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409dcf0e0a |
@@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
|
||||
double l = 0.0;
|
||||
double r = 0.0;
|
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for (std::size_t j = 0; j < h.size(); j++) {
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l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
|
||||
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
|
||||
const double lanczos_calc = Lanczos(taps, pos + j - taps + 1);
|
||||
l += lanczos_calc * h[j][0];
|
||||
r += lanczos_calc * h[j][1];
|
||||
}
|
||||
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
|
||||
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
|
||||
|
||||
@@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
|
||||
sink = sink_details.factory(Settings::values.audio_device_id);
|
||||
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
|
||||
@@ -285,8 +285,11 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
|
||||
samples =
|
||||
Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE);
|
||||
// Only interpolate when necessary, expensive.
|
||||
if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
|
||||
samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
|
||||
STREAM_SAMPLE_RATE);
|
||||
}
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ private:
|
||||
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
|
||||
};
|
||||
|
||||
CubebSink::CubebSink(std::string target_device_name) {
|
||||
CubebSink::CubebSink(std::string_view target_device_name) {
|
||||
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
||||
return;
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace AudioCore {
|
||||
|
||||
class CubebSink final : public Sink {
|
||||
public:
|
||||
explicit CubebSink(std::string device_id);
|
||||
explicit CubebSink(std::string_view device_id);
|
||||
~CubebSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace AudioCore {
|
||||
|
||||
class NullSink final : public Sink {
|
||||
public:
|
||||
explicit NullSink(std::string){};
|
||||
explicit NullSink(std::string_view) {}
|
||||
~NullSink() override = default;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
|
||||
|
||||
@@ -14,31 +14,68 @@
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
// g_sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||
const std::vector<SinkDetails> g_sink_details = {
|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||
constexpr SinkDetails sink_details[] = {
|
||||
#ifdef HAVE_CUBEB
|
||||
SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
|
||||
SinkDetails{"cubeb",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
return std::make_unique<CubebSink>(device_id);
|
||||
},
|
||||
&ListCubebSinkDevices},
|
||||
#endif
|
||||
SinkDetails{"null", &std::make_unique<NullSink, std::string>,
|
||||
SinkDetails{"null",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
return std::make_unique<NullSink>(device_id);
|
||||
},
|
||||
[] { return std::vector<std::string>{"null"}; }},
|
||||
};
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
|
||||
auto iter =
|
||||
std::find_if(g_sink_details.begin(), g_sink_details.end(),
|
||||
std::find_if(std::begin(sink_details), std::end(sink_details),
|
||||
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
|
||||
|
||||
if (sink_id == "auto" || iter == g_sink_details.end()) {
|
||||
if (sink_id == "auto" || iter == std::end(sink_details)) {
|
||||
if (sink_id != "auto") {
|
||||
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
|
||||
}
|
||||
// Auto-select.
|
||||
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = g_sink_details.begin();
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = std::begin(sink_details);
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::vector<const char*> GetSinkIDs() {
|
||||
std::vector<const char*> sink_ids(std::size(sink_details));
|
||||
|
||||
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
|
||||
[](const auto& sink) { return sink.id; });
|
||||
|
||||
return sink_ids;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
|
||||
return GetSinkDetails(sink_id).list_devices();
|
||||
}
|
||||
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
|
||||
return GetSinkDetails(sink_id).factory(device_id);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -4,34 +4,21 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class Sink;
|
||||
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
|
||||
using ListDevicesFn = std::function<std::vector<std::string>()>;
|
||||
/// Retrieves the IDs for all available audio sinks.
|
||||
std::vector<const char*> GetSinkIDs();
|
||||
|
||||
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
|
||||
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
|
||||
/// Gets the list of devices for a particular sink identified by the given ID.
|
||||
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
|
||||
|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
extern const std::vector<SinkDetails> g_sink_details;
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id);
|
||||
/// Creates an audio sink identified by the given device ID.
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -12,7 +12,7 @@ template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Math::Vec3<T> xyz;
|
||||
T w;
|
||||
T w{};
|
||||
|
||||
Quaternion<decltype(-T{})> Inverse() const {
|
||||
return {-xyz, w};
|
||||
|
||||
@@ -49,6 +49,22 @@ struct ThreadQueueList {
|
||||
return T();
|
||||
}
|
||||
|
||||
template <typename UnaryPredicate>
|
||||
T get_first_filter(UnaryPredicate filter) const {
|
||||
const Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
for (const auto& item : cur->data) {
|
||||
if (filter(item))
|
||||
return item;
|
||||
}
|
||||
}
|
||||
cur = cur->next_nonempty;
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
T pop_first() {
|
||||
Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
|
||||
@@ -83,6 +83,8 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
frontend/applets/software_keyboard.h
|
||||
frontend/emu_window.cpp
|
||||
@@ -162,6 +164,8 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
|
||||
@@ -151,6 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.cntfrq_el0 = 19200000; // Value from fusee.
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
|
||||
@@ -99,6 +99,8 @@ struct System::Impl {
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
|
||||
@@ -229,6 +231,7 @@ struct System::Impl {
|
||||
bool is_powered_on = false;
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
|
||||
/// Service manager
|
||||
@@ -424,6 +427,14 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
@@ -241,6 +242,10 @@ public:
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet);
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
@@ -36,18 +36,20 @@ std::string LanguageEntry::GetDeveloperName() const {
|
||||
developer_name.size());
|
||||
}
|
||||
|
||||
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
|
||||
file->ReadObject(raw.get());
|
||||
NACP::NACP() = default;
|
||||
|
||||
NACP::NACP(VirtualFile file) {
|
||||
file->ReadObject(&raw);
|
||||
}
|
||||
|
||||
NACP::~NACP() = default;
|
||||
|
||||
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
|
||||
if (language != Language::Default) {
|
||||
return raw->language_entries.at(static_cast<u8>(language));
|
||||
return raw.language_entries.at(static_cast<u8>(language));
|
||||
}
|
||||
|
||||
for (const auto& language_entry : raw->language_entries) {
|
||||
for (const auto& language_entry : raw.language_entries) {
|
||||
if (!language_entry.GetApplicationName().empty())
|
||||
return language_entry;
|
||||
}
|
||||
@@ -65,21 +67,29 @@ std::string NACP::GetDeveloperName(Language language) const {
|
||||
}
|
||||
|
||||
u64 NACP::GetTitleId() const {
|
||||
return raw->title_id;
|
||||
return raw.title_id;
|
||||
}
|
||||
|
||||
u64 NACP::GetDLCBaseTitleId() const {
|
||||
return raw->dlc_base_title_id;
|
||||
return raw.dlc_base_title_id;
|
||||
}
|
||||
|
||||
std::string NACP::GetVersionString() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(),
|
||||
raw->version_string.size());
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(raw.version_string.data(),
|
||||
raw.version_string.size());
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultNormalSaveSize() const {
|
||||
return raw.normal_save_data_size;
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultJournalSaveSize() const {
|
||||
return raw.journal_sava_data_size;
|
||||
}
|
||||
|
||||
std::vector<u8> NACP::GetRawBytes() const {
|
||||
std::vector<u8> out(sizeof(RawNACP));
|
||||
std::memcpy(out.data(), raw.get(), sizeof(RawNACP));
|
||||
std::memcpy(out.data(), &raw, sizeof(RawNACP));
|
||||
return out;
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -28,17 +28,30 @@ static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.
|
||||
// The raw file format of a NACP file.
|
||||
struct RawNACP {
|
||||
std::array<LanguageEntry, 16> language_entries;
|
||||
INSERT_PADDING_BYTES(0x38);
|
||||
std::array<u8, 0x25> isbn;
|
||||
u8 startup_user_account;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
u32_le application_attribute;
|
||||
u32_le supported_languages;
|
||||
u32_le parental_control;
|
||||
bool screenshot_enabled;
|
||||
u8 video_capture_mode;
|
||||
bool data_loss_confirmation;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u64_le title_id;
|
||||
INSERT_PADDING_BYTES(0x20);
|
||||
std::array<u8, 0x20> rating_age;
|
||||
std::array<char, 0x10> version_string;
|
||||
u64_le dlc_base_title_id;
|
||||
u64_le title_id_2;
|
||||
INSERT_PADDING_BYTES(0x28);
|
||||
u64_le normal_save_data_size;
|
||||
u64_le journal_sava_data_size;
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
u64_le product_code;
|
||||
u64_le title_id_3;
|
||||
std::array<u64_le, 0x7> title_id_array;
|
||||
INSERT_PADDING_BYTES(0x8);
|
||||
std::array<u64_le, 0x8> local_communication;
|
||||
u8 logo_type;
|
||||
u8 logo_handling;
|
||||
bool runtime_add_on_content_install;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64_le title_id_update;
|
||||
std::array<u8, 0x40> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(0xEC0);
|
||||
@@ -72,6 +85,7 @@ extern const std::array<const char*, 15> LANGUAGE_NAMES;
|
||||
// These store application name, dev name, title id, and other miscellaneous data.
|
||||
class NACP {
|
||||
public:
|
||||
explicit NACP();
|
||||
explicit NACP(VirtualFile file);
|
||||
~NACP();
|
||||
|
||||
@@ -81,10 +95,12 @@ public:
|
||||
u64 GetTitleId() const;
|
||||
u64 GetDLCBaseTitleId() const;
|
||||
std::string GetVersionString() const;
|
||||
u64 GetDefaultNormalSaveSize() const;
|
||||
u64 GetDefaultJournalSaveSize() const;
|
||||
std::vector<u8> GetRawBytes() const;
|
||||
|
||||
private:
|
||||
std::unique_ptr<RawNACP> raw;
|
||||
RawNACP raw{};
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() const {
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
@@ -128,7 +130,36 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
||||
return fmt::format("{}save/cache/{:016X}", out, title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id);
|
||||
}
|
||||
}
|
||||
|
||||
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
|
||||
u128 user_id) const {
|
||||
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
|
||||
|
||||
const auto size_file = dir->GetFile(SAVE_DATA_SIZE_FILENAME);
|
||||
if (size_file == nullptr || size_file->GetSize() < sizeof(SaveDataSize))
|
||||
return {0, 0};
|
||||
|
||||
SaveDataSize out;
|
||||
if (size_file->ReadObject(&out) != sizeof(SaveDataSize))
|
||||
return {0, 0};
|
||||
return out;
|
||||
}
|
||||
|
||||
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
|
||||
SaveDataSize new_value) {
|
||||
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
|
||||
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
|
||||
|
||||
const auto size_file = dir->CreateFile(SAVE_DATA_SIZE_FILENAME);
|
||||
if (size_file == nullptr)
|
||||
return;
|
||||
|
||||
size_file->Resize(sizeof(SaveDataSize));
|
||||
size_file->WriteObject(new_value);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -46,6 +46,11 @@ struct SaveDataDescriptor {
|
||||
};
|
||||
static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size.");
|
||||
|
||||
struct SaveDataSize {
|
||||
u64 normal;
|
||||
u64 journal;
|
||||
};
|
||||
|
||||
/// File system interface to the SaveData archive
|
||||
class SaveDataFactory {
|
||||
public:
|
||||
@@ -60,6 +65,9 @@ public:
|
||||
static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
|
||||
u128 user_id, u64 save_id);
|
||||
|
||||
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
|
||||
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id, SaveDataSize new_value);
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
};
|
||||
|
||||
@@ -150,7 +150,7 @@ public:
|
||||
template <typename T>
|
||||
std::size_t WriteArray(const T* data, std::size_t number_elements, std::size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(data, number_elements * sizeof(T), offset);
|
||||
return Write(reinterpret_cast<const u8*>(data), number_elements * sizeof(T), offset);
|
||||
}
|
||||
|
||||
// Writes size bytes starting at memory location data to offset in file.
|
||||
@@ -166,7 +166,7 @@ public:
|
||||
template <typename T>
|
||||
std::size_t WriteObject(const T& data, std::size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(&data, sizeof(T), offset);
|
||||
return Write(reinterpret_cast<const u8*>(&data), sizeof(T), offset);
|
||||
}
|
||||
|
||||
// Renames the file to name. Returns whether or not the operation was successsful.
|
||||
|
||||
19
src/core/frontend/applets/profile_select.cpp
Normal file
19
src/core/frontend/applets/profile_select.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
27
src/core/frontend/applets/profile_select.h
Normal file
27
src/core/frontend/applets/profile_select.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
@@ -42,4 +43,18 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
||||
int width, height;
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
width = ScreenDocked::WidthDocked * res_scale;
|
||||
height = ScreenDocked::HeightDocked * res_scale;
|
||||
} else {
|
||||
width = ScreenUndocked::Width * res_scale;
|
||||
height = ScreenUndocked::Height * res_scale;
|
||||
}
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
namespace Layout {
|
||||
|
||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
@@ -34,4 +35,10 @@ struct FramebufferLayout {
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
static Kernel::Thread* FindThreadById(s64 id) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u32>(id)) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
|
||||
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
|
||||
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
|
||||
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
|
||||
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
|
||||
|
||||
@@ -112,7 +112,7 @@ struct KernelCore::Impl {
|
||||
|
||||
void Shutdown() {
|
||||
next_object_id = 0;
|
||||
next_process_id = 10;
|
||||
next_process_id = Process::ProcessIDMin;
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
@@ -153,10 +153,8 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
std::atomic<u32> next_process_id{10};
|
||||
std::atomic<u32> next_thread_id{1};
|
||||
std::atomic<u64> next_process_id{Process::ProcessIDMin};
|
||||
std::atomic<u64> next_thread_id{1};
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
@@ -242,11 +240,11 @@ u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewThreadID() {
|
||||
u64 KernelCore::CreateNewThreadID() {
|
||||
return impl->next_thread_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewProcessID() {
|
||||
u64 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
|
||||
@@ -88,10 +88,10 @@ private:
|
||||
u32 CreateNewObjectID();
|
||||
|
||||
/// Creates a new process ID, incrementing the internal process ID counter;
|
||||
u32 CreateNewProcessID();
|
||||
u64 CreateNewProcessID();
|
||||
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u32 CreateNewThreadID();
|
||||
u64 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
|
||||
@@ -32,6 +32,7 @@ bool Object::IsWaitable() const {
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -150,7 +150,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager
|
||||
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Mapped)
|
||||
MemoryState::Stack)
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
|
||||
@@ -120,6 +120,18 @@ struct CodeSet final {
|
||||
|
||||
class Process final : public WaitObject {
|
||||
public:
|
||||
enum : u64 {
|
||||
/// Lowest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMin = 1,
|
||||
/// Highest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMax = 80,
|
||||
|
||||
/// Lowest allowed process ID for a userland process.
|
||||
ProcessIDMin = 81,
|
||||
/// Highest allowed process ID for a userland process.
|
||||
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
|
||||
};
|
||||
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
@@ -162,7 +174,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the unique ID that identifies this particular process.
|
||||
u32 GetProcessID() const {
|
||||
u64 GetProcessID() const {
|
||||
return process_id;
|
||||
}
|
||||
|
||||
@@ -262,8 +274,7 @@ public:
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u32 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
|
||||
MemoryState state = MemoryState::Mapped);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
@@ -289,10 +300,10 @@ private:
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
u64 process_id = 0;
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id;
|
||||
u64 program_id = 0;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -179,4 +180,69 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
|
||||
return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
|
||||
});
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
|
||||
|
||||
// Yield this thread -- sleep for zero time and force reschedule to different thread
|
||||
WaitCurrentThread_Sleep();
|
||||
GetCurrentThread()->WakeAfterDelay(0);
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
const auto priority = thread->GetPriority();
|
||||
const auto core = static_cast<u32>(thread->GetProcessorID());
|
||||
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(priority < THREADPRIO_COUNT);
|
||||
|
||||
// Sleep for zero time to be able to force reschedule to different thread
|
||||
WaitCurrentThread_Sleep();
|
||||
GetCurrentThread()->WakeAfterDelay(0);
|
||||
|
||||
Thread* suggested_thread = nullptr;
|
||||
|
||||
// Search through all of the cpu cores (except this one) for a suggested thread.
|
||||
// Take the first non-nullptr one
|
||||
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
|
||||
const auto res =
|
||||
Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
|
||||
core, priority);
|
||||
|
||||
// If scheduler provides a suggested thread
|
||||
if (res != nullptr) {
|
||||
// And its better than the current suggested thread (or is the first valid one)
|
||||
if (suggested_thread == nullptr ||
|
||||
suggested_thread->GetPriority() > res->GetPriority()) {
|
||||
suggested_thread = res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If a suggested thread was found, queue that for this core
|
||||
if (suggested_thread != nullptr)
|
||||
suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask());
|
||||
}
|
||||
|
||||
void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) {
|
||||
UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!");
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -51,6 +51,75 @@ public:
|
||||
/// Sets the priority of a thread in the scheduler
|
||||
void SetThreadPriority(Thread* thread, u32 priority);
|
||||
|
||||
/// Gets the next suggested thread for load balancing
|
||||
Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const;
|
||||
|
||||
/**
|
||||
* YieldWithoutLoadBalancing -- analogous to normal yield on a system
|
||||
* Moves the thread to the end of the ready queue for its priority, and then reschedules the
|
||||
* system to the new head of the queue.
|
||||
*
|
||||
* Example (Single Core -- but can be extrapolated to multi):
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->)
|
||||
* Currently Running: ThreadR
|
||||
*
|
||||
* ThreadR calls YieldWithoutLoadBalancing
|
||||
*
|
||||
* ThreadR is moved to the end of ready_queue[prio=0]:
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: Nothing
|
||||
*
|
||||
* System is rescheduled (ThreadA is popped off of queue):
|
||||
* ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: ThreadA
|
||||
*
|
||||
* If the queue is empty at time of call, no yielding occurs. This does not cross between cores
|
||||
* or priorities at all.
|
||||
*/
|
||||
void YieldWithoutLoadBalancing(Thread* thread);
|
||||
|
||||
/**
|
||||
* YieldWithLoadBalancing -- yield but with better selection of the new running thread
|
||||
* Moves the current thread to the end of the ready queue for its priority, then selects a
|
||||
* 'suggested thread' (a thread on a different core that could run on this core) from the
|
||||
* scheduler, changes its core, and reschedules the current core to that thread.
|
||||
*
|
||||
* Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were
|
||||
* single core):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* ThreadQ calls YieldWithLoadBalancing
|
||||
*
|
||||
* ThreadQ is moved to the end of ready_queue[core=0][prio=0]:
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* A list of suggested threads for each core is compiled
|
||||
* Suggested Threads: {ThreadC on Core 1}
|
||||
* If this were quad core (as the switch is), there could be between 0 and 3 threads in this
|
||||
* list. If there are more than one, the thread is selected by highest prio.
|
||||
*
|
||||
* ThreadC is core changed to Core 0:
|
||||
* ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: None on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* System is rescheduled (ThreadC is popped off of queue):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: ThreadC on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* If no suggested threads can be found this will behave just as normal yield. If there are
|
||||
* multiple candidates for the suggested thread on a core, the highest prio is taken.
|
||||
*/
|
||||
void YieldWithLoadBalancing(Thread* thread);
|
||||
|
||||
/// Currently unknown -- asserts as unimplemented on call
|
||||
void YieldAndWaitForLoadBalancing(Thread* thread);
|
||||
|
||||
/// Returns a list of all threads managed by the scheduler
|
||||
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
|
||||
return thread_list;
|
||||
|
||||
@@ -17,13 +17,13 @@ namespace Kernel {
|
||||
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
SharedMemory::~SharedMemory() = default;
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address,
|
||||
MemoryRegion region, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = std::move(owner_process);
|
||||
shared_memory->owner_process = owner_process;
|
||||
shared_memory->name = std::move(name);
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
|
||||
@@ -45,8 +45,8 @@ public:
|
||||
* linear heap.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address = 0,
|
||||
MemoryRegion region = MemoryRegion::BASE,
|
||||
std::string name = "Unknown");
|
||||
@@ -139,7 +139,7 @@ private:
|
||||
/// Permission restrictions applied to other processes mapping the block.
|
||||
MemoryPermission other_permissions{};
|
||||
/// Process that created this shared memory block.
|
||||
SharedPtr<Process> owner_process;
|
||||
Process* owner_process;
|
||||
/// Address of shared memory block in the owner process if specified.
|
||||
VAddr base_address = 0;
|
||||
/// Name of shared memory object.
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
@@ -253,11 +254,52 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
|
||||
return vm_manager.ReprotectRange(addr, size, converted_permissions);
|
||||
}
|
||||
|
||||
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
|
||||
size, state0, state1);
|
||||
return RESULT_SUCCESS;
|
||||
static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attribute) {
|
||||
LOG_DEBUG(Kernel_SVC,
|
||||
"called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address,
|
||||
size, mask, attribute);
|
||||
|
||||
if (!Common::Is4KBAligned(address)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address not page aligned (0x{:016X})", address);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (size == 0 || !Common::Is4KBAligned(size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid size (0x{:X}). Size must be non-zero and page aligned.",
|
||||
size);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (!IsValidAddressRange(address, size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range overflowed (Address: 0x{:016X}, Size: 0x{:016X})",
|
||||
address, size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto mem_attribute = static_cast<MemoryAttribute>(attribute);
|
||||
const auto mem_mask = static_cast<MemoryAttribute>(mask);
|
||||
const auto attribute_with_mask = mem_attribute | mem_mask;
|
||||
|
||||
if (attribute_with_mask != mem_mask) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Memory attribute doesn't match the given mask (Attribute: 0x{:X}, Mask: {:X}",
|
||||
attribute, mask);
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
if ((attribute_with_mask | MemoryAttribute::Uncached) != MemoryAttribute::Uncached) {
|
||||
LOG_ERROR(Kernel_SVC, "Specified attribute isn't equal to MemoryAttributeUncached (8).");
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
if (!IsInsideAddressSpace(vm_manager, address, size)) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(address, size, mem_mask, mem_attribute);
|
||||
}
|
||||
|
||||
/// Maps a memory range into a different range.
|
||||
@@ -273,7 +315,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return current_process->MirrorMemory(dst_addr, src_addr, size);
|
||||
return current_process->MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack);
|
||||
}
|
||||
|
||||
/// Unmaps a region that was previously mapped with svcMapMemory
|
||||
@@ -349,7 +391,7 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||
}
|
||||
|
||||
/// Get the ID for the specified thread.
|
||||
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
@@ -363,20 +405,33 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Get the ID of the specified process
|
||||
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
|
||||
/// Gets the ID of the specified process or a specified thread's owning process.
|
||||
static ResultCode GetProcessId(u64* process_id, Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
|
||||
process_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
|
||||
if (process) {
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
|
||||
if (thread) {
|
||||
const Process* const owner_process = thread->GetOwnerProcess();
|
||||
if (!owner_process) {
|
||||
LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered.");
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*process_id = owner_process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// NOTE: This should also handle debug objects before returning.
|
||||
|
||||
LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
@@ -877,8 +932,35 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 activity) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
|
||||
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
const auto* current_process = Core::CurrentProcess();
|
||||
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
|
||||
if (!thread) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (thread->GetOwnerProcess() != current_process) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"The current process does not own the current thread, thread_handle={:08X} "
|
||||
"thread_pid={}, "
|
||||
"current_process_pid={}",
|
||||
handle, thread->GetOwnerProcess()->GetProcessID(),
|
||||
current_process->GetProcessID());
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (thread == GetCurrentThread()) {
|
||||
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
|
||||
return ERR_BUSY;
|
||||
}
|
||||
|
||||
thread->SetActivity(static_cast<ThreadActivity>(activity));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -905,7 +987,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
|
||||
|
||||
if (thread == GetCurrentThread()) {
|
||||
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
return ERR_BUSY;
|
||||
}
|
||||
|
||||
Core::ARM_Interface::ThreadContext ctx = thread->GetContext();
|
||||
@@ -1066,10 +1148,9 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
return shared_memory->Unmap(*current_process, addr);
|
||||
}
|
||||
|
||||
/// Query process memory
|
||||
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
|
||||
Handle process_handle, u64 addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
|
||||
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
Handle process_handle, VAddr address) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
@@ -1079,28 +1160,32 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
|
||||
}
|
||||
|
||||
const auto& vm_manager = process->VMManager();
|
||||
const auto vma = vm_manager.FindVMA(addr);
|
||||
const MemoryInfo memory_info = vm_manager.QueryMemory(address);
|
||||
|
||||
memory_info->attributes = 0;
|
||||
if (vm_manager.IsValidHandle(vma)) {
|
||||
memory_info->base_address = vma->second.base;
|
||||
memory_info->permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info->size = vma->second.size;
|
||||
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
|
||||
} else {
|
||||
memory_info->base_address = 0;
|
||||
memory_info->permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info->size = 0;
|
||||
memory_info->type = static_cast<u32>(MemoryState::Unmapped);
|
||||
}
|
||||
Memory::Write64(memory_info_address, memory_info.base_address);
|
||||
Memory::Write64(memory_info_address + 8, memory_info.size);
|
||||
Memory::Write32(memory_info_address + 16, memory_info.state);
|
||||
Memory::Write32(memory_info_address + 20, memory_info.attributes);
|
||||
Memory::Write32(memory_info_address + 24, memory_info.permission);
|
||||
Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
|
||||
Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
|
||||
Memory::Write32(memory_info_address + 36, 0);
|
||||
|
||||
// Page info appears to be currently unused by the kernel and is always set to zero.
|
||||
Memory::Write32(page_info_address, 0);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Query memory
|
||||
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
|
||||
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
|
||||
static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
VAddr query_address) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
|
||||
"query_address=0x{:016X}",
|
||||
memory_info_address, page_info_address, query_address);
|
||||
|
||||
return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
|
||||
query_address);
|
||||
}
|
||||
|
||||
/// Exits the current process
|
||||
@@ -1187,7 +1272,10 @@ static ResultCode StartThread(Handle thread_handle) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
|
||||
if (thread->GetStatus() == ThreadStatus::Ready) {
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -1204,18 +1292,38 @@ static void ExitThread() {
|
||||
static void SleepThread(s64 nanoseconds) {
|
||||
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
|
||||
|
||||
// Don't attempt to yield execution if there are no available threads to run,
|
||||
// this way we avoid a useless reschedule to the idle thread.
|
||||
if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
|
||||
return;
|
||||
enum class SleepType : s64 {
|
||||
YieldWithoutLoadBalancing = 0,
|
||||
YieldWithLoadBalancing = -1,
|
||||
YieldAndWaitForLoadBalancing = -2,
|
||||
};
|
||||
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
WaitCurrentThread_Sleep();
|
||||
if (nanoseconds <= 0) {
|
||||
auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
|
||||
switch (static_cast<SleepType>(nanoseconds)) {
|
||||
case SleepType::YieldWithoutLoadBalancing:
|
||||
scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
case SleepType::YieldWithLoadBalancing:
|
||||
scheduler.YieldWithLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
case SleepType::YieldAndWaitForLoadBalancing:
|
||||
scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
|
||||
}
|
||||
} else {
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
WaitCurrentThread_Sleep();
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
||||
}
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
// Reschedule all CPU cores
|
||||
for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
|
||||
Core::System::GetInstance().CpuCore(i).PrepareReschedule();
|
||||
}
|
||||
|
||||
/// Wait process wide key atomic
|
||||
@@ -1487,9 +1595,9 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const auto shared_mem_handle = SharedMemory::Create(
|
||||
kernel, handle_table.Get<Process>(CurrentProcess), size, perms, perms, addr);
|
||||
auto process = kernel.CurrentProcess();
|
||||
auto& handle_table = process->GetHandleTable();
|
||||
const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr);
|
||||
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1599,10 +1707,9 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto shared_mem_handle =
|
||||
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
||||
local_perms, remote_perms);
|
||||
auto process = kernel.CurrentProcess();
|
||||
auto& handle_table = process->GetHandleTable();
|
||||
auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms);
|
||||
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1908,7 +2015,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x73, nullptr, "SetProcessMemoryPermission"},
|
||||
{0x74, nullptr, "MapProcessMemory"},
|
||||
{0x75, nullptr, "UnmapProcessMemory"},
|
||||
{0x76, nullptr, "QueryProcessMemory"},
|
||||
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
|
||||
{0x77, nullptr, "MapProcessCodeMemory"},
|
||||
{0x78, nullptr, "UnmapProcessCodeMemory"},
|
||||
{0x79, nullptr, "CreateProcess"},
|
||||
|
||||
@@ -8,22 +8,6 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 base_address;
|
||||
u64 size;
|
||||
u32 type;
|
||||
u32 attributes;
|
||||
u32 permission;
|
||||
u32 device_refcount;
|
||||
u32 ipc_refcount;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
|
||||
|
||||
struct PageInfo {
|
||||
u64 flags;
|
||||
};
|
||||
|
||||
void CallSVC(u32 immediate);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -75,7 +73,15 @@ void SvcWrap() {
|
||||
template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1)).raw;
|
||||
const u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
@@ -129,7 +135,12 @@ void SvcWrap() {
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw);
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u32)>
|
||||
@@ -191,21 +202,6 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
|
||||
void SvcWrap() {
|
||||
MemoryInfo memory_info = {};
|
||||
PageInfo page_info = {};
|
||||
u32 retval = func(&memory_info, &page_info, Param(2)).raw;
|
||||
|
||||
Memory::Write64(Param(0), memory_info.base_address);
|
||||
Memory::Write64(Param(0) + 8, memory_info.size);
|
||||
Memory::Write32(Param(0) + 16, memory_info.type);
|
||||
Memory::Write32(Param(0) + 20, memory_info.attributes);
|
||||
Memory::Write32(Param(0) + 24, memory_info.permission);
|
||||
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
|
||||
@@ -50,7 +50,7 @@ void Thread::Stop() {
|
||||
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is terminated forcefully (SVC TerminateProcess)
|
||||
if (status == ThreadStatus::Ready) {
|
||||
if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) {
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
|
||||
@@ -140,6 +140,11 @@ void Thread::ResumeFromWait() {
|
||||
|
||||
wakeup_callback = nullptr;
|
||||
|
||||
if (activity == ThreadActivity::Paused) {
|
||||
status = ThreadStatus::Paused;
|
||||
return;
|
||||
}
|
||||
|
||||
status = ThreadStatus::Ready;
|
||||
|
||||
ChangeScheduler();
|
||||
@@ -158,6 +163,9 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
|
||||
context.cpu_registers[0] = arg;
|
||||
context.pc = entry_point;
|
||||
context.sp = stack_top;
|
||||
// TODO(merry): Perform a hardware test to determine the below value.
|
||||
// AHP = 0, DN = 1, FTZ = 1, RMode = Round towards zero
|
||||
context.fpcr = 0x03C00000;
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
|
||||
@@ -388,6 +396,23 @@ bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> t
|
||||
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
||||
}
|
||||
|
||||
void Thread::SetActivity(ThreadActivity value) {
|
||||
activity = value;
|
||||
|
||||
if (value == ThreadActivity::Paused) {
|
||||
// Set status if not waiting
|
||||
if (status == ThreadStatus::Ready) {
|
||||
status = ThreadStatus::Paused;
|
||||
} else if (status == ThreadStatus::Running) {
|
||||
status = ThreadStatus::Paused;
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
} else if (status == ThreadStatus::Paused) {
|
||||
// Ready to reschedule
|
||||
ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
|
||||
@@ -26,6 +26,7 @@ enum ThreadPriority : u32 {
|
||||
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
|
||||
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
|
||||
THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
|
||||
};
|
||||
|
||||
enum ThreadProcessorId : s32 {
|
||||
@@ -44,6 +45,7 @@ enum ThreadProcessorId : s32 {
|
||||
enum class ThreadStatus {
|
||||
Running, ///< Currently running
|
||||
Ready, ///< Ready to run
|
||||
Paused, ///< Paused by SetThreadActivity or debug
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
@@ -60,6 +62,11 @@ enum class ThreadWakeupReason {
|
||||
Timeout // The thread was woken up due to a wait timeout.
|
||||
};
|
||||
|
||||
enum class ThreadActivity : u32 {
|
||||
Normal = 0,
|
||||
Paused = 1,
|
||||
};
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
public:
|
||||
using TLSMemory = std::vector<u8>;
|
||||
@@ -150,7 +157,7 @@ public:
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
*/
|
||||
u32 GetThreadID() const {
|
||||
u64 GetThreadID() const {
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
@@ -370,6 +377,12 @@ public:
|
||||
return affinity_mask;
|
||||
}
|
||||
|
||||
ThreadActivity GetActivity() const {
|
||||
return activity;
|
||||
}
|
||||
|
||||
void SetActivity(ThreadActivity value);
|
||||
|
||||
private:
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
@@ -378,7 +391,7 @@ private:
|
||||
|
||||
Core::ARM_Interface::ThreadContext context{};
|
||||
|
||||
u32 thread_id = 0;
|
||||
u64 thread_id = 0;
|
||||
|
||||
ThreadStatus status = ThreadStatus::Dormant;
|
||||
|
||||
@@ -438,6 +451,8 @@ private:
|
||||
TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
|
||||
|
||||
std::string name;
|
||||
|
||||
ThreadActivity activity = ThreadActivity::Normal;
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -25,19 +25,19 @@ static const char* GetMemoryStateName(MemoryState state) {
|
||||
"CodeMutable", "Heap",
|
||||
"Shared", "Unknown1",
|
||||
"ModuleCodeStatic", "ModuleCodeMutable",
|
||||
"IpcBuffer0", "Mapped",
|
||||
"IpcBuffer0", "Stack",
|
||||
"ThreadLocal", "TransferMemoryIsolated",
|
||||
"TransferMemory", "ProcessMemory",
|
||||
"Unknown2", "IpcBuffer1",
|
||||
"Inaccessible", "IpcBuffer1",
|
||||
"IpcBuffer3", "KernelStack",
|
||||
};
|
||||
|
||||
return names[static_cast<int>(state)];
|
||||
return names[ToSvcMemoryState(state)];
|
||||
}
|
||||
|
||||
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
ASSERT(base + size == next.base);
|
||||
if (permissions != next.permissions || meminfo_state != next.meminfo_state ||
|
||||
if (permissions != next.permissions || state != next.state || attribute != next.attribute ||
|
||||
type != next.type) {
|
||||
return false;
|
||||
}
|
||||
@@ -115,7 +115,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.state = state;
|
||||
final_vma.backing_block = std::move(block);
|
||||
final_vma.offset = offset;
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
@@ -140,7 +140,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
|
||||
|
||||
final_vma.type = VMAType::BackingMemory;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.state = state;
|
||||
final_vma.backing_memory = memory;
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
|
||||
@@ -177,7 +177,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u6
|
||||
|
||||
final_vma.type = VMAType::MMIO;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.state = state;
|
||||
final_vma.paddr = paddr;
|
||||
final_vma.mmio_handler = std::move(mmio_handler);
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
@@ -189,7 +189,7 @@ VMManager::VMAIter VMManager::Unmap(VMAIter vma_handle) {
|
||||
VirtualMemoryArea& vma = vma_handle->second;
|
||||
vma.type = VMAType::Free;
|
||||
vma.permissions = VMAPermission::None;
|
||||
vma.meminfo_state = MemoryState::Unmapped;
|
||||
vma.state = MemoryState::Unmapped;
|
||||
|
||||
vma.backing_block = nullptr;
|
||||
vma.offset = 0;
|
||||
@@ -302,6 +302,54 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
const auto vma = FindVMA(address);
|
||||
MemoryInfo memory_info{};
|
||||
|
||||
if (IsValidHandle(vma)) {
|
||||
memory_info.base_address = vma->second.base;
|
||||
memory_info.attributes = ToSvcMemoryAttribute(vma->second.attribute);
|
||||
memory_info.permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info.size = vma->second.size;
|
||||
memory_info.state = ToSvcMemoryState(vma->second.state);
|
||||
} else {
|
||||
memory_info.base_address = address_space_end;
|
||||
memory_info.permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info.size = 0 - address_space_end;
|
||||
memory_info.state = static_cast<u32>(MemoryState::Inaccessible);
|
||||
}
|
||||
|
||||
return memory_info;
|
||||
}
|
||||
|
||||
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute) {
|
||||
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
|
||||
constexpr auto attribute_mask = ~ignore_mask;
|
||||
|
||||
const auto result = CheckRangeState(
|
||||
address, size, MemoryState::FlagUncached, MemoryState::FlagUncached, VMAPermission::None,
|
||||
VMAPermission::None, attribute_mask, MemoryAttribute::None, ignore_mask);
|
||||
|
||||
if (result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
const auto [prev_state, prev_permissions, prev_attributes] = *result;
|
||||
const auto new_attribute = (prev_attributes & ~mask) | (mask & attribute);
|
||||
|
||||
const auto carve_result = CarveVMARange(address, size);
|
||||
if (carve_result.Failed()) {
|
||||
return carve_result.Code();
|
||||
}
|
||||
|
||||
auto vma_iter = *carve_result;
|
||||
vma_iter->second.attribute = new_attribute;
|
||||
|
||||
MergeAdjacent(vma_iter);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) {
|
||||
const auto vma = FindVMA(src_addr);
|
||||
|
||||
@@ -345,7 +393,7 @@ void VMManager::LogLayout() const {
|
||||
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
|
||||
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
|
||||
(u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-',
|
||||
GetMemoryStateName(vma.meminfo_state));
|
||||
GetMemoryStateName(vma.state));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -572,6 +620,66 @@ void VMManager::ClearPageTable() {
|
||||
Memory::PageType::Unmapped);
|
||||
}
|
||||
|
||||
VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask,
|
||||
MemoryState state, VMAPermission permission_mask,
|
||||
VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask,
|
||||
MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const {
|
||||
auto iter = FindVMA(address);
|
||||
|
||||
// If we don't have a valid VMA handle at this point, then it means this is
|
||||
// being called with an address outside of the address space, which is definitely
|
||||
// indicative of a bug, as this function only operates on mapped memory regions.
|
||||
DEBUG_ASSERT(IsValidHandle(iter));
|
||||
|
||||
const VAddr end_address = address + size - 1;
|
||||
const MemoryAttribute initial_attributes = iter->second.attribute;
|
||||
const VMAPermission initial_permissions = iter->second.permissions;
|
||||
const MemoryState initial_state = iter->second.state;
|
||||
|
||||
while (true) {
|
||||
// The iterator should be valid throughout the traversal. Hitting the end of
|
||||
// the mapped VMA regions is unquestionably indicative of a bug.
|
||||
DEBUG_ASSERT(IsValidHandle(iter));
|
||||
|
||||
const auto& vma = iter->second;
|
||||
|
||||
if (vma.state != initial_state) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.state & state_mask) != state) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (vma.permissions != initial_permissions) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.permissions & permission_mask) != permissions) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.attribute | ignore_mask) != (initial_attributes | ignore_mask)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.attribute & attribute_mask) != attribute) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (end_address <= vma.EndAddress()) {
|
||||
break;
|
||||
}
|
||||
|
||||
++iter;
|
||||
}
|
||||
|
||||
return MakeResult(
|
||||
std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask));
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalMemoryUsage() const {
|
||||
LOG_WARNING(Kernel, "(STUBBED) called");
|
||||
return 0xF8000000;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -43,26 +44,211 @@ enum class VMAPermission : u8 {
|
||||
ReadWriteExecute = Read | Write | Execute,
|
||||
};
|
||||
|
||||
/// Set of values returned in MemoryInfo.state by svcQueryMemory.
|
||||
constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) {
|
||||
return static_cast<VMAPermission>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr VMAPermission operator&(VMAPermission lhs, VMAPermission rhs) {
|
||||
return static_cast<VMAPermission>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr VMAPermission operator^(VMAPermission lhs, VMAPermission rhs) {
|
||||
return static_cast<VMAPermission>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr VMAPermission operator~(VMAPermission permission) {
|
||||
return static_cast<VMAPermission>(~u32(permission));
|
||||
}
|
||||
|
||||
constexpr VMAPermission& operator|=(VMAPermission& lhs, VMAPermission rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr VMAPermission& operator&=(VMAPermission& lhs, VMAPermission rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr VMAPermission& operator^=(VMAPermission& lhs, VMAPermission rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
/// Attribute flags that can be applied to a VMA
|
||||
enum class MemoryAttribute : u32 {
|
||||
Mask = 0xFF,
|
||||
|
||||
/// No particular qualities
|
||||
None = 0,
|
||||
/// Memory locked/borrowed for use. e.g. This would be used by transfer memory.
|
||||
Locked = 1,
|
||||
/// Memory locked for use by IPC-related internals.
|
||||
LockedForIPC = 2,
|
||||
/// Mapped as part of the device address space.
|
||||
DeviceMapped = 4,
|
||||
/// Uncached memory
|
||||
Uncached = 8,
|
||||
};
|
||||
|
||||
constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
return static_cast<MemoryAttribute>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute operator&(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
return static_cast<MemoryAttribute>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute operator^(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
return static_cast<MemoryAttribute>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute operator~(MemoryAttribute attribute) {
|
||||
return static_cast<MemoryAttribute>(~u32(attribute));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute& operator|=(MemoryAttribute& lhs, MemoryAttribute rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute& operator&=(MemoryAttribute& lhs, MemoryAttribute rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute& operator^=(MemoryAttribute& lhs, MemoryAttribute rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr u32 ToSvcMemoryAttribute(MemoryAttribute attribute) {
|
||||
return static_cast<u32>(attribute & MemoryAttribute::Mask);
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
/// Represents memory states and any relevant flags, as used by the kernel.
|
||||
/// svcQueryMemory interprets these by masking away all but the first eight
|
||||
/// bits when storing memory state into a MemoryInfo instance.
|
||||
enum class MemoryState : u32 {
|
||||
Unmapped = 0x0,
|
||||
Io = 0x1,
|
||||
Normal = 0x2,
|
||||
CodeStatic = 0x3,
|
||||
CodeMutable = 0x4,
|
||||
Heap = 0x5,
|
||||
Shared = 0x6,
|
||||
ModuleCodeStatic = 0x8,
|
||||
ModuleCodeMutable = 0x9,
|
||||
IpcBuffer0 = 0xA,
|
||||
Mapped = 0xB,
|
||||
ThreadLocal = 0xC,
|
||||
TransferMemoryIsolated = 0xD,
|
||||
TransferMemory = 0xE,
|
||||
ProcessMemory = 0xF,
|
||||
IpcBuffer1 = 0x11,
|
||||
IpcBuffer3 = 0x12,
|
||||
KernelStack = 0x13,
|
||||
Mask = 0xFF,
|
||||
FlagProtect = 1U << 8,
|
||||
FlagDebug = 1U << 9,
|
||||
FlagIPC0 = 1U << 10,
|
||||
FlagIPC3 = 1U << 11,
|
||||
FlagIPC1 = 1U << 12,
|
||||
FlagMapped = 1U << 13,
|
||||
FlagCode = 1U << 14,
|
||||
FlagAlias = 1U << 15,
|
||||
FlagModule = 1U << 16,
|
||||
FlagTransfer = 1U << 17,
|
||||
FlagQueryPhysicalAddressAllowed = 1U << 18,
|
||||
FlagSharedDevice = 1U << 19,
|
||||
FlagSharedDeviceAligned = 1U << 20,
|
||||
FlagIPCBuffer = 1U << 21,
|
||||
FlagMemoryPoolAllocated = 1U << 22,
|
||||
FlagMapProcess = 1U << 23,
|
||||
FlagUncached = 1U << 24,
|
||||
FlagCodeMemory = 1U << 25,
|
||||
|
||||
// Convenience flag sets to reduce repetition
|
||||
IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
|
||||
|
||||
CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
|
||||
FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
|
||||
FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
|
||||
|
||||
Unmapped = 0x00,
|
||||
Io = 0x01 | FlagMapped,
|
||||
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
|
||||
CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
|
||||
CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
|
||||
Heap = 0x05 | DataFlags | FlagCodeMemory,
|
||||
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
|
||||
ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
|
||||
ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
|
||||
|
||||
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
|
||||
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
|
||||
|
||||
Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
|
||||
|
||||
TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
|
||||
FlagUncached,
|
||||
|
||||
TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
|
||||
|
||||
// Used to signify an inaccessible or invalid memory region with memory queries
|
||||
Inaccessible = 0x10,
|
||||
|
||||
IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
KernelStack = 0x13 | FlagMapped,
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator~(MemoryState lhs) {
|
||||
return static_cast<MemoryState>(~u32(lhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr u32 ToSvcMemoryState(MemoryState state) {
|
||||
return static_cast<u32>(state & MemoryState::Mask);
|
||||
}
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 base_address;
|
||||
u64 size;
|
||||
u32 state;
|
||||
u32 attributes;
|
||||
u32 permission;
|
||||
u32 ipc_ref_count;
|
||||
u32 device_ref_count;
|
||||
};
|
||||
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
|
||||
|
||||
struct PageInfo {
|
||||
u32 flags;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -71,6 +257,16 @@ enum class MemoryState : u32 {
|
||||
* also backed by a single host memory allocation.
|
||||
*/
|
||||
struct VirtualMemoryArea {
|
||||
/// Gets the starting (base) address of this VMA.
|
||||
VAddr StartAddress() const {
|
||||
return base;
|
||||
}
|
||||
|
||||
/// Gets the ending address of this VMA.
|
||||
VAddr EndAddress() const {
|
||||
return base + size - 1;
|
||||
}
|
||||
|
||||
/// Virtual base address of the region.
|
||||
VAddr base = 0;
|
||||
/// Size of the region.
|
||||
@@ -78,8 +274,8 @@ struct VirtualMemoryArea {
|
||||
|
||||
VMAType type = VMAType::Free;
|
||||
VMAPermission permissions = VMAPermission::None;
|
||||
/// Tag returned by svcQueryMemory. Not otherwise used.
|
||||
MemoryState meminfo_state = MemoryState::Unmapped;
|
||||
MemoryState state = MemoryState::Unmapped;
|
||||
MemoryAttribute attribute = MemoryAttribute::None;
|
||||
|
||||
// Settings for type = AllocatedMemoryBlock
|
||||
/// Memory block backing this VMA.
|
||||
@@ -186,8 +382,28 @@ public:
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u64 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
|
||||
MemoryState state = MemoryState::Mapped);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
/// Queries the memory manager for information about the given address.
|
||||
///
|
||||
/// @param address The address to query the memory manager about for information.
|
||||
///
|
||||
/// @return A MemoryInfo instance containing information about the given address.
|
||||
///
|
||||
MemoryInfo QueryMemory(VAddr address) const;
|
||||
|
||||
/// Sets an attribute across the given address range.
|
||||
///
|
||||
/// @param address The starting address
|
||||
/// @param size The size of the range to set the attribute on.
|
||||
/// @param mask The attribute mask
|
||||
/// @param attribute The attribute to set across the given address range
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if successful
|
||||
/// @returns ERR_INVALID_ADDRESS_STATE if the attribute could not be set.
|
||||
///
|
||||
ResultCode SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute);
|
||||
|
||||
/**
|
||||
* Scans all VMAs and updates the page table range of any that use the given vector as backing
|
||||
@@ -325,6 +541,35 @@ private:
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <stack>
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -19,6 +20,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
@@ -39,6 +41,7 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
};
|
||||
|
||||
@@ -71,10 +74,13 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
IWindowController::~IWindowController() = default;
|
||||
|
||||
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0);
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
|
||||
@@ -565,7 +571,6 @@ private:
|
||||
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
applet->GetBroker().SignalStateChanged();
|
||||
const auto event = applet->GetBroker().GetStateChangedEvent();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
@@ -773,6 +778,8 @@ ILibraryAppletCreator::~ILibraryAppletCreator() = default;
|
||||
|
||||
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
switch (id) {
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
default:
|
||||
@@ -859,8 +866,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
|
||||
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
|
||||
{23, &IApplicationFunctions::GetDisplayVersion, "GetDisplayVersion"},
|
||||
{24, nullptr, "GetLaunchStorageInfoForDebug"},
|
||||
{25, nullptr, "ExtendSaveData"},
|
||||
{26, nullptr, "GetSaveDataSize"},
|
||||
{25, &IApplicationFunctions::ExtendSaveData, "ExtendSaveData"},
|
||||
{26, &IApplicationFunctions::GetSaveDataSize, "GetSaveDataSize"},
|
||||
{30, &IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed, "BeginBlockingHomeButtonShortAndLongPressed"},
|
||||
{31, &IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed, "EndBlockingHomeButtonShortAndLongPressed"},
|
||||
{32, &IApplicationFunctions::BeginBlockingHomeButton, "BeginBlockingHomeButton"},
|
||||
@@ -1037,6 +1044,48 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u64>(0);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto type{rp.PopRaw<FileSys::SaveDataType>()};
|
||||
rp.Skip(1, false);
|
||||
const auto user_id{rp.PopRaw<u128>()};
|
||||
const auto new_normal_size{rp.PopRaw<u64>()};
|
||||
const auto new_journal_size{rp.PopRaw<u64>()};
|
||||
|
||||
LOG_DEBUG(Service_AM,
|
||||
"called with type={:02X}, user_id={:016X}{:016X}, new_normal={:016X}, "
|
||||
"new_journal={:016X}",
|
||||
static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size);
|
||||
|
||||
FileSystem::WriteSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id,
|
||||
{new_normal_size, new_journal_size});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
// The following value is used upon failure to help the system recover.
|
||||
// Since we always succeed, this should be 0.
|
||||
rb.Push<u64>(0);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto type{rp.PopRaw<FileSys::SaveDataType>()};
|
||||
rp.Skip(1, false);
|
||||
const auto user_id{rp.PopRaw<u128>()};
|
||||
|
||||
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
|
||||
user_id[1], user_id[0]);
|
||||
|
||||
const auto size =
|
||||
FileSystem::ReadSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(size.normal);
|
||||
rb.Push(size.journal);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>();
|
||||
|
||||
@@ -206,6 +206,8 @@ private:
|
||||
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
|
||||
void NotifyRunning(Kernel::HLERequestContext& ctx);
|
||||
void GetPseudoDeviceId(Kernel::HLERequestContext& ctx);
|
||||
void ExtendSaveData(Kernel::HLERequestContext& ctx);
|
||||
void GetSaveDataSize(Kernel::HLERequestContext& ctx);
|
||||
void BeginBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx);
|
||||
void EndBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx);
|
||||
void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -16,11 +16,11 @@ namespace Service::AM::Applets {
|
||||
AppletDataBroker::AppletDataBroker() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
state_changed_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:StateChangedEvent");
|
||||
kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:StateChangedEvent");
|
||||
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopDataOutEvent");
|
||||
kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:PopDataOutEvent");
|
||||
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
|
||||
kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
|
||||
}
|
||||
|
||||
AppletDataBroker::~AppletDataBroker() = default;
|
||||
|
||||
77
src/core/hle/service/am/applets/profile_select.cpp
Normal file
77
src/core/hle/service/am/applets/profile_select.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect() = default;
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
void ProfileSelect::Initialize() {
|
||||
complete = false;
|
||||
status = RESULT_SUCCESS;
|
||||
final_data.clear();
|
||||
|
||||
Applet::Initialize();
|
||||
|
||||
const auto user_config_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(user_config_storage != nullptr);
|
||||
const auto& user_config = user_config_storage->GetData();
|
||||
|
||||
ASSERT(user_config.size() >= sizeof(UserSelectionConfig));
|
||||
std::memcpy(&config, user_config.data(), sizeof(UserSelectionConfig));
|
||||
}
|
||||
|
||||
bool ProfileSelect::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode ProfileSelect::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
void ProfileSelect::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
|
||||
}
|
||||
|
||||
void ProfileSelect::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
|
||||
UserSelectionOutput output{};
|
||||
|
||||
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
|
||||
output.result = 0;
|
||||
output.uuid_selected = uuid->uuid;
|
||||
} else {
|
||||
status = ERR_USER_CANCELLED_SELECTION;
|
||||
output.result = ERR_USER_CANCELLED_SELECTION.raw;
|
||||
output.uuid_selected = Account::INVALID_UUID;
|
||||
}
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
std::memcpy(final_data.data(), &output, final_data.size());
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
50
src/core/hle/service/am/applets/profile_select.h
Normal file
50
src/core/hle/service/am/applets/profile_select.h
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct UserSelectionConfig {
|
||||
// TODO(DarkLordZach): RE this structure
|
||||
// It seems to be flags and the like that determine the UI of the applet on the switch... from
|
||||
// my research this is safe to ignore for now.
|
||||
INSERT_PADDING_BYTES(0xA0);
|
||||
};
|
||||
static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has incorrect size.");
|
||||
|
||||
struct UserSelectionOutput {
|
||||
u64 result;
|
||||
u128 uuid_selected;
|
||||
};
|
||||
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
ProfileSelect();
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
|
||||
private:
|
||||
UserSelectionConfig config;
|
||||
bool complete = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
std::vector<u8> final_data;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -146,11 +146,10 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{output_main});
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
|
||||
}
|
||||
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
output_main[0] = 1;
|
||||
complete = true;
|
||||
|
||||
@@ -8,18 +8,23 @@
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_ldr.h"
|
||||
#include "core/hle/service/filesystem/fsp_pr.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
@@ -28,6 +33,10 @@ namespace Service::FileSystem {
|
||||
// TODO(DarkLordZach): Eventually make this configurable in settings.
|
||||
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
|
||||
|
||||
// A default size for normal/journal save data size if application control metadata cannot be found.
|
||||
// This should be large enough to satisfy even the most extreme requirements (~4.2GB)
|
||||
constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000;
|
||||
|
||||
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
|
||||
std::string_view dir_name_) {
|
||||
std::string dir_name(FileUtil::SanitizePath(dir_name_));
|
||||
@@ -341,6 +350,44 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
|
||||
return sdmc_factory->Open();
|
||||
}
|
||||
|
||||
FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id) {
|
||||
if (save_data_factory == nullptr) {
|
||||
return {0, 0};
|
||||
}
|
||||
|
||||
const auto value = save_data_factory->ReadSaveDataSize(type, title_id, user_id);
|
||||
|
||||
if (value.normal == 0 && value.journal == 0) {
|
||||
FileSys::SaveDataSize new_size{SUFFICIENT_SAVE_DATA_SIZE, SUFFICIENT_SAVE_DATA_SIZE};
|
||||
|
||||
FileSys::NACP nacp;
|
||||
const auto res = Core::System::GetInstance().GetAppLoader().ReadControlData(nacp);
|
||||
|
||||
if (res != Loader::ResultStatus::Success) {
|
||||
FileSys::PatchManager pm{Core::CurrentProcess()->GetTitleID()};
|
||||
auto [nacp_unique, discard] = pm.GetControlMetadata();
|
||||
|
||||
if (nacp_unique != nullptr) {
|
||||
new_size = {nacp_unique->GetDefaultNormalSaveSize(),
|
||||
nacp_unique->GetDefaultJournalSaveSize()};
|
||||
}
|
||||
} else {
|
||||
new_size = {nacp.GetDefaultNormalSaveSize(), nacp.GetDefaultJournalSaveSize()};
|
||||
}
|
||||
|
||||
WriteSaveDataSize(type, title_id, user_id, new_size);
|
||||
return new_size;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
||||
FileSys::SaveDataSize new_value) {
|
||||
if (save_data_factory != nullptr)
|
||||
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
|
||||
}
|
||||
|
||||
FileSys::RegisteredCacheUnion GetUnionContents() {
|
||||
return FileSys::RegisteredCacheUnion{
|
||||
{GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
|
||||
|
||||
@@ -21,9 +21,11 @@ class SDMCFactory;
|
||||
enum class ContentRecordType : u8;
|
||||
enum class Mode : u32;
|
||||
enum class SaveDataSpaceId : u8;
|
||||
enum class SaveDataType : u8;
|
||||
enum class StorageId : u8;
|
||||
|
||||
struct SaveDataDescriptor;
|
||||
struct SaveDataSize;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Service {
|
||||
@@ -48,6 +50,10 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id);
|
||||
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
|
||||
FileSys::SaveDataSize new_value);
|
||||
|
||||
FileSys::RegisteredCacheUnion GetUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
|
||||
@@ -45,8 +45,12 @@ public:
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
: ServiceFramework("IStorage"), backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
|
||||
{0, &IStorage::Read, "Read"},
|
||||
{1, nullptr, "Write"},
|
||||
{2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"},
|
||||
{4, &IStorage::GetSize, "GetSize"},
|
||||
{5, nullptr, "OperateRange"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -83,6 +87,15 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetSize(Kernel::HLERequestContext& ctx) {
|
||||
const u64 size = backend->GetSize();
|
||||
LOG_DEBUG(Service_FS, "called, size={}", size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
};
|
||||
|
||||
class IFile final : public ServiceFramework<IFile> {
|
||||
|
||||
@@ -317,8 +317,8 @@ private:
|
||||
}
|
||||
|
||||
bool has_attached_handle{};
|
||||
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
const u64 device_handle{0}; // Npad device 1
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::EventPair deactivate_event;
|
||||
|
||||
@@ -137,6 +137,10 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
}
|
||||
|
||||
static void PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
if (entries.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
|
||||
dma_pusher.Push(std::move(entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
|
||||
@@ -97,29 +97,33 @@ ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_ses
|
||||
ServiceFrameworkBase::~ServiceFrameworkBase() = default;
|
||||
|
||||
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
|
||||
ASSERT(port == nullptr);
|
||||
port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
ASSERT(port == nullptr);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
kernel.AddNamedPort(service_name, std::move(client_port));
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
ASSERT(port == nullptr);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
port = MakeResult(std::move(server_port)).Unwrap();
|
||||
auto port = MakeResult(std::move(server_port)).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
return client_port;
|
||||
}
|
||||
|
||||
|
||||
@@ -96,11 +96,9 @@ private:
|
||||
/// Maximum number of concurrent sessions that this service can handle.
|
||||
u32 max_sessions;
|
||||
|
||||
/**
|
||||
* Port where incoming connections will be received. Only created when InstallAsService() or
|
||||
* InstallAsNamedPort() are called.
|
||||
*/
|
||||
Kernel::SharedPtr<Kernel::ServerPort> port;
|
||||
/// Flag to store if a port was already create/installed to detect multiple install attempts,
|
||||
/// which is not supported.
|
||||
bool port_installed = false;
|
||||
|
||||
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
|
||||
InvokerFn* handler_invoker;
|
||||
|
||||
@@ -145,12 +145,13 @@ void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
const auto is_light = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto max_session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name,
|
||||
max_session_count, is_light);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
auto handle = service_manager->RegisterService(name, max_session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
class NACP;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Kernel {
|
||||
struct AddressMapping;
|
||||
class Process;
|
||||
@@ -245,11 +249,11 @@ public:
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the developer of the application
|
||||
* @param developer Reference to store the application developer into
|
||||
* Get the control data (CNMT) of the application
|
||||
* @param control Reference to store the application control data into
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
virtual ResultStatus ReadDeveloper(std::string& developer) {
|
||||
virtual ResultStatus ReadControlData(FileSys::NACP& control) {
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
|
||||
@@ -152,10 +152,10 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadDeveloper(std::string& developer) {
|
||||
ResultStatus AppLoader_NSP::ReadControlData(FileSys::NACP& nacp) {
|
||||
if (nacp_file == nullptr)
|
||||
return ResultStatus::ErrorNoControl;
|
||||
developer = nacp_file->GetDeveloperName();
|
||||
nacp = *nacp_file;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadDeveloper(std::string& developer) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& nacp) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::NSP> nsp;
|
||||
|
||||
@@ -121,10 +121,11 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadDeveloper(std::string& developer) {
|
||||
ResultStatus AppLoader_XCI::ReadControlData(FileSys::NACP& control) {
|
||||
if (nacp_file == nullptr)
|
||||
return ResultStatus::ErrorNoControl;
|
||||
developer = nacp_file->GetDeveloperName();
|
||||
control = *nacp_file;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadDeveloper(std::string& developer) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& control) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::XCI> xci;
|
||||
|
||||
@@ -187,6 +187,7 @@ T Read(const VAddr vaddr) {
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -164,6 +164,7 @@ public:
|
||||
return 3;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -871,6 +872,7 @@ public:
|
||||
return 4;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
|
||||
GPUVAddr StartAddress() const {
|
||||
|
||||
@@ -575,7 +575,7 @@ union Instruction {
|
||||
|
||||
union {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<41, 3, u64> postfactor;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
@@ -609,7 +609,7 @@ union Instruction {
|
||||
|
||||
BitField<31, 1, u64> negate_b;
|
||||
BitField<30, 1, u64> abs_b;
|
||||
BitField<47, 2, HalfType> type_b;
|
||||
BitField<28, 2, HalfType> type_b;
|
||||
|
||||
BitField<35, 2, HalfType> type_c;
|
||||
} alu_half;
|
||||
@@ -1049,7 +1049,7 @@ union Instruction {
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<60, 1, u64> fp32_flag;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
// The TEXS instruction has a weird encoding for the texture type.
|
||||
@@ -1065,6 +1065,7 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
@@ -1145,6 +1146,7 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
|
||||
@@ -102,6 +102,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
return 1;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,6 +120,7 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
|
||||
return 2;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -171,6 +171,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -268,6 +269,7 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value)
|
||||
return value != 0;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -192,6 +192,7 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
|
||||
return linear_to_morton_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
UNREACHABLE();
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
|
||||
@@ -27,4 +27,16 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
||||
}
|
||||
|
||||
void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.screenshot_requested) {
|
||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||
return;
|
||||
}
|
||||
renderer_settings.screenshot_bits = data;
|
||||
renderer_settings.screenshot_complete_callback = std::move(callback);
|
||||
renderer_settings.screenshot_framebuffer_layout = layout;
|
||||
renderer_settings.screenshot_requested = true;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
@@ -21,6 +22,12 @@ namespace VideoCore {
|
||||
struct RendererSettings {
|
||||
std::atomic_bool use_framelimiter{false};
|
||||
std::atomic_bool set_background_color{false};
|
||||
|
||||
// Screenshot
|
||||
std::atomic<bool> screenshot_requested{false};
|
||||
void* screenshot_bits;
|
||||
std::function<void()> screenshot_complete_callback;
|
||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||
};
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
@@ -57,9 +64,29 @@ public:
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
Core::Frontend::EmuWindow& GetRenderWindow() {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
const Core::Frontend::EmuWindow& GetRenderWindow() const {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
RendererSettings& Settings() {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
const RendererSettings& Settings() const {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
/// Refreshes the settings common to all renderers
|
||||
void RefreshBaseSettings();
|
||||
|
||||
/// Request a screenshot of the next frame
|
||||
void RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout);
|
||||
|
||||
protected:
|
||||
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<RasterizerInterface> rasterizer;
|
||||
|
||||
@@ -101,8 +101,18 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
|
||||
if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
|
||||
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
|
||||
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
|
||||
// causes GetFormatType to properly return 'Depth' below).
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
}
|
||||
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled);
|
||||
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
@@ -257,7 +267,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
|
||||
@@ -145,7 +145,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
||||
return target_program.handle;
|
||||
};
|
||||
|
||||
static bool IsSchedInstruction(u32 offset, u32 main_offset) {
|
||||
static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
|
||||
// sched instructions appear once every 4 instructions.
|
||||
static constexpr std::size_t SchedPeriod = 4;
|
||||
const std::size_t absolute_offset = offset - main_offset;
|
||||
@@ -153,7 +153,7 @@ static bool IsSchedInstruction(u32 offset, u32 main_offset) {
|
||||
}
|
||||
|
||||
static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
const std::size_t start_offset = 10;
|
||||
constexpr std::size_t start_offset = 10;
|
||||
std::size_t offset = start_offset;
|
||||
std::size_t size = start_offset * sizeof(u64);
|
||||
while (offset < program.size()) {
|
||||
@@ -163,7 +163,7 @@ static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
size += 8;
|
||||
size += sizeof(inst);
|
||||
offset++;
|
||||
}
|
||||
return size;
|
||||
|
||||
@@ -67,6 +67,7 @@ public:
|
||||
6, "ShaderTrianglesAdjacency");
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown primitive mode.");
|
||||
return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -364,6 +364,7 @@ public:
|
||||
return value;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -626,6 +627,7 @@ public:
|
||||
return "floatBitsToInt(" + value + ')';
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -928,7 +930,7 @@ private:
|
||||
case Attribute::Index::FrontFacing:
|
||||
// TODO(Subv): Find out what the values are for the other elements.
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
|
||||
return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
|
||||
return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
@@ -1591,23 +1593,21 @@ private:
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LL ||
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LLA;
|
||||
|
||||
// LOD selection (either via bias or explicit textureLod) not supported in GL for
|
||||
// sampler2DArrayShadow and samplerCubeArrayShadow.
|
||||
const bool gl_lod_supported = !(
|
||||
(texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
|
||||
depth_compare));
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array && depth_compare));
|
||||
|
||||
const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
|
||||
std::string texture = read_method + sampler + ", coord";
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None) {
|
||||
UNIMPLEMENTED_IF(process_mode != Tegra::Shader::TextureProcessMode::None &&
|
||||
!gl_lod_supported);
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) {
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
|
||||
if (gl_lod_supported) {
|
||||
texture += ", 0";
|
||||
} else {
|
||||
// Lod 0 is emulated by a big negative bias
|
||||
// in scenarios that are not supported by glsl
|
||||
texture += ", -1000";
|
||||
}
|
||||
texture += ", 0.0";
|
||||
} else {
|
||||
// If present, lod or bias are always stored in the register indexed by the
|
||||
// gpr20
|
||||
@@ -1645,15 +1645,15 @@ private:
|
||||
if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
|
||||
coord += ",0.0";
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
return std::make_pair(
|
||||
coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
|
||||
@@ -1686,15 +1686,15 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
return std::make_pair(coord,
|
||||
@@ -1755,7 +1755,7 @@ private:
|
||||
instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
|
||||
|
||||
constexpr std::array<const char*, 4> coord_container{
|
||||
{"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
|
||||
{"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}};
|
||||
|
||||
std::string coord = coord_container[total_coord_count];
|
||||
|
||||
@@ -1867,9 +1867,6 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0,
|
||||
"FMUL tab5cb8_2({}) is not implemented",
|
||||
instr.fmul.tab5cb8_2.Value());
|
||||
UNIMPLEMENTED_IF_MSG(instr.fmul.tab5c68_1 != 0,
|
||||
"FMUL tab5cb8_1({}) is not implemented",
|
||||
instr.fmul.tab5c68_1.Value());
|
||||
UNIMPLEMENTED_IF_MSG(
|
||||
instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0
|
||||
@@ -1879,7 +1876,26 @@ private:
|
||||
|
||||
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
|
||||
std::string postfactor_op;
|
||||
if (instr.fmul.postfactor != 0) {
|
||||
s8 postfactor = static_cast<s8>(instr.fmul.postfactor);
|
||||
|
||||
// postfactor encoded as 3-bit 1's complement in instruction,
|
||||
// interpreted with below logic.
|
||||
if (postfactor >= 4) {
|
||||
postfactor = 7 - postfactor;
|
||||
} else {
|
||||
postfactor = 0 - postfactor;
|
||||
}
|
||||
|
||||
if (postfactor > 0) {
|
||||
postfactor_op = " * " + std::to_string(1 << postfactor);
|
||||
} else {
|
||||
postfactor_op = " / " + std::to_string(1 << -postfactor);
|
||||
}
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + postfactor_op, 1, 1,
|
||||
instr.alu.saturate_d, 0, true);
|
||||
break;
|
||||
}
|
||||
@@ -2048,6 +2064,8 @@ private:
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {regs.GetRegisterAsInteger(instr.gpr39, 0, false),
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
}
|
||||
}();
|
||||
const std::string offset = '(' + packed_shift + " & 0xff)";
|
||||
@@ -3298,6 +3316,7 @@ private:
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
}
|
||||
}();
|
||||
const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
|
||||
@@ -3761,7 +3780,10 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); }
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -3916,4 +3938,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -138,7 +138,12 @@ void RendererOpenGL::SwapBuffers(
|
||||
|
||||
// Load the framebuffer from memory, draw it to the screen, and swap buffers
|
||||
LoadFBToScreenInfo(*framebuffer);
|
||||
DrawScreen();
|
||||
|
||||
if (renderer_settings.screenshot_requested)
|
||||
CaptureScreenshot();
|
||||
|
||||
DrawScreen(render_window.GetFramebufferLayout());
|
||||
|
||||
render_window.SwapBuffers();
|
||||
}
|
||||
|
||||
@@ -383,14 +388,13 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
/**
|
||||
* Draws the emulated screens to the emulator window.
|
||||
*/
|
||||
void RendererOpenGL::DrawScreen() {
|
||||
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.set_background_color) {
|
||||
// Update background color before drawing
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
}
|
||||
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
const auto& screen = layout.screen;
|
||||
|
||||
glViewport(0, 0, layout.width, layout.height);
|
||||
@@ -414,6 +418,37 @@ void RendererOpenGL::DrawScreen() {
|
||||
/// Updates the framerate
|
||||
void RendererOpenGL::UpdateFramerate() {}
|
||||
|
||||
void RendererOpenGL::CaptureScreenshot() {
|
||||
// Draw the current frame to the screenshot framebuffer
|
||||
screenshot_framebuffer.Create();
|
||||
GLuint old_read_fb = state.draw.read_framebuffer;
|
||||
GLuint old_draw_fb = state.draw.draw_framebuffer;
|
||||
state.draw.read_framebuffer = state.draw.draw_framebuffer = screenshot_framebuffer.handle;
|
||||
state.Apply();
|
||||
|
||||
Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
|
||||
GLuint renderbuffer;
|
||||
glGenRenderbuffers(1, &renderbuffer);
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
|
||||
|
||||
DrawScreen(layout);
|
||||
|
||||
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
renderer_settings.screenshot_bits);
|
||||
|
||||
screenshot_framebuffer.Release();
|
||||
state.draw.read_framebuffer = old_read_fb;
|
||||
state.draw.draw_framebuffer = old_draw_fb;
|
||||
state.Apply();
|
||||
glDeleteRenderbuffers(1, &renderbuffer);
|
||||
|
||||
renderer_settings.screenshot_complete_callback();
|
||||
renderer_settings.screenshot_requested = false;
|
||||
}
|
||||
|
||||
static const char* GetSource(GLenum source) {
|
||||
#define RET(s) \
|
||||
case GL_DEBUG_SOURCE_##s: \
|
||||
@@ -427,6 +462,7 @@ static const char* GetSource(GLenum source) {
|
||||
RET(OTHER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown source";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
@@ -445,6 +481,7 @@ static const char* GetType(GLenum type) {
|
||||
RET(MARKER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown type";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
|
||||
@@ -16,6 +16,10 @@ namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Layout {
|
||||
struct FramebufferLayout;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
@@ -66,10 +70,12 @@ private:
|
||||
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer);
|
||||
void DrawScreen();
|
||||
void DrawScreen(const Layout::FramebufferLayout& layout);
|
||||
void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h);
|
||||
void UpdateFramerate();
|
||||
|
||||
void CaptureScreenshot();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
@@ -82,6 +88,7 @@ private:
|
||||
OGLVertexArray vertex_array;
|
||||
OGLBuffer vertex_buffer;
|
||||
OGLProgram shader;
|
||||
OGLFramebuffer screenshot_framebuffer;
|
||||
|
||||
/// Display information for Switch screen
|
||||
ScreenInfo screen_info;
|
||||
|
||||
@@ -65,6 +65,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::S8Z24;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,6 +142,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -327,6 +329,7 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -346,6 +349,7 @@ ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -393,6 +397,7 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -403,6 +408,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -418,6 +424,7 @@ ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -226,7 +226,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 8;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
break;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -13,4 +15,10 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
|
||||
}
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
return !Settings::values.resolution_factor
|
||||
? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
|
||||
: Settings::values.resolution_factor;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -22,4 +22,6 @@ class RendererBase;
|
||||
*/
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer);
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -7,6 +7,8 @@ add_executable(yuzu
|
||||
Info.plist
|
||||
about_dialog.cpp
|
||||
about_dialog.h
|
||||
applets/profile_select.cpp
|
||||
applets/profile_select.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
bootmanager.cpp
|
||||
@@ -31,6 +33,8 @@ add_executable(yuzu
|
||||
configuration/configure_input.h
|
||||
configuration/configure_input_player.cpp
|
||||
configuration/configure_input_player.h
|
||||
configuration/configure_input_simple.cpp
|
||||
configuration/configure_input_simple.h
|
||||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_system.cpp
|
||||
@@ -87,6 +91,7 @@ set(UIS
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_input_simple.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_system.ui
|
||||
|
||||
168
src/yuzu/applets/profile_select.cpp
Normal file
168
src/yuzu/applets/profile_select.cpp
Normal file
@@ -0,0 +1,168 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QScrollArea>
|
||||
#include <QStandardItemModel>
|
||||
#include <QVBoxLayout>
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "yuzu/applets/profile_select.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
// Same backup JPEG used by acc IProfile::GetImage if no jpeg found
|
||||
constexpr std::array<u8, 107> backup_jpeg{
|
||||
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
|
||||
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
|
||||
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
|
||||
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
|
||||
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
|
||||
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
|
||||
QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
|
||||
return QtProfileSelectionDialog::tr(
|
||||
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
|
||||
"00112233-4455-6677-8899-AABBCCDDEEFF))")
|
||||
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
|
||||
}
|
||||
|
||||
QString GetImagePath(Service::Account::UUID uuid) {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
return QString::fromStdString(path);
|
||||
}
|
||||
|
||||
QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
QPixmap icon{GetImagePath(uuid)};
|
||||
|
||||
if (!icon) {
|
||||
icon.fill(Qt::black);
|
||||
icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
|
||||
}
|
||||
|
||||
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
|
||||
: QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
|
||||
outer_layout = new QVBoxLayout;
|
||||
|
||||
instruction_label = new QLabel(tr("Select a user:"));
|
||||
|
||||
scroll_area = new QScrollArea;
|
||||
|
||||
buttons = new QDialogButtonBox;
|
||||
buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
|
||||
|
||||
outer_layout->addWidget(instruction_label);
|
||||
outer_layout->addWidget(scroll_area);
|
||||
outer_layout->addWidget(buttons);
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
tree_view = new QTreeView;
|
||||
item_model = new QStandardItemModel(tree_view);
|
||||
tree_view->setModel(item_model);
|
||||
|
||||
tree_view->setAlternatingRowColors(true);
|
||||
tree_view->setSelectionMode(QHeaderView::SingleSelection);
|
||||
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
|
||||
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setSortingEnabled(true);
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setIconSize({64, 64});
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 1);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Users");
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
|
||||
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->setSpacing(0);
|
||||
layout->addWidget(tree_view);
|
||||
|
||||
scroll_area->setLayout(layout);
|
||||
|
||||
connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser);
|
||||
|
||||
const auto& profiles = profile_manager->GetAllUsers();
|
||||
for (const auto& user : profiles) {
|
||||
Service::Account::ProfileBase profile;
|
||||
if (!profile_manager->GetProfileBase(user, profile))
|
||||
continue;
|
||||
|
||||
const auto username = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
|
||||
|
||||
list_items.push_back(QList<QStandardItem*>{new QStandardItem{
|
||||
GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}});
|
||||
}
|
||||
|
||||
for (const auto& item : list_items)
|
||||
item_model->appendRow(item);
|
||||
|
||||
setLayout(outer_layout);
|
||||
setWindowTitle(tr("Profile Selector"));
|
||||
resize(550, 400);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
|
||||
|
||||
void QtProfileSelectionDialog::accept() {
|
||||
ok = true;
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::reject() {
|
||||
ok = false;
|
||||
user_index = 0;
|
||||
QDialog::reject();
|
||||
}
|
||||
|
||||
bool QtProfileSelectionDialog::GetStatus() const {
|
||||
return ok;
|
||||
}
|
||||
|
||||
u32 QtProfileSelectionDialog::GetIndex() const {
|
||||
return user_index;
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) {
|
||||
user_index = index.row();
|
||||
}
|
||||
|
||||
QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
|
||||
connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent,
|
||||
&GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection);
|
||||
connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this,
|
||||
&QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection);
|
||||
}
|
||||
|
||||
QtProfileSelector::~QtProfileSelector() = default;
|
||||
|
||||
void QtProfileSelector::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
this->callback = std::move(callback);
|
||||
emit MainWindowSelectProfile();
|
||||
}
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
callback(uuid);
|
||||
}
|
||||
73
src/yuzu/applets/profile_select.h
Normal file
73
src/yuzu/applets/profile_select.h
Normal file
@@ -0,0 +1,73 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <QDialog>
|
||||
#include <QList>
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
|
||||
class GMainWindow;
|
||||
class QDialogButtonBox;
|
||||
class QGraphicsScene;
|
||||
class QLabel;
|
||||
class QScrollArea;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
class QTreeView;
|
||||
class QVBoxLayout;
|
||||
|
||||
class QtProfileSelectionDialog final : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelectionDialog(QWidget* parent);
|
||||
~QtProfileSelectionDialog() override;
|
||||
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
|
||||
bool GetStatus() const;
|
||||
u32 GetIndex() const;
|
||||
|
||||
private:
|
||||
bool ok = false;
|
||||
u32 user_index = 0;
|
||||
|
||||
void SelectUser(const QModelIndex& index);
|
||||
|
||||
QVBoxLayout* layout;
|
||||
QTreeView* tree_view;
|
||||
QStandardItemModel* item_model;
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::vector<QList<QStandardItem*>> list_items;
|
||||
|
||||
QVBoxLayout* outer_layout;
|
||||
QLabel* instruction_label;
|
||||
QScrollArea* scroll_area;
|
||||
QDialogButtonBox* buttons;
|
||||
|
||||
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
|
||||
};
|
||||
|
||||
class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelector(GMainWindow& parent);
|
||||
~QtProfileSelector() override;
|
||||
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowSelectProfile() const;
|
||||
|
||||
private:
|
||||
void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
|
||||
mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
|
||||
};
|
||||
@@ -14,6 +14,8 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
@@ -333,6 +335,22 @@ void GRenderWindow::InitRenderTarget() {
|
||||
BackupGeometry();
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
if (!res_scale)
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
|
||||
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
renderer.RequestScreenshot(screenshot_image.bits(),
|
||||
[=] {
|
||||
screenshot_image.mirrored(false, true).save(screenshot_path);
|
||||
LOG_INFO(Frontend, "The screenshot is saved.");
|
||||
},
|
||||
layout);
|
||||
}
|
||||
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QThread>
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
@@ -139,6 +140,8 @@ public:
|
||||
|
||||
void InitRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
||||
@@ -165,6 +168,9 @@ private:
|
||||
|
||||
EmuThread* emu_thread;
|
||||
|
||||
/// Temporary storage of the screenshot taken
|
||||
QImage screenshot_image;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
};
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <QSettings>
|
||||
#include "common/file_util.h"
|
||||
#include "configure_input_simple.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
@@ -339,6 +340,13 @@ void Config::ReadTouchscreenValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ApplyDefaultProfileIfInputInvalid() {
|
||||
if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
|
||||
[](const Settings::PlayerInput& in) { return in.connected; })) {
|
||||
ApplyInputProfileConfiguration(UISettings::values.profile_index);
|
||||
}
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
|
||||
@@ -460,6 +468,8 @@ void Config::ReadValues() {
|
||||
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
qt_config->value("enable_discord_presence", true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
@@ -518,6 +528,9 @@ void Config::ReadValues() {
|
||||
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
|
||||
UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
|
||||
UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
|
||||
UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
|
||||
|
||||
ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -678,6 +691,8 @@ void Config::SaveValues() {
|
||||
qt_config->beginGroup("UI");
|
||||
qt_config->setValue("theme", UISettings::values.theme);
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
qt_config->setValue("screenshot_resolution_factor",
|
||||
UISettings::values.screenshot_resolution_factor);
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
|
||||
@@ -699,6 +714,7 @@ void Config::SaveValues() {
|
||||
qt_config->beginGroup("Paths");
|
||||
qt_config->setValue("romsPath", UISettings::values.roms_path);
|
||||
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
|
||||
qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
|
||||
qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
|
||||
qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
|
||||
qt_config->setValue("recentFiles", UISettings::values.recent_files);
|
||||
@@ -720,6 +736,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("firstStart", UISettings::values.first_start);
|
||||
qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
|
||||
qt_config->setValue("showConsole", UISettings::values.show_console);
|
||||
qt_config->setValue("profileIndex", UISettings::values.profile_index);
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@ private:
|
||||
void ReadKeyboardValues();
|
||||
void ReadMouseValues();
|
||||
void ReadTouchscreenValues();
|
||||
void ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValues();
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>461</width>
|
||||
<height>500</height>
|
||||
<height>659</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -24,17 +24,17 @@
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInput" name="inputTab">
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
@@ -54,11 +54,11 @@
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
@@ -77,12 +77,12 @@
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -102,9 +102,9 @@
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInput</class>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input.h</header>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
@@ -113,12 +113,12 @@
|
||||
<header>configuration/configure_graphics.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
||||
@@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
|
||||
ui->output_sink_combo_box->clear();
|
||||
ui->output_sink_combo_box->addItem("auto");
|
||||
for (const auto& sink_detail : AudioCore::g_sink_details) {
|
||||
ui->output_sink_combo_box->addItem(sink_detail.id);
|
||||
for (const char* id : AudioCore::GetSinkIDs()) {
|
||||
ui->output_sink_combo_box->addItem(id);
|
||||
}
|
||||
|
||||
connect(ui->volume_slider, &QSlider::valueChanged, this,
|
||||
@@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
|
||||
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
|
||||
|
||||
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
||||
const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
|
||||
for (const auto& device : device_list) {
|
||||
for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
|
||||
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,33 @@
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_mouse_advanced.h"
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
// Message queue is shared between these services, we just need to signal an operation
|
||||
// change to one and it will handle both automatically
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
bool has_signalled = false;
|
||||
|
||||
if (applet_oe != nullptr) {
|
||||
applet_oe->GetMessageQueue()->OperationModeChanged();
|
||||
has_signalled = true;
|
||||
}
|
||||
|
||||
if (applet_ae != nullptr && !has_signalled) {
|
||||
applet_ae->GetMessageQueue()->OperationModeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
@@ -34,7 +61,7 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
players_controller = {
|
||||
@@ -90,37 +117,6 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
|
||||
ConfigureInput::~ConfigureInput() = default;
|
||||
|
||||
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
|
||||
ui->handheld_connected->setChecked(false);
|
||||
}
|
||||
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
// Message queue is shared between these services, we just need to signal an operation
|
||||
// change to one and it will handle both automatically
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
bool has_signalled = false;
|
||||
|
||||
if (applet_oe != nullptr) {
|
||||
applet_oe->GetMessageQueue()->OperationModeChanged();
|
||||
has_signalled = true;
|
||||
}
|
||||
|
||||
if (applet_ae != nullptr && !has_signalled) {
|
||||
applet_ae->GetMessageQueue()->OperationModeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInput::applyConfiguration() {
|
||||
for (std::size_t i = 0; i < players_controller.size(); ++i) {
|
||||
const auto controller_type_index = players_controller[i]->currentIndex();
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include <QDialog>
|
||||
#include <QKeyEvent>
|
||||
#include <QWidget>
|
||||
|
||||
#include "ui_configure_input.h"
|
||||
|
||||
@@ -20,7 +20,9 @@ namespace Ui {
|
||||
class ConfigureInput;
|
||||
}
|
||||
|
||||
class ConfigureInput : public QWidget {
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
|
||||
class ConfigureInput : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
@@ -33,8 +35,6 @@ public:
|
||||
private:
|
||||
void updateUIEnabled();
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureInput</class>
|
||||
<widget class="QWidget" name="ConfigureInput">
|
||||
<widget class="QDialog" name="ConfigureInput">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>473</width>
|
||||
<height>685</height>
|
||||
<width>384</width>
|
||||
<height>576</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -478,6 +478,13 @@
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
@@ -485,5 +492,38 @@
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigureInput</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>294</x>
|
||||
<y>553</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>191</x>
|
||||
<y>287</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigureInput</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>294</x>
|
||||
<y>553</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>191</x>
|
||||
<y>287</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QColorDialog>
|
||||
#include <QGridLayout>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
|
||||
137
src/yuzu/configuration/configure_input_simple.cpp
Normal file
137
src/yuzu/configuration/configure_input_simple.cpp
Normal file
@@ -0,0 +1,137 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <tuple>
|
||||
|
||||
#include "ui_configure_input_simple.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_input_simple.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
|
||||
caller->applyConfiguration();
|
||||
Dialog dialog(caller, std::forward<Args>(args)...);
|
||||
|
||||
const auto res = dialog.exec();
|
||||
if (res == QDialog::Accepted) {
|
||||
dialog.applyConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
// OnProfileSelect functions should (when applicable):
|
||||
// - Set controller types
|
||||
// - Set controller enabled
|
||||
// - Set docked mode
|
||||
// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
|
||||
//
|
||||
// OnProfileSelect function should NOT however:
|
||||
// - Reset any button mappings
|
||||
// - Open any dialogs
|
||||
// - Block in any way
|
||||
|
||||
constexpr std::size_t HANDHELD_INDEX = 8;
|
||||
|
||||
void HandheldOnProfileSelect() {
|
||||
Settings::values.players[HANDHELD_INDEX].connected = true;
|
||||
Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
|
||||
|
||||
for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
|
||||
Settings::values.players[player].connected = false;
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = false;
|
||||
Settings::values.keyboard_enabled = false;
|
||||
Settings::values.mouse_enabled = false;
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
Settings::values.touchscreen.enabled = true;
|
||||
}
|
||||
|
||||
void DualJoyconsDockedOnProfileSelect() {
|
||||
Settings::values.players[0].connected = true;
|
||||
Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
|
||||
|
||||
for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
|
||||
Settings::values.players[player].connected = false;
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = true;
|
||||
Settings::values.keyboard_enabled = false;
|
||||
Settings::values.mouse_enabled = false;
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
Settings::values.touchscreen.enabled = false;
|
||||
}
|
||||
|
||||
// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
|
||||
// is clicked)
|
||||
using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>;
|
||||
|
||||
constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
|
||||
{QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
|
||||
[](ConfigureInputSimple* caller) {
|
||||
CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
|
||||
}},
|
||||
{QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
|
||||
[](ConfigureInputSimple* caller) {
|
||||
CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
|
||||
}},
|
||||
{QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
|
||||
}};
|
||||
|
||||
} // namespace
|
||||
|
||||
void ApplyInputProfileConfiguration(int profile_index) {
|
||||
std::get<1>(
|
||||
INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
for (const auto& profile : INPUT_PROFILES) {
|
||||
const QString label = tr(std::get<0>(profile));
|
||||
ui->profile_combobox->addItem(label, label);
|
||||
}
|
||||
|
||||
connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureInputSimple::OnSelectProfile);
|
||||
connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
|
||||
|
||||
this->loadConfiguration();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::~ConfigureInputSimple() = default;
|
||||
|
||||
void ConfigureInputSimple::applyConfiguration() {
|
||||
auto index = ui->profile_combobox->currentIndex();
|
||||
// Make the stored index for "Custom" very large so that if new profiles are added it
|
||||
// doesn't change.
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
|
||||
index = std::numeric_limits<int>::max();
|
||||
|
||||
UISettings::values.profile_index = index;
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::loadConfiguration() {
|
||||
const auto index = UISettings::values.profile_index;
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
|
||||
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
|
||||
else
|
||||
ui->profile_combobox->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnSelectProfile(int index) {
|
||||
const auto old_docked = Settings::values.use_docked_mode;
|
||||
ApplyInputProfileConfiguration(index);
|
||||
OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnConfigure() {
|
||||
std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
|
||||
}
|
||||
40
src/yuzu/configuration/configure_input_simple.h
Normal file
40
src/yuzu/configuration/configure_input_simple.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class QPushButton;
|
||||
class QString;
|
||||
class QTimer;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureInputSimple;
|
||||
}
|
||||
|
||||
// Used by configuration loader to apply a profile if the input is invalid.
|
||||
void ApplyInputProfileConfiguration(int profile_index);
|
||||
|
||||
class ConfigureInputSimple : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInputSimple(QWidget* parent = nullptr);
|
||||
~ConfigureInputSimple() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
|
||||
void OnSelectProfile(int index);
|
||||
void OnConfigure();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureInputSimple> ui;
|
||||
};
|
||||
97
src/yuzu/configuration/configure_input_simple.ui
Normal file
97
src/yuzu/configuration/configure_input_simple.ui
Normal file
@@ -0,0 +1,97 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureInputSimple</class>
|
||||
<widget class="QWidget" name="ConfigureInputSimple">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>473</width>
|
||||
<height>685</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>ConfigureInputSimple</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gridGroupBox">
|
||||
<property name="title">
|
||||
<string>Profile</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="2">
|
||||
<widget class="QPushButton" name="profile_configure">
|
||||
<property name="text">
|
||||
<string>Configure</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<spacer name="horizontalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="profile_combobox">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>250</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" colspan="2">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Choose a controller configuration:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 2);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
|
||||
item_model->setHeaderData(1, Qt::Horizontal, "Version");
|
||||
item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
|
||||
item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
@@ -108,9 +108,9 @@ void ConfigurePerGameGeneral::loadConfiguration() {
|
||||
if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
|
||||
ui->display_name->setText(QString::fromStdString(title));
|
||||
|
||||
std::string developer;
|
||||
if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
|
||||
ui->display_developer->setText(QString::fromStdString(developer));
|
||||
FileSys::NACP nacp;
|
||||
if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
|
||||
ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));
|
||||
|
||||
ui->display_version->setText(QStringLiteral("1.0.0"));
|
||||
}
|
||||
|
||||
@@ -30,6 +30,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
|
||||
return Tegra::Texture::TextureFormat::A2B10G10R10;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented RT format");
|
||||
return Tegra::Texture::TextureFormat::A8R8G8B8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
|
||||
return item_list;
|
||||
}
|
||||
|
||||
WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
|
||||
WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
|
||||
WaitTreeText::~WaitTreeText() = default;
|
||||
|
||||
QString WaitTreeText::GetText() const {
|
||||
@@ -221,6 +221,9 @@ QString WaitTreeThread::GetText() const {
|
||||
case Kernel::ThreadStatus::Ready:
|
||||
status = tr("ready");
|
||||
break;
|
||||
case Kernel::ThreadStatus::Paused:
|
||||
status = tr("paused");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitHLEEvent:
|
||||
status = tr("waiting for HLE return");
|
||||
break;
|
||||
@@ -262,6 +265,8 @@ QColor WaitTreeThread::GetColor() const {
|
||||
return QColor(Qt::GlobalColor::darkGreen);
|
||||
case Kernel::ThreadStatus::Ready:
|
||||
return QColor(Qt::GlobalColor::darkBlue);
|
||||
case Kernel::ThreadStatus::Paused:
|
||||
return QColor(Qt::GlobalColor::lightGray);
|
||||
case Kernel::ThreadStatus::WaitHLEEvent:
|
||||
case Kernel::ThreadStatus::WaitIPC:
|
||||
return QColor(Qt::GlobalColor::darkRed);
|
||||
|
||||
@@ -52,7 +52,7 @@ private:
|
||||
class WaitTreeText : public WaitTreeItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeText(const QString& text);
|
||||
explicit WaitTreeText(QString text);
|
||||
~WaitTreeText() override;
|
||||
|
||||
QString GetText() const override;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <thread>
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "applets/profile_select.h"
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "configuration/configure_per_general.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -208,6 +209,28 @@ GMainWindow::~GMainWindow() {
|
||||
delete render_window;
|
||||
}
|
||||
|
||||
void GMainWindow::ProfileSelectorSelectProfile() {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
if (!dialog.GetStatus()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto uuid = manager.GetUser(dialog.GetIndex());
|
||||
if (!uuid.has_value()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
emit ProfileSelectorFinishedSelection(uuid);
|
||||
}
|
||||
|
||||
void GMainWindow::SoftwareKeyboardGetText(
|
||||
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
|
||||
QtSoftwareKeyboardDialog dialog(this, parameters);
|
||||
@@ -335,6 +358,9 @@ void GMainWindow::InitializeHotkeys() {
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
|
||||
QKeySequence(QKeySequence::Print));
|
||||
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
@@ -394,6 +420,12 @@ void GMainWindow::InitializeHotkeys() {
|
||||
OnLoadAmiibo();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnCaptureScreenshot();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
@@ -491,6 +523,10 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Movie
|
||||
connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
|
||||
&GMainWindow::OnCaptureScreenshot);
|
||||
|
||||
// Help
|
||||
connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
|
||||
connect(ui.action_Rederive, &QAction::triggered, this,
|
||||
@@ -574,6 +610,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
|
||||
system.SetGPUDebugContext(debug_context);
|
||||
|
||||
system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this));
|
||||
system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this));
|
||||
|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
|
||||
@@ -727,6 +764,7 @@ void GMainWindow::ShutdownGame() {
|
||||
ui.action_Restart->setEnabled(false);
|
||||
ui.action_Report_Compatibility->setEnabled(false);
|
||||
ui.action_Load_Amiibo->setEnabled(false);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
render_window->hide();
|
||||
game_list->show();
|
||||
game_list->setFilterFocus();
|
||||
@@ -1290,6 +1328,7 @@ void GMainWindow::OnStartGame() {
|
||||
|
||||
discord_rpc->Update();
|
||||
ui.action_Load_Amiibo->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(true);
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseGame() {
|
||||
@@ -1298,6 +1337,7 @@ void GMainWindow::OnPauseGame() {
|
||||
ui.action_Start->setEnabled(true);
|
||||
ui.action_Pause->setEnabled(false);
|
||||
ui.action_Stop->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::OnStopGame() {
|
||||
@@ -1460,6 +1500,18 @@ void GMainWindow::OnToggleFilterBar() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnCaptureScreenshot() {
|
||||
OnPauseGame();
|
||||
const QString path =
|
||||
QFileDialog::getSaveFileName(this, tr("Capture Screenshot"),
|
||||
UISettings::values.screenshot_path, tr("PNG Image (*.png)"));
|
||||
if (!path.isEmpty()) {
|
||||
UISettings::values.screenshot_path = QFileInfo(path).path();
|
||||
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
|
||||
}
|
||||
OnStartGame();
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateStatusBar() {
|
||||
if (emu_thread == nullptr) {
|
||||
status_bar_update_timer.stop();
|
||||
|
||||
@@ -99,10 +99,12 @@ signals:
|
||||
// Signal that tells widgets to update icons to use the current theme
|
||||
void UpdateThemedIcons();
|
||||
|
||||
void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
|
||||
void SoftwareKeyboardFinishedCheckDialog();
|
||||
|
||||
public slots:
|
||||
void ProfileSelectorSelectProfile();
|
||||
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
|
||||
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
|
||||
|
||||
@@ -187,6 +189,7 @@ private slots:
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user