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__refs_pul
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22c7c710b4 |
@@ -8,7 +8,7 @@
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#include "audio_core/codec.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/memory.h"
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namespace AudioCore {
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@@ -72,7 +72,7 @@ private:
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::Event> buffer_event)
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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effects(params.effect_count) {
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@@ -15,7 +15,7 @@
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#include "core/hle/kernel/object.h"
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namespace Kernel {
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class Event;
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class WritableEvent;
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}
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namespace AudioCore {
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@@ -208,7 +208,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
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class AudioRenderer {
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public:
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AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
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AudioRenderer(AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
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~AudioRenderer();
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std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
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@@ -224,7 +225,7 @@ private:
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class VoiceState;
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AudioRendererParameter worker_params;
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Kernel::SharedPtr<Kernel::Event> buffer_event;
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
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std::vector<VoiceState> voices;
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std::vector<EffectState> effects;
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std::unique_ptr<AudioOut> audio_out;
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@@ -97,8 +97,6 @@ add_library(core STATIC
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hle/kernel/client_session.cpp
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hle/kernel/client_session.h
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hle/kernel/errors.h
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hle/kernel/event.cpp
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hle/kernel/event.h
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hle/kernel/handle_table.cpp
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hle/kernel/handle_table.h
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hle/kernel/hle_ipc.cpp
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@@ -111,6 +109,8 @@ add_library(core STATIC
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hle/kernel/object.h
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hle/kernel/process.cpp
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hle/kernel/process.h
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hle/kernel/readable_event.cpp
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hle/kernel/readable_event.h
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hle/kernel/resource_limit.cpp
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hle/kernel/resource_limit.h
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hle/kernel/scheduler.cpp
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@@ -133,6 +133,8 @@ add_library(core STATIC
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hle/kernel/vm_manager.h
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hle/kernel/wait_object.cpp
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hle/kernel/wait_object.h
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hle/kernel/writable_event.cpp
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hle/kernel/writable_event.h
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hle/lock.cpp
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hle/lock.h
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hle/result.h
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@@ -794,7 +794,7 @@ void KeyManager::DeriveBase() {
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void KeyManager::DeriveETicket(PartitionDataManager& data) {
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// ETicket keys
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const auto es = Service::FileSystem::GetUnionContents()->GetEntry(
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const auto es = Service::FileSystem::GetUnionContents().GetEntry(
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0x0100000000000033, FileSys::ContentRecordType::Program);
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if (es == nullptr)
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@@ -75,12 +75,12 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
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// Game Updates
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const auto update_tid = GetUpdateTitleID(title_id);
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const auto update = installed->GetEntry(update_tid, ContentRecordType::Program);
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const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
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if (update != nullptr && update->GetExeFS() != nullptr &&
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update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
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LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
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FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
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FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
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exefs = update->GetExeFS();
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}
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@@ -281,13 +281,13 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
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// Game Updates
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const auto update_tid = GetUpdateTitleID(title_id);
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const auto update = installed->GetEntryRaw(update_tid, type);
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const auto update = installed.GetEntryRaw(update_tid, type);
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if (update != nullptr) {
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const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
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if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
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new_nca->GetRomFS() != nullptr) {
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LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
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FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
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FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
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romfs = new_nca->GetRomFS();
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}
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} else if (update_raw != nullptr) {
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@@ -329,8 +329,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
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if (nacp != nullptr) {
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out.insert_or_assign("Update", nacp->GetVersionString());
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} else {
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if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
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const auto meta_ver = installed->GetEntryVersion(update_tid);
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if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
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const auto meta_ver = installed.GetEntryVersion(update_tid);
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if (meta_ver.value_or(0) == 0) {
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out.insert_or_assign("Update", "");
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} else {
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@@ -383,14 +383,13 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
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}
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// DLC
|
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const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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std::vector<RegisteredCacheEntry> dlc_match;
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dlc_match.reserve(dlc_entries.size());
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std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
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[this, &installed](const RegisteredCacheEntry& entry) {
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return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
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installed->GetEntry(entry)->GetStatus() ==
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Loader::ResultStatus::Success;
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installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
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});
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if (!dlc_match.empty()) {
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// Ensure sorted so DLC IDs show in order.
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@@ -411,7 +410,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
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std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
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const auto installed{Service::FileSystem::GetUnionContents()};
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const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control);
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const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
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if (base_control_nca == nullptr)
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return {};
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@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
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switch (storage) {
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case StorageId::None:
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res = Service::FileSystem::GetUnionContents()->GetEntry(title_id, type);
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res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
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break;
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case StorageId::NandSystem:
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res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
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||||
@@ -384,6 +384,28 @@ bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
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return success;
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||||
}
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||||
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||||
bool VfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
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auto dir = GetSubdirectory(name);
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if (dir == nullptr) {
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return false;
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}
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||||
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bool success = true;
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for (const auto& file : dir->GetFiles()) {
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if (!dir->DeleteFile(file->GetName())) {
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success = false;
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}
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}
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for (const auto& sdir : dir->GetSubdirectories()) {
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if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) {
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success = false;
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||||
}
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||||
}
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||||
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||||
return success;
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||||
}
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||||
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||||
bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
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const auto f1 = GetFile(src);
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auto f2 = CreateFile(dest);
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@@ -431,10 +453,34 @@ std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name)
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return nullptr;
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}
|
||||
|
||||
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) {
|
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return nullptr;
|
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}
|
||||
|
||||
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) {
|
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return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
|
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return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) {
|
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return nullptr;
|
||||
}
|
||||
|
||||
bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) {
|
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return false;
|
||||
}
|
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|
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bool ReadOnlyVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
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return false;
|
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}
|
||||
|
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bool ReadOnlyVfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
|
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return false;
|
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}
|
||||
|
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bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
|
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return false;
|
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}
|
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|
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@@ -245,12 +245,18 @@ public:
|
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// any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
|
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|
||||
// Deletes the subdirectory with name and returns true on success.
|
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// Deletes the subdirectory with the given name and returns true on success.
|
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virtual bool DeleteSubdirectory(std::string_view name) = 0;
|
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// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
|
||||
// the subdirectory. Returns true on success.
|
||||
|
||||
// Deletes all subdirectories and files within the provided directory and then deletes
|
||||
// the directory itself. Returns true on success.
|
||||
virtual bool DeleteSubdirectoryRecursive(std::string_view name);
|
||||
// Returnes whether or not the file with name name was deleted successfully.
|
||||
|
||||
// Deletes all subdirectories and files within the provided directory.
|
||||
// Unlike DeleteSubdirectoryRecursive, this does not delete the provided directory.
|
||||
virtual bool CleanSubdirectoryRecursive(std::string_view name);
|
||||
|
||||
// Returns whether or not the file with name name was deleted successfully.
|
||||
virtual bool DeleteFile(std::string_view name) = 0;
|
||||
|
||||
// Returns whether or not this directory was renamed to name.
|
||||
@@ -276,7 +282,13 @@ public:
|
||||
bool IsReadable() const override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
|
||||
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
|
||||
std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override;
|
||||
std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
|
||||
std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override;
|
||||
std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
|
||||
bool DeleteSubdirectory(std::string_view name) override;
|
||||
bool DeleteSubdirectoryRecursive(std::string_view name) override;
|
||||
bool CleanSubdirectoryRecursive(std::string_view name) override;
|
||||
bool DeleteFile(std::string_view name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
};
|
||||
|
||||
@@ -42,9 +42,10 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
|
||||
u16 generation = next_generation++;
|
||||
|
||||
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
|
||||
// CTR-OS doesn't use generation 0, so skip straight to 1.
|
||||
if (next_generation >= (1 << 15))
|
||||
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
|
||||
if (next_generation >= (1 << 15)) {
|
||||
next_generation = 1;
|
||||
}
|
||||
|
||||
generations[slot] = generation;
|
||||
objects[slot] = std::move(obj);
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
namespace Kernel {
|
||||
|
||||
enum KernelHandle : Handle {
|
||||
InvalidHandle = 0,
|
||||
CurrentThread = 0xFFFF8000,
|
||||
CurrentProcess = 0xFFFF8001,
|
||||
};
|
||||
|
||||
@@ -15,13 +15,14 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -36,11 +37,9 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
|
||||
boost::range::remove_erase(connected_sessions, server_session);
|
||||
}
|
||||
|
||||
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
const std::string& reason, u64 timeout,
|
||||
WakeupCallback&& callback,
|
||||
Kernel::SharedPtr<Kernel::Event> event) {
|
||||
|
||||
SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
|
||||
SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
|
||||
SharedPtr<WritableEvent> writable_event) {
|
||||
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
|
||||
thread->SetWakeupCallback([context = *this, callback](
|
||||
ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
@@ -51,23 +50,25 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
return true;
|
||||
});
|
||||
|
||||
if (!event) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
if (!writable_event) {
|
||||
// Create event if not provided
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"HLE Pause Event: " + reason);
|
||||
writable_event = pair.writable;
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
const auto readable_event{writable_event->GetReadableEvent()};
|
||||
writable_event->Clear();
|
||||
thread->SetStatus(ThreadStatus::WaitHLEEvent);
|
||||
thread->SetWaitObjects({event});
|
||||
event->AddWaitingThread(thread);
|
||||
thread->SetWaitObjects({readable_event});
|
||||
readable_event->AddWaitingThread(thread);
|
||||
|
||||
if (timeout > 0) {
|
||||
thread->WakeAfterDelay(timeout);
|
||||
}
|
||||
|
||||
return event;
|
||||
return writable_event;
|
||||
}
|
||||
|
||||
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
|
||||
|
||||
@@ -24,10 +24,11 @@ class ServiceFrameworkBase;
|
||||
namespace Kernel {
|
||||
|
||||
class Domain;
|
||||
class Event;
|
||||
class HandleTable;
|
||||
class HLERequestContext;
|
||||
class Process;
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
|
||||
/**
|
||||
* Interface implemented by HLE Session handlers.
|
||||
@@ -119,12 +120,13 @@ public:
|
||||
* @param callback Callback to be invoked when the thread is resumed. This callback must write
|
||||
* the entire command response once again, regardless of the state of it before this function
|
||||
* was called.
|
||||
* @param event Event to use to wake up the thread. If unspecified, an event will be created.
|
||||
* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
|
||||
* created.
|
||||
* @returns Event that when signaled will resume the thread and call the callback function.
|
||||
*/
|
||||
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
|
||||
u64 timeout, WakeupCallback&& callback,
|
||||
Kernel::SharedPtr<Kernel::Event> event = nullptr);
|
||||
SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
|
||||
u64 timeout, WakeupCallback&& callback,
|
||||
SharedPtr<WritableEvent> writable_event = nullptr);
|
||||
|
||||
/// Populates this context with data from the requesting process/thread.
|
||||
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
|
||||
|
||||
@@ -33,9 +33,9 @@ enum class HandleType : u32 {
|
||||
};
|
||||
|
||||
enum class ResetType {
|
||||
OneShot,
|
||||
Sticky,
|
||||
Pulse,
|
||||
OneShot, ///< Reset automatically on object acquisition
|
||||
Sticky, ///< Never reset automatically
|
||||
Pulse, ///< Reset automatically on wakeup
|
||||
};
|
||||
|
||||
class Object : NonCopyable {
|
||||
|
||||
@@ -44,6 +44,10 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
||||
return process;
|
||||
}
|
||||
|
||||
SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
@@ -171,14 +171,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the resource limit descriptor for this process
|
||||
ResourceLimit& GetResourceLimit() {
|
||||
return *resource_limit;
|
||||
}
|
||||
|
||||
/// Gets the resource limit descriptor for this process
|
||||
const ResourceLimit& GetResourceLimit() const {
|
||||
return *resource_limit;
|
||||
}
|
||||
SharedPtr<ResourceLimit> GetResourceLimit() const;
|
||||
|
||||
/// Gets the default CPU ID for this process
|
||||
u8 GetDefaultProcessorID() const {
|
||||
|
||||
@@ -4,46 +4,37 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
Event::Event(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Event::~Event() = default;
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ReadableEvent::~ReadableEvent() = default;
|
||||
|
||||
SharedPtr<Event> Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
|
||||
SharedPtr<Event> evt(new Event(kernel));
|
||||
|
||||
evt->signaled = false;
|
||||
evt->reset_type = reset_type;
|
||||
evt->name = std::move(name);
|
||||
|
||||
return evt;
|
||||
}
|
||||
|
||||
bool Event::ShouldWait(Thread* thread) const {
|
||||
bool ReadableEvent::ShouldWait(Thread* thread) const {
|
||||
return !signaled;
|
||||
}
|
||||
|
||||
void Event::Acquire(Thread* thread) {
|
||||
void ReadableEvent::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
|
||||
if (reset_type == ResetType::OneShot)
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
void Event::Signal() {
|
||||
void ReadableEvent::Signal() {
|
||||
signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
void Event::Clear() {
|
||||
void ReadableEvent::Clear() {
|
||||
signaled = false;
|
||||
}
|
||||
|
||||
void Event::WakeupAllWaitingThreads() {
|
||||
void ReadableEvent::WakeupAllWaitingThreads() {
|
||||
WaitObject::WakeupAllWaitingThreads();
|
||||
|
||||
if (reset_type == ResetType::Pulse)
|
||||
55
src/core/hle/kernel/readable_event.h
Normal file
55
src/core/hle/kernel/readable_event.h
Normal file
@@ -0,0 +1,55 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class WritableEvent;
|
||||
|
||||
class ReadableEvent final : public WaitObject {
|
||||
friend class WritableEvent;
|
||||
|
||||
public:
|
||||
~ReadableEvent() override;
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ReadableEvent";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
ResetType GetResetType() const {
|
||||
return reset_type;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Event;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
||||
void Signal();
|
||||
|
||||
ResetType reset_type;
|
||||
bool signaled;
|
||||
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -20,17 +20,18 @@
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/svc_wrap.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
@@ -662,7 +663,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
TotalMemoryUsage = 6,
|
||||
TotalHeapUsage = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
ResourceHandleLimit = 9,
|
||||
RegisterResourceLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
RandomEntropy = 11,
|
||||
PerformanceCounter = 0xF0000002,
|
||||
@@ -682,37 +683,137 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
ThreadTickCount = 0xF0000002,
|
||||
};
|
||||
|
||||
const auto* current_process = Core::CurrentProcess();
|
||||
const auto& vm_manager = current_process->VMManager();
|
||||
const auto info_id_type = static_cast<GetInfoType>(info_id);
|
||||
|
||||
switch (static_cast<GetInfoType>(info_id)) {
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
*result = current_process->GetAllowedProcessorMask();
|
||||
break;
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
*result = current_process->GetAllowedThreadPriorityMask();
|
||||
break;
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
*result = vm_manager.GetMapRegionBaseAddress();
|
||||
break;
|
||||
case GetInfoType::MapRegionSize:
|
||||
*result = vm_manager.GetMapRegionSize();
|
||||
break;
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
*result = vm_manager.GetHeapRegionBaseAddress();
|
||||
break;
|
||||
case GetInfoType::HeapRegionSize:
|
||||
*result = vm_manager.GetHeapRegionSize();
|
||||
break;
|
||||
case GetInfoType::ASLRRegionBaseAddr:
|
||||
case GetInfoType::ASLRRegionSize:
|
||||
case GetInfoType::NewMapRegionBaseAddr:
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
case GetInfoType::TotalMemoryUsage:
|
||||
*result = vm_manager.GetTotalMemoryUsage();
|
||||
break;
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
*result = vm_manager.GetTotalHeapUsage();
|
||||
break;
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
case GetInfoType::PersonalMmHeapUsage:
|
||||
case GetInfoType::TitleId:
|
||||
case GetInfoType::UserExceptionContextAddr: {
|
||||
if (info_sub_id != 0) {
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle));
|
||||
if (!process) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
*result = process->GetAllowedProcessorMask();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
*result = process->GetAllowedThreadPriorityMask();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
*result = process->VMManager().GetMapRegionBaseAddress();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::MapRegionSize:
|
||||
*result = process->VMManager().GetMapRegionSize();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
*result = process->VMManager().GetHeapRegionBaseAddress();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::HeapRegionSize:
|
||||
*result = process->VMManager().GetHeapRegionSize();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::ASLRRegionBaseAddr:
|
||||
*result = process->VMManager().GetASLRRegionBaseAddress();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::ASLRRegionSize:
|
||||
*result = process->VMManager().GetASLRRegionSize();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::NewMapRegionBaseAddr:
|
||||
*result = process->VMManager().GetNewMapRegionBaseAddress();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
*result = process->VMManager().GetNewMapRegionSize();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalMemoryUsage:
|
||||
*result = process->VMManager().GetTotalMemoryUsage();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
*result = process->VMManager().GetTotalHeapUsage();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
*result = process->IsVirtualMemoryEnabled();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TitleId:
|
||||
*result = process->GetTitleID();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query user exception context address, returned 0");
|
||||
*result = 0;
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
case GetInfoType::IsCurrentProcessBeingDebugged:
|
||||
*result = 0;
|
||||
break;
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::RegisterResourceLimit: {
|
||||
if (handle != 0) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (info_sub_id != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
Process* const current_process = Core::CurrentProcess();
|
||||
HandleTable& handle_table = current_process->GetHandleTable();
|
||||
const auto resource_limit = current_process->GetResourceLimit();
|
||||
if (!resource_limit) {
|
||||
*result = KernelHandle::InvalidHandle;
|
||||
// Yes, the kernel considers this a successful operation.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
const auto table_result = handle_table.Create(resource_limit);
|
||||
if (table_result.Failed()) {
|
||||
return table_result.Code();
|
||||
}
|
||||
|
||||
*result = *table_result;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
case GetInfoType::RandomEntropy:
|
||||
if (handle != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
|
||||
@@ -726,37 +827,15 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
*result = current_process->GetRandomEntropy(info_sub_id);
|
||||
*result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id);
|
||||
return RESULT_SUCCESS;
|
||||
break;
|
||||
case GetInfoType::ASLRRegionBaseAddr:
|
||||
*result = vm_manager.GetASLRRegionBaseAddress();
|
||||
break;
|
||||
case GetInfoType::ASLRRegionSize:
|
||||
*result = vm_manager.GetASLRRegionSize();
|
||||
break;
|
||||
case GetInfoType::NewMapRegionBaseAddr:
|
||||
*result = vm_manager.GetNewMapRegionBaseAddress();
|
||||
break;
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
*result = vm_manager.GetNewMapRegionSize();
|
||||
break;
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
*result = current_process->IsVirtualMemoryEnabled();
|
||||
break;
|
||||
case GetInfoType::TitleId:
|
||||
*result = current_process->GetTitleID();
|
||||
break;
|
||||
|
||||
case GetInfoType::PrivilegedProcessId:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
|
||||
*result = 0;
|
||||
break;
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query user exception context address, returned 0");
|
||||
*result = 0;
|
||||
break;
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::ThreadTickCount: {
|
||||
constexpr u64 num_cpus = 4;
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
|
||||
@@ -766,7 +845,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
const auto thread =
|
||||
current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
|
||||
Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle));
|
||||
if (!thread) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
|
||||
static_cast<Handle>(handle));
|
||||
@@ -789,14 +868,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
}
|
||||
|
||||
*result = out_ticks;
|
||||
break;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
default:
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
@@ -1042,7 +1120,7 @@ static void ExitProcess() {
|
||||
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
|
||||
u32 priority, s32 processor_id) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
|
||||
"called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
|
||||
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
|
||||
entry_point, arg, stack_top, priority, processor_id, *out_handle);
|
||||
|
||||
@@ -1361,7 +1439,7 @@ static ResultCode ResetSignal(Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto event = handle_table.Get<Event>(handle);
|
||||
auto event = handle_table.Get<ReadableEvent>(handle);
|
||||
|
||||
ASSERT(event != nullptr);
|
||||
|
||||
@@ -1524,7 +1602,7 @@ static ResultCode ClearEvent(Handle handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
|
||||
SharedPtr<ReadableEvent> evt = handle_table.Get<ReadableEvent>(handle);
|
||||
if (evt == nullptr) {
|
||||
LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
|
||||
52
src/core/hle/kernel/writable_event.cpp
Normal file
52
src/core/hle/kernel/writable_event.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
|
||||
WritableEvent::~WritableEvent() = default;
|
||||
|
||||
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
|
||||
std::string name) {
|
||||
SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
|
||||
SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
|
||||
|
||||
writable_event->name = name + ":Writable";
|
||||
writable_event->readable = readable_event;
|
||||
readable_event->name = name + ":Readable";
|
||||
readable_event->signaled = false;
|
||||
readable_event->reset_type = reset_type;
|
||||
|
||||
return {std::move(readable_event), std::move(writable_event)};
|
||||
}
|
||||
|
||||
SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
|
||||
return readable;
|
||||
}
|
||||
|
||||
ResetType WritableEvent::GetResetType() const {
|
||||
return readable->reset_type;
|
||||
}
|
||||
|
||||
void WritableEvent::Signal() {
|
||||
readable->Signal();
|
||||
}
|
||||
|
||||
void WritableEvent::Clear() {
|
||||
readable->Clear();
|
||||
}
|
||||
|
||||
bool WritableEvent::IsSignaled() const {
|
||||
return readable->signaled;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -11,20 +11,29 @@
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
|
||||
class Event final : public WaitObject {
|
||||
struct EventPair {
|
||||
SharedPtr<ReadableEvent> readable;
|
||||
SharedPtr<WritableEvent> writable;
|
||||
};
|
||||
|
||||
class WritableEvent final : public Object {
|
||||
public:
|
||||
~WritableEvent() override;
|
||||
|
||||
/**
|
||||
* Creates an event
|
||||
* @param kernel The kernel instance to create this event under.
|
||||
* @param reset_type ResetType describing how to create event
|
||||
* @param name Optional name of event
|
||||
*/
|
||||
static SharedPtr<Event> Create(KernelCore& kernel, ResetType reset_type,
|
||||
std::string name = "Unknown");
|
||||
static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
|
||||
std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Event";
|
||||
return "WritableEvent";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
@@ -35,25 +44,19 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
ResetType GetResetType() const {
|
||||
return reset_type;
|
||||
}
|
||||
SharedPtr<ReadableEvent> GetReadableEvent() const;
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void WakeupAllWaitingThreads() override;
|
||||
ResetType GetResetType() const;
|
||||
|
||||
void Signal();
|
||||
void Clear();
|
||||
bool IsSignaled() const;
|
||||
|
||||
private:
|
||||
explicit Event(KernelCore& kernel);
|
||||
~Event() override;
|
||||
explicit WritableEvent(KernelCore& kernel);
|
||||
|
||||
ResetType reset_type; ///< Current ResetType
|
||||
SharedPtr<ReadableEvent> readable;
|
||||
|
||||
bool signaled; ///< Whether the event has already been signaled
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
@@ -9,9 +9,11 @@
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
@@ -208,8 +210,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
launchable_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
|
||||
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
"ISelfController:LaunchableEvent");
|
||||
}
|
||||
|
||||
ISelfController::~ISelfController() = default;
|
||||
@@ -295,11 +297,11 @@ void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
|
||||
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
launchable_event->Signal();
|
||||
launchable_event.writable->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(launchable_event);
|
||||
rb.PushCopyObjects(launchable_event.readable);
|
||||
}
|
||||
|
||||
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
|
||||
@@ -348,36 +350,38 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
|
||||
|
||||
AppletMessageQueue::AppletMessageQueue() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
|
||||
"AMMessageQueue:OnMessageRecieved");
|
||||
on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"AMMessageQueue:OperationModeChanged");
|
||||
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
"AMMessageQueue:OnMessageRecieved");
|
||||
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "AMMessageQueue:OperationModeChanged");
|
||||
}
|
||||
|
||||
AppletMessageQueue::~AppletMessageQueue() = default;
|
||||
|
||||
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const {
|
||||
return on_new_message;
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent()
|
||||
const {
|
||||
return on_new_message.readable;
|
||||
}
|
||||
|
||||
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const {
|
||||
return on_operation_mode_changed;
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
|
||||
const {
|
||||
return on_operation_mode_changed.readable;
|
||||
}
|
||||
|
||||
void AppletMessageQueue::PushMessage(AppletMessage msg) {
|
||||
messages.push(msg);
|
||||
on_new_message->Signal();
|
||||
on_new_message.writable->Signal();
|
||||
}
|
||||
|
||||
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
|
||||
if (messages.empty()) {
|
||||
on_new_message->Clear();
|
||||
on_new_message.writable->Clear();
|
||||
return AppletMessage::NoMessage;
|
||||
}
|
||||
auto msg = messages.front();
|
||||
messages.pop();
|
||||
if (messages.empty()) {
|
||||
on_new_message->Clear();
|
||||
on_new_message.writable->Clear();
|
||||
}
|
||||
return msg;
|
||||
}
|
||||
@@ -389,7 +393,7 @@ std::size_t AppletMessageQueue::GetMessageCount() const {
|
||||
void AppletMessageQueue::OperationModeChanged() {
|
||||
PushMessage(AppletMessage::OperationModeChanged);
|
||||
PushMessage(AppletMessage::PerformanceModeChanged);
|
||||
on_operation_mode_changed->Signal();
|
||||
on_operation_mode_changed.writable->Signal();
|
||||
}
|
||||
|
||||
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
|
||||
@@ -426,9 +430,6 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
|
||||
}
|
||||
|
||||
ICommonStateGetter::~ICommonStateGetter() = default;
|
||||
@@ -564,8 +565,8 @@ private:
|
||||
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
applet->GetBroker().SignalStateChanged();
|
||||
const auto event = applet->GetBroker().GetStateChangedEvent();
|
||||
event->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -6,12 +6,9 @@
|
||||
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class Event;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace NVFlinger {
|
||||
class NVFlinger;
|
||||
@@ -52,8 +49,8 @@ public:
|
||||
AppletMessageQueue();
|
||||
~AppletMessageQueue();
|
||||
|
||||
const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const;
|
||||
const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const;
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
|
||||
void PushMessage(AppletMessage msg);
|
||||
AppletMessage PopMessage();
|
||||
std::size_t GetMessageCount() const;
|
||||
@@ -61,8 +58,8 @@ public:
|
||||
|
||||
private:
|
||||
std::queue<AppletMessage> messages;
|
||||
Kernel::SharedPtr<Kernel::Event> on_new_message;
|
||||
Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed;
|
||||
Kernel::EventPair on_new_message;
|
||||
Kernel::EventPair on_operation_mode_changed;
|
||||
};
|
||||
|
||||
class IWindowController final : public ServiceFramework<IWindowController> {
|
||||
@@ -122,7 +119,7 @@ private:
|
||||
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
Kernel::SharedPtr<Kernel::Event> launchable_event;
|
||||
Kernel::EventPair launchable_event;
|
||||
u32 idle_time_detection_extension = 0;
|
||||
};
|
||||
|
||||
@@ -151,7 +148,6 @@ private:
|
||||
void GetBootMode(Kernel::HLERequestContext& ctx);
|
||||
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> event;
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,8 +5,9 @@
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
@@ -14,11 +15,11 @@ namespace Service::AM::Applets {
|
||||
|
||||
AppletDataBroker::AppletDataBroker() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"ILibraryAppletAccessor:StateChangedEvent");
|
||||
pop_out_data_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"ILibraryAppletAccessor:PopDataOutEvent");
|
||||
pop_interactive_out_data_event = Kernel::Event::Create(
|
||||
state_changed_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:StateChangedEvent");
|
||||
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopDataOutEvent");
|
||||
pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
|
||||
}
|
||||
|
||||
@@ -66,7 +67,7 @@ void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
|
||||
|
||||
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
|
||||
out_channel.push(std::make_unique<IStorage>(storage));
|
||||
pop_out_data_event->Signal();
|
||||
pop_out_data_event.writable->Signal();
|
||||
}
|
||||
|
||||
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
|
||||
@@ -75,23 +76,23 @@ void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
|
||||
|
||||
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
|
||||
out_interactive_channel.push(std::make_unique<IStorage>(storage));
|
||||
pop_interactive_out_data_event->Signal();
|
||||
pop_interactive_out_data_event.writable->Signal();
|
||||
}
|
||||
|
||||
void AppletDataBroker::SignalStateChanged() const {
|
||||
state_changed_event->Signal();
|
||||
state_changed_event.writable->Signal();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetNormalDataEvent() const {
|
||||
return pop_out_data_event;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
|
||||
return pop_out_data_event.readable;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetInteractiveDataEvent() const {
|
||||
return pop_interactive_out_data_event;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
|
||||
return pop_interactive_out_data_event.readable;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetStateChangedEvent() const {
|
||||
return state_changed_event;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
|
||||
return state_changed_event.readable;
|
||||
}
|
||||
|
||||
Applet::Applet() = default;
|
||||
|
||||
@@ -8,13 +8,10 @@
|
||||
#include <queue>
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
class Event;
|
||||
}
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
class IStorage;
|
||||
@@ -40,9 +37,9 @@ public:
|
||||
|
||||
void SignalStateChanged() const;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetNormalDataEvent() const;
|
||||
Kernel::SharedPtr<Kernel::Event> GetInteractiveDataEvent() const;
|
||||
Kernel::SharedPtr<Kernel::Event> GetStateChangedEvent() const;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const;
|
||||
|
||||
private:
|
||||
// Queues are named from applet's perspective
|
||||
@@ -59,13 +56,13 @@ private:
|
||||
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
|
||||
std::queue<std::unique_ptr<IStorage>> out_interactive_channel;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> state_changed_event;
|
||||
Kernel::EventPair state_changed_event;
|
||||
|
||||
// Signaled on PushNormalDataFromApplet
|
||||
Kernel::SharedPtr<Kernel::Event> pop_out_data_event;
|
||||
Kernel::EventPair pop_out_data_event;
|
||||
|
||||
// Signaled on PushInteractiveDataFromApplet
|
||||
Kernel::SharedPtr<Kernel::Event> pop_interactive_out_data_event;
|
||||
Kernel::EventPair pop_interactive_out_data_event;
|
||||
};
|
||||
|
||||
class Applet {
|
||||
|
||||
@@ -13,8 +13,10 @@
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -32,14 +34,14 @@ static std::vector<u64> AccumulateAOCTitleIDs() {
|
||||
std::vector<u64> add_on_content;
|
||||
const auto rcu = FileSystem::GetUnionContents();
|
||||
const auto list =
|
||||
rcu->ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
std::transform(list.begin(), list.end(), std::back_inserter(add_on_content),
|
||||
[](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; });
|
||||
add_on_content.erase(
|
||||
std::remove_if(
|
||||
add_on_content.begin(), add_on_content.end(),
|
||||
[&rcu](u64 tid) {
|
||||
return rcu->GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() !=
|
||||
return rcu.GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() !=
|
||||
Loader::ResultStatus::Success;
|
||||
}),
|
||||
add_on_content.end());
|
||||
@@ -61,8 +63,8 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
aoc_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
|
||||
"GetAddOnContentListChanged:Event");
|
||||
aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
"GetAddOnContentListChanged:Event");
|
||||
}
|
||||
|
||||
AOC_U::~AOC_U() = default;
|
||||
@@ -144,7 +146,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(aoc_change_event);
|
||||
rb.PushCopyObjects(aoc_change_event.readable);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
|
||||
namespace Service::AOC {
|
||||
|
||||
class AOC_U final : public ServiceFramework<AOC_U> {
|
||||
@@ -21,7 +25,7 @@ private:
|
||||
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::vector<u64> add_on_content;
|
||||
Kernel::SharedPtr<Kernel::Event> aoc_change_event;
|
||||
Kernel::EventPair aoc_change_event;
|
||||
};
|
||||
|
||||
/// Registers all AOC services with the specified service manager.
|
||||
|
||||
@@ -13,8 +13,10 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/audio/audout_u.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -67,11 +69,12 @@ public:
|
||||
|
||||
// This is the event handle used to check if the audio buffer was released
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
buffer_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
"IAudioOutBufferReleased");
|
||||
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
std::move(unique_name), [=]() { buffer_event->Signal(); });
|
||||
std::move(unique_name),
|
||||
[=]() { buffer_event.writable->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -121,7 +124,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
rb.PushCopyObjects(buffer_event.readable);
|
||||
}
|
||||
|
||||
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
@@ -187,8 +190,8 @@ private:
|
||||
|
||||
AudoutParams audio_params{};
|
||||
|
||||
/// This is the evend handle used to check if the audio buffer was released
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
/// This is the event handle used to check if the audio buffer was released
|
||||
Kernel::EventPair buffer_event;
|
||||
};
|
||||
|
||||
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -12,8 +12,10 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
@@ -41,14 +43,14 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
system_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
|
||||
system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
"IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
|
||||
}
|
||||
|
||||
private:
|
||||
void UpdateAudioCallback() {
|
||||
system_event->Signal();
|
||||
system_event.writable->Signal();
|
||||
}
|
||||
|
||||
void GetSampleRate(Kernel::HLERequestContext& ctx) {
|
||||
@@ -112,7 +114,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(system_event);
|
||||
rb.PushCopyObjects(system_event.readable);
|
||||
}
|
||||
|
||||
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
|
||||
@@ -135,7 +137,7 @@ private:
|
||||
rb.Push(rendering_time_limit_percent);
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> system_event;
|
||||
Kernel::EventPair system_event;
|
||||
std::unique_ptr<AudioCore::AudioRenderer> renderer;
|
||||
u32 rendering_time_limit_percent = 100;
|
||||
};
|
||||
@@ -162,8 +164,8 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"IAudioOutBufferReleasedEvent");
|
||||
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"IAudioOutBufferReleasedEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -207,11 +209,11 @@ private:
|
||||
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
buffer_event->Signal();
|
||||
buffer_event.writable->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
rb.PushCopyObjects(buffer_event.readable);
|
||||
}
|
||||
|
||||
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
|
||||
@@ -222,7 +224,7 @@ private:
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
Kernel::EventPair buffer_event;
|
||||
|
||||
}; // namespace Audio
|
||||
|
||||
|
||||
@@ -4,8 +4,10 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/btdrv/btdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
@@ -30,20 +32,22 @@ public:
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
register_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"BT:RegisterEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
void RegisterEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
register_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "BT:RegisterEvent");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(register_event);
|
||||
rb.PushCopyObjects(register_event.readable);
|
||||
}
|
||||
Kernel::SharedPtr<Kernel::Event> register_event;
|
||||
|
||||
Kernel::EventPair register_event;
|
||||
};
|
||||
|
||||
class BtDrv final : public ServiceFramework<BtDrv> {
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/btm/btm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
@@ -53,53 +55,55 @@ public:
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"IBtmUserCore:ScanEvent");
|
||||
connection_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConnectionEvent");
|
||||
service_discovery = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
|
||||
config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"IBtmUserCore:ConfigEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
void GetScanEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
scan_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ScanEvent");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(scan_event);
|
||||
rb.PushCopyObjects(scan_event.readable);
|
||||
}
|
||||
|
||||
void GetConnectionEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
connection_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"IBtmUserCore:ConnectionEvent");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(connection_event);
|
||||
rb.PushCopyObjects(connection_event.readable);
|
||||
}
|
||||
|
||||
void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
service_discovery =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(service_discovery);
|
||||
rb.PushCopyObjects(service_discovery.readable);
|
||||
}
|
||||
|
||||
void GetConfigEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
config_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConfigEvent");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(config_event);
|
||||
rb.PushCopyObjects(config_event.readable);
|
||||
}
|
||||
Kernel::SharedPtr<Kernel::Event> scan_event;
|
||||
Kernel::SharedPtr<Kernel::Event> connection_event;
|
||||
Kernel::SharedPtr<Kernel::Event> service_discovery;
|
||||
Kernel::SharedPtr<Kernel::Event> config_event;
|
||||
|
||||
Kernel::EventPair scan_event;
|
||||
Kernel::EventPair connection_event;
|
||||
Kernel::EventPair service_discovery;
|
||||
Kernel::EventPair config_event;
|
||||
};
|
||||
|
||||
class BTM_USR final : public ServiceFramework<BTM_USR> {
|
||||
|
||||
@@ -17,11 +17,13 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "SubmitContext"},
|
||||
{1, nullptr, "CreateReport"},
|
||||
{2, nullptr, "Unknown1"},
|
||||
{3, nullptr, "Unknown2"},
|
||||
{4, nullptr, "Unknown3"},
|
||||
{5, nullptr, "Unknown4"},
|
||||
{6, nullptr, "Unknown5"},
|
||||
{2, nullptr, "SetInitialLaunchSettingsCompletionTime"},
|
||||
{3, nullptr, "ClearInitialLaunchSettingsCompletionTime"},
|
||||
{4, nullptr, "UpdatePowerOnTime"},
|
||||
{5, nullptr, "UpdateAwakeTime"},
|
||||
{6, nullptr, "SubmitMultipleCategoryContext"},
|
||||
{7, nullptr, "UpdateApplicationLaunchTime"},
|
||||
{8, nullptr, "ClearApplicationLaunchTime"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -113,6 +113,18 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
|
||||
const std::string sanitized_path(FileUtil::SanitizePath(path));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
|
||||
|
||||
if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
||||
const std::string& dest_path_) const {
|
||||
std::string src_path(FileUtil::SanitizePath(src_path_));
|
||||
@@ -329,20 +341,9 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
|
||||
return sdmc_factory->Open();
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCacheUnion> registered_cache_union;
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
|
||||
if (registered_cache_union == nullptr) {
|
||||
registered_cache_union =
|
||||
std::make_shared<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
|
||||
GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
|
||||
}
|
||||
|
||||
return registered_cache_union;
|
||||
}
|
||||
|
||||
void ClearUnionContents() {
|
||||
registered_cache_union = nullptr;
|
||||
FileSys::RegisteredCacheUnion GetUnionContents() {
|
||||
return FileSys::RegisteredCacheUnion{
|
||||
{GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
|
||||
}
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents() {
|
||||
@@ -395,7 +396,6 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
bis_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
ClearUnionContents();
|
||||
}
|
||||
|
||||
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
|
||||
@@ -48,8 +48,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
|
||||
void ClearUnionContents();
|
||||
FileSys::RegisteredCacheUnion GetUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
FileSys::RegisteredCache* GetUserNANDContents();
|
||||
@@ -113,6 +112,18 @@ public:
|
||||
*/
|
||||
ResultCode DeleteDirectoryRecursively(const std::string& path) const;
|
||||
|
||||
/**
|
||||
* Cleans the specified directory. This is similar to DeleteDirectoryRecursively,
|
||||
* in that it deletes all the contents of the specified directory, however, this
|
||||
* function does *not* delete the directory itself. It only deletes everything
|
||||
* within it.
|
||||
*
|
||||
* @param path Path relative to the archive.
|
||||
*
|
||||
* @return Result of the operation.
|
||||
*/
|
||||
ResultCode CleanDirectoryRecursively(const std::string& path) const;
|
||||
|
||||
/**
|
||||
* Rename a File specified by its path
|
||||
* @param src_path Source path relative to the archive
|
||||
|
||||
@@ -291,7 +291,7 @@ public:
|
||||
{10, &IFileSystem::Commit, "Commit"},
|
||||
{11, nullptr, "GetFreeSpaceSize"},
|
||||
{12, nullptr, "GetTotalSpaceSize"},
|
||||
{13, nullptr, "CleanDirectoryRecursively"},
|
||||
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
|
||||
{14, nullptr, "GetFileTimeStampRaw"},
|
||||
{15, nullptr, "QueryEntry"},
|
||||
};
|
||||
@@ -361,6 +361,16 @@ public:
|
||||
rb.Push(backend.DeleteDirectoryRecursively(name));
|
||||
}
|
||||
|
||||
void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) {
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called. Directory: {}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.CleanDirectoryRecursively(name));
|
||||
}
|
||||
|
||||
void RenameFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
|
||||
@@ -12,7 +12,9 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
@@ -167,8 +169,8 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
styleset_changed_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
|
||||
styleset_changed_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
return;
|
||||
@@ -494,7 +496,7 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
|
||||
had_controller_update = true;
|
||||
}
|
||||
if (had_controller_update) {
|
||||
styleset_changed_event->Signal();
|
||||
styleset_changed_event.writable->Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -509,7 +511,7 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
|
||||
}
|
||||
|
||||
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
|
||||
styleset_changed_event->Signal();
|
||||
styleset_changed_event.writable->Signal();
|
||||
hold_type = joy_hold_type;
|
||||
}
|
||||
|
||||
@@ -518,8 +520,9 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
|
||||
}
|
||||
|
||||
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
|
||||
ASSERT(npad_id < shared_memory_entries.size());
|
||||
shared_memory_entries[npad_id].pad_assignment = assignment_mode;
|
||||
const std::size_t npad_index = NPadIdToIndex(npad_id);
|
||||
ASSERT(npad_index < shared_memory_entries.size());
|
||||
shared_memory_entries[npad_index].pad_assignment = assignment_mode;
|
||||
}
|
||||
|
||||
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
@@ -538,11 +541,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
last_processed_vibration = vibrations.back();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
|
||||
// be signalled at least once, and signaled after a new controller is connected?
|
||||
styleset_changed_event->Signal();
|
||||
return styleset_changed_event;
|
||||
styleset_changed_event.writable->Signal();
|
||||
return styleset_changed_event.readable;
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
@@ -108,7 +109,7 @@ public:
|
||||
void VibrateController(const std::vector<u32>& controller_ids,
|
||||
const std::vector<Vibration>& vibrations);
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const;
|
||||
Vibration GetLastVibration() const;
|
||||
|
||||
void AddNewController(NPadControllerType controller);
|
||||
@@ -303,7 +304,7 @@ private:
|
||||
sticks;
|
||||
std::vector<u32> supported_npad_id_types{};
|
||||
NpadHoldType hold_type{NpadHoldType::Vertical};
|
||||
Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
|
||||
Kernel::EventPair styleset_changed_event;
|
||||
Vibration last_processed_vibration{};
|
||||
std::array<ControllerHolder, 10> connected_controllers{};
|
||||
bool can_controllers_vibrate{true};
|
||||
|
||||
@@ -13,8 +13,9 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/hid/irs.h"
|
||||
#include "core/hle/service/hid/xcd.h"
|
||||
|
||||
@@ -7,7 +7,9 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
@@ -23,8 +25,8 @@ constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
nfc_tag_load =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
|
||||
nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"IUser:NFCTagDetected");
|
||||
}
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
@@ -63,10 +65,10 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
deactivate_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
|
||||
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"IUser:AvailabilityChangeEvent");
|
||||
deactivate_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
|
||||
availability_change_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -164,7 +166,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(deactivate_event);
|
||||
rb.PushCopyObjects(deactivate_event.readable);
|
||||
}
|
||||
|
||||
void StopDetection(Kernel::HLERequestContext& ctx) {
|
||||
@@ -173,7 +175,7 @@ private:
|
||||
switch (device_state) {
|
||||
case DeviceState::TagFound:
|
||||
case DeviceState::TagNearby:
|
||||
deactivate_event->Signal();
|
||||
deactivate_event.writable->Signal();
|
||||
device_state = DeviceState::Initialized;
|
||||
break;
|
||||
case DeviceState::SearchingForTag:
|
||||
@@ -264,7 +266,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(availability_change_event);
|
||||
rb.PushCopyObjects(availability_change_event.readable);
|
||||
}
|
||||
|
||||
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
|
||||
@@ -319,8 +321,8 @@ private:
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::SharedPtr<Kernel::Event> deactivate_event;
|
||||
Kernel::SharedPtr<Kernel::Event> availability_change_event;
|
||||
Kernel::EventPair deactivate_event;
|
||||
Kernel::EventPair availability_change_event;
|
||||
const Module::Interface& nfp_interface;
|
||||
};
|
||||
|
||||
@@ -339,12 +341,14 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
|
||||
}
|
||||
|
||||
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
|
||||
nfc_tag_load->Signal();
|
||||
nfc_tag_load.writable->Signal();
|
||||
return true;
|
||||
}
|
||||
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
|
||||
return nfc_tag_load;
|
||||
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
|
||||
return nfc_tag_load.readable;
|
||||
}
|
||||
|
||||
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
|
||||
return amiibo;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NFP {
|
||||
@@ -33,11 +34,11 @@ public:
|
||||
|
||||
void CreateUserInterface(Kernel::HLERequestContext& ctx);
|
||||
bool LoadAmiibo(const std::vector<u8>& buffer);
|
||||
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
|
||||
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const;
|
||||
const AmiiboFile& GetAmiiboBuffer() const;
|
||||
|
||||
private:
|
||||
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
|
||||
Kernel::EventPair nfc_tag_load{};
|
||||
AmiiboFile amiibo{};
|
||||
|
||||
protected:
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
@@ -56,8 +58,10 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event1 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event1");
|
||||
event2 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event2");
|
||||
event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"IRequest:Event1");
|
||||
event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"IRequest:Event2");
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -88,7 +92,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(event1, event2);
|
||||
rb.PushCopyObjects(event1.readable, event2.readable);
|
||||
}
|
||||
|
||||
void Cancel(Kernel::HLERequestContext& ctx) {
|
||||
@@ -105,7 +109,7 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> event1, event2;
|
||||
Kernel::EventPair event1, event2;
|
||||
};
|
||||
|
||||
class INetworkProfile final : public ServiceFramework<INetworkProfile> {
|
||||
|
||||
@@ -6,7 +6,9 @@
|
||||
#include <ctime>
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nim/nim.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
@@ -138,19 +140,18 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
finished_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"IEnsureNetworkClockAvailabilityService:FinishEvent");
|
||||
finished_event = Kernel::WritableEvent::CreateEventPair(
|
||||
kernel, Kernel::ResetType::OneShot,
|
||||
"IEnsureNetworkClockAvailabilityService:FinishEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
Kernel::SharedPtr<Kernel::Event> finished_event;
|
||||
Kernel::EventPair finished_event;
|
||||
|
||||
void StartTask(Kernel::HLERequestContext& ctx) {
|
||||
// No need to connect to the internet, just finish the task straight away.
|
||||
LOG_DEBUG(Service_NIM, "called");
|
||||
|
||||
finished_event->Signal();
|
||||
finished_event.writable->Signal();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
@@ -160,7 +161,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(finished_event);
|
||||
rb.PushCopyObjects(finished_event.readable);
|
||||
}
|
||||
|
||||
void GetResult(Kernel::HLERequestContext& ctx) {
|
||||
@@ -172,8 +173,7 @@ private:
|
||||
|
||||
void Cancel(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NIM, "called");
|
||||
|
||||
finished_event->Clear();
|
||||
finished_event.writable->Clear();
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,9 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
|
||||
@@ -69,7 +71,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(query_event);
|
||||
rb.PushCopyObjects(query_event.readable);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
@@ -127,7 +129,8 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
query_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "NVDRV::query_event");
|
||||
query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
|
||||
"NVDRV::query_event");
|
||||
}
|
||||
|
||||
NVDRV::~NVDRV() = default;
|
||||
|
||||
@@ -5,10 +5,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class WritableEvent;
|
||||
}
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
class NVDRV final : public ServiceFramework<NVDRV> {
|
||||
@@ -31,7 +34,7 @@ private:
|
||||
|
||||
u64 pid{};
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> query_event;
|
||||
Kernel::EventPair query_event;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -7,14 +7,17 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
buffer_wait_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
|
||||
buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
|
||||
"BufferQueue NativeHandle");
|
||||
}
|
||||
|
||||
BufferQueue::~BufferQueue() = default;
|
||||
@@ -28,7 +31,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
|
||||
buffer.status = Buffer::Status::Free;
|
||||
|
||||
queue.emplace_back(buffer);
|
||||
buffer_wait_event->Signal();
|
||||
buffer_wait_event.writable->Signal();
|
||||
}
|
||||
|
||||
std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
|
||||
@@ -87,7 +90,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
|
||||
ASSERT(itr->status == Buffer::Status::Acquired);
|
||||
itr->status = Buffer::Status::Free;
|
||||
|
||||
buffer_wait_event->Signal();
|
||||
buffer_wait_event.writable->Signal();
|
||||
}
|
||||
|
||||
u32 BufferQueue::Query(QueryType type) {
|
||||
@@ -104,4 +107,12 @@ u32 BufferQueue::Query(QueryType type) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
|
||||
return buffer_wait_event.writable;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
|
||||
return buffer_wait_event.readable;
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
@@ -10,7 +10,8 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
@@ -86,16 +87,16 @@ public:
|
||||
return id;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetBufferWaitEvent() const {
|
||||
return buffer_wait_event;
|
||||
}
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
|
||||
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
|
||||
|
||||
private:
|
||||
u32 id;
|
||||
u64 layer_id;
|
||||
|
||||
std::vector<Buffer> queue;
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
|
||||
Kernel::EventPair buffer_wait_event;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
@@ -83,9 +86,8 @@ u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
|
||||
return layer.buffer_queue->GetId();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
|
||||
const auto& display = GetDisplay(display_id);
|
||||
return display.vsync_event;
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
|
||||
return GetDisplay(display_id).vsync_event.readable;
|
||||
}
|
||||
|
||||
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
|
||||
@@ -117,7 +119,7 @@ Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
|
||||
void NVFlinger::Compose() {
|
||||
for (auto& display : displays) {
|
||||
// Trigger vsync for this display at the end of drawing
|
||||
SCOPE_EXIT({ display.vsync_event->Signal(); });
|
||||
SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
|
||||
|
||||
// Don't do anything for displays without layers.
|
||||
if (display.layers.empty())
|
||||
@@ -164,7 +166,8 @@ Layer::~Layer() = default;
|
||||
|
||||
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
vsync_event = Kernel::Event::Create(kernel, Kernel::ResetType::Pulse, "Display VSync Event");
|
||||
vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
|
||||
fmt::format("Display VSync Event {}", id));
|
||||
}
|
||||
|
||||
Display::~Display() = default;
|
||||
|
||||
@@ -10,12 +10,17 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::Nvidia {
|
||||
class Module;
|
||||
}
|
||||
@@ -40,7 +45,7 @@ struct Display {
|
||||
std::string name;
|
||||
|
||||
std::vector<Layer> layers;
|
||||
Kernel::SharedPtr<Kernel::Event> vsync_event;
|
||||
Kernel::EventPair vsync_event;
|
||||
};
|
||||
|
||||
class NVFlinger final {
|
||||
@@ -61,7 +66,7 @@ public:
|
||||
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
|
||||
|
||||
/// Gets the vsync event for the specified display.
|
||||
Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
|
||||
|
||||
/// Obtains a buffer queue identified by the id.
|
||||
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
|
||||
|
||||
@@ -73,7 +73,7 @@ public:
|
||||
{3, nullptr, "Populate"},
|
||||
{4, nullptr, "PostBufferAsync"},
|
||||
{5, nullptr, "GetXferReport"},
|
||||
{6, nullptr, "Unknown2"},
|
||||
{6, nullptr, "PostBufferMultiAsync"},
|
||||
{7, nullptr, "Unknown3"},
|
||||
{8, nullptr, "Unknown4"},
|
||||
};
|
||||
|
||||
@@ -18,7 +18,8 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
@@ -542,12 +543,14 @@ private:
|
||||
// Repeat TransactParcel DequeueBuffer when a buffer is available
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
|
||||
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
|
||||
|
||||
IGBPDequeueBufferResponseParcel response{*slot};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
},
|
||||
buffer_queue->GetBufferWaitEvent());
|
||||
buffer_queue->GetWritableBufferWaitEvent());
|
||||
}
|
||||
} else if (transaction == TransactionId::RequestBuffer) {
|
||||
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
@@ -42,6 +42,7 @@ public:
|
||||
static constexpr std::size_t NumVertexArrays = 32;
|
||||
static constexpr std::size_t NumVertexAttributes = 32;
|
||||
static constexpr std::size_t NumTextureSamplers = 32;
|
||||
static constexpr std::size_t NumClipDistances = 8;
|
||||
static constexpr std::size_t MaxShaderProgram = 6;
|
||||
static constexpr std::size_t MaxShaderStage = 5;
|
||||
// Maximum number of const buffers per shader stage.
|
||||
|
||||
@@ -88,19 +88,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
|
||||
}
|
||||
|
||||
GLint ext_num;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
|
||||
for (GLint i = 0; i < ext_num; i++) {
|
||||
const std::string_view extension{
|
||||
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
|
||||
|
||||
if (extension == "GL_ARB_direct_state_access") {
|
||||
has_ARB_direct_state_access = true;
|
||||
} else if (extension == "GL_ARB_multi_bind") {
|
||||
has_ARB_multi_bind = true;
|
||||
}
|
||||
}
|
||||
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
// Create render framebuffer
|
||||
@@ -295,6 +282,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
|
||||
u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
|
||||
u32 current_texture_bindpoint = 0;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
|
||||
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
const auto& shader_config = gpu.regs.shader_config[index];
|
||||
@@ -355,12 +343,22 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader,
|
||||
primitive_mode, current_texture_bindpoint);
|
||||
|
||||
// Workaround for Intel drivers.
|
||||
// When a clip distance is enabled but not set in the shader it crops parts of the screen
|
||||
// (sometimes it's half the screen, sometimes three quarters). To avoid this, enable the
|
||||
// clip distances only when it's written by a shader stage.
|
||||
for (std::size_t i = 0; i < Maxwell::NumClipDistances; ++i) {
|
||||
clip_distances[i] |= shader->GetShaderEntries().clip_distances[i];
|
||||
}
|
||||
|
||||
// When VertexA is enabled, we have dual vertex shaders
|
||||
if (program == Maxwell::ShaderProgram::VertexA) {
|
||||
// VertexB was combined with VertexA, so we skip the VertexB iteration
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
SyncClipEnabled(clip_distances);
|
||||
}
|
||||
|
||||
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
@@ -443,7 +441,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
|
||||
// TODO(bunnei): Figure out how the below register works. According to envytools, this should be
|
||||
// used to enable multiple render targets. However, it is left unset on all games that I have
|
||||
// tested.
|
||||
ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented");
|
||||
UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
|
||||
|
||||
// Bind the framebuffer surfaces
|
||||
current_state.draw.draw_framebuffer = framebuffer.handle;
|
||||
@@ -642,7 +640,6 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
SyncCullMode();
|
||||
SyncPrimitiveRestart();
|
||||
SyncScissorTest(state);
|
||||
SyncClipEnabled();
|
||||
// Alpha Testing is synced on shaders.
|
||||
SyncTransformFeedback();
|
||||
SyncPointState();
|
||||
@@ -1019,20 +1016,23 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipEnabled() {
|
||||
void RasterizerOpenGL::SyncClipEnabled(
|
||||
const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
|
||||
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
state.clip_distance[0] = regs.clip_distance_enabled.c0 != 0;
|
||||
state.clip_distance[1] = regs.clip_distance_enabled.c1 != 0;
|
||||
state.clip_distance[2] = regs.clip_distance_enabled.c2 != 0;
|
||||
state.clip_distance[3] = regs.clip_distance_enabled.c3 != 0;
|
||||
state.clip_distance[4] = regs.clip_distance_enabled.c4 != 0;
|
||||
state.clip_distance[5] = regs.clip_distance_enabled.c5 != 0;
|
||||
state.clip_distance[6] = regs.clip_distance_enabled.c6 != 0;
|
||||
state.clip_distance[7] = regs.clip_distance_enabled.c7 != 0;
|
||||
const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
|
||||
regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
|
||||
regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
|
||||
regs.clip_distance_enabled.c4 != 0, regs.clip_distance_enabled.c5 != 0,
|
||||
regs.clip_distance_enabled.c6 != 0, regs.clip_distance_enabled.c7 != 0};
|
||||
|
||||
for (std::size_t i = 0; i < Maxwell::Regs::NumClipDistances; ++i) {
|
||||
state.clip_distance[i] = reg_state[i] && clip_mask[i];
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipCoef() {
|
||||
UNREACHABLE();
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
|
||||
@@ -60,20 +60,6 @@ public:
|
||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
|
||||
|
||||
/// OpenGL shader generated for a given Maxwell register state
|
||||
struct MaxwellShader {
|
||||
/// OpenGL shader resource
|
||||
OGLProgram shader;
|
||||
};
|
||||
|
||||
struct VertexShader {
|
||||
OGLShader shader;
|
||||
};
|
||||
|
||||
struct FragmentShader {
|
||||
OGLShader shader;
|
||||
};
|
||||
|
||||
/// Maximum supported size that a constbuffer can have in bytes.
|
||||
static constexpr std::size_t MaxConstbufferSize = 0x10000;
|
||||
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
|
||||
@@ -142,7 +128,8 @@ private:
|
||||
void SyncViewport(OpenGLState& current_state);
|
||||
|
||||
/// Syncs the clip enabled status to match the guest state
|
||||
void SyncClipEnabled();
|
||||
void SyncClipEnabled(
|
||||
const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& clip_mask);
|
||||
|
||||
/// Syncs the clip coefficients to match the guest state
|
||||
void SyncClipCoef();
|
||||
@@ -193,9 +180,6 @@ private:
|
||||
/// but are needed for correct emulation
|
||||
void CheckExtensions();
|
||||
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_multi_bind = false;
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
|
||||
@@ -405,138 +405,6 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
|
||||
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
|
||||
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
|
||||
MICROPROFILE_SCOPE(OpenGL_BlitSurface);
|
||||
|
||||
const auto& src_params{src_surface->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
||||
|
||||
OpenGLState prev_state{OpenGLState::GetCurState()};
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
OpenGLState state;
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.draw.draw_framebuffer = draw_fb_handle;
|
||||
// Set sRGB enabled if the destination surfaces need it
|
||||
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
|
||||
state.ApplyFramebufferState();
|
||||
|
||||
u32 buffers{};
|
||||
|
||||
if (src_params.type == SurfaceType::ColorTexture) {
|
||||
switch (src_params.target) {
|
||||
case SurfaceTarget::Texture2D:
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
break;
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glFramebufferTexture2D(
|
||||
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
|
||||
src_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(
|
||||
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
|
||||
break;
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
src_surface->Texture().handle, 0, 0);
|
||||
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
|
||||
break;
|
||||
case SurfaceTarget::Texture3D:
|
||||
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
SurfaceTargetToGL(src_params.target),
|
||||
src_surface->Texture().handle, 0, 0);
|
||||
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
||||
SurfaceTargetToGL(src_params.target), 0, 0, 0);
|
||||
break;
|
||||
default:
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (dst_params.target) {
|
||||
case SurfaceTarget::Texture2D:
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
break;
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
|
||||
dst_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
|
||||
break;
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
dst_surface->Texture().handle, 0, 0);
|
||||
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
|
||||
break;
|
||||
|
||||
case SurfaceTarget::Texture3D:
|
||||
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
SurfaceTargetToGL(dst_params.target),
|
||||
dst_surface->Texture().handle, 0, 0);
|
||||
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
||||
SurfaceTargetToGL(dst_params.target), 0, 0, 0);
|
||||
break;
|
||||
default:
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
buffers = GL_COLOR_BUFFER_BIT;
|
||||
} else if (src_params.type == SurfaceType::Depth) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
||||
src_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
||||
dst_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT;
|
||||
} else if (src_params.type == SurfaceType::DepthStencil) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
src_surface->Texture().handle, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
dst_surface->Texture().handle, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
|
||||
const auto& rect{src_params.GetRect()};
|
||||
glBlitFramebuffer(rect.left, rect.bottom, rect.right, rect.top, rect.left, rect.bottom,
|
||||
rect.right, rect.top, buffers,
|
||||
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
|
||||
const auto& src_params{src_surface->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
||||
@@ -841,9 +709,10 @@ void CachedSurface::LoadGLBuffer() {
|
||||
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
|
||||
gl_buffer[0].assign(texture_src_data, texture_src_data_end);
|
||||
}
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
for (u32 i = 0; i < params.max_mip_level; i++) {
|
||||
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
|
||||
params.MipHeight(i), params.MipDepth(i));
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||
@@ -1163,7 +1032,10 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
|
||||
const Surface& dst_surface) {
|
||||
const auto& src_params{src_surface->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
||||
FlushRegion(src_params.addr, dst_params.MemorySize());
|
||||
|
||||
// Flush enough memory for both the source and destination surface
|
||||
FlushRegion(src_params.addr, std::max(src_params.MemorySize(), dst_params.MemorySize()));
|
||||
|
||||
LoadSurface(dst_surface);
|
||||
}
|
||||
|
||||
@@ -1189,20 +1061,9 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
// If the format is the same, just do a framebuffer blit. This is significantly faster than
|
||||
// using PBOs. The is also likely less accurate, as textures will be converted rather than
|
||||
// reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate
|
||||
// surface copy, where pixels are reinterpreted as a new format (without conversion). This
|
||||
// code path uses OpenGL PBOs and is quite slow.
|
||||
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
|
||||
|
||||
switch (new_params.target) {
|
||||
case SurfaceTarget::Texture2D:
|
||||
if (is_blit) {
|
||||
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
|
||||
} else {
|
||||
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
||||
}
|
||||
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
||||
break;
|
||||
case SurfaceTarget::Texture3D:
|
||||
AccurateCopySurface(old_surface, new_surface);
|
||||
|
||||
@@ -201,14 +201,53 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class ShaderScopedScope {
|
||||
public:
|
||||
explicit ShaderScopedScope(T& writer, std::string_view begin_expr, std::string end_expr)
|
||||
: writer(writer), end_expr(std::move(end_expr)) {
|
||||
|
||||
if (begin_expr.empty()) {
|
||||
writer.AddLine('{');
|
||||
} else {
|
||||
writer.AddExpression(begin_expr);
|
||||
writer.AddLine(" {");
|
||||
}
|
||||
++writer.scope;
|
||||
}
|
||||
|
||||
ShaderScopedScope(const ShaderScopedScope&) = delete;
|
||||
|
||||
~ShaderScopedScope() {
|
||||
--writer.scope;
|
||||
if (end_expr.empty()) {
|
||||
writer.AddLine('}');
|
||||
} else {
|
||||
writer.AddExpression("} ");
|
||||
writer.AddExpression(end_expr);
|
||||
writer.AddLine(';');
|
||||
}
|
||||
}
|
||||
|
||||
ShaderScopedScope& operator=(const ShaderScopedScope&) = delete;
|
||||
|
||||
private:
|
||||
T& writer;
|
||||
std::string end_expr;
|
||||
};
|
||||
|
||||
class ShaderWriter {
|
||||
public:
|
||||
void AddLine(std::string_view text) {
|
||||
void AddExpression(std::string_view text) {
|
||||
DEBUG_ASSERT(scope >= 0);
|
||||
if (!text.empty()) {
|
||||
AppendIndentation();
|
||||
}
|
||||
shader_source += text;
|
||||
}
|
||||
|
||||
void AddLine(std::string_view text) {
|
||||
AddExpression(text);
|
||||
AddNewLine();
|
||||
}
|
||||
|
||||
@@ -228,6 +267,11 @@ public:
|
||||
return std::move(shader_source);
|
||||
}
|
||||
|
||||
ShaderScopedScope<ShaderWriter> Scope(std::string_view begin_expr = {},
|
||||
std::string end_expr = {}) {
|
||||
return ShaderScopedScope(*this, begin_expr, end_expr);
|
||||
}
|
||||
|
||||
int scope = 0;
|
||||
|
||||
private:
|
||||
@@ -311,7 +355,7 @@ public:
|
||||
// Default - do nothing
|
||||
return value;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
|
||||
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -525,6 +569,7 @@ public:
|
||||
((header.vtg.clip_distances >> index) & 1) == 0,
|
||||
"Shader is setting gl_ClipDistance{} without enabling it in the header", index);
|
||||
|
||||
clip_distances[index] = true;
|
||||
fixed_pipeline_output_attributes_used.insert(attribute);
|
||||
shader.AddLine(dest + '[' + std::to_string(index) + "] = " + src + ';');
|
||||
break;
|
||||
@@ -602,6 +647,11 @@ public:
|
||||
return used_samplers;
|
||||
}
|
||||
|
||||
/// Returns an array of the used clip distances.
|
||||
const std::array<bool, Maxwell::NumClipDistances>& GetClipDistances() const {
|
||||
return clip_distances;
|
||||
}
|
||||
|
||||
/// Returns the GLSL sampler used for the input shader sampler, and creates a new one if
|
||||
/// necessary.
|
||||
std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type,
|
||||
@@ -810,14 +860,12 @@ private:
|
||||
}
|
||||
|
||||
if (precise && stage != Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
// This avoids optimizations of constant propagation and keeps the code as the original
|
||||
// Sadly using the precise keyword causes "linking" errors on fragment shaders.
|
||||
shader.AddLine("precise float tmp = " + src + ';');
|
||||
shader.AddLine(dest + " = tmp;");
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
} else {
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
@@ -975,6 +1023,7 @@ private:
|
||||
const std::string& suffix;
|
||||
const Tegra::Shader::Header& header;
|
||||
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
u64 local_memory_size;
|
||||
};
|
||||
|
||||
@@ -997,7 +1046,8 @@ public:
|
||||
|
||||
/// Returns entries in the shader that are useful for external functions
|
||||
ShaderEntries GetEntries() const {
|
||||
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), shader_length};
|
||||
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), regs.GetClipDistances(),
|
||||
shader_length};
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -1293,15 +1343,7 @@ private:
|
||||
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
|
||||
}
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
|
||||
const std::string& texture) {
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
|
||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||
|
||||
@@ -1313,19 +1355,17 @@ private:
|
||||
|
||||
if (written_components < 2) {
|
||||
// Write the first two swizzle components to gpr0 and gpr0+1
|
||||
regs.SetRegisterToFloat(instr.gpr0, component, "texture_tmp", 1, 4, false,
|
||||
regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false,
|
||||
written_components % 2);
|
||||
} else {
|
||||
ASSERT(instr.texs.HasTwoDestinations());
|
||||
// Write the rest of the swizzle components to gpr28 and gpr28+1
|
||||
regs.SetRegisterToFloat(instr.gpr28, component, "texture_tmp", 1, 4, false,
|
||||
regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false,
|
||||
written_components % 2);
|
||||
}
|
||||
|
||||
++written_components;
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
|
||||
@@ -1348,12 +1388,10 @@ private:
|
||||
* top.
|
||||
*/
|
||||
void EmitPushToFlowStack(u32 target) {
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
|
||||
shader.AddLine("flow_stack_top++;");
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1361,13 +1399,11 @@ private:
|
||||
* popped address and decrementing the stack top.
|
||||
*/
|
||||
void EmitPopFromFlowStack() {
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
shader.AddLine("flow_stack_top--;");
|
||||
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
|
||||
shader.AddLine("break;");
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
/// Writes the output values from a fragment shader to the corresponding GLSL output variables.
|
||||
@@ -2279,8 +2315,7 @@ private:
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in I2F is not implemented");
|
||||
|
||||
std::string op_a{};
|
||||
std::string op_a;
|
||||
|
||||
if (instr.is_b_gpr) {
|
||||
op_a =
|
||||
@@ -2436,10 +2471,7 @@ private:
|
||||
case OpCode::Id::LD_C: {
|
||||
UNIMPLEMENTED_IF(instr.ld_c.unknown != 0);
|
||||
|
||||
// Add an extra scope and declare the index register inside to prevent
|
||||
// overwriting it in case it is used as an output of the LD instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
|
||||
" / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);");
|
||||
@@ -2465,19 +2497,13 @@ private:
|
||||
UNIMPLEMENTED_MSG("Unhandled type: {}",
|
||||
static_cast<unsigned>(instr.ld_c.type.Value()));
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LD_L: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}",
|
||||
static_cast<unsigned>(instr.ld_l.unknown.Value()));
|
||||
|
||||
// Add an extra scope and declare the index register inside to prevent
|
||||
// overwriting it in case it is used as an output of the LD instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
|
||||
std::to_string(instr.smem_imm.Value()) + ')';
|
||||
@@ -2494,9 +2520,6 @@ private:
|
||||
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
|
||||
static_cast<unsigned>(instr.ldst_sl.type.Value()));
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ST_A: {
|
||||
@@ -2531,10 +2554,7 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}",
|
||||
static_cast<unsigned>(instr.st_l.unknown.Value()));
|
||||
|
||||
// Add an extra scope and declare the index register inside to prevent
|
||||
// overwriting it in case it is used as an output of the LD instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
|
||||
std::to_string(instr.smem_imm.Value()) + ')';
|
||||
@@ -2549,14 +2569,10 @@ private:
|
||||
UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
|
||||
static_cast<unsigned>(instr.ldst_sl.type.Value()));
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TEX: {
|
||||
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
|
||||
std::string coord;
|
||||
const bool is_array = instr.tex.array != 0;
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
@@ -2589,21 +2605,23 @@ private:
|
||||
|
||||
bool depth_compare_extra = false;
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 1: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
|
||||
if (is_array) {
|
||||
if (depth_compare) {
|
||||
coord = "vec3 coords = vec3(" + x + ", " + depth_value + ", " +
|
||||
array_elem + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + depth_value + ", " +
|
||||
array_elem + ");");
|
||||
} else {
|
||||
coord = "vec2 coords = vec2(" + x + ", " + array_elem + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + array_elem + ");");
|
||||
}
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
coord = "vec2 coords = vec2(" + x + ", " + depth_value + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + depth_value + ");");
|
||||
} else {
|
||||
coord = "float coords = " + x + ';';
|
||||
shader.AddLine("float coords = " + x + ';');
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2614,17 +2632,18 @@ private:
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
|
||||
if (is_array) {
|
||||
if (depth_compare) {
|
||||
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + depth_value +
|
||||
", " + array_elem + ");";
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " +
|
||||
depth_value + ", " + array_elem + ");");
|
||||
} else {
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + array_elem + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
|
||||
array_elem + ");");
|
||||
}
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
coord =
|
||||
"vec3 coords = vec3(" + x + ", " + y + ", " + depth_value + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
|
||||
depth_value + ");");
|
||||
} else {
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2637,14 +2656,14 @@ private:
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2);
|
||||
if (is_array) {
|
||||
depth_compare_extra = depth_compare;
|
||||
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
array_elem + ");";
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
array_elem + ");");
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
depth_value + ");";
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
depth_value + ");");
|
||||
} else {
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2656,7 +2675,7 @@ private:
|
||||
// Fallback to interpreting as a 2D texture for now
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
|
||||
@@ -2665,79 +2684,61 @@ private:
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
std::string texture;
|
||||
const std::string texture = [&]() {
|
||||
switch (instr.tex.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::None:
|
||||
if (depth_compare_extra) {
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "texture(" + sampler + ", coords)";
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
if (depth_compare_extra) {
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "textureLod(" + sampler + ", coords, 0.0)";
|
||||
case Tegra::Shader::TextureProcessMode::LB:
|
||||
case Tegra::Shader::TextureProcessMode::LBA:
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
if (depth_compare_extra) {
|
||||
LOG_WARNING(
|
||||
HW_GPU,
|
||||
"OpenGL Limitation: can't set bias value along depth compare");
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "texture(" + sampler + ", coords, " + lod_value + ')';
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
case Tegra::Shader::TextureProcessMode::LLA:
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
if (depth_compare_extra) {
|
||||
LOG_WARNING(
|
||||
HW_GPU,
|
||||
"OpenGL Limitation: can't set lod value along depth compare");
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "textureLod(" + sampler + ", coords, " + lod_value + ')';
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tex.GetTextureProcessMode()));
|
||||
if (depth_compare_extra) {
|
||||
return "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
return "texture(" + sampler + ", coords)";
|
||||
}
|
||||
}();
|
||||
|
||||
switch (instr.tex.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::None: {
|
||||
if (!depth_compare_extra) {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
} else {
|
||||
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||
if (!depth_compare_extra) {
|
||||
texture = "textureLod(" + sampler + ", coords, 0.0)";
|
||||
} else {
|
||||
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LB:
|
||||
case Tegra::Shader::TextureProcessMode::LBA: {
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
if (!depth_compare_extra) {
|
||||
texture = "texture(" + sampler + ", coords, " + lod_value + ')';
|
||||
} else {
|
||||
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
LOG_WARNING(HW_GPU,
|
||||
"OpenGL Limitation: can't set bias value along depth compare");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
case Tegra::Shader::TextureProcessMode::LLA: {
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
if (!depth_compare_extra) {
|
||||
texture = "textureLod(" + sampler + ", coords, " + lod_value + ')';
|
||||
} else {
|
||||
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
LOG_WARNING(HW_GPU,
|
||||
"OpenGL Limitation: can't set lod value along depth compare");
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
if (!depth_compare_extra) {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
} else {
|
||||
texture = "texture(" + sampler + ", coords, " + depth_value + ')';
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tex.GetTextureProcessMode()));
|
||||
}
|
||||
}
|
||||
if (!depth_compare) {
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
if (depth_compare) {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
} else {
|
||||
std::size_t dest_elem{};
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
|
||||
dest_elem);
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
|
||||
++dest_elem;
|
||||
}
|
||||
} else {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TEXS: {
|
||||
@@ -2747,26 +2748,28 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
const bool depth_compare =
|
||||
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
u32 num_coordinates = TextureCoordinates(texture_type);
|
||||
const auto process_mode = instr.texs.GetTextureProcessMode();
|
||||
std::string lod_value;
|
||||
std::string coord;
|
||||
u32 lod_offset = 0;
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LL) {
|
||||
if (num_coordinates > 2) {
|
||||
lod_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
shader.AddLine("float lod_value = " +
|
||||
regs.GetRegisterAsFloat(instr.gpr20.Value() + 1) + ';');
|
||||
lod_offset = 2;
|
||||
} else {
|
||||
lod_value = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("float lod_value = " + regs.GetRegisterAsFloat(instr.gpr20) +
|
||||
';');
|
||||
lod_offset = 1;
|
||||
}
|
||||
}
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 1: {
|
||||
coord = "float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';';
|
||||
shader.AddLine("float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';');
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
@@ -2776,13 +2779,14 @@ private:
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
|
||||
");";
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
index + ");");
|
||||
} else {
|
||||
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + index +
|
||||
");");
|
||||
}
|
||||
} else {
|
||||
if (lod_offset != 0) {
|
||||
@@ -2792,12 +2796,13 @@ private:
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z =
|
||||
regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset);
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
|
||||
");");
|
||||
} else {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
}
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
@@ -2805,11 +2810,12 @@ private:
|
||||
const std::string y =
|
||||
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
|
||||
");");
|
||||
} else {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2819,7 +2825,7 @@ private:
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -2829,42 +2835,37 @@ private:
|
||||
// Fallback to interpreting as a 2D texture for now
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
is_array = false;
|
||||
}
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
std::string texture;
|
||||
switch (process_mode) {
|
||||
case Tegra::Shader::TextureProcessMode::None: {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||
if (depth_compare && is_array) {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
} else {
|
||||
texture = "textureLod(" + sampler + ", coords, 0.0)";
|
||||
|
||||
std::string texture = [&]() {
|
||||
switch (process_mode) {
|
||||
case Tegra::Shader::TextureProcessMode::None:
|
||||
return "texture(" + sampler + ", coords)";
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
if (depth_compare && is_array) {
|
||||
return "texture(" + sampler + ", coords)";
|
||||
} else {
|
||||
return "textureLod(" + sampler + ", coords, 0.0)";
|
||||
}
|
||||
break;
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
return "textureLod(" + sampler + ", coords, lod_value)";
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.texs.GetTextureProcessMode()));
|
||||
return "texture(" + sampler + ", coords)";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL: {
|
||||
texture = "textureLod(" + sampler + ", coords, " + lod_value + ')';
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.texs.GetTextureProcessMode()));
|
||||
}
|
||||
}
|
||||
if (!depth_compare) {
|
||||
WriteTexsInstruction(instr, coord, texture);
|
||||
} else {
|
||||
WriteTexsInstruction(instr, coord, "vec4(" + texture + ')');
|
||||
}();
|
||||
if (depth_compare) {
|
||||
texture = "vec4(" + texture + ')';
|
||||
}
|
||||
|
||||
WriteTexsInstruction(instr, texture);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLDS: {
|
||||
@@ -2883,15 +2884,12 @@ private:
|
||||
|
||||
u32 extra_op_offset = 0;
|
||||
|
||||
// Scope to avoid variable name overlaps.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
std::string coords;
|
||||
ShaderScopedScope scope = shader.Scope();
|
||||
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D: {
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
coords = "float coords = " + x + ';';
|
||||
shader.AddLine("float coords = " + x + ';');
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::Texture2D: {
|
||||
@@ -2900,7 +2898,7 @@ private:
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
// shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
coords = "ivec2 coords = ivec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
extra_op_offset = 1;
|
||||
break;
|
||||
}
|
||||
@@ -2909,35 +2907,29 @@ private:
|
||||
}
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
std::string texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||
switch (instr.tlds.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||
texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL: {
|
||||
shader.AddLine(
|
||||
"float lod = " +
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
|
||||
texture = "texelFetch(" + sampler + ", coords, lod)";
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
|
||||
}
|
||||
}
|
||||
WriteTexsInstruction(instr, coords, texture);
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
const std::string texture = [&]() {
|
||||
switch (instr.tlds.GetTextureProcessMode()) {
|
||||
case Tegra::Shader::TextureProcessMode::LZ:
|
||||
return "texelFetch(" + sampler + ", coords, 0)";
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
shader.AddLine(
|
||||
"float lod = " +
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
|
||||
return "texelFetch(" + sampler + ", coords, lod)";
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
|
||||
return "texelFetch(" + sampler + ", coords, 0)";
|
||||
}
|
||||
}();
|
||||
|
||||
WriteTexsInstruction(instr, texture);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4: {
|
||||
ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
|
||||
ASSERT(instr.tld4.array == 0);
|
||||
std::string coord;
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
@@ -2954,10 +2946,7 @@ private:
|
||||
if (depth_compare)
|
||||
num_coordinates += 1;
|
||||
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 2: {
|
||||
@@ -2988,23 +2977,19 @@ private:
|
||||
const std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4.component) + ')';
|
||||
|
||||
if (!depth_compare) {
|
||||
shader.AddLine("vec4 texture_tmp = " + texture + ';');
|
||||
if (depth_compare) {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
} else {
|
||||
std::size_t dest_elem{};
|
||||
for (std::size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
|
||||
dest_elem);
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
|
||||
++dest_elem;
|
||||
}
|
||||
} else {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4S: {
|
||||
@@ -3015,10 +3000,7 @@ private:
|
||||
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||
"AOFFI is not implemented");
|
||||
|
||||
// Scope to avoid variable name overlaps.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
std::string coords;
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
const bool depth_compare =
|
||||
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
@@ -3027,33 +3009,29 @@ private:
|
||||
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
|
||||
const std::string sampler = GetSampler(
|
||||
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
|
||||
if (!depth_compare) {
|
||||
coords = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
} else {
|
||||
if (depth_compare) {
|
||||
// Note: TLD4S coordinate encoding works just like TEXS's
|
||||
const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
coords = "vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");";
|
||||
}
|
||||
const std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4s.component) + ')';
|
||||
|
||||
if (!depth_compare) {
|
||||
WriteTexsInstruction(instr, coords, texture);
|
||||
shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
|
||||
} else {
|
||||
WriteTexsInstruction(instr, coords, "vec4(" + texture + ')');
|
||||
shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4s.component) + ')';
|
||||
if (depth_compare) {
|
||||
texture = "vec4(" + texture + ')';
|
||||
}
|
||||
WriteTexsInstruction(instr, texture);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TXQ: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
|
||||
++shader.scope;
|
||||
shader.AddLine('{');
|
||||
// TODO: the new commits on the texture refactor, change the way samplers work.
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
// TODO: The new commits on the texture refactor, change the way samplers work.
|
||||
// Sadly, not all texture instructions specify the type of texture their sampler
|
||||
// uses. This must be fixed at a later instance.
|
||||
const std::string sampler =
|
||||
@@ -3064,7 +3042,8 @@ private:
|
||||
regs.GetRegisterAsInteger(instr.gpr8) + ')';
|
||||
const std::string mip_level = "textureQueryLevels(" + sampler + ')';
|
||||
shader.AddLine("ivec2 sizes = " + texture + ';');
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1);
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 0, true, 0, "sizes.x", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1);
|
||||
@@ -3075,8 +3054,6 @@ private:
|
||||
static_cast<u32>(instr.txq.query_type.Value()));
|
||||
}
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TMML: {
|
||||
@@ -3091,17 +3068,18 @@ private:
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, false);
|
||||
|
||||
// TODO: add coordinates for different samplers once other texture types are
|
||||
const auto scope = shader.Scope();
|
||||
|
||||
// TODO: Add coordinates for different samplers once other texture types are
|
||||
// implemented.
|
||||
std::string coord;
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D: {
|
||||
coord = "float coords = " + x + ';';
|
||||
shader.AddLine("float coords = " + x + ';');
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::Texture2D: {
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -3109,22 +3087,15 @@ private:
|
||||
|
||||
// Fallback to interpreting as a 2D texture for now
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
|
||||
const std::string texture = "textureQueryLod(" + sampler + ", coords)";
|
||||
const std::string tmp = "vec2 tmp = " + texture + "*vec2(256.0, 256.0);";
|
||||
shader.AddLine(tmp);
|
||||
shader.AddLine("vec2 tmp = " + texture + " * vec2(256.0, 256.0);");
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(tmp.y)", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, false, 0, "uint(tmp.x)", 1, 1);
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
|
||||
@@ -163,6 +163,7 @@ private:
|
||||
struct ShaderEntries {
|
||||
std::vector<ConstBufferEntry> const_buffer_entries;
|
||||
std::vector<SamplerEntry> texture_samplers;
|
||||
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> clip_distances;
|
||||
std::size_t shader_length;
|
||||
};
|
||||
|
||||
|
||||
@@ -60,6 +60,17 @@ public:
|
||||
}
|
||||
|
||||
void ApplyTo(OpenGLState& state) {
|
||||
UpdatePipeline();
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.program_pipeline = pipeline.handle;
|
||||
state.geometry_shaders.enabled = (gs != 0);
|
||||
}
|
||||
|
||||
private:
|
||||
void UpdatePipeline() {
|
||||
// Avoid updating the pipeline when values have no changed
|
||||
if (old_vs == vs && old_fs == fs && old_gs == gs)
|
||||
return;
|
||||
// Workaround for AMD bug
|
||||
glUseProgramStages(pipeline.handle,
|
||||
GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
|
||||
@@ -68,14 +79,16 @@ public:
|
||||
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs);
|
||||
glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs);
|
||||
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.program_pipeline = pipeline.handle;
|
||||
state.geometry_shaders.enabled = (gs != 0);
|
||||
|
||||
// Update the old values
|
||||
old_vs = vs;
|
||||
old_fs = fs;
|
||||
old_gs = gs;
|
||||
}
|
||||
|
||||
private:
|
||||
OGLPipeline pipeline;
|
||||
GLuint vs{}, fs{}, gs{};
|
||||
GLuint old_vs{}, old_fs{}, old_gs{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -16,15 +16,14 @@ class ConfigureAudio : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureAudio(QWidget* parent = nullptr);
|
||||
~ConfigureAudio();
|
||||
~ConfigureAudio() override;
|
||||
|
||||
void applyConfiguration();
|
||||
void retranslateUi();
|
||||
|
||||
public slots:
|
||||
private:
|
||||
void updateAudioDevices(int sink_index);
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
void setOutputSinkFromSinkID();
|
||||
void setAudioDeviceFromDeviceID();
|
||||
|
||||
@@ -16,13 +16,12 @@ class ConfigureDebug : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureDebug(QWidget* parent = nullptr);
|
||||
~ConfigureDebug();
|
||||
~ConfigureDebug() override;
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureDebug> ui;
|
||||
};
|
||||
|
||||
@@ -18,13 +18,12 @@ class ConfigureDialog : public QDialog {
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
|
||||
~ConfigureDialog();
|
||||
~ConfigureDialog() override;
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureDialog> ui;
|
||||
};
|
||||
|
||||
@@ -16,7 +16,7 @@ class ConfigureGameList : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureGameList(QWidget* parent = nullptr);
|
||||
~ConfigureGameList();
|
||||
~ConfigureGameList() override;
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ class ConfigureGeneral : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
||||
~ConfigureGeneral();
|
||||
~ConfigureGeneral() override;
|
||||
|
||||
void PopulateHotkeyList(const HotkeyRegistry& registry);
|
||||
void applyConfiguration();
|
||||
|
||||
@@ -16,14 +16,13 @@ class ConfigureGraphics : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureGraphics(QWidget* parent = nullptr);
|
||||
~ConfigureGraphics();
|
||||
~ConfigureGraphics() override;
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureGraphics> ui;
|
||||
QColor bg_color;
|
||||
};
|
||||
|
||||
@@ -88,6 +88,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
|
||||
}
|
||||
|
||||
ConfigureInput::~ConfigureInput() = default;
|
||||
|
||||
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
|
||||
ui->handheld_connected->setChecked(false);
|
||||
|
||||
@@ -25,6 +25,7 @@ class ConfigureInput : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureInput(QWidget* parent = nullptr);
|
||||
~ConfigureInput() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
|
||||
@@ -17,18 +17,17 @@ class ConfigureWeb : public QWidget {
|
||||
|
||||
public:
|
||||
explicit ConfigureWeb(QWidget* parent = nullptr);
|
||||
~ConfigureWeb();
|
||||
~ConfigureWeb() override;
|
||||
|
||||
void applyConfiguration();
|
||||
void retranslateUi();
|
||||
|
||||
public slots:
|
||||
private:
|
||||
void RefreshTelemetryID();
|
||||
void OnLoginChanged();
|
||||
void VerifyLogin();
|
||||
void OnLoginVerified();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
bool user_verified = true;
|
||||
|
||||
@@ -7,10 +7,10 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
@@ -154,7 +154,7 @@ QString WaitTreeWaitObject::GetText() const {
|
||||
std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
|
||||
switch (object.GetHandleType()) {
|
||||
case Kernel::HandleType::Event:
|
||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
|
||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
|
||||
case Kernel::HandleType::Timer:
|
||||
return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
|
||||
case Kernel::HandleType::Thread:
|
||||
@@ -332,7 +332,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
|
||||
WaitTreeEvent::~WaitTreeEvent() = default;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
||||
@@ -340,7 +340,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("reset type = %1")
|
||||
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
|
||||
.arg(GetResetTypeQString(
|
||||
static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
|
||||
return list;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
class EmuThread;
|
||||
|
||||
namespace Kernel {
|
||||
class ReadableEvent;
|
||||
class WaitObject;
|
||||
class Event;
|
||||
class Thread;
|
||||
class Timer;
|
||||
} // namespace Kernel
|
||||
@@ -144,7 +144,7 @@ public:
|
||||
class WaitTreeEvent : public WaitTreeWaitObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeEvent(const Kernel::Event& object);
|
||||
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
|
||||
~WaitTreeEvent() override;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
@@ -214,6 +214,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
tree_view->setStyleSheet("QTreeView{ border: none; }");
|
||||
|
||||
item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1);
|
||||
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
|
||||
|
||||
@@ -97,11 +97,11 @@ GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
const auto cache = Service::FileSystem::GetUnionContents();
|
||||
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
const auto installed_games = cache.ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
|
||||
for (const auto& game : installed_games) {
|
||||
const auto file = cache->GetEntryUnparsed(game);
|
||||
const auto file = cache.GetEntryUnparsed(game);
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
|
||||
if (!loader)
|
||||
continue;
|
||||
@@ -112,7 +112,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
const auto control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
const auto control = cache.GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(patch, *control, icon, name);
|
||||
|
||||
@@ -141,11 +141,11 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
emit EntryReady(list);
|
||||
}
|
||||
|
||||
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
for (const auto& entry : control_data) {
|
||||
auto nca = cache->GetEntry(entry);
|
||||
auto nca = cache.GetEntry(entry);
|
||||
if (nca != nullptr) {
|
||||
nca_control_map.insert_or_assign(entry.title_id, std::move(nca));
|
||||
}
|
||||
|
||||
@@ -518,6 +518,8 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_direct_state_access)
|
||||
unsupported_ext.append("ARB_direct_state_access");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
@@ -905,7 +907,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
|
||||
}
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
auto romfs_title_id = SelectRomFSDumpTarget(*installed, program_id);
|
||||
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
|
||||
|
||||
if (!romfs_title_id) {
|
||||
failed();
|
||||
@@ -920,7 +922,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
|
||||
if (*romfs_title_id == program_id) {
|
||||
romfs = file;
|
||||
} else {
|
||||
romfs = installed->GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
|
||||
romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
|
||||
}
|
||||
|
||||
const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full);
|
||||
|
||||
@@ -111,6 +111,8 @@ void EmuWindow_SDL2::Fullscreen() {
|
||||
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_direct_state_access)
|
||||
unsupported_ext.push_back("ARB_direct_state_access");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
|
||||
Reference in New Issue
Block a user