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409dcf0e0a |
@@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
|
||||
double l = 0.0;
|
||||
double r = 0.0;
|
||||
for (std::size_t j = 0; j < h.size(); j++) {
|
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l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
|
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r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
|
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const double lanczos_calc = Lanczos(taps, pos + j - taps + 1);
|
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l += lanczos_calc * h[j][0];
|
||||
r += lanczos_calc * h[j][1];
|
||||
}
|
||||
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
|
||||
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
|
||||
|
||||
@@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
|
||||
sink = sink_details.factory(Settings::values.audio_device_id);
|
||||
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
|
||||
@@ -285,8 +285,11 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
|
||||
samples =
|
||||
Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE);
|
||||
// Only interpolate when necessary, expensive.
|
||||
if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
|
||||
samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
|
||||
STREAM_SAMPLE_RATE);
|
||||
}
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
@@ -107,7 +107,7 @@ private:
|
||||
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
|
||||
};
|
||||
|
||||
CubebSink::CubebSink(std::string target_device_name) {
|
||||
CubebSink::CubebSink(std::string_view target_device_name) {
|
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if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
|
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
||||
return;
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace AudioCore {
|
||||
|
||||
class CubebSink final : public Sink {
|
||||
public:
|
||||
explicit CubebSink(std::string device_id);
|
||||
explicit CubebSink(std::string_view device_id);
|
||||
~CubebSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace AudioCore {
|
||||
|
||||
class NullSink final : public Sink {
|
||||
public:
|
||||
explicit NullSink(std::string){};
|
||||
explicit NullSink(std::string_view) {}
|
||||
~NullSink() override = default;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
|
||||
|
||||
@@ -14,31 +14,68 @@
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
// g_sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||
const std::vector<SinkDetails> g_sink_details = {
|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||
constexpr SinkDetails sink_details[] = {
|
||||
#ifdef HAVE_CUBEB
|
||||
SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
|
||||
SinkDetails{"cubeb",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
return std::make_unique<CubebSink>(device_id);
|
||||
},
|
||||
&ListCubebSinkDevices},
|
||||
#endif
|
||||
SinkDetails{"null", &std::make_unique<NullSink, std::string>,
|
||||
SinkDetails{"null",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
return std::make_unique<NullSink>(device_id);
|
||||
},
|
||||
[] { return std::vector<std::string>{"null"}; }},
|
||||
};
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
|
||||
auto iter =
|
||||
std::find_if(g_sink_details.begin(), g_sink_details.end(),
|
||||
std::find_if(std::begin(sink_details), std::end(sink_details),
|
||||
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
|
||||
|
||||
if (sink_id == "auto" || iter == g_sink_details.end()) {
|
||||
if (sink_id == "auto" || iter == std::end(sink_details)) {
|
||||
if (sink_id != "auto") {
|
||||
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
|
||||
}
|
||||
// Auto-select.
|
||||
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = g_sink_details.begin();
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = std::begin(sink_details);
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::vector<const char*> GetSinkIDs() {
|
||||
std::vector<const char*> sink_ids(std::size(sink_details));
|
||||
|
||||
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
|
||||
[](const auto& sink) { return sink.id; });
|
||||
|
||||
return sink_ids;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
|
||||
return GetSinkDetails(sink_id).list_devices();
|
||||
}
|
||||
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
|
||||
return GetSinkDetails(sink_id).factory(device_id);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -4,34 +4,21 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class Sink;
|
||||
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
|
||||
using ListDevicesFn = std::function<std::vector<std::string>()>;
|
||||
/// Retrieves the IDs for all available audio sinks.
|
||||
std::vector<const char*> GetSinkIDs();
|
||||
|
||||
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
|
||||
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
|
||||
/// Gets the list of devices for a particular sink identified by the given ID.
|
||||
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
|
||||
|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
extern const std::vector<SinkDetails> g_sink_details;
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id);
|
||||
/// Creates an audio sink identified by the given device ID.
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include <vector>
|
||||
#ifdef _WIN32
|
||||
#include <share.h> // For _SH_DENYWR
|
||||
#include <windows.h> // For OutputDebugStringA
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#else
|
||||
#define _SH_DENYWR 0
|
||||
#endif
|
||||
@@ -148,7 +148,7 @@ void FileBackend::Write(const Entry& entry) {
|
||||
|
||||
void DebuggerBackend::Write(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
|
||||
::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Math::Vec3<T> xyz;
|
||||
T w;
|
||||
T w{};
|
||||
|
||||
Quaternion<decltype(-T{})> Inverse() const {
|
||||
return {-xyz, w};
|
||||
|
||||
@@ -49,6 +49,22 @@ struct ThreadQueueList {
|
||||
return T();
|
||||
}
|
||||
|
||||
template <typename UnaryPredicate>
|
||||
T get_first_filter(UnaryPredicate filter) const {
|
||||
const Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
for (const auto& item : cur->data) {
|
||||
if (filter(item))
|
||||
return item;
|
||||
}
|
||||
}
|
||||
cur = cur->next_nonempty;
|
||||
}
|
||||
|
||||
return T();
|
||||
}
|
||||
|
||||
T pop_first() {
|
||||
Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
|
||||
@@ -83,6 +83,8 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
frontend/applets/software_keyboard.h
|
||||
frontend/emu_window.cpp
|
||||
@@ -162,6 +164,8 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
|
||||
@@ -151,6 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.cntfrq_el0 = 19200000; // Value from fusee.
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
@@ -40,7 +41,6 @@ namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
namespace {
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
@@ -69,11 +69,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
|
||||
}
|
||||
|
||||
if (FileUtil::IsDirectory(path))
|
||||
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct System::Impl {
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
}
|
||||
@@ -97,6 +99,8 @@ struct System::Impl {
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
|
||||
@@ -227,6 +231,7 @@ struct System::Impl {
|
||||
bool is_powered_on = false;
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
|
||||
/// Service manager
|
||||
@@ -422,6 +427,14 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
}
|
||||
|
||||
@@ -9,7 +9,9 @@
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
@@ -55,6 +57,9 @@ class TelemetrySession;
|
||||
|
||||
struct PerfStatsResults;
|
||||
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path);
|
||||
|
||||
class System {
|
||||
public:
|
||||
System(const System&) = delete;
|
||||
@@ -237,6 +242,10 @@ public:
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet);
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
@@ -29,8 +29,8 @@ struct Entry {
|
||||
filename[copy_size] = '\0';
|
||||
}
|
||||
|
||||
char filename[0x300];
|
||||
INSERT_PADDING_BYTES(4);
|
||||
char filename[0x301];
|
||||
INSERT_PADDING_BYTES(3);
|
||||
EntryType type;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u64 file_size;
|
||||
|
||||
@@ -56,6 +56,10 @@ PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
|
||||
|
||||
PatchManager::~PatchManager() = default;
|
||||
|
||||
u64 PatchManager::GetTitleID() const {
|
||||
return title_id;
|
||||
}
|
||||
|
||||
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
||||
|
||||
@@ -73,11 +77,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto update_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
|
||||
|
||||
if (update != nullptr && update->GetExeFS() != nullptr &&
|
||||
if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
|
||||
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
||||
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
|
||||
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
|
||||
@@ -95,6 +103,9 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
|
||||
if (exefs_dir != nullptr)
|
||||
layers.push_back(std::move(exefs_dir));
|
||||
@@ -111,11 +122,16 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
return exefs;
|
||||
}
|
||||
|
||||
static std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) {
|
||||
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const {
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
std::vector<VirtualFile> out;
|
||||
out.reserve(patch_dirs.size());
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
|
||||
if (exefs_dir != nullptr) {
|
||||
for (const auto& file : exefs_dir->GetFiles()) {
|
||||
@@ -228,6 +244,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
@@ -237,6 +254,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
layers_ext.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto romfs_dir = subdir->GetSubdirectory("romfs");
|
||||
if (romfs_dir != nullptr)
|
||||
layers.push_back(std::move(romfs_dir));
|
||||
@@ -266,13 +286,12 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type,
|
||||
VirtualFile update_raw) const {
|
||||
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
|
||||
title_id, static_cast<u8>(type))
|
||||
.c_str();
|
||||
title_id, static_cast<u8>(type));
|
||||
|
||||
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
|
||||
LOG_INFO(Loader, log_string);
|
||||
LOG_INFO(Loader, "{}", log_string);
|
||||
else
|
||||
LOG_DEBUG(Loader, log_string);
|
||||
LOG_DEBUG(Loader, "{}", log_string);
|
||||
|
||||
if (romfs == nullptr)
|
||||
return romfs;
|
||||
@@ -282,7 +301,12 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto update = installed.GetEntryRaw(update_tid, type);
|
||||
if (update != nullptr) {
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto update_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
|
||||
|
||||
if (!update_disabled && update != nullptr) {
|
||||
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
|
||||
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
|
||||
new_nca->GetRomFS() != nullptr) {
|
||||
@@ -290,7 +314,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
|
||||
romfs = new_nca->GetRomFS();
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
} else if (!update_disabled && update_raw != nullptr) {
|
||||
const auto new_nca = std::make_shared<NCA>(update_raw, romfs, ivfc_offset);
|
||||
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
|
||||
new_nca->GetRomFS() != nullptr) {
|
||||
@@ -320,25 +344,30 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
VirtualFile update_raw) const {
|
||||
std::map<std::string, std::string, std::less<>> out;
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
PatchManager update{update_tid};
|
||||
auto [nacp, discard_icon_file] = update.GetControlMetadata();
|
||||
|
||||
const auto update_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
|
||||
const auto update_label = update_disabled ? "[D] Update" : "Update";
|
||||
|
||||
if (nacp != nullptr) {
|
||||
out.insert_or_assign("Update", nacp->GetVersionString());
|
||||
out.insert_or_assign(update_label, nacp->GetVersionString());
|
||||
} else {
|
||||
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
|
||||
const auto meta_ver = installed.GetEntryVersion(update_tid);
|
||||
if (meta_ver.value_or(0) == 0) {
|
||||
out.insert_or_assign("Update", "");
|
||||
out.insert_or_assign(update_label, "");
|
||||
} else {
|
||||
out.insert_or_assign(
|
||||
"Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
|
||||
update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
out.insert_or_assign("Update", "PACKED");
|
||||
out.insert_or_assign(update_label, "PACKED");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -378,7 +407,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
if (types.empty())
|
||||
continue;
|
||||
|
||||
out.insert_or_assign(mod->GetName(), types);
|
||||
const auto mod_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end();
|
||||
out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -401,7 +432,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
|
||||
list += fmt::format("{}", dlc_match.back().title_id & 0x7FF);
|
||||
|
||||
out.insert_or_assign("DLC", std::move(list));
|
||||
const auto dlc_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end();
|
||||
out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list));
|
||||
}
|
||||
|
||||
return out;
|
||||
|
||||
@@ -30,6 +30,8 @@ public:
|
||||
explicit PatchManager(u64 title_id);
|
||||
~PatchManager();
|
||||
|
||||
u64 GetTitleID() const;
|
||||
|
||||
// Currently tracked ExeFS patches:
|
||||
// - Game Updates
|
||||
VirtualDir PatchExeFS(VirtualDir exefs) const;
|
||||
@@ -63,6 +65,9 @@ public:
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const;
|
||||
|
||||
private:
|
||||
std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
|
||||
u64 title_id;
|
||||
};
|
||||
|
||||
|
||||
@@ -18,7 +18,11 @@ std::string SaveDataDescriptor::DebugInfo() const {
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
}
|
||||
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
|
||||
// Delete all temporary storages
|
||||
// On hardware, it is expected that temporary storage be empty at first use.
|
||||
dir->DeleteSubdirectoryRecursive("temp");
|
||||
}
|
||||
|
||||
SaveDataFactory::~SaveDataFactory() = default;
|
||||
|
||||
@@ -120,8 +124,11 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
||||
case SaveDataType::TemporaryStorage:
|
||||
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
|
||||
title_id);
|
||||
case SaveDataType::CacheStorage:
|
||||
return fmt::format("{}save/cache/{:016X}", out, title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -39,4 +39,43 @@ VirtualDir NgWord1() {
|
||||
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
|
||||
}
|
||||
|
||||
namespace NgWord2Data {
|
||||
|
||||
constexpr std::size_t NUMBER_AC_NX_FILES = 0x10;
|
||||
|
||||
// Should this archive replacement mysteriously not work on a future game, consider updating.
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version
|
||||
|
||||
constexpr std::array<u8, 0x2C> AC_NX_DATA{
|
||||
0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77,
|
||||
0x00, 0xED, 0xC1, 0x01, 0x0D, 0x00, 0x00, 0x00, 0xC2, 0x20, 0xFB, 0xA7, 0xB6, 0xC7, 0x07,
|
||||
0x0C, 0x00, 0x00, 0x00, 0xC8, 0x3B, 0x11, 0x00, 0x1C, 0xC7, 0x00, 0x10, 0x00, 0x00,
|
||||
}; // Deserializes to no bad words
|
||||
|
||||
} // namespace NgWord2Data
|
||||
|
||||
VirtualDir NgWord2() {
|
||||
std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3);
|
||||
|
||||
for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) {
|
||||
files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i));
|
||||
files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i));
|
||||
files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i));
|
||||
}
|
||||
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, "ac_common_b1_nx"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, "ac_common_b2_nx"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>(
|
||||
NgWord2Data::VERSION_DAT, "version.dat"));
|
||||
|
||||
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
|
||||
@@ -9,5 +9,6 @@
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir NgWord1();
|
||||
VirtualDir NgWord2();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
|
||||
@@ -56,7 +56,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
|
||||
{0x0100000000000820, "PlatformConfigCopper", nullptr},
|
||||
{0x0100000000000821, "PlatformConfigHoag", nullptr},
|
||||
{0x0100000000000822, "ControllerFirmware", nullptr},
|
||||
{0x0100000000000823, "NgWord2", nullptr},
|
||||
{0x0100000000000823, "NgWord2", &NgWord2},
|
||||
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
|
||||
{0x0100000000000825, "ApplicationBlackList", nullptr},
|
||||
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
|
||||
|
||||
19
src/core/frontend/applets/profile_select.cpp
Normal file
19
src/core/frontend/applets/profile_select.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
27
src/core/frontend/applets/profile_select.h
Normal file
27
src/core/frontend/applets/profile_select.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
@@ -42,4 +43,18 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
||||
int width, height;
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
width = ScreenDocked::WidthDocked * res_scale;
|
||||
height = ScreenDocked::HeightDocked * res_scale;
|
||||
} else {
|
||||
width = ScreenUndocked::Width * res_scale;
|
||||
height = ScreenUndocked::Height * res_scale;
|
||||
}
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
namespace Layout {
|
||||
|
||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
@@ -34,4 +35,10 @@ struct FramebufferLayout {
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
static Kernel::Thread* FindThreadById(s64 id) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u32>(id)) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
|
||||
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
|
||||
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
|
||||
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
|
||||
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
|
||||
|
||||
@@ -112,7 +112,7 @@ struct KernelCore::Impl {
|
||||
|
||||
void Shutdown() {
|
||||
next_object_id = 0;
|
||||
next_process_id = 10;
|
||||
next_process_id = Process::ProcessIDMin;
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
@@ -153,10 +153,8 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
std::atomic<u32> next_process_id{10};
|
||||
std::atomic<u32> next_thread_id{1};
|
||||
std::atomic<u64> next_process_id{Process::ProcessIDMin};
|
||||
std::atomic<u64> next_thread_id{1};
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
@@ -242,11 +240,11 @@ u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewThreadID() {
|
||||
u64 KernelCore::CreateNewThreadID() {
|
||||
return impl->next_thread_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewProcessID() {
|
||||
u64 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
|
||||
@@ -88,10 +88,10 @@ private:
|
||||
u32 CreateNewObjectID();
|
||||
|
||||
/// Creates a new process ID, incrementing the internal process ID counter;
|
||||
u32 CreateNewProcessID();
|
||||
u64 CreateNewProcessID();
|
||||
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u32 CreateNewThreadID();
|
||||
u64 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
|
||||
@@ -15,6 +15,7 @@ bool Object::IsWaitable() const {
|
||||
switch (GetHandleType()) {
|
||||
case HandleType::ReadableEvent:
|
||||
case HandleType::Thread:
|
||||
case HandleType::Process:
|
||||
case HandleType::Timer:
|
||||
case HandleType::ServerPort:
|
||||
case HandleType::ServerSession:
|
||||
@@ -23,7 +24,6 @@ bool Object::IsWaitable() const {
|
||||
case HandleType::Unknown:
|
||||
case HandleType::WritableEvent:
|
||||
case HandleType::SharedMemory:
|
||||
case HandleType::Process:
|
||||
case HandleType::AddressArbiter:
|
||||
case HandleType::ResourceLimit:
|
||||
case HandleType::ClientPort:
|
||||
@@ -32,6 +32,7 @@ bool Object::IsWaitable() const {
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
@@ -48,8 +49,24 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
ResultCode Process::ClearSignalState() {
|
||||
if (status == ProcessStatus::Exited) {
|
||||
LOG_ERROR(Kernel, "called on a terminated process instance.");
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (!is_signaled) {
|
||||
LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
is_signaled = false;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
}
|
||||
@@ -133,17 +150,17 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager
|
||||
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Mapped)
|
||||
MemoryState::Stack)
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
status = ProcessStatus::Running;
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
status = ProcessStatus::Exited;
|
||||
ChangeStatus(ProcessStatus::Exiting);
|
||||
|
||||
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
|
||||
for (auto& thread : thread_list) {
|
||||
@@ -167,6 +184,8 @@ void Process::PrepareForTermination() {
|
||||
stop_threads(system.Scheduler(1).GetThreadList());
|
||||
stop_threads(system.Scheduler(2).GetThreadList());
|
||||
stop_threads(system.Scheduler(3).GetThreadList());
|
||||
|
||||
ChangeStatus(ProcessStatus::Exited);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -265,7 +284,25 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
|
||||
return vm_manager.UnmapRange(dst_addr, size);
|
||||
}
|
||||
|
||||
Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {}
|
||||
Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Kernel::Process::~Process() {}
|
||||
|
||||
void Process::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
|
||||
}
|
||||
|
||||
bool Process::ShouldWait(Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
if (status == new_status) {
|
||||
return;
|
||||
}
|
||||
|
||||
status = new_status;
|
||||
is_signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -14,9 +14,10 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
class ProgramMetadata;
|
||||
@@ -117,8 +118,20 @@ struct CodeSet final {
|
||||
VAddr entrypoint = 0;
|
||||
};
|
||||
|
||||
class Process final : public Object {
|
||||
class Process final : public WaitObject {
|
||||
public:
|
||||
enum : u64 {
|
||||
/// Lowest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMin = 1,
|
||||
/// Highest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMax = 80,
|
||||
|
||||
/// Lowest allowed process ID for a userland process.
|
||||
ProcessIDMin = 81,
|
||||
/// Highest allowed process ID for a userland process.
|
||||
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
|
||||
};
|
||||
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
@@ -161,7 +174,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the unique ID that identifies this particular process.
|
||||
u32 GetProcessID() const {
|
||||
u64 GetProcessID() const {
|
||||
return process_id;
|
||||
}
|
||||
|
||||
@@ -212,6 +225,16 @@ public:
|
||||
return random_entropy.at(index);
|
||||
}
|
||||
|
||||
/// Clears the signaled state of the process if and only if it's signaled.
|
||||
///
|
||||
/// @pre The process must not be already terminated. If this is called on a
|
||||
/// terminated process, then ERR_INVALID_STATE will be returned.
|
||||
///
|
||||
/// @pre The process must be in a signaled state. If this is called on a
|
||||
/// process instance that is not signaled, ERR_INVALID_STATE will be
|
||||
/// returned.
|
||||
ResultCode ClearSignalState();
|
||||
|
||||
/**
|
||||
* Loads process-specifics configuration info with metadata provided
|
||||
* by an executable.
|
||||
@@ -251,8 +274,7 @@ public:
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u32 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
|
||||
MemoryState state = MemoryState::Mapped);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
@@ -260,6 +282,17 @@ private:
|
||||
explicit Process(KernelCore& kernel);
|
||||
~Process() override;
|
||||
|
||||
/// Checks if the specified thread should wait until this process is available.
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
|
||||
/// Acquires/locks this process for the specified thread if it's available.
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Changes the process status. If the status is different
|
||||
/// from the current process status, then this will trigger
|
||||
/// a process signal.
|
||||
void ChangeStatus(ProcessStatus new_status);
|
||||
|
||||
/// Memory manager for this process.
|
||||
Kernel::VMManager vm_manager;
|
||||
|
||||
@@ -267,10 +300,10 @@ private:
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
u64 process_id = 0;
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id;
|
||||
u64 program_id = 0;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
@@ -305,6 +338,10 @@ private:
|
||||
/// specified by metadata provided to the process during loading.
|
||||
bool is_64bit_process = true;
|
||||
|
||||
/// Whether or not this process is signaled. This occurs
|
||||
/// upon the process changing to a different state.
|
||||
bool is_signaled = false;
|
||||
|
||||
/// Total running time for the process in ticks.
|
||||
u64 total_process_running_time_ticks = 0;
|
||||
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -34,6 +34,16 @@ void ReadableEvent::Clear() {
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
ResultCode ReadableEvent::Reset() {
|
||||
if (!signaled) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
Clear();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void ReadableEvent::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
@@ -39,8 +41,17 @@ public:
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
void Clear();
|
||||
|
||||
/// Clears the readable event's state if and only if it
|
||||
/// has already been signaled.
|
||||
///
|
||||
/// @pre The event must be in a signaled state. If this event
|
||||
/// is in an unsignaled state and this function is called,
|
||||
/// then ERR_INVALID_STATE will be returned.
|
||||
ResultCode Reset();
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -179,4 +180,69 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
|
||||
return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
|
||||
});
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
|
||||
|
||||
// Yield this thread -- sleep for zero time and force reschedule to different thread
|
||||
WaitCurrentThread_Sleep();
|
||||
GetCurrentThread()->WakeAfterDelay(0);
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
|
||||
ASSERT(thread != nullptr);
|
||||
const auto priority = thread->GetPriority();
|
||||
const auto core = static_cast<u32>(thread->GetProcessorID());
|
||||
|
||||
// Avoid yielding if the thread isn't even running.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Running);
|
||||
|
||||
// Sanity check that the priority is valid
|
||||
ASSERT(priority < THREADPRIO_COUNT);
|
||||
|
||||
// Sleep for zero time to be able to force reschedule to different thread
|
||||
WaitCurrentThread_Sleep();
|
||||
GetCurrentThread()->WakeAfterDelay(0);
|
||||
|
||||
Thread* suggested_thread = nullptr;
|
||||
|
||||
// Search through all of the cpu cores (except this one) for a suggested thread.
|
||||
// Take the first non-nullptr one
|
||||
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
|
||||
const auto res =
|
||||
Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
|
||||
core, priority);
|
||||
|
||||
// If scheduler provides a suggested thread
|
||||
if (res != nullptr) {
|
||||
// And its better than the current suggested thread (or is the first valid one)
|
||||
if (suggested_thread == nullptr ||
|
||||
suggested_thread->GetPriority() > res->GetPriority()) {
|
||||
suggested_thread = res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If a suggested thread was found, queue that for this core
|
||||
if (suggested_thread != nullptr)
|
||||
suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask());
|
||||
}
|
||||
|
||||
void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) {
|
||||
UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!");
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -51,6 +51,75 @@ public:
|
||||
/// Sets the priority of a thread in the scheduler
|
||||
void SetThreadPriority(Thread* thread, u32 priority);
|
||||
|
||||
/// Gets the next suggested thread for load balancing
|
||||
Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const;
|
||||
|
||||
/**
|
||||
* YieldWithoutLoadBalancing -- analogous to normal yield on a system
|
||||
* Moves the thread to the end of the ready queue for its priority, and then reschedules the
|
||||
* system to the new head of the queue.
|
||||
*
|
||||
* Example (Single Core -- but can be extrapolated to multi):
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->)
|
||||
* Currently Running: ThreadR
|
||||
*
|
||||
* ThreadR calls YieldWithoutLoadBalancing
|
||||
*
|
||||
* ThreadR is moved to the end of ready_queue[prio=0]:
|
||||
* ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: Nothing
|
||||
*
|
||||
* System is rescheduled (ThreadA is popped off of queue):
|
||||
* ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->)
|
||||
* Currently Running: ThreadA
|
||||
*
|
||||
* If the queue is empty at time of call, no yielding occurs. This does not cross between cores
|
||||
* or priorities at all.
|
||||
*/
|
||||
void YieldWithoutLoadBalancing(Thread* thread);
|
||||
|
||||
/**
|
||||
* YieldWithLoadBalancing -- yield but with better selection of the new running thread
|
||||
* Moves the current thread to the end of the ready queue for its priority, then selects a
|
||||
* 'suggested thread' (a thread on a different core that could run on this core) from the
|
||||
* scheduler, changes its core, and reschedules the current core to that thread.
|
||||
*
|
||||
* Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were
|
||||
* single core):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* ThreadQ calls YieldWithLoadBalancing
|
||||
*
|
||||
* ThreadQ is moved to the end of ready_queue[core=0][prio=0]:
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB
|
||||
* ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
|
||||
* Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* A list of suggested threads for each core is compiled
|
||||
* Suggested Threads: {ThreadC on Core 1}
|
||||
* If this were quad core (as the switch is), there could be between 0 and 3 threads in this
|
||||
* list. If there are more than one, the thread is selected by highest prio.
|
||||
*
|
||||
* ThreadC is core changed to Core 0:
|
||||
* ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: None on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* System is rescheduled (ThreadC is popped off of queue):
|
||||
* ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ
|
||||
* ready_queue[core=1][prio=0]: ThreadD
|
||||
* Currently Running: ThreadC on Core 0 || ThreadP on Core 1
|
||||
*
|
||||
* If no suggested threads can be found this will behave just as normal yield. If there are
|
||||
* multiple candidates for the suggested thread on a core, the highest prio is taken.
|
||||
*/
|
||||
void YieldWithLoadBalancing(Thread* thread);
|
||||
|
||||
/// Currently unknown -- asserts as unimplemented on call
|
||||
void YieldAndWaitForLoadBalancing(Thread* thread);
|
||||
|
||||
/// Returns a list of all threads managed by the scheduler
|
||||
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
|
||||
return thread_list;
|
||||
|
||||
@@ -17,13 +17,13 @@ namespace Kernel {
|
||||
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
SharedMemory::~SharedMemory() = default;
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address,
|
||||
MemoryRegion region, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = std::move(owner_process);
|
||||
shared_memory->owner_process = owner_process;
|
||||
shared_memory->name = std::move(name);
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
@@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce
|
||||
shared_memory->backing_block.get());
|
||||
}
|
||||
} else {
|
||||
auto& vm_manager = shared_memory->owner_process->VMManager();
|
||||
const auto& vm_manager = shared_memory->owner_process->VMManager();
|
||||
|
||||
// The memory is already available and mapped in the owner process.
|
||||
auto vma = vm_manager.FindVMA(address);
|
||||
ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
|
||||
const auto vma = vm_manager.FindVMA(address);
|
||||
ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address");
|
||||
ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
|
||||
|
||||
// The returned VMA might be a bigger one encompassing the desired address.
|
||||
auto vma_offset = address - vma->first;
|
||||
const auto vma_offset = address - vma->first;
|
||||
ASSERT_MSG(vma_offset + size <= vma->second.size,
|
||||
"Shared memory exceeds bounds of mapped block");
|
||||
|
||||
|
||||
@@ -45,8 +45,8 @@ public:
|
||||
* linear heap.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address = 0,
|
||||
MemoryRegion region = MemoryRegion::BASE,
|
||||
std::string name = "Unknown");
|
||||
@@ -139,7 +139,7 @@ private:
|
||||
/// Permission restrictions applied to other processes mapping the block.
|
||||
MemoryPermission other_permissions{};
|
||||
/// Process that created this shared memory block.
|
||||
SharedPtr<Process> owner_process;
|
||||
Process* owner_process;
|
||||
/// Address of shared memory block in the owner process if specified.
|
||||
VAddr base_address = 0;
|
||||
/// Name of shared memory object.
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
@@ -239,7 +240,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
|
||||
}
|
||||
|
||||
const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
|
||||
if (iter == vm_manager.vma_map.end()) {
|
||||
if (!vm_manager.IsValidHandle(iter)) {
|
||||
LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
@@ -253,11 +254,52 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
|
||||
return vm_manager.ReprotectRange(addr, size, converted_permissions);
|
||||
}
|
||||
|
||||
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
|
||||
size, state0, state1);
|
||||
return RESULT_SUCCESS;
|
||||
static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attribute) {
|
||||
LOG_DEBUG(Kernel_SVC,
|
||||
"called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address,
|
||||
size, mask, attribute);
|
||||
|
||||
if (!Common::Is4KBAligned(address)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address not page aligned (0x{:016X})", address);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (size == 0 || !Common::Is4KBAligned(size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid size (0x{:X}). Size must be non-zero and page aligned.",
|
||||
size);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (!IsValidAddressRange(address, size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range overflowed (Address: 0x{:016X}, Size: 0x{:016X})",
|
||||
address, size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto mem_attribute = static_cast<MemoryAttribute>(attribute);
|
||||
const auto mem_mask = static_cast<MemoryAttribute>(mask);
|
||||
const auto attribute_with_mask = mem_attribute | mem_mask;
|
||||
|
||||
if (attribute_with_mask != mem_mask) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Memory attribute doesn't match the given mask (Attribute: 0x{:X}, Mask: {:X}",
|
||||
attribute, mask);
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
if ((attribute_with_mask | MemoryAttribute::Uncached) != MemoryAttribute::Uncached) {
|
||||
LOG_ERROR(Kernel_SVC, "Specified attribute isn't equal to MemoryAttributeUncached (8).");
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
if (!IsInsideAddressSpace(vm_manager, address, size)) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(address, size, mem_mask, mem_attribute);
|
||||
}
|
||||
|
||||
/// Maps a memory range into a different range.
|
||||
@@ -273,7 +315,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return current_process->MirrorMemory(dst_addr, src_addr, size);
|
||||
return current_process->MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack);
|
||||
}
|
||||
|
||||
/// Unmaps a region that was previously mapped with svcMapMemory
|
||||
@@ -349,7 +391,7 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||
}
|
||||
|
||||
/// Get the ID for the specified thread.
|
||||
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
@@ -363,20 +405,33 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Get the ID of the specified process
|
||||
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
|
||||
/// Gets the ID of the specified process or a specified thread's owning process.
|
||||
static ResultCode GetProcessId(u64* process_id, Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
|
||||
process_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
|
||||
if (process) {
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
|
||||
if (thread) {
|
||||
const Process* const owner_process = thread->GetOwnerProcess();
|
||||
if (!owner_process) {
|
||||
LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered.");
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*process_id = owner_process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// NOTE: This should also handle debug objects before returning.
|
||||
|
||||
LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
@@ -877,8 +932,35 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 activity) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
|
||||
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
const auto* current_process = Core::CurrentProcess();
|
||||
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
|
||||
if (!thread) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (thread->GetOwnerProcess() != current_process) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"The current process does not own the current thread, thread_handle={:08X} "
|
||||
"thread_pid={}, "
|
||||
"current_process_pid={}",
|
||||
handle, thread->GetOwnerProcess()->GetProcessID(),
|
||||
current_process->GetProcessID());
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (thread == GetCurrentThread()) {
|
||||
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
|
||||
return ERR_BUSY;
|
||||
}
|
||||
|
||||
thread->SetActivity(static_cast<ThreadActivity>(activity));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -905,7 +987,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
|
||||
|
||||
if (thread == GetCurrentThread()) {
|
||||
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
return ERR_BUSY;
|
||||
}
|
||||
|
||||
Core::ARM_Interface::ThreadContext ctx = thread->GetContext();
|
||||
@@ -1066,10 +1148,9 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
return shared_memory->Unmap(*current_process, addr);
|
||||
}
|
||||
|
||||
/// Query process memory
|
||||
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
|
||||
Handle process_handle, u64 addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
|
||||
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
Handle process_handle, VAddr address) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
@@ -1077,26 +1158,34 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
|
||||
process_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
auto vma = process->VMManager().FindVMA(addr);
|
||||
memory_info->attributes = 0;
|
||||
if (vma == process->VMManager().vma_map.end()) {
|
||||
memory_info->base_address = 0;
|
||||
memory_info->permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info->size = 0;
|
||||
memory_info->type = static_cast<u32>(MemoryState::Unmapped);
|
||||
} else {
|
||||
memory_info->base_address = vma->second.base;
|
||||
memory_info->permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info->size = vma->second.size;
|
||||
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
|
||||
}
|
||||
|
||||
const auto& vm_manager = process->VMManager();
|
||||
const MemoryInfo memory_info = vm_manager.QueryMemory(address);
|
||||
|
||||
Memory::Write64(memory_info_address, memory_info.base_address);
|
||||
Memory::Write64(memory_info_address + 8, memory_info.size);
|
||||
Memory::Write32(memory_info_address + 16, memory_info.state);
|
||||
Memory::Write32(memory_info_address + 20, memory_info.attributes);
|
||||
Memory::Write32(memory_info_address + 24, memory_info.permission);
|
||||
Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
|
||||
Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
|
||||
Memory::Write32(memory_info_address + 36, 0);
|
||||
|
||||
// Page info appears to be currently unused by the kernel and is always set to zero.
|
||||
Memory::Write32(page_info_address, 0);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Query memory
|
||||
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
|
||||
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
|
||||
static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
VAddr query_address) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
|
||||
"query_address=0x{:016X}",
|
||||
memory_info_address, page_info_address, query_address);
|
||||
|
||||
return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
|
||||
query_address);
|
||||
}
|
||||
|
||||
/// Exits the current process
|
||||
@@ -1183,7 +1272,10 @@ static ResultCode StartThread(Handle thread_handle) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
|
||||
if (thread->GetStatus() == ThreadStatus::Ready) {
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -1200,18 +1292,38 @@ static void ExitThread() {
|
||||
static void SleepThread(s64 nanoseconds) {
|
||||
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
|
||||
|
||||
// Don't attempt to yield execution if there are no available threads to run,
|
||||
// this way we avoid a useless reschedule to the idle thread.
|
||||
if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
|
||||
return;
|
||||
enum class SleepType : s64 {
|
||||
YieldWithoutLoadBalancing = 0,
|
||||
YieldWithLoadBalancing = -1,
|
||||
YieldAndWaitForLoadBalancing = -2,
|
||||
};
|
||||
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
WaitCurrentThread_Sleep();
|
||||
if (nanoseconds <= 0) {
|
||||
auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
|
||||
switch (static_cast<SleepType>(nanoseconds)) {
|
||||
case SleepType::YieldWithoutLoadBalancing:
|
||||
scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
case SleepType::YieldWithLoadBalancing:
|
||||
scheduler.YieldWithLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
case SleepType::YieldAndWaitForLoadBalancing:
|
||||
scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
|
||||
}
|
||||
} else {
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
WaitCurrentThread_Sleep();
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
GetCurrentThread()->WakeAfterDelay(nanoseconds);
|
||||
}
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
// Reschedule all CPU cores
|
||||
for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
|
||||
Core::System::GetInstance().CpuCore(i).PrepareReschedule();
|
||||
}
|
||||
|
||||
/// Wait process wide key atomic
|
||||
@@ -1433,17 +1545,24 @@ static ResultCode CloseHandle(Handle handle) {
|
||||
return handle_table.Close(handle);
|
||||
}
|
||||
|
||||
/// Reset an event
|
||||
/// Clears the signaled state of an event or process.
|
||||
static ResultCode ResetSignal(Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
|
||||
auto event = handle_table.Get<ReadableEvent>(handle);
|
||||
if (event) {
|
||||
return event->Reset();
|
||||
}
|
||||
|
||||
ASSERT(event != nullptr);
|
||||
auto process = handle_table.Get<Process>(handle);
|
||||
if (process) {
|
||||
return process->ClearSignalState();
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
return RESULT_SUCCESS;
|
||||
LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/// Creates a TransferMemory object
|
||||
@@ -1476,9 +1595,9 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const auto shared_mem_handle = SharedMemory::Create(
|
||||
kernel, handle_table.Get<Process>(CurrentProcess), size, perms, perms, addr);
|
||||
auto process = kernel.CurrentProcess();
|
||||
auto& handle_table = process->GetHandleTable();
|
||||
const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr);
|
||||
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1588,10 +1707,9 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto shared_mem_handle =
|
||||
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
||||
local_perms, remote_perms);
|
||||
auto process = kernel.CurrentProcess();
|
||||
auto& handle_table = process->GetHandleTable();
|
||||
auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms);
|
||||
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1897,7 +2015,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x73, nullptr, "SetProcessMemoryPermission"},
|
||||
{0x74, nullptr, "MapProcessMemory"},
|
||||
{0x75, nullptr, "UnmapProcessMemory"},
|
||||
{0x76, nullptr, "QueryProcessMemory"},
|
||||
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
|
||||
{0x77, nullptr, "MapProcessCodeMemory"},
|
||||
{0x78, nullptr, "UnmapProcessCodeMemory"},
|
||||
{0x79, nullptr, "CreateProcess"},
|
||||
|
||||
@@ -8,22 +8,6 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 base_address;
|
||||
u64 size;
|
||||
u32 type;
|
||||
u32 attributes;
|
||||
u32 permission;
|
||||
u32 device_refcount;
|
||||
u32 ipc_refcount;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
|
||||
|
||||
struct PageInfo {
|
||||
u64 flags;
|
||||
};
|
||||
|
||||
void CallSVC(u32 immediate);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -75,7 +73,15 @@ void SvcWrap() {
|
||||
template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1)).raw;
|
||||
const u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
@@ -129,7 +135,12 @@ void SvcWrap() {
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw);
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u32)>
|
||||
@@ -191,21 +202,6 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
|
||||
void SvcWrap() {
|
||||
MemoryInfo memory_info = {};
|
||||
PageInfo page_info = {};
|
||||
u32 retval = func(&memory_info, &page_info, Param(2)).raw;
|
||||
|
||||
Memory::Write64(Param(0), memory_info.base_address);
|
||||
Memory::Write64(Param(0) + 8, memory_info.size);
|
||||
Memory::Write32(Param(0) + 16, memory_info.type);
|
||||
Memory::Write32(Param(0) + 20, memory_info.attributes);
|
||||
Memory::Write32(Param(0) + 24, memory_info.permission);
|
||||
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
|
||||
@@ -50,7 +50,7 @@ void Thread::Stop() {
|
||||
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is terminated forcefully (SVC TerminateProcess)
|
||||
if (status == ThreadStatus::Ready) {
|
||||
if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) {
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
|
||||
@@ -140,6 +140,11 @@ void Thread::ResumeFromWait() {
|
||||
|
||||
wakeup_callback = nullptr;
|
||||
|
||||
if (activity == ThreadActivity::Paused) {
|
||||
status = ThreadStatus::Paused;
|
||||
return;
|
||||
}
|
||||
|
||||
status = ThreadStatus::Ready;
|
||||
|
||||
ChangeScheduler();
|
||||
@@ -158,6 +163,9 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
|
||||
context.cpu_registers[0] = arg;
|
||||
context.pc = entry_point;
|
||||
context.sp = stack_top;
|
||||
// TODO(merry): Perform a hardware test to determine the below value.
|
||||
// AHP = 0, DN = 1, FTZ = 1, RMode = Round towards zero
|
||||
context.fpcr = 0x03C00000;
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
|
||||
@@ -388,6 +396,23 @@ bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> t
|
||||
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
||||
}
|
||||
|
||||
void Thread::SetActivity(ThreadActivity value) {
|
||||
activity = value;
|
||||
|
||||
if (value == ThreadActivity::Paused) {
|
||||
// Set status if not waiting
|
||||
if (status == ThreadStatus::Ready) {
|
||||
status = ThreadStatus::Paused;
|
||||
} else if (status == ThreadStatus::Running) {
|
||||
status = ThreadStatus::Paused;
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
} else if (status == ThreadStatus::Paused) {
|
||||
// Ready to reschedule
|
||||
ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
|
||||
@@ -26,6 +26,7 @@ enum ThreadPriority : u32 {
|
||||
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
|
||||
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
|
||||
THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
|
||||
};
|
||||
|
||||
enum ThreadProcessorId : s32 {
|
||||
@@ -44,6 +45,7 @@ enum ThreadProcessorId : s32 {
|
||||
enum class ThreadStatus {
|
||||
Running, ///< Currently running
|
||||
Ready, ///< Ready to run
|
||||
Paused, ///< Paused by SetThreadActivity or debug
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
@@ -60,6 +62,11 @@ enum class ThreadWakeupReason {
|
||||
Timeout // The thread was woken up due to a wait timeout.
|
||||
};
|
||||
|
||||
enum class ThreadActivity : u32 {
|
||||
Normal = 0,
|
||||
Paused = 1,
|
||||
};
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
public:
|
||||
using TLSMemory = std::vector<u8>;
|
||||
@@ -150,7 +157,7 @@ public:
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
*/
|
||||
u32 GetThreadID() const {
|
||||
u64 GetThreadID() const {
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
@@ -370,6 +377,12 @@ public:
|
||||
return affinity_mask;
|
||||
}
|
||||
|
||||
ThreadActivity GetActivity() const {
|
||||
return activity;
|
||||
}
|
||||
|
||||
void SetActivity(ThreadActivity value);
|
||||
|
||||
private:
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
@@ -378,7 +391,7 @@ private:
|
||||
|
||||
Core::ARM_Interface::ThreadContext context{};
|
||||
|
||||
u32 thread_id = 0;
|
||||
u64 thread_id = 0;
|
||||
|
||||
ThreadStatus status = ThreadStatus::Dormant;
|
||||
|
||||
@@ -438,6 +451,8 @@ private:
|
||||
TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
|
||||
|
||||
std::string name;
|
||||
|
||||
ThreadActivity activity = ThreadActivity::Normal;
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -25,19 +25,19 @@ static const char* GetMemoryStateName(MemoryState state) {
|
||||
"CodeMutable", "Heap",
|
||||
"Shared", "Unknown1",
|
||||
"ModuleCodeStatic", "ModuleCodeMutable",
|
||||
"IpcBuffer0", "Mapped",
|
||||
"IpcBuffer0", "Stack",
|
||||
"ThreadLocal", "TransferMemoryIsolated",
|
||||
"TransferMemory", "ProcessMemory",
|
||||
"Unknown2", "IpcBuffer1",
|
||||
"Inaccessible", "IpcBuffer1",
|
||||
"IpcBuffer3", "KernelStack",
|
||||
};
|
||||
|
||||
return names[static_cast<int>(state)];
|
||||
return names[ToSvcMemoryState(state)];
|
||||
}
|
||||
|
||||
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
ASSERT(base + size == next.base);
|
||||
if (permissions != next.permissions || meminfo_state != next.meminfo_state ||
|
||||
if (permissions != next.permissions || state != next.state || attribute != next.attribute ||
|
||||
type != next.type) {
|
||||
return false;
|
||||
}
|
||||
@@ -87,6 +87,10 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const {
|
||||
}
|
||||
}
|
||||
|
||||
bool VMManager::IsValidHandle(VMAHandle handle) const {
|
||||
return handle != vma_map.cend();
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
std::shared_ptr<std::vector<u8>> block,
|
||||
std::size_t offset, u64 size,
|
||||
@@ -111,7 +115,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.state = state;
|
||||
final_vma.backing_block = std::move(block);
|
||||
final_vma.offset = offset;
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
@@ -136,7 +140,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
|
||||
|
||||
final_vma.type = VMAType::BackingMemory;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.state = state;
|
||||
final_vma.backing_memory = memory;
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
|
||||
@@ -173,7 +177,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u6
|
||||
|
||||
final_vma.type = VMAType::MMIO;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.state = state;
|
||||
final_vma.paddr = paddr;
|
||||
final_vma.mmio_handler = std::move(mmio_handler);
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
@@ -185,7 +189,8 @@ VMManager::VMAIter VMManager::Unmap(VMAIter vma_handle) {
|
||||
VirtualMemoryArea& vma = vma_handle->second;
|
||||
vma.type = VMAType::Free;
|
||||
vma.permissions = VMAPermission::None;
|
||||
vma.meminfo_state = MemoryState::Unmapped;
|
||||
vma.state = MemoryState::Unmapped;
|
||||
vma.attribute = MemoryAttribute::None;
|
||||
|
||||
vma.backing_block = nullptr;
|
||||
vma.offset = 0;
|
||||
@@ -298,6 +303,54 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
const auto vma = FindVMA(address);
|
||||
MemoryInfo memory_info{};
|
||||
|
||||
if (IsValidHandle(vma)) {
|
||||
memory_info.base_address = vma->second.base;
|
||||
memory_info.attributes = ToSvcMemoryAttribute(vma->second.attribute);
|
||||
memory_info.permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info.size = vma->second.size;
|
||||
memory_info.state = ToSvcMemoryState(vma->second.state);
|
||||
} else {
|
||||
memory_info.base_address = address_space_end;
|
||||
memory_info.permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info.size = 0 - address_space_end;
|
||||
memory_info.state = static_cast<u32>(MemoryState::Inaccessible);
|
||||
}
|
||||
|
||||
return memory_info;
|
||||
}
|
||||
|
||||
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute) {
|
||||
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
|
||||
constexpr auto attribute_mask = ~ignore_mask;
|
||||
|
||||
const auto result = CheckRangeState(
|
||||
address, size, MemoryState::FlagUncached, MemoryState::FlagUncached, VMAPermission::None,
|
||||
VMAPermission::None, attribute_mask, MemoryAttribute::None, ignore_mask);
|
||||
|
||||
if (result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
const auto [prev_state, prev_permissions, prev_attributes] = *result;
|
||||
const auto new_attribute = (prev_attributes & ~mask) | (mask & attribute);
|
||||
|
||||
const auto carve_result = CarveVMARange(address, size);
|
||||
if (carve_result.Failed()) {
|
||||
return carve_result.Code();
|
||||
}
|
||||
|
||||
auto vma_iter = *carve_result;
|
||||
vma_iter->second.attribute = new_attribute;
|
||||
|
||||
MergeAdjacent(vma_iter);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) {
|
||||
const auto vma = FindVMA(src_addr);
|
||||
|
||||
@@ -341,7 +394,7 @@ void VMManager::LogLayout() const {
|
||||
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
|
||||
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
|
||||
(u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-',
|
||||
GetMemoryStateName(vma.meminfo_state));
|
||||
GetMemoryStateName(vma.state));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -568,6 +621,66 @@ void VMManager::ClearPageTable() {
|
||||
Memory::PageType::Unmapped);
|
||||
}
|
||||
|
||||
VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask,
|
||||
MemoryState state, VMAPermission permission_mask,
|
||||
VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask,
|
||||
MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const {
|
||||
auto iter = FindVMA(address);
|
||||
|
||||
// If we don't have a valid VMA handle at this point, then it means this is
|
||||
// being called with an address outside of the address space, which is definitely
|
||||
// indicative of a bug, as this function only operates on mapped memory regions.
|
||||
DEBUG_ASSERT(IsValidHandle(iter));
|
||||
|
||||
const VAddr end_address = address + size - 1;
|
||||
const MemoryAttribute initial_attributes = iter->second.attribute;
|
||||
const VMAPermission initial_permissions = iter->second.permissions;
|
||||
const MemoryState initial_state = iter->second.state;
|
||||
|
||||
while (true) {
|
||||
// The iterator should be valid throughout the traversal. Hitting the end of
|
||||
// the mapped VMA regions is unquestionably indicative of a bug.
|
||||
DEBUG_ASSERT(IsValidHandle(iter));
|
||||
|
||||
const auto& vma = iter->second;
|
||||
|
||||
if (vma.state != initial_state) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.state & state_mask) != state) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (vma.permissions != initial_permissions) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.permissions & permission_mask) != permissions) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.attribute | ignore_mask) != (initial_attributes | ignore_mask)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if ((vma.attribute & attribute_mask) != attribute) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (end_address <= vma.EndAddress()) {
|
||||
break;
|
||||
}
|
||||
|
||||
++iter;
|
||||
}
|
||||
|
||||
return MakeResult(
|
||||
std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask));
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalMemoryUsage() const {
|
||||
LOG_WARNING(Kernel, "(STUBBED) called");
|
||||
return 0xF8000000;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -43,26 +44,211 @@ enum class VMAPermission : u8 {
|
||||
ReadWriteExecute = Read | Write | Execute,
|
||||
};
|
||||
|
||||
/// Set of values returned in MemoryInfo.state by svcQueryMemory.
|
||||
constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) {
|
||||
return static_cast<VMAPermission>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr VMAPermission operator&(VMAPermission lhs, VMAPermission rhs) {
|
||||
return static_cast<VMAPermission>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr VMAPermission operator^(VMAPermission lhs, VMAPermission rhs) {
|
||||
return static_cast<VMAPermission>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr VMAPermission operator~(VMAPermission permission) {
|
||||
return static_cast<VMAPermission>(~u32(permission));
|
||||
}
|
||||
|
||||
constexpr VMAPermission& operator|=(VMAPermission& lhs, VMAPermission rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr VMAPermission& operator&=(VMAPermission& lhs, VMAPermission rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr VMAPermission& operator^=(VMAPermission& lhs, VMAPermission rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
/// Attribute flags that can be applied to a VMA
|
||||
enum class MemoryAttribute : u32 {
|
||||
Mask = 0xFF,
|
||||
|
||||
/// No particular qualities
|
||||
None = 0,
|
||||
/// Memory locked/borrowed for use. e.g. This would be used by transfer memory.
|
||||
Locked = 1,
|
||||
/// Memory locked for use by IPC-related internals.
|
||||
LockedForIPC = 2,
|
||||
/// Mapped as part of the device address space.
|
||||
DeviceMapped = 4,
|
||||
/// Uncached memory
|
||||
Uncached = 8,
|
||||
};
|
||||
|
||||
constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
return static_cast<MemoryAttribute>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute operator&(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
return static_cast<MemoryAttribute>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute operator^(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
return static_cast<MemoryAttribute>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute operator~(MemoryAttribute attribute) {
|
||||
return static_cast<MemoryAttribute>(~u32(attribute));
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute& operator|=(MemoryAttribute& lhs, MemoryAttribute rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute& operator&=(MemoryAttribute& lhs, MemoryAttribute rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryAttribute& operator^=(MemoryAttribute& lhs, MemoryAttribute rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr u32 ToSvcMemoryAttribute(MemoryAttribute attribute) {
|
||||
return static_cast<u32>(attribute & MemoryAttribute::Mask);
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
/// Represents memory states and any relevant flags, as used by the kernel.
|
||||
/// svcQueryMemory interprets these by masking away all but the first eight
|
||||
/// bits when storing memory state into a MemoryInfo instance.
|
||||
enum class MemoryState : u32 {
|
||||
Unmapped = 0x0,
|
||||
Io = 0x1,
|
||||
Normal = 0x2,
|
||||
CodeStatic = 0x3,
|
||||
CodeMutable = 0x4,
|
||||
Heap = 0x5,
|
||||
Shared = 0x6,
|
||||
ModuleCodeStatic = 0x8,
|
||||
ModuleCodeMutable = 0x9,
|
||||
IpcBuffer0 = 0xA,
|
||||
Mapped = 0xB,
|
||||
ThreadLocal = 0xC,
|
||||
TransferMemoryIsolated = 0xD,
|
||||
TransferMemory = 0xE,
|
||||
ProcessMemory = 0xF,
|
||||
IpcBuffer1 = 0x11,
|
||||
IpcBuffer3 = 0x12,
|
||||
KernelStack = 0x13,
|
||||
Mask = 0xFF,
|
||||
FlagProtect = 1U << 8,
|
||||
FlagDebug = 1U << 9,
|
||||
FlagIPC0 = 1U << 10,
|
||||
FlagIPC3 = 1U << 11,
|
||||
FlagIPC1 = 1U << 12,
|
||||
FlagMapped = 1U << 13,
|
||||
FlagCode = 1U << 14,
|
||||
FlagAlias = 1U << 15,
|
||||
FlagModule = 1U << 16,
|
||||
FlagTransfer = 1U << 17,
|
||||
FlagQueryPhysicalAddressAllowed = 1U << 18,
|
||||
FlagSharedDevice = 1U << 19,
|
||||
FlagSharedDeviceAligned = 1U << 20,
|
||||
FlagIPCBuffer = 1U << 21,
|
||||
FlagMemoryPoolAllocated = 1U << 22,
|
||||
FlagMapProcess = 1U << 23,
|
||||
FlagUncached = 1U << 24,
|
||||
FlagCodeMemory = 1U << 25,
|
||||
|
||||
// Convenience flag sets to reduce repetition
|
||||
IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
|
||||
|
||||
CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
|
||||
FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
|
||||
FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
|
||||
|
||||
Unmapped = 0x00,
|
||||
Io = 0x01 | FlagMapped,
|
||||
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
|
||||
CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
|
||||
CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
|
||||
Heap = 0x05 | DataFlags | FlagCodeMemory,
|
||||
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
|
||||
ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
|
||||
ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
|
||||
|
||||
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
|
||||
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
|
||||
|
||||
Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
|
||||
|
||||
TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
|
||||
FlagUncached,
|
||||
|
||||
TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
|
||||
|
||||
// Used to signify an inaccessible or invalid memory region with memory queries
|
||||
Inaccessible = 0x10,
|
||||
|
||||
IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
|
||||
FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
|
||||
|
||||
KernelStack = 0x13 | FlagMapped,
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) | u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) & u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
|
||||
return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState operator~(MemoryState lhs) {
|
||||
return static_cast<MemoryState>(~u32(lhs));
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs | rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs & rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
|
||||
lhs = lhs ^ rhs;
|
||||
return lhs;
|
||||
}
|
||||
|
||||
constexpr u32 ToSvcMemoryState(MemoryState state) {
|
||||
return static_cast<u32>(state & MemoryState::Mask);
|
||||
}
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 base_address;
|
||||
u64 size;
|
||||
u32 state;
|
||||
u32 attributes;
|
||||
u32 permission;
|
||||
u32 ipc_ref_count;
|
||||
u32 device_ref_count;
|
||||
};
|
||||
static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
|
||||
|
||||
struct PageInfo {
|
||||
u32 flags;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -71,6 +257,16 @@ enum class MemoryState : u32 {
|
||||
* also backed by a single host memory allocation.
|
||||
*/
|
||||
struct VirtualMemoryArea {
|
||||
/// Gets the starting (base) address of this VMA.
|
||||
VAddr StartAddress() const {
|
||||
return base;
|
||||
}
|
||||
|
||||
/// Gets the ending address of this VMA.
|
||||
VAddr EndAddress() const {
|
||||
return base + size - 1;
|
||||
}
|
||||
|
||||
/// Virtual base address of the region.
|
||||
VAddr base = 0;
|
||||
/// Size of the region.
|
||||
@@ -78,8 +274,8 @@ struct VirtualMemoryArea {
|
||||
|
||||
VMAType type = VMAType::Free;
|
||||
VMAPermission permissions = VMAPermission::None;
|
||||
/// Tag returned by svcQueryMemory. Not otherwise used.
|
||||
MemoryState meminfo_state = MemoryState::Unmapped;
|
||||
MemoryState state = MemoryState::Unmapped;
|
||||
MemoryAttribute attribute = MemoryAttribute::None;
|
||||
|
||||
// Settings for type = AllocatedMemoryBlock
|
||||
/// Memory block backing this VMA.
|
||||
@@ -113,16 +309,10 @@ struct VirtualMemoryArea {
|
||||
* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
|
||||
*/
|
||||
class VMManager final {
|
||||
using VMAMap = std::map<VAddr, VirtualMemoryArea>;
|
||||
|
||||
public:
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
|
||||
* merged when possible so that no two similar and adjacent regions exist that have not been
|
||||
* merged.
|
||||
*/
|
||||
std::map<VAddr, VirtualMemoryArea> vma_map;
|
||||
using VMAHandle = decltype(vma_map)::const_iterator;
|
||||
using VMAHandle = VMAMap::const_iterator;
|
||||
|
||||
VMManager();
|
||||
~VMManager();
|
||||
@@ -133,6 +323,9 @@ public:
|
||||
/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
|
||||
VMAHandle FindVMA(VAddr target) const;
|
||||
|
||||
/// Indicates whether or not the given handle is within the VMA map.
|
||||
bool IsValidHandle(VMAHandle handle) const;
|
||||
|
||||
// TODO(yuriks): Should these functions actually return the handle?
|
||||
|
||||
/**
|
||||
@@ -189,8 +382,28 @@ public:
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u64 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
|
||||
MemoryState state = MemoryState::Mapped);
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
/// Queries the memory manager for information about the given address.
|
||||
///
|
||||
/// @param address The address to query the memory manager about for information.
|
||||
///
|
||||
/// @return A MemoryInfo instance containing information about the given address.
|
||||
///
|
||||
MemoryInfo QueryMemory(VAddr address) const;
|
||||
|
||||
/// Sets an attribute across the given address range.
|
||||
///
|
||||
/// @param address The starting address
|
||||
/// @param size The size of the range to set the attribute on.
|
||||
/// @param mask The attribute mask
|
||||
/// @param attribute The attribute to set across the given address range
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if successful
|
||||
/// @returns ERR_INVALID_ADDRESS_STATE if the attribute could not be set.
|
||||
///
|
||||
ResultCode SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute);
|
||||
|
||||
/**
|
||||
* Scans all VMAs and updates the page table range of any that use the given vector as backing
|
||||
@@ -281,7 +494,7 @@ public:
|
||||
Memory::PageTable page_table;
|
||||
|
||||
private:
|
||||
using VMAIter = decltype(vma_map)::iterator;
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
/// Converts a VMAHandle to a mutable VMAIter.
|
||||
VMAIter StripIterConstness(const VMAHandle& iter);
|
||||
@@ -328,6 +541,44 @@ private:
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
|
||||
* merged when possible so that no two similar and adjacent regions exist that have not been
|
||||
* merged.
|
||||
*/
|
||||
VMAMap vma_map;
|
||||
|
||||
u32 address_space_width = 0;
|
||||
VAddr address_space_base = 0;
|
||||
VAddr address_space_end = 0;
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
@@ -39,6 +40,7 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
};
|
||||
|
||||
@@ -71,10 +73,13 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
IWindowController::~IWindowController() = default;
|
||||
|
||||
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0);
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
|
||||
@@ -565,7 +570,6 @@ private:
|
||||
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
applet->GetBroker().SignalStateChanged();
|
||||
const auto event = applet->GetBroker().GetStateChangedEvent();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
@@ -773,6 +777,8 @@ ILibraryAppletCreator::~ILibraryAppletCreator() = default;
|
||||
|
||||
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
switch (id) {
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
default:
|
||||
|
||||
@@ -16,11 +16,11 @@ namespace Service::AM::Applets {
|
||||
AppletDataBroker::AppletDataBroker() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
state_changed_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:StateChangedEvent");
|
||||
kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:StateChangedEvent");
|
||||
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopDataOutEvent");
|
||||
kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:PopDataOutEvent");
|
||||
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
|
||||
kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
|
||||
}
|
||||
|
||||
AppletDataBroker::~AppletDataBroker() = default;
|
||||
|
||||
77
src/core/hle/service/am/applets/profile_select.cpp
Normal file
77
src/core/hle/service/am/applets/profile_select.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect() = default;
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
void ProfileSelect::Initialize() {
|
||||
complete = false;
|
||||
status = RESULT_SUCCESS;
|
||||
final_data.clear();
|
||||
|
||||
Applet::Initialize();
|
||||
|
||||
const auto user_config_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(user_config_storage != nullptr);
|
||||
const auto& user_config = user_config_storage->GetData();
|
||||
|
||||
ASSERT(user_config.size() >= sizeof(UserSelectionConfig));
|
||||
std::memcpy(&config, user_config.data(), sizeof(UserSelectionConfig));
|
||||
}
|
||||
|
||||
bool ProfileSelect::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode ProfileSelect::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
void ProfileSelect::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
|
||||
}
|
||||
|
||||
void ProfileSelect::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
|
||||
UserSelectionOutput output{};
|
||||
|
||||
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
|
||||
output.result = 0;
|
||||
output.uuid_selected = uuid->uuid;
|
||||
} else {
|
||||
status = ERR_USER_CANCELLED_SELECTION;
|
||||
output.result = ERR_USER_CANCELLED_SELECTION.raw;
|
||||
output.uuid_selected = Account::INVALID_UUID;
|
||||
}
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
std::memcpy(final_data.data(), &output, final_data.size());
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
50
src/core/hle/service/am/applets/profile_select.h
Normal file
50
src/core/hle/service/am/applets/profile_select.h
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct UserSelectionConfig {
|
||||
// TODO(DarkLordZach): RE this structure
|
||||
// It seems to be flags and the like that determine the UI of the applet on the switch... from
|
||||
// my research this is safe to ignore for now.
|
||||
INSERT_PADDING_BYTES(0xA0);
|
||||
};
|
||||
static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has incorrect size.");
|
||||
|
||||
struct UserSelectionOutput {
|
||||
u64 result;
|
||||
u128 uuid_selected;
|
||||
};
|
||||
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
ProfileSelect();
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
|
||||
private:
|
||||
UserSelectionConfig config;
|
||||
bool complete = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
std::vector<u8> final_data;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -146,11 +146,10 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
|
||||
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{output_main});
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
|
||||
}
|
||||
|
||||
broker.SignalStateChanged();
|
||||
} else {
|
||||
output_main[0] = 1;
|
||||
complete = true;
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::AOC {
|
||||
|
||||
@@ -76,6 +77,13 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
|
||||
rb.Push<u32>(0);
|
||||
return;
|
||||
}
|
||||
|
||||
rb.Push<u32>(static_cast<u32>(
|
||||
std::count_if(add_on_content.begin(), add_on_content.end(),
|
||||
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
|
||||
@@ -96,6 +104,10 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end())
|
||||
out = {};
|
||||
|
||||
if (out.size() < offset) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find the correct error code.
|
||||
|
||||
@@ -45,8 +45,12 @@ public:
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
: ServiceFramework("IStorage"), backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
|
||||
{0, &IStorage::Read, "Read"},
|
||||
{1, nullptr, "Write"},
|
||||
{2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"},
|
||||
{4, &IStorage::GetSize, "GetSize"},
|
||||
{5, nullptr, "OperateRange"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -83,6 +87,15 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetSize(Kernel::HLERequestContext& ctx) {
|
||||
const u64 size = backend->GetSize();
|
||||
LOG_DEBUG(Service_FS, "called, size={}", size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
};
|
||||
|
||||
class IFile final : public ServiceFramework<IFile> {
|
||||
@@ -796,9 +809,18 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
enum class LogMode : u32 {
|
||||
Off,
|
||||
Log,
|
||||
RedirectToSdCard,
|
||||
LogToSdCard = Log | RedirectToSdCard,
|
||||
};
|
||||
|
||||
// Given we always want to receive logging information,
|
||||
// we always specify logging as enabled.
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(5);
|
||||
rb.PushEnum(LogMode::Log);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -408,13 +408,13 @@ private:
|
||||
using SHA256Hash = std::array<u8, 0x20>;
|
||||
|
||||
struct NROHeader {
|
||||
u32_le entrypoint_insn;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le mod_offset;
|
||||
INSERT_PADDING_WORDS(2);
|
||||
u32_le magic;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le version;
|
||||
u32_le nro_size;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le flags;
|
||||
u32_le text_offset;
|
||||
u32_le text_size;
|
||||
u32_le ro_offset;
|
||||
@@ -430,9 +430,10 @@ private:
|
||||
|
||||
struct NRRHeader {
|
||||
u32_le magic;
|
||||
INSERT_PADDING_BYTES(0x1C);
|
||||
INSERT_PADDING_BYTES(12);
|
||||
u64_le title_id_mask;
|
||||
u64_le title_id_pattern;
|
||||
INSERT_PADDING_BYTES(16);
|
||||
std::array<u8, 0x100> modulus;
|
||||
std::array<u8, 0x100> signature_1;
|
||||
std::array<u8, 0x100> signature_2;
|
||||
|
||||
@@ -317,8 +317,8 @@ private:
|
||||
}
|
||||
|
||||
bool has_attached_handle{};
|
||||
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
const u64 device_handle{0}; // Npad device 1
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::EventPair deactivate_event;
|
||||
|
||||
@@ -137,6 +137,10 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
}
|
||||
|
||||
static void PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
if (entries.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
|
||||
dma_pusher.Push(std::move(entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
|
||||
@@ -70,10 +70,6 @@
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/wlan/wlan.h"
|
||||
|
||||
using Kernel::ClientPort;
|
||||
using Kernel::ServerPort;
|
||||
using Kernel::SharedPtr;
|
||||
|
||||
namespace Service {
|
||||
|
||||
/**
|
||||
@@ -101,33 +97,33 @@ ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_ses
|
||||
ServiceFrameworkBase::~ServiceFrameworkBase() = default;
|
||||
|
||||
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
|
||||
ASSERT(port == nullptr);
|
||||
port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
ASSERT(port == nullptr);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<ServerPort> server_port;
|
||||
SharedPtr<ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
kernel.AddNamedPort(service_name, std::move(client_port));
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
ASSERT(port == nullptr);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
|
||||
auto port = MakeResult(std::move(server_port)).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
return client_port;
|
||||
}
|
||||
|
||||
@@ -152,8 +148,7 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
|
||||
}
|
||||
buf.push_back('}');
|
||||
|
||||
LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
|
||||
UNIMPLEMENTED();
|
||||
UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
|
||||
}
|
||||
|
||||
void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -96,11 +96,9 @@ private:
|
||||
/// Maximum number of concurrent sessions that this service can handle.
|
||||
u32 max_sessions;
|
||||
|
||||
/**
|
||||
* Port where incoming connections will be received. Only created when InstallAsService() or
|
||||
* InstallAsNamedPort() are called.
|
||||
*/
|
||||
Kernel::SharedPtr<Kernel::ServerPort> port;
|
||||
/// Flag to store if a port was already create/installed to detect multiple install attempts,
|
||||
/// which is not supported.
|
||||
bool port_installed = false;
|
||||
|
||||
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
|
||||
InvokerFn* handler_invoker;
|
||||
|
||||
@@ -54,13 +54,11 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
|
||||
|
||||
registered_services.emplace(std::move(name), std::move(client_port));
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
|
||||
return MakeResult(std::move(server_port));
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
@@ -83,7 +81,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
}
|
||||
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
|
||||
return MakeResult(it->second);
|
||||
}
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService(
|
||||
@@ -147,12 +145,13 @@ void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
const auto is_light = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto max_session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name,
|
||||
max_session_count, is_light);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
auto handle = service_manager->RegisterService(name, max_session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -131,7 +132,7 @@ public:
|
||||
* Returns the type of this file
|
||||
* @return FileType corresponding to the loaded file
|
||||
*/
|
||||
virtual FileType GetFileType() = 0;
|
||||
virtual FileType GetFileType() const = 0;
|
||||
|
||||
/**
|
||||
* Load the application and return the created Process instance
|
||||
@@ -243,6 +244,15 @@ public:
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the developer of the application
|
||||
* @param developer Reference to store the application developer into
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
virtual ResultStatus ReadDeveloper(std::string& developer) {
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
protected:
|
||||
FileSys::VirtualFile file;
|
||||
bool is_loaded = false;
|
||||
|
||||
@@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
return IdentifyTypeImpl(nax);
|
||||
}
|
||||
|
||||
FileType AppLoader_NAX::GetFileType() {
|
||||
FileType AppLoader_NAX::GetFileType() const {
|
||||
return IdentifyTypeImpl(*nax);
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override;
|
||||
FileType GetFileType() const override;
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -151,4 +151,11 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) {
|
||||
title = nacp_file->GetApplicationName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadDeveloper(std::string& developer) {
|
||||
if (nacp_file == nullptr)
|
||||
return ResultStatus::ErrorNoControl;
|
||||
developer = nacp_file->GetDeveloperName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadDeveloper(std::string& developer) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::NSP> nsp;
|
||||
|
||||
@@ -120,4 +120,11 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
|
||||
title = nacp_file->GetApplicationName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadDeveloper(std::string& developer) {
|
||||
if (nacp_file == nullptr)
|
||||
return ResultStatus::ErrorNoControl;
|
||||
developer = nacp_file->GetDeveloperName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadDeveloper(std::string& developer) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::XCI> xci;
|
||||
|
||||
@@ -125,14 +125,13 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin
|
||||
* using a VMA from the current process
|
||||
*/
|
||||
static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
|
||||
const auto& vm_manager = process.VMManager();
|
||||
|
||||
const auto it = vm_manager.FindVMA(vaddr);
|
||||
DEBUG_ASSERT(vm_manager.IsValidHandle(it));
|
||||
|
||||
u8* direct_pointer = nullptr;
|
||||
|
||||
auto& vm_manager = process.VMManager();
|
||||
|
||||
auto it = vm_manager.FindVMA(vaddr);
|
||||
ASSERT(it != vm_manager.vma_map.end());
|
||||
|
||||
auto& vma = it->second;
|
||||
const auto& vma = it->second;
|
||||
switch (vma.type) {
|
||||
case Kernel::VMAType::AllocatedMemoryBlock:
|
||||
direct_pointer = vma.backing_block->data() + vma.offset;
|
||||
@@ -188,6 +187,7 @@ T Read(const VAddr vaddr) {
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Settings {
|
||||
@@ -411,6 +413,9 @@ struct Values {
|
||||
std::string web_api_url;
|
||||
std::string yuzu_username;
|
||||
std::string yuzu_token;
|
||||
|
||||
// Add-Ons
|
||||
std::map<u64, std::vector<std::string>> disabled_addons;
|
||||
} extern values;
|
||||
|
||||
void Apply();
|
||||
|
||||
@@ -103,13 +103,8 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
|
||||
|
||||
TelemetrySession::TelemetrySession() {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
if (Settings::values.enable_telemetry) {
|
||||
backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url,
|
||||
Settings::values.yuzu_username,
|
||||
Settings::values.yuzu_token);
|
||||
} else {
|
||||
backend = std::make_unique<Telemetry::NullVisitor>();
|
||||
}
|
||||
backend = std::make_unique<WebService::TelemetryJson>(
|
||||
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
|
||||
#else
|
||||
backend = std::make_unique<Telemetry::NullVisitor>();
|
||||
#endif
|
||||
@@ -180,7 +175,8 @@ TelemetrySession::~TelemetrySession() {
|
||||
// This is just a placeholder to wrap up the session once the core completes and this is
|
||||
// destroyed. This will be moved elsewhere once we are actually doing real I/O with the service.
|
||||
field_collection.Accept(*backend);
|
||||
backend->Complete();
|
||||
if (Settings::values.enable_telemetry)
|
||||
backend->Complete();
|
||||
backend = nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -164,6 +164,7 @@ public:
|
||||
return 3;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -871,6 +872,7 @@ public:
|
||||
return 4;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
|
||||
GPUVAddr StartAddress() const {
|
||||
|
||||
@@ -575,7 +575,7 @@ union Instruction {
|
||||
|
||||
union {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<41, 3, u64> postfactor;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
@@ -609,7 +609,7 @@ union Instruction {
|
||||
|
||||
BitField<31, 1, u64> negate_b;
|
||||
BitField<30, 1, u64> abs_b;
|
||||
BitField<47, 2, HalfType> type_b;
|
||||
BitField<28, 2, HalfType> type_b;
|
||||
|
||||
BitField<35, 2, HalfType> type_c;
|
||||
} alu_half;
|
||||
@@ -1049,6 +1049,7 @@ union Instruction {
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
// The TEXS instruction has a weird encoding for the texture type.
|
||||
@@ -1064,6 +1065,7 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
@@ -1144,6 +1146,7 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
@@ -1549,7 +1552,7 @@ private:
|
||||
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
|
||||
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"),
|
||||
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101-00---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
|
||||
INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"),
|
||||
INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"),
|
||||
|
||||
@@ -102,6 +102,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
return 1;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,6 +120,7 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
|
||||
return 2;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -171,6 +171,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -268,6 +269,7 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value)
|
||||
return value != 0;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -192,6 +192,7 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
|
||||
return linear_to_morton_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
UNREACHABLE();
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
|
||||
@@ -27,4 +27,16 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
||||
}
|
||||
|
||||
void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.screenshot_requested) {
|
||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||
return;
|
||||
}
|
||||
renderer_settings.screenshot_bits = data;
|
||||
renderer_settings.screenshot_complete_callback = std::move(callback);
|
||||
renderer_settings.screenshot_framebuffer_layout = layout;
|
||||
renderer_settings.screenshot_requested = true;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
@@ -21,6 +22,12 @@ namespace VideoCore {
|
||||
struct RendererSettings {
|
||||
std::atomic_bool use_framelimiter{false};
|
||||
std::atomic_bool set_background_color{false};
|
||||
|
||||
// Screenshot
|
||||
std::atomic<bool> screenshot_requested{false};
|
||||
void* screenshot_bits;
|
||||
std::function<void()> screenshot_complete_callback;
|
||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||
};
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
@@ -57,9 +64,29 @@ public:
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
Core::Frontend::EmuWindow& GetRenderWindow() {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
const Core::Frontend::EmuWindow& GetRenderWindow() const {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
RendererSettings& Settings() {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
const RendererSettings& Settings() const {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
/// Refreshes the settings common to all renderers
|
||||
void RefreshBaseSettings();
|
||||
|
||||
/// Request a screenshot of the next frame
|
||||
void RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout);
|
||||
|
||||
protected:
|
||||
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<RasterizerInterface> rasterizer;
|
||||
|
||||
@@ -79,6 +79,26 @@ struct DrawParameters {
|
||||
}
|
||||
};
|
||||
|
||||
struct FramebufferCacheKey {
|
||||
bool is_single_buffer = false;
|
||||
bool stencil_enable = false;
|
||||
|
||||
std::array<GLenum, Maxwell::NumRenderTargets> color_attachments{};
|
||||
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors{};
|
||||
u32 colors_count = 0;
|
||||
|
||||
GLuint zeta = 0;
|
||||
|
||||
auto Tie() const {
|
||||
return std::tie(is_single_buffer, stencil_enable, color_attachments, colors, colors_count,
|
||||
zeta);
|
||||
}
|
||||
|
||||
bool operator<(const FramebufferCacheKey& rhs) const {
|
||||
return Tie() < rhs.Tie();
|
||||
}
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
@@ -90,9 +110,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
// Create render framebuffer
|
||||
framebuffer.Create();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
@@ -361,6 +378,44 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
SyncClipEnabled(clip_distances);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
|
||||
OpenGLState& current_state) {
|
||||
const auto [entry, is_cache_miss] = framebuffer_cache.try_emplace(fbkey);
|
||||
auto& framebuffer = entry->second;
|
||||
|
||||
if (is_cache_miss)
|
||||
framebuffer.Create();
|
||||
|
||||
current_state.draw.draw_framebuffer = framebuffer.handle;
|
||||
current_state.ApplyFramebufferState();
|
||||
|
||||
if (!is_cache_miss)
|
||||
return;
|
||||
|
||||
if (fbkey.is_single_buffer) {
|
||||
if (fbkey.color_attachments[0] != GL_NONE) {
|
||||
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, fbkey.color_attachments[0], fbkey.colors[0],
|
||||
0);
|
||||
}
|
||||
glDrawBuffer(fbkey.color_attachments[0]);
|
||||
} else {
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
if (fbkey.colors[index]) {
|
||||
glFramebufferTexture(GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
fbkey.colors[index], 0);
|
||||
}
|
||||
}
|
||||
glDrawBuffers(fbkey.colors_count, fbkey.color_attachments.data());
|
||||
}
|
||||
|
||||
if (fbkey.zeta) {
|
||||
GLenum zeta_attachment =
|
||||
fbkey.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
|
||||
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, zeta_attachment, fbkey.zeta, 0);
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
@@ -444,10 +499,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
|
||||
|
||||
// Bind the framebuffer surfaces
|
||||
current_state.draw.draw_framebuffer = framebuffer.handle;
|
||||
current_state.ApplyFramebufferState();
|
||||
current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
|
||||
|
||||
FramebufferCacheKey fbkey;
|
||||
|
||||
if (using_color_fb) {
|
||||
if (single_color_target) {
|
||||
// Used when just a single color attachment is enabled, e.g. for clearing a color buffer
|
||||
@@ -463,14 +518,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion;
|
||||
}
|
||||
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D,
|
||||
color_surface != nullptr ? color_surface->Texture().handle : 0, 0);
|
||||
glDrawBuffer(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target));
|
||||
fbkey.is_single_buffer = true;
|
||||
fbkey.color_attachments[0] =
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target);
|
||||
fbkey.colors[0] = color_surface != nullptr ? color_surface->Texture().handle : 0;
|
||||
} else {
|
||||
// Multiple color attachments are enabled
|
||||
std::array<GLenum, Maxwell::NumRenderTargets> buffers;
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents);
|
||||
|
||||
@@ -485,22 +538,17 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
color_surface->GetSurfaceParams().srgb_conversion;
|
||||
}
|
||||
|
||||
buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
GL_TEXTURE_2D, color_surface != nullptr ? color_surface->Texture().handle : 0,
|
||||
0);
|
||||
fbkey.color_attachments[index] =
|
||||
GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
fbkey.colors[index] =
|
||||
color_surface != nullptr ? color_surface->Texture().handle : 0;
|
||||
}
|
||||
glDrawBuffers(regs.rt_control.count, buffers.data());
|
||||
fbkey.is_single_buffer = false;
|
||||
fbkey.colors_count = regs.rt_control.count;
|
||||
}
|
||||
} else {
|
||||
// No color attachments are enabled - zero out all of them
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
}
|
||||
glDrawBuffer(GL_NONE);
|
||||
// No color attachments are enabled - leave them as zero
|
||||
fbkey.is_single_buffer = true;
|
||||
}
|
||||
|
||||
if (depth_surface) {
|
||||
@@ -508,22 +556,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
// the shader doesn't actually write to it.
|
||||
depth_surface->MarkAsModified(true, res_cache);
|
||||
|
||||
if (regs.stencil_enable) {
|
||||
// Attach both depth and stencil
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
depth_surface->Texture().handle, 0);
|
||||
} else {
|
||||
// Attach depth
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
||||
depth_surface->Texture().handle, 0);
|
||||
// Clear stencil attachment
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
}
|
||||
} else {
|
||||
// Clear both depth and stencil attachment
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
fbkey.zeta = depth_surface->Texture().handle;
|
||||
fbkey.stencil_enable = regs.stencil_enable;
|
||||
}
|
||||
|
||||
SetupCachedFramebuffer(fbkey, current_state);
|
||||
|
||||
SyncViewport(current_state);
|
||||
}
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace OpenGL {
|
||||
|
||||
struct ScreenInfo;
|
||||
struct DrawParameters;
|
||||
struct FramebufferCacheKey;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
@@ -195,11 +196,12 @@ private:
|
||||
OGLVertexArray>
|
||||
vertex_array_cache;
|
||||
|
||||
std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache;
|
||||
|
||||
std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
|
||||
|
||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
OGLBufferCache buffer_cache;
|
||||
OGLFramebuffer framebuffer;
|
||||
PrimitiveAssembler primitive_assembler{buffer_cache};
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
@@ -214,6 +216,8 @@ private:
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
void SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, OpenGLState& current_state);
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
|
||||
@@ -101,8 +101,18 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
|
||||
if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
|
||||
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
|
||||
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
|
||||
// causes GetFormatType to properly return 'Depth' below).
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
}
|
||||
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled);
|
||||
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
@@ -257,7 +267,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <boost/functional/hash.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/hash.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -66,14 +68,17 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
// stage here.
|
||||
setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
|
||||
case Maxwell::ShaderProgram::VertexB:
|
||||
CalculateProperties();
|
||||
program_result = GLShader::GenerateVertexShader(setup);
|
||||
gl_type = GL_VERTEX_SHADER;
|
||||
break;
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
CalculateProperties();
|
||||
program_result = GLShader::GenerateGeometryShader(setup);
|
||||
gl_type = GL_GEOMETRY_SHADER;
|
||||
break;
|
||||
case Maxwell::ShaderProgram::Fragment:
|
||||
CalculateProperties();
|
||||
program_result = GLShader::GenerateFragmentShader(setup);
|
||||
gl_type = GL_FRAGMENT_SHADER;
|
||||
break;
|
||||
@@ -140,6 +145,46 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
||||
return target_program.handle;
|
||||
};
|
||||
|
||||
static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
|
||||
// sched instructions appear once every 4 instructions.
|
||||
static constexpr std::size_t SchedPeriod = 4;
|
||||
const std::size_t absolute_offset = offset - main_offset;
|
||||
return (absolute_offset % SchedPeriod) == 0;
|
||||
}
|
||||
|
||||
static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
constexpr std::size_t start_offset = 10;
|
||||
std::size_t offset = start_offset;
|
||||
std::size_t size = start_offset * sizeof(u64);
|
||||
while (offset < program.size()) {
|
||||
const u64 inst = program[offset];
|
||||
if (!IsSchedInstruction(offset, start_offset)) {
|
||||
if (inst == 0 || (inst >> 52) == 0x50b) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
size += sizeof(inst);
|
||||
offset++;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
void CachedShader::CalculateProperties() {
|
||||
setup.program.real_size = CalculateProgramSize(setup.program.code);
|
||||
setup.program.real_size_b = 0;
|
||||
setup.program.unique_identifier = Common::CityHash64(
|
||||
reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size);
|
||||
if (program_type == Maxwell::ShaderProgram::VertexA) {
|
||||
std::size_t seed = 0;
|
||||
boost::hash_combine(seed, setup.program.unique_identifier);
|
||||
setup.program.real_size_b = CalculateProgramSize(setup.program.code_b);
|
||||
const u64 identifier_b = Common::CityHash64(
|
||||
reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b);
|
||||
boost::hash_combine(seed, identifier_b);
|
||||
setup.program.unique_identifier = static_cast<u64>(seed);
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
|
||||
|
||||
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
@@ -67,6 +67,7 @@ public:
|
||||
6, "ShaderTrianglesAdjacency");
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown primitive mode.");
|
||||
return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,6 +82,8 @@ private:
|
||||
GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology,
|
||||
u32 max_vertices, const std::string& debug_name);
|
||||
|
||||
void CalculateProperties();
|
||||
|
||||
VAddr addr;
|
||||
std::size_t shader_length;
|
||||
Maxwell::ShaderProgram program_type;
|
||||
|
||||
@@ -50,6 +50,14 @@ public:
|
||||
using std::runtime_error::runtime_error;
|
||||
};
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
static std::string GetSwizzle(u64 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
}
|
||||
|
||||
/// Translate topology
|
||||
static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
switch (topology) {
|
||||
@@ -356,6 +364,7 @@ public:
|
||||
return value;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -618,6 +627,7 @@ public:
|
||||
return "floatBitsToInt(" + value + ')';
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -920,7 +930,7 @@ private:
|
||||
case Attribute::Index::FrontFacing:
|
||||
// TODO(Subv): Find out what the values are for the other elements.
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
|
||||
return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
|
||||
return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
@@ -1004,14 +1014,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
static std::string GetSwizzle(u64 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
}
|
||||
|
||||
ShaderWriter& shader;
|
||||
ShaderWriter& declarations;
|
||||
std::vector<GLSLRegister> regs;
|
||||
@@ -1343,7 +1345,7 @@ private:
|
||||
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
|
||||
}
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
|
||||
void WriteTexsInstructionFloat(const Instruction& instr, const std::string& texture) {
|
||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||
|
||||
@@ -1368,6 +1370,38 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void WriteTexsInstructionHalfFloat(const Instruction& instr, const std::string& texture) {
|
||||
// TEXS.F16 destionation registers are packed in two registers in pairs (just like any half
|
||||
// float instruction).
|
||||
|
||||
std::array<std::string, 4> components;
|
||||
u32 written_components = 0;
|
||||
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (!instr.texs.IsComponentEnabled(component))
|
||||
continue;
|
||||
components[written_components++] = texture + GetSwizzle(component);
|
||||
}
|
||||
if (written_components == 0)
|
||||
return;
|
||||
|
||||
const auto BuildComponent = [&](std::string low, std::string high, bool high_enabled) {
|
||||
return "vec2(" + low + ", " + (high_enabled ? high : "0") + ')';
|
||||
};
|
||||
|
||||
regs.SetRegisterToHalfFloat(
|
||||
instr.gpr0, 0, BuildComponent(components[0], components[1], written_components > 1),
|
||||
Tegra::Shader::HalfMerge::H0_H1, 1, 1);
|
||||
|
||||
if (written_components > 2) {
|
||||
ASSERT(instr.texs.HasTwoDestinations());
|
||||
regs.SetRegisterToHalfFloat(
|
||||
instr.gpr28, 0,
|
||||
BuildComponent(components[2], components[3], written_components > 3),
|
||||
Tegra::Shader::HalfMerge::H0_H1, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D:
|
||||
@@ -1559,23 +1593,21 @@ private:
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LL ||
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LLA;
|
||||
|
||||
// LOD selection (either via bias or explicit textureLod) not supported in GL for
|
||||
// sampler2DArrayShadow and samplerCubeArrayShadow.
|
||||
const bool gl_lod_supported = !(
|
||||
(texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
|
||||
depth_compare));
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array && depth_compare));
|
||||
|
||||
const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
|
||||
std::string texture = read_method + sampler + ", coord";
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None) {
|
||||
UNIMPLEMENTED_IF(process_mode != Tegra::Shader::TextureProcessMode::None &&
|
||||
!gl_lod_supported);
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) {
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
|
||||
if (gl_lod_supported) {
|
||||
texture += ", 0";
|
||||
} else {
|
||||
// Lod 0 is emulated by a big negative bias
|
||||
// in scenarios that are not supported by glsl
|
||||
texture += ", -1000";
|
||||
}
|
||||
texture += ", 0.0";
|
||||
} else {
|
||||
// If present, lod or bias are always stored in the register indexed by the
|
||||
// gpr20
|
||||
@@ -1613,15 +1645,15 @@ private:
|
||||
if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
|
||||
coord += ",0.0";
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
return std::make_pair(
|
||||
coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
|
||||
@@ -1649,20 +1681,20 @@ private:
|
||||
for (size_t i = 0; i < coord_count; ++i) {
|
||||
const bool last = (i == (coord_count - 1)) && (coord_count > 1);
|
||||
coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i);
|
||||
if (!last) {
|
||||
if (i < coord_count - 1) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
return std::make_pair(coord,
|
||||
@@ -1670,6 +1702,99 @@ private:
|
||||
is_array, (coord_count > 2 ? 1 : 0)));
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetTLD4Code(const Instruction& instr,
|
||||
const Tegra::Shader::TextureType texture_type,
|
||||
const bool depth_compare, const bool is_array) {
|
||||
|
||||
const size_t coord_count = TextureCoordinates(texture_type);
|
||||
const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
|
||||
const size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0);
|
||||
|
||||
constexpr std::array<const char*, 5> coord_container{
|
||||
{"", "", "vec2 coord = vec2(", "vec3 coord = vec3(", "vec4 coord = vec4("}};
|
||||
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
// First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
|
||||
const u64 coord_register = array_register + (is_array ? 1 : 0);
|
||||
|
||||
std::string coord = coord_container[total_coord_count];
|
||||
for (size_t i = 0; i < coord_count;) {
|
||||
coord += regs.GetRegisterAsFloat(coord_register + i);
|
||||
++i;
|
||||
if (i != coord_count) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
|
||||
std::string texture = "textureGather(" + sampler + ", coord, ";
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
texture += regs.GetRegisterAsFloat(instr.gpr20.Value()) + ')';
|
||||
} else {
|
||||
texture += std::to_string(instr.tld4.component) + ')';
|
||||
}
|
||||
return std::make_pair(coord, texture);
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetTLDSCode(const Instruction& instr,
|
||||
const Tegra::Shader::TextureType texture_type,
|
||||
const bool is_array) {
|
||||
|
||||
const size_t coord_count = TextureCoordinates(texture_type);
|
||||
const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
|
||||
const bool lod_enabled =
|
||||
instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
|
||||
|
||||
constexpr std::array<const char*, 4> coord_container{
|
||||
{"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}};
|
||||
|
||||
std::string coord = coord_container[total_coord_count];
|
||||
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
|
||||
// if is array gpr20 is used
|
||||
const u64 coord_register = is_array ? instr.gpr20.Value() : instr.gpr8.Value();
|
||||
|
||||
const u64 last_coord_register =
|
||||
((coord_count > 2) || (coord_count == 2 && !lod_enabled)) && !is_array
|
||||
? static_cast<u64>(instr.gpr20.Value())
|
||||
: coord_register + 1;
|
||||
|
||||
for (size_t i = 0; i < coord_count; ++i) {
|
||||
const bool last = (i == (coord_count - 1)) && (coord_count > 1);
|
||||
coord += regs.GetRegisterAsInteger(last ? last_coord_register : coord_register + i);
|
||||
if (i < coord_count - 1) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
|
||||
std::string texture = "texelFetch(" + sampler + ", coords";
|
||||
|
||||
if (lod_enabled) {
|
||||
// When lod is used always is in grp20
|
||||
texture += ", " + regs.GetRegisterAsInteger(instr.gpr20) + ')';
|
||||
} else {
|
||||
texture += ", 0)";
|
||||
}
|
||||
return std::make_pair(coord, texture);
|
||||
}
|
||||
|
||||
/**
|
||||
* Compiles a single instruction from Tegra to GLSL.
|
||||
* @param offset the offset of the Tegra shader instruction.
|
||||
@@ -1742,9 +1867,6 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0,
|
||||
"FMUL tab5cb8_2({}) is not implemented",
|
||||
instr.fmul.tab5cb8_2.Value());
|
||||
UNIMPLEMENTED_IF_MSG(instr.fmul.tab5c68_1 != 0,
|
||||
"FMUL tab5cb8_1({}) is not implemented",
|
||||
instr.fmul.tab5c68_1.Value());
|
||||
UNIMPLEMENTED_IF_MSG(
|
||||
instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0
|
||||
@@ -1754,7 +1876,26 @@ private:
|
||||
|
||||
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
|
||||
std::string postfactor_op;
|
||||
if (instr.fmul.postfactor != 0) {
|
||||
s8 postfactor = static_cast<s8>(instr.fmul.postfactor);
|
||||
|
||||
// postfactor encoded as 3-bit 1's complement in instruction,
|
||||
// interpreted with below logic.
|
||||
if (postfactor >= 4) {
|
||||
postfactor = 7 - postfactor;
|
||||
} else {
|
||||
postfactor = 0 - postfactor;
|
||||
}
|
||||
|
||||
if (postfactor > 0) {
|
||||
postfactor_op = " * " + std::to_string(1 << postfactor);
|
||||
} else {
|
||||
postfactor_op = " / " + std::to_string(1 << -postfactor);
|
||||
}
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + postfactor_op, 1, 1,
|
||||
instr.alu.saturate_d, 0, true);
|
||||
break;
|
||||
}
|
||||
@@ -1923,6 +2064,8 @@ private:
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {regs.GetRegisterAsInteger(instr.gpr39, 0, false),
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
}
|
||||
}();
|
||||
const std::string offset = '(' + packed_shift + " & 0xff)";
|
||||
@@ -2766,33 +2909,33 @@ private:
|
||||
const bool depth_compare =
|
||||
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
const auto process_mode = instr.texs.GetTextureProcessMode();
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
const auto [coord, texture] =
|
||||
auto [coord, texture] =
|
||||
GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array);
|
||||
|
||||
shader.AddLine(coord);
|
||||
|
||||
if (!depth_compare) {
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
|
||||
} else {
|
||||
shader.AddLine("vec4 texture_tmp = vec4(" + texture + ");");
|
||||
if (depth_compare) {
|
||||
texture = "vec4(" + texture + ')';
|
||||
}
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
|
||||
WriteTexsInstruction(instr, "texture_tmp");
|
||||
if (instr.texs.fp32_flag) {
|
||||
WriteTexsInstructionFloat(instr, "texture_tmp");
|
||||
} else {
|
||||
WriteTexsInstructionHalfFloat(instr, "texture_tmp");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLDS: {
|
||||
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
|
||||
const bool is_array{instr.tlds.IsArrayTexture()};
|
||||
|
||||
ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D);
|
||||
ASSERT(is_array == false);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||
@@ -2800,54 +2943,16 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
||||
"MZ is not implemented");
|
||||
|
||||
u32 extra_op_offset = 0;
|
||||
const auto [coord, texture] = GetTLDSCode(instr, texture_type, is_array);
|
||||
|
||||
ShaderScopedScope scope = shader.Scope();
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D: {
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
shader.AddLine("float coords = " + x + ';');
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::Texture2D: {
|
||||
UNIMPLEMENTED_IF_MSG(is_array, "Unhandled 2d array texture");
|
||||
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
// shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
extra_op_offset = 1;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type));
|
||||
}
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
|
||||
const std::string texture = [&]() {
|
||||
switch (instr.tlds.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
return "texelFetch(" + sampler + ", coords, 0)";
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
shader.AddLine(
|
||||
"float lod = " +
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
|
||||
return "texelFetch(" + sampler + ", coords, lod)";
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
|
||||
return "texelFetch(" + sampler + ", coords, 0)";
|
||||
}
|
||||
}();
|
||||
|
||||
WriteTexsInstruction(instr, texture);
|
||||
shader.AddLine(coord);
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
WriteTexsInstructionFloat(instr, "texture_tmp");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4: {
|
||||
ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
|
||||
ASSERT(instr.tld4.array == 0);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
@@ -2857,56 +2962,29 @@ private:
|
||||
"NDV is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
|
||||
"PTP is not implemented");
|
||||
|
||||
auto texture_type = instr.tld4.texture_type.Value();
|
||||
const bool depth_compare =
|
||||
instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
auto texture_type = instr.tld4.texture_type.Value();
|
||||
u32 num_coordinates = TextureCoordinates(texture_type);
|
||||
if (depth_compare)
|
||||
num_coordinates += 1;
|
||||
const bool is_array = instr.tld4.array != 0;
|
||||
|
||||
const auto [coord, texture] =
|
||||
GetTLD4Code(instr, texture_type, depth_compare, is_array);
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 2: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
|
||||
static_cast<u32>(num_coordinates));
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
shader.AddLine(coord);
|
||||
std::size_t dest_elem{};
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, false, depth_compare);
|
||||
|
||||
const std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4.component) + ')';
|
||||
|
||||
if (depth_compare) {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
} else {
|
||||
std::size_t dest_elem{};
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
|
||||
++dest_elem;
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
|
||||
dest_elem);
|
||||
++dest_elem;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -2920,27 +2998,31 @@ private:
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
std::string coords;
|
||||
|
||||
const bool depth_compare =
|
||||
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
|
||||
|
||||
const std::string sampler = GetSampler(
|
||||
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
|
||||
if (depth_compare) {
|
||||
// Note: TLD4S coordinate encoding works just like TEXS's
|
||||
const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
|
||||
} else {
|
||||
shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
|
||||
}
|
||||
|
||||
std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4s.component) + ')';
|
||||
if (depth_compare) {
|
||||
texture = "vec4(" + texture + ')';
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
coords = "vec2 coords = vec2(" + op_a + ", ";
|
||||
std::string texture = "textureGather(" + sampler + ", coords, ";
|
||||
|
||||
if (!depth_compare) {
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coords += op_b + ");";
|
||||
texture += std::to_string(instr.tld4s.component) + ')';
|
||||
} else {
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coords += op_b + ");";
|
||||
texture += op_c + ')';
|
||||
}
|
||||
WriteTexsInstruction(instr, texture);
|
||||
shader.AddLine(coords);
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
WriteTexsInstructionFloat(instr, "texture_tmp");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TXQ: {
|
||||
@@ -3234,6 +3316,7 @@ private:
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
}
|
||||
}();
|
||||
const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
|
||||
@@ -3697,7 +3780,10 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); }
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -3852,4 +3938,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/assert.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
@@ -16,6 +17,8 @@ static constexpr u32 PROGRAM_OFFSET{10};
|
||||
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
|
||||
std::string out = "#version 430 core\n";
|
||||
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
out += "// Shader Unique Id: VS" + id + "\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
|
||||
out += R"(
|
||||
@@ -84,6 +87,8 @@ void main() {
|
||||
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
|
||||
// Version is intentionally skipped in shader generation, it's added by the lazy compilation.
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
out += "// Shader Unique Id: GS" + id + "\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
out += "bool exec_geometry();\n";
|
||||
|
||||
@@ -117,6 +122,8 @@ void main() {
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
|
||||
std::string out = "#version 430 core\n";
|
||||
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
out += "// Shader Unique Id: FS" + id + "\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
out += "bool exec_fragment();\n";
|
||||
|
||||
|
||||
@@ -177,6 +177,9 @@ struct ShaderSetup {
|
||||
struct {
|
||||
ProgramCode code;
|
||||
ProgramCode code_b; // Used for dual vertex shaders
|
||||
u64 unique_identifier;
|
||||
std::size_t real_size;
|
||||
std::size_t real_size_b;
|
||||
} program;
|
||||
|
||||
/// Used in scenarios where we have a dual vertex shaders
|
||||
|
||||
@@ -138,7 +138,12 @@ void RendererOpenGL::SwapBuffers(
|
||||
|
||||
// Load the framebuffer from memory, draw it to the screen, and swap buffers
|
||||
LoadFBToScreenInfo(*framebuffer);
|
||||
DrawScreen();
|
||||
|
||||
if (renderer_settings.screenshot_requested)
|
||||
CaptureScreenshot();
|
||||
|
||||
DrawScreen(render_window.GetFramebufferLayout());
|
||||
|
||||
render_window.SwapBuffers();
|
||||
}
|
||||
|
||||
@@ -383,14 +388,13 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
/**
|
||||
* Draws the emulated screens to the emulator window.
|
||||
*/
|
||||
void RendererOpenGL::DrawScreen() {
|
||||
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.set_background_color) {
|
||||
// Update background color before drawing
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
}
|
||||
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
const auto& screen = layout.screen;
|
||||
|
||||
glViewport(0, 0, layout.width, layout.height);
|
||||
@@ -414,6 +418,37 @@ void RendererOpenGL::DrawScreen() {
|
||||
/// Updates the framerate
|
||||
void RendererOpenGL::UpdateFramerate() {}
|
||||
|
||||
void RendererOpenGL::CaptureScreenshot() {
|
||||
// Draw the current frame to the screenshot framebuffer
|
||||
screenshot_framebuffer.Create();
|
||||
GLuint old_read_fb = state.draw.read_framebuffer;
|
||||
GLuint old_draw_fb = state.draw.draw_framebuffer;
|
||||
state.draw.read_framebuffer = state.draw.draw_framebuffer = screenshot_framebuffer.handle;
|
||||
state.Apply();
|
||||
|
||||
Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
|
||||
GLuint renderbuffer;
|
||||
glGenRenderbuffers(1, &renderbuffer);
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
|
||||
|
||||
DrawScreen(layout);
|
||||
|
||||
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
renderer_settings.screenshot_bits);
|
||||
|
||||
screenshot_framebuffer.Release();
|
||||
state.draw.read_framebuffer = old_read_fb;
|
||||
state.draw.draw_framebuffer = old_draw_fb;
|
||||
state.Apply();
|
||||
glDeleteRenderbuffers(1, &renderbuffer);
|
||||
|
||||
renderer_settings.screenshot_complete_callback();
|
||||
renderer_settings.screenshot_requested = false;
|
||||
}
|
||||
|
||||
static const char* GetSource(GLenum source) {
|
||||
#define RET(s) \
|
||||
case GL_DEBUG_SOURCE_##s: \
|
||||
@@ -427,6 +462,7 @@ static const char* GetSource(GLenum source) {
|
||||
RET(OTHER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown source";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
@@ -445,6 +481,7 @@ static const char* GetType(GLenum type) {
|
||||
RET(MARKER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown type";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
|
||||
@@ -16,6 +16,10 @@ namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Layout {
|
||||
class FramebufferLayout;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
@@ -66,10 +70,12 @@ private:
|
||||
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer);
|
||||
void DrawScreen();
|
||||
void DrawScreen(const Layout::FramebufferLayout& layout);
|
||||
void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h);
|
||||
void UpdateFramerate();
|
||||
|
||||
void CaptureScreenshot();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
@@ -82,6 +88,7 @@ private:
|
||||
OGLVertexArray vertex_array;
|
||||
OGLBuffer vertex_buffer;
|
||||
OGLProgram shader;
|
||||
OGLFramebuffer screenshot_framebuffer;
|
||||
|
||||
/// Display information for Switch screen
|
||||
ScreenInfo screen_info;
|
||||
|
||||
@@ -65,6 +65,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::S8Z24;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,6 +142,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -327,6 +329,7 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -346,6 +349,7 @@ ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -393,6 +397,7 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -403,6 +408,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -418,6 +424,7 @@ ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -226,7 +226,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 8;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
break;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -13,4 +15,10 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
|
||||
}
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
return !Settings::values.resolution_factor
|
||||
? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
|
||||
: Settings::values.resolution_factor;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -22,4 +22,6 @@ class RendererBase;
|
||||
*/
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer);
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -7,6 +7,8 @@ add_executable(yuzu
|
||||
Info.plist
|
||||
about_dialog.cpp
|
||||
about_dialog.h
|
||||
applets/profile_select.cpp
|
||||
applets/profile_select.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
bootmanager.cpp
|
||||
@@ -31,10 +33,14 @@ add_executable(yuzu
|
||||
configuration/configure_input.h
|
||||
configuration/configure_input_player.cpp
|
||||
configuration/configure_input_player.h
|
||||
configuration/configure_input_simple.cpp
|
||||
configuration/configure_input_simple.h
|
||||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_system.cpp
|
||||
configuration/configure_system.h
|
||||
configuration/configure_per_general.cpp
|
||||
configuration/configure_per_general.h
|
||||
configuration/configure_touchscreen_advanced.cpp
|
||||
configuration/configure_touchscreen_advanced.h
|
||||
configuration/configure_web.cpp
|
||||
@@ -85,7 +91,9 @@ set(UIS
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_input_simple.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_system.ui
|
||||
configuration/configure_touchscreen_advanced.ui
|
||||
configuration/configure_web.ui
|
||||
|
||||
168
src/yuzu/applets/profile_select.cpp
Normal file
168
src/yuzu/applets/profile_select.cpp
Normal file
@@ -0,0 +1,168 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QScrollArea>
|
||||
#include <QStandardItemModel>
|
||||
#include <QVBoxLayout>
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "yuzu/applets/profile_select.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
// Same backup JPEG used by acc IProfile::GetImage if no jpeg found
|
||||
constexpr std::array<u8, 107> backup_jpeg{
|
||||
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
|
||||
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
|
||||
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
|
||||
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
|
||||
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
|
||||
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
|
||||
QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
|
||||
return QtProfileSelectionDialog::tr(
|
||||
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
|
||||
"00112233-4455-6677-8899-AABBCCDDEEFF))")
|
||||
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
|
||||
}
|
||||
|
||||
QString GetImagePath(Service::Account::UUID uuid) {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
return QString::fromStdString(path);
|
||||
}
|
||||
|
||||
QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
QPixmap icon{GetImagePath(uuid)};
|
||||
|
||||
if (!icon) {
|
||||
icon.fill(Qt::black);
|
||||
icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
|
||||
}
|
||||
|
||||
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
|
||||
: QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
|
||||
outer_layout = new QVBoxLayout;
|
||||
|
||||
instruction_label = new QLabel(tr("Select a user:"));
|
||||
|
||||
scroll_area = new QScrollArea;
|
||||
|
||||
buttons = new QDialogButtonBox;
|
||||
buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
|
||||
|
||||
outer_layout->addWidget(instruction_label);
|
||||
outer_layout->addWidget(scroll_area);
|
||||
outer_layout->addWidget(buttons);
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
tree_view = new QTreeView;
|
||||
item_model = new QStandardItemModel(tree_view);
|
||||
tree_view->setModel(item_model);
|
||||
|
||||
tree_view->setAlternatingRowColors(true);
|
||||
tree_view->setSelectionMode(QHeaderView::SingleSelection);
|
||||
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
|
||||
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setSortingEnabled(true);
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setIconSize({64, 64});
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 1);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Users");
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
|
||||
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->setSpacing(0);
|
||||
layout->addWidget(tree_view);
|
||||
|
||||
scroll_area->setLayout(layout);
|
||||
|
||||
connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser);
|
||||
|
||||
const auto& profiles = profile_manager->GetAllUsers();
|
||||
for (const auto& user : profiles) {
|
||||
Service::Account::ProfileBase profile;
|
||||
if (!profile_manager->GetProfileBase(user, profile))
|
||||
continue;
|
||||
|
||||
const auto username = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
|
||||
|
||||
list_items.push_back(QList<QStandardItem*>{new QStandardItem{
|
||||
GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}});
|
||||
}
|
||||
|
||||
for (const auto& item : list_items)
|
||||
item_model->appendRow(item);
|
||||
|
||||
setLayout(outer_layout);
|
||||
setWindowTitle(tr("Profile Selector"));
|
||||
resize(550, 400);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
|
||||
|
||||
void QtProfileSelectionDialog::accept() {
|
||||
ok = true;
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::reject() {
|
||||
ok = false;
|
||||
user_index = 0;
|
||||
QDialog::reject();
|
||||
}
|
||||
|
||||
bool QtProfileSelectionDialog::GetStatus() const {
|
||||
return ok;
|
||||
}
|
||||
|
||||
u32 QtProfileSelectionDialog::GetIndex() const {
|
||||
return user_index;
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) {
|
||||
user_index = index.row();
|
||||
}
|
||||
|
||||
QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
|
||||
connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent,
|
||||
&GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection);
|
||||
connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this,
|
||||
&QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection);
|
||||
}
|
||||
|
||||
QtProfileSelector::~QtProfileSelector() = default;
|
||||
|
||||
void QtProfileSelector::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
this->callback = std::move(callback);
|
||||
emit MainWindowSelectProfile();
|
||||
}
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
callback(uuid);
|
||||
}
|
||||
73
src/yuzu/applets/profile_select.h
Normal file
73
src/yuzu/applets/profile_select.h
Normal file
@@ -0,0 +1,73 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <QDialog>
|
||||
#include <QList>
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
|
||||
class GMainWindow;
|
||||
class QDialogButtonBox;
|
||||
class QGraphicsScene;
|
||||
class QLabel;
|
||||
class QScrollArea;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
class QTreeView;
|
||||
class QVBoxLayout;
|
||||
|
||||
class QtProfileSelectionDialog final : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelectionDialog(QWidget* parent);
|
||||
~QtProfileSelectionDialog() override;
|
||||
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
|
||||
bool GetStatus() const;
|
||||
u32 GetIndex() const;
|
||||
|
||||
private:
|
||||
bool ok = false;
|
||||
u32 user_index = 0;
|
||||
|
||||
void SelectUser(const QModelIndex& index);
|
||||
|
||||
QVBoxLayout* layout;
|
||||
QTreeView* tree_view;
|
||||
QStandardItemModel* item_model;
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::vector<QList<QStandardItem*>> list_items;
|
||||
|
||||
QVBoxLayout* outer_layout;
|
||||
QLabel* instruction_label;
|
||||
QScrollArea* scroll_area;
|
||||
QDialogButtonBox* buttons;
|
||||
|
||||
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
|
||||
};
|
||||
|
||||
class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelector(GMainWindow& parent);
|
||||
~QtProfileSelector() override;
|
||||
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowSelectProfile() const;
|
||||
|
||||
private:
|
||||
void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
|
||||
mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
|
||||
};
|
||||
@@ -14,6 +14,8 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
@@ -333,6 +335,22 @@ void GRenderWindow::InitRenderTarget() {
|
||||
BackupGeometry();
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
if (!res_scale)
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
|
||||
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
renderer.RequestScreenshot(screenshot_image.bits(),
|
||||
[=] {
|
||||
screenshot_image.mirrored(false, true).save(screenshot_path);
|
||||
LOG_INFO(Frontend, "The screenshot is saved.");
|
||||
},
|
||||
layout);
|
||||
}
|
||||
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QThread>
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
@@ -139,6 +140,8 @@ public:
|
||||
|
||||
void InitRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
||||
@@ -165,6 +168,9 @@ private:
|
||||
|
||||
EmuThread* emu_thread;
|
||||
|
||||
/// Temporary storage of the screenshot taken
|
||||
QImage screenshot_image;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
};
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user