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28 Commits

Author SHA1 Message Date
kmather73
b56dcacf2d Merge branch 'master' of https://github.com/yuzu-emu/yuzu into u/kemathe/GPU-puller 2018-12-28 18:04:21 -08:00
bunnei
8495f1df2a Merge pull request #1955 from bunnei/g8r8-fix
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
2018-12-28 20:23:57 -05:00
kmather73
d0600bc029 Fix clang error 2018-12-28 15:45:51 -08:00
kmather73
574ce43406 Set up the regs and regs_assert_positions up properly 2018-12-28 15:41:31 -08:00
bunnei
2020ba06e1 gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
2018-12-28 15:36:45 -05:00
bunnei
af9336df57 Merge pull request #1958 from lioncash/audio
audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
2018-12-28 15:32:41 -05:00
Lioncash
a73c7c73eb audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
These two macros being used in tandem were used prior to the
introduction of UNIMPLEMENTED and UNIMPLEMENTED_MSG. This provides
equivalent behavior, just with less typing/reading involved.
2018-12-28 14:13:58 -05:00
kmather73
624f21f859 Remove local var 2018-12-28 00:41:42 -08:00
kmather73
08b484b11e union magic refcnt as well 2018-12-28 00:23:19 -08:00
kmather73
6574bbbbda More union magic for setting regs value. 2018-12-28 00:13:49 -08:00
kmather73
b1339327a9 Removing unused funcitons and other pr comment 2018-12-27 23:13:24 -08:00
kmather73
459dcffee7 Removing unused funcitons and other pr comment 2018-12-27 21:01:29 -08:00
bunnei
19bfbb28ce Merge pull request #1954 from lioncash/npdm
file_sys/program_metadata: Print out more descriptive address space descriptions
2018-12-27 19:58:36 -05:00
bunnei
357bc956ae Merge pull request #1953 from lioncash/mem
kernel/process: Remove most allocation functions from Process' interface
2018-12-27 19:57:51 -05:00
Lioncash
9aa68212d9 file_sys/program_metadata: Print out more descriptive address space descriptions
Provides extra information that makes it easier to tell if an executable
being run is using a 36-bit address space or a 39-bit address space.
While we don't support AArch32 executables yet, this also puts in
distinguishing information for the 32-bit address space types as well.
2018-12-27 19:16:45 -05:00
kmather73
1ddb570250 White space clang error 2018-12-26 17:06:46 -08:00
kmather73
9cb18798be Fix clang style issues 2018-12-26 15:14:24 -08:00
kmather73
ca9203b847 Updated to use Memory::WriteBlock instead of Memory::Write* 2018-12-26 15:10:37 -08:00
kmather73
a6b8baaff3 Move puller members into the regs union 2018-12-26 14:26:50 -08:00
kmather73
3e84c12de4 two more white spaces for the Clang formatting. 2018-12-16 23:37:55 -08:00
kmather73
f13c6a480a More clang formatting. 2018-12-16 23:32:17 -08:00
kmather73
e90c0a41a6 Fix the clang-format issues. 2018-12-16 23:21:50 -08:00
kmather73
3446f72f08 Forgot to remove GpuSmaphoreAddress union. 2018-12-16 18:57:08 -08:00
kmather73
2f7712ebc2 Update for comments. Added ReferenceCount method 2018-12-16 18:45:07 -08:00
kmather73
43a8354eaa Fix style. 2018-12-16 01:48:18 -08:00
kmather73
5ce2f715ce Nit: Add Break to default case. 2018-12-16 01:15:20 -08:00
kmather73
73708f4582 Nit: Fix 2 style issues 2018-12-16 01:08:49 -08:00
kmather73
7ff68f6588 Implemented the puller semaphore operations. 2018-12-16 00:59:57 -08:00
10 changed files with 301 additions and 104 deletions

View File

@@ -22,8 +22,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return Stream::Format::Multi51Channel16;
}
LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented num_channels={}", num_channels);
return {};
}

View File

@@ -260,8 +260,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
break;
}
@@ -280,8 +279,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
break;
}

View File

@@ -28,8 +28,7 @@ u32 Stream::GetNumChannels() const {
case Format::Multi51Channel16:
return 6;
}
LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format));
return {};
}
@@ -49,7 +48,7 @@ void Stream::Play() {
void Stream::Stop() {
state = State::Stopped;
ASSERT_MSG(false, "Unimplemented");
UNIMPLEMENTED();
}
Stream::State Stream::GetState() const {
@@ -120,7 +119,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) {
}
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
ASSERT_MSG(false, "Unimplemented");
UNIMPLEMENTED();
return {};
}

View File

@@ -92,16 +92,20 @@ void ProgramMetadata::Print() const {
LOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
npdm_header.has_64_bit_instructions ? "YES" : "NO");
auto address_space = "Unknown";
const char* address_space = "Unknown";
switch (npdm_header.address_space_type) {
case ProgramAddressSpaceType::Is36Bit:
address_space = "64-bit (36-bit address space)";
break;
case ProgramAddressSpaceType::Is39Bit:
address_space = "64-bit";
address_space = "64-bit (39-bit address space)";
break;
case ProgramAddressSpaceType::Is32Bit:
case ProgramAddressSpaceType::Is32BitNoMap:
address_space = "32-bit";
break;
case ProgramAddressSpaceType::Is32BitNoMap:
address_space = "32-bit (no map region)";
break;
}
LOG_DEBUG(Service_FS, " > Address space: {}\n", address_space);

View File

@@ -3,6 +3,8 @@
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/core_timing.h"
#include "core/memory.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
@@ -124,9 +126,36 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
}
}
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
// So the values you see in docs might be multiplied by 4.
enum class BufferMethods {
BindObject = 0,
CountBufferMethods = 0x40,
BindObject = 0x0,
Nop = 0x2,
SemaphoreAddressHigh = 0x4,
SemaphoreAddressLow = 0x5,
SemaphoreSequence = 0x6,
SemaphoreTrigger = 0x7,
NotifyIntr = 0x8,
WrcacheFlush = 0x9,
Unk28 = 0xA,
Unk2c = 0xB,
RefCnt = 0x14,
SemaphoreAcquire = 0x1A,
SemaphoreRelease = 0x1B,
Unk70 = 0x1C,
Unk74 = 0x1D,
Unk78 = 0x1E,
Unk7c = 0x1F,
Yield = 0x20,
NonPullerMethods = 0x40,
};
enum class GpuSemaphoreOperation {
AcquireEqual = 0x1,
WriteLong = 0x2,
AcquireGequal = 0x4,
AcquireMask = 0x8,
};
void GPU::CallMethod(const MethodCall& method_call) {
@@ -135,20 +164,78 @@ void GPU::CallMethod(const MethodCall& method_call) {
ASSERT(method_call.subchannel < bound_engines.size());
if (method_call.method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
return;
if (ExecuteMethodOnEngine(method_call)) {
CallEngineMethod(method_call);
} else {
CallPullerMethod(method_call);
}
}
if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
// TODO(Subv): Research and implement these methods.
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
return;
bool GPU::ExecuteMethodOnEngine(const MethodCall& method_call) {
const auto method = static_cast<BufferMethods>(method_call.method);
return method >= BufferMethods::NonPullerMethods;
}
void GPU::CallPullerMethod(const MethodCall& method_call) {
regs.reg_array[method_call.method] = method_call.argument;
const auto method = static_cast<BufferMethods>(method_call.method);
switch (method) {
case BufferMethods::BindObject: {
ProcessBindMethod(method_call);
break;
}
case BufferMethods::Nop:
case BufferMethods::SemaphoreAddressHigh:
case BufferMethods::SemaphoreAddressLow:
case BufferMethods::SemaphoreSequence:
case BufferMethods::RefCnt:
break;
case BufferMethods::SemaphoreTrigger: {
ProcessSemaphoreTriggerMethod();
break;
}
case BufferMethods::NotifyIntr: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
break;
}
case BufferMethods::WrcacheFlush: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method WrcacheFlush not implemented");
break;
}
case BufferMethods::Unk28: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
break;
}
case BufferMethods::Unk2c: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk2c not implemented");
break;
}
case BufferMethods::SemaphoreAcquire: {
ProcessSemaphoreAcquire();
break;
}
case BufferMethods::SemaphoreRelease: {
ProcessSemaphoreRelease();
break;
}
case BufferMethods::Yield: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
break;
}
default:
LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
static_cast<u32>(method));
break;
}
}
void GPU::CallEngineMethod(const MethodCall& method_call) {
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {
@@ -172,4 +259,76 @@ void GPU::CallMethod(const MethodCall& method_call) {
}
}
void GPU::ProcessBindMethod(const MethodCall& method_call) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
}
void GPU::ProcessSemaphoreTriggerMethod() {
const auto semaphoreOperationMask = 0xF;
const auto op =
static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
if (op == GpuSemaphoreOperation::WriteLong) {
auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
struct Block {
u32 sequence;
u32 zeros = 0;
u64 timestamp;
};
Block block{};
block.sequence = regs.semaphore_sequence;
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
// CoreTiming
block.timestamp = CoreTiming::GetTicks();
Memory::WriteBlock(*address, &block, sizeof(block));
} else {
const auto address =
memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
const u32 word = Memory::Read32(*address);
if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
(op == GpuSemaphoreOperation::AcquireGequal &&
static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
(op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
// Nothing to do in this case
} else {
regs.acquire_source = true;
regs.acquire_value = regs.semaphore_sequence;
if (op == GpuSemaphoreOperation::AcquireEqual) {
regs.acquire_active = true;
regs.acquire_mode = false;
} else if (op == GpuSemaphoreOperation::AcquireGequal) {
regs.acquire_active = true;
regs.acquire_mode = true;
} else if (op == GpuSemaphoreOperation::AcquireMask) {
// TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
// semaphore_sequence, gives a non-0 result
LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
} else {
LOG_ERROR(HW_GPU, "Invalid semaphore operation");
}
}
}
}
void GPU::ProcessSemaphoreRelease() {
const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
Memory::Write32(*address, regs.semaphore_release);
}
void GPU::ProcessSemaphoreAcquire() {
const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
const u32 word = Memory::Read32(*address);
const auto value = regs.semaphore_acquire;
if (word != value) {
regs.acquire_active = true;
regs.acquire_value = value;
// TODO(kemathe73) figure out how to do the acquire_timeout
regs.acquire_mode = false;
regs.acquire_source = false;
}
}
} // namespace Tegra

View File

@@ -156,6 +156,46 @@ public:
/// Returns a const reference to the GPU DMA pusher.
const Tegra::DmaPusher& DmaPusher() const;
struct Regs {
static constexpr size_t NUM_REGS = 0x100;
union {
struct {
INSERT_PADDING_WORDS(0x4);
struct {
u32 address_high;
u32 address_low;
GPUVAddr SmaphoreAddress() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
} smaphore_address;
u32 semaphore_sequence;
u32 semaphore_trigger;
INSERT_PADDING_WORDS(0xC);
// The puser and the puller share the reference counter, the pusher only has read
// access
u32 reference_count;
INSERT_PADDING_WORDS(0x5);
u32 semaphore_acquire;
u32 semaphore_release;
INSERT_PADDING_WORDS(0xE4);
// Puller state
u32 acquire_mode;
u32 acquire_source;
u32 acquire_active;
u32 acquire_timeout;
u32 acquire_value;
};
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
private:
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
std::unique_ptr<Tegra::MemoryManager> memory_manager;
@@ -173,6 +213,37 @@ private:
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
/// Inline memory engine
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
void ProcessBindMethod(const MethodCall& method_call);
void ProcessSemaphoreTriggerMethod();
void ProcessSemaphoreRelease();
void ProcessSemaphoreAcquire();
// Calls a GPU puller method.
void CallPullerMethod(const MethodCall& method_call);
// Calls a GPU engine method.
void CallEngineMethod(const MethodCall& method_call);
// Determines where the method should be executed.
bool ExecuteMethodOnEngine(const MethodCall& method_call);
};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(smaphore_address, 0x4);
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
ASSERT_REG_POSITION(reference_count, 0x14);
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
ASSERT_REG_POSITION(semaphore_release, 0x1B);
ASSERT_REG_POSITION(acquire_mode, 0x100);
ASSERT_REG_POSITION(acquire_source, 0x101);
ASSERT_REG_POSITION(acquire_active, 0x102);
ASSERT_REG_POSITION(acquire_timeout, 0x103);
ASSERT_REG_POSITION(acquire_value, 0x104);
#undef ASSERT_REG_POSITION
} // namespace Tegra

View File

@@ -66,8 +66,6 @@ static constexpr ConversionArray morton_to_linear_fns = {
MortonCopy<true, PixelFormat::BC6H_UF16>,
MortonCopy<true, PixelFormat::BC6H_SF16>,
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
MortonCopy<true, PixelFormat::G8R8U>,
MortonCopy<true, PixelFormat::G8R8S>,
MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::RGBA32F>,
MortonCopy<true, PixelFormat::RG32F>,
@@ -138,8 +136,6 @@ static constexpr ConversionArray linear_to_morton_fns = {
MortonCopy<false, PixelFormat::BC6H_SF16>,
// TODO(Subv): Swizzling ASTC formats are not supported
nullptr,
MortonCopy<false, PixelFormat::G8R8U>,
MortonCopy<false, PixelFormat::G8R8S>,
MortonCopy<false, PixelFormat::BGRA8>,
MortonCopy<false, PixelFormat::RGBA32F>,
MortonCopy<false, PixelFormat::RG32F>,

View File

@@ -288,8 +288,6 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
true}, // BC6H_SF16
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // G8R8S
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
@@ -620,18 +618,6 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
}
}
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
for (std::size_t y = 0; y < height; ++y) {
for (std::size_t x = 0; x < width; ++x) {
const std::size_t offset{bpp * (y * width + x)};
const u8 temp{data[offset]};
data[offset] = data[offset + 1];
data[offset + 1] = temp;
}
}
}
/**
* Helper function to perform software conversion (as needed) when loading a buffer from Switch
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
@@ -664,12 +650,6 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
// Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
ConvertS8Z24ToZ24S8(data, width, height, false);
break;
case PixelFormat::G8R8U:
case PixelFormat::G8R8S:
// Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8.
ConvertG8R8ToR8G8(data, width, height);
break;
}
}
@@ -681,8 +661,6 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
u32 width, u32 height) {
switch (pixel_format) {
case PixelFormat::G8R8U:
case PixelFormat::G8R8S:
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_4X4_SRGB:

View File

@@ -196,11 +196,14 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::G8R8:
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
// of the Wild, which uses this format to render the hearts on the UI.
switch (component_type) {
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::G8R8U;
return PixelFormat::RG8U;
case Tegra::Texture::ComponentType::SNORM:
return PixelFormat::G8R8S;
return PixelFormat::RG8S;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
UNREACHABLE();

View File

@@ -38,57 +38,55 @@ enum class PixelFormat {
BC6H_UF16 = 20,
BC6H_SF16 = 21,
ASTC_2D_4X4 = 22,
G8R8U = 23,
G8R8S = 24,
BGRA8 = 25,
RGBA32F = 26,
RG32F = 27,
R32F = 28,
R16F = 29,
R16U = 30,
R16S = 31,
R16UI = 32,
R16I = 33,
RG16 = 34,
RG16F = 35,
RG16UI = 36,
RG16I = 37,
RG16S = 38,
RGB32F = 39,
RGBA8_SRGB = 40,
RG8U = 41,
RG8S = 42,
RG32UI = 43,
R32UI = 44,
ASTC_2D_8X8 = 45,
ASTC_2D_8X5 = 46,
ASTC_2D_5X4 = 47,
BGRA8_SRGB = 48,
DXT1_SRGB = 49,
DXT23_SRGB = 50,
DXT45_SRGB = 51,
BC7U_SRGB = 52,
ASTC_2D_4X4_SRGB = 53,
ASTC_2D_8X8_SRGB = 54,
ASTC_2D_8X5_SRGB = 55,
ASTC_2D_5X4_SRGB = 56,
ASTC_2D_5X5 = 57,
ASTC_2D_5X5_SRGB = 58,
ASTC_2D_10X8 = 59,
ASTC_2D_10X8_SRGB = 60,
BGRA8 = 23,
RGBA32F = 24,
RG32F = 25,
R32F = 26,
R16F = 27,
R16U = 28,
R16S = 29,
R16UI = 30,
R16I = 31,
RG16 = 32,
RG16F = 33,
RG16UI = 34,
RG16I = 35,
RG16S = 36,
RGB32F = 37,
RGBA8_SRGB = 38,
RG8U = 39,
RG8S = 40,
RG32UI = 41,
R32UI = 42,
ASTC_2D_8X8 = 43,
ASTC_2D_8X5 = 44,
ASTC_2D_5X4 = 45,
BGRA8_SRGB = 46,
DXT1_SRGB = 47,
DXT23_SRGB = 48,
DXT45_SRGB = 49,
BC7U_SRGB = 50,
ASTC_2D_4X4_SRGB = 51,
ASTC_2D_8X8_SRGB = 52,
ASTC_2D_8X5_SRGB = 53,
ASTC_2D_5X4_SRGB = 54,
ASTC_2D_5X5 = 55,
ASTC_2D_5X5_SRGB = 56,
ASTC_2D_10X8 = 57,
ASTC_2D_10X8_SRGB = 58,
MaxColorFormat,
// Depth formats
Z32F = 61,
Z16 = 62,
Z32F = 59,
Z16 = 60,
MaxDepthFormat,
// DepthStencil formats
Z24S8 = 63,
S8Z24 = 64,
Z32FS8 = 65,
Z24S8 = 61,
S8Z24 = 62,
Z32FS8 = 63,
MaxDepthStencilFormat,
@@ -149,8 +147,6 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
@@ -232,8 +228,6 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
@@ -309,8 +303,6 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
4, // BC6H_UF16
4, // BC6H_SF16
4, // ASTC_2D_4X4
1, // G8R8U
1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
@@ -386,8 +378,6 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
128, // BC6H_UF16
128, // BC6H_SF16
128, // ASTC_2D_4X4
16, // G8R8U
16, // G8R8S
32, // BGRA8
128, // RGBA32F
64, // RG32F