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34cd56980f |
@@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
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Stream::ReleaseCallback&& release_callback) {
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if (!sink) {
|
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const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
|
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sink = sink_details.factory(Settings::values.audio_device_id);
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sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
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}
|
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|
||||
return std::make_shared<Stream>(
|
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|
||||
@@ -107,7 +107,7 @@ private:
|
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static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
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};
|
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|
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CubebSink::CubebSink(std::string target_device_name) {
|
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CubebSink::CubebSink(std::string_view target_device_name) {
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if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
|
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|
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@@ -15,7 +15,7 @@ namespace AudioCore {
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|
||||
class CubebSink final : public Sink {
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public:
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explicit CubebSink(std::string device_id);
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explicit CubebSink(std::string_view device_id);
|
||||
~CubebSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
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||||
|
||||
@@ -10,7 +10,7 @@ namespace AudioCore {
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|
||||
class NullSink final : public Sink {
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public:
|
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explicit NullSink(std::string){};
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||||
explicit NullSink(std::string_view) {}
|
||||
~NullSink() override = default;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
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|
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@@ -14,31 +14,68 @@
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||||
#include "common/logging/log.h"
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namespace AudioCore {
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namespace {
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
|
||||
/// Name for this sink.
|
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const char* id;
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||||
/// A method to call to construct an instance of this type of sink.
|
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FactoryFn factory;
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||||
/// A method to call to list available devices.
|
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ListDevicesFn list_devices;
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};
|
||||
|
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
|
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#ifdef HAVE_CUBEB
|
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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SinkDetails{"cubeb",
|
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
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return std::make_unique<CubebSink>(device_id);
|
||||
},
|
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&ListCubebSinkDevices},
|
||||
#endif
|
||||
SinkDetails{"null", &std::make_unique<NullSink, std::string>,
|
||||
SinkDetails{"null",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
return std::make_unique<NullSink>(device_id);
|
||||
},
|
||||
[] { return std::vector<std::string>{"null"}; }},
|
||||
};
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
|
||||
auto iter =
|
||||
std::find_if(g_sink_details.begin(), g_sink_details.end(),
|
||||
std::find_if(std::begin(sink_details), std::end(sink_details),
|
||||
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
|
||||
|
||||
if (sink_id == "auto" || iter == g_sink_details.end()) {
|
||||
if (sink_id == "auto" || iter == std::end(sink_details)) {
|
||||
if (sink_id != "auto") {
|
||||
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
|
||||
}
|
||||
// Auto-select.
|
||||
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = g_sink_details.begin();
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the front.
|
||||
iter = std::begin(sink_details);
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::vector<const char*> GetSinkIDs() {
|
||||
std::vector<const char*> sink_ids(std::size(sink_details));
|
||||
|
||||
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
|
||||
[](const auto& sink) { return sink.id; });
|
||||
|
||||
return sink_ids;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
|
||||
return GetSinkDetails(sink_id).list_devices();
|
||||
}
|
||||
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
|
||||
return GetSinkDetails(sink_id).factory(device_id);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -4,34 +4,21 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class Sink;
|
||||
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
|
||||
using ListDevicesFn = std::function<std::vector<std::string>()>;
|
||||
/// Retrieves the IDs for all available audio sinks.
|
||||
std::vector<const char*> GetSinkIDs();
|
||||
|
||||
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
|
||||
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
|
||||
/// Gets the list of devices for a particular sink identified by the given ID.
|
||||
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
|
||||
|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
extern const std::vector<SinkDetails> g_sink_details;
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id);
|
||||
/// Creates an audio sink identified by the given device ID.
|
||||
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include <vector>
|
||||
#ifdef _WIN32
|
||||
#include <share.h> // For _SH_DENYWR
|
||||
#include <windows.h> // For OutputDebugStringA
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#else
|
||||
#define _SH_DENYWR 0
|
||||
#endif
|
||||
@@ -148,7 +148,7 @@ void FileBackend::Write(const Entry& entry) {
|
||||
|
||||
void DebuggerBackend::Write(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
|
||||
::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -63,6 +63,10 @@ add_library(core STATIC
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/submission_package.cpp
|
||||
file_sys/submission_package.h
|
||||
file_sys/system_archive/ng_word.cpp
|
||||
file_sys/system_archive/ng_word.h
|
||||
file_sys/system_archive/system_archive.cpp
|
||||
file_sys/system_archive/system_archive.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
@@ -40,7 +41,6 @@ namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
namespace {
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
@@ -69,11 +69,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
|
||||
}
|
||||
|
||||
if (FileUtil::IsDirectory(path))
|
||||
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct System::Impl {
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
@@ -55,6 +56,9 @@ class TelemetrySession;
|
||||
|
||||
struct PerfStatsResults;
|
||||
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path);
|
||||
|
||||
class System {
|
||||
public:
|
||||
System(const System&) = delete;
|
||||
|
||||
@@ -246,7 +246,6 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
|
||||
}
|
||||
|
||||
std::vector<TicketRaw> out;
|
||||
u32 magic{};
|
||||
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
|
||||
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
|
||||
buffer[offset + 3] == 0x0) {
|
||||
|
||||
@@ -29,8 +29,8 @@ struct Entry {
|
||||
filename[copy_size] = '\0';
|
||||
}
|
||||
|
||||
char filename[0x300];
|
||||
INSERT_PADDING_BYTES(4);
|
||||
char filename[0x301];
|
||||
INSERT_PADDING_BYTES(3);
|
||||
EntryType type;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u64 file_size;
|
||||
|
||||
@@ -56,6 +56,10 @@ PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
|
||||
|
||||
PatchManager::~PatchManager() = default;
|
||||
|
||||
u64 PatchManager::GetTitleID() const {
|
||||
return title_id;
|
||||
}
|
||||
|
||||
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
||||
|
||||
@@ -73,11 +77,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto update_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
|
||||
|
||||
if (update != nullptr && update->GetExeFS() != nullptr &&
|
||||
if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
|
||||
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
||||
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
|
||||
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
|
||||
@@ -95,6 +103,9 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
|
||||
if (exefs_dir != nullptr)
|
||||
layers.push_back(std::move(exefs_dir));
|
||||
@@ -111,11 +122,16 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
return exefs;
|
||||
}
|
||||
|
||||
static std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) {
|
||||
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const {
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
std::vector<VirtualFile> out;
|
||||
out.reserve(patch_dirs.size());
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
|
||||
if (exefs_dir != nullptr) {
|
||||
for (const auto& file : exefs_dir->GetFiles()) {
|
||||
@@ -228,6 +244,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
@@ -237,6 +254,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
layers_ext.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
|
||||
continue;
|
||||
|
||||
auto romfs_dir = subdir->GetSubdirectory("romfs");
|
||||
if (romfs_dir != nullptr)
|
||||
layers.push_back(std::move(romfs_dir));
|
||||
@@ -282,7 +302,12 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto update = installed.GetEntryRaw(update_tid, type);
|
||||
if (update != nullptr) {
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto update_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
|
||||
|
||||
if (!update_disabled && update != nullptr) {
|
||||
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
|
||||
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
|
||||
new_nca->GetRomFS() != nullptr) {
|
||||
@@ -290,7 +315,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
|
||||
romfs = new_nca->GetRomFS();
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
} else if (!update_disabled && update_raw != nullptr) {
|
||||
const auto new_nca = std::make_shared<NCA>(update_raw, romfs, ivfc_offset);
|
||||
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
|
||||
new_nca->GetRomFS() != nullptr) {
|
||||
@@ -320,25 +345,30 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
VirtualFile update_raw) const {
|
||||
std::map<std::string, std::string, std::less<>> out;
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
PatchManager update{update_tid};
|
||||
auto [nacp, discard_icon_file] = update.GetControlMetadata();
|
||||
|
||||
const auto update_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
|
||||
const auto update_label = update_disabled ? "[D] Update" : "Update";
|
||||
|
||||
if (nacp != nullptr) {
|
||||
out.insert_or_assign("Update", nacp->GetVersionString());
|
||||
out.insert_or_assign(update_label, nacp->GetVersionString());
|
||||
} else {
|
||||
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
|
||||
const auto meta_ver = installed.GetEntryVersion(update_tid);
|
||||
if (meta_ver.value_or(0) == 0) {
|
||||
out.insert_or_assign("Update", "");
|
||||
out.insert_or_assign(update_label, "");
|
||||
} else {
|
||||
out.insert_or_assign(
|
||||
"Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
|
||||
update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
out.insert_or_assign("Update", "PACKED");
|
||||
out.insert_or_assign(update_label, "PACKED");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -378,7 +408,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
if (types.empty())
|
||||
continue;
|
||||
|
||||
out.insert_or_assign(mod->GetName(), types);
|
||||
const auto mod_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end();
|
||||
out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -401,7 +433,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
|
||||
list += fmt::format("{}", dlc_match.back().title_id & 0x7FF);
|
||||
|
||||
out.insert_or_assign("DLC", std::move(list));
|
||||
const auto dlc_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end();
|
||||
out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list));
|
||||
}
|
||||
|
||||
return out;
|
||||
|
||||
@@ -30,6 +30,8 @@ public:
|
||||
explicit PatchManager(u64 title_id);
|
||||
~PatchManager();
|
||||
|
||||
u64 GetTitleID() const;
|
||||
|
||||
// Currently tracked ExeFS patches:
|
||||
// - Game Updates
|
||||
VirtualDir PatchExeFS(VirtualDir exefs) const;
|
||||
@@ -63,6 +65,9 @@ public:
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const;
|
||||
|
||||
private:
|
||||
std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
|
||||
u64 title_id;
|
||||
};
|
||||
|
||||
|
||||
@@ -107,42 +107,41 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
|
||||
std::string_view path) const {
|
||||
const auto file = dir->GetFileRelative(path);
|
||||
if (file != nullptr)
|
||||
return file;
|
||||
|
||||
const auto nca_dir = dir->GetDirectoryRelative(path);
|
||||
if (nca_dir != nullptr) {
|
||||
const auto nca_dir = dir->GetDirectoryRelative(path);
|
||||
VirtualFile file = nullptr;
|
||||
|
||||
const auto files = nca_dir->GetFiles();
|
||||
if (files.size() == 1 && files[0]->GetName() == "00") {
|
||||
file = files[0];
|
||||
} else {
|
||||
std::vector<VirtualFile> concat;
|
||||
// Since the files are a two-digit hex number, max is FF.
|
||||
for (std::size_t i = 0; i < 0x100; ++i) {
|
||||
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
|
||||
if (next != nullptr) {
|
||||
concat.push_back(std::move(next));
|
||||
} else {
|
||||
next = nca_dir->GetFile(fmt::format("{:02x}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
|
||||
}
|
||||
|
||||
if (file != nullptr) {
|
||||
return file;
|
||||
}
|
||||
return nullptr;
|
||||
|
||||
const auto nca_dir = dir->GetDirectoryRelative(path);
|
||||
if (nca_dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto files = nca_dir->GetFiles();
|
||||
if (files.size() == 1 && files[0]->GetName() == "00") {
|
||||
return files[0];
|
||||
}
|
||||
|
||||
std::vector<VirtualFile> concat;
|
||||
// Since the files are a two-digit hex number, max is FF.
|
||||
for (std::size_t i = 0; i < 0x100; ++i) {
|
||||
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
|
||||
if (next != nullptr) {
|
||||
concat.push_back(std::move(next));
|
||||
} else {
|
||||
next = nca_dir->GetFile(fmt::format("{:02x}", i));
|
||||
if (next != nullptr) {
|
||||
concat.push_back(std::move(next));
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (concat.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName());
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
|
||||
|
||||
@@ -18,7 +18,11 @@ std::string SaveDataDescriptor::DebugInfo() const {
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
}
|
||||
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
|
||||
// Delete all temporary storages
|
||||
// On hardware, it is expected that temporary storage be empty at first use.
|
||||
dir->DeleteSubdirectoryRecursive("temp");
|
||||
}
|
||||
|
||||
SaveDataFactory::~SaveDataFactory() = default;
|
||||
|
||||
@@ -120,6 +124,8 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
||||
case SaveDataType::TemporaryStorage:
|
||||
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
|
||||
title_id);
|
||||
case SaveDataType::CacheStorage:
|
||||
return fmt::format("{}save/cache/{:016X}", out, title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
}
|
||||
|
||||
@@ -17,8 +17,10 @@ namespace FileSys {
|
||||
enum class SaveDataSpaceId : u8 {
|
||||
NandSystem = 0,
|
||||
NandUser = 1,
|
||||
SdCard = 2,
|
||||
SdCardSystem = 2,
|
||||
TemporaryStorage = 3,
|
||||
SdCardUser = 4,
|
||||
ProperSystem = 100,
|
||||
};
|
||||
|
||||
enum class SaveDataType : u8 {
|
||||
|
||||
81
src/core/file_sys/system_archive/ng_word.cpp
Normal file
81
src/core/file_sys/system_archive/ng_word.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/system_archive/ng_word.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
namespace NgWord1Data {
|
||||
|
||||
constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
|
||||
|
||||
// Should this archive replacement mysteriously not work on a future game, consider updating.
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
|
||||
|
||||
constexpr std::array<u8, 30> WORD_TXT{
|
||||
0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
|
||||
0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
|
||||
}; // "^verybadword$" in UTF-16
|
||||
|
||||
} // namespace NgWord1Data
|
||||
|
||||
VirtualDir NgWord1() {
|
||||
std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
|
||||
|
||||
for (std::size_t i = 0; i < files.size(); ++i) {
|
||||
files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
|
||||
NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
|
||||
}
|
||||
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
|
||||
NgWord1Data::WORD_TXT, "common.txt"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
|
||||
NgWord1Data::VERSION_DAT, "version.dat"));
|
||||
|
||||
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
|
||||
}
|
||||
|
||||
namespace NgWord2Data {
|
||||
|
||||
constexpr std::size_t NUMBER_AC_NX_FILES = 0x10;
|
||||
|
||||
// Should this archive replacement mysteriously not work on a future game, consider updating.
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version
|
||||
|
||||
constexpr std::array<u8, 0x2C> AC_NX_DATA{
|
||||
0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77,
|
||||
0x00, 0xED, 0xC1, 0x01, 0x0D, 0x00, 0x00, 0x00, 0xC2, 0x20, 0xFB, 0xA7, 0xB6, 0xC7, 0x07,
|
||||
0x0C, 0x00, 0x00, 0x00, 0xC8, 0x3B, 0x11, 0x00, 0x1C, 0xC7, 0x00, 0x10, 0x00, 0x00,
|
||||
}; // Deserializes to no bad words
|
||||
|
||||
} // namespace NgWord2Data
|
||||
|
||||
VirtualDir NgWord2() {
|
||||
std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3);
|
||||
|
||||
for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) {
|
||||
files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i));
|
||||
files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i));
|
||||
files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i));
|
||||
}
|
||||
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, "ac_common_b1_nx"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, "ac_common_b2_nx"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>(
|
||||
NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx"));
|
||||
files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>(
|
||||
NgWord2Data::VERSION_DAT, "version.dat"));
|
||||
|
||||
return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
14
src/core/file_sys/system_archive/ng_word.h
Normal file
14
src/core/file_sys/system_archive/ng_word.h
Normal file
@@ -0,0 +1,14 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir NgWord1();
|
||||
VirtualDir NgWord2();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
90
src/core/file_sys/system_archive/system_archive.cpp
Normal file
90
src/core/file_sys/system_archive/system_archive.cpp
Normal file
@@ -0,0 +1,90 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/system_archive/ng_word.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
|
||||
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
|
||||
|
||||
using SystemArchiveSupplier = VirtualDir (*)();
|
||||
|
||||
struct SystemArchiveDescriptor {
|
||||
u64 title_id;
|
||||
const char* name;
|
||||
SystemArchiveSupplier supplier;
|
||||
};
|
||||
|
||||
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
|
||||
{0x0100000000000800, "CertStore", nullptr},
|
||||
{0x0100000000000801, "ErrorMessage", nullptr},
|
||||
{0x0100000000000802, "MiiModel", nullptr},
|
||||
{0x0100000000000803, "BrowserDll", nullptr},
|
||||
{0x0100000000000804, "Help", nullptr},
|
||||
{0x0100000000000805, "SharedFont", nullptr},
|
||||
{0x0100000000000806, "NgWord", &NgWord1},
|
||||
{0x0100000000000807, "SsidList", nullptr},
|
||||
{0x0100000000000808, "Dictionary", nullptr},
|
||||
{0x0100000000000809, "SystemVersion", nullptr},
|
||||
{0x010000000000080A, "AvatarImage", nullptr},
|
||||
{0x010000000000080B, "LocalNews", nullptr},
|
||||
{0x010000000000080C, "Eula", nullptr},
|
||||
{0x010000000000080D, "UrlBlackList", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", nullptr},
|
||||
{0x010000000000080F, "CertStoreCruiser", nullptr},
|
||||
{0x0100000000000810, "FontNintendoExtension", nullptr},
|
||||
{0x0100000000000811, "FontStandard", nullptr},
|
||||
{0x0100000000000812, "FontKorean", nullptr},
|
||||
{0x0100000000000813, "FontChineseTraditional", nullptr},
|
||||
{0x0100000000000814, "FontChineseSimple", nullptr},
|
||||
{0x0100000000000815, "FontBfcpx", nullptr},
|
||||
{0x0100000000000816, "SystemUpdate", nullptr},
|
||||
{0x0100000000000817, "0100000000000817", nullptr},
|
||||
{0x0100000000000818, "FirmwareDebugSettings", nullptr},
|
||||
{0x0100000000000819, "BootImagePackage", nullptr},
|
||||
{0x010000000000081A, "BootImagePackageSafe", nullptr},
|
||||
{0x010000000000081B, "BootImagePackageExFat", nullptr},
|
||||
{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
|
||||
{0x010000000000081D, "FatalMessage", nullptr},
|
||||
{0x010000000000081E, "ControllerIcon", nullptr},
|
||||
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
|
||||
{0x0100000000000820, "PlatformConfigCopper", nullptr},
|
||||
{0x0100000000000821, "PlatformConfigHoag", nullptr},
|
||||
{0x0100000000000822, "ControllerFirmware", nullptr},
|
||||
{0x0100000000000823, "NgWord2", &NgWord2},
|
||||
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
|
||||
{0x0100000000000825, "ApplicationBlackList", nullptr},
|
||||
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
|
||||
{0x0100000000000827, "ContentActionTable", nullptr},
|
||||
}};
|
||||
|
||||
VirtualFile SynthesizeSystemArchive(const u64 title_id) {
|
||||
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
|
||||
return nullptr;
|
||||
|
||||
const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
|
||||
|
||||
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
|
||||
|
||||
if (desc.supplier == nullptr)
|
||||
return nullptr;
|
||||
|
||||
const auto dir = desc.supplier();
|
||||
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
|
||||
const auto romfs = CreateRomFS(dir);
|
||||
|
||||
if (romfs == nullptr)
|
||||
return nullptr;
|
||||
|
||||
LOG_INFO(Service_FS, " - System archive generation successful!");
|
||||
return romfs;
|
||||
}
|
||||
} // namespace FileSys::SystemArchive
|
||||
14
src/core/file_sys/system_archive/system_archive.h
Normal file
14
src/core/file_sys/system_archive/system_archive.h
Normal file
@@ -0,0 +1,14 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualFile SynthesizeSystemArchive(u64 title_id);
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
|
||||
@@ -4,10 +4,63 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// An implementation of VfsFile that is backed by a statically-sized array
|
||||
template <std::size_t size>
|
||||
class ArrayVfsFile : public VfsFile {
|
||||
public:
|
||||
ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
|
||||
: data(data), name(std::move(name)), parent(std::move(parent)) {}
|
||||
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const override {
|
||||
return size;
|
||||
}
|
||||
|
||||
bool Resize(std::size_t new_size) override {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
|
||||
return parent;
|
||||
}
|
||||
|
||||
bool IsWritable() const override {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsReadable() const override {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override {
|
||||
const auto read = std::min(length, size - offset);
|
||||
std::memcpy(data_, data.data() + offset, read);
|
||||
return read;
|
||||
}
|
||||
|
||||
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool Rename(std::string_view name) override {
|
||||
this->name = name;
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<u8, size> data;
|
||||
std::string name;
|
||||
VirtualDir parent;
|
||||
};
|
||||
|
||||
// An implementation of VfsFile that is backed by a vector optionally supplied upon construction
|
||||
class VectorVfsFile : public VfsFile {
|
||||
public:
|
||||
|
||||
@@ -42,9 +42,10 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
|
||||
u16 generation = next_generation++;
|
||||
|
||||
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
|
||||
// CTR-OS doesn't use generation 0, so skip straight to 1.
|
||||
if (next_generation >= (1 << 15))
|
||||
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
|
||||
if (next_generation >= (1 << 15)) {
|
||||
next_generation = 1;
|
||||
}
|
||||
|
||||
generations[slot] = generation;
|
||||
objects[slot] = std::move(obj);
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
namespace Kernel {
|
||||
|
||||
enum KernelHandle : Handle {
|
||||
InvalidHandle = 0,
|
||||
CurrentThread = 0xFFFF8000,
|
||||
CurrentProcess = 0xFFFF8001,
|
||||
};
|
||||
|
||||
@@ -15,6 +15,7 @@ bool Object::IsWaitable() const {
|
||||
switch (GetHandleType()) {
|
||||
case HandleType::ReadableEvent:
|
||||
case HandleType::Thread:
|
||||
case HandleType::Process:
|
||||
case HandleType::Timer:
|
||||
case HandleType::ServerPort:
|
||||
case HandleType::ServerSession:
|
||||
@@ -23,7 +24,6 @@ bool Object::IsWaitable() const {
|
||||
case HandleType::Unknown:
|
||||
case HandleType::WritableEvent:
|
||||
case HandleType::SharedMemory:
|
||||
case HandleType::Process:
|
||||
case HandleType::AddressArbiter:
|
||||
case HandleType::ResourceLimit:
|
||||
case HandleType::ClientPort:
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
@@ -44,8 +45,28 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
||||
return process;
|
||||
}
|
||||
|
||||
SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
ResultCode Process::ClearSignalState() {
|
||||
if (status == ProcessStatus::Exited) {
|
||||
LOG_ERROR(Kernel, "called on a terminated process instance.");
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (!is_signaled) {
|
||||
LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
is_signaled = false;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
}
|
||||
@@ -133,13 +154,13 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
status = ProcessStatus::Running;
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
status = ProcessStatus::Exited;
|
||||
ChangeStatus(ProcessStatus::Exiting);
|
||||
|
||||
const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
|
||||
for (auto& thread : thread_list) {
|
||||
@@ -163,6 +184,8 @@ void Process::PrepareForTermination() {
|
||||
stop_threads(system.Scheduler(1).GetThreadList());
|
||||
stop_threads(system.Scheduler(2).GetThreadList());
|
||||
stop_threads(system.Scheduler(3).GetThreadList());
|
||||
|
||||
ChangeStatus(ProcessStatus::Exited);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -261,7 +284,25 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
|
||||
return vm_manager.UnmapRange(dst_addr, size);
|
||||
}
|
||||
|
||||
Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {}
|
||||
Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Kernel::Process::~Process() {}
|
||||
|
||||
void Process::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
|
||||
}
|
||||
|
||||
bool Process::ShouldWait(Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
if (status == new_status) {
|
||||
return;
|
||||
}
|
||||
|
||||
status = new_status;
|
||||
is_signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -14,9 +14,10 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
class ProgramMetadata;
|
||||
@@ -117,7 +118,7 @@ struct CodeSet final {
|
||||
VAddr entrypoint = 0;
|
||||
};
|
||||
|
||||
class Process final : public Object {
|
||||
class Process final : public WaitObject {
|
||||
public:
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
@@ -171,14 +172,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the resource limit descriptor for this process
|
||||
ResourceLimit& GetResourceLimit() {
|
||||
return *resource_limit;
|
||||
}
|
||||
|
||||
/// Gets the resource limit descriptor for this process
|
||||
const ResourceLimit& GetResourceLimit() const {
|
||||
return *resource_limit;
|
||||
}
|
||||
SharedPtr<ResourceLimit> GetResourceLimit() const;
|
||||
|
||||
/// Gets the default CPU ID for this process
|
||||
u8 GetDefaultProcessorID() const {
|
||||
@@ -219,6 +213,16 @@ public:
|
||||
return random_entropy.at(index);
|
||||
}
|
||||
|
||||
/// Clears the signaled state of the process if and only if it's signaled.
|
||||
///
|
||||
/// @pre The process must not be already terminated. If this is called on a
|
||||
/// terminated process, then ERR_INVALID_STATE will be returned.
|
||||
///
|
||||
/// @pre The process must be in a signaled state. If this is called on a
|
||||
/// process instance that is not signaled, ERR_INVALID_STATE will be
|
||||
/// returned.
|
||||
ResultCode ClearSignalState();
|
||||
|
||||
/**
|
||||
* Loads process-specifics configuration info with metadata provided
|
||||
* by an executable.
|
||||
@@ -267,6 +271,17 @@ private:
|
||||
explicit Process(KernelCore& kernel);
|
||||
~Process() override;
|
||||
|
||||
/// Checks if the specified thread should wait until this process is available.
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
|
||||
/// Acquires/locks this process for the specified thread if it's available.
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Changes the process status. If the status is different
|
||||
/// from the current process status, then this will trigger
|
||||
/// a process signal.
|
||||
void ChangeStatus(ProcessStatus new_status);
|
||||
|
||||
/// Memory manager for this process.
|
||||
Kernel::VMManager vm_manager;
|
||||
|
||||
@@ -312,6 +327,10 @@ private:
|
||||
/// specified by metadata provided to the process during loading.
|
||||
bool is_64bit_process = true;
|
||||
|
||||
/// Whether or not this process is signaled. This occurs
|
||||
/// upon the process changing to a different state.
|
||||
bool is_signaled = false;
|
||||
|
||||
/// Total running time for the process in ticks.
|
||||
u64 total_process_running_time_ticks = 0;
|
||||
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -34,6 +34,16 @@ void ReadableEvent::Clear() {
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
ResultCode ReadableEvent::Reset() {
|
||||
if (!signaled) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
Clear();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void ReadableEvent::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
@@ -39,8 +41,17 @@ public:
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
void Clear();
|
||||
|
||||
/// Clears the readable event's state if and only if it
|
||||
/// has already been signaled.
|
||||
///
|
||||
/// @pre The event must be in a signaled state. If this event
|
||||
/// is in an unsignaled state and this function is called,
|
||||
/// then ERR_INVALID_STATE will be returned.
|
||||
ResultCode Reset();
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
||||
|
||||
@@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce
|
||||
shared_memory->backing_block.get());
|
||||
}
|
||||
} else {
|
||||
auto& vm_manager = shared_memory->owner_process->VMManager();
|
||||
const auto& vm_manager = shared_memory->owner_process->VMManager();
|
||||
|
||||
// The memory is already available and mapped in the owner process.
|
||||
auto vma = vm_manager.FindVMA(address);
|
||||
ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
|
||||
const auto vma = vm_manager.FindVMA(address);
|
||||
ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address");
|
||||
ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
|
||||
|
||||
// The returned VMA might be a bigger one encompassing the desired address.
|
||||
auto vma_offset = address - vma->first;
|
||||
const auto vma_offset = address - vma->first;
|
||||
ASSERT_MSG(vma_offset + size <= vma->second.size,
|
||||
"Shared memory exceeds bounds of mapped block");
|
||||
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
@@ -240,7 +239,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
|
||||
}
|
||||
|
||||
const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
|
||||
if (iter == vm_manager.vma_map.end()) {
|
||||
if (!vm_manager.IsValidHandle(iter)) {
|
||||
LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
@@ -663,7 +662,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
TotalMemoryUsage = 6,
|
||||
TotalHeapUsage = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
ResourceHandleLimit = 9,
|
||||
RegisterResourceLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
RandomEntropy = 11,
|
||||
PerformanceCounter = 0xF0000002,
|
||||
@@ -787,6 +786,33 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
*result = 0;
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::RegisterResourceLimit: {
|
||||
if (handle != 0) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (info_sub_id != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
Process* const current_process = Core::CurrentProcess();
|
||||
HandleTable& handle_table = current_process->GetHandleTable();
|
||||
const auto resource_limit = current_process->GetResourceLimit();
|
||||
if (!resource_limit) {
|
||||
*result = KernelHandle::InvalidHandle;
|
||||
// Yes, the kernel considers this a successful operation.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
const auto table_result = handle_table.Create(resource_limit);
|
||||
if (table_result.Failed()) {
|
||||
return table_result.Code();
|
||||
}
|
||||
|
||||
*result = *table_result;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
case GetInfoType::RandomEntropy:
|
||||
if (handle != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
|
||||
@@ -1051,19 +1077,23 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
|
||||
process_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
auto vma = process->VMManager().FindVMA(addr);
|
||||
|
||||
const auto& vm_manager = process->VMManager();
|
||||
const auto vma = vm_manager.FindVMA(addr);
|
||||
|
||||
memory_info->attributes = 0;
|
||||
if (vma == process->VMManager().vma_map.end()) {
|
||||
memory_info->base_address = 0;
|
||||
memory_info->permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info->size = 0;
|
||||
memory_info->type = static_cast<u32>(MemoryState::Unmapped);
|
||||
} else {
|
||||
if (vm_manager.IsValidHandle(vma)) {
|
||||
memory_info->base_address = vma->second.base;
|
||||
memory_info->permission = static_cast<u32>(vma->second.permissions);
|
||||
memory_info->size = vma->second.size;
|
||||
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
|
||||
} else {
|
||||
memory_info->base_address = 0;
|
||||
memory_info->permission = static_cast<u32>(VMAPermission::None);
|
||||
memory_info->size = 0;
|
||||
memory_info->type = static_cast<u32>(MemoryState::Unmapped);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -1407,17 +1437,24 @@ static ResultCode CloseHandle(Handle handle) {
|
||||
return handle_table.Close(handle);
|
||||
}
|
||||
|
||||
/// Reset an event
|
||||
/// Clears the signaled state of an event or process.
|
||||
static ResultCode ResetSignal(Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
|
||||
auto event = handle_table.Get<ReadableEvent>(handle);
|
||||
if (event) {
|
||||
return event->Reset();
|
||||
}
|
||||
|
||||
ASSERT(event != nullptr);
|
||||
auto process = handle_table.Get<Process>(handle);
|
||||
if (process) {
|
||||
return process->ClearSignalState();
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
return RESULT_SUCCESS;
|
||||
LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/// Creates a TransferMemory object
|
||||
@@ -1571,6 +1608,34 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const auto [readable_event, writable_event] =
|
||||
WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent");
|
||||
|
||||
HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
|
||||
|
||||
const auto write_create_result = handle_table.Create(writable_event);
|
||||
if (write_create_result.Failed()) {
|
||||
return write_create_result.Code();
|
||||
}
|
||||
*write_handle = *write_create_result;
|
||||
|
||||
const auto read_create_result = handle_table.Create(readable_event);
|
||||
if (read_create_result.Failed()) {
|
||||
handle_table.Close(*write_create_result);
|
||||
return read_create_result.Code();
|
||||
}
|
||||
*read_handle = *read_create_result;
|
||||
|
||||
LOG_DEBUG(Kernel_SVC,
|
||||
"successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}",
|
||||
*write_create_result, *read_create_result);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode ClearEvent(Handle handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
|
||||
|
||||
@@ -1592,6 +1657,21 @@ static ResultCode ClearEvent(Handle handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
static ResultCode SignalEvent(Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
|
||||
|
||||
HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto writable_event = handle_table.Get<WritableEvent>(handle);
|
||||
|
||||
if (!writable_event) {
|
||||
LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
writable_event->Signal();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, type=0x{:X}", process_handle, type);
|
||||
|
||||
@@ -1727,7 +1807,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
|
||||
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
|
||||
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
|
||||
{0x11, nullptr, "SignalEvent"},
|
||||
{0x11, SvcWrap<SignalEvent>, "SignalEvent"},
|
||||
{0x12, SvcWrap<ClearEvent>, "ClearEvent"},
|
||||
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
|
||||
{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
|
||||
@@ -1779,7 +1859,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x42, nullptr, "ReplyAndReceiveLight"},
|
||||
{0x43, nullptr, "ReplyAndReceive"},
|
||||
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
|
||||
{0x45, nullptr, "CreateEvent"},
|
||||
{0x45, SvcWrap<CreateEvent>, "CreateEvent"},
|
||||
{0x46, nullptr, "Unknown"},
|
||||
{0x47, nullptr, "Unknown"},
|
||||
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
|
||||
|
||||
@@ -59,6 +59,19 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u32*)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 param_2 = 0;
|
||||
const u32 retval = func(¶m_1, ¶m_2).raw;
|
||||
|
||||
auto& arm_interface = Core::CurrentArmInterface();
|
||||
arm_interface.SetReg(1, param_1);
|
||||
arm_interface.SetReg(2, param_2);
|
||||
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
|
||||
@@ -87,6 +87,10 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const {
|
||||
}
|
||||
}
|
||||
|
||||
bool VMManager::IsValidHandle(VMAHandle handle) const {
|
||||
return handle != vma_map.cend();
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
std::shared_ptr<std::vector<u8>> block,
|
||||
std::size_t offset, u64 size,
|
||||
|
||||
@@ -113,16 +113,10 @@ struct VirtualMemoryArea {
|
||||
* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
|
||||
*/
|
||||
class VMManager final {
|
||||
using VMAMap = std::map<VAddr, VirtualMemoryArea>;
|
||||
|
||||
public:
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
|
||||
* merged when possible so that no two similar and adjacent regions exist that have not been
|
||||
* merged.
|
||||
*/
|
||||
std::map<VAddr, VirtualMemoryArea> vma_map;
|
||||
using VMAHandle = decltype(vma_map)::const_iterator;
|
||||
using VMAHandle = VMAMap::const_iterator;
|
||||
|
||||
VMManager();
|
||||
~VMManager();
|
||||
@@ -133,6 +127,9 @@ public:
|
||||
/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
|
||||
VMAHandle FindVMA(VAddr target) const;
|
||||
|
||||
/// Indicates whether or not the given handle is within the VMA map.
|
||||
bool IsValidHandle(VMAHandle handle) const;
|
||||
|
||||
// TODO(yuriks): Should these functions actually return the handle?
|
||||
|
||||
/**
|
||||
@@ -281,7 +278,7 @@ public:
|
||||
Memory::PageTable page_table;
|
||||
|
||||
private:
|
||||
using VMAIter = decltype(vma_map)::iterator;
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
/// Converts a VMAHandle to a mutable VMAIter.
|
||||
VMAIter StripIterConstness(const VMAHandle& iter);
|
||||
@@ -328,6 +325,15 @@ private:
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
* `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
|
||||
* merged when possible so that no two similar and adjacent regions exist that have not been
|
||||
* merged.
|
||||
*/
|
||||
VMAMap vma_map;
|
||||
|
||||
u32 address_space_width = 0;
|
||||
VAddr address_space_base = 0;
|
||||
VAddr address_space_end = 0;
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::AOC {
|
||||
|
||||
@@ -76,6 +77,13 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
|
||||
rb.Push<u32>(0);
|
||||
return;
|
||||
}
|
||||
|
||||
rb.Push<u32>(static_cast<u32>(
|
||||
std::count_if(add_on_content.begin(), add_on_content.end(),
|
||||
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
|
||||
@@ -96,6 +104,10 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
|
||||
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end())
|
||||
out = {};
|
||||
|
||||
if (out.size() < offset) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(DarkLordZach): Find the correct error code.
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -795,9 +796,18 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
enum class LogMode : u32 {
|
||||
Off,
|
||||
Log,
|
||||
RedirectToSdCard,
|
||||
LogToSdCard = Log | RedirectToSdCard,
|
||||
};
|
||||
|
||||
// Given we always want to receive logging information,
|
||||
// we always specify logging as enabled.
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(5);
|
||||
rb.PushEnum(LogMode::Log);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
@@ -831,6 +841,15 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
|
||||
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
|
||||
|
||||
if (data.Failed()) {
|
||||
const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
|
||||
|
||||
if (archive != nullptr) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface(std::make_shared<IStorage>(archive));
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(DarkLordZach): Find the right error code to use here
|
||||
LOG_ERROR(Service_FS,
|
||||
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
|
||||
|
||||
@@ -335,10 +335,7 @@ public:
|
||||
vm_manager.ReprotectRange(*map_address + header.rw_offset, header.rw_size,
|
||||
Kernel::VMAPermission::ReadWrite);
|
||||
|
||||
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
|
||||
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
|
||||
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
|
||||
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size});
|
||||
|
||||
@@ -391,10 +388,7 @@ public:
|
||||
Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS);
|
||||
ASSERT(process->UnmapMemory(mapped_addr, 0, nro_size) == RESULT_SUCCESS);
|
||||
|
||||
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
|
||||
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
|
||||
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
|
||||
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
nro.erase(iter);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -414,13 +408,13 @@ private:
|
||||
using SHA256Hash = std::array<u8, 0x20>;
|
||||
|
||||
struct NROHeader {
|
||||
u32_le entrypoint_insn;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le mod_offset;
|
||||
INSERT_PADDING_WORDS(2);
|
||||
u32_le magic;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le version;
|
||||
u32_le nro_size;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le flags;
|
||||
u32_le text_offset;
|
||||
u32_le text_size;
|
||||
u32_le ro_offset;
|
||||
@@ -436,9 +430,10 @@ private:
|
||||
|
||||
struct NRRHeader {
|
||||
u32_le magic;
|
||||
INSERT_PADDING_BYTES(0x1C);
|
||||
INSERT_PADDING_BYTES(12);
|
||||
u64_le title_id_mask;
|
||||
u64_le title_id_pattern;
|
||||
INSERT_PADDING_BYTES(16);
|
||||
std::array<u8, 0x100> modulus;
|
||||
std::array<u8, 0x100> signature_1;
|
||||
std::array<u8, 0x100> signature_2;
|
||||
|
||||
@@ -70,10 +70,6 @@
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/wlan/wlan.h"
|
||||
|
||||
using Kernel::ClientPort;
|
||||
using Kernel::ServerPort;
|
||||
using Kernel::SharedPtr;
|
||||
|
||||
namespace Service {
|
||||
|
||||
/**
|
||||
@@ -110,10 +106,8 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
ASSERT(port == nullptr);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<ServerPort> server_port;
|
||||
SharedPtr<ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
kernel.AddNamedPort(service_name, std::move(client_port));
|
||||
}
|
||||
@@ -122,11 +116,9 @@ Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
ASSERT(port == nullptr);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
|
||||
port = MakeResult(std::move(server_port)).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
return client_port;
|
||||
}
|
||||
@@ -152,8 +144,7 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
|
||||
}
|
||||
buf.push_back('}');
|
||||
|
||||
LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
|
||||
UNIMPLEMENTED();
|
||||
UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
|
||||
}
|
||||
|
||||
void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -54,13 +54,11 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
|
||||
|
||||
registered_services.emplace(std::move(name), std::move(client_port));
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
|
||||
return MakeResult(std::move(server_port));
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
@@ -83,7 +81,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
}
|
||||
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
|
||||
return MakeResult(it->second);
|
||||
}
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService(
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
@@ -146,7 +145,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
const VAddr load_addr = next_load_addr;
|
||||
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
|
||||
const auto tentative_next_load_addr =
|
||||
AppLoader_NSO::LoadModule(*module_file, load_addr, should_pass_arguments, pm);
|
||||
AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm);
|
||||
if (!tentative_next_load_addr) {
|
||||
return ResultStatus::ErrorLoadingNSO;
|
||||
}
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -131,7 +132,7 @@ public:
|
||||
* Returns the type of this file
|
||||
* @return FileType corresponding to the loaded file
|
||||
*/
|
||||
virtual FileType GetFileType() = 0;
|
||||
virtual FileType GetFileType() const = 0;
|
||||
|
||||
/**
|
||||
* Load the application and return the created Process instance
|
||||
@@ -243,6 +244,15 @@ public:
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the developer of the application
|
||||
* @param developer Reference to store the application developer into
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
virtual ResultStatus ReadDeveloper(std::string& developer) {
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
protected:
|
||||
FileSys::VirtualFile file;
|
||||
bool is_loaded = false;
|
||||
|
||||
@@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
return IdentifyTypeImpl(nax);
|
||||
}
|
||||
|
||||
FileType AppLoader_NAX::GetFileType() {
|
||||
FileType AppLoader_NAX::GetFileType() const {
|
||||
return IdentifyTypeImpl(*nax);
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override;
|
||||
FileType GetFileType() const override;
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
@@ -129,9 +128,8 @@ static constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
}
|
||||
|
||||
/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name,
|
||||
VAddr load_base) {
|
||||
|
||||
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
const std::string& name, VAddr load_base) {
|
||||
if (data.size() < sizeof(NroHeader)) {
|
||||
return {};
|
||||
}
|
||||
@@ -189,7 +187,7 @@ static constexpr u32 PageAlignSize(u32 size) {
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(name, load_base, load_base);
|
||||
@@ -197,8 +195,9 @@ static constexpr u32 PageAlignSize(u32 size) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
|
||||
return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base);
|
||||
bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& file,
|
||||
VAddr load_base) {
|
||||
return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
|
||||
@@ -209,7 +208,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
|
||||
// Load NRO
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
|
||||
if (!LoadNro(*file, base_address)) {
|
||||
if (!LoadNro(process, *file, base_address)) {
|
||||
return ResultStatus::ErrorLoadingNRO;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,10 @@ namespace FileSys {
|
||||
class NACP;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class Process;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
|
||||
/// Loads an NRO file
|
||||
@@ -29,7 +33,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
@@ -41,10 +45,8 @@ public:
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
bool IsRomFSUpdatable() const override;
|
||||
|
||||
static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base);
|
||||
|
||||
private:
|
||||
bool LoadNro(const FileSys::VfsFile& file, VAddr load_base);
|
||||
bool LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, VAddr load_base);
|
||||
|
||||
std::vector<u8> icon_data;
|
||||
std::unique_ptr<FileSys::NACP> nacp;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -93,7 +92,8 @@ static constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
}
|
||||
|
||||
std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAddr load_base,
|
||||
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
const FileSys::VfsFile& file, VAddr load_base,
|
||||
bool should_pass_arguments,
|
||||
std::optional<FileSys::PatchManager> pm) {
|
||||
if (file.GetSize() < sizeof(NsoHeader))
|
||||
@@ -166,7 +166,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(file.GetName(), load_base, load_base);
|
||||
@@ -181,7 +181,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
|
||||
|
||||
// Load module
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
if (!LoadModule(*file, base_address, true)) {
|
||||
if (!LoadModule(process, *file, base_address, true)) {
|
||||
return ResultStatus::ErrorLoadingNSO;
|
||||
}
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "core/loader/linker.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Kernel {
|
||||
class Process;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
|
||||
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
|
||||
@@ -33,12 +37,12 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
static std::optional<VAddr> LoadModule(const FileSys::VfsFile& file, VAddr load_base,
|
||||
bool should_pass_arguments,
|
||||
static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file,
|
||||
VAddr load_base, bool should_pass_arguments,
|
||||
std::optional<FileSys::PatchManager> pm = {});
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
|
||||
@@ -151,4 +151,11 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) {
|
||||
title = nacp_file->GetApplicationName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadDeveloper(std::string& developer) {
|
||||
if (nacp_file == nullptr)
|
||||
return ResultStatus::ErrorNoControl;
|
||||
developer = nacp_file->GetDeveloperName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadDeveloper(std::string& developer) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::NSP> nsp;
|
||||
|
||||
@@ -120,4 +120,11 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
|
||||
title = nacp_file->GetApplicationName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadDeveloper(std::string& developer) {
|
||||
if (nacp_file == nullptr)
|
||||
return ResultStatus::ErrorNoControl;
|
||||
developer = nacp_file->GetDeveloperName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
*/
|
||||
static FileType IdentifyType(const FileSys::VirtualFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
FileType GetFileType() const override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadDeveloper(std::string& developer) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::XCI> xci;
|
||||
|
||||
@@ -53,6 +53,14 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
|
||||
|
||||
pointers.resize(num_page_table_entries);
|
||||
attributes.resize(num_page_table_entries);
|
||||
|
||||
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
|
||||
// vector size is subsequently decreased (via resize), the vector might not automatically
|
||||
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
|
||||
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
|
||||
|
||||
pointers.shrink_to_fit();
|
||||
attributes.shrink_to_fit();
|
||||
}
|
||||
|
||||
static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
|
||||
@@ -117,14 +125,13 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin
|
||||
* using a VMA from the current process
|
||||
*/
|
||||
static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
|
||||
const auto& vm_manager = process.VMManager();
|
||||
|
||||
const auto it = vm_manager.FindVMA(vaddr);
|
||||
DEBUG_ASSERT(vm_manager.IsValidHandle(it));
|
||||
|
||||
u8* direct_pointer = nullptr;
|
||||
|
||||
auto& vm_manager = process.VMManager();
|
||||
|
||||
auto it = vm_manager.FindVMA(vaddr);
|
||||
ASSERT(it != vm_manager.vma_map.end());
|
||||
|
||||
auto& vma = it->second;
|
||||
const auto& vma = it->second;
|
||||
switch (vma.type) {
|
||||
case Kernel::VMAType::AllocatedMemoryBlock:
|
||||
direct_pointer = vma.backing_block->data() + vma.offset;
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Settings {
|
||||
@@ -411,6 +413,9 @@ struct Values {
|
||||
std::string web_api_url;
|
||||
std::string yuzu_username;
|
||||
std::string yuzu_token;
|
||||
|
||||
// Add-Ons
|
||||
std::map<u64, std::vector<std::string>> disabled_addons;
|
||||
} extern values;
|
||||
|
||||
void Apply();
|
||||
|
||||
@@ -103,13 +103,8 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
|
||||
|
||||
TelemetrySession::TelemetrySession() {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
if (Settings::values.enable_telemetry) {
|
||||
backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url,
|
||||
Settings::values.yuzu_username,
|
||||
Settings::values.yuzu_token);
|
||||
} else {
|
||||
backend = std::make_unique<Telemetry::NullVisitor>();
|
||||
}
|
||||
backend = std::make_unique<WebService::TelemetryJson>(
|
||||
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
|
||||
#else
|
||||
backend = std::make_unique<Telemetry::NullVisitor>();
|
||||
#endif
|
||||
@@ -180,7 +175,8 @@ TelemetrySession::~TelemetrySession() {
|
||||
// This is just a placeholder to wrap up the session once the core completes and this is
|
||||
// destroyed. This will be moved elsewhere once we are actually doing real I/O with the service.
|
||||
field_collection.Accept(*backend);
|
||||
backend->Complete();
|
||||
if (Settings::values.enable_telemetry)
|
||||
backend->Complete();
|
||||
backend = nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/command_processor.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
enum class BufferMethods {
|
||||
BindObject = 0,
|
||||
CountBufferMethods = 0x40,
|
||||
};
|
||||
|
||||
MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
|
||||
|
||||
void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
|
||||
MICROPROFILE_SCOPE(ProcessCommandLists);
|
||||
|
||||
// On entering GPU code, assume all memory may be touched by the ARM core.
|
||||
maxwell_3d->dirty_flags.OnMemoryWrite();
|
||||
|
||||
auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) {
|
||||
LOG_TRACE(HW_GPU,
|
||||
"Processing method {:08X} on subchannel {} value "
|
||||
"{:08X} remaining params {}",
|
||||
method, subchannel, value, remaining_params);
|
||||
|
||||
ASSERT(subchannel < bound_engines.size());
|
||||
|
||||
if (method == static_cast<u32>(BufferMethods::BindObject)) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
|
||||
bound_engines[subchannel] = static_cast<EngineID>(value);
|
||||
return;
|
||||
}
|
||||
|
||||
if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
|
||||
// TODO(Subv): Research and implement these methods.
|
||||
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
|
||||
return;
|
||||
}
|
||||
|
||||
const EngineID engine = bound_engines[subchannel];
|
||||
|
||||
switch (engine) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
fermi_2d->WriteReg(method, value);
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
maxwell_3d->WriteReg(method, value, remaining_params);
|
||||
break;
|
||||
case EngineID::MAXWELL_COMPUTE_B:
|
||||
maxwell_compute->WriteReg(method, value);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
maxwell_dma->WriteReg(method, value);
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
kepler_memory->WriteReg(method, value);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
};
|
||||
|
||||
for (auto entry : commands) {
|
||||
Tegra::GPUVAddr address = entry.Address();
|
||||
u32 size = entry.sz;
|
||||
const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
|
||||
VAddr current_addr = *head_address;
|
||||
while (current_addr < *head_address + size * sizeof(CommandHeader)) {
|
||||
const CommandHeader header = {Memory::Read32(current_addr)};
|
||||
current_addr += sizeof(u32);
|
||||
|
||||
switch (header.mode.Value()) {
|
||||
case SubmissionMode::IncreasingOld:
|
||||
case SubmissionMode::Increasing: {
|
||||
// Increase the method value with each argument.
|
||||
for (unsigned i = 0; i < header.arg_count; ++i) {
|
||||
WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
|
||||
header.arg_count - i - 1);
|
||||
current_addr += sizeof(u32);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionMode::NonIncreasingOld:
|
||||
case SubmissionMode::NonIncreasing: {
|
||||
// Use the same method value for all arguments.
|
||||
for (unsigned i = 0; i < header.arg_count; ++i) {
|
||||
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
|
||||
header.arg_count - i - 1);
|
||||
current_addr += sizeof(u32);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionMode::IncreaseOnce: {
|
||||
ASSERT(header.arg_count.Value() >= 1);
|
||||
|
||||
// Use the original method for the first argument and then the next method for all
|
||||
// other arguments.
|
||||
WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
|
||||
header.arg_count - 1);
|
||||
current_addr += sizeof(u32);
|
||||
|
||||
for (unsigned i = 1; i < header.arg_count; ++i) {
|
||||
WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
|
||||
header.arg_count - i - 1);
|
||||
current_addr += sizeof(u32);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionMode::Inline: {
|
||||
// The register value is stored in the bits 16-28 as an immediate
|
||||
WriteReg(header.method, header.subchannel, header.inline_data, 0);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
@@ -1049,6 +1049,7 @@ union Instruction {
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<60, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
// The TEXS instruction has a weird encoding for the texture type.
|
||||
@@ -1549,7 +1550,7 @@ private:
|
||||
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
|
||||
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"),
|
||||
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101-00---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
|
||||
INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"),
|
||||
INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"),
|
||||
|
||||
@@ -141,6 +141,12 @@ void GPU::CallMethod(const MethodCall& method_call) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
|
||||
// TODO(Subv): Research and implement these methods.
|
||||
LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
|
||||
return;
|
||||
}
|
||||
|
||||
const EngineID engine = bound_engines[method_call.subchannel];
|
||||
|
||||
switch (engine) {
|
||||
|
||||
@@ -79,6 +79,26 @@ struct DrawParameters {
|
||||
}
|
||||
};
|
||||
|
||||
struct FramebufferCacheKey {
|
||||
bool is_single_buffer = false;
|
||||
bool stencil_enable = false;
|
||||
|
||||
std::array<GLenum, Maxwell::NumRenderTargets> color_attachments{};
|
||||
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors{};
|
||||
u32 colors_count = 0;
|
||||
|
||||
GLuint zeta = 0;
|
||||
|
||||
auto Tie() const {
|
||||
return std::tie(is_single_buffer, stencil_enable, color_attachments, colors, colors_count,
|
||||
zeta);
|
||||
}
|
||||
|
||||
bool operator<(const FramebufferCacheKey& rhs) const {
|
||||
return Tie() < rhs.Tie();
|
||||
}
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
|
||||
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
@@ -90,9 +110,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
// Create render framebuffer
|
||||
framebuffer.Create();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
@@ -361,6 +378,44 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
SyncClipEnabled(clip_distances);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
|
||||
OpenGLState& current_state) {
|
||||
const auto [entry, is_cache_miss] = framebuffer_cache.try_emplace(fbkey);
|
||||
auto& framebuffer = entry->second;
|
||||
|
||||
if (is_cache_miss)
|
||||
framebuffer.Create();
|
||||
|
||||
current_state.draw.draw_framebuffer = framebuffer.handle;
|
||||
current_state.ApplyFramebufferState();
|
||||
|
||||
if (!is_cache_miss)
|
||||
return;
|
||||
|
||||
if (fbkey.is_single_buffer) {
|
||||
if (fbkey.color_attachments[0] != GL_NONE) {
|
||||
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, fbkey.color_attachments[0], fbkey.colors[0],
|
||||
0);
|
||||
}
|
||||
glDrawBuffer(fbkey.color_attachments[0]);
|
||||
} else {
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
if (fbkey.colors[index]) {
|
||||
glFramebufferTexture(GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
fbkey.colors[index], 0);
|
||||
}
|
||||
}
|
||||
glDrawBuffers(fbkey.colors_count, fbkey.color_attachments.data());
|
||||
}
|
||||
|
||||
if (fbkey.zeta) {
|
||||
GLenum zeta_attachment =
|
||||
fbkey.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
|
||||
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, zeta_attachment, fbkey.zeta, 0);
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
@@ -444,10 +499,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
|
||||
|
||||
// Bind the framebuffer surfaces
|
||||
current_state.draw.draw_framebuffer = framebuffer.handle;
|
||||
current_state.ApplyFramebufferState();
|
||||
current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
|
||||
|
||||
FramebufferCacheKey fbkey;
|
||||
|
||||
if (using_color_fb) {
|
||||
if (single_color_target) {
|
||||
// Used when just a single color attachment is enabled, e.g. for clearing a color buffer
|
||||
@@ -463,14 +518,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion;
|
||||
}
|
||||
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D,
|
||||
color_surface != nullptr ? color_surface->Texture().handle : 0, 0);
|
||||
glDrawBuffer(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target));
|
||||
fbkey.is_single_buffer = true;
|
||||
fbkey.color_attachments[0] =
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target);
|
||||
fbkey.colors[0] = color_surface != nullptr ? color_surface->Texture().handle : 0;
|
||||
} else {
|
||||
// Multiple color attachments are enabled
|
||||
std::array<GLenum, Maxwell::NumRenderTargets> buffers;
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents);
|
||||
|
||||
@@ -485,22 +538,17 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
color_surface->GetSurfaceParams().srgb_conversion;
|
||||
}
|
||||
|
||||
buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
|
||||
GL_TEXTURE_2D, color_surface != nullptr ? color_surface->Texture().handle : 0,
|
||||
0);
|
||||
fbkey.color_attachments[index] =
|
||||
GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
|
||||
fbkey.colors[index] =
|
||||
color_surface != nullptr ? color_surface->Texture().handle : 0;
|
||||
}
|
||||
glDrawBuffers(regs.rt_control.count, buffers.data());
|
||||
fbkey.is_single_buffer = false;
|
||||
fbkey.colors_count = regs.rt_control.count;
|
||||
}
|
||||
} else {
|
||||
// No color attachments are enabled - zero out all of them
|
||||
for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER,
|
||||
GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
}
|
||||
glDrawBuffer(GL_NONE);
|
||||
// No color attachments are enabled - leave them as zero
|
||||
fbkey.is_single_buffer = true;
|
||||
}
|
||||
|
||||
if (depth_surface) {
|
||||
@@ -508,22 +556,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
// the shader doesn't actually write to it.
|
||||
depth_surface->MarkAsModified(true, res_cache);
|
||||
|
||||
if (regs.stencil_enable) {
|
||||
// Attach both depth and stencil
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
depth_surface->Texture().handle, 0);
|
||||
} else {
|
||||
// Attach depth
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
||||
depth_surface->Texture().handle, 0);
|
||||
// Clear stencil attachment
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
}
|
||||
} else {
|
||||
// Clear both depth and stencil attachment
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
fbkey.zeta = depth_surface->Texture().handle;
|
||||
fbkey.stencil_enable = regs.stencil_enable;
|
||||
}
|
||||
|
||||
SetupCachedFramebuffer(fbkey, current_state);
|
||||
|
||||
SyncViewport(current_state);
|
||||
}
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace OpenGL {
|
||||
|
||||
struct ScreenInfo;
|
||||
struct DrawParameters;
|
||||
struct FramebufferCacheKey;
|
||||
|
||||
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
|
||||
public:
|
||||
@@ -195,11 +196,12 @@ private:
|
||||
OGLVertexArray>
|
||||
vertex_array_cache;
|
||||
|
||||
std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache;
|
||||
|
||||
std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
|
||||
|
||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
OGLBufferCache buffer_cache;
|
||||
OGLFramebuffer framebuffer;
|
||||
PrimitiveAssembler primitive_assembler{buffer_cache};
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
@@ -214,6 +216,8 @@ private:
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
void SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, OpenGLState& current_state);
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <boost/functional/hash.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/hash.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -66,14 +68,17 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
// stage here.
|
||||
setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
|
||||
case Maxwell::ShaderProgram::VertexB:
|
||||
CalculateProperties();
|
||||
program_result = GLShader::GenerateVertexShader(setup);
|
||||
gl_type = GL_VERTEX_SHADER;
|
||||
break;
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
CalculateProperties();
|
||||
program_result = GLShader::GenerateGeometryShader(setup);
|
||||
gl_type = GL_GEOMETRY_SHADER;
|
||||
break;
|
||||
case Maxwell::ShaderProgram::Fragment:
|
||||
CalculateProperties();
|
||||
program_result = GLShader::GenerateFragmentShader(setup);
|
||||
gl_type = GL_FRAGMENT_SHADER;
|
||||
break;
|
||||
@@ -140,6 +145,46 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
||||
return target_program.handle;
|
||||
};
|
||||
|
||||
static bool IsSchedInstruction(u32 offset, u32 main_offset) {
|
||||
// sched instructions appear once every 4 instructions.
|
||||
static constexpr std::size_t SchedPeriod = 4;
|
||||
const std::size_t absolute_offset = offset - main_offset;
|
||||
return (absolute_offset % SchedPeriod) == 0;
|
||||
}
|
||||
|
||||
static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
|
||||
const std::size_t start_offset = 10;
|
||||
std::size_t offset = start_offset;
|
||||
std::size_t size = start_offset * sizeof(u64);
|
||||
while (offset < program.size()) {
|
||||
const u64 inst = program[offset];
|
||||
if (!IsSchedInstruction(offset, start_offset)) {
|
||||
if (inst == 0 || (inst >> 52) == 0x50b) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
size += 8;
|
||||
offset++;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
void CachedShader::CalculateProperties() {
|
||||
setup.program.real_size = CalculateProgramSize(setup.program.code);
|
||||
setup.program.real_size_b = 0;
|
||||
setup.program.unique_identifier = Common::CityHash64(
|
||||
reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size);
|
||||
if (program_type == Maxwell::ShaderProgram::VertexA) {
|
||||
std::size_t seed = 0;
|
||||
boost::hash_combine(seed, setup.program.unique_identifier);
|
||||
setup.program.real_size_b = CalculateProgramSize(setup.program.code_b);
|
||||
const u64 identifier_b = Common::CityHash64(
|
||||
reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b);
|
||||
boost::hash_combine(seed, identifier_b);
|
||||
setup.program.unique_identifier = static_cast<u64>(seed);
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
|
||||
|
||||
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
@@ -81,6 +81,8 @@ private:
|
||||
GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology,
|
||||
u32 max_vertices, const std::string& debug_name);
|
||||
|
||||
void CalculateProperties();
|
||||
|
||||
VAddr addr;
|
||||
std::size_t shader_length;
|
||||
Maxwell::ShaderProgram program_type;
|
||||
|
||||
@@ -50,6 +50,14 @@ public:
|
||||
using std::runtime_error::runtime_error;
|
||||
};
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
static std::string GetSwizzle(u64 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
}
|
||||
|
||||
/// Translate topology
|
||||
static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
switch (topology) {
|
||||
@@ -1004,14 +1012,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
static std::string GetSwizzle(u64 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
}
|
||||
|
||||
ShaderWriter& shader;
|
||||
ShaderWriter& declarations;
|
||||
std::vector<GLSLRegister> regs;
|
||||
@@ -1343,7 +1343,7 @@ private:
|
||||
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
|
||||
}
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
|
||||
void WriteTexsInstructionFloat(const Instruction& instr, const std::string& texture) {
|
||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||
|
||||
@@ -1368,6 +1368,38 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void WriteTexsInstructionHalfFloat(const Instruction& instr, const std::string& texture) {
|
||||
// TEXS.F16 destionation registers are packed in two registers in pairs (just like any half
|
||||
// float instruction).
|
||||
|
||||
std::array<std::string, 4> components;
|
||||
u32 written_components = 0;
|
||||
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (!instr.texs.IsComponentEnabled(component))
|
||||
continue;
|
||||
components[written_components++] = texture + GetSwizzle(component);
|
||||
}
|
||||
if (written_components == 0)
|
||||
return;
|
||||
|
||||
const auto BuildComponent = [&](std::string low, std::string high, bool high_enabled) {
|
||||
return "vec2(" + low + ", " + (high_enabled ? high : "0") + ')';
|
||||
};
|
||||
|
||||
regs.SetRegisterToHalfFloat(
|
||||
instr.gpr0, 0, BuildComponent(components[0], components[1], written_components > 1),
|
||||
Tegra::Shader::HalfMerge::H0_H1, 1, 1);
|
||||
|
||||
if (written_components > 2) {
|
||||
ASSERT(instr.texs.HasTwoDestinations());
|
||||
regs.SetRegisterToHalfFloat(
|
||||
instr.gpr28, 0,
|
||||
BuildComponent(components[2], components[3], written_components > 3),
|
||||
Tegra::Shader::HalfMerge::H0_H1, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D:
|
||||
@@ -1515,6 +1547,254 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<size_t, std::string> ValidateAndGetCoordinateElement(
|
||||
const Tegra::Shader::TextureType texture_type, const bool depth_compare,
|
||||
const bool is_array, const bool lod_bias_enabled, size_t max_coords, size_t max_inputs) {
|
||||
const size_t coord_count = TextureCoordinates(texture_type);
|
||||
|
||||
size_t total_coord_count = coord_count + (is_array ? 1 : 0) + (depth_compare ? 1 : 0);
|
||||
const size_t total_reg_count = total_coord_count + (lod_bias_enabled ? 1 : 0);
|
||||
if (total_coord_count > max_coords || total_reg_count > max_inputs) {
|
||||
UNIMPLEMENTED_MSG("Unsupported Texture operation");
|
||||
total_coord_count = std::min(total_coord_count, max_coords);
|
||||
}
|
||||
// 1D.DC opengl is using a vec3 but 2nd component is ignored later.
|
||||
total_coord_count +=
|
||||
(depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D)
|
||||
? 1
|
||||
: 0;
|
||||
|
||||
constexpr std::array<const char*, 5> coord_container{
|
||||
{"", "float coord = (", "vec2 coord = vec2(", "vec3 coord = vec3(",
|
||||
"vec4 coord = vec4("}};
|
||||
|
||||
return std::pair<size_t, std::string>(coord_count, coord_container[total_coord_count]);
|
||||
}
|
||||
|
||||
std::string GetTextureCode(const Tegra::Shader::Instruction& instr,
|
||||
const Tegra::Shader::TextureType texture_type,
|
||||
const Tegra::Shader::TextureProcessMode process_mode,
|
||||
const bool depth_compare, const bool is_array,
|
||||
const size_t bias_offset) {
|
||||
|
||||
if ((texture_type == Tegra::Shader::TextureType::Texture3D &&
|
||||
(is_array || depth_compare)) ||
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array &&
|
||||
depth_compare)) {
|
||||
UNIMPLEMENTED_MSG("This method is not supported.");
|
||||
}
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
|
||||
const bool lod_needed = process_mode == Tegra::Shader::TextureProcessMode::LZ ||
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LL ||
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LLA;
|
||||
|
||||
const bool gl_lod_supported = !(
|
||||
(texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
|
||||
depth_compare));
|
||||
|
||||
const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
|
||||
std::string texture = read_method + sampler + ", coord";
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None) {
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
|
||||
if (gl_lod_supported) {
|
||||
texture += ", 0";
|
||||
} else {
|
||||
// Lod 0 is emulated by a big negative bias
|
||||
// in scenarios that are not supported by glsl
|
||||
texture += ", -1000";
|
||||
}
|
||||
} else {
|
||||
// If present, lod or bias are always stored in the register indexed by the
|
||||
// gpr20
|
||||
// field with an offset depending on the usage of the other registers
|
||||
texture += ',' + regs.GetRegisterAsFloat(instr.gpr20.Value() + bias_offset);
|
||||
}
|
||||
}
|
||||
texture += ")";
|
||||
return texture;
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetTEXCode(
|
||||
const Instruction& instr, const Tegra::Shader::TextureType texture_type,
|
||||
const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare,
|
||||
const bool is_array) {
|
||||
const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None &&
|
||||
process_mode != Tegra::Shader::TextureProcessMode::LZ);
|
||||
|
||||
const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement(
|
||||
texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
// First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
|
||||
const u64 coord_register = array_register + (is_array ? 1 : 0);
|
||||
|
||||
std::string coord = coord_dcl;
|
||||
for (size_t i = 0; i < coord_count;) {
|
||||
coord += regs.GetRegisterAsFloat(coord_register + i);
|
||||
++i;
|
||||
if (i != coord_count) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
// 1D.DC in opengl the 2nd component is ignored.
|
||||
if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
|
||||
coord += ",0.0";
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
return std::make_pair(
|
||||
coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetTEXSCode(
|
||||
const Instruction& instr, const Tegra::Shader::TextureType texture_type,
|
||||
const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare,
|
||||
const bool is_array) {
|
||||
const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None &&
|
||||
process_mode != Tegra::Shader::TextureProcessMode::LZ);
|
||||
|
||||
const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement(
|
||||
texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4);
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
// First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used
|
||||
const u64 coord_register = array_register + (is_array ? 1 : 0);
|
||||
const u64 last_coord_register =
|
||||
(is_array || !(lod_bias_enabled || depth_compare) || (coord_count > 2))
|
||||
? static_cast<u64>(instr.gpr20.Value())
|
||||
: coord_register + 1;
|
||||
|
||||
std::string coord = coord_dcl;
|
||||
for (size_t i = 0; i < coord_count; ++i) {
|
||||
const bool last = (i == (coord_count - 1)) && (coord_count > 1);
|
||||
coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i);
|
||||
if (i < coord_count - 1) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
return std::make_pair(coord,
|
||||
GetTextureCode(instr, texture_type, process_mode, depth_compare,
|
||||
is_array, (coord_count > 2 ? 1 : 0)));
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetTLD4Code(const Instruction& instr,
|
||||
const Tegra::Shader::TextureType texture_type,
|
||||
const bool depth_compare, const bool is_array) {
|
||||
|
||||
const size_t coord_count = TextureCoordinates(texture_type);
|
||||
const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
|
||||
const size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0);
|
||||
|
||||
constexpr std::array<const char*, 5> coord_container{
|
||||
{"", "", "vec2 coord = vec2(", "vec3 coord = vec3(", "vec4 coord = vec4("}};
|
||||
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
// First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
|
||||
const u64 coord_register = array_register + (is_array ? 1 : 0);
|
||||
|
||||
std::string coord = coord_container[total_coord_count];
|
||||
for (size_t i = 0; i < coord_count;) {
|
||||
coord += regs.GetRegisterAsFloat(coord_register + i);
|
||||
++i;
|
||||
if (i != coord_count) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
|
||||
std::string texture = "textureGather(" + sampler + ", coord, ";
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
texture += regs.GetRegisterAsFloat(instr.gpr20.Value()) + ')';
|
||||
} else {
|
||||
texture += std::to_string(instr.tld4.component) + ')';
|
||||
}
|
||||
return std::make_pair(coord, texture);
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetTLDSCode(const Instruction& instr,
|
||||
const Tegra::Shader::TextureType texture_type,
|
||||
const bool is_array) {
|
||||
|
||||
const size_t coord_count = TextureCoordinates(texture_type);
|
||||
const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
|
||||
const bool lod_enabled =
|
||||
instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
|
||||
|
||||
constexpr std::array<const char*, 4> coord_container{
|
||||
{"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
|
||||
|
||||
std::string coord = coord_container[total_coord_count];
|
||||
|
||||
// If enabled arrays index is always stored in the gpr8 field
|
||||
const u64 array_register = instr.gpr8.Value();
|
||||
|
||||
// if is array gpr20 is used
|
||||
const u64 coord_register = is_array ? instr.gpr20.Value() : instr.gpr8.Value();
|
||||
|
||||
const u64 last_coord_register =
|
||||
((coord_count > 2) || (coord_count == 2 && !lod_enabled)) && !is_array
|
||||
? static_cast<u64>(instr.gpr20.Value())
|
||||
: coord_register + 1;
|
||||
|
||||
for (size_t i = 0; i < coord_count; ++i) {
|
||||
const bool last = (i == (coord_count - 1)) && (coord_count > 1);
|
||||
coord += regs.GetRegisterAsInteger(last ? last_coord_register : coord_register + i);
|
||||
if (i < coord_count - 1) {
|
||||
coord += ',';
|
||||
}
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
|
||||
std::string texture = "texelFetch(" + sampler + ", coords";
|
||||
|
||||
if (lod_enabled) {
|
||||
// When lod is used always is in grp20
|
||||
texture += ", " + regs.GetRegisterAsInteger(instr.gpr20) + ')';
|
||||
} else {
|
||||
texture += ", 0)";
|
||||
}
|
||||
return std::make_pair(coord, texture);
|
||||
}
|
||||
|
||||
/**
|
||||
* Compiles a single instruction from Tegra to GLSL.
|
||||
* @param offset the offset of the Tegra shader instruction.
|
||||
@@ -2574,168 +2854,32 @@ private:
|
||||
case OpCode::Id::TEX: {
|
||||
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
|
||||
const bool is_array = instr.tex.array != 0;
|
||||
|
||||
const bool depth_compare =
|
||||
instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
const auto process_mode = instr.tex.GetTextureProcessMode();
|
||||
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||
"AOFFI is not implemented");
|
||||
|
||||
const bool depth_compare =
|
||||
instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
u32 num_coordinates = TextureCoordinates(texture_type);
|
||||
u32 start_index = 0;
|
||||
std::string array_elem;
|
||||
if (is_array) {
|
||||
array_elem = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
start_index = 1;
|
||||
}
|
||||
const auto process_mode = instr.tex.GetTextureProcessMode();
|
||||
u32 start_index_b = 0;
|
||||
std::string lod_value;
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::LZ &&
|
||||
process_mode != Tegra::Shader::TextureProcessMode::None) {
|
||||
start_index_b = 1;
|
||||
lod_value = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
}
|
||||
|
||||
std::string depth_value;
|
||||
if (depth_compare) {
|
||||
depth_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + start_index_b);
|
||||
}
|
||||
|
||||
bool depth_compare_extra = false;
|
||||
const auto [coord, texture] =
|
||||
GetTEXCode(instr, texture_type, process_mode, depth_compare, is_array);
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 1: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
|
||||
if (is_array) {
|
||||
if (depth_compare) {
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + depth_value + ", " +
|
||||
array_elem + ");");
|
||||
} else {
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + array_elem + ");");
|
||||
}
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + depth_value + ");");
|
||||
} else {
|
||||
shader.AddLine("float coords = " + x + ';');
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
|
||||
if (is_array) {
|
||||
if (depth_compare) {
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " +
|
||||
depth_value + ", " + array_elem + ");");
|
||||
} else {
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
|
||||
array_elem + ");");
|
||||
}
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
|
||||
depth_value + ");");
|
||||
} else {
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
|
||||
const std::string z =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2);
|
||||
if (is_array) {
|
||||
depth_compare_extra = depth_compare;
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
array_elem + ");");
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
depth_value + ");");
|
||||
} else {
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
|
||||
static_cast<u32>(num_coordinates));
|
||||
|
||||
// Fallback to interpreting as a 2D texture for now
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
|
||||
const std::string texture = [&]() {
|
||||
switch (instr.tex.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::None:
|
||||
if (depth_compare_extra) {
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "texture(" + sampler + ", coords)";
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
if (depth_compare_extra) {
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "textureLod(" + sampler + ", coords, 0.0)";
|
||||
case Tegra::Shader::TextureProcessMode::LB:
|
||||
case Tegra::Shader::TextureProcessMode::LBA:
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
if (depth_compare_extra) {
|
||||
LOG_WARNING(
|
||||
HW_GPU,
|
||||
"OpenGL Limitation: can't set bias value along depth compare");
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "texture(" + sampler + ", coords, " + lod_value + ')';
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
case Tegra::Shader::TextureProcessMode::LLA:
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
if (depth_compare_extra) {
|
||||
LOG_WARNING(
|
||||
HW_GPU,
|
||||
"OpenGL Limitation: can't set lod value along depth compare");
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "textureLod(" + sampler + ", coords, " + lod_value + ')';
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tex.GetTextureProcessMode()));
|
||||
if (depth_compare_extra) {
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "texture(" + sampler + ", coords)";
|
||||
}
|
||||
}();
|
||||
shader.AddLine(coord);
|
||||
|
||||
if (depth_compare) {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
} else {
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
std::size_t dest_elem{};
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
|
||||
dest_elem);
|
||||
++dest_elem;
|
||||
}
|
||||
}
|
||||
@@ -2743,138 +2887,37 @@ private:
|
||||
}
|
||||
case OpCode::Id::TEXS: {
|
||||
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
|
||||
bool is_array{instr.texs.IsArrayTexture()};
|
||||
const bool is_array{instr.texs.IsArrayTexture()};
|
||||
const bool depth_compare =
|
||||
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
const auto process_mode = instr.texs.GetTextureProcessMode();
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
const bool depth_compare =
|
||||
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
u32 num_coordinates = TextureCoordinates(texture_type);
|
||||
const auto process_mode = instr.texs.GetTextureProcessMode();
|
||||
u32 lod_offset = 0;
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LL) {
|
||||
if (num_coordinates > 2) {
|
||||
shader.AddLine("float lod_value = " +
|
||||
regs.GetRegisterAsFloat(instr.gpr20.Value() + 1) + ';');
|
||||
lod_offset = 2;
|
||||
} else {
|
||||
shader.AddLine("float lod_value = " + regs.GetRegisterAsFloat(instr.gpr20) +
|
||||
';');
|
||||
lod_offset = 1;
|
||||
}
|
||||
}
|
||||
auto [coord, texture] =
|
||||
GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array);
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 1: {
|
||||
shader.AddLine("float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';');
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
if (is_array) {
|
||||
if (depth_compare) {
|
||||
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
index + ");");
|
||||
} else {
|
||||
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + index +
|
||||
");");
|
||||
}
|
||||
} else {
|
||||
if (lod_offset != 0) {
|
||||
if (depth_compare) {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z =
|
||||
regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
|
||||
");");
|
||||
} else {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
}
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
|
||||
");");
|
||||
} else {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
|
||||
static_cast<u32>(num_coordinates));
|
||||
shader.AddLine(coord);
|
||||
|
||||
// Fallback to interpreting as a 2D texture for now
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
is_array = false;
|
||||
}
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
|
||||
std::string texture = [&]() {
|
||||
switch (process_mode) {
|
||||
case Tegra::Shader::TextureProcessMode::None:
|
||||
return "texture(" + sampler + ", coords)";
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
if (depth_compare && is_array) {
|
||||
return "texture(" + sampler + ", coords)";
|
||||
} else {
|
||||
return "textureLod(" + sampler + ", coords, 0.0)";
|
||||
}
|
||||
break;
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
return "textureLod(" + sampler + ", coords, lod_value)";
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.texs.GetTextureProcessMode()));
|
||||
return "texture(" + sampler + ", coords)";
|
||||
}
|
||||
}();
|
||||
if (depth_compare) {
|
||||
texture = "vec4(" + texture + ')';
|
||||
}
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
|
||||
WriteTexsInstruction(instr, texture);
|
||||
if (instr.texs.fp32_flag) {
|
||||
WriteTexsInstructionFloat(instr, "texture_tmp");
|
||||
} else {
|
||||
WriteTexsInstructionHalfFloat(instr, "texture_tmp");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLDS: {
|
||||
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
|
||||
const bool is_array{instr.tlds.IsArrayTexture()};
|
||||
|
||||
ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D);
|
||||
ASSERT(is_array == false);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||
@@ -2882,54 +2925,16 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
||||
"MZ is not implemented");
|
||||
|
||||
u32 extra_op_offset = 0;
|
||||
const auto [coord, texture] = GetTLDSCode(instr, texture_type, is_array);
|
||||
|
||||
ShaderScopedScope scope = shader.Scope();
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D: {
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
shader.AddLine("float coords = " + x + ';');
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::Texture2D: {
|
||||
UNIMPLEMENTED_IF_MSG(is_array, "Unhandled 2d array texture");
|
||||
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
// shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
extra_op_offset = 1;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type));
|
||||
}
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
|
||||
const std::string texture = [&]() {
|
||||
switch (instr.tlds.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
return "texelFetch(" + sampler + ", coords, 0)";
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
shader.AddLine(
|
||||
"float lod = " +
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
|
||||
return "texelFetch(" + sampler + ", coords, lod)";
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
|
||||
return "texelFetch(" + sampler + ", coords, 0)";
|
||||
}
|
||||
}();
|
||||
|
||||
WriteTexsInstruction(instr, texture);
|
||||
shader.AddLine(coord);
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
WriteTexsInstructionFloat(instr, "texture_tmp");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4: {
|
||||
ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
|
||||
ASSERT(instr.tld4.array == 0);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
@@ -2939,56 +2944,29 @@ private:
|
||||
"NDV is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
|
||||
"PTP is not implemented");
|
||||
|
||||
auto texture_type = instr.tld4.texture_type.Value();
|
||||
const bool depth_compare =
|
||||
instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
auto texture_type = instr.tld4.texture_type.Value();
|
||||
u32 num_coordinates = TextureCoordinates(texture_type);
|
||||
if (depth_compare)
|
||||
num_coordinates += 1;
|
||||
const bool is_array = instr.tld4.array != 0;
|
||||
|
||||
const auto [coord, texture] =
|
||||
GetTLD4Code(instr, texture_type, depth_compare, is_array);
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 2: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
|
||||
static_cast<u32>(num_coordinates));
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
shader.AddLine(coord);
|
||||
std::size_t dest_elem{};
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, false, depth_compare);
|
||||
|
||||
const std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4.component) + ')';
|
||||
|
||||
if (depth_compare) {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
} else {
|
||||
std::size_t dest_elem{};
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
|
||||
++dest_elem;
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
|
||||
dest_elem);
|
||||
++dest_elem;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -3002,27 +2980,31 @@ private:
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
std::string coords;
|
||||
|
||||
const bool depth_compare =
|
||||
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
|
||||
|
||||
const std::string sampler = GetSampler(
|
||||
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
|
||||
if (depth_compare) {
|
||||
// Note: TLD4S coordinate encoding works just like TEXS's
|
||||
const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
|
||||
} else {
|
||||
shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
|
||||
}
|
||||
|
||||
std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4s.component) + ')';
|
||||
if (depth_compare) {
|
||||
texture = "vec4(" + texture + ')';
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
coords = "vec2 coords = vec2(" + op_a + ", ";
|
||||
std::string texture = "textureGather(" + sampler + ", coords, ";
|
||||
|
||||
if (!depth_compare) {
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coords += op_b + ");";
|
||||
texture += std::to_string(instr.tld4s.component) + ')';
|
||||
} else {
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coords += op_b + ");";
|
||||
texture += op_c + ')';
|
||||
}
|
||||
WriteTexsInstruction(instr, texture);
|
||||
shader.AddLine(coords);
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
WriteTexsInstructionFloat(instr, "texture_tmp");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TXQ: {
|
||||
@@ -3934,4 +3916,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/assert.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
@@ -16,6 +17,8 @@ static constexpr u32 PROGRAM_OFFSET{10};
|
||||
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
|
||||
std::string out = "#version 430 core\n";
|
||||
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
out += "// Shader Unique Id: VS" + id + "\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
|
||||
out += R"(
|
||||
@@ -84,6 +87,8 @@ void main() {
|
||||
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
|
||||
// Version is intentionally skipped in shader generation, it's added by the lazy compilation.
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
out += "// Shader Unique Id: GS" + id + "\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
out += "bool exec_geometry();\n";
|
||||
|
||||
@@ -117,6 +122,8 @@ void main() {
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
|
||||
std::string out = "#version 430 core\n";
|
||||
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
out += "// Shader Unique Id: FS" + id + "\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
out += "bool exec_fragment();\n";
|
||||
|
||||
|
||||
@@ -177,6 +177,9 @@ struct ShaderSetup {
|
||||
struct {
|
||||
ProgramCode code;
|
||||
ProgramCode code_b; // Used for dual vertex shaders
|
||||
u64 unique_identifier;
|
||||
std::size_t real_size;
|
||||
std::size_t real_size_b;
|
||||
} program;
|
||||
|
||||
/// Used in scenarios where we have a dual vertex shaders
|
||||
|
||||
@@ -125,6 +125,75 @@ enum class SurfaceTarget {
|
||||
TextureCubeArray,
|
||||
};
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
4, // ASTC_2D_8X8
|
||||
4, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
4, // ASTC_2D_8X8_SRGB
|
||||
4, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
4, // ASTC_2D_5X5
|
||||
4, // ASTC_2D_5X5_SRGB
|
||||
4, // ASTC_2D_10X8
|
||||
4, // ASTC_2D_10X8_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
/**
|
||||
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
||||
* "compressed width" and "compressed height", not the overall compression factor of a
|
||||
@@ -135,304 +204,237 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
4, // ASTC_2D_8X8
|
||||
4, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
4, // ASTC_2D_8X8_SRGB
|
||||
4, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
4, // ASTC_2D_5X5
|
||||
4, // ASTC_2D_5X5_SRGB
|
||||
4, // ASTC_2D_10X8
|
||||
4, // ASTC_2D_10X8_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
|
||||
return compression_factor_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
8, // ASTC_2D_8X5
|
||||
5, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
8, // ASTC_2D_8X5_SRGB
|
||||
5, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
10, // ASTC_2D_10X8
|
||||
10, // ASTC_2D_10X8_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
8, // ASTC_2D_8X5
|
||||
5, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
8, // ASTC_2D_8X5_SRGB
|
||||
5, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
10, // ASTC_2D_10X8
|
||||
10, // ASTC_2D_10X8_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
|
||||
return block_width_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
5, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
5, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
8, // ASTC_2D_10X8
|
||||
8, // ASTC_2D_10X8_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
5, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
5, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
8, // ASTC_2D_10X8
|
||||
8, // ASTC_2D_10X8_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
|
||||
return block_height_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||
32, // ABGR8U
|
||||
32, // ABGR8S
|
||||
32, // ABGR8UI
|
||||
16, // B5G6R5U
|
||||
32, // A2B10G10R10U
|
||||
16, // A1B5G5R5U
|
||||
8, // R8U
|
||||
8, // R8UI
|
||||
64, // RGBA16F
|
||||
64, // RGBA16U
|
||||
64, // RGBA16UI
|
||||
32, // R11FG11FB10F
|
||||
128, // RGBA32UI
|
||||
64, // DXT1
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
128, // DXN2UNORM
|
||||
128, // DXN2SNORM
|
||||
128, // BC7U
|
||||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
128, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
32, // R32F
|
||||
16, // R16F
|
||||
16, // R16U
|
||||
16, // R16S
|
||||
16, // R16UI
|
||||
16, // R16I
|
||||
32, // RG16
|
||||
32, // RG16F
|
||||
32, // RG16UI
|
||||
32, // RG16I
|
||||
32, // RG16S
|
||||
96, // RGB32F
|
||||
32, // RGBA8_SRGB
|
||||
16, // RG8U
|
||||
16, // RG8S
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
128, // ASTC_2D_8X8
|
||||
128, // ASTC_2D_8X5
|
||||
128, // ASTC_2D_5X4
|
||||
32, // BGRA8_SRGB
|
||||
64, // DXT1_SRGB
|
||||
128, // DXT23_SRGB
|
||||
128, // DXT45_SRGB
|
||||
128, // BC7U
|
||||
128, // ASTC_2D_4X4_SRGB
|
||||
128, // ASTC_2D_8X8_SRGB
|
||||
128, // ASTC_2D_8X5_SRGB
|
||||
128, // ASTC_2D_5X4_SRGB
|
||||
128, // ASTC_2D_5X5
|
||||
128, // ASTC_2D_5X5_SRGB
|
||||
128, // ASTC_2D_10X8
|
||||
128, // ASTC_2D_10X8_SRGB
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
64, // Z32FS8
|
||||
}};
|
||||
|
||||
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||
32, // ABGR8U
|
||||
32, // ABGR8S
|
||||
32, // ABGR8UI
|
||||
16, // B5G6R5U
|
||||
32, // A2B10G10R10U
|
||||
16, // A1B5G5R5U
|
||||
8, // R8U
|
||||
8, // R8UI
|
||||
64, // RGBA16F
|
||||
64, // RGBA16U
|
||||
64, // RGBA16UI
|
||||
32, // R11FG11FB10F
|
||||
128, // RGBA32UI
|
||||
64, // DXT1
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
128, // DXN2UNORM
|
||||
128, // DXN2SNORM
|
||||
128, // BC7U
|
||||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
128, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
32, // R32F
|
||||
16, // R16F
|
||||
16, // R16U
|
||||
16, // R16S
|
||||
16, // R16UI
|
||||
16, // R16I
|
||||
32, // RG16
|
||||
32, // RG16F
|
||||
32, // RG16UI
|
||||
32, // RG16I
|
||||
32, // RG16S
|
||||
96, // RGB32F
|
||||
32, // RGBA8_SRGB
|
||||
16, // RG8U
|
||||
16, // RG8S
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
128, // ASTC_2D_8X8
|
||||
128, // ASTC_2D_8X5
|
||||
128, // ASTC_2D_5X4
|
||||
32, // BGRA8_SRGB
|
||||
64, // DXT1_SRGB
|
||||
128, // DXT23_SRGB
|
||||
128, // DXT45_SRGB
|
||||
128, // BC7U
|
||||
128, // ASTC_2D_4X4_SRGB
|
||||
128, // ASTC_2D_8X8_SRGB
|
||||
128, // ASTC_2D_8X5_SRGB
|
||||
128, // ASTC_2D_5X4_SRGB
|
||||
128, // ASTC_2D_5X5
|
||||
128, // ASTC_2D_5X5_SRGB
|
||||
128, // ASTC_2D_10X8
|
||||
128, // ASTC_2D_10X8_SRGB
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
64, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
@@ -35,6 +35,8 @@ add_executable(yuzu
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_system.cpp
|
||||
configuration/configure_system.h
|
||||
configuration/configure_per_general.cpp
|
||||
configuration/configure_per_general.h
|
||||
configuration/configure_touchscreen_advanced.cpp
|
||||
configuration/configure_touchscreen_advanced.h
|
||||
configuration/configure_web.cpp
|
||||
@@ -86,6 +88,7 @@ set(UIS
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_system.ui
|
||||
configuration/configure_touchscreen_advanced.ui
|
||||
configuration/configure_web.ui
|
||||
|
||||
@@ -206,60 +206,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
|
||||
|
||||
void Config::ReadPlayerValues() {
|
||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||
Settings::values.players[p].connected =
|
||||
qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
|
||||
auto& player = Settings::values.players[p];
|
||||
|
||||
Settings::values.players[p].type = static_cast<Settings::ControllerType>(
|
||||
player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
|
||||
|
||||
player.type = static_cast<Settings::ControllerType>(
|
||||
qt_config
|
||||
->value(QString("player_%1_type").arg(p),
|
||||
static_cast<u8>(Settings::ControllerType::DualJoycon))
|
||||
.toUInt());
|
||||
|
||||
Settings::values.players[p].body_color_left =
|
||||
qt_config
|
||||
->value(QString("player_%1_body_color_left").arg(p),
|
||||
Settings::JOYCON_BODY_NEON_BLUE)
|
||||
.toUInt();
|
||||
Settings::values.players[p].body_color_right =
|
||||
qt_config
|
||||
->value(QString("player_%1_body_color_right").arg(p),
|
||||
Settings::JOYCON_BODY_NEON_RED)
|
||||
.toUInt();
|
||||
Settings::values.players[p].button_color_left =
|
||||
qt_config
|
||||
->value(QString("player_%1_button_color_left").arg(p),
|
||||
Settings::JOYCON_BUTTONS_NEON_BLUE)
|
||||
.toUInt();
|
||||
Settings::values.players[p].button_color_right =
|
||||
qt_config
|
||||
->value(QString("player_%1_button_color_right").arg(p),
|
||||
Settings::JOYCON_BUTTONS_NEON_RED)
|
||||
.toUInt();
|
||||
player.body_color_left = qt_config
|
||||
->value(QString("player_%1_body_color_left").arg(p),
|
||||
Settings::JOYCON_BODY_NEON_BLUE)
|
||||
.toUInt();
|
||||
player.body_color_right = qt_config
|
||||
->value(QString("player_%1_body_color_right").arg(p),
|
||||
Settings::JOYCON_BODY_NEON_RED)
|
||||
.toUInt();
|
||||
player.button_color_left = qt_config
|
||||
->value(QString("player_%1_button_color_left").arg(p),
|
||||
Settings::JOYCON_BUTTONS_NEON_BLUE)
|
||||
.toUInt();
|
||||
player.button_color_right = qt_config
|
||||
->value(QString("player_%1_button_color_right").arg(p),
|
||||
Settings::JOYCON_BUTTONS_NEON_RED)
|
||||
.toUInt();
|
||||
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
Settings::values.players[p].buttons[i] =
|
||||
player.buttons[i] =
|
||||
qt_config
|
||||
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
|
||||
QString::fromStdString(default_param))
|
||||
.toString()
|
||||
.toStdString();
|
||||
if (Settings::values.players[p].buttons[i].empty())
|
||||
Settings::values.players[p].buttons[i] = default_param;
|
||||
if (player.buttons[i].empty())
|
||||
player.buttons[i] = default_param;
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_analogs[i][4], 0.5f);
|
||||
Settings::values.players[p].analogs[i] =
|
||||
player.analogs[i] =
|
||||
qt_config
|
||||
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
|
||||
QString::fromStdString(default_param))
|
||||
.toString()
|
||||
.toStdString();
|
||||
if (Settings::values.players[p].analogs[i].empty())
|
||||
Settings::values.players[p].analogs[i] = default_param;
|
||||
if (player.analogs[i].empty())
|
||||
player.analogs[i] = default_param;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -444,6 +441,21 @@ void Config::ReadValues() {
|
||||
Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString();
|
||||
qt_config->endGroup();
|
||||
|
||||
const auto size = qt_config->beginReadArray("DisabledAddOns");
|
||||
for (int i = 0; i < size; ++i) {
|
||||
qt_config->setArrayIndex(i);
|
||||
const auto title_id = qt_config->value("title_id", 0).toULongLong();
|
||||
std::vector<std::string> out;
|
||||
const auto d_size = qt_config->beginReadArray("disabled");
|
||||
for (int j = 0; j < d_size; ++j) {
|
||||
qt_config->setArrayIndex(j);
|
||||
out.push_back(qt_config->value("d", "").toString().toStdString());
|
||||
}
|
||||
qt_config->endArray();
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
qt_config->endArray();
|
||||
|
||||
qt_config->beginGroup("UI");
|
||||
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
@@ -511,30 +523,28 @@ void Config::ReadValues() {
|
||||
}
|
||||
|
||||
void Config::SavePlayerValues() {
|
||||
for (int p = 0; p < Settings::values.players.size(); ++p) {
|
||||
qt_config->setValue(QString("player_%1_connected").arg(p),
|
||||
Settings::values.players[p].connected);
|
||||
qt_config->setValue(QString("player_%1_type").arg(p),
|
||||
static_cast<u8>(Settings::values.players[p].type));
|
||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||
const auto& player = Settings::values.players[p];
|
||||
|
||||
qt_config->setValue(QString("player_%1_body_color_left").arg(p),
|
||||
Settings::values.players[p].body_color_left);
|
||||
qt_config->setValue(QString("player_%1_body_color_right").arg(p),
|
||||
Settings::values.players[p].body_color_right);
|
||||
qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
|
||||
qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
|
||||
|
||||
qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
|
||||
qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
|
||||
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
|
||||
Settings::values.players[p].button_color_left);
|
||||
player.button_color_left);
|
||||
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
|
||||
Settings::values.players[p].button_color_right);
|
||||
player.button_color_right);
|
||||
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
qt_config->setValue(QString("player_%1_").arg(p) +
|
||||
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.players[p].buttons[i]));
|
||||
QString::fromStdString(player.buttons[i]));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
qt_config->setValue(QString("player_%1_").arg(p) +
|
||||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||
QString::fromStdString(Settings::values.players[p].analogs[i]));
|
||||
QString::fromStdString(player.analogs[i]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -650,6 +660,21 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginWriteArray("DisabledAddOns");
|
||||
int i = 0;
|
||||
for (const auto& elem : Settings::values.disabled_addons) {
|
||||
qt_config->setArrayIndex(i);
|
||||
qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
|
||||
qt_config->beginWriteArray("disabled");
|
||||
for (std::size_t j = 0; j < elem.second.size(); ++j) {
|
||||
qt_config->setArrayIndex(j);
|
||||
qt_config->setValue("d", QString::fromStdString(elem.second[j]));
|
||||
}
|
||||
qt_config->endArray();
|
||||
++i;
|
||||
}
|
||||
qt_config->endArray();
|
||||
|
||||
qt_config->beginGroup("UI");
|
||||
qt_config->setValue("theme", UISettings::values.theme);
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
|
||||
@@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
|
||||
ui->output_sink_combo_box->clear();
|
||||
ui->output_sink_combo_box->addItem("auto");
|
||||
for (const auto& sink_detail : AudioCore::g_sink_details) {
|
||||
ui->output_sink_combo_box->addItem(sink_detail.id);
|
||||
for (const char* id : AudioCore::GetSinkIDs()) {
|
||||
ui->output_sink_combo_box->addItem(id);
|
||||
}
|
||||
|
||||
connect(ui->volume_slider, &QSlider::valueChanged, this,
|
||||
@@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
|
||||
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
|
||||
|
||||
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
||||
const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
|
||||
for (const auto& device : device_list) {
|
||||
for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
|
||||
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
|
||||
}
|
||||
}
|
||||
|
||||
170
src/yuzu/configuration/configure_per_general.cpp
Normal file
170
src/yuzu/configuration/configure_per_general.cpp
Normal file
@@ -0,0 +1,170 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include <QHeaderView>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QStandardItemModel>
|
||||
#include <QString>
|
||||
#include <QTimer>
|
||||
#include <QTreeView>
|
||||
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/xts_archive.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "ui_configure_per_general.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_per_general.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {
|
||||
|
||||
ui->setupUi(this);
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
setWindowTitle(tr("Properties"));
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
tree_view = new QTreeView;
|
||||
item_model = new QStandardItemModel(tree_view);
|
||||
tree_view->setModel(item_model);
|
||||
tree_view->setAlternatingRowColors(true);
|
||||
tree_view->setSelectionMode(QHeaderView::SingleSelection);
|
||||
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
|
||||
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setSortingEnabled(true);
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 2);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
|
||||
item_model->setHeaderData(1, Qt::Horizontal, "Version");
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
|
||||
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->setSpacing(0);
|
||||
layout->addWidget(tree_view);
|
||||
|
||||
ui->scrollArea->setLayout(layout);
|
||||
|
||||
scene = new QGraphicsScene;
|
||||
ui->icon_view->setScene(scene);
|
||||
|
||||
connect(item_model, &QStandardItemModel::itemChanged,
|
||||
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
|
||||
|
||||
this->loadConfiguration();
|
||||
}
|
||||
|
||||
ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;
|
||||
|
||||
void ConfigurePerGameGeneral::applyConfiguration() {
|
||||
std::vector<std::string> disabled_addons;
|
||||
|
||||
for (const auto& item : list_items) {
|
||||
const auto disabled = item.front()->checkState() == Qt::Unchecked;
|
||||
if (disabled)
|
||||
disabled_addons.push_back(item.front()->text().toStdString());
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons[title_id] = disabled_addons;
|
||||
}
|
||||
|
||||
void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
|
||||
this->file = std::move(file);
|
||||
this->loadConfiguration();
|
||||
}
|
||||
|
||||
void ConfigurePerGameGeneral::loadConfiguration() {
|
||||
if (file == nullptr)
|
||||
return;
|
||||
|
||||
const auto loader = Loader::GetLoader(file);
|
||||
|
||||
ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str());
|
||||
|
||||
FileSys::PatchManager pm{title_id};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
|
||||
if (control.first != nullptr) {
|
||||
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
|
||||
ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
|
||||
ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
|
||||
} else {
|
||||
std::string title;
|
||||
if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
|
||||
ui->display_name->setText(QString::fromStdString(title));
|
||||
|
||||
std::string developer;
|
||||
if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
|
||||
ui->display_developer->setText(QString::fromStdString(developer));
|
||||
|
||||
ui->display_version->setText(QStringLiteral("1.0.0"));
|
||||
}
|
||||
|
||||
if (control.second != nullptr) {
|
||||
scene->clear();
|
||||
|
||||
QPixmap map;
|
||||
const auto bytes = control.second->ReadAllBytes();
|
||||
map.loadFromData(bytes.data(), bytes.size());
|
||||
|
||||
scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
|
||||
Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
} else {
|
||||
std::vector<u8> bytes;
|
||||
if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
|
||||
scene->clear();
|
||||
|
||||
QPixmap map;
|
||||
map.loadFromData(bytes.data(), bytes.size());
|
||||
|
||||
scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
|
||||
Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
|
||||
}
|
||||
}
|
||||
|
||||
FileSys::VirtualFile update_raw;
|
||||
loader->ReadUpdateRaw(update_raw);
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
|
||||
QStandardItem* first_item = new QStandardItem;
|
||||
const auto name = QString::fromStdString(patch.first).replace("[D] ", "");
|
||||
first_item->setText(name);
|
||||
first_item->setCheckable(true);
|
||||
|
||||
const auto patch_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
|
||||
|
||||
first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);
|
||||
|
||||
list_items.push_back(QList<QStandardItem*>{
|
||||
first_item, new QStandardItem{QString::fromStdString(patch.second)}});
|
||||
item_model->appendRow(list_items.back());
|
||||
}
|
||||
|
||||
tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
|
||||
|
||||
ui->display_filename->setText(QString::fromStdString(file->GetName()));
|
||||
|
||||
ui->display_format->setText(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
|
||||
|
||||
const auto valueText = ReadableByteSize(file->GetSize());
|
||||
ui->display_size->setText(valueText);
|
||||
}
|
||||
50
src/yuzu/configuration/configure_per_general.h
Normal file
50
src/yuzu/configuration/configure_per_general.h
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <QKeyEvent>
|
||||
#include <QList>
|
||||
#include <QWidget>
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
class QTreeView;
|
||||
class QGraphicsScene;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigurePerGameGeneral;
|
||||
}
|
||||
|
||||
class ConfigurePerGameGeneral : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id);
|
||||
~ConfigurePerGameGeneral() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
|
||||
void loadFromFile(FileSys::VirtualFile file);
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
|
||||
FileSys::VirtualFile file;
|
||||
u64 title_id;
|
||||
|
||||
QVBoxLayout* layout;
|
||||
QTreeView* tree_view;
|
||||
QStandardItemModel* item_model;
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::vector<QList<QStandardItem*>> list_items;
|
||||
|
||||
void loadConfiguration();
|
||||
};
|
||||
276
src/yuzu/configuration/configure_per_general.ui
Normal file
276
src/yuzu/configuration/configure_per_general.ui
Normal file
@@ -0,0 +1,276 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigurePerGameGeneral</class>
|
||||
<widget class="QDialog" name="ConfigurePerGameGeneral">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>520</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>ConfigurePerGameGeneral</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="HorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="VerticalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="GeneralGroupBox">
|
||||
<property name="title">
|
||||
<string>Info</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="6" column="1" colspan="2">
|
||||
<widget class="QLineEdit" name="display_filename">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="display_name">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Developer</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1" colspan="2">
|
||||
<widget class="QLineEdit" name="display_size">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Name</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Filename</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Version</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Format</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QLineEdit" name="display_version">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QLineEdit" name="display_format">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Size</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLineEdit" name="display_developer">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Title ID</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QLineEdit" name="display_title_id">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2" rowspan="5">
|
||||
<widget class="QGraphicsView" name="icon_view">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Maximum" vsizetype="Maximum">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>128</width>
|
||||
<height>128</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>128</width>
|
||||
<height>128</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="verticalScrollBarPolicy">
|
||||
<enum>Qt::ScrollBarAlwaysOff</enum>
|
||||
</property>
|
||||
<property name="horizontalScrollBarPolicy">
|
||||
<enum>Qt::ScrollBarAlwaysOff</enum>
|
||||
</property>
|
||||
<property name="sizeAdjustPolicy">
|
||||
<enum>QAbstractScrollArea::AdjustToContents</enum>
|
||||
</property>
|
||||
<property name="interactive">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="PerformanceGroupBox">
|
||||
<property name="title">
|
||||
<string>Add-Ons</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QScrollArea" name="scrollArea">
|
||||
<property name="widgetResizable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<widget class="QWidget" name="scrollAreaWidgetContents">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>350</width>
|
||||
<height>169</height>
|
||||
</rect>
|
||||
</property>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="PerformanceVerticalLayout"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigurePerGameGeneral</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>269</x>
|
||||
<y>567</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>269</x>
|
||||
<y>294</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigurePerGameGeneral</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>269</x>
|
||||
<y>567</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>269</x>
|
||||
<y>294</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
@@ -333,6 +333,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
|
||||
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
|
||||
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
|
||||
context_menu.addSeparator();
|
||||
QAction* properties = context_menu.addAction(tr("Properties"));
|
||||
|
||||
open_save_location->setEnabled(program_id != 0);
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
@@ -346,6 +348,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered,
|
||||
[&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
|
||||
connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); });
|
||||
|
||||
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
|
||||
}
|
||||
|
||||
@@ -70,6 +70,7 @@ signals:
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OpenPerGameGeneralRequested(const std::string& file);
|
||||
|
||||
private slots:
|
||||
void onTextChanged(const QString& newText);
|
||||
|
||||
@@ -62,7 +62,7 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
|
||||
FileSys::VirtualFile update_raw;
|
||||
loader.ReadUpdateRaw(update_raw);
|
||||
for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
|
||||
const bool is_update = kv.first == "Update";
|
||||
const bool is_update = kv.first == "Update" || kv.first == "[D] Update";
|
||||
if (!updatable && is_update) {
|
||||
continue;
|
||||
}
|
||||
@@ -86,6 +86,37 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
|
||||
out.chop(1);
|
||||
return out;
|
||||
}
|
||||
|
||||
QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
|
||||
const std::vector<u8>& icon, Loader::AppLoader& loader,
|
||||
u64 program_id, const CompatibilityList& compatibility_list,
|
||||
const FileSys::PatchManager& patch) {
|
||||
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility{"99"};
|
||||
if (it != compatibility_list.end()) {
|
||||
compatibility = it->second.first;
|
||||
}
|
||||
|
||||
const auto file_type = loader.GetFileType();
|
||||
const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
|
||||
|
||||
QList<QStandardItem*> list{
|
||||
new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
|
||||
file_type_string, program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(file_type_string),
|
||||
new GameListItemSize(FileUtil::GetSize(path)),
|
||||
};
|
||||
|
||||
if (UISettings::values.show_add_ons) {
|
||||
list.insert(
|
||||
2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable())));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
|
||||
@@ -116,29 +147,8 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(patch, *control, icon, name);
|
||||
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility("99");
|
||||
if (it != compatibility_list.end())
|
||||
compatibility = it->second.first;
|
||||
|
||||
QList<QStandardItem*> list{
|
||||
new GameListItemPath(
|
||||
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(file->GetSize()),
|
||||
};
|
||||
|
||||
if (UISettings::values.show_add_ons) {
|
||||
list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader)));
|
||||
}
|
||||
|
||||
emit EntryReady(list);
|
||||
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
}
|
||||
|
||||
const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
|
||||
@@ -155,14 +165,14 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
QFileInfo file_info(physical_name.c_str());
|
||||
if (!is_dir && file_info.suffix().toStdString() == "nca") {
|
||||
const std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
const QFileInfo file_info(QString::fromStdString(physical_name));
|
||||
if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
|
||||
auto nca =
|
||||
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (nca->GetType() == FileSys::NCAContentType::Control) {
|
||||
@@ -179,20 +189,25 @@ void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
const std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
const bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
if (!is_dir &&
|
||||
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
||||
std::unique_ptr<Loader::AppLoader> loader =
|
||||
Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
|
||||
loader->GetFileType() == Loader::FileType::Error) &&
|
||||
!UISettings::values.show_unknown))
|
||||
auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (!loader) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto file_type = loader->GetFileType();
|
||||
if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
|
||||
!UISettings::values.show_unknown) {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
@@ -214,30 +229,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
}
|
||||
}
|
||||
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility("99");
|
||||
if (it != compatibility_list.end())
|
||||
compatibility = it->second.first;
|
||||
|
||||
QList<QStandardItem*> list{
|
||||
new GameListItemPath(
|
||||
FormatGameName(physical_name), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||
};
|
||||
|
||||
if (UISettings::values.show_add_ons) {
|
||||
list.insert(2, new GameListItem(FormatPatchNameVersions(
|
||||
patch, *loader, loader->IsRomFSUpdatable())));
|
||||
}
|
||||
|
||||
emit EntryReady(std::move(list));
|
||||
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
|
||||
compatibility_list, patch));
|
||||
} else if (is_dir && recursion > 0) {
|
||||
watch_list.append(QString::fromStdString(physical_name));
|
||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "configuration/configure_per_general.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
@@ -441,6 +442,8 @@ void GMainWindow::ConnectWidgetEvents() {
|
||||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
&GMainWindow::OnGameListNavigateToGamedbEntry);
|
||||
connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
|
||||
&GMainWindow::OnGameListOpenPerGameProperties);
|
||||
|
||||
connect(this, &GMainWindow::EmulationStarting, render_window,
|
||||
&GRenderWindow::OnEmulationStarting);
|
||||
@@ -988,6 +991,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
|
||||
u64 title_id{};
|
||||
const auto v_file = Core::GetGameFileFromPath(vfs, file);
|
||||
const auto loader = Loader::GetLoader(v_file);
|
||||
if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
|
||||
QMessageBox::information(this, tr("Properties"),
|
||||
tr("The game properties could not be loaded."));
|
||||
return;
|
||||
}
|
||||
|
||||
ConfigurePerGameGeneral dialog(this, title_id);
|
||||
dialog.loadFromFile(v_file);
|
||||
auto result = dialog.exec();
|
||||
if (result == QDialog::Accepted) {
|
||||
dialog.applyConfiguration();
|
||||
|
||||
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
|
||||
if (reload) {
|
||||
game_list->PopulateAsync(UISettings::values.gamedir,
|
||||
UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
|
||||
config->Save();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFile() {
|
||||
const QString extensions =
|
||||
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
|
||||
|
||||
@@ -168,6 +168,7 @@ private slots:
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OnGameListOpenPerGameProperties(const std::string& file);
|
||||
void OnMenuLoadFile();
|
||||
void OnMenuLoadFolder();
|
||||
void OnMenuInstallToNAND();
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <SDL.h>
|
||||
#include <inih/cpp/INIReader.h>
|
||||
#include "common/file_util.h"
|
||||
@@ -369,6 +370,23 @@ void Config::ReadValues() {
|
||||
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
|
||||
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
|
||||
|
||||
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::stoul(line, nullptr, 16);
|
||||
const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
std::string inner_line;
|
||||
std::vector<std::string> out;
|
||||
while (std::getline(inner_ss, inner_line, '|')) {
|
||||
out.push_back(inner_line);
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
|
||||
// Web Service
|
||||
Settings::values.enable_telemetry =
|
||||
sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
|
||||
|
||||
@@ -221,5 +221,12 @@ web_api_url = https://api.yuzu-emu.org
|
||||
# See https://profile.yuzu-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
title_ids =
|
||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
||||
)";
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user