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__refs_pul
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__refs_pul
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12
externals/glad/include/KHR/khrplatform.h
vendored
12
externals/glad/include/KHR/khrplatform.h
vendored
@@ -90,12 +90,20 @@
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
@@ -111,7 +119,7 @@
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
|
||||
2388
externals/glad/include/glad/glad.h
vendored
2388
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
1125
externals/glad/src/glad.c
vendored
1125
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
@@ -123,6 +123,8 @@ add_library(common STATIC
|
||||
timer.h
|
||||
uint128.cpp
|
||||
uint128.h
|
||||
uuid.cpp
|
||||
uuid.h
|
||||
vector_math.h
|
||||
web_result.h
|
||||
zstd_compression.cpp
|
||||
|
||||
@@ -41,4 +41,7 @@ struct Rectangle {
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
Rectangle(T, T, T, T)->Rectangle<T>;
|
||||
|
||||
} // namespace Common
|
||||
|
||||
33
src/common/uuid.cpp
Normal file
33
src/common/uuid.cpp
Normal file
@@ -0,0 +1,33 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <random>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
UUID UUID::Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
|
||||
return UUID{distribution(gen), distribution(gen)};
|
||||
}
|
||||
|
||||
std::string UUID::Format() const {
|
||||
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
|
||||
}
|
||||
|
||||
std::string UUID::FormatSwitch() const {
|
||||
std::array<u8, 16> s{};
|
||||
std::memcpy(s.data(), uuid.data(), sizeof(u128));
|
||||
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
|
||||
":02x}{:02x}{:02x}{:02x}{:02x}",
|
||||
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
|
||||
s[12], s[13], s[14], s[15]);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
48
src/common/uuid.h
Normal file
48
src/common/uuid.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr u128 INVALID_UUID{{0, 0}};
|
||||
|
||||
struct UUID {
|
||||
// UUIDs which are 0 are considered invalid!
|
||||
u128 uuid = INVALID_UUID;
|
||||
constexpr UUID() = default;
|
||||
constexpr explicit UUID(const u128& id) : uuid{id} {}
|
||||
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
|
||||
|
||||
constexpr explicit operator bool() const {
|
||||
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
|
||||
}
|
||||
|
||||
constexpr bool operator==(const UUID& rhs) const {
|
||||
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
|
||||
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
|
||||
}
|
||||
|
||||
constexpr bool operator!=(const UUID& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
// TODO(ogniK): Properly generate uuids based on RFC-4122
|
||||
static UUID Generate();
|
||||
|
||||
// Set the UUID to {0,0} to be considered an invalid user
|
||||
constexpr void Invalidate() {
|
||||
uuid = INVALID_UUID;
|
||||
}
|
||||
|
||||
std::string Format() const;
|
||||
std::string FormatSwitch() const;
|
||||
};
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
} // namespace Common
|
||||
@@ -310,6 +310,8 @@ add_library(core STATIC
|
||||
hle/service/mig/mig.h
|
||||
hle/service/mii/mii.cpp
|
||||
hle/service/mii/mii.h
|
||||
hle/service/mii/mii_manager.cpp
|
||||
hle/service/mii/mii_manager.h
|
||||
hle/service/mm/mm_u.cpp
|
||||
hle/service/mm/mm_u.h
|
||||
hle/service/ncm/ncm.cpp
|
||||
|
||||
@@ -14,11 +14,11 @@ namespace Core::Timing {
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
|
||||
s64 usToCycles(s64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (static_cast<u64>(us / 1000000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (static_cast<u64>(us) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (us / 1000000);
|
||||
}
|
||||
@@ -38,11 +38,11 @@ s64 usToCycles(u64 us) {
|
||||
}
|
||||
|
||||
s64 nsToCycles(s64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (static_cast<u64>(ns / 1000000000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
if (static_cast<u64>(ns) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ns / 1000000000);
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
@@ -10,9 +11,9 @@ namespace Core::Frontend {
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
std::function<void(std::optional<Common::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
@@ -14,14 +14,12 @@ class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
|
||||
virtual void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
||||
@@ -169,8 +169,7 @@ private:
|
||||
* For the request to be honored, EmuWindow implementations will usually reimplement this
|
||||
* function.
|
||||
*/
|
||||
virtual void OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
virtual void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned>) {
|
||||
// By default, ignore this request and do nothing.
|
||||
}
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
|
||||
}
|
||||
|
||||
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
|
||||
SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
|
||||
const std::string& reason, u64 timeout, WakeupCallback&& callback,
|
||||
SharedPtr<WritableEvent> writable_event) {
|
||||
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
|
||||
thread->SetWakeupCallback([context = *this, callback](
|
||||
@@ -76,8 +76,9 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
|
||||
return writable_event;
|
||||
}
|
||||
|
||||
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
|
||||
: server_session(std::move(server_session)) {
|
||||
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
|
||||
SharedPtr<Thread> thread)
|
||||
: server_session(std::move(server_session)), thread(std::move(thread)) {
|
||||
cmd_buf[0] = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -97,7 +97,7 @@ protected:
|
||||
*/
|
||||
class HLERequestContext {
|
||||
public:
|
||||
explicit HLERequestContext(SharedPtr<ServerSession> session);
|
||||
explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
|
||||
~HLERequestContext();
|
||||
|
||||
/// Returns a pointer to the IPC command buffer for this request.
|
||||
@@ -119,7 +119,6 @@ public:
|
||||
/**
|
||||
* Puts the specified guest thread to sleep until the returned event is signaled or until the
|
||||
* specified timeout expires.
|
||||
* @param thread Thread to be put to sleep.
|
||||
* @param reason Reason for pausing the thread, to be used for debugging purposes.
|
||||
* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
|
||||
* invoked with a Timeout reason.
|
||||
@@ -130,8 +129,8 @@ public:
|
||||
* created.
|
||||
* @returns Event that when signaled will resume the thread and call the callback function.
|
||||
*/
|
||||
SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
|
||||
u64 timeout, WakeupCallback&& callback,
|
||||
SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
|
||||
WakeupCallback&& callback,
|
||||
SharedPtr<WritableEvent> writable_event = nullptr);
|
||||
|
||||
/// Populates this context with data from the requesting process/thread.
|
||||
@@ -268,6 +267,7 @@ private:
|
||||
|
||||
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
|
||||
SharedPtr<Kernel::ServerSession> server_session;
|
||||
SharedPtr<Thread> thread;
|
||||
// TODO(yuriks): Check common usage of this and optimize size accordingly
|
||||
boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
|
||||
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
|
||||
|
||||
@@ -130,7 +130,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
|
||||
// The ServerSession received a sync request, this means that there's new data available
|
||||
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
|
||||
// similar.
|
||||
Kernel::HLERequestContext context(this);
|
||||
Kernel::HLERequestContext context(this, thread);
|
||||
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
|
||||
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ constexpr std::array<u8, backup_jpeg_size> backup_jpeg{{
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
}};
|
||||
|
||||
static std::string GetImagePath(UUID uuid) {
|
||||
static std::string GetImagePath(Common::UUID uuid) {
|
||||
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
}
|
||||
@@ -46,7 +46,7 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
|
||||
|
||||
class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
|
||||
explicit IProfile(Common::UUID user_id, ProfileManager& profile_manager)
|
||||
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IProfile::Get, "Get"},
|
||||
@@ -131,7 +131,7 @@ private:
|
||||
}
|
||||
|
||||
const ProfileManager& profile_manager;
|
||||
UUID user_id; ///< The user id this profile refers to.
|
||||
Common::UUID user_id; ///< The user id this profile refers to.
|
||||
};
|
||||
|
||||
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||||
@@ -179,7 +179,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
UUID user_id = rp.PopRaw<UUID>();
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
@@ -205,12 +205,12 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_ACC, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<UUID>(profile_manager->GetLastOpenedUser());
|
||||
rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
|
||||
}
|
||||
|
||||
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
UUID user_id = rp.PopRaw<UUID>();
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
@@ -245,15 +245,15 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
if (profile_manager->GetUserCount() != 1) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u128>(INVALID_UUID);
|
||||
rb.PushRaw<u128>(Common::INVALID_UUID);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto user_list = profile_manager->GetAllUsers();
|
||||
if (std::all_of(user_list.begin(), user_list.end(),
|
||||
[](const auto& user) { return user.uuid == INVALID_UUID; })) {
|
||||
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
|
||||
rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
|
||||
rb.PushRaw<u128>(INVALID_UUID);
|
||||
rb.PushRaw<u128>(Common::INVALID_UUID);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
using Common::UUID;
|
||||
|
||||
struct UserRaw {
|
||||
UUID uuid;
|
||||
UUID uuid2;
|
||||
@@ -35,26 +37,6 @@ constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||
|
||||
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
|
||||
|
||||
UUID UUID::Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
|
||||
return UUID{distribution(gen), distribution(gen)};
|
||||
}
|
||||
|
||||
std::string UUID::Format() const {
|
||||
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
|
||||
}
|
||||
|
||||
std::string UUID::FormatSwitch() const {
|
||||
std::array<u8, 16> s{};
|
||||
std::memcpy(s.data(), uuid.data(), sizeof(u128));
|
||||
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
|
||||
":02x}{:02x}{:02x}{:02x}{:02x}",
|
||||
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
|
||||
s[12], s[13], s[14], s[15]);
|
||||
}
|
||||
|
||||
ProfileManager::ProfileManager() {
|
||||
ParseUserSaveFile();
|
||||
|
||||
@@ -217,7 +199,7 @@ bool ProfileManager::UserExists(UUID uuid) const {
|
||||
bool ProfileManager::UserExistsIndex(std::size_t index) const {
|
||||
if (index >= MAX_USERS)
|
||||
return false;
|
||||
return profiles[index].user_uuid.uuid != INVALID_UUID;
|
||||
return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
|
||||
}
|
||||
|
||||
/// Opens a specific user
|
||||
@@ -311,7 +293,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
|
||||
|
||||
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (!index || profile_new.user_uuid == UUID(INVALID_UUID)) {
|
||||
if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -342,7 +324,7 @@ void ProfileManager::ParseUserSaveFile() {
|
||||
}
|
||||
|
||||
for (const auto& user : data.users) {
|
||||
if (user.uuid == UUID(INVALID_UUID)) {
|
||||
if (user.uuid == UUID(Common::INVALID_UUID)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,47 +9,15 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Account {
|
||||
constexpr std::size_t MAX_USERS = 8;
|
||||
constexpr u128 INVALID_UUID{{0, 0}};
|
||||
|
||||
struct UUID {
|
||||
// UUIDs which are 0 are considered invalid!
|
||||
u128 uuid = INVALID_UUID;
|
||||
UUID() = default;
|
||||
explicit UUID(const u128& id) : uuid{id} {}
|
||||
explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
|
||||
|
||||
explicit operator bool() const {
|
||||
return uuid != INVALID_UUID;
|
||||
}
|
||||
|
||||
bool operator==(const UUID& rhs) const {
|
||||
return uuid == rhs.uuid;
|
||||
}
|
||||
|
||||
bool operator!=(const UUID& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
// TODO(ogniK): Properly generate uuids based on RFC-4122
|
||||
static UUID Generate();
|
||||
|
||||
// Set the UUID to {0,0} to be considered an invalid user
|
||||
void Invalidate() {
|
||||
uuid = INVALID_UUID;
|
||||
}
|
||||
|
||||
std::string Format() const;
|
||||
std::string FormatSwitch() const;
|
||||
};
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
constexpr std::size_t profile_username_size = 32;
|
||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||
using UserIDArray = std::array<UUID, MAX_USERS>;
|
||||
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||
|
||||
/// Contains extra data related to a user.
|
||||
/// TODO: RE this structure
|
||||
@@ -66,7 +34,7 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
|
||||
/// This holds general information about a users profile. This is where we store all the information
|
||||
/// based on a specific user
|
||||
struct ProfileInfo {
|
||||
UUID user_uuid;
|
||||
Common::UUID user_uuid;
|
||||
ProfileUsername username;
|
||||
u64 creation_time;
|
||||
ProfileData data; // TODO(ognik): Work out what this is
|
||||
@@ -74,7 +42,7 @@ struct ProfileInfo {
|
||||
};
|
||||
|
||||
struct ProfileBase {
|
||||
UUID user_uuid;
|
||||
Common::UUID user_uuid;
|
||||
u64_le timestamp;
|
||||
ProfileUsername username;
|
||||
|
||||
@@ -96,33 +64,33 @@ public:
|
||||
~ProfileManager();
|
||||
|
||||
ResultCode AddUser(const ProfileInfo& user);
|
||||
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
|
||||
ResultCode CreateNewUser(UUID uuid, const std::string& username);
|
||||
std::optional<UUID> GetUser(std::size_t index) const;
|
||||
std::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
|
||||
ResultCode CreateNewUser(Common::UUID uuid, const ProfileUsername& username);
|
||||
ResultCode CreateNewUser(Common::UUID uuid, const std::string& username);
|
||||
std::optional<Common::UUID> GetUser(std::size_t index) const;
|
||||
std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
|
||||
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
|
||||
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
|
||||
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
|
||||
bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
|
||||
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
|
||||
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
|
||||
ProfileData& data) const;
|
||||
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
|
||||
bool GetProfileBaseAndData(Common::UUID uuid, ProfileBase& profile, ProfileData& data) const;
|
||||
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
|
||||
ProfileData& data) const;
|
||||
std::size_t GetUserCount() const;
|
||||
std::size_t GetOpenUserCount() const;
|
||||
bool UserExists(UUID uuid) const;
|
||||
bool UserExists(Common::UUID uuid) const;
|
||||
bool UserExistsIndex(std::size_t index) const;
|
||||
void OpenUser(UUID uuid);
|
||||
void CloseUser(UUID uuid);
|
||||
void OpenUser(Common::UUID uuid);
|
||||
void CloseUser(Common::UUID uuid);
|
||||
UserIDArray GetOpenUsers() const;
|
||||
UserIDArray GetAllUsers() const;
|
||||
UUID GetLastOpenedUser() const;
|
||||
Common::UUID GetLastOpenedUser() const;
|
||||
|
||||
bool CanSystemRegisterUser() const;
|
||||
|
||||
bool RemoveUser(UUID uuid);
|
||||
bool SetProfileBase(UUID uuid, const ProfileBase& profile_new);
|
||||
bool RemoveUser(Common::UUID uuid);
|
||||
bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
|
||||
|
||||
private:
|
||||
void ParseUserSaveFile();
|
||||
@@ -132,7 +100,7 @@ private:
|
||||
|
||||
std::array<ProfileInfo, MAX_USERS> profiles{};
|
||||
std::size_t user_count = 0;
|
||||
UUID last_opened_user{INVALID_UUID};
|
||||
Common::UUID last_opened_user{Common::INVALID_UUID};
|
||||
};
|
||||
|
||||
}; // namespace Service::Account
|
||||
|
||||
@@ -53,19 +53,19 @@ void ProfileSelect::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
frontend.SelectProfile([this](std::optional<Common::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
|
||||
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
|
||||
UserSelectionOutput output{};
|
||||
|
||||
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
|
||||
if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
|
||||
output.result = 0;
|
||||
output.uuid_selected = uuid->uuid;
|
||||
} else {
|
||||
status = ERR_USER_CANCELLED_SELECTION;
|
||||
output.result = ERR_USER_CANCELLED_SELECTION.raw;
|
||||
output.uuid_selected = Account::INVALID_UUID;
|
||||
output.uuid_selected = Common::INVALID_UUID;
|
||||
}
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
@@ -38,7 +39,7 @@ public:
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
void SelectionComplete(std::optional<Common::UUID> uuid);
|
||||
|
||||
private:
|
||||
const Core::Frontend::ProfileSelectApplet& frontend;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -18,7 +17,6 @@
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
@@ -75,7 +73,15 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
|
||||
AOC_U::~AOC_U() = default;
|
||||
|
||||
void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AOC, "called");
|
||||
struct Parameters {
|
||||
u64 process_id;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 8);
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto params = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_AOC, "called. process_id={}", params.process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -94,23 +100,32 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
u32 offset;
|
||||
u32 count;
|
||||
u64 process_id;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 16);
|
||||
|
||||
const auto offset = rp.PopRaw<u32>();
|
||||
auto count = rp.PopRaw<u32>();
|
||||
LOG_DEBUG(Service_AOC, "called with offset={}, count={}", offset, count);
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto [offset, count, process_id] = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
|
||||
process_id);
|
||||
|
||||
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
|
||||
std::vector<u32> out;
|
||||
for (size_t i = 0; i < add_on_content.size(); ++i) {
|
||||
if ((add_on_content[i] & DLC_BASE_TITLE_ID_MASK) == current)
|
||||
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end())
|
||||
out = {};
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") == disabled.end()) {
|
||||
for (u64 content_id : add_on_content) {
|
||||
if ((content_id & DLC_BASE_TITLE_ID_MASK) != current) {
|
||||
continue;
|
||||
}
|
||||
|
||||
out.push_back(static_cast<u32>(content_id & 0x7FF));
|
||||
}
|
||||
}
|
||||
|
||||
if (out.size() < offset) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -119,22 +134,31 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
|
||||
const auto out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
|
||||
std::rotate(out.begin(), out.begin() + offset, out.end());
|
||||
out.resize(count);
|
||||
out.resize(out_count);
|
||||
|
||||
ctx.WriteBuffer(out);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(count);
|
||||
rb.Push(out_count);
|
||||
}
|
||||
|
||||
void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AOC, "called");
|
||||
struct Parameters {
|
||||
u64 process_id;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 8);
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto params = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_AOC, "called. process_id={}", params.process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
const auto title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
FileSys::PatchManager pm{title_id};
|
||||
|
||||
@@ -148,10 +172,17 @@ void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void AOC_U::PrepareAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
s32 addon_index;
|
||||
u64 process_id;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 16);
|
||||
|
||||
const auto aoc_id = rp.PopRaw<u32>();
|
||||
LOG_WARNING(Service_AOC, "(STUBBED) called with aoc_id={:08X}", aoc_id);
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto [addon_index, process_id] = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_WARNING(Service_AOC, "(STUBBED) called with addon_index={}, process_id={}", addon_index,
|
||||
process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -4,42 +4,50 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <fmt/ostream.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/mii/mii.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::Mii, 1};
|
||||
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
|
||||
constexpr ResultCode ERROR_NOT_IN_TEST_MODE{ErrorModule::Mii, 99};
|
||||
|
||||
class IDatabaseService final : public ServiceFramework<IDatabaseService> {
|
||||
public:
|
||||
explicit IDatabaseService() : ServiceFramework{"IDatabaseService"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "IsUpdated"},
|
||||
{1, nullptr, "IsFullDatabase"},
|
||||
{2, nullptr, "GetCount"},
|
||||
{3, nullptr, "Get"},
|
||||
{4, nullptr, "Get1"},
|
||||
{0, &IDatabaseService::IsUpdated, "IsUpdated"},
|
||||
{1, &IDatabaseService::IsFullDatabase, "IsFullDatabase"},
|
||||
{2, &IDatabaseService::GetCount, "GetCount"},
|
||||
{3, &IDatabaseService::Get, "Get"},
|
||||
{4, &IDatabaseService::Get1, "Get1"},
|
||||
{5, nullptr, "UpdateLatest"},
|
||||
{6, nullptr, "BuildRandom"},
|
||||
{7, nullptr, "BuildDefault"},
|
||||
{8, nullptr, "Get2"},
|
||||
{9, nullptr, "Get3"},
|
||||
{6, &IDatabaseService::BuildRandom, "BuildRandom"},
|
||||
{7, &IDatabaseService::BuildDefault, "BuildDefault"},
|
||||
{8, &IDatabaseService::Get2, "Get2"},
|
||||
{9, &IDatabaseService::Get3, "Get3"},
|
||||
{10, nullptr, "UpdateLatest1"},
|
||||
{11, nullptr, "FindIndex"},
|
||||
{12, nullptr, "Move"},
|
||||
{13, nullptr, "AddOrReplace"},
|
||||
{14, nullptr, "Delete"},
|
||||
{15, nullptr, "DestroyFile"},
|
||||
{16, nullptr, "DeleteFile"},
|
||||
{17, nullptr, "Format"},
|
||||
{11, &IDatabaseService::FindIndex, "FindIndex"},
|
||||
{12, &IDatabaseService::Move, "Move"},
|
||||
{13, &IDatabaseService::AddOrReplace, "AddOrReplace"},
|
||||
{14, &IDatabaseService::Delete, "Delete"},
|
||||
{15, &IDatabaseService::DestroyFile, "DestroyFile"},
|
||||
{16, &IDatabaseService::DeleteFile, "DeleteFile"},
|
||||
{17, &IDatabaseService::Format, "Format"},
|
||||
{18, nullptr, "Import"},
|
||||
{19, nullptr, "Export"},
|
||||
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
|
||||
{21, nullptr, "GetIndex"},
|
||||
{21, &IDatabaseService::GetIndex, "GetIndex"},
|
||||
{22, nullptr, "SetInterfaceVersion"},
|
||||
{23, nullptr, "Convert"},
|
||||
};
|
||||
@@ -47,6 +55,305 @@ public:
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename OutType>
|
||||
std::vector<u8> SerializeArray(OutType (MiiManager::*getter)(u32) const, u32 offset,
|
||||
u32 requested_size, u32& read_size) {
|
||||
read_size = std::min(requested_size, db.Size() - offset);
|
||||
|
||||
std::vector<u8> out(read_size * sizeof(OutType));
|
||||
|
||||
for (u32 i = 0; i < read_size; ++i) {
|
||||
const auto obj = (db.*getter)(offset + i);
|
||||
std::memcpy(out.data() + i * sizeof(OutType), &obj, sizeof(OutType));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
void IsUpdated(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto source{rp.PopRaw<Source>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with source={}", source);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(db.CheckUpdatedFlag());
|
||||
db.ResetUpdatedFlag();
|
||||
}
|
||||
|
||||
void IsFullDatabase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Mii, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(db.Full());
|
||||
}
|
||||
|
||||
void GetCount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto source{rp.PopRaw<Source>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with source={}", source);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(db.Size());
|
||||
}
|
||||
|
||||
// Gets Miis from database at offset and index in format MiiInfoElement
|
||||
void Get(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto size{rp.PopRaw<u32>()};
|
||||
const auto source{rp.PopRaw<Source>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
|
||||
offsets[0], source);
|
||||
|
||||
u32 read_size{};
|
||||
ctx.WriteBuffer(SerializeArray(&MiiManager::GetInfoElement, offsets[0], size, read_size));
|
||||
offsets[0] += read_size;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(read_size);
|
||||
}
|
||||
|
||||
// Gets Miis from database at offset and index in format MiiInfo
|
||||
void Get1(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto size{rp.PopRaw<u32>()};
|
||||
const auto source{rp.PopRaw<Source>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
|
||||
offsets[1], source);
|
||||
|
||||
u32 read_size{};
|
||||
ctx.WriteBuffer(SerializeArray(&MiiManager::GetInfo, offsets[1], size, read_size));
|
||||
offsets[1] += read_size;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(read_size);
|
||||
}
|
||||
|
||||
void BuildRandom(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto [unknown1, unknown2, unknown3] = rp.PopRaw<RandomParameters>();
|
||||
|
||||
if (unknown1 > 3) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
LOG_ERROR(Service_Mii, "Invalid unknown1 value: {}", unknown1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (unknown2 > 2) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
LOG_ERROR(Service_Mii, "Invalid unknown2 value: {}", unknown2);
|
||||
return;
|
||||
}
|
||||
|
||||
if (unknown3 > 3) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
LOG_ERROR(Service_Mii, "Invalid unknown3 value: {}", unknown3);
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with param_1={:08X}, param_2={:08X}, param_3={:08X}",
|
||||
unknown1, unknown2, unknown3);
|
||||
|
||||
const auto info = db.CreateRandom({unknown1, unknown2, unknown3});
|
||||
IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<MiiInfo>(info);
|
||||
}
|
||||
|
||||
void BuildDefault(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto index{rp.PopRaw<u32>()};
|
||||
|
||||
if (index > 5) {
|
||||
LOG_ERROR(Service_Mii, "invalid argument, index cannot be greater than 5 but is {:08X}",
|
||||
index);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with index={:08X}", index);
|
||||
|
||||
const auto info = db.CreateDefault(index);
|
||||
IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<MiiInfo>(info);
|
||||
}
|
||||
|
||||
// Gets Miis from database at offset and index in format MiiStoreDataElement
|
||||
void Get2(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto size{rp.PopRaw<u32>()};
|
||||
const auto source{rp.PopRaw<Source>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
|
||||
offsets[2], source);
|
||||
|
||||
u32 read_size{};
|
||||
ctx.WriteBuffer(
|
||||
SerializeArray(&MiiManager::GetStoreDataElement, offsets[2], size, read_size));
|
||||
offsets[2] += read_size;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(read_size);
|
||||
}
|
||||
|
||||
// Gets Miis from database at offset and index in format MiiStoreData
|
||||
void Get3(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto size{rp.PopRaw<u32>()};
|
||||
const auto source{rp.PopRaw<Source>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
|
||||
offsets[3], source);
|
||||
|
||||
u32 read_size{};
|
||||
ctx.WriteBuffer(SerializeArray(&MiiManager::GetStoreData, offsets[3], size, read_size));
|
||||
offsets[3] += read_size;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(read_size);
|
||||
}
|
||||
|
||||
void FindIndex(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid{rp.PopRaw<Common::UUID>()};
|
||||
const auto unknown{rp.PopRaw<bool>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with uuid={}, unknown={}", uuid.FormatSwitch(), unknown);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
const auto index = db.IndexOf(uuid);
|
||||
if (index > MAX_MIIS) {
|
||||
// TODO(DarkLordZach): Find a better error code
|
||||
rb.Push(ResultCode(-1));
|
||||
rb.Push(index);
|
||||
} else {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(index);
|
||||
}
|
||||
}
|
||||
|
||||
void Move(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid{rp.PopRaw<Common::UUID>()};
|
||||
const auto index{rp.PopRaw<s32>()};
|
||||
|
||||
if (index < 0) {
|
||||
LOG_ERROR(Service_Mii, "Index cannot be negative but is {:08X}!", index);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_INVALID_ARGUMENT);
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with uuid={}, index={:08X}", uuid.FormatSwitch(), index);
|
||||
|
||||
const auto success = db.Move(uuid, index);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find a better error code
|
||||
rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
|
||||
}
|
||||
|
||||
void AddOrReplace(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto data{rp.PopRaw<MiiStoreData>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with Mii data uuid={}, name={}", data.uuid.FormatSwitch(),
|
||||
Common::UTF16ToUTF8(data.Name()));
|
||||
|
||||
const auto success = db.AddOrReplace(data);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find a better error code
|
||||
rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
|
||||
}
|
||||
|
||||
void Delete(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid{rp.PopRaw<Common::UUID>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with uuid={}", uuid.FormatSwitch());
|
||||
|
||||
const auto success = db.Remove(uuid);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(success ? RESULT_SUCCESS : ERROR_CANNOT_FIND_ENTRY);
|
||||
}
|
||||
|
||||
void DestroyFile(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Mii, "called");
|
||||
|
||||
if (!db.IsTestModeEnabled()) {
|
||||
LOG_ERROR(Service_Mii, "Database is not in test mode -- cannot destory database file.");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_NOT_IN_TEST_MODE);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(db.DestroyFile());
|
||||
}
|
||||
|
||||
void DeleteFile(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Mii, "called");
|
||||
|
||||
if (!db.IsTestModeEnabled()) {
|
||||
LOG_ERROR(Service_Mii, "Database is not in test mode -- cannot delete database file.");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_NOT_IN_TEST_MODE);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(db.DeleteFile());
|
||||
}
|
||||
|
||||
void Format(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Mii, "called");
|
||||
|
||||
db.Clear();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetIndex(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto info{rp.PopRaw<MiiInfo>()};
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called with Mii info uuid={}, name={}", info.uuid.FormatSwitch(),
|
||||
Common::UTF16ToUTF8(info.Name()));
|
||||
|
||||
const auto index = db.IndexOf(info);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(index);
|
||||
}
|
||||
|
||||
MiiManager db;
|
||||
|
||||
// Last read offsets of Get functions
|
||||
std::array<u32, 4> offsets{};
|
||||
};
|
||||
|
||||
class MiiDBModule final : public ServiceFramework<MiiDBModule> {
|
||||
|
||||
416
src/core/hle/service/mii/mii_manager.cpp
Normal file
416
src/core/hle/service/mii/mii_manager.cpp
Normal file
@@ -0,0 +1,416 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr char MII_SAVE_DATABASE_PATH[] = "/system/save/8000000000000030/MiiDatabase.dat";
|
||||
constexpr std::array<char16_t, 11> DEFAULT_MII_NAME = {u'y', u'u', u'z', u'u', u'\0'};
|
||||
|
||||
// This value was retrieved from HW test
|
||||
constexpr MiiStoreData DEFAULT_MII = {
|
||||
{
|
||||
0x21, 0x40, 0x40, 0x01, 0x08, 0x01, 0x13, 0x08, 0x08, 0x02, 0x17, 0x8C, 0x06, 0x01,
|
||||
0x69, 0x6D, 0x8A, 0x6A, 0x82, 0x14, 0x00, 0x00, 0x00, 0x20, 0x64, 0x72, 0x44, 0x44,
|
||||
},
|
||||
{'y', 'u', 'z', 'u', '\0'},
|
||||
Common::UUID{1, 0},
|
||||
0,
|
||||
0,
|
||||
};
|
||||
|
||||
// Default values taken from multiple real databases
|
||||
const MiiDatabase DEFAULT_MII_DATABASE{Common::MakeMagic('N', 'F', 'D', 'B'), {}, {1}, 0, 0};
|
||||
|
||||
constexpr std::array<const char*, 4> SOURCE_NAMES{
|
||||
"Database",
|
||||
"Default",
|
||||
"Account",
|
||||
"Friend",
|
||||
};
|
||||
|
||||
template <typename T, std::size_t SourceArraySize, std::size_t DestArraySize>
|
||||
std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& in) {
|
||||
std::array<T, DestArraySize> out{};
|
||||
std::memcpy(out.data(), in.data(), sizeof(T) * std::min(SourceArraySize, DestArraySize));
|
||||
return out;
|
||||
}
|
||||
|
||||
MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
|
||||
MiiStoreBitFields bf{};
|
||||
std::memcpy(&bf, data.data.data(), sizeof(MiiStoreBitFields));
|
||||
return {
|
||||
data.uuid,
|
||||
ResizeArray<char16_t, 10, 11>(data.name),
|
||||
static_cast<u8>(bf.font_region.Value()),
|
||||
static_cast<u8>(bf.favorite_color.Value()),
|
||||
static_cast<u8>(bf.gender.Value()),
|
||||
static_cast<u8>(bf.height.Value()),
|
||||
static_cast<u8>(bf.weight.Value()),
|
||||
static_cast<u8>(bf.mii_type.Value()),
|
||||
static_cast<u8>(bf.mii_region.Value()),
|
||||
static_cast<u8>(bf.face_type.Value()),
|
||||
static_cast<u8>(bf.face_color.Value()),
|
||||
static_cast<u8>(bf.face_wrinkle.Value()),
|
||||
static_cast<u8>(bf.face_makeup.Value()),
|
||||
static_cast<u8>(bf.hair_type.Value()),
|
||||
static_cast<u8>(bf.hair_color.Value()),
|
||||
static_cast<bool>(bf.hair_flip.Value()),
|
||||
static_cast<u8>(bf.eye_type.Value()),
|
||||
static_cast<u8>(bf.eye_color.Value()),
|
||||
static_cast<u8>(bf.eye_scale.Value()),
|
||||
static_cast<u8>(bf.eye_aspect.Value()),
|
||||
static_cast<u8>(bf.eye_rotate.Value()),
|
||||
static_cast<u8>(bf.eye_x.Value()),
|
||||
static_cast<u8>(bf.eye_y.Value()),
|
||||
static_cast<u8>(bf.eyebrow_type.Value()),
|
||||
static_cast<u8>(bf.eyebrow_color.Value()),
|
||||
static_cast<u8>(bf.eyebrow_scale.Value()),
|
||||
static_cast<u8>(bf.eyebrow_aspect.Value()),
|
||||
static_cast<u8>(bf.eyebrow_rotate.Value()),
|
||||
static_cast<u8>(bf.eyebrow_x.Value()),
|
||||
static_cast<u8>(bf.eyebrow_y.Value()),
|
||||
static_cast<u8>(bf.nose_type.Value()),
|
||||
static_cast<u8>(bf.nose_scale.Value()),
|
||||
static_cast<u8>(bf.nose_y.Value()),
|
||||
static_cast<u8>(bf.mouth_type.Value()),
|
||||
static_cast<u8>(bf.mouth_color.Value()),
|
||||
static_cast<u8>(bf.mouth_scale.Value()),
|
||||
static_cast<u8>(bf.mouth_aspect.Value()),
|
||||
static_cast<u8>(bf.mouth_y.Value()),
|
||||
static_cast<u8>(bf.facial_hair_color.Value()),
|
||||
static_cast<u8>(bf.beard_type.Value()),
|
||||
static_cast<u8>(bf.mustache_type.Value()),
|
||||
static_cast<u8>(bf.mustache_scale.Value()),
|
||||
static_cast<u8>(bf.mustache_y.Value()),
|
||||
static_cast<u8>(bf.glasses_type.Value()),
|
||||
static_cast<u8>(bf.glasses_color.Value()),
|
||||
static_cast<u8>(bf.glasses_scale.Value()),
|
||||
static_cast<u8>(bf.glasses_y.Value()),
|
||||
static_cast<u8>(bf.mole_type.Value()),
|
||||
static_cast<u8>(bf.mole_scale.Value()),
|
||||
static_cast<u8>(bf.mole_x.Value()),
|
||||
static_cast<u8>(bf.mole_y.Value()),
|
||||
0x00,
|
||||
};
|
||||
}
|
||||
MiiStoreData ConvertInfoToStoreData(const MiiInfo& info) {
|
||||
MiiStoreData out{};
|
||||
out.name = ResizeArray<char16_t, 11, 10>(info.name);
|
||||
out.uuid = info.uuid;
|
||||
|
||||
MiiStoreBitFields bf{};
|
||||
|
||||
bf.hair_type.Assign(info.hair_type);
|
||||
bf.mole_type.Assign(info.mole_type);
|
||||
bf.height.Assign(info.height);
|
||||
bf.hair_flip.Assign(info.hair_flip);
|
||||
bf.weight.Assign(info.weight);
|
||||
bf.hair_color.Assign(info.hair_color);
|
||||
|
||||
bf.gender.Assign(info.gender);
|
||||
bf.eye_color.Assign(info.eye_color);
|
||||
bf.eyebrow_color.Assign(info.eyebrow_color);
|
||||
bf.mouth_color.Assign(info.mouth_color);
|
||||
bf.facial_hair_color.Assign(info.facial_hair_color);
|
||||
|
||||
bf.mii_type.Assign(info.mii_type);
|
||||
bf.glasses_color.Assign(info.glasses_color);
|
||||
bf.font_region.Assign(info.font_region);
|
||||
bf.eye_type.Assign(info.eye_type);
|
||||
bf.mii_region.Assign(info.mii_region);
|
||||
bf.mouth_type.Assign(info.mouth_type);
|
||||
bf.glasses_scale.Assign(info.glasses_scale);
|
||||
bf.eye_y.Assign(info.eye_y);
|
||||
|
||||
bf.mustache_type.Assign(info.mustache_type);
|
||||
bf.eyebrow_type.Assign(info.eyebrow_type);
|
||||
bf.beard_type.Assign(info.beard_type);
|
||||
bf.nose_type.Assign(info.nose_type);
|
||||
bf.mouth_aspect.Assign(info.mouth_aspect_ratio);
|
||||
bf.nose_y.Assign(info.nose_y);
|
||||
bf.eyebrow_aspect.Assign(info.eyebrow_aspect_ratio);
|
||||
bf.mouth_y.Assign(info.mouth_y);
|
||||
|
||||
bf.eye_rotate.Assign(info.eye_rotate);
|
||||
bf.mustache_y.Assign(info.mustache_y);
|
||||
bf.eye_aspect.Assign(info.eye_aspect_ratio);
|
||||
bf.glasses_y.Assign(info.glasses_y);
|
||||
bf.eye_scale.Assign(info.eye_scale);
|
||||
bf.mole_x.Assign(info.mole_x);
|
||||
bf.mole_y.Assign(info.mole_y);
|
||||
|
||||
bf.glasses_type.Assign(info.glasses_type);
|
||||
bf.face_type.Assign(info.face_type);
|
||||
bf.favorite_color.Assign(info.favorite_color);
|
||||
bf.face_wrinkle.Assign(info.face_wrinkle);
|
||||
bf.face_color.Assign(info.face_color);
|
||||
bf.eye_x.Assign(info.eye_x);
|
||||
bf.face_makeup.Assign(info.face_makeup);
|
||||
|
||||
bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
|
||||
bf.eyebrow_scale.Assign(info.eyebrow_scale);
|
||||
bf.eyebrow_y.Assign(info.eyebrow_y);
|
||||
bf.eyebrow_x.Assign(info.eyebrow_x);
|
||||
bf.mouth_scale.Assign(info.mouth_scale);
|
||||
bf.nose_scale.Assign(info.nose_scale);
|
||||
bf.mole_scale.Assign(info.mole_scale);
|
||||
bf.mustache_scale.Assign(info.mustache_scale);
|
||||
|
||||
std::memcpy(out.data.data(), &bf, sizeof(MiiStoreBitFields));
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Source source) {
|
||||
os << SOURCE_NAMES.at(static_cast<std::size_t>(source));
|
||||
return os;
|
||||
}
|
||||
|
||||
std::u16string MiiInfo::Name() const {
|
||||
return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
|
||||
}
|
||||
|
||||
bool operator==(const MiiInfo& lhs, const MiiInfo& rhs) {
|
||||
return std::memcmp(&lhs, &rhs, sizeof(MiiInfo)) == 0;
|
||||
}
|
||||
|
||||
bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs) {
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
std::u16string MiiStoreData::Name() const {
|
||||
return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
|
||||
}
|
||||
|
||||
MiiManager::MiiManager() = default;
|
||||
|
||||
MiiManager::~MiiManager() = default;
|
||||
|
||||
MiiInfo MiiManager::CreateRandom(RandomParameters params) {
|
||||
LOG_WARNING(Service_Mii,
|
||||
"(STUBBED) called with params={:08X}{:08X}{:08X}, returning default Mii",
|
||||
params.unknown_1, params.unknown_2, params.unknown_3);
|
||||
|
||||
return ConvertStoreDataToInfo(CreateMiiWithUniqueUUID());
|
||||
}
|
||||
|
||||
MiiInfo MiiManager::CreateDefault(u32 index) {
|
||||
const auto new_mii = CreateMiiWithUniqueUUID();
|
||||
|
||||
database.miis.at(index) = new_mii;
|
||||
|
||||
EnsureDatabasePartition();
|
||||
return ConvertStoreDataToInfo(new_mii);
|
||||
}
|
||||
|
||||
bool MiiManager::CheckUpdatedFlag() const {
|
||||
return updated_flag;
|
||||
}
|
||||
|
||||
void MiiManager::ResetUpdatedFlag() {
|
||||
updated_flag = false;
|
||||
}
|
||||
|
||||
bool MiiManager::IsTestModeEnabled() const {
|
||||
return is_test_mode_enabled;
|
||||
}
|
||||
|
||||
bool MiiManager::Empty() const {
|
||||
return Size() == 0;
|
||||
}
|
||||
|
||||
bool MiiManager::Full() const {
|
||||
return Size() == MAX_MIIS;
|
||||
}
|
||||
|
||||
void MiiManager::Clear() {
|
||||
updated_flag = true;
|
||||
std::fill(database.miis.begin(), database.miis.end(), MiiStoreData{});
|
||||
}
|
||||
|
||||
u32 MiiManager::Size() const {
|
||||
return static_cast<u32>(std::count_if(database.miis.begin(), database.miis.end(),
|
||||
[](const MiiStoreData& elem) { return elem.uuid; }));
|
||||
}
|
||||
|
||||
MiiInfo MiiManager::GetInfo(u32 index) const {
|
||||
return ConvertStoreDataToInfo(GetStoreData(index));
|
||||
}
|
||||
|
||||
MiiInfoElement MiiManager::GetInfoElement(u32 index) const {
|
||||
return {GetInfo(index), Source::Database};
|
||||
}
|
||||
|
||||
MiiStoreData MiiManager::GetStoreData(u32 index) const {
|
||||
return database.miis.at(index);
|
||||
}
|
||||
|
||||
MiiStoreDataElement MiiManager::GetStoreDataElement(u32 index) const {
|
||||
return {GetStoreData(index), Source::Database};
|
||||
}
|
||||
|
||||
bool MiiManager::Remove(Common::UUID uuid) {
|
||||
const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
|
||||
[uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
|
||||
|
||||
if (iter == database.miis.end())
|
||||
return false;
|
||||
|
||||
updated_flag = true;
|
||||
*iter = MiiStoreData{};
|
||||
EnsureDatabasePartition();
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 MiiManager::IndexOf(Common::UUID uuid) const {
|
||||
const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
|
||||
[uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
|
||||
|
||||
if (iter == database.miis.end())
|
||||
return INVALID_INDEX;
|
||||
|
||||
return static_cast<u32>(std::distance(database.miis.begin(), iter));
|
||||
}
|
||||
|
||||
u32 MiiManager::IndexOf(const MiiInfo& info) const {
|
||||
const auto iter =
|
||||
std::find_if(database.miis.begin(), database.miis.end(), [&info](const MiiStoreData& elem) {
|
||||
return ConvertStoreDataToInfo(elem) == info;
|
||||
});
|
||||
|
||||
if (iter == database.miis.end())
|
||||
return INVALID_INDEX;
|
||||
|
||||
return static_cast<u32>(std::distance(database.miis.begin(), iter));
|
||||
}
|
||||
|
||||
bool MiiManager::Move(Common::UUID uuid, u32 new_index) {
|
||||
const auto index = IndexOf(uuid);
|
||||
|
||||
if (index == INVALID_INDEX || new_index >= MAX_MIIS)
|
||||
return false;
|
||||
|
||||
updated_flag = true;
|
||||
const auto moving = database.miis[index];
|
||||
const auto replacing = database.miis[new_index];
|
||||
if (replacing.uuid) {
|
||||
database.miis[index] = replacing;
|
||||
database.miis[new_index] = moving;
|
||||
} else {
|
||||
database.miis[index] = MiiStoreData{};
|
||||
database.miis[new_index] = moving;
|
||||
}
|
||||
|
||||
EnsureDatabasePartition();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MiiManager::AddOrReplace(const MiiStoreData& data) {
|
||||
const auto index = IndexOf(data.uuid);
|
||||
|
||||
updated_flag = true;
|
||||
if (index == INVALID_INDEX) {
|
||||
const auto size = Size();
|
||||
if (size == MAX_MIIS)
|
||||
return false;
|
||||
database.miis[size] = data;
|
||||
} else {
|
||||
database.miis[index] = data;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MiiManager::DestroyFile() {
|
||||
database = DEFAULT_MII_DATABASE;
|
||||
updated_flag = false;
|
||||
return DeleteFile();
|
||||
}
|
||||
|
||||
bool MiiManager::DeleteFile() {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
|
||||
return FileUtil::Exists(path) && FileUtil::Delete(path);
|
||||
}
|
||||
|
||||
void MiiManager::WriteToFile() {
|
||||
const auto raw_path =
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000030";
|
||||
if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
|
||||
FileUtil::Delete(raw_path);
|
||||
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
|
||||
|
||||
if (!FileUtil::CreateFullPath(path)) {
|
||||
LOG_WARNING(Service_Mii,
|
||||
"Failed to create full path of MiiDatabase.dat. Create the directory "
|
||||
"nand/system/save/8000000000000030 to mitigate this "
|
||||
"issue.");
|
||||
return;
|
||||
}
|
||||
|
||||
FileUtil::IOFile save(path, "wb");
|
||||
|
||||
if (!save.IsOpen()) {
|
||||
LOG_WARNING(Service_Mii, "Failed to write save data to file... No changes to user data "
|
||||
"made in current session will be saved.");
|
||||
return;
|
||||
}
|
||||
|
||||
save.Resize(sizeof(MiiDatabase));
|
||||
if (save.WriteBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
|
||||
LOG_WARNING(Service_Mii, "Failed to write all data to save file... Data may be malformed "
|
||||
"and/or regenerated on next run.");
|
||||
save.Resize(0);
|
||||
}
|
||||
}
|
||||
|
||||
void MiiManager::ReadFromFile() {
|
||||
FileUtil::IOFile save(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH, "rb");
|
||||
|
||||
if (!save.IsOpen()) {
|
||||
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
|
||||
"blank Mii database with no Miis.");
|
||||
std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
|
||||
return;
|
||||
}
|
||||
|
||||
if (save.ReadBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
|
||||
LOG_WARNING(Service_ACC, "MiiDatabase.dat is smaller than expected... Generating new blank "
|
||||
"Mii database with no Miis.");
|
||||
std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
|
||||
return;
|
||||
}
|
||||
|
||||
EnsureDatabasePartition();
|
||||
}
|
||||
|
||||
MiiStoreData MiiManager::CreateMiiWithUniqueUUID() const {
|
||||
auto new_mii = DEFAULT_MII;
|
||||
|
||||
do {
|
||||
new_mii.uuid = Common::UUID::Generate();
|
||||
} while (IndexOf(new_mii.uuid) != INVALID_INDEX);
|
||||
|
||||
return new_mii;
|
||||
}
|
||||
|
||||
void MiiManager::EnsureDatabasePartition() {
|
||||
std::stable_partition(database.miis.begin(), database.miis.end(),
|
||||
[](const MiiStoreData& elem) { return elem.uuid; });
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
||||
273
src/core/hle/service/mii/mii_manager.h
Normal file
273
src/core/hle/service/mii/mii_manager.h
Normal file
@@ -0,0 +1,273 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
constexpr std::size_t MAX_MIIS = 100;
|
||||
constexpr u32 INVALID_INDEX = 0xFFFFFFFF;
|
||||
|
||||
struct RandomParameters {
|
||||
u32 unknown_1;
|
||||
u32 unknown_2;
|
||||
u32 unknown_3;
|
||||
};
|
||||
static_assert(sizeof(RandomParameters) == 0xC, "RandomParameters has incorrect size.");
|
||||
|
||||
enum class Source : u32 {
|
||||
Database = 0,
|
||||
Default = 1,
|
||||
Account = 2,
|
||||
Friend = 3,
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, Source source);
|
||||
|
||||
struct MiiInfo {
|
||||
Common::UUID uuid;
|
||||
std::array<char16_t, 11> name;
|
||||
u8 font_region;
|
||||
u8 favorite_color;
|
||||
u8 gender;
|
||||
u8 height;
|
||||
u8 weight;
|
||||
u8 mii_type;
|
||||
u8 mii_region;
|
||||
u8 face_type;
|
||||
u8 face_color;
|
||||
u8 face_wrinkle;
|
||||
u8 face_makeup;
|
||||
u8 hair_type;
|
||||
u8 hair_color;
|
||||
bool hair_flip;
|
||||
u8 eye_type;
|
||||
u8 eye_color;
|
||||
u8 eye_scale;
|
||||
u8 eye_aspect_ratio;
|
||||
u8 eye_rotate;
|
||||
u8 eye_x;
|
||||
u8 eye_y;
|
||||
u8 eyebrow_type;
|
||||
u8 eyebrow_color;
|
||||
u8 eyebrow_scale;
|
||||
u8 eyebrow_aspect_ratio;
|
||||
u8 eyebrow_rotate;
|
||||
u8 eyebrow_x;
|
||||
u8 eyebrow_y;
|
||||
u8 nose_type;
|
||||
u8 nose_scale;
|
||||
u8 nose_y;
|
||||
u8 mouth_type;
|
||||
u8 mouth_color;
|
||||
u8 mouth_scale;
|
||||
u8 mouth_aspect_ratio;
|
||||
u8 mouth_y;
|
||||
u8 facial_hair_color;
|
||||
u8 beard_type;
|
||||
u8 mustache_type;
|
||||
u8 mustache_scale;
|
||||
u8 mustache_y;
|
||||
u8 glasses_type;
|
||||
u8 glasses_color;
|
||||
u8 glasses_scale;
|
||||
u8 glasses_y;
|
||||
u8 mole_type;
|
||||
u8 mole_scale;
|
||||
u8 mole_x;
|
||||
u8 mole_y;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
|
||||
std::u16string Name() const;
|
||||
};
|
||||
static_assert(sizeof(MiiInfo) == 0x58, "MiiInfo has incorrect size.");
|
||||
static_assert(std::has_unique_object_representations_v<MiiInfo>,
|
||||
"All bits of MiiInfo must contribute to its value.");
|
||||
|
||||
bool operator==(const MiiInfo& lhs, const MiiInfo& rhs);
|
||||
bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs);
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct MiiInfoElement {
|
||||
MiiInfo info;
|
||||
Source source;
|
||||
};
|
||||
static_assert(sizeof(MiiInfoElement) == 0x5C, "MiiInfoElement has incorrect size.");
|
||||
|
||||
struct MiiStoreBitFields {
|
||||
union {
|
||||
u32 word_0;
|
||||
|
||||
BitField<24, 8, u32> hair_type;
|
||||
BitField<23, 1, u32> mole_type;
|
||||
BitField<16, 7, u32> height;
|
||||
BitField<15, 1, u32> hair_flip;
|
||||
BitField<8, 7, u32> weight;
|
||||
BitField<0, 7, u32> hair_color;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_1;
|
||||
|
||||
BitField<31, 1, u32> gender;
|
||||
BitField<24, 7, u32> eye_color;
|
||||
BitField<16, 7, u32> eyebrow_color;
|
||||
BitField<8, 7, u32> mouth_color;
|
||||
BitField<0, 7, u32> facial_hair_color;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_2;
|
||||
|
||||
BitField<31, 1, u32> mii_type;
|
||||
BitField<24, 7, u32> glasses_color;
|
||||
BitField<22, 2, u32> font_region;
|
||||
BitField<16, 6, u32> eye_type;
|
||||
BitField<14, 2, u32> mii_region;
|
||||
BitField<8, 6, u32> mouth_type;
|
||||
BitField<5, 3, u32> glasses_scale;
|
||||
BitField<0, 5, u32> eye_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_3;
|
||||
|
||||
BitField<29, 3, u32> mustache_type;
|
||||
BitField<24, 5, u32> eyebrow_type;
|
||||
BitField<21, 3, u32> beard_type;
|
||||
BitField<16, 5, u32> nose_type;
|
||||
BitField<13, 3, u32> mouth_aspect;
|
||||
BitField<8, 5, u32> nose_y;
|
||||
BitField<5, 3, u32> eyebrow_aspect;
|
||||
BitField<0, 5, u32> mouth_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_4;
|
||||
|
||||
BitField<29, 3, u32> eye_rotate;
|
||||
BitField<24, 5, u32> mustache_y;
|
||||
BitField<21, 3, u32> eye_aspect;
|
||||
BitField<16, 5, u32> glasses_y;
|
||||
BitField<13, 3, u32> eye_scale;
|
||||
BitField<8, 5, u32> mole_x;
|
||||
BitField<0, 5, u32> mole_y;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_5;
|
||||
|
||||
BitField<24, 5, u32> glasses_type;
|
||||
BitField<20, 4, u32> face_type;
|
||||
BitField<16, 4, u32> favorite_color;
|
||||
BitField<12, 4, u32> face_wrinkle;
|
||||
BitField<8, 4, u32> face_color;
|
||||
BitField<4, 4, u32> eye_x;
|
||||
BitField<0, 4, u32> face_makeup;
|
||||
};
|
||||
|
||||
union {
|
||||
u32 word_6;
|
||||
|
||||
BitField<28, 4, u32> eyebrow_rotate;
|
||||
BitField<24, 4, u32> eyebrow_scale;
|
||||
BitField<20, 4, u32> eyebrow_y;
|
||||
BitField<16, 4, u32> eyebrow_x;
|
||||
BitField<12, 4, u32> mouth_scale;
|
||||
BitField<8, 4, u32> nose_scale;
|
||||
BitField<4, 4, u32> mole_scale;
|
||||
BitField<0, 4, u32> mustache_scale;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(MiiStoreBitFields) == 0x1C, "MiiStoreBitFields has incorrect size.");
|
||||
static_assert(std::is_trivially_copyable_v<MiiStoreBitFields>,
|
||||
"MiiStoreBitFields is not trivially copyable.");
|
||||
|
||||
struct MiiStoreData {
|
||||
// This corresponds to the above structure MiiStoreBitFields. I did it like this because the
|
||||
// BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
|
||||
// not suitable for our uses.
|
||||
std::array<u8, 0x1C> data;
|
||||
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
|
||||
|
||||
std::array<char16_t, 10> name;
|
||||
Common::UUID uuid;
|
||||
u16 crc_1;
|
||||
u16 crc_2;
|
||||
|
||||
std::u16string Name() const;
|
||||
};
|
||||
static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
|
||||
|
||||
struct MiiStoreDataElement {
|
||||
MiiStoreData data;
|
||||
Source source;
|
||||
};
|
||||
static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
|
||||
|
||||
struct MiiDatabase {
|
||||
u32 magic; // 'NFDB'
|
||||
std::array<MiiStoreData, MAX_MIIS> miis;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 count;
|
||||
u16 crc;
|
||||
};
|
||||
static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
|
||||
#pragma pack(pop)
|
||||
|
||||
// The Mii manager is responsible for loading and storing the Miis to the database in NAND along
|
||||
// with providing an easy interface for HLE emulation of the mii service.
|
||||
class MiiManager {
|
||||
public:
|
||||
MiiManager();
|
||||
~MiiManager();
|
||||
|
||||
MiiInfo CreateRandom(RandomParameters params);
|
||||
MiiInfo CreateDefault(u32 index);
|
||||
|
||||
bool CheckUpdatedFlag() const;
|
||||
void ResetUpdatedFlag();
|
||||
|
||||
bool IsTestModeEnabled() const;
|
||||
|
||||
bool Empty() const;
|
||||
bool Full() const;
|
||||
|
||||
void Clear();
|
||||
|
||||
u32 Size() const;
|
||||
|
||||
MiiInfo GetInfo(u32 index) const;
|
||||
MiiInfoElement GetInfoElement(u32 index) const;
|
||||
MiiStoreData GetStoreData(u32 index) const;
|
||||
MiiStoreDataElement GetStoreDataElement(u32 index) const;
|
||||
|
||||
bool Remove(Common::UUID uuid);
|
||||
u32 IndexOf(Common::UUID uuid) const;
|
||||
u32 IndexOf(const MiiInfo& info) const;
|
||||
|
||||
bool Move(Common::UUID uuid, u32 new_index);
|
||||
bool AddOrReplace(const MiiStoreData& data);
|
||||
|
||||
bool DestroyFile();
|
||||
bool DeleteFile();
|
||||
|
||||
private:
|
||||
void WriteToFile();
|
||||
void ReadFromFile();
|
||||
|
||||
MiiStoreData CreateMiiWithUniqueUUID() const;
|
||||
|
||||
void EnsureDatabasePartition();
|
||||
|
||||
MiiDatabase database;
|
||||
bool updated_flag = false;
|
||||
bool is_test_mode_enabled = false;
|
||||
};
|
||||
|
||||
}; // namespace Service::Mii
|
||||
@@ -556,7 +556,7 @@ private:
|
||||
} else {
|
||||
// Wait the current thread until a buffer becomes available
|
||||
ctx.SleepClientThread(
|
||||
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
|
||||
"IHOSBinderDriver::DequeueBuffer", -1,
|
||||
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
// Repeat TransactParcel DequeueBuffer when a buffer is available
|
||||
|
||||
@@ -39,7 +39,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
|
||||
const std::vector<u8> uncompressed_data =
|
||||
Common::Compression::DecompressDataLZ4(compressed_data, header.size);
|
||||
|
||||
ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
|
||||
ASSERT_MSG(uncompressed_data.size() == header.size, "{} != {}", header.size,
|
||||
uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
|
||||
@@ -143,9 +143,9 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto it = joystick_map.find(guid);
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= port) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
|
||||
[](SDL_Joystick*) {});
|
||||
while (it->second.size() <= static_cast<std::size_t>(port)) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
|
||||
nullptr, [](SDL_Joystick*) {});
|
||||
it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
return it->second[port];
|
||||
|
||||
@@ -529,6 +529,11 @@ union Instruction {
|
||||
BitField<39, 8, Register> gpr39;
|
||||
BitField<48, 16, u64> opcode;
|
||||
|
||||
union {
|
||||
BitField<8, 8, Register> gpr;
|
||||
BitField<20, 24, s64> offset;
|
||||
} gmem;
|
||||
|
||||
union {
|
||||
BitField<20, 16, u64> imm20_16;
|
||||
BitField<20, 19, u64> imm20_19;
|
||||
@@ -812,13 +817,11 @@ union Instruction {
|
||||
union {
|
||||
BitField<48, 3, UniformType> type;
|
||||
BitField<46, 2, u64> cache_mode;
|
||||
BitField<20, 24, s64> immediate_offset;
|
||||
} ldg;
|
||||
|
||||
union {
|
||||
BitField<48, 3, UniformType> type;
|
||||
BitField<46, 2, u64> cache_mode;
|
||||
BitField<20, 24, s64> immediate_offset;
|
||||
} stg;
|
||||
|
||||
union {
|
||||
@@ -827,6 +830,11 @@ union Instruction {
|
||||
BitField<20, 11, u64> address;
|
||||
} al2p;
|
||||
|
||||
union {
|
||||
BitField<53, 3, UniformType> type;
|
||||
BitField<52, 1, u64> extended;
|
||||
} generic;
|
||||
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
@@ -1387,10 +1395,12 @@ public:
|
||||
LD_L,
|
||||
LD_S,
|
||||
LD_C,
|
||||
LD, // Load from generic memory
|
||||
LDG, // Load from global memory
|
||||
ST_A,
|
||||
ST_L,
|
||||
ST_S,
|
||||
LDG, // Load from global memory
|
||||
ST, // Store in generic memory
|
||||
STG, // Store in global memory
|
||||
AL2P, // Transforms attribute memory into physical memory
|
||||
TEX,
|
||||
@@ -1653,15 +1663,18 @@ private:
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
|
||||
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
|
||||
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
|
||||
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
|
||||
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
|
||||
INST("100-------------", Id::LD, Type::Memory, "LD"),
|
||||
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
|
||||
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
|
||||
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
|
||||
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
|
||||
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
|
||||
INST("101-------------", Id::ST, Type::Memory, "ST"),
|
||||
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
|
||||
INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"),
|
||||
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),
|
||||
@@ -1674,7 +1687,6 @@ private:
|
||||
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
|
||||
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
|
||||
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
|
||||
INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
|
||||
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
|
||||
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
|
||||
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
|
||||
|
||||
@@ -35,6 +35,7 @@ Device::Device(std::nullptr_t) {
|
||||
|
||||
bool Device::TestVariableAoffi() {
|
||||
const GLchar* AOFFI_TEST = R"(#version 430 core
|
||||
// This is a unit test, please ignore me on apitrace bug reports.
|
||||
uniform sampler2D tex;
|
||||
uniform ivec2 variable_offset;
|
||||
void main() {
|
||||
|
||||
@@ -98,9 +98,11 @@ struct FramebufferCacheKey {
|
||||
}
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system, device}, global_cache{*this}, system{system},
|
||||
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system, emu_window, device},
|
||||
global_cache{*this}, system{system}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
|
||||
@@ -48,7 +48,8 @@ struct FramebufferCacheKey;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info);
|
||||
explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
ScreenInfo& info);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
|
||||
@@ -2,10 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <boost/functional/hash.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/hash.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
@@ -166,7 +170,8 @@ GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgr
|
||||
CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEntries& entries,
|
||||
Maxwell::ShaderProgram program_type, BaseBindings base_bindings,
|
||||
GLenum primitive_mode, bool hint_retrievable = false) {
|
||||
std::string source = "#version 430 core\n";
|
||||
std::string source = "#version 430 core\n"
|
||||
"#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
source += fmt::format("#define EMULATION_UBO_BINDING {}\n", base_bindings.cbuf++);
|
||||
|
||||
for (const auto& cbuf : entries.const_buffers) {
|
||||
@@ -344,8 +349,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device)
|
||||
: RasterizerCache{rasterizer}, device{device}, disk_cache{system} {}
|
||||
Core::Frontend::EmuWindow& emu_window, const Device& device)
|
||||
: RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {}
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
@@ -353,62 +358,107 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (!transferable) {
|
||||
return;
|
||||
}
|
||||
const auto [raws, usages] = *transferable;
|
||||
const auto [raws, shader_usages] = *transferable;
|
||||
|
||||
auto [decompiled, dumps] = disk_cache.LoadPrecompiled();
|
||||
|
||||
const auto supported_formats{GetSupportedFormats()};
|
||||
const auto unspecialized{
|
||||
const auto unspecialized_shaders{
|
||||
GenerateUnspecializedShaders(stop_loading, callback, raws, decompiled)};
|
||||
if (stop_loading)
|
||||
if (stop_loading) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Track if precompiled cache was altered during loading to know if we have to serialize the
|
||||
// virtual precompiled cache file back to the hard drive
|
||||
bool precompiled_cache_altered = false;
|
||||
|
||||
// Build shaders
|
||||
if (callback)
|
||||
callback(VideoCore::LoadCallbackStage::Build, 0, usages.size());
|
||||
for (std::size_t i = 0; i < usages.size(); ++i) {
|
||||
if (stop_loading)
|
||||
return;
|
||||
// Inform the frontend about shader build initialization
|
||||
if (callback) {
|
||||
callback(VideoCore::LoadCallbackStage::Build, 0, shader_usages.size());
|
||||
}
|
||||
|
||||
const auto& usage{usages[i]};
|
||||
LOG_INFO(Render_OpenGL, "Building shader {:016x} ({} of {})", usage.unique_identifier,
|
||||
i + 1, usages.size());
|
||||
std::mutex mutex;
|
||||
std::size_t built_shaders = 0; // It doesn't have be atomic since it's used behind a mutex
|
||||
std::atomic_bool compilation_failed = false;
|
||||
|
||||
const auto& unspec{unspecialized.at(usage.unique_identifier)};
|
||||
const auto dump_it = dumps.find(usage);
|
||||
const auto Worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
|
||||
std::size_t end, const std::vector<ShaderDiskCacheUsage>& shader_usages,
|
||||
const ShaderDumpsMap& dumps) {
|
||||
context->MakeCurrent();
|
||||
SCOPE_EXIT({ return context->DoneCurrent(); });
|
||||
|
||||
CachedProgram shader;
|
||||
if (dump_it != dumps.end()) {
|
||||
// If the shader is dumped, attempt to load it with
|
||||
shader = GeneratePrecompiledProgram(dump_it->second, supported_formats);
|
||||
if (!shader) {
|
||||
// Invalidate the precompiled cache if a shader dumped shader was rejected
|
||||
disk_cache.InvalidatePrecompiled();
|
||||
precompiled_cache_altered = true;
|
||||
dumps.clear();
|
||||
for (std::size_t i = begin; i < end; ++i) {
|
||||
if (stop_loading || compilation_failed) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!shader) {
|
||||
shader = SpecializeShader(unspec.code, unspec.entries, unspec.program_type,
|
||||
usage.bindings, usage.primitive, true);
|
||||
}
|
||||
precompiled_programs.insert({usage, std::move(shader)});
|
||||
const auto& usage{shader_usages[i]};
|
||||
LOG_INFO(Render_OpenGL, "Building shader {:016x} (index {} of {})",
|
||||
usage.unique_identifier, i, shader_usages.size());
|
||||
|
||||
if (callback)
|
||||
callback(VideoCore::LoadCallbackStage::Build, i + 1, usages.size());
|
||||
const auto& unspecialized{unspecialized_shaders.at(usage.unique_identifier)};
|
||||
const auto dump{dumps.find(usage)};
|
||||
|
||||
CachedProgram shader;
|
||||
if (dump != dumps.end()) {
|
||||
// If the shader is dumped, attempt to load it with
|
||||
shader = GeneratePrecompiledProgram(dump->second, supported_formats);
|
||||
if (!shader) {
|
||||
compilation_failed = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!shader) {
|
||||
shader = SpecializeShader(unspecialized.code, unspecialized.entries,
|
||||
unspecialized.program_type, usage.bindings,
|
||||
usage.primitive, true);
|
||||
}
|
||||
|
||||
std::scoped_lock lock(mutex);
|
||||
if (callback) {
|
||||
callback(VideoCore::LoadCallbackStage::Build, ++built_shaders,
|
||||
shader_usages.size());
|
||||
}
|
||||
|
||||
precompiled_programs.emplace(usage, std::move(shader));
|
||||
}
|
||||
};
|
||||
|
||||
const auto num_workers{static_cast<std::size_t>(std::thread::hardware_concurrency() + 1)};
|
||||
const std::size_t bucket_size{shader_usages.size() / num_workers};
|
||||
std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> contexts(num_workers);
|
||||
std::vector<std::thread> threads(num_workers);
|
||||
for (std::size_t i = 0; i < num_workers; ++i) {
|
||||
const bool is_last_worker = i + 1 == num_workers;
|
||||
const std::size_t start{bucket_size * i};
|
||||
const std::size_t end{is_last_worker ? shader_usages.size() : start + bucket_size};
|
||||
|
||||
// On some platforms the shared context has to be created from the GUI thread
|
||||
contexts[i] = emu_window.CreateSharedContext();
|
||||
threads[i] = std::thread(Worker, contexts[i].get(), start, end, shader_usages, dumps);
|
||||
}
|
||||
for (auto& thread : threads) {
|
||||
thread.join();
|
||||
}
|
||||
|
||||
if (compilation_failed) {
|
||||
// Invalidate the precompiled cache if a shader dumped shader was rejected
|
||||
disk_cache.InvalidatePrecompiled();
|
||||
dumps.clear();
|
||||
precompiled_cache_altered = true;
|
||||
return;
|
||||
}
|
||||
if (stop_loading) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(Rodrigo): Do state tracking for transferable shaders and do a dummy draw before
|
||||
// precompiling them
|
||||
|
||||
for (std::size_t i = 0; i < usages.size(); ++i) {
|
||||
const auto& usage{usages[i]};
|
||||
for (std::size_t i = 0; i < shader_usages.size(); ++i) {
|
||||
const auto& usage{shader_usages[i]};
|
||||
if (dumps.find(usage) == dumps.end()) {
|
||||
const auto& program = precompiled_programs.at(usage);
|
||||
const auto& program{precompiled_programs.at(usage)};
|
||||
disk_cache.SaveDump(usage, program->handle);
|
||||
precompiled_cache_altered = true;
|
||||
}
|
||||
|
||||
@@ -22,7 +22,11 @@
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -111,7 +115,7 @@ private:
|
||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||
public:
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device);
|
||||
Core::Frontend::EmuWindow& emu_window, const Device& device);
|
||||
|
||||
/// Loads disk cache for the current game
|
||||
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
@@ -133,13 +137,13 @@ private:
|
||||
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
|
||||
const std::set<GLenum>& supported_formats);
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
const Device& device;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
|
||||
ShaderDiskCacheOpenGL disk_cache;
|
||||
|
||||
PrecompiledShaders precompiled_shaders;
|
||||
PrecompiledPrograms precompiled_programs;
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -31,6 +31,8 @@ using Tegra::Shader::IpaInterpMode;
|
||||
using Tegra::Shader::IpaMode;
|
||||
using Tegra::Shader::IpaSampleMode;
|
||||
using Tegra::Shader::Register;
|
||||
|
||||
using namespace std::string_literals;
|
||||
using namespace VideoCommon::Shader;
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
@@ -93,11 +95,9 @@ private:
|
||||
};
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
std::string GetSwizzle(u32 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
constexpr const char* GetSwizzle(u32 element) {
|
||||
constexpr std::array<const char*, 4> swizzle = {".x", ".y", ".z", ".w"};
|
||||
return swizzle.at(element);
|
||||
}
|
||||
|
||||
/// Translate topology
|
||||
@@ -636,7 +636,7 @@ private:
|
||||
if (stage != ShaderStage::Fragment) {
|
||||
return GeometryPass("position") + GetSwizzle(element);
|
||||
} else {
|
||||
return element == 3 ? "1.0f" : "gl_FragCoord" + GetSwizzle(element);
|
||||
return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element));
|
||||
}
|
||||
case Attribute::Index::PointCoord:
|
||||
switch (element) {
|
||||
@@ -921,7 +921,7 @@ private:
|
||||
target = [&]() -> std::string {
|
||||
switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) {
|
||||
case Attribute::Index::Position:
|
||||
return "position" + GetSwizzle(abuf->GetElement());
|
||||
return "position"s + GetSwizzle(abuf->GetElement());
|
||||
case Attribute::Index::PointSize:
|
||||
return "gl_PointSize";
|
||||
case Attribute::Index::ClipDistances0123:
|
||||
@@ -1526,6 +1526,16 @@ private:
|
||||
return "uintBitsToFloat(config_pack[2])";
|
||||
}
|
||||
|
||||
template <u32 element>
|
||||
std::string LocalInvocationId(Operation) {
|
||||
return "utof(gl_LocalInvocationID"s + GetSwizzle(element) + ')';
|
||||
}
|
||||
|
||||
template <u32 element>
|
||||
std::string WorkGroupId(Operation) {
|
||||
return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')';
|
||||
}
|
||||
|
||||
static constexpr OperationDecompilersArray operation_decompilers = {
|
||||
&GLSLDecompiler::Assign,
|
||||
|
||||
@@ -1665,6 +1675,12 @@ private:
|
||||
&GLSLDecompiler::EndPrimitive,
|
||||
|
||||
&GLSLDecompiler::YNegate,
|
||||
&GLSLDecompiler::LocalInvocationId<0>,
|
||||
&GLSLDecompiler::LocalInvocationId<1>,
|
||||
&GLSLDecompiler::LocalInvocationId<2>,
|
||||
&GLSLDecompiler::WorkGroupId<0>,
|
||||
&GLSLDecompiler::WorkGroupId<1>,
|
||||
&GLSLDecompiler::WorkGroupId<2>,
|
||||
};
|
||||
|
||||
std::string GetRegister(u32 index) const {
|
||||
|
||||
@@ -183,8 +183,7 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
return {{raws, usages}};
|
||||
}
|
||||
|
||||
std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>
|
||||
std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>
|
||||
ShaderDiskCacheOpenGL::LoadPrecompiled() {
|
||||
if (!IsUsable())
|
||||
return {};
|
||||
@@ -208,8 +207,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiled() {
|
||||
return *result;
|
||||
}
|
||||
|
||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
|
||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, ShaderDumpsMap>>
|
||||
ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
// Read compressed file from disk and decompress to virtual precompiled cache file
|
||||
std::vector<u8> compressed(file.GetSize());
|
||||
@@ -230,7 +228,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
}
|
||||
|
||||
std::unordered_map<u64, ShaderDiskCacheDecompiled> decompiled;
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps;
|
||||
ShaderDumpsMap dumps;
|
||||
while (precompiled_cache_virtual_file_offset < precompiled_cache_virtual_file.GetSize()) {
|
||||
PrecompiledEntryKind kind{};
|
||||
if (!LoadObjectFromPrecompiled(kind)) {
|
||||
|
||||
@@ -33,6 +33,11 @@ namespace OpenGL {
|
||||
using ProgramCode = std::vector<u64>;
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
struct ShaderDiskCacheUsage;
|
||||
struct ShaderDiskCacheDump;
|
||||
|
||||
using ShaderDumpsMap = std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>;
|
||||
|
||||
/// Allocated bindings used by an OpenGL shader program
|
||||
struct BaseBindings {
|
||||
u32 cbuf{};
|
||||
@@ -294,4 +299,4 @@ private:
|
||||
bool tried_to_load{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -19,8 +19,7 @@ static constexpr u32 PROGRAM_OFFSET{10};
|
||||
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
out += "// Shader Unique Id: VS" + id + "\n\n";
|
||||
std::string out = "// Shader Unique Id: VS" + id + "\n\n";
|
||||
out += GetCommonDeclarations();
|
||||
|
||||
out += R"(
|
||||
@@ -82,8 +81,7 @@ void main() {
|
||||
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
out += "// Shader Unique Id: GS" + id + "\n\n";
|
||||
std::string out = "// Shader Unique Id: GS" + id + "\n\n";
|
||||
out += GetCommonDeclarations();
|
||||
|
||||
out += R"(
|
||||
@@ -113,8 +111,7 @@ void main() {
|
||||
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
out += "// Shader Unique Id: FS" + id + "\n\n";
|
||||
std::string out = "// Shader Unique Id: FS" + id + "\n\n";
|
||||
out += GetCommonDeclarations();
|
||||
|
||||
out += R"(
|
||||
|
||||
@@ -97,8 +97,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
|
||||
return matrix;
|
||||
}
|
||||
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window, Core::System& system)
|
||||
: VideoCore::RendererBase{window}, system{system} {}
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system)
|
||||
: VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system} {}
|
||||
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
@@ -265,7 +265,7 @@ void RendererOpenGL::CreateRasterizer() {
|
||||
}
|
||||
// Initialize sRGB Usage
|
||||
OpenGLState::ClearsRGBUsed();
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info);
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, screen_info);
|
||||
}
|
||||
|
||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
|
||||
@@ -45,7 +45,7 @@ struct ScreenInfo {
|
||||
|
||||
class RendererOpenGL : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& window, Core::System& system);
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system);
|
||||
~RendererOpenGL() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
@@ -77,6 +77,7 @@ private:
|
||||
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
|
||||
const TextureInfo& texture);
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Core::System& system;
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
@@ -38,27 +38,27 @@ void BindBuffersRangePushBuffer::Bind() const {
|
||||
sizes.data());
|
||||
}
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
// We don't need to throw an error as this is just for debugging
|
||||
return;
|
||||
}
|
||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||
std::string object_label;
|
||||
|
||||
std::string object_label;
|
||||
if (extra_info.empty()) {
|
||||
switch (identifier) {
|
||||
case GL_TEXTURE:
|
||||
object_label = "Texture@" + nice_addr;
|
||||
object_label = fmt::format("Texture@0x{:016X}", addr);
|
||||
break;
|
||||
case GL_PROGRAM:
|
||||
object_label = "Shader@" + nice_addr;
|
||||
object_label = fmt::format("Shader@0x{:016X}", addr);
|
||||
break;
|
||||
default:
|
||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||
object_label = fmt::format("Object(0x{:X})@0x{:016X}", identifier, addr);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
object_label = extra_info + '@' + nice_addr;
|
||||
object_label = fmt::format("{}@0x{:016X}", extra_info, addr);
|
||||
}
|
||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
@@ -30,6 +30,6 @@ private:
|
||||
std::vector<GLsizeiptr> sizes;
|
||||
};
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info = {});
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -1035,6 +1035,18 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
template <u32 element>
|
||||
Id LocalInvocationId(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
template <u32 element>
|
||||
Id WorkGroupId(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
|
||||
const std::string& name) {
|
||||
const Id id = OpVariable(type, storage);
|
||||
@@ -1291,6 +1303,12 @@ private:
|
||||
&SPIRVDecompiler::EndPrimitive,
|
||||
|
||||
&SPIRVDecompiler::YNegate,
|
||||
&SPIRVDecompiler::LocalInvocationId<0>,
|
||||
&SPIRVDecompiler::LocalInvocationId<1>,
|
||||
&SPIRVDecompiler::LocalInvocationId<2>,
|
||||
&SPIRVDecompiler::WorkGroupId<0>,
|
||||
&SPIRVDecompiler::WorkGroupId<1>,
|
||||
&SPIRVDecompiler::WorkGroupId<2>,
|
||||
};
|
||||
|
||||
const ShaderIR& ir;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
@@ -152,4 +153,4 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
@@ -47,4 +48,4 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -49,4 +49,4 @@ u32 ShaderIR::DecodeArithmeticImmediate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -93,4 +93,4 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -46,4 +46,4 @@ u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -38,4 +38,4 @@ u32 ShaderIR::DecodeBfi(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -56,4 +56,4 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -55,4 +55,4 @@ u32 ShaderIR::DecodeFloatSet(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -53,4 +53,4 @@ u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
@@ -64,4 +65,4 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -59,4 +59,4 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
@@ -47,4 +46,4 @@ u32 ShaderIR::DecodeIntegerSet(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -50,4 +50,4 @@ u32 ShaderIR::DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -146,12 +146,25 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LD:
|
||||
case OpCode::Id::LDG: {
|
||||
const auto [real_address_base, base_address, descriptor] =
|
||||
TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
|
||||
static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
|
||||
const auto type = [instr, &opcode]() -> Tegra::Shader::UniformType {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::LD:
|
||||
UNIMPLEMENTED_IF_MSG(!instr.generic.extended, "Unextended LD is not implemented");
|
||||
return instr.generic.type;
|
||||
case OpCode::Id::LDG:
|
||||
return instr.ldg.type;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}();
|
||||
|
||||
const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
|
||||
const auto [real_address_base, base_address, descriptor] =
|
||||
TrackAndGetGlobalMemory(bb, instr, false);
|
||||
|
||||
const u32 count = GetUniformTypeElementsCount(type);
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
const Node it_offset = Immediate(i * 4);
|
||||
const Node real_address =
|
||||
@@ -165,28 +178,6 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::STG: {
|
||||
const auto [real_address_base, base_address, descriptor] =
|
||||
TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
|
||||
static_cast<u32>(instr.stg.immediate_offset.Value()), true);
|
||||
|
||||
// Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
|
||||
SetTemporal(bb, 0, real_address_base);
|
||||
|
||||
const u32 count = GetUniformTypeElementsCount(instr.stg.type);
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
|
||||
}
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
const Node it_offset = Immediate(i * 4);
|
||||
const Node real_address =
|
||||
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
|
||||
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
|
||||
|
||||
bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ST_A: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
|
||||
"Indirect attribute loads are not supported");
|
||||
@@ -242,6 +233,41 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ST:
|
||||
case OpCode::Id::STG: {
|
||||
const auto type = [instr, &opcode]() -> Tegra::Shader::UniformType {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::ST:
|
||||
UNIMPLEMENTED_IF_MSG(!instr.generic.extended, "Unextended ST is not implemented");
|
||||
return instr.generic.type;
|
||||
case OpCode::Id::STG:
|
||||
return instr.stg.type;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}();
|
||||
|
||||
const auto [real_address_base, base_address, descriptor] =
|
||||
TrackAndGetGlobalMemory(bb, instr, true);
|
||||
|
||||
// Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
|
||||
SetTemporal(bb, 0, real_address_base);
|
||||
|
||||
const u32 count = GetUniformTypeElementsCount(type);
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
|
||||
}
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
const Node it_offset = Immediate(i * 4);
|
||||
const Node real_address =
|
||||
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
|
||||
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
|
||||
|
||||
bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::AL2P: {
|
||||
// Ignore al2p.direction since we don't care about it.
|
||||
|
||||
@@ -265,9 +291,11 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
|
||||
std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
|
||||
Node addr_register,
|
||||
u32 immediate_offset,
|
||||
Instruction instr,
|
||||
bool is_write) {
|
||||
const auto addr_register{GetRegister(instr.gmem.gpr)};
|
||||
const auto immediate_offset{static_cast<u32>(instr.gmem.offset)};
|
||||
|
||||
const Node base_address{
|
||||
TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
|
||||
const auto cbuf = std::get_if<CbufNode>(base_address);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
@@ -13,6 +14,7 @@ using Tegra::Shader::ConditionCode;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::Register;
|
||||
using Tegra::Shader::SystemVariable;
|
||||
|
||||
u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
@@ -58,20 +60,33 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::MOV_SYS: {
|
||||
switch (instr.sys20) {
|
||||
case Tegra::Shader::SystemVariable::InvocationInfo: {
|
||||
LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
|
||||
SetRegister(bb, instr.gpr0, Immediate(0u));
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::SystemVariable::Ydirection: {
|
||||
// Config pack's third value is Y_NEGATE's state.
|
||||
SetRegister(bb, instr.gpr0, Operation(OperationCode::YNegate));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled system move: {}", static_cast<u32>(instr.sys20.Value()));
|
||||
}
|
||||
const Node value = [&]() {
|
||||
switch (instr.sys20) {
|
||||
case SystemVariable::Ydirection:
|
||||
return Operation(OperationCode::YNegate);
|
||||
case SystemVariable::InvocationInfo:
|
||||
LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
|
||||
return Immediate(0u);
|
||||
case SystemVariable::TidX:
|
||||
return Operation(OperationCode::LocalInvocationIdX);
|
||||
case SystemVariable::TidY:
|
||||
return Operation(OperationCode::LocalInvocationIdY);
|
||||
case SystemVariable::TidZ:
|
||||
return Operation(OperationCode::LocalInvocationIdZ);
|
||||
case SystemVariable::CtaIdX:
|
||||
return Operation(OperationCode::WorkGroupIdX);
|
||||
case SystemVariable::CtaIdY:
|
||||
return Operation(OperationCode::WorkGroupIdY);
|
||||
case SystemVariable::CtaIdZ:
|
||||
return Operation(OperationCode::WorkGroupIdZ);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled system move: {}",
|
||||
static_cast<u32>(instr.sys20.Value()));
|
||||
return Immediate(0u);
|
||||
}
|
||||
}();
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::BRA: {
|
||||
|
||||
@@ -64,4 +64,4 @@ u32 ShaderIR::DecodePredicateSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -43,4 +43,4 @@ u32 ShaderIR::DecodePredicateSetRegister(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -48,4 +48,4 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -52,4 +52,4 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -108,4 +108,4 @@ Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed,
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -39,8 +39,8 @@ Node ShaderIR::Conditional(Node condition, std::vector<Node>&& code) {
|
||||
return StoreNode(ConditionalNode(condition, std::move(code)));
|
||||
}
|
||||
|
||||
Node ShaderIR::Comment(const std::string& text) {
|
||||
return StoreNode(CommentNode(text));
|
||||
Node ShaderIR::Comment(std::string text) {
|
||||
return StoreNode(CommentNode(std::move(text)));
|
||||
}
|
||||
|
||||
Node ShaderIR::Immediate(u32 value) {
|
||||
|
||||
@@ -181,7 +181,13 @@ enum class OperationCode {
|
||||
EmitVertex, /// () -> void
|
||||
EndPrimitive, /// () -> void
|
||||
|
||||
YNegate, /// () -> float
|
||||
YNegate, /// () -> float
|
||||
LocalInvocationIdX, /// () -> uint
|
||||
LocalInvocationIdY, /// () -> uint
|
||||
LocalInvocationIdZ, /// () -> uint
|
||||
WorkGroupIdX, /// () -> uint
|
||||
WorkGroupIdY, /// () -> uint
|
||||
WorkGroupIdZ, /// () -> uint
|
||||
|
||||
Amount,
|
||||
};
|
||||
@@ -663,7 +669,7 @@ private:
|
||||
/// Creates a conditional node
|
||||
Node Conditional(Node condition, std::vector<Node>&& code);
|
||||
/// Creates a commentary
|
||||
Node Comment(const std::string& text);
|
||||
Node Comment(std::string text);
|
||||
/// Creates an u32 immediate
|
||||
Node Immediate(u32 value);
|
||||
/// Creates a s32 immediate
|
||||
@@ -818,10 +824,8 @@ private:
|
||||
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,
|
||||
s64 cursor) const;
|
||||
|
||||
std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb,
|
||||
Node addr_register,
|
||||
u32 immediate_offset,
|
||||
bool is_write);
|
||||
std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(
|
||||
NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write);
|
||||
|
||||
template <typename... T>
|
||||
Node Operation(OperationCode code, const T*... operands) {
|
||||
|
||||
@@ -155,6 +155,10 @@ target_compile_definitions(yuzu PRIVATE
|
||||
# Use QStringBuilder for string concatenation to reduce
|
||||
# the overall number of temporary strings created.
|
||||
-DQT_USE_QSTRINGBUILDER
|
||||
|
||||
# Disable implicit conversions from/to C strings
|
||||
-DQT_NO_CAST_FROM_ASCII
|
||||
-DQT_NO_CAST_TO_ASCII
|
||||
)
|
||||
|
||||
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
|
||||
|
||||
@@ -29,11 +29,13 @@ void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished)
|
||||
void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const {
|
||||
this->callback = std::move(finished);
|
||||
|
||||
const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count());
|
||||
emit MainWindowDisplayError(
|
||||
tr("An error occured on %1 at %2.\nPlease try again or contact the "
|
||||
"developer of the software.\n\nError Code: %3-%4 (0x%5)")
|
||||
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("dddd, MMMM d, yyyy"))
|
||||
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("h:mm:ss A"))
|
||||
.arg(date_time.toString(QStringLiteral("dddd, MMMM d, yyyy")))
|
||||
.arg(date_time.toString(QStringLiteral("h:mm:ss A")))
|
||||
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.raw, 8, 16, QChar::fromLatin1('0')));
|
||||
|
||||
@@ -27,20 +27,20 @@ constexpr std::array<u8, 107> backup_jpeg{
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
|
||||
QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
|
||||
QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
|
||||
return QtProfileSelectionDialog::tr(
|
||||
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
|
||||
"00112233-4455-6677-8899-AABBCCDDEEFF))")
|
||||
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
|
||||
}
|
||||
|
||||
QString GetImagePath(Service::Account::UUID uuid) {
|
||||
QString GetImagePath(Common::UUID uuid) {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
return QString::fromStdString(path);
|
||||
}
|
||||
|
||||
QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
QPixmap GetIcon(Common::UUID uuid) {
|
||||
QPixmap icon{GetImagePath(uuid)};
|
||||
|
||||
if (!icon) {
|
||||
@@ -154,12 +154,12 @@ QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
|
||||
QtProfileSelector::~QtProfileSelector() = default;
|
||||
|
||||
void QtProfileSelector::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
std::function<void(std::optional<Common::UUID>)> callback) const {
|
||||
this->callback = std::move(callback);
|
||||
emit MainWindowSelectProfile();
|
||||
}
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Common::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
callback(uuid);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <QList>
|
||||
#include <QTreeView>
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
class GMainWindow;
|
||||
class QDialogButtonBox;
|
||||
@@ -60,14 +61,13 @@ public:
|
||||
explicit QtProfileSelector(GMainWindow& parent);
|
||||
~QtProfileSelector() override;
|
||||
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowSelectProfile() const;
|
||||
|
||||
private:
|
||||
void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
void MainWindowFinishedSelection(std::optional<Common::UUID> uuid);
|
||||
|
||||
mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
|
||||
mutable std::function<void(std::optional<Common::UUID>)> callback;
|
||||
};
|
||||
|
||||
@@ -18,23 +18,30 @@ QtSoftwareKeyboardValidator::QtSoftwareKeyboardValidator(
|
||||
: parameters(std::move(parameters)) {}
|
||||
|
||||
QValidator::State QtSoftwareKeyboardValidator::validate(QString& input, int& pos) const {
|
||||
if (input.size() > parameters.max_length)
|
||||
if (input.size() > static_cast<s64>(parameters.max_length)) {
|
||||
return Invalid;
|
||||
if (parameters.disable_space && input.contains(' '))
|
||||
}
|
||||
if (parameters.disable_space && input.contains(QLatin1Char{' '})) {
|
||||
return Invalid;
|
||||
if (parameters.disable_address && input.contains('@'))
|
||||
}
|
||||
if (parameters.disable_address && input.contains(QLatin1Char{'@'})) {
|
||||
return Invalid;
|
||||
if (parameters.disable_percent && input.contains('%'))
|
||||
}
|
||||
if (parameters.disable_percent && input.contains(QLatin1Char{'%'})) {
|
||||
return Invalid;
|
||||
if (parameters.disable_slash && (input.contains('/') || input.contains('\\')))
|
||||
}
|
||||
if (parameters.disable_slash &&
|
||||
(input.contains(QLatin1Char{'/'}) || input.contains(QLatin1Char{'\\'}))) {
|
||||
return Invalid;
|
||||
}
|
||||
if (parameters.disable_number &&
|
||||
std::any_of(input.begin(), input.end(), [](QChar c) { return c.isDigit(); })) {
|
||||
return Invalid;
|
||||
}
|
||||
|
||||
if (parameters.disable_download_code &&
|
||||
std::any_of(input.begin(), input.end(), [](QChar c) { return c == 'O' || c == 'I'; })) {
|
||||
if (parameters.disable_download_code && std::any_of(input.begin(), input.end(), [](QChar c) {
|
||||
return c == QLatin1Char{'O'} || c == QLatin1Char{'I'};
|
||||
})) {
|
||||
return Invalid;
|
||||
}
|
||||
|
||||
@@ -142,7 +149,7 @@ void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
|
||||
void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
text_output(text);
|
||||
text_output(std::move(text));
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() {
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <QDialog>
|
||||
#include <QValidator>
|
||||
#include "common/assert.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
|
||||
class GMainWindow;
|
||||
|
||||
@@ -91,25 +91,25 @@ void EmuThread::run() {
|
||||
|
||||
class GGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit GGLContext(QOpenGLContext* shared_context)
|
||||
: context{std::make_unique<QOpenGLContext>(shared_context)} {
|
||||
surface.setFormat(shared_context->format());
|
||||
surface.create();
|
||||
explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} {
|
||||
context.setFormat(shared_context->format());
|
||||
context.setShareContext(shared_context);
|
||||
context.create();
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
context->makeCurrent(&surface);
|
||||
context.makeCurrent(shared_context->surface());
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
context->doneCurrent();
|
||||
context.doneCurrent();
|
||||
}
|
||||
|
||||
void SwapBuffers() override {}
|
||||
|
||||
private:
|
||||
std::unique_ptr<QOpenGLContext> context;
|
||||
QOffscreenSurface surface;
|
||||
QOpenGLContext* shared_context;
|
||||
QOpenGLContext context;
|
||||
};
|
||||
|
||||
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
|
||||
@@ -358,7 +358,7 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
|
||||
}
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
return std::make_unique<GGLContext>(shared_context.get());
|
||||
return std::make_unique<GGLContext>(context.get());
|
||||
}
|
||||
|
||||
void GRenderWindow::InitRenderTarget() {
|
||||
@@ -440,8 +440,7 @@ void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_p
|
||||
layout);
|
||||
}
|
||||
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
}
|
||||
|
||||
|
||||
@@ -162,8 +162,7 @@ private:
|
||||
void TouchUpdateEvent(const QTouchEvent* event);
|
||||
void TouchEndEvent();
|
||||
|
||||
void OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) override;
|
||||
void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
|
||||
|
||||
QWidget* container = nullptr;
|
||||
GGLWidgetInternal* child = nullptr;
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
@@ -206,25 +207,28 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
|
||||
};
|
||||
|
||||
// This shouldn't have anything except static initializers (no functions). So
|
||||
// QKeySequnce(...).toString() is NOT ALLOWED HERE.
|
||||
// QKeySequence(...).toString() is NOT ALLOWED HERE.
|
||||
// This must be in alphabetical order according to action name as it must have the same order as
|
||||
// UISetting::values.shortcuts, which is alphabetically ordered.
|
||||
const std::array<UISettings::Shortcut, 15> Config::default_hotkeys{
|
||||
{{"Capture Screenshot", "Main Window", {"Ctrl+P", Qt::ApplicationShortcut}},
|
||||
{"Continue/Pause Emulation", "Main Window", {"F4", Qt::WindowShortcut}},
|
||||
{"Decrease Speed Limit", "Main Window", {"-", Qt::ApplicationShortcut}},
|
||||
{"Exit yuzu", "Main Window", {"Ctrl+Q", Qt::WindowShortcut}},
|
||||
{"Exit Fullscreen", "Main Window", {"Esc", Qt::WindowShortcut}},
|
||||
{"Fullscreen", "Main Window", {"F11", Qt::WindowShortcut}},
|
||||
{"Increase Speed Limit", "Main Window", {"+", Qt::ApplicationShortcut}},
|
||||
{"Load Amiibo", "Main Window", {"F2", Qt::ApplicationShortcut}},
|
||||
{"Load File", "Main Window", {"Ctrl+O", Qt::WindowShortcut}},
|
||||
{"Restart Emulation", "Main Window", {"F6", Qt::WindowShortcut}},
|
||||
{"Stop Emulation", "Main Window", {"F5", Qt::WindowShortcut}},
|
||||
{"Toggle Filter Bar", "Main Window", {"Ctrl+F", Qt::WindowShortcut}},
|
||||
{"Toggle Speed Limit", "Main Window", {"Ctrl+Z", Qt::ApplicationShortcut}},
|
||||
{"Toggle Status Bar", "Main Window", {"Ctrl+S", Qt::WindowShortcut}},
|
||||
{"Change Docked Mode", "Main Window", {"F10", Qt::ApplicationShortcut}}}};
|
||||
// clang-format off
|
||||
const std::array<UISettings::Shortcut, 15> default_hotkeys{{
|
||||
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
|
||||
}};
|
||||
// clang-format on
|
||||
|
||||
void Config::ReadPlayerValues() {
|
||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||
@@ -370,14 +374,21 @@ void Config::ReadMouseValues() {
|
||||
}
|
||||
|
||||
void Config::ReadTouchscreenValues() {
|
||||
Settings::values.touchscreen.enabled = ReadSetting("touchscreen_enabled", true).toBool();
|
||||
Settings::values.touchscreen.enabled =
|
||||
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
|
||||
Settings::values.touchscreen.device =
|
||||
ReadSetting("touchscreen_device", "engine:emu_window").toString().toStdString();
|
||||
ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
|
||||
.toString()
|
||||
.toStdString();
|
||||
|
||||
Settings::values.touchscreen.finger = ReadSetting("touchscreen_finger", 0).toUInt();
|
||||
Settings::values.touchscreen.rotation_angle = ReadSetting("touchscreen_angle", 0).toUInt();
|
||||
Settings::values.touchscreen.diameter_x = ReadSetting("touchscreen_diameter_x", 15).toUInt();
|
||||
Settings::values.touchscreen.diameter_y = ReadSetting("touchscreen_diameter_y", 15).toUInt();
|
||||
Settings::values.touchscreen.finger =
|
||||
ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
|
||||
Settings::values.touchscreen.rotation_angle =
|
||||
ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
|
||||
}
|
||||
|
||||
void Config::ApplyDefaultProfileIfInputInvalid() {
|
||||
@@ -541,8 +552,8 @@ void Config::ReadRendererValues() {
|
||||
void Config::ReadShortcutValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
||||
|
||||
for (auto [name, group, shortcut] : default_hotkeys) {
|
||||
auto [keyseq, context] = shortcut;
|
||||
for (const auto& [name, group, shortcut] : default_hotkeys) {
|
||||
const auto& [keyseq, context] = shortcut;
|
||||
qt_config->beginGroup(group);
|
||||
qt_config->beginGroup(name);
|
||||
UISettings::values.shortcuts.push_back(
|
||||
@@ -591,7 +602,8 @@ void Config::ReadUIValues() {
|
||||
qt_config->beginGroup(QStringLiteral("UI"));
|
||||
|
||||
UISettings::values.theme =
|
||||
ReadSetting(QStringLiteral("theme"), UISettings::themes[0].second).toString();
|
||||
ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
|
||||
.toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
@@ -626,13 +638,15 @@ void Config::ReadUIValues() {
|
||||
}
|
||||
|
||||
void Config::ReadUIGamelistValues() {
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
||||
|
||||
UISettings::values.show_unknown = ReadSetting(QStringLiteral("show_unknown"), true).toBool();
|
||||
UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool();
|
||||
UISettings::values.icon_size = ReadSetting(QStringLiteral("icon_size"), 64).toUInt();
|
||||
UISettings::values.row_1_text_id = ReadSetting(QStringLiteral("row_1_text_id"), 3).toUInt();
|
||||
UISettings::values.row_2_text_id = ReadSetting(QStringLiteral("row_2_text_id"), 2).toUInt();
|
||||
UISettings::values.cache_game_list =
|
||||
ReadSetting(QStringLiteral("cache_game_list"), true).toBool();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -723,7 +737,7 @@ void Config::SavePlayerValues() {
|
||||
}
|
||||
|
||||
void Config::SaveDebugValues() {
|
||||
WriteSetting("debug_pad_enabled", Settings::values.debug_pad_enabled, false);
|
||||
WriteSetting(QStringLiteral("debug_pad_enabled"), Settings::values.debug_pad_enabled, false);
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
WriteSetting(QStringLiteral("debug_pad_") +
|
||||
@@ -924,7 +938,7 @@ void Config::SaveShortcutValues() {
|
||||
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
|
||||
// However, their ordering must also be the same.
|
||||
for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
|
||||
const auto [name, group, shortcut] = UISettings::values.shortcuts[i];
|
||||
const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
|
||||
const auto& default_hotkey = default_hotkeys[i].shortcut;
|
||||
|
||||
qt_config->beginGroup(group);
|
||||
@@ -961,7 +975,8 @@ void Config::SaveSystemValues() {
|
||||
void Config::SaveUIValues() {
|
||||
qt_config->beginGroup(QStringLiteral("UI"));
|
||||
|
||||
WriteSetting(QStringLiteral("theme"), UISettings::values.theme, UISettings::themes[0].second);
|
||||
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
|
||||
QString::fromUtf8(UISettings::themes[0].second));
|
||||
WriteSetting(QStringLiteral("enable_discord_presence"),
|
||||
UISettings::values.enable_discord_presence, true);
|
||||
WriteSetting(QStringLiteral("screenshot_resolution_factor"),
|
||||
@@ -996,6 +1011,7 @@ void Config::SaveUIGamelistValues() {
|
||||
WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
|
||||
WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
|
||||
WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
|
||||
WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <string>
|
||||
#include <QVariant>
|
||||
#include "core/settings.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
class QSettings;
|
||||
|
||||
@@ -82,8 +81,6 @@ private:
|
||||
void WriteSetting(const QString& name, const QVariant& value);
|
||||
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
|
||||
|
||||
static const std::array<UISettings::Shortcut, 15> default_hotkeys;
|
||||
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
};
|
||||
|
||||
@@ -25,9 +25,6 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
|
||||
|
||||
adjustSize();
|
||||
ui->selectorList->setCurrentRow(0);
|
||||
|
||||
// Synchronise lists upon initialisation
|
||||
ui->hotkeysTab->EmitHotkeysChanged();
|
||||
}
|
||||
|
||||
ConfigureDialog::~ConfigureDialog() = default;
|
||||
|
||||
@@ -31,22 +31,6 @@ ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
|
||||
|
||||
ConfigureHotkeys::~ConfigureHotkeys() = default;
|
||||
|
||||
void ConfigureHotkeys::EmitHotkeysChanged() {
|
||||
emit HotkeysChanged(GetUsedKeyList());
|
||||
}
|
||||
|
||||
QList<QKeySequence> ConfigureHotkeys::GetUsedKeyList() const {
|
||||
QList<QKeySequence> list;
|
||||
for (int r = 0; r < model->rowCount(); r++) {
|
||||
const QStandardItem* parent = model->item(r, 0);
|
||||
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
|
||||
const QStandardItem* keyseq = parent->child(r2, 1);
|
||||
list << QKeySequence::fromString(keyseq->text(), QKeySequence::NativeText);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
|
||||
for (const auto& group : registry.hotkey_groups) {
|
||||
auto* parent_item = new QStandardItem(group.first);
|
||||
@@ -83,16 +67,29 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
|
||||
}
|
||||
|
||||
if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
|
||||
QMessageBox::critical(this, tr("Error in inputted key"),
|
||||
tr("You're using a key that's already bound."));
|
||||
QMessageBox::warning(this, tr("Conflicting Key Sequence"),
|
||||
tr("The entered key sequence is already assigned to another hotkey."));
|
||||
} else {
|
||||
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
|
||||
EmitHotkeysChanged();
|
||||
}
|
||||
}
|
||||
|
||||
bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
|
||||
return GetUsedKeyList().contains(key_sequence);
|
||||
for (int r = 0; r < model->rowCount(); r++) {
|
||||
const QStandardItem* const parent = model->item(r, 0);
|
||||
|
||||
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
|
||||
const QStandardItem* const key_seq_item = parent->child(r2, 1);
|
||||
const auto key_seq_str = key_seq_item->text();
|
||||
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
|
||||
|
||||
if (key_sequence == key_seq) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
|
||||
@@ -114,7 +111,6 @@ void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
|
||||
}
|
||||
|
||||
registry.SaveHotkeys();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureHotkeys::retranslateUi() {
|
||||
|
||||
@@ -24,8 +24,6 @@ public:
|
||||
void applyConfiguration(HotkeyRegistry& registry);
|
||||
void retranslateUi();
|
||||
|
||||
void EmitHotkeysChanged();
|
||||
|
||||
/**
|
||||
* Populates the hotkey list widget using data from the provided registry.
|
||||
* Called everytime the Configure dialog is opened.
|
||||
@@ -33,13 +31,9 @@ public:
|
||||
*/
|
||||
void Populate(const HotkeyRegistry& registry);
|
||||
|
||||
signals:
|
||||
void HotkeysChanged(QList<QKeySequence> new_key_list);
|
||||
|
||||
private:
|
||||
void Configure(QModelIndex index);
|
||||
bool IsUsedKey(QKeySequence key_sequence) const;
|
||||
QList<QKeySequence> GetUsedKeyList() const;
|
||||
|
||||
std::unique_ptr<Ui::ConfigureHotkeys> ui;
|
||||
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
#include <QTimer>
|
||||
#include <QTreeView>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
@@ -79,6 +81,14 @@ void ConfigurePerGameGeneral::applyConfiguration() {
|
||||
disabled_addons.push_back(item.front()->text().toStdString());
|
||||
}
|
||||
|
||||
auto current = Settings::values.disabled_addons[title_id];
|
||||
std::sort(disabled_addons.begin(), disabled_addons.end());
|
||||
std::sort(current.begin(), current.end());
|
||||
if (disabled_addons != current) {
|
||||
FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
||||
"game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons[title_id] = disabled_addons;
|
||||
}
|
||||
|
||||
|
||||
@@ -33,14 +33,13 @@ constexpr std::array<u8, 107> backup_jpeg{
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
|
||||
QString GetImagePath(Service::Account::UUID uuid) {
|
||||
QString GetImagePath(Common::UUID uuid) {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
return QString::fromStdString(path);
|
||||
}
|
||||
|
||||
QString GetAccountUsername(const Service::Account::ProfileManager& manager,
|
||||
Service::Account::UUID uuid) {
|
||||
QString GetAccountUsername(const Service::Account::ProfileManager& manager, Common::UUID uuid) {
|
||||
Service::Account::ProfileBase profile;
|
||||
if (!manager.GetProfileBase(uuid, profile)) {
|
||||
return {};
|
||||
@@ -51,14 +50,14 @@ QString GetAccountUsername(const Service::Account::ProfileManager& manager,
|
||||
return QString::fromStdString(text);
|
||||
}
|
||||
|
||||
QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
|
||||
QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
|
||||
return ConfigureProfileManager::tr("%1\n%2",
|
||||
"%1 is the profile username, %2 is the formatted UUID (e.g. "
|
||||
"00112233-4455-6677-8899-AABBCCDDEEFF))")
|
||||
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
|
||||
}
|
||||
|
||||
QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
QPixmap GetIcon(Common::UUID uuid) {
|
||||
QPixmap icon{GetImagePath(uuid)};
|
||||
|
||||
if (!icon) {
|
||||
@@ -190,7 +189,7 @@ void ConfigureProfileManager::AddUser() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto uuid = Service::Account::UUID::Generate();
|
||||
const auto uuid = Common::UUID::Generate();
|
||||
profile_manager->CreateNewUser(uuid, username.toStdString());
|
||||
|
||||
item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
#include <QSettings>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
@@ -30,13 +31,119 @@
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
T GetGameListCachedObject(const std::string& filename, const std::string& ext,
|
||||
const std::function<T()>& generator);
|
||||
|
||||
template <>
|
||||
QString GetGameListCachedObject(const std::string& filename, const std::string& ext,
|
||||
const std::function<QString()>& generator) {
|
||||
if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
|
||||
return generator();
|
||||
}
|
||||
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
|
||||
DIR_SEP + filename + '.' + ext;
|
||||
|
||||
FileUtil::CreateFullPath(path);
|
||||
|
||||
if (!FileUtil::Exists(path)) {
|
||||
const auto str = generator();
|
||||
|
||||
std::ofstream stream(path);
|
||||
if (stream) {
|
||||
stream << str.toStdString();
|
||||
}
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
std::ifstream stream(path);
|
||||
|
||||
if (stream) {
|
||||
const std::string out(std::istreambuf_iterator<char>{stream},
|
||||
std::istreambuf_iterator<char>{});
|
||||
return QString::fromStdString(out);
|
||||
}
|
||||
|
||||
return generator();
|
||||
}
|
||||
|
||||
template <>
|
||||
std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
|
||||
const std::string& filename, const std::string& ext,
|
||||
const std::function<std::pair<std::vector<u8>, std::string>()>& generator) {
|
||||
if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
|
||||
return generator();
|
||||
}
|
||||
|
||||
const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
|
||||
DIR_SEP + filename + ".jpeg";
|
||||
const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
|
||||
DIR_SEP + filename + ".appname.txt";
|
||||
|
||||
FileUtil::CreateFullPath(path1);
|
||||
|
||||
if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
|
||||
const auto [icon, nacp] = generator();
|
||||
|
||||
FileUtil::IOFile file1(path1, "wb");
|
||||
if (!file1.IsOpen()) {
|
||||
LOG_ERROR(Frontend, "Failed to open cache file.");
|
||||
return generator();
|
||||
}
|
||||
|
||||
if (!file1.Resize(icon.size())) {
|
||||
LOG_ERROR(Frontend, "Failed to resize cache file to necessary size.");
|
||||
return generator();
|
||||
}
|
||||
|
||||
if (file1.WriteBytes(icon.data(), icon.size()) != icon.size()) {
|
||||
LOG_ERROR(Frontend, "Failed to write data to cache file.");
|
||||
return generator();
|
||||
}
|
||||
|
||||
std::ofstream stream2(path2, std::ios::out);
|
||||
if (stream2) {
|
||||
stream2 << nacp;
|
||||
}
|
||||
|
||||
return std::make_pair(icon, nacp);
|
||||
}
|
||||
|
||||
FileUtil::IOFile file1(path1, "rb");
|
||||
std::ifstream stream2(path2);
|
||||
|
||||
if (!file1.IsOpen()) {
|
||||
LOG_ERROR(Frontend, "Failed to open cache file for reading.");
|
||||
return generator();
|
||||
}
|
||||
|
||||
if (!stream2) {
|
||||
LOG_ERROR(Frontend, "Failed to open cache file for reading.");
|
||||
return generator();
|
||||
}
|
||||
|
||||
std::vector<u8> vec(file1.GetSize());
|
||||
file1.ReadBytes(vec.data(), vec.size());
|
||||
|
||||
if (stream2 && !vec.empty()) {
|
||||
const std::string out(std::istreambuf_iterator<char>{stream2},
|
||||
std::istreambuf_iterator<char>{});
|
||||
return std::make_pair(vec, out);
|
||||
}
|
||||
|
||||
return generator();
|
||||
}
|
||||
|
||||
void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, const FileSys::NCA& nca,
|
||||
std::vector<u8>& icon, std::string& name) {
|
||||
auto [nacp, icon_file] = patch_manager.ParseControlNCA(nca);
|
||||
if (icon_file != nullptr)
|
||||
icon = icon_file->ReadAllBytes();
|
||||
if (nacp != nullptr)
|
||||
name = nacp->GetApplicationName();
|
||||
std::tie(icon, name) = GetGameListCachedObject<std::pair<std::vector<u8>, std::string>>(
|
||||
fmt::format("{:016X}", patch_manager.GetTitleID()), {}, [&patch_manager, &nca] {
|
||||
const auto [nacp, icon_f] = patch_manager.ParseControlNCA(nca);
|
||||
return std::make_pair(icon_f->ReadAllBytes(), nacp->GetApplicationName());
|
||||
});
|
||||
}
|
||||
|
||||
bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
@@ -114,8 +221,11 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
||||
};
|
||||
|
||||
if (UISettings::values.show_add_ons) {
|
||||
list.insert(
|
||||
2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable())));
|
||||
const auto patch_versions = GetGameListCachedObject<QString>(
|
||||
fmt::format("{:016X}", patch.GetTitleID()), "pv.txt", [&patch, &loader] {
|
||||
return FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable());
|
||||
});
|
||||
list.insert(2, new GameListItem(patch_versions));
|
||||
}
|
||||
|
||||
return list;
|
||||
|
||||
@@ -281,7 +281,7 @@ void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message
|
||||
void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) {
|
||||
NXInputWebEngineView web_browser_view(this);
|
||||
|
||||
// Scope to contain the QProgressDialog for initalization
|
||||
// Scope to contain the QProgressDialog for initialization
|
||||
{
|
||||
QProgressDialog progress(this);
|
||||
progress.setMinimumDuration(200);
|
||||
@@ -301,7 +301,7 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
|
||||
QWebEngineScript nx_shim;
|
||||
nx_shim.setSourceCode(GetNXShimInjectionScript());
|
||||
nx_shim.setWorldId(QWebEngineScript::MainWorld);
|
||||
nx_shim.setName("nx_inject.js");
|
||||
nx_shim.setName(QStringLiteral("nx_inject.js"));
|
||||
nx_shim.setInjectionPoint(QWebEngineScript::DocumentCreation);
|
||||
nx_shim.setRunsOnSubFrames(true);
|
||||
web_browser_view.page()->profile()->scripts()->insert(nx_shim);
|
||||
@@ -347,7 +347,7 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
|
||||
const auto fire_js_keypress = [&web_browser_view](u32 key_code) {
|
||||
web_browser_view.page()->runJavaScript(
|
||||
QStringLiteral("document.dispatchEvent(new KeyboardEvent('keydown', {'key': %1}));")
|
||||
.arg(QString::fromStdString(std::to_string(key_code))));
|
||||
.arg(key_code));
|
||||
};
|
||||
|
||||
QMessageBox::information(
|
||||
@@ -468,7 +468,7 @@ void GMainWindow::InitializeWidgets() {
|
||||
statusBar()->addPermanentWidget(label, 0);
|
||||
}
|
||||
statusBar()->setVisible(true);
|
||||
setStyleSheet("QStatusBar::item{border: none;}");
|
||||
setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}"));
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeDebugWidgets() {
|
||||
@@ -518,58 +518,67 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
||||
void GMainWindow::InitializeHotkeys() {
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
|
||||
const QString main_window = QStringLiteral("Main Window");
|
||||
const QString load_file = QStringLiteral("Load File");
|
||||
const QString exit_yuzu = QStringLiteral("Exit yuzu");
|
||||
const QString stop_emulation = QStringLiteral("Stop Emulation");
|
||||
const QString toggle_filter_bar = QStringLiteral("Toggle Filter Bar");
|
||||
const QString toggle_status_bar = QStringLiteral("Toggle Status Bar");
|
||||
const QString fullscreen = QStringLiteral("Fullscreen");
|
||||
|
||||
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
|
||||
ui.action_Load_File->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Load File"));
|
||||
hotkey_registry.GetShortcutContext(main_window, load_file));
|
||||
|
||||
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit yuzu"));
|
||||
ui.action_Exit->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Exit yuzu"));
|
||||
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
|
||||
ui.action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
|
||||
|
||||
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
|
||||
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
|
||||
ui.action_Stop->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
|
||||
hotkey_registry.GetShortcutContext(main_window, stop_emulation));
|
||||
|
||||
ui.action_Show_Filter_Bar->setShortcut(
|
||||
hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
|
||||
hotkey_registry.GetKeySequence(main_window, toggle_filter_bar));
|
||||
ui.action_Show_Filter_Bar->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
|
||||
hotkey_registry.GetShortcutContext(main_window, toggle_filter_bar));
|
||||
|
||||
ui.action_Show_Status_Bar->setShortcut(
|
||||
hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
|
||||
hotkey_registry.GetKeySequence(main_window, toggle_status_bar));
|
||||
ui.action_Show_Status_Bar->setShortcutContext(
|
||||
hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
|
||||
hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnPauseGame();
|
||||
} else {
|
||||
OnStartGame();
|
||||
}
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
|
||||
&QShortcut::activated, this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(
|
||||
hotkey_registry.GetHotkey(main_window, QStringLiteral("Continue/Pause Emulation"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnPauseGame();
|
||||
} else {
|
||||
OnStartGame();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Restart Emulation"), this),
|
||||
&QShortcut::activated, this, [this] {
|
||||
if (!Core::System::GetInstance().IsPoweredOn())
|
||||
if (!Core::System::GetInstance().IsPoweredOn()) {
|
||||
return;
|
||||
BootGame(QString(game_path));
|
||||
}
|
||||
BootGame(game_path);
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
|
||||
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
|
||||
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
|
||||
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
|
||||
&QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Exit Fullscreen"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
ui.action_Fullscreen->setChecked(false);
|
||||
ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
|
||||
UpdateStatusBar();
|
||||
@@ -578,33 +587,33 @@ void GMainWindow::InitializeHotkeys() {
|
||||
// MSVC occurs and we make it a requirement (see:
|
||||
// https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
|
||||
static constexpr u16 SPEED_LIMIT_STEP = 5;
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
|
||||
Settings::values.frame_limit += SPEED_LIMIT_STEP;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Decrease Speed Limit", this),
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
|
||||
Settings::values.frame_limit -= SPEED_LIMIT_STEP;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated,
|
||||
this, [&] {
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load Amiibo"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (ui.action_Load_Amiibo->isEnabled()) {
|
||||
OnLoadAmiibo();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Capture Screenshot"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnCaptureScreenshot();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Change Docked Mode", this),
|
||||
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
|
||||
OnDockedModeChanged(!Settings::values.use_docked_mode,
|
||||
@@ -705,7 +714,9 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
|
||||
// Fullscreen
|
||||
ui.action_Fullscreen->setShortcut(
|
||||
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
hotkey_registry
|
||||
.GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Fullscreen"), this)
|
||||
->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Movie
|
||||
@@ -742,25 +753,33 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_direct_state_access)
|
||||
unsupported_ext.append("ARB_direct_state_access");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.append("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_direct_state_access) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
|
||||
}
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
|
||||
}
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
|
||||
}
|
||||
if (!GLAD_GL_ARB_multi_bind) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
|
||||
}
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.append("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.append("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.append("ARB_depth_buffer_float");
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc) {
|
||||
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
|
||||
}
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
|
||||
}
|
||||
if (!GLAD_GL_ARB_depth_buffer_float) {
|
||||
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
|
||||
}
|
||||
|
||||
for (const QString& ext : unsupported_ext)
|
||||
for (const QString& ext : unsupported_ext) {
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
|
||||
}
|
||||
|
||||
return unsupported_ext;
|
||||
}
|
||||
@@ -782,13 +801,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
}
|
||||
}
|
||||
|
||||
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
|
||||
const QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
|
||||
if (!unsupported_gl_extensions.empty()) {
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL Core!"),
|
||||
tr("Your GPU may not support one or more required OpenGL"
|
||||
"extensions. Please ensure you have the latest graphics "
|
||||
"driver.<br><br>Unsupported extensions:<br>") +
|
||||
unsupported_gl_extensions.join("<br>"));
|
||||
unsupported_gl_extensions.join(QStringLiteral("<br>")));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1007,7 +1026,7 @@ void GMainWindow::UpdateRecentFiles() {
|
||||
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
|
||||
|
||||
for (int i = 0; i < num_recent_files; i++) {
|
||||
const QString text = QString("&%1. %2").arg(i + 1).arg(
|
||||
const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg(
|
||||
QFileInfo(UISettings::values.recent_files[i]).fileName());
|
||||
actions_recent_files[i]->setText(text);
|
||||
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
|
||||
@@ -1029,10 +1048,10 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
|
||||
|
||||
void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target) {
|
||||
std::string path;
|
||||
std::string open_target;
|
||||
QString open_target;
|
||||
switch (target) {
|
||||
case GameListOpenTarget::SaveData: {
|
||||
open_target = "Save Data";
|
||||
open_target = tr("Save Data");
|
||||
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
@@ -1069,7 +1088,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
break;
|
||||
}
|
||||
case GameListOpenTarget::ModData: {
|
||||
open_target = "Mod Data";
|
||||
open_target = tr("Mod Data");
|
||||
const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
|
||||
path = fmt::format("{}{:016X}", load_dir, program_id);
|
||||
break;
|
||||
@@ -1079,27 +1098,26 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
}
|
||||
|
||||
const QString qpath = QString::fromStdString(path);
|
||||
|
||||
const QDir dir(qpath);
|
||||
if (!dir.exists()) {
|
||||
QMessageBox::warning(this,
|
||||
tr("Error Opening %1 Folder").arg(QString::fromStdString(open_target)),
|
||||
QMessageBox::warning(this, tr("Error Opening %1 Folder").arg(open_target),
|
||||
tr("Folder does not exist!"));
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
|
||||
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target.toStdString(),
|
||||
program_id);
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
|
||||
}
|
||||
|
||||
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
const QString shader_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||
const QString tranferable_shader_cache_folder_path =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
|
||||
DIR_SEP + "transferable";
|
||||
|
||||
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
||||
const QString transferable_shader_cache_file_path =
|
||||
tranferable_shader_cache_folder_path + DIR_SEP +
|
||||
tranferable_shader_cache_folder_path + QDir::separator() +
|
||||
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||
|
||||
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||
@@ -1216,20 +1234,21 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
|
||||
return;
|
||||
}
|
||||
|
||||
bool ok;
|
||||
bool ok = false;
|
||||
const QStringList selections{tr("Full"), tr("Skeleton")};
|
||||
const auto res = QInputDialog::getItem(
|
||||
this, tr("Select RomFS Dump Mode"),
|
||||
tr("Please select the how you would like the RomFS dumped.<br>Full will copy all of the "
|
||||
"files into the new directory while <br>skeleton will only create the directory "
|
||||
"structure."),
|
||||
{"Full", "Skeleton"}, 0, false, &ok);
|
||||
selections, 0, false, &ok);
|
||||
if (!ok) {
|
||||
failed();
|
||||
vfs->DeleteDirectory(path);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto full = res == "Full";
|
||||
const auto full = res == selections.constFirst();
|
||||
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
|
||||
|
||||
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0,
|
||||
@@ -1259,10 +1278,11 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
QString directory;
|
||||
if (it != compatibility_list.end())
|
||||
if (it != compatibility_list.end()) {
|
||||
directory = it->second.second;
|
||||
}
|
||||
|
||||
QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory));
|
||||
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
|
||||
@@ -1293,7 +1313,9 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
|
||||
|
||||
void GMainWindow::OnMenuLoadFile() {
|
||||
const QString extensions =
|
||||
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
|
||||
QStringLiteral("*.")
|
||||
.append(GameList::supported_file_extensions.join(QStringLiteral(" *.")))
|
||||
.append(QStringLiteral(" main"));
|
||||
const QString file_filter = tr("Switch Executable (%1);;All Files (*.*)",
|
||||
"%1 is an identifier for the Switch executable file extensions.")
|
||||
.arg(extensions);
|
||||
@@ -1317,9 +1339,9 @@ void GMainWindow::OnMenuLoadFolder() {
|
||||
}
|
||||
|
||||
const QDir dir{dir_path};
|
||||
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
BootGame(dir.path() + DIR_SEP + matching_main[0]);
|
||||
BootGame(dir.path() + QDir::separator() + matching_main[0]);
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Invalid Directory Selected"),
|
||||
tr("The directory you have selected does not contain a 'main' file."));
|
||||
@@ -1374,6 +1396,8 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
tr("The file was successfully installed."));
|
||||
game_list->PopulateAsync(UISettings::values.game_directory_path,
|
||||
UISettings::values.game_directory_deepscan);
|
||||
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
|
||||
DIR_SEP + "game_list");
|
||||
};
|
||||
|
||||
const auto failed = [this]() {
|
||||
@@ -1391,11 +1415,10 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
QMessageBox::Yes;
|
||||
};
|
||||
|
||||
if (filename.endsWith("xci", Qt::CaseInsensitive) ||
|
||||
filename.endsWith("nsp", Qt::CaseInsensitive)) {
|
||||
|
||||
if (filename.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
|
||||
filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
|
||||
std::shared_ptr<FileSys::NSP> nsp;
|
||||
if (filename.endsWith("nsp", Qt::CaseInsensitive)) {
|
||||
if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
|
||||
nsp = std::make_shared<FileSys::NSP>(
|
||||
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
|
||||
if (nsp->IsExtractedType())
|
||||
@@ -1690,9 +1713,9 @@ void GMainWindow::OnConfigure() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnLoadAmiibo() {
|
||||
const QString extensions{"*.bin"};
|
||||
const QString extensions{QStringLiteral("*.bin")};
|
||||
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
|
||||
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
|
||||
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter);
|
||||
|
||||
if (filename.isEmpty()) {
|
||||
return;
|
||||
@@ -1754,7 +1777,7 @@ void GMainWindow::OnCaptureScreenshot() {
|
||||
QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
|
||||
tr("PNG Image (*.png)"));
|
||||
png_dialog.setAcceptMode(QFileDialog::AcceptSave);
|
||||
png_dialog.setDefaultSuffix("png");
|
||||
png_dialog.setDefaultSuffix(QStringLiteral("png"));
|
||||
if (png_dialog.exec()) {
|
||||
const QString path = png_dialog.selectedFiles().first();
|
||||
if (!path.isEmpty()) {
|
||||
@@ -1817,17 +1840,17 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
|
||||
"data, or other bugs.");
|
||||
switch (result) {
|
||||
case Core::System::ResultStatus::ErrorSystemFiles: {
|
||||
QString message = "yuzu was unable to locate a Switch system archive";
|
||||
QString message = tr("yuzu was unable to locate a Switch system archive");
|
||||
if (!details.empty()) {
|
||||
message.append(tr(": %1. ").arg(details.c_str()));
|
||||
message.append(tr(": %1. ").arg(QString::fromStdString(details)));
|
||||
} else {
|
||||
message.append(". ");
|
||||
message.append(tr(". "));
|
||||
}
|
||||
message.append(common_message);
|
||||
|
||||
answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
status_message = "System Archive Missing";
|
||||
status_message = tr("System Archive Missing");
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1836,7 +1859,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
|
||||
message.append(common_message);
|
||||
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
status_message = "Shared Font Missing";
|
||||
status_message = tr("Shared Font Missing");
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1852,7 +1875,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
|
||||
"Continuing emulation may result in crashes, corrupted save data, or other "
|
||||
"bugs."),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
status_message = "Fatal Error encountered";
|
||||
status_message = tr("Fatal Error encountered");
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1903,18 +1926,19 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
};
|
||||
|
||||
QString errors;
|
||||
|
||||
if (!pdm.HasFuses())
|
||||
if (!pdm.HasFuses()) {
|
||||
errors += tr("- Missing fuses - Cannot derive SBK\n");
|
||||
if (!pdm.HasBoot0())
|
||||
}
|
||||
if (!pdm.HasBoot0()) {
|
||||
errors += tr("- Missing BOOT0 - Cannot derive master keys\n");
|
||||
if (!pdm.HasPackage2())
|
||||
}
|
||||
if (!pdm.HasPackage2()) {
|
||||
errors += tr("- Missing BCPKG2-1-Normal-Main - Cannot derive general keys\n");
|
||||
if (!pdm.HasProdInfo())
|
||||
}
|
||||
if (!pdm.HasProdInfo()) {
|
||||
errors += tr("- Missing PRODINFO - Cannot derive title keys\n");
|
||||
|
||||
}
|
||||
if (!errors.isEmpty()) {
|
||||
|
||||
QMessageBox::warning(
|
||||
this, tr("Warning Missing Derivation Components"),
|
||||
tr("The following are missing from your configuration that may hinder key "
|
||||
@@ -1964,13 +1988,15 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
|
||||
|
||||
std::vector<u64> romfs_tids;
|
||||
romfs_tids.push_back(program_id);
|
||||
for (const auto& entry : dlc_match)
|
||||
for (const auto& entry : dlc_match) {
|
||||
romfs_tids.push_back(entry.title_id);
|
||||
}
|
||||
|
||||
if (romfs_tids.size() > 1) {
|
||||
QStringList list{"Base"};
|
||||
for (std::size_t i = 1; i < romfs_tids.size(); ++i)
|
||||
QStringList list{QStringLiteral("Base")};
|
||||
for (std::size_t i = 1; i < romfs_tids.size(); ++i) {
|
||||
list.push_back(QStringLiteral("DLC %1").arg(romfs_tids[i] & 0x7FF));
|
||||
}
|
||||
|
||||
bool ok;
|
||||
const auto res = QInputDialog::getItem(
|
||||
@@ -2082,26 +2108,32 @@ void GMainWindow::filterBarSetChecked(bool state) {
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateUITheme() {
|
||||
const QString default_icons = QStringLiteral(":/icons/default");
|
||||
const QString& current_theme = UISettings::values.theme;
|
||||
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
|
||||
QStringList theme_paths(default_theme_paths);
|
||||
if (UISettings::values.theme != UISettings::themes[0].second &&
|
||||
!UISettings::values.theme.isEmpty()) {
|
||||
const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
|
||||
|
||||
if (is_default_theme || current_theme.isEmpty()) {
|
||||
qApp->setStyleSheet({});
|
||||
setStyleSheet({});
|
||||
theme_paths.append(default_icons);
|
||||
QIcon::setThemeName(default_icons);
|
||||
} else {
|
||||
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
|
||||
QFile f(theme_uri);
|
||||
if (f.open(QFile::ReadOnly | QFile::Text)) {
|
||||
QTextStream ts(&f);
|
||||
qApp->setStyleSheet(ts.readAll());
|
||||
GMainWindow::setStyleSheet(ts.readAll());
|
||||
setStyleSheet(ts.readAll());
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
}
|
||||
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
|
||||
QIcon::setThemeName(":/icons/" + UISettings::values.theme);
|
||||
} else {
|
||||
qApp->setStyleSheet("");
|
||||
GMainWindow::setStyleSheet("");
|
||||
theme_paths.append(QStringList{":/icons/default"});
|
||||
QIcon::setThemeName(":/icons/default");
|
||||
|
||||
const QString theme_name = QStringLiteral(":/icons/") + current_theme;
|
||||
theme_paths.append({default_icons, theme_name});
|
||||
QIcon::setThemeName(theme_name);
|
||||
}
|
||||
|
||||
QIcon::setThemeSearchPaths(theme_paths);
|
||||
emit UpdateThemedIcons();
|
||||
}
|
||||
@@ -2129,8 +2161,8 @@ int main(int argc, char* argv[]) {
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
||||
// Init settings params
|
||||
QCoreApplication::setOrganizationName("yuzu team");
|
||||
QCoreApplication::setApplicationName("yuzu");
|
||||
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
|
||||
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
|
||||
|
||||
// Enables the core to make the qt created contexts current on std::threads
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
|
||||
@@ -104,7 +104,7 @@ signals:
|
||||
|
||||
void ErrorDisplayFinished();
|
||||
|
||||
void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
|
||||
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
|
||||
void SoftwareKeyboardFinishedCheckDialog();
|
||||
|
||||
|
||||
@@ -79,6 +79,7 @@ struct Values {
|
||||
uint8_t row_1_text_id;
|
||||
uint8_t row_2_text_id;
|
||||
std::atomic_bool is_game_list_reload_pending{false};
|
||||
bool cache_game_list;
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
||||
@@ -9,16 +9,19 @@
|
||||
|
||||
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
|
||||
setWindowTitle(tr("Enter a hotkey"));
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
key_sequence = new QKeySequenceEdit;
|
||||
layout->addWidget(key_sequence);
|
||||
auto* buttons =
|
||||
new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal);
|
||||
|
||||
auto* const buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
|
||||
buttons->setCenterButtons(true);
|
||||
|
||||
auto* const layout = new QVBoxLayout(this);
|
||||
layout->addWidget(key_sequence);
|
||||
layout->addWidget(buttons);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
}
|
||||
|
||||
SequenceDialog::~SequenceDialog() = default;
|
||||
|
||||
@@ -4,6 +4,8 @@ add_executable(yuzu-cmd
|
||||
config.cpp
|
||||
config.h
|
||||
default_ini.h
|
||||
emu_window/emu_window_sdl2_gl.cpp
|
||||
emu_window/emu_window_sdl2_gl.h
|
||||
emu_window/emu_window_sdl2.cpp
|
||||
emu_window/emu_window_sdl2.h
|
||||
resource.h
|
||||
|
||||
@@ -2,53 +2,27 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "input_common/sdl/sdl.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
class SDLGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit SDLGLContext() {
|
||||
// create a hidden window to make the shared context against
|
||||
window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
|
||||
context = SDL_GL_CreateContext(window);
|
||||
EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
InputCommon::Init();
|
||||
SDL_SetMainReady();
|
||||
}
|
||||
|
||||
~SDLGLContext() {
|
||||
SDL_GL_DeleteContext(context);
|
||||
SDL_DestroyWindow(window);
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, context);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, nullptr);
|
||||
}
|
||||
|
||||
void SwapBuffers() override {}
|
||||
|
||||
private:
|
||||
SDL_Window* window;
|
||||
SDL_GLContext context;
|
||||
};
|
||||
EmuWindow_SDL2::~EmuWindow_SDL2() {
|
||||
InputCommon::Shutdown();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
|
||||
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
|
||||
@@ -139,112 +113,6 @@ void EmuWindow_SDL2::Fullscreen() {
|
||||
SDL_MaximizeWindow(render_window);
|
||||
}
|
||||
|
||||
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_direct_state_access)
|
||||
unsupported_ext.push_back("ARB_direct_state_access");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
for (const std::string& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
|
||||
|
||||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
// Initialize the window
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
InputCommon::Init();
|
||||
|
||||
SDL_SetMainReady();
|
||||
|
||||
const SDL_GLprofile profile = Settings::values.use_compatibility_profile
|
||||
? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY
|
||||
: SDL_GL_CONTEXT_PROFILE_CORE;
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
|
||||
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
|
||||
if (render_window == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (fullscreen) {
|
||||
Fullscreen();
|
||||
}
|
||||
gl_context = SDL_GL_CreateContext(render_window);
|
||||
|
||||
if (gl_context == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!SupportsRequiredGLExtensions()) {
|
||||
LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
OnResize();
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
SDL_PumpEvents();
|
||||
SDL_GL_SetSwapInterval(false);
|
||||
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
|
||||
Common::g_scm_desc);
|
||||
Settings::LogSettings();
|
||||
|
||||
DoneCurrent();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2::~EmuWindow_SDL2() {
|
||||
InputCommon::Shutdown();
|
||||
SDL_GL_DeleteContext(gl_context);
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::SwapBuffers() {
|
||||
SDL_GL_SwapWindow(render_window);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::PollEvents() {
|
||||
SDL_Event event;
|
||||
|
||||
@@ -257,7 +125,11 @@ void EmuWindow_SDL2::PollEvents() {
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
OnResize();
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MINIMIZED:
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
is_shown = event.window.event == SDL_WINDOWEVENT_EXPOSED;
|
||||
OnResize();
|
||||
break;
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
@@ -300,20 +172,6 @@ void EmuWindow_SDL2::PollEvents() {
|
||||
}
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::MakeCurrent() {
|
||||
SDL_GL_MakeCurrent(render_window, gl_context);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::DoneCurrent() {
|
||||
SDL_GL_MakeCurrent(render_window, nullptr);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
|
||||
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
|
||||
SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
|
||||
}
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2::CreateSharedContext() const {
|
||||
return std::make_unique<SDLGLContext>();
|
||||
}
|
||||
|
||||
@@ -15,24 +15,13 @@ public:
|
||||
explicit EmuWindow_SDL2(bool fullscreen);
|
||||
~EmuWindow_SDL2();
|
||||
|
||||
/// Swap buffers to display the next frame
|
||||
void SwapBuffers() override;
|
||||
|
||||
/// Polls window events
|
||||
void PollEvents() override;
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
void MakeCurrent() override;
|
||||
|
||||
/// Releases the GL context from the caller thread
|
||||
void DoneCurrent() override;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
|
||||
/// Whether the window is still open, and a close request hasn't yet been sent
|
||||
bool IsOpen() const;
|
||||
|
||||
private:
|
||||
protected:
|
||||
/// Called by PollEvents when a key is pressed or released.
|
||||
void OnKeyEvent(int key, u8 state);
|
||||
|
||||
@@ -60,20 +49,15 @@ private:
|
||||
/// Called when user passes the fullscreen parameter flag
|
||||
void Fullscreen();
|
||||
|
||||
/// Whether the GPU and driver supports the OpenGL extension required
|
||||
bool SupportsRequiredGLExtensions();
|
||||
|
||||
/// Called when a configuration change affects the minimal size of the window
|
||||
void OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) override;
|
||||
void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
|
||||
|
||||
/// Is the window still open?
|
||||
bool is_open = true;
|
||||
|
||||
/// Is the window being shown?
|
||||
bool is_shown = true;
|
||||
|
||||
/// Internal SDL2 render window
|
||||
SDL_Window* render_window;
|
||||
|
||||
using SDL_GLContext = void*;
|
||||
/// The OpenGL context associated with the window
|
||||
SDL_GLContext gl_context;
|
||||
};
|
||||
|
||||
154
src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
Normal file
154
src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
Normal file
@@ -0,0 +1,154 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
|
||||
|
||||
class SDLGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit SDLGLContext() {
|
||||
// create a hidden window to make the shared context against
|
||||
window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
|
||||
context = SDL_GL_CreateContext(window);
|
||||
}
|
||||
|
||||
~SDLGLContext() {
|
||||
SDL_GL_DeleteContext(context);
|
||||
SDL_DestroyWindow(window);
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, context);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, nullptr);
|
||||
}
|
||||
|
||||
void SwapBuffers() override {}
|
||||
|
||||
private:
|
||||
SDL_Window* window;
|
||||
SDL_GLContext context;
|
||||
};
|
||||
|
||||
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
for (const std::string& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
|
||||
|
||||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(bool fullscreen) : EmuWindow_SDL2(fullscreen) {
|
||||
const SDL_GLprofile profile = Settings::values.use_compatibility_profile
|
||||
? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY
|
||||
: SDL_GL_CONTEXT_PROFILE_CORE;
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
|
||||
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
SDL_WINDOWPOS_UNDEFINED, // y position
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
|
||||
if (render_window == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (fullscreen) {
|
||||
Fullscreen();
|
||||
}
|
||||
gl_context = SDL_GL_CreateContext(render_window);
|
||||
|
||||
if (gl_context == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!SupportsRequiredGLExtensions()) {
|
||||
LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
OnResize();
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
SDL_PumpEvents();
|
||||
SDL_GL_SetSwapInterval(false);
|
||||
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
|
||||
Common::g_scm_desc);
|
||||
Settings::LogSettings();
|
||||
|
||||
DoneCurrent();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
|
||||
SDL_GL_DeleteContext(gl_context);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_GL::SwapBuffers() {
|
||||
SDL_GL_SwapWindow(render_window);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_GL::MakeCurrent() {
|
||||
SDL_GL_MakeCurrent(render_window, gl_context);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_GL::DoneCurrent() {
|
||||
SDL_GL_MakeCurrent(render_window, nullptr);
|
||||
}
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
|
||||
return std::make_unique<SDLGLContext>();
|
||||
}
|
||||
34
src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
Normal file
34
src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
|
||||
public:
|
||||
explicit EmuWindow_SDL2_GL(bool fullscreen);
|
||||
~EmuWindow_SDL2_GL();
|
||||
|
||||
/// Swap buffers to display the next frame
|
||||
void SwapBuffers() override;
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
void MakeCurrent() override;
|
||||
|
||||
/// Releases the GL context from the caller thread
|
||||
void DoneCurrent() override;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
|
||||
private:
|
||||
/// Whether the GPU and driver supports the OpenGL extension required
|
||||
bool SupportsRequiredGLExtensions();
|
||||
|
||||
using SDL_GLContext = void*;
|
||||
/// The OpenGL context associated with the window
|
||||
SDL_GLContext gl_context;
|
||||
};
|
||||
@@ -31,6 +31,7 @@
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "yuzu_cmd/config.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
|
||||
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
|
||||
@@ -173,7 +174,7 @@ int main(int argc, char** argv) {
|
||||
Settings::values.use_gdbstub = use_gdbstub;
|
||||
Settings::Apply();
|
||||
|
||||
std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)};
|
||||
std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2_GL>(fullscreen)};
|
||||
|
||||
if (!Settings::values.use_multi_core) {
|
||||
// Single core mode must acquire OpenGL context for entire emulation session
|
||||
|
||||
Reference in New Issue
Block a user