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162 Commits

Author SHA1 Message Date
MerryMage
78a81614ee dynarmic: Update to 12a1020
12a1020 emit_X64_floating_point: Near jmp to end instead of short jmp
6278f83 emit_x64_vector: Fix typo in VectorShuffleImpl
25a0204 A64: Implement REV64
aa92e33 bit_util: Do nothing in RotateRight if the rotation amount is zero
e537985 A64: Implement REV32 (vector)
f62a258 ir: Add IR opcodes for emitting vector shuffles
36ac6ec emit_x64_vector_floating_point: Fix out of bounds array access in EmitVectorOperation64
20a59a9 A64: Implement REV16 (vector)
b2f7bb0 CMakeLists: Add fp_util, macro_util and math_util headers
fd21b58 A64: Implement EOR3 and BCAX
a48c0bb travis: Use yuzu's unicorn fork
59e62e0 externals: Update catch to v2.2.1
2018-03-27 08:23:35 +01:00
bunnei
1a28f4fa8c Merge pull request #282 from N00byKing/patch-2
Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei
b4bf099793 Merge pull request #279 from bunnei/tegra-progress-3
Tegra progress 3
2018-03-26 22:30:03 -04:00
bunnei
5e343edc9e renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 2018-03-26 21:17:07 -04:00
bunnei
d8f745382b graphics_surface: Remove superfluous cast. 2018-03-26 21:17:05 -04:00
bunnei
c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
bunnei
d30110348b gl_rasterizer: Add a SyncViewport method. 2018-03-26 21:17:04 -04:00
bunnei
67bc2f5ecd gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 2018-03-26 21:17:03 -04:00
bunnei
666d53299c graphics_surface: Fix merge conflicts. 2018-03-26 21:17:03 -04:00
bunnei
ac19e3d061 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. 2018-03-26 21:17:02 -04:00
bunnei
a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. 2018-03-26 21:17:02 -04:00
bunnei
d4fb8a887c memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock. 2018-03-26 21:17:01 -04:00
bunnei
527ce12ce4 maxwel_to_gl: Fix string formatting in log statements. 2018-03-26 21:17:01 -04:00
bunnei
d89bfec5f5 rasterizer: Rename DrawTriangles to DrawArrays. 2018-03-26 21:17:00 -04:00
bunnei
1bfc0dc2db gl_rasterizer: Use passthrough shader for SetupVertexShader. 2018-03-26 21:17:00 -04:00
bunnei
0a5832798a renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
bunnei
7504df52fc renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. 2018-03-26 21:16:58 -04:00
bunnei
c1ccbf332f gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
bunnei
d732142b66 memory: Add RasterizerMarkRegionCached code and cleanup. 2018-03-26 21:16:57 -04:00
bunnei
c2dbdefedf gl_rasterizer: Implement SetupVertexArray. 2018-03-26 21:16:56 -04:00
bunnei
cd8bb6ea9b gl_rasterizer_cache: Fix an ASSERT_MSG. 2018-03-26 21:16:56 -04:00
bunnei
4369af6b7e maxwell_to_gl: Add module and function for decoding VertexType. 2018-03-26 21:16:55 -04:00
bunnei
3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. 2018-03-26 21:16:55 -04:00
bunnei
15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. 2018-03-26 21:16:54 -04:00
bunnei
0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. 2018-03-26 21:16:53 -04:00
bunnei
0162a2d5cb gl_rasterizer: Implement DrawTriangles. 2018-03-26 21:16:53 -04:00
bunnei
33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 2018-03-26 21:16:52 -04:00
bunnei
ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. 2018-03-26 21:16:52 -04:00
bunnei
8041d72a1f gl_rasterizer_cache: MortonCopy Switch-style. 2018-03-26 21:16:51 -04:00
bunnei
170ac3f9ee gl_rasterizer_cache: Implement GetFramebufferSurfaces. 2018-03-26 21:16:51 -04:00
bunnei
94c70693f9 maxwell: Add RenderTargetFormat enum. 2018-03-26 21:16:49 -04:00
bunnei
1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. 2018-03-26 21:16:49 -04:00
bunnei
f934da0e43 Merge pull request #283 from Subv/tsc
GPU: Added sampler information structures (TSC)
2018-03-26 21:15:23 -04:00
bunnei
010ea89013 Merge pull request #102 from N00byKing/master
Implement Pull #3043 from citra: appveyor: Determine dlls to include in package programmatically
2018-03-26 19:15:39 -04:00
Subv
4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 2018-03-26 15:46:49 -05:00
Subv
56e2013c1f GPU: Added the TSC structure. It contains information about the sampler. 2018-03-26 15:45:05 -05:00
Subv
6afe9e0105 GPU: Added more fields to the TIC structure. 2018-03-26 15:44:20 -05:00
N00byKing
3357e8d9ba log.h: Change comment from citra to yuzu 2018-03-26 21:52:59 +02:00
N00byKing
75da830c13 file_util.h: Update Comment from citra to yuzu 2018-03-26 21:51:04 +02:00
N00byKing
99d86deb1f cpu_detect.cpp: Change comment from citra to yuzu 2018-03-26 21:43:39 +02:00
N00byKing
b326369704 pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +02:00
bunnei
8c8da93693 Merge pull request #280 from bunnei/misc-service-fixes
Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei
e9315ace9f Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
bunnei
a0933d92fc Merge pull request #281 from mailwl/sockets-services
Service/sockets: add bsd:s, nsd:a, nsd:u services
2018-03-25 15:45:18 -04:00
mailwl
692639e9b7 Service/sockets: add bsd:s, nsd:a, nsd:u services 2018-03-25 12:41:00 +03:00
bunnei
6f27edccb2 audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
bunnei
bde3e667be hid: Stub out SetNpadJoyAssignmentModeDual. 2018-03-25 03:24:05 -04:00
bunnei
868f7f18b9 pl_u: Add RequestLoad. 2018-03-25 03:23:52 -04:00
Subv
0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
Subv
2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 2018-03-24 11:31:53 -05:00
Subv
025d111308 Frontend: Allow opening the Surface View widget in the Qt frontend. 2018-03-24 11:31:50 -05:00
Subv
1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv
1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv
77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
Subv
1b8d798835 GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
71ebc3e90d GPU: Preliminary work for texture decoding. 2018-03-24 11:30:56 -05:00
bunnei
46945b5c96 Merge pull request #275 from MerryMage/addticks-dynarmic
arm_dynarmic: Fix timing
2018-03-24 05:47:42 -04:00
MerryMage
88c9608eac arm_dynarmic: Fix timing 2018-03-24 09:02:19 +00:00
bunnei
31816aac38 Merge pull request #274 from Subv/viewport_regs
GPU: Added viewport registers to Maxwell3D's reg structure.
2018-03-24 02:42:16 -04:00
Subv
9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 2018-03-24 01:22:19 -05:00
bunnei
a10baacf9e Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
d561e4acc8 gl_rasterizer: Fake render in green, because it's cooler. 2018-03-23 22:27:53 -04:00
bunnei
4ed54738fc gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 2018-03-23 22:24:16 -04:00
bunnei
a397a9e9a4 Merge pull request #255 from Subv/sd_card
FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei
b7da9d5a54 gl_rasterizer_cache: Add missing include for vm_manager. 2018-03-23 16:54:20 -04:00
bunnei
0f8401906b renderer_opengl: Only invalidate the framebuffer region, not flush. 2018-03-23 15:52:14 -04:00
bunnei
054393917e renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 2018-03-23 15:49:04 -04:00
bunnei
b5f3e7951b memory: Fix typo in RasterizerFlushVirtualRegion. 2018-03-23 15:46:21 -04:00
bunnei
68658ce4b0 Merge pull request #268 from mailwl/ssl
Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei
fd0a7c0aaf Merge pull request #270 from N00byKing/patch-2
Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
bunnei
7ce4a03188 Merge pull request #269 from N00byKing/icontoyuzu
CITRA_ICON -> YUZU_ICON
2018-03-23 15:29:14 -04:00
Subv
4c06d55a81 FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00
bunnei
b36b627d4d RasterizerCacheOpenGL: FlushAll should flush full memory region. 2018-03-23 15:25:16 -04:00
bunnei
1a158dfcd6 memory: RasterizerFlushVirtualRegion should also check process image region. 2018-03-23 15:10:02 -04:00
bunnei
11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 2018-03-23 15:01:45 -04:00
bunnei
cdf541fb5b renderer_opengl: Add framebuffer_transform_flags member variable. 2018-03-23 14:59:14 -04:00
bunnei
ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 2018-03-23 14:58:27 -04:00
N00byKing
32fd57f0c8 Remove Option for N/3DS from default.ini 2018-03-23 18:06:55 +01:00
N00byKing
5ded39f5d8 CITRA_ICON -> YUZU_ICON 2018-03-23 16:56:59 +01:00
mailwl
9ee33350de Service/SSL: add ssl service 2018-03-23 09:32:50 +03:00
bunnei
633abd5a94 Merge pull request #264 from valentinvanelslande/cmd-dynarmic
yuzu_cmd: change default cpu core to dynarmic
2018-03-22 23:53:15 -04:00
bunnei
c2c55e0811 renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. 2018-03-22 23:28:37 -04:00
bunnei
e12c2cf8c6 nvdisp_disp0: Always flush and invalidate framebuffer region.
- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
a0b1235f82 gl_rasterizer: Implement AccelerateDisplay method from Citra. 2018-03-22 23:06:54 -04:00
bunnei
f61b9f7338 LoadGLBuffer: Use bytes_per_pixel, not bits. 2018-03-22 23:01:57 -04:00
bunnei
63d3924b5b memory: Port RasterizerFlushVirtualRegion from Citra. 2018-03-22 22:56:41 -04:00
bunnei
6ced80bb47 gl_rasterizer_cache: LoadGLBuffer should do a morton copy. 2018-03-22 22:54:04 -04:00
bunnei
740310113b video_core: Move MortonCopyPixels128 to utils header. 2018-03-22 22:52:40 -04:00
Valentin Vanelslande
ee5f5a2c2d yuzu_cmd: change default cpu core to dynarmic 2018-03-22 19:44:34 -06:00
Valentin Vanelslande
47cac816f6 default_ini: change default cpu core to dynarmic 2018-03-22 19:43:59 -06:00
bunnei
8a250de987 video_core: Remove usage of PAddr and replace with VAddr. 2018-03-22 21:13:46 -04:00
bunnei
bfe45774f1 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
bunnei
c6362543d4 gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
bunnei
f707c2dac4 gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. 2018-03-22 20:00:41 -04:00
bunnei
7c3a263839 gpu: Expose Maxwell3D engine. 2018-03-22 19:48:20 -04:00
bunnei
3a6604e8fa maxwell_3d: Add some format decodings and string helper functions. 2018-03-22 19:47:28 -04:00
bunnei
656de23d93 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
bunnei
4daf91fc69 Merge pull request #263 from N00byKing/non3ds
Remove more N3DS References
2018-03-22 18:02:51 -04:00
N00byKing
8afdbf6a1f Remove more N3DS References 2018-03-22 21:25:06 +01:00
bunnei
b5c03088bc Merge pull request #261 from mailwl/spl
Service/spl: add module and services
2018-03-22 10:28:28 -04:00
mailwl
95e747cd06 Service/spl: add module and services 2018-03-22 09:55:14 +03:00
bunnei
ec5ede68e7 Merge pull request #258 from Subv/gpu_attribs
GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
bunnei
2ab021da14 Merge pull request #260 from N00byKing/3535
Implement Pull #3535 from citra: CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 18:49:00 -04:00
bunnei
7fa3bf02ca Merge pull request #259 from N00byKing/usehttps
Use HTTPS for lz4
2018-03-21 18:48:39 -04:00
N00byKing
34b733e70e CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-21 19:03:20 +01:00
N00byKing
3cdf6c536d Use HTTPS for Submodule lz4 2018-03-21 19:01:54 +01:00
Subv
eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 2018-03-21 09:55:59 -05:00
bunnei
4721ea4523 Merge pull request #257 from mailwl/vi-module
Service/vi: convert services to module
2018-03-21 10:48:15 -04:00
Subv
c450d264eb GPU: Added vertex attribute format registers. 2018-03-21 09:26:47 -05:00
mailwl
6673ed1274 Service/vi: convert services to module 2018-03-21 13:09:40 +03:00
Subv
ae28a52277 GPU: Added registers for the number of vertices to render. 2018-03-20 23:28:06 -05:00
bunnei
0b3ab30762 Merge pull request #254 from bunnei/port-citra-renderer
Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
bunnei
8c8de2efe9 Merge pull request #256 from mailwl/fatal
Service: add fatal:u, fatal:p services
2018-03-20 11:12:39 -04:00
mailwl
dca7cfb9cf Service: add fatal:u, fatal:p services 2018-03-20 16:59:02 +03:00
bunnei
6e3222363c renderer_gl: Port boilerplate rasterizer code over from Citra. 2018-03-20 00:07:32 -04:00
bunnei
9c468e0c55 gl_shader_util: Sync latest version with Citra. 2018-03-20 00:07:31 -04:00
bunnei
d7b1ebe4a8 renderer_gl: Port over gl_shader_gen module from Citra. 2018-03-20 00:07:30 -04:00
Subv
0485ee499f FS: Implemented IFileSystem's OpenDirectory function.
Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv
21bac2d7d7 FS: Added the IDirectory IPC interface and implemented its two functions. 2018-03-19 23:01:47 -05:00
Subv
6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 2018-03-19 23:00:37 -05:00
Subv
e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 2018-03-19 22:59:38 -05:00
Subv
a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
Subv
fc44261dd1 FS: Support the file Append open mode. 2018-03-19 22:57:34 -05:00
Mat M
f4700ccabf Merge pull request #253 from Subv/rt_depth
GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei
4bdb46e4c2 renderer_gl: Port over gl_shader_decompiler module from Citra. 2018-03-19 23:14:03 -04:00
bunnei
a3e10b1a72 renderer_gl: Port over gl_rasterizer_cache module from Citra. 2018-03-19 23:14:03 -04:00
bunnei
db0cfb8e8b gl_resource_manager: Sync latest version with Citra. 2018-03-19 23:14:02 -04:00
bunnei
0e4b9cdde4 renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
bunnei
a1cf5020e6 externals: Update Glad to latest version used by Citra. 2018-03-19 23:14:01 -04:00
bunnei
6a0902e56d gl_state: Sync latest version with Citra. 2018-03-19 23:13:49 -04:00
Subv
808704c78c FS: Implement MountSdCard. 2018-03-19 21:21:49 -05:00
Subv
c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 2018-03-19 21:17:15 -05:00
Subv
7a27a11770 GPU: Added Z buffer registers to Maxwell3D's reg structure. 2018-03-19 16:55:33 -05:00
Subv
21d9519032 GPU: Added the render target (RT) registers to Maxwell3D's reg structure. 2018-03-19 16:46:29 -05:00
bunnei
a90ab1dec7 Merge pull request #252 from N00byKing/3064
Implement Pull #3064 from citra: Clean all format warnings (Yuzu-specific format warnings cleared too)
2018-03-19 16:29:03 -04:00
N00byKing
1d8b6ad13b Clang Fixes 2018-03-19 17:53:35 +01:00
N00byKing
d16e08454d oops 2018-03-19 17:43:04 +01:00
N00byKing
0e72d0d826 More Warning cleanups 2018-03-19 17:27:04 +01:00
N00byKing
ef875d6a35 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
bunnei
b2d7c92cae Merge pull request #251 from Subv/tic_tsc
GPU: Added TIC and TSC registers to the Maxwell3D register structure.
2018-03-19 10:33:21 -04:00
Subv
dcae0c9a4f GPU: Added the TSC registers to the Maxwell3D register structure. 2018-03-19 00:36:25 -05:00
Subv
cff7b29bba GPU: Added the TIC registers to the Maxwell3D register structure. 2018-03-19 00:32:57 -05:00
bunnei
23a0d2d7b7 Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei
2dc3a56e96 Merge pull request #250 from bunnei/buffer-dequeue-wait
vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei
2332a44b68 Merge pull request #249 from Subv/macro_E1A
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
2018-03-18 21:04:29 -04:00
bunnei
c1c92c30f9 vi: Remove DequeueBuffer and wait until next available buffer. 2018-03-18 20:56:35 -04:00
bunnei
c86af6939c hle_ipc: Add SleepClientThread to block current thread within HLE routines. 2018-03-18 20:56:34 -04:00
bunnei
2faa83ca13 hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. 2018-03-18 20:56:33 -04:00
bunnei
019f1a0cf0 hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. 2018-03-18 20:56:33 -04:00
bunnei
e353b9fb3d thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. 2018-03-18 20:56:32 -04:00
Subv
03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
bunnei
6317a0b2ca Merge pull request #248 from Subv/cb_data
GPU: Handle writes to the CB_DATA method.
2018-03-18 19:45:40 -04:00
Subv
7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE.
This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv
85d820b1b4 GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.

This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv
a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00
Sebastian Valle
46f9d4b4a3 Merge pull request #246 from Subv/gpu_macro_calls
GPU: Store uploaded GPU macros and keep track of the number of method arguments.
2018-03-18 15:13:40 -05:00
Subv
aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
Subv
7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
bunnei
29981fa2eb Merge pull request #245 from Subv/set_shader2
GPU: Store shader constbuffer bindings in the GPU state.
2018-03-17 21:19:39 -04:00
N00byKing
bc88cae0c7 Implements citra-emu/citra#3184 2018-02-25 11:44:21 +01:00
N00byKing
c875a7984e Implement Citra pull 3043 2018-02-24 13:08:46 +01:00
140 changed files with 28656 additions and 2277 deletions

View File

@@ -0,0 +1,39 @@
# Set-up Visual Studio Command Prompt environment for PowerShell
pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\"
cmd /c "VsDevCmd.bat -arch=x64 & set" | foreach {
if ($_ -match "=") {
$v = $_.split("="); Set-Item -Force -Path "ENV:\$($v[0])" -Value "$($v[1])"
}
}
popd
function Which ($search_path, $name) {
($search_path).Split(";") | Get-ChildItem -Filter $name | Select -First 1 -Exp FullName
}
function GetDeps ($search_path, $binary) {
((dumpbin /dependents $binary).Where({ $_ -match "dependencies:"}, "SkipUntil") | Select-String "[^ ]*\.dll").Matches | foreach {
Which $search_path $_.Value
}
}
function RecursivelyGetDeps ($search_path, $binary) {
$final_deps = @()
$deps_to_process = GetDeps $search_path $binary
while ($deps_to_process.Count -gt 0) {
$current, $deps_to_process = $deps_to_process
if ($final_deps -contains $current) { continue }
# Is this a system dll file?
# We use the same algorithm that cmake uses to determine this.
if ($current -match "$([regex]::Escape($env:SystemRoot))\\sys") { continue }
if ($current -match "$([regex]::Escape($env:WinDir))\\sys") { continue }
if ($current -match "\\msvc[^\\]+dll") { continue }
if ($current -match "\\api-ms-win-[^\\]+dll") { continue }
$final_deps += $current
$new_deps = GetDeps $search_path $current
$deps_to_process += ($new_deps | ?{-not ($final_deps -contains $_)})
}
return $final_deps
}

2
.gitmodules vendored
View File

@@ -18,7 +18,7 @@
url = https://github.com/fmtlib/fmt.git
[submodule "lz4"]
path = externals/lz4
url = http://github.com/lz4/lz4.git
url = https://github.com/lz4/lz4.git
[submodule "unicorn"]
path = externals/unicorn
url = https://github.com/yuzu-emu/unicorn

View File

@@ -160,6 +160,9 @@ set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
# System imported libraries
# ======================

View File

@@ -121,23 +121,16 @@ after_build:
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy all the dll dependencies to the release folder
# hardcoded list because we don't build static and determining the list of dlls from the binary is a pain.
$MingwDLLs = "Qt5Core.dll","Qt5Widgets.dll","Qt5Gui.dll","Qt5OpenGL.dll",
# QT dll dependencies
"libbz2-*.dll","libicudt*.dll","libicuin*.dll","libicuuc*.dll","libffi-*.dll",
"libfreetype-*.dll","libglib-*.dll","libgobject-*.dll","libgraphite2.dll","libiconv-*.dll",
"libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre2-16-*.dll","libpcre16-*.dll","libpng16-*.dll",
# Runtime/Other dependencies
"libgcc_s_seh-*.dll","libstdc++-*.dll","libwinpthread-*.dll","SDL2.dll","zlib1.dll"
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "C:/msys64/mingw64/bin/$file" -force -destination "$RELEASE_DIST"
}
# the above list copies a few extra debug dlls that aren't needed (thanks globbing patterns!)
# so we can remove them by hardcoding another list of extra dlls to remove
$DebugDLLs = "libicudtd*.dll","libicuind*.dll","libicuucd*.dll"
foreach ($file in $DebugDLLs) {
Remove-Item -path "$RELEASE_DIST/$file"
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
# copy the qt windows plugin dll to platforms

View File

@@ -1,5 +1,5 @@
These files were generated by the [glad](https://github.com/Dav1dde/glad) OpenGL loader generator and have been checked in as-is. You can re-generate them using glad with the following command:
```
python -m glad --profile core --out-path glad/ --api gl=3.3,gles=3.0
python -m glad --profile core --out-path glad/ --api gl=3.3 --generator=c
```

View File

@@ -26,7 +26,7 @@
/* Khronos platform-specific types and definitions.
*
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
* $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
@@ -101,6 +101,8 @@
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
@@ -223,7 +225,7 @@ typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -1,6 +1,6 @@
#!/bin/sh
# Enforce citra's whitespace policy
# Enforce yuzu's whitespace policy
git config --local core.whitespace tab-in-indent,trailing-space
paths_to_check="src/ CMakeLists.txt"

View File

@@ -58,7 +58,6 @@ add_library(common STATIC
misc.cpp
param_package.cpp
param_package.h
platform.h
quaternion.h
scm_rev.cpp
scm_rev.h

View File

@@ -121,7 +121,7 @@ void CopyDir(const std::string& source_path, const std::string& dest_path);
// Set the current directory to given directory
bool SetCurrentDir(const std::string& directory);
// Returns a pointer to a string with a Citra data dir in the user's home
// Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");

View File

@@ -37,6 +37,7 @@ namespace Log {
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, Fatal) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, HID) \
@@ -47,6 +48,8 @@ namespace Log {
SUB(Service, PCTL) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, VI) \
CLS(HW) \

View File

@@ -54,6 +54,7 @@ enum class Class : ClassType {
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_Audio, ///< The Audio (Audio control) service
Service_Fatal, ///< The Fatal service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
@@ -64,6 +65,8 @@ enum class Class : ClassType {
Service_PCTL, ///< The PCTL (Parental control) service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_VI, ///< The VI (Video interface) service
HW, ///< Low-level hardware emulation
@@ -82,7 +85,7 @@ enum class Class : ClassType {
Loader, ///< ROM loader
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to Citra Web Services
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};

View File

@@ -1,34 +0,0 @@
/**
* Copyright (C) 2005-2012 Gekko Emulator
*
* @file platform.h
* @author ShizZy <shizzy247@gmail.com>
* @date 2012-02-11
* @brief Platform detection macros for portable compilation
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#pragma once
////////////////////////////////////////////////////////////////////////////////////////////////////
// Platform detection
#if defined(ARCHITECTURE_x86_64) || defined(__aarch64__)
#define EMU_ARCH_BITS 64
#elif defined(__i386) || defined(_M_IX86) || defined(__arm__) || defined(_M_ARM)
#define EMU_ARCH_BITS 32
#endif

View File

@@ -54,7 +54,7 @@ static CPUCaps Detect() {
caps.num_cores = std::thread::hardware_concurrency();
// Assumes the CPU supports the CPUID instruction. Those that don't would likely not support
// Citra at all anyway
// yuzu at all anyway
int cpu_id[4];
memset(caps.brand_string, 0, sizeof(caps.brand_string));

View File

@@ -22,6 +22,8 @@ add_library(core STATIC
file_sys/romfs_filesystem.h
file_sys/savedata_factory.cpp
file_sys/savedata_factory.h
file_sys/sdmc_factory.cpp
file_sys/sdmc_factory.h
file_sys/storage.h
frontend/emu_window.cpp
frontend/emu_window.h
@@ -114,6 +116,12 @@ add_library(core STATIC
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/fatal/fatal.cpp
hle/service/fatal/fatal.h
hle/service/fatal/fatal_p.cpp
hle/service/fatal/fatal_p.h
hle/service/fatal/fatal_u.cpp
hle/service/fatal/fatal_u.h
hle/service/filesystem/filesystem.cpp
hle/service/filesystem/filesystem.h
hle/service/filesystem/fsp_srv.cpp
@@ -181,12 +189,22 @@ add_library(core STATIC
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/bsd_u.cpp
hle/service/sockets/bsd_u.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/nsd.cpp
hle/service/sockets/nsd.h
hle/service/sockets/sfdnsres.cpp
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp

View File

@@ -25,19 +25,11 @@ public:
VAddr tls_address;
};
/**
* Runs the CPU for the given number of instructions
* @param num_instructions Number of instructions to run
*/
void Run(int num_instructions) {
ExecuteInstructions(num_instructions);
this->num_instructions += num_instructions;
}
/// Runs the CPU until an event happens
virtual void Run() = 0;
/// Step CPU by one instruction
void Step() {
Run(1);
}
virtual void Step() = 0;
/// Maps a backing memory region for the CPU
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
@@ -126,19 +118,4 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
/// Getter for num_instructions
u64 GetNumInstructions() const {
return num_instructions;
}
protected:
/**
* Executes the given number of instructions
* @param num_instructions Number of instructions to executes
*/
virtual void ExecuteInstructions(int num_instructions) = 0;
private:
u64 num_instructions = 0; ///< Number of instructions executed
};

View File

@@ -86,21 +86,17 @@ public:
}
void AddTicks(u64 ticks) override {
if (ticks > ticks_remaining) {
ticks_remaining = 0;
return;
}
ticks -= ticks_remaining;
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return ticks_remaining;
return std::max(CoreTiming::GetDowncount(), 0);
}
u64 GetCNTPCT() override {
return CoreTiming::GetTicks();
}
ARM_Dynarmic& parent;
size_t ticks_remaining = 0;
size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
@@ -122,11 +118,22 @@ std::unique_ptr<Dynarmic::A64::Jit> MakeJit(const std::unique_ptr<ARM_Dynarmic_C
return std::make_unique<Dynarmic::A64::Jit>(config);
}
void ARM_Dynarmic::Run() {
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
jit->Run();
}
void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic::ARM_Dynarmic()
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), jit(MakeJit(cb)) {
ARM_Interface::ThreadContext ctx;
inner_unicorn.SaveContext(ctx);
LoadContext(ctx);
PageTableChanged();
}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -189,13 +196,6 @@ void ARM_Dynarmic::SetTlsAddress(u64 address) {
cb->tpidrro_el0 = address;
}
void ARM_Dynarmic::ExecuteInstructions(int num_instructions) {
cb->ticks_remaining = num_instructions;
jit->Run();
CoreTiming::AddTicks(num_instructions - cb->num_interpreted_instructions);
cb->num_interpreted_instructions = 0;
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
@@ -228,4 +228,5 @@ void ARM_Dynarmic::ClearInstructionCache() {
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit(cb);
current_page_table = Memory::GetCurrentPageTable();
}

View File

@@ -29,6 +29,8 @@ public:
u32 GetVFPReg(int index) const override;
void SetVFPReg(int index, u32 value) override;
u32 GetCPSR() const override;
void Run() override;
void Step() override;
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
@@ -37,7 +39,6 @@ public:
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ExecuteInstructions(int num_instructions) override;
void ClearInstructionCache() override;
void PageTableChanged() override;
@@ -47,4 +48,6 @@ private:
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
std::unique_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
Memory::PageTable* current_page_table = nullptr;
};

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <unicorn/arm64.h>
#include "common/assert.h"
#include "common/microprofile.h"
@@ -52,7 +53,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
void* user_data) {
ARM_Interface::ThreadContext ctx{};
Core::CPU().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x%llx, pc=0x%llx, lr=0x%llx", addr,
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x%lx, pc=0x%lx, lr=0x%lx", addr,
ctx.pc, ctx.cpu_registers[30]);
return {};
}
@@ -153,6 +154,14 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
}
void ARM_Unicorn::Run() {
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
}
void ARM_Unicorn::Step() {
ExecuteInstructions(1);
}
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {

View File

@@ -30,7 +30,9 @@ public:
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ExecuteInstructions(int num_instructions) override;
void ExecuteInstructions(int num_instructions);
void Run() override;
void Step() override;
void ClearInstructionCache() override;
void PageTableChanged() override{};

View File

@@ -26,7 +26,7 @@ namespace Core {
/*static*/ System System::s_instance;
System::ResultStatus System::RunLoop(int tight_loop) {
System::ResultStatus System::RunLoop(bool tight_loop) {
status = ResultStatus::Success;
if (!cpu_core) {
return ResultStatus::ErrorNotInitialized;
@@ -40,7 +40,7 @@ System::ResultStatus System::RunLoop(int tight_loop) {
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
GDBStub::SetCpuStepFlag(false);
tight_loop = 1;
tight_loop = false;
} else {
return ResultStatus::Success;
}
@@ -56,7 +56,11 @@ System::ResultStatus System::RunLoop(int tight_loop) {
PrepareReschedule();
} else {
CoreTiming::Advance();
cpu_core->Run(tight_loop);
if (tight_loop) {
cpu_core->Run();
} else {
cpu_core->Step();
}
}
HW::Update();
@@ -66,7 +70,7 @@ System::ResultStatus System::RunLoop(int tight_loop) {
}
System::ResultStatus System::SingleStep() {
return RunLoop(1);
return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
@@ -95,14 +99,15 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!", init_result);
LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!",
static_cast<int>(init_result));
System::Shutdown();
return init_result;
}
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result);
LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {

View File

@@ -13,6 +13,7 @@
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class EmuWindow;
@@ -53,10 +54,10 @@ public:
* is not required to do a full dispatch with each instruction. NOTE: the number of instructions
* requested is not guaranteed to run, as this will be interrupted preemptively if a hardware
* update is requested (e.g. on a thread switch).
* @param tight_loop Number of instructions to execute.
* @param tight_loop If false, the CPU single-steps.
* @return Result status, indicating whether or not the operation succeeded.
*/
ResultStatus RunLoop(int tight_loop = 100000);
ResultStatus RunLoop(bool tight_loop = true);
/**
* Step the CPU one instruction
@@ -135,6 +136,14 @@ public:
return *app_loader;
}
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
debug_context = std::move(context);
}
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
return debug_context;
}
private:
/**
* Initialize the emulated system.
@@ -154,6 +163,8 @@ private:
std::unique_ptr<Kernel::Scheduler> scheduler;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
/// When true, signals that a reschedule should happen

View File

@@ -6,34 +6,28 @@
#include <array>
#include <cstddef>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
// Structure of a directory entry, from http://3dbrew.org/wiki/FSDir:Read#Entry_format
const size_t FILENAME_LENGTH = 0x20C / 2;
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
const size_t FILENAME_LENGTH = 0x300;
struct Entry {
char16_t filename[FILENAME_LENGTH]; // Entry name (UTF-16, null-terminated)
std::array<char, 9> short_name; // 8.3 file name ('longfilename' -> 'LONGFI~1', null-terminated)
char unknown1; // unknown (observed values: 0x0A, 0x70, 0xFD)
std::array<char, 4>
extension; // 8.3 file extension (set to spaces for directories, null-terminated)
char unknown2; // unknown (always 0x01)
char unknown3; // unknown (0x00 or 0x08)
char is_directory; // directory flag
char is_hidden; // hidden flag
char is_archive; // archive flag
char is_read_only; // read-only flag
u64 file_size; // file size (for files only)
char filename[FILENAME_LENGTH];
INSERT_PADDING_BYTES(4);
EntryType type;
INSERT_PADDING_BYTES(3);
u64 file_size;
};
static_assert(sizeof(Entry) == 0x228, "Directory Entry struct isn't exactly 0x228 bytes long!");
static_assert(offsetof(Entry, short_name) == 0x20C, "Wrong offset for short_name in Entry.");
static_assert(offsetof(Entry, extension) == 0x216, "Wrong offset for extension in Entry.");
static_assert(offsetof(Entry, is_archive) == 0x21E, "Wrong offset for is_archive in Entry.");
static_assert(offsetof(Entry, file_size) == 0x220, "Wrong offset for file_size in Entry.");
static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x310 bytes long!");
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
class DirectoryBackend : NonCopyable {
public:
@@ -46,7 +40,10 @@ public:
* @param entries Buffer to read data into
* @return Number of entries listed
*/
virtual u32 Read(const u32 count, Entry* entries) = 0;
virtual u64 Read(const u64 count, Entry* entries) = 0;
/// Returns the number of entries still left to read.
virtual u64 GetEntryCount() const = 0;
/**
* Close the directory

View File

@@ -11,16 +11,43 @@
namespace FileSys {
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
u32 mode_flags = static_cast<u32>(mode);
// Calculate the correct open mode for the file.
if ((mode_flags & static_cast<u32>(Mode::Read)) &&
(mode_flags & static_cast<u32>(Mode::Write))) {
if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a+";
else
mode_str = "r+";
} else {
if (mode_flags & static_cast<u32>(Mode::Read))
mode_str = "r";
else if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a";
else if (mode_flags & static_cast<u32>(Mode::Write))
mode_str = "w";
}
mode_str += "b";
return mode_str;
}
std::string Disk_FileSystem::GetName() const {
return "Disk";
}
ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
ASSERT_MSG(mode == Mode::Read || mode == Mode::Write, "Other file modes are not supported");
// Calculate the correct open mode for the file.
std::string mode_str = ModeFlagsToString(mode);
std::string full_path = base_directory + path;
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode == Mode::Read ? "rb" : "wb");
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
if (!file->IsOpen()) {
return ERROR_PATH_NOT_FOUND;
@@ -75,8 +102,15 @@ ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateDirectory(const Path& path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
// TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
std::string full_path = base_directory + path;
if (FileUtil::CreateDir(full_path)) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", full_path.c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
@@ -88,8 +122,17 @@ ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& de
}
ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
const Path& path) const {
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<Disk_Directory>());
const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::IsDirectory(full_path)) {
// TODO(Subv): Find the correct error code for this.
return ResultCode(-1);
}
auto directory = std::make_unique<Disk_Directory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 Disk_FileSystem::GetFreeSpaceSize() const {
@@ -103,8 +146,10 @@ ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& p
return ERROR_PATH_NOT_FOUND;
}
// TODO(Subv): Find out the EntryType values
UNIMPLEMENTED_MSG("Unimplemented GetEntryType");
if (FileUtil::IsDirectory(full_path))
return MakeResult(EntryType::Directory);
return MakeResult(EntryType::File);
}
ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
@@ -133,14 +178,50 @@ bool Disk_Storage::SetSize(const u64 size) const {
return false;
}
u32 Disk_Directory::Read(const u32 count, Entry* entries) {
LOG_WARNING(Service_FS, "(STUBBED) called");
return 0;
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
directory.size = size;
directory.isDirectory = true;
children_iterator = directory.children.begin();
}
bool Disk_Directory::Close() const {
LOG_WARNING(Service_FS, "(STUBBED) called");
return true;
u64 Disk_Directory::Read(const u64 count, Entry* entries) {
u64 entries_read = 0;
while (entries_read < count && children_iterator != directory.children.cend()) {
const FileUtil::FSTEntry& file = *children_iterator;
const std::string& filename = file.virtualName;
Entry& entry = entries[entries_read];
LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
file.isDirectory);
// TODO(Link Mauve): use a proper conversion to UTF-16.
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
entry.filename[j] = filename[j];
if (!filename[j])
break;
}
if (file.isDirectory) {
entry.file_size = 0;
entry.type = EntryType::Directory;
} else {
entry.file_size = file.size;
entry.type = EntryType::File;
}
++entries_read;
++children_iterator;
}
return entries_read;
}
u64 Disk_Directory::GetEntryCount() const {
// We convert the children iterator into a const_iterator to allow template argument deduction
// in std::distance.
std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
return std::distance(current, directory.children.end());
}
} // namespace FileSys

View File

@@ -30,9 +30,10 @@ public:
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
@@ -59,8 +60,26 @@ private:
class Disk_Directory : public DirectoryBackend {
public:
u32 Read(const u32 count, Entry* entries) override;
bool Close() const override;
Disk_Directory(const std::string& path);
~Disk_Directory() override {
Close();
}
u64 Read(const u64 count, Entry* entries) override;
u64 GetEntryCount() const override;
bool Close() const override {
return true;
}
protected:
u32 total_entries_in_directory;
FileUtil::FSTEntry directory;
// We need to remember the last entry we returned, so a subsequent call to Read will continue
// from the next one. This iterator will always point to the next unread entry.
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
};
} // namespace FileSys

View File

@@ -27,7 +27,7 @@ enum LowPathType : u32 {
Wchar = 4,
};
enum EntryType : u32 {
enum EntryType : u8 {
Directory = 0,
File = 1,
};
@@ -35,6 +35,7 @@ enum EntryType : u32 {
enum class Mode : u32 {
Read = 1,
Write = 2,
Append = 4,
};
class Path {
@@ -103,7 +104,7 @@ public:
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const Path& path) const = 0;
virtual ResultCode CreateDirectory(const std::string& path) const = 0;
/**
* Delete a directory specified by its path
@@ -149,7 +150,8 @@ public:
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const = 0;
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const = 0;
/**
* Get the free space

View File

@@ -55,7 +55,7 @@ ResultCode RomFS_FileSystem::CreateFile(const std::string& path, u64 size) const
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::CreateDirectory(const Path& path) const {
ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
@@ -70,7 +70,8 @@ ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& d
}
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
const Path& path) const {
const std::string& path) const {
LOG_WARNING(Service_FS, "Opening Directory in a ROMFS archive");
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
}

View File

@@ -36,9 +36,10 @@ public:
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
@@ -70,7 +71,10 @@ private:
class ROMFSDirectory : public DirectoryBackend {
public:
u32 Read(const u32 count, Entry* entries) override {
u64 Read(const u64 count, Entry* entries) override {
return 0;
}
u64 GetEntryCount() const override {
return 0;
}
bool Close() const override {

View File

@@ -0,0 +1,40 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/sdmc_factory.h"
namespace FileSys {
SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {}
ResultVal<std::unique_ptr<FileSystemBackend>> SDMC_Factory::Open(const Path& path) {
// Create the SD Card directory if it doesn't already exist.
if (!FileUtil::IsDirectory(sd_directory)) {
FileUtil::CreateFullPath(sd_directory);
}
auto archive = std::make_unique<Disk_FileSystem>(sd_directory);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode SDMC_Factory::Format(const Path& path) {
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
// TODO(Subv): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> SDMC_Factory::GetFormatInfo(const Path& path) const {
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
} // namespace FileSys

View File

@@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
namespace FileSys {
/// File system interface to the SDCard archive
class SDMC_Factory final : public FileSystemFactory {
public:
explicit SDMC_Factory(std::string sd_directory);
std::string GetName() const override {
return "SDMC_Factory";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string sd_directory;
};
} // namespace FileSys

View File

@@ -693,7 +693,7 @@ static void ReadMemory() {
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
LOG_DEBUG(Debug_GDBStub, "gdb: addr: %016llx len: %016llx\n", addr, len);
LOG_DEBUG(Debug_GDBStub, "gdb: addr: %016lx len: %016lx\n", addr, len);
if (len * 2 > sizeof(reply)) {
SendReply("E01");

View File

@@ -7,6 +7,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
@@ -26,6 +27,32 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s
boost::range::remove_erase(connected_sessions, server_session);
}
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
const std::string& reason, u64 timeout,
WakeupCallback&& callback) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->wakeup_callback =
[context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, size_t index) mutable -> bool {
ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
};
auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
thread->wait_objects = {event};
event->AddWaitingThread(thread);
if (timeout > 0) {
thread->WakeAfterDelay(timeout);
}
return event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
: server_session(std::move(server_session)) {
cmd_buf[0] = 0;
@@ -35,7 +62,7 @@ HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
command_header = std::make_unique<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
@@ -45,7 +72,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
// If handle descriptor is present, add size of it
if (command_header->enable_handle_descriptor) {
handle_descriptor_header =
std::make_unique<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
std::make_shared<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
if (handle_descriptor_header->send_current_pid) {
rp.Skip(2, false);
}
@@ -88,7 +115,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
// All outgoing domain messages have the domain header, if only incoming has it
if (incoming || domain_message_header) {
domain_message_header =
std::make_unique<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
} else {
if (Session()->IsDomain())
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
@@ -96,7 +123,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
}
data_payload_header =
std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
std::make_shared<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
data_payload_offset = rp.GetCurrentOffset();
@@ -159,8 +186,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
HandleTable& dst_table) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
ParseCommandBuffer(cmd_buf.data(), false);
@@ -171,7 +201,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
if (domain_message_header)
size -= sizeof(IPC::DomainMessageHeader) / sizeof(u32);
std::copy_n(cmd_buf.begin(), size, dst_cmdbuf);
std::copy_n(cmd_buf.begin(), size, dst_cmdbuf.data());
if (command_header->enable_handle_descriptor) {
ASSERT_MSG(!move_objects.empty() || !copy_objects.empty(),
@@ -213,6 +243,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
}
}
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;
}
@@ -234,7 +269,7 @@ std::vector<u8> HLERequestContext::ReadBuffer() const {
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
ASSERT_MSG(size <= GetWriteBufferSize(), "Size %d is too big", size);
ASSERT_MSG(size <= GetWriteBufferSize(), "Size %lx is too big", size);
if (is_buffer_b) {
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);

View File

@@ -6,6 +6,7 @@
#include <array>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
@@ -13,6 +14,7 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"
namespace Service {
class ServiceFrameworkBase;
@@ -24,6 +26,7 @@ class Domain;
class HandleTable;
class HLERequestContext;
class Process;
class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -102,14 +105,31 @@ public:
return server_session;
}
using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
ThreadWakeupReason reason)>;
/**
* Puts the specified guest thread to sleep until the returned event is signaled or until the
* specified timeout expires.
* @param thread Thread to be put to sleep.
* @param reason Reason for pausing the thread, to be used for debugging purposes.
* @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
* invoked with a Timeout reason.
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
HandleTable& dst_table);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;
@@ -139,7 +159,7 @@ public:
return buffer_c_desciptors;
}
const std::unique_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
const std::shared_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
return domain_message_header;
}
@@ -212,10 +232,10 @@ private:
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
std::unique_ptr<IPC::CommandHeader> command_header;
std::unique_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
std::unique_ptr<IPC::DataPayloadHeader> data_payload_header;
std::unique_ptr<IPC::DomainMessageHeader> domain_message_header;
std::shared_ptr<IPC::CommandHeader> command_header;
std::shared_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
std::shared_ptr<IPC::DataPayloadHeader> data_payload_header;
std::shared_ptr<IPC::DomainMessageHeader> domain_message_header;
std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;

View File

@@ -10,12 +10,12 @@ namespace Kernel {
ObjectAddressTable g_object_address_table;
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x%llx", addr);
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x%lx", addr);
objects[addr] = obj;
}
void ObjectAddressTable::Close(VAddr addr) {
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x%llx", addr);
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x%lx", addr);
objects.erase(addr);
}

View File

@@ -78,7 +78,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
}
}
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
LOG_CRITICAL(IPC, "Unknown domain command=%d",
static_cast<int>(domain_message_header->command.Value()));
ASSERT(false);
}

View File

@@ -107,7 +107,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_INVALID_COMBINATION;
}
@@ -115,7 +115,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the provided permissions are not compatible with what the creator process needs.
if (other_permissions != MemoryPermission::DontCare &&
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_WRONG_PERMISSION;
}
@@ -126,7 +126,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
if (address != 0) {
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, invalid address",
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;
}
@@ -143,10 +143,9 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
auto result = target_process->vm_manager.MapMemoryBlock(
target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
if (result.Failed()) {
LOG_ERROR(
Kernel,
"cannot map id=%u, target_address=0x%llx name=%s, error mapping to virtual memory",
GetObjectId(), target_address, name.c_str());
LOG_ERROR(Kernel,
"cannot map id=%u, target_address=0x%lx name=%s, error mapping to virtual memory",
GetObjectId(), target_address, name.c_str());
return result.Code();
}

View File

@@ -39,7 +39,7 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x%llx", addr);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x%lx", addr);
return RESULT_SUCCESS;
}
@@ -750,7 +750,7 @@ static ResultCode ResetSignal(Handle handle) {
/// Creates a TransferMemory object
static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%llx, size=0x%llx, perms=%08X", addr, size,
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%lx, size=0x%lx, perms=%08X", addr, size,
permissions);
*handle = 0;
return RESULT_SUCCESS;

View File

@@ -55,16 +55,6 @@ inline static u32 const NewThreadId() {
Thread::Thread() {}
Thread::~Thread() {}
/**
* Check if the specified thread is waiting on the specified address to be arbitrated
* @param thread The thread to test
* @param wait_address The address to test against
* @return True if the thread is waiting, false otherwise
*/
static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
return thread->status == THREADSTATUS_WAIT_ARB && wait_address == thread->wait_address;
}
void Thread::Stop() {
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
@@ -102,12 +92,6 @@ void WaitCurrentThread_Sleep() {
thread->status = THREADSTATUS_WAIT_SLEEP;
}
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
Thread* thread = GetCurrentThread();
thread->wait_address = wait_address;
thread->status = THREADSTATUS_WAIT_ARB;
}
void ExitCurrentThread() {
Thread* thread = GetCurrentThread();
thread->Stop();
@@ -129,7 +113,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
bool resume = true;
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
@@ -163,7 +148,7 @@ void Thread::ResumeFromWait() {
switch (status) {
case THREADSTATUS_WAIT_SYNCH_ALL:
case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_ARB:
case THREADSTATUS_WAIT_HLE_EVENT:
case THREADSTATUS_WAIT_SLEEP:
case THREADSTATUS_WAIT_IPC:
break;

View File

@@ -38,7 +38,7 @@ enum ThreadProcessorId : s32 {
enum ThreadStatus {
THREADSTATUS_RUNNING, ///< Currently running
THREADSTATUS_READY, ///< Ready to run
THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting for hle event to finish
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false

View File

@@ -39,7 +39,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
thread->status == THREADSTATUS_WAIT_HLE_EVENT,
"Inconsistent thread statuses in waiting_threads");
if (thread->current_priority >= candidate_priority)

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@@ -151,12 +151,52 @@ private:
Kernel::SharedPtr<Kernel::Event> system_event;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
IAudioDevice() : ServiceFramework("IAudioDevice") {
static const FunctionInfo functions[] = {
{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"}};
RegisterHandlers(functions);
buffer_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
}
private:
void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioInterface";
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
f32 volume = static_cast<f32>(rp.Pop<u32>());
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
Kernel::SharedPtr<Kernel::Event> buffer_event;
};
AudRenU::AudRenU() : ServiceFramework("audren:u") {
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioRenderersProcessMasterVolume, "GetAudioRenderersProcessMasterVolume"},
{3, nullptr, "SetAudioRenderersProcessMasterVolume"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
};
RegisterHandlers(functions);
}
@@ -179,12 +219,13 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void AudRenU::GetAudioRenderersProcessMasterVolume(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(100);
LOG_WARNING(Service_Audio, "(STUBBED) called");
rb.PushIpcInterface<Audio::IAudioDevice>();
LOG_DEBUG(Service_Audio, "called");
}
} // namespace Audio

View File

@@ -21,7 +21,7 @@ public:
private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioRenderersProcessMasterVolume(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
};
} // namespace Audio

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@@ -0,0 +1,38 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/fatal/fatal_p.h"
#include "core/hle/service/fatal/fatal_u.h"
namespace Service {
namespace Fatal {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void Module::Interface::FatalSimple(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx);
u32 error_code = rp.Pop<u32>();
LOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x%X", error_code);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::TransitionToFatalError(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Fatal, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<Fatal_P>(module)->InstallAsService(service_manager);
std::make_shared<Fatal_U>(module)->InstallAsService(service_manager);
}
} // namespace Fatal
} // namespace Service

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@@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Fatal {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
Interface(std::shared_ptr<Module> module, const char* name);
void FatalSimple(Kernel::HLERequestContext& ctx);
void TransitionToFatalError(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
};
};
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Fatal
} // namespace Service

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@@ -0,0 +1,14 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/fatal/fatal_p.h"
namespace Service {
namespace Fatal {
Fatal_P::Fatal_P(std::shared_ptr<Module> module)
: Module::Interface(std::move(module), "fatal:p") {}
} // namespace Fatal
} // namespace Service

View File

@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/fatal/fatal.h"
namespace Service {
namespace Fatal {
class Fatal_P final : public Module::Interface {
public:
explicit Fatal_P(std::shared_ptr<Module> module);
};
} // namespace Fatal
} // namespace Service

View File

@@ -0,0 +1,19 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/fatal/fatal_u.h"
namespace Service {
namespace Fatal {
Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "fatal:u") {
static const FunctionInfo functions[] = {
{1, &Fatal_U::FatalSimple, "FatalSimple"},
{2, &Fatal_U::TransitionToFatalError, "TransitionToFatalError"},
};
RegisterHandlers(functions);
}
} // namespace Fatal
} // namespace Service

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@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/fatal/fatal.h"
namespace Service {
namespace Fatal {
class Fatal_U final : public Module::Interface {
public:
explicit Fatal_U(std::shared_ptr<Module> module);
};
} // namespace Fatal
} // namespace Service

View File

@@ -6,6 +6,7 @@
#include "common/file_util.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
@@ -60,9 +61,13 @@ void RegisterFileSystems() {
filesystem_map.clear();
std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
auto savedata = std::make_unique<FileSys::SaveData_Factory>(std::move(nand_directory));
RegisterFileSystem(std::move(savedata), Type::SaveData);
auto sdcard = std::make_unique<FileSys::SDMC_Factory>(std::move(sd_directory));
RegisterFileSystem(std::move(sdcard), Type::SDMC);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -26,6 +26,7 @@ namespace FileSystem {
enum class Type {
RomFS = 1,
SaveData = 2,
SDMC = 3,
};
/**

View File

@@ -5,6 +5,7 @@
#include <cinttypes>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/ipc_helpers.h"
@@ -35,7 +36,7 @@ private:
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
LOG_DEBUG(Service_FS, "called, offset=0x%llx, length=0x%llx", offset, length);
LOG_DEBUG(Service_FS, "called, offset=0x%ld, length=0x%ld", offset, length);
// Error checking
if (length < 0) {
@@ -86,7 +87,7 @@ private:
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
LOG_DEBUG(Service_FS, "called, offset=0x%llx, length=0x%llx", offset, length);
LOG_DEBUG(Service_FS, "called, offset=0x%ld, length=0x%ld", offset, length);
// Error checking
if (length < 0) {
@@ -123,7 +124,7 @@ private:
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
LOG_DEBUG(Service_FS, "called, offset=0x%llx, length=0x%llx", offset, length);
LOG_DEBUG(Service_FS, "called, offset=0x%ld, length=0x%ld", offset, length);
// Error checking
if (length < 0) {
@@ -151,14 +152,66 @@ private:
}
};
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(std::unique_ptr<FileSys::DirectoryBackend>&& backend)
: ServiceFramework("IDirectory"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
};
RegisterHandlers(functions);
}
private:
std::unique_ptr<FileSys::DirectoryBackend> backend;
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 unk = rp.Pop<u64>();
LOG_DEBUG(Service_FS, "called, unk=0x%llx", unk);
// Calculate how many entries we can fit in the output buffer
u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
// Read the data from the Directory backend
std::vector<FileSys::Entry> entries(count_entries);
u64 read_entries = backend->Read(count_entries, entries.data());
// Convert the data into a byte array
std::vector<u8> output(entries.size() * sizeof(FileSys::Entry));
std::memcpy(output.data(), entries.data(), output.size());
// Write the data to memory
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(read_entries);
}
void GetEntryCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
u64 count = backend->GetEntryCount();
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(count);
}
};
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(std::unique_ptr<FileSys::FileSystemBackend>&& backend)
: ServiceFramework("IFileSystem"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{2, &IFileSystem::CreateDirectory, "CreateDirectory"},
{7, &IFileSystem::GetEntryType, "GetEntryType"},
{8, &IFileSystem::OpenFile, "OpenFile"},
{9, &IFileSystem::OpenDirectory, "OpenDirectory"},
{10, &IFileSystem::Commit, "Commit"},
};
RegisterHandlers(functions);
@@ -182,6 +235,20 @@ public:
rb.Push(backend->CreateFile(name, size));
}
void CreateDirectory(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
std::string name(file_buffer.begin(), end);
LOG_DEBUG(Service_FS, "called directory %s", name.c_str());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend->CreateDirectory(name));
}
void OpenFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -208,6 +275,33 @@ public:
rb.PushIpcInterface<IFile>(std::move(file));
}
void OpenDirectory(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
std::string name(file_buffer.begin(), end);
// TODO(Subv): Implement this filter.
u32 filter_flags = rp.Pop<u32>();
LOG_DEBUG(Service_FS, "called directory %s filter %u", name.c_str(), filter_flags);
auto result = backend->OpenDirectory(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
return;
}
auto directory = std::move(result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDirectory>(std::move(directory));
}
void GetEntryType(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -274,10 +368,14 @@ void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
LOG_DEBUG(Service_FS, "called");
IPC::ResponseBuilder rb{ctx, 2};
FileSys::Path unused;
auto filesystem = OpenFileSystem(Type::SDMC, unused).Unwrap();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
}
void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {

View File

@@ -193,7 +193,7 @@ public:
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
"SetNpadJoyAssignmentModeSingleByDefault"},
{124, nullptr, "SetNpadJoyAssignmentModeDual"},
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
@@ -315,6 +315,12 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -33,6 +33,7 @@ enum class LoadState : u32 {
PL_U::PL_U() : ServiceFramework("pl:u") {
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
{1, &PL_U::GetLoadState, "GetLoadState"},
{2, &PL_U::GetSize, "GetSize"},
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
@@ -54,6 +55,15 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
}
}
void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 shared_font_type{rp.Pop<u32>()};
LOG_DEBUG(Service_NS, "called, shared_font_type=%d", shared_font_type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};

View File

@@ -17,6 +17,7 @@ public:
~PL_U() = default;
private:
void RequestLoad(Kernel::HLERequestContext& ctx);
void GetLoadState(Kernel::HLERequestContext& ctx);
void GetSize(Kernel::HLERequestContext& ctx);
void GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx);

View File

@@ -23,17 +23,16 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_WARNING(Service,
"Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
addr, offset, width, height, stride, format);
"Drawing from address %lx offset %08X Width %u Height %u Stride %u Format %u", addr,
offset, width, height, stride, format);
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
using Flags = NVFlinger::BufferQueue::BufferTransformFlags;
const bool flip_vertical = static_cast<u32>(transform) & static_cast<u32>(Flags::FlipV);
const RendererBase::FramebufferInfo framebuffer_info{
addr, offset, width, height, stride, static_cast<PixelFormat>(format), flip_vertical};
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
const Tegra::FramebufferConfig framebuffer{
addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform};
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
VideoCore::g_renderer->SwapBuffers(framebuffer);
}
} // namespace Devices

View File

@@ -26,24 +26,30 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
LOG_WARNING(Service, "Adding graphics buffer %u", slot);
queue.emplace_back(buffer);
if (buffer_wait_event) {
buffer_wait_event->Signal();
}
}
u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
// Only consider free buffers. Buffers become free once again after they've been Acquired
// and Released by the compositor, see the NVFlinger::Compose method.
if (buffer.status != Buffer::Status::Free)
if (buffer.status != Buffer::Status::Free) {
return false;
}
// Make sure that the parameters match.
return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
});
if (itr == queue.end()) {
LOG_CRITICAL(Service_NVDRV, "no free buffers for pixel_format=%d, width=%d, height=%d",
pixel_format, width, height);
itr = queue.begin();
return boost::none;
}
buffer_wait_event = nullptr;
itr->status = Buffer::Status::Dequeued;
return itr->slot;
}
@@ -81,6 +87,10 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
if (buffer_wait_event) {
buffer_wait_event->Signal();
}
}
u32 BufferQueue::Query(QueryType type) {
@@ -96,5 +106,10 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event) {
ASSERT_MSG(!buffer_wait_event, "buffer_wait_event only supports a single waiting thread!");
buffer_wait_event = std::move(wait_event);
}
} // namespace NVFlinger
} // namespace Service

View File

@@ -47,6 +47,8 @@ public:
~BufferQueue() = default;
enum class BufferTransformFlags : u32 {
/// No transform flags are set
Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)
@@ -69,12 +71,13 @@ public:
};
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height);
boost::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform);
boost::optional<const Buffer&> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
void SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event);
u32 GetId() const {
return id;
@@ -90,6 +93,9 @@ private:
std::vector<Buffer> queue;
Kernel::SharedPtr<Kernel::Event> native_handle;
/// Used to signal waiting thread when no buffers are available
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
};
} // namespace NVFlinger

View File

@@ -20,6 +20,7 @@
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/hid/hid.h"
@@ -33,6 +34,8 @@
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/vi/vi.h"
@@ -149,11 +152,10 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
break;
}
default:
UNIMPLEMENTED_MSG("command_type=%d", context.GetCommandType());
UNIMPLEMENTED_MSG("command_type=%d", static_cast<int>(context.GetCommandType()));
}
u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
context.WriteToOutgoingCommandBuffer(cmd_buf, *Core::CurrentProcess(), Kernel::g_handle_table);
context.WriteToOutgoingCommandBuffer(*Kernel::GetCurrentThread());
return RESULT_SUCCESS;
}
@@ -180,6 +182,7 @@ void Init() {
AOC::InstallInterfaces(*SM::g_service_manager);
APM::InstallInterfaces(*SM::g_service_manager);
Audio::InstallInterfaces(*SM::g_service_manager);
Fatal::InstallInterfaces(*SM::g_service_manager);
FileSystem::InstallInterfaces(*SM::g_service_manager);
Friend::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
@@ -189,6 +192,8 @@ void Init() {
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Sockets::InstallInterfaces(*SM::g_service_manager);
SPL::InstallInterfaces(*SM::g_service_manager);
SSL::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager, nv_flinger);
Set::InstallInterfaces(*SM::g_service_manager);

View File

@@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/sockets/bsd_u.h"
#include "core/hle/service/sockets/bsd.h"
namespace Service {
namespace Sockets {
void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
@@ -17,7 +17,7 @@ void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
@@ -26,7 +26,7 @@ void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
void BSD::Socket(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 domain = rp.Pop<u32>();
@@ -44,7 +44,7 @@ void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
void BSD::Connect(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -54,7 +54,7 @@ void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -64,7 +64,7 @@ void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD_U::Close(Kernel::HLERequestContext& ctx) {
void BSD::Close(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -74,13 +74,15 @@ void BSD_U::Close(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
BSD_U::BSD_U() : ServiceFramework("bsd:u") {
static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
{1, &BSD_U::StartMonitoring, "StartMonitoring"},
{2, &BSD_U::Socket, "Socket"},
{11, &BSD_U::SendTo, "SendTo"},
{14, &BSD_U::Connect, "Connect"},
{26, &BSD_U::Close, "Close"}};
BSD::BSD(const char* name) : ServiceFramework(name) {
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
{1, &BSD::StartMonitoring, "StartMonitoring"},
{2, &BSD::Socket, "Socket"},
{11, &BSD::SendTo, "SendTo"},
{14, &BSD::Connect, "Connect"},
{26, &BSD::Close, "Close"},
};
RegisterHandlers(functions);
}

View File

@@ -10,10 +10,10 @@
namespace Service {
namespace Sockets {
class BSD_U final : public ServiceFramework<BSD_U> {
class BSD final : public ServiceFramework<BSD> {
public:
BSD_U();
~BSD_U() = default;
explicit BSD(const char* name);
~BSD() = default;
private:
void RegisterClient(Kernel::HLERequestContext& ctx);

View File

@@ -0,0 +1,34 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/sockets/nsd.h"
namespace Service {
namespace Sockets {
NSD::NSD(const char* name) : ServiceFramework(name) {
static const FunctionInfo functions[] = {
{10, nullptr, "GetSettingName"},
{11, nullptr, "GetEnvironmentIdentifier"},
{12, nullptr, "GetDeviceId"},
{13, nullptr, "DeleteSettings"},
{14, nullptr, "ImportSettings"},
{20, nullptr, "Resolve"},
{21, nullptr, "ResolveEx"},
{30, nullptr, "GetNasServiceSetting"},
{31, nullptr, "GetNasServiceSettingEx"},
{40, nullptr, "GetNasRequestFqdn"},
{41, nullptr, "GetNasRequestFqdnEx"},
{42, nullptr, "GetNasApiFqdn"},
{43, nullptr, "GetNasApiFqdnEx"},
{50, nullptr, "GetCurrentSetting"},
{60, nullptr, "ReadSaveDataFromFsForTest"},
{61, nullptr, "WriteSaveDataToFsForTest"},
{62, nullptr, "DeleteSaveDataOfFsForTest"},
};
RegisterHandlers(functions);
}
} // namespace Sockets
} // namespace Service

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@@ -0,0 +1,20 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Sockets {
class NSD final : public ServiceFramework<NSD> {
public:
explicit NSD(const char* name);
~NSD() = default;
};
} // namespace Sockets
} // namespace Service

View File

@@ -19,16 +19,18 @@ void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
}
SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
static const FunctionInfo functions[] = {{0, nullptr, "SetDnsAddressesPrivate"},
{1, nullptr, "GetDnsAddressPrivate"},
{2, nullptr, "GetHostByName"},
{3, nullptr, "GetHostByAddr"},
{4, nullptr, "GetHostStringError"},
{5, nullptr, "GetGaiStringError"},
{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
{7, nullptr, "GetNameInfo"},
{8, nullptr, "RequestCancelHandle"},
{9, nullptr, "CancelSocketCall"}};
static const FunctionInfo functions[] = {
{0, nullptr, "SetDnsAddressesPrivate"},
{1, nullptr, "GetDnsAddressPrivate"},
{2, nullptr, "GetHostByName"},
{3, nullptr, "GetHostByAddr"},
{4, nullptr, "GetHostStringError"},
{5, nullptr, "GetGaiStringError"},
{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
{7, nullptr, "GetNameInfo"},
{8, nullptr, "RequestCancelHandle"},
{9, nullptr, "CancelSocketCall"},
};
RegisterHandlers(functions);
}

View File

@@ -12,7 +12,7 @@ namespace Sockets {
class SFDNSRES final : public ServiceFramework<SFDNSRES> {
public:
SFDNSRES();
explicit SFDNSRES();
~SFDNSRES() = default;
private:

View File

@@ -2,7 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/sockets/bsd_u.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/nsd.h"
#include "core/hle/service/sockets/sfdnsres.h"
#include "core/hle/service/sockets/sockets.h"
@@ -10,7 +11,10 @@ namespace Service {
namespace Sockets {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<BSD_U>()->InstallAsService(service_manager);
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
std::make_shared<NSD>("nsd:a")->InstallAsService(service_manager);
std::make_shared<NSD>("nsd:u")->InstallAsService(service_manager);
std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
}

View File

@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/spl/csrng.h"
namespace Service {
namespace SPL {
CSRNG::CSRNG(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "csrng") {
static const FunctionInfo functions[] = {
{0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
};
RegisterHandlers(functions);
}
} // namespace SPL
} // namespace Service

View File

@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/spl/module.h"
namespace Service {
namespace SPL {
class CSRNG final : public Module::Interface {
public:
explicit CSRNG(std::shared_ptr<Module> module);
};
} // namespace SPL
} // namespace Service

View File

@@ -0,0 +1,42 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstdlib>
#include <vector>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
namespace Service {
namespace SPL {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
size_t size = ctx.GetWriteBufferSize();
std::vector<u8> data(size);
std::generate(data.begin(), data.end(), std::rand);
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_SPL, "called");
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<CSRNG>(module)->InstallAsService(service_manager);
std::make_shared<SPL>(module)->InstallAsService(service_manager);
}
} // namespace SPL
} // namespace Service

View File

@@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace SPL {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
Interface(std::shared_ptr<Module> module, const char* name);
void GetRandomBytes(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
};
};
/// Registers all SPL services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace SPL
} // namespace Service

View File

@@ -0,0 +1,41 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/spl/spl.h"
namespace Service {
namespace SPL {
SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "spl:") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "UserExpMod"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{9, nullptr, "LoadSecureExpModKey"},
{10, nullptr, "SecureExpMod"},
{11, nullptr, "IsDevelopment"},
{12, nullptr, "GenerateSpecificAesKey"},
{13, nullptr, "DecryptPrivk"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "DecryptAesCtr"},
{16, nullptr, "ComputeCmac"},
{17, nullptr, "LoadRsaOaepKey"},
{18, nullptr, "UnwrapRsaOaepWrappedTitleKey"},
{19, nullptr, "LoadTitleKey"},
{20, nullptr, "UnwrapAesWrappedTitleKey"},
{21, nullptr, "LockAesEngine"},
{22, nullptr, "UnlockAesEngine"},
{23, nullptr, "GetSplWaitEvent"},
{24, nullptr, "SetSharedData"},
{25, nullptr, "GetSharedData"},
};
RegisterHandlers(functions);
}
} // namespace SPL
} // namespace Service

View File

@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/spl/module.h"
namespace Service {
namespace SPL {
class SPL final : public Module::Interface {
public:
explicit SPL(std::shared_ptr<Module> module);
};
} // namespace SPL
} // namespace Service

View File

@@ -0,0 +1,17 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/ssl/ssl.h"
namespace Service {
namespace SSL {
SSL::SSL() : ServiceFramework("ssl") {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<SSL>()->InstallAsService(service_manager);
}
} // namespace SSL
} // namespace Service

View File

@@ -0,0 +1,22 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace SSL {
class SSL final : public ServiceFramework<SSL> {
public:
explicit SSL();
~SSL() = default;
};
/// Registers all SSL services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace SSL
} // namespace Service

View File

@@ -107,7 +107,7 @@ private:
IPC::RequestParser rp{ctx};
u64 posix_time = rp.Pop<u64>();
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x%016llX", posix_time);
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x%016lX", posix_time);
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additional_info{};

View File

@@ -4,10 +4,13 @@
#include <algorithm>
#include <array>
#include <memory>
#include <boost/optional.hpp>
#include "common/alignment.h"
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/vi/vi.h"
@@ -471,7 +474,7 @@ private:
u32 flags = rp.Pop<u32>();
auto buffer_queue = nv_flinger->GetBufferQueue(id);
LOG_DEBUG(Service_VI, "called, transaction=%x", transaction);
LOG_DEBUG(Service_VI, "called, transaction=%x", static_cast<u32>(transaction));
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
@@ -486,12 +489,30 @@ private:
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::DequeueBuffer) {
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
request.data.height);
IGBPDequeueBufferResponseParcel response{slot};
ctx.WriteBuffer(response.Serialize());
if (slot != boost::none) {
// Buffer is available
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
} else {
// Wait the current thread until a buffer becomes available
auto wait_event = ctx.SleepClientThread(
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
});
buffer_queue->SetBufferWaitEvent(std::move(wait_event));
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
@@ -628,144 +649,152 @@ private:
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~IApplicationDisplayService() = default;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
private:
void GetRelayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
void IApplicationDisplayService::GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemDisplayService>();
}
void GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemDisplayService>();
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
}
void GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
void IApplicationDisplayService::GetIndirectDisplayTransactionService(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
std::string name(name_buf.begin(), end);
void OpenDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
std::string name(name_buf.begin(), end);
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(nv_flinger->OpenDisplay(name));
}
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
void IApplicationDisplayService::CloseDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(nv_flinger->OpenDisplay(name));
}
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void CloseDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
IPC::RequestParser rp{ctx};
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
std::string display_name(name_buf.begin(), end);
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 scaling_mode = rp.Pop<u32>();
u64 unknown = rp.Pop<u64>();
u64 layer_id = rp.Pop<u64>();
u64 aruid = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
u64 display_id = nv_flinger->OpenDisplay(display_name);
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
void ListDisplays(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
LOG_WARNING(Service_VI, "(STUBBED) called");
}
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
void OpenLayer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
IPC::RequestParser rp{ctx};
auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
void IApplicationDisplayService::CreateStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
std::string display_name(name_buf.begin(), end);
IPC::RequestParser rp{ctx};
u32 flags = rp.Pop<u32>();
rp.Pop<u32>(); // padding
u64 display_id = rp.Pop<u64>();
u64 layer_id = rp.Pop<u64>();
u64 aruid = rp.Pop<u64>();
// TODO(Subv): What's the difference between a Stray and a Managed layer?
u64 display_id = nv_flinger->OpenDisplay(display_name);
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
u64 layer_id = nv_flinger->CreateLayer(display_id);
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
void IApplicationDisplayService::DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 flags = rp.Pop<u32>();
rp.Pop<u32>(); // padding
u64 display_id = rp.Pop<u64>();
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
// TODO(Subv): What's the difference between a Stray and a Managed layer?
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
u64 layer_id = nv_flinger->CreateLayer(display_id);
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 scaling_mode = rp.Pop<u32>();
u64 unknown = rp.Pop<u64>();
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
void IApplicationDisplayService::ListDisplays(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
LOG_WARNING(Service_VI, "(STUBBED) called");
}
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 1, 0);
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(vsync_event);
}
auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 1, 0);
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(vsync_event);
}
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
IApplicationDisplayService::IApplicationDisplayService(
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
@@ -788,11 +817,24 @@ IApplicationDisplayService::IApplicationDisplayService(
RegisterHandlers(functions);
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {}
void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
auto module = std::make_shared<Module>();
std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
}
} // namespace VI

View File

@@ -4,9 +4,6 @@
#pragma once
#include <memory>
#include <boost/optional.hpp>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/service.h"
@@ -17,26 +14,19 @@ struct EventType;
namespace Service {
namespace VI {
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
class Module final {
public:
IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~IApplicationDisplayService() = default;
class Interface : public ServiceFramework<Interface> {
public:
Interface(std::shared_ptr<Module> module, const char* name,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
private:
void GetRelayService(Kernel::HLERequestContext& ctx);
void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
void OpenDisplay(Kernel::HLERequestContext& ctx);
void CloseDisplay(Kernel::HLERequestContext& ctx);
void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
void ListDisplays(Kernel::HLERequestContext& ctx);
void OpenLayer(Kernel::HLERequestContext& ctx);
void CreateStrayLayer(Kernel::HLERequestContext& ctx);
void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
protected:
std::shared_ptr<Module> module;
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
};
/// Registers all VI services with the specified service manager.

View File

@@ -2,24 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
namespace Service {
namespace VI {
void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("vi:m"), nv_flinger(std::move(nv_flinger)) {
VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: Module::Interface(std::move(module), "vi:m", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{2, &VI_M::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},

View File

@@ -4,25 +4,14 @@
#pragma once
#include <memory>
#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi.h"
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace VI {
class VI_M final : public ServiceFramework<VI_M> {
class VI_M final : public Module::Interface {
public:
VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_M() = default;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
explicit VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
};
} // namespace VI

View File

@@ -2,24 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_s.h"
namespace Service {
namespace VI {
void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("vi:s"), nv_flinger(std::move(nv_flinger)) {
VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: Module::Interface(std::move(module), "vi:s", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},

View File

@@ -4,25 +4,14 @@
#pragma once
#include <memory>
#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi.h"
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace VI {
class VI_S final : public ServiceFramework<VI_S> {
class VI_S final : public Module::Interface {
public:
VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_S() = default;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
explicit VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
};
} // namespace VI

View File

@@ -2,24 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service {
namespace VI {
void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("vi:u"), nv_flinger(std::move(nv_flinger)) {
VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},

View File

@@ -4,25 +4,14 @@
#pragma once
#include <memory>
#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi.h"
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace VI {
class VI_U final : public ServiceFramework<VI_U> {
class VI_U final : public Module::Interface {
public:
VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_U() = default;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
explicit VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
};
} // namespace VI

View File

@@ -84,7 +84,7 @@ void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<
}
break;
default:
LOG_CRITICAL(Loader, "Unknown relocation type: %d", rela.type);
LOG_CRITICAL(Loader, "Unknown relocation type: %d", static_cast<int>(rela.type));
break;
}
}

View File

@@ -15,6 +15,7 @@
#include "core/core.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "video_core/renderer_base.h"
@@ -23,7 +24,6 @@
namespace Memory {
static std::array<u8, Memory::VRAM_SIZE> vram;
static std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
static PageTable* current_page_table = nullptr;
@@ -42,6 +42,9 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
LOG_DEBUG(HW_Memory, "Mapping %p onto %016" PRIX64 "-%016" PRIX64, memory, base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
FlushMode::FlushAndInvalidate);
VAddr end = base + size;
while (base != end) {
ASSERT_MSG(base < PAGE_TABLE_NUM_ENTRIES, "out of range mapping at %016" PRIX64, base);
@@ -113,91 +116,120 @@ static std::set<MemoryHookPointer> GetSpecialHandlers(VAddr vaddr, u64 size) {
return GetSpecialHandlers(page_table, vaddr, size);
}
template <typename T>
boost::optional<T> ReadSpecial(VAddr addr);
/**
* Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
* using a VMA from the current process
*/
static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
u8* direct_pointer = nullptr;
auto& vm_manager = process.vm_manager;
auto it = vm_manager.FindVMA(vaddr);
ASSERT(it != vm_manager.vma_map.end());
auto& vma = it->second;
switch (vma.type) {
case Kernel::VMAType::AllocatedMemoryBlock:
direct_pointer = vma.backing_block->data() + vma.offset;
break;
case Kernel::VMAType::BackingMemory:
direct_pointer = vma.backing_memory;
break;
case Kernel::VMAType::Free:
return nullptr;
default:
UNREACHABLE();
}
return direct_pointer + (vaddr - vma.base);
}
/**
* Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
* using a VMA from the current process.
*/
static u8* GetPointerFromVMA(VAddr vaddr) {
return GetPointerFromVMA(*Core::CurrentProcess(), vaddr);
}
template <typename T>
T Read(const VAddr vaddr) {
if ((vaddr >> PAGE_BITS) >= PAGE_TABLE_NUM_ENTRIES) {
LOG_ERROR(HW_Memory, "Read%lu after page table @ 0x%016" PRIX64, sizeof(T) * 8, vaddr);
return 0;
}
const PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Read%zu @ 0x%016" PRIX64, sizeof(T) * 8, vaddr);
return 0;
case PageType::Special: {
if (auto result = ReadSpecial<T>(vaddr))
return *result;
[[fallthrough]];
}
case PageType::Memory: {
const u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
ASSERT_MSG(page_pointer, "Mapped memory page without a pointer @ %016" PRIX64, vaddr);
const u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
T value;
std::memcpy(&value, &page_pointer[vaddr & PAGE_MASK], sizeof(T));
return value;
}
// The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Read%lu @ 0x%08X", sizeof(T) * 8, vaddr);
return 0;
case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
break;
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
T value;
std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
return value;
}
default:
UNREACHABLE();
}
UNREACHABLE();
return 0;
}
template <typename T>
bool WriteSpecial(VAddr addr, const T data);
template <typename T>
void Write(const VAddr vaddr, const T data) {
if ((vaddr >> PAGE_BITS) >= PAGE_TABLE_NUM_ENTRIES) {
LOG_ERROR(HW_Memory, "Write%lu after page table 0x%08X @ 0x%016" PRIX64, sizeof(data) * 8,
(u32)data, vaddr);
return;
}
const PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Write%zu 0x%08X @ 0x%016" PRIX64, sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
case PageType::Special: {
if (WriteSpecial<T>(vaddr, data))
return;
[[fallthrough]];
}
case PageType::Memory: {
u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
ASSERT_MSG(page_pointer, "Mapped memory page without a pointer @ %016" PRIX64, vaddr);
u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
std::memcpy(&page_pointer[vaddr & PAGE_MASK], &data, sizeof(T));
return;
}
// The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data,
vaddr);
return;
case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
break;
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
break;
}
default:
UNREACHABLE();
}
UNREACHABLE();
}
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) {
auto& page_table = process.vm_manager.page_table;
if ((vaddr >> PAGE_BITS) >= PAGE_TABLE_NUM_ENTRIES)
const u8* page_pointer = page_table.pointers[vaddr >> PAGE_BITS];
if (page_pointer)
return true;
if (page_table.attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory)
return true;
if (page_table.attributes[vaddr >> PAGE_BITS] != PageType::Special)
return false;
const PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
return false;
case PageType::Memory:
return true;
case PageType::Special: {
for (auto handler : GetSpecialHandlers(page_table, vaddr, 1))
if (auto result = handler->IsValidAddress(vaddr))
return *result;
return current_page_table->pointers[vaddr >> PAGE_BITS] != nullptr;
}
}
UNREACHABLE();
return false;
}
@@ -215,7 +247,11 @@ u8* GetPointer(const VAddr vaddr) {
return page_pointer + (vaddr & PAGE_MASK);
}
LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x%016" PRIx64, vaddr);
if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
return GetPointerFromVMA(vaddr);
}
LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x%08x", vaddr);
return nullptr;
}
@@ -244,7 +280,6 @@ u8* GetPhysicalPointer(PAddr address) {
{IO_AREA_PADDR, IO_AREA_SIZE},
{DSP_RAM_PADDR, DSP_RAM_SIZE},
{FCRAM_PADDR, FCRAM_N3DS_SIZE},
{N3DS_EXTRA_RAM_PADDR, N3DS_EXTRA_RAM_SIZE},
};
const auto area =
@@ -283,9 +318,6 @@ u8* GetPhysicalPointer(PAddr address) {
}
ASSERT_MSG(target_pointer != nullptr, "Invalid FCRAM address");
break;
case N3DS_EXTRA_RAM_PADDR:
target_pointer = n3ds_extra_ram.data() + offset_into_region;
break;
default:
UNREACHABLE();
}
@@ -293,6 +325,95 @@ u8* GetPhysicalPointer(PAddr address) {
return target_pointer;
}
void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached) {
if (start == 0) {
return;
}
u64 num_pages = ((start + size - 1) >> PAGE_BITS) - (start >> PAGE_BITS) + 1;
VAddr vaddr = start;
for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
if (cached) {
// Switch page type to cached if now cached
switch (page_type) {
case PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
case PageType::Memory:
page_type = PageType::RasterizerCachedMemory;
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
break;
default:
UNREACHABLE();
}
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
case PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
case PageType::RasterizerCachedMemory: {
u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
if (pointer == nullptr) {
// It's possible that this function has been called while updating the pagetable
// after unmapping a VMA. In that case the underlying VMA will no longer exist,
// and we should just leave the pagetable entry blank.
page_type = PageType::Unmapped;
} else {
page_type = PageType::Memory;
current_page_table->pointers[vaddr >> PAGE_BITS] = pointer;
}
break;
}
default:
UNREACHABLE();
}
}
}
}
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer == nullptr) {
return;
}
VAddr end = start + size;
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
u64 overlap_size = overlap_end - overlap_start;
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer->FlushRegion(overlap_start, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer->InvalidateRegion(overlap_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer->FlushAndInvalidateRegion(overlap_start, overlap_size);
break;
}
};
CheckRegion(PROCESS_IMAGE_VADDR, PROCESS_IMAGE_VADDR_END);
CheckRegion(HEAP_VADDR, HEAP_VADDR_END);
}
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -309,17 +430,6 @@ u64 Read64(const VAddr addr) {
return Read<u64_le>(addr);
}
static bool ReadSpecialBlock(const Kernel::Process& process, const VAddr src_addr,
void* dest_buffer, const size_t size) {
auto& page_table = process.vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, src_addr, size)) {
if (handler->ReadBlock(src_addr, dest_buffer, size)) {
return true;
}
}
return false;
}
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
const size_t size) {
auto& page_table = process.vm_manager.page_table;
@@ -329,21 +439,16 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
const size_t copy_amount =
std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory,
"unmapped ReadBlock @ 0x%016" PRIX64 " (start address = 0x%" PRIx64
", size = %zu)",
case PageType::Unmapped: {
LOG_ERROR(HW_Memory, "unmapped ReadBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
case PageType::Special: {
if (ReadSpecialBlock(process, current_vaddr, dest_buffer, copy_amount))
break;
[[fallthrough]];
}
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
@@ -352,6 +457,12 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
break;
}
default:
UNREACHABLE();
}
@@ -383,17 +494,6 @@ void Write64(const VAddr addr, const u64 data) {
Write<u64_le>(addr, data);
}
static bool WriteSpecialBlock(const Kernel::Process& process, const VAddr dest_addr,
const void* src_buffer, const size_t size) {
auto& page_table = process.vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, dest_addr, size)) {
if (handler->WriteBlock(dest_addr, src_buffer, size)) {
return true;
}
}
return false;
}
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
const size_t size) {
auto& page_table = process.vm_manager.page_table;
@@ -402,20 +502,17 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
const size_t copy_amount =
std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
case PageType::Unmapped:
case PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"unmapped WriteBlock @ 0x%016" PRIX64 " (start address = 0x%016" PRIX64
", size = %zu)",
"unmapped WriteBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, dest_addr, size);
break;
case PageType::Special:
if (WriteSpecialBlock(process, current_vaddr, src_buffer, copy_amount))
break;
[[fallthrough]];
}
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
@@ -423,6 +520,12 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Invalidate);
std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
break;
}
default:
UNREACHABLE();
}
@@ -438,9 +541,8 @@ void WriteBlock(const VAddr dest_addr, const void* src_buffer, const size_t size
WriteBlock(*Core::CurrentProcess(), dest_addr, src_buffer, size);
}
void ZeroBlock(const VAddr dest_addr, const size_t size) {
const auto& process = *Core::CurrentProcess();
void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const size_t size) {
auto& page_table = process.vm_manager.page_table;
size_t remaining_size = size;
size_t page_index = dest_addr >> PAGE_BITS;
size_t page_offset = dest_addr & PAGE_MASK;
@@ -448,27 +550,29 @@ void ZeroBlock(const VAddr dest_addr, const size_t size) {
static const std::array<u8, PAGE_SIZE> zeros = {};
while (remaining_size > 0) {
const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
const size_t copy_amount =
std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (current_page_table->attributes[page_index]) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory,
"unmapped ZeroBlock @ 0x%016" PRIX64 " (start address = 0x%016" PRIX64
", size = %zu)",
switch (page_table.attributes[page_index]) {
case PageType::Unmapped: {
LOG_ERROR(HW_Memory, "unmapped ZeroBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, dest_addr, size);
break;
case PageType::Special:
if (WriteSpecialBlock(process, current_vaddr, zeros.data(), copy_amount))
break;
[[fallthrough]];
}
case PageType::Memory: {
DEBUG_ASSERT(current_page_table->pointers[page_index]);
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = current_page_table->pointers[page_index] + page_offset;
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memset(dest_ptr, 0, copy_amount);
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Invalidate);
std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
break;
}
default:
UNREACHABLE();
}
@@ -479,37 +583,34 @@ void ZeroBlock(const VAddr dest_addr, const size_t size) {
}
}
void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
const auto& process = *Core::CurrentProcess();
void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr, const size_t size) {
auto& page_table = process.vm_manager.page_table;
size_t remaining_size = size;
size_t page_index = src_addr >> PAGE_BITS;
size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
const size_t copy_amount =
std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (current_page_table->attributes[page_index]) {
case PageType::Unmapped:
LOG_ERROR(HW_Memory,
"unmapped CopyBlock @ 0x%016" PRIX64 " (start address = 0x%016" PRIX64
", size = %zu)",
switch (page_table.attributes[page_index]) {
case PageType::Unmapped: {
LOG_ERROR(HW_Memory, "unmapped CopyBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, src_addr, size);
ZeroBlock(dest_addr, copy_amount);
ZeroBlock(process, dest_addr, copy_amount);
break;
case PageType::Special: {
std::vector<u8> buffer(copy_amount);
if (ReadSpecialBlock(process, current_vaddr, buffer.data(), buffer.size())) {
WriteBlock(dest_addr, buffer.data(), buffer.size());
break;
}
[[fallthrough]];
}
case PageType::Memory: {
DEBUG_ASSERT(current_page_table->pointers[page_index]);
const u8* src_ptr = current_page_table->pointers[page_index] + page_offset;
WriteBlock(dest_addr, src_ptr, copy_amount);
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
break;
}
default:
@@ -524,78 +625,6 @@ void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
}
}
template <>
boost::optional<u8> ReadSpecial<u8>(VAddr addr) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u8)))
if (auto result = handler->Read8(addr))
return *result;
return {};
}
template <>
boost::optional<u16> ReadSpecial<u16>(VAddr addr) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u16)))
if (auto result = handler->Read16(addr))
return *result;
return {};
}
template <>
boost::optional<u32> ReadSpecial<u32>(VAddr addr) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u32)))
if (auto result = handler->Read32(addr))
return *result;
return {};
}
template <>
boost::optional<u64> ReadSpecial<u64>(VAddr addr) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u64)))
if (auto result = handler->Read64(addr))
return *result;
return {};
}
template <>
bool WriteSpecial<u8>(VAddr addr, const u8 data) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u8)))
if (handler->Write8(addr, data))
return true;
return false;
}
template <>
bool WriteSpecial<u16>(VAddr addr, const u16 data) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u16)))
if (handler->Write16(addr, data))
return true;
return false;
}
template <>
bool WriteSpecial<u32>(VAddr addr, const u32 data) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u32)))
if (handler->Write32(addr, data))
return true;
return false;
}
template <>
bool WriteSpecial<u64>(VAddr addr, const u64 data) {
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u64)))
if (handler->Write64(addr, data))
return true;
return false;
}
boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
@@ -609,8 +638,6 @@ boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
} else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) {
return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
}
return boost::none;
@@ -637,8 +664,6 @@ boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
} else if (addr >= N3DS_EXTRA_RAM_PADDR && addr < N3DS_EXTRA_RAM_PADDR_END) {
return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
}
return boost::none;

View File

@@ -36,7 +36,10 @@ enum class PageType : u8 {
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to a memory hook, which intercepts read and write requests.
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
};
@@ -98,12 +101,6 @@ enum : PAddr {
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
/// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
/// applications and system modules if mapped via the ExHeader.
N3DS_EXTRA_RAM_PADDR = 0x1F000000,
N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
@@ -119,7 +116,6 @@ enum : PAddr {
FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
};
/// Virtual user-space memory regions
@@ -135,10 +131,6 @@ enum : VAddr {
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
/// Maps 1:1 to New 3DS additional memory
N3DS_EXTRA_RAM_VADDR = 0x1E800000,
N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
@@ -253,4 +245,24 @@ boost::optional<VAddr> PhysicalToVirtualAddress(PAddr addr);
*/
u8* GetPhysicalPointer(PAddr address);
enum class FlushMode {
/// Write back modified surfaces to RAM
Flush,
/// Remove region from the cache
Invalidate,
/// Write back modified surfaces to RAM, and also remove them from the cache
FlushAndInvalidate,
};
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
* address region.
*/
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
} // namespace Memory

View File

@@ -1,24 +1,42 @@
add_library(video_core STATIC
command_processor.cpp
command_processor.h
debug_utils/debug_utils.cpp
debug_utils/debug_utils.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/maxwell_3d.cpp
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
gpu.cpp
gpu.h
memory_manager.cpp
memory_manager.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.cpp
renderer_opengl/gl_rasterizer_cache.h
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_decompiler.cpp
renderer_opengl/gl_shader_decompiler.h
renderer_opengl/gl_shader_gen.cpp
renderer_opengl/gl_shader_gen.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.cpp
renderer_opengl/gl_state.h
renderer_opengl/gl_stream_buffer.cpp
renderer_opengl/gl_stream_buffer.h
renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
textures/decoders.cpp
textures/decoders.h
textures/texture.h
utils.h
video_core.cpp
video_core.h

View File

@@ -24,12 +24,37 @@ namespace Tegra {
enum class BufferMethods {
BindObject = 0,
SetGraphMacroCode = 0x45,
SetGraphMacroCodeArg = 0x46,
SetGraphMacroEntry = 0x47,
CountBufferMethods = 0x100,
};
void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
value);
void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X remaining params %u",
method, subchannel, value, remaining_params);
if (method == static_cast<u32>(BufferMethods::SetGraphMacroEntry)) {
// Prepare to upload a new macro, reset the upload counter.
LOG_DEBUG(HW_GPU, "Uploading GPU macro %08X", value);
current_macro_entry = value;
current_macro_code.clear();
return;
}
if (method == static_cast<u32>(BufferMethods::SetGraphMacroCodeArg)) {
// Append a new code word to the current macro.
current_macro_code.push_back(value);
// There are no more params remaining, submit the code to the 3D engine.
if (remaining_params == 0) {
maxwell_3d->SubmitMacroCode(current_macro_entry, std::move(current_macro_code));
current_macro_entry = InvalidGraphMacroEntry;
current_macro_code.clear();
}
return;
}
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
@@ -54,7 +79,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
fermi_2d->WriteReg(method, value);
break;
case EngineID::MAXWELL_B:
maxwell_3d->WriteReg(method, value);
maxwell_3d->WriteReg(method, value, remaining_params);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->WriteReg(method, value);
@@ -64,35 +89,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
}
}
void GPU::CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u num params %zu", method,
subchannel, parameters.size());
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
}
ASSERT(bound_engines.find(subchannel) != bound_engines.end());
const EngineID engine = bound_engines[subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
fermi_2d->CallMethod(method, parameters);
break;
case EngineID::MAXWELL_B:
maxwell_3d->CallMethod(method, parameters);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->CallMethod(method, parameters);
break;
default:
UNIMPLEMENTED();
}
}
void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
// application VAddr.
@@ -107,7 +103,8 @@ void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
case SubmissionMode::Increasing: {
// Increase the method value with each argument.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr));
WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
@@ -116,31 +113,31 @@ void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
case SubmissionMode::NonIncreasing: {
// Use the same method value for all arguments.
for (unsigned i = 0; i < header.arg_count; ++i) {
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::IncreaseOnce: {
ASSERT(header.arg_count.Value() >= 1);
// Use the original method for the first argument and then the next method for all other
// arguments.
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
header.arg_count - 1);
current_addr += sizeof(u32);
// Process this command as a method call instead of a register write. Gather
// all the parameters first and then pass them at once to the CallMethod function.
std::vector<u32> parameters(header.arg_count);
for (unsigned i = 0; i < header.arg_count; ++i) {
parameters[i] = Memory::Read32(current_addr);
for (unsigned i = 1; i < header.arg_count; ++i) {
WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
header.arg_count - i - 1);
current_addr += sizeof(u32);
}
CallMethod(header.method, header.subchannel, parameters);
break;
}
case SubmissionMode::Inline: {
// The register value is stored in the bits 16-28 as an immediate
WriteReg(header.method, header.subchannel, header.inline_data);
WriteReg(header.method, header.subchannel, header.inline_data, 0);
break;
}
default:

View File

@@ -0,0 +1,64 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <condition_variable>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <map>
#include <mutex>
#include <string>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/color.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
namespace Tegra {
void DebugContext::DoOnEvent(Event event, void* data) {
{
std::unique_lock<std::mutex> lock(breakpoint_mutex);
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
// show on debug widgets
// TODO: Should stop the CPU thread here once we multithread emulation.
active_breakpoint = event;
at_breakpoint = true;
// Tell all observers that we hit a breakpoint
for (auto& breakpoint_observer : breakpoint_observers) {
breakpoint_observer->OnMaxwellBreakPointHit(event, data);
}
// Wait until another thread tells us to Resume()
resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
}
}
void DebugContext::Resume() {
{
std::lock_guard<std::mutex> lock(breakpoint_mutex);
// Tell all observers that we are about to resume
for (auto& breakpoint_observer : breakpoint_observers) {
breakpoint_observer->OnMaxwellResume();
}
// Resume the waiting thread (i.e. OnEvent())
at_breakpoint = false;
}
resume_from_breakpoint.notify_one();
}
} // namespace Tegra

View File

@@ -0,0 +1,163 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <array>
#include <condition_variable>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
namespace Tegra {
class DebugContext {
public:
enum class Event {
FirstEvent = 0,
MaxwellCommandLoaded = FirstEvent,
MaxwellCommandProcessed,
IncomingPrimitiveBatch,
FinishedPrimitiveBatch,
NumEvents
};
/**
* Inherit from this class to be notified of events registered to some debug context.
* Most importantly this is used for our debugger GUI.
*
* To implement event handling, override the OnMaxwellBreakPointHit and OnMaxwellResume methods.
* @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state
* access
* @todo Evaluate an alternative interface, in which there is only one managing observer and
* multiple child observers running (by design) on the same thread.
*/
class BreakPointObserver {
public:
/// Constructs the object such that it observes events of the given DebugContext.
BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
: context_weak(debug_context) {
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
debug_context->breakpoint_observers.push_back(this);
}
virtual ~BreakPointObserver() {
auto context = context_weak.lock();
if (context) {
std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
context->breakpoint_observers.remove(this);
// If we are the last observer to be destroyed, tell the debugger context that
// it is free to continue. In particular, this is required for a proper yuzu
// shutdown, when the emulation thread is waiting at a breakpoint.
if (context->breakpoint_observers.empty())
context->Resume();
}
}
/**
* Action to perform when a breakpoint was reached.
* @param event Type of event which triggered the breakpoint
* @param data Optional data pointer (if unused, this is a nullptr)
* @note This function will perform nothing unless it is overridden in the child class.
*/
virtual void OnMaxwellBreakPointHit(Event event, void* data) {}
/**
* Action to perform when emulation is resumed from a breakpoint.
* @note This function will perform nothing unless it is overridden in the child class.
*/
virtual void OnMaxwellResume() {}
protected:
/**
* Weak context pointer. This need not be valid, so when requesting a shared_ptr via
* context_weak.lock(), always compare the result against nullptr.
*/
std::weak_ptr<DebugContext> context_weak;
};
/**
* Simple structure defining a breakpoint state
*/
struct BreakPoint {
bool enabled = false;
};
/**
* Static constructor used to create a shared_ptr of a DebugContext.
*/
static std::shared_ptr<DebugContext> Construct() {
return std::shared_ptr<DebugContext>(new DebugContext);
}
/**
* Used by the emulation core when a given event has happened. If a breakpoint has been set
* for this event, OnEvent calls the event handlers of the registered breakpoint observers.
* The current thread then is halted until Resume() is called from another thread (or until
* emulation is stopped).
* @param event Event which has happened
* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until
* Resume() is called.
*/
void OnEvent(Event event, void* data) {
// This check is left in the header to allow the compiler to inline it.
if (!breakpoints[(int)event].enabled)
return;
// For the rest of event handling, call a separate function.
DoOnEvent(event, data);
}
void DoOnEvent(Event event, void* data);
/**
* Resume from the current breakpoint.
* @warning Calling this from the same thread that OnEvent was called in will cause a deadlock.
* Calling from any other thread is safe.
*/
void Resume();
/**
* Delete all set breakpoints and resume emulation.
*/
void ClearBreakpoints() {
for (auto& bp : breakpoints) {
bp.enabled = false;
}
Resume();
}
// TODO: Evaluate if access to these members should be hidden behind a public interface.
std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
Event active_breakpoint;
bool at_breakpoint = false;
private:
/**
* Private default constructor to make sure people always construct this through Construct()
* instead.
*/
DebugContext() = default;
/// Mutex protecting current breakpoint state and the observer list.
std::mutex breakpoint_mutex;
/// Used by OnEvent to wait for resumption.
std::condition_variable resume_from_breakpoint;
/// List of registered observers
std::list<BreakPointObserver*> breakpoint_observers;
};
} // namespace Tegra

View File

@@ -8,7 +8,6 @@ namespace Tegra {
namespace Engines {
void Fermi2D::WriteReg(u32 method, u32 value) {}
void Fermi2D::CallMethod(u32 method, const std::vector<u32>& parameters) {}
} // namespace Engines
} // namespace Tegra

View File

@@ -4,7 +4,6 @@
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Tegra {
@@ -17,13 +16,6 @@ public:
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
/**
* Handles a method call to this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMethod(u32 method, const std::vector<u32>& parameters);
};
} // namespace Engines

View File

@@ -2,33 +2,89 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include "common/assert.h"
#include "core/core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
#include "video_core/video_core.h"
namespace Tegra {
namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
{0xE1A, {"BindTextureInfoBuffer", 1, &Maxwell3D::BindTextureInfoBuffer}},
{0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
{0xE2A, {"BindStorageBuffer", 1, &Maxwell3D::BindStorageBuffer}},
};
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
void Maxwell3D::CallMethod(u32 method, const std::vector<u32>& parameters) {
void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
}
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
// The requested macro must have been uploaded already.
ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
method);
auto itr = method_handlers.find(method);
if (itr == method_handlers.end()) {
LOG_ERROR(HW_GPU, "Unhandled method call %08X", method);
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
ASSERT(itr->second.arguments == parameters.size());
(this->*itr->second.handler)(parameters);
// Reset the current macro and its parameters.
executing_macro = 0;
macro_params.clear();
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
// It is an error to write to a register other than the current macro's ARG register before it
// has finished execution.
if (executing_macro != 0) {
ASSERT(method == executing_macro + 1);
}
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
// We're trying to execute a macro
if (executing_macro == 0) {
// A macro call must begin by writing the macro method's register, not its argument.
ASSERT_MSG((method % 2) == 0,
"Can't start macro execution by writing to the ARGS register");
executing_macro = method;
}
macro_params.push_back(value);
// Call the macro when there are no more parameters in the command buffer
if (remaining_params == 0) {
CallMacroMethod(executing_macro, macro_params);
}
return;
}
ASSERT(itr->second.arguments == parameters.size());
(this->*itr->second.handler)(parameters);
}
void Maxwell3D::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
regs.reg_array[method] = value;
@@ -43,6 +99,25 @@ void Maxwell3D::WriteReg(u32 method, u32 value) {
ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value.");
break;
}
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[3]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[4]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[5]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[6]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[7]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[8]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[9]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[10]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[11]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[12]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
ProcessCBData(value);
break;
}
case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): {
ProcessCBBind(Regs::ShaderStage::Vertex);
break;
@@ -76,6 +151,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value) {
}
#undef MAXWELL3D_REG_INDEX
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
}
}
void Maxwell3D::ProcessQueryGet() {
@@ -92,12 +171,43 @@ void Maxwell3D::ProcessQueryGet() {
break;
}
default:
UNIMPLEMENTED_MSG("Query mode %u not implemented", regs.query.query_get.mode.Value());
UNIMPLEMENTED_MSG("Query mode %u not implemented",
static_cast<u32>(regs.query.query_get.mode.Value()));
}
}
void Maxwell3D::DrawArrays() {
LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring");
LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(),
regs.vertex_buffer.count);
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
}
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
}
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Shader stage, usually 4 for FragmentShader
*/
u32 stage = parameters[0];
// Perform the same operations as the real macro code.
GPUVAddr address = static_cast<GPUVAddr>(regs.tex_info_buffers.address[stage]) << 8;
u32 size = regs.tex_info_buffers.size[stage];
regs.const_buffer.cb_size = size;
regs.const_buffer.cb_address_high = address >> 32;
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
}
void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
@@ -141,6 +251,26 @@ void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
ProcessCBBind(shader_stage);
}
void Maxwell3D::BindStorageBuffer(const std::vector<u32>& parameters) {
/**
* Parameters description:
* [0] = Buffer offset >> 2
*/
u32 buffer_offset = parameters[0] << 2;
// Perform the same operations as the real macro code.
// Note: This value is hardcoded in the macro's code.
static constexpr u32 DefaultCBSize = 0x5F00;
regs.const_buffer.cb_size = DefaultCBSize;
GPUVAddr address = regs.ssbo_info.BufferAddress();
regs.const_buffer.cb_address_high = address >> 32;
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
regs.const_buffer.cb_pos = buffer_offset;
}
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
auto& shader = state.shader_stages[static_cast<size_t>(stage)];
@@ -154,5 +284,107 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
buffer.size = regs.const_buffer.cb_size;
}
void Maxwell3D::ProcessCBData(u32 value) {
// Write the input value to the current const buffer at the current position.
GPUVAddr buffer_address = regs.const_buffer.BufferAddress();
ASSERT(buffer_address != 0);
// Don't allow writing past the end of the buffer.
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
VAddr address =
memory_manager.PhysicalToVirtualAddress(buffer_address + regs.const_buffer.cb_pos);
Memory::Write32(address, value);
// Increment the current buffer position.
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
}
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
GPUVAddr tic_base_address = regs.tic.TICAddress();
GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
Texture::TICEntry tic_entry;
Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear,
"TIC versions other than BlockLinear are unimplemented");
ASSERT_MSG(tic_entry.texture_type == Texture::TextureType::Texture2D,
"Texture types other than Texture2D are unimplemented");
auto r_type = tic_entry.r_type.Value();
auto g_type = tic_entry.g_type.Value();
auto b_type = tic_entry.b_type.Value();
auto a_type = tic_entry.a_type.Value();
// TODO(Subv): Different data types for separate components are not supported
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
return tic_entry;
}
Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
VAddr tsc_address_cpu = memory_manager.PhysicalToVirtualAddress(tsc_address_gpu);
Texture::TSCEntry tsc_entry;
Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const {
std::vector<Texture::FullTextureInfo> textures;
auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)];
auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
GPUVAddr tic_base_address = regs.tic.TICAddress();
GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
// Offset into the texture constbuffer where the texture info begins.
static constexpr size_t TextureInfoOffset = 0x20;
for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
Texture::TextureHandle tex_handle{
Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))};
Texture::FullTextureInfo tex_info{};
// TODO(Subv): Use the shader to determine which textures are actually accessed.
tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) /
sizeof(Texture::TextureHandle);
// Load the TIC data.
if (tex_handle.tic_id != 0) {
tex_info.enabled = true;
auto tic_entry = GetTICEntry(tex_handle.tic_id);
// TODO(Subv): Workaround for BitField's move constructor being deleted.
std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
}
// Load the TSC data
if (tex_handle.tsc_id != 0) {
auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
// TODO(Subv): Workaround for BitField's move constructor being deleted.
std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
}
if (tex_info.enabled)
textures.push_back(tex_info);
}
return textures;
}
} // namespace Engines
} // namespace Tegra

View File

@@ -7,10 +7,14 @@
#include <array>
#include <unordered_map>
#include <vector>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
@@ -20,23 +24,16 @@ public:
explicit Maxwell3D(MemoryManager& memory_manager);
~Maxwell3D() = default;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
/**
* Handles a method call to this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMethod(u32 method, const std::vector<u32>& parameters);
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
struct Regs {
static constexpr size_t NUM_REGS = 0xE36;
static constexpr size_t NumRenderTargets = 8;
static constexpr size_t NumViewports = 16;
static constexpr size_t NumCBData = 16;
static constexpr size_t NumVertexArrays = 32;
static constexpr size_t NumVertexAttributes = 32;
static constexpr size_t MaxShaderProgram = 6;
static constexpr size_t MaxShaderStage = 5;
// Maximum number of const buffers per shader stage.
@@ -64,9 +61,300 @@ public:
Fragment = 4,
};
struct VertexAttribute {
enum class Size : u32 {
Size_32_32_32_32 = 0x01,
Size_32_32_32 = 0x02,
Size_16_16_16_16 = 0x03,
Size_32_32 = 0x04,
Size_16_16_16 = 0x05,
Size_8_8_8_8 = 0x0a,
Size_16_16 = 0x0f,
Size_32 = 0x12,
Size_8_8_8 = 0x13,
Size_8_8 = 0x18,
Size_16 = 0x1b,
Size_8 = 0x1d,
Size_10_10_10_2 = 0x30,
Size_11_11_10 = 0x31,
};
enum class Type : u32 {
SignedNorm = 1,
UnsignedNorm = 2,
SignedInt = 3,
UnsignedInt = 4,
UnsignedScaled = 5,
SignedScaled = 6,
Float = 7,
};
union {
BitField<0, 5, u32> buffer;
BitField<6, 1, u32> constant;
BitField<7, 14, u32> offset;
BitField<21, 6, Size> size;
BitField<27, 3, Type> type;
BitField<31, 1, u32> bgra;
};
u32 ComponentCount() const {
switch (size) {
case Size::Size_32_32_32_32:
return 4;
case Size::Size_32_32_32:
return 3;
case Size::Size_16_16_16_16:
return 4;
case Size::Size_32_32:
return 2;
case Size::Size_16_16_16:
return 3;
case Size::Size_8_8_8_8:
return 4;
case Size::Size_16_16:
return 2;
case Size::Size_32:
return 1;
case Size::Size_8_8_8:
return 3;
case Size::Size_8_8:
return 2;
case Size::Size_16:
return 1;
case Size::Size_8:
return 1;
case Size::Size_10_10_10_2:
return 4;
case Size::Size_11_11_10:
return 3;
default:
UNREACHABLE();
}
}
u32 SizeInBytes() const {
switch (size) {
case Size::Size_32_32_32_32:
return 16;
case Size::Size_32_32_32:
return 12;
case Size::Size_16_16_16_16:
return 8;
case Size::Size_32_32:
return 8;
case Size::Size_16_16_16:
return 6;
case Size::Size_8_8_8_8:
return 4;
case Size::Size_16_16:
return 4;
case Size::Size_32:
return 4;
case Size::Size_8_8_8:
return 3;
case Size::Size_8_8:
return 2;
case Size::Size_16:
return 2;
case Size::Size_8:
return 1;
case Size::Size_10_10_10_2:
return 4;
case Size::Size_11_11_10:
return 4;
default:
UNREACHABLE();
}
}
std::string SizeString() const {
switch (size) {
case Size::Size_32_32_32_32:
return "32_32_32_32";
case Size::Size_32_32_32:
return "32_32_32";
case Size::Size_16_16_16_16:
return "16_16_16_16";
case Size::Size_32_32:
return "32_32";
case Size::Size_16_16_16:
return "16_16_16";
case Size::Size_8_8_8_8:
return "8_8_8_8";
case Size::Size_16_16:
return "16_16";
case Size::Size_32:
return "32";
case Size::Size_8_8_8:
return "8_8_8";
case Size::Size_8_8:
return "8_8";
case Size::Size_16:
return "16";
case Size::Size_8:
return "8";
case Size::Size_10_10_10_2:
return "10_10_10_2";
case Size::Size_11_11_10:
return "11_11_10";
}
UNREACHABLE();
return {};
}
std::string TypeString() const {
switch (type) {
case Type::SignedNorm:
return "SNORM";
case Type::UnsignedNorm:
return "UNORM";
case Type::SignedInt:
return "SINT";
case Type::UnsignedInt:
return "UINT";
case Type::UnsignedScaled:
return "USCALED";
case Type::SignedScaled:
return "SSCALED";
case Type::Float:
return "FLOAT";
}
UNREACHABLE();
return {};
}
bool IsNormalized() const {
return (type == Type::SignedNorm) || (type == Type::UnsignedNorm);
}
};
enum class PrimitiveTopology : u32 {
Points = 0x0,
Lines = 0x1,
LineLoop = 0x2,
LineStrip = 0x3,
Triangles = 0x4,
TriangleStrip = 0x5,
TriangleFan = 0x6,
Quads = 0x7,
QuadStrip = 0x8,
Polygon = 0x9,
LinesAdjacency = 0xa,
LineStripAdjacency = 0xb,
TrianglesAdjacency = 0xc,
TriangleStripAdjacency = 0xd,
Patches = 0xe,
};
union {
struct {
INSERT_PADDING_WORDS(0x582);
INSERT_PADDING_WORDS(0x200);
struct {
u32 address_high;
u32 address_low;
u32 width;
u32 height;
Tegra::RenderTargetFormat format;
u32 block_dimensions;
u32 array_mode;
u32 layer_stride;
u32 base_layer;
INSERT_PADDING_WORDS(7);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} rt[NumRenderTargets];
INSERT_PADDING_WORDS(0x80);
struct {
union {
BitField<0, 16, u32> x;
BitField<16, 16, u32> width;
};
union {
BitField<0, 16, u32> y;
BitField<16, 16, u32> height;
};
float depth_range_near;
float depth_range_far;
MathUtil::Rectangle<s32> GetRect() const {
return {
static_cast<s32>(x), // left
static_cast<s32>(y + height), // top
static_cast<s32>(x + width), // right
static_cast<s32>(y) // bottom
};
};
} viewport[NumViewports];
INSERT_PADDING_WORDS(0x1D);
struct {
u32 first;
u32 count;
} vertex_buffer;
INSERT_PADDING_WORDS(0x99);
struct {
u32 address_high;
u32 address_low;
u32 format;
u32 block_dimensions;
u32 layer_stride;
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} zeta;
INSERT_PADDING_WORDS(0x5B);
VertexAttribute vertex_attrib_format[NumVertexAttributes];
INSERT_PADDING_WORDS(0xF);
struct {
union {
BitField<0, 4, u32> count;
};
} rt_control;
INSERT_PADDING_WORDS(0xCF);
struct {
u32 tsc_address_high;
u32 tsc_address_low;
u32 tsc_limit;
GPUVAddr TSCAddress() const {
return static_cast<GPUVAddr>(
(static_cast<GPUVAddr>(tsc_address_high) << 32) | tsc_address_low);
}
} tsc;
INSERT_PADDING_WORDS(0x3);
struct {
u32 tic_address_high;
u32 tic_address_low;
u32 tic_limit;
GPUVAddr TICAddress() const {
return static_cast<GPUVAddr>(
(static_cast<GPUVAddr>(tic_address_high) << 32) | tic_address_low);
}
} tic;
INSERT_PADDING_WORDS(0x22);
struct {
u32 code_address_high;
u32 code_address_low;
@@ -77,10 +365,15 @@ public:
}
} code_address;
INSERT_PADDING_WORDS(1);
struct {
u32 vertex_end_gl;
u32 vertex_begin_gl;
union {
u32 vertex_begin_gl;
BitField<0, 16, PrimitiveTopology> topology;
};
} draw;
INSERT_PADDING_WORDS(0x139);
struct {
u32 query_address_high;
@@ -166,7 +459,30 @@ public:
INSERT_PADDING_WORDS(7);
} cb_bind[MaxShaderStage];
INSERT_PADDING_WORDS(0x50A);
INSERT_PADDING_WORDS(0x56);
u32 tex_cb_index;
INSERT_PADDING_WORDS(0x395);
struct {
/// Compressed address of a buffer that holds information about bound SSBOs.
/// This address is usually bound to c0 in the shaders.
u32 buffer_address;
GPUVAddr BufferAddress() const {
return static_cast<GPUVAddr>(buffer_address) << 8;
}
} ssbo_info;
INSERT_PADDING_WORDS(0x11);
struct {
u32 address[MaxShaderStage];
u32 size[MaxShaderStage];
} tex_info_buffers;
INSERT_PADDING_WORDS(0x102);
};
std::array<u32, NUM_REGS> reg_array;
};
@@ -198,12 +514,44 @@ public:
State state{};
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
/// Uploads the code for a GPU macro program associated with the specified entry.
void SubmitMacroCode(u32 entry, std::vector<u32> code);
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
private:
MemoryManager& memory_manager;
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
/// Retrieves information about a specific TSC entry from the TSC buffer.
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
/**
* Call a macro on this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
/// Handles a write to the CB_DATA[i] register.
void ProcessCBData(u32 value);
/// Handles a write to the CB_BIND register.
void ProcessCBBind(Regs::ShaderStage stage);
@@ -211,7 +559,9 @@ private:
void DrawArrays();
/// Method call handlers
void BindTextureInfoBuffer(const std::vector<u32>& parameters);
void SetShader(const std::vector<u32>& parameters);
void BindStorageBuffer(const std::vector<u32>& parameters);
struct MethodInfo {
const char* name;
@@ -226,6 +576,14 @@ private:
static_assert(offsetof(Maxwell3D::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport, 0x300);
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(query, 0x6C0);
@@ -234,6 +592,10 @@ ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
ASSERT_REG_POSITION(shader_config[0], 0x800);
ASSERT_REG_POSITION(const_buffer, 0x8E0);
ASSERT_REG_POSITION(cb_bind[0], 0x904);
ASSERT_REG_POSITION(tex_cb_index, 0x982);
ASSERT_REG_POSITION(ssbo_info, 0xD18);
ASSERT_REG_POSITION(tex_info_buffers.address[0], 0xD2A);
ASSERT_REG_POSITION(tex_info_buffers.size[0], 0xD2F);
#undef ASSERT_REG_POSITION

View File

@@ -8,7 +8,6 @@ namespace Tegra {
namespace Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {}
void MaxwellCompute::CallMethod(u32 method, const std::vector<u32>& parameters) {}
} // namespace Engines
} // namespace Tegra

View File

@@ -4,7 +4,6 @@
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Tegra {
@@ -17,13 +16,6 @@ public:
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
/**
* Handles a method call to this engine.
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMethod(u32 method, const std::vector<u32>& parameters);
};
} // namespace Engines

25
src/video_core/gpu.cpp Normal file
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@@ -0,0 +1,25 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/gpu.h"
namespace Tegra {
GPU::GPU() {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>();
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
}
GPU::~GPU() = default;
const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
return *maxwell_3d;
}
} // namespace Tegra

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@@ -6,14 +6,57 @@
#include <memory>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
namespace Tegra {
enum class RenderTargetFormat : u32 {
NONE = 0x0,
RGBA8_UNORM = 0xD5,
};
class DebugContext;
/**
* Struct describing framebuffer configuration
*/
struct FramebufferConfig {
enum class PixelFormat : u32 {
ABGR8 = 1,
};
/**
* Returns the number of bytes per pixel.
*/
static u32 BytesPerPixel(PixelFormat format) {
switch (format) {
case PixelFormat::ABGR8:
return 4;
}
UNREACHABLE();
}
VAddr address;
u32 offset;
u32 width;
u32 height;
u32 stride;
PixelFormat pixel_format;
using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
TransformFlags transform_flags;
};
namespace Engines {
class Fermi2D;
class Maxwell3D;
class MaxwellCompute;
} // namespace Engines
enum class EngineID {
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
@@ -24,25 +67,26 @@ enum class EngineID {
class GPU final {
public:
GPU() {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>();
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
}
~GPU() = default;
GPU();
~GPU();
/// Processes a command list stored at the specified address in GPU memory.
void ProcessCommandList(GPUVAddr address, u32 size);
/// Returns a reference to the Maxwell3D GPU engine.
const Engines::Maxwell3D& Get3DEngine() const;
std::unique_ptr<MemoryManager> memory_manager;
private:
/// Writes a single register in the engine bound to the specified subchannel
void WriteReg(u32 method, u32 subchannel, u32 value);
Engines::Maxwell3D& Maxwell3D() {
return *maxwell_3d;
}
/// Calls a method in the engine bound to the specified subchannel with the input parameters.
void CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters);
private:
static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF;
/// Writes a single register in the engine bound to the specified subchannel
void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
/// Mapping of command subchannels to their bound engine ids.
std::unordered_map<u32, EngineID> bound_engines;
@@ -53,6 +97,11 @@ private:
std::unique_ptr<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
/// Entry of the macro that is currently being uploaded
u32 current_macro_entry = InvalidGraphMacroEntry;
/// Code being uploaded for the current macro
std::vector<u32> current_macro_code;
};
} // namespace Tegra

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@@ -0,0 +1,63 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "video_core/gpu.h"
struct ScreenInfo;
namespace VideoCore {
class RasterizerInterface {
public:
virtual ~RasterizerInterface() {}
/// Draw the current batch of vertex arrays
virtual void DrawArrays() = 0;
/// Notify rasterizer that the specified Maxwell register has been changed
virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;
/// Notify rasterizer that all caches should be flushed to 3DS memory
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
virtual bool AccelerateDisplayTransfer(const void* config) {
return false;
}
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
virtual bool AccelerateTextureCopy(const void* config) {
return false;
}
/// Attempt to use a faster method to fill a region
virtual bool AccelerateFill(const void* config) {
return false;
}
/// Attempt to use a faster method to display the framebuffer to screen
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
VAddr framebuffer_addr, u32 pixel_stride,
ScreenInfo& screen_info) {
return false;
}
virtual bool AccelerateDrawBatch(bool is_indexed) {
return false;
}
};
} // namespace VideoCore

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