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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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552d5071fa | ||
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41d2565f29 | ||
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60f39060c6 | ||
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45cb41f517 | ||
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a6c7ae6fe8 |
@@ -1,6 +1,5 @@
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#!/bin/sh -ex
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brew update
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brew install p7zip qt5 sdl2 ccache
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brew install dylibbundler p7zip qt5 sdl2 ccache
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brew outdated cmake || brew upgrade cmake
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pip3 install macpack
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@@ -11,19 +11,92 @@ mkdir "$REV_NAME"
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cp build/bin/yuzu-cmd "$REV_NAME"
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cp -r build/bin/yuzu.app "$REV_NAME"
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# move libs into folder for deployment
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macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
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# move qt frameworks into app bundle for deployment
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$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
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# move qt libs into app bundle for deployment
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$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
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# move libs into folder for deployment
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macpack "${REV_NAME}/yuzu-cmd" -d "libs"
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# move SDL2 libs into folder for deployment
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dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
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# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
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# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
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# (in the Contents/Frameworks folder).
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# The "install_name_tool" is used to do so.
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# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
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# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
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# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
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brew install coreutils || brew upgrade coreutils || true
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REV_NAME_ALT=$REV_NAME/
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# grealpath is located in coreutils, there is no "realpath" for OS X :(
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QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
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BREW_PATH=$(brew --prefix)
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QT_VERSION_NUM=5
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$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
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-executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
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# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
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declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
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for macos_lib in "${macos_libs[@]}"
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do
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SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
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# Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
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cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
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# Replace references within the embedded Framework files with "internal" versions.
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for macos_lib2 in "${macos_libs[@]}"
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do
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# Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
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# /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
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# So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
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RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
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install_name_tool -change \
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$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
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@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
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"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
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install_name_tool -change \
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"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
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@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
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"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
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done
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done
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# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
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# Which manifests itself as:
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# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
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# There may be more dylibs needed to be fixed...
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declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
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for macos_lib in "${macos_plugins[@]}"
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do
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install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
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for macos_lib2 in "${macos_libs[@]}"
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do
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RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
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install_name_tool -change \
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$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
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@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
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"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
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install_name_tool -change \
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"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
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@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
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"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
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done
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done
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for macos_lib in "${macos_libs[@]}"
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do
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# Debugging info for Travis-CI
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otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
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done
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# Make the yuzu.app application launch a debugging terminal.
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# Store away the actual binary
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mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
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mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
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cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
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cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
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#!/usr/bin/env bash
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cd "\`dirname "\$0"\`"
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chmod +x yuzu-bin
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@@ -32,9 +105,6 @@ EOL
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# Content that will serve as the launching script for yuzu (within the .app folder)
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# Make the launching script executable
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chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
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# Verify loader instructions
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find "$REV_NAME" -exec otool -L {} \;
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chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
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. .travis/common/post-upload.sh
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@@ -98,7 +98,6 @@ add_library(common STATIC
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microprofile.h
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microprofileui.h
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misc.cpp
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multi_level_queue.h
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page_table.cpp
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page_table.h
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param_package.cpp
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@@ -58,43 +58,4 @@ inline u64 CountLeadingZeroes64(u64 value) {
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return __builtin_clzll(value);
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}
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#endif
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#ifdef _MSC_VER
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inline u32 CountTrailingZeroes32(u32 value) {
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unsigned long trailing_zero = 0;
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if (_BitScanForward(&trailing_zero, value) != 0) {
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return trailing_zero;
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}
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return 32;
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}
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inline u64 CountTrailingZeroes64(u64 value) {
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unsigned long trailing_zero = 0;
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if (_BitScanForward64(&trailing_zero, value) != 0) {
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return trailing_zero;
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}
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return 64;
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}
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#else
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inline u32 CountTrailingZeroes32(u32 value) {
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if (value == 0) {
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return 32;
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}
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return __builtin_ctz(value);
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}
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inline u64 CountTrailingZeroes64(u64 value) {
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if (value == 0) {
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return 64;
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}
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return __builtin_ctzll(value);
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}
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#endif
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} // namespace Common
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@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
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}
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void DetachedTasks::WaitForAllTasks() {
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std::unique_lock lock{mutex};
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std::unique_lock<std::mutex> lock(mutex);
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cv.wait(lock, [this]() { return count == 0; });
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}
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DetachedTasks::~DetachedTasks() {
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std::unique_lock lock{mutex};
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std::unique_lock<std::mutex> lock(mutex);
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ASSERT(count == 0);
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instance = nullptr;
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}
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void DetachedTasks::AddTask(std::function<void()> task) {
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std::unique_lock lock{instance->mutex};
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std::unique_lock<std::mutex> lock(instance->mutex);
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++instance->count;
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std::thread([task{std::move(task)}]() {
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task();
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std::unique_lock lock{instance->mutex};
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std::unique_lock<std::mutex> lock(instance->mutex);
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--instance->count;
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std::notify_all_at_thread_exit(instance->cv, std::move(lock));
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})
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@@ -46,12 +46,12 @@ public:
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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std::lock_guard lock{writing_mutex};
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std::lock_guard<std::mutex> lock(writing_mutex);
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backends.push_back(std::move(backend));
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}
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void RemoveBackend(std::string_view backend_name) {
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std::lock_guard lock{writing_mutex};
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std::lock_guard<std::mutex> lock(writing_mutex);
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const auto it =
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std::remove_if(backends.begin(), backends.end(),
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[&backend_name](const auto& i) { return backend_name == i->GetName(); });
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@@ -80,7 +80,7 @@ private:
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backend_thread = std::thread([&] {
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Entry entry;
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auto write_logs = [&](Entry& e) {
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std::lock_guard lock{writing_mutex};
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std::lock_guard<std::mutex> lock(writing_mutex);
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for (const auto& backend : backends) {
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backend->Write(e);
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}
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@@ -1,337 +0,0 @@
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// Copyright 2019 TuxSH
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
|
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#pragma once
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#include <array>
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#include <iterator>
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#include <list>
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#include <utility>
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#include "common/bit_util.h"
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#include "common/common_types.h"
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namespace Common {
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/**
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* A MultiLevelQueue is a type of priority queue which has the following characteristics:
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* - iteratable through each of its elements.
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* - back can be obtained.
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* - O(1) add, lookup (both front and back)
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* - discrete priorities and a max of 64 priorities (limited domain)
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* This type of priority queue is normaly used for managing threads within an scheduler
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*/
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template <typename T, std::size_t Depth>
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class MultiLevelQueue {
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public:
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using value_type = T;
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using reference = value_type&;
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using const_reference = const value_type&;
|
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using pointer = value_type*;
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using const_pointer = const value_type*;
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using difference_type = typename std::pointer_traits<pointer>::difference_type;
|
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using size_type = std::size_t;
|
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|
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template <bool is_constant>
|
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class iterator_impl {
|
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public:
|
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using iterator_category = std::bidirectional_iterator_tag;
|
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using value_type = T;
|
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using pointer = std::conditional_t<is_constant, T*, const T*>;
|
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using reference = std::conditional_t<is_constant, const T&, T&>;
|
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using difference_type = typename std::pointer_traits<pointer>::difference_type;
|
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|
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friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
|
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if (lhs.IsEnd() && rhs.IsEnd())
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return true;
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return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
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}
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friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
|
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return !operator==(lhs, rhs);
|
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}
|
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|
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reference operator*() const {
|
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return *it;
|
||||
}
|
||||
|
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pointer operator->() const {
|
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return it.operator->();
|
||||
}
|
||||
|
||||
iterator_impl& operator++() {
|
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if (IsEnd()) {
|
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return *this;
|
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}
|
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|
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++it;
|
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|
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if (it == GetEndItForPrio()) {
|
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u64 prios = mlq.used_priorities;
|
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prios &= ~((1ULL << (current_priority + 1)) - 1);
|
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if (prios == 0) {
|
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current_priority = mlq.depth();
|
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} else {
|
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current_priority = CountTrailingZeroes64(prios);
|
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it = GetBeginItForPrio();
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator_impl& operator--() {
|
||||
if (IsEnd()) {
|
||||
if (mlq.used_priorities != 0) {
|
||||
current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
|
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it = GetEndItForPrio();
|
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--it;
|
||||
}
|
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} else if (it == GetBeginItForPrio()) {
|
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u64 prios = mlq.used_priorities;
|
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prios &= (1ULL << current_priority) - 1;
|
||||
if (prios != 0) {
|
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current_priority = CountTrailingZeroes64(prios);
|
||||
it = GetEndItForPrio();
|
||||
--it;
|
||||
}
|
||||
} else {
|
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--it;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator_impl operator++(int) {
|
||||
const iterator_impl v{*this};
|
||||
++(*this);
|
||||
return v;
|
||||
}
|
||||
|
||||
iterator_impl operator--(int) {
|
||||
const iterator_impl v{*this};
|
||||
--(*this);
|
||||
return v;
|
||||
}
|
||||
|
||||
// allow implicit const->non-const
|
||||
iterator_impl(const iterator_impl<false>& other)
|
||||
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
|
||||
|
||||
iterator_impl(const iterator_impl<true>& other)
|
||||
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
|
||||
|
||||
iterator_impl& operator=(const iterator_impl<false>& other) {
|
||||
mlq = other.mlq;
|
||||
it = other.it;
|
||||
current_priority = other.current_priority;
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend class iterator_impl<true>;
|
||||
iterator_impl() = default;
|
||||
|
||||
private:
|
||||
friend class MultiLevelQueue;
|
||||
using container_ref =
|
||||
std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
|
||||
using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
|
||||
typename std::list<T>::iterator>;
|
||||
|
||||
explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
|
||||
: mlq(mlq), it(it), current_priority(current_priority) {}
|
||||
explicit iterator_impl(container_ref mlq, u32 current_priority)
|
||||
: mlq(mlq), it(), current_priority(current_priority) {}
|
||||
|
||||
bool IsEnd() const {
|
||||
return current_priority == mlq.depth();
|
||||
}
|
||||
|
||||
list_iterator GetBeginItForPrio() const {
|
||||
return mlq.levels[current_priority].begin();
|
||||
}
|
||||
|
||||
list_iterator GetEndItForPrio() const {
|
||||
return mlq.levels[current_priority].end();
|
||||
}
|
||||
|
||||
container_ref mlq;
|
||||
list_iterator it;
|
||||
u32 current_priority;
|
||||
};
|
||||
|
||||
using iterator = iterator_impl<false>;
|
||||
using const_iterator = iterator_impl<true>;
|
||||
|
||||
void add(const T& element, u32 priority, bool send_back = true) {
|
||||
if (send_back)
|
||||
levels[priority].push_back(element);
|
||||
else
|
||||
levels[priority].push_front(element);
|
||||
used_priorities |= 1ULL << priority;
|
||||
}
|
||||
|
||||
void remove(const T& element, u32 priority) {
|
||||
auto it = ListIterateTo(levels[priority], element);
|
||||
if (it == levels[priority].end())
|
||||
return;
|
||||
levels[priority].erase(it);
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
|
||||
remove(element, old_priority);
|
||||
add(element, new_priority, !adjust_front);
|
||||
}
|
||||
void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
|
||||
adjust(*it, old_priority, new_priority, adjust_front);
|
||||
}
|
||||
|
||||
void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
|
||||
ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
|
||||
ListIterateTo(levels[priority], element));
|
||||
|
||||
other.used_priorities |= 1ULL << priority;
|
||||
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
|
||||
transfer_to_front(*it, priority, other);
|
||||
}
|
||||
|
||||
void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
|
||||
ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
|
||||
ListIterateTo(levels[priority], element));
|
||||
|
||||
other.used_priorities |= 1ULL << priority;
|
||||
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
|
||||
transfer_to_back(*it, priority, other);
|
||||
}
|
||||
|
||||
void yield(u32 priority, std::size_t n = 1) {
|
||||
ListShiftForward(levels[priority], n);
|
||||
}
|
||||
|
||||
std::size_t depth() const {
|
||||
return Depth;
|
||||
}
|
||||
|
||||
std::size_t size(u32 priority) const {
|
||||
return levels[priority].size();
|
||||
}
|
||||
|
||||
std::size_t size() const {
|
||||
u64 priorities = used_priorities;
|
||||
std::size_t size = 0;
|
||||
while (priorities != 0) {
|
||||
const u64 current_priority = CountTrailingZeroes64(priorities);
|
||||
size += levels[current_priority].size();
|
||||
priorities &= ~(1ULL << current_priority);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
bool empty() const {
|
||||
return used_priorities == 0;
|
||||
}
|
||||
|
||||
bool empty(u32 priority) const {
|
||||
return (used_priorities & (1ULL << priority)) == 0;
|
||||
}
|
||||
|
||||
u32 highest_priority_set(u32 max_priority = 0) const {
|
||||
const u64 priorities =
|
||||
max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
|
||||
return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
|
||||
}
|
||||
|
||||
u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
|
||||
const u64 priorities = min_priority >= Depth - 1
|
||||
? used_priorities
|
||||
: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
|
||||
return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
|
||||
}
|
||||
|
||||
const_iterator cbegin(u32 max_prio = 0) const {
|
||||
const u32 priority = highest_priority_set(max_prio);
|
||||
return priority == Depth ? cend()
|
||||
: const_iterator{*this, levels[priority].cbegin(), priority};
|
||||
}
|
||||
const_iterator begin(u32 max_prio = 0) const {
|
||||
return cbegin(max_prio);
|
||||
}
|
||||
iterator begin(u32 max_prio = 0) {
|
||||
const u32 priority = highest_priority_set(max_prio);
|
||||
return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
|
||||
}
|
||||
|
||||
const_iterator cend(u32 min_prio = Depth - 1) const {
|
||||
return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
|
||||
}
|
||||
const_iterator end(u32 min_prio = Depth - 1) const {
|
||||
return cend(min_prio);
|
||||
}
|
||||
iterator end(u32 min_prio = Depth - 1) {
|
||||
return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
|
||||
}
|
||||
|
||||
T& front(u32 max_priority = 0) {
|
||||
const u32 priority = highest_priority_set(max_priority);
|
||||
return levels[priority == Depth ? 0 : priority].front();
|
||||
}
|
||||
const T& front(u32 max_priority = 0) const {
|
||||
const u32 priority = highest_priority_set(max_priority);
|
||||
return levels[priority == Depth ? 0 : priority].front();
|
||||
}
|
||||
|
||||
T back(u32 min_priority = Depth - 1) {
|
||||
const u32 priority = lowest_priority_set(min_priority); // intended
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
const T& back(u32 min_priority = Depth - 1) const {
|
||||
const u32 priority = lowest_priority_set(min_priority); // intended
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
|
||||
private:
|
||||
using const_list_iterator = typename std::list<T>::const_iterator;
|
||||
|
||||
static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
|
||||
if (shift >= list.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto begin_range = list.begin();
|
||||
const auto end_range = std::next(begin_range, shift);
|
||||
list.splice(list.end(), list, begin_range, end_range);
|
||||
}
|
||||
|
||||
static void ListSplice(std::list<T>& in_list, const_list_iterator position,
|
||||
std::list<T>& out_list, const_list_iterator element) {
|
||||
in_list.splice(position, out_list, element);
|
||||
}
|
||||
|
||||
static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
|
||||
auto it = list.cbegin();
|
||||
while (it != list.cend() && *it != element) {
|
||||
++it;
|
||||
}
|
||||
return it;
|
||||
}
|
||||
|
||||
std::array<std::list<T>, Depth> levels;
|
||||
u64 used_priorities = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -27,6 +27,18 @@ namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
SetThreadAffinityMask(thread, mask);
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinityMask(GetCurrentThread(), mask);
|
||||
}
|
||||
|
||||
void SwitchCurrentThread() {
|
||||
SwitchToThread();
|
||||
}
|
||||
|
||||
// Sets the debugger-visible name of the current thread.
|
||||
// Uses undocumented (actually, it is now documented) trick.
|
||||
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
|
||||
@@ -58,6 +70,31 @@ void SetCurrentThreadName(const char* name) {
|
||||
|
||||
#else // !MSVC_VER, so must be POSIX threads
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
#ifdef __APPLE__
|
||||
thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1);
|
||||
#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID)
|
||||
cpu_set_t cpu_set;
|
||||
CPU_ZERO(&cpu_set);
|
||||
|
||||
for (int i = 0; i != sizeof(mask) * 8; ++i)
|
||||
if ((mask >> i) & 1)
|
||||
CPU_SET(i, &cpu_set);
|
||||
|
||||
pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinity(pthread_self(), mask);
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
void SwitchCurrentThread() {
|
||||
usleep(1000 * 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
// MinGW with the POSIX threading model does not support pthread_setname_np
|
||||
#if !defined(_WIN32) || defined(_MSC_VER)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
|
||||
@@ -9,13 +9,14 @@
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Event {
|
||||
public:
|
||||
void Set() {
|
||||
std::lock_guard lk{mutex};
|
||||
std::lock_guard<std::mutex> lk(mutex);
|
||||
if (!is_set) {
|
||||
is_set = true;
|
||||
condvar.notify_one();
|
||||
@@ -23,14 +24,14 @@ public:
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
condvar.wait(lk, [&] { return is_set; });
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
|
||||
return false;
|
||||
is_set = false;
|
||||
@@ -38,7 +39,7 @@ public:
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
// no other action required, since wait loops on the predicate and any lingering signal will
|
||||
// get cleared on the first iteration
|
||||
is_set = false;
|
||||
@@ -56,7 +57,7 @@ public:
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
std::unique_lock lk{mutex};
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
const std::size_t current_generation = generation;
|
||||
|
||||
if (++waiting == count) {
|
||||
@@ -77,6 +78,9 @@ private:
|
||||
std::size_t generation = 0; // Incremented once each time the barrier is used
|
||||
};
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
|
||||
void SetCurrentThreadAffinity(u32 mask);
|
||||
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
|
||||
void SetCurrentThreadName(const char* name);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -78,7 +78,7 @@ public:
|
||||
|
||||
T PopWait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
std::unique_lock<std::mutex> lock(cv_mutex);
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
}
|
||||
T t;
|
||||
@@ -137,7 +137,7 @@ public:
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard lock{write_lock};
|
||||
std::lock_guard<std::mutex> lock(write_lock);
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
@@ -108,6 +109,8 @@ struct System::Impl {
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
if (content_provider == nullptr)
|
||||
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
@@ -249,6 +252,8 @@ struct System::Impl {
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// ContentProviderUnion instance
|
||||
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
@@ -488,6 +493,27 @@ const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
}
|
||||
|
||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||
impl->content_provider = std::move(provider);
|
||||
}
|
||||
|
||||
FileSys::ContentProvider& System::GetContentProvider() {
|
||||
return *impl->content_provider;
|
||||
}
|
||||
|
||||
const FileSys::ContentProvider& System::GetContentProvider() const {
|
||||
return *impl->content_provider;
|
||||
}
|
||||
|
||||
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
||||
FileSys::ContentProvider* provider) {
|
||||
impl->content_provider->SetSlot(slot, provider);
|
||||
}
|
||||
|
||||
void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
|
||||
impl->content_provider->ClearSlot(slot);
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
@@ -21,6 +21,9 @@ class WebBrowserApplet;
|
||||
|
||||
namespace FileSys {
|
||||
class CheatList;
|
||||
class ContentProvider;
|
||||
class ContentProviderUnion;
|
||||
enum class ContentProviderUnionSlot;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -270,6 +273,17 @@ public:
|
||||
Frontend::WebBrowserApplet& GetWebBrowser();
|
||||
const Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
|
||||
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
|
||||
|
||||
FileSys::ContentProvider& GetContentProvider();
|
||||
|
||||
const FileSys::ContentProvider& GetContentProvider() const;
|
||||
|
||||
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
||||
FileSys::ContentProvider* provider);
|
||||
|
||||
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock lock{mutex};
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
@@ -34,7 +34,7 @@ bool CpuBarrier::Rendezvous() {
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock lock{mutex};
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
@@ -131,7 +131,7 @@ void Cpu::Reschedule() {
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
@@ -794,7 +795,7 @@ void KeyManager::DeriveBase() {
|
||||
|
||||
void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
// ETicket keys
|
||||
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
|
||||
const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
|
||||
0x0100000000000033, FileSys::ContentRecordType::Program);
|
||||
|
||||
if (es == nullptr)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/ips_layer.h"
|
||||
@@ -69,7 +70,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
}
|
||||
}
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto update_disabled =
|
||||
@@ -155,7 +156,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
|
||||
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::string& name) const {
|
||||
if (nso.size() < sizeof(Loader::NSOHeader)) {
|
||||
return nso;
|
||||
}
|
||||
@@ -171,18 +172,19 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
|
||||
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
|
||||
|
||||
if (Settings::values.dump_nso) {
|
||||
LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id);
|
||||
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
|
||||
title_id);
|
||||
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
|
||||
if (dump_dir != nullptr) {
|
||||
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
|
||||
const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id));
|
||||
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
|
||||
|
||||
file->Resize(nso.size());
|
||||
file->WriteBytes(nso);
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO(Loader, "Patching NSO for build_id={}", build_id);
|
||||
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
||||
|
||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
@@ -345,7 +347,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
if (romfs == nullptr)
|
||||
return romfs;
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
@@ -392,7 +394,7 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
|
||||
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
|
||||
VirtualFile update_raw) const {
|
||||
std::map<std::string, std::string, std::less<>> out;
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
// Game Updates
|
||||
@@ -466,10 +468,10 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
|
||||
// DLC
|
||||
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
|
||||
std::vector<RegisteredCacheEntry> dlc_match;
|
||||
std::vector<ContentProviderEntry> dlc_match;
|
||||
dlc_match.reserve(dlc_entries.size());
|
||||
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
|
||||
[this, &installed](const RegisteredCacheEntry& entry) {
|
||||
[this, &installed](const ContentProviderEntry& entry) {
|
||||
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
|
||||
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
|
||||
});
|
||||
@@ -492,7 +494,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
}
|
||||
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
|
||||
const auto installed{Service::FileSystem::GetUnionContents()};
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
|
||||
if (base_control_nca == nullptr)
|
||||
|
||||
@@ -44,7 +44,7 @@ public:
|
||||
// Currently tracked NSO patches:
|
||||
// - IPS
|
||||
// - IPSwitch
|
||||
std::vector<u8> PatchNSO(const std::vector<u8>& nso) const;
|
||||
std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const;
|
||||
|
||||
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
|
||||
// Used to prevent expensive copies in NSO loader.
|
||||
|
||||
@@ -23,19 +23,19 @@ namespace FileSys {
|
||||
// The size of blocks to use when vfs raw copying into nand.
|
||||
constexpr size_t VFS_RC_LARGE_COPY_BLOCK = 0x400000;
|
||||
|
||||
std::string RegisteredCacheEntry::DebugInfo() const {
|
||||
std::string ContentProviderEntry::DebugInfo() const {
|
||||
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
|
||||
}
|
||||
|
||||
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
|
||||
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
|
||||
}
|
||||
|
||||
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
|
||||
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
|
||||
}
|
||||
|
||||
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
@@ -84,7 +84,7 @@ static std::string GetCNMTName(TitleType type, u64 title_id) {
|
||||
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
|
||||
}
|
||||
|
||||
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
switch (type) {
|
||||
case NCAContentType::Program:
|
||||
// TODO(DarkLordZach): Differentiate between Program and Patch
|
||||
@@ -104,6 +104,28 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
}
|
||||
}
|
||||
|
||||
ContentProvider::~ContentProvider() = default;
|
||||
|
||||
bool ContentProvider::HasEntry(ContentProviderEntry entry) const {
|
||||
return HasEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
VirtualFile ContentProvider::GetEntryUnparsed(ContentProviderEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
VirtualFile ContentProvider::GetEntryRaw(ContentProviderEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> ContentProvider::GetEntry(ContentProviderEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
|
||||
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
|
||||
std::string_view path) const {
|
||||
const auto file = dir->GetFileRelative(path);
|
||||
@@ -161,8 +183,8 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
|
||||
return file;
|
||||
}
|
||||
|
||||
static std::optional<NcaID> CheckMapForContentRecord(
|
||||
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
|
||||
static std::optional<NcaID> CheckMapForContentRecord(const std::map<u64, CNMT>& map, u64 title_id,
|
||||
ContentRecordType type) {
|
||||
if (map.find(title_id) == map.end())
|
||||
return {};
|
||||
|
||||
@@ -268,7 +290,7 @@ void RegisteredCache::Refresh() {
|
||||
AccumulateYuzuMeta();
|
||||
}
|
||||
|
||||
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
|
||||
RegisteredCache::RegisteredCache(VirtualDir dir_, ContentProviderParsingFunction parsing_function)
|
||||
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
|
||||
Refresh();
|
||||
}
|
||||
@@ -279,19 +301,11 @@ bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type) != nullptr;
|
||||
}
|
||||
|
||||
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry) != nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
return id ? GetFileAtID(*id) : nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
|
||||
const auto meta_iter = meta.find(title_id);
|
||||
if (meta_iter != meta.end())
|
||||
@@ -309,10 +323,6 @@ VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) c
|
||||
return id ? parser(GetFileAtID(*id), *id) : nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto raw = GetEntryRaw(title_id, type);
|
||||
if (raw == nullptr)
|
||||
@@ -320,10 +330,6 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t
|
||||
return std::make_unique<NCA>(raw, nullptr, 0, keys);
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void RegisteredCache::IterateAllMetadata(
|
||||
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
|
||||
@@ -348,25 +354,14 @@ void RegisteredCache::IterateAllMetadata(
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[](const CNMT& c, const ContentRecord& r) { return true; });
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
|
||||
std::vector<ContentProviderEntry> RegisteredCache::ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
std::vector<ContentProviderEntry> out;
|
||||
IterateAllMetadata<ContentProviderEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
return ContentProviderEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type && *title_type != c.GetType())
|
||||
@@ -521,37 +516,56 @@ bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
|
||||
}) != yuzu_meta.end();
|
||||
}
|
||||
|
||||
RegisteredCacheUnion::RegisteredCacheUnion(std::vector<RegisteredCache*> caches)
|
||||
: caches(std::move(caches)) {}
|
||||
ContentProviderUnion::~ContentProviderUnion() = default;
|
||||
|
||||
void RegisteredCacheUnion::Refresh() {
|
||||
for (const auto& c : caches)
|
||||
c->Refresh();
|
||||
void ContentProviderUnion::SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider) {
|
||||
providers[slot] = provider;
|
||||
}
|
||||
|
||||
bool RegisteredCacheUnion::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return std::any_of(caches.begin(), caches.end(), [title_id, type](const auto& cache) {
|
||||
return cache->HasEntry(title_id, type);
|
||||
});
|
||||
void ContentProviderUnion::ClearSlot(ContentProviderUnionSlot slot) {
|
||||
providers[slot] = nullptr;
|
||||
}
|
||||
|
||||
bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return HasEntry(entry.title_id, entry.type);
|
||||
void ContentProviderUnion::Refresh() {
|
||||
for (auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
provider.second->Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryVersion(title_id);
|
||||
if (res)
|
||||
bool ContentProviderUnion::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
if (provider.second->HasEntry(title_id, type))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::optional<u32> ContentProviderUnion::GetEntryVersion(u64 title_id) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
const auto res = provider.second->GetEntryVersion(title_id);
|
||||
if (res != std::nullopt)
|
||||
return res;
|
||||
}
|
||||
|
||||
return {};
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryUnparsed(title_id, type);
|
||||
VirtualFile ContentProviderUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
const auto res = provider.second->GetEntryUnparsed(title_id, type);
|
||||
if (res != nullptr)
|
||||
return res;
|
||||
}
|
||||
@@ -559,13 +573,12 @@ VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordTy
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(RegisteredCacheEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
VirtualFile ContentProviderUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryRaw(title_id, type);
|
||||
const auto res = provider.second->GetEntryRaw(title_id, type);
|
||||
if (res != nullptr)
|
||||
return res;
|
||||
}
|
||||
@@ -573,30 +586,30 @@ VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType ty
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryRaw(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
std::unique_ptr<NCA> ContentProviderUnion::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
auto res = provider.second->GetEntry(title_id, type);
|
||||
if (res != nullptr)
|
||||
return res;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto raw = GetEntryRaw(title_id, type);
|
||||
if (raw == nullptr)
|
||||
return nullptr;
|
||||
return std::make_unique<NCA>(raw);
|
||||
}
|
||||
std::vector<ContentProviderEntry> ContentProviderUnion::ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<ContentProviderEntry> out;
|
||||
|
||||
std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
for (const auto& c : caches) {
|
||||
c->IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[](const CNMT& c, const ContentRecord& r) { return true; });
|
||||
const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
|
||||
std::copy(vec.begin(), vec.end(), std::back_inserter(out));
|
||||
}
|
||||
|
||||
std::sort(out.begin(), out.end());
|
||||
@@ -604,25 +617,87 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>>
|
||||
ContentProviderUnion::ListEntriesFilterOrigin(std::optional<ContentProviderUnionSlot> origin,
|
||||
std::optional<TitleType> title_type,
|
||||
std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> out;
|
||||
|
||||
for (const auto& provider : providers) {
|
||||
if (provider.second == nullptr)
|
||||
continue;
|
||||
|
||||
if (origin.has_value() && *origin != provider.first)
|
||||
continue;
|
||||
|
||||
const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
|
||||
std::transform(vec.begin(), vec.end(), std::back_inserter(out),
|
||||
[&provider](const ContentProviderEntry& entry) {
|
||||
return std::make_pair(provider.first, entry);
|
||||
});
|
||||
}
|
||||
|
||||
std::sort(out.begin(), out.end());
|
||||
out.erase(std::unique(out.begin(), out.end()), out.end());
|
||||
return out;
|
||||
}
|
||||
|
||||
ManualContentProvider::~ManualContentProvider() = default;
|
||||
|
||||
void ManualContentProvider::AddEntry(TitleType title_type, ContentRecordType content_type,
|
||||
u64 title_id, VirtualFile file) {
|
||||
entries.insert_or_assign({title_type, content_type, title_id}, file);
|
||||
}
|
||||
|
||||
void ManualContentProvider::ClearAllEntries() {
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
void ManualContentProvider::Refresh() {}
|
||||
|
||||
bool ManualContentProvider::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type) != nullptr;
|
||||
}
|
||||
|
||||
std::optional<u32> ManualContentProvider::GetEntryVersion(u64 title_id) const {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VirtualFile ManualContentProvider::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type);
|
||||
}
|
||||
|
||||
VirtualFile ManualContentProvider::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
const auto iter =
|
||||
std::find_if(entries.begin(), entries.end(), [title_id, type](const auto& entry) {
|
||||
const auto [title_type, content_type, e_title_id] = entry.first;
|
||||
return content_type == type && e_title_id == title_id;
|
||||
});
|
||||
if (iter == entries.end())
|
||||
return nullptr;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
std::unique_ptr<NCA> ManualContentProvider::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto res = GetEntryRaw(title_id, type);
|
||||
if (res == nullptr)
|
||||
return nullptr;
|
||||
return std::make_unique<NCA>(res, nullptr, 0, keys);
|
||||
}
|
||||
|
||||
std::vector<ContentProviderEntry> ManualContentProvider::ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
for (const auto& c : caches) {
|
||||
c->IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type && *title_type != c.GetType())
|
||||
return false;
|
||||
if (record_type && *record_type != r.type)
|
||||
return false;
|
||||
if (title_id && *title_id != c.GetTitleID())
|
||||
return false;
|
||||
return true;
|
||||
});
|
||||
std::vector<ContentProviderEntry> out;
|
||||
|
||||
for (const auto& entry : entries) {
|
||||
const auto [e_title_type, e_content_type, e_title_id] = entry.first;
|
||||
if ((title_type == std::nullopt || e_title_type == *title_type) &&
|
||||
(record_type == std::nullopt || e_content_type == *record_type) &&
|
||||
(title_id == std::nullopt || e_title_id == *title_id)) {
|
||||
out.emplace_back(ContentProviderEntry{e_title_id, e_content_type});
|
||||
}
|
||||
}
|
||||
|
||||
std::sort(out.begin(), out.end());
|
||||
|
||||
@@ -21,12 +21,13 @@ class NSP;
|
||||
class XCI;
|
||||
|
||||
enum class ContentRecordType : u8;
|
||||
enum class NCAContentType : u8;
|
||||
enum class TitleType : u8;
|
||||
|
||||
struct ContentRecord;
|
||||
|
||||
using NcaID = std::array<u8, 0x10>;
|
||||
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
|
||||
|
||||
enum class InstallResult {
|
||||
@@ -36,7 +37,7 @@ enum class InstallResult {
|
||||
ErrorMetaFailed,
|
||||
};
|
||||
|
||||
struct RegisteredCacheEntry {
|
||||
struct ContentProviderEntry {
|
||||
u64 title_id;
|
||||
ContentRecordType type;
|
||||
|
||||
@@ -47,12 +48,46 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
|
||||
return base_title_id | 0x800;
|
||||
}
|
||||
|
||||
ContentRecordType GetCRTypeFromNCAType(NCAContentType type);
|
||||
|
||||
// boost flat_map requires operator< for O(log(n)) lookups.
|
||||
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
|
||||
|
||||
// std unique requires operator== to identify duplicates.
|
||||
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
|
||||
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
|
||||
|
||||
class ContentProvider {
|
||||
public:
|
||||
virtual ~ContentProvider();
|
||||
|
||||
virtual void Refresh() = 0;
|
||||
|
||||
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual bool HasEntry(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
|
||||
|
||||
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
|
||||
|
||||
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
|
||||
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
|
||||
|
||||
virtual std::vector<ContentProviderEntry> ListEntries() const;
|
||||
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
virtual std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const = 0;
|
||||
|
||||
protected:
|
||||
// A single instance of KeyManager to be used by GetEntry()
|
||||
Core::Crypto::KeyManager keys;
|
||||
};
|
||||
|
||||
/*
|
||||
* A class that catalogues NCAs in the registered directory structure.
|
||||
@@ -67,39 +102,32 @@ bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs
|
||||
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
|
||||
* when 4GB splitting can be ignored.)
|
||||
*/
|
||||
class RegisteredCache {
|
||||
friend class RegisteredCacheUnion;
|
||||
|
||||
class RegisteredCache : public ContentProvider {
|
||||
public:
|
||||
// Parsing function defines the conversion from raw file to NCA. If there are other steps
|
||||
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
|
||||
// parsing function.
|
||||
explicit RegisteredCache(VirtualDir dir,
|
||||
RegisteredCacheParsingFunction parsing_function =
|
||||
ContentProviderParsingFunction parsing_function =
|
||||
[](const VirtualFile& file, const NcaID& id) { return file; });
|
||||
~RegisteredCache();
|
||||
~RegisteredCache() override;
|
||||
|
||||
void Refresh();
|
||||
void Refresh() override;
|
||||
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const override;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
|
||||
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const;
|
||||
std::optional<u64> title_id = {}) const override;
|
||||
|
||||
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
|
||||
// there is a meta NCA and all of them are accessible.
|
||||
@@ -131,46 +159,70 @@ private:
|
||||
bool RawInstallYuzuMeta(const CNMT& cnmt);
|
||||
|
||||
VirtualDir dir;
|
||||
RegisteredCacheParsingFunction parser;
|
||||
Core::Crypto::KeyManager keys;
|
||||
ContentProviderParsingFunction parser;
|
||||
|
||||
// maps tid -> NcaID of meta
|
||||
boost::container::flat_map<u64, NcaID> meta_id;
|
||||
std::map<u64, NcaID> meta_id;
|
||||
// maps tid -> meta
|
||||
boost::container::flat_map<u64, CNMT> meta;
|
||||
std::map<u64, CNMT> meta;
|
||||
// maps tid -> meta for CNMT in yuzu_meta
|
||||
boost::container::flat_map<u64, CNMT> yuzu_meta;
|
||||
std::map<u64, CNMT> yuzu_meta;
|
||||
};
|
||||
|
||||
// Combines multiple RegisteredCaches (i.e. SysNAND, UserNAND, SDMC) into one interface.
|
||||
class RegisteredCacheUnion {
|
||||
enum class ContentProviderUnionSlot {
|
||||
SysNAND, ///< System NAND
|
||||
UserNAND, ///< User NAND
|
||||
SDMC, ///< SD Card
|
||||
FrontendManual, ///< Frontend-defined game list or similar
|
||||
};
|
||||
|
||||
// Combines multiple ContentProvider(s) (i.e. SysNAND, UserNAND, SDMC) into one interface.
|
||||
class ContentProviderUnion : public ContentProvider {
|
||||
public:
|
||||
explicit RegisteredCacheUnion(std::vector<RegisteredCache*> caches);
|
||||
~ContentProviderUnion() override;
|
||||
|
||||
void Refresh();
|
||||
void SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider);
|
||||
void ClearSlot(ContentProviderUnionSlot slot);
|
||||
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
void Refresh() override;
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const override;
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const override;
|
||||
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
|
||||
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> ListEntriesFilterOrigin(
|
||||
std::optional<ContentProviderUnionSlot> origin = {},
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const;
|
||||
|
||||
private:
|
||||
std::vector<RegisteredCache*> caches;
|
||||
std::map<ContentProviderUnionSlot, ContentProvider*> providers;
|
||||
};
|
||||
|
||||
class ManualContentProvider : public ContentProvider {
|
||||
public:
|
||||
~ManualContentProvider() override;
|
||||
|
||||
void AddEntry(TitleType title_type, ContentRecordType content_type, u64 title_id,
|
||||
VirtualFile file);
|
||||
void ClearAllEntries();
|
||||
|
||||
void Refresh() override;
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const override;
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
|
||||
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
|
||||
std::vector<ContentProviderEntry> ListEntriesFilter(
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const override;
|
||||
|
||||
private:
|
||||
std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
|
||||
|
||||
switch (storage) {
|
||||
case StorageId::None:
|
||||
res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
|
||||
res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
|
||||
break;
|
||||
case StorageId::NandSystem:
|
||||
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
|
||||
|
||||
@@ -143,11 +143,12 @@ std::multimap<u64, std::shared_ptr<NCA>> NSP::GetNCAsByTitleID() const {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> NSP::GetNCAs() const {
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>>
|
||||
NSP::GetNCAs() const {
|
||||
return ncas;
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
|
||||
std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType title_type) const {
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
|
||||
@@ -155,14 +156,14 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
|
||||
if (title_id_iter == ncas.end())
|
||||
return nullptr;
|
||||
|
||||
const auto type_iter = title_id_iter->second.find(type);
|
||||
const auto type_iter = title_id_iter->second.find({title_type, type});
|
||||
if (type_iter == title_id_iter->second.end())
|
||||
return nullptr;
|
||||
|
||||
return type_iter->second;
|
||||
}
|
||||
|
||||
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type) const {
|
||||
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
const auto nca = GetNCA(title_id, type);
|
||||
@@ -240,7 +241,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
const CNMT cnmt(inner_file);
|
||||
auto& ncas_title = ncas[cnmt.GetTitleID()];
|
||||
|
||||
ncas_title[ContentRecordType::Meta] = nca;
|
||||
ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
|
||||
for (const auto& rec : cnmt.GetContentRecords()) {
|
||||
const auto id_string = Common::HexArrayToString(rec.nca_id, false);
|
||||
const auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
|
||||
@@ -258,7 +259,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
|
||||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
|
||||
(cnmt.GetTitleID() & 0x800) != 0)) {
|
||||
ncas_title[rec.type] = std::move(next_nca);
|
||||
ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -42,9 +42,12 @@ public:
|
||||
// Type 0 Only (Collection of NCAs + Certificate + Ticket + Meta XML)
|
||||
std::vector<std::shared_ptr<NCA>> GetNCAsCollapsed() const;
|
||||
std::multimap<u64, std::shared_ptr<NCA>> GetNCAsByTitleID() const;
|
||||
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> GetNCAs() const;
|
||||
std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetNCAFile(u64 title_id, ContentRecordType type) const;
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> GetNCAs()
|
||||
const;
|
||||
std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type,
|
||||
TitleType title_type = TitleType::Application) const;
|
||||
VirtualFile GetNCAFile(u64 title_id, ContentRecordType type,
|
||||
TitleType title_type = TitleType::Application) const;
|
||||
std::vector<Core::Crypto::Key128> GetTitlekey() const;
|
||||
|
||||
std::vector<VirtualFile> GetFiles() const override;
|
||||
@@ -67,7 +70,7 @@ private:
|
||||
|
||||
std::shared_ptr<PartitionFilesystem> pfs;
|
||||
// Map title id -> {map type -> NCA}
|
||||
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
|
||||
std::vector<VirtualFile> ticket_files;
|
||||
|
||||
Core::Crypto::KeyManager keys;
|
||||
|
||||
@@ -30,7 +30,7 @@ private:
|
||||
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
|
||||
std::tuple<float, float, bool> GetStatus() const override {
|
||||
if (auto state = touch_state.lock()) {
|
||||
std::lock_guard guard{state->mutex};
|
||||
std::lock_guard<std::mutex> guard(state->mutex);
|
||||
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
|
||||
}
|
||||
return std::make_tuple(0.0f, 0.0f, false);
|
||||
@@ -81,7 +81,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
|
||||
return;
|
||||
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
std::lock_guard<std::mutex> guard(touch_state->mutex);
|
||||
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
@@ -91,7 +91,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
}
|
||||
|
||||
void EmuWindow::TouchReleased() {
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
std::lock_guard<std::mutex> guard(touch_state->mutex);
|
||||
touch_state->touch_pressed = false;
|
||||
touch_state->touch_x = 0;
|
||||
touch_state->touch_y = 0;
|
||||
|
||||
@@ -26,7 +26,7 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (num_to_wake > 0) {
|
||||
last = std::min(last, static_cast<std::size_t>(num_to_wake));
|
||||
last = num_to_wake;
|
||||
}
|
||||
|
||||
// Signal the waiting threads.
|
||||
@@ -90,9 +90,9 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value + 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -77,7 +78,7 @@ struct CodeSet final {
|
||||
}
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
std::vector<u8> memory;
|
||||
std::shared_ptr<std::vector<u8>> memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
@@ -34,7 +34,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
const auto& system = Core::System::GetInstance();
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
SharedPtr<Thread> thread =
|
||||
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
|
||||
@@ -62,8 +62,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
|
||||
if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
|
||||
thread->GetWaitHandle() != 0) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex ||
|
||||
thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
@@ -115,7 +114,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Creates the default system resource limit
|
||||
void InitializeSystemResourceLimit(KernelCore& kernel) {
|
||||
system_resource_limit = ResourceLimit::Create(kernel);
|
||||
system_resource_limit = ResourceLimit::Create(kernel, "System");
|
||||
|
||||
// If setting the default system values fails, then something seriously wrong has occurred.
|
||||
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000)
|
||||
@@ -191,10 +190,6 @@ const Process* KernelCore::CurrentProcess() const {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
|
||||
return impl->process_list;
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -72,9 +72,6 @@ public:
|
||||
/// Retrieves a const pointer to the current process.
|
||||
const Process* CurrentProcess() const;
|
||||
|
||||
/// Retrieves the list of processes.
|
||||
const std::vector<SharedPtr<Process>>& GetProcessList() const;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
@@ -76,18 +75,6 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryUsed() const {
|
||||
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
|
||||
}
|
||||
|
||||
void Process::RegisterThread(const Thread* thread) {
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
|
||||
void Process::UnregisterThread(const Thread* thread) {
|
||||
thread_list.remove(thread);
|
||||
}
|
||||
|
||||
ResultCode Process::ClearSignalState() {
|
||||
if (status == ProcessStatus::Exited) {
|
||||
LOG_ERROR(Kernel, "called on a terminated process instance.");
|
||||
@@ -120,17 +107,14 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
return handle_table.SetSize(capabilities.GetHandleTableSize());
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
|
||||
// The kernel always ensures that the given stack size is page aligned.
|
||||
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
// Allocate and map the main thread stack
|
||||
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
|
||||
// of the user address space.
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Stack)
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
@@ -226,13 +210,11 @@ void Process::FreeTLSSlot(VAddr tls_address) {
|
||||
}
|
||||
|
||||
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
|
||||
|
||||
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
|
||||
MemoryState memory_state) {
|
||||
const auto vma = vm_manager
|
||||
.MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
|
||||
segment.size, memory_state)
|
||||
.MapMemoryBlock(segment.addr + base_addr, module_.memory,
|
||||
segment.offset, segment.size, memory_state)
|
||||
.Unwrap();
|
||||
vm_manager.Reprotect(vma, permissions);
|
||||
};
|
||||
@@ -242,8 +224,6 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
|
||||
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
|
||||
|
||||
code_memory_size += module_.memory.size();
|
||||
|
||||
// Clear instruction cache in CPU JIT
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <cstddef>
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
@@ -36,6 +35,14 @@ class Thread;
|
||||
|
||||
struct CodeSet;
|
||||
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
VAddr address;
|
||||
u64 size;
|
||||
bool read_only;
|
||||
bool unk_flag;
|
||||
};
|
||||
|
||||
enum class MemoryRegion : u16 {
|
||||
APPLICATION = 1,
|
||||
SYSTEM = 2,
|
||||
@@ -187,22 +194,6 @@ public:
|
||||
return random_entropy.at(index);
|
||||
}
|
||||
|
||||
/// Retrieves the total physical memory used by this process in bytes.
|
||||
u64 GetTotalPhysicalMemoryUsed() const;
|
||||
|
||||
/// Gets the list of all threads created with this process as their owner.
|
||||
const std::list<const Thread*>& GetThreadList() const {
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/// Registers a thread as being created under this process,
|
||||
/// adding it to this process' thread list.
|
||||
void RegisterThread(const Thread* thread);
|
||||
|
||||
/// Unregisters a thread from this process, removing it
|
||||
/// from this process' thread list.
|
||||
void UnregisterThread(const Thread* thread);
|
||||
|
||||
/// Clears the signaled state of the process if and only if it's signaled.
|
||||
///
|
||||
/// @pre The process must not be already terminated. If this is called on a
|
||||
@@ -227,7 +218,7 @@ public:
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
*/
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
|
||||
|
||||
/**
|
||||
* Prepares a process for termination by stopping all of its threads
|
||||
@@ -264,12 +255,6 @@ private:
|
||||
/// Memory manager for this process.
|
||||
Kernel::VMManager vm_manager;
|
||||
|
||||
/// Size of the main thread's stack in bytes.
|
||||
u64 main_thread_stack_size = 0;
|
||||
|
||||
/// Size of the loaded code memory in bytes.
|
||||
u64 code_memory_size = 0;
|
||||
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
@@ -322,9 +307,6 @@ private:
|
||||
/// Random values for svcGetInfo RandomEntropy
|
||||
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
|
||||
|
||||
/// List of threads that are running with this process as their owner.
|
||||
std::list<const Thread*> thread_list;
|
||||
|
||||
/// System context
|
||||
Core::System& system;
|
||||
|
||||
|
||||
@@ -16,8 +16,11 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
|
||||
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
|
||||
ResourceLimit::~ResourceLimit() = default;
|
||||
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
|
||||
return new ResourceLimit(kernel);
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string name) {
|
||||
SharedPtr<ResourceLimit> resource_limit(new ResourceLimit(kernel));
|
||||
|
||||
resource_limit->name = std::move(name);
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
|
||||
|
||||
@@ -31,14 +31,16 @@ constexpr bool IsValidResourceType(ResourceType type) {
|
||||
|
||||
class ResourceLimit final : public Object {
|
||||
public:
|
||||
/// Creates a resource limit object.
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
|
||||
/**
|
||||
* Creates a resource limit object.
|
||||
*/
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel, std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ResourceLimit";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return GetTypeName();
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
|
||||
@@ -93,6 +95,9 @@ private:
|
||||
ResourceArray limits{};
|
||||
/// Current resource limit values.
|
||||
ResourceArray values{};
|
||||
|
||||
/// Name of resource limit object.
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -29,8 +29,8 @@ Scheduler::~Scheduler() {
|
||||
}
|
||||
|
||||
bool Scheduler::HaveReadyThreads() const {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
return !ready_queue.empty();
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
return ready_queue.get_first() != nullptr;
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetCurrentThread() const {
|
||||
@@ -46,27 +46,22 @@ Thread* Scheduler::PopNextReadyThread() {
|
||||
Thread* thread = GetCurrentThread();
|
||||
|
||||
if (thread && thread->GetStatus() == ThreadStatus::Running) {
|
||||
if (ready_queue.empty()) {
|
||||
return thread;
|
||||
}
|
||||
// We have to do better than the current thread.
|
||||
// This call returns null when that's not possible.
|
||||
next = ready_queue.front();
|
||||
if (next == nullptr || next->GetPriority() >= thread->GetPriority()) {
|
||||
next = ready_queue.pop_first_better(thread->GetPriority());
|
||||
if (!next) {
|
||||
// Otherwise just keep going with the current thread
|
||||
next = thread;
|
||||
}
|
||||
} else {
|
||||
if (ready_queue.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
next = ready_queue.front();
|
||||
next = ready_queue.pop_first();
|
||||
}
|
||||
|
||||
return next;
|
||||
}
|
||||
|
||||
void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
Thread* previous_thread = GetCurrentThread();
|
||||
Thread* const previous_thread = GetCurrentThread();
|
||||
Process* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
||||
UpdateLastContextSwitchTime(previous_thread, previous_process);
|
||||
@@ -80,7 +75,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
if (previous_thread->GetStatus() == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
||||
ready_queue.add(previous_thread, previous_thread->GetPriority(), false);
|
||||
ready_queue.push_front(previous_thread->GetPriority(), previous_thread);
|
||||
previous_thread->SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
}
|
||||
@@ -95,7 +90,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
current_thread = new_thread;
|
||||
|
||||
ready_queue.remove(new_thread, new_thread->GetPriority());
|
||||
ready_queue.remove(new_thread->GetPriority(), new_thread);
|
||||
new_thread->SetStatus(ThreadStatus::Running);
|
||||
|
||||
auto* const thread_owner_process = current_thread->GetOwnerProcess();
|
||||
@@ -132,7 +127,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
|
||||
}
|
||||
|
||||
void Scheduler::Reschedule() {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
Thread* cur = GetCurrentThread();
|
||||
Thread* next = PopNextReadyThread();
|
||||
@@ -148,54 +143,51 @@ void Scheduler::Reschedule() {
|
||||
SwitchContext(next);
|
||||
}
|
||||
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
thread_list.push_back(std::move(thread));
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
void Scheduler::RemoveThread(Thread* thread) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.add(thread, priority);
|
||||
ready_queue.push_back(priority, thread);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.remove(thread, priority);
|
||||
ready_queue.remove(priority, thread);
|
||||
}
|
||||
|
||||
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
if (thread->GetPriority() == priority) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
// If thread was ready, adjust queues
|
||||
if (thread->GetStatus() == ThreadStatus::Ready)
|
||||
ready_queue.adjust(thread, thread->GetPriority(), priority);
|
||||
ready_queue.move(thread, thread->GetPriority(), priority);
|
||||
else
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
for (auto* thread : ready_queue) {
|
||||
if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
|
||||
return thread;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
|
||||
return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
|
||||
});
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/multi_level_queue.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
u64 GetLastContextSwitchTicks() const;
|
||||
|
||||
/// Adds a new thread to the scheduler
|
||||
void AddThread(SharedPtr<Thread> thread);
|
||||
void AddThread(SharedPtr<Thread> thread, u32 priority);
|
||||
|
||||
/// Removes a thread from the scheduler
|
||||
void RemoveThread(Thread* thread);
|
||||
@@ -156,7 +156,7 @@ private:
|
||||
std::vector<SharedPtr<Thread>> thread_list;
|
||||
|
||||
/// Lists only ready thread ids.
|
||||
Common::MultiLevelQueue<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
|
||||
Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
|
||||
|
||||
SharedPtr<Thread> current_thread = nullptr;
|
||||
|
||||
|
||||
@@ -41,10 +41,6 @@ public:
|
||||
return "ServerSession";
|
||||
}
|
||||
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ServerSession;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
|
||||
@@ -175,8 +175,11 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
auto& vm_manager = Core::System::GetInstance().Kernel().CurrentProcess()->VMManager();
|
||||
const auto alloc_result = vm_manager.SetHeapSize(heap_size);
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
const VAddr heap_base = vm_manager.GetHeapRegionBaseAddress();
|
||||
const auto alloc_result =
|
||||
vm_manager.HeapAllocate(heap_base, heap_size, VMAPermission::ReadWrite);
|
||||
|
||||
if (alloc_result.Failed()) {
|
||||
return alloc_result.Code();
|
||||
}
|
||||
@@ -709,7 +712,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
HeapRegionBaseAddr = 4,
|
||||
HeapRegionSize = 5,
|
||||
TotalMemoryUsage = 6,
|
||||
TotalPhysicalMemoryUsed = 7,
|
||||
TotalHeapUsage = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
RegisterResourceLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
@@ -745,7 +748,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
case GetInfoType::NewMapRegionBaseAddr:
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
case GetInfoType::TotalMemoryUsage:
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
case GetInfoType::PersonalMmHeapUsage:
|
||||
case GetInfoType::TitleId:
|
||||
@@ -805,8 +808,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
*result = process->VMManager().GetTotalMemoryUsage();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
*result = process->GetTotalPhysicalMemoryUsed();
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
*result = process->VMManager().GetTotalHeapUsage();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
@@ -1353,7 +1356,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
current_thread->SetCondVarWaitAddress(condition_variable_addr);
|
||||
current_thread->SetMutexWaitAddress(mutex_addr);
|
||||
current_thread->SetWaitHandle(thread_handle);
|
||||
current_thread->SetStatus(ThreadStatus::WaitCondVar);
|
||||
current_thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
current_thread->InvalidateWakeupCallback();
|
||||
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -1397,10 +1400,10 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (target != -1)
|
||||
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
|
||||
last = target;
|
||||
|
||||
// If there are no threads waiting on this condition variable, just exit
|
||||
if (last == 0)
|
||||
if (last > waiting_threads.size())
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
for (std::size_t index = 0; index < last; ++index) {
|
||||
@@ -1408,9 +1411,6 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
|
||||
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
|
||||
|
||||
// liberate Cond Var Thread.
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
|
||||
std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
|
||||
|
||||
auto& monitor = Core::System::GetInstance().Monitor();
|
||||
@@ -1429,9 +1429,10 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
}
|
||||
} while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(),
|
||||
thread->GetWaitHandle()));
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto* const lock_owner = thread->GetLockOwner();
|
||||
@@ -1441,8 +1442,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
|
||||
thread->SetLockOwner(nullptr);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
} else {
|
||||
// Atomically signal that the mutex now has a waiting thread.
|
||||
do {
|
||||
@@ -1461,11 +1462,12 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto owner = handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
thread->InvalidateWakeupCallback();
|
||||
thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1983,83 +1985,6 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
|
||||
u32 out_process_ids_size) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
|
||||
out_process_ids, out_process_ids_size);
|
||||
|
||||
// If the supplied size is negative or greater than INT32_MAX / sizeof(u64), bail.
|
||||
if ((out_process_ids_size & 0xF0000000) != 0) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
|
||||
out_process_ids_size);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
const auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const auto& vm_manager = kernel.CurrentProcess()->VMManager();
|
||||
const auto total_copy_size = out_process_ids_size * sizeof(u64);
|
||||
|
||||
if (out_process_ids_size > 0 &&
|
||||
!vm_manager.IsWithinAddressSpace(out_process_ids, total_copy_size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
|
||||
out_process_ids, out_process_ids + total_copy_size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto& process_list = kernel.GetProcessList();
|
||||
const auto num_processes = process_list.size();
|
||||
const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
|
||||
|
||||
for (std::size_t i = 0; i < copy_amount; ++i) {
|
||||
Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
|
||||
out_process_ids += sizeof(u64);
|
||||
}
|
||||
|
||||
*out_num_processes = static_cast<u32>(num_processes);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
|
||||
Handle debug_handle) {
|
||||
// TODO: Handle this case when debug events are supported.
|
||||
UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
|
||||
|
||||
LOG_DEBUG(Kernel_SVC, "called. out_thread_ids=0x{:016X}, out_thread_ids_size={}",
|
||||
out_thread_ids, out_thread_ids_size);
|
||||
|
||||
// If the size is negative or larger than INT32_MAX / sizeof(u64)
|
||||
if ((out_thread_ids_size & 0xF0000000) != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
|
||||
out_thread_ids_size);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
|
||||
const auto& vm_manager = current_process->VMManager();
|
||||
const auto total_copy_size = out_thread_ids_size * sizeof(u64);
|
||||
|
||||
if (out_thread_ids_size > 0 &&
|
||||
!vm_manager.IsWithinAddressSpace(out_thread_ids, total_copy_size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
|
||||
out_thread_ids, out_thread_ids + total_copy_size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto& thread_list = current_process->GetThreadList();
|
||||
const auto num_threads = thread_list.size();
|
||||
const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
|
||||
|
||||
auto list_iter = thread_list.cbegin();
|
||||
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
|
||||
Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
|
||||
out_thread_ids += sizeof(u64);
|
||||
}
|
||||
|
||||
*out_num_threads = static_cast<u32>(num_threads);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct FunctionDef {
|
||||
using Func = void();
|
||||
@@ -2172,8 +2097,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x62, nullptr, "TerminateDebugProcess"},
|
||||
{0x63, nullptr, "GetDebugEvent"},
|
||||
{0x64, nullptr, "ContinueDebugEvent"},
|
||||
{0x65, SvcWrap<GetProcessList>, "GetProcessList"},
|
||||
{0x66, SvcWrap<GetThreadList>, "GetThreadList"},
|
||||
{0x65, nullptr, "GetProcessList"},
|
||||
{0x66, nullptr, "GetThreadList"},
|
||||
{0x67, nullptr, "GetDebugThreadContext"},
|
||||
{0x68, nullptr, "SetDebugThreadContext"},
|
||||
{0x69, nullptr, "QueryDebugProcessMemory"},
|
||||
@@ -2215,7 +2140,7 @@ void CallSVC(u32 immediate) {
|
||||
MICROPROFILE_SCOPE(Kernel_SVC);
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
const FunctionDef* info = GetSVCInfo(immediate);
|
||||
if (info) {
|
||||
|
||||
@@ -78,14 +78,6 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
|
||||
@@ -62,8 +62,6 @@ void Thread::Stop() {
|
||||
}
|
||||
wait_objects.clear();
|
||||
|
||||
owner_process->UnregisterThread(this);
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
owner_process->FreeTLSSlot(tls_address);
|
||||
}
|
||||
@@ -107,7 +105,6 @@ void Thread::ResumeFromWait() {
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
case ThreadStatus::WaitMutex:
|
||||
case ThreadStatus::WaitCondVar:
|
||||
case ThreadStatus::WaitArb:
|
||||
break;
|
||||
|
||||
@@ -201,11 +198,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
|
||||
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
|
||||
thread->owner_process = &owner_process;
|
||||
thread->scheduler = &system.Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
|
||||
|
||||
thread->owner_process->RegisterThread(thread.get());
|
||||
|
||||
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
|
||||
// to initialize the context
|
||||
ResetThreadContext(thread->context, stack_top, entry_point, arg);
|
||||
@@ -356,7 +351,7 @@ void Thread::ChangeScheduler() {
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
scheduler->RemoveThread(this);
|
||||
next_scheduler.AddThread(this);
|
||||
next_scheduler.AddThread(this, current_priority);
|
||||
}
|
||||
|
||||
processor_id = *new_processor_id;
|
||||
|
||||
@@ -51,8 +51,7 @@ enum class ThreadStatus {
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock svc
|
||||
WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
Dormant, ///< Created but not yet made ready
|
||||
Dead ///< Run to completion, or forcefully terminated
|
||||
|
||||
@@ -256,50 +256,57 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
if (size > GetHeapRegionSize()) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// No need to do any additional work if the heap is already the given size.
|
||||
if (size == GetCurrentHeapSize()) {
|
||||
return MakeResult(heap_region_base);
|
||||
ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
|
||||
if (!IsWithinHeapRegion(target, size)) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (heap_memory == nullptr) {
|
||||
// Initialize heap
|
||||
heap_memory = std::make_shared<std::vector<u8>>(size);
|
||||
heap_end = heap_region_base + size;
|
||||
heap_memory = std::make_shared<std::vector<u8>>();
|
||||
heap_start = heap_end = target;
|
||||
} else {
|
||||
UnmapRange(heap_region_base, GetCurrentHeapSize());
|
||||
UnmapRange(heap_start, heap_end - heap_start);
|
||||
}
|
||||
|
||||
// If necessary, expand backing vector to cover new heap extents in
|
||||
// the case of allocating. Otherwise, shrink the backing memory,
|
||||
// if a smaller heap has been requested.
|
||||
const u64 old_heap_size = GetCurrentHeapSize();
|
||||
if (size > old_heap_size) {
|
||||
const u64 alloc_size = size - old_heap_size;
|
||||
|
||||
heap_memory->insert(heap_memory->end(), alloc_size, 0);
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
} else if (size < old_heap_size) {
|
||||
heap_memory->resize(size);
|
||||
heap_memory->shrink_to_fit();
|
||||
|
||||
// If necessary, expand backing vector to cover new heap extents.
|
||||
if (target < heap_start) {
|
||||
heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
|
||||
heap_start = target;
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
}
|
||||
if (target + size > heap_end) {
|
||||
heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
|
||||
heap_end = target + size;
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
}
|
||||
ASSERT(heap_end - heap_start == heap_memory->size());
|
||||
|
||||
heap_end = heap_region_base + size;
|
||||
ASSERT(GetCurrentHeapSize() == heap_memory->size());
|
||||
CASCADE_RESULT(auto vma, MapMemoryBlock(target, heap_memory, target - heap_start, size,
|
||||
MemoryState::Heap));
|
||||
Reprotect(vma, perms);
|
||||
|
||||
const auto mapping_result =
|
||||
MapMemoryBlock(heap_region_base, heap_memory, 0, size, MemoryState::Heap);
|
||||
if (mapping_result.Failed()) {
|
||||
return mapping_result.Code();
|
||||
heap_used = size;
|
||||
|
||||
return MakeResult<VAddr>(heap_end - size);
|
||||
}
|
||||
|
||||
ResultCode VMManager::HeapFree(VAddr target, u64 size) {
|
||||
if (!IsWithinHeapRegion(target, size)) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
return MakeResult<VAddr>(heap_region_base);
|
||||
if (size == 0) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
const ResultCode result = UnmapRange(target, size);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
heap_used -= size;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
@@ -591,7 +598,6 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
|
||||
|
||||
heap_region_base = map_region_end;
|
||||
heap_region_end = heap_region_base + heap_region_size;
|
||||
heap_end = heap_region_base;
|
||||
|
||||
new_map_region_base = heap_region_end;
|
||||
new_map_region_end = new_map_region_base + new_map_region_size;
|
||||
@@ -686,6 +692,10 @@ u64 VMManager::GetTotalMemoryUsage() const {
|
||||
return 0xF8000000;
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalHeapUsage() const {
|
||||
return heap_used;
|
||||
}
|
||||
|
||||
VAddr VMManager::GetAddressSpaceBaseAddress() const {
|
||||
return address_space_base;
|
||||
}
|
||||
@@ -768,10 +778,6 @@ u64 VMManager::GetHeapRegionSize() const {
|
||||
return heap_region_end - heap_region_base;
|
||||
}
|
||||
|
||||
u64 VMManager::GetCurrentHeapSize() const {
|
||||
return heap_end - heap_region_base;
|
||||
}
|
||||
|
||||
bool VMManager::IsWithinHeapRegion(VAddr address, u64 size) const {
|
||||
return IsInsideAddressRange(address, size, GetHeapRegionBaseAddress(),
|
||||
GetHeapRegionEndAddress());
|
||||
|
||||
@@ -380,40 +380,10 @@ public:
|
||||
/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
|
||||
ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u64 size);
|
||||
|
||||
/// Attempts to allocate a heap with the given size.
|
||||
///
|
||||
/// @param size The size of the heap to allocate in bytes.
|
||||
///
|
||||
/// @note If a heap is currently allocated, and this is called
|
||||
/// with a size that is equal to the size of the current heap,
|
||||
/// then this function will do nothing and return the current
|
||||
/// heap's starting address, as there's no need to perform
|
||||
/// any additional heap allocation work.
|
||||
///
|
||||
/// @note If a heap is currently allocated, and this is called
|
||||
/// with a size less than the current heap's size, then
|
||||
/// this function will attempt to shrink the heap.
|
||||
///
|
||||
/// @note If a heap is currently allocated, and this is called
|
||||
/// with a size larger than the current heap's size, then
|
||||
/// this function will attempt to extend the size of the heap.
|
||||
///
|
||||
/// @returns A result indicating either success or failure.
|
||||
/// <p>
|
||||
/// If successful, this function will return a result
|
||||
/// containing the starting address to the allocated heap.
|
||||
/// <p>
|
||||
/// If unsuccessful, this function will return a result
|
||||
/// containing an error code.
|
||||
///
|
||||
/// @pre The given size must lie within the allowable heap
|
||||
/// memory region managed by this VMManager instance.
|
||||
/// Failure to abide by this will result in ERR_OUT_OF_MEMORY
|
||||
/// being returned as the result.
|
||||
///
|
||||
ResultVal<VAddr> SetHeapSize(u64 size);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
/// Queries the memory manager for information about the given address.
|
||||
///
|
||||
@@ -448,6 +418,9 @@ public:
|
||||
/// Gets the total memory usage, used by svcGetInfo
|
||||
u64 GetTotalMemoryUsage() const;
|
||||
|
||||
/// Gets the total heap usage, used by svcGetInfo
|
||||
u64 GetTotalHeapUsage() const;
|
||||
|
||||
/// Gets the address space base address
|
||||
VAddr GetAddressSpaceBaseAddress() const;
|
||||
|
||||
@@ -496,13 +469,6 @@ public:
|
||||
/// Gets the total size of the heap region in bytes.
|
||||
u64 GetHeapRegionSize() const;
|
||||
|
||||
/// Gets the total size of the current heap in bytes.
|
||||
///
|
||||
/// @note This is the current allocated heap size, not the size
|
||||
/// of the region it's allowed to exist within.
|
||||
///
|
||||
u64 GetCurrentHeapSize() const;
|
||||
|
||||
/// Determines whether or not the specified range is within the heap region.
|
||||
bool IsWithinHeapRegion(VAddr address, u64 size) const;
|
||||
|
||||
@@ -651,6 +617,9 @@ private:
|
||||
VAddr new_map_region_base = 0;
|
||||
VAddr new_map_region_end = 0;
|
||||
|
||||
VAddr main_code_region_base = 0;
|
||||
VAddr main_code_region_end = 0;
|
||||
|
||||
VAddr tls_io_region_base = 0;
|
||||
VAddr tls_io_region_end = 0;
|
||||
|
||||
@@ -659,9 +628,9 @@ private:
|
||||
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
|
||||
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
|
||||
std::shared_ptr<std::vector<u8>> heap_memory;
|
||||
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
// The left/right bounds of the address space covered by heap_memory.
|
||||
VAddr heap_start = 0;
|
||||
VAddr heap_end = 0;
|
||||
u64 heap_used = 0;
|
||||
};
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -86,7 +86,7 @@ static FileSys::VirtualFile GetManualRomFS() {
|
||||
if (loader.ReadManualRomFS(out) == Loader::ResultStatus::Success)
|
||||
return out;
|
||||
|
||||
const auto& installed{FileSystem::GetUnionContents()};
|
||||
const auto& installed{Core::System::GetInstance().GetContentProvider()};
|
||||
const auto res = installed.GetEntry(Core::System::GetInstance().CurrentProcess()->GetTitleID(),
|
||||
FileSys::ContentRecordType::Manual);
|
||||
|
||||
|
||||
@@ -33,11 +33,11 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
|
||||
|
||||
static std::vector<u64> AccumulateAOCTitleIDs() {
|
||||
std::vector<u64> add_on_content;
|
||||
const auto rcu = FileSystem::GetUnionContents();
|
||||
const auto& rcu = Core::System::GetInstance().GetContentProvider();
|
||||
const auto list =
|
||||
rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
std::transform(list.begin(), list.end(), std::back_inserter(add_on_content),
|
||||
[](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; });
|
||||
[](const FileSys::ContentProviderEntry& rce) { return rce.title_id; });
|
||||
add_on_content.erase(
|
||||
std::remove_if(
|
||||
add_on_content.begin(), add_on_content.end(),
|
||||
|
||||
@@ -25,34 +25,21 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
struct FatalInfo {
|
||||
enum class Architecture : s32 {
|
||||
AArch64,
|
||||
AArch32,
|
||||
};
|
||||
|
||||
const char* ArchAsString() const {
|
||||
return arch == Architecture::AArch64 ? "AArch64" : "AArch32";
|
||||
}
|
||||
|
||||
std::array<u64_le, 31> registers{};
|
||||
u64_le sp{};
|
||||
u64_le pc{};
|
||||
u64_le pstate{};
|
||||
u64_le afsr0{};
|
||||
u64_le afsr1{};
|
||||
u64_le esr{};
|
||||
u64_le far{};
|
||||
std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
|
||||
// not(find a game which has non zero valeus)
|
||||
u64_le unk0{};
|
||||
u64_le unk1{};
|
||||
u64_le unk2{};
|
||||
u64_le unk3{};
|
||||
u64_le unk4{};
|
||||
u64_le unk5{};
|
||||
u64_le unk6{};
|
||||
|
||||
std::array<u64_le, 32> backtrace{};
|
||||
u64_le program_entry_point{};
|
||||
|
||||
// Bit flags that indicate which registers have been set with values
|
||||
// for this context. The service itself uses these to determine which
|
||||
// registers to specifically print out.
|
||||
u64_le set_flags{};
|
||||
|
||||
u64_le unk7{};
|
||||
u64_le unk8{};
|
||||
u32_le backtrace_size{};
|
||||
Architecture arch{};
|
||||
u32_le unk9{};
|
||||
u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
|
||||
};
|
||||
static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
|
||||
@@ -65,36 +52,36 @@ enum class FatalType : u32 {
|
||||
|
||||
static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
|
||||
const auto title_id = Core::CurrentProcess()->GetTitleID();
|
||||
std::string crash_report = fmt::format(
|
||||
"Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"Set flags: 0x{:16X}\n"
|
||||
"Program entry point: 0x{:16X}\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.set_flags, info.program_entry_point);
|
||||
std::string crash_report =
|
||||
fmt::format("Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
|
||||
if (info.backtrace_size != 0x0) {
|
||||
crash_report += "Registers:\n";
|
||||
// TODO(ogniK): This is just a guess, find a game which actually has non zero values
|
||||
for (size_t i = 0; i < info.registers.size(); i++) {
|
||||
crash_report +=
|
||||
fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
|
||||
}
|
||||
crash_report += fmt::format(" SP: {:016x}\n", info.sp);
|
||||
crash_report += fmt::format(" PC: {:016x}\n", info.pc);
|
||||
crash_report += fmt::format(" PSTATE: {:016x}\n", info.pstate);
|
||||
crash_report += fmt::format(" AFSR0: {:016x}\n", info.afsr0);
|
||||
crash_report += fmt::format(" AFSR1: {:016x}\n", info.afsr1);
|
||||
crash_report += fmt::format(" ESR: {:016x}\n", info.esr);
|
||||
crash_report += fmt::format(" FAR: {:016x}\n", info.far);
|
||||
crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
|
||||
crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
|
||||
crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
|
||||
crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
|
||||
crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
|
||||
crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
|
||||
crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
|
||||
crash_report += "\nBacktrace:\n";
|
||||
for (size_t i = 0; i < info.backtrace_size; i++) {
|
||||
crash_report +=
|
||||
fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
|
||||
}
|
||||
|
||||
crash_report += fmt::format("Architecture: {}\n", info.ArchAsString());
|
||||
crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
|
||||
crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
|
||||
crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
|
||||
crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
|
||||
}
|
||||
|
||||
@@ -138,13 +125,13 @@ static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const F
|
||||
case FatalType::ErrorReport:
|
||||
GenerateErrorReport(error_code, info);
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
|
||||
ThrowFatalError(error_code, FatalType::ErrorScreen, {});
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -154,8 +141,8 @@ void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
const auto fatal_type = rp.PopEnum<FatalType>();
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
|
||||
ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -165,9 +152,9 @@ void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
const auto fatal_type = rp.PopEnum<FatalType>();
|
||||
const auto fatal_info = ctx.ReadBuffer();
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
auto fatal_info = ctx.ReadBuffer();
|
||||
FatalInfo info{};
|
||||
|
||||
ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
|
||||
|
||||
@@ -388,11 +388,6 @@ void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
||||
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
|
||||
}
|
||||
|
||||
FileSys::RegisteredCacheUnion GetUnionContents() {
|
||||
return FileSys::RegisteredCacheUnion{
|
||||
{GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
|
||||
}
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
||||
|
||||
@@ -457,6 +452,10 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
if (bis_factory == nullptr) {
|
||||
bis_factory =
|
||||
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
|
||||
Core::System::GetInstance().RegisterContentProvider(
|
||||
FileSys::ContentProviderUnionSlot::SysNAND, bis_factory->GetSystemNANDContents());
|
||||
Core::System::GetInstance().RegisterContentProvider(
|
||||
FileSys::ContentProviderUnionSlot::UserNAND, bis_factory->GetUserNANDContents());
|
||||
}
|
||||
|
||||
if (save_data_factory == nullptr) {
|
||||
@@ -465,6 +464,8 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
|
||||
if (sdmc_factory == nullptr) {
|
||||
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
Core::System::GetInstance().RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
|
||||
sdmc_factory->GetSDMCContents());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -54,8 +54,6 @@ FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
|
||||
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
||||
FileSys::SaveDataSize new_value);
|
||||
|
||||
FileSys::RegisteredCacheUnion GetUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
FileSys::RegisteredCache* GetUserNANDContents();
|
||||
FileSys::RegisteredCache* GetSDMCContents();
|
||||
|
||||
@@ -150,7 +150,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u8>(true);
|
||||
rb.PushRaw<u8>(Settings::values.enable_nfc);
|
||||
}
|
||||
|
||||
void GetStateOld(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -335,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
if (buffer.size() < sizeof(AmiiboFile)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -341,7 +341,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
|
||||
}
|
||||
|
||||
codeset.entrypoint = base_addr + header->e_entry;
|
||||
codeset.memory = std::move(program_image);
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
|
||||
LOG_DEBUG(Loader, "Done loading.");
|
||||
|
||||
|
||||
@@ -187,7 +187,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::move(program_image);
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace Loader {
|
||||
namespace {
|
||||
struct MODHeader {
|
||||
@@ -139,13 +141,13 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
|
||||
// Apply patches if necessary
|
||||
if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
|
||||
std::vector<u8> pi_header(sizeof(NSOHeader) + program_image.size());
|
||||
std::vector<u8> pi_header;
|
||||
pi_header.insert(pi_header.begin(), reinterpret_cast<u8*>(&nso_header),
|
||||
reinterpret_cast<u8*>(&nso_header) + sizeof(NSOHeader));
|
||||
pi_header.insert(pi_header.begin() + sizeof(NSOHeader), program_image.begin(),
|
||||
program_image.end());
|
||||
|
||||
pi_header = pm->PatchNSO(pi_header);
|
||||
pi_header = pm->PatchNSO(pi_header, file.GetName());
|
||||
|
||||
std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.begin());
|
||||
}
|
||||
@@ -161,7 +163,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
}
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::move(program_image);
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
|
||||
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
|
||||
namespace Core {
|
||||
|
||||
void PerfStats::BeginSystemFrame() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
frame_begin = Clock::now();
|
||||
}
|
||||
|
||||
void PerfStats::EndSystemFrame() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
auto frame_end = Clock::now();
|
||||
accumulated_frametime += frame_end - frame_begin;
|
||||
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
|
||||
}
|
||||
|
||||
void PerfStats::EndGameFrame() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
const auto now = Clock::now();
|
||||
// Walltime elapsed since stats were reset
|
||||
@@ -67,7 +67,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
|
||||
}
|
||||
|
||||
double PerfStats::GetLastFrameTimeScale() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
|
||||
@@ -82,6 +82,7 @@ void LogSetting(const std::string& name, const T& value) {
|
||||
void LogSettings() {
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
LogSetting("System_EnableNfc", Settings::values.enable_nfc);
|
||||
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
|
||||
LogSetting("System_CurrentUser", Settings::values.current_user);
|
||||
LogSetting("System_LanguageIndex", Settings::values.language_index);
|
||||
|
||||
@@ -349,6 +349,7 @@ struct TouchscreenInput {
|
||||
struct Values {
|
||||
// System
|
||||
bool use_docked_mode;
|
||||
bool enable_nfc;
|
||||
std::optional<u32> rng_seed;
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
|
||||
@@ -36,18 +36,18 @@ struct KeyButtonPair {
|
||||
class KeyButtonList {
|
||||
public:
|
||||
void AddKeyButton(int key_code, KeyButton* key_button) {
|
||||
std::lock_guard guard{mutex};
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
list.push_back(KeyButtonPair{key_code, key_button});
|
||||
}
|
||||
|
||||
void RemoveKeyButton(const KeyButton* key_button) {
|
||||
std::lock_guard guard{mutex};
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
list.remove_if(
|
||||
[key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
|
||||
}
|
||||
|
||||
void ChangeKeyStatus(int key_code, bool pressed) {
|
||||
std::lock_guard guard{mutex};
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
if (pair.key_code == key_code)
|
||||
pair.key_button->status.store(pressed);
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
}
|
||||
|
||||
void ChangeAllKeyStatus(bool pressed) {
|
||||
std::lock_guard guard{mutex};
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
pair.key_button->status.store(pressed);
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ public:
|
||||
void Tilt(int x, int y) {
|
||||
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (is_tilting) {
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
@@ -51,13 +51,13 @@ public:
|
||||
}
|
||||
|
||||
void EndTilt() {
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
tilt_angle = 0;
|
||||
is_tilting = false;
|
||||
}
|
||||
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
|
||||
std::lock_guard guard{status_mutex};
|
||||
std::lock_guard<std::mutex> guard(status_mutex);
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ private:
|
||||
old_q = q;
|
||||
|
||||
{
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
|
||||
// Find the quaternion describing current 3DS tilting
|
||||
q = Common::MakeQuaternion(
|
||||
@@ -115,7 +115,7 @@ private:
|
||||
|
||||
// Update the sensor state
|
||||
{
|
||||
std::lock_guard guard{status_mutex};
|
||||
std::lock_guard<std::mutex> guard(status_mutex);
|
||||
status = std::make_tuple(gravity, angular_rate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,22 +55,22 @@ public:
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.buttons[button] = value;
|
||||
}
|
||||
|
||||
bool GetButton(int button) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return state.buttons.at(button);
|
||||
}
|
||||
|
||||
void SetAxis(int axis, Sint16 value) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.axes[axis] = value;
|
||||
}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return state.axes.at(axis) / 32767.0f;
|
||||
}
|
||||
|
||||
@@ -92,12 +92,12 @@ public:
|
||||
}
|
||||
|
||||
void SetHat(int hat, Uint8 direction) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
state.hats[hat] = direction;
|
||||
}
|
||||
|
||||
bool GetHatDirection(int hat, Uint8 direction) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
return (state.hats.at(hat) & direction) != 0;
|
||||
}
|
||||
/**
|
||||
@@ -140,7 +140,7 @@ private:
|
||||
* Get the nth joystick with the corresponding GUID
|
||||
*/
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
const auto it = joystick_map.find(guid);
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= port) {
|
||||
@@ -161,8 +161,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
@@ -199,9 +198,8 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
@@ -223,7 +221,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
{
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
@@ -276,7 +274,7 @@ void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
}
|
||||
|
||||
void SDLState::CloseJoysticks() {
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
add_executable(tests
|
||||
common/bit_field.cpp
|
||||
common/bit_utils.cpp
|
||||
common/multi_level_queue.cpp
|
||||
common/param_package.cpp
|
||||
common/ring_buffer.cpp
|
||||
core/arm/arm_test_common.cpp
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
#include <math.h>
|
||||
#include "common/bit_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
|
||||
REQUIRE(Common::CountTrailingZeroes32(0) == 32);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0) == 64);
|
||||
REQUIRE(Common::CountTrailingZeroes32(9) == 0);
|
||||
REQUIRE(Common::CountTrailingZeroes32(8) == 3);
|
||||
REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
|
||||
REQUIRE(Common::CountTrailingZeroes64(9) == 0);
|
||||
REQUIRE(Common::CountTrailingZeroes64(8) == 3);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,55 +0,0 @@
|
||||
// Copyright 2019 Yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
#include <math.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/multi_level_queue.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("MultiLevelQueue", "[common]") {
|
||||
std::array<f32, 8> values = {0.0, 5.0, 1.0, 9.0, 8.0, 2.0, 6.0, 7.0};
|
||||
Common::MultiLevelQueue<f32, 64> mlq;
|
||||
REQUIRE(mlq.empty());
|
||||
mlq.add(values[2], 2);
|
||||
mlq.add(values[7], 7);
|
||||
mlq.add(values[3], 3);
|
||||
mlq.add(values[4], 4);
|
||||
mlq.add(values[0], 0);
|
||||
mlq.add(values[5], 5);
|
||||
mlq.add(values[6], 6);
|
||||
mlq.add(values[1], 1);
|
||||
u32 index = 0;
|
||||
bool all_set = true;
|
||||
for (auto& f : mlq) {
|
||||
all_set &= (f == values[index]);
|
||||
index++;
|
||||
}
|
||||
REQUIRE(all_set);
|
||||
REQUIRE(!mlq.empty());
|
||||
f32 v = 8.0;
|
||||
mlq.add(v, 2);
|
||||
v = -7.0;
|
||||
mlq.add(v, 2, false);
|
||||
REQUIRE(mlq.front(2) == -7.0);
|
||||
mlq.yield(2);
|
||||
REQUIRE(mlq.front(2) == values[2]);
|
||||
REQUIRE(mlq.back(2) == -7.0);
|
||||
REQUIRE(mlq.empty(8));
|
||||
v = 10.0;
|
||||
mlq.add(v, 8);
|
||||
mlq.adjust(v, 8, 9);
|
||||
REQUIRE(mlq.front(9) == v);
|
||||
REQUIRE(mlq.empty(8));
|
||||
REQUIRE(!mlq.empty(9));
|
||||
mlq.adjust(values[0], 0, 9);
|
||||
REQUIRE(mlq.highest_priority_set() == 1);
|
||||
REQUIRE(mlq.lowest_priority_set() == 9);
|
||||
mlq.remove(values[1], 1);
|
||||
REQUIRE(mlq.highest_priority_set() == 2);
|
||||
REQUIRE(mlq.empty(1));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -10,7 +10,7 @@ namespace Tegra {
|
||||
|
||||
void DebugContext::DoOnEvent(Event event, void* data) {
|
||||
{
|
||||
std::unique_lock lock{breakpoint_mutex};
|
||||
std::unique_lock<std::mutex> lock(breakpoint_mutex);
|
||||
|
||||
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
|
||||
// show on debug widgets
|
||||
@@ -32,7 +32,7 @@ void DebugContext::DoOnEvent(Event event, void* data) {
|
||||
|
||||
void DebugContext::Resume() {
|
||||
{
|
||||
std::lock_guard lock{breakpoint_mutex};
|
||||
std::lock_guard<std::mutex> lock(breakpoint_mutex);
|
||||
|
||||
// Tell all observers that we are about to resume
|
||||
for (auto& breakpoint_observer : breakpoint_observers) {
|
||||
|
||||
@@ -40,7 +40,7 @@ public:
|
||||
/// Constructs the object such that it observes events of the given DebugContext.
|
||||
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
|
||||
: context_weak(debug_context) {
|
||||
std::unique_lock lock{debug_context->breakpoint_mutex};
|
||||
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
|
||||
debug_context->breakpoint_observers.push_back(this);
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
auto context = context_weak.lock();
|
||||
if (context) {
|
||||
{
|
||||
std::unique_lock lock{context->breakpoint_mutex};
|
||||
std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
|
||||
context->breakpoint_observers.remove(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -286,10 +286,9 @@ void GPU::ProcessSemaphoreTriggerMethod() {
|
||||
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
|
||||
// CoreTiming
|
||||
block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks();
|
||||
memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
|
||||
sizeof(block));
|
||||
memory_manager->WriteBlock(regs.smaphore_address.SmaphoreAddress(), &block, sizeof(block));
|
||||
} else {
|
||||
const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
|
||||
const u32 word{memory_manager->Read<u32>(regs.smaphore_address.SmaphoreAddress())};
|
||||
if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
|
||||
(op == GpuSemaphoreOperation::AcquireGequal &&
|
||||
static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
|
||||
@@ -316,11 +315,11 @@ void GPU::ProcessSemaphoreTriggerMethod() {
|
||||
}
|
||||
|
||||
void GPU::ProcessSemaphoreRelease() {
|
||||
memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
|
||||
memory_manager->Write<u32>(regs.smaphore_address.SmaphoreAddress(), regs.semaphore_release);
|
||||
}
|
||||
|
||||
void GPU::ProcessSemaphoreAcquire() {
|
||||
const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||
const u32 word = memory_manager->Read<u32>(regs.smaphore_address.SmaphoreAddress());
|
||||
const auto value = regs.semaphore_acquire;
|
||||
if (word != value) {
|
||||
regs.acquire_active = true;
|
||||
|
||||
@@ -177,11 +177,11 @@ public:
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr SemaphoreAddress() const {
|
||||
GPUVAddr SmaphoreAddress() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} semaphore_address;
|
||||
} smaphore_address;
|
||||
|
||||
u32 semaphore_sequence;
|
||||
u32 semaphore_trigger;
|
||||
@@ -263,7 +263,7 @@ private:
|
||||
static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(semaphore_address, 0x4);
|
||||
ASSERT_REG_POSITION(smaphore_address, 0x4);
|
||||
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
|
||||
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
|
||||
ASSERT_REG_POSITION(reference_count, 0x14);
|
||||
|
||||
@@ -52,8 +52,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
|
||||
: renderer{renderer}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher),
|
||||
std::ref(state)} {}
|
||||
: renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer),
|
||||
std::ref(dma_pusher), std::ref(state)} {}
|
||||
|
||||
ThreadManager::~ThreadManager() {
|
||||
// Notify GPU thread that a shutdown is pending
|
||||
|
||||
@@ -4,8 +4,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
@@ -95,13 +97,13 @@ struct SynchState final {
|
||||
std::condition_variable frames_condition;
|
||||
|
||||
void IncrementFramesCounter() {
|
||||
std::lock_guard lock{frames_mutex};
|
||||
std::lock_guard<std::mutex> lock{frames_mutex};
|
||||
++queued_frame_count;
|
||||
}
|
||||
|
||||
void DecrementFramesCounter() {
|
||||
{
|
||||
std::lock_guard lock{frames_mutex};
|
||||
std::lock_guard<std::mutex> lock{frames_mutex};
|
||||
--queued_frame_count;
|
||||
|
||||
if (queued_frame_count) {
|
||||
@@ -113,7 +115,7 @@ struct SynchState final {
|
||||
|
||||
void WaitForFrames() {
|
||||
{
|
||||
std::lock_guard lock{frames_mutex};
|
||||
std::lock_guard<std::mutex> lock{frames_mutex};
|
||||
if (!queued_frame_count) {
|
||||
return;
|
||||
}
|
||||
@@ -121,14 +123,14 @@ struct SynchState final {
|
||||
|
||||
// Wait for the GPU to be idle (all commands to be executed)
|
||||
{
|
||||
std::unique_lock lock{frames_mutex};
|
||||
std::unique_lock<std::mutex> lock{frames_mutex};
|
||||
frames_condition.wait(lock, [this] { return !queued_frame_count; });
|
||||
}
|
||||
}
|
||||
|
||||
void SignalCommands() {
|
||||
{
|
||||
std::unique_lock lock{commands_mutex};
|
||||
std::unique_lock<std::mutex> lock{commands_mutex};
|
||||
if (queue.Empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -138,7 +140,7 @@ struct SynchState final {
|
||||
}
|
||||
|
||||
void WaitForCommands() {
|
||||
std::unique_lock lock{commands_mutex};
|
||||
std::unique_lock<std::mutex> lock{commands_mutex};
|
||||
commands_condition.wait(lock, [this] { return !queue.Empty(); });
|
||||
}
|
||||
|
||||
@@ -175,6 +177,7 @@ private:
|
||||
private:
|
||||
SynchState state;
|
||||
VideoCore::RendererBase& renderer;
|
||||
Tegra::DmaPusher& dma_pusher;
|
||||
std::thread thread;
|
||||
std::thread::id thread_id;
|
||||
};
|
||||
|
||||
@@ -71,8 +71,8 @@ private:
|
||||
bool is_registered{}; ///< Whether the object is currently registered with the cache
|
||||
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
|
||||
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
|
||||
const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
|
||||
CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
|
||||
const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
|
||||
};
|
||||
|
||||
template <class T>
|
||||
@@ -84,7 +84,7 @@ public:
|
||||
|
||||
/// Write any cached resources overlapping the specified region back to memory
|
||||
void FlushRegion(CacheAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
for (auto& object : objects) {
|
||||
@@ -94,7 +94,7 @@ public:
|
||||
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||
for (auto& object : objects) {
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
|
||||
/// Invalidates everything in the cache
|
||||
void InvalidateAll() {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
while (interval_cache.begin() != interval_cache.end()) {
|
||||
Unregister(*interval_cache.begin()->second.begin());
|
||||
@@ -133,7 +133,7 @@ protected:
|
||||
|
||||
/// Register an object into the cache
|
||||
virtual void Register(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
object->SetIsRegistered(true);
|
||||
interval_cache.add({GetInterval(object), ObjectSet{object}});
|
||||
@@ -143,7 +143,7 @@ protected:
|
||||
|
||||
/// Unregisters an object from the cache
|
||||
virtual void Unregister(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
object->SetIsRegistered(false);
|
||||
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
|
||||
@@ -153,14 +153,14 @@ protected:
|
||||
|
||||
/// Returns a ticks counter used for tracking when cached objects were last modified
|
||||
u64 GetModifiedTicks() {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
return ++modified_ticks;
|
||||
}
|
||||
|
||||
/// Flushes the specified object, updating appropriate cache state as needed
|
||||
void FlushObject(const T& object) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::lock_guard<std::recursive_mutex> lock{mutex};
|
||||
|
||||
if (!object->IsDirty()) {
|
||||
return;
|
||||
|
||||
@@ -15,8 +15,8 @@ namespace OpenGL {
|
||||
|
||||
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
|
||||
std::size_t alignment, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
|
||||
alignment{alignment} {}
|
||||
: cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
|
||||
host_ptr} {}
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
|
||||
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
namespace OpenGL {
|
||||
|
||||
CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size} {
|
||||
: cpu_addr{cpu_addr}, size{size}, RasterizerCacheObject{host_ptr} {
|
||||
buffer.Create();
|
||||
// Bind and unbind the buffer so it gets allocated by the driver
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
|
||||
|
||||
@@ -100,9 +100,11 @@ struct FramebufferCacheKey {
|
||||
}
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
|
||||
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
||||
ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this},
|
||||
emu_window{window}, system{system}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
|
||||
@@ -50,7 +50,8 @@ struct FramebufferCacheKey;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info);
|
||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
|
||||
ScreenInfo& info);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
@@ -213,6 +214,7 @@ private:
|
||||
ShaderCacheOpenGL shader_cache;
|
||||
GlobalRegionCacheOpenGL global_cache;
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Core::System& system;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
@@ -562,8 +562,8 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
|
||||
}
|
||||
|
||||
CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
: RasterizerCacheObject{params.host_ptr}, params{params},
|
||||
gl_target{SurfaceTargetToGL(params.target)}, cached_size_in_bytes{params.size_in_bytes} {
|
||||
: params{params}, gl_target{SurfaceTargetToGL(params.target)},
|
||||
cached_size_in_bytes{params.size_in_bytes}, RasterizerCacheObject{params.host_ptr} {
|
||||
|
||||
const auto optional_cpu_addr{
|
||||
Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress(params.gpu_addr)};
|
||||
|
||||
@@ -538,12 +538,12 @@ private:
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Register(const Surface& object) override {
|
||||
void Register(const Surface& object) {
|
||||
RasterizerCache<Surface>::Register(object);
|
||||
}
|
||||
|
||||
/// Unregisters an object from the cache
|
||||
void Unregister(const Surface& object) override {
|
||||
void Unregister(const Surface& object) {
|
||||
if (object->IsReinterpreted()) {
|
||||
auto interval = GetReinterpretInterval(object);
|
||||
reinterpreted_surfaces.erase(interval);
|
||||
|
||||
@@ -215,9 +215,9 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
|
||||
unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
|
||||
precompiled_programs{precompiled_programs} {
|
||||
: host_ptr{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
|
||||
program_type{program_type}, disk_cache{disk_cache},
|
||||
precompiled_programs{precompiled_programs}, RasterizerCacheObject{host_ptr} {
|
||||
|
||||
const std::size_t code_size = CalculateProgramSize(program_code);
|
||||
const std::size_t code_size_b =
|
||||
@@ -245,9 +245,9 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
GLShader::ProgramResult result, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
|
||||
program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
|
||||
precompiled_programs} {
|
||||
: cpu_addr{cpu_addr}, unique_identifier{unique_identifier}, program_type{program_type},
|
||||
disk_cache{disk_cache}, precompiled_programs{precompiled_programs}, RasterizerCacheObject{
|
||||
host_ptr} {
|
||||
|
||||
code = std::move(result.first);
|
||||
entries = result.second;
|
||||
|
||||
@@ -266,7 +266,7 @@ void RendererOpenGL::CreateRasterizer() {
|
||||
}
|
||||
// Initialize sRGB Usage
|
||||
OpenGLState::ClearsRGBUsed();
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info);
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(render_window, system, screen_info);
|
||||
}
|
||||
|
||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
|
||||
@@ -19,8 +19,8 @@ namespace Vulkan {
|
||||
|
||||
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset,
|
||||
std::size_t alignment, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
|
||||
alignment{alignment} {}
|
||||
: cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
|
||||
host_ptr} {}
|
||||
|
||||
VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
|
||||
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
CommandBufferPool(const VKDevice& device)
|
||||
: VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {}
|
||||
|
||||
void Allocate(std::size_t begin, std::size_t end) override {
|
||||
void Allocate(std::size_t begin, std::size_t end) {
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
const u32 graphics_family = device.GetGraphicsFamily();
|
||||
|
||||
@@ -97,7 +97,7 @@ private:
|
||||
class VKFenceWatch final : public VKResource {
|
||||
public:
|
||||
explicit VKFenceWatch();
|
||||
~VKFenceWatch() override;
|
||||
~VKFenceWatch();
|
||||
|
||||
/// Waits for the fence to be released.
|
||||
void Wait();
|
||||
|
||||
@@ -24,7 +24,7 @@ constexpr u32 TIMEOUT_SECONDS = 30;
|
||||
struct Client::Impl {
|
||||
Impl(std::string host, std::string username, std::string token)
|
||||
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
|
||||
std::lock_guard lock{jwt_cache.mutex};
|
||||
std::lock_guard<std::mutex> lock(jwt_cache.mutex);
|
||||
if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
|
||||
jwt = jwt_cache.jwt;
|
||||
}
|
||||
@@ -151,7 +151,7 @@ struct Client::Impl {
|
||||
if (result.result_code != Common::WebResult::Code::Success) {
|
||||
LOG_ERROR(WebService, "UpdateJWT failed");
|
||||
} else {
|
||||
std::lock_guard lock{jwt_cache.mutex};
|
||||
std::lock_guard<std::mutex> lock(jwt_cache.mutex);
|
||||
jwt_cache.username = username;
|
||||
jwt_cache.token = token;
|
||||
jwt_cache.jwt = jwt = result.returned_data;
|
||||
|
||||
@@ -163,6 +163,6 @@ void QtProfileSelector::SelectProfile(
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
callback(uuid);
|
||||
}
|
||||
|
||||
@@ -141,12 +141,12 @@ void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
|
||||
|
||||
void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
text_output(text);
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
finished_check();
|
||||
}
|
||||
|
||||
@@ -104,12 +104,12 @@ void QtWebBrowser::OpenPage(std::string_view url, std::function<void()> unpack_r
|
||||
|
||||
void QtWebBrowser::MainWindowUnpackRomFS() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
unpack_romfs_callback();
|
||||
}
|
||||
|
||||
void QtWebBrowser::MainWindowFinishedBrowsing() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
finished_callback();
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ void EmuThread::run() {
|
||||
|
||||
was_active = false;
|
||||
} else {
|
||||
std::unique_lock lock{running_mutex};
|
||||
std::unique_lock<std::mutex> lock(running_mutex);
|
||||
running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
* @note This function is thread-safe
|
||||
*/
|
||||
void SetRunning(bool running) {
|
||||
std::unique_lock lock{running_mutex};
|
||||
std::unique_lock<std::mutex> lock(running_mutex);
|
||||
this->running = running;
|
||||
lock.unlock();
|
||||
running_cv.notify_all();
|
||||
|
||||
@@ -413,6 +413,7 @@ void Config::ReadValues() {
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
Settings::values.use_docked_mode = ReadSetting("use_docked_mode", false).toBool();
|
||||
Settings::values.enable_nfc = ReadSetting("enable_nfc", true).toBool();
|
||||
|
||||
Settings::values.current_user =
|
||||
std::clamp<int>(ReadSetting("current_user", 0).toInt(), 0, Service::Account::MAX_USERS - 1);
|
||||
@@ -674,6 +675,7 @@ void Config::SaveValues() {
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
WriteSetting("use_docked_mode", Settings::values.use_docked_mode, false);
|
||||
WriteSetting("enable_nfc", Settings::values.enable_nfc, true);
|
||||
WriteSetting("current_user", Settings::values.current_user, 0);
|
||||
WriteSetting("language_index", Settings::values.language_index, 1);
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ void ConfigureGeneral::setConfiguration() {
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
|
||||
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
|
||||
@@ -47,4 +48,5 @@ void ConfigureGeneral::applyConfiguration() {
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
|
||||
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
|
||||
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
|
||||
}
|
||||
|
||||
@@ -70,6 +70,26 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="EmulationGroupBox">
|
||||
<property name="title">
|
||||
<string>Emulation</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="enable_nfc">
|
||||
<property name="text">
|
||||
<string>Enable NFC</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="theme_group_box">
|
||||
<property name="title">
|
||||
|
||||
@@ -234,9 +234,6 @@ QString WaitTreeThread::GetText() const {
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
status = tr("waiting for mutex");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitCondVar:
|
||||
status = tr("waiting for condition variable");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitArb:
|
||||
status = tr("waiting for address arbiter");
|
||||
break;
|
||||
@@ -272,7 +269,6 @@ QColor WaitTreeThread::GetColor() const {
|
||||
case Kernel::ThreadStatus::WaitSynchAll:
|
||||
case Kernel::ThreadStatus::WaitSynchAny:
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
case Kernel::ThreadStatus::WaitCondVar:
|
||||
case Kernel::ThreadStatus::WaitArb:
|
||||
return QColor(Qt::GlobalColor::red);
|
||||
case Kernel::ThreadStatus::Dormant:
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
#include "yuzu/game_list.h"
|
||||
#include "yuzu/game_list_p.h"
|
||||
@@ -193,8 +194,9 @@ void GameList::onFilterCloseClicked() {
|
||||
main_window->filterBarSetChecked(false);
|
||||
}
|
||||
|
||||
GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
|
||||
: QWidget{parent}, vfs(std::move(vfs)) {
|
||||
GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
|
||||
GMainWindow* parent)
|
||||
: QWidget{parent}, vfs(std::move(vfs)), provider(provider) {
|
||||
watcher = new QFileSystemWatcher(this);
|
||||
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
|
||||
|
||||
@@ -428,7 +430,8 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
|
||||
|
||||
emit ShouldCancelWorker();
|
||||
|
||||
GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan, compatibility_list);
|
||||
GameListWorker* worker =
|
||||
new GameListWorker(vfs, provider, dir_path, deep_scan, compatibility_list);
|
||||
|
||||
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
|
||||
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
|
||||
|
||||
@@ -26,8 +26,9 @@ class GameListSearchField;
|
||||
class GMainWindow;
|
||||
|
||||
namespace FileSys {
|
||||
class ManualContentProvider;
|
||||
class VfsFilesystem;
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
enum class GameListOpenTarget {
|
||||
SaveData,
|
||||
@@ -47,7 +48,8 @@ public:
|
||||
COLUMN_COUNT, // Number of columns
|
||||
};
|
||||
|
||||
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, GMainWindow* parent = nullptr);
|
||||
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
|
||||
~GameList() override;
|
||||
|
||||
void clearFilter();
|
||||
@@ -85,6 +87,7 @@ private:
|
||||
void RefreshGameDirectory();
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
FileSys::ManualContentProvider* provider;
|
||||
GameListSearchField* search_field;
|
||||
GMainWindow* main_window = nullptr;
|
||||
QVBoxLayout* layout = nullptr;
|
||||
|
||||
@@ -12,12 +12,15 @@
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
@@ -119,20 +122,25 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
|
||||
const CompatibilityList& compatibility_list)
|
||||
: vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
|
||||
FileSys::ManualContentProvider* provider, QString dir_path,
|
||||
bool deep_scan, const CompatibilityList& compatibility_list)
|
||||
: vfs(std::move(vfs)), provider(provider), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
compatibility_list(compatibility_list) {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
const auto cache = Service::FileSystem::GetUnionContents();
|
||||
const auto installed_games = cache.ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
void GameListWorker::AddTitlesToGameList() {
|
||||
const auto& cache = dynamic_cast<FileSys::ContentProviderUnion&>(
|
||||
Core::System::GetInstance().GetContentProvider());
|
||||
const auto installed_games = cache.ListEntriesFilterOrigin(
|
||||
std::nullopt, FileSys::TitleType::Application, FileSys::ContentRecordType::Program);
|
||||
|
||||
for (const auto& game : installed_games) {
|
||||
const auto file = cache.GetEntryUnparsed(game);
|
||||
for (const auto& [slot, game] : installed_games) {
|
||||
if (slot == FileSys::ContentProviderUnionSlot::FrontendManual)
|
||||
continue;
|
||||
|
||||
const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
|
||||
if (!loader)
|
||||
continue;
|
||||
@@ -150,45 +158,13 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
}
|
||||
|
||||
const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
for (const auto& entry : control_data) {
|
||||
auto nca = cache.GetEntry(entry);
|
||||
if (nca != nullptr) {
|
||||
nca_control_map.insert_or_assign(entry.title_id, std::move(nca));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
const QFileInfo file_info(QString::fromStdString(physical_name));
|
||||
if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
|
||||
auto nca =
|
||||
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (nca->GetType() == FileSys::NCAContentType::Control) {
|
||||
const u64 title_id = nca->GetTitleId();
|
||||
nca_control_map.insert_or_assign(title_id, std::move(nca));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
|
||||
}
|
||||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
|
||||
unsigned int recursion) {
|
||||
const auto callback = [this, target, recursion](u64* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop.
|
||||
return false;
|
||||
@@ -198,7 +174,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
const bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
if (!is_dir &&
|
||||
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
||||
auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
|
||||
auto loader = Loader::GetLoader(file);
|
||||
if (!loader) {
|
||||
return true;
|
||||
}
|
||||
@@ -209,31 +186,42 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
|
||||
std::string name = " ";
|
||||
const auto res3 = loader->ReadTitle(name);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
|
||||
if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
|
||||
res2 == Loader::ResultStatus::Success) {
|
||||
// Use from metadata pool.
|
||||
if (nca_control_map.find(program_id) != nca_control_map.end()) {
|
||||
const auto& nca = nca_control_map[program_id];
|
||||
GetMetadataFromControlNCA(patch, *nca, icon, name);
|
||||
if (target == ScanTarget::FillManualContentProvider) {
|
||||
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
|
||||
provider->AddEntry(FileSys::TitleType::Application,
|
||||
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
|
||||
program_id, file);
|
||||
} else if (res2 == Loader::ResultStatus::Success &&
|
||||
(file_type == Loader::FileType::XCI ||
|
||||
file_type == Loader::FileType::NSP)) {
|
||||
const auto nsp = file_type == Loader::FileType::NSP
|
||||
? std::make_shared<FileSys::NSP>(file)
|
||||
: FileSys::XCI{file}.GetSecurePartitionNSP();
|
||||
for (const auto& title : nsp->GetNCAs()) {
|
||||
for (const auto& entry : title.second) {
|
||||
provider->AddEntry(entry.first.first, entry.first.second, title.first,
|
||||
entry.second->GetBaseFile());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
|
||||
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
std::string name = " ";
|
||||
const auto res3 = loader->ReadTitle(name);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
|
||||
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
}
|
||||
} else if (is_dir && recursion > 0) {
|
||||
watch_list.append(QString::fromStdString(physical_name));
|
||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||
ScanFileSystem(target, physical_name, recursion - 1);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -245,10 +233,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
watch_list.append(dir_path);
|
||||
FillControlMap(dir_path.toStdString());
|
||||
AddInstalledTitlesToGameList();
|
||||
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
nca_control_map.clear();
|
||||
provider->ClearAllEntries();
|
||||
ScanFileSystem(ScanTarget::FillManualContentProvider, dir_path.toStdString(),
|
||||
deep_scan ? 256 : 0);
|
||||
AddTitlesToGameList();
|
||||
ScanFileSystem(ScanTarget::PopulateGameList, dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
emit Finished(watch_list);
|
||||
}
|
||||
|
||||
|
||||
@@ -33,7 +33,8 @@ class GameListWorker : public QObject, public QRunnable {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
|
||||
GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider, QString dir_path, bool deep_scan,
|
||||
const CompatibilityList& compatibility_list);
|
||||
~GameListWorker() override;
|
||||
|
||||
@@ -58,12 +59,17 @@ signals:
|
||||
void Finished(QStringList watch_list);
|
||||
|
||||
private:
|
||||
void AddInstalledTitlesToGameList();
|
||||
void FillControlMap(const std::string& dir_path);
|
||||
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
|
||||
void AddTitlesToGameList();
|
||||
|
||||
enum class ScanTarget {
|
||||
FillManualContentProvider,
|
||||
PopulateGameList,
|
||||
};
|
||||
|
||||
void ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion = 0);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
std::map<u64, std::unique_ptr<FileSys::NCA>> nca_control_map;
|
||||
FileSys::ManualContentProvider* provider;
|
||||
QStringList watch_list;
|
||||
QString dir_path;
|
||||
bool deep_scan;
|
||||
|
||||
@@ -168,7 +168,8 @@ static void InitializeLogging() {
|
||||
|
||||
GMainWindow::GMainWindow()
|
||||
: config(new Config()), emu_thread(nullptr),
|
||||
vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
|
||||
vfs(std::make_shared<FileSys::RealVfsFilesystem>()),
|
||||
provider(std::make_unique<FileSys::ManualContentProvider>()) {
|
||||
InitializeLogging();
|
||||
|
||||
debug_context = Tegra::DebugContext::Construct();
|
||||
@@ -200,11 +201,15 @@ GMainWindow::GMainWindow()
|
||||
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
|
||||
show();
|
||||
|
||||
Core::System::GetInstance().SetContentProvider(
|
||||
std::make_unique<FileSys::ContentProviderUnion>());
|
||||
Core::System::GetInstance().RegisterContentProvider(
|
||||
FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
|
||||
// Gen keys if necessary
|
||||
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
|
||||
|
||||
// Necessary to load titles from nand in gamelist.
|
||||
Service::FileSystem::CreateFactories(*vfs);
|
||||
game_list->LoadCompatibilityList();
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
|
||||
@@ -416,7 +421,7 @@ void GMainWindow::InitializeWidgets() {
|
||||
render_window = new GRenderWindow(this, emu_thread.get());
|
||||
render_window->hide();
|
||||
|
||||
game_list = new GameList(vfs, this);
|
||||
game_list = new GameList(vfs, provider.get(), this);
|
||||
ui.horizontalLayout->addWidget(game_list);
|
||||
|
||||
loading_screen = new LoadingScreen(this);
|
||||
@@ -1141,7 +1146,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
|
||||
return;
|
||||
}
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
|
||||
|
||||
if (!romfs_title_id) {
|
||||
@@ -1886,14 +1891,14 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u64> GMainWindow::SelectRomFSDumpTarget(
|
||||
const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
|
||||
std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed,
|
||||
u64 program_id) {
|
||||
const auto dlc_entries =
|
||||
installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
std::vector<FileSys::RegisteredCacheEntry> dlc_match;
|
||||
std::vector<FileSys::ContentProviderEntry> dlc_match;
|
||||
dlc_match.reserve(dlc_entries.size());
|
||||
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
|
||||
[&program_id, &installed](const FileSys::RegisteredCacheEntry& entry) {
|
||||
[&program_id, &installed](const FileSys::ContentProviderEntry& entry) {
|
||||
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id &&
|
||||
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
|
||||
});
|
||||
|
||||
@@ -37,7 +37,8 @@ struct SoftwareKeyboardParameters;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
class RegisteredCacheUnion;
|
||||
class ContentProvider;
|
||||
class ManualContentProvider;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -204,7 +205,7 @@ private slots:
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
|
||||
private:
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&, u64 program_id);
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||
void UpdateStatusBar();
|
||||
|
||||
Ui::MainWindow ui;
|
||||
@@ -232,6 +233,7 @@ private:
|
||||
|
||||
// FS
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
std::unique_ptr<FileSys::ManualContentProvider> provider;
|
||||
|
||||
// Debugger panes
|
||||
ProfilerWidget* profilerWidget;
|
||||
|
||||
@@ -319,6 +319,7 @@ void Config::ReadValues() {
|
||||
|
||||
// System
|
||||
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
|
||||
Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
|
||||
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
|
||||
|
||||
Settings::values.current_user = std::clamp<int>(
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
#include <getopt.h>
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
@@ -178,6 +179,7 @@ int main(int argc, char** argv) {
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
|
||||
Service::FileSystem::CreateFactories(*system.GetFilesystem());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user