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|
|
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21
.github/ISSUE_TEMPLATE.md
vendored
21
.github/ISSUE_TEMPLATE.md
vendored
@@ -1,16 +1,27 @@
|
||||
<!--
|
||||
Please keep in mind yuzu is EXPERIMENTAL SOFTWARE.
|
||||
|
||||
Please read the FAQ: https://yuzu-emu.org/wiki/faq/
|
||||
Please read the FAQ:
|
||||
https://yuzu-emu.org/wiki/faq/
|
||||
|
||||
When submitting an issue, please do the following:
|
||||
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
|
||||
https://community.citra-emu.org/
|
||||
|
||||
- Provide the version (commit hash) of yuzu you are using.
|
||||
- Provide sufficient detail for the issue to be reproduced.
|
||||
- Provide:
|
||||
If the FAQ does not answer your question, please go to:
|
||||
https://community.citra-emu.org/
|
||||
|
||||
When submitting an issue, please check the following:
|
||||
|
||||
- You have read the above.
|
||||
- You have provided the version (commit hash) of yuzu you are using.
|
||||
- You have provided sufficient detail for the issue to be reproduced.
|
||||
- You have provided system specs (if relevant).
|
||||
- Please also provide:
|
||||
- For any issues, a log file
|
||||
- For crashes, a backtrace.
|
||||
- For graphical issues, comparison screenshots with real hardware.
|
||||
- For emulation inaccuracies, a test-case (if able).
|
||||
|
||||
-->
|
||||
|
||||
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -37,3 +37,6 @@
|
||||
[submodule "discord-rpc"]
|
||||
path = externals/discord-rpc
|
||||
url = https://github.com/discordapp/discord-rpc.git
|
||||
[submodule "Vulkan-Headers"]
|
||||
path = externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
|
||||
@@ -24,7 +24,7 @@ matrix:
|
||||
- os: osx
|
||||
env: NAME="macos build"
|
||||
sudo: false
|
||||
osx_image: xcode10
|
||||
osx_image: xcode10.1
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
|
||||
@@ -6,6 +6,8 @@ TRAVIS_BRANCH
|
||||
TRAVIS_BUILD_ID
|
||||
TRAVIS_BUILD_NUMBER
|
||||
TRAVIS_COMMIT
|
||||
TRAVIS_COMMIT_RANGE
|
||||
TRAVIS_EVENT_TYPE
|
||||
TRAVIS_JOB_ID
|
||||
TRAVIS_JOB_NUMBER
|
||||
TRAVIS_REPO_SLUG
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
ninja
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -2,14 +2,14 @@
|
||||
|
||||
set -o pipefail
|
||||
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.13
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.14
|
||||
export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
mkdir build && cd build
|
||||
cmake --version
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
make -j4
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -19,8 +19,12 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
||||
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
|
||||
|
||||
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
|
||||
|
||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||
|
||||
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
|
||||
|
||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||
|
||||
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
@@ -302,7 +306,7 @@ endif()
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
set(QT_VER qt-5.12.0-msvc2017_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
@@ -319,6 +323,10 @@ if (ENABLE_QT)
|
||||
endif()
|
||||
|
||||
find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# Platform-specific library requirements
|
||||
@@ -413,19 +421,6 @@ function(create_target_directory_groups target_name)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
# Gets a UTC timstamp and sets the provided variable to it
|
||||
function(get_timestamp _var)
|
||||
string(TIMESTAMP timestamp UTC)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
git_describe(GIT_DESC --always --long --dirty)
|
||||
git_branch_name(GIT_BRANCH)
|
||||
get_timestamp(BUILD_DATE)
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
@@ -5,6 +5,7 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
|
||||
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
|
||||
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
|
||||
set(PLATFORMS ${DLL_DEST}platforms/)
|
||||
set(STYLES ${DLL_DEST}styles/)
|
||||
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
|
||||
@@ -17,7 +18,35 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
Qt5OpenGL$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Widgets$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
Qt5Network$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Positioning$<$<CONFIG:Debug>:d>.*
|
||||
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Qml$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Quick$<$<CONFIG:Debug>:d>.*
|
||||
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
|
||||
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
|
||||
qtwebengine_resources.pak
|
||||
qtwebengine_devtools_resources.pak
|
||||
qtwebengine_resources_100p.pak
|
||||
qtwebengine_resources_200p.pak
|
||||
icudtl.dat
|
||||
)
|
||||
endif ()
|
||||
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
|
||||
qjpeg$<$<CONFIG:Debug>:d>.*
|
||||
qgif$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
endfunction(copy_yuzu_Qt5_deps)
|
||||
|
||||
95
CMakeModules/GenerateSCMRev.cmake
Normal file
95
CMakeModules/GenerateSCMRev.cmake
Normal file
@@ -0,0 +1,95 @@
|
||||
# Gets a UTC timstamp and sets the provided variable to it
|
||||
function(get_timestamp _var)
|
||||
string(TIMESTAMP timestamp UTC)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
git_describe(GIT_DESC --always --long --dirty)
|
||||
git_branch_name(GIT_BRANCH)
|
||||
get_timestamp(BUILD_DATE)
|
||||
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if (BUILD_REPOSITORY)
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
|
||||
set(HASH_FILES
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
)
|
||||
set(COMBINED "")
|
||||
foreach (F IN LISTS HASH_FILES)
|
||||
file(READ ${F} TMP)
|
||||
set(COMBINED "${COMBINED}${TMP}")
|
||||
endforeach()
|
||||
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
|
||||
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
|
||||
@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr
|
||||
|
||||
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
|
||||
|
||||
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
|
||||
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success.
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ before_build:
|
||||
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
|
||||
}
|
||||
@@ -94,6 +94,7 @@ after_build:
|
||||
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
|
||||
rm "$RELEASE_DIST\*.exe"
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item .\license.txt -Destination $RELEASE_DIST
|
||||
Copy-Item .\README.md -Destination $RELEASE_DIST
|
||||
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
|
||||
|
||||
1
externals/Vulkan-Headers
vendored
Submodule
1
externals/Vulkan-Headers
vendored
Submodule
Submodule externals/Vulkan-Headers added at 15e5c4db75
2
externals/cubeb
vendored
2
externals/cubeb
vendored
Submodule externals/cubeb updated: 12b78c0edf...6f2420de8f
@@ -26,14 +26,15 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
return {};
|
||||
}
|
||||
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate,
|
||||
u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
core_timing, sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/**
|
||||
@@ -21,8 +25,8 @@ namespace AudioCore {
|
||||
class AudioOut {
|
||||
public:
|
||||
/// Opens a new audio stream
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback);
|
||||
StreamPtr OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, u32 num_channels,
|
||||
std::string&& name, Stream::ReleaseCallback&& release_callback);
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag for the specified stream
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -71,14 +72,14 @@ private:
|
||||
EffectOutStatus out_status{};
|
||||
EffectInStatus info{};
|
||||
};
|
||||
AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
|
||||
effects(params.effect_count) {
|
||||
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
|
||||
"AudioRenderer", [=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
@@ -42,16 +46,18 @@ struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le unknown_c;
|
||||
u32_le submix_count;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
@@ -208,7 +214,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(AudioRendererParameter params,
|
||||
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
|
||||
~AudioRenderer();
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
std::vector<s16>& Samples() {
|
||||
std::vector<s16>& GetSamples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
|
||||
@@ -68,8 +68,8 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
|
||||
}
|
||||
}
|
||||
|
||||
state.yn1 = yn1;
|
||||
state.yn2 = yn2;
|
||||
state.yn1 = static_cast<s16>(yn1);
|
||||
state.yn2 = static_cast<s16>(yn2);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "common/ring_buffer.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <objbase.h>
|
||||
#endif
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class CubebSinkStream final : public SinkStream {
|
||||
@@ -46,7 +50,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
~CubebSinkStream() {
|
||||
~CubebSinkStream() override {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
@@ -75,11 +79,11 @@ public:
|
||||
queue.Push(samples);
|
||||
}
|
||||
|
||||
std::size_t SamplesInQueue(u32 num_channels) const override {
|
||||
std::size_t SamplesInQueue(u32 channel_count) const override {
|
||||
if (!ctx)
|
||||
return 0;
|
||||
|
||||
return queue.Size() / num_channels;
|
||||
return queue.Size() / channel_count;
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
@@ -98,7 +102,7 @@ private:
|
||||
u32 num_channels{};
|
||||
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame;
|
||||
std::array<s16, 2> last_frame{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
@@ -108,6 +112,11 @@ private:
|
||||
};
|
||||
|
||||
CubebSink::CubebSink(std::string_view target_device_name) {
|
||||
// Cubeb requires COM to be initialized on the thread calling cubeb_init on Windows
|
||||
#ifdef _WIN32
|
||||
com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
#endif
|
||||
|
||||
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
||||
return;
|
||||
@@ -142,6 +151,12 @@ CubebSink::~CubebSink() {
|
||||
}
|
||||
|
||||
cubeb_destroy(ctx);
|
||||
|
||||
#ifdef _WIN32
|
||||
if (SUCCEEDED(com_init_result)) {
|
||||
CoUninitialize();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
|
||||
@@ -25,6 +25,10 @@ private:
|
||||
cubeb* ctx{};
|
||||
cubeb_devid output_device{};
|
||||
std::vector<SinkStreamPtr> sink_streams;
|
||||
|
||||
#ifdef _WIN32
|
||||
u32 com_init_result = 0;
|
||||
#endif
|
||||
};
|
||||
|
||||
std::vector<std::string> ListCubebSinkDevices();
|
||||
|
||||
@@ -32,12 +32,12 @@ u32 Stream::GetNumChannels() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_)
|
||||
Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
|
||||
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
|
||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
|
||||
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
release_event = core_timing.RegisterEvent(
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
@@ -57,7 +57,7 @@ Stream::State Stream::GetState() const {
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
@@ -68,7 +68,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
}
|
||||
|
||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
|
||||
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
|
||||
for (auto& sample : samples) {
|
||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||
}
|
||||
@@ -95,11 +95,11 @@ void Stream::PlayNextBuffer() {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
VolumeAdjustSamples(active_buffer->GetSamples());
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
core_timing.ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
|
||||
@@ -13,9 +13,10 @@
|
||||
#include "audio_core/buffer.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
}
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
@@ -42,8 +43,8 @@ public:
|
||||
/// Callback function type, used to change guest state on a buffer being released
|
||||
using ReleaseCallback = std::function<void()>;
|
||||
|
||||
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_);
|
||||
Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
|
||||
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
|
||||
|
||||
/// Plays the audio stream
|
||||
void Play();
|
||||
@@ -91,16 +92,17 @@ private:
|
||||
/// Gets the number of core cycles when the specified buffer will be released
|
||||
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
|
||||
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
Format format; ///< Format of the stream
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
Format format; ///< Format of the stream
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -53,8 +53,8 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
|
||||
@@ -1,42 +1,70 @@
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if ($ENV{CI})
|
||||
if ($ENV{TRAVIS})
|
||||
# Add a custom command to generate a new shader_cache_version hash when any of the following files change
|
||||
# NOTE: This is an approximation of what files affect shader generation, its possible something else
|
||||
# could affect the result, but much more unlikely than the following files. Keeping a list of files
|
||||
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
|
||||
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
|
||||
if (DEFINED ENV{CI})
|
||||
if (DEFINED ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif($ENV{APPVEYOR})
|
||||
elseif(DEFINED ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
endif()
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
|
||||
add_custom_command(OUTPUT scm_rev.cpp
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
|
||||
-DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
|
||||
-DBUILD_TAG="${BUILD_TAG}"
|
||||
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
DEPENDS
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
# and also check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
# technically we should regenerate if the git version changed, but its not worth the effort imo
|
||||
"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
)
|
||||
|
||||
add_library(common STATIC
|
||||
alignment.h
|
||||
|
||||
@@ -111,12 +111,6 @@
|
||||
template <std::size_t Position, std::size_t Bits, typename T>
|
||||
struct BitField {
|
||||
private:
|
||||
// We hide the copy assigment operator here, because the default copy
|
||||
// assignment would copy the full storage value, rather than just the bits
|
||||
// relevant to this particular bit field.
|
||||
// We don't delete it because we want BitField to be trivially copyable.
|
||||
constexpr BitField& operator=(const BitField&) = default;
|
||||
|
||||
// UnderlyingType is T for non-enum types and the underlying type of T if
|
||||
// T is an enumeration. Note that T is wrapped within an enable_if in the
|
||||
// former case to workaround compile errors which arise when using
|
||||
@@ -163,9 +157,13 @@ public:
|
||||
BitField(T val) = delete;
|
||||
BitField& operator=(T val) = delete;
|
||||
|
||||
// Force default constructor to be created
|
||||
// so that we can use this within unions
|
||||
constexpr BitField() = default;
|
||||
constexpr BitField() noexcept = default;
|
||||
|
||||
constexpr BitField(const BitField&) noexcept = default;
|
||||
constexpr BitField& operator=(const BitField&) noexcept = default;
|
||||
|
||||
constexpr BitField(BitField&&) noexcept = default;
|
||||
constexpr BitField& operator=(BitField&&) noexcept = default;
|
||||
|
||||
constexpr FORCE_INLINE operator T() const {
|
||||
return Value();
|
||||
|
||||
@@ -55,36 +55,36 @@ constexpr u8 Convert8To6(u8 value) {
|
||||
/**
|
||||
* Decode a color stored in RGBA8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
return {bytes[3], bytes[2], bytes[1], bytes[0]};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
return {bytes[2], bytes[1], bytes[0], 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RG8 (aka HILO8) format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
return {bytes[1], bytes[0], 0, 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB565 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
|
||||
@@ -94,9 +94,9 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
/**
|
||||
* Decode a color stored in RGB5A1 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
|
||||
@@ -106,9 +106,9 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
/**
|
||||
* Decode a color stored in RGBA4 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
|
||||
@@ -138,9 +138,9 @@ inline u32 DecodeD24(const u8* bytes) {
|
||||
/**
|
||||
* Decode a depth value and a stencil value stored in D24S8 format
|
||||
* @param bytes Pointer to encoded source values
|
||||
* @return Resulting values stored as a Math::Vec2
|
||||
* @return Resulting values stored as a Common::Vec2
|
||||
*/
|
||||
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
|
||||
}
|
||||
|
||||
@@ -149,7 +149,7 @@ inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[3] = color.r();
|
||||
bytes[2] = color.g();
|
||||
bytes[1] = color.b();
|
||||
@@ -161,7 +161,7 @@ inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[2] = color.r();
|
||||
bytes[1] = color.g();
|
||||
bytes[0] = color.b();
|
||||
@@ -172,7 +172,7 @@ inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[1] = color.r();
|
||||
bytes[0] = color.g();
|
||||
}
|
||||
@@ -181,7 +181,7 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data =
|
||||
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
|
||||
|
||||
@@ -193,7 +193,7 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
|
||||
@@ -205,7 +205,7 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define DUMP_DIR "dump"
|
||||
#define SHADER_DIR "shader"
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
|
||||
@@ -710,6 +710,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
|
||||
// TODO: Put the logs in a better location for each OS
|
||||
|
||||
@@ -31,6 +31,7 @@ enum class UserPath {
|
||||
SDMCDir,
|
||||
LoadDir,
|
||||
DumpDir,
|
||||
ShaderDir,
|
||||
SysDataDir,
|
||||
UserDir,
|
||||
};
|
||||
|
||||
@@ -39,10 +39,10 @@ public:
|
||||
Impl(Impl const&) = delete;
|
||||
const Impl& operator=(Impl const&) = delete;
|
||||
|
||||
void PushEntry(Entry e) {
|
||||
std::lock_guard<std::mutex> lock(message_mutex);
|
||||
message_queue.Push(std::move(e));
|
||||
message_cv.notify_one();
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
message_queue.Push(
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
@@ -86,15 +86,13 @@ private:
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
}
|
||||
if (!running) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs(entry);
|
||||
}
|
||||
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
@@ -106,18 +104,36 @@ private:
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
running = false;
|
||||
message_cv.notify_one();
|
||||
Entry entry;
|
||||
entry.final_entry = true;
|
||||
message_queue.Push(entry);
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
std::atomic_bool running{true};
|
||||
std::mutex message_mutex, writing_mutex;
|
||||
std::condition_variable message_cv;
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp =
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
std::mutex writing_mutex;
|
||||
std::thread backend_thread;
|
||||
std::vector<std::unique_ptr<Backend>> backends;
|
||||
Common::MPSCQueue<Log::Entry> message_queue;
|
||||
Filter filter;
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
|
||||
void ConsoleBackend::Write(const Entry& entry) {
|
||||
@@ -232,6 +248,7 @@ void DebuggerBackend::Write(const Entry& entry) {
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
@@ -275,25 +292,6 @@ const char* GetLevelName(Level log_level) {
|
||||
#undef LVL
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
static steady_clock::time_point time_origin = steady_clock::now();
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
@@ -318,9 +316,7 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
Entry entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
|
||||
|
||||
instance.PushEntry(std::move(entry));
|
||||
instance.PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
} // namespace Log
|
||||
|
||||
@@ -27,6 +27,7 @@ struct Entry {
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
|
||||
Entry() = default;
|
||||
Entry(Entry&& o) = default;
|
||||
@@ -134,10 +135,6 @@ const char* GetLogClassName(Class log_class);
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/// Creates a log entry by formatting the given source location, and message.
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message);
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||
|
||||
@@ -112,6 +112,7 @@ enum class Class : ClassType {
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
|
||||
namespace MathUtil {
|
||||
namespace Common {
|
||||
|
||||
constexpr float PI = 3.14159265f;
|
||||
|
||||
@@ -41,4 +41,4 @@ struct Rectangle {
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace MathUtil
|
||||
} // namespace Common
|
||||
|
||||
@@ -6,12 +6,12 @@
|
||||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Math {
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Math::Vec3<T> xyz;
|
||||
Vec3<T> xyz;
|
||||
T w{};
|
||||
|
||||
Quaternion<decltype(-T{})> Inverse() const {
|
||||
@@ -38,12 +38,12 @@ public:
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) {
|
||||
auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
|
||||
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
|
||||
}
|
||||
|
||||
inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) {
|
||||
inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
|
||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
||||
}
|
||||
|
||||
} // namespace Math
|
||||
} // namespace Common
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -21,6 +22,7 @@ const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -13,5 +13,6 @@ extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
extern const char g_shader_cache_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -28,8 +28,8 @@
|
||||
#include <cstring>
|
||||
#include "common/common_types.h"
|
||||
|
||||
// GCC 4.6+
|
||||
#if __GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)
|
||||
// GCC
|
||||
#ifdef __GNUC__
|
||||
|
||||
#if __BYTE_ORDER__ && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) && !defined(COMMON_LITTLE_ENDIAN)
|
||||
#define COMMON_LITTLE_ENDIAN 1
|
||||
@@ -38,7 +38,7 @@
|
||||
#endif
|
||||
|
||||
// LLVM/clang
|
||||
#elif __clang__
|
||||
#elif defined(__clang__)
|
||||
|
||||
#if __LITTLE_ENDIAN__ && !defined(COMMON_LITTLE_ENDIAN)
|
||||
#define COMMON_LITTLE_ENDIAN 1
|
||||
|
||||
@@ -7,17 +7,17 @@
|
||||
// a simple lockless thread-safe,
|
||||
// single reader, single writer queue
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include "common/common_types.h"
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
template <typename T, bool NeedSize = true>
|
||||
template <typename T>
|
||||
class SPSCQueue {
|
||||
public:
|
||||
SPSCQueue() : size(0) {
|
||||
SPSCQueue() {
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
}
|
||||
~SPSCQueue() {
|
||||
@@ -25,13 +25,12 @@ public:
|
||||
delete read_ptr;
|
||||
}
|
||||
|
||||
u32 Size() const {
|
||||
static_assert(NeedSize, "using Size() on FifoQueue without NeedSize");
|
||||
std::size_t Size() const {
|
||||
return size.load();
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return !read_ptr->next.load();
|
||||
return Size() == 0;
|
||||
}
|
||||
|
||||
T& Front() const {
|
||||
@@ -47,13 +46,14 @@ public:
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
if (NeedSize)
|
||||
size++;
|
||||
cv.notify_one();
|
||||
|
||||
++size;
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
if (NeedSize)
|
||||
size--;
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
// advance the read pointer
|
||||
read_ptr = tmpptr->next.load();
|
||||
@@ -66,8 +66,7 @@ public:
|
||||
if (Empty())
|
||||
return false;
|
||||
|
||||
if (NeedSize)
|
||||
size--;
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
read_ptr = tmpptr->next.load(std::memory_order_acquire);
|
||||
@@ -77,6 +76,16 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock<std::mutex> lock(cv_mutex);
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
}
|
||||
T t;
|
||||
Pop(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
size.store(0);
|
||||
@@ -89,7 +98,7 @@ private:
|
||||
// and a pointer to the next ElementPtr
|
||||
class ElementPtr {
|
||||
public:
|
||||
ElementPtr() : next(nullptr) {}
|
||||
ElementPtr() {}
|
||||
~ElementPtr() {
|
||||
ElementPtr* next_ptr = next.load();
|
||||
|
||||
@@ -98,21 +107,23 @@ private:
|
||||
}
|
||||
|
||||
T current;
|
||||
std::atomic<ElementPtr*> next;
|
||||
std::atomic<ElementPtr*> next{nullptr};
|
||||
};
|
||||
|
||||
ElementPtr* write_ptr;
|
||||
ElementPtr* read_ptr;
|
||||
std::atomic<u32> size;
|
||||
std::atomic_size_t size{0};
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable cv;
|
||||
};
|
||||
|
||||
// a simple thread-safe,
|
||||
// single reader, multiple writer queue
|
||||
|
||||
template <typename T, bool NeedSize = true>
|
||||
template <typename T>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
u32 Size() const {
|
||||
std::size_t Size() const {
|
||||
return spsc_queue.Size();
|
||||
}
|
||||
|
||||
@@ -138,13 +149,17 @@ public:
|
||||
return spsc_queue.Pop(t);
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
return spsc_queue.PopWait();
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
spsc_queue.Clear();
|
||||
}
|
||||
|
||||
private:
|
||||
SPSCQueue<T, NeedSize> spsc_queue;
|
||||
SPSCQueue<T> spsc_queue;
|
||||
std::mutex write_lock;
|
||||
};
|
||||
} // namespace Common
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
#include <cmath>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Math {
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Vec2;
|
||||
@@ -690,4 +690,4 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
||||
}
|
||||
|
||||
} // namespace Math
|
||||
} // namespace Common
|
||||
|
||||
@@ -88,11 +88,15 @@ add_library(core STATIC
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
frontend/applets/software_keyboard.h
|
||||
frontend/applets/web_browser.cpp
|
||||
frontend/applets/web_browser.h
|
||||
frontend/emu_window.cpp
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input.h
|
||||
frontend/scope_acquire_window_context.cpp
|
||||
frontend/scope_acquire_window_context.h
|
||||
gdbstub/gdbstub.cpp
|
||||
gdbstub/gdbstub.h
|
||||
hle/ipc.h
|
||||
@@ -136,8 +140,6 @@ add_library(core STATIC
|
||||
hle/kernel/svc_wrap.h
|
||||
hle/kernel/thread.cpp
|
||||
hle/kernel/thread.h
|
||||
hle/kernel/timer.cpp
|
||||
hle/kernel/timer.h
|
||||
hle/kernel/vm_manager.cpp
|
||||
hle/kernel/vm_manager.h
|
||||
hle/kernel/wait_object.cpp
|
||||
@@ -173,6 +175,8 @@ add_library(core STATIC
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/idle.cpp
|
||||
hle/service/am/idle.h
|
||||
hle/service/am/omm.cpp
|
||||
@@ -213,6 +217,7 @@ add_library(core STATIC
|
||||
hle/service/audio/audren_u.h
|
||||
hle/service/audio/codecctl.cpp
|
||||
hle/service/audio/codecctl.h
|
||||
hle/service/audio/errors.h
|
||||
hle/service/audio/hwopus.cpp
|
||||
hle/service/audio/hwopus.h
|
||||
hle/service/bcat/bcat.cpp
|
||||
@@ -396,6 +401,10 @@ add_library(core STATIC
|
||||
hle/service/time/time.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/display/vi_display.cpp
|
||||
hle/service/vi/display/vi_display.h
|
||||
hle/service/vi/layer/vi_layer.cpp
|
||||
hle/service/vi/layer/vi_layer.h
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.cpp
|
||||
|
||||
@@ -112,14 +112,14 @@ public:
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
CoreTiming::AddTicks(amortized_ticks);
|
||||
parent.core_timing.AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
return std::max(CoreTiming::GetDowncount(), 0);
|
||||
return std::max(parent.core_timing.GetDowncount(), 0);
|
||||
}
|
||||
u64 GetCNTPCT() override {
|
||||
return CoreTiming::GetTicks();
|
||||
return parent.core_timing.GetTicks();
|
||||
}
|
||||
|
||||
ARM_Dynarmic& parent;
|
||||
@@ -172,8 +172,10 @@ void ARM_Dynarmic::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
|
||||
ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
|
||||
core_index{core_index}, core_timing{core_timing},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
|
||||
ThreadContext ctx{};
|
||||
inner_unicorn.SaveContext(ctx);
|
||||
|
||||
@@ -16,6 +16,10 @@ namespace Memory {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
@@ -23,7 +27,8 @@ class DynarmicExclusiveMonitor;
|
||||
|
||||
class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index);
|
||||
~ARM_Dynarmic();
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
@@ -62,6 +67,7 @@ private:
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
std::size_t core_index;
|
||||
Timing::CoreTiming& core_timing;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
|
||||
Memory::PageTable* current_page_table = nullptr;
|
||||
|
||||
@@ -72,7 +72,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
|
||||
return {};
|
||||
}
|
||||
|
||||
ARM_Unicorn::ARM_Unicorn() {
|
||||
ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
|
||||
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
|
||||
|
||||
auto fpv = 3 << 20;
|
||||
@@ -177,7 +177,7 @@ void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
|
||||
ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -190,7 +190,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
core_timing.AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
|
||||
@@ -9,12 +9,17 @@
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Unicorn();
|
||||
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
|
||||
~ARM_Unicorn();
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(VAddr address, std::size_t size) override;
|
||||
@@ -43,6 +48,7 @@ public:
|
||||
|
||||
private:
|
||||
uc_engine* uc{};
|
||||
Timing::CoreTiming& core_timing;
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
};
|
||||
|
||||
@@ -30,10 +30,14 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
#include "frontend/applets/software_keyboard.h"
|
||||
#include "frontend/applets/web_browser.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_asynch.h"
|
||||
#include "video_core/gpu_synch.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -75,6 +79,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system) : kernel{system} {}
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
@@ -91,9 +96,14 @@ struct System::Impl {
|
||||
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
core_timing.Initialize();
|
||||
kernel.Initialize();
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
@@ -103,6 +113,8 @@ struct System::Impl {
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
if (web_browser == nullptr)
|
||||
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
|
||||
auto main_process = Kernel::Process::Create(kernel, "main");
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
@@ -110,18 +122,24 @@ struct System::Impl {
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, *virtual_filesystem);
|
||||
Service::Init(service_manager, system, *virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
renderer = VideoCore::CreateRenderer(emu_window, system);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
is_powered_on = true;
|
||||
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
|
||||
} else {
|
||||
gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
|
||||
}
|
||||
|
||||
cpu_core_manager.Initialize(system);
|
||||
is_powered_on = true;
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
@@ -165,19 +183,20 @@ struct System::Impl {
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
const auto perf_results = GetAndResetPerfStats();
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
is_powered_on = false;
|
||||
|
||||
@@ -194,11 +213,16 @@ struct System::Impl {
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
core_timing.Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
// Clear all applets
|
||||
profile_selector.reset();
|
||||
software_keyboard.reset();
|
||||
web_browser.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
@@ -216,9 +240,10 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
PerfStatsResults GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
@@ -233,6 +258,7 @@ struct System::Impl {
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -247,7 +273,7 @@ struct System::Impl {
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>()} {}
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::~System() = default;
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
@@ -379,6 +405,14 @@ const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
|
||||
Timing::CoreTiming& System::CoreTiming() {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
||||
const Timing::CoreTiming& System::CoreTiming() const {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
||||
Core::PerfStats& System::GetPerfStats() {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
@@ -427,22 +461,34 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) {
|
||||
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
const Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
Frontend::WebBrowserApplet& System::GetWebBrowser() {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
const Frontend::WebBrowserApplet& System::GetWebBrowser() const {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -11,11 +11,12 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
@@ -46,6 +47,10 @@ namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -204,6 +209,12 @@ public:
|
||||
/// Provides a constant pointer to the current process.
|
||||
const Kernel::Process* CurrentProcess() const;
|
||||
|
||||
/// Provides a reference to the core timing instance.
|
||||
Timing::CoreTiming& CoreTiming();
|
||||
|
||||
/// Provides a constant reference to the core timing instance.
|
||||
const Timing::CoreTiming& CoreTiming() const;
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
|
||||
@@ -242,13 +253,18 @@ public:
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet);
|
||||
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet);
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
const Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
void SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet);
|
||||
|
||||
Frontend::WebBrowserApplet& GetWebBrowser();
|
||||
const Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
@@ -277,10 +293,6 @@ inline ARM_Interface& CurrentArmInterface() {
|
||||
return System::GetInstance().CurrentArmInterface();
|
||||
}
|
||||
|
||||
inline TelemetrySession& Telemetry() {
|
||||
return System::GetInstance().TelemetrySession();
|
||||
}
|
||||
|
||||
inline Kernel::Process* CurrentProcess() {
|
||||
return System::GetInstance().CurrentProcess();
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
@@ -49,20 +50,21 @@ bool CpuBarrier::Rendezvous() {
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_index{core_index} {
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
|
||||
}
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
@@ -93,14 +95,14 @@ void Cpu::RunLoop(bool tight_loop) {
|
||||
|
||||
if (IsMainCore()) {
|
||||
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
core_timing.Idle();
|
||||
core_timing.Advance();
|
||||
}
|
||||
|
||||
PrepareReschedule();
|
||||
} else {
|
||||
if (IsMainCore()) {
|
||||
CoreTiming::Advance();
|
||||
core_timing.Advance();
|
||||
}
|
||||
|
||||
if (tight_loop) {
|
||||
|
||||
@@ -15,6 +15,14 @@ namespace Kernel {
|
||||
class Scheduler;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -41,7 +49,8 @@ private:
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index);
|
||||
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index);
|
||||
~Cpu();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
@@ -82,6 +91,7 @@ private:
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
|
||||
@@ -8,71 +8,60 @@
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/core_timing_util.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
|
||||
static s64 global_timer;
|
||||
static int slice_length;
|
||||
static int downcount;
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
struct EventType {
|
||||
TimedCallback callback;
|
||||
const std::string* name;
|
||||
};
|
||||
|
||||
struct Event {
|
||||
struct CoreTiming::Event {
|
||||
s64 time;
|
||||
u64 fifo_order;
|
||||
u64 userdata;
|
||||
const EventType* type;
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by
|
||||
// the order added to the queue
|
||||
friend bool operator>(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
|
||||
friend bool operator<(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
};
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by the order added to the queue
|
||||
static bool operator>(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
|
||||
CoreTiming::CoreTiming() = default;
|
||||
CoreTiming::~CoreTiming() = default;
|
||||
|
||||
void CoreTiming::Initialize() {
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
|
||||
// The time between CoreTiming being initialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
// executing the first cycle of each slice to prepare the slice length and downcount for
|
||||
// that slice.
|
||||
is_global_timer_sane = true;
|
||||
|
||||
event_fifo_id = 0;
|
||||
|
||||
const auto empty_timed_callback = [](u64, s64) {};
|
||||
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
|
||||
}
|
||||
|
||||
static bool operator<(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
void CoreTiming::Shutdown() {
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
UnregisterAllEvents();
|
||||
}
|
||||
|
||||
// unordered_map stores each element separately as a linked list node so pointers to elements
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
static std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated
|
||||
// by the standard adaptor class.
|
||||
static std::vector<Event> event_queue;
|
||||
static u64 event_fifo_id;
|
||||
// the queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
static Common::MPSCQueue<Event, false> ts_queue;
|
||||
|
||||
// the queue for unscheduling the events from other threads threadsafe
|
||||
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
|
||||
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
static s64 idled_cycles;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are sheduled from a function that gets called from Advance(),
|
||||
// don't change slice_length and downcount.
|
||||
static bool is_global_timer_sane;
|
||||
|
||||
static EventType* ev_lost = nullptr;
|
||||
|
||||
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
|
||||
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
// check for existing type with same name.
|
||||
// we want event type names to remain unique so that we can use them for serialization.
|
||||
ASSERT_MSG(event_types.find(name) == event_types.end(),
|
||||
@@ -86,71 +75,31 @@ EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
return event_type;
|
||||
}
|
||||
|
||||
void UnregisterAllEvents() {
|
||||
void CoreTiming::UnregisterAllEvents() {
|
||||
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
|
||||
event_types.clear();
|
||||
}
|
||||
|
||||
void Init() {
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
|
||||
// The time between CoreTiming being intialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
// executing the first cycle of each slice to prepare the slice length and downcount for
|
||||
// that slice.
|
||||
is_global_timer_sane = true;
|
||||
|
||||
event_fifo_id = 0;
|
||||
ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
UnregisterAllEvents();
|
||||
}
|
||||
|
||||
// This should only be called from the CPU thread. If you are calling
|
||||
// it from any other thread, you are doing something evil
|
||||
u64 GetTicks() {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) {
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
u64 GetIdleTicks() {
|
||||
return static_cast<u64>(idled_cycles);
|
||||
}
|
||||
|
||||
void ClearPendingEvents() {
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ASSERT(event_type != nullptr);
|
||||
s64 timeout = GetTicks() + cycles_into_future;
|
||||
const s64 timeout = GetTicks() + cycles_into_future;
|
||||
|
||||
// If this event needs to be scheduled before the next advance(), force one early
|
||||
if (!is_global_timer_sane)
|
||||
if (!is_global_timer_sane) {
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
}
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata) {
|
||||
ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
|
||||
}
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
return e.type == event_type && e.userdata == userdata;
|
||||
});
|
||||
|
||||
@@ -161,13 +110,33 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
}
|
||||
}
|
||||
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
unschedule_queue.Push(std::make_pair(event_type, userdata));
|
||||
}
|
||||
|
||||
void RemoveEvent(const EventType* event_type) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
u64 CoreTiming::GetTicks() const {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetIdleTicks() const {
|
||||
return static_cast<u64>(idled_cycles);
|
||||
}
|
||||
|
||||
void CoreTiming::AddTicks(u64 ticks) {
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
void CoreTiming::ClearPendingEvents() {
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
void CoreTiming::RemoveEvent(const EventType* event_type) {
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
@@ -176,22 +145,24 @@ void RemoveEvent(const EventType* event_type) {
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
|
||||
void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
|
||||
MoveEvents();
|
||||
RemoveEvent(event_type);
|
||||
}
|
||||
|
||||
void ForceExceptionCheck(s64 cycles) {
|
||||
void CoreTiming::ForceExceptionCheck(s64 cycles) {
|
||||
cycles = std::max<s64>(0, cycles);
|
||||
if (downcount > cycles) {
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
if (downcount <= cycles) {
|
||||
return;
|
||||
}
|
||||
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
}
|
||||
|
||||
void MoveEvents() {
|
||||
void CoreTiming::MoveEvents() {
|
||||
for (Event ev; ts_queue.Pop(ev);) {
|
||||
ev.fifo_order = event_fifo_id++;
|
||||
event_queue.emplace_back(std::move(ev));
|
||||
@@ -199,13 +170,13 @@ void MoveEvents() {
|
||||
}
|
||||
}
|
||||
|
||||
void Advance() {
|
||||
void CoreTiming::Advance() {
|
||||
MoveEvents();
|
||||
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
|
||||
UnscheduleEvent(ev.first, ev.second);
|
||||
}
|
||||
|
||||
int cycles_executed = slice_length - downcount;
|
||||
const int cycles_executed = slice_length - downcount;
|
||||
global_timer += cycles_executed;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
|
||||
@@ -229,17 +200,17 @@ void Advance() {
|
||||
downcount = slice_length;
|
||||
}
|
||||
|
||||
void Idle() {
|
||||
void CoreTiming::Idle() {
|
||||
idled_cycles += downcount;
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs() {
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
}
|
||||
|
||||
int GetDowncount() {
|
||||
int CoreTiming::GetDowncount() const {
|
||||
return downcount;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -4,6 +4,27 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
/// A callback that may be scheduled for a particular core timing event.
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
|
||||
/// Contains the characteristics of a particular event.
|
||||
struct EventType {
|
||||
/// The event's callback function.
|
||||
TimedCallback callback;
|
||||
/// A pointer to the name of the event.
|
||||
const std::string* name;
|
||||
};
|
||||
|
||||
/**
|
||||
* This is a system to schedule events into the emulated machine's future. Time is measured
|
||||
* in main CPU clock cycles.
|
||||
@@ -16,80 +37,120 @@
|
||||
* inside callback:
|
||||
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
*/
|
||||
class CoreTiming {
|
||||
public:
|
||||
CoreTiming();
|
||||
~CoreTiming();
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
CoreTiming(const CoreTiming&) = delete;
|
||||
CoreTiming(CoreTiming&&) = delete;
|
||||
|
||||
namespace CoreTiming {
|
||||
CoreTiming& operator=(const CoreTiming&) = delete;
|
||||
CoreTiming& operator=(CoreTiming&&) = delete;
|
||||
|
||||
struct EventType;
|
||||
/// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
/// required to end slice - 1 and start slice 0 before the first cycle of code is executed.
|
||||
void Initialize();
|
||||
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
/// Tears down all timing related functionality.
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
*/
|
||||
void Init();
|
||||
void Shutdown();
|
||||
/// Registers a core timing event with the given name and callback.
|
||||
///
|
||||
/// @param name The name of the core timing event to register.
|
||||
/// @param callback The callback to execute for the event.
|
||||
///
|
||||
/// @returns An EventType instance representing the registered event.
|
||||
///
|
||||
/// @pre The name of the event being registered must be unique among all
|
||||
/// registered events.
|
||||
///
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
|
||||
/**
|
||||
* This should only be called from the emu thread, if you are calling it any other thread, you are
|
||||
* doing something evil
|
||||
*/
|
||||
u64 GetTicks();
|
||||
u64 GetIdleTicks();
|
||||
void AddTicks(u64 ticks);
|
||||
/// Unregisters all registered events thus far.
|
||||
void UnregisterAllEvents();
|
||||
|
||||
/**
|
||||
* Returns the event_type identifier. if name is not unique, it will assert.
|
||||
*/
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
void UnregisterAllEvents();
|
||||
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
|
||||
/// event is scheduled earlier than the current values.
|
||||
///
|
||||
/// Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
|
||||
/**
|
||||
* After the first Advance, the slice lengths and the downcount will be reduced whenever an event
|
||||
* is scheduled earlier than the current values.
|
||||
* Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
*/
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
/// This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
/// schedule things to be executed on the main thread.
|
||||
///
|
||||
/// @note This doesn't change slice_length and thus events scheduled by this might be
|
||||
/// called with a delay of up to MAX_SLICE_LENGTH
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata = 0);
|
||||
|
||||
/**
|
||||
* This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
* schedule things to be executed on the main thread.
|
||||
* Not that this doesn't change slice_length and thus events scheduled by this might be called
|
||||
* with a delay of up to MAX_SLICE_LENGTH
|
||||
*/
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
/** Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
|
||||
* the previous timing slice and begins the next one, you must Advance from the previous
|
||||
* slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
|
||||
* Advance() is required to initialize the slice length before the first cycle of emulated
|
||||
* instructions is executed.
|
||||
*/
|
||||
void Advance();
|
||||
void MoveEvents();
|
||||
/// This should only be called from the emu thread, if you are calling it any other thread,
|
||||
/// you are doing something evil
|
||||
u64 GetTicks() const;
|
||||
|
||||
/// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle();
|
||||
u64 GetIdleTicks() const;
|
||||
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
void AddTicks(u64 ticks);
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
/// Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
|
||||
/// the previous timing slice and begins the next one, you must Advance from the previous
|
||||
/// slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
|
||||
/// Advance() is required to initialize the slice length before the first cycle of emulated
|
||||
/// instructions is executed.
|
||||
void Advance();
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs();
|
||||
/// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle();
|
||||
|
||||
int GetDowncount();
|
||||
std::chrono::microseconds GetGlobalTimeUs() const;
|
||||
|
||||
} // namespace CoreTiming
|
||||
int GetDowncount() const;
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
void MoveEvents();
|
||||
|
||||
s64 global_timer = 0;
|
||||
s64 idled_cycles = 0;
|
||||
int slice_length = 0;
|
||||
int downcount = 0;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are scheduled from a function that gets called from Advance(),
|
||||
// don't change slice_length and downcount.
|
||||
bool is_global_timer_sane = false;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
|
||||
// accomodated by the standard adaptor class.
|
||||
std::vector<Event> event_queue;
|
||||
u64 event_fifo_id = 0;
|
||||
|
||||
// Stores each element separately as a linked list node so pointers to elements
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
// The queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
Common::MPSCQueue<Event> ts_queue;
|
||||
|
||||
// The queue for unscheduling the events from other threads threadsafe
|
||||
Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue;
|
||||
|
||||
EventType* ev_lost = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include <limits>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
|
||||
@@ -60,4 +60,4 @@ s64 nsToCycles(u64 ns) {
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
@@ -61,4 +61,4 @@ inline u64 cyclesToMs(s64 cycles) {
|
||||
return cycles * 1000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -27,7 +27,7 @@ void CpuCoreManager::Initialize(System& system) {
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
|
||||
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
|
||||
}
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
|
||||
@@ -398,7 +398,8 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
|
||||
}
|
||||
|
||||
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
std::ifstream file(filename);
|
||||
std::ifstream file;
|
||||
OpenFStream(file, filename, std::ios_base::in);
|
||||
if (!file.is_open())
|
||||
return;
|
||||
|
||||
|
||||
@@ -359,6 +359,8 @@ bool NCA::ReadPFS0Section(const NCASectionHeader& section, const NCASectionTable
|
||||
dirs.push_back(std::move(npfs));
|
||||
if (IsDirectoryExeFS(dirs.back()))
|
||||
exefs = dirs.back();
|
||||
else if (IsDirectoryLogoPartition(dirs.back()))
|
||||
logo = dirs.back();
|
||||
} else {
|
||||
if (has_rights_id)
|
||||
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
|
||||
@@ -546,4 +548,8 @@ u64 NCA::GetBaseIVFCOffset() const {
|
||||
return ivfc_offset;
|
||||
}
|
||||
|
||||
VirtualDir NCA::GetLogoPartition() const {
|
||||
return logo;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -74,6 +74,13 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
|
||||
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
|
||||
}
|
||||
|
||||
inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
|
||||
// NintendoLogo is the static image in the top left corner while StartupMovie is the animation
|
||||
// in the bottom right corner.
|
||||
return pfs->GetFile("NintendoLogo.png") != nullptr &&
|
||||
pfs->GetFile("StartupMovie.gif") != nullptr;
|
||||
}
|
||||
|
||||
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
|
||||
// After construction, use GetStatus to determine if the file is valid and ready to be used.
|
||||
class NCA : public ReadOnlyVfsDirectory {
|
||||
@@ -102,6 +109,8 @@ public:
|
||||
// Returns the base ivfc offset used in BKTR patching.
|
||||
u64 GetBaseIVFCOffset() const;
|
||||
|
||||
VirtualDir GetLogoPartition() const;
|
||||
|
||||
private:
|
||||
bool CheckSupportedNCA(const NCAHeader& header);
|
||||
bool HandlePotentialHeaderDecryption();
|
||||
@@ -122,6 +131,7 @@ private:
|
||||
|
||||
VirtualFile romfs = nullptr;
|
||||
VirtualDir exefs = nullptr;
|
||||
VirtualDir logo = nullptr;
|
||||
VirtualFile file;
|
||||
VirtualFile bktr_base_romfs;
|
||||
u64 ivfc_offset = 0;
|
||||
|
||||
@@ -39,27 +39,4 @@ static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x31
|
||||
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
|
||||
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
|
||||
|
||||
class DirectoryBackend : NonCopyable {
|
||||
public:
|
||||
DirectoryBackend() {}
|
||||
virtual ~DirectoryBackend() {}
|
||||
|
||||
/**
|
||||
* List files contained in the directory
|
||||
* @param count Number of entries to return at once in entries
|
||||
* @param entries Buffer to read data into
|
||||
* @return Number of entries listed
|
||||
*/
|
||||
virtual u64 Read(const u64 count, Entry* entries) = 0;
|
||||
|
||||
/// Returns the number of entries still left to read.
|
||||
virtual u64 GetEntryCount() const = 0;
|
||||
|
||||
/**
|
||||
* Close the directory
|
||||
* @return true if the directory closed correctly
|
||||
*/
|
||||
virtual bool Close() const = 0;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -119,6 +119,9 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
|
||||
|
||||
VirtualDir out = std::move(root);
|
||||
|
||||
if (type == RomFSExtractionType::SingleDiscard)
|
||||
return out->GetSubdirectories().front();
|
||||
|
||||
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
|
||||
if (out->GetSubdirectories().front()->GetName() == "data" &&
|
||||
type == RomFSExtractionType::Truncated)
|
||||
|
||||
@@ -33,8 +33,9 @@ struct IVFCHeader {
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
enum class RomFSExtractionType {
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
SingleDiscard, // Traverses into the first subdirectory of root
|
||||
};
|
||||
|
||||
// Converts a RomFS binary blob to VFS Filesystem
|
||||
|
||||
@@ -47,7 +47,7 @@ std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_
|
||||
if (offset + length > data.size())
|
||||
data.resize(offset + length);
|
||||
const auto write = std::min(length, data.size() - offset);
|
||||
std::memcpy(data.data(), data_, write);
|
||||
std::memcpy(data.data() + offset, data_, write);
|
||||
return write;
|
||||
}
|
||||
|
||||
|
||||
24
src/core/frontend/applets/web_browser.cpp
Normal file
24
src/core/frontend/applets/web_browser.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
WebBrowserApplet::~WebBrowserApplet() = default;
|
||||
|
||||
DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default;
|
||||
|
||||
void DefaultWebBrowserApplet::OpenPage(std::string_view filename,
|
||||
std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) {
|
||||
LOG_INFO(Service_AM,
|
||||
"(STUBBED) called - No suitable web browser implementation found to open website page "
|
||||
"at '{}'!",
|
||||
filename);
|
||||
finished_callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
28
src/core/frontend/applets/web_browser.h
Normal file
28
src/core/frontend/applets/web_browser.h
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string_view>
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class WebBrowserApplet {
|
||||
public:
|
||||
virtual ~WebBrowserApplet();
|
||||
|
||||
virtual void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) = 0;
|
||||
};
|
||||
|
||||
class DefaultWebBrowserApplet final : public WebBrowserApplet {
|
||||
public:
|
||||
~DefaultWebBrowserApplet() override;
|
||||
|
||||
void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
|
||||
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
|
||||
}
|
||||
|
||||
std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
|
||||
std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
|
||||
new_x = std::max(new_x, framebuffer_layout.screen.left);
|
||||
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
|
||||
|
||||
|
||||
@@ -166,7 +166,7 @@ private:
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
|
||||
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
||||
@@ -12,12 +12,12 @@ namespace Layout {
|
||||
|
||||
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
|
||||
template <class T>
|
||||
static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area,
|
||||
float screen_aspect_ratio) {
|
||||
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
|
||||
float screen_aspect_ratio) {
|
||||
float scale = std::min(static_cast<float>(window_area.GetWidth()),
|
||||
window_area.GetHeight() / screen_aspect_ratio);
|
||||
return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
|
||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
|
||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
}
|
||||
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
@@ -29,8 +29,8 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
|
||||
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
|
||||
ScreenUndocked::Width};
|
||||
MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
|
||||
MathUtil::Rectangle<unsigned> screen = maxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
|
||||
float window_aspect_ratio = static_cast<float>(height) / width;
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ struct FramebufferLayout {
|
||||
unsigned width{ScreenUndocked::Width};
|
||||
unsigned height{ScreenUndocked::Height};
|
||||
|
||||
MathUtil::Rectangle<unsigned> screen;
|
||||
Common::Rectangle<unsigned> screen;
|
||||
|
||||
/**
|
||||
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
||||
|
||||
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
|
||||
* Orientation is determined by right-hand rule.
|
||||
* Units: deg/sec
|
||||
*/
|
||||
using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
|
||||
using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
|
||||
|
||||
/**
|
||||
* A touch device is an input device that returns a tuple of two floats and a bool. The floats are
|
||||
|
||||
18
src/core/frontend/scope_acquire_window_context.cpp
Normal file
18
src/core/frontend/scope_acquire_window_context.cpp
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
|
||||
: emu_window{emu_window_} {
|
||||
emu_window.MakeCurrent();
|
||||
}
|
||||
ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
|
||||
emu_window.DoneCurrent();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
23
src/core/frontend/scope_acquire_window_context.h
Normal file
23
src/core/frontend/scope_acquire_window_context.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
/// Helper class to acquire/release window context within a given scope
|
||||
class ScopeAcquireWindowContext : NonCopyable {
|
||||
public:
|
||||
explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
|
||||
~ScopeAcquireWindowContext();
|
||||
|
||||
private:
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -507,8 +507,11 @@ static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
|
||||
bp->second.len, bp->second.addr, static_cast<int>(type));
|
||||
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
if (type == BreakpointType::Execute) {
|
||||
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
p.erase(addr);
|
||||
}
|
||||
|
||||
@@ -1057,9 +1060,12 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
|
||||
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
if (type == BreakpointType::Execute) {
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
p.insert({addr, breakpoint});
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace IPC {
|
||||
|
||||
|
||||
@@ -216,6 +216,11 @@ private:
|
||||
|
||||
/// Push ///
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s32 value) {
|
||||
cmdbuf[index++] = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(u32 value) {
|
||||
cmdbuf[index++] = value;
|
||||
@@ -234,6 +239,22 @@ inline void ResponseBuilder::Push(ResultCode value) {
|
||||
Push<u32>(0);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s8 value) {
|
||||
PushRaw(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s16 value) {
|
||||
PushRaw(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s64 value) {
|
||||
Push(static_cast<u32>(value));
|
||||
Push(static_cast<u32>(value >> 32));
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(u8 value) {
|
||||
PushRaw(value);
|
||||
@@ -329,7 +350,7 @@ public:
|
||||
template <class T>
|
||||
std::shared_ptr<T> PopIpcInterface() {
|
||||
ASSERT(context->Session()->IsDomain());
|
||||
ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
|
||||
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
|
||||
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -18,32 +19,143 @@
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace AddressArbiter {
|
||||
namespace {
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
|
||||
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (num_to_wake > 0) {
|
||||
last = num_to_wake;
|
||||
}
|
||||
|
||||
// Performs actual address waiting logic.
|
||||
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
// Signal the waiting threads.
|
||||
for (std::size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->SetArbiterWaitAddress(0);
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
|
||||
AddressArbiter::~AddressArbiter() = default;
|
||||
|
||||
ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
|
||||
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
|
||||
s32 num_to_wake) {
|
||||
// Ensure that we can write to the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) != value) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
Memory::Write32(address, static_cast<u32>(value + 1));
|
||||
return SignalToAddress(address, num_to_wake);
|
||||
}
|
||||
|
||||
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
|
||||
s32 num_to_wake) {
|
||||
// Ensure that we can write to the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
// Get threads waiting on the address.
|
||||
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) != value) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
Memory::Write32(address, static_cast<u32>(updated_value));
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
|
||||
bool should_decrement) {
|
||||
// Ensure that we can read the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const s32 cur_value = static_cast<s32>(Memory::Read32(address));
|
||||
if (cur_value >= value) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (should_decrement) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
}
|
||||
|
||||
// Short-circuit without rescheduling, if timeout is zero.
|
||||
if (timeout == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
|
||||
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
|
||||
// Ensure that we can read the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
// Only wait for the address if equal.
|
||||
if (static_cast<s32>(Memory::Read32(address)) != value) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
// Short-circuit without rescheduling, if timeout is zero.
|
||||
if (timeout == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
|
||||
ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
|
||||
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
|
||||
current_thread->SetArbiterWaitAddress(address);
|
||||
current_thread->SetStatus(ThreadStatus::WaitArb);
|
||||
current_thread->InvalidateWakeupCallback();
|
||||
|
||||
current_thread->WakeAfterDelay(timeout);
|
||||
|
||||
Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
|
||||
system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
|
||||
const auto RetrieveWaitingThreads = [](std::size_t core_index,
|
||||
std::vector<SharedPtr<Thread>>& waiting_threads,
|
||||
VAddr arb_addr) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
|
||||
const auto RetrieveWaitingThreads = [this](std::size_t core_index,
|
||||
std::vector<SharedPtr<Thread>>& waiting_threads,
|
||||
VAddr arb_addr) {
|
||||
const auto& scheduler = system.Scheduler(core_index);
|
||||
const auto& thread_list = scheduler.GetThreadList();
|
||||
|
||||
for (const auto& thread : thread_list) {
|
||||
if (thread->GetArbiterWaitAddress() == arb_addr)
|
||||
if (thread->GetArbiterWaitAddress() == arb_addr) {
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -62,119 +174,4 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address)
|
||||
|
||||
return threads;
|
||||
}
|
||||
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
|
||||
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (num_to_wake > 0)
|
||||
last = num_to_wake;
|
||||
|
||||
// Signal the waiting threads.
|
||||
for (std::size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->SetArbiterWaitAddress(0);
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
// Signals an address being waited on.
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
|
||||
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Signals an address being waited on and increments its value if equal to the value argument.
|
||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
|
||||
// Ensure that we can write to the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) == value) {
|
||||
Memory::Write32(address, static_cast<u32>(value + 1));
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
return SignalToAddress(address, num_to_wake);
|
||||
}
|
||||
|
||||
// Signals an address being waited on and modifies its value based on waiting thread count if equal
|
||||
// to the value argument.
|
||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
|
||||
s32 num_to_wake) {
|
||||
// Ensure that we can write to the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) == value) {
|
||||
Memory::Write32(address, static_cast<u32>(updated_value));
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
|
||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
|
||||
// Ensure that we can read the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
s32 cur_value = static_cast<s32>(Memory::Read32(address));
|
||||
if (cur_value < value) {
|
||||
if (should_decrement) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
}
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
// Short-circuit without rescheduling, if timeout is zero.
|
||||
if (timeout == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
|
||||
// Waits on an address if the value passed is equal to the argument value.
|
||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
|
||||
// Ensure that we can read the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
// Only wait for the address if equal.
|
||||
if (static_cast<s32>(Memory::Read32(address)) != value) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
// Short-circuit without rescheduling, if timeout is zero.
|
||||
if (timeout == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
} // namespace AddressArbiter
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -5,30 +5,68 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace AddressArbiter {
|
||||
enum class ArbitrationType {
|
||||
WaitIfLessThan = 0,
|
||||
DecrementAndWaitIfLessThan = 1,
|
||||
WaitIfEqual = 2,
|
||||
class Thread;
|
||||
|
||||
class AddressArbiter {
|
||||
public:
|
||||
enum class ArbitrationType {
|
||||
WaitIfLessThan = 0,
|
||||
DecrementAndWaitIfLessThan = 1,
|
||||
WaitIfEqual = 2,
|
||||
};
|
||||
|
||||
enum class SignalType {
|
||||
Signal = 0,
|
||||
IncrementAndSignalIfEqual = 1,
|
||||
ModifyByWaitingCountAndSignalIfEqual = 2,
|
||||
};
|
||||
|
||||
explicit AddressArbiter(Core::System& system);
|
||||
~AddressArbiter();
|
||||
|
||||
AddressArbiter(const AddressArbiter&) = delete;
|
||||
AddressArbiter& operator=(const AddressArbiter&) = delete;
|
||||
|
||||
AddressArbiter(AddressArbiter&&) = default;
|
||||
AddressArbiter& operator=(AddressArbiter&&) = delete;
|
||||
|
||||
/// Signals an address being waited on.
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
|
||||
|
||||
/// Signals an address being waited on and increments its value if equal to the value argument.
|
||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
|
||||
|
||||
/// Signals an address being waited on and modifies its value based on waiting thread count if
|
||||
/// equal to the value argument.
|
||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
|
||||
s32 num_to_wake);
|
||||
|
||||
/// Waits on an address if the value passed is less than the argument value,
|
||||
/// optionally decrementing.
|
||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
|
||||
bool should_decrement);
|
||||
|
||||
/// Waits on an address if the value passed is equal to the argument value.
|
||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
|
||||
|
||||
private:
|
||||
// Waits on the given address with a timeout in nanoseconds
|
||||
ResultCode WaitForAddress(VAddr address, s64 timeout);
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
enum class SignalType {
|
||||
Signal = 0,
|
||||
IncrementAndSignalIfEqual = 1,
|
||||
ModifyByWaitingCountAndSignalIfEqual = 2,
|
||||
};
|
||||
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
|
||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
|
||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
|
||||
|
||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
|
||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
|
||||
} // namespace AddressArbiter
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -33,10 +33,11 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
||||
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
|
||||
auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
|
||||
|
||||
if (server_port->hle_handler)
|
||||
server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
else
|
||||
server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
if (server_port->HasHLEHandler()) {
|
||||
server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
} else {
|
||||
server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
}
|
||||
|
||||
// Wake the threads waiting on the ServerPort
|
||||
server_port->WakeupAllWaitingThreads();
|
||||
|
||||
@@ -17,21 +17,11 @@ ClientSession::~ClientSession() {
|
||||
// This destructor will be called automatically when the last ClientSession handle is closed by
|
||||
// the emulated application.
|
||||
|
||||
// Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
|
||||
// A local reference to the ServerSession is necessary to guarantee it
|
||||
// will be kept alive until after ClientDisconnected() returns.
|
||||
SharedPtr<ServerSession> server = parent->server;
|
||||
if (server) {
|
||||
std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
|
||||
if (hle_handler)
|
||||
hle_handler->ClientDisconnected(server);
|
||||
|
||||
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
|
||||
// their WaitSynchronization result to 0xC920181A.
|
||||
|
||||
// Clean up the list of client threads with pending requests, they are unneeded now that the
|
||||
// client endpoint is closed.
|
||||
server->pending_requesting_threads.clear();
|
||||
server->currently_handling = nullptr;
|
||||
server->ClientDisconnected();
|
||||
}
|
||||
|
||||
parent->client = nullptr;
|
||||
|
||||
@@ -36,14 +36,15 @@ public:
|
||||
|
||||
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
|
||||
|
||||
std::string name; ///< Name of client port (optional)
|
||||
private:
|
||||
explicit ClientSession(KernelCore& kernel);
|
||||
~ClientSession() override;
|
||||
|
||||
/// The parent session, which links to the server endpoint.
|
||||
std::shared_ptr<Session> parent;
|
||||
|
||||
private:
|
||||
explicit ClientSession(KernelCore& kernel);
|
||||
~ClientSession() override;
|
||||
/// Name of the client session (optional)
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -14,6 +14,7 @@ constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
|
||||
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
|
||||
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
|
||||
constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
|
||||
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
|
||||
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
|
||||
|
||||
@@ -14,32 +14,47 @@
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
constexpr u16 GetSlot(Handle handle) {
|
||||
return handle >> 15;
|
||||
return static_cast<u16>(handle >> 15);
|
||||
}
|
||||
|
||||
constexpr u16 GetGeneration(Handle handle) {
|
||||
return handle & 0x7FFF;
|
||||
return static_cast<u16>(handle & 0x7FFF);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
HandleTable::HandleTable() {
|
||||
next_generation = 1;
|
||||
Clear();
|
||||
}
|
||||
|
||||
HandleTable::~HandleTable() = default;
|
||||
|
||||
ResultCode HandleTable::SetSize(s32 handle_table_size) {
|
||||
if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// Values less than or equal to zero indicate to use the maximum allowable
|
||||
// size for the handle table in the actual kernel, so we ignore the given
|
||||
// value in that case, since we assume this by default unless this function
|
||||
// is called.
|
||||
if (handle_table_size > 0) {
|
||||
table_size = static_cast<u16>(handle_table_size);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
|
||||
DEBUG_ASSERT(obj != nullptr);
|
||||
|
||||
u16 slot = next_free_slot;
|
||||
if (slot >= generations.size()) {
|
||||
const u16 slot = next_free_slot;
|
||||
if (slot >= table_size) {
|
||||
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
|
||||
return ERR_HANDLE_TABLE_FULL;
|
||||
}
|
||||
next_free_slot = generations[slot];
|
||||
|
||||
u16 generation = next_generation++;
|
||||
const u16 generation = next_generation++;
|
||||
|
||||
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
|
||||
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
|
||||
@@ -64,10 +79,11 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
|
||||
}
|
||||
|
||||
ResultCode HandleTable::Close(Handle handle) {
|
||||
if (!IsValid(handle))
|
||||
if (!IsValid(handle)) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
u16 slot = GetSlot(handle);
|
||||
const u16 slot = GetSlot(handle);
|
||||
|
||||
objects[slot] = nullptr;
|
||||
|
||||
@@ -77,10 +93,10 @@ ResultCode HandleTable::Close(Handle handle) {
|
||||
}
|
||||
|
||||
bool HandleTable::IsValid(Handle handle) const {
|
||||
std::size_t slot = GetSlot(handle);
|
||||
u16 generation = GetGeneration(handle);
|
||||
const std::size_t slot = GetSlot(handle);
|
||||
const u16 generation = GetGeneration(handle);
|
||||
|
||||
return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
|
||||
return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
|
||||
}
|
||||
|
||||
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
|
||||
@@ -97,7 +113,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
|
||||
}
|
||||
|
||||
void HandleTable::Clear() {
|
||||
for (u16 i = 0; i < MAX_COUNT; ++i) {
|
||||
for (u16 i = 0; i < table_size; ++i) {
|
||||
generations[i] = i + 1;
|
||||
objects[i] = nullptr;
|
||||
}
|
||||
|
||||
@@ -49,6 +49,20 @@ public:
|
||||
HandleTable();
|
||||
~HandleTable();
|
||||
|
||||
/**
|
||||
* Sets the number of handles that may be in use at one time
|
||||
* for this handle table.
|
||||
*
|
||||
* @param handle_table_size The desired size to limit the handle table to.
|
||||
*
|
||||
* @returns an error code indicating if initialization was successful.
|
||||
* If initialization was not successful, then ERR_OUT_OF_MEMORY
|
||||
* will be returned.
|
||||
*
|
||||
* @pre handle_table_size must be within the range [0, 1024]
|
||||
*/
|
||||
ResultCode SetSize(s32 handle_table_size);
|
||||
|
||||
/**
|
||||
* Allocates a handle for the given object.
|
||||
* @return The created Handle or one of the following errors:
|
||||
@@ -103,14 +117,21 @@ private:
|
||||
*/
|
||||
std::array<u16, MAX_COUNT> generations;
|
||||
|
||||
/**
|
||||
* The limited size of the handle table. This can be specified by process
|
||||
* capabilities in order to restrict the overall number of handles that
|
||||
* can be created in a process instance
|
||||
*/
|
||||
u16 table_size = static_cast<u16>(MAX_COUNT);
|
||||
|
||||
/**
|
||||
* Global counter of the number of created handles. Stored in `generations` when a handle is
|
||||
* created, and wraps around to 1 when it hits 0x8000.
|
||||
*/
|
||||
u16 next_generation;
|
||||
u16 next_generation = 1;
|
||||
|
||||
/// Head of the free slots linked list.
|
||||
u16 next_free_slot;
|
||||
u16 next_free_slot = 0;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -86,7 +86,7 @@ HLERequestContext::~HLERequestContext() = default;
|
||||
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
|
||||
bool incoming) {
|
||||
IPC::RequestParser rp(src_cmdbuf);
|
||||
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
|
||||
command_header = rp.PopRaw<IPC::CommandHeader>();
|
||||
|
||||
if (command_header->type == IPC::CommandType::Close) {
|
||||
// Close does not populate the rest of the IPC header
|
||||
@@ -95,8 +95,7 @@ void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_
|
||||
|
||||
// If handle descriptor is present, add size of it
|
||||
if (command_header->enable_handle_descriptor) {
|
||||
handle_descriptor_header =
|
||||
std::make_shared<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
|
||||
handle_descriptor_header = rp.PopRaw<IPC::HandleDescriptorHeader>();
|
||||
if (handle_descriptor_header->send_current_pid) {
|
||||
rp.Skip(2, false);
|
||||
}
|
||||
@@ -140,16 +139,15 @@ void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_
|
||||
// If this is an incoming message, only CommandType "Request" has a domain header
|
||||
// All outgoing domain messages have the domain header, if only incoming has it
|
||||
if (incoming || domain_message_header) {
|
||||
domain_message_header =
|
||||
std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
|
||||
domain_message_header = rp.PopRaw<IPC::DomainMessageHeader>();
|
||||
} else {
|
||||
if (Session()->IsDomain())
|
||||
if (Session()->IsDomain()) {
|
||||
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data_payload_header =
|
||||
std::make_shared<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
|
||||
data_payload_header = rp.PopRaw<IPC::DataPayloadHeader>();
|
||||
|
||||
data_payload_offset = rp.GetCurrentOffset();
|
||||
|
||||
@@ -264,11 +262,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
// Write the domain objects to the command buffer, these go after the raw untranslated data.
|
||||
// TODO(Subv): This completely ignores C buffers.
|
||||
std::size_t domain_offset = size - domain_message_header->num_objects;
|
||||
auto& request_handlers = server_session->domain_request_handlers;
|
||||
|
||||
for (auto& object : domain_objects) {
|
||||
request_handlers.emplace_back(object);
|
||||
dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
|
||||
for (const auto& object : domain_objects) {
|
||||
server_session->AppendDomainRequestHandler(object);
|
||||
dst_cmdbuf[domain_offset++] =
|
||||
static_cast<u32_le>(server_session->NumDomainRequestHandlers());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
@@ -15,6 +16,8 @@
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
}
|
||||
@@ -166,12 +169,12 @@ public:
|
||||
return buffer_c_desciptors;
|
||||
}
|
||||
|
||||
const IPC::DomainMessageHeader* GetDomainMessageHeader() const {
|
||||
return domain_message_header.get();
|
||||
const IPC::DomainMessageHeader& GetDomainMessageHeader() const {
|
||||
return domain_message_header.value();
|
||||
}
|
||||
|
||||
bool HasDomainMessageHeader() const {
|
||||
return domain_message_header != nullptr;
|
||||
return domain_message_header.has_value();
|
||||
}
|
||||
|
||||
/// Helper function to read a buffer using the appropriate buffer descriptor
|
||||
@@ -208,14 +211,12 @@ public:
|
||||
|
||||
template <typename T>
|
||||
SharedPtr<T> GetCopyObject(std::size_t index) {
|
||||
ASSERT(index < copy_objects.size());
|
||||
return DynamicObjectCast<T>(copy_objects[index]);
|
||||
return DynamicObjectCast<T>(copy_objects.at(index));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
SharedPtr<T> GetMoveObject(std::size_t index) {
|
||||
ASSERT(index < move_objects.size());
|
||||
return DynamicObjectCast<T>(move_objects[index]);
|
||||
return DynamicObjectCast<T>(move_objects.at(index));
|
||||
}
|
||||
|
||||
void AddMoveObject(SharedPtr<Object> object) {
|
||||
@@ -232,7 +233,7 @@ public:
|
||||
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDomainRequestHandler(std::size_t index) const {
|
||||
return std::static_pointer_cast<T>(domain_request_handlers[index]);
|
||||
return std::static_pointer_cast<T>(domain_request_handlers.at(index));
|
||||
}
|
||||
|
||||
void SetDomainRequestHandlers(
|
||||
@@ -272,10 +273,10 @@ private:
|
||||
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
|
||||
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
|
||||
|
||||
std::shared_ptr<IPC::CommandHeader> command_header;
|
||||
std::shared_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
|
||||
std::shared_ptr<IPC::DataPayloadHeader> data_payload_header;
|
||||
std::shared_ptr<IPC::DomainMessageHeader> domain_message_header;
|
||||
std::optional<IPC::CommandHeader> command_header;
|
||||
std::optional<IPC::HandleDescriptorHeader> handle_descriptor_header;
|
||||
std::optional<IPC::DataPayloadHeader> data_payload_header;
|
||||
std::optional<IPC::DomainMessageHeader> domain_message_header;
|
||||
std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
|
||||
std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
|
||||
std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
|
||||
|
||||
@@ -12,13 +12,13 @@
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -86,27 +86,14 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
|
||||
}
|
||||
}
|
||||
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(timer_handle);
|
||||
const auto& system = Core::System::GetInstance();
|
||||
SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
|
||||
|
||||
if (timer == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
|
||||
return;
|
||||
}
|
||||
|
||||
timer->Signal(cycles_late);
|
||||
}
|
||||
|
||||
struct KernelCore::Impl {
|
||||
explicit Impl(Core::System& system) : address_arbiter{system}, system{system} {}
|
||||
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializeTimers();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
@@ -122,9 +109,6 @@ struct KernelCore::Impl {
|
||||
thread_wakeup_callback_handle_table.Clear();
|
||||
thread_wakeup_event_type = nullptr;
|
||||
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = nullptr;
|
||||
|
||||
named_ports.clear();
|
||||
}
|
||||
|
||||
@@ -143,12 +127,7 @@ struct KernelCore::Impl {
|
||||
|
||||
void InitializeThreads() {
|
||||
thread_wakeup_event_type =
|
||||
CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
}
|
||||
|
||||
void InitializeTimers() {
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
|
||||
system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
@@ -159,15 +138,11 @@ struct KernelCore::Impl {
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
Process* current_process = nullptr;
|
||||
|
||||
Kernel::AddressArbiter address_arbiter;
|
||||
|
||||
SharedPtr<ResourceLimit> system_resource_limit;
|
||||
|
||||
/// The event type of the generic timer callback event
|
||||
CoreTiming::EventType* timer_callback_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable timer_callback_handle_table;
|
||||
|
||||
CoreTiming::EventType* thread_wakeup_event_type = nullptr;
|
||||
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
||||
@@ -175,9 +150,12 @@ struct KernelCore::Impl {
|
||||
/// Map of named ports managed by the kernel, which can be retrieved using
|
||||
/// the ConnectToPort SVC.
|
||||
NamedPortTable named_ports;
|
||||
|
||||
// System context
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
|
||||
KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
|
||||
KernelCore::~KernelCore() {
|
||||
Shutdown();
|
||||
}
|
||||
@@ -198,10 +176,6 @@ SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle
|
||||
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
|
||||
}
|
||||
|
||||
SharedPtr<Timer> KernelCore::RetrieveTimerFromCallbackHandleTable(Handle handle) const {
|
||||
return impl->timer_callback_handle_table.Get<Timer>(handle);
|
||||
}
|
||||
|
||||
void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
|
||||
impl->process_list.push_back(std::move(process));
|
||||
}
|
||||
@@ -218,6 +192,14 @@ const Process* KernelCore::CurrentProcess() const {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
AddressArbiter& KernelCore::AddressArbiter() {
|
||||
return impl->address_arbiter;
|
||||
}
|
||||
|
||||
const AddressArbiter& KernelCore::AddressArbiter() const {
|
||||
return impl->address_arbiter;
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
@@ -247,18 +229,10 @@ u64 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
ResultVal<Handle> KernelCore::CreateTimerCallbackHandle(const SharedPtr<Timer>& timer) {
|
||||
return impl->timer_callback_handle_table.Create(timer);
|
||||
}
|
||||
|
||||
CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
|
||||
Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
|
||||
return impl->thread_wakeup_event_type;
|
||||
}
|
||||
|
||||
CoreTiming::EventType* KernelCore::TimerCallbackEventType() const {
|
||||
return impl->timer_callback_event_type;
|
||||
}
|
||||
|
||||
Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
|
||||
return impl->thread_wakeup_callback_handle_table;
|
||||
}
|
||||
|
||||
@@ -11,18 +11,23 @@
|
||||
template <typename T>
|
||||
class ResultVal;
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class AddressArbiter;
|
||||
class ClientPort;
|
||||
class HandleTable;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
class Timer;
|
||||
|
||||
/// Represents a single instance of the kernel.
|
||||
class KernelCore {
|
||||
@@ -30,7 +35,14 @@ private:
|
||||
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
|
||||
|
||||
public:
|
||||
KernelCore();
|
||||
/// Constructs an instance of the kernel using the given System
|
||||
/// instance as a context for any necessary system-related state,
|
||||
/// such as threads, CPU core state, etc.
|
||||
///
|
||||
/// @post After execution of the constructor, the provided System
|
||||
/// object *must* outlive the kernel instance itself.
|
||||
///
|
||||
explicit KernelCore(Core::System& system);
|
||||
~KernelCore();
|
||||
|
||||
KernelCore(const KernelCore&) = delete;
|
||||
@@ -51,9 +63,6 @@ public:
|
||||
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
|
||||
SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
|
||||
|
||||
/// Retrieves a shared pointer to a Timer instance within the timer callback handle table.
|
||||
SharedPtr<Timer> RetrieveTimerFromCallbackHandleTable(Handle handle) const;
|
||||
|
||||
/// Adds the given shared pointer to an internal list of active processes.
|
||||
void AppendNewProcess(SharedPtr<Process> process);
|
||||
|
||||
@@ -66,6 +75,12 @@ public:
|
||||
/// Retrieves a const pointer to the current process.
|
||||
const Process* CurrentProcess() const;
|
||||
|
||||
/// Provides a reference to the kernel's address arbiter.
|
||||
Kernel::AddressArbiter& AddressArbiter();
|
||||
|
||||
/// Provides a const reference to the kernel's address arbiter.
|
||||
const Kernel::AddressArbiter& AddressArbiter() const;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
@@ -82,7 +97,6 @@ private:
|
||||
friend class Object;
|
||||
friend class Process;
|
||||
friend class Thread;
|
||||
friend class Timer;
|
||||
|
||||
/// Creates a new object ID, incrementing the internal object ID counter.
|
||||
u32 CreateNewObjectID();
|
||||
@@ -93,14 +107,8 @@ private:
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u64 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
|
||||
/// Retrieves the event type used for thread wakeup callbacks.
|
||||
CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
|
||||
|
||||
/// Retrieves the event type used for timer callbacks.
|
||||
CoreTiming::EventType* TimerCallbackEventType() const;
|
||||
Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
|
||||
|
||||
/// Provides a reference to the thread wakeup callback handle table.
|
||||
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
|
||||
|
||||
@@ -16,7 +16,6 @@ bool Object::IsWaitable() const {
|
||||
case HandleType::ReadableEvent:
|
||||
case HandleType::Thread:
|
||||
case HandleType::Process:
|
||||
case HandleType::Timer:
|
||||
case HandleType::ServerPort:
|
||||
case HandleType::ServerSession:
|
||||
return true;
|
||||
|
||||
@@ -25,7 +25,6 @@ enum class HandleType : u32 {
|
||||
Thread,
|
||||
Process,
|
||||
AddressArbiter,
|
||||
Timer,
|
||||
ResourceLimit,
|
||||
ClientPort,
|
||||
ServerPort,
|
||||
|
||||
@@ -99,7 +99,13 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
|
||||
const auto& caps = metadata.GetKernelCapabilities();
|
||||
return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
|
||||
const auto capability_init_result =
|
||||
capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
|
||||
if (capability_init_result.IsError()) {
|
||||
return capability_init_result;
|
||||
}
|
||||
|
||||
return handle_table.SetSize(capabilities.GetHandleTableSize());
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
|
||||
@@ -96,7 +96,7 @@ void ProcessCapabilities::InitializeForMetadatalessProcess() {
|
||||
interrupt_capabilities.set();
|
||||
|
||||
// Allow using the maximum possible amount of handles
|
||||
handle_table_size = static_cast<u32>(HandleTable::MAX_COUNT);
|
||||
handle_table_size = static_cast<s32>(HandleTable::MAX_COUNT);
|
||||
|
||||
// Allow all debugging capabilities.
|
||||
is_debuggable = true;
|
||||
@@ -337,7 +337,7 @@ ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
handle_table_size = (flags >> 16) & 0x3FF;
|
||||
handle_table_size = static_cast<s32>((flags >> 16) & 0x3FF);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
@@ -156,7 +156,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the number of total allowable handles for the process' handle table.
|
||||
u32 GetHandleTableSize() const {
|
||||
s32 GetHandleTableSize() const {
|
||||
return handle_table_size;
|
||||
}
|
||||
|
||||
@@ -252,7 +252,7 @@ private:
|
||||
u64 core_mask = 0;
|
||||
u64 priority_mask = 0;
|
||||
|
||||
u32 handle_table_size = 0;
|
||||
s32 handle_table_size = 0;
|
||||
u32 kernel_version = 0;
|
||||
|
||||
ProgramType program_type = ProgramType::SysModule;
|
||||
|
||||
@@ -44,8 +44,4 @@ ResultCode ReadableEvent::Reset() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void ReadableEvent::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -39,8 +39,6 @@ public:
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
void Clear();
|
||||
|
||||
|
||||
@@ -19,7 +19,8 @@ namespace Kernel {
|
||||
|
||||
std::mutex Scheduler::scheduler_mutex;
|
||||
|
||||
Scheduler::Scheduler(Core::ARM_Interface& cpu_core) : cpu_core(cpu_core) {}
|
||||
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core)
|
||||
: cpu_core{cpu_core}, system{system} {}
|
||||
|
||||
Scheduler::~Scheduler() {
|
||||
for (auto& thread : thread_list) {
|
||||
@@ -61,7 +62,7 @@ Thread* Scheduler::PopNextReadyThread() {
|
||||
|
||||
void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
Thread* const previous_thread = GetCurrentThread();
|
||||
Process* const previous_process = Core::CurrentProcess();
|
||||
Process* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
||||
UpdateLastContextSwitchTime(previous_thread, previous_process);
|
||||
|
||||
@@ -94,8 +95,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
auto* const thread_owner_process = current_thread->GetOwnerProcess();
|
||||
if (previous_process != thread_owner_process) {
|
||||
Core::System::GetInstance().Kernel().MakeCurrentProcess(thread_owner_process);
|
||||
SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table);
|
||||
system.Kernel().MakeCurrentProcess(thread_owner_process);
|
||||
SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
|
||||
}
|
||||
|
||||
cpu_core.LoadContext(new_thread->GetContext());
|
||||
@@ -111,7 +112,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
|
||||
const u64 prev_switch_ticks = last_context_switch_time;
|
||||
const u64 most_recent_switch_ticks = CoreTiming::GetTicks();
|
||||
const u64 most_recent_switch_ticks = system.CoreTiming().GetTicks();
|
||||
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
|
||||
|
||||
if (thread != nullptr) {
|
||||
@@ -223,8 +224,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
|
||||
// Take the first non-nullptr one
|
||||
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
|
||||
const auto res =
|
||||
Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
|
||||
core, priority);
|
||||
system.CpuCore(cur_core).Scheduler().GetNextSuggestedThread(core, priority);
|
||||
|
||||
// If scheduler provides a suggested thread
|
||||
if (res != nullptr) {
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
|
||||
namespace Core {
|
||||
class ARM_Interface;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -21,7 +22,7 @@ class Process;
|
||||
|
||||
class Scheduler final {
|
||||
public:
|
||||
explicit Scheduler(Core::ARM_Interface& cpu_core);
|
||||
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core);
|
||||
~Scheduler();
|
||||
|
||||
/// Returns whether there are any threads that are ready to run.
|
||||
@@ -162,6 +163,7 @@ private:
|
||||
Core::ARM_Interface& cpu_core;
|
||||
u64 last_context_switch_time = 0;
|
||||
|
||||
Core::System& system;
|
||||
static std::mutex scheduler_mutex;
|
||||
};
|
||||
|
||||
|
||||
@@ -26,6 +26,10 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
|
||||
return MakeResult(std::move(session));
|
||||
}
|
||||
|
||||
void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
|
||||
pending_sessions.push_back(std::move(pending_session));
|
||||
}
|
||||
|
||||
bool ServerPort::ShouldWait(Thread* thread) const {
|
||||
// If there are no pending sessions, we wait until a new one is added.
|
||||
return pending_sessions.empty();
|
||||
|
||||
@@ -22,6 +22,8 @@ class SessionRequestHandler;
|
||||
|
||||
class ServerPort final : public WaitObject {
|
||||
public:
|
||||
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
|
||||
|
||||
/**
|
||||
* Creates a pair of ServerPort and an associated ClientPort.
|
||||
*
|
||||
@@ -51,22 +53,27 @@ public:
|
||||
*/
|
||||
ResultVal<SharedPtr<ServerSession>> Accept();
|
||||
|
||||
/// Whether or not this server port has an HLE handler available.
|
||||
bool HasHLEHandler() const {
|
||||
return hle_handler != nullptr;
|
||||
}
|
||||
|
||||
/// Gets the HLE handler for this port.
|
||||
HLEHandler GetHLEHandler() const {
|
||||
return hle_handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
|
||||
* will inherit a reference to this handler.
|
||||
*/
|
||||
void SetHleHandler(std::shared_ptr<SessionRequestHandler> hle_handler_) {
|
||||
void SetHleHandler(HLEHandler hle_handler_) {
|
||||
hle_handler = std::move(hle_handler_);
|
||||
}
|
||||
|
||||
std::string name; ///< Name of port (optional)
|
||||
|
||||
/// ServerSessions waiting to be accepted by the port
|
||||
std::vector<SharedPtr<ServerSession>> pending_sessions;
|
||||
|
||||
/// This session's HLE request handler template (optional)
|
||||
/// ServerSessions created from this port inherit a reference to this handler.
|
||||
std::shared_ptr<SessionRequestHandler> hle_handler;
|
||||
/// Appends a ServerSession to the collection of ServerSessions
|
||||
/// waiting to be accepted by this port.
|
||||
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
@@ -74,6 +81,16 @@ public:
|
||||
private:
|
||||
explicit ServerPort(KernelCore& kernel);
|
||||
~ServerPort() override;
|
||||
|
||||
/// ServerSessions waiting to be accepted by the port
|
||||
std::vector<SharedPtr<ServerSession>> pending_sessions;
|
||||
|
||||
/// This session's HLE request handler template (optional)
|
||||
/// ServerSessions created from this port inherit a reference to this handler.
|
||||
HLEHandler hle_handler;
|
||||
|
||||
/// Name of the port (optional)
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -63,42 +63,71 @@ void ServerSession::Acquire(Thread* thread) {
|
||||
pending_requesting_threads.pop_back();
|
||||
}
|
||||
|
||||
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
|
||||
auto* const domain_message_header = context.GetDomainMessageHeader();
|
||||
if (domain_message_header) {
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
context.SetDomainRequestHandlers(domain_request_handlers);
|
||||
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const u32 object_id{context.GetDomainMessageHeader()->object_id};
|
||||
switch (domain_message_header->command) {
|
||||
case IPC::DomainMessageHeader::CommandType::SendMessage:
|
||||
if (object_id > domain_request_handlers.size()) {
|
||||
LOG_CRITICAL(IPC,
|
||||
"object_id {} is too big! This probably means a recent service call "
|
||||
"to {} needed to return a new interface!",
|
||||
object_id, name);
|
||||
UNREACHABLE();
|
||||
return RESULT_SUCCESS; // Ignore error if asserts are off
|
||||
}
|
||||
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
|
||||
|
||||
domain_request_handlers[object_id - 1] = nullptr;
|
||||
|
||||
IPC::ResponseBuilder rb{context, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(IPC, "Unknown domain command={}",
|
||||
static_cast<int>(domain_message_header->command.Value()));
|
||||
ASSERT(false);
|
||||
void ServerSession::ClientDisconnected() {
|
||||
// We keep a shared pointer to the hle handler to keep it alive throughout
|
||||
// the call to ClientDisconnected, as ClientDisconnected invalidates the
|
||||
// hle_handler member itself during the course of the function executing.
|
||||
std::shared_ptr<SessionRequestHandler> handler = hle_handler;
|
||||
if (handler) {
|
||||
// Note that after this returns, this server session's hle_handler is
|
||||
// invalidated (set to null).
|
||||
handler->ClientDisconnected(this);
|
||||
}
|
||||
|
||||
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
|
||||
// their WaitSynchronization result to 0xC920181A.
|
||||
|
||||
// Clean up the list of client threads with pending requests, they are unneeded now that the
|
||||
// client endpoint is closed.
|
||||
pending_requesting_threads.clear();
|
||||
currently_handling = nullptr;
|
||||
}
|
||||
|
||||
void ServerSession::AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler) {
|
||||
domain_request_handlers.push_back(std::move(handler));
|
||||
}
|
||||
|
||||
std::size_t ServerSession::NumDomainRequestHandlers() const {
|
||||
return domain_request_handlers.size();
|
||||
}
|
||||
|
||||
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
|
||||
if (!context.HasDomainMessageHeader()) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
context.SetDomainRequestHandlers(domain_request_handlers);
|
||||
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const auto& domain_message_header = context.GetDomainMessageHeader();
|
||||
const u32 object_id{domain_message_header.object_id};
|
||||
switch (domain_message_header.command) {
|
||||
case IPC::DomainMessageHeader::CommandType::SendMessage:
|
||||
if (object_id > domain_request_handlers.size()) {
|
||||
LOG_CRITICAL(IPC,
|
||||
"object_id {} is too big! This probably means a recent service call "
|
||||
"to {} needed to return a new interface!",
|
||||
object_id, name);
|
||||
UNREACHABLE();
|
||||
return RESULT_SUCCESS; // Ignore error if asserts are off
|
||||
}
|
||||
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
|
||||
|
||||
domain_request_handlers[object_id - 1] = nullptr;
|
||||
|
||||
IPC::ResponseBuilder rb{context, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(IPC, "Unknown domain command={}",
|
||||
static_cast<int>(domain_message_header.command.Value()));
|
||||
ASSERT(false);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
@@ -46,6 +46,14 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
Session* GetParent() {
|
||||
return parent.get();
|
||||
}
|
||||
|
||||
const Session* GetParent() const {
|
||||
return parent.get();
|
||||
}
|
||||
|
||||
using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
|
||||
|
||||
/**
|
||||
@@ -78,23 +86,16 @@ public:
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
std::string name; ///< The name of this session (optional)
|
||||
std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
|
||||
std::shared_ptr<SessionRequestHandler>
|
||||
hle_handler; ///< This session's HLE request handler (applicable when not a domain)
|
||||
/// Called when a client disconnection occurs.
|
||||
void ClientDisconnected();
|
||||
|
||||
/// This is the list of domain request handlers (after conversion to a domain)
|
||||
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
|
||||
/// Adds a new domain request handler to the collection of request handlers within
|
||||
/// this ServerSession instance.
|
||||
void AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler);
|
||||
|
||||
/// List of threads that are pending a response after a sync request. This list is processed in
|
||||
/// a LIFO manner, thus, the last request will be dispatched first.
|
||||
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
|
||||
std::vector<SharedPtr<Thread>> pending_requesting_threads;
|
||||
|
||||
/// Thread whose request is currently being handled. A request is considered "handled" when a
|
||||
/// response is sent via svcReplyAndReceive.
|
||||
/// TODO(Subv): Find a better name for this.
|
||||
SharedPtr<Thread> currently_handling;
|
||||
/// Retrieves the total number of domain request handlers that have been
|
||||
/// appended to this ServerSession instance.
|
||||
std::size_t NumDomainRequestHandlers() const;
|
||||
|
||||
/// Returns true if the session has been converted to a domain, otherwise False
|
||||
bool IsDomain() const {
|
||||
@@ -129,8 +130,30 @@ private:
|
||||
/// object handle.
|
||||
ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
|
||||
|
||||
/// The parent session, which links to the client endpoint.
|
||||
std::shared_ptr<Session> parent;
|
||||
|
||||
/// This session's HLE request handler (applicable when not a domain)
|
||||
std::shared_ptr<SessionRequestHandler> hle_handler;
|
||||
|
||||
/// This is the list of domain request handlers (after conversion to a domain)
|
||||
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
|
||||
|
||||
/// List of threads that are pending a response after a sync request. This list is processed in
|
||||
/// a LIFO manner, thus, the last request will be dispatched first.
|
||||
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
|
||||
std::vector<SharedPtr<Thread>> pending_requesting_threads;
|
||||
|
||||
/// Thread whose request is currently being handled. A request is considered "handled" when a
|
||||
/// response is sent via svcReplyAndReceive.
|
||||
/// TODO(Subv): Find a better name for this.
|
||||
SharedPtr<Thread> currently_handling;
|
||||
|
||||
/// When set to True, converts the session to a domain at the end of the command
|
||||
bool convert_to_domain{};
|
||||
|
||||
/// The name of this session (optional)
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
@@ -34,8 +33,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
|
||||
shared_memory->backing_block_offset = 0;
|
||||
|
||||
// Refresh the address mappings for the current process.
|
||||
if (Core::CurrentProcess() != nullptr) {
|
||||
Core::CurrentProcess()->VMManager().RefreshMemoryBlockMappings(
|
||||
if (kernel.CurrentProcess() != nullptr) {
|
||||
kernel.CurrentProcess()->VMManager().RefreshMemoryBlockMappings(
|
||||
shared_memory->backing_block.get());
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
@@ -47,23 +48,6 @@ constexpr bool IsValidAddressRange(VAddr address, u64 size) {
|
||||
return address + size > address;
|
||||
}
|
||||
|
||||
// Checks if a given address range lies within a larger address range.
|
||||
constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
|
||||
VAddr address_range_end) {
|
||||
const VAddr end_address = address + size - 1;
|
||||
return address_range_begin <= address && end_address <= address_range_end - 1;
|
||||
}
|
||||
|
||||
bool IsInsideAddressSpace(const VMManager& vm, VAddr address, u64 size) {
|
||||
return IsInsideAddressRange(address, size, vm.GetAddressSpaceBaseAddress(),
|
||||
vm.GetAddressSpaceEndAddress());
|
||||
}
|
||||
|
||||
bool IsInsideNewMapRegion(const VMManager& vm, VAddr address, u64 size) {
|
||||
return IsInsideAddressRange(address, size, vm.GetNewMapRegionBaseAddress(),
|
||||
vm.GetNewMapRegionEndAddress());
|
||||
}
|
||||
|
||||
// 8 GiB
|
||||
constexpr u64 MAIN_MEMORY_SIZE = 0x200000000;
|
||||
|
||||
@@ -105,14 +89,14 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (!IsInsideAddressSpace(vm_manager, src_addr, size)) {
|
||||
if (!vm_manager.IsWithinAddressSpace(src_addr, size)) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}",
|
||||
src_addr, size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (!IsInsideNewMapRegion(vm_manager, dst_addr, size)) {
|
||||
if (!vm_manager.IsWithinNewMapRegion(dst_addr, size)) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Destination is not within the new map region, addr=0x{:016X}, size=0x{:016X}",
|
||||
dst_addr, size);
|
||||
@@ -238,7 +222,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
|
||||
auto* const current_process = Core::CurrentProcess();
|
||||
auto& vm_manager = current_process->VMManager();
|
||||
|
||||
if (!IsInsideAddressSpace(vm_manager, addr, size)) {
|
||||
if (!vm_manager.IsWithinAddressSpace(addr, size)) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
|
||||
size);
|
||||
@@ -299,7 +283,7 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
|
||||
}
|
||||
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
if (!IsInsideAddressSpace(vm_manager, address, size)) {
|
||||
if (!vm_manager.IsWithinAddressSpace(address, size)) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
@@ -597,6 +581,7 @@ enum class BreakType : u32 {
|
||||
PostNROLoad = 4,
|
||||
PreNROUnload = 5,
|
||||
PostNROUnload = 6,
|
||||
CppException = 7,
|
||||
};
|
||||
|
||||
struct BreakReason {
|
||||
@@ -669,6 +654,9 @@ static void Break(u32 reason, u64 info1, u64 info2) {
|
||||
"Signalling debugger, Unloaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
|
||||
info2);
|
||||
break;
|
||||
case BreakType::CppException:
|
||||
LOG_CRITICAL(Debug_Emulated, "Signalling debugger. Uncaught C++ exception encountered.");
|
||||
break;
|
||||
default:
|
||||
LOG_WARNING(
|
||||
Debug_Emulated,
|
||||
@@ -914,6 +902,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
const auto& system = Core::System::GetInstance();
|
||||
const auto& core_timing = system.CoreTiming();
|
||||
const auto& scheduler = system.CurrentScheduler();
|
||||
const auto* const current_thread = scheduler.GetCurrentThread();
|
||||
const bool same_thread = current_thread == thread;
|
||||
@@ -923,9 +912,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
|
||||
const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
|
||||
|
||||
out_ticks = thread_ticks + (CoreTiming::GetTicks() - prev_ctx_ticks);
|
||||
out_ticks = thread_ticks + (core_timing.GetTicks() - prev_ctx_ticks);
|
||||
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
|
||||
out_ticks = CoreTiming::GetTicks() - prev_ctx_ticks;
|
||||
out_ticks = core_timing.GetTicks() - prev_ctx_ticks;
|
||||
}
|
||||
|
||||
*result = out_ticks;
|
||||
@@ -1490,13 +1479,14 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
|
||||
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
|
||||
case AddressArbiter::ArbitrationType::WaitIfLessThan:
|
||||
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
|
||||
return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, false);
|
||||
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
|
||||
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
|
||||
return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, true);
|
||||
case AddressArbiter::ArbitrationType::WaitIfEqual:
|
||||
return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
|
||||
return address_arbiter.WaitForAddressIfEqual(address, value, timeout);
|
||||
default:
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
|
||||
@@ -1521,13 +1511,14 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
|
||||
switch (static_cast<AddressArbiter::SignalType>(type)) {
|
||||
case AddressArbiter::SignalType::Signal:
|
||||
return AddressArbiter::SignalToAddress(address, num_to_wake);
|
||||
return address_arbiter.SignalToAddress(address, num_to_wake);
|
||||
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
|
||||
return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
|
||||
return address_arbiter.IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
|
||||
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
|
||||
return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
|
||||
return address_arbiter.ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
|
||||
num_to_wake);
|
||||
default:
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
@@ -1542,10 +1533,11 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
|
||||
static u64 GetSystemTick() {
|
||||
LOG_TRACE(Kernel_SVC, "called");
|
||||
|
||||
const u64 result{CoreTiming::GetTicks()};
|
||||
auto& core_timing = Core::System::GetInstance().CoreTiming();
|
||||
const u64 result{core_timing.GetTicks()};
|
||||
|
||||
// Advance time to defeat dumb games that busy-wait for the frame to end.
|
||||
CoreTiming::AddTicks(400);
|
||||
core_timing.AddTicks(400);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user