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353d066264 |
21
.github/ISSUE_TEMPLATE.md
vendored
21
.github/ISSUE_TEMPLATE.md
vendored
@@ -1,27 +1,16 @@
|
||||
<!--
|
||||
Please keep in mind yuzu is EXPERIMENTAL SOFTWARE.
|
||||
|
||||
Please read the FAQ:
|
||||
https://yuzu-emu.org/wiki/faq/
|
||||
Please read the FAQ: https://yuzu-emu.org/wiki/faq/
|
||||
|
||||
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
|
||||
https://community.citra-emu.org/
|
||||
When submitting an issue, please do the following:
|
||||
|
||||
If the FAQ does not answer your question, please go to:
|
||||
https://community.citra-emu.org/
|
||||
|
||||
When submitting an issue, please check the following:
|
||||
|
||||
- You have read the above.
|
||||
- You have provided the version (commit hash) of yuzu you are using.
|
||||
- You have provided sufficient detail for the issue to be reproduced.
|
||||
- You have provided system specs (if relevant).
|
||||
- Please also provide:
|
||||
- For any issues, a log file
|
||||
- Provide the version (commit hash) of yuzu you are using.
|
||||
- Provide sufficient detail for the issue to be reproduced.
|
||||
- Provide:
|
||||
- For crashes, a backtrace.
|
||||
- For graphical issues, comparison screenshots with real hardware.
|
||||
- For emulation inaccuracies, a test-case (if able).
|
||||
|
||||
-->
|
||||
|
||||
|
||||
|
||||
9
.gitmodules
vendored
9
.gitmodules
vendored
@@ -37,12 +37,3 @@
|
||||
[submodule "discord-rpc"]
|
||||
path = externals/discord-rpc
|
||||
url = https://github.com/discordapp/discord-rpc.git
|
||||
[submodule "Vulkan-Headers"]
|
||||
path = externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
[submodule "externals/zstd"]
|
||||
path = externals/zstd
|
||||
url = https://github.com/facebook/zstd
|
||||
[submodule "sirit"]
|
||||
path = externals/sirit
|
||||
url = https://github.com/ReinUsesLisp/sirit
|
||||
|
||||
@@ -24,7 +24,7 @@ matrix:
|
||||
- os: osx
|
||||
env: NAME="macos build"
|
||||
sudo: false
|
||||
osx_image: xcode10.2
|
||||
osx_image: xcode10
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
|
||||
@@ -6,8 +6,6 @@ TRAVIS_BRANCH
|
||||
TRAVIS_BUILD_ID
|
||||
TRAVIS_BUILD_NUMBER
|
||||
TRAVIS_COMMIT
|
||||
TRAVIS_COMMIT_RANGE
|
||||
TRAVIS_EVENT_TYPE
|
||||
TRAVIS_JOB_ID
|
||||
TRAVIS_JOB_NUMBER
|
||||
TRAVIS_REPO_SLUG
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/bash -ex
|
||||
mkdir "$HOME/.ccache" || true
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
docker pull yuzuemu/build-environments:linux-mingw
|
||||
docker pull ubuntu:18.04
|
||||
|
||||
@@ -1,6 +1,16 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
cd /yuzu
|
||||
MINGW_PACKAGES="sdl2-mingw-w64 qt5base-mingw-w64 qt5tools-mingw-w64 libsamplerate-mingw-w64 qt5multimedia-mingw-w64"
|
||||
apt-get update
|
||||
apt-get install -y gpg wget git python3-pip python ccache g++-mingw-w64-x86-64 gcc-mingw-w64-x86-64 mingw-w64-tools cmake
|
||||
echo 'deb http://ppa.launchpad.net/tobydox/mingw-w64/ubuntu bionic main ' > /etc/apt/sources.list.d/extras.list
|
||||
apt-key adv --keyserver keyserver.ubuntu.com --recv '72931B477E22FEFD47F8DECE02FE5F12ADDE29B2'
|
||||
apt-get update
|
||||
apt-get install -y ${MINGW_PACKAGES}
|
||||
|
||||
# fix a problem in current MinGW headers
|
||||
wget -q https://raw.githubusercontent.com/Alexpux/mingw-w64/d0d7f784833bbb0b2d279310ddc6afb52fe47a46/mingw-w64-headers/crt/errno.h -O /usr/x86_64-w64-mingw32/include/errno.h
|
||||
# override Travis CI unreasonable ccache size
|
||||
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
|
||||
|
||||
@@ -13,8 +23,8 @@ echo '' >> /bin/cmd
|
||||
chmod +x /bin/cmd
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
ninja
|
||||
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
|
||||
# Clean up the dirty hacks
|
||||
rm /bin/uname && mv /bin/uname1 /bin/uname
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
mkdir -p "$HOME/.ccache"
|
||||
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
docker pull yuzuemu/build-environments:linux-fresh
|
||||
docker pull ubuntu:18.04
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
ninja
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -2,12 +2,11 @@
|
||||
|
||||
set -o pipefail
|
||||
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.14
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.13
|
||||
export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
# TODO: Build using ninja instead of make
|
||||
mkdir build && cd build
|
||||
cmake --version
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
brew update
|
||||
brew install p7zip qt5 sdl2 ccache
|
||||
brew install dylibbundler p7zip qt5 sdl2 ccache
|
||||
brew outdated cmake || brew upgrade cmake
|
||||
pip3 install macpack
|
||||
|
||||
@@ -11,18 +11,100 @@ mkdir "$REV_NAME"
|
||||
cp build/bin/yuzu-cmd "$REV_NAME"
|
||||
cp -r build/bin/yuzu.app "$REV_NAME"
|
||||
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
|
||||
# move qt frameworks into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
|
||||
# move qt libs into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
|
||||
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
|
||||
# move SDL2 libs into folder for deployment
|
||||
dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
|
||||
|
||||
# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
|
||||
# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
|
||||
# (in the Contents/Frameworks folder).
|
||||
# The "install_name_tool" is used to do so.
|
||||
|
||||
# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
|
||||
# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
|
||||
# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
|
||||
brew install coreutils || brew upgrade coreutils || true
|
||||
|
||||
REV_NAME_ALT=$REV_NAME/
|
||||
# grealpath is located in coreutils, there is no "realpath" for OS X :(
|
||||
QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
|
||||
BREW_PATH=$(brew --prefix)
|
||||
QT_VERSION_NUM=5
|
||||
|
||||
$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
|
||||
-executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
|
||||
|
||||
# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
|
||||
declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
|
||||
|
||||
for macos_lib in "${macos_libs[@]}"
|
||||
do
|
||||
SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
|
||||
# Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
|
||||
cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
|
||||
# Replace references within the embedded Framework files with "internal" versions.
|
||||
for macos_lib2 in "${macos_libs[@]}"
|
||||
do
|
||||
# Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
|
||||
# /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
|
||||
# So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
|
||||
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
|
||||
install_name_tool -change \
|
||||
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
install_name_tool -change \
|
||||
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
done
|
||||
done
|
||||
|
||||
# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
|
||||
# Which manifests itself as:
|
||||
# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
|
||||
# There may be more dylibs needed to be fixed...
|
||||
declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
|
||||
|
||||
for macos_lib in "${macos_plugins[@]}"
|
||||
do
|
||||
install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
for macos_lib2 in "${macos_libs[@]}"
|
||||
do
|
||||
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
|
||||
install_name_tool -change \
|
||||
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
install_name_tool -change \
|
||||
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
done
|
||||
done
|
||||
|
||||
for macos_lib in "${macos_libs[@]}"
|
||||
do
|
||||
# Debugging info for Travis-CI
|
||||
otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
|
||||
done
|
||||
|
||||
# Make the yuzu.app application launch a debugging terminal.
|
||||
# Store away the actual binary
|
||||
mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
|
||||
|
||||
cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
#!/usr/bin/env bash
|
||||
cd "\`dirname "\$0"\`"
|
||||
chmod +x yuzu-bin
|
||||
open yuzu-bin --args "\$@"
|
||||
EOL
|
||||
# Content that will serve as the launching script for yuzu (within the .app folder)
|
||||
|
||||
# Make the launching script executable
|
||||
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
|
||||
|
||||
# Verify loader instructions
|
||||
find "$REV_NAME" -exec otool -L {} \;
|
||||
chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
|
||||
|
||||
. .travis/common/post-upload.sh
|
||||
|
||||
121
CMakeLists.txt
121
CMakeLists.txt
@@ -23,8 +23,6 @@ option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OF
|
||||
|
||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||
|
||||
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
|
||||
|
||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||
|
||||
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
@@ -104,18 +102,90 @@ endif()
|
||||
message(STATUS "Target architecture: ${ARCHITECTURE}")
|
||||
|
||||
|
||||
# Configure C++ standard
|
||||
# Configure compilation flags
|
||||
# ===========================
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
if (NOT MSVC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
|
||||
|
||||
if (MINGW)
|
||||
add_definitions(-DMINGW_HAS_SECURE_API)
|
||||
|
||||
if (MINGW_STATIC_BUILD)
|
||||
add_definitions(-DQT_STATICPLUGIN)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
# Silence "deprecation" warnings
|
||||
add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
|
||||
# Avoid windows.h junk
|
||||
add_definitions(/DNOMINMAX)
|
||||
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
|
||||
add_definitions(/DWIN32_LEAN_AND_MEAN)
|
||||
|
||||
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
|
||||
|
||||
# Tweak optimization settings
|
||||
# As far as I can tell, there's no way to override the CMake defaults while leaving user
|
||||
# changes intact, so we'll just clobber everything and say sorry.
|
||||
message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
|
||||
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
# /Zo - enhanced debug info for optimized builds
|
||||
# /permissive- - enables stricter C++ standards conformance checks
|
||||
set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
# /Zc:throwingNew - let codegen assume `operator new` will never return null
|
||||
# /Zc:inline - let codegen omit inline functions in object files
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
|
||||
|
||||
# /MDd - Multi-threaded Debug Runtime DLL
|
||||
set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
|
||||
|
||||
# /O2 - Optimization level 2
|
||||
# /GS- - No stack buffer overflow checks
|
||||
# /MD - Multi-threaded runtime DLL
|
||||
set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
||||
endif()
|
||||
|
||||
# Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
|
||||
# See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
|
||||
if (CMAKE_COMPILER_IS_GNUCC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
|
||||
endif()
|
||||
|
||||
# Set file offset size to 64 bits.
|
||||
#
|
||||
# On modern Unixes, this is typically already the case. The lone exception is
|
||||
# glibc, which may default to 32 bits. glibc allows this to be configured
|
||||
# by setting _FILE_OFFSET_BITS.
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
|
||||
add_definitions(-D_FILE_OFFSET_BITS=64)
|
||||
endif()
|
||||
|
||||
# CMake seems to only define _DEBUG on Windows
|
||||
set_property(DIRECTORY APPEND PROPERTY
|
||||
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
|
||||
|
||||
# System imported libraries
|
||||
# ======================
|
||||
|
||||
find_package(Boost 1.66.0 QUIET)
|
||||
find_package(Boost 1.63.0 QUIET)
|
||||
if (NOT Boost_FOUND)
|
||||
message(STATUS "Boost 1.66.0 or newer not found, falling back to externals")
|
||||
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
|
||||
|
||||
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
|
||||
set(Boost_NO_SYSTEM_PATHS OFF)
|
||||
@@ -132,7 +202,7 @@ find_package(Threads REQUIRED)
|
||||
if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.8")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
@@ -165,7 +235,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
|
||||
if (MSVC)
|
||||
message(STATUS "unicorn not found, falling back to bundled")
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
@@ -233,7 +303,7 @@ endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.12.0-msvc2017_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
@@ -260,21 +330,25 @@ endif()
|
||||
# Platform-specific library requirements
|
||||
# ======================================
|
||||
|
||||
if (APPLE)
|
||||
# Umbrella framework for everything GUI-related
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
IF (APPLE)
|
||||
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
||||
elseif (WIN32)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
|
||||
endif()
|
||||
ELSEIF (WIN32)
|
||||
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
|
||||
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
|
||||
set(PLATFORM_LIBRARIES winmm ws2_32)
|
||||
if (MINGW)
|
||||
IF (MINGW)
|
||||
# PSAPI is the Process Status API
|
||||
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
|
||||
endif()
|
||||
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
|
||||
ENDIF (MINGW)
|
||||
ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
|
||||
set(PLATFORM_LIBRARIES rt)
|
||||
endif()
|
||||
ENDIF (APPLE)
|
||||
|
||||
# Setup a custom clang-format target (if clang-format can be found) that will run
|
||||
# against all the src files. This should be used before making a pull request.
|
||||
@@ -309,7 +383,7 @@ if (CLANG_FORMAT)
|
||||
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
|
||||
if (WIN32)
|
||||
add_custom_target(clang-format
|
||||
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
|
||||
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
|
||||
COMMENT ${CCOMMENT})
|
||||
elseif(MINGW)
|
||||
add_custom_target(clang-format
|
||||
@@ -345,6 +419,19 @@ function(create_target_directory_groups target_name)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
# Gets a UTC timstamp and sets the provided variable to it
|
||||
function(get_timestamp _var)
|
||||
string(TIMESTAMP timestamp UTC)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
git_describe(GIT_DESC --always --long --dirty)
|
||||
git_branch_name(GIT_BRANCH)
|
||||
get_timestamp(BUILD_DATE)
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
@@ -45,8 +45,5 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
|
||||
qjpeg$<$<CONFIG:Debug>:d>.*
|
||||
qgif$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
|
||||
endfunction(copy_yuzu_Qt5_deps)
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
# Gets a UTC timstamp and sets the provided variable to it
|
||||
function(get_timestamp _var)
|
||||
string(TIMESTAMP timestamp UTC)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
git_describe(GIT_DESC --always --long --dirty)
|
||||
git_branch_name(GIT_BRANCH)
|
||||
get_timestamp(BUILD_DATE)
|
||||
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if (BUILD_REPOSITORY)
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
|
||||
set(HASH_FILES
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
)
|
||||
set(COMBINED "")
|
||||
foreach (F IN LISTS HASH_FILES)
|
||||
file(READ ${F} TMP)
|
||||
set(COMBINED "${COMBINED}${TMP}")
|
||||
endforeach()
|
||||
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
|
||||
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
|
||||
@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr
|
||||
|
||||
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
|
||||
|
||||
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. yuzu can boot some games, to varying degrees of success.
|
||||
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
|
||||
|
||||
|
||||
17
externals/CMakeLists.txt
vendored
17
externals/CMakeLists.txt
vendored
@@ -7,10 +7,6 @@ include(DownloadExternals)
|
||||
add_library(catch-single-include INTERFACE)
|
||||
target_include_directories(catch-single-include INTERFACE catch/single_include)
|
||||
|
||||
# libfmt
|
||||
add_subdirectory(fmt)
|
||||
add_library(fmt::fmt ALIAS fmt)
|
||||
|
||||
# Dynarmic
|
||||
if (ARCHITECTURE_x86_64)
|
||||
set(DYNARMIC_TESTS OFF)
|
||||
@@ -18,6 +14,10 @@ if (ARCHITECTURE_x86_64)
|
||||
add_subdirectory(dynarmic)
|
||||
endif()
|
||||
|
||||
# libfmt
|
||||
add_subdirectory(fmt)
|
||||
add_library(fmt::fmt ALIAS fmt)
|
||||
|
||||
# getopt
|
||||
if (MSVC)
|
||||
add_subdirectory(getopt)
|
||||
@@ -49,10 +49,6 @@ add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# Zstandard
|
||||
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
|
||||
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
@@ -72,11 +68,6 @@ if (USE_DISCORD_PRESENCE)
|
||||
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
|
||||
endif()
|
||||
|
||||
# Sirit
|
||||
if (ENABLE_VULKAN)
|
||||
add_subdirectory(sirit)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
# LibreSSL
|
||||
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
|
||||
|
||||
1
externals/Vulkan-Headers
vendored
1
externals/Vulkan-Headers
vendored
Submodule externals/Vulkan-Headers deleted from 15e5c4db75
2
externals/cubeb
vendored
2
externals/cubeb
vendored
Submodule externals/cubeb updated: 6f2420de8f...12b78c0edf
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 2683a9a3e3...4e6848d1c9
12
externals/glad/include/KHR/khrplatform.h
vendored
12
externals/glad/include/KHR/khrplatform.h
vendored
@@ -90,20 +90,12 @@
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
@@ -119,7 +111,7 @@
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
|
||||
2388
externals/glad/include/glad/glad.h
vendored
2388
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
1125
externals/glad/src/glad.c
vendored
1125
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
2
externals/opus
vendored
2
externals/opus
vendored
Submodule externals/opus updated: 562f8ba555...b2871922a1
1
externals/sirit
vendored
1
externals/sirit
vendored
Submodule externals/sirit deleted from f7c4b07a7e
1
externals/zstd
vendored
1
externals/zstd
vendored
Submodule externals/zstd deleted from 470344d33e
@@ -1,99 +1,18 @@
|
||||
# Enable modules to include each other's files
|
||||
include_directories(.)
|
||||
|
||||
# CMake seems to only define _DEBUG on Windows
|
||||
set_property(DIRECTORY APPEND PROPERTY
|
||||
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
|
||||
|
||||
# Set compilation flags
|
||||
if (MSVC)
|
||||
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
|
||||
|
||||
# Silence "deprecation" warnings
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
|
||||
|
||||
# Avoid windows.h junk
|
||||
add_definitions(-DNOMINMAX)
|
||||
|
||||
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
|
||||
add_definitions(-DWIN32_LEAN_AND_MEAN)
|
||||
|
||||
# Ensure that projects build with Unicode support.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
# /Zo - Enhanced debug info for optimized builds
|
||||
# /permissive- - Enables stricter C++ standards conformance checks
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
# /volatile:iso - Use strict standards-compliant volatile semantics.
|
||||
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
|
||||
# /Zc:inline - Let codegen omit inline functions in object files
|
||||
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
|
||||
add_compile_options(
|
||||
/W3
|
||||
/MP
|
||||
/Zi
|
||||
/Zo
|
||||
/permissive-
|
||||
/EHsc
|
||||
/std:c++latest
|
||||
/volatile:iso
|
||||
/Zc:externConstexpr
|
||||
/Zc:inline
|
||||
/Zc:throwingNew
|
||||
)
|
||||
|
||||
# /GS- - No stack buffer overflow checks
|
||||
add_compile_options("$<$<CONFIG:Release>:/GS->")
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
||||
else()
|
||||
add_compile_options(
|
||||
-Wall
|
||||
-Wno-attributes
|
||||
)
|
||||
|
||||
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
add_compile_options("-stdlib=libc++")
|
||||
endif()
|
||||
|
||||
# Set file offset size to 64 bits.
|
||||
#
|
||||
# On modern Unixes, this is typically already the case. The lone exception is
|
||||
# glibc, which may default to 32 bits. glibc allows this to be configured
|
||||
# by setting _FILE_OFFSET_BITS.
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
|
||||
add_definitions(-D_FILE_OFFSET_BITS=64)
|
||||
endif()
|
||||
|
||||
if (MINGW)
|
||||
add_definitions(-DMINGW_HAS_SECURE_API)
|
||||
|
||||
if (MINGW_STATIC_BUILD)
|
||||
add_definitions(-DQT_STATICPLUGIN)
|
||||
add_compile_options("-static")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_subdirectory(common)
|
||||
add_subdirectory(core)
|
||||
add_subdirectory(audio_core)
|
||||
add_subdirectory(video_core)
|
||||
add_subdirectory(input_common)
|
||||
add_subdirectory(tests)
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
add_subdirectory(yuzu_cmd)
|
||||
endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
add_subdirectory(yuzu)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
add_subdirectory(web_service)
|
||||
endif()
|
||||
|
||||
@@ -26,15 +26,14 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
return {};
|
||||
}
|
||||
|
||||
StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate,
|
||||
u32 num_channels, std::string&& name,
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
core_timing, sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
|
||||
}
|
||||
|
||||
|
||||
@@ -13,10 +13,6 @@
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/**
|
||||
@@ -25,8 +21,8 @@ namespace AudioCore {
|
||||
class AudioOut {
|
||||
public:
|
||||
/// Opens a new audio stream
|
||||
StreamPtr OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, u32 num_channels,
|
||||
std::string&& name, Stream::ReleaseCallback&& release_callback);
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback);
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag for the specified stream
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -72,14 +71,14 @@ private:
|
||||
EffectOutStatus out_status{};
|
||||
EffectInStatus info{};
|
||||
};
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
|
||||
effects(params.effect_count) {
|
||||
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
|
||||
"AudioRenderer", [=]() { buffer_event->Signal(); });
|
||||
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
|
||||
@@ -14,10 +14,6 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
@@ -46,18 +42,16 @@ struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le submix_count;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
@@ -214,7 +208,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
AudioRenderer(AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
|
||||
~AudioRenderer();
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
std::vector<s16>& GetSamples() {
|
||||
std::vector<s16>& Samples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
|
||||
@@ -68,8 +68,8 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
|
||||
}
|
||||
}
|
||||
|
||||
state.yn1 = static_cast<s16>(yn1);
|
||||
state.yn2 = static_cast<s16>(yn2);
|
||||
state.yn1 = yn1;
|
||||
state.yn2 = yn2;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -12,10 +12,6 @@
|
||||
#include "common/ring_buffer.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <objbase.h>
|
||||
#endif
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class CubebSinkStream final : public SinkStream {
|
||||
@@ -50,7 +46,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
~CubebSinkStream() override {
|
||||
~CubebSinkStream() {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
@@ -79,11 +75,11 @@ public:
|
||||
queue.Push(samples);
|
||||
}
|
||||
|
||||
std::size_t SamplesInQueue(u32 channel_count) const override {
|
||||
std::size_t SamplesInQueue(u32 num_channels) const override {
|
||||
if (!ctx)
|
||||
return 0;
|
||||
|
||||
return queue.Size() / channel_count;
|
||||
return queue.Size() / num_channels;
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
@@ -102,7 +98,7 @@ private:
|
||||
u32 num_channels{};
|
||||
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame{};
|
||||
std::array<s16, 2> last_frame;
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
@@ -112,11 +108,6 @@ private:
|
||||
};
|
||||
|
||||
CubebSink::CubebSink(std::string_view target_device_name) {
|
||||
// Cubeb requires COM to be initialized on the thread calling cubeb_init on Windows
|
||||
#ifdef _WIN32
|
||||
com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
#endif
|
||||
|
||||
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
||||
return;
|
||||
@@ -151,12 +142,6 @@ CubebSink::~CubebSink() {
|
||||
}
|
||||
|
||||
cubeb_destroy(ctx);
|
||||
|
||||
#ifdef _WIN32
|
||||
if (SUCCEEDED(com_init_result)) {
|
||||
CoUninitialize();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
|
||||
@@ -25,10 +25,6 @@ private:
|
||||
cubeb* ctx{};
|
||||
cubeb_devid output_device{};
|
||||
std::vector<SinkStreamPtr> sink_streams;
|
||||
|
||||
#ifdef _WIN32
|
||||
u32 com_init_result = 0;
|
||||
#endif
|
||||
};
|
||||
|
||||
std::vector<std::string> ListCubebSinkDevices();
|
||||
|
||||
@@ -32,13 +32,13 @@ u32 Stream::GetNumChannels() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
|
||||
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
|
||||
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_)
|
||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
|
||||
release_event = core_timing.RegisterEvent(
|
||||
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
void Stream::Play() {
|
||||
@@ -57,9 +57,7 @@ Stream::State Stream::GetState() const {
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
const auto us =
|
||||
std::chrono::microseconds((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
return Core::Timing::usToCycles(us);
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
@@ -70,7 +68,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
}
|
||||
|
||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
|
||||
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
|
||||
for (auto& sample : samples) {
|
||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||
}
|
||||
@@ -97,11 +95,11 @@ void Stream::PlayNextBuffer() {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->GetSamples());
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
core_timing.ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
|
||||
@@ -13,10 +13,9 @@
|
||||
#include "audio_core/buffer.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
@@ -43,8 +42,8 @@ public:
|
||||
/// Callback function type, used to change guest state on a buffer being released
|
||||
using ReleaseCallback = std::function<void()>;
|
||||
|
||||
Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
|
||||
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
|
||||
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_);
|
||||
|
||||
/// Plays the audio stream
|
||||
void Play();
|
||||
@@ -92,17 +91,16 @@ private:
|
||||
/// Gets the number of core cycles when the specified buffer will be released
|
||||
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
|
||||
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
Format format; ///< Format of the stream
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
Format format; ///< Format of the stream
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -53,8 +53,8 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
|
||||
@@ -1,70 +1,42 @@
|
||||
# Add a custom command to generate a new shader_cache_version hash when any of the following files change
|
||||
# NOTE: This is an approximation of what files affect shader generation, its possible something else
|
||||
# could affect the result, but much more unlikely than the following files. Keeping a list of files
|
||||
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
|
||||
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
|
||||
if (DEFINED ENV{CI})
|
||||
if (DEFINED ENV{TRAVIS})
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if ($ENV{CI})
|
||||
if ($ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif(DEFINED ENV{APPVEYOR})
|
||||
elseif($ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
endif()
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
add_custom_command(OUTPUT scm_rev.cpp
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
|
||||
-DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
|
||||
-DBUILD_TAG="${BUILD_TAG}"
|
||||
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
DEPENDS
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
# and also check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
# technically we should regenerate if the git version changed, but its not worth the effort imo
|
||||
"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
)
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
|
||||
|
||||
add_library(common STATIC
|
||||
alignment.h
|
||||
@@ -91,18 +63,11 @@ add_library(common STATIC
|
||||
logging/log.h
|
||||
logging/text_formatter.cpp
|
||||
logging/text_formatter.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
math_util.h
|
||||
memory_hook.cpp
|
||||
memory_hook.h
|
||||
microprofile.cpp
|
||||
microprofile.h
|
||||
microprofileui.h
|
||||
misc.cpp
|
||||
multi_level_queue.h
|
||||
page_table.cpp
|
||||
page_table.h
|
||||
param_package.cpp
|
||||
param_package.h
|
||||
quaternion.h
|
||||
@@ -121,14 +86,8 @@ add_library(common STATIC
|
||||
threadsafe_queue.h
|
||||
timer.cpp
|
||||
timer.h
|
||||
uint128.cpp
|
||||
uint128.h
|
||||
uuid.cpp
|
||||
uuid.h
|
||||
vector_math.h
|
||||
web_result.h
|
||||
zstd_compression.cpp
|
||||
zstd_compression.h
|
||||
)
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
@@ -142,4 +101,3 @@ endif()
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4_static libzstd_static)
|
||||
|
||||
@@ -57,21 +57,3 @@ __declspec(noinline, noreturn)
|
||||
|
||||
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE(_a_, _b_) \
|
||||
do { \
|
||||
ASSERT(_a_); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
||||
do { \
|
||||
ASSERT_MSG(_a_, __VA_ARGS__); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
@@ -34,7 +34,6 @@
|
||||
#include <limits>
|
||||
#include <type_traits>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
/*
|
||||
* Abstract bitfield class
|
||||
@@ -109,9 +108,15 @@
|
||||
* symptoms.
|
||||
*/
|
||||
#pragma pack(1)
|
||||
template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
|
||||
template <std::size_t Position, std::size_t Bits, typename T>
|
||||
struct BitField {
|
||||
private:
|
||||
// We hide the copy assigment operator here, because the default copy
|
||||
// assignment would copy the full storage value, rather than just the bits
|
||||
// relevant to this particular bit field.
|
||||
// We don't delete it because we want BitField to be trivially copyable.
|
||||
constexpr BitField& operator=(const BitField&) = default;
|
||||
|
||||
// UnderlyingType is T for non-enum types and the underlying type of T if
|
||||
// T is an enumeration. Note that T is wrapped within an enable_if in the
|
||||
// former case to workaround compile errors which arise when using
|
||||
@@ -122,8 +127,6 @@ private:
|
||||
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
|
||||
using StorageType = std::make_unsigned_t<UnderlyingType>;
|
||||
|
||||
using StorageTypeWithEndian = typename AddEndian<StorageType, EndianTag>::type;
|
||||
|
||||
public:
|
||||
/// Constants to allow limited introspection of fields if needed
|
||||
static constexpr std::size_t position = Position;
|
||||
@@ -160,20 +163,16 @@ public:
|
||||
BitField(T val) = delete;
|
||||
BitField& operator=(T val) = delete;
|
||||
|
||||
constexpr BitField() noexcept = default;
|
||||
|
||||
constexpr BitField(const BitField&) noexcept = default;
|
||||
constexpr BitField& operator=(const BitField&) noexcept = default;
|
||||
|
||||
constexpr BitField(BitField&&) noexcept = default;
|
||||
constexpr BitField& operator=(BitField&&) noexcept = default;
|
||||
// Force default constructor to be created
|
||||
// so that we can use this within unions
|
||||
constexpr BitField() = default;
|
||||
|
||||
constexpr FORCE_INLINE operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
constexpr FORCE_INLINE void Assign(const T& value) {
|
||||
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
|
||||
storage = (storage & ~mask) | FormatValue(value);
|
||||
}
|
||||
|
||||
constexpr T Value() const {
|
||||
@@ -185,7 +184,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
StorageTypeWithEndian storage;
|
||||
StorageType storage;
|
||||
|
||||
static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
|
||||
|
||||
@@ -196,6 +195,3 @@ private:
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
template <std::size_t Position, std::size_t Bits, typename T>
|
||||
using BitFieldBE = BitField<Position, Bits, T, BETag>;
|
||||
|
||||
@@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u32 CountLeadingZeroes64(u64 value) {
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse64(&leading_zero, value) != 0) {
|
||||
@@ -47,54 +47,15 @@ inline u32 CountLeadingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_clz(value));
|
||||
return __builtin_clz(value);
|
||||
}
|
||||
|
||||
inline u32 CountLeadingZeroes64(u64 value) {
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_clzll(value));
|
||||
return __builtin_clzll(value);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
inline u32 CountTrailingZeroes32(u32 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward(&trailing_zero, value) != 0) {
|
||||
return trailing_zero;
|
||||
}
|
||||
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u32 CountTrailingZeroes64(u64 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward64(&trailing_zero, value) != 0) {
|
||||
return trailing_zero;
|
||||
}
|
||||
|
||||
return 64;
|
||||
}
|
||||
#else
|
||||
inline u32 CountTrailingZeroes32(u32 value) {
|
||||
if (value == 0) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_ctz(value));
|
||||
}
|
||||
|
||||
inline u32 CountTrailingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_ctzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -55,36 +55,36 @@ constexpr u8 Convert8To6(u8 value) {
|
||||
/**
|
||||
* Decode a color stored in RGBA8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
return {bytes[3], bytes[2], bytes[1], bytes[0]};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
return {bytes[2], bytes[1], bytes[0], 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RG8 (aka HILO8) format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
return {bytes[1], bytes[0], 0, 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB565 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
|
||||
@@ -94,9 +94,9 @@ inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
/**
|
||||
* Decode a color stored in RGB5A1 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
|
||||
@@ -106,9 +106,9 @@ inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
/**
|
||||
* Decode a color stored in RGBA4 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
|
||||
@@ -138,9 +138,9 @@ inline u32 DecodeD24(const u8* bytes) {
|
||||
/**
|
||||
* Decode a depth value and a stencil value stored in D24S8 format
|
||||
* @param bytes Pointer to encoded source values
|
||||
* @return Resulting values stored as a Common::Vec2
|
||||
* @return Resulting values stored as a Math::Vec2
|
||||
*/
|
||||
inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
|
||||
}
|
||||
|
||||
@@ -149,7 +149,7 @@ inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[3] = color.r();
|
||||
bytes[2] = color.g();
|
||||
bytes[1] = color.b();
|
||||
@@ -161,7 +161,7 @@ inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[2] = color.r();
|
||||
bytes[1] = color.g();
|
||||
bytes[0] = color.b();
|
||||
@@ -172,7 +172,7 @@ inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[1] = color.r();
|
||||
bytes[0] = color.g();
|
||||
}
|
||||
@@ -181,7 +181,7 @@ inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data =
|
||||
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
|
||||
|
||||
@@ -193,7 +193,7 @@ inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
|
||||
@@ -205,7 +205,7 @@ inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define DUMP_DIR "dump"
|
||||
#define SHADER_DIR "shader"
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
|
||||
@@ -40,9 +40,10 @@ using s64 = std::int64_t; ///< 64-bit signed int
|
||||
using f32 = float; ///< 32-bit floating point
|
||||
using f64 = double; ///< 64-bit floating point
|
||||
|
||||
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
|
||||
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
|
||||
using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
|
||||
// TODO: It would be nice to eventually replace these with strong types that prevent accidental
|
||||
// conversion between each other.
|
||||
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
|
||||
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
|
||||
|
||||
using u128 = std::array<std::uint64_t, 2>;
|
||||
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
|
||||
|
||||
@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
|
||||
}
|
||||
|
||||
void DetachedTasks::WaitForAllTasks() {
|
||||
std::unique_lock lock{mutex};
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
cv.wait(lock, [this]() { return count == 0; });
|
||||
}
|
||||
|
||||
DetachedTasks::~DetachedTasks() {
|
||||
std::unique_lock lock{mutex};
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
ASSERT(count == 0);
|
||||
instance = nullptr;
|
||||
}
|
||||
|
||||
void DetachedTasks::AddTask(std::function<void()> task) {
|
||||
std::unique_lock lock{instance->mutex};
|
||||
std::unique_lock<std::mutex> lock(instance->mutex);
|
||||
++instance->count;
|
||||
std::thread([task{std::move(task)}]() {
|
||||
task();
|
||||
std::unique_lock lock{instance->mutex};
|
||||
std::unique_lock<std::mutex> lock(instance->mutex);
|
||||
--instance->count;
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
|
||||
})
|
||||
|
||||
@@ -78,17 +78,16 @@ namespace FileUtil {
|
||||
// Remove any ending forward slashes from directory paths
|
||||
// Modifies argument.
|
||||
static void StripTailDirSlashes(std::string& fname) {
|
||||
if (fname.length() <= 1) {
|
||||
return;
|
||||
if (fname.length() > 1) {
|
||||
std::size_t i = fname.length();
|
||||
while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
|
||||
--i;
|
||||
fname.resize(i);
|
||||
}
|
||||
|
||||
std::size_t i = fname.length();
|
||||
while (i > 0 && fname[i - 1] == DIR_SEP_CHR) {
|
||||
--i;
|
||||
}
|
||||
fname.resize(i);
|
||||
return;
|
||||
}
|
||||
|
||||
// Returns true if file filename exists
|
||||
bool Exists(const std::string& filename) {
|
||||
struct stat file_info;
|
||||
|
||||
@@ -108,6 +107,7 @@ bool Exists(const std::string& filename) {
|
||||
return (result == 0);
|
||||
}
|
||||
|
||||
// Returns true if filename is a directory
|
||||
bool IsDirectory(const std::string& filename) {
|
||||
struct stat file_info;
|
||||
|
||||
@@ -132,6 +132,8 @@ bool IsDirectory(const std::string& filename) {
|
||||
return S_ISDIR(file_info.st_mode);
|
||||
}
|
||||
|
||||
// Deletes a given filename, return true on success
|
||||
// Doesn't supports deleting a directory
|
||||
bool Delete(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "file {}", filename);
|
||||
|
||||
@@ -163,6 +165,7 @@ bool Delete(const std::string& filename) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns true if successful, or path already exists.
|
||||
bool CreateDir(const std::string& path) {
|
||||
LOG_TRACE(Common_Filesystem, "directory {}", path);
|
||||
#ifdef _WIN32
|
||||
@@ -191,6 +194,7 @@ bool CreateDir(const std::string& path) {
|
||||
#endif
|
||||
}
|
||||
|
||||
// Creates the full path of fullPath returns true on success
|
||||
bool CreateFullPath(const std::string& fullPath) {
|
||||
int panicCounter = 100;
|
||||
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
|
||||
@@ -226,6 +230,7 @@ bool CreateFullPath(const std::string& fullPath) {
|
||||
}
|
||||
}
|
||||
|
||||
// Deletes a directory filename, returns true on success
|
||||
bool DeleteDir(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "directory {}", filename);
|
||||
|
||||
@@ -247,6 +252,7 @@ bool DeleteDir(const std::string& filename) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// renames file srcFilename to destFilename, returns true on success
|
||||
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
|
||||
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
|
||||
#ifdef _WIN32
|
||||
@@ -262,6 +268,7 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// copies file srcFilename to destFilename, returns true on success
|
||||
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
|
||||
#ifdef _WIN32
|
||||
@@ -317,6 +324,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
#endif
|
||||
}
|
||||
|
||||
// Returns the size of filename (64bit)
|
||||
u64 GetSize(const std::string& filename) {
|
||||
if (!Exists(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
|
||||
@@ -343,6 +351,7 @@ u64 GetSize(const std::string& filename) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Overloaded GetSize, accepts file descriptor
|
||||
u64 GetSize(const int fd) {
|
||||
struct stat buf;
|
||||
if (fstat(fd, &buf) != 0) {
|
||||
@@ -352,6 +361,7 @@ u64 GetSize(const int fd) {
|
||||
return buf.st_size;
|
||||
}
|
||||
|
||||
// Overloaded GetSize, accepts FILE*
|
||||
u64 GetSize(FILE* f) {
|
||||
// can't use off_t here because it can be 32-bit
|
||||
u64 pos = ftello(f);
|
||||
@@ -367,6 +377,7 @@ u64 GetSize(FILE* f) {
|
||||
return size;
|
||||
}
|
||||
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "{}", filename);
|
||||
|
||||
@@ -491,6 +502,7 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
|
||||
return true;
|
||||
}
|
||||
|
||||
// Create directory and copy contents (does not overwrite existing files)
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
||||
#ifndef _WIN32
|
||||
if (source_path == dest_path)
|
||||
@@ -527,7 +539,8 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
||||
#endif
|
||||
}
|
||||
|
||||
std::optional<std::string> GetCurrentDir() {
|
||||
// Returns the current directory
|
||||
std::string GetCurrentDir() {
|
||||
// Get the current working directory (getcwd uses malloc)
|
||||
#ifdef _WIN32
|
||||
wchar_t* dir;
|
||||
@@ -537,7 +550,7 @@ std::optional<std::string> GetCurrentDir() {
|
||||
if (!(dir = getcwd(nullptr, 0))) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
|
||||
return {};
|
||||
return nullptr;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
std::string strDir = Common::UTF16ToUTF8(dir);
|
||||
@@ -548,6 +561,7 @@ std::optional<std::string> GetCurrentDir() {
|
||||
return strDir;
|
||||
}
|
||||
|
||||
// Sets the current directory to the given directory
|
||||
bool SetCurrentDir(const std::string& directory) {
|
||||
#ifdef _WIN32
|
||||
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
|
||||
@@ -659,6 +673,8 @@ std::string GetSysDirectory() {
|
||||
return sysDir;
|
||||
}
|
||||
|
||||
// Returns a string with a yuzu data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
static std::unordered_map<UserPath, std::string> paths;
|
||||
auto& user_path = paths[UserPath::UserDir];
|
||||
@@ -694,7 +710,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
|
||||
// TODO: Put the logs in a better location for each OS
|
||||
@@ -746,11 +761,11 @@ std::string GetNANDRegistrationDir(bool system) {
|
||||
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
|
||||
}
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
|
||||
return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
|
||||
}
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
|
||||
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
|
||||
IOFile file(filename, text_file ? "r" : "rb");
|
||||
|
||||
if (!file.IsOpen())
|
||||
@@ -760,6 +775,13 @@ std::size_t ReadFileToString(bool text_file, const std::string& filename, std::s
|
||||
return file.ReadArray(&str[0], str.size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Splits the filename into 8.3 format
|
||||
* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
|
||||
* @param filename The normal filename to use
|
||||
* @param short_name A 9-char array in which the short name will be written
|
||||
* @param extension A 4-char array in which the extension will be written
|
||||
*/
|
||||
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
|
||||
std::array<char, 4>& extension) {
|
||||
const std::string forbidden_characters = ".\"/\\[]:;=, ";
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
@@ -32,7 +31,6 @@ enum class UserPath {
|
||||
SDMCDir,
|
||||
LoadDir,
|
||||
DumpDir,
|
||||
ShaderDir,
|
||||
SysDataDir,
|
||||
UserDir,
|
||||
};
|
||||
@@ -119,7 +117,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
|
||||
|
||||
// Returns the current directory
|
||||
std::optional<std::string> GetCurrentDir();
|
||||
std::string GetCurrentDir();
|
||||
|
||||
// Create directory and copy contents (does not overwrite existing files)
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path);
|
||||
@@ -147,9 +145,9 @@ const std::string& GetExeDirectory();
|
||||
std::string AppDataRoamingDirectory();
|
||||
#endif
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
|
||||
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
|
||||
|
||||
/**
|
||||
* Splits the filename into 8.3 format
|
||||
@@ -258,8 +256,8 @@ public:
|
||||
return WriteArray(&object, 1);
|
||||
}
|
||||
|
||||
std::size_t WriteString(std::string_view str) {
|
||||
return WriteArray(str.data(), str.length());
|
||||
std::size_t WriteString(const std::string& str) {
|
||||
return WriteArray(str.c_str(), str.length());
|
||||
}
|
||||
|
||||
bool IsOpen() const {
|
||||
@@ -287,8 +285,8 @@ private:
|
||||
template <typename T>
|
||||
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
|
||||
#ifdef _MSC_VER
|
||||
fstream.open(Common::UTF8ToUTF16W(filename), openmode);
|
||||
fstream.open(Common::UTF8ToUTF16W(filename).c_str(), openmode);
|
||||
#else
|
||||
fstream.open(filename, openmode);
|
||||
fstream.open(filename.c_str(), openmode);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -39,19 +39,19 @@ public:
|
||||
Impl(Impl const&) = delete;
|
||||
const Impl& operator=(Impl const&) = delete;
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
message_queue.Push(
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
|
||||
void PushEntry(Entry e) {
|
||||
std::lock_guard<std::mutex> lock(message_mutex);
|
||||
message_queue.Push(std::move(e));
|
||||
message_cv.notify_one();
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
const auto it =
|
||||
std::remove_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
@@ -80,19 +80,21 @@ private:
|
||||
backend_thread = std::thread([&] {
|
||||
Entry entry;
|
||||
auto write_logs = [&](Entry& e) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
for (const auto& backend : backends) {
|
||||
backend->Write(e);
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
}
|
||||
if (!running) {
|
||||
break;
|
||||
}
|
||||
write_logs(entry);
|
||||
}
|
||||
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
@@ -104,36 +106,18 @@ private:
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
Entry entry;
|
||||
entry.final_entry = true;
|
||||
message_queue.Push(entry);
|
||||
running = false;
|
||||
message_cv.notify_one();
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp =
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
std::mutex writing_mutex;
|
||||
std::atomic_bool running{true};
|
||||
std::mutex message_mutex, writing_mutex;
|
||||
std::condition_variable message_cv;
|
||||
std::thread backend_thread;
|
||||
std::vector<std::unique_ptr<Backend>> backends;
|
||||
Common::MPSCQueue<Log::Entry> message_queue;
|
||||
Filter filter;
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
|
||||
void ConsoleBackend::Write(const Entry& entry) {
|
||||
@@ -248,7 +232,6 @@ void DebuggerBackend::Write(const Entry& entry) {
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
@@ -292,6 +275,25 @@ const char* GetLevelName(Level log_level) {
|
||||
#undef LVL
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
static steady_clock::time_point time_origin = steady_clock::now();
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
@@ -316,7 +318,9 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
instance.PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
Entry entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
|
||||
|
||||
instance.PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
|
||||
@@ -27,7 +27,6 @@ struct Entry {
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
|
||||
Entry() = default;
|
||||
Entry(Entry&& o) = default;
|
||||
@@ -135,6 +134,10 @@ const char* GetLogClassName(Class log_class);
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/// Creates a log entry by formatting the given source location, and message.
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message);
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||
|
||||
@@ -112,7 +112,6 @@ enum class Class : ClassType {
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <lz4hc.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/lz4_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
|
||||
reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_HC(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size, compression_level);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
|
||||
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
|
||||
std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
static_cast<int>(compressed.size()),
|
||||
static_cast<int>(uncompressed.size()));
|
||||
if (static_cast<int>(uncompressed_size) != size_check) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return uncompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -1,57 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
|
||||
* levels result in a smaller compressed size, but require more CPU time for compression. The
|
||||
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
|
||||
* also be decompressed with the default LZ4 decompression.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
* @param compression_level the used compression level. Should be between 3 and 12.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
* @param uncompressed_size the size in bytes of the uncompressed data.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
namespace MathUtil {
|
||||
|
||||
constexpr float PI = 3.14159265f;
|
||||
|
||||
@@ -41,7 +41,4 @@ struct Rectangle {
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
Rectangle(T, T, T, T)->Rectangle<T>;
|
||||
|
||||
} // namespace Common
|
||||
} // namespace MathUtil
|
||||
|
||||
@@ -1,337 +0,0 @@
|
||||
// Copyright 2019 TuxSH
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <utility>
|
||||
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* A MultiLevelQueue is a type of priority queue which has the following characteristics:
|
||||
* - iteratable through each of its elements.
|
||||
* - back can be obtained.
|
||||
* - O(1) add, lookup (both front and back)
|
||||
* - discrete priorities and a max of 64 priorities (limited domain)
|
||||
* This type of priority queue is normaly used for managing threads within an scheduler
|
||||
*/
|
||||
template <typename T, std::size_t Depth>
|
||||
class MultiLevelQueue {
|
||||
public:
|
||||
using value_type = T;
|
||||
using reference = value_type&;
|
||||
using const_reference = const value_type&;
|
||||
using pointer = value_type*;
|
||||
using const_pointer = const value_type*;
|
||||
|
||||
using difference_type = typename std::pointer_traits<pointer>::difference_type;
|
||||
using size_type = std::size_t;
|
||||
|
||||
template <bool is_constant>
|
||||
class iterator_impl {
|
||||
public:
|
||||
using iterator_category = std::bidirectional_iterator_tag;
|
||||
using value_type = T;
|
||||
using pointer = std::conditional_t<is_constant, T*, const T*>;
|
||||
using reference = std::conditional_t<is_constant, const T&, T&>;
|
||||
using difference_type = typename std::pointer_traits<pointer>::difference_type;
|
||||
|
||||
friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
|
||||
if (lhs.IsEnd() && rhs.IsEnd())
|
||||
return true;
|
||||
return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
|
||||
}
|
||||
|
||||
friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
reference operator*() const {
|
||||
return *it;
|
||||
}
|
||||
|
||||
pointer operator->() const {
|
||||
return it.operator->();
|
||||
}
|
||||
|
||||
iterator_impl& operator++() {
|
||||
if (IsEnd()) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
++it;
|
||||
|
||||
if (it == GetEndItForPrio()) {
|
||||
u64 prios = mlq.used_priorities;
|
||||
prios &= ~((1ULL << (current_priority + 1)) - 1);
|
||||
if (prios == 0) {
|
||||
current_priority = static_cast<u32>(mlq.depth());
|
||||
} else {
|
||||
current_priority = CountTrailingZeroes64(prios);
|
||||
it = GetBeginItForPrio();
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator_impl& operator--() {
|
||||
if (IsEnd()) {
|
||||
if (mlq.used_priorities != 0) {
|
||||
current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
|
||||
it = GetEndItForPrio();
|
||||
--it;
|
||||
}
|
||||
} else if (it == GetBeginItForPrio()) {
|
||||
u64 prios = mlq.used_priorities;
|
||||
prios &= (1ULL << current_priority) - 1;
|
||||
if (prios != 0) {
|
||||
current_priority = CountTrailingZeroes64(prios);
|
||||
it = GetEndItForPrio();
|
||||
--it;
|
||||
}
|
||||
} else {
|
||||
--it;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator_impl operator++(int) {
|
||||
const iterator_impl v{*this};
|
||||
++(*this);
|
||||
return v;
|
||||
}
|
||||
|
||||
iterator_impl operator--(int) {
|
||||
const iterator_impl v{*this};
|
||||
--(*this);
|
||||
return v;
|
||||
}
|
||||
|
||||
// allow implicit const->non-const
|
||||
iterator_impl(const iterator_impl<false>& other)
|
||||
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
|
||||
|
||||
iterator_impl(const iterator_impl<true>& other)
|
||||
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
|
||||
|
||||
iterator_impl& operator=(const iterator_impl<false>& other) {
|
||||
mlq = other.mlq;
|
||||
it = other.it;
|
||||
current_priority = other.current_priority;
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend class iterator_impl<true>;
|
||||
iterator_impl() = default;
|
||||
|
||||
private:
|
||||
friend class MultiLevelQueue;
|
||||
using container_ref =
|
||||
std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
|
||||
using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
|
||||
typename std::list<T>::iterator>;
|
||||
|
||||
explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
|
||||
: mlq(mlq), it(it), current_priority(current_priority) {}
|
||||
explicit iterator_impl(container_ref mlq, u32 current_priority)
|
||||
: mlq(mlq), it(), current_priority(current_priority) {}
|
||||
|
||||
bool IsEnd() const {
|
||||
return current_priority == mlq.depth();
|
||||
}
|
||||
|
||||
list_iterator GetBeginItForPrio() const {
|
||||
return mlq.levels[current_priority].begin();
|
||||
}
|
||||
|
||||
list_iterator GetEndItForPrio() const {
|
||||
return mlq.levels[current_priority].end();
|
||||
}
|
||||
|
||||
container_ref mlq;
|
||||
list_iterator it;
|
||||
u32 current_priority;
|
||||
};
|
||||
|
||||
using iterator = iterator_impl<false>;
|
||||
using const_iterator = iterator_impl<true>;
|
||||
|
||||
void add(const T& element, u32 priority, bool send_back = true) {
|
||||
if (send_back)
|
||||
levels[priority].push_back(element);
|
||||
else
|
||||
levels[priority].push_front(element);
|
||||
used_priorities |= 1ULL << priority;
|
||||
}
|
||||
|
||||
void remove(const T& element, u32 priority) {
|
||||
auto it = ListIterateTo(levels[priority], element);
|
||||
if (it == levels[priority].end())
|
||||
return;
|
||||
levels[priority].erase(it);
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
|
||||
remove(element, old_priority);
|
||||
add(element, new_priority, !adjust_front);
|
||||
}
|
||||
void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
|
||||
adjust(*it, old_priority, new_priority, adjust_front);
|
||||
}
|
||||
|
||||
void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
|
||||
ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
|
||||
ListIterateTo(levels[priority], element));
|
||||
|
||||
other.used_priorities |= 1ULL << priority;
|
||||
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
|
||||
transfer_to_front(*it, priority, other);
|
||||
}
|
||||
|
||||
void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
|
||||
ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
|
||||
ListIterateTo(levels[priority], element));
|
||||
|
||||
other.used_priorities |= 1ULL << priority;
|
||||
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
|
||||
transfer_to_back(*it, priority, other);
|
||||
}
|
||||
|
||||
void yield(u32 priority, std::size_t n = 1) {
|
||||
ListShiftForward(levels[priority], n);
|
||||
}
|
||||
|
||||
std::size_t depth() const {
|
||||
return Depth;
|
||||
}
|
||||
|
||||
std::size_t size(u32 priority) const {
|
||||
return levels[priority].size();
|
||||
}
|
||||
|
||||
std::size_t size() const {
|
||||
u64 priorities = used_priorities;
|
||||
std::size_t size = 0;
|
||||
while (priorities != 0) {
|
||||
const u64 current_priority = CountTrailingZeroes64(priorities);
|
||||
size += levels[current_priority].size();
|
||||
priorities &= ~(1ULL << current_priority);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
bool empty() const {
|
||||
return used_priorities == 0;
|
||||
}
|
||||
|
||||
bool empty(u32 priority) const {
|
||||
return (used_priorities & (1ULL << priority)) == 0;
|
||||
}
|
||||
|
||||
u32 highest_priority_set(u32 max_priority = 0) const {
|
||||
const u64 priorities =
|
||||
max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
|
||||
return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
|
||||
}
|
||||
|
||||
u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
|
||||
const u64 priorities = min_priority >= Depth - 1
|
||||
? used_priorities
|
||||
: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
|
||||
return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
|
||||
}
|
||||
|
||||
const_iterator cbegin(u32 max_prio = 0) const {
|
||||
const u32 priority = highest_priority_set(max_prio);
|
||||
return priority == Depth ? cend()
|
||||
: const_iterator{*this, levels[priority].cbegin(), priority};
|
||||
}
|
||||
const_iterator begin(u32 max_prio = 0) const {
|
||||
return cbegin(max_prio);
|
||||
}
|
||||
iterator begin(u32 max_prio = 0) {
|
||||
const u32 priority = highest_priority_set(max_prio);
|
||||
return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
|
||||
}
|
||||
|
||||
const_iterator cend(u32 min_prio = Depth - 1) const {
|
||||
return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
|
||||
}
|
||||
const_iterator end(u32 min_prio = Depth - 1) const {
|
||||
return cend(min_prio);
|
||||
}
|
||||
iterator end(u32 min_prio = Depth - 1) {
|
||||
return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
|
||||
}
|
||||
|
||||
T& front(u32 max_priority = 0) {
|
||||
const u32 priority = highest_priority_set(max_priority);
|
||||
return levels[priority == Depth ? 0 : priority].front();
|
||||
}
|
||||
const T& front(u32 max_priority = 0) const {
|
||||
const u32 priority = highest_priority_set(max_priority);
|
||||
return levels[priority == Depth ? 0 : priority].front();
|
||||
}
|
||||
|
||||
T back(u32 min_priority = Depth - 1) {
|
||||
const u32 priority = lowest_priority_set(min_priority); // intended
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
const T& back(u32 min_priority = Depth - 1) const {
|
||||
const u32 priority = lowest_priority_set(min_priority); // intended
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
|
||||
private:
|
||||
using const_list_iterator = typename std::list<T>::const_iterator;
|
||||
|
||||
static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
|
||||
if (shift >= list.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto begin_range = list.begin();
|
||||
const auto end_range = std::next(begin_range, shift);
|
||||
list.splice(list.end(), list, begin_range, end_range);
|
||||
}
|
||||
|
||||
static void ListSplice(std::list<T>& in_list, const_list_iterator position,
|
||||
std::list<T>& out_list, const_list_iterator element) {
|
||||
in_list.splice(position, out_list, element);
|
||||
}
|
||||
|
||||
static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
|
||||
auto it = list.cbegin();
|
||||
while (it != list.cend() && *it != element) {
|
||||
++it;
|
||||
}
|
||||
return it;
|
||||
}
|
||||
|
||||
std::array<std::list<T>, Depth> levels;
|
||||
u64 used_priorities = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,31 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/page_table.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {}
|
||||
|
||||
PageTable::~PageTable() = default;
|
||||
|
||||
void PageTable::Resize(std::size_t address_space_width_in_bits) {
|
||||
const std::size_t num_page_table_entries = 1ULL
|
||||
<< (address_space_width_in_bits - page_size_in_bits);
|
||||
|
||||
pointers.resize(num_page_table_entries);
|
||||
attributes.resize(num_page_table_entries);
|
||||
backing_addr.resize(num_page_table_entries);
|
||||
|
||||
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
|
||||
// vector size is subsequently decreased (via resize), the vector might not automatically
|
||||
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
|
||||
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
|
||||
|
||||
pointers.shrink_to_fit();
|
||||
attributes.shrink_to_fit();
|
||||
backing_addr.shrink_to_fit();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,84 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/memory_hook.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class PageType : u8 {
|
||||
/// Page is unmapped and should cause an access error.
|
||||
Unmapped,
|
||||
/// Page is mapped to regular memory. This is the only type you can get pointers to.
|
||||
Memory,
|
||||
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
|
||||
/// invalidation
|
||||
RasterizerCachedMemory,
|
||||
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
|
||||
Special,
|
||||
/// Page is allocated for use.
|
||||
Allocated,
|
||||
};
|
||||
|
||||
struct SpecialRegion {
|
||||
enum class Type {
|
||||
DebugHook,
|
||||
IODevice,
|
||||
} type;
|
||||
|
||||
MemoryHookPointer handler;
|
||||
|
||||
bool operator<(const SpecialRegion& other) const {
|
||||
return std::tie(type, handler) < std::tie(other.type, other.handler);
|
||||
}
|
||||
|
||||
bool operator==(const SpecialRegion& other) const {
|
||||
return std::tie(type, handler) == std::tie(other.type, other.handler);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
|
||||
* mimics the way a real CPU page table works.
|
||||
*/
|
||||
struct PageTable {
|
||||
explicit PageTable(std::size_t page_size_in_bits);
|
||||
~PageTable();
|
||||
|
||||
/**
|
||||
* Resizes the page table to be able to accomodate enough pages within
|
||||
* a given address space.
|
||||
*
|
||||
* @param address_space_width_in_bits The address size width in bits.
|
||||
*/
|
||||
void Resize(std::size_t address_space_width_in_bits);
|
||||
|
||||
/**
|
||||
* Vector of memory pointers backing each page. An entry can only be non-null if the
|
||||
* corresponding entry in the `attributes` vector is of type `Memory`.
|
||||
*/
|
||||
std::vector<u8*> pointers;
|
||||
|
||||
/**
|
||||
* Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
|
||||
* of type `Special`.
|
||||
*/
|
||||
boost::icl::interval_map<u64, std::set<SpecialRegion>> special_regions;
|
||||
|
||||
/**
|
||||
* Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
|
||||
* the corresponding entry in `pointers` MUST be set to null.
|
||||
*/
|
||||
std::vector<PageType> attributes;
|
||||
|
||||
std::vector<u64> backing_addr;
|
||||
|
||||
const std::size_t page_size_in_bits{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -6,12 +6,12 @@
|
||||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Vec3<T> xyz;
|
||||
Math::Vec3<T> xyz;
|
||||
T w{};
|
||||
|
||||
Quaternion<decltype(-T{})> Inverse() const {
|
||||
@@ -38,12 +38,12 @@ public:
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
|
||||
auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) {
|
||||
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
|
||||
}
|
||||
|
||||
inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
|
||||
inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) {
|
||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
} // namespace Math
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -22,7 +21,6 @@ const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -13,6 +13,5 @@ extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
extern const char g_shader_cache_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -20,7 +20,7 @@ struct ScopeExitHelper {
|
||||
|
||||
template <typename Func>
|
||||
ScopeExitHelper<Func> ScopeExit(Func&& func) {
|
||||
return ScopeExitHelper<Func>(std::forward<Func>(func));
|
||||
return ScopeExitHelper<Func>(std::move(func));
|
||||
}
|
||||
} // namespace detail
|
||||
|
||||
|
||||
@@ -17,16 +17,19 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <cstdlib>
|
||||
#elif defined(__linux__)
|
||||
#include <byteswap.h>
|
||||
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || \
|
||||
defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#include <sys/endian.h>
|
||||
#endif
|
||||
#include <cstring>
|
||||
#include "common/common_types.h"
|
||||
|
||||
// GCC
|
||||
#ifdef __GNUC__
|
||||
// GCC 4.6+
|
||||
#if __GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)
|
||||
|
||||
#if __BYTE_ORDER__ && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) && !defined(COMMON_LITTLE_ENDIAN)
|
||||
#define COMMON_LITTLE_ENDIAN 1
|
||||
@@ -35,7 +38,7 @@
|
||||
#endif
|
||||
|
||||
// LLVM/clang
|
||||
#elif defined(__clang__)
|
||||
#elif __clang__
|
||||
|
||||
#if __LITTLE_ENDIAN__ && !defined(COMMON_LITTLE_ENDIAN)
|
||||
#define COMMON_LITTLE_ENDIAN 1
|
||||
@@ -57,49 +60,86 @@
|
||||
namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return _byteswap_ushort(data);
|
||||
inline u16 swap16(u16 _data) {
|
||||
return _byteswap_ushort(_data);
|
||||
}
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return _byteswap_ulong(data);
|
||||
inline u32 swap32(u32 _data) {
|
||||
return _byteswap_ulong(_data);
|
||||
}
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return _byteswap_uint64(data);
|
||||
inline u64 swap64(u64 _data) {
|
||||
return _byteswap_uint64(_data);
|
||||
}
|
||||
#elif defined(__clang__) || defined(__GNUC__)
|
||||
#if defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6)
|
||||
inline u16 swap16(u16 _data) {
|
||||
u32 data = _data;
|
||||
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
|
||||
return (u16)data;
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
__asm__("rev %0, %1\n" : "=l"(_data) : "l"(_data));
|
||||
return _data;
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return ((u64)swap32(_data) << 32) | swap32(_data >> 32);
|
||||
}
|
||||
#elif __linux__
|
||||
inline u16 swap16(u16 _data) {
|
||||
return bswap_16(_data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return bswap_32(_data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return bswap_64(_data);
|
||||
}
|
||||
#elif __APPLE__
|
||||
inline __attribute__((always_inline)) u16 swap16(u16 _data) {
|
||||
return (_data >> 8) | (_data << 8);
|
||||
}
|
||||
inline __attribute__((always_inline)) u32 swap32(u32 _data) {
|
||||
return __builtin_bswap32(_data);
|
||||
}
|
||||
inline __attribute__((always_inline)) u64 swap64(u64 _data) {
|
||||
return __builtin_bswap64(_data);
|
||||
}
|
||||
#elif defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
// redefine swap16, swap32, swap64 as inline functions
|
||||
#undef swap16
|
||||
#undef swap32
|
||||
#undef swap64
|
||||
#endif
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return __builtin_bswap16(data);
|
||||
inline u16 swap16(u16 _data) {
|
||||
return __swap16(_data);
|
||||
}
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return __builtin_bswap32(data);
|
||||
inline u32 swap32(u32 _data) {
|
||||
return __swap32(_data);
|
||||
}
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return __builtin_bswap64(data);
|
||||
inline u64 swap64(u64 _data) {
|
||||
return __swap64(_data);
|
||||
}
|
||||
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
inline u16 swap16(u16 _data) {
|
||||
return bswap16(_data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return bswap32(_data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return bswap64(_data);
|
||||
}
|
||||
#else
|
||||
// Generic implementation.
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
// Slow generic implementation.
|
||||
inline u16 swap16(u16 data) {
|
||||
return (data >> 8) | (data << 8);
|
||||
}
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) |
|
||||
((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24);
|
||||
inline u32 swap32(u32 data) {
|
||||
return (swap16(data) << 16) | swap16(data >> 16);
|
||||
}
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) |
|
||||
((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) |
|
||||
((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) |
|
||||
((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56);
|
||||
inline u64 swap64(u64 data) {
|
||||
return ((u64)swap32(data) << 32) | swap32(data >> 32);
|
||||
}
|
||||
#endif
|
||||
|
||||
[[nodiscard]] inline float swapf(float f) noexcept {
|
||||
inline float swapf(float f) {
|
||||
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
|
||||
|
||||
u32 value;
|
||||
@@ -111,7 +151,7 @@ namespace Common {
|
||||
return f;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline double swapd(double f) noexcept {
|
||||
inline double swapd(double f) {
|
||||
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
|
||||
|
||||
u64 value;
|
||||
@@ -130,7 +170,7 @@ struct swap_struct_t {
|
||||
using swapped_t = swap_struct_t;
|
||||
|
||||
protected:
|
||||
T value;
|
||||
T value = T();
|
||||
|
||||
static T swap(T v) {
|
||||
return F::swap(v);
|
||||
@@ -565,154 +605,52 @@ struct swap_double_t {
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct swap_enum_t {
|
||||
static_assert(std::is_enum_v<T>);
|
||||
using base = std::underlying_type_t<T>;
|
||||
|
||||
public:
|
||||
swap_enum_t() = default;
|
||||
swap_enum_t(const T& v) : value(swap(v)) {}
|
||||
|
||||
swap_enum_t& operator=(const T& v) {
|
||||
value = swap(v);
|
||||
return *this;
|
||||
}
|
||||
|
||||
operator T() const {
|
||||
return swap(value);
|
||||
}
|
||||
|
||||
explicit operator base() const {
|
||||
return static_cast<base>(swap(value));
|
||||
}
|
||||
|
||||
protected:
|
||||
T value{};
|
||||
// clang-format off
|
||||
using swap_t = std::conditional_t<
|
||||
std::is_same_v<base, u16>, swap_16_t<u16>, std::conditional_t<
|
||||
std::is_same_v<base, s16>, swap_16_t<s16>, std::conditional_t<
|
||||
std::is_same_v<base, u32>, swap_32_t<u32>, std::conditional_t<
|
||||
std::is_same_v<base, s32>, swap_32_t<s32>, std::conditional_t<
|
||||
std::is_same_v<base, u64>, swap_64_t<u64>, std::conditional_t<
|
||||
std::is_same_v<base, s64>, swap_64_t<s64>, void>>>>>>;
|
||||
// clang-format on
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(swap_t::swap(static_cast<base>(x)));
|
||||
}
|
||||
};
|
||||
|
||||
struct SwapTag {}; // Use the different endianness from the system
|
||||
struct KeepTag {}; // Use the same endianness as the system
|
||||
|
||||
template <typename T, typename Tag>
|
||||
struct AddEndian;
|
||||
|
||||
// KeepTag specializations
|
||||
|
||||
template <typename T>
|
||||
struct AddEndian<T, KeepTag> {
|
||||
using type = T;
|
||||
};
|
||||
|
||||
// SwapTag specializations
|
||||
|
||||
template <>
|
||||
struct AddEndian<u8, SwapTag> {
|
||||
using type = u8;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<u16, SwapTag> {
|
||||
using type = swap_struct_t<u16, swap_16_t<u16>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<u32, SwapTag> {
|
||||
using type = swap_struct_t<u32, swap_32_t<u32>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<u64, SwapTag> {
|
||||
using type = swap_struct_t<u64, swap_64_t<u64>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s8, SwapTag> {
|
||||
using type = s8;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s16, SwapTag> {
|
||||
using type = swap_struct_t<s16, swap_16_t<s16>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s32, SwapTag> {
|
||||
using type = swap_struct_t<s32, swap_32_t<s32>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s64, SwapTag> {
|
||||
using type = swap_struct_t<s64, swap_64_t<s64>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<float, SwapTag> {
|
||||
using type = swap_struct_t<float, swap_float_t<float>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<double, SwapTag> {
|
||||
using type = swap_struct_t<double, swap_double_t<double>>;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct AddEndian<T, SwapTag> {
|
||||
static_assert(std::is_enum_v<T>);
|
||||
using type = swap_enum_t<T>;
|
||||
};
|
||||
|
||||
// Alias LETag/BETag as KeepTag/SwapTag depending on the system
|
||||
#if COMMON_LITTLE_ENDIAN
|
||||
using u16_le = u16;
|
||||
using u32_le = u32;
|
||||
using u64_le = u64;
|
||||
|
||||
using LETag = KeepTag;
|
||||
using BETag = SwapTag;
|
||||
using s16_le = s16;
|
||||
using s32_le = s32;
|
||||
using s64_le = s64;
|
||||
|
||||
using float_le = float;
|
||||
using double_le = double;
|
||||
|
||||
using u64_be = swap_struct_t<u64, swap_64_t<u64>>;
|
||||
using s64_be = swap_struct_t<s64, swap_64_t<s64>>;
|
||||
|
||||
using u32_be = swap_struct_t<u32, swap_32_t<u32>>;
|
||||
using s32_be = swap_struct_t<s32, swap_32_t<s32>>;
|
||||
|
||||
using u16_be = swap_struct_t<u16, swap_16_t<u16>>;
|
||||
using s16_be = swap_struct_t<s16, swap_16_t<s16>>;
|
||||
|
||||
using float_be = swap_struct_t<float, swap_float_t<float>>;
|
||||
using double_be = swap_struct_t<double, swap_double_t<double>>;
|
||||
#else
|
||||
|
||||
using BETag = KeepTag;
|
||||
using LETag = SwapTag;
|
||||
using u64_le = swap_struct_t<u64, swap_64_t<u64>>;
|
||||
using s64_le = swap_struct_t<s64, swap_64_t<s64>>;
|
||||
|
||||
using u32_le = swap_struct_t<u32, swap_32_t<u32>>;
|
||||
using s32_le = swap_struct_t<s32, swap_32_t<s32>>;
|
||||
|
||||
using u16_le = swap_struct_t<u16, swap_16_t<u16>>;
|
||||
using s16_le = swap_struct_t<s16, swap_16_t<s16>>;
|
||||
|
||||
using float_le = swap_struct_t<float, swap_float_t<float>>;
|
||||
using double_le = swap_struct_t<double, swap_double_t<double>>;
|
||||
|
||||
using u16_be = u16;
|
||||
using u32_be = u32;
|
||||
using u64_be = u64;
|
||||
|
||||
using s16_be = s16;
|
||||
using s32_be = s32;
|
||||
using s64_be = s64;
|
||||
|
||||
using float_be = float;
|
||||
using double_be = double;
|
||||
|
||||
#endif
|
||||
|
||||
// Aliases for LE types
|
||||
using u16_le = AddEndian<u16, LETag>::type;
|
||||
using u32_le = AddEndian<u32, LETag>::type;
|
||||
using u64_le = AddEndian<u64, LETag>::type;
|
||||
|
||||
using s16_le = AddEndian<s16, LETag>::type;
|
||||
using s32_le = AddEndian<s32, LETag>::type;
|
||||
using s64_le = AddEndian<s64, LETag>::type;
|
||||
|
||||
template <typename T>
|
||||
using enum_le = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, LETag>::type>;
|
||||
|
||||
using float_le = AddEndian<float, LETag>::type;
|
||||
using double_le = AddEndian<double, LETag>::type;
|
||||
|
||||
// Aliases for BE types
|
||||
using u16_be = AddEndian<u16, BETag>::type;
|
||||
using u32_be = AddEndian<u32, BETag>::type;
|
||||
using u64_be = AddEndian<u64, BETag>::type;
|
||||
|
||||
using s16_be = AddEndian<s16, BETag>::type;
|
||||
using s32_be = AddEndian<s32, BETag>::type;
|
||||
using s64_be = AddEndian<s64, BETag>::type;
|
||||
|
||||
template <typename T>
|
||||
using enum_be = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, BETag>::type>;
|
||||
|
||||
using float_be = AddEndian<float, BETag>::type;
|
||||
using double_be = AddEndian<double, BETag>::type;
|
||||
|
||||
@@ -27,6 +27,18 @@ namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
SetThreadAffinityMask(thread, mask);
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinityMask(GetCurrentThread(), mask);
|
||||
}
|
||||
|
||||
void SwitchCurrentThread() {
|
||||
SwitchToThread();
|
||||
}
|
||||
|
||||
// Sets the debugger-visible name of the current thread.
|
||||
// Uses undocumented (actually, it is now documented) trick.
|
||||
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
|
||||
@@ -58,6 +70,31 @@ void SetCurrentThreadName(const char* name) {
|
||||
|
||||
#else // !MSVC_VER, so must be POSIX threads
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
#ifdef __APPLE__
|
||||
thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1);
|
||||
#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID)
|
||||
cpu_set_t cpu_set;
|
||||
CPU_ZERO(&cpu_set);
|
||||
|
||||
for (int i = 0; i != sizeof(mask) * 8; ++i)
|
||||
if ((mask >> i) & 1)
|
||||
CPU_SET(i, &cpu_set);
|
||||
|
||||
pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinity(pthread_self(), mask);
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
void SwitchCurrentThread() {
|
||||
usleep(1000 * 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
// MinGW with the POSIX threading model does not support pthread_setname_np
|
||||
#if !defined(_WIN32) || defined(_MSC_VER)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
|
||||
@@ -9,13 +9,14 @@
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Event {
|
||||
public:
|
||||
void Set() {
|
||||
std::lock_guard lk{mutex};
|
||||
std::lock_guard<std::mutex> lk(mutex);
|
||||
if (!is_set) {
|
||||
is_set = true;
|
||||
condvar.notify_one();
|
||||
@@ -23,14 +24,14 @@ public:
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
condvar.wait(lk, [&] { return is_set; });
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
|
||||
return false;
|
||||
is_set = false;
|
||||
@@ -38,7 +39,7 @@ public:
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
// no other action required, since wait loops on the predicate and any lingering signal will
|
||||
// get cleared on the first iteration
|
||||
is_set = false;
|
||||
@@ -56,7 +57,7 @@ public:
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
const std::size_t current_generation = generation;
|
||||
|
||||
if (++waiting == count) {
|
||||
@@ -77,6 +78,9 @@ private:
|
||||
std::size_t generation = 0; // Incremented once each time the barrier is used
|
||||
};
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
|
||||
void SetCurrentThreadAffinity(u32 mask);
|
||||
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
|
||||
void SetCurrentThreadName(const char* name);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <deque>
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -110,9 +111,8 @@ struct ThreadQueueList {
|
||||
}
|
||||
|
||||
void remove(Priority priority, const T& thread_id) {
|
||||
Queue* const cur = &queues[priority];
|
||||
const auto iter = std::remove(cur->data.begin(), cur->data.end(), thread_id);
|
||||
cur->data.erase(iter, cur->data.end());
|
||||
Queue* cur = &queues[priority];
|
||||
boost::remove_erase(cur->data, thread_id);
|
||||
}
|
||||
|
||||
void rotate(Priority priority) {
|
||||
|
||||
@@ -7,17 +7,17 @@
|
||||
// a simple lockless thread-safe,
|
||||
// single reader, single writer queue
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
template <typename T>
|
||||
template <typename T, bool NeedSize = true>
|
||||
class SPSCQueue {
|
||||
public:
|
||||
SPSCQueue() {
|
||||
SPSCQueue() : size(0) {
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
}
|
||||
~SPSCQueue() {
|
||||
@@ -25,12 +25,13 @@ public:
|
||||
delete read_ptr;
|
||||
}
|
||||
|
||||
std::size_t Size() const {
|
||||
u32 Size() const {
|
||||
static_assert(NeedSize, "using Size() on FifoQueue without NeedSize");
|
||||
return size.load();
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return Size() == 0;
|
||||
return !read_ptr->next.load();
|
||||
}
|
||||
|
||||
T& Front() const {
|
||||
@@ -46,14 +47,13 @@ public:
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
cv.notify_one();
|
||||
|
||||
++size;
|
||||
if (NeedSize)
|
||||
size++;
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
--size;
|
||||
|
||||
if (NeedSize)
|
||||
size--;
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
// advance the read pointer
|
||||
read_ptr = tmpptr->next.load();
|
||||
@@ -66,7 +66,8 @@ public:
|
||||
if (Empty())
|
||||
return false;
|
||||
|
||||
--size;
|
||||
if (NeedSize)
|
||||
size--;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
read_ptr = tmpptr->next.load(std::memory_order_acquire);
|
||||
@@ -76,16 +77,6 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
}
|
||||
T t;
|
||||
Pop(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
size.store(0);
|
||||
@@ -98,7 +89,7 @@ private:
|
||||
// and a pointer to the next ElementPtr
|
||||
class ElementPtr {
|
||||
public:
|
||||
ElementPtr() {}
|
||||
ElementPtr() : next(nullptr) {}
|
||||
~ElementPtr() {
|
||||
ElementPtr* next_ptr = next.load();
|
||||
|
||||
@@ -107,23 +98,21 @@ private:
|
||||
}
|
||||
|
||||
T current;
|
||||
std::atomic<ElementPtr*> next{nullptr};
|
||||
std::atomic<ElementPtr*> next;
|
||||
};
|
||||
|
||||
ElementPtr* write_ptr;
|
||||
ElementPtr* read_ptr;
|
||||
std::atomic_size_t size{0};
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable cv;
|
||||
std::atomic<u32> size;
|
||||
};
|
||||
|
||||
// a simple thread-safe,
|
||||
// single reader, multiple writer queue
|
||||
|
||||
template <typename T>
|
||||
template <typename T, bool NeedSize = true>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
std::size_t Size() const {
|
||||
u32 Size() const {
|
||||
return spsc_queue.Size();
|
||||
}
|
||||
|
||||
@@ -137,7 +126,7 @@ public:
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard lock{write_lock};
|
||||
std::lock_guard<std::mutex> lock(write_lock);
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
@@ -149,17 +138,13 @@ public:
|
||||
return spsc_queue.Pop(t);
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
return spsc_queue.PopWait();
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
spsc_queue.Clear();
|
||||
}
|
||||
|
||||
private:
|
||||
SPSCQueue<T> spsc_queue;
|
||||
SPSCQueue<T, NeedSize> spsc_queue;
|
||||
std::mutex write_lock;
|
||||
};
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
|
||||
#pragma intrinsic(_umul128)
|
||||
#endif
|
||||
#include <cstring>
|
||||
#include "common/uint128.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
u128 Multiply64Into128(u64 a, u64 b) {
|
||||
u128 result;
|
||||
#ifdef _MSC_VER
|
||||
result[0] = _umul128(a, b, &result[1]);
|
||||
#else
|
||||
unsigned __int128 tmp = a;
|
||||
tmp *= b;
|
||||
std::memcpy(&result, &tmp, sizeof(u128));
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
|
||||
u64 remainder = dividend[0] % divisor;
|
||||
u64 accum = dividend[0] / divisor;
|
||||
if (dividend[1] == 0)
|
||||
return {accum, remainder};
|
||||
// We ignore dividend[1] / divisor as that overflows
|
||||
const u64 first_segment = (dividend[1] % divisor) << 32;
|
||||
accum += (first_segment / divisor) << 32;
|
||||
const u64 second_segment = (first_segment % divisor) << 32;
|
||||
accum += (second_segment / divisor);
|
||||
remainder += second_segment % divisor;
|
||||
if (remainder >= divisor) {
|
||||
accum++;
|
||||
remainder -= divisor;
|
||||
}
|
||||
return {accum, remainder};
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,19 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// This function multiplies 2 u64 values and produces a u128 value;
|
||||
u128 Multiply64Into128(u64 a, u64 b);
|
||||
|
||||
// This function divides a u128 by a u32 value and produces two u64 values:
|
||||
// the result of division and the remainder
|
||||
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,33 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <random>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
UUID UUID::Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
|
||||
return UUID{distribution(gen), distribution(gen)};
|
||||
}
|
||||
|
||||
std::string UUID::Format() const {
|
||||
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
|
||||
}
|
||||
|
||||
std::string UUID::FormatSwitch() const {
|
||||
std::array<u8, 16> s{};
|
||||
std::memcpy(s.data(), uuid.data(), sizeof(u128));
|
||||
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
|
||||
":02x}{:02x}{:02x}{:02x}{:02x}",
|
||||
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
|
||||
s[12], s[13], s[14], s[15]);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,48 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr u128 INVALID_UUID{{0, 0}};
|
||||
|
||||
struct UUID {
|
||||
// UUIDs which are 0 are considered invalid!
|
||||
u128 uuid = INVALID_UUID;
|
||||
constexpr UUID() = default;
|
||||
constexpr explicit UUID(const u128& id) : uuid{id} {}
|
||||
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
|
||||
|
||||
constexpr explicit operator bool() const {
|
||||
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
|
||||
}
|
||||
|
||||
constexpr bool operator==(const UUID& rhs) const {
|
||||
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
|
||||
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
|
||||
}
|
||||
|
||||
constexpr bool operator!=(const UUID& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
// TODO(ogniK): Properly generate uuids based on RFC-4122
|
||||
static UUID Generate();
|
||||
|
||||
// Set the UUID to {0,0} to be considered an invalid user
|
||||
constexpr void Invalidate() {
|
||||
uuid = INVALID_UUID;
|
||||
}
|
||||
|
||||
std::string Format() const;
|
||||
std::string FormatSwitch() const;
|
||||
};
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
} // namespace Common
|
||||
@@ -33,7 +33,7 @@
|
||||
#include <cmath>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
namespace Math {
|
||||
|
||||
template <typename T>
|
||||
class Vec2;
|
||||
@@ -690,4 +690,4 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
} // namespace Math
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <zstd.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/zstd_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
|
||||
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
|
||||
|
||||
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const std::size_t compressed_size =
|
||||
ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
|
||||
|
||||
if (ZSTD_isError(compressed_size)) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
|
||||
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
|
||||
const std::size_t decompressed_size =
|
||||
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
|
||||
std::vector<u8> decompressed(decompressed_size);
|
||||
|
||||
const std::size_t uncompressed_result_size = ZSTD_decompress(
|
||||
decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
|
||||
|
||||
if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -1,44 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with Zstandard and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
* @param compression_level the used compression level. Should be between 1 and 22.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level);
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with Zstandard with the default compression level and returns
|
||||
* the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
|
||||
|
||||
} // namespace Common::Compression
|
||||
@@ -31,8 +31,6 @@ add_library(core STATIC
|
||||
file_sys/bis_factory.h
|
||||
file_sys/card_image.cpp
|
||||
file_sys/card_image.h
|
||||
file_sys/cheat_engine.cpp
|
||||
file_sys/cheat_engine.h
|
||||
file_sys/content_archive.cpp
|
||||
file_sys/content_archive.h
|
||||
file_sys/control_metadata.cpp
|
||||
@@ -70,8 +68,6 @@ add_library(core STATIC
|
||||
file_sys/system_archive/ng_word.h
|
||||
file_sys/system_archive/system_archive.cpp
|
||||
file_sys/system_archive/system_archive.h
|
||||
file_sys/system_archive/system_version.cpp
|
||||
file_sys/system_archive/system_version.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
@@ -88,10 +84,6 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/error.cpp
|
||||
frontend/applets/error.h
|
||||
frontend/applets/general_frontend.cpp
|
||||
frontend/applets/general_frontend.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
@@ -115,8 +107,6 @@ add_library(core STATIC
|
||||
hle/kernel/client_port.h
|
||||
hle/kernel/client_session.cpp
|
||||
hle/kernel/client_session.h
|
||||
hle/kernel/code_set.cpp
|
||||
hle/kernel/code_set.h
|
||||
hle/kernel/errors.h
|
||||
hle/kernel/handle_table.cpp
|
||||
hle/kernel/handle_table.h
|
||||
@@ -150,8 +140,8 @@ add_library(core STATIC
|
||||
hle/kernel/svc_wrap.h
|
||||
hle/kernel/thread.cpp
|
||||
hle/kernel/thread.h
|
||||
hle/kernel/transfer_memory.cpp
|
||||
hle/kernel/transfer_memory.h
|
||||
hle/kernel/timer.cpp
|
||||
hle/kernel/timer.h
|
||||
hle/kernel/vm_manager.cpp
|
||||
hle/kernel/vm_manager.h
|
||||
hle/kernel/wait_object.cpp
|
||||
@@ -181,14 +171,12 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/error.cpp
|
||||
hle/service/am/applets/error.h
|
||||
hle/service/am/applets/general_backend.cpp
|
||||
hle/service/am/applets/general_backend.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/idle.cpp
|
||||
@@ -231,7 +219,6 @@ add_library(core STATIC
|
||||
hle/service/audio/audren_u.h
|
||||
hle/service/audio/codecctl.cpp
|
||||
hle/service/audio/codecctl.h
|
||||
hle/service/audio/errors.h
|
||||
hle/service/audio/hwopus.cpp
|
||||
hle/service/audio/hwopus.h
|
||||
hle/service/bcat/bcat.cpp
|
||||
@@ -310,8 +297,6 @@ add_library(core STATIC
|
||||
hle/service/mig/mig.h
|
||||
hle/service/mii/mii.cpp
|
||||
hle/service/mii/mii.h
|
||||
hle/service/mii/mii_manager.cpp
|
||||
hle/service/mii/mii_manager.h
|
||||
hle/service/mm/mm_u.cpp
|
||||
hle/service/mm/mm_u.h
|
||||
hle/service/ncm/ncm.cpp
|
||||
@@ -328,9 +313,6 @@ add_library(core STATIC
|
||||
hle/service/nim/nim.h
|
||||
hle/service/npns/npns.cpp
|
||||
hle/service/npns/npns.h
|
||||
hle/service/ns/errors.h
|
||||
hle/service/ns/language.cpp
|
||||
hle/service/ns/language.h
|
||||
hle/service/ns/ns.cpp
|
||||
hle/service/ns/ns.h
|
||||
hle/service/ns/pl_u.cpp
|
||||
@@ -420,10 +402,6 @@ add_library(core STATIC
|
||||
hle/service/time/time.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/display/vi_display.cpp
|
||||
hle/service/vi/display/vi_display.h
|
||||
hle/service/vi/layer/vi_layer.cpp
|
||||
hle/service/vi/layer/vi_layer.h
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.cpp
|
||||
@@ -438,6 +416,8 @@ add_library(core STATIC
|
||||
loader/deconstructed_rom_directory.h
|
||||
loader/elf.cpp
|
||||
loader/elf.h
|
||||
loader/linker.cpp
|
||||
loader/linker.h
|
||||
loader/loader.cpp
|
||||
loader/loader.h
|
||||
loader/nax.cpp
|
||||
@@ -454,6 +434,8 @@ add_library(core STATIC
|
||||
loader/xci.h
|
||||
memory.cpp
|
||||
memory.h
|
||||
memory_hook.cpp
|
||||
memory_hook.h
|
||||
memory_setup.h
|
||||
perf_stats.cpp
|
||||
perf_stats.h
|
||||
@@ -469,7 +451,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
enum class VMAPermission : u8;
|
||||
}
|
||||
@@ -53,14 +49,8 @@ public:
|
||||
/// Clear all instruction cache
|
||||
virtual void ClearInstructionCache() = 0;
|
||||
|
||||
/// Notifies CPU emulation that the current page table has changed.
|
||||
///
|
||||
/// @param new_page_table The new page table.
|
||||
/// @param new_address_space_size_in_bits The new usable size of the address space in bits.
|
||||
/// This can be either 32, 36, or 39 on official software.
|
||||
///
|
||||
virtual void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) = 0;
|
||||
/// Notify CPU emulation that page tables have changed
|
||||
virtual void PageTableChanged() = 0;
|
||||
|
||||
/**
|
||||
* Set the Program Counter to an address
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
@@ -26,6 +25,7 @@ using Vector = Dynarmic::A64::Vector;
|
||||
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
|
||||
public:
|
||||
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
|
||||
~ARM_Dynarmic_Callbacks() = default;
|
||||
|
||||
u8 MemoryRead8(u64 vaddr) override {
|
||||
return Memory::Read8(vaddr);
|
||||
@@ -99,7 +99,7 @@ public:
|
||||
}
|
||||
|
||||
void CallSVC(u32 swi) override {
|
||||
Kernel::CallSVC(parent.system, swi);
|
||||
Kernel::CallSVC(swi);
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
@@ -112,14 +112,14 @@ public:
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
parent.system.CoreTiming().AddTicks(amortized_ticks);
|
||||
CoreTiming::AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
return std::max(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
return std::max(CoreTiming::GetDowncount(), 0);
|
||||
}
|
||||
u64 GetCNTPCT() override {
|
||||
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
|
||||
return CoreTiming::GetTicks();
|
||||
}
|
||||
|
||||
ARM_Dynarmic& parent;
|
||||
@@ -128,16 +128,18 @@ public:
|
||||
u64 tpidr_el0 = 0;
|
||||
};
|
||||
|
||||
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table,
|
||||
std::size_t address_space_bits) const {
|
||||
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
auto* current_process = Core::CurrentProcess();
|
||||
auto** const page_table = current_process->VMManager().page_table.pointers.data();
|
||||
|
||||
Dynarmic::A64::UserConfig config;
|
||||
|
||||
// Callbacks
|
||||
config.callbacks = cb.get();
|
||||
|
||||
// Memory
|
||||
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
|
||||
config.page_table_address_space_bits = address_space_bits;
|
||||
config.page_table = reinterpret_cast<void**>(page_table);
|
||||
config.page_table_address_space_bits = current_process->VMManager().GetAddressSpaceWidth();
|
||||
config.silently_mirror_page_table = false;
|
||||
|
||||
// Multi-process state
|
||||
@@ -149,7 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& pag
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.cntfrq_el0 = Timing::CNTFREQ;
|
||||
config.cntfrq_el0 = 19200000; // Value from fusee.
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
@@ -161,6 +163,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64)
|
||||
|
||||
void ARM_Dynarmic::Run() {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
|
||||
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
|
||||
|
||||
jit->Run();
|
||||
}
|
||||
@@ -169,11 +172,14 @@ void ARM_Dynarmic::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
|
||||
core_index{core_index}, system{system},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
|
||||
ARM_Dynarmic::ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
|
||||
ThreadContext ctx{};
|
||||
inner_unicorn.SaveContext(ctx);
|
||||
PageTableChanged();
|
||||
LoadContext(ctx);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::~ARM_Dynarmic() = default;
|
||||
|
||||
@@ -268,9 +274,9 @@ void ARM_Dynarmic::ClearExclusiveState() {
|
||||
jit->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
jit = MakeJit(page_table, new_address_space_size_in_bits);
|
||||
void ARM_Dynarmic::PageTableChanged() {
|
||||
jit = MakeJit();
|
||||
current_page_table = Memory::GetCurrentPageTable();
|
||||
}
|
||||
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
|
||||
|
||||
@@ -12,16 +12,19 @@
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
|
||||
namespace Memory {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
class DynarmicExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
~ARM_Dynarmic() override;
|
||||
ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
~ARM_Dynarmic();
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
@@ -48,12 +51,10 @@ public:
|
||||
void ClearExclusiveState() override;
|
||||
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) override;
|
||||
void PageTableChanged() override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
|
||||
std::size_t address_space_bits) const;
|
||||
std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
|
||||
|
||||
friend class ARM_Dynarmic_Callbacks;
|
||||
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
|
||||
@@ -61,14 +62,15 @@ private:
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
std::size_t core_index;
|
||||
System& system;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
|
||||
Memory::PageTable* current_page_table = nullptr;
|
||||
};
|
||||
|
||||
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
|
||||
public:
|
||||
explicit DynarmicExclusiveMonitor(std::size_t core_count);
|
||||
~DynarmicExclusiveMonitor() override;
|
||||
~DynarmicExclusiveMonitor();
|
||||
|
||||
void SetExclusive(std::size_t core_index, VAddr addr) override;
|
||||
void ClearExclusive() override;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -48,6 +49,20 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
|
||||
}
|
||||
}
|
||||
|
||||
static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
|
||||
u32 esr{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
|
||||
|
||||
auto ec = esr >> 26;
|
||||
auto iss = esr & 0xFFFFFF;
|
||||
|
||||
switch (ec) {
|
||||
case 0x15: // SVC
|
||||
Kernel::CallSVC(iss);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
|
||||
void* user_data) {
|
||||
ARM_Interface::ThreadContext ctx{};
|
||||
@@ -57,7 +72,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
|
||||
return {};
|
||||
}
|
||||
|
||||
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
|
||||
ARM_Unicorn::ARM_Unicorn() {
|
||||
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
|
||||
|
||||
auto fpv = 3 << 20;
|
||||
@@ -162,7 +177,7 @@ void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
|
||||
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -175,15 +190,14 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
system.CoreTiming().AddTicks(num_instructions);
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
|
||||
if (last_bkpt_hit) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->GetContext());
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
@@ -258,20 +272,4 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
last_bkpt_hit = true;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
|
||||
u32 esr{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
|
||||
|
||||
const auto ec = esr >> 26;
|
||||
const auto iss = esr & 0xFFFFFF;
|
||||
|
||||
auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
|
||||
|
||||
switch (ec) {
|
||||
case 0x15: // SVC
|
||||
Kernel::CallSVC(arm_instance->system, iss);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -11,13 +11,10 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
explicit ARM_Unicorn(System& system);
|
||||
~ARM_Unicorn() override;
|
||||
|
||||
ARM_Unicorn();
|
||||
~ARM_Unicorn();
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(VAddr address, std::size_t size) override;
|
||||
@@ -41,16 +38,13 @@ public:
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged(Common::PageTable&, std::size_t) override {}
|
||||
void PageTableChanged() override{};
|
||||
void RecordBreak(GDBStub::BreakpointAddress bkpt);
|
||||
|
||||
private:
|
||||
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
|
||||
|
||||
uc_engine* uc{};
|
||||
System& system;
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit = false;
|
||||
bool last_bkpt_hit;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
@@ -15,7 +17,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
@@ -24,15 +25,18 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "file_sys/cheat_engine.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
#include "frontend/applets/software_keyboard.h"
|
||||
#include "frontend/applets/web_browser.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -74,7 +78,6 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system) : kernel{system}, cpu_core_manager{system} {}
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
@@ -91,8 +94,7 @@ struct System::Impl {
|
||||
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
core_timing.Initialize();
|
||||
cpu_core_manager.Initialize();
|
||||
CoreTiming::Init();
|
||||
kernel.Initialize();
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
@@ -103,27 +105,35 @@ struct System::Impl {
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
if (content_provider == nullptr)
|
||||
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
applet_manager.SetDefaultAppletsIfMissing();
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
if (web_browser == nullptr)
|
||||
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
|
||||
auto main_process = Kernel::Process::Create(kernel, "main");
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, system, *virtual_filesystem);
|
||||
Service::Init(service_manager, *virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window, system);
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = VideoCore::CreateGPU(system);
|
||||
|
||||
is_powered_on = true;
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(*renderer);
|
||||
|
||||
cpu_core_manager.Initialize(system);
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
@@ -136,10 +146,20 @@ struct System::Impl {
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(system, emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
@@ -149,9 +169,7 @@ struct System::Impl {
|
||||
return init_result;
|
||||
}
|
||||
|
||||
telemetry_session->AddInitialInfo(*app_loader);
|
||||
auto main_process = Kernel::Process::Create(system, "main");
|
||||
const auto [load_result, load_parameters] = app_loader->Load(*main_process);
|
||||
const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())};
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
Shutdown();
|
||||
@@ -159,30 +177,19 @@ struct System::Impl {
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
|
||||
// Main process has been loaded and been made current.
|
||||
// Begin GPU and CPU execution.
|
||||
gpu_core->Start();
|
||||
cpu_core_manager.StartThreads();
|
||||
|
||||
// All threads are started, begin main process execution, now that we're in the clear.
|
||||
main_process->Run(load_parameters->main_thread_priority,
|
||||
load_parameters->main_thread_stack_size);
|
||||
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Log last frame performance stats
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
is_powered_on = false;
|
||||
|
||||
@@ -191,7 +198,6 @@ struct System::Impl {
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
service_manager.reset();
|
||||
cheat_engine.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
@@ -200,13 +206,15 @@ struct System::Impl {
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
core_timing.Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
// Clear all applets
|
||||
applet_manager.ClearAll();
|
||||
profile_selector.reset();
|
||||
software_keyboard.reset();
|
||||
web_browser.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
@@ -225,15 +233,12 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
PerfStatsResults GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// ContentProviderUnion instance
|
||||
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
@@ -242,10 +247,10 @@ struct System::Impl {
|
||||
CpuCoreManager cpu_core_manager;
|
||||
bool is_powered_on = false;
|
||||
|
||||
std::unique_ptr<FileSys::CheatEngine> cheat_engine;
|
||||
|
||||
/// Frontend applets
|
||||
Service::AM::Applets::AppletManager applet_manager;
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -260,7 +265,7 @@ struct System::Impl {
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::System() : impl{std::make_unique<Impl>()} {}
|
||||
System::~System() = default;
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
@@ -392,14 +397,6 @@ const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
|
||||
Timing::CoreTiming& System::CoreTiming() {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
||||
const Timing::CoreTiming& System::CoreTiming() const {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
||||
Core::PerfStats& System::GetPerfStats() {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
@@ -440,13 +437,6 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
return impl->debug_context.get();
|
||||
}
|
||||
|
||||
void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
|
||||
const std::string& build_id, VAddr code_region_start,
|
||||
VAddr code_region_end) {
|
||||
impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
|
||||
code_region_start, code_region_end);
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
impl->virtual_filesystem = std::move(vfs);
|
||||
}
|
||||
@@ -455,41 +445,28 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
|
||||
impl->applet_manager.SetAppletFrontendSet(std::move(set));
|
||||
void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
}
|
||||
|
||||
void System::SetDefaultAppletFrontendSet() {
|
||||
impl->applet_manager.SetDefaultAppletFrontendSet();
|
||||
const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
}
|
||||
|
||||
Service::AM::Applets::AppletManager& System::GetAppletManager() {
|
||||
return impl->applet_manager;
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
}
|
||||
|
||||
const Service::AM::Applets::AppletManager& System::GetAppletManager() const {
|
||||
return impl->applet_manager;
|
||||
const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
}
|
||||
|
||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||
impl->content_provider = std::move(provider);
|
||||
void System::SetWebBrowser(std::unique_ptr<Core::Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
FileSys::ContentProvider& System::GetContentProvider() {
|
||||
return *impl->content_provider;
|
||||
}
|
||||
|
||||
const FileSys::ContentProvider& System::GetContentProvider() const {
|
||||
return *impl->content_provider;
|
||||
}
|
||||
|
||||
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
||||
FileSys::ContentProvider* provider) {
|
||||
impl->content_provider->SetSlot(slot, provider);
|
||||
}
|
||||
|
||||
void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
|
||||
impl->content_provider->ClearSlot(slot);
|
||||
const Core::Frontend::WebBrowserApplet& System::GetWebBrowser() const {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
|
||||
@@ -14,13 +14,12 @@
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
class CheatList;
|
||||
class ContentProvider;
|
||||
class ContentProviderUnion;
|
||||
enum class ContentProviderUnionSlot;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -35,18 +34,9 @@ class AppLoader;
|
||||
enum class ResultStatus : u16;
|
||||
} // namespace Loader
|
||||
|
||||
namespace Service {
|
||||
|
||||
namespace AM::Applets {
|
||||
struct AppletFrontendSet;
|
||||
class AppletManager;
|
||||
} // namespace AM::Applets
|
||||
|
||||
namespace SM {
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
} // namespace SM
|
||||
|
||||
} // namespace Service
|
||||
} // namespace Service::SM
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
@@ -57,10 +47,6 @@ namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -98,6 +84,7 @@ public:
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemMode, ///< Error determining the system mode
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
@@ -218,12 +205,6 @@ public:
|
||||
/// Provides a constant pointer to the current process.
|
||||
const Kernel::Process* CurrentProcess() const;
|
||||
|
||||
/// Provides a reference to the core timing instance.
|
||||
Timing::CoreTiming& CoreTiming();
|
||||
|
||||
/// Provides a constant reference to the core timing instance.
|
||||
const Timing::CoreTiming& CoreTiming() const;
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
|
||||
@@ -262,27 +243,17 @@ public:
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
|
||||
VAddr code_region_start, VAddr code_region_end);
|
||||
void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet);
|
||||
|
||||
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
|
||||
const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
|
||||
void SetDefaultAppletFrontendSet();
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
|
||||
|
||||
Service::AM::Applets::AppletManager& GetAppletManager();
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
const Service::AM::Applets::AppletManager& GetAppletManager() const;
|
||||
void SetWebBrowser(std::unique_ptr<Core::Frontend::WebBrowserApplet> applet);
|
||||
|
||||
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
|
||||
|
||||
FileSys::ContentProvider& GetContentProvider();
|
||||
|
||||
const FileSys::ContentProvider& GetContentProvider() const;
|
||||
|
||||
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
||||
FileSys::ContentProvider* provider);
|
||||
|
||||
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
|
||||
const Core::Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
@@ -311,6 +282,10 @@ inline ARM_Interface& CurrentArmInterface() {
|
||||
return System::GetInstance().CurrentArmInterface();
|
||||
}
|
||||
|
||||
inline TelemetrySession& Telemetry() {
|
||||
return System::GetInstance().TelemetrySession();
|
||||
}
|
||||
|
||||
inline Kernel::Process* CurrentProcess() {
|
||||
return System::GetInstance().CurrentProcess();
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
@@ -22,7 +21,7 @@
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock lock{mutex};
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
@@ -34,7 +33,7 @@ bool CpuBarrier::Rendezvous() {
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock lock{mutex};
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
@@ -50,21 +49,20 @@ bool CpuBarrier::Rendezvous() {
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
Cpu::Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_index{core_index} {
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
}
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
@@ -95,14 +93,14 @@ void Cpu::RunLoop(bool tight_loop) {
|
||||
|
||||
if (IsMainCore()) {
|
||||
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
|
||||
core_timing.Idle();
|
||||
core_timing.Advance();
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
}
|
||||
|
||||
PrepareReschedule();
|
||||
} else {
|
||||
if (IsMainCore()) {
|
||||
core_timing.Advance();
|
||||
CoreTiming::Advance();
|
||||
}
|
||||
|
||||
if (tight_loop) {
|
||||
@@ -131,7 +129,7 @@ void Cpu::Reschedule() {
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
|
||||
@@ -15,14 +15,6 @@ namespace Kernel {
|
||||
class Scheduler;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -49,8 +41,7 @@ private:
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index);
|
||||
Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index);
|
||||
~Cpu();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
@@ -91,7 +82,6 @@ private:
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
|
||||
@@ -8,60 +8,71 @@
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/assert.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/core_timing_util.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
namespace CoreTiming {
|
||||
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
static s64 global_timer;
|
||||
static int slice_length;
|
||||
static int downcount;
|
||||
|
||||
struct CoreTiming::Event {
|
||||
struct EventType {
|
||||
TimedCallback callback;
|
||||
const std::string* name;
|
||||
};
|
||||
|
||||
struct Event {
|
||||
s64 time;
|
||||
u64 fifo_order;
|
||||
u64 userdata;
|
||||
const EventType* type;
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by
|
||||
// the order added to the queue
|
||||
friend bool operator>(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
|
||||
friend bool operator<(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
};
|
||||
|
||||
CoreTiming::CoreTiming() = default;
|
||||
CoreTiming::~CoreTiming() = default;
|
||||
|
||||
void CoreTiming::Initialize() {
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
|
||||
// The time between CoreTiming being initialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
// executing the first cycle of each slice to prepare the slice length and downcount for
|
||||
// that slice.
|
||||
is_global_timer_sane = true;
|
||||
|
||||
event_fifo_id = 0;
|
||||
|
||||
const auto empty_timed_callback = [](u64, s64) {};
|
||||
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
|
||||
// Sort by time, unless the times are the same, in which case sort by the order added to the queue
|
||||
static bool operator>(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
|
||||
void CoreTiming::Shutdown() {
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
UnregisterAllEvents();
|
||||
static bool operator<(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
|
||||
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
// unordered_map stores each element separately as a linked list node so pointers to elements
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
static std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated
|
||||
// by the standard adaptor class.
|
||||
static std::vector<Event> event_queue;
|
||||
static u64 event_fifo_id;
|
||||
// the queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
static Common::MPSCQueue<Event, false> ts_queue;
|
||||
|
||||
// the queue for unscheduling the events from other threads threadsafe
|
||||
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
|
||||
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
static s64 idled_cycles;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are sheduled from a function that gets called from Advance(),
|
||||
// don't change slice_length and downcount.
|
||||
static bool is_global_timer_sane;
|
||||
|
||||
static EventType* ev_lost = nullptr;
|
||||
|
||||
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
|
||||
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
// check for existing type with same name.
|
||||
// we want event type names to remain unique so that we can use them for serialization.
|
||||
ASSERT_MSG(event_types.find(name) == event_types.end(),
|
||||
@@ -75,31 +86,71 @@ EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback call
|
||||
return event_type;
|
||||
}
|
||||
|
||||
void CoreTiming::UnregisterAllEvents() {
|
||||
void UnregisterAllEvents() {
|
||||
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
|
||||
event_types.clear();
|
||||
}
|
||||
|
||||
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ASSERT(event_type != nullptr);
|
||||
const s64 timeout = GetTicks() + cycles_into_future;
|
||||
void Init() {
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
|
||||
// If this event needs to be scheduled before the next advance(), force one early
|
||||
// The time between CoreTiming being intialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
// executing the first cycle of each slice to prepare the slice length and downcount for
|
||||
// that slice.
|
||||
is_global_timer_sane = true;
|
||||
|
||||
event_fifo_id = 0;
|
||||
ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
UnregisterAllEvents();
|
||||
}
|
||||
|
||||
// This should only be called from the CPU thread. If you are calling
|
||||
// it from any other thread, you are doing something evil
|
||||
u64 GetTicks() {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) {
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
u64 GetIdleTicks() {
|
||||
return static_cast<u64>(idled_cycles);
|
||||
}
|
||||
|
||||
void ClearPendingEvents() {
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ASSERT(event_type != nullptr);
|
||||
s64 timeout = GetTicks() + cycles_into_future;
|
||||
// If this event needs to be scheduled before the next advance(), force one early
|
||||
if (!is_global_timer_sane)
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata) {
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
|
||||
}
|
||||
|
||||
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
return e.type == event_type && e.userdata == userdata;
|
||||
});
|
||||
|
||||
@@ -110,33 +161,13 @@ void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
unschedule_queue.Push(std::make_pair(event_type, userdata));
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetTicks() const {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetIdleTicks() const {
|
||||
return static_cast<u64>(idled_cycles);
|
||||
}
|
||||
|
||||
void CoreTiming::AddTicks(u64 ticks) {
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
void CoreTiming::ClearPendingEvents() {
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
void CoreTiming::RemoveEvent(const EventType* event_type) {
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
void RemoveEvent(const EventType* event_type) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
@@ -145,24 +176,22 @@ void CoreTiming::RemoveEvent(const EventType* event_type) {
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
|
||||
MoveEvents();
|
||||
RemoveEvent(event_type);
|
||||
}
|
||||
|
||||
void CoreTiming::ForceExceptionCheck(s64 cycles) {
|
||||
void ForceExceptionCheck(s64 cycles) {
|
||||
cycles = std::max<s64>(0, cycles);
|
||||
if (downcount <= cycles) {
|
||||
return;
|
||||
if (downcount > cycles) {
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
}
|
||||
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
}
|
||||
|
||||
void CoreTiming::MoveEvents() {
|
||||
void MoveEvents() {
|
||||
for (Event ev; ts_queue.Pop(ev);) {
|
||||
ev.fifo_order = event_fifo_id++;
|
||||
event_queue.emplace_back(std::move(ev));
|
||||
@@ -170,13 +199,13 @@ void CoreTiming::MoveEvents() {
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::Advance() {
|
||||
void Advance() {
|
||||
MoveEvents();
|
||||
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
|
||||
UnscheduleEvent(ev.first, ev.second);
|
||||
}
|
||||
|
||||
const int cycles_executed = slice_length - downcount;
|
||||
int cycles_executed = slice_length - downcount;
|
||||
global_timer += cycles_executed;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
|
||||
@@ -186,7 +215,7 @@ void CoreTiming::Advance() {
|
||||
Event evt = std::move(event_queue.front());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
event_queue.pop_back();
|
||||
evt.type->callback(evt.userdata, global_timer - evt.time);
|
||||
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
|
||||
}
|
||||
|
||||
is_global_timer_sane = false;
|
||||
@@ -200,17 +229,17 @@ void CoreTiming::Advance() {
|
||||
downcount = slice_length;
|
||||
}
|
||||
|
||||
void CoreTiming::Idle() {
|
||||
void Idle() {
|
||||
idled_cycles += downcount;
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
std::chrono::microseconds GetGlobalTimeUs() {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
}
|
||||
|
||||
int CoreTiming::GetDowncount() const {
|
||||
int GetDowncount() {
|
||||
return downcount;
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
} // namespace CoreTiming
|
||||
|
||||
@@ -4,27 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
/// A callback that may be scheduled for a particular core timing event.
|
||||
using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
|
||||
|
||||
/// Contains the characteristics of a particular event.
|
||||
struct EventType {
|
||||
/// The event's callback function.
|
||||
TimedCallback callback;
|
||||
/// A pointer to the name of the event.
|
||||
const std::string* name;
|
||||
};
|
||||
|
||||
/**
|
||||
* This is a system to schedule events into the emulated machine's future. Time is measured
|
||||
* in main CPU clock cycles.
|
||||
@@ -37,120 +16,80 @@ struct EventType {
|
||||
* inside callback:
|
||||
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
*/
|
||||
class CoreTiming {
|
||||
public:
|
||||
CoreTiming();
|
||||
~CoreTiming();
|
||||
|
||||
CoreTiming(const CoreTiming&) = delete;
|
||||
CoreTiming(CoreTiming&&) = delete;
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
CoreTiming& operator=(const CoreTiming&) = delete;
|
||||
CoreTiming& operator=(CoreTiming&&) = delete;
|
||||
namespace CoreTiming {
|
||||
|
||||
/// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
/// required to end slice - 1 and start slice 0 before the first cycle of code is executed.
|
||||
void Initialize();
|
||||
struct EventType;
|
||||
|
||||
/// Tears down all timing related functionality.
|
||||
void Shutdown();
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
|
||||
/// Registers a core timing event with the given name and callback.
|
||||
///
|
||||
/// @param name The name of the core timing event to register.
|
||||
/// @param callback The callback to execute for the event.
|
||||
///
|
||||
/// @returns An EventType instance representing the registered event.
|
||||
///
|
||||
/// @pre The name of the event being registered must be unique among all
|
||||
/// registered events.
|
||||
///
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
*/
|
||||
void Init();
|
||||
void Shutdown();
|
||||
|
||||
/// Unregisters all registered events thus far.
|
||||
void UnregisterAllEvents();
|
||||
/**
|
||||
* This should only be called from the emu thread, if you are calling it any other thread, you are
|
||||
* doing something evil
|
||||
*/
|
||||
u64 GetTicks();
|
||||
u64 GetIdleTicks();
|
||||
void AddTicks(u64 ticks);
|
||||
|
||||
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
|
||||
/// event is scheduled earlier than the current values.
|
||||
///
|
||||
/// Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
/**
|
||||
* Returns the event_type identifier. if name is not unique, it will assert.
|
||||
*/
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
void UnregisterAllEvents();
|
||||
|
||||
/// This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
/// schedule things to be executed on the main thread.
|
||||
///
|
||||
/// @note This doesn't change slice_length and thus events scheduled by this might be
|
||||
/// called with a delay of up to MAX_SLICE_LENGTH
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata = 0);
|
||||
/**
|
||||
* After the first Advance, the slice lengths and the downcount will be reduced whenever an event
|
||||
* is scheduled earlier than the current values.
|
||||
* Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
*/
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
/**
|
||||
* This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
* schedule things to be executed on the main thread.
|
||||
* Not that this doesn't change slice_length and thus events scheduled by this might be called
|
||||
* with a delay of up to MAX_SLICE_LENGTH
|
||||
*/
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
|
||||
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
|
||||
/// This should only be called from the emu thread, if you are calling it any other thread,
|
||||
/// you are doing something evil
|
||||
u64 GetTicks() const;
|
||||
/** Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
|
||||
* the previous timing slice and begins the next one, you must Advance from the previous
|
||||
* slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
|
||||
* Advance() is required to initialize the slice length before the first cycle of emulated
|
||||
* instructions is executed.
|
||||
*/
|
||||
void Advance();
|
||||
void MoveEvents();
|
||||
|
||||
u64 GetIdleTicks() const;
|
||||
/// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle();
|
||||
|
||||
void AddTicks(u64 ticks);
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
|
||||
/// Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
|
||||
/// the previous timing slice and begins the next one, you must Advance from the previous
|
||||
/// slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
|
||||
/// Advance() is required to initialize the slice length before the first cycle of emulated
|
||||
/// instructions is executed.
|
||||
void Advance();
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
/// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle();
|
||||
std::chrono::microseconds GetGlobalTimeUs();
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs() const;
|
||||
int GetDowncount();
|
||||
|
||||
int GetDowncount() const;
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
void MoveEvents();
|
||||
|
||||
s64 global_timer = 0;
|
||||
s64 idled_cycles = 0;
|
||||
int slice_length = 0;
|
||||
int downcount = 0;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are scheduled from a function that gets called from Advance(),
|
||||
// don't change slice_length and downcount.
|
||||
bool is_global_timer_sane = false;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
|
||||
// accomodated by the standard adaptor class.
|
||||
std::vector<Event> event_queue;
|
||||
u64 event_fifo_id = 0;
|
||||
|
||||
// Stores each element separately as a linked list node so pointers to elements
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
// The queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
Common::MPSCQueue<Event> ts_queue;
|
||||
|
||||
// The queue for unscheduling the events from other threads threadsafe
|
||||
Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue;
|
||||
|
||||
EventType* ev_lost = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Core::Timing
|
||||
} // namespace CoreTiming
|
||||
|
||||
@@ -7,51 +7,57 @@
|
||||
#include <cinttypes>
|
||||
#include <limits>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/uint128.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
namespace CoreTiming {
|
||||
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
|
||||
s64 msToCycles(std::chrono::milliseconds ms) {
|
||||
if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
s64 usToCycles(s64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ms.count() / 1000);
|
||||
return BASE_CLOCK_RATE * (us / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * ms.count()) / 1000;
|
||||
return (BASE_CLOCK_RATE * us) / 1000000;
|
||||
}
|
||||
|
||||
s64 usToCycles(std::chrono::microseconds us) {
|
||||
if (static_cast<u64>(us.count() / 1000000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
s64 usToCycles(u64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (us.count() / 1000000);
|
||||
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * us.count()) / 1000000;
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
|
||||
}
|
||||
|
||||
s64 nsToCycles(std::chrono::nanoseconds ns) {
|
||||
if (static_cast<u64>(ns.count() / 1000000000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
s64 nsToCycles(s64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ns.count() / 1000000000);
|
||||
return BASE_CLOCK_RATE * (ns / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * ns.count()) / 1000000000;
|
||||
return (BASE_CLOCK_RATE * ns) / 1000000000;
|
||||
}
|
||||
|
||||
u64 CpuCyclesToClockCycles(u64 ticks) {
|
||||
const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
|
||||
return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
|
||||
s64 nsToCycles(u64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
} // namespace CoreTiming
|
||||
|
||||
@@ -4,32 +4,61 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
namespace CoreTiming {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
|
||||
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
|
||||
|
||||
s64 msToCycles(std::chrono::milliseconds ms);
|
||||
s64 usToCycles(std::chrono::microseconds us);
|
||||
s64 nsToCycles(std::chrono::nanoseconds ns);
|
||||
|
||||
inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
|
||||
return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
|
||||
inline s64 msToCycles(int ms) {
|
||||
// since ms is int there is no way to overflow
|
||||
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
|
||||
}
|
||||
|
||||
inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
|
||||
return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
|
||||
inline s64 msToCycles(float ms) {
|
||||
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
|
||||
}
|
||||
|
||||
inline std::chrono::microseconds CyclesToUs(s64 cycles) {
|
||||
return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
|
||||
inline s64 msToCycles(double ms) {
|
||||
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
|
||||
}
|
||||
|
||||
u64 CpuCyclesToClockCycles(u64 ticks);
|
||||
inline s64 usToCycles(float us) {
|
||||
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
inline s64 usToCycles(int us) {
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
|
||||
}
|
||||
|
||||
s64 usToCycles(s64 us);
|
||||
|
||||
s64 usToCycles(u64 us);
|
||||
|
||||
inline s64 nsToCycles(float ns) {
|
||||
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
|
||||
}
|
||||
|
||||
inline s64 nsToCycles(int ns) {
|
||||
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
|
||||
}
|
||||
|
||||
s64 nsToCycles(s64 ns);
|
||||
|
||||
s64 nsToCycles(u64 ns);
|
||||
|
||||
inline u64 cyclesToNs(s64 cycles) {
|
||||
return cycles * 1000000000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
inline s64 cyclesToUs(s64 cycles) {
|
||||
return cycles * 1000000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
inline u64 cyclesToMs(s64 cycles) {
|
||||
return cycles * 1000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
|
||||
@@ -19,19 +19,17 @@ void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
|
||||
CpuCoreManager::CpuCoreManager() = default;
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize() {
|
||||
void CpuCoreManager::Initialize(System& system) {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
|
||||
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::StartThreads() {
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
@@ -18,7 +18,7 @@ class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
explicit CpuCoreManager(System& system);
|
||||
CpuCoreManager();
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
@@ -27,8 +27,7 @@ public:
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void StartThreads();
|
||||
void Initialize(System& system);
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
@@ -55,8 +54,6 @@ private:
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
@@ -399,8 +398,7 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
|
||||
}
|
||||
|
||||
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
std::ifstream file;
|
||||
OpenFStream(file, filename, std::ios_base::in);
|
||||
std::ifstream file(filename);
|
||||
if (!file.is_open())
|
||||
return;
|
||||
|
||||
@@ -795,7 +793,7 @@ void KeyManager::DeriveBase() {
|
||||
|
||||
void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
// ETicket keys
|
||||
const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
|
||||
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
|
||||
0x0100000000000033, FileSys::ContentRecordType::Program);
|
||||
|
||||
if (es == nullptr)
|
||||
|
||||
@@ -1,492 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <locale>
|
||||
#include "common/hex_util.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/file_sys/cheat_engine.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
|
||||
constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
|
||||
|
||||
u64 Cheat::Address() const {
|
||||
u64 out;
|
||||
std::memcpy(&out, raw.data(), sizeof(u64));
|
||||
return Common::swap64(out) & 0xFFFFFFFFFF;
|
||||
}
|
||||
|
||||
u64 Cheat::ValueWidth(u64 offset) const {
|
||||
return Value(offset, width);
|
||||
}
|
||||
|
||||
u64 Cheat::Value(u64 offset, u64 width) const {
|
||||
u64 out;
|
||||
std::memcpy(&out, raw.data() + offset, sizeof(u64));
|
||||
out = Common::swap64(out);
|
||||
if (width == 8)
|
||||
return out;
|
||||
return out & ((1ull << (width * CHAR_BIT)) - 1);
|
||||
}
|
||||
|
||||
u32 Cheat::KeypadValue() const {
|
||||
u32 out;
|
||||
std::memcpy(&out, raw.data(), sizeof(u32));
|
||||
return Common::swap32(out) & 0x0FFFFFFF;
|
||||
}
|
||||
|
||||
void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
|
||||
VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
|
||||
this->main_region_begin = main_begin;
|
||||
this->main_region_end = main_end;
|
||||
this->heap_region_begin = heap_begin;
|
||||
this->heap_region_end = heap_end;
|
||||
this->writer = writer;
|
||||
this->reader = reader;
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
|
||||
|
||||
void CheatList::Execute() {
|
||||
MICROPROFILE_SCOPE(Cheat_Engine);
|
||||
|
||||
std::fill(scratch.begin(), scratch.end(), 0);
|
||||
in_standard = false;
|
||||
for (std::size_t i = 0; i < master_list.size(); ++i) {
|
||||
LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
|
||||
current_block = i;
|
||||
ExecuteBlock(master_list[i].second);
|
||||
}
|
||||
|
||||
in_standard = true;
|
||||
for (std::size_t i = 0; i < standard_list.size(); ++i) {
|
||||
LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
|
||||
current_block = i;
|
||||
ExecuteBlock(standard_list[i].second);
|
||||
}
|
||||
}
|
||||
|
||||
CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
|
||||
: master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
|
||||
|
||||
bool CheatList::EvaluateConditional(const Cheat& cheat) const {
|
||||
using ComparisonFunction = bool (*)(u64, u64);
|
||||
constexpr std::array<ComparisonFunction, 6> comparison_functions{
|
||||
[](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
|
||||
[](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
|
||||
[](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
|
||||
};
|
||||
|
||||
if (cheat.type == CodeType::ConditionalInput) {
|
||||
const auto applet_resource =
|
||||
system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
|
||||
if (applet_resource == nullptr) {
|
||||
LOG_WARNING(
|
||||
Common_Filesystem,
|
||||
"Attempted to evaluate input conditional, but applet resource is not initialized!");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto press_state =
|
||||
applet_resource
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
|
||||
.GetAndResetPressState();
|
||||
return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
|
||||
}
|
||||
|
||||
ASSERT(cheat.type == CodeType::Conditional);
|
||||
|
||||
const auto offset =
|
||||
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
|
||||
ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
|
||||
auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
|
||||
const auto addr = cheat.Address() + offset;
|
||||
|
||||
return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
|
||||
}
|
||||
|
||||
void CheatList::ProcessBlockPairs(const Block& block) {
|
||||
block_pairs.clear();
|
||||
|
||||
u64 scope = 0;
|
||||
std::map<u64, u64> pairs;
|
||||
|
||||
for (std::size_t i = 0; i < block.size(); ++i) {
|
||||
const auto& cheat = block[i];
|
||||
|
||||
switch (cheat.type) {
|
||||
case CodeType::Conditional:
|
||||
case CodeType::ConditionalInput:
|
||||
pairs.insert_or_assign(scope, i);
|
||||
++scope;
|
||||
break;
|
||||
case CodeType::EndConditional: {
|
||||
--scope;
|
||||
const auto idx = pairs.at(scope);
|
||||
block_pairs.insert_or_assign(idx, i);
|
||||
break;
|
||||
}
|
||||
case CodeType::Loop: {
|
||||
if (cheat.end_of_loop) {
|
||||
--scope;
|
||||
const auto idx = pairs.at(scope);
|
||||
block_pairs.insert_or_assign(idx, i);
|
||||
} else {
|
||||
pairs.insert_or_assign(scope, i);
|
||||
++scope;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CheatList::WriteImmediate(const Cheat& cheat) {
|
||||
const auto offset =
|
||||
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
|
||||
const auto& register_3 = scratch.at(cheat.register_3);
|
||||
|
||||
const auto addr = cheat.Address() + offset + register_3;
|
||||
LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
|
||||
cheat.Value(8, cheat.width));
|
||||
writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
|
||||
}
|
||||
|
||||
void CheatList::BeginConditional(const Cheat& cheat) {
|
||||
if (EvaluateConditional(cheat)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto iter = block_pairs.find(current_index);
|
||||
ASSERT(iter != block_pairs.end());
|
||||
current_index = iter->second - 1;
|
||||
}
|
||||
|
||||
void CheatList::EndConditional(const Cheat& cheat) {
|
||||
LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
|
||||
}
|
||||
|
||||
void CheatList::Loop(const Cheat& cheat) {
|
||||
if (cheat.end_of_loop.Value())
|
||||
ASSERT(!cheat.end_of_loop.Value());
|
||||
|
||||
auto& register_3 = scratch.at(cheat.register_3);
|
||||
const auto iter = block_pairs.find(current_index);
|
||||
ASSERT(iter != block_pairs.end());
|
||||
ASSERT(iter->first < iter->second);
|
||||
|
||||
const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32)));
|
||||
for (s32 i = initial_value; i >= 0; --i) {
|
||||
register_3 = static_cast<u64>(i);
|
||||
for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
|
||||
current_index = c;
|
||||
ExecuteSingleCheat(
|
||||
(in_standard ? standard_list : master_list)[current_block].second[c]);
|
||||
}
|
||||
}
|
||||
|
||||
current_index = iter->second;
|
||||
}
|
||||
|
||||
void CheatList::LoadImmediate(const Cheat& cheat) {
|
||||
auto& register_3 = scratch.at(cheat.register_3);
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
|
||||
cheat.Value(4, 8));
|
||||
register_3 = cheat.Value(4, 8);
|
||||
}
|
||||
|
||||
void CheatList::LoadIndexed(const Cheat& cheat) {
|
||||
const auto offset =
|
||||
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
|
||||
auto& register_3 = scratch.at(cheat.register_3);
|
||||
|
||||
const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
|
||||
LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
|
||||
cheat.register_3, addr);
|
||||
register_3 = reader(cheat.width, SanitizeAddress(addr));
|
||||
}
|
||||
|
||||
void CheatList::StoreIndexed(const Cheat& cheat) {
|
||||
const auto& register_3 = scratch.at(cheat.register_3);
|
||||
|
||||
const auto addr =
|
||||
register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
|
||||
LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
|
||||
cheat.Value(4, cheat.width), addr);
|
||||
writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
|
||||
}
|
||||
|
||||
void CheatList::RegisterArithmetic(const Cheat& cheat) {
|
||||
using ArithmeticFunction = u64 (*)(u64, u64);
|
||||
constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
|
||||
[](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
|
||||
[](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
|
||||
[](u64 a, u64 b) { return a >> b; },
|
||||
};
|
||||
|
||||
using ArithmeticOverflowCheck = bool (*)(u64, u64);
|
||||
constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
|
||||
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
|
||||
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
|
||||
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
|
||||
[](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
|
||||
[](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
|
||||
};
|
||||
|
||||
static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
|
||||
"Missing or have extra arithmetic overflow checks compared to functions!");
|
||||
|
||||
auto& register_3 = scratch.at(cheat.register_3);
|
||||
|
||||
ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
|
||||
auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
|
||||
auto* overflow_function =
|
||||
arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
|
||||
LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
|
||||
cheat.register_3, cheat.ValueWidth(4));
|
||||
|
||||
if (overflow_function(register_3, cheat.ValueWidth(4))) {
|
||||
LOG_WARNING(Common_Filesystem,
|
||||
"overflow will occur when performing arithmetic operation={:02X} with operands "
|
||||
"a={:016X}, b={:016X}!",
|
||||
static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
|
||||
}
|
||||
|
||||
register_3 = function(register_3, cheat.ValueWidth(4));
|
||||
}
|
||||
|
||||
void CheatList::BeginConditionalInput(const Cheat& cheat) {
|
||||
if (EvaluateConditional(cheat))
|
||||
return;
|
||||
|
||||
const auto iter = block_pairs.find(current_index);
|
||||
ASSERT(iter != block_pairs.end());
|
||||
current_index = iter->second - 1;
|
||||
}
|
||||
|
||||
VAddr CheatList::SanitizeAddress(VAddr in) const {
|
||||
if ((in < main_region_begin || in >= main_region_end) &&
|
||||
(in < heap_region_begin || in >= heap_region_end)) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Cheat attempting to access memory at invalid address={:016X}, if this persists, "
|
||||
"the cheat may be incorrect. However, this may be normal early in execution if "
|
||||
"the game has not properly set up yet.",
|
||||
in);
|
||||
return 0; ///< Invalid addresses will hard crash
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
|
||||
using CheatOperationFunction = void (CheatList::*)(const Cheat&);
|
||||
constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
|
||||
&CheatList::WriteImmediate, &CheatList::BeginConditional,
|
||||
&CheatList::EndConditional, &CheatList::Loop,
|
||||
&CheatList::LoadImmediate, &CheatList::LoadIndexed,
|
||||
&CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
|
||||
&CheatList::BeginConditionalInput,
|
||||
};
|
||||
|
||||
const auto index = static_cast<u8>(cheat.type.Value());
|
||||
ASSERT(index < sizeof(cheat_operation_functions));
|
||||
const auto op = cheat_operation_functions[index];
|
||||
(this->*op)(cheat);
|
||||
}
|
||||
|
||||
void CheatList::ExecuteBlock(const Block& block) {
|
||||
encountered_loops.clear();
|
||||
|
||||
ProcessBlockPairs(block);
|
||||
for (std::size_t i = 0; i < block.size(); ++i) {
|
||||
current_index = i;
|
||||
ExecuteSingleCheat(block[i]);
|
||||
i = current_index;
|
||||
}
|
||||
}
|
||||
|
||||
CheatParser::~CheatParser() = default;
|
||||
|
||||
CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
|
||||
CheatList::ProgramSegment standard) const {
|
||||
return {system, std::move(master), std::move(standard)};
|
||||
}
|
||||
|
||||
TextCheatParser::~TextCheatParser() = default;
|
||||
|
||||
CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
|
||||
std::stringstream ss;
|
||||
ss.write(reinterpret_cast<const char*>(data.data()), data.size());
|
||||
|
||||
std::vector<std::string> lines;
|
||||
std::string stream_line;
|
||||
while (std::getline(ss, stream_line)) {
|
||||
// Remove a trailing \r
|
||||
if (!stream_line.empty() && stream_line.back() == '\r')
|
||||
stream_line.pop_back();
|
||||
lines.push_back(std::move(stream_line));
|
||||
}
|
||||
|
||||
CheatList::ProgramSegment master_list;
|
||||
CheatList::ProgramSegment standard_list;
|
||||
|
||||
for (std::size_t i = 0; i < lines.size(); ++i) {
|
||||
auto line = lines[i];
|
||||
|
||||
if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
|
||||
const auto master = line[0] == '{';
|
||||
const auto begin = master ? line.find('{') : line.find('[');
|
||||
const auto end = master ? line.rfind('}') : line.rfind(']');
|
||||
|
||||
ASSERT(begin != std::string::npos && end != std::string::npos);
|
||||
|
||||
const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
|
||||
CheatList::Block block{};
|
||||
|
||||
while (i < lines.size() - 1) {
|
||||
line = lines[++i];
|
||||
if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
|
||||
--i;
|
||||
break;
|
||||
}
|
||||
|
||||
if (line.size() < 8)
|
||||
continue;
|
||||
|
||||
Cheat out{};
|
||||
out.raw = ParseSingleLineCheat(line);
|
||||
block.push_back(out);
|
||||
}
|
||||
|
||||
(master ? master_list : standard_list).emplace_back(patch_name, block);
|
||||
}
|
||||
}
|
||||
|
||||
return MakeCheatList(system, master_list, standard_list);
|
||||
}
|
||||
|
||||
std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
|
||||
std::array<u8, 16> out{};
|
||||
|
||||
if (line.size() < 8)
|
||||
return out;
|
||||
|
||||
const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
|
||||
std::memcpy(out.data(), word1.data(), sizeof(u32));
|
||||
|
||||
if (line.size() < 17 || line[8] != ' ')
|
||||
return out;
|
||||
|
||||
const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
|
||||
std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
|
||||
|
||||
if (line.size() < 26 || line[17] != ' ') {
|
||||
// Perform shifting in case value is truncated early.
|
||||
const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
|
||||
if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
|
||||
type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
|
||||
std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
|
||||
std::memset(out.data() + 4, 0, sizeof(u32));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
|
||||
std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
|
||||
|
||||
if (line.size() < 35 || line[26] != ' ') {
|
||||
// Perform shifting in case value is truncated early.
|
||||
const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
|
||||
if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
|
||||
std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
|
||||
std::memset(out.data() + 8, 0, sizeof(u32));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
|
||||
std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
namespace {
|
||||
u64 MemoryReadImpl(u32 width, VAddr addr) {
|
||||
switch (width) {
|
||||
case 1:
|
||||
return Memory::Read8(addr);
|
||||
case 2:
|
||||
return Memory::Read16(addr);
|
||||
case 4:
|
||||
return Memory::Read32(addr);
|
||||
case 8:
|
||||
return Memory::Read64(addr);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
|
||||
switch (width) {
|
||||
case 1:
|
||||
Memory::Write8(addr, static_cast<u8>(value));
|
||||
break;
|
||||
case 2:
|
||||
Memory::Write16(addr, static_cast<u16>(value));
|
||||
break;
|
||||
case 4:
|
||||
Memory::Write32(addr, static_cast<u32>(value));
|
||||
break;
|
||||
case 8:
|
||||
Memory::Write64(addr, value);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
|
||||
const std::string& build_id, VAddr code_region_start,
|
||||
VAddr code_region_end)
|
||||
: cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
|
||||
event = core_timing.RegisterEvent(
|
||||
"CheatEngine::FrameCallback::" + build_id,
|
||||
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
|
||||
|
||||
const auto& vm_manager = system.CurrentProcess()->VMManager();
|
||||
for (auto& list : this->cheats) {
|
||||
list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
|
||||
code_region_end, vm_manager.GetHeapRegionEndAddress(),
|
||||
&MemoryWriteImpl, &MemoryReadImpl);
|
||||
}
|
||||
}
|
||||
|
||||
CheatEngine::~CheatEngine() {
|
||||
core_timing.UnscheduleEvent(event, 0);
|
||||
}
|
||||
|
||||
void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
|
||||
for (auto& list : cheats) {
|
||||
list.Execute();
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,234 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class CodeType : u32 {
|
||||
// 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
|
||||
// Writes a T sized value Y to the address A added to the value of register R in memory domain M
|
||||
WriteImmediate = 0,
|
||||
|
||||
// 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
|
||||
// Compares the T sized value Y to the value at address A in memory domain M using the
|
||||
// conditional function C. If success, continues execution. If failure, jumps to the matching
|
||||
// EndConditional statement.
|
||||
Conditional = 1,
|
||||
|
||||
// 20000000
|
||||
// Terminates a Conditional or ConditionalInput block.
|
||||
EndConditional = 2,
|
||||
|
||||
// 300R0000 VVVVVVVV
|
||||
// Starts looping V times, storing the current count in register R.
|
||||
// Loop block is terminated with a matching 310R0000.
|
||||
Loop = 3,
|
||||
|
||||
// 400R0000 VVVVVVVV VVVVVVVV
|
||||
// Sets the value of register R to the value V.
|
||||
LoadImmediate = 4,
|
||||
|
||||
// 5TMRI0AA AAAAAAAA
|
||||
// Sets the value of register R to the value of width T at address A in memory domain M, with
|
||||
// the current value of R added to the address if I == 1.
|
||||
LoadIndexed = 5,
|
||||
|
||||
// 6T0RIFG0 VVVVVVVV VVVVVVVV
|
||||
// Writes the value V of width T to the memory address stored in register R. Adds the value of
|
||||
// register G to the final calculation if F is nonzero. Increments the value of register R by T
|
||||
// after operation if I is nonzero.
|
||||
StoreIndexed = 6,
|
||||
|
||||
// 7T0RA000 VVVVVVVV
|
||||
// Performs the arithmetic operation A on the value in register R and the value V of width T,
|
||||
// storing the result in register R.
|
||||
RegisterArithmetic = 7,
|
||||
|
||||
// 8KKKKKKK
|
||||
// Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
|
||||
// execution continues. If none are, execution skips to the next EndConditional command.
|
||||
ConditionalInput = 8,
|
||||
};
|
||||
|
||||
enum class MemoryType : u32 {
|
||||
// Addressed relative to start of main NSO
|
||||
MainNSO = 0,
|
||||
|
||||
// Addressed relative to start of heap
|
||||
Heap = 1,
|
||||
};
|
||||
|
||||
enum class ArithmeticOp : u32 {
|
||||
Add = 0,
|
||||
Sub = 1,
|
||||
Mult = 2,
|
||||
LShift = 3,
|
||||
RShift = 4,
|
||||
};
|
||||
|
||||
enum class ComparisonOp : u32 {
|
||||
GreaterThan = 1,
|
||||
GreaterThanEqual = 2,
|
||||
LessThan = 3,
|
||||
LessThanEqual = 4,
|
||||
Equal = 5,
|
||||
Inequal = 6,
|
||||
};
|
||||
|
||||
union Cheat {
|
||||
std::array<u8, 16> raw;
|
||||
|
||||
BitField<4, 4, CodeType> type;
|
||||
BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
|
||||
BitField<0, 4, u32> end_of_loop;
|
||||
BitField<12, 4, MemoryType> memory_type;
|
||||
BitField<8, 4, u32> register_3;
|
||||
BitField<8, 4, ComparisonOp> comparison_op;
|
||||
BitField<20, 4, u32> load_from_register;
|
||||
BitField<20, 4, u32> increment_register;
|
||||
BitField<20, 4, ArithmeticOp> arithmetic_op;
|
||||
BitField<16, 4, u32> add_additional_register;
|
||||
BitField<28, 4, u32> register_6;
|
||||
|
||||
u64 Address() const;
|
||||
u64 ValueWidth(u64 offset) const;
|
||||
u64 Value(u64 offset, u64 width) const;
|
||||
u32 KeypadValue() const;
|
||||
};
|
||||
|
||||
class CheatParser;
|
||||
|
||||
// Represents a full collection of cheats for a game. The Execute function should be called every
|
||||
// interval that all cheats should be executed. Clients should not directly instantiate this class
|
||||
// (hence private constructor), they should instead receive an instance from CheatParser, which
|
||||
// guarantees the list is always in an acceptable state.
|
||||
class CheatList {
|
||||
public:
|
||||
friend class CheatParser;
|
||||
|
||||
using Block = std::vector<Cheat>;
|
||||
using ProgramSegment = std::vector<std::pair<std::string, Block>>;
|
||||
|
||||
// (width in bytes, address, value)
|
||||
using MemoryWriter = void (*)(u32, VAddr, u64);
|
||||
// (width in bytes, address) -> value
|
||||
using MemoryReader = u64 (*)(u32, VAddr);
|
||||
|
||||
void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
|
||||
MemoryWriter writer, MemoryReader reader);
|
||||
|
||||
void Execute();
|
||||
|
||||
private:
|
||||
CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
|
||||
|
||||
void ProcessBlockPairs(const Block& block);
|
||||
void ExecuteSingleCheat(const Cheat& cheat);
|
||||
|
||||
void ExecuteBlock(const Block& block);
|
||||
|
||||
bool EvaluateConditional(const Cheat& cheat) const;
|
||||
|
||||
// Individual cheat operations
|
||||
void WriteImmediate(const Cheat& cheat);
|
||||
void BeginConditional(const Cheat& cheat);
|
||||
void EndConditional(const Cheat& cheat);
|
||||
void Loop(const Cheat& cheat);
|
||||
void LoadImmediate(const Cheat& cheat);
|
||||
void LoadIndexed(const Cheat& cheat);
|
||||
void StoreIndexed(const Cheat& cheat);
|
||||
void RegisterArithmetic(const Cheat& cheat);
|
||||
void BeginConditionalInput(const Cheat& cheat);
|
||||
|
||||
VAddr SanitizeAddress(VAddr in) const;
|
||||
|
||||
// Master Codes are defined as codes that cannot be disabled and are run prior to all
|
||||
// others.
|
||||
ProgramSegment master_list;
|
||||
// All other codes
|
||||
ProgramSegment standard_list;
|
||||
|
||||
bool in_standard = false;
|
||||
|
||||
// 16 (0x0-0xF) scratch registers that can be used by cheats
|
||||
std::array<u64, 16> scratch{};
|
||||
|
||||
MemoryWriter writer = nullptr;
|
||||
MemoryReader reader = nullptr;
|
||||
|
||||
u64 main_region_begin{};
|
||||
u64 heap_region_begin{};
|
||||
u64 main_region_end{};
|
||||
u64 heap_region_end{};
|
||||
|
||||
u64 current_block{};
|
||||
// The current index of the cheat within the current Block
|
||||
u64 current_index{};
|
||||
|
||||
// The 'stack' of the program. When a conditional or loop statement is encountered, its index is
|
||||
// pushed onto this queue. When a end block is encountered, the condition is checked.
|
||||
std::map<u64, u64> block_pairs;
|
||||
|
||||
std::set<u64> encountered_loops;
|
||||
|
||||
const Core::System* system;
|
||||
};
|
||||
|
||||
// Intermediary class that parses a text file or other disk format for storing cheats into a
|
||||
// CheatList object, that can be used for execution.
|
||||
class CheatParser {
|
||||
public:
|
||||
virtual ~CheatParser();
|
||||
|
||||
virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
|
||||
|
||||
protected:
|
||||
CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
|
||||
CheatList::ProgramSegment standard) const;
|
||||
};
|
||||
|
||||
// CheatParser implementation that parses text files
|
||||
class TextCheatParser final : public CheatParser {
|
||||
public:
|
||||
~TextCheatParser() override;
|
||||
|
||||
CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
|
||||
|
||||
private:
|
||||
std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
|
||||
};
|
||||
|
||||
// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
|
||||
class CheatEngine final {
|
||||
public:
|
||||
CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
|
||||
VAddr code_region_start, VAddr code_region_end);
|
||||
~CheatEngine();
|
||||
|
||||
private:
|
||||
void FrameCallback(u64 userdata, s64 cycles_late);
|
||||
|
||||
std::vector<CheatList> cheats;
|
||||
|
||||
Core::Timing::EventType* event;
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -359,8 +359,6 @@ bool NCA::ReadPFS0Section(const NCASectionHeader& section, const NCASectionTable
|
||||
dirs.push_back(std::move(npfs));
|
||||
if (IsDirectoryExeFS(dirs.back()))
|
||||
exefs = dirs.back();
|
||||
else if (IsDirectoryLogoPartition(dirs.back()))
|
||||
logo = dirs.back();
|
||||
} else {
|
||||
if (has_rights_id)
|
||||
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
|
||||
@@ -548,8 +546,4 @@ u64 NCA::GetBaseIVFCOffset() const {
|
||||
return ivfc_offset;
|
||||
}
|
||||
|
||||
VirtualDir NCA::GetLogoPartition() const {
|
||||
return logo;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -24,26 +24,13 @@ namespace FileSys {
|
||||
|
||||
union NCASectionHeader;
|
||||
|
||||
/// Describes the type of content within an NCA archive.
|
||||
enum class NCAContentType : u8 {
|
||||
/// Executable-related data
|
||||
Program = 0,
|
||||
|
||||
/// Metadata.
|
||||
Meta = 1,
|
||||
|
||||
/// Access control data.
|
||||
Control = 2,
|
||||
|
||||
/// Information related to the game manual
|
||||
/// e.g. Legal information, etc.
|
||||
Manual = 3,
|
||||
|
||||
/// System data.
|
||||
Data = 4,
|
||||
|
||||
/// Data that can be accessed by applications.
|
||||
PublicData = 5,
|
||||
Data_Unknown5 = 5, ///< Seems to be used on some system archives
|
||||
};
|
||||
|
||||
enum class NCASectionCryptoType : u8 {
|
||||
@@ -87,13 +74,6 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
|
||||
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
|
||||
}
|
||||
|
||||
inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
|
||||
// NintendoLogo is the static image in the top left corner while StartupMovie is the animation
|
||||
// in the bottom right corner.
|
||||
return pfs->GetFile("NintendoLogo.png") != nullptr &&
|
||||
pfs->GetFile("StartupMovie.gif") != nullptr;
|
||||
}
|
||||
|
||||
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
|
||||
// After construction, use GetStatus to determine if the file is valid and ready to be used.
|
||||
class NCA : public ReadOnlyVfsDirectory {
|
||||
@@ -122,8 +102,6 @@ public:
|
||||
// Returns the base ivfc offset used in BKTR patching.
|
||||
u64 GetBaseIVFCOffset() const;
|
||||
|
||||
VirtualDir GetLogoPartition() const;
|
||||
|
||||
private:
|
||||
bool CheckSupportedNCA(const NCAHeader& header);
|
||||
bool HandlePotentialHeaderDecryption();
|
||||
@@ -144,7 +122,6 @@ private:
|
||||
|
||||
VirtualFile romfs = nullptr;
|
||||
VirtualDir exefs = nullptr;
|
||||
VirtualDir logo = nullptr;
|
||||
VirtualFile file;
|
||||
VirtualFile bktr_base_romfs;
|
||||
u64 ivfc_offset = 0;
|
||||
|
||||
@@ -67,7 +67,7 @@ std::string NACP::GetDeveloperName(Language language) const {
|
||||
}
|
||||
|
||||
u64 NACP::GetTitleId() const {
|
||||
return raw.save_data_owner_id;
|
||||
return raw.title_id;
|
||||
}
|
||||
|
||||
u64 NACP::GetDLCBaseTitleId() const {
|
||||
@@ -80,15 +80,11 @@ std::string NACP::GetVersionString() const {
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultNormalSaveSize() const {
|
||||
return raw.user_account_save_data_size;
|
||||
return raw.normal_save_data_size;
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultJournalSaveSize() const {
|
||||
return raw.user_account_save_data_journal_size;
|
||||
}
|
||||
|
||||
u32 NACP::GetSupportedLanguages() const {
|
||||
return raw.supported_languages;
|
||||
return raw.journal_sava_data_size;
|
||||
}
|
||||
|
||||
std::vector<u8> NACP::GetRawBytes() const {
|
||||
|
||||
@@ -38,35 +38,23 @@ struct RawNACP {
|
||||
u8 video_capture_mode;
|
||||
bool data_loss_confirmation;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u64_le presence_group_id;
|
||||
u64_le title_id;
|
||||
std::array<u8, 0x20> rating_age;
|
||||
std::array<char, 0x10> version_string;
|
||||
u64_le dlc_base_title_id;
|
||||
u64_le save_data_owner_id;
|
||||
u64_le user_account_save_data_size;
|
||||
u64_le user_account_save_data_journal_size;
|
||||
u64_le device_save_data_size;
|
||||
u64_le device_save_data_journal_size;
|
||||
u64_le bcat_delivery_cache_storage_size;
|
||||
char application_error_code_category[8];
|
||||
u64_le title_id_2;
|
||||
u64_le normal_save_data_size;
|
||||
u64_le journal_sava_data_size;
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
u64_le product_code;
|
||||
std::array<u64_le, 0x8> local_communication;
|
||||
u8 logo_type;
|
||||
u8 logo_handling;
|
||||
bool runtime_add_on_content_install;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64_le seed_for_pseudo_device_id;
|
||||
std::array<u8, 0x41> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
u64_le user_account_save_data_max_size;
|
||||
u64_le user_account_save_data_max_journal_size;
|
||||
u64_le device_save_data_max_size;
|
||||
u64_le device_save_data_max_journal_size;
|
||||
u64_le temporary_storage_size;
|
||||
u64_le cache_storage_size;
|
||||
u64_le cache_storage_journal_size;
|
||||
u64_le cache_storage_data_and_journal_max_size;
|
||||
u64_le cache_storage_max_index;
|
||||
INSERT_PADDING_BYTES(0xE70);
|
||||
u64_le title_id_update;
|
||||
std::array<u8, 0x40> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(0xEC0);
|
||||
};
|
||||
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
|
||||
|
||||
@@ -109,7 +97,6 @@ public:
|
||||
std::string GetVersionString() const;
|
||||
u64 GetDefaultNormalSaveSize() const;
|
||||
u64 GetDefaultJournalSaveSize() const;
|
||||
u32 GetSupportedLanguages() const;
|
||||
std::vector<u8> GetRawBytes() const;
|
||||
|
||||
private:
|
||||
|
||||
@@ -39,4 +39,27 @@ static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x31
|
||||
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
|
||||
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
|
||||
|
||||
class DirectoryBackend : NonCopyable {
|
||||
public:
|
||||
DirectoryBackend() {}
|
||||
virtual ~DirectoryBackend() {}
|
||||
|
||||
/**
|
||||
* List files contained in the directory
|
||||
* @param count Number of entries to return at once in entries
|
||||
* @param entries Buffer to read data into
|
||||
* @return Number of entries listed
|
||||
*/
|
||||
virtual u64 Read(const u64 count, Entry* entries) = 0;
|
||||
|
||||
/// Returns the number of entries still left to read.
|
||||
virtual u64 GetEntryCount() const = 0;
|
||||
|
||||
/**
|
||||
* Close the directory
|
||||
* @return true if the directory closed correctly
|
||||
*/
|
||||
virtual bool Close() const = 0;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -11,9 +11,6 @@ namespace FileSys {
|
||||
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
|
||||
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
|
||||
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
|
||||
constexpr ResultCode ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005};
|
||||
constexpr ResultCode ERROR_FAILED_MOUNT_ARCHIVE{ErrorModule::FS, 3223};
|
||||
constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::FS, 6001};
|
||||
constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
|
||||
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
*/
|
||||
|
||||
#include <cstring>
|
||||
#include <string_view>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "core/file_sys/fsmitm_romfsbuild.h"
|
||||
@@ -98,8 +97,7 @@ struct RomFSBuildFileContext {
|
||||
VirtualFile source;
|
||||
};
|
||||
|
||||
static u32 romfs_calc_path_hash(u32 parent, std::string_view path, u32 start,
|
||||
std::size_t path_len) {
|
||||
static u32 romfs_calc_path_hash(u32 parent, std::string path, u32 start, std::size_t path_len) {
|
||||
u32 hash = parent ^ 123456789;
|
||||
for (u32 i = 0; i < path_len; i++) {
|
||||
hash = (hash >> 5) | (hash << 27);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user