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6 Commits

Author SHA1 Message Date
ReinUsesLisp
9ebc27234d bootmanager: Bypass input focus issues 2019-03-25 17:10:34 -03:00
ReinUsesLisp
bbb396d7f1 bootmanager: Bypass resizing issue 2019-03-25 17:10:34 -03:00
ReinUsesLisp
9ff72ca9f2 bootmanager: Delete container to avoid crash on game restarting
While we are at it, remove nullptr checks for deletion, since the C++
standard defines that delete does it by its own
2019-03-25 17:10:34 -03:00
James Rowe
5f2d9f282a QT: Hide GLWidget immediately after showing.
With the loading screen merged, we don't want to actually show at this
point, but it still needs to be shown to actually create the context.
Turns out you can just show and hide it immediately and it'll work.
2019-01-21 16:21:44 -07:00
James Rowe
f2a2f818b6 SDL Frontend: Add shared context support 2019-01-21 16:00:01 -07:00
James Rowe
c6a0ab9792 QT Frontend: Migrate to QOpenGLWindow 2019-01-21 16:00:01 -07:00
228 changed files with 6346 additions and 11975 deletions

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@@ -1,27 +1,16 @@
<!--
Please keep in mind yuzu is EXPERIMENTAL SOFTWARE.
Please read the FAQ:
https://yuzu-emu.org/wiki/faq/
Please read the FAQ: https://yuzu-emu.org/wiki/faq/
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
https://community.citra-emu.org/
When submitting an issue, please do the following:
If the FAQ does not answer your question, please go to:
https://community.citra-emu.org/
When submitting an issue, please check the following:
- You have read the above.
- You have provided the version (commit hash) of yuzu you are using.
- You have provided sufficient detail for the issue to be reproduced.
- You have provided system specs (if relevant).
- Please also provide:
- For any issues, a log file
- Provide the version (commit hash) of yuzu you are using.
- Provide sufficient detail for the issue to be reproduced.
- Provide:
- For crashes, a backtrace.
- For graphical issues, comparison screenshots with real hardware.
- For emulation inaccuracies, a test-case (if able).
-->

3
.gitmodules vendored
View File

@@ -37,6 +37,3 @@
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git

View File

@@ -6,8 +6,6 @@ TRAVIS_BRANCH
TRAVIS_BUILD_ID
TRAVIS_BUILD_NUMBER
TRAVIS_COMMIT
TRAVIS_COMMIT_RANGE
TRAVIS_EVENT_TYPE
TRAVIS_JOB_ID
TRAVIS_JOB_NUMBER
TRAVIS_REPO_SLUG

View File

@@ -23,8 +23,6 @@ option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OF
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
@@ -421,6 +419,19 @@ function(create_target_directory_groups target_name)
endforeach()
endfunction()
# Gets a UTC timstamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
enable_testing()
add_subdirectory(externals)
add_subdirectory(src)

View File

@@ -1,95 +0,0 @@
# Gets a UTC timstamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "")
set(BUILD_VERSION "0")
if (BUILD_REPOSITORY)
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if (${CMAKE_MATCH_COUNT} GREATER 0)
# capitalize the first letter of each word in the repo name.
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
foreach(WORD ${REPO_NAME_LIST})
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
endforeach()
if (BUILD_TAG)
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
if (${CMAKE_MATCH_COUNT} GREATER 0)
set(BUILD_VERSION ${CMAKE_MATCH_1})
endif()
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")
endif()
endif()
endif()
endif()
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
"${VIDEO_CORE}/shader/decode/bfe.cpp"
"${VIDEO_CORE}/shader/decode/bfi.cpp"
"${VIDEO_CORE}/shader/decode/conversion.cpp"
"${VIDEO_CORE}/shader/decode/ffma.cpp"
"${VIDEO_CORE}/shader/decode/float_set.cpp"
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/half_set.cpp"
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
)
set(COMBINED "")
foreach (F IN LISTS HASH_FILES)
file(READ ${F} TMP)
set(COMBINED "${COMBINED}${TMP}")
endforeach()
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)

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@@ -26,15 +26,14 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return {};
}
StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate,
u32 num_channels, std::string&& name,
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
}
return std::make_shared<Stream>(
core_timing, sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
}

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@@ -13,10 +13,6 @@
#include "audio_core/stream.h"
#include "common/common_types.h"
namespace Core::Timing {
class CoreTiming;
}
namespace AudioCore {
/**
@@ -25,8 +21,8 @@ namespace AudioCore {
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, u32 num_channels,
std::string&& name, Stream::ReleaseCallback&& release_callback);
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);

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@@ -8,7 +8,6 @@
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
@@ -72,14 +71,14 @@ private:
EffectOutStatus out_status{};
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
"AudioRenderer", [=]() { buffer_event->Signal(); });
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
[=]() { buffer_event->Signal(); });
audio_out->StartStream(stream);
QueueMixedBuffer(0);

View File

@@ -14,10 +14,6 @@
#include "common/swap.h"
#include "core/hle/kernel/object.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Kernel {
class WritableEvent;
}
@@ -212,7 +208,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
~AudioRenderer();

View File

@@ -21,7 +21,7 @@ public:
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& GetSamples() {
std::vector<s16>& Samples() {
return samples;
}

View File

@@ -68,8 +68,8 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
}
}
state.yn1 = static_cast<s16>(yn1);
state.yn2 = static_cast<s16>(yn2);
state.yn1 = yn1;
state.yn2 = yn2;
return ret;
}

View File

@@ -46,7 +46,7 @@ public:
}
}
~CubebSinkStream() override {
~CubebSinkStream() {
if (!ctx) {
return;
}
@@ -75,11 +75,11 @@ public:
queue.Push(samples);
}
std::size_t SamplesInQueue(u32 channel_count) const override {
std::size_t SamplesInQueue(u32 num_channels) const override {
if (!ctx)
return 0;
return queue.Size() / channel_count;
return queue.Size() / num_channels;
}
void Flush() override {
@@ -98,7 +98,7 @@ private:
u32 num_channels{};
Common::RingBuffer<s16, 0x10000> queue;
std::array<s16, 2> last_frame{};
std::array<s16, 2> last_frame;
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;

View File

@@ -32,12 +32,12 @@ u32 Stream::GetNumChannels() const {
return {};
}
Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
sink_stream{sink_stream}, name{std::move(name_)} {
release_event = core_timing.RegisterEvent(
release_event = CoreTiming::RegisterEvent(
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
@@ -57,7 +57,7 @@ Stream::State Stream::GetState() const {
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
static void VolumeAdjustSamples(std::vector<s16>& samples) {
@@ -68,7 +68,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
}
// Implementation of a volume slider with a dynamic range of 60 dB
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
@@ -95,11 +95,11 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
VolumeAdjustSamples(active_buffer->GetSamples());
VolumeAdjustSamples(active_buffer->Samples());
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
core_timing.ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {

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@@ -13,10 +13,9 @@
#include "audio_core/buffer.h"
#include "common/common_types.h"
namespace Core::Timing {
class CoreTiming;
namespace CoreTiming {
struct EventType;
} // namespace Core::Timing
}
namespace AudioCore {
@@ -43,8 +42,8 @@ public:
/// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>;
Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream, std::string&& name_);
/// Plays the audio stream
void Play();
@@ -92,17 +91,16 @@ private:
/// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
std::string name; ///< Name of the stream, must be unique
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;

View File

@@ -1,70 +1,42 @@
# Add a custom command to generate a new shader_cache_version hash when any of the following files change
# NOTE: This is an approximation of what files affect shader generation, its possible something else
# could affect the result, but much more unlikely than the following files. Keeping a list of files
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
if (DEFINED ENV{CI})
if (DEFINED ENV{TRAVIS})
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "")
set(BUILD_VERSION "0")
if ($ENV{CI})
if ($ENV{TRAVIS})
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
set(BUILD_TAG $ENV{TRAVIS_TAG})
elseif(DEFINED ENV{APPVEYOR})
elseif($ENV{APPVEYOR})
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
endif()
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if (${CMAKE_MATCH_COUNT} GREATER 0)
# capitalize the first letter of each word in the repo name.
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
foreach(WORD ${REPO_NAME_LIST})
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
endforeach()
if (BUILD_TAG)
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
if (${CMAKE_MATCH_COUNT} GREATER 0)
set(BUILD_VERSION ${CMAKE_MATCH_1})
endif()
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")
endif()
endif()
endif()
endif()
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
-DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
-DBUILD_TAG="${BUILD_TAG}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
"${VIDEO_CORE}/shader/decode/bfe.cpp"
"${VIDEO_CORE}/shader/decode/bfi.cpp"
"${VIDEO_CORE}/shader/decode/conversion.cpp"
"${VIDEO_CORE}/shader/decode/ffma.cpp"
"${VIDEO_CORE}/shader/decode/float_set.cpp"
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/half_set.cpp"
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
# and also check that the scm_rev files haven't changed
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
# technically we should regenerate if the git version changed, but its not worth the effort imo
"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
add_library(common STATIC
alignment.h

View File

@@ -35,7 +35,6 @@
#define KEYS_DIR "keys"
#define LOAD_DIR "load"
#define DUMP_DIR "dump"
#define SHADER_DIR "shader"
#define LOG_DIR "log"
// Filenames

View File

@@ -710,7 +710,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
// TODO: Put the logs in a better location for each OS

View File

@@ -31,7 +31,6 @@ enum class UserPath {
SDMCDir,
LoadDir,
DumpDir,
ShaderDir,
SysDataDir,
UserDir,
};

View File

@@ -40,7 +40,9 @@ public:
const Impl& operator=(Impl const&) = delete;
void PushEntry(Entry e) {
std::lock_guard<std::mutex> lock(message_mutex);
message_queue.Push(std::move(e));
message_cv.notify_one();
}
void AddBackend(std::unique_ptr<Backend> backend) {
@@ -84,13 +86,15 @@ private:
}
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
{
std::unique_lock<std::mutex> lock(message_mutex);
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
}
if (!running) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
// where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
@@ -102,13 +106,14 @@ private:
}
~Impl() {
Entry entry;
entry.final_entry = true;
message_queue.Push(entry);
running = false;
message_cv.notify_one();
backend_thread.join();
}
std::mutex writing_mutex;
std::atomic_bool running{true};
std::mutex message_mutex, writing_mutex;
std::condition_variable message_cv;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
Common::MPSCQueue<Log::Entry> message_queue;
@@ -227,7 +232,6 @@ void DebuggerBackend::Write(const Entry& entry) {
CLS(Render) \
SUB(Render, Software) \
SUB(Render, OpenGL) \
SUB(Render, Vulkan) \
CLS(Audio) \
SUB(Audio, DSP) \
SUB(Audio, Sink) \

View File

@@ -27,7 +27,6 @@ struct Entry {
unsigned int line_num;
std::string function;
std::string message;
bool final_entry = false;
Entry() = default;
Entry(Entry&& o) = default;

View File

@@ -112,7 +112,6 @@ enum class Class : ClassType {
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend

View File

@@ -11,7 +11,6 @@
#define BUILD_DATE "@BUILD_DATE@"
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
#define BUILD_VERSION "@BUILD_VERSION@"
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
namespace Common {
@@ -22,7 +21,6 @@ const char g_build_name[] = BUILD_NAME;
const char g_build_date[] = BUILD_DATE;
const char g_build_fullname[] = BUILD_FULLNAME;
const char g_build_version[] = BUILD_VERSION;
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
} // namespace

View File

@@ -13,6 +13,5 @@ extern const char g_build_name[];
extern const char g_build_date[];
extern const char g_build_fullname[];
extern const char g_build_version[];
extern const char g_shader_cache_version[];
} // namespace Common

View File

@@ -28,8 +28,8 @@
#include <cstring>
#include "common/common_types.h"
// GCC
#ifdef __GNUC__
// GCC 4.6+
#if __GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)
#if __BYTE_ORDER__ && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) && !defined(COMMON_LITTLE_ENDIAN)
#define COMMON_LITTLE_ENDIAN 1
@@ -38,7 +38,7 @@
#endif
// LLVM/clang
#elif defined(__clang__)
#elif __clang__
#if __LITTLE_ENDIAN__ && !defined(COMMON_LITTLE_ENDIAN)
#define COMMON_LITTLE_ENDIAN 1

View File

@@ -7,17 +7,17 @@
// a simple lockless thread-safe,
// single reader, single writer queue
#include <algorithm>
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <mutex>
#include <utility>
#include "common/common_types.h"
namespace Common {
template <typename T>
template <typename T, bool NeedSize = true>
class SPSCQueue {
public:
SPSCQueue() {
SPSCQueue() : size(0) {
write_ptr = read_ptr = new ElementPtr();
}
~SPSCQueue() {
@@ -25,12 +25,13 @@ public:
delete read_ptr;
}
std::size_t Size() const {
u32 Size() const {
static_assert(NeedSize, "using Size() on FifoQueue without NeedSize");
return size.load();
}
bool Empty() const {
return Size() == 0;
return !read_ptr->next.load();
}
T& Front() const {
@@ -46,14 +47,13 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
cv.notify_one();
++size;
if (NeedSize)
size++;
}
void Pop() {
--size;
if (NeedSize)
size--;
ElementPtr* tmpptr = read_ptr;
// advance the read pointer
read_ptr = tmpptr->next.load();
@@ -66,7 +66,8 @@ public:
if (Empty())
return false;
--size;
if (NeedSize)
size--;
ElementPtr* tmpptr = read_ptr;
read_ptr = tmpptr->next.load(std::memory_order_acquire);
@@ -76,16 +77,6 @@ public:
return true;
}
T PopWait() {
if (Empty()) {
std::unique_lock<std::mutex> lock(cv_mutex);
cv.wait(lock, [this]() { return !Empty(); });
}
T t;
Pop(t);
return t;
}
// not thread-safe
void Clear() {
size.store(0);
@@ -98,7 +89,7 @@ private:
// and a pointer to the next ElementPtr
class ElementPtr {
public:
ElementPtr() {}
ElementPtr() : next(nullptr) {}
~ElementPtr() {
ElementPtr* next_ptr = next.load();
@@ -107,23 +98,21 @@ private:
}
T current;
std::atomic<ElementPtr*> next{nullptr};
std::atomic<ElementPtr*> next;
};
ElementPtr* write_ptr;
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
std::condition_variable cv;
std::atomic<u32> size;
};
// a simple thread-safe,
// single reader, multiple writer queue
template <typename T>
template <typename T, bool NeedSize = true>
class MPSCQueue {
public:
std::size_t Size() const {
u32 Size() const {
return spsc_queue.Size();
}
@@ -149,17 +138,13 @@ public:
return spsc_queue.Pop(t);
}
T PopWait() {
return spsc_queue.PopWait();
}
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
SPSCQueue<T> spsc_queue;
SPSCQueue<T, NeedSize> spsc_queue;
std::mutex write_lock;
};
} // namespace Common

View File

@@ -95,8 +95,6 @@ add_library(core STATIC
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
frontend/scope_acquire_window_context.cpp
frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hle/ipc.h
@@ -140,6 +138,8 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/timer.cpp
hle/kernel/timer.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
@@ -400,10 +400,6 @@ add_library(core STATIC
hle/service/time/time.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/display/vi_display.cpp
hle/service/vi/display/vi_display.h
hle/service/vi/layer/vi_layer.cpp
hle/service/vi/layer/vi_layer.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp

View File

@@ -112,14 +112,14 @@ public:
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.core_timing.AddTicks(amortized_ticks);
CoreTiming::AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return std::max(parent.core_timing.GetDowncount(), 0);
return std::max(CoreTiming::GetDowncount(), 0);
}
u64 GetCNTPCT() override {
return parent.core_timing.GetTicks();
return CoreTiming::GetTicks();
}
ARM_Dynarmic& parent;
@@ -172,10 +172,8 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
core_index{core_index}, core_timing{core_timing},
ARM_Dynarmic::ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
ThreadContext ctx{};
inner_unicorn.SaveContext(ctx);

View File

@@ -16,10 +16,6 @@ namespace Memory {
struct PageTable;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Core {
class ARM_Dynarmic_Callbacks;
@@ -27,8 +23,7 @@ class DynarmicExclusiveMonitor;
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index);
ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic();
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -67,7 +62,6 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
Timing::CoreTiming& core_timing;
DynarmicExclusiveMonitor& exclusive_monitor;
Memory::PageTable* current_page_table = nullptr;

View File

@@ -72,7 +72,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return {};
}
ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
ARM_Unicorn::ARM_Unicorn() {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
@@ -177,7 +177,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
}
}
@@ -190,7 +190,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
core_timing.AddTicks(num_instructions);
CoreTiming::AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);

View File

@@ -9,17 +9,12 @@
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Core {
class ARM_Unicorn final : public ARM_Interface {
public:
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
ARM_Unicorn();
~ARM_Unicorn();
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void UnmapMemory(VAddr address, std::size_t size) override;
@@ -48,7 +43,6 @@ public:
private:
uc_engine* uc{};
Timing::CoreTiming& core_timing;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit;
};

View File

@@ -94,8 +94,8 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
kernel.Initialize(core_timing);
CoreTiming::Init();
kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
@@ -120,15 +120,15 @@ struct System::Impl {
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
Service::Init(service_manager, system, *virtual_filesystem);
Service::Init(service_manager, *virtual_filesystem);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window, system);
renderer = VideoCore::CreateRenderer(emu_window);
if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
gpu_core = std::make_unique<Tegra::GPU>(system, renderer->Rasterizer());
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
cpu_core_manager.Initialize(system);
is_powered_on = true;
@@ -175,7 +175,6 @@ struct System::Impl {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
status = ResultStatus::Success;
return status;
}
@@ -205,7 +204,7 @@ struct System::Impl {
// Shutdown kernel and core timing
kernel.Shutdown();
core_timing.Shutdown();
CoreTiming::Shutdown();
// Close app loader
app_loader.reset();
@@ -232,10 +231,9 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
}
Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
@@ -397,14 +395,6 @@ const Kernel::KernelCore& System::Kernel() const {
return impl->kernel;
}
Timing::CoreTiming& System::CoreTiming() {
return impl->core_timing;
}
const Timing::CoreTiming& System::CoreTiming() const {
return impl->core_timing;
}
Core::PerfStats& System::GetPerfStats() {
return impl->perf_stats;
}

View File

@@ -47,10 +47,6 @@ namespace VideoCore {
class RendererBase;
} // namespace VideoCore
namespace Core::Timing {
class CoreTiming;
}
namespace Core {
class ARM_Interface;
@@ -209,12 +205,6 @@ public:
/// Provides a constant pointer to the current process.
const Kernel::Process* CurrentProcess() const;
/// Provides a reference to the core timing instance.
Timing::CoreTiming& CoreTiming();
/// Provides a constant reference to the core timing instance.
const Timing::CoreTiming& CoreTiming() const;
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();

View File

@@ -49,18 +49,17 @@ bool CpuBarrier::Rendezvous() {
return false;
}
Cpu::Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
CpuBarrier& cpu_barrier, std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{core_timing}, core_index{core_index} {
Cpu::Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
arm_interface = std::make_unique<ARM_Unicorn>();
}
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
@@ -94,14 +93,14 @@ void Cpu::RunLoop(bool tight_loop) {
if (IsMainCore()) {
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
core_timing.Idle();
core_timing.Advance();
CoreTiming::Idle();
CoreTiming::Advance();
}
PrepareReschedule();
} else {
if (IsMainCore()) {
core_timing.Advance();
CoreTiming::Advance();
}
if (tight_loop) {

View File

@@ -15,10 +15,6 @@ namespace Kernel {
class Scheduler;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Core {
class ARM_Interface;
@@ -45,8 +41,7 @@ private:
class Cpu {
public:
Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
CpuBarrier& cpu_barrier, std::size_t core_index);
Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);
@@ -87,7 +82,6 @@ private:
std::unique_ptr<ARM_Interface> arm_interface;
CpuBarrier& cpu_barrier;
std::unique_ptr<Kernel::Scheduler> scheduler;
Timing::CoreTiming& core_timing;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;

View File

@@ -8,60 +8,71 @@
#include <mutex>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
#include "common/assert.h"
#include "common/thread.h"
#include "common/threadsafe_queue.h"
#include "core/core_timing_util.h"
namespace Core::Timing {
namespace CoreTiming {
constexpr int MAX_SLICE_LENGTH = 20000;
static s64 global_timer;
static int slice_length;
static int downcount;
struct CoreTiming::Event {
struct EventType {
TimedCallback callback;
const std::string* name;
};
struct Event {
s64 time;
u64 fifo_order;
u64 userdata;
const EventType* type;
// Sort by time, unless the times are the same, in which case sort by
// the order added to the queue
friend bool operator>(const Event& left, const Event& right) {
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
}
friend bool operator<(const Event& left, const Event& right) {
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
}
};
CoreTiming::CoreTiming() = default;
CoreTiming::~CoreTiming() = default;
void CoreTiming::Initialize() {
downcount = MAX_SLICE_LENGTH;
slice_length = MAX_SLICE_LENGTH;
global_timer = 0;
idled_cycles = 0;
// The time between CoreTiming being initialized and the first call to Advance() is considered
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
// executing the first cycle of each slice to prepare the slice length and downcount for
// that slice.
is_global_timer_sane = true;
event_fifo_id = 0;
const auto empty_timed_callback = [](u64, s64) {};
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
// Sort by time, unless the times are the same, in which case sort by the order added to the queue
static bool operator>(const Event& left, const Event& right) {
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
}
void CoreTiming::Shutdown() {
MoveEvents();
ClearPendingEvents();
UnregisterAllEvents();
static bool operator<(const Event& left, const Event& right) {
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
}
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
// unordered_map stores each element separately as a linked list node so pointers to elements
// remain stable regardless of rehashes/resizing.
static std::unordered_map<std::string, EventType> event_types;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated
// by the standard adaptor class.
static std::vector<Event> event_queue;
static u64 event_fifo_id;
// the queue for storing the events from other threads threadsafe until they will be added
// to the event_queue by the emu thread
static Common::MPSCQueue<Event, false> ts_queue;
// the queue for unscheduling the events from other threads threadsafe
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
static s64 idled_cycles;
// Are we in a function that has been called from Advance()
// If events are sheduled from a function that gets called from Advance(),
// don't change slice_length and downcount.
static bool is_global_timer_sane;
static EventType* ev_lost = nullptr;
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.
ASSERT_MSG(event_types.find(name) == event_types.end(),
@@ -75,31 +86,71 @@ EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback call
return event_type;
}
void CoreTiming::UnregisterAllEvents() {
void UnregisterAllEvents() {
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
event_types.clear();
}
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
const s64 timeout = GetTicks() + cycles_into_future;
void Init() {
downcount = MAX_SLICE_LENGTH;
slice_length = MAX_SLICE_LENGTH;
global_timer = 0;
idled_cycles = 0;
// If this event needs to be scheduled before the next advance(), force one early
// The time between CoreTiming being intialized and the first call to Advance() is considered
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
// executing the first cycle of each slice to prepare the slice length and downcount for
// that slice.
is_global_timer_sane = true;
event_fifo_id = 0;
ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
}
void Shutdown() {
MoveEvents();
ClearPendingEvents();
UnregisterAllEvents();
}
// This should only be called from the CPU thread. If you are calling
// it from any other thread, you are doing something evil
u64 GetTicks() {
u64 ticks = static_cast<u64>(global_timer);
if (!is_global_timer_sane) {
ForceExceptionCheck(cycles_into_future);
ticks += slice_length - downcount;
}
return ticks;
}
void AddTicks(u64 ticks) {
downcount -= static_cast<int>(ticks);
}
u64 GetIdleTicks() {
return static_cast<u64>(idled_cycles);
}
void ClearPendingEvents() {
event_queue.clear();
}
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
s64 timeout = GetTicks() + cycles_into_future;
// If this event needs to be scheduled before the next advance(), force one early
if (!is_global_timer_sane)
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
u64 userdata) {
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
}
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
void UnscheduleEvent(const EventType* event_type, u64 userdata) {
auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type == event_type && e.userdata == userdata;
});
@@ -110,33 +161,13 @@ void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
}
}
void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
unschedule_queue.Push(std::make_pair(event_type, userdata));
}
u64 CoreTiming::GetTicks() const {
u64 ticks = static_cast<u64>(global_timer);
if (!is_global_timer_sane) {
ticks += slice_length - downcount;
}
return ticks;
}
u64 CoreTiming::GetIdleTicks() const {
return static_cast<u64>(idled_cycles);
}
void CoreTiming::AddTicks(u64 ticks) {
downcount -= static_cast<int>(ticks);
}
void CoreTiming::ClearPendingEvents() {
event_queue.clear();
}
void CoreTiming::RemoveEvent(const EventType* event_type) {
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
void RemoveEvent(const EventType* event_type) {
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
@@ -145,24 +176,22 @@ void CoreTiming::RemoveEvent(const EventType* event_type) {
}
}
void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
void RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
MoveEvents();
RemoveEvent(event_type);
}
void CoreTiming::ForceExceptionCheck(s64 cycles) {
void ForceExceptionCheck(s64 cycles) {
cycles = std::max<s64>(0, cycles);
if (downcount <= cycles) {
return;
if (downcount > cycles) {
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
// here. Account for cycles already executed by adjusting the g.slice_length
slice_length -= downcount - static_cast<int>(cycles);
downcount = static_cast<int>(cycles);
}
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
// here. Account for cycles already executed by adjusting the g.slice_length
slice_length -= downcount - static_cast<int>(cycles);
downcount = static_cast<int>(cycles);
}
void CoreTiming::MoveEvents() {
void MoveEvents() {
for (Event ev; ts_queue.Pop(ev);) {
ev.fifo_order = event_fifo_id++;
event_queue.emplace_back(std::move(ev));
@@ -170,13 +199,13 @@ void CoreTiming::MoveEvents() {
}
}
void CoreTiming::Advance() {
void Advance() {
MoveEvents();
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
UnscheduleEvent(ev.first, ev.second);
}
const int cycles_executed = slice_length - downcount;
int cycles_executed = slice_length - downcount;
global_timer += cycles_executed;
slice_length = MAX_SLICE_LENGTH;
@@ -200,17 +229,17 @@ void CoreTiming::Advance() {
downcount = slice_length;
}
void CoreTiming::Idle() {
void Idle() {
idled_cycles += downcount;
downcount = 0;
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
std::chrono::microseconds GetGlobalTimeUs() {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
}
int CoreTiming::GetDowncount() const {
int GetDowncount() {
return downcount;
}
} // namespace Core::Timing
} // namespace CoreTiming

View File

@@ -4,27 +4,6 @@
#pragma once
#include <chrono>
#include <functional>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
/// The event's callback function.
TimedCallback callback;
/// A pointer to the name of the event.
const std::string* name;
};
/**
* This is a system to schedule events into the emulated machine's future. Time is measured
* in main CPU clock cycles.
@@ -37,120 +16,80 @@ struct EventType {
* inside callback:
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
class CoreTiming {
public:
CoreTiming();
~CoreTiming();
CoreTiming(const CoreTiming&) = delete;
CoreTiming(CoreTiming&&) = delete;
#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
CoreTiming& operator=(const CoreTiming&) = delete;
CoreTiming& operator=(CoreTiming&&) = delete;
namespace CoreTiming {
/// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
/// required to end slice - 1 and start slice 0 before the first cycle of code is executed.
void Initialize();
struct EventType;
/// Tears down all timing related functionality.
void Shutdown();
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
/// Registers a core timing event with the given name and callback.
///
/// @param name The name of the core timing event to register.
/// @param callback The callback to execute for the event.
///
/// @returns An EventType instance representing the registered event.
///
/// @pre The name of the event being registered must be unique among all
/// registered events.
///
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
*/
void Init();
void Shutdown();
/// Unregisters all registered events thus far.
void UnregisterAllEvents();
/**
* This should only be called from the emu thread, if you are calling it any other thread, you are
* doing something evil
*/
u64 GetTicks();
u64 GetIdleTicks();
void AddTicks(u64 ticks);
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
/// event is scheduled earlier than the current values.
///
/// Scheduling from a callback will not update the downcount until the Advance() completes.
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
/**
* Returns the event_type identifier. if name is not unique, it will assert.
*/
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
void UnregisterAllEvents();
/// This is to be called when outside of hle threads, such as the graphics thread, wants to
/// schedule things to be executed on the main thread.
///
/// @note This doesn't change slice_length and thus events scheduled by this might be
/// called with a delay of up to MAX_SLICE_LENGTH
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
u64 userdata = 0);
/**
* After the first Advance, the slice lengths and the downcount will be reduced whenever an event
* is scheduled earlier than the current values.
* Scheduling from a callback will not update the downcount until the Advance() completes.
*/
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
/**
* This is to be called when outside of hle threads, such as the graphics thread, wants to
* schedule things to be executed on the main thread.
* Not that this doesn't change slice_length and thus events scheduled by this might be called
* with a delay of up to MAX_SLICE_LENGTH
*/
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
void ForceExceptionCheck(s64 cycles);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
/// This should only be called from the emu thread, if you are calling it any other thread,
/// you are doing something evil
u64 GetTicks() const;
/** Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
* the previous timing slice and begins the next one, you must Advance from the previous
* slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
* Advance() is required to initialize the slice length before the first cycle of emulated
* instructions is executed.
*/
void Advance();
void MoveEvents();
u64 GetIdleTicks() const;
/// Pretend that the main CPU has executed enough cycles to reach the next event.
void Idle();
void AddTicks(u64 ticks);
/// Clear all pending events. This should ONLY be done on exit.
void ClearPendingEvents();
/// Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
/// the previous timing slice and begins the next one, you must Advance from the previous
/// slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
/// Advance() is required to initialize the slice length before the first cycle of emulated
/// instructions is executed.
void Advance();
void ForceExceptionCheck(s64 cycles);
/// Pretend that the main CPU has executed enough cycles to reach the next event.
void Idle();
std::chrono::microseconds GetGlobalTimeUs();
std::chrono::microseconds GetGlobalTimeUs() const;
int GetDowncount();
int GetDowncount() const;
private:
struct Event;
/// Clear all pending events. This should ONLY be done on exit.
void ClearPendingEvents();
void MoveEvents();
s64 global_timer = 0;
s64 idled_cycles = 0;
int slice_length = 0;
int downcount = 0;
// Are we in a function that has been called from Advance()
// If events are scheduled from a function that gets called from Advance(),
// don't change slice_length and downcount.
bool is_global_timer_sane = false;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
// accomodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
// Stores each element separately as a linked list node so pointers to elements
// remain stable regardless of rehashes/resizing.
std::unordered_map<std::string, EventType> event_types;
// The queue for storing the events from other threads threadsafe until they will be added
// to the event_queue by the emu thread
Common::MPSCQueue<Event> ts_queue;
// The queue for unscheduling the events from other threads threadsafe
Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue;
EventType* ev_lost = nullptr;
};
} // namespace Core::Timing
} // namespace CoreTiming

View File

@@ -8,7 +8,7 @@
#include <limits>
#include "common/logging/log.h"
namespace Core::Timing {
namespace CoreTiming {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
@@ -60,4 +60,4 @@ s64 nsToCycles(u64 ns) {
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
} // namespace Core::Timing
} // namespace CoreTiming

View File

@@ -6,7 +6,7 @@
#include "common/common_types.h"
namespace Core::Timing {
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
@@ -61,4 +61,4 @@ inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
} // namespace Core::Timing
} // namespace CoreTiming

View File

@@ -27,8 +27,7 @@ void CpuCoreManager::Initialize(System& system) {
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] =
std::make_unique<Cpu>(system.CoreTiming(), *exclusive_monitor, *barrier, index);
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
}
// Create threads for CPU cores 1-3, and build thread_to_cpu map

View File

@@ -398,8 +398,7 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
std::ifstream file;
OpenFStream(file, filename, std::ios_base::in);
std::ifstream file(filename);
if (!file.is_open())
return;

View File

@@ -47,7 +47,7 @@ std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_
if (offset + length > data.size())
data.resize(offset + length);
const auto write = std::min(length, data.size() - offset);
std::memcpy(data.data() + offset, data_, write);
std::memcpy(data.data(), data_, write);
return write;
}

View File

@@ -12,6 +12,23 @@
namespace Core::Frontend {
/**
* Represents a graphics context that can be used for background computation or drawing. If the
* graphics backend doesn't require the context, then the implementation of these methods can be
* stubs
*/
class GraphicsContext {
public:
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;
/// Releases (dunno if this is the "right" word) the context from the caller thread
virtual void DoneCurrent() = 0;
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
};
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -30,7 +47,7 @@ namespace Core::Frontend {
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
* re-read the upper points again and think about it if you don't see this.
*/
class EmuWindow {
class EmuWindow : public GraphicsContext {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
@@ -40,17 +57,21 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
/// Polls window events
virtual void PollEvents() = 0;
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
/**
* Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
* context can be used from other threads for background graphics computation. If the frontend
* is using a graphics backend that doesn't need anything specific to run on a different thread,
* then it can use a stubbed implemenation for GraphicsContext.
*
* If the return value is null, then the core should assume that the frontend cannot provide a
* Shared Context
*/
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
return nullptr;
}
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)

View File

@@ -1,18 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/emu_window.h"
#include "core/frontend/scope_acquire_window_context.h"
namespace Core::Frontend {
ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
: emu_window{emu_window_} {
emu_window.MakeCurrent();
}
ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
emu_window.DoneCurrent();
}
} // namespace Core::Frontend

View File

@@ -1,23 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Core::Frontend {
class EmuWindow;
/// Helper class to acquire/release window context within a given scope
class ScopeAcquireWindowContext : NonCopyable {
public:
explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
~ScopeAcquireWindowContext();
private:
Core::Frontend::EmuWindow& emu_window;
};
} // namespace Core::Frontend

View File

@@ -507,11 +507,8 @@ static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
if (type == BreakpointType::Execute) {
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.erase(addr);
}
@@ -1060,12 +1057,9 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
if (type == BreakpointType::Execute) {
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",

View File

@@ -216,11 +216,6 @@ private:
/// Push ///
template <>
inline void ResponseBuilder::Push(s32 value) {
cmdbuf[index++] = static_cast<u32>(value);
}
template <>
inline void ResponseBuilder::Push(u32 value) {
cmdbuf[index++] = value;
@@ -239,22 +234,6 @@ inline void ResponseBuilder::Push(ResultCode value) {
Push<u32>(0);
}
template <>
inline void ResponseBuilder::Push(s8 value) {
PushRaw(value);
}
template <>
inline void ResponseBuilder::Push(s16 value) {
PushRaw(value);
}
template <>
inline void ResponseBuilder::Push(s64 value) {
Push(static_cast<u32>(value));
Push(static_cast<u32>(value >> 32));
}
template <>
inline void ResponseBuilder::Push(u8 value) {
PushRaw(value);

View File

@@ -17,7 +17,8 @@
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel::AddressArbiter {
namespace Kernel {
namespace AddressArbiter {
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
@@ -175,4 +176,5 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
return WaitForAddress(address, timeout);
}
} // namespace Kernel::AddressArbiter
} // namespace AddressArbiter
} // namespace Kernel

View File

@@ -8,8 +8,9 @@
union ResultCode;
namespace Kernel::AddressArbiter {
namespace Kernel {
namespace AddressArbiter {
enum class ArbitrationType {
WaitIfLessThan = 0,
DecrementAndWaitIfLessThan = 1,
@@ -28,5 +29,6 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
} // namespace AddressArbiter
} // namespace Kernel::AddressArbiter
} // namespace Kernel

View File

@@ -18,6 +18,7 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -85,12 +86,27 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
}
}
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(timer_handle);
const auto& system = Core::System::GetInstance();
SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
if (timer == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
return;
}
timer->Signal(cycles_late);
}
struct KernelCore::Impl {
void Initialize(KernelCore& kernel, Core::Timing::CoreTiming& core_timing) {
void Initialize(KernelCore& kernel) {
Shutdown();
InitializeSystemResourceLimit(kernel);
InitializeThreads(core_timing);
InitializeThreads();
InitializeTimers();
}
void Shutdown() {
@@ -106,6 +122,9 @@ struct KernelCore::Impl {
thread_wakeup_callback_handle_table.Clear();
thread_wakeup_event_type = nullptr;
timer_callback_handle_table.Clear();
timer_callback_event_type = nullptr;
named_ports.clear();
}
@@ -122,9 +141,14 @@ struct KernelCore::Impl {
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
}
void InitializeThreads(Core::Timing::CoreTiming& core_timing) {
void InitializeThreads() {
thread_wakeup_event_type =
core_timing.RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
void InitializeTimers() {
timer_callback_handle_table.Clear();
timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
}
std::atomic<u32> next_object_id{0};
@@ -137,7 +161,13 @@ struct KernelCore::Impl {
SharedPtr<ResourceLimit> system_resource_limit;
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
/// The event type of the generic timer callback event
CoreTiming::EventType* timer_callback_event_type = nullptr;
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable timer_callback_handle_table;
CoreTiming::EventType* thread_wakeup_event_type = nullptr;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable thread_wakeup_callback_handle_table;
@@ -152,8 +182,8 @@ KernelCore::~KernelCore() {
Shutdown();
}
void KernelCore::Initialize(Core::Timing::CoreTiming& core_timing) {
impl->Initialize(*this, core_timing);
void KernelCore::Initialize() {
impl->Initialize(*this);
}
void KernelCore::Shutdown() {
@@ -168,6 +198,10 @@ SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
}
SharedPtr<Timer> KernelCore::RetrieveTimerFromCallbackHandleTable(Handle handle) const {
return impl->timer_callback_handle_table.Get<Timer>(handle);
}
void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
impl->process_list.push_back(std::move(process));
}
@@ -213,10 +247,18 @@ u64 KernelCore::CreateNewProcessID() {
return impl->next_process_id++;
}
Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
ResultVal<Handle> KernelCore::CreateTimerCallbackHandle(const SharedPtr<Timer>& timer) {
return impl->timer_callback_handle_table.Create(timer);
}
CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
return impl->thread_wakeup_event_type;
}
CoreTiming::EventType* KernelCore::TimerCallbackEventType() const {
return impl->timer_callback_event_type;
}
Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
return impl->thread_wakeup_callback_handle_table;
}

View File

@@ -11,10 +11,9 @@
template <typename T>
class ResultVal;
namespace Core::Timing {
class CoreTiming;
namespace CoreTiming {
struct EventType;
} // namespace Core::Timing
}
namespace Kernel {
@@ -23,6 +22,7 @@ class HandleTable;
class Process;
class ResourceLimit;
class Thread;
class Timer;
/// Represents a single instance of the kernel.
class KernelCore {
@@ -40,11 +40,7 @@ public:
KernelCore& operator=(KernelCore&&) = delete;
/// Resets the kernel to a clean slate for use.
///
/// @param core_timing CoreTiming instance used to create any necessary
/// kernel-specific callback events.
///
void Initialize(Core::Timing::CoreTiming& core_timing);
void Initialize();
/// Clears all resources in use by the kernel instance.
void Shutdown();
@@ -55,6 +51,9 @@ public:
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
/// Retrieves a shared pointer to a Timer instance within the timer callback handle table.
SharedPtr<Timer> RetrieveTimerFromCallbackHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(SharedPtr<Process> process);
@@ -83,6 +82,7 @@ private:
friend class Object;
friend class Process;
friend class Thread;
friend class Timer;
/// Creates a new object ID, incrementing the internal object ID counter.
u32 CreateNewObjectID();
@@ -93,8 +93,14 @@ private:
/// Creates a new thread ID, incrementing the internal thread ID counter.
u64 CreateNewThreadID();
/// Creates a timer callback handle for the given timer.
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
/// Retrieves the event type used for thread wakeup callbacks.
Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
/// Retrieves the event type used for timer callbacks.
CoreTiming::EventType* TimerCallbackEventType() const;
/// Provides a reference to the thread wakeup callback handle table.
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();

View File

@@ -16,6 +16,7 @@ bool Object::IsWaitable() const {
case HandleType::ReadableEvent:
case HandleType::Thread:
case HandleType::Process:
case HandleType::Timer:
case HandleType::ServerPort:
case HandleType::ServerSession:
return true;

View File

@@ -25,6 +25,7 @@ enum class HandleType : u32 {
Thread,
Process,
AddressArbiter,
Timer,
ResourceLimit,
ClientPort,
ServerPort,

View File

@@ -44,4 +44,8 @@ ResultCode ReadableEvent::Reset() {
return RESULT_SUCCESS;
}
void ReadableEvent::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
}
} // namespace Kernel

View File

@@ -39,6 +39,8 @@ public:
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
/// Unconditionally clears the readable event's state.
void Clear();

View File

@@ -111,7 +111,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
const u64 most_recent_switch_ticks = CoreTiming::GetTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {

View File

@@ -597,7 +597,6 @@ enum class BreakType : u32 {
PostNROLoad = 4,
PreNROUnload = 5,
PostNROUnload = 6,
CppException = 7,
};
struct BreakReason {
@@ -670,9 +669,6 @@ static void Break(u32 reason, u64 info1, u64 info2) {
"Signalling debugger, Unloaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakType::CppException:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger. Uncaught C++ exception encountered.");
break;
default:
LOG_WARNING(
Debug_Emulated,
@@ -918,7 +914,6 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
const auto& system = Core::System::GetInstance();
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
@@ -928,9 +923,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
out_ticks = thread_ticks + (core_timing.GetTicks() - prev_ctx_ticks);
out_ticks = thread_ticks + (CoreTiming::GetTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
out_ticks = core_timing.GetTicks() - prev_ctx_ticks;
out_ticks = CoreTiming::GetTicks() - prev_ctx_ticks;
}
*result = out_ticks;
@@ -1547,11 +1542,10 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
static u64 GetSystemTick() {
LOG_TRACE(Kernel_SVC, "called");
auto& core_timing = Core::System::GetInstance().CoreTiming();
const u64 result{core_timing.GetTicks()};
const u64 result{CoreTiming::GetTicks()};
// Advance time to defeat dumb games that busy-wait for the frame to end.
core_timing.AddTicks(400);
CoreTiming::AddTicks(400);
return result;
}

View File

@@ -43,8 +43,7 @@ Thread::~Thread() = default;
void Thread::Stop() {
// Cancel any outstanding wakeup events for this thread
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
callback_handle);
CoreTiming::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
callback_handle = 0;
@@ -86,14 +85,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
Core::Timing::nsToCycles(nanoseconds), kernel.ThreadWakeupCallbackEventType(),
callback_handle);
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds),
kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
void Thread::CancelWakeupTimer() {
Core::System::GetInstance().CoreTiming().UnscheduleEventThreadsafe(
kernel.ThreadWakeupCallbackEventType(), callback_handle);
CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
static std::optional<s32> GetNextProcessorId(u64 mask) {
@@ -192,7 +189,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
return ResultCode(-1);
}
auto& system = Core::System::GetInstance();
SharedPtr<Thread> thread(new Thread(kernel));
thread->thread_id = kernel.CreateNewThreadID();
@@ -201,7 +197,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
thread->stack_top = stack_top;
thread->tpidr_el0 = 0;
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = system.CoreTiming().GetTicks();
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
thread->ideal_core = processor_id;
thread->affinity_mask = 1ULL << processor_id;
@@ -212,7 +208,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
thread->name = std::move(name);
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
thread->owner_process = &owner_process;
thread->scheduler = &system.Scheduler(processor_id);
thread->scheduler = &Core::System::GetInstance().Scheduler(processor_id);
thread->scheduler->AddThread(thread, priority);
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
@@ -261,7 +257,7 @@ void Thread::SetStatus(ThreadStatus new_status) {
}
if (status == ThreadStatus::Running) {
last_running_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
last_running_ticks = CoreTiming::GetTicks();
}
status = new_status;

View File

@@ -0,0 +1,88 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
namespace Kernel {
Timer::Timer(KernelCore& kernel) : WaitObject{kernel} {}
Timer::~Timer() = default;
SharedPtr<Timer> Timer::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
SharedPtr<Timer> timer(new Timer(kernel));
timer->reset_type = reset_type;
timer->signaled = false;
timer->name = std::move(name);
timer->initial_delay = 0;
timer->interval_delay = 0;
timer->callback_handle = kernel.CreateTimerCallbackHandle(timer).Unwrap();
return timer;
}
bool Timer::ShouldWait(Thread* thread) const {
return !signaled;
}
void Timer::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;
}
void Timer::Set(s64 initial, s64 interval) {
// Ensure we get rid of any previous scheduled event
Cancel();
initial_delay = initial;
interval_delay = interval;
if (initial == 0) {
// Immediately invoke the callback
Signal(0);
} else {
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(initial), kernel.TimerCallbackEventType(),
callback_handle);
}
}
void Timer::Cancel() {
CoreTiming::UnscheduleEvent(kernel.TimerCallbackEventType(), callback_handle);
}
void Timer::Clear() {
signaled = false;
}
void Timer::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
}
void Timer::Signal(int cycles_late) {
LOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
signaled = true;
// Resume all waiting threads
WakeupAllWaitingThreads();
if (interval_delay != 0) {
// Reschedule the timer with the interval delay
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(interval_delay) - cycles_late,
kernel.TimerCallbackEventType(), callback_handle);
}
}
} // namespace Kernel

View File

@@ -0,0 +1,90 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {
class KernelCore;
class Timer final : public WaitObject {
public:
/**
* Creates a timer
* @param kernel The kernel instance to create the timer callback handle for.
* @param reset_type ResetType describing how to create the timer
* @param name Optional name of timer
* @return The created Timer
*/
static SharedPtr<Timer> Create(KernelCore& kernel, ResetType reset_type,
std::string name = "Unknown");
std::string GetTypeName() const override {
return "Timer";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::Timer;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
u64 GetInitialDelay() const {
return initial_delay;
}
u64 GetIntervalDelay() const {
return interval_delay;
}
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
/**
* Starts the timer, with the specified initial delay and interval.
* @param initial Delay until the timer is first fired
* @param interval Delay until the timer is fired after the first time
*/
void Set(s64 initial, s64 interval);
void Cancel();
void Clear();
/**
* Signals the timer, waking up any waiting threads and rescheduling it
* for the next interval.
* This method should not be called from outside the timer callback handler,
* lest multiple callback events get scheduled.
*/
void Signal(int cycles_late);
private:
explicit Timer(KernelCore& kernel);
~Timer() override;
ResetType reset_type; ///< The ResetType of this timer
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
bool signaled; ///< Whether the timer has been signaled or not
std::string name; ///< Name of timer (optional)
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
};
} // namespace Kernel

View File

@@ -33,19 +33,19 @@ public:
* Add a thread to wait on this object
* @param thread Pointer to thread to add
*/
void AddWaitingThread(SharedPtr<Thread> thread);
virtual void AddWaitingThread(SharedPtr<Thread> thread);
/**
* Removes a thread from waiting on this object (e.g. if it was resumed already)
* @param thread Pointer to thread to remove
*/
void RemoveWaitingThread(Thread* thread);
virtual void RemoveWaitingThread(Thread* thread);
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
* and set the synchronization result and output of the thread.
*/
void WakeupAllWaitingThreads();
virtual void WakeupAllWaitingThreads();
/**
* Wakes up a single thread waiting on this object.

View File

@@ -322,15 +322,14 @@ void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& c
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
const auto display_id = nvflinger->OpenDisplay("Default");
const auto layer_id = nvflinger->CreateLayer(*display_id);
u64 display_id = nvflinger->OpenDisplay("Default");
u64 layer_id = nvflinger->CreateLayer(display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(*layer_id);
rb.Push(layer_id);
}
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {

View File

@@ -249,8 +249,7 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
{300, nullptr, "OpenOverlayAppletProxy"},
{350, nullptr, "OpenSystemApplicationProxy"},
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
{410, nullptr, "GetSystemAppletControllerForDebug"},
{1000, nullptr, "GetDebugFunctions"},
{401, nullptr, "GetSystemAppletControllerForDebug"},
};
// clang-format on

View File

@@ -12,7 +12,6 @@ namespace Service::Audio {
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
IAudioIn() : ServiceFramework("IAudioIn") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
{1, nullptr, "StartAudioIn"},
@@ -29,24 +28,16 @@ public:
{12, nullptr, "SetAudioInDeviceGain"},
{13, nullptr, "GetAudioInDeviceGain"},
};
// clang-format on
RegisterHandlers(functions);
}
~IAudioIn() = default;
};
AudInU::AudInU() : ServiceFramework("audin:u") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListAudioIns"},
{1, nullptr, "OpenAudioIn"},
{2, nullptr, "Unknown"},
{3, nullptr, "OpenAudioInAuto"},
{4, nullptr, "ListAudioInsAuto"},
{0, nullptr, "ListAudioIns"}, {1, nullptr, "OpenAudioIn"}, {2, nullptr, "Unknown"},
{3, nullptr, "OpenAudioInAuto"}, {4, nullptr, "ListAudioInsAuto"},
};
// clang-format on
RegisterHandlers(functions);
}

View File

@@ -68,12 +68,12 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
auto& system = Core::System::GetInstance();
buffer_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
audio_params.channel_count, std::move(unique_name),
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
std::move(unique_name),
[=]() { buffer_event.writable->Signal(); });
}

View File

@@ -12,7 +12,6 @@ namespace Service::Audio {
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
public:
IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetFinalOutputRecorderState"},
{1, nullptr, "StartFinalOutputRecorder"},
@@ -21,13 +20,10 @@ public:
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
{6, nullptr, "ContainsFinalOutputRecorderBuffer"},
{7, nullptr, "GetFinalOutputRecorderBufferEndTime"},
{7, nullptr, "Unknown"},
{8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
{9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
{10, nullptr, "FlushFinalOutputRecorderBuffers"},
};
// clang-format on
RegisterHandlers(functions);
}
~IFinalOutputRecorder() = default;

View File

@@ -42,11 +42,10 @@ public:
// clang-format on
RegisterHandlers(functions);
auto& system = Core::System::GetInstance();
system_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
system_event.writable);
auto& kernel = Core::System::GetInstance().Kernel();
system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
"IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
}
private:
@@ -230,16 +229,14 @@ private:
}; // namespace Audio
AudRenU::AudRenU() : ServiceFramework("audren:u") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
{3, nullptr, "OpenAudioRendererAuto"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
"GetAudioDeviceServiceWithRevisionInfo"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -316,7 +313,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", output_sz);
}
void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -20,7 +20,7 @@ public:
private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDeviceService(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
enum class AudioFeatures : u32 {

View File

@@ -5,6 +5,7 @@
#include <chrono>
#include <cstring>
#include <memory>
#include <optional>
#include <vector>
#include <opus.h>
@@ -29,66 +30,48 @@ public:
u32 channel_count)
: ServiceFramework("IHardwareOpusDecoderManager"), decoder(std::move(decoder)),
sample_rate(sample_rate), channel_count(channel_count) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
{0, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
{1, nullptr, "SetContext"},
{2, nullptr, "DecodeInterleavedForMultiStreamOld"},
{2, nullptr, "DecodeInterleavedForMultiStream"},
{3, nullptr, "SetContextForMultiStream"},
{4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
{5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
{6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
{7, nullptr, "DecodeInterleavedForMultiStream"},
{4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerformance,
"DecodeInterleavedWithPerformance"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
/// Describes extra behavior that may be asked of the decoding context.
enum class ExtraBehavior {
/// No extra behavior.
None,
/// Resets the decoder context back to a freshly initialized state.
ResetContext,
};
void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
DecodeInterleavedHelper(ctx, nullptr, ExtraBehavior::None);
}
void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, ExtraBehavior::None);
}
void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
IPC::RequestParser rp{ctx};
const auto extra_behavior =
rp.Pop<bool>() ? ExtraBehavior::ResetContext : ExtraBehavior::None;
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, extra_behavior);
}
void DecodeInterleavedHelper(Kernel::HLERequestContext& ctx, u64* performance,
ExtraBehavior extra_behavior) {
u32 consumed = 0;
u32 sample_count = 0;
std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16));
if (extra_behavior == ExtraBehavior::ResetContext) {
ResetDecoderContext();
if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples)) {
LOG_ERROR(Audio, "Failed to decode opus data");
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultCode(-1));
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(consumed);
rb.Push<u32>(sample_count);
ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16));
}
void DecodeInterleavedWithPerformance(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
u32 consumed = 0;
u32 sample_count = 0;
u64 performance = 0;
std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16));
if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples,
performance)) {
LOG_ERROR(Audio, "Failed to decode opus data");
@@ -97,28 +80,25 @@ private:
rb.Push(ResultCode(-1));
return;
}
const u32 param_size = performance != nullptr ? 6 : 4;
IPC::ResponseBuilder rb{ctx, param_size};
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(consumed);
rb.Push<u32>(sample_count);
if (performance) {
rb.Push<u64>(*performance);
}
rb.Push<u64>(performance);
ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16));
}
bool Decoder_DecodeInterleaved(u32& consumed, u32& sample_count, const std::vector<u8>& input,
std::vector<opus_int16>& output, u64* out_performance_time) {
bool Decoder_DecodeInterleaved(
u32& consumed, u32& sample_count, const std::vector<u8>& input,
std::vector<opus_int16>& output,
std::optional<std::reference_wrapper<u64>> performance_time = std::nullopt) {
const auto start_time = std::chrono::high_resolution_clock::now();
const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
if (sizeof(OpusHeader) > input.size()) {
LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}",
sizeof(OpusHeader), input.size());
return false;
}
OpusHeader hdr{};
std::memcpy(&hdr, input.data(), sizeof(OpusHeader));
if (sizeof(OpusHeader) + static_cast<u32>(hdr.sz) > input.size()) {
@@ -126,9 +106,8 @@ private:
sizeof(OpusHeader) + static_cast<u32>(hdr.sz), input.size());
return false;
}
const auto frame = input.data() + sizeof(OpusHeader);
const auto decoded_sample_count = opus_packet_get_nb_samples(
auto frame = input.data() + sizeof(OpusHeader);
auto decoded_sample_count = opus_packet_get_nb_samples(
frame, static_cast<opus_int32>(input.size() - sizeof(OpusHeader)),
static_cast<opus_int32>(sample_rate));
if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) {
@@ -138,9 +117,8 @@ private:
decoded_sample_count * channel_count * sizeof(u16), raw_output_sz);
return false;
}
const int frame_size = (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count));
const auto out_sample_count =
auto out_sample_count =
opus_decode(decoder.get(), frame, hdr.sz, output.data(), frame_size, 0);
if (out_sample_count < 0) {
LOG_ERROR(Audio,
@@ -149,24 +127,16 @@ private:
out_sample_count, frame_size, static_cast<u32>(hdr.sz));
return false;
}
const auto end_time = std::chrono::high_resolution_clock::now() - start_time;
sample_count = out_sample_count;
consumed = static_cast<u32>(sizeof(OpusHeader) + hdr.sz);
if (out_performance_time != nullptr) {
*out_performance_time =
if (performance_time.has_value()) {
performance_time->get() =
std::chrono::duration_cast<std::chrono::milliseconds>(end_time).count();
}
return true;
}
void ResetDecoderContext() {
ASSERT(decoder != nullptr);
opus_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
}
struct OpusHeader {
u32_be sz; // Needs to be BE for some odd reason
INSERT_PADDING_WORDS(1);
@@ -187,7 +157,6 @@ void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
LOG_DEBUG(Audio, "called with sample_rate={}, channel_count={}", sample_rate, channel_count);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
@@ -205,10 +174,9 @@ void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
const auto buffer_sz = rp.Pop<u32>();
auto sample_rate = rp.Pop<u32>();
auto channel_count = rp.Pop<u32>();
auto buffer_sz = rp.Pop<u32>();
LOG_DEBUG(Audio, "called sample_rate={}, channel_count={}, buffer_size={}", sample_rate,
channel_count, buffer_sz);
@@ -217,9 +185,8 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const std::size_t worker_sz = WorkerBufferSize(channel_count);
std::size_t worker_sz = WorkerBufferSize(channel_count);
ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
std::unique_ptr<OpusDecoder, OpusDeleter> decoder{
static_cast<OpusDecoder*>(operator new(worker_sz))};
if (const int err = opus_decoder_init(decoder.get(), sample_rate, channel_count)) {

View File

@@ -19,16 +19,16 @@ public:
explicit Bt() : ServiceFramework{"bt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LeClientReadCharacteristic"},
{1, nullptr, "LeClientReadDescriptor"},
{2, nullptr, "LeClientWriteCharacteristic"},
{3, nullptr, "LeClientWriteDescriptor"},
{4, nullptr, "LeClientRegisterNotification"},
{5, nullptr, "LeClientDeregisterNotification"},
{6, nullptr, "SetLeResponse"},
{7, nullptr, "LeSendIndication"},
{8, nullptr, "GetLeEventInfo"},
{9, &Bt::RegisterBleEvent, "RegisterBleEvent"},
{0, nullptr, "Unknown0"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{9, &Bt::RegisterEvent, "RegisterEvent"},
};
// clang-format on
RegisterHandlers(functions);
@@ -39,7 +39,7 @@ public:
}
private:
void RegisterBleEvent(Kernel::HLERequestContext& ctx) {
void RegisterEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -55,11 +55,11 @@ public:
explicit BtDrv() : ServiceFramework{"btdrv"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "InitializeBluetoothDriver"},
{1, nullptr, "InitializeBluetooth"},
{2, nullptr, "EnableBluetooth"},
{3, nullptr, "DisableBluetooth"},
{4, nullptr, "CleanupBluetooth"},
{0, nullptr, "Unknown"},
{1, nullptr, "Init"},
{2, nullptr, "Enable"},
{3, nullptr, "Disable"},
{4, nullptr, "CleanupAndShutdown"},
{5, nullptr, "GetAdapterProperties"},
{6, nullptr, "GetAdapterProperty"},
{7, nullptr, "SetAdapterProperty"},
@@ -70,91 +70,36 @@ public:
{12, nullptr, "CancelBond"},
{13, nullptr, "PinReply"},
{14, nullptr, "SspReply"},
{15, nullptr, "GetEventInfo"},
{16, nullptr, "InitializeHid"},
{17, nullptr, "HidConnect"},
{18, nullptr, "HidDisconnect"},
{19, nullptr, "HidSendData"},
{20, nullptr, "HidSendData2"},
{21, nullptr, "HidSetReport"},
{22, nullptr, "HidGetReport"},
{23, nullptr, "HidWakeController"},
{24, nullptr, "HidAddPairedDevice"},
{25, nullptr, "HidGetPairedDevice"},
{26, nullptr, "CleanupHid"},
{27, nullptr, "HidGetEventInfo"},
{28, nullptr, "ExtSetTsi"},
{29, nullptr, "ExtSetBurstMode"},
{30, nullptr, "ExtSetZeroRetran"},
{31, nullptr, "ExtSetMcMode"},
{32, nullptr, "ExtStartLlrMode"},
{33, nullptr, "ExtExitLlrMode"},
{34, nullptr, "ExtSetRadio"},
{35, nullptr, "ExtSetVisibility"},
{36, nullptr, "ExtSetTbfcScan"},
{37, nullptr, "RegisterHidReportEvent"},
{38, nullptr, "HidGetReportEventInfo"},
{39, nullptr, "GetLatestPlr"},
{40, nullptr, "ExtGetPendingConnections"},
{41, nullptr, "GetChannelMap"},
{42, nullptr, "EnableBluetoothBoostSetting"},
{43, nullptr, "IsBluetoothBoostSettingEnabled"},
{44, nullptr, "EnableBluetoothAfhSetting"},
{45, nullptr, "IsBluetoothAfhSettingEnabled"},
{46, nullptr, "InitializeBluetoothLe"},
{47, nullptr, "EnableBluetoothLe"},
{48, nullptr, "DisableBluetoothLe"},
{49, nullptr, "CleanupBluetoothLe"},
{50, nullptr, "SetLeVisibility"},
{51, nullptr, "SetLeConnectionParameter"},
{52, nullptr, "SetLeDefaultConnectionParameter"},
{53, nullptr, "SetLeAdvertiseData"},
{54, nullptr, "SetLeAdvertiseParameter"},
{55, nullptr, "StartLeScan"},
{56, nullptr, "StopLeScan"},
{57, nullptr, "AddLeScanFilterCondition"},
{58, nullptr, "DeleteLeScanFilterCondition"},
{59, nullptr, "DeleteLeScanFilter"},
{60, nullptr, "ClearLeScanFilters"},
{61, nullptr, "EnableLeScanFilter"},
{62, nullptr, "RegisterLeClient"},
{63, nullptr, "UnregisterLeClient"},
{64, nullptr, "UnregisterLeClientAll"},
{65, nullptr, "LeClientConnect"},
{66, nullptr, "LeClientCancelConnection"},
{67, nullptr, "LeClientDisconnect"},
{68, nullptr, "LeClientGetAttributes"},
{69, nullptr, "LeClientDiscoverService"},
{70, nullptr, "LeClientConfigureMtu"},
{71, nullptr, "RegisterLeServer"},
{72, nullptr, "UnregisterLeServer"},
{73, nullptr, "LeServerConnect"},
{74, nullptr, "LeServerDisconnect"},
{75, nullptr, "CreateLeService"},
{76, nullptr, "StartLeService"},
{77, nullptr, "AddLeCharacteristic"},
{78, nullptr, "AddLeDescriptor"},
{79, nullptr, "GetLeCoreEventInfo"},
{80, nullptr, "LeGetFirstCharacteristic"},
{81, nullptr, "LeGetNextCharacteristic"},
{82, nullptr, "LeGetFirstDescriptor"},
{83, nullptr, "LeGetNextDescriptor"},
{84, nullptr, "RegisterLeCoreDataPath"},
{85, nullptr, "UnregisterLeCoreDataPath"},
{86, nullptr, "RegisterLeHidDataPath"},
{87, nullptr, "UnregisterLeHidDataPath"},
{88, nullptr, "RegisterLeDataPath"},
{89, nullptr, "UnregisterLeDataPath"},
{90, nullptr, "LeClientReadCharacteristic"},
{91, nullptr, "LeClientReadDescriptor"},
{92, nullptr, "LeClientWriteCharacteristic"},
{93, nullptr, "LeClientWriteDescriptor"},
{94, nullptr, "LeClientRegisterNotification"},
{95, nullptr, "LeClientDeregisterNotification"},
{96, nullptr, "GetLeHidEventInfo"},
{97, nullptr, "RegisterBleHidEvent"},
{98, nullptr, "SetLeScanParameter"},
{256, nullptr, "GetIsManufacturingMode"}
{15, nullptr, "Unknown2"},
{16, nullptr, "InitInterfaces"},
{17, nullptr, "HidHostInterface_Connect"},
{18, nullptr, "HidHostInterface_Disconnect"},
{19, nullptr, "HidHostInterface_SendData"},
{20, nullptr, "HidHostInterface_SendData2"},
{21, nullptr, "HidHostInterface_SetReport"},
{22, nullptr, "HidHostInterface_GetReport"},
{23, nullptr, "HidHostInterface_WakeController"},
{24, nullptr, "HidHostInterface_AddPairedDevice"},
{25, nullptr, "HidHostInterface_GetPairedDevice"},
{26, nullptr, "HidHostInterface_CleanupAndShutdown"},
{27, nullptr, "Unknown3"},
{28, nullptr, "ExtInterface_SetTSI"},
{29, nullptr, "ExtInterface_SetBurstMode"},
{30, nullptr, "ExtInterface_SetZeroRetran"},
{31, nullptr, "ExtInterface_SetMcMode"},
{32, nullptr, "ExtInterface_StartLlrMode"},
{33, nullptr, "ExtInterface_ExitLlrMode"},
{34, nullptr, "ExtInterface_SetRadio"},
{35, nullptr, "ExtInterface_SetVisibility"},
{36, nullptr, "Unknown4"},
{37, nullptr, "Unknown5"},
{38, nullptr, "HidHostInterface_GetLatestPlr"},
{39, nullptr, "ExtInterface_GetPendingConnections"},
{40, nullptr, "HidHostInterface_GetChannelMap"},
{41, nullptr, "SetIsBluetoothBoostEnabled"},
{42, nullptr, "GetIsBluetoothBoostEnabled"},
{43, nullptr, "SetIsBluetoothAfhEnabled"},
{44, nullptr, "GetIsBluetoothAfhEnabled"},
};
// clang-format on

View File

@@ -20,38 +20,38 @@ public:
explicit IBtmUserCore() : ServiceFramework{"IBtmUserCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IBtmUserCore::AcquireBleScanEvent, "AcquireBleScanEvent"},
{1, nullptr, "GetBleScanFilterParameter"},
{2, nullptr, "GetBleScanFilterParameter2"},
{3, nullptr, "StartBleScanForGeneral"},
{4, nullptr, "StopBleScanForGeneral"},
{5, nullptr, "GetBleScanResultsForGeneral"},
{6, nullptr, "StartBleScanForPaired"},
{7, nullptr, "StopBleScanForPaired"},
{8, nullptr, "StartBleScanForSmartDevice"},
{9, nullptr, "StopBleScanForSmartDevice"},
{10, nullptr, "GetBleScanResultsForSmartDevice"},
{17, &IBtmUserCore::AcquireBleConnectionEvent, "AcquireBleConnectionEvent"},
{18, nullptr, "BleConnect"},
{19, nullptr, "BleDisconnect"},
{20, nullptr, "BleGetConnectionState"},
{21, nullptr, "AcquireBlePairingEvent"},
{22, nullptr, "BlePairDevice"},
{23, nullptr, "BleUnPairDevice"},
{24, nullptr, "BleUnPairDevice2"},
{25, nullptr, "BleGetPairedDevices"},
{26, &IBtmUserCore::AcquireBleServiceDiscoveryEvent, "AcquireBleServiceDiscoveryEvent"},
{27, nullptr, "GetGattServices"},
{28, nullptr, "GetGattService"},
{29, nullptr, "GetGattIncludedServices"},
{30, nullptr, "GetBelongingGattService"},
{31, nullptr, "GetGattCharacteristics"},
{32, nullptr, "GetGattDescriptors"},
{33, &IBtmUserCore::AcquireBleMtuConfigEvent, "AcquireBleMtuConfigEvent"},
{34, nullptr, "ConfigureBleMtu"},
{35, nullptr, "GetBleMtu"},
{36, nullptr, "RegisterBleGattDataPath"},
{37, nullptr, "UnregisterBleGattDataPath"},
{0, &IBtmUserCore::GetScanEvent, "GetScanEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{9, nullptr, "Unknown9"},
{10, nullptr, "Unknown10"},
{17, &IBtmUserCore::GetConnectionEvent, "GetConnectionEvent"},
{18, nullptr, "Unknown18"},
{19, nullptr, "Unknown19"},
{20, nullptr, "Unknown20"},
{21, nullptr, "Unknown21"},
{22, nullptr, "Unknown22"},
{23, nullptr, "Unknown23"},
{24, nullptr, "Unknown24"},
{25, nullptr, "Unknown25"},
{26, &IBtmUserCore::GetDiscoveryEvent, "AcquireBleServiceDiscoveryEventImpl"},
{27, nullptr, "Unknown27"},
{28, nullptr, "Unknown28"},
{29, nullptr, "Unknown29"},
{30, nullptr, "Unknown30"},
{31, nullptr, "Unknown31"},
{32, nullptr, "Unknown32"},
{33, &IBtmUserCore::GetConfigEvent, "GetConfigEvent"},
{34, nullptr, "Unknown34"},
{35, nullptr, "Unknown35"},
{36, nullptr, "Unknown36"},
{37, nullptr, "Unknown37"},
};
// clang-format on
RegisterHandlers(functions);
@@ -68,7 +68,7 @@ public:
}
private:
void AcquireBleScanEvent(Kernel::HLERequestContext& ctx) {
void GetScanEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -76,7 +76,7 @@ private:
rb.PushCopyObjects(scan_event.readable);
}
void AcquireBleConnectionEvent(Kernel::HLERequestContext& ctx) {
void GetConnectionEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -84,7 +84,7 @@ private:
rb.PushCopyObjects(connection_event.readable);
}
void AcquireBleServiceDiscoveryEvent(Kernel::HLERequestContext& ctx) {
void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -92,7 +92,7 @@ private:
rb.PushCopyObjects(service_discovery.readable);
}
void AcquireBleMtuConfigEvent(Kernel::HLERequestContext& ctx) {
void GetConfigEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -111,14 +111,14 @@ public:
explicit BTM_USR() : ServiceFramework{"btm:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BTM_USR::GetCore, "GetCore"},
{0, &BTM_USR::GetCoreImpl, "GetCoreImpl"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetCore(Kernel::HLERequestContext& ctx) {
void GetCoreImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_BTM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@@ -134,64 +134,26 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "RegisterSystemEventForConnectedDeviceCondition"},
{2, nullptr, "RegisterSystemEventForConnectedDeviceConditionImpl"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "RegisterSystemEventForRegisteredDeviceInfo"},
{8, nullptr, "RegisterSystemEventForRegisteredDeviceInfoImpl"},
{9, nullptr, "Unknown8"},
{10, nullptr, "Unknown9"},
{11, nullptr, "Unknown10"},
{12, nullptr, "Unknown11"},
{13, nullptr, "Unknown12"},
{14, nullptr, "EnableRadio"},
{15, nullptr, "DisableRadio"},
{14, nullptr, "EnableRadioImpl"},
{15, nullptr, "DisableRadioImpl"},
{16, nullptr, "Unknown13"},
{17, nullptr, "Unknown14"},
{18, nullptr, "Unknown15"},
{19, nullptr, "Unknown16"},
{20, nullptr, "Unknown17"},
{21, nullptr, "Unknown18"},
{22, nullptr, "Unknown19"},
{23, nullptr, "Unknown20"},
{24, nullptr, "Unknown21"},
{25, nullptr, "Unknown22"},
{26, nullptr, "Unknown23"},
{27, nullptr, "Unknown24"},
{28, nullptr, "Unknown25"},
{29, nullptr, "Unknown26"},
{30, nullptr, "Unknown27"},
{31, nullptr, "Unknown28"},
{32, nullptr, "Unknown29"},
{33, nullptr, "Unknown30"},
{34, nullptr, "Unknown31"},
{35, nullptr, "Unknown32"},
{36, nullptr, "Unknown33"},
{37, nullptr, "Unknown34"},
{38, nullptr, "Unknown35"},
{39, nullptr, "Unknown36"},
{40, nullptr, "Unknown37"},
{41, nullptr, "Unknown38"},
{42, nullptr, "Unknown39"},
{43, nullptr, "Unknown40"},
{44, nullptr, "Unknown41"},
{45, nullptr, "Unknown42"},
{46, nullptr, "Unknown43"},
{47, nullptr, "Unknown44"},
{48, nullptr, "Unknown45"},
{49, nullptr, "Unknown46"},
{50, nullptr, "Unknown47"},
{51, nullptr, "Unknown48"},
{52, nullptr, "Unknown49"},
{53, nullptr, "Unknown50"},
{54, nullptr, "Unknown51"},
{55, nullptr, "Unknown52"},
{56, nullptr, "Unknown53"},
{57, nullptr, "Unknown54"},
{58, nullptr, "Unknown55"},
{59, nullptr, "Unknown56"},
};
// clang-format on
@@ -204,7 +166,7 @@ public:
explicit BTM_DBG() : ServiceFramework{"btm:dbg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RegisterSystemEventForDiscovery"},
{0, nullptr, "RegisterSystemEventForDiscoveryImpl"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
@@ -213,10 +175,6 @@ public:
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{9, nullptr, "Unknown9"},
{10, nullptr, "Unknown10"},
{11, nullptr, "Unknown11"},
{12, nullptr, "Unknown11"},
};
// clang-format on
@@ -229,16 +187,16 @@ public:
explicit IBtmSystemCore() : ServiceFramework{"IBtmSystemCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "StartGamepadPairing"},
{1, nullptr, "CancelGamepadPairing"},
{2, nullptr, "ClearGamepadPairingDatabase"},
{3, nullptr, "GetPairedGamepadCount"},
{4, nullptr, "EnableRadio"},
{5, nullptr, "DisableRadio"},
{6, nullptr, "GetRadioOnOff"},
{7, nullptr, "AcquireRadioEvent"},
{8, nullptr, "AcquireGamepadPairingEvent"},
{9, nullptr, "IsGamepadPairingStarted"},
{0, nullptr, "StartGamepadPairingImpl"},
{1, nullptr, "CancelGamepadPairingImpl"},
{2, nullptr, "ClearGamepadPairingDatabaseImpl"},
{3, nullptr, "GetPairedGamepadCountImpl"},
{4, nullptr, "EnableRadioImpl"},
{5, nullptr, "DisableRadioImpl"},
{6, nullptr, "GetRadioOnOffImpl"},
{7, nullptr, "AcquireRadioEventImpl"},
{8, nullptr, "AcquireGamepadPairingEventImpl"},
{9, nullptr, "IsGamepadPairingStartedImpl"},
};
// clang-format on
@@ -251,7 +209,7 @@ public:
explicit BTM_SYS() : ServiceFramework{"btm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BTM_SYS::GetCore, "GetCore"},
{0, &BTM_SYS::GetCoreImpl, "GetCoreImpl"},
};
// clang-format on
@@ -259,7 +217,7 @@ public:
}
private:
void GetCore(Kernel::HLERequestContext& ctx) {
void GetCoreImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_BTM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -627,8 +627,8 @@ private:
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
{1, &FSP_SRV::SetCurrentProcess, "SetCurrentProcess"},
{0, nullptr, "MountContent"},
{1, &FSP_SRV::Initialize, "Initialize"},
{2, nullptr, "OpenDataFileSystemByCurrentProcess"},
{7, &FSP_SRV::OpenFileSystemWithPatch, "OpenFileSystemWithPatch"},
{8, nullptr, "OpenFileSystemWithId"},
@@ -637,10 +637,10 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{12, nullptr, "OpenBisStorage"},
{13, nullptr, "InvalidateBisCache"},
{17, nullptr, "OpenHostFileSystem"},
{18, &FSP_SRV::OpenSdCardFileSystem, "OpenSdCardFileSystem"},
{18, &FSP_SRV::MountSdCard, "MountSdCard"},
{19, nullptr, "FormatSdCardFileSystem"},
{21, nullptr, "DeleteSaveDataFileSystem"},
{22, &FSP_SRV::CreateSaveDataFileSystem, "CreateSaveDataFileSystem"},
{22, &FSP_SRV::CreateSaveData, "CreateSaveData"},
{23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"},
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
@@ -652,8 +652,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{32, nullptr, "ExtendSaveDataFileSystem"},
{33, nullptr, "DeleteCacheStorage"},
{34, nullptr, "GetCacheStorageSize"},
{35, nullptr, "CreateSaveDataFileSystemByHashSalt"},
{51, &FSP_SRV::OpenSaveDataFileSystem, "OpenSaveDataFileSystem"},
{51, &FSP_SRV::MountSaveData, "MountSaveData"},
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
@@ -665,26 +664,21 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{64, nullptr, "OpenSaveDataInternalStorageFileSystem"},
{65, nullptr, "UpdateSaveDataMacForDebug"},
{66, nullptr, "WriteSaveDataFileSystemExtraData2"},
{67, nullptr, "FindSaveDataWithFilter"},
{68, nullptr, "OpenSaveDataInfoReaderBySaveDataFilter"},
{80, nullptr, "OpenSaveDataMetaFile"},
{81, nullptr, "OpenSaveDataTransferManager"},
{82, nullptr, "OpenSaveDataTransferManagerVersion2"},
{83, nullptr, "OpenSaveDataTransferProhibiterForCloudBackUp"},
{84, nullptr, "ListApplicationAccessibleSaveDataOwnerId"},
{100, nullptr, "OpenImageDirectoryFileSystem"},
{110, nullptr, "OpenContentStorageFileSystem"},
{120, nullptr, "OpenCloudBackupWorkStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{201, nullptr, "OpenDataStorageByProgramId"},
{202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenPatchDataStorageByCurrentProcess, "OpenPatchDataStorageByCurrentProcess"},
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
{510, nullptr, "OpenSystemDataUpdateEventNotifier"},
{511, nullptr, "NotifySystemDataUpdateEvent"},
{520, nullptr, "SimulateGameCardDetectionEvent"},
{600, nullptr, "SetCurrentPosixTime"},
{601, nullptr, "QuerySaveDataTotalSize"},
{602, nullptr, "VerifySaveDataFileSystem"},
@@ -723,8 +717,6 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{1008, nullptr, "OpenRegisteredUpdatePartition"},
{1009, nullptr, "GetAndClearMemoryReportInfo"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
{1200, nullptr, "OpenMultiCommitManager"},
};
// clang-format on
RegisterHandlers(functions);
@@ -732,7 +724,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
FSP_SRV::~FSP_SRV() = default;
void FSP_SRV::SetCurrentProcess(Kernel::HLERequestContext& ctx) {
void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
@@ -751,7 +743,7 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
rb.Push(ResultCode(-1));
}
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IFileSystem filesystem(OpenSDMC().Unwrap());
@@ -761,7 +753,7 @@ void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
}
void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
@@ -775,7 +767,7 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
@@ -801,7 +793,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
OpenSaveDataFileSystem(ctx);
MountSaveData(ctx);
}
void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx) {
@@ -889,7 +881,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IStorage>(std::move(storage));
}
void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto storage_id = rp.PopRaw<FileSys::StorageId>();

View File

@@ -19,17 +19,17 @@ public:
~FSP_SRV() override;
private:
void SetCurrentProcess(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
void OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx);
void OpenSdCardFileSystem(Kernel::HLERequestContext& ctx);
void CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void MountSdCard(Kernel::HLERequestContext& ctx);
void CreateSaveData(Kernel::HLERequestContext& ctx);
void MountSaveData(Kernel::HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenRomStorage(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
};

View File

@@ -7,10 +7,6 @@
#include "common/common_types.h"
#include "common/swap.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Service::HID {
class ControllerBase {
public:
@@ -24,8 +20,7 @@ public:
virtual void OnRelease() = 0;
// When the controller is requesting an update for the shared memory
virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) = 0;
virtual void OnUpdate(u8* data, std::size_t size) = 0;
// Called when input devices should be loaded
virtual void OnLoadInputDevices() = 0;

View File

@@ -21,9 +21,8 @@ void Controller_DebugPad::OnInit() {}
void Controller_DebugPad::OnRelease() {}
void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
shared_memory.header.timestamp = core_timing.GetTicks();
void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {

View File

@@ -26,7 +26,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -17,9 +17,8 @@ void Controller_Gesture::OnInit() {}
void Controller_Gesture::OnRelease() {}
void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
shared_memory.header.timestamp = core_timing.GetTicks();
void Controller_Gesture::OnUpdate(u8* data, std::size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {

View File

@@ -22,7 +22,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override;
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -19,9 +19,8 @@ void Controller_Keyboard::OnInit() {}
void Controller_Keyboard::OnRelease() {}
void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
shared_memory.header.timestamp = core_timing.GetTicks();
void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {

View File

@@ -25,7 +25,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -17,9 +17,8 @@ Controller_Mouse::~Controller_Mouse() = default;
void Controller_Mouse::OnInit() {}
void Controller_Mouse::OnRelease() {}
void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
shared_memory.header.timestamp = core_timing.GetTicks();
void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {

View File

@@ -24,7 +24,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -288,8 +288,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
}
void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t data_len) {
void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (!IsControllerActivated())
return;
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
@@ -309,7 +308,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
const auto& last_entry =
main_controller->npad[main_controller->common.last_entry_index];
main_controller->common.timestamp = core_timing.GetTicks();
main_controller->common.timestamp = CoreTiming::GetTicks();
main_controller->common.last_entry_index =
(main_controller->common.last_entry_index + 1) % 17;

View File

@@ -30,7 +30,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -16,14 +16,13 @@ void Controller_Stubbed::OnInit() {}
void Controller_Stubbed::OnRelease() {}
void Controller_Stubbed::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) {
if (!smart_update) {
return;
}
CommonHeader header{};
header.timestamp = core_timing.GetTicks();
header.timestamp = CoreTiming::GetTicks();
header.total_entry_count = 17;
header.entry_count = 0;
header.last_entry_index = 0;

View File

@@ -20,7 +20,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -20,9 +20,8 @@ void Controller_Touchscreen::OnInit() {}
void Controller_Touchscreen::OnRelease() {}
void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
shared_memory.header.timestamp = core_timing.GetTicks();
void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
@@ -49,7 +48,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
const u64 tick = core_timing.GetTicks();
const u64 tick = CoreTiming::GetTicks();
touch_entry.delta_time = tick - last_touch;
last_touch = tick;
touch_entry.finger = Settings::values.touchscreen.finger;

View File

@@ -24,7 +24,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -17,10 +17,9 @@ void Controller_XPad::OnInit() {}
void Controller_XPad::OnRelease() {}
void Controller_XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
void Controller_XPad::OnUpdate(u8* data, std::size_t size) {
for (auto& xpad_entry : shared_memory.shared_memory_entries) {
xpad_entry.header.timestamp = core_timing.GetTicks();
xpad_entry.header.timestamp = CoreTiming::GetTicks();
xpad_entry.header.total_entry_count = 17;
if (!IsControllerActivated()) {

View File

@@ -22,7 +22,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
void OnUpdate(u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;

View File

@@ -36,9 +36,9 @@ namespace Service::HID {
// Updating period for each HID device.
// TODO(ogniK): Find actual polling rate of hid
constexpr u64 pad_update_ticks = Core::Timing::BASE_CLOCK_RATE / 66;
constexpr u64 accelerometer_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
constexpr u64 gyroscope_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66;
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
@@ -73,15 +73,14 @@ IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
// Register update callbacks
auto& core_timing = Core::System::GetInstance().CoreTiming();
pad_update_event =
core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
CoreTiming::RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
UpdateControllers(userdata, cycles_late);
});
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
core_timing.ScheduleEvent(pad_update_ticks, pad_update_event);
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
ReloadInputDevices();
}
@@ -95,7 +94,7 @@ void IAppletResource::DeactivateController(HidController controller) {
}
IAppletResource ::~IAppletResource() {
Core::System::GetInstance().CoreTiming().UnscheduleEvent(pad_update_event, 0);
CoreTiming::UnscheduleEvent(pad_update_event, 0);
}
void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
@@ -107,17 +106,15 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
}
void IAppletResource::UpdateControllers(u64 userdata, int cycles_late) {
auto& core_timing = Core::System::GetInstance().CoreTiming();
const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
for (const auto& controller : controllers) {
if (should_reload) {
controller->OnLoadInputDevices();
}
controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
core_timing.ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {

View File

@@ -7,7 +7,7 @@
#include "controllers/controller_base.h"
#include "core/hle/service/service.h"
namespace Core::Timing {
namespace CoreTiming {
struct EventType;
}
@@ -66,7 +66,7 @@ private:
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
Core::Timing::EventType* pad_update_event;
CoreTiming::EventType* pad_update_event;
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
controllers{};

View File

@@ -98,7 +98,7 @@ void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(Core::System::GetInstance().CoreTiming().GetTicks());
rb.PushRaw<u64>(CoreTiming::GetTicks());
rb.PushRaw<u32>(0);
}

View File

@@ -40,10 +40,10 @@ public:
{6, nullptr, "CloseContentStorageForcibly"},
{7, nullptr, "CloseContentMetaDatabaseForcibly"},
{8, nullptr, "CleanupContentMetaDatabase"},
{9, nullptr, "ActivateContentStorage"},
{10, nullptr, "InactivateContentStorage"},
{11, nullptr, "ActivateContentMetaDatabase"},
{12, nullptr, "InactivateContentMetaDatabase"},
{9, nullptr, "OpenContentStorage2"},
{10, nullptr, "CloseContentStorage"},
{11, nullptr, "OpenContentMetaDatabase2"},
{12, nullptr, "CloseContentMetaDatabase"},
};
// clang-format on

View File

@@ -43,7 +43,7 @@ public:
{11, nullptr, "CalculateApplicationOccupiedSize"},
{16, nullptr, "PushApplicationRecord"},
{17, nullptr, "ListApplicationRecordContentMeta"},
{19, nullptr, "LaunchApplicationOld"},
{19, nullptr, "LaunchApplication"},
{21, nullptr, "GetApplicationContentPath"},
{22, nullptr, "TerminateApplication"},
{23, nullptr, "ResolveApplicationContentPath"},
@@ -96,10 +96,10 @@ public:
{86, nullptr, "EnableApplicationCrashReport"},
{87, nullptr, "IsApplicationCrashReportEnabled"},
{90, nullptr, "BoostSystemMemoryResourceLimit"},
{91, nullptr, "DeprecatedLaunchApplication"},
{92, nullptr, "GetRunningApplicationProgramId"},
{91, nullptr, "Unknown1"},
{92, nullptr, "Unknown2"},
{93, nullptr, "GetMainApplicationProgramIndex"},
{94, nullptr, "LaunchApplication"},
{94, nullptr, "LaunchApplication2"},
{95, nullptr, "GetApplicationLaunchInfo"},
{96, nullptr, "AcquireApplicationLaunchInfo"},
{97, nullptr, "GetMainApplicationProgramIndex2"},
@@ -163,7 +163,7 @@ public:
{907, nullptr, "WithdrawApplicationUpdateRequest"},
{908, nullptr, "ListApplicationRecordInstalledContentMeta"},
{909, nullptr, "WithdrawCleanupAddOnContentsWithNoRightsRecommendation"},
{910, nullptr, "HasApplicationRecord"},
{910, nullptr, "Unknown3"},
{911, nullptr, "SetPreInstalledApplication"},
{912, nullptr, "ClearPreInstalledApplicationFlag"},
{1000, nullptr, "RequestVerifyApplicationDeprecated"},
@@ -219,10 +219,10 @@ public:
{2015, nullptr, "CompareSystemDeliveryInfo"},
{2016, nullptr, "ListNotCommittedContentMeta"},
{2017, nullptr, "CreateDownloadTask"},
{2018, nullptr, "GetApplicationDeliveryInfoHash"},
{2050, nullptr, "GetApplicationRightsOnClient"},
{2100, nullptr, "GetApplicationTerminateResult"},
{2101, nullptr, "GetRawApplicationTerminateResult"},
{2018, nullptr, "Unknown4"},
{2050, nullptr, "Unknown5"},
{2100, nullptr, "Unknown6"},
{2101, nullptr, "Unknown7"},
{2150, nullptr, "CreateRightsEnvironment"},
{2151, nullptr, "DestroyRightsEnvironment"},
{2152, nullptr, "ActivateRightsEnvironment"},
@@ -237,10 +237,10 @@ public:
{2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
{2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
{2199, nullptr, "GetRightsEnvironmentCountForDebug"},
{2200, nullptr, "GetGameCardApplicationCopyIdentifier"},
{2201, nullptr, "GetInstalledApplicationCopyIdentifier"},
{2250, nullptr, "RequestReportActiveELicence"},
{2300, nullptr, "ListEventLog"},
{2200, nullptr, "Unknown8"},
{2201, nullptr, "Unknown9"},
{2250, nullptr, "Unknown10"},
{2300, nullptr, "Unknown11"},
};
// clang-format on
@@ -355,7 +355,6 @@ public:
static const FunctionInfo functions[] = {
{21, nullptr, "GetApplicationContentPath"},
{23, nullptr, "ResolveApplicationContentPath"},
{93, nullptr, "GetRunningApplicationProgramId"},
};
// clang-format on
@@ -390,11 +389,6 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestLinkDevice"},
{1, nullptr, "RequestCleanupAllPreInstalledApplications"},
{2, nullptr, "RequestCleanupPreInstalledApplication"},
{3, nullptr, "RequestSyncRights"},
{4, nullptr, "RequestUnlinkDevice"},
{5, nullptr, "RequestRevokeAllELicense"},
};
// clang-format on
@@ -409,7 +403,7 @@ public:
static const FunctionInfo functions[] = {
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment "},
};
// clang-format on

View File

@@ -25,9 +25,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
const MathUtil::Rectangle<int>& crop_rect) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
LOG_WARNING(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
const Tegra::FramebufferConfig framebuffer{

View File

@@ -5,7 +5,6 @@
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
@@ -185,7 +184,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
params.gpu_time = Core::Timing::cyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
std::memcpy(output.data(), &params, output.size());
return 0;
}

View File

@@ -13,6 +13,10 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
namespace CoreTiming {
struct EventType;
}
namespace Service::NVFlinger {
struct IGBPBuffer {

View File

@@ -5,6 +5,7 @@
#include <algorithm>
#include <optional>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
@@ -14,170 +15,124 @@
#include "core/core_timing_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/perf_stats.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::NVFlinger {
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
NVFlinger::NVFlinger() {
// Add the different displays to the list of displays.
displays.emplace_back(0, "Default");
displays.emplace_back(1, "External");
displays.emplace_back(2, "Edid");
displays.emplace_back(3, "Internal");
displays.emplace_back(4, "Null");
// Schedule the screen composition events
composition_event =
core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
Compose();
this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
core_timing.ScheduleEvent(frame_ticks, composition_event);
CoreTiming::ScheduleEvent(frame_ticks, composition_event);
}
NVFlinger::~NVFlinger() {
core_timing.UnscheduleEvent(composition_event, 0);
CoreTiming::UnscheduleEvent(composition_event, 0);
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
LOG_DEBUG(Service, "Opening \"{}\" display", name);
u64 NVFlinger::OpenDisplay(std::string_view name) {
LOG_WARNING(Service, "Opening display {}", name);
// TODO(Subv): Currently we only support the Default display.
ASSERT(name == "Default");
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetName() == name; });
if (itr == displays.end()) {
return {};
}
auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.name == name; });
return itr->GetID();
ASSERT(itr != displays.end());
return itr->id;
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
auto* const display = FindDisplay(display_id);
u64 NVFlinger::CreateLayer(u64 display_id) {
auto& display = GetDisplay(display_id);
if (display == nullptr) {
return {};
}
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
const u64 layer_id = next_layer_id++;
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(buffer_queue_id, layer_id);
display->CreateLayer(layer_id, buffer_queues.back());
u64 layer_id = next_layer_id++;
u32 buffer_queue_id = next_buffer_queue_id++;
auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
display.layers.emplace_back(layer_id, buffer_queue);
buffer_queues.emplace_back(std::move(buffer_queue));
return layer_id;
}
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
const auto* const layer = FindLayer(display_id, layer_id);
if (layer == nullptr) {
return {};
}
return layer->GetBufferQueue().GetId();
u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
const auto& layer = GetLayer(display_id, layer_id);
return layer.buffer_queue->GetId();
}
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
return display->GetVSyncEvent();
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
return GetDisplay(display_id).vsync_event.readable;
}
BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[id](const auto& queue) { return queue.GetId() == id; });
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[&](const auto& queue) { return queue->GetId() == id; });
ASSERT(itr != buffer_queues.end());
return *itr;
}
const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[id](const auto& queue) { return queue.GetId() == id; });
Display& NVFlinger::GetDisplay(u64 display_id) {
auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.id == display_id; });
ASSERT(itr != buffer_queues.end());
ASSERT(itr != displays.end());
return *itr;
}
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetID() == display_id; });
Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
auto& display = GetDisplay(display_id);
if (itr == displays.end()) {
return nullptr;
}
auto itr = std::find_if(display.layers.begin(), display.layers.end(),
[&](const Layer& layer) { return layer.id == layer_id; });
return &*itr;
}
const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetID() == display_id; });
if (itr == displays.end()) {
return nullptr;
}
return &*itr;
}
VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
return display->FindLayer(layer_id);
}
const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
const auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
return display->FindLayer(layer_id);
ASSERT(itr != display.layers.end());
return *itr;
}
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
SCOPE_EXIT({ display.SignalVSyncEvent(); });
SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
// Don't do anything for displays without layers.
if (!display.HasLayers())
if (display.layers.empty())
continue;
// TODO(Subv): Support more than 1 layer.
VI::Layer& layer = display.GetLayer(0);
auto& buffer_queue = layer.GetBufferQueue();
ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
Layer& layer = display.layers[0];
auto& buffer_queue = layer.buffer_queue;
// Search for a queued buffer and acquire it
auto buffer = buffer_queue.AcquireBuffer();
auto buffer = buffer_queue->AcquireBuffer();
MicroProfileFlip();
@@ -190,7 +145,7 @@ void NVFlinger::Compose() {
continue;
}
const auto& igbp_buffer = buffer->get().igbp_buffer;
auto& igbp_buffer = buffer->get().igbp_buffer;
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
@@ -202,8 +157,19 @@ void NVFlinger::Compose() {
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
buffer_queue.ReleaseBuffer(buffer->get().slot);
buffer_queue->ReleaseBuffer(buffer->get().slot);
}
}
Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
Layer::~Layer() = default;
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
auto& kernel = Core::System::GetInstance().Kernel();
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
fmt::format("Display VSync Event {}", id));
}
Display::~Display() = default;
} // namespace Service::NVFlinger

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <vector>
@@ -13,10 +12,9 @@
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
namespace Core::Timing {
class CoreTiming;
namespace CoreTiming {
struct EventType;
} // namespace Core::Timing
}
namespace Kernel {
class ReadableEvent;
@@ -25,72 +23,69 @@ class WritableEvent;
namespace Service::Nvidia {
class Module;
} // namespace Service::Nvidia
namespace Service::VI {
class Display;
class Layer;
} // namespace Service::VI
}
namespace Service::NVFlinger {
class BufferQueue;
struct Layer {
Layer(u64 id, std::shared_ptr<BufferQueue> queue);
~Layer();
u64 id;
std::shared_ptr<BufferQueue> buffer_queue;
};
struct Display {
Display(u64 id, std::string name);
~Display();
u64 id;
std::string name;
std::vector<Layer> layers;
Kernel::EventPair vsync_event;
};
class NVFlinger final {
public:
explicit NVFlinger(Core::Timing::CoreTiming& core_timing);
NVFlinger();
~NVFlinger();
/// Sets the NVDrv module instance to use to send buffers to the GPU.
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
/// Opens the specified display and returns the ID.
///
/// If an invalid display name is provided, then an empty optional is returned.
std::optional<u64> OpenDisplay(std::string_view name);
/// Opens the specified display and returns the id.
u64 OpenDisplay(std::string_view name);
/// Creates a layer on the specified display and returns the layer ID.
///
/// If an invalid display ID is specified, then an empty optional is returned.
std::optional<u64> CreateLayer(u64 display_id);
/// Creates a layer on the specified display and returns the layer id.
u64 CreateLayer(u64 display_id);
/// Finds the buffer queue ID of the specified layer in the specified display.
///
/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const;
/// Gets the buffer queue id of the specified layer in the specified display.
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
///
/// If an invalid display ID is provided, then nullptr is returned.
Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
/// Obtains a buffer queue identified by the ID.
BufferQueue& FindBufferQueue(u32 id);
/// Obtains a buffer queue identified by the ID.
const BufferQueue& FindBufferQueue(u32 id) const;
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
void Compose();
private:
/// Finds the display identified by the specified ID.
VI::Display* FindDisplay(u64 display_id);
/// Returns the display identified by the specified id.
Display& GetDisplay(u64 display_id);
/// Finds the display identified by the specified ID.
const VI::Display* FindDisplay(u64 display_id) const;
/// Finds the layer identified by the specified ID in the desired display.
VI::Layer* FindLayer(u64 display_id, u64 layer_id);
/// Finds the layer identified by the specified ID in the desired display.
const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<VI::Display> displays;
std::vector<BufferQueue> buffer_queues;
std::vector<Display> displays;
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
/// Id to use for the next layer that is created, this counter is shared among all displays.
u64 next_layer_id = 1;
@@ -98,11 +93,8 @@ private:
/// layers.
u32 next_buffer_queue_id = 1;
/// Event that handles screen composition.
Core::Timing::EventType* composition_event;
/// Core timing instance for registering/unregistering the composition event.
Core::Timing::CoreTiming& core_timing;
/// CoreTiming event that handles screen composition.
CoreTiming::EventType* composition_event;
};
} // namespace Service::NVFlinger

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