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2 Commits

Author SHA1 Message Date
Lioncash
59f2282e70 shader/decode/*: Add missing newline to files lacking them
Keeps the shader code file endings consistent.
2019-05-22 17:25:43 -04:00
Lioncash
c8ab8a52ef shader/decode/*: Eliminate indirect inclusions
Amends cases where we were using things that were indirectly being
satisfied through other headers. This way, if those headers change and
eliminate dependencies on other headers in the future, we don't have
cascading compilation errors.
2019-05-22 17:17:22 -04:00
45 changed files with 994 additions and 3608 deletions

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@@ -90,20 +90,12 @@
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
@@ -119,7 +111,7 @@
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else

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@@ -78,17 +78,16 @@ namespace FileUtil {
// Remove any ending forward slashes from directory paths
// Modifies argument.
static void StripTailDirSlashes(std::string& fname) {
if (fname.length() <= 1) {
return;
if (fname.length() > 1) {
std::size_t i = fname.length();
while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
--i;
fname.resize(i);
}
std::size_t i = fname.length();
while (i > 0 && fname[i - 1] == DIR_SEP_CHR) {
--i;
}
fname.resize(i);
return;
}
// Returns true if file filename exists
bool Exists(const std::string& filename) {
struct stat file_info;
@@ -108,6 +107,7 @@ bool Exists(const std::string& filename) {
return (result == 0);
}
// Returns true if filename is a directory
bool IsDirectory(const std::string& filename) {
struct stat file_info;
@@ -132,6 +132,8 @@ bool IsDirectory(const std::string& filename) {
return S_ISDIR(file_info.st_mode);
}
// Deletes a given filename, return true on success
// Doesn't supports deleting a directory
bool Delete(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "file {}", filename);
@@ -163,6 +165,7 @@ bool Delete(const std::string& filename) {
return true;
}
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& path) {
LOG_TRACE(Common_Filesystem, "directory {}", path);
#ifdef _WIN32
@@ -191,6 +194,7 @@ bool CreateDir(const std::string& path) {
#endif
}
// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath) {
int panicCounter = 100;
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
@@ -226,6 +230,7 @@ bool CreateFullPath(const std::string& fullPath) {
}
}
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "directory {}", filename);
@@ -247,6 +252,7 @@ bool DeleteDir(const std::string& filename) {
return false;
}
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
@@ -262,6 +268,7 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
return false;
}
// copies file srcFilename to destFilename, returns true on success
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
@@ -317,6 +324,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
#endif
}
// Returns the size of filename (64bit)
u64 GetSize(const std::string& filename) {
if (!Exists(filename)) {
LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
@@ -343,6 +351,7 @@ u64 GetSize(const std::string& filename) {
return 0;
}
// Overloaded GetSize, accepts file descriptor
u64 GetSize(const int fd) {
struct stat buf;
if (fstat(fd, &buf) != 0) {
@@ -352,6 +361,7 @@ u64 GetSize(const int fd) {
return buf.st_size;
}
// Overloaded GetSize, accepts FILE*
u64 GetSize(FILE* f) {
// can't use off_t here because it can be 32-bit
u64 pos = ftello(f);
@@ -367,6 +377,7 @@ u64 GetSize(FILE* f) {
return size;
}
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "{}", filename);
@@ -491,6 +502,7 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
return true;
}
// Create directory and copy contents (does not overwrite existing files)
void CopyDir(const std::string& source_path, const std::string& dest_path) {
#ifndef _WIN32
if (source_path == dest_path)
@@ -527,7 +539,8 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
#endif
}
std::optional<std::string> GetCurrentDir() {
// Returns the current directory
std::string GetCurrentDir() {
// Get the current working directory (getcwd uses malloc)
#ifdef _WIN32
wchar_t* dir;
@@ -537,7 +550,7 @@ std::optional<std::string> GetCurrentDir() {
if (!(dir = getcwd(nullptr, 0))) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
return {};
return nullptr;
}
#ifdef _WIN32
std::string strDir = Common::UTF16ToUTF8(dir);
@@ -548,6 +561,7 @@ std::optional<std::string> GetCurrentDir() {
return strDir;
}
// Sets the current directory to the given directory
bool SetCurrentDir(const std::string& directory) {
#ifdef _WIN32
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
@@ -659,6 +673,8 @@ std::string GetSysDirectory() {
return sysDir;
}
// Returns a string with a yuzu data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
static std::unordered_map<UserPath, std::string> paths;
auto& user_path = paths[UserPath::UserDir];
@@ -746,11 +762,11 @@ std::string GetNANDRegistrationDir(bool system) {
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
}
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
}
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
IOFile file(filename, text_file ? "r" : "rb");
if (!file.IsOpen())
@@ -760,6 +776,13 @@ std::size_t ReadFileToString(bool text_file, const std::string& filename, std::s
return file.ReadArray(&str[0], str.size());
}
/**
* Splits the filename into 8.3 format
* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
* @param filename The normal filename to use
* @param short_name A 9-char array in which the short name will be written
* @param extension A 4-char array in which the extension will be written
*/
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension) {
const std::string forbidden_characters = ".\"/\\[]:;=, ";

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@@ -9,7 +9,6 @@
#include <fstream>
#include <functional>
#include <limits>
#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
@@ -119,7 +118,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
// Returns the current directory
std::optional<std::string> GetCurrentDir();
std::string GetCurrentDir();
// Create directory and copy contents (does not overwrite existing files)
void CopyDir(const std::string& source_path, const std::string& dest_path);
@@ -147,9 +146,9 @@ const std::string& GetExeDirectory();
std::string AppDataRoamingDirectory();
#endif
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
/**
* Splits the filename into 8.3 format
@@ -258,8 +257,8 @@ public:
return WriteArray(&object, 1);
}
std::size_t WriteString(std::string_view str) {
return WriteArray(str.data(), str.length());
std::size_t WriteString(const std::string& str) {
return WriteArray(str.c_str(), str.length());
}
bool IsOpen() const {
@@ -287,8 +286,8 @@ private:
template <typename T>
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
#ifdef _MSC_VER
fstream.open(Common::UTF8ToUTF16W(filename), openmode);
fstream.open(Common::UTF8ToUTF16W(filename).c_str(), openmode);
#else
fstream.open(filename, openmode);
fstream.open(filename.c_str(), openmode);
#endif
}

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@@ -18,6 +18,11 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
@@ -32,6 +37,9 @@
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "file_sys/cheat_engine.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -136,10 +144,20 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
return ResultStatus::ErrorSystemMode;
}
ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
@@ -149,7 +167,6 @@ struct System::Impl {
return init_result;
}
telemetry_session->AddInitialInfo(*app_loader);
auto main_process = Kernel::Process::Create(system, "main");
const auto [load_result, load_parameters] = app_loader->Load(*main_process);
if (load_result != Loader::ResultStatus::Success) {

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@@ -98,6 +98,7 @@ public:
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core

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@@ -43,7 +43,7 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
}
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback([context = *this, callback](
@@ -76,9 +76,8 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
return writable_event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
SharedPtr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
: server_session(std::move(server_session)) {
cmd_buf[0] = 0;
}

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@@ -97,7 +97,7 @@ protected:
*/
class HLERequestContext {
public:
explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
explicit HLERequestContext(SharedPtr<ServerSession> session);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@@ -119,6 +119,7 @@ public:
/**
* Puts the specified guest thread to sleep until the returned event is signaled or until the
* specified timeout expires.
* @param thread Thread to be put to sleep.
* @param reason Reason for pausing the thread, to be used for debugging purposes.
* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
* invoked with a Timeout reason.
@@ -129,8 +130,8 @@ public:
* created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
WakeupCallback&& callback,
SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback,
SharedPtr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
@@ -267,7 +268,6 @@ private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
SharedPtr<Thread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;

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@@ -130,7 +130,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
Kernel::HLERequestContext context(this, thread);
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);

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@@ -121,21 +121,6 @@ void Applet::Initialize() {
initialized = true;
}
AppletFrontendSet::AppletFrontendSet() = default;
AppletFrontendSet::AppletFrontendSet(ErrorApplet error, PhotoViewer photo_viewer,
ProfileSelect profile_select,
SoftwareKeyboard software_keyboard, WebBrowser web_browser)
: error{std::move(error)}, photo_viewer{std::move(photo_viewer)}, profile_select{std::move(
profile_select)},
software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)} {}
AppletFrontendSet::~AppletFrontendSet() = default;
AppletFrontendSet::AppletFrontendSet(AppletFrontendSet&&) noexcept = default;
AppletFrontendSet& AppletFrontendSet::operator=(AppletFrontendSet&&) noexcept = default;
AppletManager::AppletManager() = default;
AppletManager::~AppletManager() = default;

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@@ -137,28 +137,11 @@ protected:
};
struct AppletFrontendSet {
using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>;
using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>;
using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>;
using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>;
using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>;
AppletFrontendSet();
AppletFrontendSet(ErrorApplet error, PhotoViewer photo_viewer, ProfileSelect profile_select,
SoftwareKeyboard software_keyboard, WebBrowser web_browser);
~AppletFrontendSet();
AppletFrontendSet(const AppletFrontendSet&) = delete;
AppletFrontendSet& operator=(const AppletFrontendSet&) = delete;
AppletFrontendSet(AppletFrontendSet&&) noexcept;
AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept;
ErrorApplet error;
PhotoViewer photo_viewer;
ProfileSelect profile_select;
SoftwareKeyboard software_keyboard;
WebBrowser web_browser;
std::unique_ptr<Core::Frontend::ErrorApplet> error;
std::unique_ptr<Core::Frontend::PhotoViewerApplet> photo_viewer;
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_select;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
};
class AppletManager {

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@@ -9,6 +9,7 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
@@ -17,6 +18,7 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
@@ -73,15 +75,7 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
AOC_U::~AOC_U() = default;
void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
struct Parameters {
u64 process_id;
};
static_assert(sizeof(Parameters) == 8);
IPC::RequestParser rp{ctx};
const auto params = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AOC, "called. process_id={}", params.process_id);
LOG_DEBUG(Service_AOC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -100,33 +94,24 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
}
void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
struct Parameters {
u32 offset;
u32 count;
u64 process_id;
};
static_assert(sizeof(Parameters) == 16);
IPC::RequestParser rp{ctx};
const auto [offset, count, process_id] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
process_id);
const auto offset = rp.PopRaw<u32>();
auto count = rp.PopRaw<u32>();
LOG_DEBUG(Service_AOC, "called with offset={}, count={}", offset, count);
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
std::vector<u32> out;
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") == disabled.end()) {
for (u64 content_id : add_on_content) {
if ((content_id & DLC_BASE_TITLE_ID_MASK) != current) {
continue;
}
out.push_back(static_cast<u32>(content_id & 0x7FF));
}
for (size_t i = 0; i < add_on_content.size(); ++i) {
if ((add_on_content[i] & DLC_BASE_TITLE_ID_MASK) == current)
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
}
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end())
out = {};
if (out.size() < offset) {
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find the correct error code.
@@ -134,31 +119,22 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
return;
}
const auto out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
std::rotate(out.begin(), out.begin() + offset, out.end());
out.resize(out_count);
out.resize(count);
ctx.WriteBuffer(out);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(out_count);
rb.Push(count);
}
void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) {
struct Parameters {
u64 process_id;
};
static_assert(sizeof(Parameters) == 8);
IPC::RequestParser rp{ctx};
const auto params = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AOC, "called. process_id={}", params.process_id);
LOG_DEBUG(Service_AOC, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
const auto title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
@@ -172,17 +148,10 @@ void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) {
}
void AOC_U::PrepareAddOnContent(Kernel::HLERequestContext& ctx) {
struct Parameters {
s32 addon_index;
u64 process_id;
};
static_assert(sizeof(Parameters) == 16);
IPC::RequestParser rp{ctx};
const auto [addon_index, process_id] = rp.PopRaw<Parameters>();
LOG_WARNING(Service_AOC, "(STUBBED) called with addon_index={}, process_id={}", addon_index,
process_id);
const auto aoc_id = rp.PopRaw<u32>();
LOG_WARNING(Service_AOC, "(STUBBED) called with aoc_id={:08X}", aoc_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -556,7 +556,7 @@ private:
} else {
// Wait the current thread until a buffer becomes available
ctx.SleepClientThread(
"IHOSBinderDriver::DequeueBuffer", -1,
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available

View File

@@ -153,6 +153,17 @@ public:
*/
virtual LoadResult Load(Kernel::Process& process) = 0;
/**
* Loads the system mode that this application needs.
* This function defaults to 2 (96MB allocated to the application) if it can't read the
* information.
* @returns A pair with the optional system mode, and and the status.
*/
virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
// 96MB allocated to the application.
return std::make_pair(2, ResultStatus::Success);
}
/**
* Get the code (typically .code section) of the application
* @param buffer Reference to buffer to store data

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@@ -12,6 +12,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
@@ -100,30 +101,7 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
#endif
}
TelemetrySession::TelemetrySession() = default;
TelemetrySession::~TelemetrySession() {
// Log one-time session end information
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
// Complete the session, submitting to the web service backend if necessary
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry) {
backend->Complete();
}
}
void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
TelemetrySession::TelemetrySession() {
// Log one-time top-level information
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
@@ -134,28 +112,26 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
u64 program_id{};
const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
const Loader::ResultStatus res{System::GetInstance().GetAppLoader().ReadProgramId(program_id)};
if (res == Loader::ResultStatus::Success) {
const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
std::string name;
app_loader.ReadTitle(name);
System::GetInstance().GetAppLoader().ReadTitle(name);
if (name.empty()) {
auto [nacp, icon_file] = FileSys::PatchManager(program_id).GetControlMetadata();
if (nacp != nullptr) {
if (nacp != nullptr)
name = nacp->GetApplicationName();
}
}
if (!name.empty()) {
if (!name.empty())
AddField(Telemetry::FieldType::Session, "ProgramName", name);
}
}
AddField(Telemetry::FieldType::Session, "ProgramFormat",
static_cast<u8>(app_loader.GetFileType()));
static_cast<u8>(System::GetInstance().GetAppLoader().GetFileType()));
// Log application information
Telemetry::AppendBuildInfo(field_collection);
@@ -186,6 +162,27 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
Settings::values.use_docked_mode);
}
TelemetrySession::~TelemetrySession() {
// Log one-time session end information
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
// Complete the session, submitting to web service if necessary
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry)
backend->Complete();
backend = nullptr;
}
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(

View File

@@ -4,13 +4,10 @@
#pragma once
#include <memory>
#include <string>
#include "common/telemetry.h"
namespace Loader {
class AppLoader;
}
namespace Core {
/**
@@ -18,33 +15,11 @@ namespace Core {
* session, logging any one-time fields. Interfaces with the telemetry backend used for submitting
* data to the web service. Submits session data on close.
*/
class TelemetrySession {
class TelemetrySession : NonCopyable {
public:
explicit TelemetrySession();
TelemetrySession();
~TelemetrySession();
TelemetrySession(const TelemetrySession&) = delete;
TelemetrySession& operator=(const TelemetrySession&) = delete;
TelemetrySession(TelemetrySession&&) = delete;
TelemetrySession& operator=(TelemetrySession&&) = delete;
/**
* Adds the initial telemetry info necessary when starting up a title.
*
* This includes information such as:
* - Telemetry ID
* - Initialization time
* - Title ID
* - Title name
* - Title file format
* - Miscellaneous settings values.
*
* @param app_loader The application loader to use to retrieve
* title-specific information.
*/
void AddInitialInfo(Loader::AppLoader& app_loader);
/**
* Wrapper around the Telemetry::FieldCollection::AddField method.
* @param type Type of the field to add.

View File

@@ -529,11 +529,6 @@ union Instruction {
BitField<39, 8, Register> gpr39;
BitField<48, 16, u64> opcode;
union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
} gmem;
union {
BitField<20, 16, u64> imm20_16;
BitField<20, 19, u64> imm20_19;
@@ -817,11 +812,13 @@ union Instruction {
union {
BitField<48, 3, UniformType> type;
BitField<46, 2, u64> cache_mode;
BitField<20, 24, s64> immediate_offset;
} ldg;
union {
BitField<48, 3, UniformType> type;
BitField<46, 2, u64> cache_mode;
BitField<20, 24, s64> immediate_offset;
} stg;
union {
@@ -830,11 +827,6 @@ union Instruction {
BitField<20, 11, u64> address;
} al2p;
union {
BitField<53, 3, UniformType> type;
BitField<52, 1, u64> extended;
} generic;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
@@ -1395,12 +1387,10 @@ public:
LD_L,
LD_S,
LD_C,
LD, // Load from generic memory
LDG, // Load from global memory
ST_A,
ST_L,
ST_S,
ST, // Store in generic memory
LDG, // Load from global memory
STG, // Store in global memory
AL2P, // Transforms attribute memory into physical memory
TEX,
@@ -1668,12 +1658,10 @@ private:
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("100-------------", Id::LD, Type::Memory, "LD"),
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
INST("101-------------", Id::ST, Type::Memory, "ST"),
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"),
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),

View File

@@ -98,11 +98,9 @@ struct FramebufferCacheKey {
}
};
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
ScreenInfo& info)
: res_cache{*this}, shader_cache{*this, system, emu_window, device},
global_cache{*this}, system{system}, screen_info{info},
buffer_cache(*this, STREAM_BUFFER_SIZE) {
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
: res_cache{*this}, shader_cache{*this, system, device}, global_cache{*this}, system{system},
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
OpenGLState::ApplyDefaultState();
shader_program_manager = std::make_unique<GLShader::ProgramManager>();

View File

@@ -48,8 +48,7 @@ struct FramebufferCacheKey;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
ScreenInfo& info);
explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info);
~RasterizerOpenGL() override;
void DrawArrays() override;

View File

@@ -2,14 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <mutex>
#include <thread>
#include <boost/functional/hash.hpp>
#include "common/assert.h"
#include "common/hash.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
@@ -348,8 +344,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device)
: RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {}
const Device& device)
: RasterizerCache{rasterizer}, device{device}, disk_cache{system} {}
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
@@ -357,107 +353,62 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
if (!transferable) {
return;
}
const auto [raws, shader_usages] = *transferable;
const auto [raws, usages] = *transferable;
auto [decompiled, dumps] = disk_cache.LoadPrecompiled();
const auto supported_formats{GetSupportedFormats()};
const auto unspecialized_shaders{
const auto unspecialized{
GenerateUnspecializedShaders(stop_loading, callback, raws, decompiled)};
if (stop_loading) {
if (stop_loading)
return;
}
// Track if precompiled cache was altered during loading to know if we have to serialize the
// virtual precompiled cache file back to the hard drive
bool precompiled_cache_altered = false;
// Inform the frontend about shader build initialization
if (callback) {
callback(VideoCore::LoadCallbackStage::Build, 0, shader_usages.size());
}
// Build shaders
if (callback)
callback(VideoCore::LoadCallbackStage::Build, 0, usages.size());
for (std::size_t i = 0; i < usages.size(); ++i) {
if (stop_loading)
return;
std::mutex mutex;
std::size_t built_shaders = 0; // It doesn't have be atomic since it's used behind a mutex
std::atomic_bool compilation_failed = false;
const auto& usage{usages[i]};
LOG_INFO(Render_OpenGL, "Building shader {:016x} ({} of {})", usage.unique_identifier,
i + 1, usages.size());
const auto Worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
std::size_t end, const std::vector<ShaderDiskCacheUsage>& shader_usages,
const ShaderDumpsMap& dumps) {
context->MakeCurrent();
SCOPE_EXIT({ return context->DoneCurrent(); });
const auto& unspec{unspecialized.at(usage.unique_identifier)};
const auto dump_it = dumps.find(usage);
for (std::size_t i = begin; i < end; ++i) {
if (stop_loading || compilation_failed) {
return;
}
const auto& usage{shader_usages[i]};
LOG_INFO(Render_OpenGL, "Building shader {:016x} (index {} of {})",
usage.unique_identifier, i, shader_usages.size());
const auto& unspecialized{unspecialized_shaders.at(usage.unique_identifier)};
const auto dump{dumps.find(usage)};
CachedProgram shader;
if (dump != dumps.end()) {
// If the shader is dumped, attempt to load it with
shader = GeneratePrecompiledProgram(dump->second, supported_formats);
if (!shader) {
compilation_failed = true;
return;
}
}
CachedProgram shader;
if (dump_it != dumps.end()) {
// If the shader is dumped, attempt to load it with
shader = GeneratePrecompiledProgram(dump_it->second, supported_formats);
if (!shader) {
shader = SpecializeShader(unspecialized.code, unspecialized.entries,
unspecialized.program_type, usage.bindings,
usage.primitive, true);
// Invalidate the precompiled cache if a shader dumped shader was rejected
disk_cache.InvalidatePrecompiled();
precompiled_cache_altered = true;
dumps.clear();
}
std::scoped_lock lock(mutex);
if (callback) {
callback(VideoCore::LoadCallbackStage::Build, ++built_shaders,
shader_usages.size());
}
precompiled_programs.emplace(usage, std::move(shader));
}
};
if (!shader) {
shader = SpecializeShader(unspec.code, unspec.entries, unspec.program_type,
usage.bindings, usage.primitive, true);
}
precompiled_programs.insert({usage, std::move(shader)});
const auto num_workers{static_cast<std::size_t>(std::thread::hardware_concurrency() + 1)};
const std::size_t bucket_size{shader_usages.size() / num_workers};
std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> contexts(num_workers);
std::vector<std::thread> threads(num_workers);
for (std::size_t i = 0; i < num_workers; ++i) {
const bool is_last_worker = i + 1 == num_workers;
const std::size_t start{bucket_size * i};
const std::size_t end{is_last_worker ? shader_usages.size() : start + bucket_size};
// On some platforms the shared context has to be created from the GUI thread
contexts[i] = emu_window.CreateSharedContext();
threads[i] = std::thread(Worker, contexts[i].get(), start, end, shader_usages, dumps);
}
for (auto& thread : threads) {
thread.join();
}
if (compilation_failed) {
// Invalidate the precompiled cache if a shader dumped shader was rejected
disk_cache.InvalidatePrecompiled();
dumps.clear();
precompiled_cache_altered = true;
return;
}
if (stop_loading) {
return;
if (callback)
callback(VideoCore::LoadCallbackStage::Build, i + 1, usages.size());
}
// TODO(Rodrigo): Do state tracking for transferable shaders and do a dummy draw before
// precompiling them
for (std::size_t i = 0; i < shader_usages.size(); ++i) {
const auto& usage{shader_usages[i]};
for (std::size_t i = 0; i < usages.size(); ++i) {
const auto& usage{usages[i]};
if (dumps.find(usage) == dumps.end()) {
const auto& program{precompiled_programs.at(usage)};
const auto& program = precompiled_programs.at(usage);
disk_cache.SaveDump(usage, program->handle);
precompiled_cache_altered = true;
}

View File

@@ -22,11 +22,7 @@
namespace Core {
class System;
}
namespace Core::Frontend {
class EmuWindow;
}
} // namespace Core
namespace OpenGL {
@@ -115,7 +111,7 @@ private:
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
public:
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device);
const Device& device);
/// Loads disk cache for the current game
void LoadDiskCache(const std::atomic_bool& stop_loading,
@@ -137,13 +133,13 @@ private:
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
const std::set<GLenum>& supported_formats);
Core::Frontend::EmuWindow& emu_window;
const Device& device;
ShaderDiskCacheOpenGL disk_cache;
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
ShaderDiskCacheOpenGL disk_cache;
PrecompiledShaders precompiled_shaders;
PrecompiledPrograms precompiled_programs;
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
};
} // namespace OpenGL

View File

@@ -183,7 +183,8 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
return {{raws, usages}};
}
std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>
std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>
ShaderDiskCacheOpenGL::LoadPrecompiled() {
if (!IsUsable())
return {};
@@ -207,7 +208,8 @@ ShaderDiskCacheOpenGL::LoadPrecompiled() {
return *result;
}
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>>
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
// Read compressed file from disk and decompress to virtual precompiled cache file
std::vector<u8> compressed(file.GetSize());
@@ -228,7 +230,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
}
std::unordered_map<u64, ShaderDiskCacheDecompiled> decompiled;
ShaderDumpsMap dumps;
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps;
while (precompiled_cache_virtual_file_offset < precompiled_cache_virtual_file.GetSize()) {
PrecompiledEntryKind kind{};
if (!LoadObjectFromPrecompiled(kind)) {

View File

@@ -33,11 +33,6 @@ namespace OpenGL {
using ProgramCode = std::vector<u64>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct ShaderDiskCacheUsage;
struct ShaderDiskCacheDump;
using ShaderDumpsMap = std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>;
/// Allocated bindings used by an OpenGL shader program
struct BaseBindings {
u32 cbuf{};
@@ -299,4 +294,4 @@ private:
bool tried_to_load{};
};
} // namespace OpenGL
} // namespace OpenGL

View File

@@ -97,8 +97,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system)
: VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system} {}
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window, Core::System& system)
: VideoCore::RendererBase{window}, system{system} {}
RendererOpenGL::~RendererOpenGL() = default;
@@ -265,7 +265,7 @@ void RendererOpenGL::CreateRasterizer() {
}
// Initialize sRGB Usage
OpenGLState::ClearsRGBUsed();
rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, screen_info);
rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info);
}
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,

View File

@@ -45,7 +45,7 @@ struct ScreenInfo {
class RendererOpenGL : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system);
explicit RendererOpenGL(Core::Frontend::EmuWindow& window, Core::System& system);
~RendererOpenGL() override;
/// Swap buffers (render frame)
@@ -77,7 +77,6 @@ private:
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
Core::Frontend::EmuWindow& emu_window;
Core::System& system;
OpenGLState state;

View File

@@ -38,27 +38,27 @@ void BindBuffersRangePushBuffer::Bind() const {
sizes.data());
}
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) {
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
if (!GLAD_GL_KHR_debug) {
// We don't need to throw an error as this is just for debugging
return;
return; // We don't need to throw an error as this is just for debugging
}
const std::string nice_addr = fmt::format("0x{:016x}", addr);
std::string object_label;
if (extra_info.empty()) {
switch (identifier) {
case GL_TEXTURE:
object_label = fmt::format("Texture@0x{:016X}", addr);
object_label = "Texture@" + nice_addr;
break;
case GL_PROGRAM:
object_label = fmt::format("Shader@0x{:016X}", addr);
object_label = "Shader@" + nice_addr;
break;
default:
object_label = fmt::format("Object(0x{:X})@0x{:016X}", identifier, addr);
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
break;
}
} else {
object_label = fmt::format("{}@0x{:016X}", extra_info, addr);
object_label = extra_info + '@' + nice_addr;
}
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
}

View File

@@ -4,7 +4,7 @@
#pragma once
#include <string_view>
#include <string>
#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
@@ -30,6 +30,6 @@ private:
std::vector<GLsizeiptr> sizes;
};
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info = {});
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
} // namespace OpenGL

View File

@@ -146,25 +146,12 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::LD:
case OpCode::Id::LDG: {
const auto type = [instr, &opcode]() -> Tegra::Shader::UniformType {
switch (opcode->get().GetId()) {
case OpCode::Id::LD:
UNIMPLEMENTED_IF_MSG(!instr.generic.extended, "Unextended LD is not implemented");
return instr.generic.type;
case OpCode::Id::LDG:
return instr.ldg.type;
default:
UNREACHABLE();
return {};
}
}();
const auto [real_address_base, base_address, descriptor] =
TrackAndGetGlobalMemory(bb, instr, false);
TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
const u32 count = GetUniformTypeElementsCount(type);
const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
@@ -178,6 +165,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::STG: {
const auto [real_address_base, base_address, descriptor] =
TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
static_cast<u32>(instr.stg.immediate_offset.Value()), true);
// Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
SetTemporal(bb, 0, real_address_base);
const u32 count = GetUniformTypeElementsCount(instr.stg.type);
for (u32 i = 0; i < count; ++i) {
SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
}
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
}
break;
}
case OpCode::Id::ST_A: {
UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -233,41 +242,6 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::ST:
case OpCode::Id::STG: {
const auto type = [instr, &opcode]() -> Tegra::Shader::UniformType {
switch (opcode->get().GetId()) {
case OpCode::Id::ST:
UNIMPLEMENTED_IF_MSG(!instr.generic.extended, "Unextended ST is not implemented");
return instr.generic.type;
case OpCode::Id::STG:
return instr.stg.type;
default:
UNREACHABLE();
return {};
}
}();
const auto [real_address_base, base_address, descriptor] =
TrackAndGetGlobalMemory(bb, instr, true);
// Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
SetTemporal(bb, 0, real_address_base);
const u32 count = GetUniformTypeElementsCount(type);
for (u32 i = 0; i < count; ++i) {
SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
}
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
}
break;
}
case OpCode::Id::AL2P: {
// Ignore al2p.direction since we don't care about it.
@@ -291,11 +265,9 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
Instruction instr,
Node addr_register,
u32 immediate_offset,
bool is_write) {
const auto addr_register{GetRegister(instr.gmem.gpr)};
const auto immediate_offset{static_cast<u32>(instr.gmem.offset)};
const Node base_address{
TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf = std::get_if<CbufNode>(base_address);

View File

@@ -39,8 +39,8 @@ Node ShaderIR::Conditional(Node condition, std::vector<Node>&& code) {
return StoreNode(ConditionalNode(condition, std::move(code)));
}
Node ShaderIR::Comment(std::string text) {
return StoreNode(CommentNode(std::move(text)));
Node ShaderIR::Comment(const std::string& text) {
return StoreNode(CommentNode(text));
}
Node ShaderIR::Immediate(u32 value) {

View File

@@ -663,7 +663,7 @@ private:
/// Creates a conditional node
Node Conditional(Node condition, std::vector<Node>&& code);
/// Creates a commentary
Node Comment(std::string text);
Node Comment(const std::string& text);
/// Creates an u32 immediate
Node Immediate(u32 value);
/// Creates a s32 immediate
@@ -818,8 +818,10 @@ private:
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,
s64 cursor) const;
std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(
NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write);
std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb,
Node addr_register,
u32 immediate_offset,
bool is_write);
template <typename... T>
Node Operation(OperationCode code, const T*... operands) {

View File

@@ -155,10 +155,6 @@ target_compile_definitions(yuzu PRIVATE
# Use QStringBuilder for string concatenation to reduce
# the overall number of temporary strings created.
-DQT_USE_QSTRINGBUILDER
# Disable implicit conversions from/to C strings
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
)
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)

View File

@@ -29,13 +29,11 @@ void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished)
void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const {
this->callback = std::move(finished);
const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count());
emit MainWindowDisplayError(
tr("An error occured on %1 at %2.\nPlease try again or contact the "
"developer of the software.\n\nError Code: %3-%4 (0x%5)")
.arg(date_time.toString(QStringLiteral("dddd, MMMM d, yyyy")))
.arg(date_time.toString(QStringLiteral("h:mm:ss A")))
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("dddd, MMMM d, yyyy"))
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("h:mm:ss A"))
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0')));

View File

@@ -18,30 +18,23 @@ QtSoftwareKeyboardValidator::QtSoftwareKeyboardValidator(
: parameters(std::move(parameters)) {}
QValidator::State QtSoftwareKeyboardValidator::validate(QString& input, int& pos) const {
if (input.size() > static_cast<s64>(parameters.max_length)) {
if (input.size() > parameters.max_length)
return Invalid;
}
if (parameters.disable_space && input.contains(QLatin1Char{' '})) {
if (parameters.disable_space && input.contains(' '))
return Invalid;
}
if (parameters.disable_address && input.contains(QLatin1Char{'@'})) {
if (parameters.disable_address && input.contains('@'))
return Invalid;
}
if (parameters.disable_percent && input.contains(QLatin1Char{'%'})) {
if (parameters.disable_percent && input.contains('%'))
return Invalid;
}
if (parameters.disable_slash &&
(input.contains(QLatin1Char{'/'}) || input.contains(QLatin1Char{'\\'}))) {
if (parameters.disable_slash && (input.contains('/') || input.contains('\\')))
return Invalid;
}
if (parameters.disable_number &&
std::any_of(input.begin(), input.end(), [](QChar c) { return c.isDigit(); })) {
return Invalid;
}
if (parameters.disable_download_code && std::any_of(input.begin(), input.end(), [](QChar c) {
return c == QLatin1Char{'O'} || c == QLatin1Char{'I'};
})) {
if (parameters.disable_download_code &&
std::any_of(input.begin(), input.end(), [](QChar c) { return c == 'O' || c == 'I'; })) {
return Invalid;
}
@@ -149,7 +142,7 @@ void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) {
// Acquire the HLE mutex
std::lock_guard lock{HLE::g_hle_lock};
text_output(std::move(text));
text_output(text);
}
void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() {

View File

@@ -6,6 +6,7 @@
#include <QDialog>
#include <QValidator>
#include "common/assert.h"
#include "core/frontend/applets/software_keyboard.h"
class GMainWindow;

View File

@@ -91,25 +91,25 @@ void EmuThread::run() {
class GGLContext : public Core::Frontend::GraphicsContext {
public:
explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} {
context.setFormat(shared_context->format());
context.setShareContext(shared_context);
context.create();
explicit GGLContext(QOpenGLContext* shared_context)
: context{std::make_unique<QOpenGLContext>(shared_context)} {
surface.setFormat(shared_context->format());
surface.create();
}
void MakeCurrent() override {
context.makeCurrent(shared_context->surface());
context->makeCurrent(&surface);
}
void DoneCurrent() override {
context.doneCurrent();
context->doneCurrent();
}
void SwapBuffers() override {}
private:
QOpenGLContext* shared_context;
QOpenGLContext context;
std::unique_ptr<QOpenGLContext> context;
QOffscreenSurface surface;
};
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
@@ -358,7 +358,7 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
}
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
return std::make_unique<GGLContext>(context.get());
return std::make_unique<GGLContext>(shared_context.get());
}
void GRenderWindow::InitRenderTarget() {

View File

@@ -11,7 +11,6 @@
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
@@ -207,28 +206,25 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
};
// This shouldn't have anything except static initializers (no functions). So
// QKeySequence(...).toString() is NOT ALLOWED HERE.
// QKeySequnce(...).toString() is NOT ALLOWED HERE.
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 15> default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::ApplicationShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
}};
// clang-format on
const std::array<UISettings::Shortcut, 15> Config::default_hotkeys{
{{"Capture Screenshot", "Main Window", {"Ctrl+P", Qt::ApplicationShortcut}},
{"Continue/Pause Emulation", "Main Window", {"F4", Qt::WindowShortcut}},
{"Decrease Speed Limit", "Main Window", {"-", Qt::ApplicationShortcut}},
{"Exit yuzu", "Main Window", {"Ctrl+Q", Qt::WindowShortcut}},
{"Exit Fullscreen", "Main Window", {"Esc", Qt::WindowShortcut}},
{"Fullscreen", "Main Window", {"F11", Qt::WindowShortcut}},
{"Increase Speed Limit", "Main Window", {"+", Qt::ApplicationShortcut}},
{"Load Amiibo", "Main Window", {"F2", Qt::ApplicationShortcut}},
{"Load File", "Main Window", {"Ctrl+O", Qt::WindowShortcut}},
{"Restart Emulation", "Main Window", {"F6", Qt::WindowShortcut}},
{"Stop Emulation", "Main Window", {"F5", Qt::WindowShortcut}},
{"Toggle Filter Bar", "Main Window", {"Ctrl+F", Qt::WindowShortcut}},
{"Toggle Speed Limit", "Main Window", {"Ctrl+Z", Qt::ApplicationShortcut}},
{"Toggle Status Bar", "Main Window", {"Ctrl+S", Qt::WindowShortcut}},
{"Change Docked Mode", "Main Window", {"F10", Qt::ApplicationShortcut}}}};
void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
@@ -374,21 +370,14 @@ void Config::ReadMouseValues() {
}
void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled =
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
Settings::values.touchscreen.enabled = ReadSetting("touchscreen_enabled", true).toBool();
Settings::values.touchscreen.device =
ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
.toString()
.toStdString();
ReadSetting("touchscreen_device", "engine:emu_window").toString().toStdString();
Settings::values.touchscreen.finger =
ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
Settings::values.touchscreen.rotation_angle =
ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
Settings::values.touchscreen.diameter_x =
ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
Settings::values.touchscreen.diameter_y =
ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
Settings::values.touchscreen.finger = ReadSetting("touchscreen_finger", 0).toUInt();
Settings::values.touchscreen.rotation_angle = ReadSetting("touchscreen_angle", 0).toUInt();
Settings::values.touchscreen.diameter_x = ReadSetting("touchscreen_diameter_x", 15).toUInt();
Settings::values.touchscreen.diameter_y = ReadSetting("touchscreen_diameter_y", 15).toUInt();
}
void Config::ApplyDefaultProfileIfInputInvalid() {
@@ -552,8 +541,8 @@ void Config::ReadRendererValues() {
void Config::ReadShortcutValues() {
qt_config->beginGroup(QStringLiteral("Shortcuts"));
for (const auto& [name, group, shortcut] : default_hotkeys) {
const auto& [keyseq, context] = shortcut;
for (auto [name, group, shortcut] : default_hotkeys) {
auto [keyseq, context] = shortcut;
qt_config->beginGroup(group);
qt_config->beginGroup(name);
UISettings::values.shortcuts.push_back(
@@ -602,8 +591,7 @@ void Config::ReadUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
UISettings::values.theme =
ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
.toString();
ReadSetting(QStringLiteral("theme"), UISettings::themes[0].second).toString();
UISettings::values.enable_discord_presence =
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
UISettings::values.screenshot_resolution_factor =
@@ -638,7 +626,7 @@ void Config::ReadUIValues() {
}
void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
qt_config->beginGroup("UIGameList");
UISettings::values.show_unknown = ReadSetting(QStringLiteral("show_unknown"), true).toBool();
UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool();
@@ -735,7 +723,7 @@ void Config::SavePlayerValues() {
}
void Config::SaveDebugValues() {
WriteSetting(QStringLiteral("debug_pad_enabled"), Settings::values.debug_pad_enabled, false);
WriteSetting("debug_pad_enabled", Settings::values.debug_pad_enabled, false);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(QStringLiteral("debug_pad_") +
@@ -936,7 +924,7 @@ void Config::SaveShortcutValues() {
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
// However, their ordering must also be the same.
for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
const auto [name, group, shortcut] = UISettings::values.shortcuts[i];
const auto& default_hotkey = default_hotkeys[i].shortcut;
qt_config->beginGroup(group);
@@ -973,8 +961,7 @@ void Config::SaveSystemValues() {
void Config::SaveUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(UISettings::themes[0].second));
WriteSetting(QStringLiteral("theme"), UISettings::values.theme, UISettings::themes[0].second);
WriteSetting(QStringLiteral("enable_discord_presence"),
UISettings::values.enable_discord_presence, true);
WriteSetting(QStringLiteral("screenshot_resolution_factor"),

View File

@@ -9,6 +9,7 @@
#include <string>
#include <QVariant>
#include "core/settings.h"
#include "yuzu/ui_settings.h"
class QSettings;
@@ -81,6 +82,8 @@ private:
void WriteSetting(const QString& name, const QVariant& value);
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
static const std::array<UISettings::Shortcut, 15> default_hotkeys;
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
};

View File

@@ -25,6 +25,9 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
adjustSize();
ui->selectorList->setCurrentRow(0);
// Synchronise lists upon initialisation
ui->hotkeysTab->EmitHotkeysChanged();
}
ConfigureDialog::~ConfigureDialog() = default;

View File

@@ -31,6 +31,22 @@ ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::EmitHotkeysChanged() {
emit HotkeysChanged(GetUsedKeyList());
}
QList<QKeySequence> ConfigureHotkeys::GetUsedKeyList() const {
QList<QKeySequence> list;
for (int r = 0; r < model->rowCount(); r++) {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
const QStandardItem* keyseq = parent->child(r2, 1);
list << QKeySequence::fromString(keyseq->text(), QKeySequence::NativeText);
}
}
return list;
}
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
auto* parent_item = new QStandardItem(group.first);
@@ -67,29 +83,16 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
}
if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::warning(this, tr("Conflicting Key Sequence"),
tr("The entered key sequence is already assigned to another hotkey."));
QMessageBox::critical(this, tr("Error in inputted key"),
tr("You're using a key that's already bound."));
} else {
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
EmitHotkeysChanged();
}
}
bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
for (int r = 0; r < model->rowCount(); r++) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
const QStandardItem* const key_seq_item = parent->child(r2, 1);
const auto key_seq_str = key_seq_item->text();
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
if (key_sequence == key_seq) {
return true;
}
}
}
return false;
return GetUsedKeyList().contains(key_sequence);
}
void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
@@ -111,6 +114,7 @@ void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
}
registry.SaveHotkeys();
Settings::Apply();
}
void ConfigureHotkeys::retranslateUi() {

View File

@@ -24,6 +24,8 @@ public:
void applyConfiguration(HotkeyRegistry& registry);
void retranslateUi();
void EmitHotkeysChanged();
/**
* Populates the hotkey list widget using data from the provided registry.
* Called everytime the Configure dialog is opened.
@@ -31,9 +33,13 @@ public:
*/
void Populate(const HotkeyRegistry& registry);
signals:
void HotkeysChanged(QList<QKeySequence> new_key_list);
private:
void Configure(QModelIndex index);
bool IsUsedKey(QKeySequence key_sequence) const;
QList<QKeySequence> GetUsedKeyList() const;
std::unique_ptr<Ui::ConfigureHotkeys> ui;

View File

@@ -281,7 +281,7 @@ void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message
void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) {
NXInputWebEngineView web_browser_view(this);
// Scope to contain the QProgressDialog for initialization
// Scope to contain the QProgressDialog for initalization
{
QProgressDialog progress(this);
progress.setMinimumDuration(200);
@@ -301,7 +301,7 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
QWebEngineScript nx_shim;
nx_shim.setSourceCode(GetNXShimInjectionScript());
nx_shim.setWorldId(QWebEngineScript::MainWorld);
nx_shim.setName(QStringLiteral("nx_inject.js"));
nx_shim.setName("nx_inject.js");
nx_shim.setInjectionPoint(QWebEngineScript::DocumentCreation);
nx_shim.setRunsOnSubFrames(true);
web_browser_view.page()->profile()->scripts()->insert(nx_shim);
@@ -347,7 +347,7 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
const auto fire_js_keypress = [&web_browser_view](u32 key_code) {
web_browser_view.page()->runJavaScript(
QStringLiteral("document.dispatchEvent(new KeyboardEvent('keydown', {'key': %1}));")
.arg(key_code));
.arg(QString::fromStdString(std::to_string(key_code))));
};
QMessageBox::information(
@@ -468,7 +468,7 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label, 0);
}
statusBar()->setVisible(true);
setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}"));
setStyleSheet("QStatusBar::item{border: none;}");
}
void GMainWindow::InitializeDebugWidgets() {
@@ -518,67 +518,58 @@ void GMainWindow::InitializeRecentFileMenuActions() {
void GMainWindow::InitializeHotkeys() {
hotkey_registry.LoadHotkeys();
const QString main_window = QStringLiteral("Main Window");
const QString load_file = QStringLiteral("Load File");
const QString exit_yuzu = QStringLiteral("Exit yuzu");
const QString stop_emulation = QStringLiteral("Stop Emulation");
const QString toggle_filter_bar = QStringLiteral("Toggle Filter Bar");
const QString toggle_status_bar = QStringLiteral("Toggle Status Bar");
const QString fullscreen = QStringLiteral("Fullscreen");
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
ui.action_Load_File->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, load_file));
hotkey_registry.GetShortcutContext("Main Window", "Load File"));
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
ui.action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit yuzu"));
ui.action_Exit->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Exit yuzu"));
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
ui.action_Stop->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, stop_emulation));
hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
ui.action_Show_Filter_Bar->setShortcut(
hotkey_registry.GetKeySequence(main_window, toggle_filter_bar));
hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
ui.action_Show_Filter_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, toggle_filter_bar));
hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
ui.action_Show_Status_Bar->setShortcut(
hotkey_registry.GetKeySequence(main_window, toggle_status_bar));
hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
ui.action_Show_Status_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
&QShortcut::activated, this, &GMainWindow::OnMenuLoadFile);
connect(
hotkey_registry.GetHotkey(main_window, QStringLiteral("Continue/Pause Emulation"), this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
if (emu_thread->IsRunning()) {
OnPauseGame();
} else {
OnStartGame();
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
this, &GMainWindow::OnMenuLoadFile);
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
if (emu_thread->IsRunning()) {
OnPauseGame();
} else {
OnStartGame();
}
}
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Restart Emulation"), this),
&QShortcut::activated, this, [this] {
if (!Core::System::GetInstance().IsPoweredOn()) {
return;
}
BootGame(game_path);
});
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
&QShortcut::activated, this, [this] {
if (!Core::System::GetInstance().IsPoweredOn())
return;
BootGame(QString(game_path));
});
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
&QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Exit Fullscreen"), this),
connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
ui.action_Fullscreen->setChecked(false);
ToggleFullscreen();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this),
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
&QShortcut::activated, this, [&] {
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
@@ -587,33 +578,33 @@ void GMainWindow::InitializeHotkeys() {
// MSVC occurs and we make it a requirement (see:
// https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
static constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
Settings::values.frame_limit += SPEED_LIMIT_STEP;
UpdateStatusBar();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this),
connect(hotkey_registry.GetHotkey("Main Window", "Decrease Speed Limit", this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
Settings::values.frame_limit -= SPEED_LIMIT_STEP;
UpdateStatusBar();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load Amiibo"), this),
&QShortcut::activated, this, [&] {
connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated,
this, [&] {
if (ui.action_Load_Amiibo->isEnabled()) {
OnLoadAmiibo();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Capture Screenshot"), this),
connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
&QShortcut::activated, this, [&] {
if (emu_thread->IsRunning()) {
OnCaptureScreenshot();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this),
connect(hotkey_registry.GetHotkey("Main Window", "Change Docked Mode", this),
&QShortcut::activated, this, [&] {
Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
OnDockedModeChanged(!Settings::values.use_docked_mode,
@@ -714,9 +705,7 @@ void GMainWindow::ConnectMenuEvents() {
// Fullscreen
ui.action_Fullscreen->setShortcut(
hotkey_registry
.GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Fullscreen"), this)
->key());
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Movie
@@ -753,33 +742,25 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
if (!GLAD_GL_ARB_direct_state_access) {
unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
}
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) {
unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
}
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) {
unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
}
if (!GLAD_GL_ARB_multi_bind) {
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
}
if (!GLAD_GL_ARB_direct_state_access)
unsupported_ext.append("ARB_direct_state_access");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.append("ARB_multi_bind");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc) {
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
}
if (!GLAD_GL_ARB_texture_compression_rgtc) {
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
}
if (!GLAD_GL_ARB_depth_buffer_float) {
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
}
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.append("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.append("ARB_texture_compression_rgtc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append("ARB_depth_buffer_float");
for (const QString& ext : unsupported_ext) {
for (const QString& ext : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
}
return unsupported_ext;
}
@@ -801,13 +782,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
}
const QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
if (!unsupported_gl_extensions.empty()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL Core!"),
tr("Your GPU may not support one or more required OpenGL"
"extensions. Please ensure you have the latest graphics "
"driver.<br><br>Unsupported extensions:<br>") +
unsupported_gl_extensions.join(QStringLiteral("<br>")));
unsupported_gl_extensions.join("<br>"));
return false;
}
@@ -850,6 +831,11 @@ bool GMainWindow::LoadROM(const QString& filename) {
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
case Core::System::ResultStatus::ErrorSystemMode:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Could not determine the system mode."));
break;
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
this, tr("An error occurred initializing the video core."),
@@ -1021,7 +1007,7 @@ void GMainWindow::UpdateRecentFiles() {
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
for (int i = 0; i < num_recent_files; i++) {
const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg(
const QString text = QString("&%1. %2").arg(i + 1).arg(
QFileInfo(UISettings::values.recent_files[i]).fileName());
actions_recent_files[i]->setText(text);
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
@@ -1043,10 +1029,10 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target) {
std::string path;
QString open_target;
std::string open_target;
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");
open_target = "Save Data";
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
@@ -1083,7 +1069,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
break;
}
case GameListOpenTarget::ModData: {
open_target = tr("Mod Data");
open_target = "Mod Data";
const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
path = fmt::format("{}{:016X}", load_dir, program_id);
break;
@@ -1093,26 +1079,27 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
}
const QString qpath = QString::fromStdString(path);
const QDir dir(qpath);
if (!dir.exists()) {
QMessageBox::warning(this, tr("Error Opening %1 Folder").arg(open_target),
QMessageBox::warning(this,
tr("Error Opening %1 Folder").arg(QString::fromStdString(open_target)),
tr("Folder does not exist!"));
return;
}
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target.toStdString(),
program_id);
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
}
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
ASSERT(program_id != 0);
const QString shader_dir =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
const QString tranferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
DIR_SEP + "transferable";
const QString transferable_shader_cache_file_path =
tranferable_shader_cache_folder_path + QDir::separator() +
tranferable_shader_cache_folder_path + DIR_SEP +
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) {
@@ -1229,21 +1216,20 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
bool ok = false;
const QStringList selections{tr("Full"), tr("Skeleton")};
bool ok;
const auto res = QInputDialog::getItem(
this, tr("Select RomFS Dump Mode"),
tr("Please select the how you would like the RomFS dumped.<br>Full will copy all of the "
"files into the new directory while <br>skeleton will only create the directory "
"structure."),
selections, 0, false, &ok);
{"Full", "Skeleton"}, 0, false, &ok);
if (!ok) {
failed();
vfs->DeleteDirectory(path);
return;
}
const auto full = res == selections.constFirst();
const auto full = res == "Full";
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0,
@@ -1273,11 +1259,10 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
QString directory;
if (it != compatibility_list.end()) {
if (it != compatibility_list.end())
directory = it->second.second;
}
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory));
}
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
@@ -1308,9 +1293,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
void GMainWindow::OnMenuLoadFile() {
const QString extensions =
QStringLiteral("*.")
.append(GameList::supported_file_extensions.join(QStringLiteral(" *.")))
.append(QStringLiteral(" main"));
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
const QString file_filter = tr("Switch Executable (%1);;All Files (*.*)",
"%1 is an identifier for the Switch executable file extensions.")
.arg(extensions);
@@ -1334,9 +1317,9 @@ void GMainWindow::OnMenuLoadFolder() {
}
const QDir dir{dir_path};
const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (matching_main.size() == 1) {
BootGame(dir.path() + QDir::separator() + matching_main[0]);
BootGame(dir.path() + DIR_SEP + matching_main[0]);
} else {
QMessageBox::warning(this, tr("Invalid Directory Selected"),
tr("The directory you have selected does not contain a 'main' file."));
@@ -1408,10 +1391,11 @@ void GMainWindow::OnMenuInstallToNAND() {
QMessageBox::Yes;
};
if (filename.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
if (filename.endsWith("xci", Qt::CaseInsensitive) ||
filename.endsWith("nsp", Qt::CaseInsensitive)) {
std::shared_ptr<FileSys::NSP> nsp;
if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
if (filename.endsWith("nsp", Qt::CaseInsensitive)) {
nsp = std::make_shared<FileSys::NSP>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
if (nsp->IsExtractedType())
@@ -1706,9 +1690,9 @@ void GMainWindow::OnConfigure() {
}
void GMainWindow::OnLoadAmiibo() {
const QString extensions{QStringLiteral("*.bin")};
const QString extensions{"*.bin"};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
if (filename.isEmpty()) {
return;
@@ -1770,7 +1754,7 @@ void GMainWindow::OnCaptureScreenshot() {
QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
tr("PNG Image (*.png)"));
png_dialog.setAcceptMode(QFileDialog::AcceptSave);
png_dialog.setDefaultSuffix(QStringLiteral("png"));
png_dialog.setDefaultSuffix("png");
if (png_dialog.exec()) {
const QString path = png_dialog.selectedFiles().first();
if (!path.isEmpty()) {
@@ -1833,17 +1817,17 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"data, or other bugs.");
switch (result) {
case Core::System::ResultStatus::ErrorSystemFiles: {
QString message = tr("yuzu was unable to locate a Switch system archive");
QString message = "yuzu was unable to locate a Switch system archive";
if (!details.empty()) {
message.append(tr(": %1. ").arg(QString::fromStdString(details)));
message.append(tr(": %1. ").arg(details.c_str()));
} else {
message.append(tr(". "));
message.append(". ");
}
message.append(common_message);
answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = tr("System Archive Missing");
status_message = "System Archive Missing";
break;
}
@@ -1852,7 +1836,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
message.append(common_message);
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = tr("Shared Font Missing");
status_message = "Shared Font Missing";
break;
}
@@ -1868,7 +1852,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"Continuing emulation may result in crashes, corrupted save data, or other "
"bugs."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = tr("Fatal Error encountered");
status_message = "Fatal Error encountered";
break;
}
@@ -1919,19 +1903,18 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
};
QString errors;
if (!pdm.HasFuses()) {
if (!pdm.HasFuses())
errors += tr("- Missing fuses - Cannot derive SBK\n");
}
if (!pdm.HasBoot0()) {
if (!pdm.HasBoot0())
errors += tr("- Missing BOOT0 - Cannot derive master keys\n");
}
if (!pdm.HasPackage2()) {
if (!pdm.HasPackage2())
errors += tr("- Missing BCPKG2-1-Normal-Main - Cannot derive general keys\n");
}
if (!pdm.HasProdInfo()) {
if (!pdm.HasProdInfo())
errors += tr("- Missing PRODINFO - Cannot derive title keys\n");
}
if (!errors.isEmpty()) {
QMessageBox::warning(
this, tr("Warning Missing Derivation Components"),
tr("The following are missing from your configuration that may hinder key "
@@ -1981,15 +1964,13 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
std::vector<u64> romfs_tids;
romfs_tids.push_back(program_id);
for (const auto& entry : dlc_match) {
for (const auto& entry : dlc_match)
romfs_tids.push_back(entry.title_id);
}
if (romfs_tids.size() > 1) {
QStringList list{QStringLiteral("Base")};
for (std::size_t i = 1; i < romfs_tids.size(); ++i) {
QStringList list{"Base"};
for (std::size_t i = 1; i < romfs_tids.size(); ++i)
list.push_back(QStringLiteral("DLC %1").arg(romfs_tids[i] & 0x7FF));
}
bool ok;
const auto res = QInputDialog::getItem(
@@ -2101,32 +2082,26 @@ void GMainWindow::filterBarSetChecked(bool state) {
}
void GMainWindow::UpdateUITheme() {
const QString default_icons = QStringLiteral(":/icons/default");
const QString& current_theme = UISettings::values.theme;
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
QStringList theme_paths(default_theme_paths);
if (is_default_theme || current_theme.isEmpty()) {
qApp->setStyleSheet({});
setStyleSheet({});
theme_paths.append(default_icons);
QIcon::setThemeName(default_icons);
} else {
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
if (UISettings::values.theme != UISettings::themes[0].second &&
!UISettings::values.theme.isEmpty()) {
const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QFile f(theme_uri);
if (f.open(QFile::ReadOnly | QFile::Text)) {
QTextStream ts(&f);
qApp->setStyleSheet(ts.readAll());
setStyleSheet(ts.readAll());
GMainWindow::setStyleSheet(ts.readAll());
} else {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
const QString theme_name = QStringLiteral(":/icons/") + current_theme;
theme_paths.append({default_icons, theme_name});
QIcon::setThemeName(theme_name);
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
QIcon::setThemeName(":/icons/" + UISettings::values.theme);
} else {
qApp->setStyleSheet("");
GMainWindow::setStyleSheet("");
theme_paths.append(QStringList{":/icons/default"});
QIcon::setThemeName(":/icons/default");
}
QIcon::setThemeSearchPaths(theme_paths);
emit UpdateThemedIcons();
}
@@ -2154,8 +2129,8 @@ int main(int argc, char* argv[]) {
SCOPE_EXIT({ MicroProfileShutdown(); });
// Init settings params
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
QCoreApplication::setOrganizationName("yuzu team");
QCoreApplication::setApplicationName("yuzu");
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);

View File

@@ -9,19 +9,16 @@
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
setWindowTitle(tr("Enter a hotkey"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
auto* layout = new QVBoxLayout(this);
key_sequence = new QKeySequenceEdit;
auto* const buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
buttons->setCenterButtons(true);
auto* const layout = new QVBoxLayout(this);
layout->addWidget(key_sequence);
auto* buttons =
new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal);
buttons->setCenterButtons(true);
layout->addWidget(buttons);
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
}
SequenceDialog::~SequenceDialog() = default;

View File

@@ -26,12 +26,12 @@ Config::Config() {
Config::~Config() = default;
bool Config::LoadINI(const std::string& default_contents, bool retry) {
const std::string& location = this->sdl2_config_loc;
const char* location = this->sdl2_config_loc.c_str();
if (sdl2_config->ParseError() < 0) {
if (retry) {
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
FileUtil::CreateFullPath(location);
FileUtil::WriteStringToFile(true, location, default_contents);
FileUtil::WriteStringToFile(true, default_contents, location);
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);

View File

@@ -191,7 +191,7 @@ int main(int argc, char** argv) {
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
return -1;
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
@@ -199,6 +199,9 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::System::ResultStatus::ErrorSystemMode:
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;