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157 Commits

Author SHA1 Message Date
ReinUsesLisp
98b56d1d4a gl_rasterizer: Force depth testing when depth mask is enabled
This is a workaround for an OpenGL weird design choice where the
depth buffer is not changed unless depth testing is enabled.
2019-06-17 19:15:18 -03:00
Zach Hilman
c0e7b91145 Merge pull request #2538 from ReinUsesLisp/ssy-pbk
shader: Split SSY and PBK stack
2019-06-15 20:30:13 -04:00
Zach Hilman
c140b6ae2c Merge pull request #2581 from lioncash/hex
common/hex_util: Combine HexVectorToString() and HexArrayToString()
2019-06-15 16:47:13 -04:00
bunnei
0360c40e90 Merge pull request #2582 from lioncash/reserved
file_sys/ips_layer: Remove unnecessary reserve() call
2019-06-14 11:24:18 -04:00
Zach Hilman
a9521c983b Merge pull request #2580 from lioncash/redundant
kernel/vm_manager: Remove redundant Reset call in destructor
2019-06-12 19:26:07 -04:00
Zach Hilman
0f08f2d562 Merge pull request #2577 from lioncash/fs
file_sys/card_image: Minor cleanup
2019-06-12 19:23:33 -04:00
Lioncash
18c1d91920 file_sys/ips_layer: Remove unnecessary reserve() call
Given 'replace' is assigned to on the following line, this isn't
necessary, given the underlying data is going to be overwritten
entirely.
2019-06-12 18:12:45 -04:00
Lioncash
969cd6dc1d common/hex_util: Reserve std::string memory ahead of time
Avoids potentially performing multiple reallocations (depending on the
size of the input data) by reserving the necessary amount of memory
ahead of time.

This is trivially doable, so there's no harm in it.
2019-06-12 17:54:11 -04:00
Lioncash
a62088539e common/hex_util: Combine HexVectorToString() and HexArrayToString()
These can be generified together by using a concept type to designate
them. This also has the benefit of not making copies of potentially very
large arrays.
2019-06-12 17:54:05 -04:00
Lioncash
c7daddb715 file_sys/card_image: Remove obsolete TODO
We already support Rev 1+.
2019-06-12 16:52:19 -04:00
Lioncash
0af3b4d9f4 kernel/vm_manager: Remove redundant Reset call in destructor
This is performing more work than would otherwise be necessary during
VMManager's destruction. All we actually want to occur in this scenario
is for any allocated memory to be freed, which will happen automatically
as the VMManager instance goes out of scope.

Anything else being done is simply unnecessary work.
2019-06-12 16:10:00 -04:00
bunnei
7e2bcf04b4 Merge pull request #2578 from lioncash/cnmt
file_sys/nca_metadata: Update CNMT structures
2019-06-11 21:13:05 -04:00
bunnei
f981efdf8d Merge pull request #2572 from FernandoS27/gpu-mem
GPUVM: Correct GPU VM virtual address space
2019-06-11 21:09:57 -04:00
Lioncash
a602bcaaf8 file_sys/nca_metadata: Update CNMT structures
Names a few more entries in relevant structures. Information based off
SwitchBrew and my own RE.
2019-06-10 23:51:06 -04:00
Lioncash
7bdef6106e file_sys/card_image: Deduplicate casts within AddNCAFromPartition()
Makes for nicer reading.
2019-06-10 23:27:14 -04:00
Lioncash
81d361d9f8 file_sys/card_image: Make bracing consistent
Makes for more consistent reading.
2019-06-10 23:27:13 -04:00
Lioncash
e34368249f file_sys/card_image: Assign collapsed NCA contents directly to ncas member
Same thing, significantly less noisy.
2019-06-10 23:27:13 -04:00
Lioncash
288d027e89 file_sys/card_image: Deduplicate type cast
Same thing, less duplication. We can also std::move raw into the
PartitionFilesystem constructor.
2019-06-10 23:27:05 -04:00
Lioncash
825ffd7b1f file_sys/card_image: Get rid of a magic number
We can just use the size of the array to dehardcode it.
2019-06-10 22:58:08 -04:00
Lioncash
bf35138d1d file_sys/card_image: Use std::array deduction guides
Same thing, less code.
2019-06-10 22:57:53 -04:00
Zach Hilman
364932df3a Merge pull request #2571 from lioncash/ref
kernel/process: Make Create()'s name parameter be taken by value
2019-06-09 20:43:57 -04:00
Zach Hilman
4486103e1d Merge pull request #2570 from lioncash/svc
kernel/svc: Handle TotalPhysicalMemoryAvailableWithoutMmHeap and TotalPhysicalMemoryUsedWithoutMmHeap
2019-06-09 20:43:03 -04:00
Lioncash
fea6568955 kernel/process: Make Create()'s name parameter be taken by value
Makes the interface more flexible in terms of how Create() may be
called, while still allowing the parameter itself to be moved into.
2019-06-09 18:47:37 -04:00
Lioncash
3f87664d8f kernel/svc: Implement TotalMemoryUsedWithoutMmHeap/TotalMemoryAvailableWithoutMmHeap
Given we don't currently implement the personal heap yet, the existing
memory querying functions are essentially doing what the memory querying
types introduced in 6.0.0 do.

So, we can build the necessary machinery over the top of those and just
use them as part of info types.
2019-06-09 18:22:30 -04:00
Lioncash
c1a8f684df kernel/svc: Amend naming for TotalMemoryUsage in svcGetInfo()
Disambiguates and makes the name a little more consistent with
TotalPhysicalMemoryUsed.
2019-06-09 18:12:05 -04:00
Lioncash
81b1102090 kernel/svc: Remove duplicate enum entry in svcGetInfo() 2019-06-09 18:08:37 -04:00
Fernando Sahmkow
f79823fda7 GPUVM: Correct GPU VM virtual address space 2019-06-09 17:47:15 -04:00
Zach Hilman
834e07d639 Merge pull request #2564 from ReinUsesLisp/block-dim-x-fix
kepler_compute: Minor changes
2019-06-08 14:09:02 -04:00
Zach Hilman
9a84f428e1 Merge pull request #2567 from FearlessTobi/patch-1
.github: Create FUNDING.yml
2019-06-08 13:56:53 -04:00
Tobias
9738dc3058 .github: Create FUNDING.yml 2019-06-08 17:00:32 +02:00
Zach Hilman
ac54f1a967 Merge pull request #2553 from lioncash/language
yuzu/configuration: Make all widgets and dialogs aware of language changes
2019-06-07 21:46:08 -04:00
ReinUsesLisp
528c15051c kepler_compute: Use std::array for cbuf info 2019-06-07 20:36:22 -03:00
ReinUsesLisp
17d5fb6d06 kepler_compute: Fix block_dim_x encoding 2019-06-07 20:35:46 -03:00
Zach Hilman
357ea15a39 Merge pull request #2293 from DarkLordZach/system-constants
core: Remove duplicated account JPEG data structure
2019-06-07 18:39:37 -04:00
Zach Hilman
11f2f0f45c constants: Extract backup JPEG used by account services 2019-06-07 17:46:57 -04:00
Zach Hilman
de33ad25f5 Merge pull request #2514 from ReinUsesLisp/opengl-compat
video_core: Drop OpenGL core in favor of OpenGL compatibility
2019-06-07 17:23:25 -04:00
ReinUsesLisp
fe8e6618f2 shader: Split SSY and PBK stack
Hardware testing revealed that SSY and PBK push to a different stack,
allowing code like this:

        SSY label1;
        PBK label2;
        SYNC;
label1: PBK;
label2: EXIT;
2019-06-07 02:18:27 -03:00
bunnei
cd2d9628c9 Merge pull request #2558 from ReinUsesLisp/shader-nodes
shader: Move Node declarations out of the shader IR header
2019-06-06 22:31:46 -04:00
ReinUsesLisp
dec1cbaf7f cmake: Add missing shader hash file entries 2019-06-06 20:11:48 -03:00
ReinUsesLisp
769a50661a shader/node: Minor changes
Reflect std::shared_ptr nature of Node on initializers and remove
constant members in nodes.

Add some commentaries.
2019-06-06 20:03:33 -03:00
ReinUsesLisp
e1b3be7ced shader: Move Node declarations out of the shader IR header
Analysis passes do not have a good reason to depend on shader_ir.h to
work on top of nodes. This splits node-related declarations to their own
file and leaves the IR in shader_ir.h
2019-06-06 20:02:37 -03:00
Zach Hilman
04ac7a637a Merge pull request #2552 from ReinUsesLisp/shader-shared-ptr
shader: Use shared_ptr to store nodes and move initialization to file
2019-06-06 18:25:24 -04:00
Zach Hilman
adb8a9152b Merge pull request #2549 from lioncash/header
kernel/process: Remove unused boost header include
2019-06-06 14:31:46 -04:00
Zach Hilman
7322c8bd7c Merge pull request #2550 from lioncash/frontend
yuzu/CMakeLists: Pass compilation flags that make it more difficult to cause bugs in Qt code
2019-06-06 14:31:22 -04:00
bunnei
03d9bbaa90 Merge pull request #2551 from lioncash/dtor
service/ns: Add missing override specifiers
2019-06-06 10:37:28 -04:00
Lioncash
c09ff382a4 yuzu/configuration: Make all widgets and dialogs aware of language changes
To prepare for translation support, this makes all of the widgets
cognizant of the language change event that occurs whenever
installTranslator() is called and automatically retranslates their text
where necessary.

This is important as calling the backing UI's retranslateUi() is often
not enough, particularly in cases where we add our own strings that
aren't controlled by it. In that case we need to manually refresh the
strings ourselves.
2019-06-05 21:57:21 -04:00
ReinUsesLisp
bf4dfb3ad4 shader: Use shared_ptr to store nodes and move initialization to file
Instead of having a vector of unique_ptr stored in a vector and
returning star pointers to this, use shared_ptr. While changing
initialization code, move it to a separate file when possible.

This is a first step to allow code analysis and node generation beyond
the ShaderIR class.
2019-06-05 20:41:52 -03:00
bunnei
a20ba09bfd Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
vk_device,vk_shader_decompiler: Miscellaneous changes
2019-06-05 18:10:00 -04:00
bunnei
55c5029171 Merge pull request #2540 from ReinUsesLisp/remove-guest-position
gl_shader_decompiler: Remove guest "position" varying
2019-06-05 18:07:23 -04:00
bunnei
e4fea833d4 Merge pull request #2419 from DarkLordZach/srv-lr-iface
lr: Add command handler skeletons for Open*LocationResolver
2019-06-05 18:05:50 -04:00
bunnei
8d7a012297 Merge pull request #2521 from lioncash/naming
yuzu/configuration: Make function naming consistent
2019-06-05 18:03:05 -04:00
bunnei
0bcc305797 Merge pull request #2512 from ReinUsesLisp/comp-indexing
gl_shader_decompiler: Pessimize uniform buffer access on AMD's prorpietary driver
2019-06-05 18:02:30 -04:00
Lioncash
8304aaf282 service/ns: Add missing override specifiers 2019-06-05 16:20:24 -04:00
Lioncash
d7d5bffa18 yuzu/CMakeLists: Disable implicit QString->QUrl conversions
Enforces the use of the proper URL resolution functions. e.g.

url = some_local_path_string;

should actually be:

url = QUrl::fromLocalPath(some_local_path_string);

etc.

This makes it harder to cause bugs when operating with both strings and
URLs at the same time.
2019-06-05 16:05:40 -04:00
Zach Hilman
799302bc9d Merge pull request #2526 from lioncash/global
core/telemetry_session: Remove usages of the global system accessor
2019-06-05 15:57:48 -04:00
Zach Hilman
81e09bb121 Merge pull request #2545 from lioncash/timing
core/core_timing_util: Use std::chrono types for specifying time units
2019-06-05 15:52:37 -04:00
Zach Hilman
6aff1005ef Merge pull request #2541 from lioncash/input
input_common/sdl/sdl_impl: Minor cleanup
2019-06-05 15:51:03 -04:00
Lioncash
5b93290183 yuzu/CMakeLists: Disable unsafe overloads of QProcess' start() function
Other overloads of start() are considerably much safer to use if we ever
need this in the future and need to pass arguments to the program, given
it contains separate parameters for the program path and the arguments
themselves, whereas this unsafe overload contains both as a single
string.

Given the alternatives are much safer, we can disable this.
2019-06-05 15:49:23 -04:00
Lioncash
b5e1e87922 yuzu/CMakeLists: Disable implicit type narrowing in connect() calls
Prevents hard-to-diagnose bugs from potentially occurring and requires
any type narrowing to be explicitly performed by our code.
2019-06-05 15:47:35 -04:00
Lioncash
e1d755bdda yuzu/configuration: Make function naming consistent 2019-06-05 15:40:33 -04:00
Zach Hilman
2beaaa35c5 Merge pull request #2510 from SciresM/desired_language
Implement/Fix IApplicationFunctions::GetDesiredLanguage
2019-06-05 15:39:33 -04:00
Zach Hilman
1eb979221f Merge pull request #2527 from lioncash/index
yuzu/{profile_select, software_keyboard}: Tidy up interface
2019-06-05 15:30:51 -04:00
Zach Hilman
dd4fe0dab1 Merge pull request #2534 from ReinUsesLisp/shader-cleanup
gl_shader_cache: Minor style changes
2019-06-05 15:28:34 -04:00
Zach Hilman
433ca686a8 Merge pull request #2531 from ReinUsesLisp/qt-warnings
qt: Silence name collision warnings
2019-06-05 15:27:12 -04:00
Zach Hilman
6ce5f3e1bf Merge pull request #2515 from lioncash/narrowing
yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call
2019-06-05 15:26:13 -04:00
Zach Hilman
dfc40a3f9e Merge pull request #2532 from ShalokShalom/patch-2
Remove outdated info about compability
2019-06-05 15:04:57 -04:00
Zach Hilman
4f7a1f6c8c Merge pull request #2536 from lioncash/cache
game_list_worker: Use QFile over our own IOFile instance or std streams for the game list cache
2019-06-05 15:03:59 -04:00
Lioncash
19dcb50692 kernel/process: Remove unused boost header include
Boost headers typically include a lot of other headers, so removing this
can prevent a bit of unnecessary compiler churn when building.
2019-06-05 14:03:29 -04:00
Rodrigo Locatti
2ba4aa8a3b Merge pull request #2529 from lioncash/boot
yuzu/bootmanager: Minor interface tidying
2019-06-04 21:35:56 -03:00
Lioncash
2548661c08 core/core_timing_util: Amend casing of cyclesTo* functions
Makes the casing consistent with all of our general function naming
conventions.
2019-06-04 20:31:46 -04:00
Lioncash
42f5fd0ab3 core/core_timing_util: Use std::chrono types for specifying time units
Makes the interface more type-safe and consistent in terms of return
values.
2019-06-04 20:31:24 -04:00
Lioncash
79189c7e3e core/core_timing_utils: Simplify overload set
Removes unused overloads, simplifying the overall interface,
deduplicating some code.
2019-06-04 19:44:05 -04:00
Mat M
55f8111543 Merge pull request #2525 from FearlessTobi/remove-unused-settings
yuzu: Remove unused birthday setting
2019-06-04 13:39:24 -04:00
Hexagon12
b35953e4fd Merge pull request #2543 from FernandoS27/exit-flow
shader_bytecode: Mark EXIT as flow instruction
2019-06-04 19:52:59 +03:00
Fernando Sahmkow
a32c52b1d8 shader_bytecode: Mark EXIT as flow instruction 2019-06-04 12:18:35 -04:00
Lioncash
5ccf2a7b82 input_common/sdl/sdl_impl: Correct logging string in SDLState constructor
If this path was ever taken, a runtime exception would occur due to the
lack of a formatting specifier to insert the error code into the format
string.
2019-06-03 16:56:47 -04:00
Lioncash
cfac942e63 input_common/sdl/sdl_impl: Move documentation comments to header where applicable
Places the documentation comments with the rest of SDLState's member
function documentation.
2019-06-03 16:56:47 -04:00
Lioncash
b9b23c98ff input_common/sdl/sdl_impl: Amend names for axes for SDLAnalogPoller
Adds another underscore to clearly indicate the axis names.
2019-06-03 16:56:47 -04:00
Lioncash
50048d9f5a input_common/sdl/sdl_impl: Mark variables const where applicable
Make it explicit that these aren't modified elsewhere (either through
functions by reference, or by other operations).
2019-06-03 16:56:47 -04:00
Lioncash
ca7ca2919c input_common/sdl/sdl_impl: Mark SDLEventToButtonParamPackage() as static
Its prototype declared at the top of the translation unit contains the
static qualifier, so the function itself should also contain it to make
it a proper internally linked function.
2019-06-03 16:56:47 -04:00
Lioncash
b73ea457cc input_common/sdl/sdl_impl: Convert reinterpret_cast into a static_cast
It's valid to static_cast a void pointer back into its proper type.
2019-06-03 16:56:46 -04:00
Lioncash
2c679cda51 input_common/sdl/sdl_impl: Use insert_or_assign() where applicable
Same behavior, but without a potential need to unnecessarily default
construct a value.
2019-06-03 16:56:46 -04:00
Lioncash
b46e615551 input_common/sdl/sdl_impl: Simplify SDL_Joystick deleter handling
The deleter can just be set in the constructor and maintained throughout
the lifetime of the object.

If a contained pointer is null, then the deleter won't execute, so this
is safe to do. We don't need to swap it out with a version of a deleter
that does nothing.
2019-06-03 16:56:46 -04:00
Lioncash
7ea07c6063 input_common/sdl/sdl_impl: Resolve two sign conversion warnings
Silences the final two warnings in SDL code.
2019-06-03 16:56:46 -04:00
Lioncash
cf0d01a5d7 input_common/sdl: Remove unused header includes and forward declarations
Gets rid of a few unnecessary inclusion dependencies. It also uncovered
a few indirect inclusion dependencies being relied upon.
2019-06-03 16:56:42 -04:00
Lioncash
00f0827a26 input_common/sdl/sdl_impl: Use nested namespace specifiers where applicable 2019-06-03 15:49:04 -04:00
Lioncash
77ce85f51d yuzu/bootmanager: Log out screenshot destination path
We can make this message more meaningful by indicating the location the
screenshot has been saved to. We can also log out whenever a screenshot
could not be saved (e.g. due to filesystem permissions or some other
reason).
2019-06-03 15:34:32 -04:00
Lioncash
e32bf646cf yuzu/bootmanager: Treat the resolution factor as a u32
Treating it as a u16 can result in a sign-conversion warning when
performing arithmetic with it, as u16 promotes to an int when aritmetic
is performed on it, not unsigned int.

This also makes the interface more uniform, as the layout interface now
operates on u32 across the board.
2019-06-03 15:34:31 -04:00
Lioncash
536c9cf006 yuzu/bootmanager: Default EmuThread's destructor in the cpp file
This class contains non-trivial members, so we should default the
destructor's definition within the cpp file.
2019-06-03 15:34:31 -04:00
Lioncash
0a650ec99e yuzu/bootmanager: unsigned -> u32
Same thing (for platforms we support), less reading.
2019-06-03 15:34:31 -04:00
Lioncash
2575403acf yuzu/bootmanager: Change false literal to 0 for setSwapInterval()
This function is defined as taking an int, not a bool.
2019-06-03 15:31:52 -04:00
Lioncash
cfb59aad3f yuzu/bootmanager: Remove pointer downcast in GRenderWindow's constructor
We can just pass a pointer to GMainWindow directly and make it a
requirement of the interface. This makes the interface a little safer,
since this would technically otherwise allow any random QWidget to be
the parent of a render window, downcasting it to GMainWindow (which is
undefined behavior).
2019-06-03 15:31:52 -04:00
Lioncash
49e3a6e924 yuzu/bootmanager: Remove unnecessary pointer casts
We can just invoke these functions by qualifying the object name before
the function.
2019-06-03 15:31:51 -04:00
ReinUsesLisp
0935c2d97b gl_shader_decompiler: Remove guest "position" varying
"position" was being written but not read anywhere besides geometry
shaders, where it had the same value as gl_Position.

This commit replaces "position" with gl_Position, reducing the
complexity of our code and the emitted GLSL code.
2019-06-03 01:01:34 -03:00
Lioncash
e70f16fff7 input_common/sdl/sdl_impl: Silence sign conversion warnings
Makes the conversions explicit, as opposed to implicit.
2019-05-31 04:47:02 -03:00
Lioncash
1edf018319 common/math_util: Provide a template deduction guide for Common::Rectangle
Allows for things such as:

auto rect = Common::Rectangle{0, 0, 0, 0};

as opposed to being required to explicitly write out the underlying
type, such as:

auto rect = Common::Rectangle<int>{0, 0, 0, 0};

The only requirement for the deduction is that all constructor arguments
be the same type.
2019-05-31 04:44:02 -03:00
Lioncash
d0d97de1e4 game_list_worker: Use QFile over our own IOFile instance or std streams
Stays consistent in our code with using Qt's provided mechanisms, and
also properly handles Unicode paths (which file streams on Windows don't
do very well).
2019-05-30 22:15:13 -04:00
Lioncash
de2533d389 game_list_worker: Remove template specializations
This is equivalent to specifying two separate functions, so we can just
do that.
2019-05-30 18:56:06 -04:00
bunnei
ed74a3cb8b Merge pull request #1931 from DarkLordZach/mii-database-1
mii: Implement MiiManager backend and several mii service commands
2019-05-30 13:26:40 -04:00
bunnei
75561d190a Merge pull request #2431 from DarkLordZach/game-list-cache
yuzu: Implement a caching mechanism for the game list
2019-05-30 13:04:40 -04:00
ReinUsesLisp
e72b9044a0 gl_shader_cache: Store a system class and drop global accessors 2019-05-30 14:01:40 -03:00
ReinUsesLisp
ad321564ed gl_shader_cache: Add commentaries explaining the intention in shaders creation 2019-05-30 13:58:38 -03:00
ReinUsesLisp
838b6d2ff8 gl_shader_cache: Flip if condition in GetStageProgram to reduce indentation 2019-05-30 13:56:03 -03:00
ReinUsesLisp
6ac4490751 gl_buffer_cache: Remove unused ReserveMemory method 2019-05-30 13:21:01 -03:00
ReinUsesLisp
a89cc0bafc maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
ReinUsesLisp
b76df62c00 gl_rasterizer: Move alpha testing to the OpenGL pipeline
Removes the alpha testing code from each fragment shader invocation.
2019-05-30 13:21:01 -03:00
ReinUsesLisp
df509486c4 gl_rasterizer: Use GL_QUADS to emulate quads rendering 2019-05-30 13:21:01 -03:00
ReinUsesLisp
7259f7a733 rasterizer_opengl: Remove OpenGL core profile 2019-05-30 13:21:00 -03:00
Zach Hilman
9b2d38582f main: Remove extraneous comment 2019-05-30 10:47:56 -04:00
ShalokShalom
e9772a2539 Remove outdated info about compability 2019-05-30 05:38:27 +02:00
ReinUsesLisp
3f11d1c821 qt: Silence name collision warnings 2019-05-29 21:35:05 -03:00
fearlessTobi
d9c1b94f03 yuzu: Remove unused birthday setting
Fixes #2522.
2019-05-29 23:31:55 +02:00
bunnei
e3608578e4 Merge pull request #2446 from ReinUsesLisp/tid
shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
2019-05-29 12:21:17 -04:00
bunnei
665b7e8e18 Merge pull request #2518 from ReinUsesLisp/sdl2-window
yuzu_cmd: Split emu_window OpenGL implementation into its own file
2019-05-29 11:01:12 -04:00
Lioncash
cfc9d92b38 yuzu/software_keyboard: Remove unnecessary GetStatus() member function
Like with the profile selection dialog, we can just use the result of
QDialog's exec() function to determine whether or not a dialog was
accepted.
2019-05-29 00:56:45 -04:00
Lioncash
802dd3cc95 profile_select: Remove unnecessary GetStatus() member function
This behavior is already provided by the built-in exec() function. We
just need to check the return value of it.
2019-05-29 00:56:41 -04:00
Lioncash
139301c5a1 profile_select: Return int instead of u32 for GetIndex()
Qt uses a signed value to represent indices. We should follow this
convention where applicable to avoid unnecessary sign-conversion
warnings, as well as making it easier to interoperate with other aspects
of Qt.

While we're at it, we can also make a sign-conversion explicit.
2019-05-29 00:29:09 -04:00
Lioncash
8bbe930fac core/core: Remove unnecessary includes
The contents of these includes aren't used anywhere in this translation
unit.
2019-05-29 00:00:27 -04:00
Lioncash
c6f05b586f yuzu_cmd/yuzu: Correct formatting specifier
Amends the formatting specifier to obey libfmt. Prevents the application
from terminating due to a formatting issue in the error case.
2019-05-28 22:28:46 -04:00
Lioncash
84a8fb9264 core/loader: Remove LoadKernelSystemMode
This is a hold-over from Citra and doesn't apply to yuzu.
2019-05-28 22:28:44 -04:00
Lioncash
b1a4ab2ccc core/telemetry_session: Remove unnecessary web service nulling out in destructor
This will automatically occur when the backend instance goes out of
scope at the end of the destructor's execution.
2019-05-28 22:28:18 -04:00
Lioncash
215fd82738 core/telemetry_session: Remove usages of the global system accessor
Makes the dependency explicit in the TelemetrySession's interface
instead of making it a hidden dependency.

This also revealed a hidden issue with the way the telemetry session was
being initialized. It was attempting to retrieve the app loader and log
out title-specific information. However, this isn't always guaranteed to
be possible.

During the initialization phase, everything is being constructed. It
doesn't mean an actual title has been selected. This is what the Load()
function is for. This potentially results in dead code paths involving
the app loader. Instead, we explicitly add this information when we know
the app loader instance is available.
2019-05-28 22:28:15 -04:00
Lioncash
05af9d915c core/telemetry_session: Explicitly delete copy and move constructors
NonCopyable is misleading here. It also makes the class non-moveable as
well, so we can be explicit about this.
2019-05-28 21:07:38 -04:00
Lioncash
2fb3b9b951 core/telemetry_session: Remove unused include 2019-05-28 20:56:22 -04:00
bunnei
cfd885163f Merge pull request #2519 from lioncash/sign
loader/nso, core/core_timing_util: Silence sign-comparison warning
2019-05-27 12:26:17 -04:00
bunnei
2eb4d27c48 Merge pull request #2524 from ReinUsesLisp/fixup-extension
gl_shader_gen: Always declare extensions after the version declaration
2019-05-27 12:25:59 -04:00
ReinUsesLisp
21c0b4dec8 gl_device: Add commentary to AOFFI unit test source code
The intention behind this commit is to hint someone inspecting an
apitrace dump to ignore this ill-formed GLSL code.
2019-05-27 00:55:57 -03:00
ReinUsesLisp
84928e6d67 gl_shader_gen: Always declare extensions after the version declaration
This addresses a bug on geometry shaders where code was being written
before all #extension declarations were done. Ref to #2523
2019-05-27 00:51:35 -03:00
Zach Hilman
46e2ca5475 game_list_worker: Add better error handling to caching 2019-05-26 17:14:09 -04:00
Zach Hilman
944c07ac7d yuzu: Clear partial/full game list cache when data is updated 2019-05-26 15:12:12 -04:00
Zach Hilman
f95bdb5088 game_list: Implement caching for game list
Preserves list of add ons and the icon, which are the two costliest parts of game list population.
2019-05-26 15:12:12 -04:00
Zach Hilman
180f22f17e ui_settings: Add option to cache game list 2019-05-26 15:12:12 -04:00
ReinUsesLisp
f424b46036 vk_device: Let formats array type be deduced 2019-05-26 03:09:06 -03:00
ReinUsesLisp
a4c5e3e339 vk_shader_decompiler: Misc fixes
Fix missing OpSelectionMerge instruction. This caused devices loses on
most hardware, Intel didn't care.

Fix [-1;1] -> [0;1] depth conversions.

Conditionally use VK_EXT_scalar_block_layout. This allows us to use
non-std140 layouts on UBOs.

Update external Vulkan headers.
2019-05-26 01:48:04 -03:00
ReinUsesLisp
dec3c981d0 vk_device: Enable features when available and misc changes
Keeps track of native ASTC support, VK_EXT_scalar_block_layout
availability and SSBO range.

Check for independentBlend and vertexPipelineStorageAndAtomics as a
required feature. Always enable it.

Use vk::to_string format to log Vulkan enums.

Style changes.
2019-05-26 01:41:34 -03:00
ReinUsesLisp
37eaf39b44 emu_window: Pass OnMinimalClientAreaChangeRequest argument by copy
There's no performance improvement in passing an unsigned pair by
reference.
2019-05-26 00:54:13 -03:00
Lioncash
0fa039d8d0 core_timing_util: Silence sign-comparison warnings
We can just make the conversion explicit instead of implicit here to
silence -Wsign-compare warnings.
2019-05-25 17:01:18 -04:00
Lioncash
e5159cfb84 loader/nso: Silence sign-comparison warning
This was previously performing a size_t == int comparison. Silences a
-Wsign-compare warning.
2019-05-25 16:53:33 -04:00
ReinUsesLisp
4b80dd23a4 yuzu_cmd: Split emu_window OpenGL implementation into its own file 2019-05-25 17:47:13 -03:00
Lioncash
d623e38d18 yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call
A checkbox is able to be tri-state, giving it three possible activity
types, so in the connect call here, it would actually be truncating an
int into a bool.

Instead, we can just listen on the toggled() signal, which passes along
a bool, not an int.
2019-05-24 22:24:40 -04:00
ReinUsesLisp
d8827b07b5 gl_shader_decompiler: Use an if based cbuf indexing for broken drivers
The following code is broken on AMD's proprietary GLSL compiler:
```glsl
uint idx = ...;
vec4 values = ...;
float some_value = values[idx & 3];
```

It index the wrong components, to fix this the following pessimized code
is emitted when that bug is present:
```glsl
uint idx = ...;
vec4 values = ...;
float some_value;
if ((idx & 3) == 0) some_value = values.x;
if ((idx & 3) == 1) some_value = values.y;
if ((idx & 3) == 2) some_value = values.z;
if ((idx & 3) == 3) some_value = values.w;
```
2019-05-24 02:47:56 -03:00
ReinUsesLisp
46177901b8 gl_device: Add test to detect broken component indexing
Component indexing on AMD's proprietary driver is broken. This commit adds
a test to detect when we are on a driver that can't successfully manage
component indexing.

It dispatches a dummy draw with just one vertex shader that writes to an
indexed SSBO from the GPU with data sent through uniforms, it then reads
that data from the CPU and compares the expected output.
2019-05-24 02:47:56 -03:00
Michael Scire
016f2eab73 Fix bitmask logic inversion 2019-05-23 02:37:13 -07:00
Michael Scire
2ed896075e fix introduced clang-format errors 2019-05-23 01:39:22 -07:00
Michael Scire
d81b58f320 Address review comments 2019-05-23 01:28:27 -07:00
Michael Scire
7fba9c7224 clang-format fixes 2019-05-23 01:14:11 -07:00
Michael Scire
7dbf4c1ae5 Implement IApplicationFunctions::GetDesiredLanguage 2019-05-23 00:55:56 -07:00
ReinUsesLisp
9c3461604c shader: Implement S2R Tid{XYZ} and CtaId{XYZ} 2019-05-20 16:36:49 -03:00
ReinUsesLisp
ada79fa8ad gl_shader_decompiler: Make GetSwizzle constexpr 2019-05-20 16:36:48 -03:00
Zach Hilman
4e462d1fd7 mii_manager: Fix incorrect loop condition in mii UUID generation code 2019-04-25 08:57:23 -04:00
Zach Hilman
851c01c45e profile_select: Port Service::Account::UUID to Common::UUID 2019-04-25 08:13:11 -04:00
Zach Hilman
1aa2b99a98 mii: Implement Delete and Destroy file 2019-04-25 08:07:57 -04:00
Zach Hilman
c40cff454d mii: Implement IsUpdated command (IPC 0) 2019-04-25 08:07:57 -04:00
Zach Hilman
f0db2e3ef3 mii_manager: Cleanup and optimization 2019-04-25 08:07:57 -04:00
Zach Hilman
e25a7891e9 mii: Implement IDatabaseService commands using MiiManager
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
2019-04-25 08:07:57 -04:00
Zach Hilman
daf5b8c61b mii: Add MiiManager class to manage Mii database
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
2019-04-25 08:07:57 -04:00
Zach Hilman
ca5638a142 common: Extract UUID to its own class
Since the Mii database uses UUIDs very similar to the Accounts database, it makes no sense to not share code between them.
2019-04-25 08:07:57 -04:00
186 changed files with 5044 additions and 2773 deletions

3
.github/FUNDING.yml vendored Normal file
View File

@@ -0,0 +1,3 @@
# These are supported funding model platforms
patreon: yuzuteam

View File

@@ -82,6 +82,9 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"

View File

@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success.
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. yuzu can boot some games, to varying degrees of success.
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

View File

@@ -57,7 +57,9 @@ Stream::State Stream::GetState() const {
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
const auto us =
std::chrono::microseconds((static_cast<u64>(num_samples) * 1000000) / sample_rate);
return Core::Timing::usToCycles(us);
}
static void VolumeAdjustSamples(std::vector<s16>& samples) {

View File

@@ -56,6 +56,9 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
@@ -123,6 +126,8 @@ add_library(common STATIC
timer.h
uint128.cpp
uint128.h
uuid.cpp
uuid.h
vector_math.h
web_result.h
zstd_compression.cpp

View File

@@ -30,13 +30,6 @@ std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) {
return out;
}
std::string HexVectorToString(const std::vector<u8>& vector, bool upper) {
std::string out;
for (u8 c : vector)
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
return out;
}
std::array<u8, 16> operator""_array16(const char* str, std::size_t len) {
if (len != 32) {
LOG_ERROR(Common,

View File

@@ -7,6 +7,7 @@
#include <array>
#include <cstddef>
#include <string>
#include <type_traits>
#include <vector>
#include <fmt/format.h>
#include "common/common_types.h"
@@ -30,13 +31,20 @@ std::array<u8, Size> HexStringToArray(std::string_view str) {
return out;
}
std::string HexVectorToString(const std::vector<u8>& vector, bool upper = true);
template <typename ContiguousContainer>
std::string HexToString(const ContiguousContainer& data, bool upper = true) {
static_assert(std::is_same_v<typename ContiguousContainer::value_type, u8>,
"Underlying type within the contiguous container must be u8.");
constexpr std::size_t pad_width = 2;
template <std::size_t Size>
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
std::string out;
for (u8 c : array)
out.reserve(std::size(data) * pad_width);
for (const u8 c : data) {
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
}
return out;
}

View File

@@ -41,4 +41,7 @@ struct Rectangle {
}
};
template <typename T>
Rectangle(T, T, T, T)->Rectangle<T>;
} // namespace Common

33
src/common/uuid.cpp Normal file
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@@ -0,0 +1,33 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <random>
#include <fmt/format.h>
#include "common/uuid.h"
namespace Common {
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return UUID{distribution(gen), distribution(gen)};
}
std::string UUID::Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
}
std::string UUID::FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
}
} // namespace Common

48
src/common/uuid.h Normal file
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@@ -0,0 +1,48 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid = INVALID_UUID;
constexpr UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
constexpr explicit operator bool() const {
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
}
constexpr bool operator==(const UUID& rhs) const {
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
}
constexpr bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
static UUID Generate();
// Set the UUID to {0,0} to be considered an invalid user
constexpr void Invalidate() {
uuid = INVALID_UUID;
}
std::string Format() const;
std::string FormatSwitch() const;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
} // namespace Common

View File

@@ -5,6 +5,8 @@ add_library(core STATIC
arm/exclusive_monitor.h
arm/unicorn/arm_unicorn.cpp
arm/unicorn/arm_unicorn.h
constants.cpp
constants.h
core.cpp
core.h
core_cpu.cpp
@@ -310,6 +312,8 @@ add_library(core STATIC
hle/service/mig/mig.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/ncm/ncm.cpp
@@ -326,6 +330,9 @@ add_library(core STATIC
hle/service/nim/nim.h
hle/service/npns/npns.cpp
hle/service/npns/npns.h
hle/service/ns/errors.h
hle/service/ns/language.cpp
hle/service/ns/language.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp

17
src/core/constants.cpp Normal file
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@@ -0,0 +1,17 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/constants.h"
namespace Core::Constants {
const std::array<u8, 107> ACCOUNT_BACKUP_JPEG{{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
}};
}

17
src/core/constants.h Normal file
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@@ -0,0 +1,17 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
// This is to consolidate system-wide constants that are used by multiple components of yuzu.
// This is especially to prevent the case of something in frontend duplicating a constexpr array or
// directly including some service header for the sole purpose of data.
namespace Core::Constants {
// ACC Service - Blank JPEG used as user icon in absentia of real one.
extern const std::array<u8, 107> ACCOUNT_BACKUP_JPEG;
} // namespace Core::Constants

View File

@@ -18,11 +18,6 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
@@ -37,9 +32,6 @@
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "file_sys/cheat_engine.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -144,20 +136,10 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
return ResultStatus::ErrorSystemMode;
}
ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
@@ -167,6 +149,7 @@ struct System::Impl {
return init_result;
}
telemetry_session->AddInitialInfo(*app_loader);
auto main_process = Kernel::Process::Create(system, "main");
const auto [load_result, load_parameters] = app_loader->Load(*main_process);
if (load_result != Loader::ResultStatus::Success) {

View File

@@ -98,7 +98,6 @@ public:
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core

View File

@@ -13,52 +13,40 @@ namespace Core::Timing {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
s64 msToCycles(std::chrono::milliseconds ms) {
if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
return BASE_CLOCK_RATE * (ms.count() / 1000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
return (BASE_CLOCK_RATE * ms.count()) / 1000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
s64 usToCycles(std::chrono::microseconds us) {
if (static_cast<u64>(us.count() / 1000000) > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
return BASE_CLOCK_RATE * (us.count() / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
return (BASE_CLOCK_RATE * us.count()) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
s64 nsToCycles(std::chrono::nanoseconds ns) {
if (static_cast<u64>(ns.count() / 1000000000) > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
return BASE_CLOCK_RATE * (ns.count() / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
return (BASE_CLOCK_RATE * ns.count()) / 1000000000;
}
u64 CpuCyclesToClockCycles(u64 ticks) {

View File

@@ -4,6 +4,7 @@
#pragma once
#include <chrono>
#include "common/common_types.h"
namespace Core::Timing {
@@ -13,53 +14,20 @@ namespace Core::Timing {
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
s64 msToCycles(std::chrono::milliseconds ms);
s64 usToCycles(std::chrono::microseconds us);
s64 nsToCycles(std::chrono::nanoseconds ns);
inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
inline std::chrono::microseconds CyclesToUs(s64 cycles) {
return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
}
u64 CpuCyclesToClockCycles(u64 ticks);

View File

@@ -572,7 +572,7 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
<< "# If you are experiencing issues involving keys, it may help to delete this file\n";
}
file << fmt::format("\n{} = {}", keyname, Common::HexArrayToString(key));
file << fmt::format("\n{} = {}", keyname, Common::HexToString(key));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
}
@@ -583,7 +583,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
Key128 rights_id;
std::memcpy(rights_id.data(), &field2, sizeof(u64));
std::memcpy(rights_id.data() + sizeof(u64), &field1, sizeof(u64));
WriteKeyToFile(KeyCategory::Title, Common::HexArrayToString(rights_id), key);
WriteKeyToFile(KeyCategory::Title, Common::HexToString(rights_id), key);
}
auto category = KeyCategory::Standard;

View File

@@ -18,11 +18,16 @@
namespace FileSys {
constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"};
constexpr std::array partition_names{
"update",
"normal",
"secure",
"logo",
};
XCI::XCI(VirtualFile file_)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(0x4) {
partitions(partition_names.size()) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
@@ -43,23 +48,24 @@ XCI::XCI(VirtualFile file_)
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<std::size_t>(partition)]);
if (raw != nullptr)
partitions[static_cast<std::size_t>(partition)] =
std::make_shared<PartitionFilesystem>(raw);
const auto partition_idx = static_cast<std::size_t>(partition);
auto raw = main_hfs.GetFile(partition_names[partition_idx]);
if (raw != nullptr) {
partitions[partition_idx] = std::make_shared<PartitionFilesystem>(std::move(raw));
}
}
secure_partition = std::make_shared<NSP>(
main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]));
const auto secure_ncas = secure_partition->GetNCAsCollapsed();
std::copy(secure_ncas.begin(), secure_ncas.end(), std::back_inserter(ncas));
ncas = secure_partition->GetNCAsCollapsed();
program =
secure_partition->GetNCA(secure_partition->GetProgramTitleID(), ContentRecordType::Program);
program_nca_status = secure_partition->GetProgramStatus(secure_partition->GetProgramTitleID());
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA)
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA) {
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
}
auto result = AddNCAFromPartition(XCIPartition::Update);
if (result != Loader::ResultStatus::Success) {
@@ -147,8 +153,9 @@ std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
auto nca = GetNCAByType(type);
if (nca != nullptr)
if (nca != nullptr) {
return nca->GetBaseFile();
}
return nullptr;
}
@@ -169,17 +176,22 @@ VirtualDir XCI::GetParentDirectory() const {
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<std::size_t>(part)] == nullptr) {
const auto partition_index = static_cast<std::size_t>(part);
const auto& partition = partitions[partition_index];
if (partition == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
}
for (const VirtualFile& file : partitions[static_cast<std::size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
for (const VirtualFile& file : partition->GetFiles()) {
if (file->GetExtension() != "nca") {
continue;
}
auto nca = std::make_shared<NCA>(file, nullptr, 0, keys);
// TODO(DarkLordZach): Add proper Rev1+ Support
if (nca->IsUpdate())
if (nca->IsUpdate()) {
continue;
}
if (nca->GetType() == NCAContentType::Program) {
program_nca_status = nca->GetStatus();
}
@@ -188,7 +200,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
} else {
const u16 error_id = static_cast<u16>(nca->GetStatus());
LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})",
partition_names[static_cast<std::size_t>(part)], nca->GetName(), error_id,
partition_names[partition_index], nca->GetName(), error_id,
nca->GetStatus());
}
}

View File

@@ -87,6 +87,10 @@ u64 NACP::GetDefaultJournalSaveSize() const {
return raw.user_account_save_data_journal_size;
}
u32 NACP::GetSupportedLanguages() const {
return raw.supported_languages;
}
std::vector<u8> NACP::GetRawBytes() const {
std::vector<u8> out(sizeof(RawNACP));
std::memcpy(out.data(), &raw, sizeof(RawNACP));

View File

@@ -109,6 +109,7 @@ public:
std::string GetVersionString() const;
u64 GetDefaultNormalSaveSize() const;
u64 GetDefaultJournalSaveSize() const;
u32 GetSupportedLanguages() const;
std::vector<u8> GetRawBytes() const;
private:

View File

@@ -287,7 +287,6 @@ void IPSwitchCompiler::Parse() {
} else {
// hex replacement
const auto value = patch_line.substr(9);
replace.reserve(value.size() / 2);
replace = Common::HexStringToVector(value, is_little_endian);
}
@@ -295,7 +294,7 @@ void IPSwitchCompiler::Parse() {
LOG_INFO(Loader,
"[IPSwitchCompiler ('{}')] - Patching value at offset 0x{:08X} "
"with byte string '{}'",
patch_text->GetName(), offset, Common::HexVectorToString(replace));
patch_text->GetName(), offset, Common::HexToString(replace));
}
patch.records.insert_or_assign(offset, std::move(replace));

View File

@@ -4,6 +4,7 @@
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "common/common_funcs.h"
@@ -69,11 +70,15 @@ struct CNMTHeader {
u64_le title_id;
u32_le title_version;
TitleType type;
INSERT_PADDING_BYTES(1);
u8 reserved;
u16_le table_offset;
u16_le number_content_entries;
u16_le number_meta_entries;
INSERT_PADDING_BYTES(12);
u8 attributes;
std::array<u8, 2> reserved2;
u8 is_committed;
u32_le required_download_system_version;
std::array<u8, 4> reserved3;
};
static_assert(sizeof(CNMTHeader) == 0x20, "CNMTHeader has incorrect size.");

View File

@@ -142,7 +142,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
if (!compiler.IsValid())
continue;
auto this_build_id = Common::HexArrayToString(compiler.GetBuildID());
auto this_build_id = Common::HexToString(compiler.GetBuildID());
this_build_id =
this_build_id.substr(0, this_build_id.find_last_not_of('0') + 1);
@@ -168,7 +168,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
return nso;
}
const auto build_id_raw = Common::HexArrayToString(header.build_id);
const auto build_id_raw = Common::HexToString(header.build_id);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
if (Settings::values.dump_nso) {
@@ -219,7 +219,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
}
bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
const auto build_id_raw = Common::HexArrayToString(build_id_);
const auto build_id_raw = Common::HexToString(build_id_);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
@@ -235,7 +235,7 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
const std::array<u8, 0x20>& build_id_,
const VirtualDir& base_path, bool upper) {
const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
const auto build_id_raw = Common::HexToString(build_id_, upper);
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));

View File

@@ -53,13 +53,14 @@ static bool FollowsNcaIdFormat(std::string_view name) {
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit) {
if (!within_two_digit)
return fmt::format("/{}.nca", Common::HexArrayToString(nca_id, second_hex_upper));
if (!within_two_digit) {
return fmt::format("/{}.nca", Common::HexToString(nca_id, second_hex_upper));
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format("/000000{:02X}/{}.nca", hash[0],
Common::HexArrayToString(nca_id, second_hex_upper));
Common::HexToString(nca_id, second_hex_upper));
}
static std::string GetCNMTName(TitleType type, u64 title_id) {
@@ -376,10 +377,11 @@ std::vector<ContentProviderEntry> RegisteredCache::ListEntriesFilter(
}
static std::shared_ptr<NCA> GetNCAFromNSPForID(const NSP& nsp, const NcaID& id) {
const auto file = nsp.GetFile(fmt::format("{}.nca", Common::HexArrayToString(id, false)));
if (file == nullptr)
auto file = nsp.GetFile(fmt::format("{}.nca", Common::HexToString(id, false)));
if (file == nullptr) {
return nullptr;
return std::make_shared<NCA>(file);
}
return std::make_shared<NCA>(std::move(file));
}
InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_exists,

View File

@@ -235,16 +235,18 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
const auto section0 = nca->GetSubdirectories()[0];
for (const auto& inner_file : section0->GetFiles()) {
if (inner_file->GetExtension() != "cnmt")
if (inner_file->GetExtension() != "cnmt") {
continue;
}
const CNMT cnmt(inner_file);
auto& ncas_title = ncas[cnmt.GetTitleID()];
ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
for (const auto& rec : cnmt.GetContentRecords()) {
const auto id_string = Common::HexArrayToString(rec.nca_id, false);
const auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
const auto id_string = Common::HexToString(rec.nca_id, false);
auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
if (next_file == nullptr) {
LOG_WARNING(Service_FS,
"NCA with ID {}.nca is listed in content metadata, but cannot "
@@ -253,9 +255,10 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
continue;
}
auto next_nca = std::make_shared<NCA>(next_file, nullptr, 0, keys);
if (next_nca->GetType() == NCAContentType::Program)
auto next_nca = std::make_shared<NCA>(std::move(next_file), nullptr, 0, keys);
if (next_nca->GetType() == NCAContentType::Program) {
program_status[cnmt.GetTitleID()] = next_nca->GetStatus();
}
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
(cnmt.GetTitleID() & 0x800) != 0)) {

View File

@@ -66,7 +66,7 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
Common::HexArrayToString(nca_id, false)));
Common::HexToString(nca_id, false)));
}
NAX::~NAX() = default;

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "core/frontend/applets/profile_select.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Core::Frontend {
@@ -10,9 +11,9 @@ namespace Core::Frontend {
ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -6,7 +6,7 @@
#include <functional>
#include <optional>
#include "core/hle/service/acc/profile_manager.h"
#include "common/uuid.h"
namespace Core::Frontend {
@@ -14,14 +14,12 @@ class ProfileSelectApplet {
public:
virtual ~ProfileSelectApplet();
virtual void SelectProfile(
std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
virtual void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const = 0;
};
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
public:
void SelectProfile(
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
};
} // namespace Core::Frontend

View File

@@ -169,8 +169,7 @@ private:
* For the request to be honored, EmuWindow implementations will usually reimplement this
* function.
*/
virtual void OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) {
virtual void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned>) {
// By default, ignore this request and do nothing.
}

View File

@@ -20,7 +20,7 @@ static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
ASSERT(width > 0);
ASSERT(height > 0);
// The drawing code needs at least somewhat valid values for both screens
@@ -29,22 +29,23 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
ScreenUndocked::Width};
Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
const auto window_aspect_ratio = static_cast<float>(height) / width;
float window_aspect_ratio = static_cast<float>(height) / width;
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
if (window_aspect_ratio < emulation_aspect_ratio) {
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
} else {
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
}
res.screen = screen;
return res;
}
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
int width, height;
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
width = ScreenDocked::WidthDocked * res_scale;

View File

@@ -8,15 +8,22 @@
namespace Layout {
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
enum ScreenUndocked : u32 {
Width = 1280,
Height = 720,
};
enum ScreenDocked : u32 {
WidthDocked = 1920,
HeightDocked = 1080,
};
/// Describes the layout of the window framebuffer
struct FramebufferLayout {
unsigned width{ScreenUndocked::Width};
unsigned height{ScreenUndocked::Height};
u32 width{ScreenUndocked::Width};
u32 height{ScreenUndocked::Height};
Common::Rectangle<unsigned> screen;
Common::Rectangle<u32> screen;
/**
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
@@ -33,12 +40,12 @@ struct FramebufferLayout {
* @param height Window framebuffer height in pixels
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
/**
* Convenience method to get frame layout by resolution scale
* @param res_scale resolution scale factor
*/
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
} // namespace Layout

View File

@@ -48,7 +48,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
}
} // Anonymous namespace
SharedPtr<Process> Process::Create(Core::System& system, std::string&& name) {
SharedPtr<Process> Process::Create(Core::System& system, std::string name) {
auto& kernel = system.Kernel();
SharedPtr<Process> process(new Process(system));
@@ -72,10 +72,26 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
u64 Process::GetTotalPhysicalMemoryAvailable() const {
return vm_manager.GetTotalPhysicalMemoryAvailable();
}
u64 Process::GetTotalPhysicalMemoryAvailableWithoutMmHeap() const {
// TODO: Subtract the personal heap size from this when the
// personal heap is implemented.
return GetTotalPhysicalMemoryAvailable();
}
u64 Process::GetTotalPhysicalMemoryUsed() const {
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
}
u64 Process::GetTotalPhysicalMemoryUsedWithoutMmHeap() const {
// TODO: Subtract the personal heap size from this when the
// personal heap is implemented.
return GetTotalPhysicalMemoryUsed();
}
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}

View File

@@ -10,7 +10,6 @@
#include <list>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
@@ -76,7 +75,7 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static SharedPtr<Process> Create(Core::System& system, std::string&& name);
static SharedPtr<Process> Create(Core::System& system, std::string name);
std::string GetTypeName() const override {
return "Process";
@@ -187,9 +186,20 @@ public:
return random_entropy.at(index);
}
/// Retrieves the total physical memory available to this process in bytes.
u64 GetTotalPhysicalMemoryAvailable() const;
/// Retrieves the total physical memory available to this process in bytes,
/// without the size of the personal heap added to it.
u64 GetTotalPhysicalMemoryAvailableWithoutMmHeap() const;
/// Retrieves the total physical memory used by this process in bytes.
u64 GetTotalPhysicalMemoryUsed() const;
/// Retrieves the total physical memory used by this process in bytes,
/// without the size of the personal heap added to it.
u64 GetTotalPhysicalMemoryUsedWithoutMmHeap() const;
/// Gets the list of all threads created with this process as their owner.
const std::list<const Thread*>& GetThreadList() const {
return thread_list;

View File

@@ -710,13 +710,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
TotalPhysicalMemoryAvailable = 6,
TotalPhysicalMemoryUsed = 7,
IsCurrentProcessBeingDebugged = 8,
RegisterResourceLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
ThreadTickCount = 0xF0000002,
// 2.0.0+
ASLRRegionBaseAddr = 12,
ASLRRegionSize = 13,
@@ -730,7 +730,9 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
ThreadTickCount = 0xF0000002,
// 6.0.0+
TotalPhysicalMemoryAvailableWithoutMmHeap = 21,
TotalPhysicalMemoryUsedWithoutMmHeap = 22,
};
const auto info_id_type = static_cast<GetInfoType>(info_id);
@@ -746,12 +748,14 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
case GetInfoType::ASLRRegionSize:
case GetInfoType::NewMapRegionBaseAddr:
case GetInfoType::NewMapRegionSize:
case GetInfoType::TotalMemoryUsage:
case GetInfoType::TotalPhysicalMemoryAvailable:
case GetInfoType::TotalPhysicalMemoryUsed:
case GetInfoType::IsVirtualAddressMemoryEnabled:
case GetInfoType::PersonalMmHeapUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr: {
case GetInfoType::UserExceptionContextAddr:
case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap: {
if (info_sub_id != 0) {
return ERR_INVALID_ENUM_VALUE;
}
@@ -804,8 +808,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
*result = process->VMManager().GetNewMapRegionSize();
return RESULT_SUCCESS;
case GetInfoType::TotalMemoryUsage:
*result = process->VMManager().GetTotalMemoryUsage();
case GetInfoType::TotalPhysicalMemoryAvailable:
*result = process->GetTotalPhysicalMemoryAvailable();
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryUsed:
@@ -826,6 +830,14 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
*result = 0;
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
*result = process->GetTotalPhysicalMemoryAvailable();
return RESULT_SUCCESS;
case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap:
*result = process->GetTotalPhysicalMemoryUsedWithoutMmHeap();
return RESULT_SUCCESS;
default:
break;
}

View File

@@ -75,9 +75,9 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
Core::Timing::nsToCycles(nanoseconds), kernel.ThreadWakeupCallbackEventType(),
callback_handle);
cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
void Thread::CancelWakeupTimer() {

View File

@@ -68,9 +68,7 @@ VMManager::VMManager(Core::System& system) : system{system} {
Reset(FileSys::ProgramAddressSpaceType::Is39Bit);
}
VMManager::~VMManager() {
Reset(FileSys::ProgramAddressSpaceType::Is39Bit);
}
VMManager::~VMManager() = default;
void VMManager::Reset(FileSys::ProgramAddressSpaceType type) {
Clear();
@@ -758,7 +756,7 @@ VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, Memo
std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask));
}
u64 VMManager::GetTotalMemoryUsage() const {
u64 VMManager::GetTotalPhysicalMemoryAvailable() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xF8000000;
}

View File

@@ -499,7 +499,7 @@ public:
void LogLayout() const;
/// Gets the total memory usage, used by svcGetInfo
u64 GetTotalMemoryUsage() const;
u64 GetTotalPhysicalMemoryAvailable() const;
/// Gets the address space base address
VAddr GetAddressSpaceBaseAddress() const;

View File

@@ -10,6 +10,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/constants.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
@@ -21,20 +22,7 @@
namespace Service::Account {
// Smallest JPEG https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// used as a backup should the one on disk not exist
constexpr u32 backup_jpeg_size = 107;
constexpr std::array<u8, backup_jpeg_size> backup_jpeg{{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
}};
static std::string GetImagePath(UUID uuid) {
static std::string GetImagePath(Common::UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
@@ -46,7 +34,7 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
explicit IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
@@ -101,8 +89,8 @@ private:
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
ctx.WriteBuffer(backup_jpeg);
rb.Push<u32>(backup_jpeg_size);
ctx.WriteBuffer(Core::Constants::ACCOUNT_BACKUP_JPEG);
rb.Push<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size());
return;
}
@@ -124,14 +112,14 @@ private:
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
rb.Push<u32>(backup_jpeg_size);
rb.Push<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size());
} else {
rb.Push<u32>(SanitizeJPEGSize(image.GetSize()));
}
}
const ProfileManager& profile_manager;
UUID user_id; ///< The user id this profile refers to.
Common::UUID user_id; ///< The user id this profile refers to.
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
@@ -179,7 +167,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
UUID user_id = rp.PopRaw<UUID>();
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 3};
@@ -205,12 +193,12 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<UUID>(profile_manager->GetLastOpenedUser());
rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
UUID user_id = rp.PopRaw<UUID>();
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@@ -245,15 +233,15 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
IPC::ResponseBuilder rb{ctx, 6};
if (profile_manager->GetUserCount() != 1) {
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u128>(INVALID_UUID);
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
}
const auto user_list = profile_manager->GetAllUsers();
if (std::all_of(user_list.begin(), user_list.end(),
[](const auto& user) { return user.uuid == INVALID_UUID; })) {
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(INVALID_UUID);
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
}

View File

@@ -13,6 +13,8 @@
namespace Service::Account {
using Common::UUID;
struct UserRaw {
UUID uuid;
UUID uuid2;
@@ -35,26 +37,6 @@ constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return UUID{distribution(gen), distribution(gen)};
}
std::string UUID::Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
}
std::string UUID::FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
}
ProfileManager::ProfileManager() {
ParseUserSaveFile();
@@ -217,7 +199,7 @@ bool ProfileManager::UserExists(UUID uuid) const {
bool ProfileManager::UserExistsIndex(std::size_t index) const {
if (index >= MAX_USERS)
return false;
return profiles[index].user_uuid.uuid != INVALID_UUID;
return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
}
/// Opens a specific user
@@ -311,7 +293,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
if (!index || profile_new.user_uuid == UUID(INVALID_UUID)) {
if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
return false;
}
@@ -342,7 +324,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
if (user.uuid == UUID(INVALID_UUID)) {
if (user.uuid == UUID(Common::INVALID_UUID)) {
continue;
}

View File

@@ -9,47 +9,15 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "common/uuid.h"
#include "core/hle/result.h"
namespace Service::Account {
constexpr std::size_t MAX_USERS = 8;
constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid = INVALID_UUID;
UUID() = default;
explicit UUID(const u128& id) : uuid{id} {}
explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
explicit operator bool() const {
return uuid != INVALID_UUID;
}
bool operator==(const UUID& rhs) const {
return uuid == rhs.uuid;
}
bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
static UUID Generate();
// Set the UUID to {0,0} to be considered an invalid user
void Invalidate() {
uuid = INVALID_UUID;
}
std::string Format() const;
std::string FormatSwitch() const;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
constexpr std::size_t profile_username_size = 32;
using ProfileUsername = std::array<u8, profile_username_size>;
using UserIDArray = std::array<UUID, MAX_USERS>;
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
/// Contains extra data related to a user.
/// TODO: RE this structure
@@ -66,7 +34,7 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
UUID user_uuid;
Common::UUID user_uuid;
ProfileUsername username;
u64 creation_time;
ProfileData data; // TODO(ognik): Work out what this is
@@ -74,7 +42,7 @@ struct ProfileInfo {
};
struct ProfileBase {
UUID user_uuid;
Common::UUID user_uuid;
u64_le timestamp;
ProfileUsername username;
@@ -96,33 +64,33 @@ public:
~ProfileManager();
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
std::optional<UUID> GetUser(std::size_t index) const;
std::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
ResultCode CreateNewUser(Common::UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(Common::UUID uuid, const std::string& username);
std::optional<Common::UUID> GetUser(std::size_t index) const;
std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
ProfileData& data) const;
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
bool GetProfileBaseAndData(Common::UUID uuid, ProfileBase& profile, ProfileData& data) const;
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
ProfileData& data) const;
std::size_t GetUserCount() const;
std::size_t GetOpenUserCount() const;
bool UserExists(UUID uuid) const;
bool UserExists(Common::UUID uuid) const;
bool UserExistsIndex(std::size_t index) const;
void OpenUser(UUID uuid);
void CloseUser(UUID uuid);
void OpenUser(Common::UUID uuid);
void CloseUser(Common::UUID uuid);
UserIDArray GetOpenUsers() const;
UserIDArray GetAllUsers() const;
UUID GetLastOpenedUser() const;
Common::UUID GetLastOpenedUser() const;
bool CanSystemRegisterUser() const;
bool RemoveUser(UUID uuid);
bool SetProfileBase(UUID uuid, const ProfileBase& profile_new);
bool RemoveUser(Common::UUID uuid);
bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
private:
void ParseUserSaveFile();
@@ -132,7 +100,7 @@ private:
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count = 0;
UUID last_opened_user{INVALID_UUID};
Common::UUID last_opened_user{Common::INVALID_UUID};
};
}; // namespace Service::Account

View File

@@ -8,6 +8,8 @@
#include <cstring>
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
@@ -29,9 +31,11 @@
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/set/set.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/vi.h"
#include "core/settings.h"
@@ -1100,10 +1104,42 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This should be configurable
LOG_DEBUG(Service_AM, "called");
// Get supported languages from NACP, if possible
// Default to 0 (all languages supported)
u32 supported_languages = 0;
FileSys::PatchManager pm{Core::System::GetInstance().CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
// Call IApplicationManagerInterface implementation.
auto& service_manager = Core::System::GetInstance().ServiceManager();
auto ns_am2 = service_manager.GetService<Service::NS::NS>("ns:am2");
auto app_man = ns_am2->GetApplicationManagerInterface();
// Get desired application language
const auto res_lang = app_man->GetApplicationDesiredLanguage(supported_languages);
if (res_lang.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res_lang.Code());
return;
}
// Convert to settings language code.
const auto res_code = app_man->ConvertApplicationLanguageToLanguageCode(*res_lang);
if (res_code.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res_code.Code());
return;
}
LOG_DEBUG(Service_AM, "got desired_language={:016X}", *res_code);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(
static_cast<u64>(Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index)));
rb.Push(*res_code);
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {

View File

@@ -121,6 +121,21 @@ void Applet::Initialize() {
initialized = true;
}
AppletFrontendSet::AppletFrontendSet() = default;
AppletFrontendSet::AppletFrontendSet(ErrorApplet error, PhotoViewer photo_viewer,
ProfileSelect profile_select,
SoftwareKeyboard software_keyboard, WebBrowser web_browser)
: error{std::move(error)}, photo_viewer{std::move(photo_viewer)}, profile_select{std::move(
profile_select)},
software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)} {}
AppletFrontendSet::~AppletFrontendSet() = default;
AppletFrontendSet::AppletFrontendSet(AppletFrontendSet&&) noexcept = default;
AppletFrontendSet& AppletFrontendSet::operator=(AppletFrontendSet&&) noexcept = default;
AppletManager::AppletManager() = default;
AppletManager::~AppletManager() = default;

View File

@@ -137,11 +137,28 @@ protected:
};
struct AppletFrontendSet {
std::unique_ptr<Core::Frontend::ErrorApplet> error;
std::unique_ptr<Core::Frontend::PhotoViewerApplet> photo_viewer;
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_select;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>;
using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>;
using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>;
using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>;
using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>;
AppletFrontendSet();
AppletFrontendSet(ErrorApplet error, PhotoViewer photo_viewer, ProfileSelect profile_select,
SoftwareKeyboard software_keyboard, WebBrowser web_browser);
~AppletFrontendSet();
AppletFrontendSet(const AppletFrontendSet&) = delete;
AppletFrontendSet& operator=(const AppletFrontendSet&) = delete;
AppletFrontendSet(AppletFrontendSet&&) noexcept;
AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept;
ErrorApplet error;
PhotoViewer photo_viewer;
ProfileSelect profile_select;
SoftwareKeyboard software_keyboard;
WebBrowser web_browser;
};
class AppletManager {

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include <string_view>
#include "common/assert.h"
#include "common/hex_util.h"
@@ -16,21 +16,21 @@
namespace Service::AM::Applets {
static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix) {
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
const auto data = storage->GetData();
LOG_INFO(Service_AM,
"called (STUBBED), during {} recieved normal data with size={:08X}, data={}",
prefix, data.size(), Common::HexVectorToString(data));
"called (STUBBED), during {} received normal data with size={:08X}, data={}",
prefix, data.size(), Common::HexToString(data));
}
storage = broker.PopInteractiveDataToApplet();
for (; storage != nullptr; storage = broker.PopInteractiveDataToApplet()) {
const auto data = storage->GetData();
LOG_INFO(Service_AM,
"called (STUBBED), during {} recieved interactive data with size={:08X}, data={}",
prefix, data.size(), Common::HexVectorToString(data));
"called (STUBBED), during {} received interactive data with size={:08X}, data={}",
prefix, data.size(), Common::HexToString(data));
}
}

View File

@@ -53,19 +53,19 @@ void ProfileSelect::Execute() {
return;
}
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
frontend.SelectProfile([this](std::optional<Common::UUID> uuid) { SelectionComplete(uuid); });
}
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
status = ERR_USER_CANCELLED_SELECTION;
output.result = ERR_USER_CANCELLED_SELECTION.raw;
output.uuid_selected = Account::INVALID_UUID;
output.uuid_selected = Common::INVALID_UUID;
}
final_data = std::vector<u8>(sizeof(UserSelectionOutput));

View File

@@ -7,7 +7,8 @@
#include <vector>
#include "common/common_funcs.h"
#include "core/hle/service/acc/profile_manager.h"
#include "common/uuid.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
@@ -38,7 +39,7 @@ public:
void ExecuteInteractive() override;
void Execute() override;
void SelectionComplete(std::optional<Account::UUID> uuid);
void SelectionComplete(std::optional<Common::UUID> uuid);
private:
const Core::Frontend::ProfileSelectApplet& frontend;

View File

@@ -310,7 +310,7 @@ public:
if (!IsValidNROHash(hash)) {
LOG_ERROR(Service_LDR,
"NRO hash is not present in any currently loaded NRRs (hash={})!",
Common::HexArrayToString(hash));
Common::HexToString(hash));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_MISSING_NRR_HASH);
return;

View File

@@ -4,42 +4,50 @@
#include <memory>
#include <fmt/ostream.h>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Mii {
constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::Mii, 1};
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
constexpr ResultCode ERROR_NOT_IN_TEST_MODE{ErrorModule::Mii, 99};
class IDatabaseService final : public ServiceFramework<IDatabaseService> {
public:
explicit IDatabaseService() : ServiceFramework{"IDatabaseService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "IsUpdated"},
{1, nullptr, "IsFullDatabase"},
{2, nullptr, "GetCount"},
{3, nullptr, "Get"},
{4, nullptr, "Get1"},
{0, &IDatabaseService::IsUpdated, "IsUpdated"},
{1, &IDatabaseService::IsFullDatabase, "IsFullDatabase"},
{2, &IDatabaseService::GetCount, "GetCount"},
{3, &IDatabaseService::Get, "Get"},
{4, &IDatabaseService::Get1, "Get1"},
{5, nullptr, "UpdateLatest"},
{6, nullptr, "BuildRandom"},
{7, nullptr, "BuildDefault"},
{8, nullptr, "Get2"},
{9, nullptr, "Get3"},
{6, &IDatabaseService::BuildRandom, "BuildRandom"},
{7, &IDatabaseService::BuildDefault, "BuildDefault"},
{8, &IDatabaseService::Get2, "Get2"},
{9, &IDatabaseService::Get3, "Get3"},
{10, nullptr, "UpdateLatest1"},
{11, nullptr, "FindIndex"},
{12, nullptr, "Move"},
{13, nullptr, "AddOrReplace"},
{14, nullptr, "Delete"},
{15, nullptr, "DestroyFile"},
{16, nullptr, "DeleteFile"},
{17, nullptr, "Format"},
{11, &IDatabaseService::FindIndex, "FindIndex"},
{12, &IDatabaseService::Move, "Move"},
{13, &IDatabaseService::AddOrReplace, "AddOrReplace"},
{14, &IDatabaseService::Delete, "Delete"},
{15, &IDatabaseService::DestroyFile, "DestroyFile"},
{16, &IDatabaseService::DeleteFile, "DeleteFile"},
{17, &IDatabaseService::Format, "Format"},
{18, nullptr, "Import"},
{19, nullptr, "Export"},
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
{21, nullptr, "GetIndex"},
{21, &IDatabaseService::GetIndex, "GetIndex"},
{22, nullptr, "SetInterfaceVersion"},
{23, nullptr, "Convert"},
};
@@ -47,6 +55,305 @@ public:
RegisterHandlers(functions);
}
private:
template <typename OutType>
std::vector<u8> SerializeArray(OutType (MiiManager::*getter)(u32) const, u32 offset,
u32 requested_size, u32& read_size) {
read_size = std::min(requested_size, db.Size() - offset);
std::vector<u8> out(read_size * sizeof(OutType));
for (u32 i = 0; i < read_size; ++i) {
const auto obj = (db.*getter)(offset + i);
std::memcpy(out.data() + i * sizeof(OutType), &obj, sizeof(OutType));
}
return out;
}
void IsUpdated(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto source{rp.PopRaw<Source>()};
LOG_DEBUG(Service_Mii, "called with source={}", source);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(db.CheckUpdatedFlag());
db.ResetUpdatedFlag();
}
void IsFullDatabase(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Mii, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(db.Full());
}
void GetCount(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto source{rp.PopRaw<Source>()};
LOG_DEBUG(Service_Mii, "called with source={}", source);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(db.Size());
}
// Gets Miis from database at offset and index in format MiiInfoElement
void Get(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto size{rp.PopRaw<u32>()};
const auto source{rp.PopRaw<Source>()};
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
offsets[0], source);
u32 read_size{};
ctx.WriteBuffer(SerializeArray(&MiiManager::GetInfoElement, offsets[0], size, read_size));
offsets[0] += read_size;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(read_size);
}
// Gets Miis from database at offset and index in format MiiInfo
void Get1(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto size{rp.PopRaw<u32>()};
const auto source{rp.PopRaw<Source>()};
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
offsets[1], source);
u32 read_size{};
ctx.WriteBuffer(SerializeArray(&MiiManager::GetInfo, offsets[1], size, read_size));
offsets[1] += read_size;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(read_size);
}
void BuildRandom(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto [unknown1, unknown2, unknown3] = rp.PopRaw<RandomParameters>();
if (unknown1 > 3) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
LOG_ERROR(Service_Mii, "Invalid unknown1 value: {}", unknown1);
return;
}
if (unknown2 > 2) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
LOG_ERROR(Service_Mii, "Invalid unknown2 value: {}", unknown2);
return;
}
if (unknown3 > 3) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
LOG_ERROR(Service_Mii, "Invalid unknown3 value: {}", unknown3);
return;
}
LOG_DEBUG(Service_Mii, "called with param_1={:08X}, param_2={:08X}, param_3={:08X}",
unknown1, unknown2, unknown3);
const auto info = db.CreateRandom({unknown1, unknown2, unknown3});
IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<MiiInfo>(info);
}
void BuildDefault(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto index{rp.PopRaw<u32>()};
if (index > 5) {
LOG_ERROR(Service_Mii, "invalid argument, index cannot be greater than 5 but is {:08X}",
index);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
return;
}
LOG_DEBUG(Service_Mii, "called with index={:08X}", index);
const auto info = db.CreateDefault(index);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<MiiInfo>(info);
}
// Gets Miis from database at offset and index in format MiiStoreDataElement
void Get2(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto size{rp.PopRaw<u32>()};
const auto source{rp.PopRaw<Source>()};
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
offsets[2], source);
u32 read_size{};
ctx.WriteBuffer(
SerializeArray(&MiiManager::GetStoreDataElement, offsets[2], size, read_size));
offsets[2] += read_size;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(read_size);
}
// Gets Miis from database at offset and index in format MiiStoreData
void Get3(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto size{rp.PopRaw<u32>()};
const auto source{rp.PopRaw<Source>()};
LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
offsets[3], source);
u32 read_size{};
ctx.WriteBuffer(SerializeArray(&MiiManager::GetStoreData, offsets[3], size, read_size));
offsets[3] += read_size;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(read_size);
}
void FindIndex(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid{rp.PopRaw<Common::UUID>()};
const auto unknown{rp.PopRaw<bool>()};
LOG_DEBUG(Service_Mii, "called with uuid={}, unknown={}", uuid.FormatSwitch(), unknown);
IPC::ResponseBuilder rb{ctx, 3};
const auto index = db.IndexOf(uuid);
if (index > MAX_MIIS) {
// TODO(DarkLordZach): Find a better error code
rb.Push(ResultCode(-1));
rb.Push(index);
} else {
rb.Push(RESULT_SUCCESS);
rb.Push(index);
}
}
void Move(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid{rp.PopRaw<Common::UUID>()};
const auto index{rp.PopRaw<s32>()};
if (index < 0) {
LOG_ERROR(Service_Mii, "Index cannot be negative but is {:08X}!", index);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_INVALID_ARGUMENT);
return;
}
LOG_DEBUG(Service_Mii, "called with uuid={}, index={:08X}", uuid.FormatSwitch(), index);
const auto success = db.Move(uuid, index);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code
rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
}
void AddOrReplace(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto data{rp.PopRaw<MiiStoreData>()};
LOG_DEBUG(Service_Mii, "called with Mii data uuid={}, name={}", data.uuid.FormatSwitch(),
Common::UTF16ToUTF8(data.Name()));
const auto success = db.AddOrReplace(data);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code
rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
}
void Delete(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid{rp.PopRaw<Common::UUID>()};
LOG_DEBUG(Service_Mii, "called with uuid={}", uuid.FormatSwitch());
const auto success = db.Remove(uuid);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(success ? RESULT_SUCCESS : ERROR_CANNOT_FIND_ENTRY);
}
void DestroyFile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Mii, "called");
if (!db.IsTestModeEnabled()) {
LOG_ERROR(Service_Mii, "Database is not in test mode -- cannot destory database file.");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_NOT_IN_TEST_MODE);
return;
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(db.DestroyFile());
}
void DeleteFile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Mii, "called");
if (!db.IsTestModeEnabled()) {
LOG_ERROR(Service_Mii, "Database is not in test mode -- cannot delete database file.");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_NOT_IN_TEST_MODE);
return;
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(db.DeleteFile());
}
void Format(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Mii, "called");
db.Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetIndex(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto info{rp.PopRaw<MiiInfo>()};
LOG_DEBUG(Service_Mii, "called with Mii info uuid={}, name={}", info.uuid.FormatSwitch(),
Common::UTF16ToUTF8(info.Name()));
const auto index = db.IndexOf(info);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push(index);
}
MiiManager db;
// Last read offsets of Get functions
std::array<u32, 4> offsets{};
};
class MiiDBModule final : public ServiceFramework<MiiDBModule> {

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/service/mii/mii_manager.h"
namespace Service::Mii {
namespace {
constexpr char MII_SAVE_DATABASE_PATH[] = "/system/save/8000000000000030/MiiDatabase.dat";
constexpr std::array<char16_t, 11> DEFAULT_MII_NAME = {u'y', u'u', u'z', u'u', u'\0'};
// This value was retrieved from HW test
constexpr MiiStoreData DEFAULT_MII = {
{
0x21, 0x40, 0x40, 0x01, 0x08, 0x01, 0x13, 0x08, 0x08, 0x02, 0x17, 0x8C, 0x06, 0x01,
0x69, 0x6D, 0x8A, 0x6A, 0x82, 0x14, 0x00, 0x00, 0x00, 0x20, 0x64, 0x72, 0x44, 0x44,
},
{'y', 'u', 'z', 'u', '\0'},
Common::UUID{1, 0},
0,
0,
};
// Default values taken from multiple real databases
const MiiDatabase DEFAULT_MII_DATABASE{Common::MakeMagic('N', 'F', 'D', 'B'), {}, {1}, 0, 0};
constexpr std::array<const char*, 4> SOURCE_NAMES{
"Database",
"Default",
"Account",
"Friend",
};
template <typename T, std::size_t SourceArraySize, std::size_t DestArraySize>
std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& in) {
std::array<T, DestArraySize> out{};
std::memcpy(out.data(), in.data(), sizeof(T) * std::min(SourceArraySize, DestArraySize));
return out;
}
MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
MiiStoreBitFields bf{};
std::memcpy(&bf, data.data.data(), sizeof(MiiStoreBitFields));
return {
data.uuid,
ResizeArray<char16_t, 10, 11>(data.name),
static_cast<u8>(bf.font_region.Value()),
static_cast<u8>(bf.favorite_color.Value()),
static_cast<u8>(bf.gender.Value()),
static_cast<u8>(bf.height.Value()),
static_cast<u8>(bf.weight.Value()),
static_cast<u8>(bf.mii_type.Value()),
static_cast<u8>(bf.mii_region.Value()),
static_cast<u8>(bf.face_type.Value()),
static_cast<u8>(bf.face_color.Value()),
static_cast<u8>(bf.face_wrinkle.Value()),
static_cast<u8>(bf.face_makeup.Value()),
static_cast<u8>(bf.hair_type.Value()),
static_cast<u8>(bf.hair_color.Value()),
static_cast<bool>(bf.hair_flip.Value()),
static_cast<u8>(bf.eye_type.Value()),
static_cast<u8>(bf.eye_color.Value()),
static_cast<u8>(bf.eye_scale.Value()),
static_cast<u8>(bf.eye_aspect.Value()),
static_cast<u8>(bf.eye_rotate.Value()),
static_cast<u8>(bf.eye_x.Value()),
static_cast<u8>(bf.eye_y.Value()),
static_cast<u8>(bf.eyebrow_type.Value()),
static_cast<u8>(bf.eyebrow_color.Value()),
static_cast<u8>(bf.eyebrow_scale.Value()),
static_cast<u8>(bf.eyebrow_aspect.Value()),
static_cast<u8>(bf.eyebrow_rotate.Value()),
static_cast<u8>(bf.eyebrow_x.Value()),
static_cast<u8>(bf.eyebrow_y.Value()),
static_cast<u8>(bf.nose_type.Value()),
static_cast<u8>(bf.nose_scale.Value()),
static_cast<u8>(bf.nose_y.Value()),
static_cast<u8>(bf.mouth_type.Value()),
static_cast<u8>(bf.mouth_color.Value()),
static_cast<u8>(bf.mouth_scale.Value()),
static_cast<u8>(bf.mouth_aspect.Value()),
static_cast<u8>(bf.mouth_y.Value()),
static_cast<u8>(bf.facial_hair_color.Value()),
static_cast<u8>(bf.beard_type.Value()),
static_cast<u8>(bf.mustache_type.Value()),
static_cast<u8>(bf.mustache_scale.Value()),
static_cast<u8>(bf.mustache_y.Value()),
static_cast<u8>(bf.glasses_type.Value()),
static_cast<u8>(bf.glasses_color.Value()),
static_cast<u8>(bf.glasses_scale.Value()),
static_cast<u8>(bf.glasses_y.Value()),
static_cast<u8>(bf.mole_type.Value()),
static_cast<u8>(bf.mole_scale.Value()),
static_cast<u8>(bf.mole_x.Value()),
static_cast<u8>(bf.mole_y.Value()),
0x00,
};
}
MiiStoreData ConvertInfoToStoreData(const MiiInfo& info) {
MiiStoreData out{};
out.name = ResizeArray<char16_t, 11, 10>(info.name);
out.uuid = info.uuid;
MiiStoreBitFields bf{};
bf.hair_type.Assign(info.hair_type);
bf.mole_type.Assign(info.mole_type);
bf.height.Assign(info.height);
bf.hair_flip.Assign(info.hair_flip);
bf.weight.Assign(info.weight);
bf.hair_color.Assign(info.hair_color);
bf.gender.Assign(info.gender);
bf.eye_color.Assign(info.eye_color);
bf.eyebrow_color.Assign(info.eyebrow_color);
bf.mouth_color.Assign(info.mouth_color);
bf.facial_hair_color.Assign(info.facial_hair_color);
bf.mii_type.Assign(info.mii_type);
bf.glasses_color.Assign(info.glasses_color);
bf.font_region.Assign(info.font_region);
bf.eye_type.Assign(info.eye_type);
bf.mii_region.Assign(info.mii_region);
bf.mouth_type.Assign(info.mouth_type);
bf.glasses_scale.Assign(info.glasses_scale);
bf.eye_y.Assign(info.eye_y);
bf.mustache_type.Assign(info.mustache_type);
bf.eyebrow_type.Assign(info.eyebrow_type);
bf.beard_type.Assign(info.beard_type);
bf.nose_type.Assign(info.nose_type);
bf.mouth_aspect.Assign(info.mouth_aspect_ratio);
bf.nose_y.Assign(info.nose_y);
bf.eyebrow_aspect.Assign(info.eyebrow_aspect_ratio);
bf.mouth_y.Assign(info.mouth_y);
bf.eye_rotate.Assign(info.eye_rotate);
bf.mustache_y.Assign(info.mustache_y);
bf.eye_aspect.Assign(info.eye_aspect_ratio);
bf.glasses_y.Assign(info.glasses_y);
bf.eye_scale.Assign(info.eye_scale);
bf.mole_x.Assign(info.mole_x);
bf.mole_y.Assign(info.mole_y);
bf.glasses_type.Assign(info.glasses_type);
bf.face_type.Assign(info.face_type);
bf.favorite_color.Assign(info.favorite_color);
bf.face_wrinkle.Assign(info.face_wrinkle);
bf.face_color.Assign(info.face_color);
bf.eye_x.Assign(info.eye_x);
bf.face_makeup.Assign(info.face_makeup);
bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
bf.eyebrow_scale.Assign(info.eyebrow_scale);
bf.eyebrow_y.Assign(info.eyebrow_y);
bf.eyebrow_x.Assign(info.eyebrow_x);
bf.mouth_scale.Assign(info.mouth_scale);
bf.nose_scale.Assign(info.nose_scale);
bf.mole_scale.Assign(info.mole_scale);
bf.mustache_scale.Assign(info.mustache_scale);
std::memcpy(out.data.data(), &bf, sizeof(MiiStoreBitFields));
return out;
}
} // namespace
std::ostream& operator<<(std::ostream& os, Source source) {
os << SOURCE_NAMES.at(static_cast<std::size_t>(source));
return os;
}
std::u16string MiiInfo::Name() const {
return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
}
bool operator==(const MiiInfo& lhs, const MiiInfo& rhs) {
return std::memcmp(&lhs, &rhs, sizeof(MiiInfo)) == 0;
}
bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs) {
return !operator==(lhs, rhs);
}
std::u16string MiiStoreData::Name() const {
return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
}
MiiManager::MiiManager() = default;
MiiManager::~MiiManager() = default;
MiiInfo MiiManager::CreateRandom(RandomParameters params) {
LOG_WARNING(Service_Mii,
"(STUBBED) called with params={:08X}{:08X}{:08X}, returning default Mii",
params.unknown_1, params.unknown_2, params.unknown_3);
return ConvertStoreDataToInfo(CreateMiiWithUniqueUUID());
}
MiiInfo MiiManager::CreateDefault(u32 index) {
const auto new_mii = CreateMiiWithUniqueUUID();
database.miis.at(index) = new_mii;
EnsureDatabasePartition();
return ConvertStoreDataToInfo(new_mii);
}
bool MiiManager::CheckUpdatedFlag() const {
return updated_flag;
}
void MiiManager::ResetUpdatedFlag() {
updated_flag = false;
}
bool MiiManager::IsTestModeEnabled() const {
return is_test_mode_enabled;
}
bool MiiManager::Empty() const {
return Size() == 0;
}
bool MiiManager::Full() const {
return Size() == MAX_MIIS;
}
void MiiManager::Clear() {
updated_flag = true;
std::fill(database.miis.begin(), database.miis.end(), MiiStoreData{});
}
u32 MiiManager::Size() const {
return static_cast<u32>(std::count_if(database.miis.begin(), database.miis.end(),
[](const MiiStoreData& elem) { return elem.uuid; }));
}
MiiInfo MiiManager::GetInfo(u32 index) const {
return ConvertStoreDataToInfo(GetStoreData(index));
}
MiiInfoElement MiiManager::GetInfoElement(u32 index) const {
return {GetInfo(index), Source::Database};
}
MiiStoreData MiiManager::GetStoreData(u32 index) const {
return database.miis.at(index);
}
MiiStoreDataElement MiiManager::GetStoreDataElement(u32 index) const {
return {GetStoreData(index), Source::Database};
}
bool MiiManager::Remove(Common::UUID uuid) {
const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
[uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
if (iter == database.miis.end())
return false;
updated_flag = true;
*iter = MiiStoreData{};
EnsureDatabasePartition();
return true;
}
u32 MiiManager::IndexOf(Common::UUID uuid) const {
const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
[uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
if (iter == database.miis.end())
return INVALID_INDEX;
return static_cast<u32>(std::distance(database.miis.begin(), iter));
}
u32 MiiManager::IndexOf(const MiiInfo& info) const {
const auto iter =
std::find_if(database.miis.begin(), database.miis.end(), [&info](const MiiStoreData& elem) {
return ConvertStoreDataToInfo(elem) == info;
});
if (iter == database.miis.end())
return INVALID_INDEX;
return static_cast<u32>(std::distance(database.miis.begin(), iter));
}
bool MiiManager::Move(Common::UUID uuid, u32 new_index) {
const auto index = IndexOf(uuid);
if (index == INVALID_INDEX || new_index >= MAX_MIIS)
return false;
updated_flag = true;
const auto moving = database.miis[index];
const auto replacing = database.miis[new_index];
if (replacing.uuid) {
database.miis[index] = replacing;
database.miis[new_index] = moving;
} else {
database.miis[index] = MiiStoreData{};
database.miis[new_index] = moving;
}
EnsureDatabasePartition();
return true;
}
bool MiiManager::AddOrReplace(const MiiStoreData& data) {
const auto index = IndexOf(data.uuid);
updated_flag = true;
if (index == INVALID_INDEX) {
const auto size = Size();
if (size == MAX_MIIS)
return false;
database.miis[size] = data;
} else {
database.miis[index] = data;
}
return true;
}
bool MiiManager::DestroyFile() {
database = DEFAULT_MII_DATABASE;
updated_flag = false;
return DeleteFile();
}
bool MiiManager::DeleteFile() {
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
return FileUtil::Exists(path) && FileUtil::Delete(path);
}
void MiiManager::WriteToFile() {
const auto raw_path =
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000030";
if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
FileUtil::Delete(raw_path);
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
if (!FileUtil::CreateFullPath(path)) {
LOG_WARNING(Service_Mii,
"Failed to create full path of MiiDatabase.dat. Create the directory "
"nand/system/save/8000000000000030 to mitigate this "
"issue.");
return;
}
FileUtil::IOFile save(path, "wb");
if (!save.IsOpen()) {
LOG_WARNING(Service_Mii, "Failed to write save data to file... No changes to user data "
"made in current session will be saved.");
return;
}
save.Resize(sizeof(MiiDatabase));
if (save.WriteBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
LOG_WARNING(Service_Mii, "Failed to write all data to save file... Data may be malformed "
"and/or regenerated on next run.");
save.Resize(0);
}
}
void MiiManager::ReadFromFile() {
FileUtil::IOFile save(
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH, "rb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
"blank Mii database with no Miis.");
std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
return;
}
if (save.ReadBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
LOG_WARNING(Service_ACC, "MiiDatabase.dat is smaller than expected... Generating new blank "
"Mii database with no Miis.");
std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
return;
}
EnsureDatabasePartition();
}
MiiStoreData MiiManager::CreateMiiWithUniqueUUID() const {
auto new_mii = DEFAULT_MII;
do {
new_mii.uuid = Common::UUID::Generate();
} while (IndexOf(new_mii.uuid) != INVALID_INDEX);
return new_mii;
}
void MiiManager::EnsureDatabasePartition() {
std::stable_partition(database.miis.begin(), database.miis.end(),
[](const MiiStoreData& elem) { return elem.uuid; });
}
} // namespace Service::Mii

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/uuid.h"
namespace Service::Mii {
constexpr std::size_t MAX_MIIS = 100;
constexpr u32 INVALID_INDEX = 0xFFFFFFFF;
struct RandomParameters {
u32 unknown_1;
u32 unknown_2;
u32 unknown_3;
};
static_assert(sizeof(RandomParameters) == 0xC, "RandomParameters has incorrect size.");
enum class Source : u32 {
Database = 0,
Default = 1,
Account = 2,
Friend = 3,
};
std::ostream& operator<<(std::ostream& os, Source source);
struct MiiInfo {
Common::UUID uuid;
std::array<char16_t, 11> name;
u8 font_region;
u8 favorite_color;
u8 gender;
u8 height;
u8 weight;
u8 mii_type;
u8 mii_region;
u8 face_type;
u8 face_color;
u8 face_wrinkle;
u8 face_makeup;
u8 hair_type;
u8 hair_color;
bool hair_flip;
u8 eye_type;
u8 eye_color;
u8 eye_scale;
u8 eye_aspect_ratio;
u8 eye_rotate;
u8 eye_x;
u8 eye_y;
u8 eyebrow_type;
u8 eyebrow_color;
u8 eyebrow_scale;
u8 eyebrow_aspect_ratio;
u8 eyebrow_rotate;
u8 eyebrow_x;
u8 eyebrow_y;
u8 nose_type;
u8 nose_scale;
u8 nose_y;
u8 mouth_type;
u8 mouth_color;
u8 mouth_scale;
u8 mouth_aspect_ratio;
u8 mouth_y;
u8 facial_hair_color;
u8 beard_type;
u8 mustache_type;
u8 mustache_scale;
u8 mustache_y;
u8 glasses_type;
u8 glasses_color;
u8 glasses_scale;
u8 glasses_y;
u8 mole_type;
u8 mole_scale;
u8 mole_x;
u8 mole_y;
INSERT_PADDING_BYTES(1);
std::u16string Name() const;
};
static_assert(sizeof(MiiInfo) == 0x58, "MiiInfo has incorrect size.");
static_assert(std::has_unique_object_representations_v<MiiInfo>,
"All bits of MiiInfo must contribute to its value.");
bool operator==(const MiiInfo& lhs, const MiiInfo& rhs);
bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs);
#pragma pack(push, 4)
struct MiiInfoElement {
MiiInfo info;
Source source;
};
static_assert(sizeof(MiiInfoElement) == 0x5C, "MiiInfoElement has incorrect size.");
struct MiiStoreBitFields {
union {
u32 word_0;
BitField<24, 8, u32> hair_type;
BitField<23, 1, u32> mole_type;
BitField<16, 7, u32> height;
BitField<15, 1, u32> hair_flip;
BitField<8, 7, u32> weight;
BitField<0, 7, u32> hair_color;
};
union {
u32 word_1;
BitField<31, 1, u32> gender;
BitField<24, 7, u32> eye_color;
BitField<16, 7, u32> eyebrow_color;
BitField<8, 7, u32> mouth_color;
BitField<0, 7, u32> facial_hair_color;
};
union {
u32 word_2;
BitField<31, 1, u32> mii_type;
BitField<24, 7, u32> glasses_color;
BitField<22, 2, u32> font_region;
BitField<16, 6, u32> eye_type;
BitField<14, 2, u32> mii_region;
BitField<8, 6, u32> mouth_type;
BitField<5, 3, u32> glasses_scale;
BitField<0, 5, u32> eye_y;
};
union {
u32 word_3;
BitField<29, 3, u32> mustache_type;
BitField<24, 5, u32> eyebrow_type;
BitField<21, 3, u32> beard_type;
BitField<16, 5, u32> nose_type;
BitField<13, 3, u32> mouth_aspect;
BitField<8, 5, u32> nose_y;
BitField<5, 3, u32> eyebrow_aspect;
BitField<0, 5, u32> mouth_y;
};
union {
u32 word_4;
BitField<29, 3, u32> eye_rotate;
BitField<24, 5, u32> mustache_y;
BitField<21, 3, u32> eye_aspect;
BitField<16, 5, u32> glasses_y;
BitField<13, 3, u32> eye_scale;
BitField<8, 5, u32> mole_x;
BitField<0, 5, u32> mole_y;
};
union {
u32 word_5;
BitField<24, 5, u32> glasses_type;
BitField<20, 4, u32> face_type;
BitField<16, 4, u32> favorite_color;
BitField<12, 4, u32> face_wrinkle;
BitField<8, 4, u32> face_color;
BitField<4, 4, u32> eye_x;
BitField<0, 4, u32> face_makeup;
};
union {
u32 word_6;
BitField<28, 4, u32> eyebrow_rotate;
BitField<24, 4, u32> eyebrow_scale;
BitField<20, 4, u32> eyebrow_y;
BitField<16, 4, u32> eyebrow_x;
BitField<12, 4, u32> mouth_scale;
BitField<8, 4, u32> nose_scale;
BitField<4, 4, u32> mole_scale;
BitField<0, 4, u32> mustache_scale;
};
};
static_assert(sizeof(MiiStoreBitFields) == 0x1C, "MiiStoreBitFields has incorrect size.");
static_assert(std::is_trivially_copyable_v<MiiStoreBitFields>,
"MiiStoreBitFields is not trivially copyable.");
struct MiiStoreData {
// This corresponds to the above structure MiiStoreBitFields. I did it like this because the
// BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
// not suitable for our uses.
std::array<u8, 0x1C> data;
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
std::array<char16_t, 10> name;
Common::UUID uuid;
u16 crc_1;
u16 crc_2;
std::u16string Name() const;
};
static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
struct MiiStoreDataElement {
MiiStoreData data;
Source source;
};
static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
struct MiiDatabase {
u32 magic; // 'NFDB'
std::array<MiiStoreData, MAX_MIIS> miis;
INSERT_PADDING_BYTES(1);
u8 count;
u16 crc;
};
static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
#pragma pack(pop)
// The Mii manager is responsible for loading and storing the Miis to the database in NAND along
// with providing an easy interface for HLE emulation of the mii service.
class MiiManager {
public:
MiiManager();
~MiiManager();
MiiInfo CreateRandom(RandomParameters params);
MiiInfo CreateDefault(u32 index);
bool CheckUpdatedFlag() const;
void ResetUpdatedFlag();
bool IsTestModeEnabled() const;
bool Empty() const;
bool Full() const;
void Clear();
u32 Size() const;
MiiInfo GetInfo(u32 index) const;
MiiInfoElement GetInfoElement(u32 index) const;
MiiStoreData GetStoreData(u32 index) const;
MiiStoreDataElement GetStoreDataElement(u32 index) const;
bool Remove(Common::UUID uuid);
u32 IndexOf(Common::UUID uuid) const;
u32 IndexOf(const MiiInfo& info) const;
bool Move(Common::UUID uuid, u32 new_index);
bool AddOrReplace(const MiiStoreData& data);
bool DestroyFile();
bool DeleteFile();
private:
void WriteToFile();
void ReadFromFile();
MiiStoreData CreateMiiWithUniqueUUID() const;
void EnsureDatabasePartition();
MiiDatabase database;
bool updated_flag = false;
bool is_test_mode_enabled = false;
};
}; // namespace Service::Mii

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@@ -0,0 +1,12 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::NS {
constexpr ResultCode ERR_APPLICATION_LANGUAGE_NOT_FOUND{ErrorModule::NS, 300};
}

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@@ -0,0 +1,392 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/ns/language.h"
#include "core/hle/service/set/set.h"
namespace Service::NS {
constexpr ApplicationLanguagePriorityList priority_list_american_english = {{
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_british_english = {{
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_japanese = {{
ApplicationLanguage::Japanese,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_french = {{
ApplicationLanguage::French,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_german = {{
ApplicationLanguage::German,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_latin_american_spanish = {{
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::Spanish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Portuguese,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::Italian,
ApplicationLanguage::German,
ApplicationLanguage::Dutch,
ApplicationLanguage::Russian,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_spanish = {{
ApplicationLanguage::Spanish,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_italian = {{
ApplicationLanguage::Italian,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_dutch = {{
ApplicationLanguage::Dutch,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_canadian_french = {{
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::Spanish,
ApplicationLanguage::German,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_portuguese = {{
ApplicationLanguage::Portuguese,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Russian,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_russian = {{
ApplicationLanguage::Russian,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_korean = {{
ApplicationLanguage::Korean,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
}};
constexpr ApplicationLanguagePriorityList priority_list_traditional_chinese = {{
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
}};
constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::LatinAmericanSpanish,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
}};
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
const ApplicationLanguage lang) {
switch (lang) {
case ApplicationLanguage::AmericanEnglish:
return &priority_list_american_english;
case ApplicationLanguage::BritishEnglish:
return &priority_list_british_english;
case ApplicationLanguage::Japanese:
return &priority_list_japanese;
case ApplicationLanguage::French:
return &priority_list_french;
case ApplicationLanguage::German:
return &priority_list_german;
case ApplicationLanguage::LatinAmericanSpanish:
return &priority_list_latin_american_spanish;
case ApplicationLanguage::Spanish:
return &priority_list_spanish;
case ApplicationLanguage::Italian:
return &priority_list_italian;
case ApplicationLanguage::Dutch:
return &priority_list_dutch;
case ApplicationLanguage::CanadianFrench:
return &priority_list_canadian_french;
case ApplicationLanguage::Portuguese:
return &priority_list_portuguese;
case ApplicationLanguage::Russian:
return &priority_list_russian;
case ApplicationLanguage::Korean:
return &priority_list_korean;
case ApplicationLanguage::TraditionalChinese:
return &priority_list_traditional_chinese;
case ApplicationLanguage::SimplifiedChinese:
return &priority_list_simplified_chinese;
default:
return nullptr;
}
}
std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
const Set::LanguageCode language_code) {
switch (language_code) {
case Set::LanguageCode::EN_US:
return ApplicationLanguage::AmericanEnglish;
case Set::LanguageCode::EN_GB:
return ApplicationLanguage::BritishEnglish;
case Set::LanguageCode::JA:
return ApplicationLanguage::Japanese;
case Set::LanguageCode::FR:
return ApplicationLanguage::French;
case Set::LanguageCode::DE:
return ApplicationLanguage::German;
case Set::LanguageCode::ES_419:
return ApplicationLanguage::LatinAmericanSpanish;
case Set::LanguageCode::ES:
return ApplicationLanguage::Spanish;
case Set::LanguageCode::IT:
return ApplicationLanguage::Italian;
case Set::LanguageCode::NL:
return ApplicationLanguage::Dutch;
case Set::LanguageCode::FR_CA:
return ApplicationLanguage::CanadianFrench;
case Set::LanguageCode::PT:
return ApplicationLanguage::Portuguese;
case Set::LanguageCode::RU:
return ApplicationLanguage::Russian;
case Set::LanguageCode::KO:
return ApplicationLanguage::Korean;
case Set::LanguageCode::ZH_HANT:
return ApplicationLanguage::TraditionalChinese;
case Set::LanguageCode::ZH_HANS:
return ApplicationLanguage::SimplifiedChinese;
default:
return std::nullopt;
}
}
std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage lang) {
switch (lang) {
case ApplicationLanguage::AmericanEnglish:
return Set::LanguageCode::EN_US;
case ApplicationLanguage::BritishEnglish:
return Set::LanguageCode::EN_GB;
case ApplicationLanguage::Japanese:
return Set::LanguageCode::JA;
case ApplicationLanguage::French:
return Set::LanguageCode::FR;
case ApplicationLanguage::German:
return Set::LanguageCode::DE;
case ApplicationLanguage::LatinAmericanSpanish:
return Set::LanguageCode::ES_419;
case ApplicationLanguage::Spanish:
return Set::LanguageCode::ES;
case ApplicationLanguage::Italian:
return Set::LanguageCode::IT;
case ApplicationLanguage::Dutch:
return Set::LanguageCode::NL;
case ApplicationLanguage::CanadianFrench:
return Set::LanguageCode::FR_CA;
case ApplicationLanguage::Portuguese:
return Set::LanguageCode::PT;
case ApplicationLanguage::Russian:
return Set::LanguageCode::RU;
case ApplicationLanguage::Korean:
return Set::LanguageCode::KO;
case ApplicationLanguage::TraditionalChinese:
return Set::LanguageCode::ZH_HANT;
case ApplicationLanguage::SimplifiedChinese:
return Set::LanguageCode::ZH_HANS;
default:
return std::nullopt;
}
}
} // namespace Service::NS

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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
namespace Service::Set {
enum class LanguageCode : u64;
}
namespace Service::NS {
/// This is nn::ns::detail::ApplicationLanguage
enum class ApplicationLanguage : u8 {
AmericanEnglish = 0,
BritishEnglish,
Japanese,
French,
German,
LatinAmericanSpanish,
Spanish,
Italian,
Dutch,
CanadianFrench,
Portuguese,
Russian,
Korean,
TraditionalChinese,
SimplifiedChinese,
Count
};
using ApplicationLanguagePriorityList =
const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
return 1U << static_cast<u32>(lang);
}
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
std::optional<ApplicationLanguage> ConvertToApplicationLanguage(Set::LanguageCode language_code);
std::optional<Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
} // namespace Service::NS

View File

@@ -7,445 +7,507 @@
#include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/errors.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/ns/pl_u.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
namespace Service::NS {
class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
public:
explicit IAccountProxyInterface() : ServiceFramework{"IAccountProxyInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateUserAccount"},
};
// clang-format on
IAccountProxyInterface::IAccountProxyInterface() : ServiceFramework{"IAccountProxyInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateUserAccount"},
};
// clang-format on
RegisterHandlers(functions);
}
};
RegisterHandlers(functions);
}
class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
public:
explicit IApplicationManagerInterface() : ServiceFramework{"IApplicationManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListApplicationRecord"},
{1, nullptr, "GenerateApplicationRecordCount"},
{2, nullptr, "GetApplicationRecordUpdateSystemEvent"},
{3, nullptr, "GetApplicationViewDeprecated"},
{4, nullptr, "DeleteApplicationEntity"},
{5, nullptr, "DeleteApplicationCompletely"},
{6, nullptr, "IsAnyApplicationEntityRedundant"},
{7, nullptr, "DeleteRedundantApplicationEntity"},
{8, nullptr, "IsApplicationEntityMovable"},
{9, nullptr, "MoveApplicationEntity"},
{11, nullptr, "CalculateApplicationOccupiedSize"},
{16, nullptr, "PushApplicationRecord"},
{17, nullptr, "ListApplicationRecordContentMeta"},
{19, nullptr, "LaunchApplicationOld"},
{21, nullptr, "GetApplicationContentPath"},
{22, nullptr, "TerminateApplication"},
{23, nullptr, "ResolveApplicationContentPath"},
{26, nullptr, "BeginInstallApplication"},
{27, nullptr, "DeleteApplicationRecord"},
{30, nullptr, "RequestApplicationUpdateInfo"},
{32, nullptr, "CancelApplicationDownload"},
{33, nullptr, "ResumeApplicationDownload"},
{35, nullptr, "UpdateVersionList"},
{36, nullptr, "PushLaunchVersion"},
{37, nullptr, "ListRequiredVersion"},
{38, nullptr, "CheckApplicationLaunchVersion"},
{39, nullptr, "CheckApplicationLaunchRights"},
{40, nullptr, "GetApplicationLogoData"},
{41, nullptr, "CalculateApplicationDownloadRequiredSize"},
{42, nullptr, "CleanupSdCard"},
{43, nullptr, "CheckSdCardMountStatus"},
{44, nullptr, "GetSdCardMountStatusChangedEvent"},
{45, nullptr, "GetGameCardAttachmentEvent"},
{46, nullptr, "GetGameCardAttachmentInfo"},
{47, nullptr, "GetTotalSpaceSize"},
{48, nullptr, "GetFreeSpaceSize"},
{49, nullptr, "GetSdCardRemovedEvent"},
{52, nullptr, "GetGameCardUpdateDetectionEvent"},
{53, nullptr, "DisableApplicationAutoDelete"},
{54, nullptr, "EnableApplicationAutoDelete"},
{55, nullptr, "GetApplicationDesiredLanguage"},
{56, nullptr, "SetApplicationTerminateResult"},
{57, nullptr, "ClearApplicationTerminateResult"},
{58, nullptr, "GetLastSdCardMountUnexpectedResult"},
{59, nullptr, "ConvertApplicationLanguageToLanguageCode"},
{60, nullptr, "ConvertLanguageCodeToApplicationLanguage"},
{61, nullptr, "GetBackgroundDownloadStressTaskInfo"},
{62, nullptr, "GetGameCardStopper"},
{63, nullptr, "IsSystemProgramInstalled"},
{64, nullptr, "StartApplyDeltaTask"},
{65, nullptr, "GetRequestServerStopper"},
{66, nullptr, "GetBackgroundApplyDeltaStressTaskInfo"},
{67, nullptr, "CancelApplicationApplyDelta"},
{68, nullptr, "ResumeApplicationApplyDelta"},
{69, nullptr, "CalculateApplicationApplyDeltaRequiredSize"},
{70, nullptr, "ResumeAll"},
{71, nullptr, "GetStorageSize"},
{80, nullptr, "RequestDownloadApplication"},
{81, nullptr, "RequestDownloadAddOnContent"},
{82, nullptr, "DownloadApplication"},
{83, nullptr, "CheckApplicationResumeRights"},
{84, nullptr, "GetDynamicCommitEvent"},
{85, nullptr, "RequestUpdateApplication2"},
{86, nullptr, "EnableApplicationCrashReport"},
{87, nullptr, "IsApplicationCrashReportEnabled"},
{90, nullptr, "BoostSystemMemoryResourceLimit"},
{91, nullptr, "DeprecatedLaunchApplication"},
{92, nullptr, "GetRunningApplicationProgramId"},
{93, nullptr, "GetMainApplicationProgramIndex"},
{94, nullptr, "LaunchApplication"},
{95, nullptr, "GetApplicationLaunchInfo"},
{96, nullptr, "AcquireApplicationLaunchInfo"},
{97, nullptr, "GetMainApplicationProgramIndex2"},
{98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
{200, nullptr, "CalculateUserSaveDataStatistics"},
{201, nullptr, "DeleteUserSaveDataAll"},
{210, nullptr, "DeleteUserSystemSaveData"},
{211, nullptr, "DeleteSaveData"},
{220, nullptr, "UnregisterNetworkServiceAccount"},
{221, nullptr, "UnregisterNetworkServiceAccountWithUserSaveDataDeletion"},
{300, nullptr, "GetApplicationShellEvent"},
{301, nullptr, "PopApplicationShellEventInfo"},
{302, nullptr, "LaunchLibraryApplet"},
{303, nullptr, "TerminateLibraryApplet"},
{304, nullptr, "LaunchSystemApplet"},
{305, nullptr, "TerminateSystemApplet"},
{306, nullptr, "LaunchOverlayApplet"},
{307, nullptr, "TerminateOverlayApplet"},
{400, &IApplicationManagerInterface::GetApplicationControlData, "GetApplicationControlData"},
{401, nullptr, "InvalidateAllApplicationControlCache"},
{402, nullptr, "RequestDownloadApplicationControlData"},
{403, nullptr, "GetMaxApplicationControlCacheCount"},
{404, nullptr, "InvalidateApplicationControlCache"},
{405, nullptr, "ListApplicationControlCacheEntryInfo"},
{406, nullptr, "GetApplicationControlProperty"},
{502, nullptr, "RequestCheckGameCardRegistration"},
{503, nullptr, "RequestGameCardRegistrationGoldPoint"},
{504, nullptr, "RequestRegisterGameCard"},
{505, nullptr, "GetGameCardMountFailureEvent"},
{506, nullptr, "IsGameCardInserted"},
{507, nullptr, "EnsureGameCardAccess"},
{508, nullptr, "GetLastGameCardMountFailureResult"},
{509, nullptr, "ListApplicationIdOnGameCard"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{602, nullptr, "ListAvailableAddOnContent"},
{603, nullptr, "GetOwnedApplicationContentMetaStatus"},
{604, nullptr, "RegisterContentsExternalKey"},
{605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
{606, nullptr, "GetContentMetaStorage"},
{607, nullptr, "ListAvailableAddOnContent"},
{700, nullptr, "PushDownloadTaskList"},
{701, nullptr, "ClearTaskStatusList"},
{702, nullptr, "RequestDownloadTaskList"},
{703, nullptr, "RequestEnsureDownloadTask"},
{704, nullptr, "ListDownloadTaskStatus"},
{705, nullptr, "RequestDownloadTaskListData"},
{800, nullptr, "RequestVersionList"},
{801, nullptr, "ListVersionList"},
{802, nullptr, "RequestVersionListData"},
{900, nullptr, "GetApplicationRecord"},
{901, nullptr, "GetApplicationRecordProperty"},
{902, nullptr, "EnableApplicationAutoUpdate"},
{903, nullptr, "DisableApplicationAutoUpdate"},
{904, nullptr, "TouchApplication"},
{905, nullptr, "RequestApplicationUpdate"},
{906, nullptr, "IsApplicationUpdateRequested"},
{907, nullptr, "WithdrawApplicationUpdateRequest"},
{908, nullptr, "ListApplicationRecordInstalledContentMeta"},
{909, nullptr, "WithdrawCleanupAddOnContentsWithNoRightsRecommendation"},
{910, nullptr, "HasApplicationRecord"},
{911, nullptr, "SetPreInstalledApplication"},
{912, nullptr, "ClearPreInstalledApplicationFlag"},
{1000, nullptr, "RequestVerifyApplicationDeprecated"},
{1001, nullptr, "CorruptApplicationForDebug"},
{1002, nullptr, "RequestVerifyAddOnContentsRights"},
{1003, nullptr, "RequestVerifyApplication"},
{1004, nullptr, "CorruptContentForDebug"},
{1200, nullptr, "NeedsUpdateVulnerability"},
{1300, nullptr, "IsAnyApplicationEntityInstalled"},
{1301, nullptr, "DeleteApplicationContentEntities"},
{1302, nullptr, "CleanupUnrecordedApplicationEntity"},
{1303, nullptr, "CleanupAddOnContentsWithNoRights"},
{1304, nullptr, "DeleteApplicationContentEntity"},
{1305, nullptr, "TryDeleteRunningApplicationEntity"},
{1306, nullptr, "TryDeleteRunningApplicationCompletely"},
{1307, nullptr, "TryDeleteRunningApplicationContentEntities"},
{1308, nullptr, "DeleteApplicationCompletelyForDebug"},
{1309, nullptr, "CleanupUnavailableAddOnContents"},
{1400, nullptr, "PrepareShutdown"},
{1500, nullptr, "FormatSdCard"},
{1501, nullptr, "NeedsSystemUpdateToFormatSdCard"},
{1502, nullptr, "GetLastSdCardFormatUnexpectedResult"},
{1504, nullptr, "InsertSdCard"},
{1505, nullptr, "RemoveSdCard"},
{1600, nullptr, "GetSystemSeedForPseudoDeviceId"},
{1601, nullptr, "ResetSystemSeedForPseudoDeviceId"},
{1700, nullptr, "ListApplicationDownloadingContentMeta"},
{1701, nullptr, "GetApplicationView"},
{1702, nullptr, "GetApplicationDownloadTaskStatus"},
{1703, nullptr, "GetApplicationViewDownloadErrorContext"},
{1800, nullptr, "IsNotificationSetupCompleted"},
{1801, nullptr, "GetLastNotificationInfoCount"},
{1802, nullptr, "ListLastNotificationInfo"},
{1803, nullptr, "ListNotificationTask"},
{1900, nullptr, "IsActiveAccount"},
{1901, nullptr, "RequestDownloadApplicationPrepurchasedRights"},
{1902, nullptr, "GetApplicationTicketInfo"},
{2000, nullptr, "GetSystemDeliveryInfo"},
{2001, nullptr, "SelectLatestSystemDeliveryInfo"},
{2002, nullptr, "VerifyDeliveryProtocolVersion"},
{2003, nullptr, "GetApplicationDeliveryInfo"},
{2004, nullptr, "HasAllContentsToDeliver"},
{2005, nullptr, "CompareApplicationDeliveryInfo"},
{2006, nullptr, "CanDeliverApplication"},
{2007, nullptr, "ListContentMetaKeyToDeliverApplication"},
{2008, nullptr, "NeedsSystemUpdateToDeliverApplication"},
{2009, nullptr, "EstimateRequiredSize"},
{2010, nullptr, "RequestReceiveApplication"},
{2011, nullptr, "CommitReceiveApplication"},
{2012, nullptr, "GetReceiveApplicationProgress"},
{2013, nullptr, "RequestSendApplication"},
{2014, nullptr, "GetSendApplicationProgress"},
{2015, nullptr, "CompareSystemDeliveryInfo"},
{2016, nullptr, "ListNotCommittedContentMeta"},
{2017, nullptr, "CreateDownloadTask"},
{2018, nullptr, "GetApplicationDeliveryInfoHash"},
{2050, nullptr, "GetApplicationRightsOnClient"},
{2100, nullptr, "GetApplicationTerminateResult"},
{2101, nullptr, "GetRawApplicationTerminateResult"},
{2150, nullptr, "CreateRightsEnvironment"},
{2151, nullptr, "DestroyRightsEnvironment"},
{2152, nullptr, "ActivateRightsEnvironment"},
{2153, nullptr, "DeactivateRightsEnvironment"},
{2154, nullptr, "ForceActivateRightsContextForExit"},
{2160, nullptr, "AddTargetApplicationToRightsEnvironment"},
{2161, nullptr, "SetUsersToRightsEnvironment"},
{2170, nullptr, "GetRightsEnvironmentStatus"},
{2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"},
{2180, nullptr, "RequestExtendRightsInRightsEnvironment"},
{2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"},
{2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
{2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
{2199, nullptr, "GetRightsEnvironmentCountForDebug"},
{2200, nullptr, "GetGameCardApplicationCopyIdentifier"},
{2201, nullptr, "GetInstalledApplicationCopyIdentifier"},
{2250, nullptr, "RequestReportActiveELicence"},
{2300, nullptr, "ListEventLog"},
};
// clang-format on
IAccountProxyInterface::~IAccountProxyInterface() = default;
RegisterHandlers(functions);
}
IApplicationManagerInterface::IApplicationManagerInterface()
: ServiceFramework{"IApplicationManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListApplicationRecord"},
{1, nullptr, "GenerateApplicationRecordCount"},
{2, nullptr, "GetApplicationRecordUpdateSystemEvent"},
{3, nullptr, "GetApplicationViewDeprecated"},
{4, nullptr, "DeleteApplicationEntity"},
{5, nullptr, "DeleteApplicationCompletely"},
{6, nullptr, "IsAnyApplicationEntityRedundant"},
{7, nullptr, "DeleteRedundantApplicationEntity"},
{8, nullptr, "IsApplicationEntityMovable"},
{9, nullptr, "MoveApplicationEntity"},
{11, nullptr, "CalculateApplicationOccupiedSize"},
{16, nullptr, "PushApplicationRecord"},
{17, nullptr, "ListApplicationRecordContentMeta"},
{19, nullptr, "LaunchApplicationOld"},
{21, nullptr, "GetApplicationContentPath"},
{22, nullptr, "TerminateApplication"},
{23, nullptr, "ResolveApplicationContentPath"},
{26, nullptr, "BeginInstallApplication"},
{27, nullptr, "DeleteApplicationRecord"},
{30, nullptr, "RequestApplicationUpdateInfo"},
{32, nullptr, "CancelApplicationDownload"},
{33, nullptr, "ResumeApplicationDownload"},
{35, nullptr, "UpdateVersionList"},
{36, nullptr, "PushLaunchVersion"},
{37, nullptr, "ListRequiredVersion"},
{38, nullptr, "CheckApplicationLaunchVersion"},
{39, nullptr, "CheckApplicationLaunchRights"},
{40, nullptr, "GetApplicationLogoData"},
{41, nullptr, "CalculateApplicationDownloadRequiredSize"},
{42, nullptr, "CleanupSdCard"},
{43, nullptr, "CheckSdCardMountStatus"},
{44, nullptr, "GetSdCardMountStatusChangedEvent"},
{45, nullptr, "GetGameCardAttachmentEvent"},
{46, nullptr, "GetGameCardAttachmentInfo"},
{47, nullptr, "GetTotalSpaceSize"},
{48, nullptr, "GetFreeSpaceSize"},
{49, nullptr, "GetSdCardRemovedEvent"},
{52, nullptr, "GetGameCardUpdateDetectionEvent"},
{53, nullptr, "DisableApplicationAutoDelete"},
{54, nullptr, "EnableApplicationAutoDelete"},
{55, &IApplicationManagerInterface::GetApplicationDesiredLanguage, "GetApplicationDesiredLanguage"},
{56, nullptr, "SetApplicationTerminateResult"},
{57, nullptr, "ClearApplicationTerminateResult"},
{58, nullptr, "GetLastSdCardMountUnexpectedResult"},
{59, &IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode, "ConvertApplicationLanguageToLanguageCode"},
{60, nullptr, "ConvertLanguageCodeToApplicationLanguage"},
{61, nullptr, "GetBackgroundDownloadStressTaskInfo"},
{62, nullptr, "GetGameCardStopper"},
{63, nullptr, "IsSystemProgramInstalled"},
{64, nullptr, "StartApplyDeltaTask"},
{65, nullptr, "GetRequestServerStopper"},
{66, nullptr, "GetBackgroundApplyDeltaStressTaskInfo"},
{67, nullptr, "CancelApplicationApplyDelta"},
{68, nullptr, "ResumeApplicationApplyDelta"},
{69, nullptr, "CalculateApplicationApplyDeltaRequiredSize"},
{70, nullptr, "ResumeAll"},
{71, nullptr, "GetStorageSize"},
{80, nullptr, "RequestDownloadApplication"},
{81, nullptr, "RequestDownloadAddOnContent"},
{82, nullptr, "DownloadApplication"},
{83, nullptr, "CheckApplicationResumeRights"},
{84, nullptr, "GetDynamicCommitEvent"},
{85, nullptr, "RequestUpdateApplication2"},
{86, nullptr, "EnableApplicationCrashReport"},
{87, nullptr, "IsApplicationCrashReportEnabled"},
{90, nullptr, "BoostSystemMemoryResourceLimit"},
{91, nullptr, "DeprecatedLaunchApplication"},
{92, nullptr, "GetRunningApplicationProgramId"},
{93, nullptr, "GetMainApplicationProgramIndex"},
{94, nullptr, "LaunchApplication"},
{95, nullptr, "GetApplicationLaunchInfo"},
{96, nullptr, "AcquireApplicationLaunchInfo"},
{97, nullptr, "GetMainApplicationProgramIndex2"},
{98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
{200, nullptr, "CalculateUserSaveDataStatistics"},
{201, nullptr, "DeleteUserSaveDataAll"},
{210, nullptr, "DeleteUserSystemSaveData"},
{211, nullptr, "DeleteSaveData"},
{220, nullptr, "UnregisterNetworkServiceAccount"},
{221, nullptr, "UnregisterNetworkServiceAccountWithUserSaveDataDeletion"},
{300, nullptr, "GetApplicationShellEvent"},
{301, nullptr, "PopApplicationShellEventInfo"},
{302, nullptr, "LaunchLibraryApplet"},
{303, nullptr, "TerminateLibraryApplet"},
{304, nullptr, "LaunchSystemApplet"},
{305, nullptr, "TerminateSystemApplet"},
{306, nullptr, "LaunchOverlayApplet"},
{307, nullptr, "TerminateOverlayApplet"},
{400, &IApplicationManagerInterface::GetApplicationControlData, "GetApplicationControlData"},
{401, nullptr, "InvalidateAllApplicationControlCache"},
{402, nullptr, "RequestDownloadApplicationControlData"},
{403, nullptr, "GetMaxApplicationControlCacheCount"},
{404, nullptr, "InvalidateApplicationControlCache"},
{405, nullptr, "ListApplicationControlCacheEntryInfo"},
{406, nullptr, "GetApplicationControlProperty"},
{502, nullptr, "RequestCheckGameCardRegistration"},
{503, nullptr, "RequestGameCardRegistrationGoldPoint"},
{504, nullptr, "RequestRegisterGameCard"},
{505, nullptr, "GetGameCardMountFailureEvent"},
{506, nullptr, "IsGameCardInserted"},
{507, nullptr, "EnsureGameCardAccess"},
{508, nullptr, "GetLastGameCardMountFailureResult"},
{509, nullptr, "ListApplicationIdOnGameCard"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{602, nullptr, "ListAvailableAddOnContent"},
{603, nullptr, "GetOwnedApplicationContentMetaStatus"},
{604, nullptr, "RegisterContentsExternalKey"},
{605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
{606, nullptr, "GetContentMetaStorage"},
{607, nullptr, "ListAvailableAddOnContent"},
{700, nullptr, "PushDownloadTaskList"},
{701, nullptr, "ClearTaskStatusList"},
{702, nullptr, "RequestDownloadTaskList"},
{703, nullptr, "RequestEnsureDownloadTask"},
{704, nullptr, "ListDownloadTaskStatus"},
{705, nullptr, "RequestDownloadTaskListData"},
{800, nullptr, "RequestVersionList"},
{801, nullptr, "ListVersionList"},
{802, nullptr, "RequestVersionListData"},
{900, nullptr, "GetApplicationRecord"},
{901, nullptr, "GetApplicationRecordProperty"},
{902, nullptr, "EnableApplicationAutoUpdate"},
{903, nullptr, "DisableApplicationAutoUpdate"},
{904, nullptr, "TouchApplication"},
{905, nullptr, "RequestApplicationUpdate"},
{906, nullptr, "IsApplicationUpdateRequested"},
{907, nullptr, "WithdrawApplicationUpdateRequest"},
{908, nullptr, "ListApplicationRecordInstalledContentMeta"},
{909, nullptr, "WithdrawCleanupAddOnContentsWithNoRightsRecommendation"},
{910, nullptr, "HasApplicationRecord"},
{911, nullptr, "SetPreInstalledApplication"},
{912, nullptr, "ClearPreInstalledApplicationFlag"},
{1000, nullptr, "RequestVerifyApplicationDeprecated"},
{1001, nullptr, "CorruptApplicationForDebug"},
{1002, nullptr, "RequestVerifyAddOnContentsRights"},
{1003, nullptr, "RequestVerifyApplication"},
{1004, nullptr, "CorruptContentForDebug"},
{1200, nullptr, "NeedsUpdateVulnerability"},
{1300, nullptr, "IsAnyApplicationEntityInstalled"},
{1301, nullptr, "DeleteApplicationContentEntities"},
{1302, nullptr, "CleanupUnrecordedApplicationEntity"},
{1303, nullptr, "CleanupAddOnContentsWithNoRights"},
{1304, nullptr, "DeleteApplicationContentEntity"},
{1305, nullptr, "TryDeleteRunningApplicationEntity"},
{1306, nullptr, "TryDeleteRunningApplicationCompletely"},
{1307, nullptr, "TryDeleteRunningApplicationContentEntities"},
{1308, nullptr, "DeleteApplicationCompletelyForDebug"},
{1309, nullptr, "CleanupUnavailableAddOnContents"},
{1400, nullptr, "PrepareShutdown"},
{1500, nullptr, "FormatSdCard"},
{1501, nullptr, "NeedsSystemUpdateToFormatSdCard"},
{1502, nullptr, "GetLastSdCardFormatUnexpectedResult"},
{1504, nullptr, "InsertSdCard"},
{1505, nullptr, "RemoveSdCard"},
{1600, nullptr, "GetSystemSeedForPseudoDeviceId"},
{1601, nullptr, "ResetSystemSeedForPseudoDeviceId"},
{1700, nullptr, "ListApplicationDownloadingContentMeta"},
{1701, nullptr, "GetApplicationView"},
{1702, nullptr, "GetApplicationDownloadTaskStatus"},
{1703, nullptr, "GetApplicationViewDownloadErrorContext"},
{1800, nullptr, "IsNotificationSetupCompleted"},
{1801, nullptr, "GetLastNotificationInfoCount"},
{1802, nullptr, "ListLastNotificationInfo"},
{1803, nullptr, "ListNotificationTask"},
{1900, nullptr, "IsActiveAccount"},
{1901, nullptr, "RequestDownloadApplicationPrepurchasedRights"},
{1902, nullptr, "GetApplicationTicketInfo"},
{2000, nullptr, "GetSystemDeliveryInfo"},
{2001, nullptr, "SelectLatestSystemDeliveryInfo"},
{2002, nullptr, "VerifyDeliveryProtocolVersion"},
{2003, nullptr, "GetApplicationDeliveryInfo"},
{2004, nullptr, "HasAllContentsToDeliver"},
{2005, nullptr, "CompareApplicationDeliveryInfo"},
{2006, nullptr, "CanDeliverApplication"},
{2007, nullptr, "ListContentMetaKeyToDeliverApplication"},
{2008, nullptr, "NeedsSystemUpdateToDeliverApplication"},
{2009, nullptr, "EstimateRequiredSize"},
{2010, nullptr, "RequestReceiveApplication"},
{2011, nullptr, "CommitReceiveApplication"},
{2012, nullptr, "GetReceiveApplicationProgress"},
{2013, nullptr, "RequestSendApplication"},
{2014, nullptr, "GetSendApplicationProgress"},
{2015, nullptr, "CompareSystemDeliveryInfo"},
{2016, nullptr, "ListNotCommittedContentMeta"},
{2017, nullptr, "CreateDownloadTask"},
{2018, nullptr, "GetApplicationDeliveryInfoHash"},
{2050, nullptr, "GetApplicationRightsOnClient"},
{2100, nullptr, "GetApplicationTerminateResult"},
{2101, nullptr, "GetRawApplicationTerminateResult"},
{2150, nullptr, "CreateRightsEnvironment"},
{2151, nullptr, "DestroyRightsEnvironment"},
{2152, nullptr, "ActivateRightsEnvironment"},
{2153, nullptr, "DeactivateRightsEnvironment"},
{2154, nullptr, "ForceActivateRightsContextForExit"},
{2160, nullptr, "AddTargetApplicationToRightsEnvironment"},
{2161, nullptr, "SetUsersToRightsEnvironment"},
{2170, nullptr, "GetRightsEnvironmentStatus"},
{2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"},
{2180, nullptr, "RequestExtendRightsInRightsEnvironment"},
{2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"},
{2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
{2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
{2199, nullptr, "GetRightsEnvironmentCountForDebug"},
{2200, nullptr, "GetGameCardApplicationCopyIdentifier"},
{2201, nullptr, "GetInstalledApplicationCopyIdentifier"},
{2250, nullptr, "RequestReportActiveELicence"},
{2300, nullptr, "ListEventLog"},
};
// clang-format on
void GetApplicationControlData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto flag = rp.PopRaw<u64>();
LOG_DEBUG(Service_NS, "called with flag={:016X}", flag);
RegisterHandlers(functions);
}
const auto title_id = rp.PopRaw<u64>();
IApplicationManagerInterface::~IApplicationManagerInterface() = default;
const auto size = ctx.GetWriteBufferSize();
void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto flag = rp.PopRaw<u64>();
LOG_DEBUG(Service_NS, "called with flag={:016X}", flag);
const FileSys::PatchManager pm{title_id};
const auto control = pm.GetControlMetadata();
const auto title_id = rp.PopRaw<u64>();
std::vector<u8> out;
const auto size = ctx.GetWriteBufferSize();
if (control.first != nullptr) {
if (size < 0x4000) {
LOG_ERROR(Service_NS,
"output buffer is too small! (actual={:016X}, expected_min=0x4000)",
size);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code for this.
rb.Push(ResultCode(-1));
return;
}
const FileSys::PatchManager pm{title_id};
const auto control = pm.GetControlMetadata();
out.resize(0x4000);
const auto bytes = control.first->GetRawBytes();
std::memcpy(out.data(), bytes.data(), bytes.size());
} else {
LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.",
title_id);
out.resize(std::min<u64>(0x4000, size));
std::vector<u8> out;
if (control.first != nullptr) {
if (size < 0x4000) {
LOG_ERROR(Service_NS,
"output buffer is too small! (actual={:016X}, expected_min=0x4000)", size);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code for this.
rb.Push(ResultCode(-1));
return;
}
if (control.second != nullptr) {
if (size < 0x4000 + control.second->GetSize()) {
LOG_ERROR(Service_NS,
"output buffer is too small! (actual={:016X}, expected_min={:016X})",
size, 0x4000 + control.second->GetSize());
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code for this.
rb.Push(ResultCode(-1));
return;
}
out.resize(0x4000);
const auto bytes = control.first->GetRawBytes();
std::memcpy(out.data(), bytes.data(), bytes.size());
} else {
LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.",
title_id);
out.resize(std::min<u64>(0x4000, size));
}
out.resize(0x4000 + control.second->GetSize());
control.second->Read(out.data() + 0x4000, control.second->GetSize());
} else {
LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.",
title_id);
if (control.second != nullptr) {
if (size < 0x4000 + control.second->GetSize()) {
LOG_ERROR(Service_NS,
"output buffer is too small! (actual={:016X}, expected_min={:016X})", size,
0x4000 + control.second->GetSize());
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code for this.
rb.Push(ResultCode(-1));
return;
}
ctx.WriteBuffer(out);
out.resize(0x4000 + control.second->GetSize());
control.second->Read(out.data() + 0x4000, control.second->GetSize());
} else {
LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.",
title_id);
}
ctx.WriteBuffer(out);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(out.size()));
}
void IApplicationManagerInterface::GetApplicationDesiredLanguage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto supported_languages = rp.Pop<u32>();
const auto res = GetApplicationDesiredLanguage(supported_languages);
if (res.Succeeded()) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(out.size()));
rb.Push<u32>(*res);
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res.Code());
}
};
}
class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
public:
explicit IApplicationVersionInterface() : ServiceFramework{"IApplicationVersionInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchRequiredVersion"},
{1, nullptr, "UpgradeLaunchRequiredVersion"},
{35, nullptr, "UpdateVersionList"},
{36, nullptr, "PushLaunchVersion"},
{37, nullptr, "ListRequiredVersion"},
{800, nullptr, "RequestVersionList"},
{801, nullptr, "ListVersionList"},
{802, nullptr, "RequestVersionListData"},
{1000, nullptr, "PerformAutoUpdate"},
};
// clang-format on
ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
const u32 supported_languages) {
LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages);
RegisterHandlers(functions);
// Get language code from settings
const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index);
// Convert to application language, get priority list
const auto application_language = ConvertToApplicationLanguage(language_code);
if (application_language == std::nullopt) {
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
};
class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
public:
explicit IContentManagerInterface() : ServiceFramework{"IContentManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{11, nullptr, "CalculateApplicationOccupiedSize"},
{43, nullptr, "CheckSdCardMountStatus"},
{47, nullptr, "GetTotalSpaceSize"},
{48, nullptr, "GetFreeSpaceSize"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
{607, nullptr, "IsAnyApplicationRunning"},
};
// clang-format on
RegisterHandlers(functions);
const auto priority_list = GetApplicationLanguagePriorityList(*application_language);
if (!priority_list) {
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
};
class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
public:
explicit IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{21, nullptr, "GetApplicationContentPath"},
{23, nullptr, "ResolveApplicationContentPath"},
{93, nullptr, "GetRunningApplicationProgramId"},
};
// clang-format on
RegisterHandlers(functions);
// Try to find a valid language.
for (const auto lang : *priority_list) {
const auto supported_flag = GetSupportedLanguageFlag(lang);
if (supported_languages == 0 || (supported_languages & supported_flag) == supported_flag) {
return MakeResult(static_cast<u8>(lang));
}
}
};
class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
public:
explicit IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{701, nullptr, "ClearTaskStatusList"},
{702, nullptr, "RequestDownloadTaskList"},
{703, nullptr, "RequestEnsureDownloadTask"},
{704, nullptr, "ListDownloadTaskStatus"},
{705, nullptr, "RequestDownloadTaskListData"},
{706, nullptr, "TryCommitCurrentApplicationDownloadTask"},
{707, nullptr, "EnableAutoCommit"},
{708, nullptr, "DisableAutoCommit"},
{709, nullptr, "TriggerDynamicCommitEvent"},
};
// clang-format on
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
RegisterHandlers(functions);
void IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto application_language = rp.Pop<u8>();
const auto res = ConvertApplicationLanguageToLanguageCode(application_language);
if (res.Succeeded()) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(*res);
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res.Code());
}
};
}
class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
public:
explicit IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestLinkDevice"},
{1, nullptr, "RequestCleanupAllPreInstalledApplications"},
{2, nullptr, "RequestCleanupPreInstalledApplication"},
{3, nullptr, "RequestSyncRights"},
{4, nullptr, "RequestUnlinkDevice"},
{5, nullptr, "RequestRevokeAllELicense"},
};
// clang-format on
RegisterHandlers(functions);
ResultVal<u64> IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
u8 application_language) {
const auto language_code =
ConvertToLanguageCode(static_cast<ApplicationLanguage>(application_language));
if (language_code == std::nullopt) {
return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
};
class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
public:
explicit IFactoryResetInterface() : ServiceFramework{"IFactoryResetInterface"} {
// clang-format off
return MakeResult(static_cast<u64>(*language_code));
}
IApplicationVersionInterface::IApplicationVersionInterface()
: ServiceFramework{"IApplicationVersionInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchRequiredVersion"},
{1, nullptr, "UpgradeLaunchRequiredVersion"},
{35, nullptr, "UpdateVersionList"},
{36, nullptr, "PushLaunchVersion"},
{37, nullptr, "ListRequiredVersion"},
{800, nullptr, "RequestVersionList"},
{801, nullptr, "ListVersionList"},
{802, nullptr, "RequestVersionListData"},
{1000, nullptr, "PerformAutoUpdate"},
};
// clang-format on
RegisterHandlers(functions);
}
IApplicationVersionInterface::~IApplicationVersionInterface() = default;
IContentManagerInterface::IContentManagerInterface()
: ServiceFramework{"IContentManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{11, nullptr, "CalculateApplicationOccupiedSize"},
{43, nullptr, "CheckSdCardMountStatus"},
{47, nullptr, "GetTotalSpaceSize"},
{48, nullptr, "GetFreeSpaceSize"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
{607, nullptr, "IsAnyApplicationRunning"},
};
// clang-format on
RegisterHandlers(functions);
}
IContentManagerInterface::~IContentManagerInterface() = default;
IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{21, nullptr, "GetApplicationContentPath"},
{23, nullptr, "ResolveApplicationContentPath"},
{93, nullptr, "GetRunningApplicationProgramId"},
};
// clang-format on
RegisterHandlers(functions);
}
IDocumentInterface::~IDocumentInterface() = default;
IDownloadTaskInterface::IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{701, nullptr, "ClearTaskStatusList"},
{702, nullptr, "RequestDownloadTaskList"},
{703, nullptr, "RequestEnsureDownloadTask"},
{704, nullptr, "ListDownloadTaskStatus"},
{705, nullptr, "RequestDownloadTaskListData"},
{706, nullptr, "TryCommitCurrentApplicationDownloadTask"},
{707, nullptr, "EnableAutoCommit"},
{708, nullptr, "DisableAutoCommit"},
{709, nullptr, "TriggerDynamicCommitEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
IDownloadTaskInterface::~IDownloadTaskInterface() = default;
IECommerceInterface::IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestLinkDevice"},
{1, nullptr, "RequestCleanupAllPreInstalledApplications"},
{2, nullptr, "RequestCleanupPreInstalledApplication"},
{3, nullptr, "RequestSyncRights"},
{4, nullptr, "RequestUnlinkDevice"},
{5, nullptr, "RequestRevokeAllELicense"},
};
// clang-format on
RegisterHandlers(functions);
}
IECommerceInterface::~IECommerceInterface() = default;
IFactoryResetInterface::IFactoryResetInterface::IFactoryResetInterface()
: ServiceFramework{"IFactoryResetInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
};
// clang-format on
// clang-format on
RegisterHandlers(functions);
}
};
RegisterHandlers(functions);
}
class NS final : public ServiceFramework<NS> {
public:
explicit NS(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
{7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
{7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
{7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
{7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
};
// clang-format on
IFactoryResetInterface::~IFactoryResetInterface() = default;
RegisterHandlers(functions);
}
NS::NS(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
{7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
{7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
{7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
{7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
};
// clang-format on
private:
template <typename T>
void PushInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
RegisterHandlers(functions);
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<T>();
}
};
NS::~NS() = default;
std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface() const {
return GetInterface<IApplicationManagerInterface>();
}
class NS_DEV final : public ServiceFramework<NS_DEV> {
public:

View File

@@ -8,6 +8,88 @@
namespace Service::NS {
class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
public:
explicit IAccountProxyInterface();
~IAccountProxyInterface() override;
};
class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
public:
explicit IApplicationManagerInterface();
~IApplicationManagerInterface() override;
ResultVal<u8> GetApplicationDesiredLanguage(u32 supported_languages);
ResultVal<u64> ConvertApplicationLanguageToLanguageCode(u8 application_language);
private:
void GetApplicationControlData(Kernel::HLERequestContext& ctx);
void GetApplicationDesiredLanguage(Kernel::HLERequestContext& ctx);
void ConvertApplicationLanguageToLanguageCode(Kernel::HLERequestContext& ctx);
};
class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
public:
explicit IApplicationVersionInterface();
~IApplicationVersionInterface() override;
};
class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
public:
explicit IContentManagerInterface();
~IContentManagerInterface() override;
};
class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
public:
explicit IDocumentInterface();
~IDocumentInterface() override;
};
class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
public:
explicit IDownloadTaskInterface();
~IDownloadTaskInterface() override;
};
class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
public:
explicit IECommerceInterface();
~IECommerceInterface() override;
};
class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
public:
explicit IFactoryResetInterface();
~IFactoryResetInterface() override;
};
class NS final : public ServiceFramework<NS> {
public:
explicit NS(const char* name);
~NS() override;
std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface() const;
private:
template <typename T>
void PushInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<T>();
}
template <typename T>
std::shared_ptr<T> GetInterface() const {
static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>,
"Not a base of ServiceFrameworkBase");
return std::make_shared<T>();
}
};
/// Registers all NS services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);

View File

@@ -0,0 +1,42 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
#include "core/hle/service/set/set.h"
namespace Service::NS {
/// This is nn::ns::detail::ApplicationLanguage
enum class ApplicationLanguage : u8 {
AmericanEnglish = 0,
BritishEnglish,
Japanese,
French,
German,
LatinAmericanSpanish,
Spanish,
Italian,
Dutch,
CanadianFrench,
Portuguese,
Russian,
Korean,
TraditionalChinese,
SimplifiedChinese,
Count
};
using ApplicationLanguagePriorityList =
const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
return 1U << static_cast<u32>(lang);
}
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
Service::Set::LanguageCode language_code);
std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
} // namespace Service::NS

View File

@@ -185,7 +185,8 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
params.gpu_time = Core::Timing::cyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
const auto ns = Core::Timing::CyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
params.gpu_time = static_cast<u64_le>(ns.count());
std::memcpy(output.data(), &params, output.size());
return 0;
}

View File

@@ -108,8 +108,9 @@ private:
LOG_DEBUG(Service_Time, "called");
const auto& core_timing = Core::System::GetInstance().CoreTiming();
const SteadyClockTimePoint steady_clock_time_point{
Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000};
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000),
{}};
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(steady_clock_time_point);
@@ -284,8 +285,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
const auto& core_timing = Core::System::GetInstance().CoreTiming();
const SteadyClockTimePoint steady_clock_time_point{
Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000, {}};
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
CalendarTime calendar_time{};
calendar_time.year = tm->tm_year + 1900;

View File

@@ -153,17 +153,6 @@ public:
*/
virtual LoadResult Load(Kernel::Process& process) = 0;
/**
* Loads the system mode that this application needs.
* This function defaults to 2 (96MB allocated to the application) if it can't read the
* information.
* @returns A pair with the optional system mode, and and the status.
*/
virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
// 96MB allocated to the application.
return std::make_pair(2, ResultStatus::Success);
}
/**
* Get the code (typically .code section) of the application
* @param buffer Reference to buffer to store data

View File

@@ -39,7 +39,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
const std::vector<u8> uncompressed_data =
Common::Compression::DecompressDataLZ4(compressed_data, header.size);
ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
ASSERT_MSG(uncompressed_data.size() == header.size, "{} != {}", header.size,
uncompressed_data.size());
return uncompressed_data;
@@ -152,8 +152,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
auto& system = Core::System::GetInstance();
const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
if (!cheats.empty()) {
system.RegisterCheatList(cheats, Common::HexArrayToString(nso_header.build_id),
load_base, load_base + program_image.size());
system.RegisterCheatList(cheats, Common::HexToString(nso_header.build_id), load_base,
load_base + program_image.size());
}
}

View File

@@ -90,7 +90,6 @@ void LogSettings() {
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
LogSetting("Renderer_UseCompatibilityProfile", Settings::values.use_compatibility_profile);
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
LogSetting("Renderer_UseAsynchronousGpuEmulation",

View File

@@ -390,7 +390,6 @@ struct Values {
float resolution_factor;
bool use_frame_limit;
u16 frame_limit;
bool use_compatibility_profile;
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
bool use_asynchronous_gpu_emulation;

View File

@@ -12,7 +12,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
@@ -101,7 +100,30 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
#endif
}
TelemetrySession::TelemetrySession() {
TelemetrySession::TelemetrySession() = default;
TelemetrySession::~TelemetrySession() {
// Log one-time session end information
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
// Complete the session, submitting to the web service backend if necessary
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry) {
backend->Complete();
}
}
void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
// Log one-time top-level information
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
@@ -112,26 +134,28 @@ TelemetrySession::TelemetrySession() {
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
u64 program_id{};
const Loader::ResultStatus res{System::GetInstance().GetAppLoader().ReadProgramId(program_id)};
const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
if (res == Loader::ResultStatus::Success) {
const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
std::string name;
System::GetInstance().GetAppLoader().ReadTitle(name);
app_loader.ReadTitle(name);
if (name.empty()) {
auto [nacp, icon_file] = FileSys::PatchManager(program_id).GetControlMetadata();
if (nacp != nullptr)
if (nacp != nullptr) {
name = nacp->GetApplicationName();
}
}
if (!name.empty())
if (!name.empty()) {
AddField(Telemetry::FieldType::Session, "ProgramName", name);
}
}
AddField(Telemetry::FieldType::Session, "ProgramFormat",
static_cast<u8>(System::GetInstance().GetAppLoader().GetFileType()));
static_cast<u8>(app_loader.GetFileType()));
// Log application information
Telemetry::AppendBuildInfo(field_collection);
@@ -162,27 +186,6 @@ TelemetrySession::TelemetrySession() {
Settings::values.use_docked_mode);
}
TelemetrySession::~TelemetrySession() {
// Log one-time session end information
const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
// Complete the session, submitting to web service if necessary
field_collection.Accept(*backend);
if (Settings::values.enable_telemetry)
backend->Complete();
backend = nullptr;
}
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(

View File

@@ -4,10 +4,13 @@
#pragma once
#include <memory>
#include <string>
#include "common/telemetry.h"
namespace Loader {
class AppLoader;
}
namespace Core {
/**
@@ -15,11 +18,33 @@ namespace Core {
* session, logging any one-time fields. Interfaces with the telemetry backend used for submitting
* data to the web service. Submits session data on close.
*/
class TelemetrySession : NonCopyable {
class TelemetrySession {
public:
TelemetrySession();
explicit TelemetrySession();
~TelemetrySession();
TelemetrySession(const TelemetrySession&) = delete;
TelemetrySession& operator=(const TelemetrySession&) = delete;
TelemetrySession(TelemetrySession&&) = delete;
TelemetrySession& operator=(TelemetrySession&&) = delete;
/**
* Adds the initial telemetry info necessary when starting up a title.
*
* This includes information such as:
* - Telemetry ID
* - Initialization time
* - Title ID
* - Title name
* - Title file format
* - Miscellaneous settings values.
*
* @param app_loader The application loader to use to retrieve
* title-specific information.
*/
void AddInitialInfo(Loader::AppLoader& app_loader);
/**
* Wrapper around the Telemetry::FieldCollection::AddField method.
* @param type Type of the field to add.

View File

@@ -6,15 +6,8 @@
#include <memory>
#include <vector>
#include "core/frontend/input.h"
#include "input_common/main.h"
union SDL_Event;
namespace Common {
class ParamPackage;
} // namespace Common
namespace InputCommon::Polling {
class DevicePoller;
enum class DeviceType;

View File

@@ -6,7 +6,6 @@
#include <atomic>
#include <cmath>
#include <functional>
#include <iterator>
#include <mutex>
#include <string>
#include <thread>
@@ -15,7 +14,6 @@
#include <utility>
#include <vector>
#include <SDL.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/param_package.h"
@@ -23,12 +21,10 @@
#include "core/frontend/input.h"
#include "input_common/sdl/sdl_impl.h"
namespace InputCommon {
namespace SDL {
namespace InputCommon::SDL {
static std::string GetGUID(SDL_Joystick* joystick) {
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
char guid_str[33];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
return guid_str;
@@ -37,26 +33,27 @@ static std::string GetGUID(SDL_Joystick* joystick) {
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event);
static int SDLEventWatcher(void* userdata, SDL_Event* event) {
SDLState* sdl_state = reinterpret_cast<SDLState*>(userdata);
static int SDLEventWatcher(void* user_data, SDL_Event* event) {
auto* const sdl_state = static_cast<SDLState*>(user_data);
// Don't handle the event if we are configuring
if (sdl_state->polling) {
sdl_state->event_queue.Push(*event);
} else {
sdl_state->HandleGameControllerEvent(*event);
}
return 0;
}
class SDLJoystick {
public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
state.buttons[button] = value;
state.buttons.insert_or_assign(button, value);
}
bool GetButton(int button) const {
@@ -66,7 +63,7 @@ public:
void SetAxis(int axis, Sint16 value) {
std::lock_guard lock{mutex};
state.axes[axis] = value;
state.axes.insert_or_assign(axis, value);
}
float GetAxis(int axis) const {
@@ -93,7 +90,7 @@ public:
void SetHat(int hat, Uint8 direction) {
std::lock_guard lock{mutex};
state.hats[hat] = direction;
state.hats.insert_or_assign(hat, direction);
}
bool GetHatDirection(int hat, Uint8 direction) const {
@@ -118,10 +115,8 @@ public:
return sdl_joystick.get();
}
void SetSDLJoystick(SDL_Joystick* joystick,
decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
sdl_joystick =
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
void SetSDLJoystick(SDL_Joystick* joystick) {
sdl_joystick.reset(joystick);
}
private:
@@ -136,59 +131,57 @@ private:
mutable std::mutex mutex;
};
/**
* Get the nth joystick with the corresponding GUID
*/
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
std::lock_guard lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
while (it->second.size() <= port) {
auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
[](SDL_Joystick*) {});
while (it->second.size() <= static_cast<std::size_t>(port)) {
auto joystick =
std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr);
it->second.emplace_back(std::move(joystick));
}
return it->second[port];
}
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr);
return joystick_map[guid].emplace_back(std::move(joystick));
}
/**
* Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
* it to a SDLJoystick with the same guid and that port
*/
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
auto map_it = joystick_map.find(guid);
const auto map_it = joystick_map.find(guid);
if (map_it != joystick_map.end()) {
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return sdl_joystick == joystick->GetSDLJoystick();
});
const auto vec_it =
std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return sdl_joystick == joystick->GetSDLJoystick();
});
if (vec_it != map_it->second.end()) {
// This is the common case: There is already an existing SDL_Joystick maped to a
// SDLJoystick. return the SDLJoystick
return *vec_it;
}
// Search for a SDLJoystick without a mapped SDL_Joystick...
auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) {
return !joystick->GetSDLJoystick();
});
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) {
return !joystick->GetSDLJoystick();
});
if (nullptr_it != map_it->second.end()) {
// ... and map it
(*nullptr_it)->SetSDLJoystick(sdl_joystick);
return *nullptr_it;
}
// There is no SDLJoystick without a mapped SDL_Joystick
// Create a new SDLJoystick
auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
const int port = static_cast<int>(map_it->second.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
return map_it->second.emplace_back(std::move(joystick));
}
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
return joystick_map[guid].emplace_back(std::move(joystick));
}
@@ -215,17 +208,19 @@ void SDLState::InitJoystick(int joystick_index) {
(*it)->SetSDLJoystick(sdl_joystick);
return;
}
auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
const int port = static_cast<int>(joystick_guid_list.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
joystick_guid_list.emplace_back(std::move(joystick));
}
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
std::string guid = GetGUID(sdl_joystick);
const std::string guid = GetGUID(sdl_joystick);
std::shared_ptr<SDLJoystick> joystick;
{
std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
auto& joystick_guid_list = joystick_map[guid];
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
@@ -233,9 +228,10 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
});
joystick = *joystick_it;
}
// Destruct SDL_Joystick outside the lock guard because SDL can internally call event calback
// which locks the mutex again
joystick->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
// Destruct SDL_Joystick outside the lock guard because SDL can internally call the
// event callback which locks the mutex again.
joystick->SetSDLJoystick(nullptr);
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
@@ -317,9 +313,10 @@ public:
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
float axis_value = joystick->GetAxis(axis);
if (trigger_if_greater)
const float axis_value = joystick->GetAxis(axis);
if (trigger_if_greater) {
return axis_value > threshold;
}
return axis_value < threshold;
}
@@ -444,7 +441,7 @@ public:
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
@@ -470,7 +467,7 @@ SDLState::SDLState() {
return;
}
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError());
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
}
SDL_AddEventWatch(&SDLEventWatcher, this);
@@ -507,12 +504,12 @@ SDLState::~SDLState() {
}
}
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
Common::ParamPackage params({{"engine", "sdl"}});
switch (event.type) {
case SDL_JOYAXISMOTION: {
auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("axis", event.jaxis.axis);
@@ -526,14 +523,14 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
break;
}
case SDL_JOYBUTTONUP: {
auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("button", event.jbutton.button);
break;
}
case SDL_JOYHATMOTION: {
auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("hat", event.jhat.hat);
@@ -607,8 +604,8 @@ public:
SDLPoller::Start();
// Reset stored axes
analog_xaxis = -1;
analog_yaxis = -1;
analog_x_axis = -1;
analog_y_axis = -1;
analog_axes_joystick = -1;
}
@@ -620,25 +617,25 @@ public:
}
// An analog device needs two axes, so we need to store the axis for later and wait for
// a second SDL event. The axes also must be from the same joystick.
int axis = event.jaxis.axis;
if (analog_xaxis == -1) {
analog_xaxis = axis;
const int axis = event.jaxis.axis;
if (analog_x_axis == -1) {
analog_x_axis = axis;
analog_axes_joystick = event.jaxis.which;
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
} else if (analog_y_axis == -1 && analog_x_axis != axis &&
analog_axes_joystick == event.jaxis.which) {
analog_yaxis = axis;
analog_y_axis = axis;
}
}
Common::ParamPackage params;
if (analog_xaxis != -1 && analog_yaxis != -1) {
auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
if (analog_x_axis != -1 && analog_y_axis != -1) {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
params.Set("engine", "sdl");
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("axis_x", analog_xaxis);
params.Set("axis_y", analog_yaxis);
analog_xaxis = -1;
analog_yaxis = -1;
params.Set("axis_x", analog_x_axis);
params.Set("axis_y", analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
analog_axes_joystick = -1;
return params;
}
@@ -646,8 +643,8 @@ public:
}
private:
int analog_xaxis = -1;
int analog_yaxis = -1;
int analog_x_axis = -1;
int analog_y_axis = -1;
SDL_JoystickID analog_axes_joystick = -1;
};
} // namespace Polling
@@ -667,5 +664,4 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
return pollers;
}
} // namespace SDL
} // namespace InputCommon
} // namespace InputCommon::SDL

View File

@@ -6,7 +6,10 @@
#include <atomic>
#include <memory>
#include <mutex>
#include <thread>
#include <unordered_map>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
#include "input_common/sdl/sdl.h"
@@ -16,9 +19,9 @@ using SDL_JoystickID = s32;
namespace InputCommon::SDL {
class SDLJoystick;
class SDLButtonFactory;
class SDLAnalogFactory;
class SDLButtonFactory;
class SDLJoystick;
class SDLState : public State {
public:
@@ -31,7 +34,13 @@ public:
/// Handle SDL_Events for joysticks from SDL_PollEvent
void HandleGameControllerEvent(const SDL_Event& event);
/// Get the nth joystick with the corresponding GUID
std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
/**
* Check how many identical joysticks (by guid) were connected before the one with sdl_id and so
* tie it to a SDLJoystick with the same guid and that port
*/
std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
/// Get all DevicePoller that use the SDL backend for a specific device type

View File

@@ -42,8 +42,6 @@ add_library(video_core STATIC
renderer_opengl/gl_device.h
renderer_opengl/gl_global_cache.cpp
renderer_opengl/gl_global_cache.h
renderer_opengl/gl_primitive_assembler.cpp
renderer_opengl/gl_primitive_assembler.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.cpp
@@ -102,6 +100,9 @@ add_library(video_core STATIC
shader/decode/xmad.cpp
shader/decode/other.cpp
shader/decode.cpp
shader/node_helper.cpp
shader/node_helper.h
shader/node.h
shader/shader_ir.cpp
shader/shader_ir.h
shader/track.cpp

View File

@@ -140,7 +140,7 @@ public:
BitField<0, 16, u32> shared_alloc;
BitField<0, 31, u32> block_dim_x;
BitField<16, 16, u32> block_dim_x;
union {
BitField<0, 16, u32> block_dim_y;
BitField<16, 16, u32> block_dim_z;
@@ -153,7 +153,7 @@ public:
INSERT_PADDING_WORDS(0x8);
struct {
struct ConstBufferConfig {
u32 address_low;
union {
BitField<0, 8, u32> address_high;
@@ -163,7 +163,8 @@ public:
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high.Value()) << 32) |
address_low);
}
} const_buffer_config[8];
};
std::array<ConstBufferConfig, NumConstBuffers> const_buffer_config;
union {
BitField<0, 20, u32> local_pos_alloc;

View File

@@ -1663,6 +1663,7 @@ private:
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
@@ -1686,7 +1687,6 @@ private:
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),

View File

@@ -75,7 +75,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPus
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
const s64 synchronization_ticks{Core::Timing::usToCycles(std::chrono::microseconds{9000})};
system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence);
}

View File

@@ -163,8 +163,8 @@ private:
static constexpr u64 page_size{1 << page_bits};
static constexpr u64 page_mask{page_size - 1};
/// Address space in bits, this is fairly arbitrary but sufficiently large.
static constexpr u32 address_space_width{39};
/// Address space in bits, according to Tegra X1 TRM
static constexpr u32 address_space_width{40};
/// Start address for mapping, this is fairly arbitrary but must be non-zero.
static constexpr GPUVAddr address_space_base{0x100000};
/// End of address space, based on address space in bits.

View File

@@ -71,16 +71,6 @@ GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t s
return uploaded_offset;
}
std::tuple<u8*, GLintptr> OGLBufferCache::ReserveMemory(std::size_t size, std::size_t alignment) {
AlignBuffer(alignment);
u8* const uploaded_ptr = buffer_ptr;
const GLintptr uploaded_offset = buffer_offset;
buffer_ptr += size;
buffer_offset += size;
return std::make_tuple(uploaded_ptr, uploaded_offset);
}
bool OGLBufferCache::Map(std::size_t max_size) {
bool invalidate;
std::tie(buffer_ptr, buffer_offset_base, invalidate) =

View File

@@ -61,9 +61,6 @@ public:
/// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
GLintptr UploadHostMemory(const void* raw_pointer, std::size_t size, std::size_t alignment = 4);
/// Reserves memory to be used by host's CPU. Returns mapped address and offset.
std::tuple<u8*, GLintptr> ReserveMemory(std::size_t size, std::size_t alignment = 4);
bool Map(std::size_t max_size);
void Unmap();

View File

@@ -2,11 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include <glad/glad.h>
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
@@ -24,6 +27,7 @@ Device::Device() {
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = TestComponentIndexingBug();
}
Device::Device(std::nullptr_t) {
@@ -31,10 +35,12 @@ Device::Device(std::nullptr_t) {
max_vertex_attributes = 16;
max_varyings = 15;
has_variable_aoffi = true;
has_component_indexing_bug = false;
}
bool Device::TestVariableAoffi() {
const GLchar* AOFFI_TEST = R"(#version 430 core
// This is a unit test, please ignore me on apitrace bug reports.
uniform sampler2D tex;
uniform ivec2 variable_offset;
void main() {
@@ -51,4 +57,53 @@ void main() {
return supported;
}
bool Device::TestComponentIndexingBug() {
constexpr char log_message[] = "Renderer_ComponentIndexingBug: {}";
const GLchar* COMPONENT_TEST = R"(#version 430 core
layout (std430, binding = 0) buffer OutputBuffer {
uint output_value;
};
layout (std140, binding = 0) uniform InputBuffer {
uvec4 input_value[4096];
};
layout (location = 0) uniform uint idx;
void main() {
output_value = input_value[idx >> 2][idx & 3];
})";
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &COMPONENT_TEST)};
SCOPE_EXIT({ glDeleteProgram(shader); });
glUseProgram(shader);
OGLVertexArray vao;
vao.Create();
glBindVertexArray(vao.handle);
constexpr std::array<GLuint, 8> values{0, 0, 0, 0, 0x1236327, 0x985482, 0x872753, 0x2378432};
OGLBuffer ubo;
ubo.Create();
glNamedBufferData(ubo.handle, sizeof(values), values.data(), GL_STATIC_DRAW);
glBindBufferBase(GL_UNIFORM_BUFFER, 0, ubo.handle);
OGLBuffer ssbo;
ssbo.Create();
glNamedBufferStorage(ssbo.handle, sizeof(GLuint), nullptr, GL_CLIENT_STORAGE_BIT);
for (GLuint index = 4; index < 8; ++index) {
glInvalidateBufferData(ssbo.handle);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo.handle);
glProgramUniform1ui(shader, 0, index);
glDrawArrays(GL_POINTS, 0, 1);
GLuint result;
glGetNamedBufferSubData(ssbo.handle, 0, sizeof(result), &result);
if (result != values.at(index)) {
LOG_INFO(Render_OpenGL, log_message, true);
return true;
}
}
LOG_INFO(Render_OpenGL, log_message, false);
return false;
}
} // namespace OpenGL

View File

@@ -30,13 +30,19 @@ public:
return has_variable_aoffi;
}
bool HasComponentIndexingBug() const {
return has_component_indexing_bug;
}
private:
static bool TestVariableAoffi();
static bool TestComponentIndexingBug();
std::size_t uniform_buffer_alignment{};
u32 max_vertex_attributes{};
u32 max_varyings{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
};
} // namespace OpenGL

View File

@@ -1,63 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
namespace OpenGL {
constexpr u32 TRIANGLES_PER_QUAD = 6;
constexpr std::array<u32, TRIANGLES_PER_QUAD> QUAD_MAP = {0, 1, 2, 0, 2, 3};
PrimitiveAssembler::PrimitiveAssembler(OGLBufferCache& buffer_cache) : buffer_cache(buffer_cache) {}
PrimitiveAssembler::~PrimitiveAssembler() = default;
std::size_t PrimitiveAssembler::CalculateQuadSize(u32 count) const {
ASSERT_MSG(count % 4 == 0, "Quad count is expected to be a multiple of 4");
return (count / 4) * TRIANGLES_PER_QUAD * sizeof(GLuint);
}
GLintptr PrimitiveAssembler::MakeQuadArray(u32 first, u32 count) {
const std::size_t size{CalculateQuadSize(count)};
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(size);
for (u32 primitive = 0; primitive < count / 4; ++primitive) {
for (u32 i = 0; i < TRIANGLES_PER_QUAD; ++i) {
const u32 index = first + primitive * 4 + QUAD_MAP[i];
std::memcpy(dst_pointer, &index, sizeof(index));
dst_pointer += sizeof(index);
}
}
return index_offset;
}
GLintptr PrimitiveAssembler::MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count) {
const std::size_t map_size{CalculateQuadSize(count)};
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
const u8* source{memory_manager.GetPointer(gpu_addr)};
for (u32 primitive = 0; primitive < count / 4; ++primitive) {
for (std::size_t i = 0; i < TRIANGLES_PER_QUAD; ++i) {
const u32 index = primitive * 4 + QUAD_MAP[i];
const u8* src_offset = source + (index * index_size);
std::memcpy(dst_pointer, src_offset, index_size);
dst_pointer += index_size;
}
}
return index_offset;
}
} // namespace OpenGL

View File

@@ -1,31 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <glad/glad.h>
#include "common/common_types.h"
namespace OpenGL {
class OGLBufferCache;
class PrimitiveAssembler {
public:
explicit PrimitiveAssembler(OGLBufferCache& buffer_cache);
~PrimitiveAssembler();
/// Calculates the size required by MakeQuadArray and MakeQuadIndexed.
std::size_t CalculateQuadSize(u32 count) const;
GLintptr MakeQuadArray(u32 first, u32 count);
GLintptr MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count);
private:
OGLBufferCache& buffer_cache;
};
} // namespace OpenGL

View File

@@ -246,29 +246,6 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
DrawParameters params{};
params.current_instance = gpu.state.current_instance;
if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
MICROPROFILE_SCOPE(OpenGL_PrimitiveAssembly);
params.use_indexed = true;
params.primitive_mode = GL_TRIANGLES;
if (is_indexed) {
params.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
params.count = (regs.index_array.count / 4) * 6;
params.index_buffer_offset = primitive_assembler.MakeQuadIndexed(
regs.index_array.IndexStart(), regs.index_array.FormatSizeInBytes(),
regs.index_array.count);
params.base_vertex = static_cast<GLint>(regs.vb_element_base);
} else {
// MakeQuadArray always generates u32 indexes
params.index_format = GL_UNSIGNED_INT;
params.count = (regs.vertex_buffer.count / 4) * 6;
params.index_buffer_offset = primitive_assembler.MakeQuadArray(
regs.vertex_buffer.first, regs.vertex_buffer.count);
}
return params;
}
params.use_indexed = is_indexed;
params.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
@@ -686,30 +663,19 @@ void RasterizerOpenGL::DrawArrays() {
SyncCullMode();
SyncPrimitiveRestart();
SyncScissorTest(state);
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
CheckAlphaTests();
SyncPolygonOffset();
// TODO(bunnei): Sync framebuffer_scale uniform here
// TODO(bunnei): Sync scissorbox uniform(s) here
SyncAlphaTest();
// Draw the vertex batch
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
std::size_t buffer_size = CalculateVertexArraysSize();
// Add space for index buffer (keeping in mind non-core primitives)
switch (regs.draw.topology) {
case Maxwell::PrimitiveTopology::Quads:
buffer_size = Common::AlignUp(buffer_size, 4) +
primitive_assembler.CalculateQuadSize(regs.vertex_buffer.count);
break;
default:
if (is_indexed) {
buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize();
}
break;
// Add space for index buffer
if (is_indexed) {
buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize();
}
// Uniform space for the 5 shader stages
@@ -984,13 +950,21 @@ void RasterizerOpenGL::SyncPrimitiveRestart() {
void RasterizerOpenGL::SyncDepthTestState() {
const auto& regs = system.GPU().Maxwell3D().regs;
state.depth.test_enabled = regs.depth_test_enable != 0;
state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE;
if (!state.depth.test_enabled)
// Workaround OpenGL's weird design choice where depth testing needs to be enabled to be able to
// write to the depth buffer, regardless of glDepthMask state.
if (state.depth.write_mask && state.depth.test_enabled == 0) {
state.depth.test_enabled = true;
state.depth.test_func = GL_ALWAYS;
return;
}
state.depth.test_func = MaxwellToGL::ComparisonOp(regs.depth_test_func);
// Otherwise use what the game is explicitly asking
state.depth.test_enabled = regs.depth_test_enable != 0;
if (state.depth.test_enabled) {
state.depth.test_func = MaxwellToGL::ComparisonOp(regs.depth_test_func);
}
}
void RasterizerOpenGL::SyncStencilTestState() {
@@ -1152,10 +1126,17 @@ void RasterizerOpenGL::SyncPolygonOffset() {
state.polygon_offset.clamp = regs.polygon_offset_clamp;
}
void RasterizerOpenGL::CheckAlphaTests() {
void RasterizerOpenGL::SyncAlphaTest() {
const auto& regs = system.GPU().Maxwell3D().regs;
UNIMPLEMENTED_IF_MSG(regs.alpha_test_enabled != 0 && regs.rt_control.count > 1,
"Alpha Testing is enabled with more than one rendertarget");
state.alpha_test.enabled = regs.alpha_test_enabled;
if (!state.alpha_test.enabled) {
return;
}
state.alpha_test.func = MaxwellToGL::ComparisonOp(regs.alpha_test_func);
state.alpha_test.ref = regs.alpha_test_ref;
}
} // namespace OpenGL

View File

@@ -23,7 +23,6 @@
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_global_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_sampler_cache.h"
@@ -167,8 +166,8 @@ private:
/// Syncs the polygon offsets
void SyncPolygonOffset();
/// Check asserts for alpha testing.
void CheckAlphaTests();
/// Syncs the alpha test state to match the guest state
void SyncAlphaTest();
/// Check for extension that are not strictly required
/// but are needed for correct emulation
@@ -197,7 +196,6 @@ private:
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
PrimitiveAssembler primitive_assembler{buffer_cache};
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};

View File

@@ -35,8 +35,8 @@ struct UnspecializedShader {
namespace {
/// Gets the address for the specified shader stage program
GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {
const auto& gpu{system.GPU().Maxwell3D()};
const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
}
@@ -170,7 +170,8 @@ GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgr
CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEntries& entries,
Maxwell::ShaderProgram program_type, BaseBindings base_bindings,
GLenum primitive_mode, bool hint_retrievable = false) {
std::string source = "#version 430 core\n";
std::string source = "#version 430 core\n"
"#extension GL_ARB_separate_shader_objects : enable\n\n";
source += fmt::format("#define EMULATION_UBO_BINDING {}\n", base_bindings.cbuf++);
for (const auto& cbuf : entries.const_buffers) {
@@ -349,7 +350,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device)
: RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {}
: RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device},
disk_cache{system} {}
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
@@ -545,42 +547,45 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) {
return last_shaders[static_cast<u32>(program)];
if (!system.GPU().Maxwell3D().dirty_flags.shaders) {
return last_shaders[static_cast<std::size_t>(program)];
}
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
const GPUVAddr program_addr{GetShaderAddress(program)};
auto& memory_manager{system.GPU().MemoryManager()};
const GPUVAddr program_addr{GetShaderAddress(system, program)};
// Look up shader in the cache based on address
const auto& host_ptr{memory_manager.GetPointer(program_addr)};
const auto host_ptr{memory_manager.GetPointer(program_addr)};
Shader shader{TryGet(host_ptr)};
if (!shader) {
// No shader found - create a new one
ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
ProgramCode program_code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)};
program_code_b = GetShaderCode(memory_manager, program_addr_b,
memory_manager.GetPointer(program_addr_b));
}
const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
const auto found = precompiled_shaders.find(unique_identifier);
if (found != precompiled_shaders.end()) {
shader =
std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
precompiled_programs, found->second, host_ptr);
} else {
shader = std::make_shared<CachedShader>(
device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
std::move(program_code), std::move(program_code_b), host_ptr);
}
Register(shader);
if (shader) {
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
return last_shaders[static_cast<u32>(program)] = shader;
// No shader found - create a new one
ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
ProgramCode program_code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
const GPUVAddr program_addr_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)};
program_code_b = GetShaderCode(memory_manager, program_addr_b,
memory_manager.GetPointer(program_addr_b));
}
const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
const auto found = precompiled_shaders.find(unique_identifier);
if (found != precompiled_shaders.end()) {
// Create a shader from the cache
shader = std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
precompiled_programs, found->second, host_ptr);
} else {
// Create a shader from guest memory
shader = std::make_shared<CachedShader>(
device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
std::move(program_code), std::move(program_code_b), host_ptr);
}
Register(shader);
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
} // namespace OpenGL

View File

@@ -137,6 +137,7 @@ private:
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
const std::set<GLenum>& supported_formats);
Core::System& system;
Core::Frontend::EmuWindow& emu_window;
const Device& device;
ShaderDiskCacheOpenGL disk_cache;

View File

@@ -31,6 +31,8 @@ using Tegra::Shader::IpaInterpMode;
using Tegra::Shader::IpaMode;
using Tegra::Shader::IpaSampleMode;
using Tegra::Shader::Register;
using namespace std::string_literals;
using namespace VideoCommon::Shader;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -43,7 +45,6 @@ struct TextureAoffi {};
using TextureArgument = std::pair<Type, Node>;
using TextureIR = std::variant<TextureAoffi, TextureArgument>;
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
@@ -93,11 +94,9 @@ private:
};
/// Generates code to use for a swizzle operation.
std::string GetSwizzle(u32 elem) {
ASSERT(elem <= 3);
std::string swizzle = ".";
swizzle += "xyzw"[elem];
return swizzle;
constexpr const char* GetSwizzle(u32 element) {
constexpr std::array<const char*, 4> swizzle = {".x", ".y", ".z", ".w"};
return swizzle.at(element);
}
/// Translate topology
@@ -124,8 +123,8 @@ bool IsPrecise(Operation operand) {
return false;
}
bool IsPrecise(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
bool IsPrecise(const Node& node) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
return IsPrecise(*operation);
}
return false;
@@ -144,6 +143,24 @@ u32 GetGenericAttributeIndex(Attribute::Index index) {
return static_cast<u32>(index) - static_cast<u32>(Attribute::Index::Attribute_0);
}
constexpr const char* GetFlowStackPrefix(MetaStackClass stack) {
switch (stack) {
case MetaStackClass::Ssy:
return "ssy";
case MetaStackClass::Pbk:
return "pbk";
}
return {};
}
std::string FlowStackName(MetaStackClass stack) {
return fmt::format("{}_flow_stack", GetFlowStackPrefix(stack));
}
std::string FlowStackTopName(MetaStackClass stack) {
return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack));
}
class GLSLDecompiler final {
public:
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ShaderStage stage,
@@ -174,8 +191,10 @@ public:
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
code.AddLine("uint flow_stack[{}];", FLOW_STACK_SIZE);
code.AddLine("uint flow_stack_top = 0u;");
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
}
code.AddLine("while (true) {{");
++code.scope;
@@ -247,6 +266,12 @@ private:
code.AddLine("layout ({}, max_vertices = {}) out;", topology, max_vertices);
code.AddNewLine();
code.AddLine("in gl_PerVertex {{");
++code.scope;
code.AddLine("vec4 gl_Position;");
--code.scope;
code.AddLine("}} gl_in[];");
DeclareVertexRedeclarations();
}
@@ -349,7 +374,7 @@ private:
}
void DeclareInputAttribute(Attribute::Index index, bool skip_unused) {
const u32 generic_index{GetGenericAttributeIndex(index)};
const u32 location{GetGenericAttributeIndex(index)};
std::string name{GetInputAttribute(index)};
if (stage == ShaderStage::Geometry) {
@@ -358,19 +383,13 @@ private:
std::string suffix;
if (stage == ShaderStage::Fragment) {
const auto input_mode{header.ps.GetAttributeUse(generic_index)};
const auto input_mode{header.ps.GetAttributeUse(location)};
if (skip_unused && input_mode == AttributeUse::Unused) {
return;
}
suffix = GetInputFlags(input_mode);
}
u32 location = generic_index;
if (stage != ShaderStage::Vertex) {
// If inputs are varyings, add an offset
location += GENERIC_VARYING_START_LOCATION;
}
code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name);
}
@@ -395,7 +414,7 @@ private:
}
void DeclareOutputAttribute(Attribute::Index index) {
const u32 location{GetGenericAttributeIndex(index) + GENERIC_VARYING_START_LOCATION};
const u32 location{GetGenericAttributeIndex(index)};
code.AddLine("layout (location = {}) out vec4 {};", location, GetOutputAttribute(index));
}
@@ -498,15 +517,15 @@ private:
}
void VisitBlock(const NodeBlock& bb) {
for (const Node node : bb) {
for (const auto& node : bb) {
if (const std::string expr = Visit(node); !expr.empty()) {
code.AddLine(expr);
}
}
}
std::string Visit(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
std::string Visit(const Node& node) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
if (operation_index >= operation_decompilers.size()) {
UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
@@ -520,7 +539,7 @@ private:
return (this->*decompiler)(*operation);
}
if (const auto gpr = std::get_if<GprNode>(node)) {
if (const auto gpr = std::get_if<GprNode>(&*node)) {
const u32 index = gpr->GetIndex();
if (index == Register::ZeroIndex) {
return "0";
@@ -528,7 +547,7 @@ private:
return GetRegister(index);
}
if (const auto immediate = std::get_if<ImmediateNode>(node)) {
if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
const u32 value = immediate->GetValue();
if (value < 10) {
// For eyecandy avoid using hex numbers on single digits
@@ -537,7 +556,7 @@ private:
return fmt::format("utof(0x{:x}u)", immediate->GetValue());
}
if (const auto predicate = std::get_if<PredicateNode>(node)) {
if (const auto predicate = std::get_if<PredicateNode>(&*node)) {
const auto value = [&]() -> std::string {
switch (const auto index = predicate->GetIndex(); index) {
case Tegra::Shader::Pred::UnusedIndex:
@@ -554,7 +573,7 @@ private:
return value;
}
if (const auto abuf = std::get_if<AbufNode>(node)) {
if (const auto abuf = std::get_if<AbufNode>(&*node)) {
UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ShaderStage::Geometry,
"Physical attributes in geometry shaders are not implemented");
if (abuf->IsPhysicalBuffer()) {
@@ -564,9 +583,9 @@ private:
return ReadAttribute(abuf->GetIndex(), abuf->GetElement(), abuf->GetBuffer());
}
if (const auto cbuf = std::get_if<CbufNode>(node)) {
if (const auto cbuf = std::get_if<CbufNode>(&*node)) {
const Node offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
@@ -577,30 +596,47 @@ private:
if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
const std::string final_offset = code.GenerateTemporary();
code.AddLine("uint {} = (ftou({}) / 4);", final_offset, Visit(offset));
return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()),
final_offset, final_offset);
code.AddLine("uint {} = ftou({}) >> 2;", final_offset, Visit(offset));
if (!device.HasComponentIndexingBug()) {
return fmt::format("{}[{} >> 2][{} & 3]", GetConstBuffer(cbuf->GetIndex()),
final_offset, final_offset);
}
// AMD's proprietary GLSL compiler emits ill code for variable component access.
// To bypass this driver bug generate 4 ifs, one per each component.
const std::string pack = code.GenerateTemporary();
code.AddLine("vec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
final_offset);
const std::string result = code.GenerateTemporary();
code.AddLine("float {};", result);
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
code.AddLine("if (({} & 3) == {}) {} = {}{};", final_offset, swizzle, result,
pack, GetSwizzle(swizzle));
}
return result;
}
UNREACHABLE_MSG("Unmanaged offset node type");
}
if (const auto gmem = std::get_if<GmemNode>(node)) {
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
const std::string real = Visit(gmem->GetRealAddress());
const std::string base = Visit(gmem->GetBaseAddress());
const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base);
return fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset);
}
if (const auto lmem = std::get_if<LmemNode>(node)) {
if (const auto lmem = std::get_if<LmemNode>(&*node)) {
return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
}
if (const auto internal_flag = std::get_if<InternalFlagNode>(node)) {
if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
return GetInternalFlag(internal_flag->GetFlag());
}
if (const auto conditional = std::get_if<ConditionalNode>(node)) {
if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
// It's invalid to call conditional on nested nodes, use an operation instead
code.AddLine("if ({}) {{", Visit(conditional->GetCondition()));
++code.scope;
@@ -612,7 +648,7 @@ private:
return {};
}
if (const auto comment = std::get_if<CommentNode>(node)) {
if (const auto comment = std::get_if<CommentNode>(&*node)) {
return "// " + comment->GetText();
}
@@ -620,7 +656,7 @@ private:
return {};
}
std::string ReadAttribute(Attribute::Index attribute, u32 element, Node buffer = {}) {
std::string ReadAttribute(Attribute::Index attribute, u32 element, const Node& buffer = {}) {
const auto GeometryPass = [&](std::string_view name) {
if (stage == ShaderStage::Geometry && buffer) {
// TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games
@@ -633,10 +669,14 @@ private:
switch (attribute) {
case Attribute::Index::Position:
if (stage != ShaderStage::Fragment) {
return GeometryPass("position") + GetSwizzle(element);
} else {
return element == 3 ? "1.0f" : "gl_FragCoord" + GetSwizzle(element);
switch (stage) {
case ShaderStage::Geometry:
return fmt::format("gl_in[ftou({})].gl_Position{}", Visit(buffer),
GetSwizzle(element));
case ShaderStage::Fragment:
return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element));
default:
UNREACHABLE();
}
case Attribute::Index::PointCoord:
switch (element) {
@@ -852,7 +892,7 @@ private:
std::string expr = ", ";
switch (type) {
case Type::Int:
if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
if (const auto immediate = std::get_if<ImmediateNode>(&*operand)) {
// Inline the string as an immediate integer in GLSL (some extra arguments are
// required to be constant)
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
@@ -884,7 +924,7 @@ private:
for (std::size_t index = 0; index < aoffi.size(); ++index) {
const auto operand{aoffi.at(index)};
if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
if (const auto immediate = std::get_if<ImmediateNode>(&*operand)) {
// Inline the string as an immediate integer in GLSL (AOFFI arguments are required
// to be constant by the standard).
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
@@ -905,23 +945,23 @@ private:
}
std::string Assign(Operation operation) {
const Node dest = operation[0];
const Node src = operation[1];
const Node& dest = operation[0];
const Node& src = operation[1];
std::string target;
if (const auto gpr = std::get_if<GprNode>(dest)) {
if (const auto gpr = std::get_if<GprNode>(&*dest)) {
if (gpr->GetIndex() == Register::ZeroIndex) {
// Writing to Register::ZeroIndex is a no op
return {};
}
target = GetRegister(gpr->GetIndex());
} else if (const auto abuf = std::get_if<AbufNode>(dest)) {
} else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer());
target = [&]() -> std::string {
switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) {
case Attribute::Index::Position:
return "position" + GetSwizzle(abuf->GetElement());
return "gl_Position"s + GetSwizzle(abuf->GetElement());
case Attribute::Index::PointSize:
return "gl_PointSize";
case Attribute::Index::ClipDistances0123:
@@ -937,9 +977,9 @@ private:
return "0";
}
}();
} else if (const auto lmem = std::get_if<LmemNode>(dest)) {
} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
} else if (const auto gmem = std::get_if<GmemNode>(dest)) {
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
const std::string real = Visit(gmem->GetRealAddress());
const std::string base = Visit(gmem->GetBaseAddress());
const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base);
@@ -1216,12 +1256,12 @@ private:
}
std::string LogicalAssign(Operation operation) {
const Node dest = operation[0];
const Node src = operation[1];
const Node& dest = operation[0];
const Node& src = operation[1];
std::string target;
if (const auto pred = std::get_if<PredicateNode>(dest)) {
if (const auto pred = std::get_if<PredicateNode>(&*dest)) {
ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment");
const auto index = pred->GetIndex();
@@ -1232,7 +1272,7 @@ private:
return {};
}
target = GetPredicate(index);
} else if (const auto flag = std::get_if<InternalFlagNode>(dest)) {
} else if (const auto flag = std::get_if<InternalFlagNode>(&*dest)) {
target = GetInternalFlag(flag->GetFlag());
}
@@ -1409,7 +1449,7 @@ private:
}
std::string Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(operation[0]);
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
code.AddLine("jmp_to = 0x{:x}u;", target->GetValue());
@@ -1418,15 +1458,18 @@ private:
}
std::string PushFlowStack(Operation operation) {
const auto target = std::get_if<ImmediateNode>(operation[0]);
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
code.AddLine("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue());
code.AddLine("{}[{}++] = 0x{:x}u;", FlowStackName(stack), FlowStackTopName(stack),
target->GetValue());
return {};
}
std::string PopFlowStack(Operation operation) {
code.AddLine("jmp_to = flow_stack[--flow_stack_top];");
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
code.AddLine("jmp_to = {}[--{}];", FlowStackName(stack), FlowStackTopName(stack));
code.AddLine("break;");
return {};
}
@@ -1447,27 +1490,9 @@ private:
UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0, "Sample mask write is unimplemented");
code.AddLine("if (alpha_test[0] != 0) {{");
++code.scope;
// We start on the register containing the alpha value in the first RT.
u32 current_reg = 3;
for (u32 render_target = 0; render_target < Maxwell::NumRenderTargets; ++render_target) {
// TODO(Blinkhawk): verify the behavior of alpha testing on hardware when
// multiple render targets are used.
if (header.ps.IsColorComponentOutputEnabled(render_target, 0) ||
header.ps.IsColorComponentOutputEnabled(render_target, 1) ||
header.ps.IsColorComponentOutputEnabled(render_target, 2) ||
header.ps.IsColorComponentOutputEnabled(render_target, 3)) {
code.AddLine("if (!AlphaFunc({})) discard;", SafeGetRegister(current_reg));
current_reg += 4;
}
}
--code.scope;
code.AddLine("}}");
// Write the color outputs using the data in the shader registers, disabled
// rendertargets/components are skipped in the register assignment.
current_reg = 0;
u32 current_reg = 0;
for (u32 render_target = 0; render_target < Maxwell::NumRenderTargets; ++render_target) {
// TODO(Subv): Figure out how dual-source blending is configured in the Switch.
for (u32 component = 0; component < 4; ++component) {
@@ -1506,9 +1531,7 @@ private:
// If a geometry shader is attached, it will always flip (it's the last stage before
// fragment). For more info about flipping, refer to gl_shader_gen.cpp.
code.AddLine("position.xy *= viewport_flip.xy;");
code.AddLine("gl_Position = position;");
code.AddLine("position.w = 1.0;");
code.AddLine("gl_Position.xy *= viewport_flip.xy;");
code.AddLine("EmitVertex();");
return {};
}
@@ -1526,6 +1549,16 @@ private:
return "uintBitsToFloat(config_pack[2])";
}
template <u32 element>
std::string LocalInvocationId(Operation) {
return "utof(gl_LocalInvocationID"s + GetSwizzle(element) + ')';
}
template <u32 element>
std::string WorkGroupId(Operation) {
return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')';
}
static constexpr OperationDecompilersArray operation_decompilers = {
&GLSLDecompiler::Assign,
@@ -1665,6 +1698,12 @@ private:
&GLSLDecompiler::EndPrimitive,
&GLSLDecompiler::YNegate,
&GLSLDecompiler::LocalInvocationId<0>,
&GLSLDecompiler::LocalInvocationId<1>,
&GLSLDecompiler::LocalInvocationId<2>,
&GLSLDecompiler::WorkGroupId<0>,
&GLSLDecompiler::WorkGroupId<1>,
&GLSLDecompiler::WorkGroupId<2>,
};
std::string GetRegister(u32 index) const {
@@ -1730,8 +1769,7 @@ private:
}
u32 GetNumPhysicalVaryings() const {
return std::min<u32>(device.GetMaxVaryings() - GENERIC_VARYING_START_LOCATION,
Maxwell::NumVaryings);
return std::min<u32>(device.GetMaxVaryings(), Maxwell::NumVaryings);
}
const Device& device;

View File

@@ -19,17 +19,13 @@ static constexpr u32 PROGRAM_OFFSET{10};
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup) {
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += "// Shader Unique Id: VS" + id + "\n\n";
std::string out = "// Shader Unique Id: VS" + id + "\n\n";
out += GetCommonDeclarations();
out += R"(
layout (location = 0) out vec4 position;
layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
uvec4 alpha_test;
};
)";
@@ -49,7 +45,6 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
out += R"(
void main() {
position = vec4(0.0, 0.0, 0.0, 0.0);
execute_vertex();
)";
@@ -60,19 +55,12 @@ void main() {
out += R"(
// Set Position Y direction
position.y *= utof(config_pack[2]);
gl_Position.y *= utof(config_pack[2]);
// Check if the flip stage is VertexB
// Config pack's second value is flip_stage
if (config_pack[1] == 1) {
// Viewport can be flipped, which is unsupported by glViewport
position.xy *= viewport_flip.xy;
}
gl_Position = position;
// TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
// For now, this is here to bring order in lieu of proper emulation
if (config_pack[1] == 1) {
position.w = 1.0;
gl_Position.xy *= viewport_flip.xy;
}
})";
@@ -82,18 +70,13 @@ void main() {
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup) {
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += "// Shader Unique Id: GS" + id + "\n\n";
std::string out = "// Shader Unique Id: GS" + id + "\n\n";
out += GetCommonDeclarations();
out += R"(
layout (location = 0) in vec4 gs_position[];
layout (location = 0) out vec4 position;
layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
uvec4 alpha_test;
};
)";
@@ -113,8 +96,7 @@ void main() {
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup) {
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += "// Shader Unique Id: FS" + id + "\n\n";
std::string out = "// Shader Unique Id: FS" + id + "\n\n";
out += GetCommonDeclarations();
out += R"(
@@ -127,38 +109,11 @@ layout (location = 5) out vec4 FragColor5;
layout (location = 6) out vec4 FragColor6;
layout (location = 7) out vec4 FragColor7;
layout (location = 0) in noperspective vec4 position;
layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
uvec4 alpha_test;
};
bool AlphaFunc(in float value) {
float ref = uintBitsToFloat(alpha_test[2]);
switch (alpha_test[1]) {
case 1:
return false;
case 2:
return value < ref;
case 3:
return value == ref;
case 4:
return value <= ref;
case 5:
return value > ref;
case 6:
return value != ref;
case 7:
return value >= ref;
case 8:
return true;
default:
return false;
}
}
)";
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
ProgramResult program =

View File

@@ -48,17 +48,6 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shade
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
auto func{static_cast<u32>(regs.alpha_test_func)};
// Normalize the gl variants of opCompare to be the same as the normal variants
const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
if (func >= op_gl_variant_base) {
func = func - op_gl_variant_base + 1U;
}
alpha_test.enabled = regs.alpha_test_enabled;
alpha_test.func = func;
alpha_test.ref = regs.alpha_test_ref;
instance_id = state.current_instance;
// Assign in which stage the position has to be flipped

View File

@@ -27,14 +27,8 @@ struct MaxwellUniformData {
GLuint flip_stage;
GLfloat y_direction;
};
struct alignas(16) {
GLuint enabled;
GLuint func;
GLfloat ref;
GLuint padding;
} alpha_test;
};
static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) < 16384,
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");

View File

@@ -156,6 +156,10 @@ OpenGLState::OpenGLState() {
polygon_offset.factor = 0.0f;
polygon_offset.units = 0.0f;
polygon_offset.clamp = 0.0f;
alpha_test.enabled = false;
alpha_test.func = GL_ALWAYS;
alpha_test.ref = 0.0f;
}
void OpenGLState::ApplyDefaultState() {
@@ -461,6 +465,14 @@ void OpenGLState::ApplyPolygonOffset() const {
}
}
void OpenGLState::ApplyAlphaTest() const {
Enable(GL_ALPHA_TEST, cur_state.alpha_test.enabled, alpha_test.enabled);
if (UpdateTie(std::tie(cur_state.alpha_test.func, cur_state.alpha_test.ref),
std::tie(alpha_test.func, alpha_test.ref))) {
glAlphaFunc(alpha_test.func, alpha_test.ref);
}
}
void OpenGLState::ApplyTextures() const {
bool has_delta{};
std::size_t first{};
@@ -533,6 +545,7 @@ void OpenGLState::Apply() const {
ApplyTextures();
ApplySamplers();
ApplyPolygonOffset();
ApplyAlphaTest();
}
void OpenGLState::EmulateViewportWithScissor() {

View File

@@ -172,6 +172,12 @@ public:
GLfloat clamp;
} polygon_offset;
struct {
bool enabled; // GL_ALPHA_TEST
GLenum func; // GL_ALPHA_TEST_FUNC
GLfloat ref; // GL_ALPHA_TEST_REF
} alpha_test;
std::array<bool, 8> clip_distance; // GL_CLIP_DISTANCE
OpenGLState();
@@ -215,6 +221,7 @@ public:
void ApplySamplers() const;
void ApplyDepthClamp() const;
void ApplyPolygonOffset() const;
void ApplyAlphaTest() const;
/// Set the initial OpenGL state
static void ApplyDefaultState();

View File

@@ -128,6 +128,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return GL_TRIANGLE_STRIP;
case Maxwell::PrimitiveTopology::TriangleFan:
return GL_TRIANGLE_FAN;
case Maxwell::PrimitiveTopology::Quads:
return GL_QUADS;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
UNREACHABLE();
@@ -173,11 +175,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
return GL_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::Border:
return GL_CLAMP_TO_BORDER;
case Tegra::Texture::WrapMode::ClampOGL:
// TODO(Subv): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use
// GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to
// manually mix them. However the shader part of this is not yet implemented.
return GL_CLAMP_TO_BORDER;
case Tegra::Texture::WrapMode::Clamp:
return GL_CLAMP;
case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
return GL_MIRROR_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::MirrorOnceBorder:

View File

@@ -52,7 +52,7 @@ vk::SamplerAddressMode WrapMode(Tegra::Texture::WrapMode wrap_mode) {
return vk::SamplerAddressMode::eClampToEdge;
case Tegra::Texture::WrapMode::Border:
return vk::SamplerAddressMode::eClampToBorder;
case Tegra::Texture::WrapMode::ClampOGL:
case Tegra::Texture::WrapMode::Clamp:
// TODO(Rodrigo): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use
// eClampToBorder to get the border color of the texture, and then sample the edge to
// manually mix them. However the shader part of this is not yet implemented.

View File

@@ -18,6 +18,7 @@ constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
constexpr std::array<vk::Format, 2> Astc = {vk::Format::eA8B8G8R8UnormPack32, {}};
} // namespace Alternatives
@@ -51,15 +52,19 @@ VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice phy
: physical{physical}, format_properties{GetFormatProperties(dldi, physical)} {
SetupFamilies(dldi, surface);
SetupProperties(dldi);
SetupFeatures(dldi);
}
VKDevice::~VKDevice() = default;
bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
const auto queue_cis = GetDeviceQueueCreateInfos();
vk::PhysicalDeviceFeatures device_features{};
vk::PhysicalDeviceFeatures device_features;
device_features.vertexPipelineStoresAndAtomics = true;
device_features.independentBlend = true;
device_features.textureCompressionASTC_LDR = is_optimal_astc_supported;
const std::vector<const char*> extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector<const char*> extensions = LoadExtensions(dldi);
const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
0, nullptr, static_cast<u32>(extensions.size()),
extensions.data(), &device_features);
@@ -90,7 +95,7 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
LOG_CRITICAL(Render_Vulkan,
"Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
vk::to_string(wanted_format), vk::to_string(wanted_usage),
static_cast<u32>(format_type));
UNREACHABLE();
return wanted_format;
@@ -118,6 +123,30 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
return wanted_format;
}
bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
const vk::DispatchLoaderDynamic& dldi) const {
if (!features.textureCompressionASTC_LDR) {
return false;
}
const auto format_feature_usage{
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst};
constexpr std::array<vk::Format, 9> astc_formats = {
vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock, vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock, vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
for (const auto format : astc_formats) {
const auto format_properties{physical.getFormatProperties(format, dldi)};
if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
return false;
}
}
return true;
}
bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
@@ -132,11 +161,9 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface) {
const std::string swapchain_extension = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
bool has_swapchain{};
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
has_swapchain |= prop.extensionName == swapchain_extension;
has_swapchain |= prop.extensionName == std::string(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
}
if (!has_swapchain) {
// The device doesn't support creating swapchains.
@@ -160,8 +187,14 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
}
// TODO(Rodrigo): Check if the device matches all requeriments.
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
if (props.limits.maxUniformBufferRange < 65536) {
const auto properties{physical.getProperties(dldi)};
const auto limits{properties.limits};
if (limits.maxUniformBufferRange < 65536) {
return false;
}
const vk::PhysicalDeviceFeatures features{physical.getFeatures(dldi)};
if (!features.vertexPipelineStoresAndAtomics || !features.independentBlend) {
return false;
}
@@ -169,6 +202,30 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
return true;
}
std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
std::vector<const char*> extensions;
extensions.reserve(2);
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
const auto Test = [&](const vk::ExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
u32 revision) {
if (extension.extensionName != std::string(name)) {
return;
}
extensions.push_back(name);
if (status) {
status->get() = true;
}
};
for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
Test(extension, ext_scalar_block_layout, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, 1);
}
return extensions;
}
void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) {
std::optional<u32> graphics_family_, present_family_;
@@ -196,10 +253,16 @@ void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
device_type = props.deviceType;
uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
}
void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
const auto supported_features{physical.getFeatures(dldi)};
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
}
std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
static const float QUEUE_PRIORITY = 1.f;
static const float QUEUE_PRIORITY = 1.0f;
std::set<u32> unique_queue_families = {graphics_family, present_family};
std::vector<vk::DeviceQueueCreateInfo> queue_cis;
@@ -212,26 +275,43 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eB5G6R5UnormPack16,
vk::Format::eA2B10G10R10UnormPack32,
vk::Format::eR32G32B32A32Sfloat,
vk::Format::eR16G16Unorm,
vk::Format::eR16G16Snorm,
vk::Format::eR8G8B8A8Srgb,
vk::Format::eR8Unorm,
vk::Format::eB10G11R11UfloatPack32,
vk::Format::eR32Sfloat,
vk::Format::eR16Sfloat,
vk::Format::eR16G16B16A16Sfloat,
vk::Format::eD32Sfloat,
vk::Format::eD16Unorm,
vk::Format::eD16UnormS8Uint,
vk::Format::eD24UnormS8Uint,
vk::Format::eD32SfloatS8Uint,
vk::Format::eBc1RgbaUnormBlock,
vk::Format::eBc2UnormBlock,
vk::Format::eBc3UnormBlock,
vk::Format::eBc4UnormBlock,
vk::Format::eBc5UnormBlock,
vk::Format::eBc5SnormBlock,
vk::Format::eBc7UnormBlock,
vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc8x8SrgbBlock,
vk::Format::eAstc8x6SrgbBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
vk::Format::eAstc10x8UnormBlock,
vk::Format::eAstc10x8SrgbBlock};
std::map<vk::Format, vk::FormatProperties> format_properties;
const auto AddFormatQuery = [&format_properties, &dldi, physical](vk::Format format) {
for (const auto format : formats) {
format_properties.emplace(format, physical.getFormatProperties(format, dldi));
};
AddFormatQuery(vk::Format::eA8B8G8R8UnormPack32);
AddFormatQuery(vk::Format::eB5G6R5UnormPack16);
AddFormatQuery(vk::Format::eA2B10G10R10UnormPack32);
AddFormatQuery(vk::Format::eR8G8B8A8Srgb);
AddFormatQuery(vk::Format::eR8Unorm);
AddFormatQuery(vk::Format::eD32Sfloat);
AddFormatQuery(vk::Format::eD16Unorm);
AddFormatQuery(vk::Format::eD16UnormS8Uint);
AddFormatQuery(vk::Format::eD24UnormS8Uint);
AddFormatQuery(vk::Format::eD32SfloatS8Uint);
AddFormatQuery(vk::Format::eBc1RgbaUnormBlock);
AddFormatQuery(vk::Format::eBc2UnormBlock);
AddFormatQuery(vk::Format::eBc3UnormBlock);
AddFormatQuery(vk::Format::eBc4UnormBlock);
}
return format_properties;
}

View File

@@ -11,7 +11,7 @@
namespace Vulkan {
/// Format usage descriptor
/// Format usage descriptor.
enum class FormatType { Linear, Optimal, Buffer };
/// Handles data specific to a physical device.
@@ -34,12 +34,12 @@ public:
vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
FormatType format_type) const;
/// Returns the dispatch loader with direct function pointers of the device
/// Returns the dispatch loader with direct function pointers of the device.
const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
return dld;
}
/// Returns the logical device
/// Returns the logical device.
vk::Device GetLogical() const {
return logical.get();
}
@@ -69,30 +69,55 @@ public:
return present_family;
}
/// Returns if the device is integrated with the host CPU
/// Returns if the device is integrated with the host CPU.
bool IsIntegrated() const {
return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
}
/// Returns uniform buffer alignment requeriment
/// Returns uniform buffer alignment requeriment.
u64 GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
/// Returns the maximum range for storage buffers.
u64 GetMaxStorageBufferRange() const {
return max_storage_buffer_range;
}
/// Returns true if ASTC is natively supported.
bool IsOptimalAstcSupported() const {
return is_optimal_astc_supported;
}
/// Returns true if the device supports VK_EXT_scalar_block_layout.
bool IsExtScalarBlockLayoutSupported() const {
return ext_scalar_block_layout;
}
/// Checks if the physical device is suitable.
static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface);
private:
/// Loads extensions into a vector and stores available ones in this object.
std::vector<const char*> LoadExtensions(const vk::DispatchLoaderDynamic& dldi);
/// Sets up queue families.
void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
/// Sets up device properties.
void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
/// Sets up device features.
void SetupFeatures(const vk::DispatchLoaderDynamic& dldi);
/// Returns a list of queue initialization descriptors.
std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
const vk::DispatchLoaderDynamic& dldi) const;
/// Returns true if a format is supported.
bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
FormatType format_type) const;
@@ -101,16 +126,19 @@ private:
static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
const vk::PhysicalDevice physical; ///< Physical device
vk::DispatchLoaderDynamic dld; ///< Device function pointers
UniqueDevice logical; ///< Logical device
vk::Queue graphics_queue; ///< Main graphics queue
vk::Queue present_queue; ///< Main present queue
u32 graphics_family{}; ///< Main graphics queue family index
u32 present_family{}; ///< Main present queue family index
vk::PhysicalDeviceType device_type; ///< Physical device type
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment
std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
vk::Queue present_queue; ///< Main present queue.
u32 graphics_family{}; ///< Main graphics queue family index.
u32 present_family{}; ///< Main present queue family index.
vk::PhysicalDeviceType device_type; ///< Physical device type.
u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
u64 max_storage_buffer_range{}; ///< Max storage buffer size.
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool ext_scalar_block_layout{}; ///< Support for VK_EXT_scalar_block_layout.
std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary.
};
} // namespace Vulkan

View File

@@ -17,6 +17,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/shader/shader_ir.h"
@@ -33,7 +34,8 @@ using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
using Operation = const OperationNode&;
// TODO(Rodrigo): Use rasterizer's value
constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 0x1000;
constexpr u32 MAX_CONSTBUFFER_FLOATS = 0x4000;
constexpr u32 MAX_CONSTBUFFER_ELEMENTS = MAX_CONSTBUFFER_FLOATS / 4;
constexpr u32 STAGE_BINDING_STRIDE = 0x100;
enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
@@ -87,8 +89,8 @@ bool IsPrecise(Operation operand) {
class SPIRVDecompiler : public Sirit::Module {
public:
explicit SPIRVDecompiler(const ShaderIR& ir, ShaderStage stage)
: Module(0x00010300), ir{ir}, stage{stage}, header{ir.GetHeader()} {
explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderStage stage)
: Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()} {
AddCapability(spv::Capability::Shader);
AddExtension("SPV_KHR_storage_buffer_storage_class");
AddExtension("SPV_KHR_variable_pointers");
@@ -130,20 +132,16 @@ public:
branch_labels.push_back(label);
}
// TODO(Rodrigo): Figure out the actual depth of the flow stack, for now it seems unlikely
// that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
const Id flow_stack_type = TypeArray(t_uint, Constant(t_uint, FLOW_STACK_SIZE));
jmp_to = Emit(OpVariable(TypePointer(spv::StorageClass::Function, t_uint),
spv::StorageClass::Function, Constant(t_uint, first_address)));
flow_stack = Emit(OpVariable(TypePointer(spv::StorageClass::Function, flow_stack_type),
spv::StorageClass::Function, ConstantNull(flow_stack_type)));
flow_stack_top =
Emit(OpVariable(t_func_uint, spv::StorageClass::Function, Constant(t_uint, 0)));
std::tie(ssy_flow_stack, ssy_flow_stack_top) = CreateFlowStack();
std::tie(pbk_flow_stack, pbk_flow_stack_top) = CreateFlowStack();
Name(jmp_to, "jmp_to");
Name(flow_stack, "flow_stack");
Name(flow_stack_top, "flow_stack_top");
Name(ssy_flow_stack, "ssy_flow_stack");
Name(ssy_flow_stack_top, "ssy_flow_stack_top");
Name(pbk_flow_stack, "pbk_flow_stack");
Name(pbk_flow_stack_top, "pbk_flow_stack_top");
Emit(OpBranch(loop_label));
Emit(loop_label);
@@ -195,7 +193,9 @@ public:
entries.samplers.emplace_back(sampler);
}
for (const auto& attribute : ir.GetInputAttributes()) {
entries.attributes.insert(GetGenericAttributeLocation(attribute));
if (IsGenericAttribute(attribute)) {
entries.attributes.insert(GetGenericAttributeLocation(attribute));
}
}
entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength();
@@ -210,7 +210,6 @@ private:
std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>;
static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
static constexpr u32 CBUF_STRIDE = 16;
void AllocateBindings() {
const u32 binding_base = static_cast<u32>(stage) * STAGE_BINDING_STRIDE;
@@ -315,6 +314,7 @@ private:
constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry",
"overflow"};
for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
const auto flag_code = static_cast<InternalFlag>(flag);
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
}
@@ -374,7 +374,9 @@ private:
u32 binding = const_buffers_base_binding;
for (const auto& entry : ir.GetConstantBuffers()) {
const auto [index, size] = entry;
const Id id = OpVariable(t_cbuf_ubo, spv::StorageClass::Uniform);
const Id type =
device.IsExtScalarBlockLayoutSupported() ? t_cbuf_scalar_ubo : t_cbuf_std140_ubo;
const Id id = OpVariable(type, spv::StorageClass::Uniform);
AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
Decorate(id, spv::Decoration::Binding, binding++);
@@ -475,13 +477,13 @@ private:
}
void VisitBasicBlock(const NodeBlock& bb) {
for (const Node node : bb) {
for (const auto& node : bb) {
static_cast<void>(Visit(node));
}
}
Id Visit(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
Id Visit(const Node& node) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
const auto decompiler = operation_decompilers[operation_index];
if (decompiler == nullptr) {
@@ -489,17 +491,17 @@ private:
}
return (this->*decompiler)(*operation);
} else if (const auto gpr = std::get_if<GprNode>(node)) {
} else if (const auto gpr = std::get_if<GprNode>(&*node)) {
const u32 index = gpr->GetIndex();
if (index == Register::ZeroIndex) {
return Constant(t_float, 0.0f);
}
return Emit(OpLoad(t_float, registers.at(index)));
} else if (const auto immediate = std::get_if<ImmediateNode>(node)) {
} else if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
return BitcastTo<Type::Float>(Constant(t_uint, immediate->GetValue()));
} else if (const auto predicate = std::get_if<PredicateNode>(node)) {
} else if (const auto predicate = std::get_if<PredicateNode>(&*node)) {
const auto value = [&]() -> Id {
switch (const auto index = predicate->GetIndex(); index) {
case Tegra::Shader::Pred::UnusedIndex:
@@ -515,7 +517,7 @@ private:
}
return value;
} else if (const auto abuf = std::get_if<AbufNode>(node)) {
} else if (const auto abuf = std::get_if<AbufNode>(&*node)) {
const auto attribute = abuf->GetIndex();
const auto element = abuf->GetElement();
@@ -565,40 +567,42 @@ private:
}
UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
} else if (const auto cbuf = std::get_if<CbufNode>(node)) {
const Node offset = cbuf->GetOffset();
} else if (const auto cbuf = std::get_if<CbufNode>(&*node)) {
const Node& offset = cbuf->GetOffset();
const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
Id buffer_index{};
Id buffer_element{};
if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT(offset_imm % 4 == 0);
buffer_index = Constant(t_uint, offset_imm / 16);
buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
} else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
// TODO(Rodrigo): Use a uniform buffer stride of 4 and drop this slow math (which
// emits sub-optimal code on GLSL from my testing).
const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
const Id final_offset = Emit(
OpUMod(t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
Id pointer{};
if (device.IsExtScalarBlockLayoutSupported()) {
const Id buffer_offset = Emit(OpShiftRightLogical(
t_uint, BitcastTo<Type::Uint>(Visit(offset)), Constant(t_uint, 2u)));
pointer = Emit(
OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0u), buffer_offset));
} else {
UNREACHABLE_MSG("Unmanaged offset node type");
Id buffer_index{};
Id buffer_element{};
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT(offset_imm % 4 == 0);
buffer_index = Constant(t_uint, offset_imm / 16);
buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
} else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
const Id final_offset = Emit(OpUMod(
t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
} else {
UNREACHABLE_MSG("Unmanaged offset node type");
}
pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
buffer_index, buffer_element));
}
const Id pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
buffer_index, buffer_element));
return Emit(OpLoad(t_float, pointer));
} else if (const auto gmem = std::get_if<GmemNode>(node)) {
} else if (const auto gmem = std::get_if<GmemNode>(&*node)) {
const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
const Id real = BitcastTo<Type::Uint>(Visit(gmem->GetRealAddress()));
const Id base = BitcastTo<Type::Uint>(Visit(gmem->GetBaseAddress()));
@@ -608,11 +612,13 @@ private:
return Emit(OpLoad(t_float, Emit(OpAccessChain(t_gmem_float, gmem_buffer,
Constant(t_uint, 0u), offset))));
} else if (const auto conditional = std::get_if<ConditionalNode>(node)) {
} else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
// It's invalid to call conditional on nested nodes, use an operation instead
const Id true_label = OpLabel();
const Id skip_label = OpLabel();
Emit(OpBranchConditional(Visit(conditional->GetCondition()), true_label, skip_label));
const Id condition = Visit(conditional->GetCondition());
Emit(OpSelectionMerge(skip_label, spv::SelectionControlMask::MaskNone));
Emit(OpBranchConditional(condition, true_label, skip_label));
Emit(true_label);
VisitBasicBlock(conditional->GetCode());
@@ -621,7 +627,7 @@ private:
Emit(skip_label);
return {};
} else if (const auto comment = std::get_if<CommentNode>(node)) {
} else if (const auto comment = std::get_if<CommentNode>(&*node)) {
Name(Emit(OpUndef(t_void)), comment->GetText());
return {};
}
@@ -689,18 +695,18 @@ private:
}
Id Assign(Operation operation) {
const Node dest = operation[0];
const Node src = operation[1];
const Node& dest = operation[0];
const Node& src = operation[1];
Id target{};
if (const auto gpr = std::get_if<GprNode>(dest)) {
if (const auto gpr = std::get_if<GprNode>(&*dest)) {
if (gpr->GetIndex() == Register::ZeroIndex) {
// Writing to Register::ZeroIndex is a no op
return {};
}
target = registers.at(gpr->GetIndex());
} else if (const auto abuf = std::get_if<AbufNode>(dest)) {
} else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
target = [&]() -> Id {
switch (const auto attribute = abuf->GetIndex(); attribute) {
case Attribute::Index::Position:
@@ -725,7 +731,7 @@ private:
}
}();
} else if (const auto lmem = std::get_if<LmemNode>(dest)) {
} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
Id address = BitcastTo<Type::Uint>(Visit(lmem->GetAddress()));
address = Emit(OpUDiv(t_uint, address, Constant(t_uint, 4)));
target = Emit(OpAccessChain(t_prv_float, local_memory, {address}));
@@ -771,11 +777,11 @@ private:
}
Id LogicalAssign(Operation operation) {
const Node dest = operation[0];
const Node src = operation[1];
const Node& dest = operation[0];
const Node& src = operation[1];
Id target{};
if (const auto pred = std::get_if<PredicateNode>(dest)) {
if (const auto pred = std::get_if<PredicateNode>(&*dest)) {
ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment");
const auto index = pred->GetIndex();
@@ -787,7 +793,7 @@ private:
}
target = predicates.at(index);
} else if (const auto flag = std::get_if<InternalFlagNode>(dest)) {
} else if (const auto flag = std::get_if<InternalFlagNode>(&*dest)) {
target = internal_flags.at(static_cast<u32>(flag->GetFlag()));
}
@@ -873,7 +879,7 @@ private:
} else {
u32 component_value = 0;
if (meta->component) {
const auto component = std::get_if<ImmediateNode>(meta->component);
const auto component = std::get_if<ImmediateNode>(&*meta->component);
ASSERT_MSG(component, "Component is not an immediate value");
component_value = component->GetValue();
}
@@ -930,7 +936,7 @@ private:
}
Id Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(operation[0]);
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
Emit(OpStore(jmp_to, Constant(t_uint, target->GetValue())));
@@ -939,9 +945,10 @@ private:
}
Id PushFlowStack(Operation operation) {
const auto target = std::get_if<ImmediateNode>(operation[0]);
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
ASSERT(target);
const auto [flow_stack, flow_stack_top] = GetFlowStack(operation);
const Id current = Emit(OpLoad(t_uint, flow_stack_top));
const Id next = Emit(OpIAdd(t_uint, current, Constant(t_uint, 1)));
const Id access = Emit(OpAccessChain(t_func_uint, flow_stack, current));
@@ -952,6 +959,7 @@ private:
}
Id PopFlowStack(Operation operation) {
const auto [flow_stack, flow_stack_top] = GetFlowStack(operation);
const Id current = Emit(OpLoad(t_uint, flow_stack_top));
const Id previous = Emit(OpISub(t_uint, current, Constant(t_uint, 1)));
const Id access = Emit(OpAccessChain(t_func_uint, flow_stack, previous));
@@ -968,11 +976,11 @@ private:
case ShaderStage::Vertex: {
// TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't
// seem to be working on Nvidia's drivers and Intel (mesa and blob) doesn't support it.
const Id position = AccessElement(t_float4, per_vertex, position_index);
Id depth = Emit(OpLoad(t_float, AccessElement(t_out_float, position, 2)));
const Id z_pointer = AccessElement(t_out_float, per_vertex, position_index, 2u);
Id depth = Emit(OpLoad(t_float, z_pointer));
depth = Emit(OpFAdd(t_float, depth, Constant(t_float, 1.0f)));
depth = Emit(OpFMul(t_float, depth, Constant(t_float, 0.5f)));
Emit(OpStore(AccessElement(t_out_float, position, 2), depth));
Emit(OpStore(z_pointer, depth));
break;
}
case ShaderStage::Fragment: {
@@ -1035,6 +1043,18 @@ private:
return {};
}
template <u32 element>
Id LocalInvocationId(Operation) {
UNIMPLEMENTED();
return {};
}
template <u32 element>
Id WorkGroupId(Operation) {
UNIMPLEMENTED();
return {};
}
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
const std::string& name) {
const Id id = OpVariable(type, storage);
@@ -1150,6 +1170,31 @@ private:
Emit(skip_label);
}
std::tuple<Id, Id> CreateFlowStack() {
// TODO(Rodrigo): Figure out the actual depth of the flow stack, for now it seems unlikely
// that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
constexpr auto storage_class = spv::StorageClass::Function;
const Id flow_stack_type = TypeArray(t_uint, Constant(t_uint, FLOW_STACK_SIZE));
const Id stack = Emit(OpVariable(TypePointer(storage_class, flow_stack_type), storage_class,
ConstantNull(flow_stack_type)));
const Id top = Emit(OpVariable(t_func_uint, storage_class, Constant(t_uint, 0)));
return std::tie(stack, top);
}
std::pair<Id, Id> GetFlowStack(Operation operation) {
const auto stack_class = std::get<MetaStackClass>(operation.GetMeta());
switch (stack_class) {
case MetaStackClass::Ssy:
return {ssy_flow_stack, ssy_flow_stack_top};
case MetaStackClass::Pbk:
return {pbk_flow_stack, pbk_flow_stack_top};
}
UNREACHABLE();
return {};
}
static constexpr OperationDecompilersArray operation_decompilers = {
&SPIRVDecompiler::Assign,
@@ -1291,8 +1336,15 @@ private:
&SPIRVDecompiler::EndPrimitive,
&SPIRVDecompiler::YNegate,
&SPIRVDecompiler::LocalInvocationId<0>,
&SPIRVDecompiler::LocalInvocationId<1>,
&SPIRVDecompiler::LocalInvocationId<2>,
&SPIRVDecompiler::WorkGroupId<0>,
&SPIRVDecompiler::WorkGroupId<1>,
&SPIRVDecompiler::WorkGroupId<2>,
};
const VKDevice& device;
const ShaderIR& ir;
const ShaderStage stage;
const Tegra::Shader::Header header;
@@ -1331,12 +1383,18 @@ private:
const Id t_out_float4 = Name(TypePointer(spv::StorageClass::Output, t_float4), "out_float4");
const Id t_cbuf_float = TypePointer(spv::StorageClass::Uniform, t_float);
const Id t_cbuf_array =
Decorate(Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufArray"),
spv::Decoration::ArrayStride, CBUF_STRIDE);
const Id t_cbuf_struct = MemberDecorate(
Decorate(TypeStruct(t_cbuf_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
const Id t_cbuf_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_struct);
const Id t_cbuf_std140 = Decorate(
Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufStd140Array"),
spv::Decoration::ArrayStride, 16u);
const Id t_cbuf_scalar = Decorate(
Name(TypeArray(t_float, Constant(t_uint, MAX_CONSTBUFFER_FLOATS)), "CbufScalarArray"),
spv::Decoration::ArrayStride, 4u);
const Id t_cbuf_std140_struct = MemberDecorate(
Decorate(TypeStruct(t_cbuf_std140), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
const Id t_cbuf_scalar_struct = MemberDecorate(
Decorate(TypeStruct(t_cbuf_scalar), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
const Id t_cbuf_std140_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_std140_struct);
const Id t_cbuf_scalar_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_scalar_struct);
const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
const Id t_gmem_array =
@@ -1379,14 +1437,17 @@ private:
Id execute_function{};
Id jmp_to{};
Id flow_stack_top{};
Id flow_stack{};
Id ssy_flow_stack_top{};
Id pbk_flow_stack_top{};
Id ssy_flow_stack{};
Id pbk_flow_stack{};
Id continue_label{};
std::map<u32, Id> labels;
};
DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) {
auto decompiler = std::make_unique<SPIRVDecompiler>(ir, stage);
DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
Maxwell::ShaderStage stage) {
auto decompiler = std::make_unique<SPIRVDecompiler>(device, ir, stage);
decompiler->Decompile();
return {std::move(decompiler), decompiler->GetShaderEntries()};
}

View File

@@ -20,10 +20,13 @@ namespace VideoCommon::Shader {
class ShaderIR;
}
namespace Vulkan {
class VKDevice;
}
namespace Vulkan::VKShader {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using SamplerEntry = VideoCommon::Shader::Sampler;
constexpr u32 DESCRIPTOR_SET = 0;
@@ -75,6 +78,7 @@ struct ShaderEntries {
using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
Maxwell::ShaderStage stage);
} // namespace Vulkan::VKShader

View File

@@ -11,6 +11,7 @@
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {

View File

@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {

View File

@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {

View File

@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {

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