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1 Commits

Author SHA1 Message Date
Zach Hilman
64d4e8dcc7 applets: Move from am to hle directory and rename namespace 2019-07-07 21:07:00 -04:00
56 changed files with 328 additions and 1352 deletions

View File

@@ -82,8 +82,6 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"

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@@ -217,15 +217,13 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
if (!wave_buffer.is_looping) {
SetWaveIndex(wave_index + 1);
}
if (wave_buffer.buffer_sz) {
out_status.wave_buffer_consumed++;
}
out_status.wave_buffer_consumed++;
if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
if (wave_buffer.end_of_stream) {
info.play_state = PlayState::Paused;
}
}

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@@ -56,8 +56,6 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"

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@@ -111,6 +111,18 @@ add_library(core STATIC
frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hle/applet/applet.cpp
hle/applet/applet.h
hle/applet/error.cpp
hle/applet/error.h
hle/applet/general_backend.cpp
hle/applet/general_backend.h
hle/applet/profile_select.cpp
hle/applet/profile_select.h
hle/applet/software_keyboard.cpp
hle/applet/software_keyboard.h
hle/applet/web_browser.cpp
hle/applet/web_browser.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
@@ -184,18 +196,6 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
hle/service/am/applets/general_backend.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
@@ -208,8 +208,6 @@ add_library(core STATIC
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/controller.cpp
hle/service/apm/controller.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audctl.cpp
@@ -295,7 +293,6 @@ add_library(core STATIC
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
hle/service/hid/controllers/controller_base.cpp
hle/service/hid/controllers/controller_base.h
hle/service/hid/controllers/debug_pad.cpp

View File

@@ -19,13 +19,12 @@
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/applet/applet.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -144,7 +143,7 @@ struct System::Impl {
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
Service::Init(service_manager, system);
Service::Init(service_manager, system, *virtual_filesystem);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window, system);
@@ -305,10 +304,7 @@ struct System::Impl {
std::unique_ptr<Tools::Freezer> memory_freezer;
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
/// APM (Performance) services
Service::APM::Controller apm_controller{core_timing};
HLE::Applet::AppletManager applet_manager;
/// Glue services
Service::Glue::ARPManager arp_manager;
@@ -523,7 +519,7 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
void System::SetAppletFrontendSet(HLE::Applet::AppletFrontendSet&& set) {
impl->applet_manager.SetAppletFrontendSet(std::move(set));
}
@@ -531,11 +527,11 @@ void System::SetDefaultAppletFrontendSet() {
impl->applet_manager.SetDefaultAppletFrontendSet();
}
Service::AM::Applets::AppletManager& System::GetAppletManager() {
HLE::Applet::AppletManager& System::GetAppletManager() {
return impl->applet_manager;
}
const Service::AM::Applets::AppletManager& System::GetAppletManager() const {
const HLE::Applet::AppletManager& System::GetAppletManager() const {
return impl->applet_manager;
}
@@ -572,14 +568,6 @@ const Service::Glue::ARPManager& System::GetARPManager() const {
return impl->arp_manager;
}
Service::APM::Controller& System::GetAPMController() {
return impl->apm_controller;
}
const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}

View File

@@ -25,6 +25,11 @@ enum class ContentProviderUnionSlot;
class VfsFilesystem;
} // namespace FileSys
namespace HLE::Applet {
struct AppletFrontendSet;
class AppletManager;
} // namespace HLE::Applet
namespace Kernel {
class KernelCore;
class Process;
@@ -38,15 +43,6 @@ enum class ResultStatus : u16;
namespace Service {
namespace AM::Applets {
struct AppletFrontendSet;
class AppletManager;
} // namespace AM::Applets
namespace APM {
class Controller;
}
namespace Glue {
class ARPManager;
}
@@ -275,13 +271,13 @@ public:
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
VAddr code_region_start, VAddr code_region_end);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
void SetAppletFrontendSet(HLE::Applet::AppletFrontendSet&& set);
void SetDefaultAppletFrontendSet();
Service::AM::Applets::AppletManager& GetAppletManager();
HLE::Applet::AppletManager& GetAppletManager();
const Service::AM::Applets::AppletManager& GetAppletManager() const;
const HLE::Applet::AppletManager& GetAppletManager() const;
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
@@ -300,10 +296,6 @@ public:
const Service::Glue::ARPManager& GetARPManager() const;
Service::APM::Controller& GetAPMController();
const Service::APM::Controller& GetAPMController() const;
private:
System();

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@@ -10,18 +10,18 @@
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/hle/applet/applet.h"
#include "core/hle/applet/error.h"
#include "core/hle/applet/general_backend.h"
#include "core/hle/applet/profile_select.h"
#include "core/hle/applet/software_keyboard.h"
#include "core/hle/applet/web_browser.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
AppletDataBroker::AppletDataBroker() {
auto& kernel = Core::System::GetInstance().Kernel();
@@ -51,7 +51,7 @@ AppletDataBroker::RawChannelData AppletDataBroker::PeekDataToAppletForDebug() co
return {std::move(out_normal), std::move(out_interactive)};
}
std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
std::unique_ptr<Service::AM::IStorage> AppletDataBroker::PopNormalDataToGame() {
if (out_channel.empty())
return nullptr;
@@ -60,7 +60,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
return out;
}
std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
std::unique_ptr<Service::AM::IStorage> AppletDataBroker::PopNormalDataToApplet() {
if (in_channel.empty())
return nullptr;
@@ -69,7 +69,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
return out;
}
std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
std::unique_ptr<Service::AM::IStorage> AppletDataBroker::PopInteractiveDataToGame() {
if (out_interactive_channel.empty())
return nullptr;
@@ -78,7 +78,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
return out;
}
std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
std::unique_ptr<Service::AM::IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
if (in_interactive_channel.empty())
return nullptr;
@@ -87,21 +87,21 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
return out;
}
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
in_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushNormalDataFromGame(Service::AM::IStorage storage) {
in_channel.push_back(std::make_unique<Service::AM::IStorage>(storage));
}
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
out_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushNormalDataFromApplet(Service::AM::IStorage storage) {
out_channel.push_back(std::make_unique<Service::AM::IStorage>(storage));
pop_out_data_event.writable->Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushInteractiveDataFromGame(Service::AM::IStorage storage) {
in_interactive_channel.push_back(std::make_unique<Service::AM::IStorage>(storage));
}
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
out_interactive_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushInteractiveDataFromApplet(Service::AM::IStorage storage) {
out_interactive_channel.push_back(std::make_unique<Service::AM::IStorage>(storage));
pop_interactive_out_data_event.writable->Signal();
}
@@ -241,4 +241,4 @@ std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id, u64 current_proces
}
}
} // namespace Service::AM::Applets
} // namespace HLE::Applet

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@@ -25,8 +25,9 @@ class WebBrowserApplet;
namespace Service::AM {
class IStorage;
}
namespace Applets {
namespace HLE::Applet {
enum class AppletId : u32 {
OverlayDisplay = 0x02,
@@ -64,17 +65,17 @@ public:
// Retrieves but does not pop the data sent to applet.
RawChannelData PeekDataToAppletForDebug() const;
std::unique_ptr<IStorage> PopNormalDataToGame();
std::unique_ptr<IStorage> PopNormalDataToApplet();
std::unique_ptr<Service::AM::IStorage> PopNormalDataToGame();
std::unique_ptr<Service::AM::IStorage> PopNormalDataToApplet();
std::unique_ptr<IStorage> PopInteractiveDataToGame();
std::unique_ptr<IStorage> PopInteractiveDataToApplet();
std::unique_ptr<Service::AM::IStorage> PopInteractiveDataToGame();
std::unique_ptr<Service::AM::IStorage> PopInteractiveDataToApplet();
void PushNormalDataFromGame(IStorage storage);
void PushNormalDataFromApplet(IStorage storage);
void PushNormalDataFromGame(Service::AM::IStorage storage);
void PushNormalDataFromApplet(Service::AM::IStorage storage);
void PushInteractiveDataFromGame(IStorage storage);
void PushInteractiveDataFromApplet(IStorage storage);
void PushInteractiveDataFromGame(Service::AM::IStorage storage);
void PushInteractiveDataFromApplet(Service::AM::IStorage storage);
void SignalStateChanged() const;
@@ -86,16 +87,16 @@ private:
// Queues are named from applet's perspective
// PopNormalDataToApplet and PushNormalDataFromGame
std::deque<std::unique_ptr<IStorage>> in_channel;
std::deque<std::unique_ptr<Service::AM::IStorage>> in_channel;
// PopNormalDataToGame and PushNormalDataFromApplet
std::deque<std::unique_ptr<IStorage>> out_channel;
std::deque<std::unique_ptr<Service::AM::IStorage>> out_channel;
// PopInteractiveDataToApplet and PushInteractiveDataFromGame
std::deque<std::unique_ptr<IStorage>> in_interactive_channel;
std::deque<std::unique_ptr<Service::AM::IStorage>> in_interactive_channel;
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::deque<std::unique_ptr<IStorage>> out_interactive_channel;
std::deque<std::unique_ptr<Service::AM::IStorage>> out_interactive_channel;
Kernel::EventPair state_changed_event;
@@ -193,5 +194,4 @@ private:
AppletFrontendSet frontend;
};
} // namespace Applets
} // namespace Service::AM
} // namespace HLE::Applet

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@@ -9,12 +9,12 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/error.h"
#include "core/hle/applet/error.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/error.h"
#include "core/reporter.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
#pragma pack(push, 4)
struct ShowError {
@@ -184,8 +184,8 @@ void Error::Execute() {
void Error::DisplayCompleted() {
complete = true;
broker.PushNormalDataFromApplet(IStorage{{}});
broker.PushNormalDataFromApplet(Service::AM::IStorage{{}});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -4,10 +4,10 @@
#pragma once
#include "core/hle/applet/applet.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
enum class ErrorAppletMode : u8 {
ShowError = 0,
@@ -44,4 +44,4 @@ private:
bool complete = false;
};
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -9,18 +9,18 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/hle/applet/general_backend.h"
#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/reporter.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
constexpr ResultCode ERROR_INVALID_PIN{ErrorModule::PCTL, 221};
static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix) {
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
std::unique_ptr<Service::AM::IStorage> storage = broker.PopNormalDataToApplet();
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
const auto data = storage->GetData();
LOG_INFO(Service_AM,
@@ -147,7 +147,7 @@ void Auth::AuthFinished(bool successful) {
std::vector<u8> out(sizeof(Return));
std::memcpy(out.data(), &return_, sizeof(Return));
broker.PushNormalDataFromApplet(IStorage{out});
broker.PushNormalDataFromApplet(Service::AM::IStorage{out});
broker.SignalStateChanged();
}
@@ -196,7 +196,7 @@ void PhotoViewer::Execute() {
}
void PhotoViewer::ViewFinished() {
broker.PushNormalDataFromApplet(IStorage{{}});
broker.PushNormalDataFromApplet(Service::AM::IStorage{{}});
broker.SignalStateChanged();
}
@@ -231,8 +231,8 @@ void StubApplet::ExecuteInteractive() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "ExecuteInteractive");
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushNormalDataFromApplet(Service::AM::IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(Service::AM::IStorage{std::vector<u8>(0x1000)});
broker.SignalStateChanged();
}
@@ -240,9 +240,9 @@ void StubApplet::Execute() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "Execute");
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushNormalDataFromApplet(Service::AM::IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(Service::AM::IStorage{std::vector<u8>(0x1000)});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets
} // namespace HLE::Applet

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@@ -4,9 +4,9 @@
#pragma once
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/applet/applet.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
enum class AuthAppletType : u32 {
ShowParentalAuthentication,
@@ -78,4 +78,4 @@ private:
AppletId id;
};
} // namespace Service::AM::Applets
} // namespace HLE::Applet

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@@ -8,10 +8,10 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/profile_select.h"
#include "core/hle/applet/profile_select.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/profile_select.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
@@ -49,7 +49,7 @@ void ProfileSelect::ExecuteInteractive() {
void ProfileSelect::Execute() {
if (complete) {
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.PushNormalDataFromApplet(Service::AM::IStorage{final_data});
return;
}
@@ -70,8 +70,8 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
std::memcpy(final_data.data(), &output, final_data.size());
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.PushNormalDataFromApplet(Service::AM::IStorage{final_data});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -8,10 +8,10 @@
#include "common/common_funcs.h"
#include "common/uuid.h"
#include "core/hle/applet/applet.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
struct UserSelectionConfig {
// TODO(DarkLordZach): RE this structure
@@ -50,4 +50,4 @@ private:
std::vector<u8> final_data;
};
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -7,11 +7,11 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/applet/software_keyboard.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
constexpr std::size_t SWKBD_OUTPUT_BUFFER_SIZE = 0x7D8;
constexpr std::size_t SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE = 0x7D4;
@@ -101,7 +101,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
void SoftwareKeyboard::Execute() {
if (complete) {
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.PushNormalDataFromApplet(Service::AM::IStorage{final_data});
return;
}
@@ -143,16 +143,16 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
final_data = output_main;
if (complete) {
broker.PushNormalDataFromApplet(IStorage{output_main});
broker.PushNormalDataFromApplet(Service::AM::IStorage{output_main});
broker.SignalStateChanged();
} else {
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
broker.PushInteractiveDataFromApplet(Service::AM::IStorage{output_sub});
}
} else {
output_main[0] = 1;
complete = true;
broker.PushNormalDataFromApplet(IStorage{output_main});
broker.PushNormalDataFromApplet(Service::AM::IStorage{output_main});
broker.SignalStateChanged();
}
}
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -11,12 +11,12 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/applet/applet.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
union ResultCode;
namespace Service::AM::Applets {
namespace HLE::Applet {
enum class KeysetDisable : u32 {
Space = 0x02,
@@ -76,4 +76,4 @@ private:
std::vector<u8> final_data;
};
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -23,12 +23,12 @@
#include "core/file_sys/vfs_types.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/web_browser.h"
#include "core/hle/applet/web_browser.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
enum class WebArgTLVType : u16 {
InitialURL = 0x1,
@@ -283,7 +283,7 @@ void WebBrowser::Finalize() {
std::vector<u8> data(sizeof(WebCommonReturnValue));
std::memcpy(data.data(), &out, sizeof(WebCommonReturnValue));
broker.PushNormalDataFromApplet(IStorage{data});
broker.PushNormalDataFromApplet(Service::AM::IStorage{data});
broker.SignalStateChanged();
if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) {
@@ -547,4 +547,4 @@ void WebBrowser::ExecuteOffline() {
frontend.OpenPageLocal(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); });
}
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -6,10 +6,11 @@
#include <map>
#include "core/file_sys/vfs_types.h"
#include "core/hle/applet/applet.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
namespace HLE::Applet {
enum class ShimKind : u32;
enum class ShopWebTarget;
@@ -76,4 +77,4 @@ private:
std::string shop_extra_parameter;
};
} // namespace Service::AM::Applets
} // namespace HLE::Applet

View File

@@ -11,6 +11,10 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/applet/applet.h"
#include "core/hle/applet/profile_select.h"
#include "core/hle/applet/software_keyboard.h"
#include "core/hle/applet/web_browser.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -21,16 +25,11 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/profile_select.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -521,9 +520,8 @@ void AppletMessageQueue::OperationModeChanged() {
on_operation_mode_changed.writable->Signal();
}
ICommonStateGetter::ICommonStateGetter(Core::System& system,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) {
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -556,7 +554,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
{64, nullptr, "SetTvPowerStateMatchingMode"},
{65, nullptr, "GetApplicationIdByContentActionName"},
{66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"},
{66, nullptr, "SetCpuBoostMode"},
{80, nullptr, "PerformSystemButtonPressingIfInFocus"},
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
{91, nullptr, "GetCurrentPerformanceConfiguration"},
@@ -637,16 +635,6 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
}
}
void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called, forwarding to APM:SYS");
const auto& sm = system.ServiceManager();
const auto apm_sys = sm.GetService<APM::APM_Sys>("apm:sys");
ASSERT(apm_sys != nullptr);
apm_sys->SetCpuBoostMode(ctx);
}
IStorage::IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
// clang-format off
@@ -675,16 +663,18 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
const bool use_docked_mode{Settings::values.use_docked_mode};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(system.GetAPMController().GetCurrentPerformanceMode());
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
: APM::PerformanceMode::Handheld));
}
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
public:
explicit ILibraryAppletAccessor(std::shared_ptr<Applets::Applet> applet)
explicit ILibraryAppletAccessor(std::shared_ptr<HLE::Applet::Applet> applet)
: ServiceFramework("ILibraryAppletAccessor"), applet(std::move(applet)) {
// clang-format off
static const FunctionInfo functions[] = {
@@ -826,7 +816,7 @@ private:
rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent());
}
std::shared_ptr<Applets::Applet> applet;
std::shared_ptr<HLE::Applet::Applet> applet;
};
void IStorage::Open(Kernel::HLERequestContext& ctx) {
@@ -927,7 +917,7 @@ ILibraryAppletCreator::~ILibraryAppletCreator() = default;
void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_id = rp.PopRaw<Applets::AppletId>();
const auto applet_id = rp.PopRaw<HLE::Applet::AppletId>();
const auto applet_mode = rp.PopRaw<u32>();
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",

View File

@@ -146,8 +146,7 @@ private:
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
explicit ICommonStateGetter(Core::System& system,
std::shared_ptr<AppletMessageQueue> msg_queue);
explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue);
~ICommonStateGetter() override;
private:
@@ -169,9 +168,7 @@ private:
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
void GetBootMode(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
Core::System& system;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

View File

@@ -42,7 +42,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
@@ -146,7 +146,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
}
void GetSelfController(Kernel::HLERequestContext& ctx) {

View File

@@ -80,7 +80,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"
@@ -11,15 +12,11 @@ namespace Service::APM {
Module::Module() = default;
Module::~Module() = default;
void InstallInterfaces(Core::System& system) {
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, system.GetAPMController(), "apm")
->InstallAsService(system.ServiceManager());
std::make_shared<APM>(module_, system.GetAPMController(), "apm:p")
->InstallAsService(system.ServiceManager());
std::make_shared<APM>(module_, system.GetAPMController(), "apm:am")
->InstallAsService(system.ServiceManager());
std::make_shared<APM_Sys>(system.GetAPMController())->InstallAsService(system.ServiceManager());
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
}
} // namespace Service::APM

View File

@@ -8,6 +8,11 @@
namespace Service::APM {
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
};
class Module final {
public:
Module();
@@ -15,6 +20,6 @@ public:
};
/// Registers all AM services with the specified service manager.
void InstallInterfaces(Core::System& system);
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::APM

View File

@@ -1,68 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/controller.h"
#include "core/settings.h"
namespace Service::APM {
constexpr PerformanceConfiguration DEFAULT_PERFORMANCE_CONFIGURATION =
PerformanceConfiguration::Config7;
Controller::Controller(Core::Timing::CoreTiming& core_timing)
: core_timing(core_timing), configs{
{PerformanceMode::Handheld, DEFAULT_PERFORMANCE_CONFIGURATION},
{PerformanceMode::Docked, DEFAULT_PERFORMANCE_CONFIGURATION},
} {}
Controller::~Controller() = default;
void Controller::SetPerformanceConfiguration(PerformanceMode mode,
PerformanceConfiguration config) {
static const std::map<PerformanceConfiguration, u32> PCONFIG_TO_SPEED_MAP{
{PerformanceConfiguration::Config1, 1020}, {PerformanceConfiguration::Config2, 1020},
{PerformanceConfiguration::Config3, 1224}, {PerformanceConfiguration::Config4, 1020},
{PerformanceConfiguration::Config5, 1020}, {PerformanceConfiguration::Config6, 1224},
{PerformanceConfiguration::Config7, 1020}, {PerformanceConfiguration::Config8, 1020},
{PerformanceConfiguration::Config9, 1020}, {PerformanceConfiguration::Config10, 1020},
{PerformanceConfiguration::Config11, 1020}, {PerformanceConfiguration::Config12, 1020},
{PerformanceConfiguration::Config13, 1785}, {PerformanceConfiguration::Config14, 1785},
{PerformanceConfiguration::Config15, 1020}, {PerformanceConfiguration::Config16, 1020},
};
SetClockSpeed(PCONFIG_TO_SPEED_MAP.find(config)->second);
configs.insert_or_assign(mode, config);
}
void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
constexpr std::array<PerformanceConfiguration, 3> BOOST_MODE_TO_CONFIG_MAP{{
PerformanceConfiguration::Config7,
PerformanceConfiguration::Config13,
PerformanceConfiguration::Config15,
}};
SetPerformanceConfiguration(PerformanceMode::Docked,
BOOST_MODE_TO_CONFIG_MAP.at(static_cast<u32>(mode)));
}
PerformanceMode Controller::GetCurrentPerformanceMode() {
return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
if (configs.find(mode) == configs.end()) {
configs.insert_or_assign(mode, DEFAULT_PERFORMANCE_CONFIGURATION);
}
return configs[mode];
}
void Controller::SetClockSpeed(u32 mhz) {
LOG_INFO(Service_APM, "called, mhz={:08X}", mhz);
// TODO(DarkLordZach): Actually signal core_timing to change clock speed.
}
} // namespace Service::APM

View File

@@ -1,70 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include "common/common_types.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Service::APM {
enum class PerformanceConfiguration : u32 {
Config1 = 0x00010000,
Config2 = 0x00010001,
Config3 = 0x00010002,
Config4 = 0x00020000,
Config5 = 0x00020001,
Config6 = 0x00020002,
Config7 = 0x00020003,
Config8 = 0x00020004,
Config9 = 0x00020005,
Config10 = 0x00020006,
Config11 = 0x92220007,
Config12 = 0x92220008,
Config13 = 0x92220009,
Config14 = 0x9222000A,
Config15 = 0x9222000B,
Config16 = 0x9222000C,
};
enum class CpuBoostMode : u32 {
Disabled = 0,
Full = 1, // CPU + GPU -> Config 13, 14, 15, or 16
Partial = 2, // GPU Only -> Config 15 or 16
};
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
};
// Class to manage the state and change of the emulated system performance.
// Specifically, this deals with PerformanceMode, which corresponds to the system being docked or
// undocked, and PerformanceConfig which specifies the exact CPU, GPU, and Memory clocks to operate
// at. Additionally, this manages 'Boost Mode', which allows games to temporarily overclock the
// system during times of high load -- this simply maps to different PerformanceConfigs to use.
class Controller {
public:
Controller(Core::Timing::CoreTiming& core_timing);
~Controller();
void SetPerformanceConfiguration(PerformanceMode mode, PerformanceConfiguration config);
void SetFromCpuBoostMode(CpuBoostMode mode);
PerformanceMode GetCurrentPerformanceMode();
PerformanceConfiguration GetCurrentPerformanceConfiguration(PerformanceMode mode);
private:
void SetClockSpeed(u32 mhz);
std::map<PerformanceMode, PerformanceConfiguration> configs;
Core::Timing::CoreTiming& core_timing;
};
} // namespace Service::APM

View File

@@ -5,32 +5,43 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/apm/interface.h"
namespace Service::APM {
class ISession final : public ServiceFramework<ISession> {
public:
ISession(Controller& controller) : ServiceFramework("ISession"), controller(controller) {
ISession() : ServiceFramework("ISession") {
static const FunctionInfo functions[] = {
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
{2, nullptr, "SetCpuOverclockEnabled"},
};
RegisterHandlers(functions);
}
private:
enum class PerformanceConfiguration : u32 {
Config1 = 0x00010000,
Config2 = 0x00010001,
Config3 = 0x00010002,
Config4 = 0x00020000,
Config5 = 0x00020001,
Config6 = 0x00020002,
Config7 = 0x00020003,
Config8 = 0x00020004,
Config9 = 0x00020005,
Config10 = 0x00020006,
Config11 = 0x92220007,
Config12 = 0x92220008,
};
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<PerformanceMode>();
const auto config = rp.PopEnum<PerformanceConfiguration>();
LOG_DEBUG(Service_APM, "called mode={} config={}", static_cast<u32>(mode),
static_cast<u32>(config));
controller.SetPerformanceConfiguration(mode, config);
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
u32 config = rp.Pop<u32>();
LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
config);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -39,23 +50,20 @@ private:
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<PerformanceMode>();
LOG_DEBUG(Service_APM, "called mode={}", static_cast<u32>(mode));
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1));
}
Controller& controller;
};
APM::APM(std::shared_ptr<Module> apm, Controller& controller, const char* name)
: ServiceFramework(name), apm(std::move(apm)), controller(controller) {
APM::APM(std::shared_ptr<Module> apm, const char* name)
: ServiceFramework(name), apm(std::move(apm)) {
static const FunctionInfo functions[] = {
{0, &APM::OpenSession, "OpenSession"},
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
{6, nullptr, "IsCpuOverclockEnabled"},
{1, nullptr, "GetPerformanceMode"},
};
RegisterHandlers(functions);
}
@@ -67,17 +75,10 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>(controller);
rb.PushIpcInterface<ISession>();
}
void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_APM, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.PushEnum(controller.GetCurrentPerformanceMode());
}
APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controller(controller) {
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
@@ -86,8 +87,8 @@ APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controll
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
{6, &APM_Sys::SetCpuBoostMode, "SetCpuBoostMode"},
{7, &APM_Sys::GetCurrentPerformanceConfiguration, "GetCurrentPerformanceConfiguration"},
{6, nullptr, "SetCpuBoostMode"},
{7, nullptr, "GetCurrentPerformanceConfiguration"},
};
// clang-format on
@@ -101,28 +102,7 @@ void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>(controller);
}
void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<CpuBoostMode>();
LOG_DEBUG(Service_APM, "called, mode={:08X}", static_cast<u32>(mode));
controller.SetFromCpuBoostMode(mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void APM_Sys::GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_APM, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(
controller.GetCurrentPerformanceConfiguration(controller.GetCurrentPerformanceMode()));
rb.PushIpcInterface<ISession>();
}
} // namespace Service::APM

View File

@@ -8,34 +8,24 @@
namespace Service::APM {
class Controller;
class Module;
class APM final : public ServiceFramework<APM> {
public:
explicit APM(std::shared_ptr<Module> apm, Controller& controller, const char* name);
explicit APM(std::shared_ptr<Module> apm, const char* name);
~APM() override;
private:
void OpenSession(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> apm;
Controller& controller;
};
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys(Controller& controller);
explicit APM_Sys();
~APM_Sys() override;
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
void GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx);
Controller& controller;
};
} // namespace Service::APM

View File

@@ -472,12 +472,12 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
}
}
void InstallInterfaces(Core::System& system) {
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {
romfs_factory = nullptr;
CreateFactories(*system.GetFilesystem(), false);
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager());
CreateFactories(vfs, false);
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
}
} // namespace Service::FileSystem

View File

@@ -65,7 +65,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
// above is called.
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
void InstallInterfaces(Core::System& system);
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and

View File

@@ -26,7 +26,6 @@
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
#include "core/reporter.h"
namespace Service::FileSystem {
@@ -614,7 +613,7 @@ private:
u64 next_entry_index = 0;
};
FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"), reporter(reporter) {
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -711,14 +710,14 @@ FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"),
{1001, nullptr, "SetSaveDataSize"},
{1002, nullptr, "SetSaveDataRootPath"},
{1003, nullptr, "DisableAutoSaveDataCreation"},
{1004, &FSP_SRV::SetGlobalAccessLogMode, "SetGlobalAccessLogMode"},
{1004, nullptr, "SetGlobalAccessLogMode"},
{1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
{1006, &FSP_SRV::OutputAccessLogToSdCard, "OutputAccessLogToSdCard"},
{1006, nullptr, "OutputAccessLogToSdCard"},
{1007, nullptr, "RegisterUpdatePartition"},
{1008, nullptr, "OpenRegisteredUpdatePartition"},
{1009, nullptr, "GetAndClearMemoryReportInfo"},
{1010, nullptr, "SetDataStorageRedirectTarget"},
{1011, &FSP_SRV::GetAccessLogVersionInfo, "GetAccessLogVersionInfo"},
{1011, nullptr, "OutputAccessLogToSdCard2"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
@@ -815,22 +814,21 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space));
}
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
log_mode = rp.PopEnum<LogMode>();
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
LOG_WARNING(Service_FS, "(STUBBED) called");
enum class LogMode : u32 {
Off,
Log,
RedirectToSdCard,
LogToSdCard = Log | RedirectToSdCard,
};
// Given we always want to receive logging information,
// we always specify logging as enabled.
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(log_mode);
rb.PushEnum(LogMode::Log);
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
@@ -904,26 +902,4 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ct
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
}
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
const auto raw = ctx.ReadBuffer();
auto log = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(raw.data()), raw.size());
LOG_DEBUG(Service_FS, "called, log='{}'", log);
reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(AccessLogVersion::Latest);
rb.Push(access_log_program_index);
}
} // namespace Service::FileSystem

View File

@@ -7,32 +7,15 @@
#include <memory>
#include "core/hle/service/service.h"
namespace Core {
class Reporter;
}
namespace FileSys {
class FileSystemBackend;
}
namespace Service::FileSystem {
enum class AccessLogVersion : u32 {
V7_0_0 = 2,
Latest = V7_0_0,
};
enum class LogMode : u32 {
Off,
Log,
RedirectToSdCard,
LogToSdCard = Log | RedirectToSdCard,
};
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV(const Core::Reporter& reporter);
explicit FSP_SRV();
~FSP_SRV() override;
private:
@@ -43,20 +26,13 @@ private:
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
LogMode log_mode = LogMode::LogToSdCard;
const Core::Reporter& reporter;
};
} // namespace Service::FileSystem

View File

@@ -548,37 +548,6 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
void Controller_NPad::StartLRAssignmentMode() {
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
// controller types from boot, it doesn't really matter about showing a selection screen
is_in_lr_assignment_mode = true;
}
void Controller_NPad::StopLRAssignmentMode() {
is_in_lr_assignment_mode = false;
}
bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN ||
npad_id_2 == NPAD_UNKNOWN) {
return true;
}
const auto npad_index_1 = NPadIdToIndex(npad_id_1);
const auto npad_index_2 = NPadIdToIndex(npad_id_2);
if (!IsControllerSupported(connected_controllers[npad_index_1].type) ||
!IsControllerSupported(connected_controllers[npad_index_2].type)) {
return false;
}
std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
InitNewlyAddedControler(npad_index_1);
InitNewlyAddedControler(npad_index_2);
return true;
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here

View File

@@ -124,10 +124,6 @@ public:
void ConnectAllDisconnectedControllers();
void ClearAllControllers();
void StartLRAssignmentMode();
void StopLRAssignmentMode();
bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);
// Logical OR for all buttons presses on all controllers
// Specifically for cheat engine and other features.
u32 GetAndResetPressState();
@@ -325,6 +321,5 @@ private:
void RequestPadStateUpdate(u32 npad_id);
std::array<ControllerPad, 10> npad_pad_states{};
bool IsControllerSupported(NPadControllerType controller);
bool is_in_lr_assignment_mode{false};
};
} // namespace Service::HID

View File

@@ -1,13 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::HID {
constexpr ResultCode ERR_NPAD_NOT_CONNECTED{ErrorModule::HID, 710};
} // namespace Service::HID

View File

@@ -16,7 +16,6 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/errors.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
@@ -203,11 +202,11 @@ Hid::Hid() : ServiceFramework("hid") {
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"},
{126, &Hid::StartLrAssignmentMode, "StartLrAssignmentMode"},
{127, &Hid::StopLrAssignmentMode, "StopLrAssignmentMode"},
{126, nullptr, "StartLrAssignmentMode"},
{127, nullptr, "StopLrAssignmentMode"},
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{129, nullptr, "GetNpadHandheldActivationMode"},
{130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"},
{130, nullptr, "SwapNpadAssignment"},
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
@@ -734,49 +733,6 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void Hid::StartLrAssignmentMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
controller.StartLRAssignmentMode();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::StopLrAssignmentMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
controller.StopLRAssignmentMode();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_1{rp.Pop<u32>()};
const auto npad_2{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, npad_1={}, npad_2={}",
applet_resource_user_id, npad_1, npad_2);
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 2};
if (controller.SwapNpadAssignment(npad_1, npad_2)) {
rb.Push(RESULT_SUCCESS);
} else {
LOG_ERROR(Service_HID, "Npads are not connected!");
rb.Push(ERR_NPAD_NOT_CONNECTED);
}
}
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg() : ServiceFramework{"hid:dbg"} {

View File

@@ -119,9 +119,6 @@ private:
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void StartLrAssignmentMode(Kernel::HLERequestContext& ctx);
void StopLrAssignmentMode(Kernel::HLERequestContext& ctx);
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
std::shared_ptr<IAppletResource> applet_resource;
};

View File

@@ -195,7 +195,8 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
// Module interface
/// Initialize ServiceManager
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
FileSys::VfsFilesystem& vfs) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
@@ -205,7 +206,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
Account::InstallInterfaces(system);
AM::InstallInterfaces(*sm, nv_flinger, system);
AOC::InstallInterfaces(*sm);
APM::InstallInterfaces(system);
APM::InstallInterfaces(*sm);
Audio::InstallInterfaces(*sm);
BCAT::InstallInterfaces(*sm);
BPC::InstallInterfaces(*sm);
@@ -217,7 +218,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
EUPLD::InstallInterfaces(*sm);
Fatal::InstallInterfaces(*sm);
FGM::InstallInterfaces(*sm);
FileSystem::InstallInterfaces(system);
FileSystem::InstallInterfaces(*sm, vfs);
Friend::InstallInterfaces(*sm);
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm);

View File

@@ -182,7 +182,8 @@ private:
};
/// Initialize ServiceManager
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
FileSys::VfsFilesystem& vfs);
/// Shutdown ServiceManager
void Shutdown();

View File

@@ -350,24 +350,6 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
}
void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const {
if (!IsReportingEnabled())
return;
const auto timestamp = GetTimestamp();
const auto title_id = system.CurrentProcess()->GetTitleID();
json out;
out["yuzu_version"] = GetYuzuVersionData();
out["report_common"] = GetReportCommonData(title_id, RESULT_SUCCESS, timestamp);
out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
out["log_message"] = std::move(log_message);
SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
}
void Reporter::SaveUserReport() const {
if (!IsReportingEnabled()) {
return;

View File

@@ -16,10 +16,6 @@ namespace Kernel {
class HLERequestContext;
} // namespace Kernel
namespace Service::FileSystem {
enum class LogMode : u32;
}
namespace Core {
class System;
@@ -53,9 +49,6 @@ public:
std::optional<std::string> custom_text_main = {},
std::optional<std::string> custom_text_detail = {}) const;
void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const;
void SaveUserReport() const;
private:

View File

@@ -103,8 +103,6 @@ add_library(video_core STATIC
shader/decode/video.cpp
shader/decode/xmad.cpp
shader/decode/other.cpp
shader/control_flow.cpp
shader/control_flow.h
shader/decode.cpp
shader/node_helper.cpp
shader/node_helper.h

View File

@@ -1367,20 +1367,6 @@ union Instruction {
}
} bra;
union {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
s32 GetBranchExtend() const {
// Sign extend the branch target offset
u32 mask = 1U << (24 - 1);
u32 value = static_cast<u32>(target);
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
}
} brx;
union {
BitField<39, 1, u64> emit; // EmitVertex
BitField<40, 1, u64> cut; // EndPrimitive
@@ -1478,7 +1464,6 @@ public:
BFE_IMM,
BFI_IMM_R,
BRA,
BRX,
PBK,
LD_A,
LD_L,
@@ -1753,7 +1738,6 @@ private:
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("111000100101----", Id::BRX, Type::Flow, "BRX"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),

View File

@@ -129,11 +129,9 @@ std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
/// Hashes one (or two) program streams
u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode& code,
const ProgramCode& code_b, std::size_t size_a = 0, std::size_t size_b = 0) {
if (size_a == 0) {
size_a = CalculateProgramSize(code);
}
u64 unique_identifier = Common::CityHash64(reinterpret_cast<const char*>(code.data()), size_a);
const ProgramCode& code_b) {
u64 unique_identifier =
Common::CityHash64(reinterpret_cast<const char*>(code.data()), CalculateProgramSize(code));
if (program_type != Maxwell::ShaderProgram::VertexA) {
return unique_identifier;
}
@@ -142,11 +140,8 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode&
std::size_t seed = 0;
boost::hash_combine(seed, unique_identifier);
if (size_b == 0) {
size_b = CalculateProgramSize(code_b);
}
const u64 identifier_b =
Common::CityHash64(reinterpret_cast<const char*>(code_b.data()), size_b);
const u64 identifier_b = Common::CityHash64(reinterpret_cast<const char*>(code_b.data()),
CalculateProgramSize(code_b));
boost::hash_combine(seed, identifier_b);
return static_cast<u64>(seed);
}
@@ -155,17 +150,14 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode&
GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgram program_type,
ProgramCode program_code, ProgramCode program_code_b) {
GLShader::ShaderSetup setup(program_code);
setup.program.size_a = CalculateProgramSize(program_code);
setup.program.size_b = 0;
if (program_type == Maxwell::ShaderProgram::VertexA) {
// VertexB is always enabled, so when VertexA is enabled, we have two vertex shaders.
// Conventional HW does not support this, so we combine VertexA and VertexB into one
// stage here.
setup.SetProgramB(program_code_b);
setup.program.size_b = CalculateProgramSize(program_code_b);
}
setup.program.unique_identifier = GetUniqueIdentifier(
program_type, program_code, program_code_b, setup.program.size_a, setup.program.size_b);
setup.program.unique_identifier =
GetUniqueIdentifier(program_type, program_code, program_code_b);
switch (program_type) {
case Maxwell::ShaderProgram::VertexA:

View File

@@ -191,12 +191,10 @@ public:
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
if (!ir.IsFlowStackDisabled()) {
constexpr u32 FLOW_STACK_SIZE = 20;
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
}
constexpr u32 FLOW_STACK_SIZE = 20;
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
}
code.AddLine("while (true) {{");
@@ -1557,14 +1555,6 @@ private:
return {};
}
std::string BranchIndirect(Operation operation) {
const std::string op_a = VisitOperand(operation, 0, Type::Uint);
code.AddLine("jmp_to = {};", op_a);
code.AddLine("break;");
return {};
}
std::string PushFlowStack(Operation operation) {
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
@@ -1799,7 +1789,6 @@ private:
&GLSLDecompiler::ImageStore,
&GLSLDecompiler::Branch,
&GLSLDecompiler::BranchIndirect,
&GLSLDecompiler::PushFlowStack,
&GLSLDecompiler::PopFlowStack,
&GLSLDecompiler::Exit,

View File

@@ -29,14 +29,14 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
};
)";
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a);
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
out += program.first;
if (setup.IsDualProgram()) {
const ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET, setup.program.size_b);
const ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET);
ProgramResult program_b =
Decompile(device, program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
@@ -80,7 +80,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
};
)";
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a);
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
out += program.first;
@@ -115,7 +115,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config {
};
)";
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a);
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");

View File

@@ -27,8 +27,6 @@ struct ShaderSetup {
ProgramCode code;
ProgramCode code_b; // Used for dual vertex shaders
u64 unique_identifier;
std::size_t size_a;
std::size_t size_b;
} program;
/// Used in scenarios where we have a dual vertex shaders

View File

@@ -949,14 +949,6 @@ private:
return {};
}
Id BranchIndirect(Operation operation) {
const Id op_a = VisitOperand<Type::Uint>(operation, 0);
Emit(OpStore(jmp_to, op_a));
BranchingOp([&]() { Emit(OpBranch(continue_label)); });
return {};
}
Id PushFlowStack(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
ASSERT(target);
@@ -1342,7 +1334,6 @@ private:
&SPIRVDecompiler::ImageStore,
&SPIRVDecompiler::Branch,
&SPIRVDecompiler::BranchIndirect,
&SPIRVDecompiler::PushFlowStack,
&SPIRVDecompiler::PopFlowStack,
&SPIRVDecompiler::Exit,

View File

@@ -1,476 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <list>
#include <map>
#include <stack>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/shader/control_flow.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
constexpr s32 unassigned_branch = -2;
struct Query {
u32 address{};
std::stack<u32> ssy_stack{};
std::stack<u32> pbk_stack{};
};
struct BlockStack {
BlockStack() = default;
BlockStack(const BlockStack& b) = default;
BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
std::stack<u32> ssy_stack{};
std::stack<u32> pbk_stack{};
};
struct BlockBranchInfo {
Condition condition{};
s32 address{exit_branch};
bool kill{};
bool is_sync{};
bool is_brk{};
bool ignore{};
};
struct BlockInfo {
u32 start{};
u32 end{};
bool visited{};
BlockBranchInfo branch{};
bool IsInside(const u32 address) const {
return start <= address && address <= end;
}
};
struct CFGRebuildState {
explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size,
const u32 start)
: program_code{program_code}, program_size{program_size}, start{start} {}
u32 start{};
std::vector<BlockInfo> block_info{};
std::list<u32> inspect_queries{};
std::list<Query> queries{};
std::unordered_map<u32, u32> registered{};
std::unordered_set<u32> labels{};
std::map<u32, u32> ssy_labels{};
std::map<u32, u32> pbk_labels{};
std::unordered_map<u32, BlockStack> stacks{};
const ProgramCode& program_code;
const std::size_t program_size;
};
enum class BlockCollision : u32 { None, Found, Inside };
std::pair<BlockCollision, u32> TryGetBlock(CFGRebuildState& state, u32 address) {
const auto& blocks = state.block_info;
for (u32 index = 0; index < blocks.size(); index++) {
if (blocks[index].start == address) {
return {BlockCollision::Found, index};
}
if (blocks[index].IsInside(address)) {
return {BlockCollision::Inside, index};
}
}
return {BlockCollision::None, -1};
}
struct ParseInfo {
BlockBranchInfo branch_info{};
u32 end_address{};
};
BlockInfo& CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
auto& it = state.block_info.emplace_back();
it.start = start;
it.end = end;
const u32 index = static_cast<u32>(state.block_info.size() - 1);
state.registered.insert({start, index});
return it;
}
Pred GetPredicate(u32 index, bool negated) {
return static_cast<Pred>(index + (negated ? 8 : 0));
}
/**
* Returns whether the instruction at the specified offset is a 'sched' instruction.
* Sched instructions always appear before a sequence of 3 instructions.
*/
constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) {
constexpr u32 SchedPeriod = 4;
u32 absolute_offset = offset - main_offset;
return (absolute_offset % SchedPeriod) == 0;
}
enum class ParseResult : u32 {
ControlCaught,
BlockEnd,
AbnormalFlow,
};
std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address) {
u32 offset = static_cast<u32>(address);
const u32 end_address = static_cast<u32>(state.program_size / sizeof(Instruction));
ParseInfo parse_info{};
const auto insert_label = [](CFGRebuildState& state, u32 address) {
const auto pair = state.labels.emplace(address);
if (pair.second) {
state.inspect_queries.push_back(address);
}
};
while (true) {
if (offset >= end_address) {
// ASSERT_OR_EXECUTE can't be used, as it ignores the break
ASSERT_MSG(false, "Shader passed the current limit!");
parse_info.branch_info.address = exit_branch;
parse_info.branch_info.ignore = false;
break;
}
if (state.registered.count(offset) != 0) {
parse_info.branch_info.address = offset;
parse_info.branch_info.ignore = true;
break;
}
if (IsSchedInstruction(offset, state.start)) {
offset++;
continue;
}
const Instruction instr = {state.program_code[offset]};
const auto opcode = OpCode::Decode(instr);
if (!opcode || opcode->get().GetType() != OpCode::Type::Flow) {
offset++;
continue;
}
switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
parse_info.branch_info.condition.predicate =
GetPredicate(pred_index, instr.negate_pred != 0);
if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
offset++;
continue;
}
const ConditionCode cc = instr.flow_condition_code;
parse_info.branch_info.condition.cc = cc;
if (cc == ConditionCode::F) {
offset++;
continue;
}
parse_info.branch_info.address = exit_branch;
parse_info.branch_info.kill = false;
parse_info.branch_info.is_sync = false;
parse_info.branch_info.is_brk = false;
parse_info.branch_info.ignore = false;
parse_info.end_address = offset;
return {ParseResult::ControlCaught, parse_info};
}
case OpCode::Id::BRA: {
if (instr.bra.constant_buffer != 0) {
return {ParseResult::AbnormalFlow, parse_info};
}
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
parse_info.branch_info.condition.predicate =
GetPredicate(pred_index, instr.negate_pred != 0);
if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
offset++;
continue;
}
const ConditionCode cc = instr.flow_condition_code;
parse_info.branch_info.condition.cc = cc;
if (cc == ConditionCode::F) {
offset++;
continue;
}
const u32 branch_offset = offset + instr.bra.GetBranchTarget();
if (branch_offset == 0) {
parse_info.branch_info.address = exit_branch;
} else {
parse_info.branch_info.address = branch_offset;
}
insert_label(state, branch_offset);
parse_info.branch_info.kill = false;
parse_info.branch_info.is_sync = false;
parse_info.branch_info.is_brk = false;
parse_info.branch_info.ignore = false;
parse_info.end_address = offset;
return {ParseResult::ControlCaught, parse_info};
}
case OpCode::Id::SYNC: {
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
parse_info.branch_info.condition.predicate =
GetPredicate(pred_index, instr.negate_pred != 0);
if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
offset++;
continue;
}
const ConditionCode cc = instr.flow_condition_code;
parse_info.branch_info.condition.cc = cc;
if (cc == ConditionCode::F) {
offset++;
continue;
}
parse_info.branch_info.address = unassigned_branch;
parse_info.branch_info.kill = false;
parse_info.branch_info.is_sync = true;
parse_info.branch_info.is_brk = false;
parse_info.branch_info.ignore = false;
parse_info.end_address = offset;
return {ParseResult::ControlCaught, parse_info};
}
case OpCode::Id::BRK: {
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
parse_info.branch_info.condition.predicate =
GetPredicate(pred_index, instr.negate_pred != 0);
if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
offset++;
continue;
}
const ConditionCode cc = instr.flow_condition_code;
parse_info.branch_info.condition.cc = cc;
if (cc == ConditionCode::F) {
offset++;
continue;
}
parse_info.branch_info.address = unassigned_branch;
parse_info.branch_info.kill = false;
parse_info.branch_info.is_sync = false;
parse_info.branch_info.is_brk = true;
parse_info.branch_info.ignore = false;
parse_info.end_address = offset;
return {ParseResult::ControlCaught, parse_info};
}
case OpCode::Id::KIL: {
const auto pred_index = static_cast<u32>(instr.pred.pred_index);
parse_info.branch_info.condition.predicate =
GetPredicate(pred_index, instr.negate_pred != 0);
if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) {
offset++;
continue;
}
const ConditionCode cc = instr.flow_condition_code;
parse_info.branch_info.condition.cc = cc;
if (cc == ConditionCode::F) {
offset++;
continue;
}
parse_info.branch_info.address = exit_branch;
parse_info.branch_info.kill = true;
parse_info.branch_info.is_sync = false;
parse_info.branch_info.is_brk = false;
parse_info.branch_info.ignore = false;
parse_info.end_address = offset;
return {ParseResult::ControlCaught, parse_info};
}
case OpCode::Id::SSY: {
const u32 target = offset + instr.bra.GetBranchTarget();
insert_label(state, target);
state.ssy_labels.emplace(offset, target);
break;
}
case OpCode::Id::PBK: {
const u32 target = offset + instr.bra.GetBranchTarget();
insert_label(state, target);
state.pbk_labels.emplace(offset, target);
break;
}
case OpCode::Id::BRX: {
return {ParseResult::AbnormalFlow, parse_info};
}
default:
break;
}
offset++;
}
parse_info.branch_info.kill = false;
parse_info.branch_info.is_sync = false;
parse_info.branch_info.is_brk = false;
parse_info.end_address = offset - 1;
return {ParseResult::BlockEnd, parse_info};
}
bool TryInspectAddress(CFGRebuildState& state) {
if (state.inspect_queries.empty()) {
return false;
}
const u32 address = state.inspect_queries.front();
state.inspect_queries.pop_front();
const auto [result, block_index] = TryGetBlock(state, address);
switch (result) {
case BlockCollision::Found: {
return true;
}
case BlockCollision::Inside: {
// This case is the tricky one:
// We need to Split the block in 2 sepparate blocks
const u32 end = state.block_info[block_index].end;
BlockInfo& new_block = CreateBlockInfo(state, address, end);
BlockInfo& current_block = state.block_info[block_index];
current_block.end = address - 1;
new_block.branch = current_block.branch;
BlockBranchInfo forward_branch{};
forward_branch.address = address;
forward_branch.ignore = true;
current_block.branch = forward_branch;
return true;
}
default:
break;
}
const auto [parse_result, parse_info] = ParseCode(state, address);
if (parse_result == ParseResult::AbnormalFlow) {
// if it's AbnormalFlow, we end it as false, ending the CFG reconstruction
return false;
}
BlockInfo& block_info = CreateBlockInfo(state, address, parse_info.end_address);
block_info.branch = parse_info.branch_info;
if (parse_info.branch_info.condition.IsUnconditional()) {
return true;
}
const u32 fallthrough_address = parse_info.end_address + 1;
state.inspect_queries.push_front(fallthrough_address);
return true;
}
bool TryQuery(CFGRebuildState& state) {
const auto gather_labels = [](std::stack<u32>& cc, std::map<u32, u32>& labels,
BlockInfo& block) {
auto gather_start = labels.lower_bound(block.start);
const auto gather_end = labels.upper_bound(block.end);
while (gather_start != gather_end) {
cc.push(gather_start->second);
gather_start++;
}
};
if (state.queries.empty()) {
return false;
}
Query& q = state.queries.front();
const u32 block_index = state.registered[q.address];
BlockInfo& block = state.block_info[block_index];
// If the block is visted, check if the stacks match, else gather the ssy/pbk
// labels into the current stack and look if the branch at the end of the block
// consumes a label. Schedule new queries accordingly
if (block.visited) {
BlockStack& stack = state.stacks[q.address];
const bool all_okay = (stack.ssy_stack.size() == 0 || q.ssy_stack == stack.ssy_stack) &&
(stack.pbk_stack.size() == 0 || q.pbk_stack == stack.pbk_stack);
state.queries.pop_front();
return all_okay;
}
block.visited = true;
state.stacks[q.address] = BlockStack{q};
Query q2(q);
state.queries.pop_front();
gather_labels(q2.ssy_stack, state.ssy_labels, block);
gather_labels(q2.pbk_stack, state.pbk_labels, block);
if (!block.branch.condition.IsUnconditional()) {
q2.address = block.end + 1;
state.queries.push_back(q2);
}
Query conditional_query{q2};
if (block.branch.is_sync) {
if (block.branch.address == unassigned_branch) {
block.branch.address = conditional_query.ssy_stack.top();
}
conditional_query.ssy_stack.pop();
}
if (block.branch.is_brk) {
if (block.branch.address == unassigned_branch) {
block.branch.address = conditional_query.pbk_stack.top();
}
conditional_query.pbk_stack.pop();
}
conditional_query.address = block.branch.address;
state.queries.push_back(conditional_query);
return true;
}
std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
u32 start_address) {
CFGRebuildState state{program_code, program_size, start_address};
// Inspect Code and generate blocks
state.labels.clear();
state.labels.emplace(start_address);
state.inspect_queries.push_back(state.start);
while (!state.inspect_queries.empty()) {
if (!TryInspectAddress(state)) {
return {};
}
}
// Decompile Stacks
Query start_query{};
start_query.address = state.start;
state.queries.push_back(start_query);
bool decompiled = true;
while (!state.queries.empty()) {
if (!TryQuery(state)) {
decompiled = false;
break;
}
}
// Sort and organize results
std::sort(state.block_info.begin(), state.block_info.end(),
[](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
ShaderCharacteristics result_out{};
result_out.decompilable = decompiled;
result_out.start = start_address;
result_out.end = start_address;
for (auto& block : state.block_info) {
ShaderBlock new_block{};
new_block.start = block.start;
new_block.end = block.end;
new_block.ignore_branch = block.branch.ignore;
if (!new_block.ignore_branch) {
new_block.branch.cond = block.branch.condition;
new_block.branch.kills = block.branch.kill;
new_block.branch.address = block.branch.address;
}
result_out.end = std::max(result_out.end, block.end);
result_out.blocks.push_back(new_block);
}
if (result_out.decompilable) {
result_out.labels = std::move(state.labels);
return {result_out};
}
// If it's not decompilable, merge the unlabelled blocks together
auto back = result_out.blocks.begin();
auto next = std::next(back);
while (next != result_out.blocks.end()) {
if (state.labels.count(next->start) == 0 && next->start == back->end + 1) {
back->end = next->end;
next = result_out.blocks.erase(next);
continue;
}
back = next;
next++;
}
return {result_out};
}
} // namespace VideoCommon::Shader

View File

@@ -1,63 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <list>
#include <optional>
#include <unordered_set>
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
using Tegra::Shader::ConditionCode;
using Tegra::Shader::Pred;
constexpr s32 exit_branch = -1;
struct Condition {
Pred predicate{Pred::UnusedIndex};
ConditionCode cc{ConditionCode::T};
bool IsUnconditional() const {
return predicate == Pred::UnusedIndex && cc == ConditionCode::T;
}
bool operator==(const Condition& other) const {
return std::tie(predicate, cc) == std::tie(other.predicate, other.cc);
}
};
struct ShaderBlock {
u32 start{};
u32 end{};
bool ignore_branch{};
struct Branch {
Condition cond{};
bool kills{};
s32 address{};
bool operator==(const Branch& b) const {
return std::tie(cond, kills, address) == std::tie(b.cond, b.kills, b.address);
}
} branch{};
bool operator==(const ShaderBlock& sb) const {
return std::tie(start, end, ignore_branch, branch) ==
std::tie(sb.start, sb.end, sb.ignore_branch, sb.branch);
}
};
struct ShaderCharacteristics {
std::list<ShaderBlock> blocks{};
bool decompilable{};
u32 start{};
u32 end{};
std::unordered_set<u32> labels{};
};
std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
u32 start_address);
} // namespace VideoCommon::Shader

View File

@@ -11,7 +11,6 @@
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
#include "video_core/shader/control_flow.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
@@ -22,6 +21,20 @@ using Tegra::Shader::OpCode;
namespace {
/// Merges exit method of two parallel branches.
constexpr ExitMethod ParallelExit(ExitMethod a, ExitMethod b) {
if (a == ExitMethod::Undetermined) {
return b;
}
if (b == ExitMethod::Undetermined) {
return a;
}
if (a == b) {
return a;
}
return ExitMethod::Conditional;
}
/**
* Returns whether the instruction at the specified offset is a 'sched' instruction.
* Sched instructions always appear before a sequence of 3 instructions.
@@ -38,104 +51,85 @@ constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) {
void ShaderIR::Decode() {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
disable_flow_stack = false;
const auto info = ScanFlow(program_code, program_size, main_offset);
if (info) {
const auto& shader_info = *info;
coverage_begin = shader_info.start;
coverage_end = shader_info.end;
if (shader_info.decompilable) {
disable_flow_stack = true;
const auto insert_block = ([this](NodeBlock& nodes, u32 label) {
if (label == exit_branch) {
return;
}
basic_blocks.insert({label, nodes});
});
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = exit_branch;
for (auto& block : blocks) {
if (shader_info.labels.count(block.start) != 0) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
}
if (!block.ignore_branch) {
DecodeRangeInner(current_block, block.start, block.end);
InsertControlFlow(current_block, block);
} else {
DecodeRangeInner(current_block, block.start, block.end + 1);
}
}
insert_block(current_block, current_label);
return;
}
LOG_WARNING(HW_GPU, "Flow Stack Removing Failed! Falling back to old method");
// we can't decompile it, fallback to standard method
for (const auto& block : shader_info.blocks) {
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
}
std::set<u32> labels;
const ExitMethod exit_method = Scan(main_offset, MAX_PROGRAM_LENGTH, labels);
if (exit_method != ExitMethod::AlwaysEnd) {
UNREACHABLE_MSG("Program does not always end");
}
if (labels.empty()) {
basic_blocks.insert({main_offset, DecodeRange(main_offset, MAX_PROGRAM_LENGTH)});
return;
}
LOG_WARNING(HW_GPU, "Flow Analysis Failed! Falling back to brute force compiling");
// Now we need to deal with an undecompilable shader. We need to brute force
// a shader that captures every position.
coverage_begin = main_offset;
const u32 shader_end = static_cast<u32>(program_size / sizeof(u64));
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; label++) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
labels.insert(main_offset);
for (const u32 label : labels) {
const auto next_it = labels.lower_bound(label + 1);
const u32 next_label = next_it == labels.end() ? MAX_PROGRAM_LENGTH : *next_it;
basic_blocks.insert({label, DecodeRange(label, next_label)});
}
}
ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
const auto [iter, inserted] =
exit_method_map.emplace(std::make_pair(begin, end), ExitMethod::Undetermined);
ExitMethod& exit_method = iter->second;
if (!inserted)
return exit_method;
for (u32 offset = begin; offset != end && offset != MAX_PROGRAM_LENGTH; ++offset) {
coverage_begin = std::min(coverage_begin, offset);
coverage_end = std::max(coverage_end, offset + 1);
const Instruction instr = {program_code[offset]};
const auto opcode = OpCode::Decode(instr);
if (!opcode)
continue;
switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
// The EXIT instruction can be predicated, which means that the shader can conditionally
// end on this instruction. We have to consider the case where the condition is not met
// and check the exit method of that other basic block.
using Tegra::Shader::Pred;
if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
return exit_method = ExitMethod::AlwaysEnd;
} else {
const ExitMethod not_met = Scan(offset + 1, end, labels);
return exit_method = ParallelExit(ExitMethod::AlwaysEnd, not_met);
}
}
case OpCode::Id::BRA: {
const u32 target = offset + instr.bra.GetBranchTarget();
labels.insert(target);
const ExitMethod no_jmp = Scan(offset + 1, end, labels);
const ExitMethod jmp = Scan(target, end, labels);
return exit_method = ParallelExit(no_jmp, jmp);
}
case OpCode::Id::SSY:
case OpCode::Id::PBK: {
// The SSY and PBK use a similar encoding as the BRA instruction.
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"Constant buffer branching is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
labels.insert(target);
// Continue scanning for an exit method.
break;
}
default:
break;
}
}
return exit_method = ExitMethod::AlwaysReturn;
}
NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
NodeBlock basic_block;
DecodeRangeInner(basic_block, begin, end);
return basic_block;
}
void ShaderIR::DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end) {
for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) {
pc = DecodeInstr(bb, pc);
pc = DecodeInstr(basic_block, pc);
}
}
void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) {
const auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
Node result = n;
if (cond.cc != ConditionCode::T) {
result = Conditional(GetConditionCode(cond.cc), {result});
}
if (cond.predicate != Pred::UnusedIndex) {
u32 pred = static_cast<u32>(cond.predicate);
const bool is_neg = pred > 7;
if (is_neg) {
pred -= 8;
}
result = Conditional(GetPredicate(pred, is_neg), {result});
}
return result;
});
if (block.branch.address < 0) {
if (block.branch.kills) {
Node n = Operation(OperationCode::Discard);
n = apply_conditions(block.branch.cond, n);
bb.push_back(n);
global_code.push_back(n);
return;
}
Node n = Operation(OperationCode::Exit);
n = apply_conditions(block.branch.cond, n);
bb.push_back(n);
global_code.push_back(n);
return;
}
Node n = Operation(OperationCode::Branch, Immediate(block.branch.address));
n = apply_conditions(block.branch.cond, n);
bb.push_back(n);
global_code.push_back(n);
return basic_block;
}
u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
@@ -146,18 +140,15 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
const u32 nv_address = ConvertAddressToNvidiaSpace(pc);
// Decoding failure
if (!opcode) {
UNIMPLEMENTED_MSG("Unhandled instruction: {0:x}", instr.value);
bb.push_back(Comment(fmt::format("{:05x} Unimplemented Shader instruction (0x{:016x})",
nv_address, instr.value)));
return pc + 1;
}
bb.push_back(Comment(
fmt::format("{:05x} {} (0x{:016x})", nv_address, opcode->get().GetName(), instr.value)));
bb.push_back(
Comment(fmt::format("{}: {} (0x{:016x})", pc, opcode->get().GetName(), instr.value)));
using Tegra::Shader::Pred;
UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute,

View File

@@ -91,46 +91,11 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::BRA: {
Node branch;
if (instr.bra.constant_buffer == 0) {
const u32 target = pc + instr.bra.GetBranchTarget();
branch = Operation(OperationCode::Branch, Immediate(target));
} else {
const u32 target = pc + 1;
const Node op_a = GetConstBuffer(instr.cbuf36.index, instr.cbuf36.GetOffset());
const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true,
PRECISE, op_a, Immediate(3));
const Node operand =
Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
branch = Operation(OperationCode::BranchIndirect, convert);
}
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"BRA with constant buffers are not implemented");
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
if (cc != Tegra::Shader::ConditionCode::T) {
bb.push_back(Conditional(GetConditionCode(cc), {branch}));
} else {
bb.push_back(branch);
}
break;
}
case OpCode::Id::BRX: {
Node operand;
if (instr.brx.constant_buffer != 0) {
const s32 target = pc + 1;
const Node index = GetRegister(instr.gpr8);
const Node op_a =
GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index);
const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true,
PRECISE, op_a, Immediate(3));
operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
} else {
const s32 target = pc + instr.brx.GetBranchExtend();
const Node op_a = GetRegister(instr.gpr8);
const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true,
PRECISE, op_a, Immediate(3));
operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
}
const Node branch = Operation(OperationCode::BranchIndirect, operand);
const u32 target = pc + instr.bra.GetBranchTarget();
const Node branch = Operation(OperationCode::Branch, Immediate(target));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
if (cc != Tegra::Shader::ConditionCode::T) {
@@ -144,10 +109,6 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"Constant buffer flow is not supported");
if (disable_flow_stack) {
break;
}
// The SSY opcode tells the GPU where to re-converge divergent execution paths with SYNC.
const u32 target = pc + instr.bra.GetBranchTarget();
bb.push_back(
@@ -158,10 +119,6 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"Constant buffer PBK is not supported");
if (disable_flow_stack) {
break;
}
// PBK pushes to a stack the address where BRK will jump to.
const u32 target = pc + instr.bra.GetBranchTarget();
bb.push_back(
@@ -173,10 +130,6 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
static_cast<u32>(cc));
if (disable_flow_stack) {
break;
}
// The SYNC opcode jumps to the address previously set by the SSY opcode
bb.push_back(Operation(OperationCode::PopFlowStack, MetaStackClass::Ssy));
break;
@@ -185,9 +138,6 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
static_cast<u32>(cc));
if (disable_flow_stack) {
break;
}
// The BRK opcode jumps to the address previously set by the PBK opcode
bb.push_back(Operation(OperationCode::PopFlowStack, MetaStackClass::Pbk));

View File

@@ -148,12 +148,11 @@ enum class OperationCode {
ImageStore, /// (MetaImage, float[N] coords) -> void
Branch, /// (uint branch_target) -> void
BranchIndirect, /// (uint branch_target) -> void
PushFlowStack, /// (uint branch_target) -> void
PopFlowStack, /// () -> void
Exit, /// () -> void
Discard, /// () -> void
Branch, /// (uint branch_target) -> void
PushFlowStack, /// (uint branch_target) -> void
PopFlowStack, /// () -> void
Exit, /// () -> void
Discard, /// () -> void
EmitVertex, /// () -> void
EndPrimitive, /// () -> void

View File

@@ -22,8 +22,8 @@ using Tegra::Shader::PredCondition;
using Tegra::Shader::PredOperation;
using Tegra::Shader::Register;
ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size)
: program_code{program_code}, main_offset{main_offset}, program_size{size} {
ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset)
: program_code{program_code}, main_offset{main_offset} {
Decode();
}

View File

@@ -22,12 +22,18 @@
namespace VideoCommon::Shader {
struct ShaderBlock;
using ProgramCode = std::vector<u64>;
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
/// Describes the behaviour of code path of a given entry point and a return point.
enum class ExitMethod {
Undetermined, ///< Internal value. Only occur when analyzing JMP loop.
AlwaysReturn, ///< All code paths reach the return point.
Conditional, ///< Code path reaches the return point or an END instruction conditionally.
AlwaysEnd, ///< All code paths reach a END instruction.
};
class ConstBuffer {
public:
explicit ConstBuffer(u32 max_offset, bool is_indirect)
@@ -67,7 +73,7 @@ struct GlobalMemoryUsage {
class ShaderIR final {
public:
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, std::size_t size);
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset);
~ShaderIR();
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
@@ -123,20 +129,12 @@ public:
return header;
}
bool IsFlowStackDisabled() const {
return disable_flow_stack;
}
u32 ConvertAddressToNvidiaSpace(const u32 address) const {
return (address - main_offset) * sizeof(Tegra::Shader::Instruction);
}
private:
void Decode();
ExitMethod Scan(u32 begin, u32 end, std::set<u32>& labels);
NodeBlock DecodeRange(u32 begin, u32 end);
void DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end);
void InsertControlFlow(NodeBlock& bb, const ShaderBlock& block);
/**
* Decodes a single instruction from Tegra to IR.
@@ -328,11 +326,10 @@ private:
const ProgramCode& program_code;
const u32 main_offset;
const std::size_t program_size;
bool disable_flow_stack{};
u32 coverage_begin{};
u32 coverage_end{};
std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
std::map<u32, NodeBlock> basic_blocks;
NodeBlock global_code;

View File

@@ -18,8 +18,8 @@
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/scope_acquire_window_context.h"
#include "core/hle/applet/applet.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"