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4a32d92e6e |
21
.github/ISSUE_TEMPLATE.md
vendored
21
.github/ISSUE_TEMPLATE.md
vendored
@@ -1,16 +1,27 @@
|
||||
<!--
|
||||
Please keep in mind yuzu is EXPERIMENTAL SOFTWARE.
|
||||
|
||||
Please read the FAQ: https://yuzu-emu.org/wiki/faq/
|
||||
Please read the FAQ:
|
||||
https://yuzu-emu.org/wiki/faq/
|
||||
|
||||
When submitting an issue, please do the following:
|
||||
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
|
||||
https://community.citra-emu.org/
|
||||
|
||||
- Provide the version (commit hash) of yuzu you are using.
|
||||
- Provide sufficient detail for the issue to be reproduced.
|
||||
- Provide:
|
||||
If the FAQ does not answer your question, please go to:
|
||||
https://community.citra-emu.org/
|
||||
|
||||
When submitting an issue, please check the following:
|
||||
|
||||
- You have read the above.
|
||||
- You have provided the version (commit hash) of yuzu you are using.
|
||||
- You have provided sufficient detail for the issue to be reproduced.
|
||||
- You have provided system specs (if relevant).
|
||||
- Please also provide:
|
||||
- For any issues, a log file
|
||||
- For crashes, a backtrace.
|
||||
- For graphical issues, comparison screenshots with real hardware.
|
||||
- For emulation inaccuracies, a test-case (if able).
|
||||
|
||||
-->
|
||||
|
||||
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -37,3 +37,6 @@
|
||||
[submodule "discord-rpc"]
|
||||
path = externals/discord-rpc
|
||||
url = https://github.com/discordapp/discord-rpc.git
|
||||
[submodule "Vulkan-Headers"]
|
||||
path = externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
|
||||
@@ -6,6 +6,8 @@ TRAVIS_BRANCH
|
||||
TRAVIS_BUILD_ID
|
||||
TRAVIS_BUILD_NUMBER
|
||||
TRAVIS_COMMIT
|
||||
TRAVIS_COMMIT_RANGE
|
||||
TRAVIS_EVENT_TYPE
|
||||
TRAVIS_JOB_ID
|
||||
TRAVIS_JOB_NUMBER
|
||||
TRAVIS_REPO_SLUG
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
|
||||
ninja
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -9,7 +9,7 @@ export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
mkdir build && cd build
|
||||
cmake --version
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
|
||||
make -j4
|
||||
|
||||
ccache -s
|
||||
|
||||
@@ -19,8 +19,12 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
||||
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
|
||||
|
||||
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
|
||||
|
||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||
|
||||
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
|
||||
|
||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||
|
||||
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
@@ -302,7 +306,7 @@ endif()
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
set(QT_VER qt-5.12.0-msvc2017_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
@@ -319,6 +323,10 @@ if (ENABLE_QT)
|
||||
endif()
|
||||
|
||||
find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# Platform-specific library requirements
|
||||
@@ -413,19 +421,6 @@ function(create_target_directory_groups target_name)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
# Gets a UTC timstamp and sets the provided variable to it
|
||||
function(get_timestamp _var)
|
||||
string(TIMESTAMP timestamp UTC)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
git_describe(GIT_DESC --always --long --dirty)
|
||||
git_branch_name(GIT_BRANCH)
|
||||
get_timestamp(BUILD_DATE)
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
@@ -5,6 +5,7 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
|
||||
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
|
||||
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
|
||||
set(PLATFORMS ${DLL_DEST}platforms/)
|
||||
set(STYLES ${DLL_DEST}styles/)
|
||||
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
|
||||
@@ -17,7 +18,35 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
Qt5OpenGL$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Widgets$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
Qt5Network$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Positioning$<$<CONFIG:Debug>:d>.*
|
||||
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Qml$<$<CONFIG:Debug>:d>.*
|
||||
Qt5Quick$<$<CONFIG:Debug>:d>.*
|
||||
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
|
||||
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
|
||||
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
|
||||
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
|
||||
qtwebengine_resources.pak
|
||||
qtwebengine_devtools_resources.pak
|
||||
qtwebengine_resources_100p.pak
|
||||
qtwebengine_resources_200p.pak
|
||||
icudtl.dat
|
||||
)
|
||||
endif ()
|
||||
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
|
||||
qjpeg$<$<CONFIG:Debug>:d>.*
|
||||
qgif$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
endfunction(copy_yuzu_Qt5_deps)
|
||||
|
||||
94
CMakeModules/GenerateSCMRev.cmake
Normal file
94
CMakeModules/GenerateSCMRev.cmake
Normal file
@@ -0,0 +1,94 @@
|
||||
# Gets a UTC timstamp and sets the provided variable to it
|
||||
function(get_timestamp _var)
|
||||
string(TIMESTAMP timestamp UTC)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
git_describe(GIT_DESC --always --long --dirty)
|
||||
git_branch_name(GIT_BRANCH)
|
||||
get_timestamp(BUILD_DATE)
|
||||
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if (BUILD_REPOSITORY)
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
|
||||
set(HASH_FILES
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
)
|
||||
set(COMBINED "")
|
||||
foreach (F IN LISTS HASH_FILES)
|
||||
file(READ ${F} TMP)
|
||||
set(COMBINED "${COMBINED}${TMP}")
|
||||
endforeach()
|
||||
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
|
||||
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
|
||||
137
CONTRIBUTING.md
137
CONTRIBUTING.md
@@ -1,136 +1 @@
|
||||
# Reporting Issues
|
||||
|
||||
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our [Discord server](https://discordapp.com/invite/u77vRWY), [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
|
||||
|
||||
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.
|
||||
|
||||
# Contributing
|
||||
yuzu is a brand new project, so we have a great opportunity to keep things clean and well organized early on. As such, coding style is very important when making commits. We run clang-format on our CI to check the code. Please use it to format your code when contributing. However, it doesn't cover all the rules below. Some of them aren't very strict rules since we want to be flexible and we understand that under certain circumstances some of them can be counterproductive. Just try to follow as many of them as possible.
|
||||
|
||||
# Using clang format (version 6.0)
|
||||
When generating the native build script for your toolset, cmake will try to find the correct version of clang format (or will download it on windows). Before running cmake, please install clang format version 6.0 for your platform as follows:
|
||||
|
||||
* Windows: do nothing; cmake will download a pre built binary for MSVC and MINGW. MSVC users can additionally install a clang format Visual Studio extension to add features like format on save.
|
||||
* OSX: run `brew install clang-format`.
|
||||
* Linux: use your package manager to get an appropriate binary.
|
||||
|
||||
If clang format is found, then cmake will add a custom build target that can be run at any time to run clang format against *all* source files and update the formatting in them. This should be used before making a pull request so that the reviewers can spend more time reviewing the code instead of having to worry about minor style violations. On MSVC, you can run clang format by building the clang-format project in the solution. On OSX, you can either use the Makefile target `make clang-format` or by building the clang-format target in XCode. For Makefile builds, you can use the clang-format target with `make clang-format`
|
||||
|
||||
### General Rules
|
||||
* A lot of code was taken from other projects (e.g. Citra, Dolphin, PPSSPP, Gekko). In general, when editing other people's code, follow the style of the module you're in (or better yet, fix the style if it drastically differs from our guide).
|
||||
* Line width is typically 100 characters. Please do not use 80-characters.
|
||||
* Don't ever introduce new external dependencies into Core
|
||||
* Don't use any platform specific code in Core
|
||||
* Use namespaces often
|
||||
* Avoid the use of C-style casts and instead prefer C++-style `static_cast` and `reinterpret_cast`. Try to avoid using `dynamic_cast`. Never use `const_cast`.
|
||||
|
||||
### Naming Rules
|
||||
* Functions: `PascalCase`
|
||||
* Variables: `lower_case_underscored`. Prefix with `g_` if global.
|
||||
* Classes: `PascalCase`
|
||||
* Files and Directories: `lower_case_underscored`
|
||||
* Namespaces: `PascalCase`, `_` may also be used for clarity (e.g. `ARM_InitCore`)
|
||||
|
||||
### Indentation/Whitespace Style
|
||||
Follow the indentation/whitespace style shown below. Do not use tabs, use 4-spaces instead.
|
||||
|
||||
### Comments
|
||||
* For regular comments, use C++ style (`//`) comments, even for multi-line ones.
|
||||
* For doc-comments (Doxygen comments), use `/// ` if it's a single line, else use the `/**` `*/` style featured in the example. Start the text on the second line, not the first containing `/**`.
|
||||
* For items that are both defined and declared in two separate files, put the doc-comment only next to the associated declaration. (In a header file, usually.) Otherwise, put it next to the implementation. Never duplicate doc-comments in both places.
|
||||
|
||||
```cpp
|
||||
// Includes should be sorted lexicographically
|
||||
// STD includes first
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
// then, library includes
|
||||
#include <nihstro/shared_binary.h>
|
||||
|
||||
// finally, yuzu includes
|
||||
#include "common/math_util.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
// each major module is separated
|
||||
#include "video_core/pica.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Example {
|
||||
|
||||
// Namespace contents are not indented
|
||||
|
||||
// Declare globals at the top
|
||||
int g_foo{}; // {} can be used to initialize types as 0, false, or nullptr
|
||||
char* g_some_pointer{}; // Pointer * and reference & stick to the type name, and make sure to initialize as nullptr!
|
||||
|
||||
/// A colorful enum.
|
||||
enum SomeEnum {
|
||||
ColorRed, ///< The color of fire.
|
||||
ColorGreen, ///< The color of grass.
|
||||
ColorBlue, ///< Not actually the color of water.
|
||||
};
|
||||
|
||||
/**
|
||||
* Very important struct that does a lot of stuff.
|
||||
* Note that the asterisks are indented by one space to align to the first line.
|
||||
*/
|
||||
struct Position {
|
||||
int x{}, y{}; // Always intitialize member variables!
|
||||
};
|
||||
|
||||
// Use "typename" rather than "class" here
|
||||
template <typename T>
|
||||
void FooBar() {
|
||||
const std::string some_string{ "prefer uniform initialization" };
|
||||
|
||||
int some_array[]{
|
||||
5,
|
||||
25,
|
||||
7,
|
||||
42,
|
||||
};
|
||||
|
||||
if (note == the_space_after_the_if) {
|
||||
CallAfunction();
|
||||
} else {
|
||||
// Use a space after the // when commenting
|
||||
}
|
||||
|
||||
// Place a single space after the for loop semicolons, prefer pre-increment
|
||||
for (int i{}; i != 25; ++i) {
|
||||
// This is how we write loops
|
||||
}
|
||||
|
||||
DoStuff(this, function, call, takes, up, multiple,
|
||||
lines, like, this);
|
||||
|
||||
if (this || condition_takes_up_multiple &&
|
||||
lines && like && this || everything ||
|
||||
alright || then) {
|
||||
|
||||
// Leave a blank space before the if block body if the condition was continued across
|
||||
// several lines.
|
||||
}
|
||||
|
||||
switch (var) {
|
||||
// No indentation for case label
|
||||
case 1: {
|
||||
int case_var{ var + 3 };
|
||||
DoSomething(case_var);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
DoSomething(var);
|
||||
return;
|
||||
|
||||
default:
|
||||
// Yes, even break for the last case
|
||||
break;
|
||||
}
|
||||
|
||||
std::vector<T> you_can_declare, a_few, variables, like_this;
|
||||
}
|
||||
|
||||
}
|
||||
```
|
||||
**The Contributor's Guide has moved to [the Citra wiki](https://github.com/citra-emu/citra/wiki/Contributing).**
|
||||
|
||||
@@ -42,7 +42,7 @@ before_build:
|
||||
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
|
||||
}
|
||||
@@ -94,6 +94,7 @@ after_build:
|
||||
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
|
||||
rm "$RELEASE_DIST\*.exe"
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item .\license.txt -Destination $RELEASE_DIST
|
||||
Copy-Item .\README.md -Destination $RELEASE_DIST
|
||||
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
|
||||
|
||||
1
externals/Vulkan-Headers
vendored
Submodule
1
externals/Vulkan-Headers
vendored
Submodule
Submodule externals/Vulkan-Headers added at 15e5c4db75
2
externals/cubeb
vendored
2
externals/cubeb
vendored
Submodule externals/cubeb updated: 12b78c0edf...6f2420de8f
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 3e75ad9822...9e554999ce
@@ -22,19 +22,19 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
return Stream::Format::Multi51Channel16;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented num_channels={}", num_channels);
|
||||
return {};
|
||||
}
|
||||
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate,
|
||||
u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
core_timing, sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/**
|
||||
@@ -21,8 +25,8 @@ namespace AudioCore {
|
||||
class AudioOut {
|
||||
public:
|
||||
/// Opens a new audio stream
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback);
|
||||
StreamPtr OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, u32 num_channels,
|
||||
std::string&& name, Stream::ReleaseCallback&& release_callback);
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag for the specified stream
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -71,14 +72,14 @@ private:
|
||||
EffectOutStatus out_status{};
|
||||
EffectInStatus info{};
|
||||
};
|
||||
AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
|
||||
effects(params.effect_count) {
|
||||
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
|
||||
"AudioRenderer", [=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
@@ -260,8 +261,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -280,8 +280,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
@@ -42,16 +46,18 @@ struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le unknown_c;
|
||||
u32_le submix_count;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
@@ -208,7 +214,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(AudioRendererParameter params,
|
||||
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
|
||||
~AudioRenderer();
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
std::vector<s16>& Samples() {
|
||||
std::vector<s16>& GetSamples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
|
||||
@@ -68,8 +68,8 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
|
||||
}
|
||||
}
|
||||
|
||||
state.yn1 = yn1;
|
||||
state.yn2 = yn2;
|
||||
state.yn1 = static_cast<s16>(yn1);
|
||||
state.yn2 = static_cast<s16>(yn2);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "common/ring_buffer.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <objbase.h>
|
||||
#endif
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class CubebSinkStream final : public SinkStream {
|
||||
@@ -46,7 +50,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
~CubebSinkStream() {
|
||||
~CubebSinkStream() override {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
@@ -75,11 +79,11 @@ public:
|
||||
queue.Push(samples);
|
||||
}
|
||||
|
||||
std::size_t SamplesInQueue(u32 num_channels) const override {
|
||||
std::size_t SamplesInQueue(u32 channel_count) const override {
|
||||
if (!ctx)
|
||||
return 0;
|
||||
|
||||
return queue.Size() / num_channels;
|
||||
return queue.Size() / channel_count;
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
@@ -98,7 +102,7 @@ private:
|
||||
u32 num_channels{};
|
||||
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame;
|
||||
std::array<s16, 2> last_frame{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
@@ -108,6 +112,11 @@ private:
|
||||
};
|
||||
|
||||
CubebSink::CubebSink(std::string_view target_device_name) {
|
||||
// Cubeb requires COM to be initialized on the thread calling cubeb_init on Windows
|
||||
#ifdef _MSC_VER
|
||||
com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
#endif
|
||||
|
||||
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
||||
return;
|
||||
@@ -142,6 +151,12 @@ CubebSink::~CubebSink() {
|
||||
}
|
||||
|
||||
cubeb_destroy(ctx);
|
||||
|
||||
#ifdef _MSC_VER
|
||||
if (SUCCEEDED(com_init_result)) {
|
||||
CoUninitialize();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
|
||||
@@ -25,6 +25,10 @@ private:
|
||||
cubeb* ctx{};
|
||||
cubeb_devid output_device{};
|
||||
std::vector<SinkStreamPtr> sink_streams;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
u32 com_init_result = 0;
|
||||
#endif
|
||||
};
|
||||
|
||||
std::vector<std::string> ListCubebSinkDevices();
|
||||
|
||||
@@ -28,17 +28,16 @@ u32 Stream::GetNumChannels() const {
|
||||
case Format::Multi51Channel16:
|
||||
return 6;
|
||||
}
|
||||
LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format));
|
||||
return {};
|
||||
}
|
||||
|
||||
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_)
|
||||
Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
|
||||
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
|
||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
|
||||
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
release_event = core_timing.RegisterEvent(
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
@@ -49,7 +48,7 @@ void Stream::Play() {
|
||||
|
||||
void Stream::Stop() {
|
||||
state = State::Stopped;
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
Stream::State Stream::GetState() const {
|
||||
@@ -58,7 +57,7 @@ Stream::State Stream::GetState() const {
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
@@ -69,7 +68,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
}
|
||||
|
||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
|
||||
const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f;
|
||||
for (auto& sample : samples) {
|
||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||
}
|
||||
@@ -96,11 +95,11 @@ void Stream::PlayNextBuffer() {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
VolumeAdjustSamples(active_buffer->GetSamples());
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
core_timing.ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
@@ -120,7 +119,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) {
|
||||
}
|
||||
|
||||
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -13,9 +13,10 @@
|
||||
#include "audio_core/buffer.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
}
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
@@ -42,8 +43,8 @@ public:
|
||||
/// Callback function type, used to change guest state on a buffer being released
|
||||
using ReleaseCallback = std::function<void()>;
|
||||
|
||||
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_);
|
||||
Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
|
||||
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
|
||||
|
||||
/// Plays the audio stream
|
||||
void Play();
|
||||
@@ -91,16 +92,17 @@ private:
|
||||
/// Gets the number of core cycles when the specified buffer will be released
|
||||
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
|
||||
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
Format format; ///< Format of the stream
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
Format format; ///< Format of the stream
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
State state{State::Stopped}; ///< Playback state of the stream
|
||||
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
|
||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -53,8 +53,8 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
|
||||
@@ -1,42 +1,69 @@
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if ($ENV{CI})
|
||||
if ($ENV{TRAVIS})
|
||||
# Add a custom command to generate a new shader_cache_version hash when any of the following files change
|
||||
# NOTE: This is an approximation of what files affect shader generation, its possible something else
|
||||
# could affect the result, but much more unlikely than the following files. Keeping a list of files
|
||||
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
|
||||
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
|
||||
if (DEFINED ENV{CI})
|
||||
if (DEFINED ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif($ENV{APPVEYOR})
|
||||
elseif(DEFINED ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
endif()
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
|
||||
add_custom_command(OUTPUT scm_rev.cpp
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
|
||||
-DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
|
||||
-DBUILD_TAG="${BUILD_TAG}"
|
||||
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
DEPENDS
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
# and also check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
# technically we should regenerate if the git version changed, but its not worth the effort imo
|
||||
"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
)
|
||||
|
||||
add_library(common STATIC
|
||||
alignment.h
|
||||
@@ -44,6 +71,7 @@ add_library(common STATIC
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
bit_field.h
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
color.h
|
||||
|
||||
61
src/common/bit_util.h
Normal file
61
src/common/bit_util.h
Normal file
@@ -0,0 +1,61 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Gets the size of a specified type T in bits.
|
||||
template <typename T>
|
||||
constexpr std::size_t BitSize() {
|
||||
return sizeof(T) * CHAR_BIT;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
inline u32 CountLeadingZeroes32(u32 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse(&leading_zero, value) != 0) {
|
||||
return 31 - leading_zero;
|
||||
}
|
||||
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse64(&leading_zero, value) != 0) {
|
||||
return 63 - leading_zero;
|
||||
}
|
||||
|
||||
return 64;
|
||||
}
|
||||
#else
|
||||
inline u32 CountLeadingZeroes32(u32 value) {
|
||||
if (value == 0) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return __builtin_clz(value);
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return __builtin_clzll(value);
|
||||
}
|
||||
#endif
|
||||
} // namespace Common
|
||||
@@ -55,36 +55,36 @@ constexpr u8 Convert8To6(u8 value) {
|
||||
/**
|
||||
* Decode a color stored in RGBA8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
return {bytes[3], bytes[2], bytes[1], bytes[0]};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB8 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
return {bytes[2], bytes[1], bytes[0], 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RG8 (aka HILO8) format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
return {bytes[1], bytes[0], 0, 255};
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a color stored in RGB565 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
|
||||
@@ -94,9 +94,9 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
/**
|
||||
* Decode a color stored in RGB5A1 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
|
||||
@@ -106,9 +106,9 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
/**
|
||||
* Decode a color stored in RGBA4 format
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
* @return Result color decoded as Common::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
|
||||
@@ -138,9 +138,9 @@ inline u32 DecodeD24(const u8* bytes) {
|
||||
/**
|
||||
* Decode a depth value and a stencil value stored in D24S8 format
|
||||
* @param bytes Pointer to encoded source values
|
||||
* @return Resulting values stored as a Math::Vec2
|
||||
* @return Resulting values stored as a Common::Vec2
|
||||
*/
|
||||
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
|
||||
}
|
||||
|
||||
@@ -149,7 +149,7 @@ inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[3] = color.r();
|
||||
bytes[2] = color.g();
|
||||
bytes[1] = color.b();
|
||||
@@ -161,7 +161,7 @@ inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[2] = color.r();
|
||||
bytes[1] = color.g();
|
||||
bytes[0] = color.b();
|
||||
@@ -172,7 +172,7 @@ inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
bytes[1] = color.r();
|
||||
bytes[0] = color.g();
|
||||
}
|
||||
@@ -181,7 +181,7 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data =
|
||||
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
|
||||
|
||||
@@ -193,7 +193,7 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
|
||||
@@ -205,7 +205,7 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param color Source color to encode
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
|
||||
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define DUMP_DIR "dump"
|
||||
#define SHADER_DIR "shader"
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
|
||||
@@ -710,6 +710,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
|
||||
// TODO: Put the logs in a better location for each OS
|
||||
|
||||
@@ -31,6 +31,7 @@ enum class UserPath {
|
||||
SDMCDir,
|
||||
LoadDir,
|
||||
DumpDir,
|
||||
ShaderDir,
|
||||
SysDataDir,
|
||||
UserDir,
|
||||
};
|
||||
|
||||
@@ -40,9 +40,7 @@ public:
|
||||
const Impl& operator=(Impl const&) = delete;
|
||||
|
||||
void PushEntry(Entry e) {
|
||||
std::lock_guard<std::mutex> lock(message_mutex);
|
||||
message_queue.Push(std::move(e));
|
||||
message_cv.notify_one();
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
@@ -86,15 +84,13 @@ private:
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
}
|
||||
if (!running) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs(entry);
|
||||
}
|
||||
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
@@ -106,14 +102,13 @@ private:
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
running = false;
|
||||
message_cv.notify_one();
|
||||
Entry entry;
|
||||
entry.final_entry = true;
|
||||
message_queue.Push(entry);
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
std::atomic_bool running{true};
|
||||
std::mutex message_mutex, writing_mutex;
|
||||
std::condition_variable message_cv;
|
||||
std::mutex writing_mutex;
|
||||
std::thread backend_thread;
|
||||
std::vector<std::unique_ptr<Backend>> backends;
|
||||
Common::MPSCQueue<Log::Entry> message_queue;
|
||||
@@ -232,6 +227,7 @@ void DebuggerBackend::Write(const Entry& entry) {
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
|
||||
@@ -27,6 +27,7 @@ struct Entry {
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
|
||||
Entry() = default;
|
||||
Entry(Entry&& o) = default;
|
||||
|
||||
@@ -112,6 +112,7 @@ enum class Class : ClassType {
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
|
||||
namespace MathUtil {
|
||||
namespace Common {
|
||||
|
||||
constexpr float PI = 3.14159265f;
|
||||
|
||||
@@ -41,4 +41,4 @@ struct Rectangle {
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace MathUtil
|
||||
} // namespace Common
|
||||
|
||||
@@ -6,13 +6,13 @@
|
||||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Math {
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Math::Vec3<T> xyz;
|
||||
T w;
|
||||
Vec3<T> xyz;
|
||||
T w{};
|
||||
|
||||
Quaternion<decltype(-T{})> Inverse() const {
|
||||
return {-xyz, w};
|
||||
@@ -38,12 +38,12 @@ public:
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) {
|
||||
auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
|
||||
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
|
||||
}
|
||||
|
||||
inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) {
|
||||
inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
|
||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
||||
}
|
||||
|
||||
} // namespace Math
|
||||
} // namespace Common
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -21,6 +22,7 @@ const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -13,5 +13,6 @@ extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
extern const char g_shader_cache_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -28,8 +28,8 @@
|
||||
#include <cstring>
|
||||
#include "common/common_types.h"
|
||||
|
||||
// GCC 4.6+
|
||||
#if __GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)
|
||||
// GCC
|
||||
#ifdef __GNUC__
|
||||
|
||||
#if __BYTE_ORDER__ && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) && !defined(COMMON_LITTLE_ENDIAN)
|
||||
#define COMMON_LITTLE_ENDIAN 1
|
||||
@@ -38,7 +38,7 @@
|
||||
#endif
|
||||
|
||||
// LLVM/clang
|
||||
#elif __clang__
|
||||
#elif defined(__clang__)
|
||||
|
||||
#if __LITTLE_ENDIAN__ && !defined(COMMON_LITTLE_ENDIAN)
|
||||
#define COMMON_LITTLE_ENDIAN 1
|
||||
|
||||
@@ -7,17 +7,17 @@
|
||||
// a simple lockless thread-safe,
|
||||
// single reader, single writer queue
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include "common/common_types.h"
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
template <typename T, bool NeedSize = true>
|
||||
template <typename T>
|
||||
class SPSCQueue {
|
||||
public:
|
||||
SPSCQueue() : size(0) {
|
||||
SPSCQueue() {
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
}
|
||||
~SPSCQueue() {
|
||||
@@ -25,13 +25,12 @@ public:
|
||||
delete read_ptr;
|
||||
}
|
||||
|
||||
u32 Size() const {
|
||||
static_assert(NeedSize, "using Size() on FifoQueue without NeedSize");
|
||||
std::size_t Size() const {
|
||||
return size.load();
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return !read_ptr->next.load();
|
||||
return Size() == 0;
|
||||
}
|
||||
|
||||
T& Front() const {
|
||||
@@ -47,13 +46,14 @@ public:
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
if (NeedSize)
|
||||
size++;
|
||||
cv.notify_one();
|
||||
|
||||
++size;
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
if (NeedSize)
|
||||
size--;
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
// advance the read pointer
|
||||
read_ptr = tmpptr->next.load();
|
||||
@@ -66,8 +66,7 @@ public:
|
||||
if (Empty())
|
||||
return false;
|
||||
|
||||
if (NeedSize)
|
||||
size--;
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
read_ptr = tmpptr->next.load(std::memory_order_acquire);
|
||||
@@ -77,6 +76,16 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock<std::mutex> lock(cv_mutex);
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
}
|
||||
T t;
|
||||
Pop(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
size.store(0);
|
||||
@@ -89,7 +98,7 @@ private:
|
||||
// and a pointer to the next ElementPtr
|
||||
class ElementPtr {
|
||||
public:
|
||||
ElementPtr() : next(nullptr) {}
|
||||
ElementPtr() {}
|
||||
~ElementPtr() {
|
||||
ElementPtr* next_ptr = next.load();
|
||||
|
||||
@@ -98,21 +107,23 @@ private:
|
||||
}
|
||||
|
||||
T current;
|
||||
std::atomic<ElementPtr*> next;
|
||||
std::atomic<ElementPtr*> next{nullptr};
|
||||
};
|
||||
|
||||
ElementPtr* write_ptr;
|
||||
ElementPtr* read_ptr;
|
||||
std::atomic<u32> size;
|
||||
std::atomic_size_t size{0};
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable cv;
|
||||
};
|
||||
|
||||
// a simple thread-safe,
|
||||
// single reader, multiple writer queue
|
||||
|
||||
template <typename T, bool NeedSize = true>
|
||||
template <typename T>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
u32 Size() const {
|
||||
std::size_t Size() const {
|
||||
return spsc_queue.Size();
|
||||
}
|
||||
|
||||
@@ -138,13 +149,17 @@ public:
|
||||
return spsc_queue.Pop(t);
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
return spsc_queue.PopWait();
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
spsc_queue.Clear();
|
||||
}
|
||||
|
||||
private:
|
||||
SPSCQueue<T, NeedSize> spsc_queue;
|
||||
SPSCQueue<T> spsc_queue;
|
||||
std::mutex write_lock;
|
||||
};
|
||||
} // namespace Common
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
#include <cmath>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Math {
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Vec2;
|
||||
@@ -690,4 +690,4 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
||||
}
|
||||
|
||||
} // namespace Math
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
add_library(core STATIC
|
||||
arm/arm_interface.h
|
||||
arm/arm_interface.cpp
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/unicorn/arm_unicorn.cpp
|
||||
@@ -83,13 +84,19 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
frontend/applets/software_keyboard.h
|
||||
frontend/applets/web_browser.cpp
|
||||
frontend/applets/web_browser.h
|
||||
frontend/emu_window.cpp
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input.h
|
||||
frontend/scope_acquire_window_context.cpp
|
||||
frontend/scope_acquire_window_context.h
|
||||
gdbstub/gdbstub.cpp
|
||||
gdbstub/gdbstub.h
|
||||
hle/ipc.h
|
||||
@@ -113,6 +120,8 @@ add_library(core STATIC
|
||||
hle/kernel/object.h
|
||||
hle/kernel/process.cpp
|
||||
hle/kernel/process.h
|
||||
hle/kernel/process_capability.cpp
|
||||
hle/kernel/process_capability.h
|
||||
hle/kernel/readable_event.cpp
|
||||
hle/kernel/readable_event.h
|
||||
hle/kernel/resource_limit.cpp
|
||||
@@ -131,8 +140,6 @@ add_library(core STATIC
|
||||
hle/kernel/svc_wrap.h
|
||||
hle/kernel/thread.cpp
|
||||
hle/kernel/thread.h
|
||||
hle/kernel/timer.cpp
|
||||
hle/kernel/timer.h
|
||||
hle/kernel/vm_manager.cpp
|
||||
hle/kernel/vm_manager.h
|
||||
hle/kernel/wait_object.cpp
|
||||
@@ -162,10 +169,14 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/idle.cpp
|
||||
hle/service/am/idle.h
|
||||
hle/service/am/omm.cpp
|
||||
@@ -389,6 +400,10 @@ add_library(core STATIC
|
||||
hle/service/time/time.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/display/vi_display.cpp
|
||||
hle/service/vi/display/vi_display.h
|
||||
hle/service/vi/layer/vi_layer.cpp
|
||||
hle/service/vi/layer/vi_layer.h
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.cpp
|
||||
|
||||
27
src/core/arm/arm_interface.cpp
Normal file
27
src/core/arm/arm_interface.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
void ARM_Interface::LogBacktrace() const {
|
||||
VAddr fp = GetReg(29);
|
||||
VAddr lr = GetReg(30);
|
||||
const VAddr sp = GetReg(13);
|
||||
const VAddr pc = GetPC();
|
||||
|
||||
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
|
||||
while (true) {
|
||||
LOG_ERROR(Core_ARM, "{:016X}", lr);
|
||||
if (!fp) {
|
||||
break;
|
||||
}
|
||||
lr = Memory::Read64(fp + 8) - 4;
|
||||
fp = Memory::Read64(fp);
|
||||
}
|
||||
}
|
||||
} // namespace Core
|
||||
@@ -141,6 +141,14 @@ public:
|
||||
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
|
||||
/// fp (= r29) points to the last frame record.
|
||||
/// Note that this is the frame record for the *previous* frame, not the current one.
|
||||
/// Note we need to subtract 4 from our last read to get the proper address
|
||||
/// Frame records are two words long:
|
||||
/// fp+0 : pointer to previous frame record
|
||||
/// fp+8 : value of lr for frame
|
||||
void LogBacktrace() const;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -112,14 +112,14 @@ public:
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
CoreTiming::AddTicks(amortized_ticks);
|
||||
parent.core_timing.AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
return std::max(CoreTiming::GetDowncount(), 0);
|
||||
return std::max(parent.core_timing.GetDowncount(), 0);
|
||||
}
|
||||
u64 GetCNTPCT() override {
|
||||
return CoreTiming::GetTicks();
|
||||
return parent.core_timing.GetTicks();
|
||||
}
|
||||
|
||||
ARM_Dynarmic& parent;
|
||||
@@ -151,6 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.cntfrq_el0 = 19200000; // Value from fusee.
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
@@ -171,8 +172,10 @@ void ARM_Dynarmic::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
|
||||
ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
|
||||
core_index{core_index}, core_timing{core_timing},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
|
||||
ThreadContext ctx{};
|
||||
inner_unicorn.SaveContext(ctx);
|
||||
|
||||
@@ -16,6 +16,10 @@ namespace Memory {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
@@ -23,7 +27,8 @@ class DynarmicExclusiveMonitor;
|
||||
|
||||
class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index);
|
||||
~ARM_Dynarmic();
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
@@ -62,6 +67,7 @@ private:
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
std::size_t core_index;
|
||||
Timing::CoreTiming& core_timing;
|
||||
DynarmicExclusiveMonitor& exclusive_monitor;
|
||||
|
||||
Memory::PageTable* current_page_table = nullptr;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -71,7 +72,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
|
||||
return {};
|
||||
}
|
||||
|
||||
ARM_Unicorn::ARM_Unicorn() {
|
||||
ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
|
||||
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
|
||||
|
||||
auto fpv = 3 << 20;
|
||||
@@ -176,7 +177,7 @@ void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
|
||||
ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -189,7 +190,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
core_timing.AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
|
||||
@@ -9,12 +9,17 @@
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Unicorn();
|
||||
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
|
||||
~ARM_Unicorn();
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(VAddr address, std::size_t size) override;
|
||||
@@ -43,6 +48,7 @@ public:
|
||||
|
||||
private:
|
||||
uc_engine* uc{};
|
||||
Timing::CoreTiming& core_timing;
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
};
|
||||
|
||||
@@ -30,8 +30,11 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
#include "frontend/applets/software_keyboard.h"
|
||||
#include "frontend/applets/web_browser.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@@ -91,16 +94,25 @@ struct System::Impl {
|
||||
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
kernel.Initialize();
|
||||
core_timing.Initialize();
|
||||
kernel.Initialize(core_timing);
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
if (web_browser == nullptr)
|
||||
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
|
||||
auto main_process = Kernel::Process::Create(kernel, "main");
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
@@ -108,15 +120,15 @@ struct System::Impl {
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, *virtual_filesystem);
|
||||
Service::Init(service_manager, system, *virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
renderer = VideoCore::CreateRenderer(emu_window, system);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
gpu_core = std::make_unique<Tegra::GPU>(system, renderer->Rasterizer());
|
||||
|
||||
cpu_core_manager.Initialize(system);
|
||||
is_powered_on = true;
|
||||
@@ -163,6 +175,7 @@ struct System::Impl {
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
@@ -192,11 +205,16 @@ struct System::Impl {
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
core_timing.Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
// Clear all applets
|
||||
profile_selector.reset();
|
||||
software_keyboard.reset();
|
||||
web_browser.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
@@ -214,9 +232,10 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
PerfStatsResults GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
@@ -229,7 +248,9 @@ struct System::Impl {
|
||||
bool is_powered_on = false;
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -376,6 +397,14 @@ const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
|
||||
Timing::CoreTiming& System::CoreTiming() {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
||||
const Timing::CoreTiming& System::CoreTiming() const {
|
||||
return impl->core_timing;
|
||||
}
|
||||
|
||||
Core::PerfStats& System::GetPerfStats() {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
@@ -424,14 +453,34 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
|
||||
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
}
|
||||
|
||||
const Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
Frontend::WebBrowserApplet& System::GetWebBrowser() {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
const Frontend::WebBrowserApplet& System::GetWebBrowser() const {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -14,7 +14,9 @@
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
@@ -45,6 +47,10 @@ namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -203,6 +209,12 @@ public:
|
||||
/// Provides a constant pointer to the current process.
|
||||
const Kernel::Process* CurrentProcess() const;
|
||||
|
||||
/// Provides a reference to the core timing instance.
|
||||
Timing::CoreTiming& CoreTiming();
|
||||
|
||||
/// Provides a constant reference to the core timing instance.
|
||||
const Timing::CoreTiming& CoreTiming() const;
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
|
||||
@@ -241,9 +253,18 @@ public:
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
|
||||
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet);
|
||||
|
||||
const Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
void SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet);
|
||||
|
||||
Frontend::WebBrowserApplet& GetWebBrowser();
|
||||
const Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
@@ -49,17 +49,18 @@ bool CpuBarrier::Rendezvous() {
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_index{core_index} {
|
||||
Cpu::Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
CpuBarrier& cpu_barrier, std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_timing{core_timing}, core_index{core_index} {
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_unique<ARM_Unicorn>();
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
|
||||
}
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
|
||||
@@ -93,14 +94,14 @@ void Cpu::RunLoop(bool tight_loop) {
|
||||
|
||||
if (IsMainCore()) {
|
||||
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
core_timing.Idle();
|
||||
core_timing.Advance();
|
||||
}
|
||||
|
||||
PrepareReschedule();
|
||||
} else {
|
||||
if (IsMainCore()) {
|
||||
CoreTiming::Advance();
|
||||
core_timing.Advance();
|
||||
}
|
||||
|
||||
if (tight_loop) {
|
||||
|
||||
@@ -15,6 +15,10 @@ namespace Kernel {
|
||||
class Scheduler;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
@@ -41,7 +45,8 @@ private:
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index);
|
||||
Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
CpuBarrier& cpu_barrier, std::size_t core_index);
|
||||
~Cpu();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
@@ -82,6 +87,7 @@ private:
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
|
||||
@@ -8,71 +8,60 @@
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/core_timing_util.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
|
||||
static s64 global_timer;
|
||||
static int slice_length;
|
||||
static int downcount;
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
struct EventType {
|
||||
TimedCallback callback;
|
||||
const std::string* name;
|
||||
};
|
||||
|
||||
struct Event {
|
||||
struct CoreTiming::Event {
|
||||
s64 time;
|
||||
u64 fifo_order;
|
||||
u64 userdata;
|
||||
const EventType* type;
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by
|
||||
// the order added to the queue
|
||||
friend bool operator>(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
|
||||
friend bool operator<(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
}
|
||||
};
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by the order added to the queue
|
||||
static bool operator>(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
|
||||
CoreTiming::CoreTiming() = default;
|
||||
CoreTiming::~CoreTiming() = default;
|
||||
|
||||
void CoreTiming::Initialize() {
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
|
||||
// The time between CoreTiming being initialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
// executing the first cycle of each slice to prepare the slice length and downcount for
|
||||
// that slice.
|
||||
is_global_timer_sane = true;
|
||||
|
||||
event_fifo_id = 0;
|
||||
|
||||
const auto empty_timed_callback = [](u64, s64) {};
|
||||
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
|
||||
}
|
||||
|
||||
static bool operator<(const Event& left, const Event& right) {
|
||||
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
|
||||
void CoreTiming::Shutdown() {
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
UnregisterAllEvents();
|
||||
}
|
||||
|
||||
// unordered_map stores each element separately as a linked list node so pointers to elements
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
static std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated
|
||||
// by the standard adaptor class.
|
||||
static std::vector<Event> event_queue;
|
||||
static u64 event_fifo_id;
|
||||
// the queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
static Common::MPSCQueue<Event, false> ts_queue;
|
||||
|
||||
// the queue for unscheduling the events from other threads threadsafe
|
||||
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
|
||||
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
static s64 idled_cycles;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are sheduled from a function that gets called from Advance(),
|
||||
// don't change slice_length and downcount.
|
||||
static bool is_global_timer_sane;
|
||||
|
||||
static EventType* ev_lost = nullptr;
|
||||
|
||||
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
|
||||
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
// check for existing type with same name.
|
||||
// we want event type names to remain unique so that we can use them for serialization.
|
||||
ASSERT_MSG(event_types.find(name) == event_types.end(),
|
||||
@@ -86,71 +75,31 @@ EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
return event_type;
|
||||
}
|
||||
|
||||
void UnregisterAllEvents() {
|
||||
void CoreTiming::UnregisterAllEvents() {
|
||||
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
|
||||
event_types.clear();
|
||||
}
|
||||
|
||||
void Init() {
|
||||
downcount = MAX_SLICE_LENGTH;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
global_timer = 0;
|
||||
idled_cycles = 0;
|
||||
|
||||
// The time between CoreTiming being intialized and the first call to Advance() is considered
|
||||
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
|
||||
// executing the first cycle of each slice to prepare the slice length and downcount for
|
||||
// that slice.
|
||||
is_global_timer_sane = true;
|
||||
|
||||
event_fifo_id = 0;
|
||||
ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
UnregisterAllEvents();
|
||||
}
|
||||
|
||||
// This should only be called from the CPU thread. If you are calling
|
||||
// it from any other thread, you are doing something evil
|
||||
u64 GetTicks() {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) {
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
u64 GetIdleTicks() {
|
||||
return static_cast<u64>(idled_cycles);
|
||||
}
|
||||
|
||||
void ClearPendingEvents() {
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ASSERT(event_type != nullptr);
|
||||
s64 timeout = GetTicks() + cycles_into_future;
|
||||
const s64 timeout = GetTicks() + cycles_into_future;
|
||||
|
||||
// If this event needs to be scheduled before the next advance(), force one early
|
||||
if (!is_global_timer_sane)
|
||||
if (!is_global_timer_sane) {
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
}
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata) {
|
||||
ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
|
||||
}
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
return e.type == event_type && e.userdata == userdata;
|
||||
});
|
||||
|
||||
@@ -161,13 +110,33 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
}
|
||||
}
|
||||
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
unschedule_queue.Push(std::make_pair(event_type, userdata));
|
||||
}
|
||||
|
||||
void RemoveEvent(const EventType* event_type) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
u64 CoreTiming::GetTicks() const {
|
||||
u64 ticks = static_cast<u64>(global_timer);
|
||||
if (!is_global_timer_sane) {
|
||||
ticks += slice_length - downcount;
|
||||
}
|
||||
return ticks;
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetIdleTicks() const {
|
||||
return static_cast<u64>(idled_cycles);
|
||||
}
|
||||
|
||||
void CoreTiming::AddTicks(u64 ticks) {
|
||||
downcount -= static_cast<int>(ticks);
|
||||
}
|
||||
|
||||
void CoreTiming::ClearPendingEvents() {
|
||||
event_queue.clear();
|
||||
}
|
||||
|
||||
void CoreTiming::RemoveEvent(const EventType* event_type) {
|
||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
@@ -176,22 +145,24 @@ void RemoveEvent(const EventType* event_type) {
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
|
||||
void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
|
||||
MoveEvents();
|
||||
RemoveEvent(event_type);
|
||||
}
|
||||
|
||||
void ForceExceptionCheck(s64 cycles) {
|
||||
void CoreTiming::ForceExceptionCheck(s64 cycles) {
|
||||
cycles = std::max<s64>(0, cycles);
|
||||
if (downcount > cycles) {
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
if (downcount <= cycles) {
|
||||
return;
|
||||
}
|
||||
|
||||
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
|
||||
// here. Account for cycles already executed by adjusting the g.slice_length
|
||||
slice_length -= downcount - static_cast<int>(cycles);
|
||||
downcount = static_cast<int>(cycles);
|
||||
}
|
||||
|
||||
void MoveEvents() {
|
||||
void CoreTiming::MoveEvents() {
|
||||
for (Event ev; ts_queue.Pop(ev);) {
|
||||
ev.fifo_order = event_fifo_id++;
|
||||
event_queue.emplace_back(std::move(ev));
|
||||
@@ -199,13 +170,13 @@ void MoveEvents() {
|
||||
}
|
||||
}
|
||||
|
||||
void Advance() {
|
||||
void CoreTiming::Advance() {
|
||||
MoveEvents();
|
||||
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
|
||||
UnscheduleEvent(ev.first, ev.second);
|
||||
}
|
||||
|
||||
int cycles_executed = slice_length - downcount;
|
||||
const int cycles_executed = slice_length - downcount;
|
||||
global_timer += cycles_executed;
|
||||
slice_length = MAX_SLICE_LENGTH;
|
||||
|
||||
@@ -229,17 +200,17 @@ void Advance() {
|
||||
downcount = slice_length;
|
||||
}
|
||||
|
||||
void Idle() {
|
||||
void CoreTiming::Idle() {
|
||||
idled_cycles += downcount;
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs() {
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
}
|
||||
|
||||
int GetDowncount() {
|
||||
int CoreTiming::GetDowncount() const {
|
||||
return downcount;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -4,6 +4,27 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
/// A callback that may be scheduled for a particular core timing event.
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
|
||||
/// Contains the characteristics of a particular event.
|
||||
struct EventType {
|
||||
/// The event's callback function.
|
||||
TimedCallback callback;
|
||||
/// A pointer to the name of the event.
|
||||
const std::string* name;
|
||||
};
|
||||
|
||||
/**
|
||||
* This is a system to schedule events into the emulated machine's future. Time is measured
|
||||
* in main CPU clock cycles.
|
||||
@@ -16,80 +37,120 @@
|
||||
* inside callback:
|
||||
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
*/
|
||||
class CoreTiming {
|
||||
public:
|
||||
CoreTiming();
|
||||
~CoreTiming();
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
CoreTiming(const CoreTiming&) = delete;
|
||||
CoreTiming(CoreTiming&&) = delete;
|
||||
|
||||
namespace CoreTiming {
|
||||
CoreTiming& operator=(const CoreTiming&) = delete;
|
||||
CoreTiming& operator=(CoreTiming&&) = delete;
|
||||
|
||||
struct EventType;
|
||||
/// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
/// required to end slice - 1 and start slice 0 before the first cycle of code is executed.
|
||||
void Initialize();
|
||||
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
/// Tears down all timing related functionality.
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
*/
|
||||
void Init();
|
||||
void Shutdown();
|
||||
/// Registers a core timing event with the given name and callback.
|
||||
///
|
||||
/// @param name The name of the core timing event to register.
|
||||
/// @param callback The callback to execute for the event.
|
||||
///
|
||||
/// @returns An EventType instance representing the registered event.
|
||||
///
|
||||
/// @pre The name of the event being registered must be unique among all
|
||||
/// registered events.
|
||||
///
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
|
||||
/**
|
||||
* This should only be called from the emu thread, if you are calling it any other thread, you are
|
||||
* doing something evil
|
||||
*/
|
||||
u64 GetTicks();
|
||||
u64 GetIdleTicks();
|
||||
void AddTicks(u64 ticks);
|
||||
/// Unregisters all registered events thus far.
|
||||
void UnregisterAllEvents();
|
||||
|
||||
/**
|
||||
* Returns the event_type identifier. if name is not unique, it will assert.
|
||||
*/
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
||||
void UnregisterAllEvents();
|
||||
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
|
||||
/// event is scheduled earlier than the current values.
|
||||
///
|
||||
/// Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
|
||||
/**
|
||||
* After the first Advance, the slice lengths and the downcount will be reduced whenever an event
|
||||
* is scheduled earlier than the current values.
|
||||
* Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||
*/
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
||||
/// This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
/// schedule things to be executed on the main thread.
|
||||
///
|
||||
/// @note This doesn't change slice_length and thus events scheduled by this might be
|
||||
/// called with a delay of up to MAX_SLICE_LENGTH
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
|
||||
u64 userdata = 0);
|
||||
|
||||
/**
|
||||
* This is to be called when outside of hle threads, such as the graphics thread, wants to
|
||||
* schedule things to be executed on the main thread.
|
||||
* Not that this doesn't change slice_length and thus events scheduled by this might be called
|
||||
* with a delay of up to MAX_SLICE_LENGTH
|
||||
*/
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
/** Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
|
||||
* the previous timing slice and begins the next one, you must Advance from the previous
|
||||
* slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
|
||||
* Advance() is required to initialize the slice length before the first cycle of emulated
|
||||
* instructions is executed.
|
||||
*/
|
||||
void Advance();
|
||||
void MoveEvents();
|
||||
/// This should only be called from the emu thread, if you are calling it any other thread,
|
||||
/// you are doing something evil
|
||||
u64 GetTicks() const;
|
||||
|
||||
/// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle();
|
||||
u64 GetIdleTicks() const;
|
||||
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
void AddTicks(u64 ticks);
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
/// Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
|
||||
/// the previous timing slice and begins the next one, you must Advance from the previous
|
||||
/// slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
|
||||
/// Advance() is required to initialize the slice length before the first cycle of emulated
|
||||
/// instructions is executed.
|
||||
void Advance();
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs();
|
||||
/// Pretend that the main CPU has executed enough cycles to reach the next event.
|
||||
void Idle();
|
||||
|
||||
int GetDowncount();
|
||||
std::chrono::microseconds GetGlobalTimeUs() const;
|
||||
|
||||
} // namespace CoreTiming
|
||||
int GetDowncount() const;
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
/// Clear all pending events. This should ONLY be done on exit.
|
||||
void ClearPendingEvents();
|
||||
void MoveEvents();
|
||||
|
||||
s64 global_timer = 0;
|
||||
s64 idled_cycles = 0;
|
||||
int slice_length = 0;
|
||||
int downcount = 0;
|
||||
|
||||
// Are we in a function that has been called from Advance()
|
||||
// If events are scheduled from a function that gets called from Advance(),
|
||||
// don't change slice_length and downcount.
|
||||
bool is_global_timer_sane = false;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
|
||||
// accomodated by the standard adaptor class.
|
||||
std::vector<Event> event_queue;
|
||||
u64 event_fifo_id = 0;
|
||||
|
||||
// Stores each element separately as a linked list node so pointers to elements
|
||||
// remain stable regardless of rehashes/resizing.
|
||||
std::unordered_map<std::string, EventType> event_types;
|
||||
|
||||
// The queue for storing the events from other threads threadsafe until they will be added
|
||||
// to the event_queue by the emu thread
|
||||
Common::MPSCQueue<Event> ts_queue;
|
||||
|
||||
// The queue for unscheduling the events from other threads threadsafe
|
||||
Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue;
|
||||
|
||||
EventType* ev_lost = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include <limits>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
|
||||
@@ -60,4 +60,4 @@ s64 nsToCycles(u64 ns) {
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
@@ -61,4 +61,4 @@ inline u64 cyclesToMs(s64 cycles) {
|
||||
return cycles * 1000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
} // namespace CoreTiming
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -27,7 +27,8 @@ void CpuCoreManager::Initialize(System& system) {
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
|
||||
cores[index] =
|
||||
std::make_unique<Cpu>(system.CoreTiming(), *exclusive_monitor, *barrier, index);
|
||||
}
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
|
||||
@@ -398,7 +398,8 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
|
||||
}
|
||||
|
||||
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
std::ifstream file(filename);
|
||||
std::ifstream file;
|
||||
OpenFStream(file, filename, std::ios_base::in);
|
||||
if (!file.is_open())
|
||||
return;
|
||||
|
||||
|
||||
@@ -359,6 +359,8 @@ bool NCA::ReadPFS0Section(const NCASectionHeader& section, const NCASectionTable
|
||||
dirs.push_back(std::move(npfs));
|
||||
if (IsDirectoryExeFS(dirs.back()))
|
||||
exefs = dirs.back();
|
||||
else if (IsDirectoryLogoPartition(dirs.back()))
|
||||
logo = dirs.back();
|
||||
} else {
|
||||
if (has_rights_id)
|
||||
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
|
||||
@@ -546,4 +548,8 @@ u64 NCA::GetBaseIVFCOffset() const {
|
||||
return ivfc_offset;
|
||||
}
|
||||
|
||||
VirtualDir NCA::GetLogoPartition() const {
|
||||
return logo;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -74,6 +74,13 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
|
||||
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
|
||||
}
|
||||
|
||||
inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
|
||||
// NintendoLogo is the static image in the top left corner while StartupMovie is the animation
|
||||
// in the bottom right corner.
|
||||
return pfs->GetFile("NintendoLogo.png") != nullptr &&
|
||||
pfs->GetFile("StartupMovie.gif") != nullptr;
|
||||
}
|
||||
|
||||
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
|
||||
// After construction, use GetStatus to determine if the file is valid and ready to be used.
|
||||
class NCA : public ReadOnlyVfsDirectory {
|
||||
@@ -102,6 +109,8 @@ public:
|
||||
// Returns the base ivfc offset used in BKTR patching.
|
||||
u64 GetBaseIVFCOffset() const;
|
||||
|
||||
VirtualDir GetLogoPartition() const;
|
||||
|
||||
private:
|
||||
bool CheckSupportedNCA(const NCAHeader& header);
|
||||
bool HandlePotentialHeaderDecryption();
|
||||
@@ -122,6 +131,7 @@ private:
|
||||
|
||||
VirtualFile romfs = nullptr;
|
||||
VirtualDir exefs = nullptr;
|
||||
VirtualDir logo = nullptr;
|
||||
VirtualFile file;
|
||||
VirtualFile bktr_base_romfs;
|
||||
u64 ivfc_offset = 0;
|
||||
|
||||
@@ -36,18 +36,20 @@ std::string LanguageEntry::GetDeveloperName() const {
|
||||
developer_name.size());
|
||||
}
|
||||
|
||||
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
|
||||
file->ReadObject(raw.get());
|
||||
NACP::NACP() = default;
|
||||
|
||||
NACP::NACP(VirtualFile file) {
|
||||
file->ReadObject(&raw);
|
||||
}
|
||||
|
||||
NACP::~NACP() = default;
|
||||
|
||||
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
|
||||
if (language != Language::Default) {
|
||||
return raw->language_entries.at(static_cast<u8>(language));
|
||||
return raw.language_entries.at(static_cast<u8>(language));
|
||||
}
|
||||
|
||||
for (const auto& language_entry : raw->language_entries) {
|
||||
for (const auto& language_entry : raw.language_entries) {
|
||||
if (!language_entry.GetApplicationName().empty())
|
||||
return language_entry;
|
||||
}
|
||||
@@ -65,21 +67,29 @@ std::string NACP::GetDeveloperName(Language language) const {
|
||||
}
|
||||
|
||||
u64 NACP::GetTitleId() const {
|
||||
return raw->title_id;
|
||||
return raw.title_id;
|
||||
}
|
||||
|
||||
u64 NACP::GetDLCBaseTitleId() const {
|
||||
return raw->dlc_base_title_id;
|
||||
return raw.dlc_base_title_id;
|
||||
}
|
||||
|
||||
std::string NACP::GetVersionString() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(),
|
||||
raw->version_string.size());
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(raw.version_string.data(),
|
||||
raw.version_string.size());
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultNormalSaveSize() const {
|
||||
return raw.normal_save_data_size;
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultJournalSaveSize() const {
|
||||
return raw.journal_sava_data_size;
|
||||
}
|
||||
|
||||
std::vector<u8> NACP::GetRawBytes() const {
|
||||
std::vector<u8> out(sizeof(RawNACP));
|
||||
std::memcpy(out.data(), raw.get(), sizeof(RawNACP));
|
||||
std::memcpy(out.data(), &raw, sizeof(RawNACP));
|
||||
return out;
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -28,17 +28,30 @@ static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.
|
||||
// The raw file format of a NACP file.
|
||||
struct RawNACP {
|
||||
std::array<LanguageEntry, 16> language_entries;
|
||||
INSERT_PADDING_BYTES(0x38);
|
||||
std::array<u8, 0x25> isbn;
|
||||
u8 startup_user_account;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
u32_le application_attribute;
|
||||
u32_le supported_languages;
|
||||
u32_le parental_control;
|
||||
bool screenshot_enabled;
|
||||
u8 video_capture_mode;
|
||||
bool data_loss_confirmation;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u64_le title_id;
|
||||
INSERT_PADDING_BYTES(0x20);
|
||||
std::array<u8, 0x20> rating_age;
|
||||
std::array<char, 0x10> version_string;
|
||||
u64_le dlc_base_title_id;
|
||||
u64_le title_id_2;
|
||||
INSERT_PADDING_BYTES(0x28);
|
||||
u64_le normal_save_data_size;
|
||||
u64_le journal_sava_data_size;
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
u64_le product_code;
|
||||
u64_le title_id_3;
|
||||
std::array<u64_le, 0x7> title_id_array;
|
||||
INSERT_PADDING_BYTES(0x8);
|
||||
std::array<u64_le, 0x8> local_communication;
|
||||
u8 logo_type;
|
||||
u8 logo_handling;
|
||||
bool runtime_add_on_content_install;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64_le title_id_update;
|
||||
std::array<u8, 0x40> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(0xEC0);
|
||||
@@ -72,6 +85,7 @@ extern const std::array<const char*, 15> LANGUAGE_NAMES;
|
||||
// These store application name, dev name, title id, and other miscellaneous data.
|
||||
class NACP {
|
||||
public:
|
||||
explicit NACP();
|
||||
explicit NACP(VirtualFile file);
|
||||
~NACP();
|
||||
|
||||
@@ -81,10 +95,12 @@ public:
|
||||
u64 GetTitleId() const;
|
||||
u64 GetDLCBaseTitleId() const;
|
||||
std::string GetVersionString() const;
|
||||
u64 GetDefaultNormalSaveSize() const;
|
||||
u64 GetDefaultJournalSaveSize() const;
|
||||
std::vector<u8> GetRawBytes() const;
|
||||
|
||||
private:
|
||||
std::unique_ptr<RawNACP> raw;
|
||||
RawNACP raw{};
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -39,27 +39,4 @@ static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x31
|
||||
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
|
||||
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
|
||||
|
||||
class DirectoryBackend : NonCopyable {
|
||||
public:
|
||||
DirectoryBackend() {}
|
||||
virtual ~DirectoryBackend() {}
|
||||
|
||||
/**
|
||||
* List files contained in the directory
|
||||
* @param count Number of entries to return at once in entries
|
||||
* @param entries Buffer to read data into
|
||||
* @return Number of entries listed
|
||||
*/
|
||||
virtual u64 Read(const u64 count, Entry* entries) = 0;
|
||||
|
||||
/// Returns the number of entries still left to read.
|
||||
virtual u64 GetEntryCount() const = 0;
|
||||
|
||||
/**
|
||||
* Close the directory
|
||||
* @return true if the directory closed correctly
|
||||
*/
|
||||
virtual bool Close() const = 0;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -40,6 +40,13 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
|
||||
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
|
||||
return Loader::ResultStatus::ErrorBadFileAccessHeader;
|
||||
|
||||
aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
|
||||
const u64 read_size = aci_header.kac_size;
|
||||
const u64 read_offset = npdm_header.aci_offset + aci_header.kac_offset;
|
||||
if (file->ReadBytes(aci_kernel_capabilities.data(), read_size, read_offset) != read_size) {
|
||||
return Loader::ResultStatus::ErrorBadKernelCapabilityDescriptors;
|
||||
}
|
||||
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
@@ -71,6 +78,10 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
|
||||
return aci_file_access.permissions;
|
||||
}
|
||||
|
||||
const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const {
|
||||
return aci_kernel_capabilities;
|
||||
}
|
||||
|
||||
void ProgramMetadata::Print() const {
|
||||
LOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
|
||||
LOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
|
||||
@@ -81,16 +92,20 @@ void ProgramMetadata::Print() const {
|
||||
LOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
|
||||
npdm_header.has_64_bit_instructions ? "YES" : "NO");
|
||||
|
||||
auto address_space = "Unknown";
|
||||
const char* address_space = "Unknown";
|
||||
switch (npdm_header.address_space_type) {
|
||||
case ProgramAddressSpaceType::Is36Bit:
|
||||
address_space = "64-bit (36-bit address space)";
|
||||
break;
|
||||
case ProgramAddressSpaceType::Is39Bit:
|
||||
address_space = "64-bit";
|
||||
address_space = "64-bit (39-bit address space)";
|
||||
break;
|
||||
case ProgramAddressSpaceType::Is32Bit:
|
||||
case ProgramAddressSpaceType::Is32BitNoMap:
|
||||
address_space = "32-bit";
|
||||
break;
|
||||
case ProgramAddressSpaceType::Is32BitNoMap:
|
||||
address_space = "32-bit (no map region)";
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_FS, " > Address space: {}\n", address_space);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -38,6 +39,8 @@ enum class ProgramFilePermission : u64 {
|
||||
*/
|
||||
class ProgramMetadata {
|
||||
public:
|
||||
using KernelCapabilityDescriptors = std::vector<u32>;
|
||||
|
||||
ProgramMetadata();
|
||||
~ProgramMetadata();
|
||||
|
||||
@@ -50,6 +53,7 @@ public:
|
||||
u32 GetMainThreadStackSize() const;
|
||||
u64 GetTitleID() const;
|
||||
u64 GetFilesystemPermissions() const;
|
||||
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
|
||||
|
||||
void Print() const;
|
||||
|
||||
@@ -154,6 +158,8 @@ private:
|
||||
|
||||
FileAccessControl acid_file_access;
|
||||
FileAccessHeader aci_file_access;
|
||||
|
||||
KernelCapabilityDescriptors aci_kernel_capabilities;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -119,6 +119,9 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
|
||||
|
||||
VirtualDir out = std::move(root);
|
||||
|
||||
if (type == RomFSExtractionType::SingleDiscard)
|
||||
return out->GetSubdirectories().front();
|
||||
|
||||
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
|
||||
if (out->GetSubdirectories().front()->GetName() == "data" &&
|
||||
type == RomFSExtractionType::Truncated)
|
||||
|
||||
@@ -33,8 +33,9 @@ struct IVFCHeader {
|
||||
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
|
||||
|
||||
enum class RomFSExtractionType {
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
Full, // Includes data directory
|
||||
Truncated, // Traverses into data directory
|
||||
SingleDiscard, // Traverses into the first subdirectory of root
|
||||
};
|
||||
|
||||
// Converts a RomFS binary blob to VFS Filesystem
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() const {
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
@@ -128,7 +130,36 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
||||
return fmt::format("{}save/cache/{:016X}", out, title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id);
|
||||
}
|
||||
}
|
||||
|
||||
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
|
||||
u128 user_id) const {
|
||||
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
|
||||
|
||||
const auto size_file = dir->GetFile(SAVE_DATA_SIZE_FILENAME);
|
||||
if (size_file == nullptr || size_file->GetSize() < sizeof(SaveDataSize))
|
||||
return {0, 0};
|
||||
|
||||
SaveDataSize out;
|
||||
if (size_file->ReadObject(&out) != sizeof(SaveDataSize))
|
||||
return {0, 0};
|
||||
return out;
|
||||
}
|
||||
|
||||
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
|
||||
SaveDataSize new_value) {
|
||||
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
|
||||
|
||||
const auto size_file = dir->CreateFile(SAVE_DATA_SIZE_FILENAME);
|
||||
if (size_file == nullptr)
|
||||
return;
|
||||
|
||||
size_file->Resize(sizeof(SaveDataSize));
|
||||
size_file->WriteObject(new_value);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -46,6 +46,11 @@ struct SaveDataDescriptor {
|
||||
};
|
||||
static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size.");
|
||||
|
||||
struct SaveDataSize {
|
||||
u64 normal;
|
||||
u64 journal;
|
||||
};
|
||||
|
||||
/// File system interface to the SaveData archive
|
||||
class SaveDataFactory {
|
||||
public:
|
||||
@@ -60,6 +65,9 @@ public:
|
||||
static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
|
||||
u128 user_id, u64 save_id);
|
||||
|
||||
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
|
||||
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id, SaveDataSize new_value);
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
};
|
||||
|
||||
@@ -150,7 +150,7 @@ public:
|
||||
template <typename T>
|
||||
std::size_t WriteArray(const T* data, std::size_t number_elements, std::size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(data, number_elements * sizeof(T), offset);
|
||||
return Write(reinterpret_cast<const u8*>(data), number_elements * sizeof(T), offset);
|
||||
}
|
||||
|
||||
// Writes size bytes starting at memory location data to offset in file.
|
||||
@@ -166,7 +166,7 @@ public:
|
||||
template <typename T>
|
||||
std::size_t WriteObject(const T& data, std::size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(&data, sizeof(T), offset);
|
||||
return Write(reinterpret_cast<const u8*>(&data), sizeof(T), offset);
|
||||
}
|
||||
|
||||
// Renames the file to name. Returns whether or not the operation was successsful.
|
||||
|
||||
@@ -47,7 +47,7 @@ std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_
|
||||
if (offset + length > data.size())
|
||||
data.resize(offset + length);
|
||||
const auto write = std::min(length, data.size() - offset);
|
||||
std::memcpy(data.data(), data_, write);
|
||||
std::memcpy(data.data() + offset, data_, write);
|
||||
return write;
|
||||
}
|
||||
|
||||
|
||||
19
src/core/frontend/applets/profile_select.cpp
Normal file
19
src/core/frontend/applets/profile_select.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
27
src/core/frontend/applets/profile_select.h
Normal file
27
src/core/frontend/applets/profile_select.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
24
src/core/frontend/applets/web_browser.cpp
Normal file
24
src/core/frontend/applets/web_browser.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
WebBrowserApplet::~WebBrowserApplet() = default;
|
||||
|
||||
DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default;
|
||||
|
||||
void DefaultWebBrowserApplet::OpenPage(std::string_view filename,
|
||||
std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) {
|
||||
LOG_INFO(Service_AM,
|
||||
"(STUBBED) called - No suitable web browser implementation found to open website page "
|
||||
"at '{}'!",
|
||||
filename);
|
||||
finished_callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
28
src/core/frontend/applets/web_browser.h
Normal file
28
src/core/frontend/applets/web_browser.h
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string_view>
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class WebBrowserApplet {
|
||||
public:
|
||||
virtual ~WebBrowserApplet();
|
||||
|
||||
virtual void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) = 0;
|
||||
};
|
||||
|
||||
class DefaultWebBrowserApplet final : public WebBrowserApplet {
|
||||
public:
|
||||
~DefaultWebBrowserApplet() override;
|
||||
|
||||
void OpenPage(std::string_view url, std::function<void()> unpack_romfs_callback,
|
||||
std::function<void()> finished_callback) override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
|
||||
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
|
||||
}
|
||||
|
||||
std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
|
||||
std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
|
||||
new_x = std::max(new_x, framebuffer_layout.screen.left);
|
||||
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
|
||||
|
||||
|
||||
@@ -166,7 +166,7 @@ private:
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
|
||||
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
||||
@@ -6,17 +6,18 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
|
||||
template <class T>
|
||||
static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area,
|
||||
float screen_aspect_ratio) {
|
||||
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
|
||||
float screen_aspect_ratio) {
|
||||
float scale = std::min(static_cast<float>(window_area.GetWidth()),
|
||||
window_area.GetHeight() / screen_aspect_ratio);
|
||||
return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
|
||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
|
||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
}
|
||||
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
@@ -28,8 +29,8 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
|
||||
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
|
||||
ScreenUndocked::Width};
|
||||
MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
|
||||
MathUtil::Rectangle<unsigned> screen = maxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
|
||||
float window_aspect_ratio = static_cast<float>(height) / width;
|
||||
|
||||
@@ -42,4 +43,18 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
||||
int width, height;
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
width = ScreenDocked::WidthDocked * res_scale;
|
||||
height = ScreenDocked::HeightDocked * res_scale;
|
||||
} else {
|
||||
width = ScreenUndocked::Width * res_scale;
|
||||
height = ScreenUndocked::Height * res_scale;
|
||||
}
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -9,13 +9,14 @@
|
||||
namespace Layout {
|
||||
|
||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
unsigned width{ScreenUndocked::Width};
|
||||
unsigned height{ScreenUndocked::Height};
|
||||
|
||||
MathUtil::Rectangle<unsigned> screen;
|
||||
Common::Rectangle<unsigned> screen;
|
||||
|
||||
/**
|
||||
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
||||
@@ -34,4 +35,10 @@ struct FramebufferLayout {
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
|
||||
* Orientation is determined by right-hand rule.
|
||||
* Units: deg/sec
|
||||
*/
|
||||
using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
|
||||
using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
|
||||
|
||||
/**
|
||||
* A touch device is an input device that returns a tuple of two floats and a bool. The floats are
|
||||
|
||||
18
src/core/frontend/scope_acquire_window_context.cpp
Normal file
18
src/core/frontend/scope_acquire_window_context.cpp
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
|
||||
: emu_window{emu_window_} {
|
||||
emu_window.MakeCurrent();
|
||||
}
|
||||
ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
|
||||
emu_window.DoneCurrent();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
23
src/core/frontend/scope_acquire_window_context.h
Normal file
23
src/core/frontend/scope_acquire_window_context.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
/// Helper class to acquire/release window context within a given scope
|
||||
class ScopeAcquireWindowContext : NonCopyable {
|
||||
public:
|
||||
explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
|
||||
~ScopeAcquireWindowContext();
|
||||
|
||||
private:
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
static Kernel::Thread* FindThreadById(s64 id) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u32>(id)) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
@@ -507,8 +507,11 @@ static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
|
||||
bp->second.len, bp->second.addr, static_cast<int>(type));
|
||||
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
if (type == BreakpointType::Execute) {
|
||||
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
p.erase(addr);
|
||||
}
|
||||
|
||||
@@ -1057,9 +1060,12 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
|
||||
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
if (type == BreakpointType::Execute) {
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
p.insert({addr, breakpoint});
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
|
||||
namespace IPC {
|
||||
|
||||
@@ -216,6 +216,11 @@ private:
|
||||
|
||||
/// Push ///
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s32 value) {
|
||||
cmdbuf[index++] = static_cast<u32>(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(u32 value) {
|
||||
cmdbuf[index++] = value;
|
||||
@@ -234,6 +239,22 @@ inline void ResponseBuilder::Push(ResultCode value) {
|
||||
Push<u32>(0);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s8 value) {
|
||||
PushRaw(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s16 value) {
|
||||
PushRaw(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(s64 value) {
|
||||
Push(static_cast<u32>(value));
|
||||
Push(static_cast<u32>(value >> 32));
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void ResponseBuilder::Push(u8 value) {
|
||||
PushRaw(value);
|
||||
|
||||
@@ -17,8 +17,7 @@
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace AddressArbiter {
|
||||
namespace Kernel::AddressArbiter {
|
||||
|
||||
// Performs actual address waiting logic.
|
||||
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
@@ -176,5 +175,4 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
} // namespace AddressArbiter
|
||||
} // namespace Kernel
|
||||
} // namespace Kernel::AddressArbiter
|
||||
|
||||
@@ -8,9 +8,8 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
namespace Kernel::AddressArbiter {
|
||||
|
||||
namespace AddressArbiter {
|
||||
enum class ArbitrationType {
|
||||
WaitIfLessThan = 0,
|
||||
DecrementAndWaitIfLessThan = 1,
|
||||
@@ -29,6 +28,5 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
|
||||
|
||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
|
||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
|
||||
} // namespace AddressArbiter
|
||||
|
||||
} // namespace Kernel
|
||||
} // namespace Kernel::AddressArbiter
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -11,8 +11,10 @@ namespace Kernel {
|
||||
// Confirmed Switch kernel error codes
|
||||
|
||||
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
|
||||
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
|
||||
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
|
||||
constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
|
||||
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
|
||||
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
|
||||
@@ -27,9 +29,10 @@ constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
|
||||
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
|
||||
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
|
||||
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
|
||||
constexpr ResultCode ERR_RESERVED_VALUE{ErrorModule::Kernel, 126};
|
||||
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -14,32 +14,47 @@
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
constexpr u16 GetSlot(Handle handle) {
|
||||
return handle >> 15;
|
||||
return static_cast<u16>(handle >> 15);
|
||||
}
|
||||
|
||||
constexpr u16 GetGeneration(Handle handle) {
|
||||
return handle & 0x7FFF;
|
||||
return static_cast<u16>(handle & 0x7FFF);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
HandleTable::HandleTable() {
|
||||
next_generation = 1;
|
||||
Clear();
|
||||
}
|
||||
|
||||
HandleTable::~HandleTable() = default;
|
||||
|
||||
ResultCode HandleTable::SetSize(s32 handle_table_size) {
|
||||
if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// Values less than or equal to zero indicate to use the maximum allowable
|
||||
// size for the handle table in the actual kernel, so we ignore the given
|
||||
// value in that case, since we assume this by default unless this function
|
||||
// is called.
|
||||
if (handle_table_size > 0) {
|
||||
table_size = static_cast<u16>(handle_table_size);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
|
||||
DEBUG_ASSERT(obj != nullptr);
|
||||
|
||||
u16 slot = next_free_slot;
|
||||
if (slot >= generations.size()) {
|
||||
const u16 slot = next_free_slot;
|
||||
if (slot >= table_size) {
|
||||
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
|
||||
return ERR_HANDLE_TABLE_FULL;
|
||||
}
|
||||
next_free_slot = generations[slot];
|
||||
|
||||
u16 generation = next_generation++;
|
||||
const u16 generation = next_generation++;
|
||||
|
||||
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
|
||||
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
|
||||
@@ -64,10 +79,11 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
|
||||
}
|
||||
|
||||
ResultCode HandleTable::Close(Handle handle) {
|
||||
if (!IsValid(handle))
|
||||
if (!IsValid(handle)) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
u16 slot = GetSlot(handle);
|
||||
const u16 slot = GetSlot(handle);
|
||||
|
||||
objects[slot] = nullptr;
|
||||
|
||||
@@ -77,10 +93,10 @@ ResultCode HandleTable::Close(Handle handle) {
|
||||
}
|
||||
|
||||
bool HandleTable::IsValid(Handle handle) const {
|
||||
std::size_t slot = GetSlot(handle);
|
||||
u16 generation = GetGeneration(handle);
|
||||
const std::size_t slot = GetSlot(handle);
|
||||
const u16 generation = GetGeneration(handle);
|
||||
|
||||
return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
|
||||
return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
|
||||
}
|
||||
|
||||
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
|
||||
@@ -97,7 +113,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
|
||||
}
|
||||
|
||||
void HandleTable::Clear() {
|
||||
for (u16 i = 0; i < MAX_COUNT; ++i) {
|
||||
for (u16 i = 0; i < table_size; ++i) {
|
||||
generations[i] = i + 1;
|
||||
objects[i] = nullptr;
|
||||
}
|
||||
|
||||
@@ -43,9 +43,26 @@ enum KernelHandle : Handle {
|
||||
*/
|
||||
class HandleTable final : NonCopyable {
|
||||
public:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
|
||||
HandleTable();
|
||||
~HandleTable();
|
||||
|
||||
/**
|
||||
* Sets the number of handles that may be in use at one time
|
||||
* for this handle table.
|
||||
*
|
||||
* @param handle_table_size The desired size to limit the handle table to.
|
||||
*
|
||||
* @returns an error code indicating if initialization was successful.
|
||||
* If initialization was not successful, then ERR_OUT_OF_MEMORY
|
||||
* will be returned.
|
||||
*
|
||||
* @pre handle_table_size must be within the range [0, 1024]
|
||||
*/
|
||||
ResultCode SetSize(s32 handle_table_size);
|
||||
|
||||
/**
|
||||
* Allocates a handle for the given object.
|
||||
* @return The created Handle or one of the following errors:
|
||||
@@ -91,9 +108,6 @@ public:
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
|
||||
/// Stores the Object referenced by the handle or null if the slot is empty.
|
||||
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
||||
|
||||
@@ -103,14 +117,21 @@ private:
|
||||
*/
|
||||
std::array<u16, MAX_COUNT> generations;
|
||||
|
||||
/**
|
||||
* The limited size of the handle table. This can be specified by process
|
||||
* capabilities in order to restrict the overall number of handles that
|
||||
* can be created in a process instance
|
||||
*/
|
||||
u16 table_size = static_cast<u16>(MAX_COUNT);
|
||||
|
||||
/**
|
||||
* Global counter of the number of created handles. Stored in `generations` when a handle is
|
||||
* created, and wraps around to 1 when it hits 0x8000.
|
||||
*/
|
||||
u16 next_generation;
|
||||
u16 next_generation = 1;
|
||||
|
||||
/// Head of the free slots linked list.
|
||||
u16 next_free_slot;
|
||||
u16 next_free_slot = 0;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -22,11 +22,16 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SessionRequestHandler::SessionRequestHandler() = default;
|
||||
|
||||
SessionRequestHandler::~SessionRequestHandler() = default;
|
||||
|
||||
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
|
||||
server_session->SetHleHandler(shared_from_this());
|
||||
connected_sessions.push_back(std::move(server_session));
|
||||
|
||||
@@ -14,8 +14,6 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
@@ -27,9 +25,13 @@ class Domain;
|
||||
class HandleTable;
|
||||
class HLERequestContext;
|
||||
class Process;
|
||||
class ServerSession;
|
||||
class Thread;
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
|
||||
enum class ThreadWakeupReason;
|
||||
|
||||
/**
|
||||
* Interface implemented by HLE Session handlers.
|
||||
* This can be provided to a ServerSession in order to hook into several relevant events
|
||||
@@ -37,7 +39,8 @@ class WritableEvent;
|
||||
*/
|
||||
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
|
||||
public:
|
||||
virtual ~SessionRequestHandler() = default;
|
||||
SessionRequestHandler();
|
||||
virtual ~SessionRequestHandler();
|
||||
|
||||
/**
|
||||
* Handles a sync request from the emulated application.
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -19,7 +18,6 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -87,32 +85,17 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
|
||||
}
|
||||
}
|
||||
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(timer_handle);
|
||||
const auto& system = Core::System::GetInstance();
|
||||
SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
|
||||
|
||||
if (timer == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
|
||||
return;
|
||||
}
|
||||
|
||||
timer->Signal(cycles_late);
|
||||
}
|
||||
|
||||
struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
void Initialize(KernelCore& kernel, Core::Timing::CoreTiming& core_timing) {
|
||||
Shutdown();
|
||||
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializeTimers();
|
||||
InitializeThreads(core_timing);
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
next_object_id = 0;
|
||||
next_process_id = 10;
|
||||
next_process_id = Process::ProcessIDMin;
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
@@ -123,9 +106,6 @@ struct KernelCore::Impl {
|
||||
thread_wakeup_callback_handle_table.Clear();
|
||||
thread_wakeup_event_type = nullptr;
|
||||
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = nullptr;
|
||||
|
||||
named_ports.clear();
|
||||
}
|
||||
|
||||
@@ -142,21 +122,14 @@ struct KernelCore::Impl {
|
||||
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
|
||||
}
|
||||
|
||||
void InitializeThreads() {
|
||||
void InitializeThreads(Core::Timing::CoreTiming& core_timing) {
|
||||
thread_wakeup_event_type =
|
||||
CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
}
|
||||
|
||||
void InitializeTimers() {
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
|
||||
core_timing.RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
std::atomic<u32> next_process_id{10};
|
||||
std::atomic<u32> next_thread_id{1};
|
||||
std::atomic<u64> next_process_id{Process::ProcessIDMin};
|
||||
std::atomic<u64> next_thread_id{1};
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
@@ -164,13 +137,7 @@ struct KernelCore::Impl {
|
||||
|
||||
SharedPtr<ResourceLimit> system_resource_limit;
|
||||
|
||||
/// The event type of the generic timer callback event
|
||||
CoreTiming::EventType* timer_callback_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable timer_callback_handle_table;
|
||||
|
||||
CoreTiming::EventType* thread_wakeup_event_type = nullptr;
|
||||
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
||||
@@ -185,8 +152,8 @@ KernelCore::~KernelCore() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void KernelCore::Initialize() {
|
||||
impl->Initialize(*this);
|
||||
void KernelCore::Initialize(Core::Timing::CoreTiming& core_timing) {
|
||||
impl->Initialize(*this, core_timing);
|
||||
}
|
||||
|
||||
void KernelCore::Shutdown() {
|
||||
@@ -201,10 +168,6 @@ SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle
|
||||
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
|
||||
}
|
||||
|
||||
SharedPtr<Timer> KernelCore::RetrieveTimerFromCallbackHandleTable(Handle handle) const {
|
||||
return impl->timer_callback_handle_table.Get<Timer>(handle);
|
||||
}
|
||||
|
||||
void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
|
||||
impl->process_list.push_back(std::move(process));
|
||||
}
|
||||
@@ -242,26 +205,18 @@ u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewThreadID() {
|
||||
u64 KernelCore::CreateNewThreadID() {
|
||||
return impl->next_thread_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewProcessID() {
|
||||
u64 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
ResultVal<Handle> KernelCore::CreateTimerCallbackHandle(const SharedPtr<Timer>& timer) {
|
||||
return impl->timer_callback_handle_table.Create(timer);
|
||||
}
|
||||
|
||||
CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
|
||||
Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
|
||||
return impl->thread_wakeup_event_type;
|
||||
}
|
||||
|
||||
CoreTiming::EventType* KernelCore::TimerCallbackEventType() const {
|
||||
return impl->timer_callback_event_type;
|
||||
}
|
||||
|
||||
Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
|
||||
return impl->thread_wakeup_callback_handle_table;
|
||||
}
|
||||
|
||||
@@ -11,9 +11,10 @@
|
||||
template <typename T>
|
||||
class ResultVal;
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
}
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -22,7 +23,6 @@ class HandleTable;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
class Timer;
|
||||
|
||||
/// Represents a single instance of the kernel.
|
||||
class KernelCore {
|
||||
@@ -40,7 +40,11 @@ public:
|
||||
KernelCore& operator=(KernelCore&&) = delete;
|
||||
|
||||
/// Resets the kernel to a clean slate for use.
|
||||
void Initialize();
|
||||
///
|
||||
/// @param core_timing CoreTiming instance used to create any necessary
|
||||
/// kernel-specific callback events.
|
||||
///
|
||||
void Initialize(Core::Timing::CoreTiming& core_timing);
|
||||
|
||||
/// Clears all resources in use by the kernel instance.
|
||||
void Shutdown();
|
||||
@@ -51,9 +55,6 @@ public:
|
||||
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
|
||||
SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
|
||||
|
||||
/// Retrieves a shared pointer to a Timer instance within the timer callback handle table.
|
||||
SharedPtr<Timer> RetrieveTimerFromCallbackHandleTable(Handle handle) const;
|
||||
|
||||
/// Adds the given shared pointer to an internal list of active processes.
|
||||
void AppendNewProcess(SharedPtr<Process> process);
|
||||
|
||||
@@ -82,25 +83,18 @@ private:
|
||||
friend class Object;
|
||||
friend class Process;
|
||||
friend class Thread;
|
||||
friend class Timer;
|
||||
|
||||
/// Creates a new object ID, incrementing the internal object ID counter.
|
||||
u32 CreateNewObjectID();
|
||||
|
||||
/// Creates a new process ID, incrementing the internal process ID counter;
|
||||
u32 CreateNewProcessID();
|
||||
u64 CreateNewProcessID();
|
||||
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u32 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
u64 CreateNewThreadID();
|
||||
|
||||
/// Retrieves the event type used for thread wakeup callbacks.
|
||||
CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
|
||||
|
||||
/// Retrieves the event type used for timer callbacks.
|
||||
CoreTiming::EventType* TimerCallbackEventType() const;
|
||||
Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
|
||||
|
||||
/// Provides a reference to the thread wakeup callback handle table.
|
||||
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
|
||||
|
||||
@@ -16,7 +16,6 @@ bool Object::IsWaitable() const {
|
||||
case HandleType::ReadableEvent:
|
||||
case HandleType::Thread:
|
||||
case HandleType::Process:
|
||||
case HandleType::Timer:
|
||||
case HandleType::ServerPort:
|
||||
case HandleType::ServerSession:
|
||||
return true;
|
||||
@@ -32,6 +31,7 @@ bool Object::IsWaitable() const {
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -25,7 +25,6 @@ enum class HandleType : u32 {
|
||||
Thread,
|
||||
Process,
|
||||
AddressArbiter,
|
||||
Timer,
|
||||
ResourceLimit,
|
||||
ClientPort,
|
||||
ServerPort,
|
||||
@@ -36,7 +35,6 @@ enum class HandleType : u32 {
|
||||
enum class ResetType {
|
||||
OneShot, ///< Reset automatically on object acquisition
|
||||
Sticky, ///< Never reset automatically
|
||||
Pulse, ///< Reset automatically on wakeup
|
||||
};
|
||||
|
||||
class Object : NonCopyable {
|
||||
|
||||
@@ -20,6 +20,35 @@
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
/**
|
||||
* Sets up the primary application thread
|
||||
*
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
*/
|
||||
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
|
||||
// Setup page table so we can write to memory
|
||||
SetCurrentPageTable(&owner_process.VMManager().page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
|
||||
owner_process.GetIdealCore(), stack_top, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->SetGuestHandle(guest_handle);
|
||||
thread->GetContext().cpu_registers[1] = guest_handle;
|
||||
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CodeSet::CodeSet() = default;
|
||||
CodeSet::~CodeSet() = default;
|
||||
@@ -28,13 +57,11 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
||||
SharedPtr<Process> process(new Process(kernel));
|
||||
|
||||
process->name = std::move(name);
|
||||
process->flags.raw = 0;
|
||||
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
|
||||
process->resource_limit = kernel.GetSystemResourceLimit();
|
||||
process->status = ProcessStatus::Created;
|
||||
process->program_id = 0;
|
||||
process->process_id = kernel.CreateNewProcessID();
|
||||
process->svc_access_mask.set();
|
||||
process->capabilities.InitializeForMetadatalessProcess();
|
||||
|
||||
std::mt19937 rng(Settings::values.rng_seed.value_or(0));
|
||||
std::uniform_int_distribution<u64> distribution;
|
||||
@@ -64,83 +91,21 @@ ResultCode Process::ClearSignalState() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
ideal_core = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
}
|
||||
|
||||
void Process::ParseKernelCaps(const u32* kernel_caps, std::size_t len) {
|
||||
for (std::size_t i = 0; i < len; ++i) {
|
||||
u32 descriptor = kernel_caps[i];
|
||||
u32 type = descriptor >> 20;
|
||||
|
||||
if (descriptor == 0xFFFFFFFF) {
|
||||
// Unused descriptor entry
|
||||
continue;
|
||||
} else if ((type & 0xF00) == 0xE00) { // 0x0FFF
|
||||
// Allowed interrupts list
|
||||
LOG_WARNING(Loader, "ExHeader allowed interrupts list ignored");
|
||||
} else if ((type & 0xF80) == 0xF00) { // 0x07FF
|
||||
// Allowed syscalls mask
|
||||
unsigned int index = ((descriptor >> 24) & 7) * 24;
|
||||
u32 bits = descriptor & 0xFFFFFF;
|
||||
|
||||
while (bits && index < svc_access_mask.size()) {
|
||||
svc_access_mask.set(index, bits & 1);
|
||||
++index;
|
||||
bits >>= 1;
|
||||
}
|
||||
} else if ((type & 0xFF0) == 0xFE0) { // 0x00FF
|
||||
// Handle table size
|
||||
handle_table_size = descriptor & 0x3FF;
|
||||
} else if ((type & 0xFF8) == 0xFF0) { // 0x007F
|
||||
// Misc. flags
|
||||
flags.raw = descriptor & 0xFFFF;
|
||||
} else if ((type & 0xFFE) == 0xFF8) { // 0x001F
|
||||
// Mapped memory range
|
||||
if (i + 1 >= len || ((kernel_caps[i + 1] >> 20) & 0xFFE) != 0xFF8) {
|
||||
LOG_WARNING(Loader, "Incomplete exheader memory range descriptor ignored.");
|
||||
continue;
|
||||
}
|
||||
u32 end_desc = kernel_caps[i + 1];
|
||||
++i; // Skip over the second descriptor on the next iteration
|
||||
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
VAddr end_address = end_desc << 12;
|
||||
|
||||
if (mapping.address < end_address) {
|
||||
mapping.size = end_address - mapping.address;
|
||||
} else {
|
||||
mapping.size = 0;
|
||||
}
|
||||
|
||||
mapping.read_only = (descriptor & (1 << 20)) != 0;
|
||||
mapping.unk_flag = (end_desc & (1 << 20)) != 0;
|
||||
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFFF) == 0xFFE) { // 0x000F
|
||||
// Mapped memory page
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
mapping.size = Memory::PAGE_SIZE;
|
||||
mapping.read_only = false;
|
||||
mapping.unk_flag = false;
|
||||
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFE0) == 0xFC0) { // 0x01FF
|
||||
// Kernel version
|
||||
kernel_version = descriptor & 0xFFFF;
|
||||
|
||||
int minor = kernel_version & 0xFF;
|
||||
int major = (kernel_version >> 8) & 0xFF;
|
||||
LOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
|
||||
}
|
||||
const auto& caps = metadata.GetKernelCapabilities();
|
||||
const auto capability_init_result =
|
||||
capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
|
||||
if (capability_init_result.IsError()) {
|
||||
return capability_init_result;
|
||||
}
|
||||
|
||||
return handle_table.SetSize(capabilities.GetHandleTableSize());
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
@@ -156,7 +121,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager.LogLayout();
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
|
||||
SetupMainThread(*this, kernel, entry_point, main_thread_priority);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
@@ -268,22 +233,6 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
|
||||
}
|
||||
|
||||
ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
|
||||
return vm_manager.HeapAllocate(target, size, perms);
|
||||
}
|
||||
|
||||
ResultCode Process::HeapFree(VAddr target, u32 size) {
|
||||
return vm_manager.HeapFree(target, size);
|
||||
}
|
||||
|
||||
ResultCode Process::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) {
|
||||
return vm_manager.MirrorMemory(dst_addr, src_addr, size, state);
|
||||
}
|
||||
|
||||
ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
|
||||
return vm_manager.UnmapRange(dst_addr, size);
|
||||
}
|
||||
|
||||
Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Kernel::Process::~Process() {}
|
||||
|
||||
|
||||
@@ -11,10 +11,9 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -27,6 +26,7 @@ namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
@@ -42,24 +42,6 @@ enum class MemoryRegion : u16 {
|
||||
BASE = 3,
|
||||
};
|
||||
|
||||
union ProcessFlags {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16>
|
||||
allow_debug; ///< Allows other processes to attach to and debug this process.
|
||||
BitField<1, 1, u16> force_debug; ///< Allows this process to attach to processes even if they
|
||||
/// don't have allow_debug set.
|
||||
BitField<2, 1, u16> allow_nonalphanum;
|
||||
BitField<3, 1, u16> shared_page_writable; ///< Shared page is mapped with write permissions.
|
||||
BitField<4, 1, u16> privileged_priority; ///< Can use priority levels higher than 24.
|
||||
BitField<5, 1, u16> allow_main_args;
|
||||
BitField<6, 1, u16> shared_device_mem;
|
||||
BitField<7, 1, u16> runnable_on_sleep;
|
||||
BitField<8, 4, MemoryRegion>
|
||||
memory_region; ///< Default region for memory allocations for this process
|
||||
BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000).
|
||||
};
|
||||
|
||||
/**
|
||||
* Indicates the status of a Process instance.
|
||||
*
|
||||
@@ -120,6 +102,18 @@ struct CodeSet final {
|
||||
|
||||
class Process final : public WaitObject {
|
||||
public:
|
||||
enum : u64 {
|
||||
/// Lowest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMin = 1,
|
||||
/// Highest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMax = 80,
|
||||
|
||||
/// Lowest allowed process ID for a userland process.
|
||||
ProcessIDMin = 81,
|
||||
/// Highest allowed process ID for a userland process.
|
||||
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
|
||||
};
|
||||
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
@@ -162,7 +156,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the unique ID that identifies this particular process.
|
||||
u32 GetProcessID() const {
|
||||
u64 GetProcessID() const {
|
||||
return process_id;
|
||||
}
|
||||
|
||||
@@ -174,19 +168,19 @@ public:
|
||||
/// Gets the resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> GetResourceLimit() const;
|
||||
|
||||
/// Gets the default CPU ID for this process
|
||||
u8 GetDefaultProcessorID() const {
|
||||
return ideal_processor;
|
||||
/// Gets the ideal CPU core ID for this process
|
||||
u8 GetIdealCore() const {
|
||||
return ideal_core;
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed CPUs that this process' threads can run on.
|
||||
u32 GetAllowedProcessorMask() const {
|
||||
return allowed_processor_mask;
|
||||
/// Gets the bitmask of allowed cores that this process' threads can run on.
|
||||
u64 GetCoreMask() const {
|
||||
return capabilities.GetCoreMask();
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed thread priorities.
|
||||
u32 GetAllowedThreadPriorityMask() const {
|
||||
return allowed_thread_priority_mask;
|
||||
u64 GetPriorityMask() const {
|
||||
return capabilities.GetPriorityMask();
|
||||
}
|
||||
|
||||
u32 IsVirtualMemoryEnabled() const {
|
||||
@@ -227,15 +221,12 @@ public:
|
||||
* Loads process-specifics configuration info with metadata provided
|
||||
* by an executable.
|
||||
*
|
||||
* @param metadata The provided metadata to load process specific info.
|
||||
* @param metadata The provided metadata to load process specific info from.
|
||||
*
|
||||
* @returns RESULT_SUCCESS if all relevant metadata was able to be
|
||||
* loaded and parsed. Otherwise, an error code is returned.
|
||||
*/
|
||||
void LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
|
||||
/**
|
||||
* Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them
|
||||
* to this process.
|
||||
*/
|
||||
void ParseKernelCaps(const u32* kernel_caps, std::size_t len);
|
||||
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
@@ -251,7 +242,7 @@ public:
|
||||
void LoadModule(CodeSet module_, VAddr base_addr);
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Memory Management
|
||||
// Thread-local storage management
|
||||
|
||||
// Marks the next available region as used and returns the address of the slot.
|
||||
VAddr MarkNextAvailableTLSSlotAsUsed(Thread& thread);
|
||||
@@ -259,13 +250,6 @@ public:
|
||||
// Frees a used TLS slot identified by the given address
|
||||
void FreeTLSSlot(VAddr tls_address);
|
||||
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u32 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
private:
|
||||
explicit Process(KernelCore& kernel);
|
||||
~Process() override;
|
||||
@@ -288,30 +272,16 @@ private:
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
u64 process_id = 0;
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id;
|
||||
u64 program_id = 0;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
/// The process may only call SVCs which have the corresponding bit set.
|
||||
std::bitset<0x80> svc_access_mask;
|
||||
/// Maximum size of the handle table for the process.
|
||||
u32 handle_table_size = 0x200;
|
||||
/// Special memory ranges mapped into this processes address space. This is used to give
|
||||
/// processes access to specific I/O regions and device memory.
|
||||
boost::container::static_vector<AddressMapping, 8> address_mappings;
|
||||
ProcessFlags flags;
|
||||
/// Kernel compatibility version for this process
|
||||
u16 kernel_version = 0;
|
||||
/// The default CPU for this process, threads are scheduled on this cpu by default.
|
||||
u8 ideal_processor = 0;
|
||||
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
|
||||
/// this value from the process header.
|
||||
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
|
||||
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
|
||||
/// The ideal CPU core for this process, threads are scheduled on this core by default.
|
||||
u8 ideal_core = 0;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
|
||||
/// The Thread Local Storage area is allocated as processes create threads,
|
||||
@@ -321,6 +291,9 @@ private:
|
||||
/// This vector will grow as more pages are allocated for new threads.
|
||||
std::vector<std::bitset<8>> tls_slots;
|
||||
|
||||
/// Contains the parsed process capability descriptors.
|
||||
ProcessCapabilities capabilities;
|
||||
|
||||
/// Whether or not this process is AArch64, or AArch32.
|
||||
/// By default, we currently assume this is true, unless otherwise
|
||||
/// specified by metadata provided to the process during loading.
|
||||
|
||||
355
src/core/hle/kernel/process_capability.cpp
Normal file
355
src/core/hle/kernel/process_capability.cpp
Normal file
@@ -0,0 +1,355 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/bit_util.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
|
||||
// clang-format off
|
||||
|
||||
// Shift offsets for kernel capability types.
|
||||
enum : u32 {
|
||||
CapabilityOffset_PriorityAndCoreNum = 3,
|
||||
CapabilityOffset_Syscall = 4,
|
||||
CapabilityOffset_MapPhysical = 6,
|
||||
CapabilityOffset_MapIO = 7,
|
||||
CapabilityOffset_Interrupt = 11,
|
||||
CapabilityOffset_ProgramType = 13,
|
||||
CapabilityOffset_KernelVersion = 14,
|
||||
CapabilityOffset_HandleTableSize = 15,
|
||||
CapabilityOffset_Debug = 16,
|
||||
};
|
||||
|
||||
// Combined mask of all parameters that may be initialized only once.
|
||||
constexpr u32 InitializeOnceMask = (1U << CapabilityOffset_PriorityAndCoreNum) |
|
||||
(1U << CapabilityOffset_ProgramType) |
|
||||
(1U << CapabilityOffset_KernelVersion) |
|
||||
(1U << CapabilityOffset_HandleTableSize) |
|
||||
(1U << CapabilityOffset_Debug);
|
||||
|
||||
// Packed kernel version indicating 10.4.0
|
||||
constexpr u32 PackedKernelVersion = 0x520000;
|
||||
|
||||
// Indicates possible types of capabilities that can be specified.
|
||||
enum class CapabilityType : u32 {
|
||||
Unset = 0U,
|
||||
PriorityAndCoreNum = (1U << CapabilityOffset_PriorityAndCoreNum) - 1,
|
||||
Syscall = (1U << CapabilityOffset_Syscall) - 1,
|
||||
MapPhysical = (1U << CapabilityOffset_MapPhysical) - 1,
|
||||
MapIO = (1U << CapabilityOffset_MapIO) - 1,
|
||||
Interrupt = (1U << CapabilityOffset_Interrupt) - 1,
|
||||
ProgramType = (1U << CapabilityOffset_ProgramType) - 1,
|
||||
KernelVersion = (1U << CapabilityOffset_KernelVersion) - 1,
|
||||
HandleTableSize = (1U << CapabilityOffset_HandleTableSize) - 1,
|
||||
Debug = (1U << CapabilityOffset_Debug) - 1,
|
||||
Ignorable = 0xFFFFFFFFU,
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
|
||||
constexpr CapabilityType GetCapabilityType(u32 value) {
|
||||
return static_cast<CapabilityType>((~value & (value + 1)) - 1);
|
||||
}
|
||||
|
||||
u32 GetFlagBitOffset(CapabilityType type) {
|
||||
const auto value = static_cast<u32>(type);
|
||||
return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ResultCode ProcessCapabilities::InitializeForKernelProcess(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
Clear();
|
||||
|
||||
// Allow all cores and priorities.
|
||||
core_mask = 0xF;
|
||||
priority_mask = 0xFFFFFFFFFFFFFFFF;
|
||||
kernel_version = PackedKernelVersion;
|
||||
|
||||
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::InitializeForUserProcess(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
Clear();
|
||||
|
||||
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
|
||||
}
|
||||
|
||||
void ProcessCapabilities::InitializeForMetadatalessProcess() {
|
||||
// Allow all cores and priorities
|
||||
core_mask = 0xF;
|
||||
priority_mask = 0xFFFFFFFFFFFFFFFF;
|
||||
kernel_version = PackedKernelVersion;
|
||||
|
||||
// Allow all system calls and interrupts.
|
||||
svc_capabilities.set();
|
||||
interrupt_capabilities.set();
|
||||
|
||||
// Allow using the maximum possible amount of handles
|
||||
handle_table_size = static_cast<s32>(HandleTable::MAX_COUNT);
|
||||
|
||||
// Allow all debugging capabilities.
|
||||
is_debuggable = true;
|
||||
can_force_debug = true;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
u32 set_flags = 0;
|
||||
u32 set_svc_bits = 0;
|
||||
|
||||
for (std::size_t i = 0; i < num_capabilities; ++i) {
|
||||
const u32 descriptor = capabilities[i];
|
||||
const auto type = GetCapabilityType(descriptor);
|
||||
|
||||
if (type == CapabilityType::MapPhysical) {
|
||||
i++;
|
||||
|
||||
// The MapPhysical type uses two descriptor flags for its parameters.
|
||||
// If there's only one, then there's a problem.
|
||||
if (i >= num_capabilities) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const auto size_flags = capabilities[i];
|
||||
if (GetCapabilityType(size_flags) != CapabilityType::MapPhysical) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, vm_manager);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
} else {
|
||||
const auto result =
|
||||
ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, vm_manager);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits,
|
||||
u32 flag, VMManager& vm_manager) {
|
||||
const auto type = GetCapabilityType(flag);
|
||||
|
||||
if (type == CapabilityType::Unset) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
// Bail early on ignorable entries, as one would expect,
|
||||
// ignorable descriptors can be ignored.
|
||||
if (type == CapabilityType::Ignorable) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Ensure that the give flag hasn't already been initialized before.
|
||||
// If it has been, then bail.
|
||||
const u32 flag_length = GetFlagBitOffset(type);
|
||||
const u32 set_flag = 1U << flag_length;
|
||||
if ((set_flag & set_flags & InitializeOnceMask) != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
set_flags |= set_flag;
|
||||
|
||||
switch (type) {
|
||||
case CapabilityType::PriorityAndCoreNum:
|
||||
return HandlePriorityCoreNumFlags(flag);
|
||||
case CapabilityType::Syscall:
|
||||
return HandleSyscallFlags(set_svc_bits, flag);
|
||||
case CapabilityType::MapIO:
|
||||
return HandleMapIOFlags(flag, vm_manager);
|
||||
case CapabilityType::Interrupt:
|
||||
return HandleInterruptFlags(flag);
|
||||
case CapabilityType::ProgramType:
|
||||
return HandleProgramTypeFlags(flag);
|
||||
case CapabilityType::KernelVersion:
|
||||
return HandleKernelVersionFlags(flag);
|
||||
case CapabilityType::HandleTableSize:
|
||||
return HandleHandleTableFlags(flag);
|
||||
case CapabilityType::Debug:
|
||||
return HandleDebugFlags(flag);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
void ProcessCapabilities::Clear() {
|
||||
svc_capabilities.reset();
|
||||
interrupt_capabilities.reset();
|
||||
|
||||
core_mask = 0;
|
||||
priority_mask = 0;
|
||||
|
||||
handle_table_size = 0;
|
||||
kernel_version = 0;
|
||||
|
||||
program_type = ProgramType::SysModule;
|
||||
|
||||
is_debuggable = false;
|
||||
can_force_debug = false;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
|
||||
if (priority_mask != 0 || core_mask != 0) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
const u32 core_num_min = (flags >> 16) & 0xFF;
|
||||
const u32 core_num_max = (flags >> 24) & 0xFF;
|
||||
if (core_num_min > core_num_max) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const u32 priority_min = (flags >> 10) & 0x3F;
|
||||
const u32 priority_max = (flags >> 4) & 0x3F;
|
||||
if (priority_min > priority_max) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
// The switch only has 4 usable cores.
|
||||
if (core_num_max >= 4) {
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
const auto make_mask = [](u64 min, u64 max) {
|
||||
const u64 range = max - min + 1;
|
||||
const u64 mask = (1ULL << range) - 1;
|
||||
|
||||
return mask << min;
|
||||
};
|
||||
|
||||
core_mask = make_mask(core_num_min, core_num_max);
|
||||
priority_mask = make_mask(priority_min, priority_max);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags) {
|
||||
const u32 index = flags >> 29;
|
||||
const u32 svc_bit = 1U << index;
|
||||
|
||||
// If we've already set this svc before, bail.
|
||||
if ((set_svc_bits & svc_bit) != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
set_svc_bits |= svc_bit;
|
||||
|
||||
const u32 svc_mask = (flags >> 5) & 0xFFFFFF;
|
||||
for (u32 i = 0; i < 24; ++i) {
|
||||
const u32 svc_number = index * 24 + i;
|
||||
|
||||
if ((svc_mask & (1U << i)) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (svc_number >= svc_capabilities.size()) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
svc_capabilities[svc_number] = true;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapPhysicalFlags(u32 flags, u32 size_flags,
|
||||
VMManager& vm_manager) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, VMManager& vm_manager) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
|
||||
constexpr u32 interrupt_ignore_value = 0x3FF;
|
||||
const u32 interrupt0 = (flags >> 12) & 0x3FF;
|
||||
const u32 interrupt1 = (flags >> 22) & 0x3FF;
|
||||
|
||||
for (u32 interrupt : {interrupt0, interrupt1}) {
|
||||
if (interrupt == interrupt_ignore_value) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// NOTE:
|
||||
// This should be checking a generic interrupt controller value
|
||||
// as part of the calculation, however, given we don't currently
|
||||
// emulate that, it's sufficient to mark every interrupt as defined.
|
||||
|
||||
if (interrupt >= interrupt_capabilities.size()) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
interrupt_capabilities[interrupt] = true;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleProgramTypeFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 17;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
program_type = static_cast<ProgramType>((flags >> 14) & 0b111);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) {
|
||||
// Yes, the internal member variable is checked in the actual kernel here.
|
||||
// This might look odd for options that are only allowed to be initialized
|
||||
// just once, however the kernel has a separate initialization function for
|
||||
// kernel processes and userland processes. The kernel variant sets this
|
||||
// member variable ahead of time.
|
||||
|
||||
const u32 major_version = kernel_version >> 19;
|
||||
|
||||
if (major_version != 0 || flags < 0x80000) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
kernel_version = flags;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 26;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
handle_table_size = static_cast<s32>((flags >> 16) & 0x3FF);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleDebugFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 19;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
is_debuggable = (flags & 0x20000) != 0;
|
||||
can_force_debug = (flags & 0x40000) != 0;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
264
src/core/hle/kernel/process_capability.h
Normal file
264
src/core/hle/kernel/process_capability.h
Normal file
@@ -0,0 +1,264 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class VMManager;
|
||||
|
||||
/// The possible types of programs that may be indicated
|
||||
/// by the program type capability descriptor.
|
||||
enum class ProgramType {
|
||||
SysModule,
|
||||
Application,
|
||||
Applet,
|
||||
};
|
||||
|
||||
/// Handles kernel capability descriptors that are provided by
|
||||
/// application metadata. These descriptors provide information
|
||||
/// that alters certain parameters for kernel process instance
|
||||
/// that will run said application (or applet).
|
||||
///
|
||||
/// Capabilities are a sequence of flag descriptors, that indicate various
|
||||
/// configurations and constraints for a particular process.
|
||||
///
|
||||
/// Flag types are indicated by a sequence of set low bits. E.g. the
|
||||
/// types are indicated with the low bits as follows (where x indicates "don't care"):
|
||||
///
|
||||
/// - Priority and core mask : 0bxxxxxxxxxxxx0111
|
||||
/// - Allowed service call mask: 0bxxxxxxxxxxx01111
|
||||
/// - Map physical memory : 0bxxxxxxxxx0111111
|
||||
/// - Map IO memory : 0bxxxxxxxx01111111
|
||||
/// - Interrupts : 0bxxxx011111111111
|
||||
/// - Application type : 0bxx01111111111111
|
||||
/// - Kernel version : 0bx011111111111111
|
||||
/// - Handle table size : 0b0111111111111111
|
||||
/// - Debugger flags : 0b1111111111111111
|
||||
///
|
||||
/// These are essentially a bit offset subtracted by 1 to create a mask.
|
||||
/// e.g. The first entry in the above list is simply bit 3 (value 8 -> 0b1000)
|
||||
/// subtracted by one (7 -> 0b0111)
|
||||
///
|
||||
/// An example of a bit layout (using the map physical layout):
|
||||
/// <example>
|
||||
/// The MapPhysical type indicates a sequence entry pair of:
|
||||
///
|
||||
/// [initial, memory_flags], where:
|
||||
///
|
||||
/// initial:
|
||||
/// bits:
|
||||
/// 7-24: Starting page to map memory at.
|
||||
/// 25 : Indicates if the memory should be mapped as read only.
|
||||
///
|
||||
/// memory_flags:
|
||||
/// bits:
|
||||
/// 7-20 : Number of pages to map
|
||||
/// 21-25: Seems to be reserved (still checked against though)
|
||||
/// 26 : Whether or not the memory being mapped is IO memory, or physical memory
|
||||
/// </example>
|
||||
///
|
||||
class ProcessCapabilities {
|
||||
public:
|
||||
using InterruptCapabilities = std::bitset<1024>;
|
||||
using SyscallCapabilities = std::bitset<128>;
|
||||
|
||||
ProcessCapabilities() = default;
|
||||
ProcessCapabilities(const ProcessCapabilities&) = delete;
|
||||
ProcessCapabilities(ProcessCapabilities&&) = default;
|
||||
|
||||
ProcessCapabilities& operator=(const ProcessCapabilities&) = delete;
|
||||
ProcessCapabilities& operator=(ProcessCapabilities&&) = default;
|
||||
|
||||
/// Initializes this process capabilities instance for a kernel process.
|
||||
///
|
||||
/// @param capabilities The capabilities to parse
|
||||
/// @param num_capabilities The number of capabilities to parse.
|
||||
/// @param vm_manager The memory manager to use for handling any mapping-related
|
||||
/// operations (such as mapping IO memory, etc).
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
|
||||
/// otherwise, an error code upon failure.
|
||||
///
|
||||
ResultCode InitializeForKernelProcess(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Initializes this process capabilities instance for a userland process.
|
||||
///
|
||||
/// @param capabilities The capabilities to parse.
|
||||
/// @param num_capabilities The total number of capabilities to parse.
|
||||
/// @param vm_manager The memory manager to use for handling any mapping-related
|
||||
/// operations (such as mapping IO memory, etc).
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
|
||||
/// otherwise, an error code upon failure.
|
||||
///
|
||||
ResultCode InitializeForUserProcess(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Initializes this process capabilities instance for a process that does not
|
||||
/// have any metadata to parse.
|
||||
///
|
||||
/// This is necessary, as we allow running raw executables, and the internal
|
||||
/// kernel process capabilities also determine what CPU cores the process is
|
||||
/// allowed to run on, and what priorities are allowed for threads. It also
|
||||
/// determines the max handle table size, what the program type is, whether or
|
||||
/// not the process can be debugged, or whether it's possible for a process to
|
||||
/// forcibly debug another process.
|
||||
///
|
||||
/// Given the above, this essentially enables all capabilities across the board
|
||||
/// for the process. It allows the process to:
|
||||
///
|
||||
/// - Run on any core
|
||||
/// - Use any thread priority
|
||||
/// - Use the maximum amount of handles a process is allowed to.
|
||||
/// - Be debuggable
|
||||
/// - Forcibly debug other processes.
|
||||
///
|
||||
/// Note that this is not a behavior that the kernel allows a process to do via
|
||||
/// a single function like this. This is yuzu-specific behavior to handle
|
||||
/// executables with no capability descriptors whatsoever to derive behavior from.
|
||||
/// It being yuzu-specific is why this is also not the default behavior and not
|
||||
/// done by default in the constructor.
|
||||
///
|
||||
void InitializeForMetadatalessProcess();
|
||||
|
||||
/// Gets the allowable core mask
|
||||
u64 GetCoreMask() const {
|
||||
return core_mask;
|
||||
}
|
||||
|
||||
/// Gets the allowable priority mask
|
||||
u64 GetPriorityMask() const {
|
||||
return priority_mask;
|
||||
}
|
||||
|
||||
/// Gets the SVC access permission bits
|
||||
const SyscallCapabilities& GetServiceCapabilities() const {
|
||||
return svc_capabilities;
|
||||
}
|
||||
|
||||
/// Gets the valid interrupt bits.
|
||||
const InterruptCapabilities& GetInterruptCapabilities() const {
|
||||
return interrupt_capabilities;
|
||||
}
|
||||
|
||||
/// Gets the program type for this process.
|
||||
ProgramType GetProgramType() const {
|
||||
return program_type;
|
||||
}
|
||||
|
||||
/// Gets the number of total allowable handles for the process' handle table.
|
||||
s32 GetHandleTableSize() const {
|
||||
return handle_table_size;
|
||||
}
|
||||
|
||||
/// Gets the kernel version value.
|
||||
u32 GetKernelVersion() const {
|
||||
return kernel_version;
|
||||
}
|
||||
|
||||
/// Whether or not this process can be debugged.
|
||||
bool IsDebuggable() const {
|
||||
return is_debuggable;
|
||||
}
|
||||
|
||||
/// Whether or not this process can forcibly debug another
|
||||
/// process, even if that process is not considered debuggable.
|
||||
bool CanForceDebug() const {
|
||||
return can_force_debug;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Attempts to parse a given sequence of capability descriptors.
|
||||
///
|
||||
/// @param capabilities The sequence of capability descriptors to parse.
|
||||
/// @param num_capabilities The number of descriptors within the given sequence.
|
||||
/// @param vm_manager The memory manager that will perform any memory
|
||||
/// mapping if necessary.
|
||||
///
|
||||
/// @return RESULT_SUCCESS if no errors occur, otherwise an error code.
|
||||
///
|
||||
ResultCode ParseCapabilities(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Attempts to parse a capability descriptor that is only represented by a
|
||||
/// single flag set.
|
||||
///
|
||||
/// @param set_flags Running set of flags that are used to catch
|
||||
/// flags being initialized more than once when they shouldn't be.
|
||||
/// @param set_svc_bits Running set of bits representing the allowed supervisor calls mask.
|
||||
/// @param flag The flag to attempt to parse.
|
||||
/// @param vm_manager The memory manager that will perform any memory
|
||||
/// mapping if necessary.
|
||||
///
|
||||
/// @return RESULT_SUCCESS if no errors occurred, otherwise an error code.
|
||||
///
|
||||
ResultCode ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, u32 flag,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Clears the internal state of this process capability instance. Necessary,
|
||||
/// to have a sane starting point due to us allowing running executables without
|
||||
/// configuration metadata. We assume a process is not going to have metadata,
|
||||
/// and if it turns out that the process does, in fact, have metadata, then
|
||||
/// we attempt to parse it. Thus, we need this to reset data members back to
|
||||
/// a good state.
|
||||
///
|
||||
/// DO NOT ever make this a public member function. This isn't an invariant
|
||||
/// anything external should depend upon (and if anything comes to rely on it,
|
||||
/// you should immediately be questioning the design of that thing, not this
|
||||
/// class. If the kernel itself can run without depending on behavior like that,
|
||||
/// then so can yuzu).
|
||||
///
|
||||
void Clear();
|
||||
|
||||
/// Handles flags related to the priority and core number capability flags.
|
||||
ResultCode HandlePriorityCoreNumFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to determining the allowable SVC mask.
|
||||
ResultCode HandleSyscallFlags(u32& set_svc_bits, u32 flags);
|
||||
|
||||
/// Handles flags related to mapping physical memory pages.
|
||||
ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, VMManager& vm_manager);
|
||||
|
||||
/// Handles flags related to mapping IO pages.
|
||||
ResultCode HandleMapIOFlags(u32 flags, VMManager& vm_manager);
|
||||
|
||||
/// Handles flags related to the interrupt capability flags.
|
||||
ResultCode HandleInterruptFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the program type.
|
||||
ResultCode HandleProgramTypeFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the handle table size.
|
||||
ResultCode HandleHandleTableFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the kernel version capability flags.
|
||||
ResultCode HandleKernelVersionFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to debug-specific capabilities.
|
||||
ResultCode HandleDebugFlags(u32 flags);
|
||||
|
||||
SyscallCapabilities svc_capabilities;
|
||||
InterruptCapabilities interrupt_capabilities;
|
||||
|
||||
u64 core_mask = 0;
|
||||
u64 priority_mask = 0;
|
||||
|
||||
s32 handle_table_size = 0;
|
||||
u32 kernel_version = 0;
|
||||
|
||||
ProgramType program_type = ProgramType::SysModule;
|
||||
|
||||
bool is_debuggable = false;
|
||||
bool can_force_debug = false;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
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Reference in New Issue
Block a user