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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
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002ae08bbd | ||
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d09fb82113 | ||
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10824c5d63 | ||
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e0e84aede0 | ||
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010bc677f3 | ||
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0f216d20e3 | ||
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3dc59b74ec | ||
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27caf71204 | ||
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6ff5135521 | ||
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fc8da2d5e3 |
@@ -44,6 +44,7 @@ add_library(common STATIC
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detached_tasks.cpp
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detached_tasks.h
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bit_field.h
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bit_util.h
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cityhash.cpp
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cityhash.h
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color.h
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61
src/common/bit_util.h
Normal file
61
src/common/bit_util.h
Normal file
@@ -0,0 +1,61 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <climits>
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#include <cstddef>
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#ifdef _MSC_VER
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#include <intrin.h>
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#endif
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#include "common/common_types.h"
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namespace Common {
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/// Gets the size of a specified type T in bits.
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template <typename T>
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constexpr std::size_t BitSize() {
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return sizeof(T) * CHAR_BIT;
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}
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#ifdef _MSC_VER
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inline u32 CountLeadingZeroes32(u32 value) {
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unsigned long leading_zero = 0;
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if (_BitScanReverse(&leading_zero, value) != 0) {
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return 31 - leading_zero;
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}
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return 32;
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}
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inline u64 CountLeadingZeroes64(u64 value) {
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unsigned long leading_zero = 0;
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if (_BitScanReverse64(&leading_zero, value) != 0) {
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return 63 - leading_zero;
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}
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return 64;
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}
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#else
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inline u32 CountLeadingZeroes32(u32 value) {
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if (value == 0) {
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return 32;
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}
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return __builtin_clz(value);
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}
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inline u64 CountLeadingZeroes64(u64 value) {
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if (value == 0) {
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return 64;
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}
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return __builtin_clzll(value);
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}
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#endif
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} // namespace Common
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@@ -12,7 +12,7 @@ template <typename T>
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class Quaternion {
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public:
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Math::Vec3<T> xyz;
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T w{};
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T w;
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Quaternion<decltype(-T{})> Inverse() const {
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return {-xyz, w};
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@@ -83,8 +83,6 @@ add_library(core STATIC
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file_sys/vfs_vector.h
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file_sys/xts_archive.cpp
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file_sys/xts_archive.h
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frontend/applets/profile_select.cpp
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frontend/applets/profile_select.h
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frontend/applets/software_keyboard.cpp
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frontend/applets/software_keyboard.h
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frontend/emu_window.cpp
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@@ -115,6 +113,8 @@ add_library(core STATIC
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hle/kernel/object.h
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hle/kernel/process.cpp
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hle/kernel/process.h
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hle/kernel/process_capability.cpp
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hle/kernel/process_capability.h
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hle/kernel/readable_event.cpp
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hle/kernel/readable_event.h
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hle/kernel/resource_limit.cpp
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@@ -164,8 +164,6 @@ add_library(core STATIC
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hle/service/am/applet_oe.h
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hle/service/am/applets/applets.cpp
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hle/service/am/applets/applets.h
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hle/service/am/applets/profile_select.cpp
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hle/service/am/applets/profile_select.h
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hle/service/am/applets/software_keyboard.cpp
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hle/service/am/applets/software_keyboard.h
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hle/service/am/applets/stub_applet.cpp
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@@ -99,8 +99,6 @@ struct System::Impl {
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virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
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/// Create default implementations of applets if one is not provided.
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if (profile_selector == nullptr)
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profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
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if (software_keyboard == nullptr)
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software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
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@@ -231,7 +229,6 @@ struct System::Impl {
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bool is_powered_on = false;
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/// Frontend applets
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std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
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std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
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/// Service manager
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@@ -427,14 +424,6 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
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return impl->virtual_filesystem;
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}
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void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) {
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impl->profile_selector = std::move(applet);
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}
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const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
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return *impl->profile_selector;
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}
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void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
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impl->software_keyboard = std::move(applet);
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}
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@@ -11,7 +11,6 @@
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#include "common/common_types.h"
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#include "core/file_sys/vfs_types.h"
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#include "core/hle/kernel/object.h"
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#include "frontend/applets/profile_select.h"
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namespace Core::Frontend {
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class EmuWindow;
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@@ -242,10 +241,6 @@ public:
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std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
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void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet);
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const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const;
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void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
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const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
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@@ -40,6 +40,13 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
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if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
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return Loader::ResultStatus::ErrorBadFileAccessHeader;
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aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
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const u64 read_size = aci_header.kac_size;
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const u64 read_offset = npdm_header.aci_offset + aci_header.kac_offset;
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if (file->ReadBytes(aci_kernel_capabilities.data(), read_size, read_offset) != read_size) {
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return Loader::ResultStatus::ErrorBadKernelCapabilityDescriptors;
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}
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return Loader::ResultStatus::Success;
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}
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@@ -71,6 +78,10 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
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return aci_file_access.permissions;
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}
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const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const {
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return aci_kernel_capabilities;
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}
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void ProgramMetadata::Print() const {
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LOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
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LOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
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@@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <vector>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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@@ -38,6 +39,8 @@ enum class ProgramFilePermission : u64 {
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*/
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class ProgramMetadata {
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public:
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using KernelCapabilityDescriptors = std::vector<u32>;
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ProgramMetadata();
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~ProgramMetadata();
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@@ -50,6 +53,7 @@ public:
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u32 GetMainThreadStackSize() const;
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u64 GetTitleID() const;
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u64 GetFilesystemPermissions() const;
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const KernelCapabilityDescriptors& GetKernelCapabilities() const;
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void Print() const;
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@@ -154,6 +158,8 @@ private:
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FileAccessControl acid_file_access;
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FileAccessHeader aci_file_access;
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KernelCapabilityDescriptors aci_kernel_capabilities;
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};
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} // namespace FileSys
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@@ -128,7 +128,6 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
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return fmt::format("{}save/cache/{:016X}", out, title_id);
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default:
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ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
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return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id);
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}
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}
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@@ -1,19 +0,0 @@
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||||
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
|
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// Refer to the license.txt file included.
|
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#include "core/frontend/applets/profile_select.h"
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#include "core/settings.h"
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namespace Core::Frontend {
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ProfileSelectApplet::~ProfileSelectApplet() = default;
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void DefaultProfileSelectApplet::SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const {
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Service::Account::ProfileManager manager;
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callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
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LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
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}
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} // namespace Core::Frontend
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@@ -1,27 +0,0 @@
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// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
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#pragma once
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#include <functional>
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#include <optional>
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#include "core/hle/service/acc/profile_manager.h"
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|
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namespace Core::Frontend {
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|
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class ProfileSelectApplet {
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public:
|
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virtual ~ProfileSelectApplet();
|
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|
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virtual void SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
|
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};
|
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|
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class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
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public:
|
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void SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
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};
|
||||
|
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} // namespace Core::Frontend
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@@ -6,7 +6,6 @@
|
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|
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#include "common/assert.h"
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#include "core/frontend/framebuffer_layout.h"
|
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#include "core/settings.h"
|
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|
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namespace Layout {
|
||||
|
||||
@@ -43,18 +42,4 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
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return res;
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}
|
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|
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FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
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int width, height;
|
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|
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if (Settings::values.use_docked_mode) {
|
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width = ScreenDocked::WidthDocked * res_scale;
|
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height = ScreenDocked::HeightDocked * res_scale;
|
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} else {
|
||||
width = ScreenUndocked::Width * res_scale;
|
||||
height = ScreenUndocked::Height * res_scale;
|
||||
}
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
namespace Layout {
|
||||
|
||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
@@ -35,10 +34,4 @@ struct FramebufferLayout {
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(s64 id) {
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
if (thread->GetThreadID() == static_cast<u32>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace Kernel {
|
||||
// Confirmed Switch kernel error codes
|
||||
|
||||
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
|
||||
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
|
||||
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
|
||||
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
|
||||
@@ -27,9 +28,10 @@ constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
|
||||
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
|
||||
constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
|
||||
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
|
||||
constexpr ResultCode ERR_RESERVED_VALUE{ErrorModule::Kernel, 126};
|
||||
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -43,6 +43,9 @@ enum KernelHandle : Handle {
|
||||
*/
|
||||
class HandleTable final : NonCopyable {
|
||||
public:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
|
||||
HandleTable();
|
||||
~HandleTable();
|
||||
|
||||
@@ -91,9 +94,6 @@ public:
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
|
||||
/// Stores the Object referenced by the handle or null if the slot is empty.
|
||||
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
||||
|
||||
|
||||
@@ -112,7 +112,7 @@ struct KernelCore::Impl {
|
||||
|
||||
void Shutdown() {
|
||||
next_object_id = 0;
|
||||
next_process_id = Process::ProcessIDMin;
|
||||
next_process_id = 10;
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
@@ -153,8 +153,10 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_process_id{Process::ProcessIDMin};
|
||||
std::atomic<u64> next_thread_id{1};
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
std::atomic<u32> next_process_id{10};
|
||||
std::atomic<u32> next_thread_id{1};
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
@@ -240,11 +242,11 @@ u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
u64 KernelCore::CreateNewThreadID() {
|
||||
u32 KernelCore::CreateNewThreadID() {
|
||||
return impl->next_thread_id++;
|
||||
}
|
||||
|
||||
u64 KernelCore::CreateNewProcessID() {
|
||||
u32 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
|
||||
@@ -88,10 +88,10 @@ private:
|
||||
u32 CreateNewObjectID();
|
||||
|
||||
/// Creates a new process ID, incrementing the internal process ID counter;
|
||||
u64 CreateNewProcessID();
|
||||
u32 CreateNewProcessID();
|
||||
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u64 CreateNewThreadID();
|
||||
u32 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
|
||||
@@ -32,7 +32,6 @@ bool Object::IsWaitable() const {
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -28,13 +28,11 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
||||
SharedPtr<Process> process(new Process(kernel));
|
||||
|
||||
process->name = std::move(name);
|
||||
process->flags.raw = 0;
|
||||
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
|
||||
process->resource_limit = kernel.GetSystemResourceLimit();
|
||||
process->status = ProcessStatus::Created;
|
||||
process->program_id = 0;
|
||||
process->process_id = kernel.CreateNewProcessID();
|
||||
process->svc_access_mask.set();
|
||||
process->capabilities.InitializeForMetadatalessProcess();
|
||||
|
||||
std::mt19937 rng(Settings::values.rng_seed.value_or(0));
|
||||
std::uniform_int_distribution<u64> distribution;
|
||||
@@ -64,83 +62,15 @@ ResultCode Process::ClearSignalState() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
}
|
||||
|
||||
void Process::ParseKernelCaps(const u32* kernel_caps, std::size_t len) {
|
||||
for (std::size_t i = 0; i < len; ++i) {
|
||||
u32 descriptor = kernel_caps[i];
|
||||
u32 type = descriptor >> 20;
|
||||
|
||||
if (descriptor == 0xFFFFFFFF) {
|
||||
// Unused descriptor entry
|
||||
continue;
|
||||
} else if ((type & 0xF00) == 0xE00) { // 0x0FFF
|
||||
// Allowed interrupts list
|
||||
LOG_WARNING(Loader, "ExHeader allowed interrupts list ignored");
|
||||
} else if ((type & 0xF80) == 0xF00) { // 0x07FF
|
||||
// Allowed syscalls mask
|
||||
unsigned int index = ((descriptor >> 24) & 7) * 24;
|
||||
u32 bits = descriptor & 0xFFFFFF;
|
||||
|
||||
while (bits && index < svc_access_mask.size()) {
|
||||
svc_access_mask.set(index, bits & 1);
|
||||
++index;
|
||||
bits >>= 1;
|
||||
}
|
||||
} else if ((type & 0xFF0) == 0xFE0) { // 0x00FF
|
||||
// Handle table size
|
||||
handle_table_size = descriptor & 0x3FF;
|
||||
} else if ((type & 0xFF8) == 0xFF0) { // 0x007F
|
||||
// Misc. flags
|
||||
flags.raw = descriptor & 0xFFFF;
|
||||
} else if ((type & 0xFFE) == 0xFF8) { // 0x001F
|
||||
// Mapped memory range
|
||||
if (i + 1 >= len || ((kernel_caps[i + 1] >> 20) & 0xFFE) != 0xFF8) {
|
||||
LOG_WARNING(Loader, "Incomplete exheader memory range descriptor ignored.");
|
||||
continue;
|
||||
}
|
||||
u32 end_desc = kernel_caps[i + 1];
|
||||
++i; // Skip over the second descriptor on the next iteration
|
||||
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
VAddr end_address = end_desc << 12;
|
||||
|
||||
if (mapping.address < end_address) {
|
||||
mapping.size = end_address - mapping.address;
|
||||
} else {
|
||||
mapping.size = 0;
|
||||
}
|
||||
|
||||
mapping.read_only = (descriptor & (1 << 20)) != 0;
|
||||
mapping.unk_flag = (end_desc & (1 << 20)) != 0;
|
||||
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFFF) == 0xFFE) { // 0x000F
|
||||
// Mapped memory page
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
mapping.size = Memory::PAGE_SIZE;
|
||||
mapping.read_only = false;
|
||||
mapping.unk_flag = false;
|
||||
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFE0) == 0xFC0) { // 0x01FF
|
||||
// Kernel version
|
||||
kernel_version = descriptor & 0xFFFF;
|
||||
|
||||
int minor = kernel_version & 0xFF;
|
||||
int major = (kernel_version >> 8) & 0xFF;
|
||||
LOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
|
||||
}
|
||||
}
|
||||
const auto& caps = metadata.GetKernelCapabilities();
|
||||
return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
@@ -42,24 +42,6 @@ enum class MemoryRegion : u16 {
|
||||
BASE = 3,
|
||||
};
|
||||
|
||||
union ProcessFlags {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16>
|
||||
allow_debug; ///< Allows other processes to attach to and debug this process.
|
||||
BitField<1, 1, u16> force_debug; ///< Allows this process to attach to processes even if they
|
||||
/// don't have allow_debug set.
|
||||
BitField<2, 1, u16> allow_nonalphanum;
|
||||
BitField<3, 1, u16> shared_page_writable; ///< Shared page is mapped with write permissions.
|
||||
BitField<4, 1, u16> privileged_priority; ///< Can use priority levels higher than 24.
|
||||
BitField<5, 1, u16> allow_main_args;
|
||||
BitField<6, 1, u16> shared_device_mem;
|
||||
BitField<7, 1, u16> runnable_on_sleep;
|
||||
BitField<8, 4, MemoryRegion>
|
||||
memory_region; ///< Default region for memory allocations for this process
|
||||
BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000).
|
||||
};
|
||||
|
||||
/**
|
||||
* Indicates the status of a Process instance.
|
||||
*
|
||||
@@ -120,18 +102,6 @@ struct CodeSet final {
|
||||
|
||||
class Process final : public WaitObject {
|
||||
public:
|
||||
enum : u64 {
|
||||
/// Lowest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMin = 1,
|
||||
/// Highest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMax = 80,
|
||||
|
||||
/// Lowest allowed process ID for a userland process.
|
||||
ProcessIDMin = 81,
|
||||
/// Highest allowed process ID for a userland process.
|
||||
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
|
||||
};
|
||||
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
@@ -174,7 +144,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the unique ID that identifies this particular process.
|
||||
u64 GetProcessID() const {
|
||||
u32 GetProcessID() const {
|
||||
return process_id;
|
||||
}
|
||||
|
||||
@@ -192,13 +162,13 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed CPUs that this process' threads can run on.
|
||||
u32 GetAllowedProcessorMask() const {
|
||||
return allowed_processor_mask;
|
||||
u64 GetAllowedProcessorMask() const {
|
||||
return capabilities.GetCoreMask();
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed thread priorities.
|
||||
u32 GetAllowedThreadPriorityMask() const {
|
||||
return allowed_thread_priority_mask;
|
||||
u64 GetAllowedThreadPriorityMask() const {
|
||||
return capabilities.GetPriorityMask();
|
||||
}
|
||||
|
||||
u32 IsVirtualMemoryEnabled() const {
|
||||
@@ -239,15 +209,12 @@ public:
|
||||
* Loads process-specifics configuration info with metadata provided
|
||||
* by an executable.
|
||||
*
|
||||
* @param metadata The provided metadata to load process specific info.
|
||||
* @param metadata The provided metadata to load process specific info from.
|
||||
*
|
||||
* @returns RESULT_SUCCESS if all relevant metadata was able to be
|
||||
* loaded and parsed. Otherwise, an error code is returned.
|
||||
*/
|
||||
void LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
|
||||
/**
|
||||
* Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them
|
||||
* to this process.
|
||||
*/
|
||||
void ParseKernelCaps(const u32* kernel_caps, std::size_t len);
|
||||
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
@@ -300,30 +267,16 @@ private:
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u64 process_id = 0;
|
||||
u32 process_id = 0;
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id = 0;
|
||||
u64 program_id;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
/// The process may only call SVCs which have the corresponding bit set.
|
||||
std::bitset<0x80> svc_access_mask;
|
||||
/// Maximum size of the handle table for the process.
|
||||
u32 handle_table_size = 0x200;
|
||||
/// Special memory ranges mapped into this processes address space. This is used to give
|
||||
/// processes access to specific I/O regions and device memory.
|
||||
boost::container::static_vector<AddressMapping, 8> address_mappings;
|
||||
ProcessFlags flags;
|
||||
/// Kernel compatibility version for this process
|
||||
u16 kernel_version = 0;
|
||||
/// The default CPU for this process, threads are scheduled on this cpu by default.
|
||||
u8 ideal_processor = 0;
|
||||
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
|
||||
/// this value from the process header.
|
||||
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
|
||||
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
|
||||
/// The Thread Local Storage area is allocated as processes create threads,
|
||||
@@ -333,6 +286,9 @@ private:
|
||||
/// This vector will grow as more pages are allocated for new threads.
|
||||
std::vector<std::bitset<8>> tls_slots;
|
||||
|
||||
/// Contains the parsed process capability descriptors.
|
||||
ProcessCapabilities capabilities;
|
||||
|
||||
/// Whether or not this process is AArch64, or AArch32.
|
||||
/// By default, we currently assume this is true, unless otherwise
|
||||
/// specified by metadata provided to the process during loading.
|
||||
|
||||
355
src/core/hle/kernel/process_capability.cpp
Normal file
355
src/core/hle/kernel/process_capability.cpp
Normal file
@@ -0,0 +1,355 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/bit_util.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
|
||||
// clang-format off
|
||||
|
||||
// Shift offsets for kernel capability types.
|
||||
enum : u32 {
|
||||
CapabilityOffset_PriorityAndCoreNum = 3,
|
||||
CapabilityOffset_Syscall = 4,
|
||||
CapabilityOffset_MapPhysical = 6,
|
||||
CapabilityOffset_MapIO = 7,
|
||||
CapabilityOffset_Interrupt = 11,
|
||||
CapabilityOffset_ProgramType = 13,
|
||||
CapabilityOffset_KernelVersion = 14,
|
||||
CapabilityOffset_HandleTableSize = 15,
|
||||
CapabilityOffset_Debug = 16,
|
||||
};
|
||||
|
||||
// Combined mask of all parameters that may be initialized only once.
|
||||
constexpr u32 InitializeOnceMask = (1U << CapabilityOffset_PriorityAndCoreNum) |
|
||||
(1U << CapabilityOffset_ProgramType) |
|
||||
(1U << CapabilityOffset_KernelVersion) |
|
||||
(1U << CapabilityOffset_HandleTableSize) |
|
||||
(1U << CapabilityOffset_Debug);
|
||||
|
||||
// Packed kernel version indicating 10.4.0
|
||||
constexpr u32 PackedKernelVersion = 0x520000;
|
||||
|
||||
// Indicates possible types of capabilities that can be specified.
|
||||
enum class CapabilityType : u32 {
|
||||
Unset = 0U,
|
||||
PriorityAndCoreNum = (1U << CapabilityOffset_PriorityAndCoreNum) - 1,
|
||||
Syscall = (1U << CapabilityOffset_Syscall) - 1,
|
||||
MapPhysical = (1U << CapabilityOffset_MapPhysical) - 1,
|
||||
MapIO = (1U << CapabilityOffset_MapIO) - 1,
|
||||
Interrupt = (1U << CapabilityOffset_Interrupt) - 1,
|
||||
ProgramType = (1U << CapabilityOffset_ProgramType) - 1,
|
||||
KernelVersion = (1U << CapabilityOffset_KernelVersion) - 1,
|
||||
HandleTableSize = (1U << CapabilityOffset_HandleTableSize) - 1,
|
||||
Debug = (1U << CapabilityOffset_Debug) - 1,
|
||||
Ignorable = 0xFFFFFFFFU,
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
|
||||
constexpr CapabilityType GetCapabilityType(u32 value) {
|
||||
return static_cast<CapabilityType>((~value & (value + 1)) - 1);
|
||||
}
|
||||
|
||||
u32 GetFlagBitOffset(CapabilityType type) {
|
||||
const auto value = static_cast<u32>(type);
|
||||
return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ResultCode ProcessCapabilities::InitializeForKernelProcess(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
Clear();
|
||||
|
||||
// Allow all cores and priorities.
|
||||
core_mask = 0xF;
|
||||
priority_mask = 0xFFFFFFFFFFFFFFFF;
|
||||
kernel_version = PackedKernelVersion;
|
||||
|
||||
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::InitializeForUserProcess(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
Clear();
|
||||
|
||||
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
|
||||
}
|
||||
|
||||
void ProcessCapabilities::InitializeForMetadatalessProcess() {
|
||||
// Allow all cores and priorities
|
||||
core_mask = 0xF;
|
||||
priority_mask = 0xFFFFFFFFFFFFFFFF;
|
||||
kernel_version = PackedKernelVersion;
|
||||
|
||||
// Allow all system calls and interrupts.
|
||||
svc_capabilities.set();
|
||||
interrupt_capabilities.set();
|
||||
|
||||
// Allow using the maximum possible amount of handles
|
||||
handle_table_size = static_cast<u32>(HandleTable::MAX_COUNT);
|
||||
|
||||
// Allow all debugging capabilities.
|
||||
is_debuggable = true;
|
||||
can_force_debug = true;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
u32 set_flags = 0;
|
||||
u32 set_svc_bits = 0;
|
||||
|
||||
for (std::size_t i = 0; i < num_capabilities; ++i) {
|
||||
const u32 descriptor = capabilities[i];
|
||||
const auto type = GetCapabilityType(descriptor);
|
||||
|
||||
if (type == CapabilityType::MapPhysical) {
|
||||
i++;
|
||||
|
||||
// The MapPhysical type uses two descriptor flags for its parameters.
|
||||
// If there's only one, then there's a problem.
|
||||
if (i >= num_capabilities) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const auto size_flags = capabilities[i];
|
||||
if (GetCapabilityType(size_flags) != CapabilityType::MapPhysical) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, vm_manager);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
} else {
|
||||
const auto result =
|
||||
ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, vm_manager);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits,
|
||||
u32 flag, VMManager& vm_manager) {
|
||||
const auto type = GetCapabilityType(flag);
|
||||
|
||||
if (type == CapabilityType::Unset) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
// Bail early on ignorable entries, as one would expect,
|
||||
// ignorable descriptors can be ignored.
|
||||
if (type == CapabilityType::Ignorable) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Ensure that the give flag hasn't already been initialized before.
|
||||
// If it has been, then bail.
|
||||
const u32 flag_length = GetFlagBitOffset(type);
|
||||
const u32 set_flag = 1U << flag_length;
|
||||
if ((set_flag & set_flags & InitializeOnceMask) != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
set_flags |= set_flag;
|
||||
|
||||
switch (type) {
|
||||
case CapabilityType::PriorityAndCoreNum:
|
||||
return HandlePriorityCoreNumFlags(flag);
|
||||
case CapabilityType::Syscall:
|
||||
return HandleSyscallFlags(set_svc_bits, flag);
|
||||
case CapabilityType::MapIO:
|
||||
return HandleMapIOFlags(flag, vm_manager);
|
||||
case CapabilityType::Interrupt:
|
||||
return HandleInterruptFlags(flag);
|
||||
case CapabilityType::ProgramType:
|
||||
return HandleProgramTypeFlags(flag);
|
||||
case CapabilityType::KernelVersion:
|
||||
return HandleKernelVersionFlags(flag);
|
||||
case CapabilityType::HandleTableSize:
|
||||
return HandleHandleTableFlags(flag);
|
||||
case CapabilityType::Debug:
|
||||
return HandleDebugFlags(flag);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
void ProcessCapabilities::Clear() {
|
||||
svc_capabilities.reset();
|
||||
interrupt_capabilities.reset();
|
||||
|
||||
core_mask = 0;
|
||||
priority_mask = 0;
|
||||
|
||||
handle_table_size = 0;
|
||||
kernel_version = 0;
|
||||
|
||||
program_type = ProgramType::SysModule;
|
||||
|
||||
is_debuggable = false;
|
||||
can_force_debug = false;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
|
||||
if (priority_mask != 0 || core_mask != 0) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
const u32 core_num_min = (flags >> 16) & 0xFF;
|
||||
const u32 core_num_max = (flags >> 24) & 0xFF;
|
||||
if (core_num_min > core_num_max) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const u32 priority_min = (flags >> 10) & 0x3F;
|
||||
const u32 priority_max = (flags >> 4) & 0x3F;
|
||||
if (priority_min > priority_max) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
// The switch only has 4 usable cores.
|
||||
if (core_num_max >= 4) {
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
const auto make_mask = [](u64 min, u64 max) {
|
||||
const u64 range = max - min + 1;
|
||||
const u64 mask = (1ULL << range) - 1;
|
||||
|
||||
return mask << min;
|
||||
};
|
||||
|
||||
core_mask = make_mask(core_num_min, core_num_max);
|
||||
priority_mask = make_mask(priority_min, priority_max);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags) {
|
||||
const u32 index = flags >> 29;
|
||||
const u32 svc_bit = 1U << index;
|
||||
|
||||
// If we've already set this svc before, bail.
|
||||
if ((set_svc_bits & svc_bit) != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
set_svc_bits |= svc_bit;
|
||||
|
||||
const u32 svc_mask = (flags >> 5) & 0xFFFFFF;
|
||||
for (u32 i = 0; i < 24; ++i) {
|
||||
const u32 svc_number = index * 24 + i;
|
||||
|
||||
if ((svc_mask & (1U << i)) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (svc_number >= svc_capabilities.size()) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
svc_capabilities[svc_number] = true;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapPhysicalFlags(u32 flags, u32 size_flags,
|
||||
VMManager& vm_manager) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, VMManager& vm_manager) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
|
||||
constexpr u32 interrupt_ignore_value = 0x3FF;
|
||||
const u32 interrupt0 = (flags >> 12) & 0x3FF;
|
||||
const u32 interrupt1 = (flags >> 22) & 0x3FF;
|
||||
|
||||
for (u32 interrupt : {interrupt0, interrupt1}) {
|
||||
if (interrupt == interrupt_ignore_value) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// NOTE:
|
||||
// This should be checking a generic interrupt controller value
|
||||
// as part of the calculation, however, given we don't currently
|
||||
// emulate that, it's sufficient to mark every interrupt as defined.
|
||||
|
||||
if (interrupt >= interrupt_capabilities.size()) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
interrupt_capabilities[interrupt] = true;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleProgramTypeFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 17;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
program_type = static_cast<ProgramType>((flags >> 14) & 0b111);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) {
|
||||
// Yes, the internal member variable is checked in the actual kernel here.
|
||||
// This might look odd for options that are only allowed to be initialized
|
||||
// just once, however the kernel has a separate initialization function for
|
||||
// kernel processes and userland processes. The kernel variant sets this
|
||||
// member variable ahead of time.
|
||||
|
||||
const u32 major_version = kernel_version >> 19;
|
||||
|
||||
if (major_version != 0 || flags < 0x80000) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
kernel_version = flags;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 26;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
handle_table_size = (flags >> 16) & 0x3FF;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleDebugFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 19;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
is_debuggable = (flags & 0x20000) != 0;
|
||||
can_force_debug = (flags & 0x40000) != 0;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
264
src/core/hle/kernel/process_capability.h
Normal file
264
src/core/hle/kernel/process_capability.h
Normal file
@@ -0,0 +1,264 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class VMManager;
|
||||
|
||||
/// The possible types of programs that may be indicated
|
||||
/// by the program type capability descriptor.
|
||||
enum class ProgramType {
|
||||
SysModule,
|
||||
Application,
|
||||
Applet,
|
||||
};
|
||||
|
||||
/// Handles kernel capability descriptors that are provided by
|
||||
/// application metadata. These descriptors provide information
|
||||
/// that alters certain parameters for kernel process instance
|
||||
/// that will run said application (or applet).
|
||||
///
|
||||
/// Capabilities are a sequence of flag descriptors, that indicate various
|
||||
/// configurations and constraints for a particular process.
|
||||
///
|
||||
/// Flag types are indicated by a sequence of set low bits. E.g. the
|
||||
/// types are indicated with the low bits as follows (where x indicates "don't care"):
|
||||
///
|
||||
/// - Priority and core mask : 0bxxxxxxxxxxxx0111
|
||||
/// - Allowed service call mask: 0bxxxxxxxxxxx01111
|
||||
/// - Map physical memory : 0bxxxxxxxxx0111111
|
||||
/// - Map IO memory : 0bxxxxxxxx01111111
|
||||
/// - Interrupts : 0bxxxx011111111111
|
||||
/// - Application type : 0bxx01111111111111
|
||||
/// - Kernel version : 0bx011111111111111
|
||||
/// - Handle table size : 0b0111111111111111
|
||||
/// - Debugger flags : 0b1111111111111111
|
||||
///
|
||||
/// These are essentially a bit offset subtracted by 1 to create a mask.
|
||||
/// e.g. The first entry in the above list is simply bit 3 (value 8 -> 0b1000)
|
||||
/// subtracted by one (7 -> 0b0111)
|
||||
///
|
||||
/// An example of a bit layout (using the map physical layout):
|
||||
/// <example>
|
||||
/// The MapPhysical type indicates a sequence entry pair of:
|
||||
///
|
||||
/// [initial, memory_flags], where:
|
||||
///
|
||||
/// initial:
|
||||
/// bits:
|
||||
/// 7-24: Starting page to map memory at.
|
||||
/// 25 : Indicates if the memory should be mapped as read only.
|
||||
///
|
||||
/// memory_flags:
|
||||
/// bits:
|
||||
/// 7-20 : Number of pages to map
|
||||
/// 21-25: Seems to be reserved (still checked against though)
|
||||
/// 26 : Whether or not the memory being mapped is IO memory, or physical memory
|
||||
/// </example>
|
||||
///
|
||||
class ProcessCapabilities {
|
||||
public:
|
||||
using InterruptCapabilities = std::bitset<1024>;
|
||||
using SyscallCapabilities = std::bitset<128>;
|
||||
|
||||
ProcessCapabilities() = default;
|
||||
ProcessCapabilities(const ProcessCapabilities&) = delete;
|
||||
ProcessCapabilities(ProcessCapabilities&&) = default;
|
||||
|
||||
ProcessCapabilities& operator=(const ProcessCapabilities&) = delete;
|
||||
ProcessCapabilities& operator=(ProcessCapabilities&&) = default;
|
||||
|
||||
/// Initializes this process capabilities instance for a kernel process.
|
||||
///
|
||||
/// @param capabilities The capabilities to parse
|
||||
/// @param num_capabilities The number of capabilities to parse.
|
||||
/// @param vm_manager The memory manager to use for handling any mapping-related
|
||||
/// operations (such as mapping IO memory, etc).
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
|
||||
/// otherwise, an error code upon failure.
|
||||
///
|
||||
ResultCode InitializeForKernelProcess(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Initializes this process capabilities instance for a userland process.
|
||||
///
|
||||
/// @param capabilities The capabilities to parse.
|
||||
/// @param num_capabilities The total number of capabilities to parse.
|
||||
/// @param vm_manager The memory manager to use for handling any mapping-related
|
||||
/// operations (such as mapping IO memory, etc).
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
|
||||
/// otherwise, an error code upon failure.
|
||||
///
|
||||
ResultCode InitializeForUserProcess(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Initializes this process capabilities instance for a process that does not
|
||||
/// have any metadata to parse.
|
||||
///
|
||||
/// This is necessary, as we allow running raw executables, and the internal
|
||||
/// kernel process capabilities also determine what CPU cores the process is
|
||||
/// allowed to run on, and what priorities are allowed for threads. It also
|
||||
/// determines the max handle table size, what the program type is, whether or
|
||||
/// not the process can be debugged, or whether it's possible for a process to
|
||||
/// forcibly debug another process.
|
||||
///
|
||||
/// Given the above, this essentially enables all capabilities across the board
|
||||
/// for the process. It allows the process to:
|
||||
///
|
||||
/// - Run on any core
|
||||
/// - Use any thread priority
|
||||
/// - Use the maximum amount of handles a process is allowed to.
|
||||
/// - Be debuggable
|
||||
/// - Forcibly debug other processes.
|
||||
///
|
||||
/// Note that this is not a behavior that the kernel allows a process to do via
|
||||
/// a single function like this. This is yuzu-specific behavior to handle
|
||||
/// executables with no capability descriptors whatsoever to derive behavior from.
|
||||
/// It being yuzu-specific is why this is also not the default behavior and not
|
||||
/// done by default in the constructor.
|
||||
///
|
||||
void InitializeForMetadatalessProcess();
|
||||
|
||||
/// Gets the allowable core mask
|
||||
u64 GetCoreMask() const {
|
||||
return core_mask;
|
||||
}
|
||||
|
||||
/// Gets the allowable priority mask
|
||||
u64 GetPriorityMask() const {
|
||||
return priority_mask;
|
||||
}
|
||||
|
||||
/// Gets the SVC access permission bits
|
||||
const SyscallCapabilities& GetServiceCapabilities() const {
|
||||
return svc_capabilities;
|
||||
}
|
||||
|
||||
/// Gets the valid interrupt bits.
|
||||
const InterruptCapabilities& GetInterruptCapabilities() const {
|
||||
return interrupt_capabilities;
|
||||
}
|
||||
|
||||
/// Gets the program type for this process.
|
||||
ProgramType GetProgramType() const {
|
||||
return program_type;
|
||||
}
|
||||
|
||||
/// Gets the number of total allowable handles for the process' handle table.
|
||||
u32 GetHandleTableSize() const {
|
||||
return handle_table_size;
|
||||
}
|
||||
|
||||
/// Gets the kernel version value.
|
||||
u32 GetKernelVersion() const {
|
||||
return kernel_version;
|
||||
}
|
||||
|
||||
/// Whether or not this process can be debugged.
|
||||
bool IsDebuggable() const {
|
||||
return is_debuggable;
|
||||
}
|
||||
|
||||
/// Whether or not this process can forcibly debug another
|
||||
/// process, even if that process is not considered debuggable.
|
||||
bool CanForceDebug() const {
|
||||
return can_force_debug;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Attempts to parse a given sequence of capability descriptors.
|
||||
///
|
||||
/// @param capabilities The sequence of capability descriptors to parse.
|
||||
/// @param num_capabilities The number of descriptors within the given sequence.
|
||||
/// @param vm_manager The memory manager that will perform any memory
|
||||
/// mapping if necessary.
|
||||
///
|
||||
/// @return RESULT_SUCCESS if no errors occur, otherwise an error code.
|
||||
///
|
||||
ResultCode ParseCapabilities(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Attempts to parse a capability descriptor that is only represented by a
|
||||
/// single flag set.
|
||||
///
|
||||
/// @param set_flags Running set of flags that are used to catch
|
||||
/// flags being initialized more than once when they shouldn't be.
|
||||
/// @param set_svc_bits Running set of bits representing the allowed supervisor calls mask.
|
||||
/// @param flag The flag to attempt to parse.
|
||||
/// @param vm_manager The memory manager that will perform any memory
|
||||
/// mapping if necessary.
|
||||
///
|
||||
/// @return RESULT_SUCCESS if no errors occurred, otherwise an error code.
|
||||
///
|
||||
ResultCode ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, u32 flag,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Clears the internal state of this process capability instance. Necessary,
|
||||
/// to have a sane starting point due to us allowing running executables without
|
||||
/// configuration metadata. We assume a process is not going to have metadata,
|
||||
/// and if it turns out that the process does, in fact, have metadata, then
|
||||
/// we attempt to parse it. Thus, we need this to reset data members back to
|
||||
/// a good state.
|
||||
///
|
||||
/// DO NOT ever make this a public member function. This isn't an invariant
|
||||
/// anything external should depend upon (and if anything comes to rely on it,
|
||||
/// you should immediately be questioning the design of that thing, not this
|
||||
/// class. If the kernel itself can run without depending on behavior like that,
|
||||
/// then so can yuzu).
|
||||
///
|
||||
void Clear();
|
||||
|
||||
/// Handles flags related to the priority and core number capability flags.
|
||||
ResultCode HandlePriorityCoreNumFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to determining the allowable SVC mask.
|
||||
ResultCode HandleSyscallFlags(u32& set_svc_bits, u32 flags);
|
||||
|
||||
/// Handles flags related to mapping physical memory pages.
|
||||
ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, VMManager& vm_manager);
|
||||
|
||||
/// Handles flags related to mapping IO pages.
|
||||
ResultCode HandleMapIOFlags(u32 flags, VMManager& vm_manager);
|
||||
|
||||
/// Handles flags related to the interrupt capability flags.
|
||||
ResultCode HandleInterruptFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the program type.
|
||||
ResultCode HandleProgramTypeFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the handle table size.
|
||||
ResultCode HandleHandleTableFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the kernel version capability flags.
|
||||
ResultCode HandleKernelVersionFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to debug-specific capabilities.
|
||||
ResultCode HandleDebugFlags(u32 flags);
|
||||
|
||||
SyscallCapabilities svc_capabilities;
|
||||
InterruptCapabilities interrupt_capabilities;
|
||||
|
||||
u64 core_mask = 0;
|
||||
u64 priority_mask = 0;
|
||||
|
||||
u32 handle_table_size = 0;
|
||||
u32 kernel_version = 0;
|
||||
|
||||
ProgramType program_type = ProgramType::SysModule;
|
||||
|
||||
bool is_debuggable = false;
|
||||
bool can_force_debug = false;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -391,7 +391,7 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||
}
|
||||
|
||||
/// Get the ID for the specified thread.
|
||||
static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
|
||||
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
@@ -405,33 +405,20 @@ static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Gets the ID of the specified process or a specified thread's owning process.
|
||||
static ResultCode GetProcessId(u64* process_id, Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
|
||||
/// Get the ID of the specified process
|
||||
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
|
||||
if (process) {
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
|
||||
process_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
|
||||
if (thread) {
|
||||
const Process* const owner_process = thread->GetOwnerProcess();
|
||||
if (!owner_process) {
|
||||
LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered.");
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*process_id = owner_process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// NOTE: This should also handle debug objects before returning.
|
||||
|
||||
LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
@@ -932,35 +919,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 activity) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
|
||||
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
const auto* current_process = Core::CurrentProcess();
|
||||
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
|
||||
if (!thread) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (thread->GetOwnerProcess() != current_process) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"The current process does not own the current thread, thread_handle={:08X} "
|
||||
"thread_pid={}, "
|
||||
"current_process_pid={}",
|
||||
handle, thread->GetOwnerProcess()->GetProcessID(),
|
||||
current_process->GetProcessID());
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (thread == GetCurrentThread()) {
|
||||
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
|
||||
return ERR_BUSY;
|
||||
}
|
||||
|
||||
thread->SetActivity(static_cast<ThreadActivity>(activity));
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -987,7 +947,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
|
||||
|
||||
if (thread == GetCurrentThread()) {
|
||||
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
|
||||
return ERR_BUSY;
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
}
|
||||
|
||||
Core::ARM_Interface::ThreadContext ctx = thread->GetContext();
|
||||
@@ -1272,10 +1232,7 @@ static ResultCode StartThread(Handle thread_handle) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
|
||||
if (thread->GetStatus() == ThreadStatus::Ready) {
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
}
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -73,15 +73,7 @@ void SvcWrap() {
|
||||
template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
|
||||
u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ void Thread::Stop() {
|
||||
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is terminated forcefully (SVC TerminateProcess)
|
||||
if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) {
|
||||
if (status == ThreadStatus::Ready) {
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
|
||||
@@ -140,11 +140,6 @@ void Thread::ResumeFromWait() {
|
||||
|
||||
wakeup_callback = nullptr;
|
||||
|
||||
if (activity == ThreadActivity::Paused) {
|
||||
status = ThreadStatus::Paused;
|
||||
return;
|
||||
}
|
||||
|
||||
status = ThreadStatus::Ready;
|
||||
|
||||
ChangeScheduler();
|
||||
@@ -396,23 +391,6 @@ bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> t
|
||||
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
||||
}
|
||||
|
||||
void Thread::SetActivity(ThreadActivity value) {
|
||||
activity = value;
|
||||
|
||||
if (value == ThreadActivity::Paused) {
|
||||
// Set status if not waiting
|
||||
if (status == ThreadStatus::Ready) {
|
||||
status = ThreadStatus::Paused;
|
||||
} else if (status == ThreadStatus::Running) {
|
||||
status = ThreadStatus::Paused;
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
} else if (status == ThreadStatus::Paused) {
|
||||
// Ready to reschedule
|
||||
ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
|
||||
@@ -45,7 +45,6 @@ enum ThreadProcessorId : s32 {
|
||||
enum class ThreadStatus {
|
||||
Running, ///< Currently running
|
||||
Ready, ///< Ready to run
|
||||
Paused, ///< Paused by SetThreadActivity or debug
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
@@ -62,11 +61,6 @@ enum class ThreadWakeupReason {
|
||||
Timeout // The thread was woken up due to a wait timeout.
|
||||
};
|
||||
|
||||
enum class ThreadActivity : u32 {
|
||||
Normal = 0,
|
||||
Paused = 1,
|
||||
};
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
public:
|
||||
using TLSMemory = std::vector<u8>;
|
||||
@@ -157,7 +151,7 @@ public:
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
*/
|
||||
u64 GetThreadID() const {
|
||||
u32 GetThreadID() const {
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
@@ -377,12 +371,6 @@ public:
|
||||
return affinity_mask;
|
||||
}
|
||||
|
||||
ThreadActivity GetActivity() const {
|
||||
return activity;
|
||||
}
|
||||
|
||||
void SetActivity(ThreadActivity value);
|
||||
|
||||
private:
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
@@ -391,7 +379,7 @@ private:
|
||||
|
||||
Core::ARM_Interface::ThreadContext context{};
|
||||
|
||||
u64 thread_id = 0;
|
||||
u32 thread_id = 0;
|
||||
|
||||
ThreadStatus status = ThreadStatus::Dormant;
|
||||
|
||||
@@ -451,8 +439,6 @@ private:
|
||||
TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
|
||||
|
||||
std::string name;
|
||||
|
||||
ThreadActivity activity = ThreadActivity::Normal;
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
@@ -40,7 +39,6 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
};
|
||||
|
||||
@@ -73,13 +71,10 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
IWindowController::~IWindowController() = default;
|
||||
|
||||
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
|
||||
const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(process_id);
|
||||
rb.Push<u64>(0);
|
||||
}
|
||||
|
||||
void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
|
||||
@@ -777,8 +772,6 @@ ILibraryAppletCreator::~ILibraryAppletCreator() = default;
|
||||
|
||||
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
switch (id) {
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
default:
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect() = default;
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
void ProfileSelect::Initialize() {
|
||||
complete = false;
|
||||
status = RESULT_SUCCESS;
|
||||
final_data.clear();
|
||||
|
||||
Applet::Initialize();
|
||||
|
||||
const auto user_config_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(user_config_storage != nullptr);
|
||||
const auto& user_config = user_config_storage->GetData();
|
||||
|
||||
ASSERT(user_config.size() >= sizeof(UserSelectionConfig));
|
||||
std::memcpy(&config, user_config.data(), sizeof(UserSelectionConfig));
|
||||
}
|
||||
|
||||
bool ProfileSelect::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode ProfileSelect::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
void ProfileSelect::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
|
||||
}
|
||||
|
||||
void ProfileSelect::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
|
||||
UserSelectionOutput output{};
|
||||
|
||||
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
|
||||
output.result = 0;
|
||||
output.uuid_selected = uuid->uuid;
|
||||
} else {
|
||||
status = ERR_USER_CANCELLED_SELECTION;
|
||||
output.result = ERR_USER_CANCELLED_SELECTION.raw;
|
||||
output.uuid_selected = Account::INVALID_UUID;
|
||||
}
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
std::memcpy(final_data.data(), &output, final_data.size());
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -1,50 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct UserSelectionConfig {
|
||||
// TODO(DarkLordZach): RE this structure
|
||||
// It seems to be flags and the like that determine the UI of the applet on the switch... from
|
||||
// my research this is safe to ignore for now.
|
||||
INSERT_PADDING_BYTES(0xA0);
|
||||
};
|
||||
static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has incorrect size.");
|
||||
|
||||
struct UserSelectionOutput {
|
||||
u64 result;
|
||||
u128 uuid_selected;
|
||||
};
|
||||
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
ProfileSelect();
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
|
||||
private:
|
||||
UserSelectionConfig config;
|
||||
bool complete = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
std::vector<u8> final_data;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -317,8 +317,8 @@ private:
|
||||
}
|
||||
|
||||
bool has_attached_handle{};
|
||||
const u64 device_handle{0}; // Npad device 1
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::EventPair deactivate_event;
|
||||
|
||||
@@ -145,13 +145,12 @@ void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto is_light = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto max_session_count = rp.PopRaw<u32>();
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name,
|
||||
max_session_count, is_light);
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, max_session_count);
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
|
||||
@@ -129,7 +129,10 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
return ResultStatus::Error32BitISA;
|
||||
}
|
||||
|
||||
process.LoadFromMetadata(metadata);
|
||||
if (process.LoadFromMetadata(metadata).IsError()) {
|
||||
return ResultStatus::ErrorUnableToParseKernelMetadata;
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm(metadata.GetTitleID());
|
||||
|
||||
// Load NSO modules
|
||||
|
||||
@@ -93,7 +93,7 @@ std::string GetFileTypeString(FileType type) {
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
constexpr std::array<const char*, 60> RESULT_MESSAGES{
|
||||
constexpr std::array<const char*, 62> RESULT_MESSAGES{
|
||||
"The operation completed successfully.",
|
||||
"The loader requested to load is already loaded.",
|
||||
"The operation is not implemented.",
|
||||
@@ -103,6 +103,7 @@ constexpr std::array<const char*, 60> RESULT_MESSAGES{
|
||||
"The NPDM has a bad ACI header,",
|
||||
"The NPDM file has a bad file access control.",
|
||||
"The NPDM has a bad file access header.",
|
||||
"The NPDM has bad kernel capability descriptors.",
|
||||
"The PFS/HFS partition has a bad header.",
|
||||
"The PFS/HFS partition has incorrect size as determined by the header.",
|
||||
"The NCA file has a bad header.",
|
||||
@@ -125,6 +126,7 @@ constexpr std::array<const char*, 60> RESULT_MESSAGES{
|
||||
"The file could not be found or does not exist.",
|
||||
"The game is missing a program metadata file (main.npdm).",
|
||||
"The game uses the currently-unimplemented 32-bit architecture.",
|
||||
"Unable to completely parse the kernel metadata when loading the emulated process",
|
||||
"The RomFS could not be found.",
|
||||
"The ELF file has incorrect size as determined by the header.",
|
||||
"There was a general error loading the NRO into emulated memory.",
|
||||
|
||||
@@ -67,6 +67,7 @@ enum class ResultStatus : u16 {
|
||||
ErrorBadACIHeader,
|
||||
ErrorBadFileAccessControl,
|
||||
ErrorBadFileAccessHeader,
|
||||
ErrorBadKernelCapabilityDescriptors,
|
||||
ErrorBadPFSHeader,
|
||||
ErrorIncorrectPFSFileSize,
|
||||
ErrorBadNCAHeader,
|
||||
@@ -89,6 +90,7 @@ enum class ResultStatus : u16 {
|
||||
ErrorNullFile,
|
||||
ErrorMissingNPDM,
|
||||
Error32BitISA,
|
||||
ErrorUnableToParseKernelMetadata,
|
||||
ErrorNoRomFS,
|
||||
ErrorIncorrectELFFileSize,
|
||||
ErrorLoadingNRO,
|
||||
|
||||
@@ -187,7 +187,6 @@ T Read(const VAddr vaddr) {
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -164,7 +164,6 @@ public:
|
||||
return 3;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -872,7 +871,6 @@ public:
|
||||
return 4;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
|
||||
GPUVAddr StartAddress() const {
|
||||
|
||||
@@ -1049,7 +1049,7 @@ union Instruction {
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
BitField<60, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
// The TEXS instruction has a weird encoding for the texture type.
|
||||
@@ -1065,7 +1065,6 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
@@ -1146,7 +1145,6 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
|
||||
@@ -102,7 +102,6 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
return 1;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,7 +119,6 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
|
||||
return 2;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -171,7 +171,6 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -269,7 +268,6 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value)
|
||||
return value != 0;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -192,7 +192,6 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
|
||||
return linear_to_morton_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
UNREACHABLE();
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
|
||||
@@ -27,16 +27,4 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
||||
}
|
||||
|
||||
void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.screenshot_requested) {
|
||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||
return;
|
||||
}
|
||||
renderer_settings.screenshot_bits = data;
|
||||
renderer_settings.screenshot_complete_callback = std::move(callback);
|
||||
renderer_settings.screenshot_framebuffer_layout = layout;
|
||||
renderer_settings.screenshot_requested = true;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
@@ -22,12 +21,6 @@ namespace VideoCore {
|
||||
struct RendererSettings {
|
||||
std::atomic_bool use_framelimiter{false};
|
||||
std::atomic_bool set_background_color{false};
|
||||
|
||||
// Screenshot
|
||||
std::atomic<bool> screenshot_requested{false};
|
||||
void* screenshot_bits;
|
||||
std::function<void()> screenshot_complete_callback;
|
||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||
};
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
@@ -64,29 +57,9 @@ public:
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
Core::Frontend::EmuWindow& GetRenderWindow() {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
const Core::Frontend::EmuWindow& GetRenderWindow() const {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
RendererSettings& Settings() {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
const RendererSettings& Settings() const {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
/// Refreshes the settings common to all renderers
|
||||
void RefreshBaseSettings();
|
||||
|
||||
/// Request a screenshot of the next frame
|
||||
void RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout);
|
||||
|
||||
protected:
|
||||
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<RasterizerInterface> rasterizer;
|
||||
|
||||
@@ -101,18 +101,8 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
|
||||
if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
|
||||
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
|
||||
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
|
||||
// causes GetFormatType to properly return 'Depth' below).
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
}
|
||||
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled);
|
||||
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
@@ -267,7 +257,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
|
||||
@@ -67,7 +67,6 @@ public:
|
||||
6, "ShaderTrianglesAdjacency");
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown primitive mode.");
|
||||
return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -364,7 +364,6 @@ public:
|
||||
return value;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -627,7 +626,6 @@ public:
|
||||
return "floatBitsToInt(" + value + ')';
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1593,21 +1591,23 @@ private:
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LL ||
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LLA;
|
||||
|
||||
// LOD selection (either via bias or explicit textureLod) not supported in GL for
|
||||
// sampler2DArrayShadow and samplerCubeArrayShadow.
|
||||
const bool gl_lod_supported = !(
|
||||
(texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array && depth_compare));
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
|
||||
depth_compare));
|
||||
|
||||
const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
|
||||
std::string texture = read_method + sampler + ", coord";
|
||||
|
||||
UNIMPLEMENTED_IF(process_mode != Tegra::Shader::TextureProcessMode::None &&
|
||||
!gl_lod_supported);
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) {
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None) {
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
|
||||
texture += ", 0.0";
|
||||
if (gl_lod_supported) {
|
||||
texture += ", 0";
|
||||
} else {
|
||||
// Lod 0 is emulated by a big negative bias
|
||||
// in scenarios that are not supported by glsl
|
||||
texture += ", -1000";
|
||||
}
|
||||
} else {
|
||||
// If present, lod or bias are always stored in the register indexed by the
|
||||
// gpr20
|
||||
@@ -1645,15 +1645,15 @@ private:
|
||||
if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
|
||||
coord += ",0.0";
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
return std::make_pair(
|
||||
coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
|
||||
@@ -1686,15 +1686,15 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
return std::make_pair(coord,
|
||||
@@ -1755,7 +1755,7 @@ private:
|
||||
instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
|
||||
|
||||
constexpr std::array<const char*, 4> coord_container{
|
||||
{"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}};
|
||||
{"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
|
||||
|
||||
std::string coord = coord_container[total_coord_count];
|
||||
|
||||
@@ -2064,8 +2064,6 @@ private:
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {regs.GetRegisterAsInteger(instr.gpr39, 0, false),
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
}
|
||||
}();
|
||||
const std::string offset = '(' + packed_shift + " & 0xff)";
|
||||
@@ -3316,7 +3314,6 @@ private:
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
}
|
||||
}();
|
||||
const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
|
||||
@@ -3780,10 +3777,7 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
|
||||
break;
|
||||
}
|
||||
default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); }
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -3938,4 +3932,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
@@ -138,12 +138,7 @@ void RendererOpenGL::SwapBuffers(
|
||||
|
||||
// Load the framebuffer from memory, draw it to the screen, and swap buffers
|
||||
LoadFBToScreenInfo(*framebuffer);
|
||||
|
||||
if (renderer_settings.screenshot_requested)
|
||||
CaptureScreenshot();
|
||||
|
||||
DrawScreen(render_window.GetFramebufferLayout());
|
||||
|
||||
DrawScreen();
|
||||
render_window.SwapBuffers();
|
||||
}
|
||||
|
||||
@@ -388,13 +383,14 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
/**
|
||||
* Draws the emulated screens to the emulator window.
|
||||
*/
|
||||
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
void RendererOpenGL::DrawScreen() {
|
||||
if (renderer_settings.set_background_color) {
|
||||
// Update background color before drawing
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
}
|
||||
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
const auto& screen = layout.screen;
|
||||
|
||||
glViewport(0, 0, layout.width, layout.height);
|
||||
@@ -418,37 +414,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
/// Updates the framerate
|
||||
void RendererOpenGL::UpdateFramerate() {}
|
||||
|
||||
void RendererOpenGL::CaptureScreenshot() {
|
||||
// Draw the current frame to the screenshot framebuffer
|
||||
screenshot_framebuffer.Create();
|
||||
GLuint old_read_fb = state.draw.read_framebuffer;
|
||||
GLuint old_draw_fb = state.draw.draw_framebuffer;
|
||||
state.draw.read_framebuffer = state.draw.draw_framebuffer = screenshot_framebuffer.handle;
|
||||
state.Apply();
|
||||
|
||||
Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
|
||||
GLuint renderbuffer;
|
||||
glGenRenderbuffers(1, &renderbuffer);
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
|
||||
|
||||
DrawScreen(layout);
|
||||
|
||||
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
renderer_settings.screenshot_bits);
|
||||
|
||||
screenshot_framebuffer.Release();
|
||||
state.draw.read_framebuffer = old_read_fb;
|
||||
state.draw.draw_framebuffer = old_draw_fb;
|
||||
state.Apply();
|
||||
glDeleteRenderbuffers(1, &renderbuffer);
|
||||
|
||||
renderer_settings.screenshot_complete_callback();
|
||||
renderer_settings.screenshot_requested = false;
|
||||
}
|
||||
|
||||
static const char* GetSource(GLenum source) {
|
||||
#define RET(s) \
|
||||
case GL_DEBUG_SOURCE_##s: \
|
||||
@@ -462,7 +427,6 @@ static const char* GetSource(GLenum source) {
|
||||
RET(OTHER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown source";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
@@ -481,7 +445,6 @@ static const char* GetType(GLenum type) {
|
||||
RET(MARKER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown type";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
|
||||
@@ -16,10 +16,6 @@ namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Layout {
|
||||
class FramebufferLayout;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
@@ -70,12 +66,10 @@ private:
|
||||
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer);
|
||||
void DrawScreen(const Layout::FramebufferLayout& layout);
|
||||
void DrawScreen();
|
||||
void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h);
|
||||
void UpdateFramerate();
|
||||
|
||||
void CaptureScreenshot();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
@@ -88,7 +82,6 @@ private:
|
||||
OGLVertexArray vertex_array;
|
||||
OGLBuffer vertex_buffer;
|
||||
OGLProgram shader;
|
||||
OGLFramebuffer screenshot_framebuffer;
|
||||
|
||||
/// Display information for Switch screen
|
||||
ScreenInfo screen_info;
|
||||
|
||||
@@ -65,7 +65,6 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::S8Z24;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -142,7 +141,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -329,7 +327,6 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -349,7 +346,6 @@ ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -397,7 +393,6 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -408,7 +403,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -424,7 +418,6 @@ ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -226,7 +226,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 8;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
return 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -15,10 +13,4 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
|
||||
}
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
return !Settings::values.resolution_factor
|
||||
? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
|
||||
: Settings::values.resolution_factor;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -22,6 +22,4 @@ class RendererBase;
|
||||
*/
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer);
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -7,8 +7,6 @@ add_executable(yuzu
|
||||
Info.plist
|
||||
about_dialog.cpp
|
||||
about_dialog.h
|
||||
applets/profile_select.cpp
|
||||
applets/profile_select.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
bootmanager.cpp
|
||||
@@ -33,8 +31,6 @@ add_executable(yuzu
|
||||
configuration/configure_input.h
|
||||
configuration/configure_input_player.cpp
|
||||
configuration/configure_input_player.h
|
||||
configuration/configure_input_simple.cpp
|
||||
configuration/configure_input_simple.h
|
||||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_system.cpp
|
||||
@@ -91,7 +87,6 @@ set(UIS
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_input_simple.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_system.ui
|
||||
|
||||
@@ -1,168 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QScrollArea>
|
||||
#include <QStandardItemModel>
|
||||
#include <QVBoxLayout>
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "yuzu/applets/profile_select.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
// Same backup JPEG used by acc IProfile::GetImage if no jpeg found
|
||||
constexpr std::array<u8, 107> backup_jpeg{
|
||||
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
|
||||
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
|
||||
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
|
||||
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
|
||||
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
|
||||
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
|
||||
QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
|
||||
return QtProfileSelectionDialog::tr(
|
||||
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
|
||||
"00112233-4455-6677-8899-AABBCCDDEEFF))")
|
||||
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
|
||||
}
|
||||
|
||||
QString GetImagePath(Service::Account::UUID uuid) {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
return QString::fromStdString(path);
|
||||
}
|
||||
|
||||
QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
QPixmap icon{GetImagePath(uuid)};
|
||||
|
||||
if (!icon) {
|
||||
icon.fill(Qt::black);
|
||||
icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
|
||||
}
|
||||
|
||||
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
|
||||
: QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
|
||||
outer_layout = new QVBoxLayout;
|
||||
|
||||
instruction_label = new QLabel(tr("Select a user:"));
|
||||
|
||||
scroll_area = new QScrollArea;
|
||||
|
||||
buttons = new QDialogButtonBox;
|
||||
buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
|
||||
|
||||
outer_layout->addWidget(instruction_label);
|
||||
outer_layout->addWidget(scroll_area);
|
||||
outer_layout->addWidget(buttons);
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
tree_view = new QTreeView;
|
||||
item_model = new QStandardItemModel(tree_view);
|
||||
tree_view->setModel(item_model);
|
||||
|
||||
tree_view->setAlternatingRowColors(true);
|
||||
tree_view->setSelectionMode(QHeaderView::SingleSelection);
|
||||
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
|
||||
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setSortingEnabled(true);
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setIconSize({64, 64});
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 1);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Users");
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
|
||||
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->setSpacing(0);
|
||||
layout->addWidget(tree_view);
|
||||
|
||||
scroll_area->setLayout(layout);
|
||||
|
||||
connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser);
|
||||
|
||||
const auto& profiles = profile_manager->GetAllUsers();
|
||||
for (const auto& user : profiles) {
|
||||
Service::Account::ProfileBase profile;
|
||||
if (!profile_manager->GetProfileBase(user, profile))
|
||||
continue;
|
||||
|
||||
const auto username = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
|
||||
|
||||
list_items.push_back(QList<QStandardItem*>{new QStandardItem{
|
||||
GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}});
|
||||
}
|
||||
|
||||
for (const auto& item : list_items)
|
||||
item_model->appendRow(item);
|
||||
|
||||
setLayout(outer_layout);
|
||||
setWindowTitle(tr("Profile Selector"));
|
||||
resize(550, 400);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
|
||||
|
||||
void QtProfileSelectionDialog::accept() {
|
||||
ok = true;
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::reject() {
|
||||
ok = false;
|
||||
user_index = 0;
|
||||
QDialog::reject();
|
||||
}
|
||||
|
||||
bool QtProfileSelectionDialog::GetStatus() const {
|
||||
return ok;
|
||||
}
|
||||
|
||||
u32 QtProfileSelectionDialog::GetIndex() const {
|
||||
return user_index;
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) {
|
||||
user_index = index.row();
|
||||
}
|
||||
|
||||
QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
|
||||
connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent,
|
||||
&GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection);
|
||||
connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this,
|
||||
&QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection);
|
||||
}
|
||||
|
||||
QtProfileSelector::~QtProfileSelector() = default;
|
||||
|
||||
void QtProfileSelector::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
this->callback = std::move(callback);
|
||||
emit MainWindowSelectProfile();
|
||||
}
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
callback(uuid);
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <QDialog>
|
||||
#include <QList>
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
|
||||
class GMainWindow;
|
||||
class QDialogButtonBox;
|
||||
class QGraphicsScene;
|
||||
class QLabel;
|
||||
class QScrollArea;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
class QTreeView;
|
||||
class QVBoxLayout;
|
||||
|
||||
class QtProfileSelectionDialog final : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelectionDialog(QWidget* parent);
|
||||
~QtProfileSelectionDialog() override;
|
||||
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
|
||||
bool GetStatus() const;
|
||||
u32 GetIndex() const;
|
||||
|
||||
private:
|
||||
bool ok = false;
|
||||
u32 user_index = 0;
|
||||
|
||||
void SelectUser(const QModelIndex& index);
|
||||
|
||||
QVBoxLayout* layout;
|
||||
QTreeView* tree_view;
|
||||
QStandardItemModel* item_model;
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::vector<QList<QStandardItem*>> list_items;
|
||||
|
||||
QVBoxLayout* outer_layout;
|
||||
QLabel* instruction_label;
|
||||
QScrollArea* scroll_area;
|
||||
QDialogButtonBox* buttons;
|
||||
|
||||
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
|
||||
};
|
||||
|
||||
class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelector(GMainWindow& parent);
|
||||
~QtProfileSelector() override;
|
||||
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowSelectProfile() const;
|
||||
|
||||
private:
|
||||
void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
|
||||
mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
|
||||
};
|
||||
@@ -14,8 +14,6 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
@@ -335,22 +333,6 @@ void GRenderWindow::InitRenderTarget() {
|
||||
BackupGeometry();
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
if (!res_scale)
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
|
||||
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
renderer.RequestScreenshot(screenshot_image.bits(),
|
||||
[=] {
|
||||
screenshot_image.mirrored(false, true).save(screenshot_path);
|
||||
LOG_INFO(Frontend, "The screenshot is saved.");
|
||||
},
|
||||
layout);
|
||||
}
|
||||
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QThread>
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
@@ -140,8 +139,6 @@ public:
|
||||
|
||||
void InitRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
||||
@@ -168,9 +165,6 @@ private:
|
||||
|
||||
EmuThread* emu_thread;
|
||||
|
||||
/// Temporary storage of the screenshot taken
|
||||
QImage screenshot_image;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
};
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <QSettings>
|
||||
#include "common/file_util.h"
|
||||
#include "configure_input_simple.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
@@ -340,13 +339,6 @@ void Config::ReadTouchscreenValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ApplyDefaultProfileIfInputInvalid() {
|
||||
if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
|
||||
[](const Settings::PlayerInput& in) { return in.connected; })) {
|
||||
ApplyInputProfileConfiguration(UISettings::values.profile_index);
|
||||
}
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
|
||||
@@ -468,8 +460,6 @@ void Config::ReadValues() {
|
||||
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
qt_config->value("enable_discord_presence", true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
@@ -528,9 +518,6 @@ void Config::ReadValues() {
|
||||
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
|
||||
UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
|
||||
UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
|
||||
UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
|
||||
|
||||
ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -691,8 +678,6 @@ void Config::SaveValues() {
|
||||
qt_config->beginGroup("UI");
|
||||
qt_config->setValue("theme", UISettings::values.theme);
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
qt_config->setValue("screenshot_resolution_factor",
|
||||
UISettings::values.screenshot_resolution_factor);
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
|
||||
@@ -714,7 +699,6 @@ void Config::SaveValues() {
|
||||
qt_config->beginGroup("Paths");
|
||||
qt_config->setValue("romsPath", UISettings::values.roms_path);
|
||||
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
|
||||
qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
|
||||
qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
|
||||
qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
|
||||
qt_config->setValue("recentFiles", UISettings::values.recent_files);
|
||||
@@ -736,7 +720,6 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("firstStart", UISettings::values.first_start);
|
||||
qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
|
||||
qt_config->setValue("showConsole", UISettings::values.show_console);
|
||||
qt_config->setValue("profileIndex", UISettings::values.profile_index);
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
|
||||
@@ -34,7 +34,6 @@ private:
|
||||
void ReadKeyboardValues();
|
||||
void ReadMouseValues();
|
||||
void ReadTouchscreenValues();
|
||||
void ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValues();
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>461</width>
|
||||
<height>659</height>
|
||||
<height>500</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -24,17 +24,17 @@
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<widget class="ConfigureInput" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
@@ -54,11 +54,11 @@
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
@@ -77,12 +77,12 @@
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -102,9 +102,9 @@
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<class>ConfigureInput</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<header>configuration/configure_input.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
@@ -113,12 +113,12 @@
|
||||
<header>configuration/configure_graphics.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
||||
@@ -20,33 +20,6 @@
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_mouse_advanced.h"
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
// Message queue is shared between these services, we just need to signal an operation
|
||||
// change to one and it will handle both automatically
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
bool has_signalled = false;
|
||||
|
||||
if (applet_oe != nullptr) {
|
||||
applet_oe->GetMessageQueue()->OperationModeChanged();
|
||||
has_signalled = true;
|
||||
}
|
||||
|
||||
if (applet_ae != nullptr && !has_signalled) {
|
||||
applet_ae->GetMessageQueue()->OperationModeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
@@ -61,7 +34,7 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
players_controller = {
|
||||
@@ -117,6 +90,37 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
|
||||
ConfigureInput::~ConfigureInput() = default;
|
||||
|
||||
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
|
||||
ui->handheld_connected->setChecked(false);
|
||||
}
|
||||
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
// Message queue is shared between these services, we just need to signal an operation
|
||||
// change to one and it will handle both automatically
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
bool has_signalled = false;
|
||||
|
||||
if (applet_oe != nullptr) {
|
||||
applet_oe->GetMessageQueue()->OperationModeChanged();
|
||||
has_signalled = true;
|
||||
}
|
||||
|
||||
if (applet_ae != nullptr && !has_signalled) {
|
||||
applet_ae->GetMessageQueue()->OperationModeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInput::applyConfiguration() {
|
||||
for (std::size_t i = 0; i < players_controller.size(); ++i) {
|
||||
const auto controller_type_index = players_controller[i]->currentIndex();
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include <QDialog>
|
||||
#include <QKeyEvent>
|
||||
#include <QWidget>
|
||||
|
||||
#include "ui_configure_input.h"
|
||||
|
||||
@@ -20,9 +20,7 @@ namespace Ui {
|
||||
class ConfigureInput;
|
||||
}
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
|
||||
class ConfigureInput : public QDialog {
|
||||
class ConfigureInput : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
@@ -35,6 +33,8 @@ public:
|
||||
private:
|
||||
void updateUIEnabled();
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureInput</class>
|
||||
<widget class="QDialog" name="ConfigureInput">
|
||||
<widget class="QWidget" name="ConfigureInput">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>384</width>
|
||||
<height>576</height>
|
||||
<width>473</width>
|
||||
<height>685</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -478,13 +478,6 @@
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
@@ -492,38 +485,5 @@
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigureInput</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>294</x>
|
||||
<y>553</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>191</x>
|
||||
<y>287</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigureInput</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>294</x>
|
||||
<y>553</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>191</x>
|
||||
<y>287</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QColorDialog>
|
||||
#include <QGridLayout>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <tuple>
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include "ui_configure_input_simple.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_input_simple.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
|
||||
caller->applyConfiguration();
|
||||
Dialog dialog(caller, std::forward<Args>(args)...);
|
||||
|
||||
const auto res = dialog.exec();
|
||||
if (res == QDialog::Accepted) {
|
||||
dialog.applyConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
// OnProfileSelect functions should (when applicable):
|
||||
// - Set controller types
|
||||
// - Set controller enabled
|
||||
// - Set docked mode
|
||||
// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
|
||||
//
|
||||
// OnProfileSelect function should NOT however:
|
||||
// - Reset any button mappings
|
||||
// - Open any dialogs
|
||||
// - Block in any way
|
||||
|
||||
constexpr std::size_t HANDHELD_INDEX = 8;
|
||||
|
||||
void HandheldOnProfileSelect() {
|
||||
Settings::values.players[HANDHELD_INDEX].connected = true;
|
||||
Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
|
||||
|
||||
for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
|
||||
Settings::values.players[player].connected = false;
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = false;
|
||||
Settings::values.keyboard_enabled = false;
|
||||
Settings::values.mouse_enabled = false;
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
Settings::values.touchscreen.enabled = true;
|
||||
}
|
||||
|
||||
void DualJoyconsDockedOnProfileSelect() {
|
||||
Settings::values.players[0].connected = true;
|
||||
Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
|
||||
|
||||
for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
|
||||
Settings::values.players[player].connected = false;
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = true;
|
||||
Settings::values.keyboard_enabled = false;
|
||||
Settings::values.mouse_enabled = false;
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
Settings::values.touchscreen.enabled = false;
|
||||
}
|
||||
|
||||
// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
|
||||
// is clicked)
|
||||
using InputProfile =
|
||||
std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>;
|
||||
|
||||
const std::array<InputProfile, 3> INPUT_PROFILES{{
|
||||
{ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
|
||||
[](ConfigureInputSimple* caller) {
|
||||
CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
|
||||
}},
|
||||
{ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"),
|
||||
DualJoyconsDockedOnProfileSelect,
|
||||
[](ConfigureInputSimple* caller) {
|
||||
CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
|
||||
}},
|
||||
{ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
|
||||
}};
|
||||
|
||||
} // namespace
|
||||
|
||||
void ApplyInputProfileConfiguration(int profile_index) {
|
||||
std::get<1>(
|
||||
INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
for (const auto& profile : INPUT_PROFILES) {
|
||||
ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile));
|
||||
}
|
||||
|
||||
connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureInputSimple::OnSelectProfile);
|
||||
connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
|
||||
|
||||
this->loadConfiguration();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::~ConfigureInputSimple() = default;
|
||||
|
||||
void ConfigureInputSimple::applyConfiguration() {
|
||||
auto index = ui->profile_combobox->currentIndex();
|
||||
// Make the stored index for "Custom" very large so that if new profiles are added it
|
||||
// doesn't change.
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
|
||||
index = std::numeric_limits<int>::max();
|
||||
|
||||
UISettings::values.profile_index = index;
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::loadConfiguration() {
|
||||
const auto index = UISettings::values.profile_index;
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
|
||||
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
|
||||
else
|
||||
ui->profile_combobox->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnSelectProfile(int index) {
|
||||
const auto old_docked = Settings::values.use_docked_mode;
|
||||
ApplyInputProfileConfiguration(index);
|
||||
OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnConfigure() {
|
||||
std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class QPushButton;
|
||||
class QString;
|
||||
class QTimer;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureInputSimple;
|
||||
}
|
||||
|
||||
// Used by configuration loader to apply a profile if the input is invalid.
|
||||
void ApplyInputProfileConfiguration(int profile_index);
|
||||
|
||||
class ConfigureInputSimple : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInputSimple(QWidget* parent = nullptr);
|
||||
~ConfigureInputSimple() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
|
||||
void OnSelectProfile(int index);
|
||||
void OnConfigure();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureInputSimple> ui;
|
||||
};
|
||||
@@ -1,97 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureInputSimple</class>
|
||||
<widget class="QWidget" name="ConfigureInputSimple">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>473</width>
|
||||
<height>685</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>ConfigureInputSimple</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gridGroupBox">
|
||||
<property name="title">
|
||||
<string>Profile</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="2">
|
||||
<widget class="QPushButton" name="profile_configure">
|
||||
<property name="text">
|
||||
<string>Configure</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<spacer name="horizontalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="profile_combobox">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>250</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" colspan="2">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Choose a controller configuration:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 2);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
|
||||
item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
|
||||
item_model->setHeaderData(1, Qt::Horizontal, "Version");
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
|
||||
@@ -30,7 +30,6 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
|
||||
return Tegra::Texture::TextureFormat::A2B10G10R10;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented RT format");
|
||||
return Tegra::Texture::TextureFormat::A8R8G8B8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -221,9 +221,6 @@ QString WaitTreeThread::GetText() const {
|
||||
case Kernel::ThreadStatus::Ready:
|
||||
status = tr("ready");
|
||||
break;
|
||||
case Kernel::ThreadStatus::Paused:
|
||||
status = tr("paused");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitHLEEvent:
|
||||
status = tr("waiting for HLE return");
|
||||
break;
|
||||
@@ -265,8 +262,6 @@ QColor WaitTreeThread::GetColor() const {
|
||||
return QColor(Qt::GlobalColor::darkGreen);
|
||||
case Kernel::ThreadStatus::Ready:
|
||||
return QColor(Qt::GlobalColor::darkBlue);
|
||||
case Kernel::ThreadStatus::Paused:
|
||||
return QColor(Qt::GlobalColor::lightGray);
|
||||
case Kernel::ThreadStatus::WaitHLEEvent:
|
||||
case Kernel::ThreadStatus::WaitIPC:
|
||||
return QColor(Qt::GlobalColor::darkRed);
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <thread>
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "applets/profile_select.h"
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "configuration/configure_per_general.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -209,28 +208,6 @@ GMainWindow::~GMainWindow() {
|
||||
delete render_window;
|
||||
}
|
||||
|
||||
void GMainWindow::ProfileSelectorSelectProfile() {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
if (!dialog.GetStatus()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto uuid = manager.GetUser(dialog.GetIndex());
|
||||
if (!uuid.has_value()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
emit ProfileSelectorFinishedSelection(uuid);
|
||||
}
|
||||
|
||||
void GMainWindow::SoftwareKeyboardGetText(
|
||||
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
|
||||
QtSoftwareKeyboardDialog dialog(this, parameters);
|
||||
@@ -358,9 +335,6 @@ void GMainWindow::InitializeHotkeys() {
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
|
||||
QKeySequence(QKeySequence::Print));
|
||||
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
@@ -420,12 +394,6 @@ void GMainWindow::InitializeHotkeys() {
|
||||
OnLoadAmiibo();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnCaptureScreenshot();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
@@ -523,10 +491,6 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Movie
|
||||
connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
|
||||
&GMainWindow::OnCaptureScreenshot);
|
||||
|
||||
// Help
|
||||
connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
|
||||
connect(ui.action_Rederive, &QAction::triggered, this,
|
||||
@@ -610,7 +574,6 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
|
||||
system.SetGPUDebugContext(debug_context);
|
||||
|
||||
system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this));
|
||||
system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this));
|
||||
|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
|
||||
@@ -764,7 +727,6 @@ void GMainWindow::ShutdownGame() {
|
||||
ui.action_Restart->setEnabled(false);
|
||||
ui.action_Report_Compatibility->setEnabled(false);
|
||||
ui.action_Load_Amiibo->setEnabled(false);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
render_window->hide();
|
||||
game_list->show();
|
||||
game_list->setFilterFocus();
|
||||
@@ -1328,7 +1290,6 @@ void GMainWindow::OnStartGame() {
|
||||
|
||||
discord_rpc->Update();
|
||||
ui.action_Load_Amiibo->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(true);
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseGame() {
|
||||
@@ -1337,7 +1298,6 @@ void GMainWindow::OnPauseGame() {
|
||||
ui.action_Start->setEnabled(true);
|
||||
ui.action_Pause->setEnabled(false);
|
||||
ui.action_Stop->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::OnStopGame() {
|
||||
@@ -1500,18 +1460,6 @@ void GMainWindow::OnToggleFilterBar() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnCaptureScreenshot() {
|
||||
OnPauseGame();
|
||||
const QString path =
|
||||
QFileDialog::getSaveFileName(this, tr("Capture Screenshot"),
|
||||
UISettings::values.screenshot_path, tr("PNG Image (*.png)"));
|
||||
if (!path.isEmpty()) {
|
||||
UISettings::values.screenshot_path = QFileInfo(path).path();
|
||||
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
|
||||
}
|
||||
OnStartGame();
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateStatusBar() {
|
||||
if (emu_thread == nullptr) {
|
||||
status_bar_update_timer.stop();
|
||||
|
||||
@@ -99,12 +99,10 @@ signals:
|
||||
// Signal that tells widgets to update icons to use the current theme
|
||||
void UpdateThemedIcons();
|
||||
|
||||
void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
|
||||
void SoftwareKeyboardFinishedCheckDialog();
|
||||
|
||||
public slots:
|
||||
void ProfileSelectorSelectProfile();
|
||||
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
|
||||
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
|
||||
|
||||
@@ -189,7 +187,6 @@ private slots:
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
|
||||
|
||||
@@ -101,13 +101,11 @@
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Tools">
|
||||
<widget class ="QMenu" name="menu_Tools">
|
||||
<property name="title">
|
||||
<string>Tools</string>
|
||||
</property>
|
||||
<addaction name="action_Rederive"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Capture_Screenshot"/>
|
||||
<addaction name="action_Rederive" />
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Help">
|
||||
<property name="title">
|
||||
@@ -120,7 +118,7 @@
|
||||
<addaction name="menu_File"/>
|
||||
<addaction name="menu_Emulation"/>
|
||||
<addaction name="menu_View"/>
|
||||
<addaction name="menu_Tools"/>
|
||||
<addaction name="menu_Tools" />
|
||||
<addaction name="menu_Help"/>
|
||||
</widget>
|
||||
<action name="action_Install_File_NAND">
|
||||
@@ -175,11 +173,11 @@
|
||||
<string>&Stop</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Rederive">
|
||||
<property name="text">
|
||||
<string>Reinitialize keys...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Rederive">
|
||||
<property name="text">
|
||||
<string>Reinitialize keys...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_About">
|
||||
<property name="text">
|
||||
<string>About yuzu</string>
|
||||
@@ -254,47 +252,39 @@
|
||||
<string>Fullscreen</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Restart">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Restart</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Restart">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Restart</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Load_Amiibo">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Load Amiibo...</string>
|
||||
</property>
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Load Amiibo...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Report_Compatibility">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Report Compatibility</string>
|
||||
</property>
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Open_yuzu_Folder">
|
||||
<property name="text">
|
||||
<string>Open yuzu Folder</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Capture_Screenshot">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Capture Screenshot</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<action name="action_Report_Compatibility">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Report Compatibility</string>
|
||||
</property>
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Open_yuzu_Folder">
|
||||
<property name="text">
|
||||
<string>Open yuzu Folder</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <QByteArray>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace UISettings {
|
||||
|
||||
@@ -43,11 +42,8 @@ struct Values {
|
||||
// Discord RPC
|
||||
bool enable_discord_presence;
|
||||
|
||||
u16 screenshot_resolution_factor;
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
QString screenshot_path;
|
||||
QString gamedir;
|
||||
bool gamedir_deepscan;
|
||||
QStringList recent_files;
|
||||
@@ -62,9 +58,6 @@ struct Values {
|
||||
// logging
|
||||
bool show_console;
|
||||
|
||||
// Controllers
|
||||
int profile_index;
|
||||
|
||||
// Game List
|
||||
bool show_unknown;
|
||||
bool show_add_ons;
|
||||
|
||||
Reference in New Issue
Block a user