Compare commits
4 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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02eacfd431 | ||
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3ae614c493 | ||
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0749600ca8 | ||
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7aa12b2467 |
@@ -377,7 +377,7 @@ if (CLANG_FORMAT)
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set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
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if (WIN32)
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add_custom_target(clang-format
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COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
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COMMAND powershell.exe -Command "${CLANG_FORMAT} -i @(Get-ChildItem -Recurse ${SRCS}/* -Include \'*.h\', \'*.cpp\')"
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COMMENT ${CCOMMENT})
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elseif(MINGW)
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add_custom_target(clang-format
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2390
externals/glad/include/glad/glad.h
vendored
2390
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
2569
externals/glad/src/glad.c
vendored
2569
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
@@ -25,6 +25,23 @@
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namespace Common {
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int CurrentThreadId() {
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#ifdef _MSC_VER
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return GetCurrentThreadId();
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#elif defined __APPLE__
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return mach_thread_self();
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#else
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return 0;
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#endif
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}
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#ifdef _WIN32
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// Supporting functions
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void SleepCurrentThread(int ms) {
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Sleep(ms);
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}
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#endif
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#ifdef _MSC_VER
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
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@@ -45,7 +62,7 @@ void SwitchCurrentThread() {
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// This is implemented much nicer in upcoming msvc++, see:
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// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
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void SetCurrentThreadName(const char* name) {
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void SetCurrentThreadName(const char* szThreadName) {
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static const DWORD MS_VC_EXCEPTION = 0x406D1388;
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#pragma pack(push, 8)
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@@ -58,7 +75,7 @@ void SetCurrentThreadName(const char* name) {
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#pragma pack(pop)
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info.dwType = 0x1000;
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info.szName = name;
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info.szName = szThreadName;
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info.dwThreadID = -1; // dwThreadID;
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info.dwFlags = 0;
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@@ -90,6 +107,10 @@ void SetCurrentThreadAffinity(u32 mask) {
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}
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#ifndef _WIN32
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void SleepCurrentThread(int ms) {
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usleep(1000 * ms);
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}
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void SwitchCurrentThread() {
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usleep(1000 * 1);
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}
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@@ -97,15 +118,15 @@ void SwitchCurrentThread() {
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// MinGW with the POSIX threading model does not support pthread_setname_np
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#if !defined(_WIN32) || defined(_MSC_VER)
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void SetCurrentThreadName(const char* name) {
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void SetCurrentThreadName(const char* szThreadName) {
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#ifdef __APPLE__
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pthread_setname_np(name);
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pthread_setname_np(szThreadName);
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#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
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pthread_set_name_np(pthread_self(), name);
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pthread_set_name_np(pthread_self(), szThreadName);
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#elif defined(__NetBSD__)
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pthread_setname_np(pthread_self(), "%s", (void*)name);
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pthread_setname_np(pthread_self(), "%s", (void*)szThreadName);
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#else
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pthread_setname_np(pthread_self(), name);
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pthread_setname_np(pthread_self(), szThreadName);
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#endif
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}
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#endif
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@@ -13,8 +13,15 @@
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namespace Common {
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int CurrentThreadId();
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
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void SetCurrentThreadAffinity(u32 mask);
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class Event {
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public:
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Event() : is_set(false) {}
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void Set() {
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std::lock_guard<std::mutex> lk(mutex);
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if (!is_set) {
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@@ -46,14 +53,14 @@ public:
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}
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private:
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bool is_set = false;
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bool is_set;
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std::condition_variable condvar;
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std::mutex mutex;
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};
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class Barrier {
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public:
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explicit Barrier(std::size_t count_) : count(count_) {}
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explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {}
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/// Blocks until all "count" threads have called Sync()
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void Sync() {
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@@ -73,13 +80,12 @@ public:
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private:
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std::condition_variable condvar;
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std::mutex mutex;
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std::size_t count;
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std::size_t waiting = 0;
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std::size_t generation = 0; // Incremented once each time the barrier is used
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const std::size_t count;
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std::size_t waiting;
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std::size_t generation; // Incremented once each time the barrier is used
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};
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
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void SetCurrentThreadAffinity(u32 mask);
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void SleepCurrentThread(int ms);
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void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
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void SetCurrentThreadName(const char* name);
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@@ -12,8 +12,6 @@ add_library(core STATIC
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core_timing.h
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core_timing_util.cpp
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core_timing_util.h
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cpu_core_manager.cpp
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cpu_core_manager.h
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crypto/aes_util.cpp
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crypto/aes_util.h
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crypto/encryption_layer.cpp
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@@ -158,8 +156,6 @@ add_library(core STATIC
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hle/service/am/applets/applets.h
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hle/service/am/applets/software_keyboard.cpp
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hle/service/am/applets/software_keyboard.h
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hle/service/am/applets/stub_applet.cpp
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hle/service/am/applets/stub_applet.h
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hle/service/am/idle.cpp
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hle/service/am/idle.h
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hle/service/am/omm.cpp
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@@ -14,7 +14,6 @@
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/cpu_core_manager.h"
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#include "core/file_sys/mode.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_real.h"
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@@ -29,6 +28,7 @@
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#include "core/hle/service/sm/sm.h"
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#include "core/loader/loader.h"
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#include "core/perf_stats.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "frontend/applets/software_keyboard.h"
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#include "video_core/debug_utils/debug_utils.h"
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@@ -71,22 +71,64 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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return vfs->OpenFile(path, FileSys::Mode::Read);
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}
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/// Runs a CPU core while the system is powered on
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void RunCpuCore(Cpu& cpu_state) {
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while (Core::System::GetInstance().IsPoweredOn()) {
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cpu_state.RunLoop(true);
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}
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}
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} // Anonymous namespace
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struct System::Impl {
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Cpu& CurrentCpuCore() {
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return cpu_core_manager.GetCurrentCore();
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if (Settings::values.use_multi_core) {
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const auto& search = thread_to_cpu.find(std::this_thread::get_id());
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ASSERT(search != thread_to_cpu.end());
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ASSERT(search->second);
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return *search->second;
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}
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// Otherwise, use single-threaded mode active_core variable
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return *cpu_cores[active_core];
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}
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ResultStatus RunLoop(bool tight_loop) {
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status = ResultStatus::Success;
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cpu_core_manager.RunLoop(tight_loop);
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// Update thread_to_cpu in case Core 0 is run from a different host thread
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
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if (GDBStub::IsServerEnabled()) {
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GDBStub::HandlePacket();
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// If the loop is halted and we want to step, use a tiny (1) number of instructions to
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// execute. Otherwise, get out of the loop function.
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if (GDBStub::GetCpuHaltFlag()) {
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if (GDBStub::GetCpuStepFlag()) {
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tight_loop = false;
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} else {
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return ResultStatus::Success;
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}
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}
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}
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for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
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cpu_cores[active_core]->RunLoop(tight_loop);
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if (Settings::values.use_multi_core) {
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// Cores 1-3 are run on other threads in this mode
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break;
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}
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}
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if (GDBStub::IsServerEnabled()) {
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GDBStub::SetCpuStepFlag(false);
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}
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return status;
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}
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ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
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ResultStatus Init(Frontend::EmuWindow& emu_window) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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CoreTiming::Init();
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@@ -103,6 +145,12 @@ struct System::Impl {
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auto main_process = Kernel::Process::Create(kernel, "main");
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kernel.MakeCurrentProcess(main_process.get());
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cpu_barrier = std::make_unique<CpuBarrier>();
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cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
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for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
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cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
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}
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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service_manager = std::make_shared<Service::SM::ServiceManager>();
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@@ -116,8 +164,17 @@ struct System::Impl {
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gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
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cpu_core_manager.Initialize(system);
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is_powered_on = true;
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// Create threads for CPU cores 1-3, and build thread_to_cpu map
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// CPU core 0 is run on the main thread
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
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if (Settings::values.use_multi_core) {
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for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
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cpu_core_threads[index] =
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std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1]));
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thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get();
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}
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}
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LOG_DEBUG(Core, "Initialized OK");
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// Reset counters and set time origin to current frame
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@@ -127,8 +184,7 @@ struct System::Impl {
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return ResultStatus::Success;
|
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}
|
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ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
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const std::string& filepath) {
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ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
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|
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if (!app_loader) {
|
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@@ -145,7 +201,7 @@ struct System::Impl {
|
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return ResultStatus::ErrorSystemMode;
|
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}
|
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|
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ResultStatus init_result{Init(system, emu_window)};
|
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ResultStatus init_result{Init(emu_window)};
|
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if (init_result != ResultStatus::Success) {
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LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
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static_cast<int>(init_result));
|
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@@ -175,8 +231,6 @@ struct System::Impl {
|
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
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perf_results.frametime * 1000.0);
|
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|
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is_powered_on = false;
|
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|
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// Shutdown emulation session
|
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renderer.reset();
|
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GDBStub::Shutdown();
|
||||
@@ -186,7 +240,19 @@ struct System::Impl {
|
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gpu_core.reset();
|
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|
||||
// Close all CPU/threading state
|
||||
cpu_core_manager.Shutdown();
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
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thread->join();
|
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thread.reset();
|
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}
|
||||
}
|
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thread_to_cpu.clear();
|
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for (auto& cpu_core : cpu_cores) {
|
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cpu_core.reset();
|
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}
|
||||
cpu_exclusive_monitor.reset();
|
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cpu_barrier.reset();
|
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|
||||
// Shutdown kernel and core timing
|
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kernel.Shutdown();
|
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@@ -223,8 +289,11 @@ struct System::Impl {
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
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std::unique_ptr<Tegra::GPU> gpu_core;
|
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std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
CpuCoreManager cpu_core_manager;
|
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bool is_powered_on = false;
|
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std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
@@ -238,6 +307,9 @@ struct System::Impl {
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
Core::PerfStats perf_stats;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
@@ -262,15 +334,17 @@ System::ResultStatus System::SingleStep() {
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
impl->cpu_core_manager.InvalidateAllInstructionCaches();
|
||||
for (auto& cpu : impl->cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
return impl->Load(*this, emu_window, filepath);
|
||||
return impl->Load(emu_window, filepath);
|
||||
}
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
return impl->is_powered_on;
|
||||
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
@@ -334,20 +408,21 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(std::size_t core_index) {
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return *impl->cpu_cores[core_index];
|
||||
}
|
||||
|
||||
const Cpu& System::CpuCore(std::size_t core_index) const {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
return *impl->cpu_cores[core_index];
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& System::Monitor() const {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
Tegra::GPU& System::GPU() {
|
||||
@@ -431,7 +506,7 @@ const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() cons
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
return impl->Init(emu_window);
|
||||
}
|
||||
|
||||
void System::Shutdown() {
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
while (system.IsPoweredOn()) {
|
||||
cpu_state.RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager() = default;
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize(System& system) {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
|
||||
}
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
if (!Settings::values.use_multi_core) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < core_threads.size(); ++index) {
|
||||
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
|
||||
std::ref(*cores[index + 1]));
|
||||
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::Shutdown() {
|
||||
barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
|
||||
exclusive_monitor.reset();
|
||||
barrier.reset();
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCore(std::size_t index) {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCurrentCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCurrentCore() const {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
void CpuCoreManager::RunLoop(bool tight_loop) {
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::InvalidateAllInstructionCaches() {
|
||||
for (auto& cpu : cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,59 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class Cpu;
|
||||
class CpuBarrier;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
CpuCoreManager();
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
~CpuCoreManager();
|
||||
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize(System& system);
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
const Cpu& GetCore(std::size_t index) const;
|
||||
|
||||
Cpu& GetCurrentCore();
|
||||
const Cpu& GetCurrentCore() const;
|
||||
|
||||
ExclusiveMonitor& GetExclusiveMonitor();
|
||||
const ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -26,11 +26,6 @@ namespace FileSys {
|
||||
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
|
||||
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
|
||||
|
||||
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
|
||||
"main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
|
||||
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
|
||||
};
|
||||
|
||||
struct NSOBuildHeader {
|
||||
u32_le magic;
|
||||
INSERT_PADDING_BYTES(0x3C);
|
||||
@@ -62,15 +57,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
if (exefs == nullptr)
|
||||
return exefs;
|
||||
|
||||
if (Settings::values.dump_exefs) {
|
||||
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
|
||||
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
|
||||
if (dump_dir != nullptr) {
|
||||
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
|
||||
VfsRawCopyD(exefs, exefs_dir);
|
||||
}
|
||||
}
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
|
||||
// Game Updates
|
||||
@@ -84,30 +70,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
exefs = update->GetExeFS();
|
||||
}
|
||||
|
||||
// LayeredExeFS
|
||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
if (load_dir != nullptr && load_dir->GetSize() > 0) {
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(
|
||||
patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
|
||||
if (exefs_dir != nullptr)
|
||||
layers.push_back(std::move(exefs_dir));
|
||||
}
|
||||
layers.push_back(exefs);
|
||||
|
||||
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
|
||||
if (layered != nullptr) {
|
||||
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
|
||||
exefs = std::move(layered);
|
||||
}
|
||||
}
|
||||
|
||||
return exefs;
|
||||
}
|
||||
|
||||
@@ -352,25 +314,18 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
if (IsDirValidAndNonEmpty(exefs_dir)) {
|
||||
bool ips = false;
|
||||
bool ipswitch = false;
|
||||
bool layeredfs = false;
|
||||
|
||||
for (const auto& file : exefs_dir->GetFiles()) {
|
||||
if (file->GetExtension() == "ips") {
|
||||
if (file->GetExtension() == "ips")
|
||||
ips = true;
|
||||
} else if (file->GetExtension() == "pchtxt") {
|
||||
else if (file->GetExtension() == "pchtxt")
|
||||
ipswitch = true;
|
||||
} else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(),
|
||||
file->GetName()) != EXEFS_FILE_NAMES.end()) {
|
||||
layeredfs = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ips)
|
||||
AppendCommaIfNotEmpty(types, "IPS");
|
||||
if (ipswitch)
|
||||
AppendCommaIfNotEmpty(types, "IPSwitch");
|
||||
if (layeredfs)
|
||||
AppendCommaIfNotEmpty(types, "LayeredExeFS");
|
||||
}
|
||||
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
|
||||
AppendCommaIfNotEmpty(types, "LayeredFS");
|
||||
|
||||
@@ -71,6 +71,10 @@ constexpr u32 PSTATE_REGISTER = 33;
|
||||
constexpr u32 UC_ARM64_REG_Q0 = 34;
|
||||
constexpr u32 FPCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
constexpr u32 TODO_DUMMY_REG_997 = 997;
|
||||
constexpr u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
@@ -256,36 +260,6 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
|
||||
}
|
||||
}
|
||||
|
||||
static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return u128{0};
|
||||
}
|
||||
|
||||
auto& thread_context = thread->GetContext();
|
||||
|
||||
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
return u128{thread_context.fpcr, 0};
|
||||
} else {
|
||||
return u128{0};
|
||||
}
|
||||
}
|
||||
|
||||
static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& thread_context = thread->GetContext();
|
||||
|
||||
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
thread_context.fpcr = val[0];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns hex string character into the equivalent byte.
|
||||
*
|
||||
@@ -435,27 +409,6 @@ static u64 GdbHexToLong(const u8* src) {
|
||||
return output;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a gdb-formatted hex string into a u128.
|
||||
*
|
||||
* @param src Pointer to hex string.
|
||||
*/
|
||||
static u128 GdbHexToU128(const u8* src) {
|
||||
u128 output;
|
||||
|
||||
for (int i = 0; i < 16; i += 2) {
|
||||
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]);
|
||||
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 16; i += 2) {
|
||||
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]);
|
||||
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Read a byte from the gdb client.
|
||||
static u8 ReadByte() {
|
||||
u8 c;
|
||||
@@ -646,7 +599,8 @@ static void HandleQuery() {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x},", thread->GetThreadID());
|
||||
val += fmt::format("{:x}", thread->GetThreadID());
|
||||
val += ",";
|
||||
}
|
||||
}
|
||||
val.pop_back();
|
||||
@@ -837,15 +791,11 @@ static void ReadRegister() {
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread)));
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
LongToGdbHex(reply, r[0]);
|
||||
LongToGdbHex(reply + 16, r[1]);
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
IntToGdbHex(reply, static_cast<u32>(r[0]));
|
||||
} else if (id == FPCR_REGISTER + 1) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
IntToGdbHex(reply, static_cast<u32>(r[0] >> 32));
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
} else {
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
|
||||
}
|
||||
|
||||
SendReply(reinterpret_cast<char*>(reply));
|
||||
@@ -872,18 +822,13 @@ static void ReadRegisters() {
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
u128 r;
|
||||
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) {
|
||||
r = FpuRead(reg, current_thread);
|
||||
LongToGdbHex(bufptr + reg * 32, r[0]);
|
||||
LongToGdbHex(bufptr + reg * 32 + 16, r[1]);
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += 32 * 32;
|
||||
|
||||
r = FpuRead(FPCR_REGISTER, current_thread);
|
||||
IntToGdbHex(bufptr, static_cast<u32>(r[0]));
|
||||
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
@@ -908,12 +853,14 @@ static void WriteRegister() {
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread);
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
} else if (id == FPCR_REGISTER + 1) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else {
|
||||
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
|
||||
}
|
||||
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -938,13 +885,13 @@ static void WriteRegisters() {
|
||||
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPCR_REGISTER) {
|
||||
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPCR_REGISTER + 1) {
|
||||
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -970,6 +917,12 @@ static void ReadMemory() {
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
const auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
if (addr < vm_manager.GetCodeRegionBaseAddress() ||
|
||||
addr >= vm_manager.GetMapRegionEndAddress()) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(addr)) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
@@ -1014,7 +967,7 @@ void Break(bool is_memory_break) {
|
||||
static void Step() {
|
||||
if (command_length > 1) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -1057,7 +1010,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
|
||||
static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.insert({addr, breakpoint});
|
||||
@@ -1368,15 +1321,13 @@ void SetCpuStepFlag(bool is_step) {
|
||||
}
|
||||
|
||||
void SendTrap(Kernel::Thread* thread, int trap) {
|
||||
if (!send_trap) {
|
||||
return;
|
||||
if (send_trap) {
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
}
|
||||
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
}
|
||||
}; // namespace GDBStub
|
||||
|
||||
@@ -671,8 +671,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <stack>
|
||||
#include "applets/applets.h"
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -16,9 +18,6 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
#include "core/hle/service/am/omm.h"
|
||||
#include "core/hle/service/am/spsm.h"
|
||||
@@ -483,15 +482,11 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
@@ -766,9 +761,8 @@ static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
default:
|
||||
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
|
||||
static_cast<u32>(id));
|
||||
return std::make_shared<Applets::StubApplet>();
|
||||
UNREACHABLE_MSG("Unimplemented AppletId [{:08X}]!", static_cast<u32>(id));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,70 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
|
||||
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
|
||||
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
|
||||
const auto data = storage->GetData();
|
||||
LOG_INFO(Service_AM,
|
||||
"called (STUBBED), during {} recieved normal data with size={:08X}, data={}",
|
||||
prefix, data.size(), Common::HexVectorToString(data));
|
||||
}
|
||||
|
||||
storage = broker.PopInteractiveDataToApplet();
|
||||
for (; storage != nullptr; storage = broker.PopInteractiveDataToApplet()) {
|
||||
const auto data = storage->GetData();
|
||||
LOG_INFO(Service_AM,
|
||||
"called (STUBBED), during {} recieved interactive data with size={:08X}, data={}",
|
||||
prefix, data.size(), Common::HexVectorToString(data));
|
||||
}
|
||||
}
|
||||
|
||||
StubApplet::StubApplet() = default;
|
||||
|
||||
StubApplet::~StubApplet() = default;
|
||||
|
||||
void StubApplet::Initialize() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
Applet::Initialize();
|
||||
LogCurrentStorage(broker, "Initialize");
|
||||
}
|
||||
|
||||
bool StubApplet::TransactionComplete() const {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
return true;
|
||||
}
|
||||
|
||||
ResultCode StubApplet::GetStatus() const {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void StubApplet::ExecuteInteractive() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
LogCurrentStorage(broker, "ExecuteInteractive");
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
void StubApplet::Execute() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
LogCurrentStorage(broker, "Execute");
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
StubApplet();
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -44,10 +44,8 @@ enum class AudioState : u32 {
|
||||
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
|
||||
std::string&& unique_name)
|
||||
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
|
||||
device_name(std::move(device_name)) {
|
||||
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
|
||||
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
|
||||
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
@@ -71,7 +69,7 @@ public:
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
std::move(unique_name), [=]() { buffer_event->Signal(); });
|
||||
"IAudioOut", [=]() { buffer_event->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -179,7 +177,6 @@ private:
|
||||
|
||||
AudioCore::AudioOut& audio_core;
|
||||
AudioCore::StreamPtr stream;
|
||||
std::string device_name;
|
||||
|
||||
AudoutParams audio_params{};
|
||||
|
||||
@@ -202,15 +199,7 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
const auto device_name_data{ctx.ReadBuffer()};
|
||||
std::string device_name;
|
||||
if (device_name_data[0] != '\0') {
|
||||
device_name.assign(device_name_data.begin(), device_name_data.end());
|
||||
} else {
|
||||
device_name.assign(DefaultDevice.begin(), DefaultDevice.end());
|
||||
}
|
||||
ctx.WriteBuffer(device_name);
|
||||
|
||||
ctx.WriteBuffer(DefaultDevice);
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params{rp.PopRaw<AudoutParams>()};
|
||||
if (params.channel_count <= 2) {
|
||||
@@ -223,9 +212,10 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
params.sample_rate = DefaultSampleRate;
|
||||
}
|
||||
|
||||
std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())};
|
||||
auto audio_out_interface = std::make_shared<IAudioOut>(
|
||||
params, *audio_core, std::move(device_name), std::move(unique_name));
|
||||
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
|
||||
// will likely need to be updated as well.
|
||||
ASSERT_MSG(!audio_out_interface, "Unimplemented");
|
||||
audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -234,8 +224,6 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
|
||||
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
|
||||
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
||||
|
||||
audio_out_interfaces.push_back(std::move(audio_out_interface));
|
||||
}
|
||||
|
||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace AudioCore {
|
||||
@@ -25,7 +24,7 @@ public:
|
||||
~AudOutU() override;
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces;
|
||||
std::shared_ptr<IAudioOut> audio_out_interface;
|
||||
std::unique_ptr<AudioCore::AudioOut> audio_core;
|
||||
|
||||
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -341,10 +341,6 @@ std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
|
||||
return registered_cache_union;
|
||||
}
|
||||
|
||||
void ClearUnionContents() {
|
||||
registered_cache_union = nullptr;
|
||||
}
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
||||
|
||||
@@ -395,7 +391,6 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
bis_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
ClearUnionContents();
|
||||
}
|
||||
|
||||
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
|
||||
@@ -49,7 +49,6 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
|
||||
void ClearUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
FileSys::RegisteredCache* GetUserNANDContents();
|
||||
|
||||
@@ -71,9 +71,8 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
|
||||
|
||||
void Controller_DebugPad::OnLoadInputDevices() {
|
||||
std::transform(Settings::values.debug_pad_buttons.begin(),
|
||||
Settings::values.debug_pad_buttons.begin() +
|
||||
Settings::NativeButton::NUM_BUTTONS_HID,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
Settings::values.debug_pad_buttons.end(), buttons.begin(),
|
||||
Input::CreateDevice<Input::ButtonDevice>);
|
||||
std::transform(Settings::values.debug_pad_analogs.begin(),
|
||||
Settings::values.debug_pad_analogs.end(), analogs.begin(),
|
||||
Input::CreateDevice<Input::AnalogDevice>);
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
@@ -35,8 +33,6 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec
|
||||
return ZBCQueryTable(input, output);
|
||||
case IoctlCommand::IocFlushL2:
|
||||
return FlushL2(input, output);
|
||||
case IoctlCommand::IocGetGpuTime:
|
||||
return GetGpuTime(input, output);
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
@@ -173,13 +169,4 @@ u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IoctlGetGpuTime params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -156,11 +156,6 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size");
|
||||
|
||||
struct IoctlGetGpuTime {
|
||||
u64_le gpu_time;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size");
|
||||
|
||||
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
@@ -169,7 +164,6 @@ private:
|
||||
u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -88,20 +88,6 @@ void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void NVDRV::GetStatus(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
|
||||
// According to SwitchBrew, this has no inputs and no outputs, so effectively does nothing on
|
||||
// retail hardware.
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -111,10 +97,10 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
{3, &NVDRV::Initialize, "Initialize"},
|
||||
{4, &NVDRV::QueryEvent, "QueryEvent"},
|
||||
{5, nullptr, "MapSharedMem"},
|
||||
{6, &NVDRV::GetStatus, "GetStatus"},
|
||||
{6, nullptr, "GetStatus"},
|
||||
{7, nullptr, "ForceSetClientPID"},
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"},
|
||||
{9, nullptr, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, &NVDRV::Ioctl, "Ioctl2"},
|
||||
{12, nullptr, "Ioctl3"},
|
||||
|
||||
@@ -24,8 +24,6 @@ private:
|
||||
void QueryEvent(Kernel::HLERequestContext& ctx);
|
||||
void SetClientPID(Kernel::HLERequestContext& ctx);
|
||||
void FinishInitialize(Kernel::HLERequestContext& ctx);
|
||||
void GetStatus(Kernel::HLERequestContext& ctx);
|
||||
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> nvdrv;
|
||||
|
||||
|
||||
@@ -63,17 +63,6 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
CASCADE_CODE(ValidateServiceName(name));
|
||||
|
||||
const auto iter = registered_services.find(name);
|
||||
if (iter == registered_services.end())
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
|
||||
registered_services.erase(iter);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
|
||||
const std::string& name) {
|
||||
|
||||
@@ -138,52 +127,13 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
}
|
||||
|
||||
void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(handle.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(handle.Code());
|
||||
rb.PushMoveObjects(std::move(handle).Unwrap());
|
||||
}
|
||||
|
||||
void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(service_manager->UnregisterService(name));
|
||||
}
|
||||
|
||||
SM::SM(std::shared_ptr<ServiceManager> service_manager)
|
||||
: ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &SM::Initialize, "Initialize"},
|
||||
{0x00000001, &SM::GetService, "GetService"},
|
||||
{0x00000002, &SM::RegisterService, "RegisterService"},
|
||||
{0x00000003, &SM::UnregisterService, "UnregisterService"},
|
||||
{0x00000002, nullptr, "RegisterService"},
|
||||
{0x00000003, nullptr, "UnregisterService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -35,8 +35,6 @@ public:
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void GetService(Kernel::HLERequestContext& ctx);
|
||||
void RegisterService(Kernel::HLERequestContext& ctx);
|
||||
void UnregisterService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<ServiceManager> service_manager;
|
||||
};
|
||||
@@ -50,7 +48,6 @@ public:
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
|
||||
unsigned int max_sessions);
|
||||
ResultCode UnregisterService(const std::string& name);
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name);
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name);
|
||||
|
||||
|
||||
@@ -510,11 +510,7 @@ private:
|
||||
|
||||
if (transaction == TransactionId::Connect) {
|
||||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||
IGBPConnectResponseParcel response{
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
|
||||
Settings::values.resolution_factor),
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
|
||||
Settings::values.resolution_factor)};
|
||||
IGBPConnectResponseParcel response{1280, 720};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
|
||||
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
@@ -696,15 +692,11 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||
}
|
||||
|
||||
rb.PushRaw<float>(60.0f);
|
||||
@@ -909,15 +901,11 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -934,8 +922,6 @@ private:
|
||||
void ListDisplays(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
DisplayInfo display_info;
|
||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -403,7 +403,6 @@ struct Values {
|
||||
bool use_gdbstub;
|
||||
u16 gdbstub_port;
|
||||
std::string program_args;
|
||||
bool dump_exefs;
|
||||
bool dump_nso;
|
||||
|
||||
// WebService
|
||||
|
||||
@@ -21,8 +21,6 @@ add_library(video_core STATIC
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
morton.cpp
|
||||
morton.h
|
||||
rasterizer_cache.cpp
|
||||
rasterizer_cache.h
|
||||
rasterizer_interface.h
|
||||
@@ -64,6 +62,7 @@ add_library(video_core STATIC
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.h
|
||||
utils.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
)
|
||||
|
||||
@@ -34,9 +34,6 @@ MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB
|
||||
void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
|
||||
MICROPROFILE_SCOPE(ProcessCommandLists);
|
||||
|
||||
// On entering GPU code, assume all memory may be touched by the ARM core.
|
||||
maxwell_3d->dirty_flags.OnMemoryWrite();
|
||||
|
||||
auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) {
|
||||
LOG_TRACE(HW_GPU,
|
||||
"Processing method {:08X} on subchannel {} value "
|
||||
|
||||
@@ -2,10 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
@@ -49,9 +47,6 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format);
|
||||
|
||||
if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst)) {
|
||||
// All copies here update the main memory, so mark all rasterizer states as invalid.
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
rasterizer.FlushRegion(source_cpu, src_bytes_per_pixel * regs.src.width * regs.src.height);
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the
|
||||
// cache. We do this before actually writing the new data because the destination address
|
||||
|
||||
@@ -3,10 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
@@ -49,7 +47,6 @@ void KeplerMemory::ProcessData(u32 data) {
|
||||
rasterizer.InvalidateRegion(dest_address, sizeof(u32));
|
||||
|
||||
Memory::Write32(dest_address, data);
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
state.write_offset++;
|
||||
}
|
||||
|
||||
@@ -135,24 +135,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
|
||||
if (regs.reg_array[method] != value) {
|
||||
regs.reg_array[method] = value;
|
||||
// Vertex format
|
||||
if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
|
||||
dirty_flags.vertex_attrib_format = true;
|
||||
}
|
||||
|
||||
// Vertex buffer
|
||||
if (method >= MAXWELL3D_REG_INDEX(vertex_array) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) {
|
||||
dirty_flags.vertex_array |= 1u << ((method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) {
|
||||
dirty_flags.vertex_array |=
|
||||
1u << ((method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
|
||||
method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) {
|
||||
dirty_flags.vertex_array |= 1u << (method - MAXWELL3D_REG_INDEX(instanced_arrays));
|
||||
}
|
||||
}
|
||||
|
||||
switch (method) {
|
||||
@@ -284,7 +270,6 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
query_result.timestamp = CoreTiming::GetTicks();
|
||||
Memory::WriteBlock(*address, &query_result, sizeof(query_result));
|
||||
}
|
||||
dirty_flags.OnMemoryWrite();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -361,7 +346,6 @@ void Maxwell3D::ProcessCBData(u32 value) {
|
||||
memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos);
|
||||
|
||||
Memory::Write32(*address, value);
|
||||
dirty_flags.OnMemoryWrite();
|
||||
|
||||
// Increment the current buffer position.
|
||||
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
|
||||
|
||||
@@ -389,13 +389,6 @@ public:
|
||||
ReverseSubtract = 3,
|
||||
Min = 4,
|
||||
Max = 5,
|
||||
|
||||
// These values are used by Nouveau and some games.
|
||||
AddGL = 0x8006,
|
||||
SubtractGL = 0x8007,
|
||||
ReverseSubtractGL = 0x8008,
|
||||
MinGL = 0x800a,
|
||||
MaxGL = 0x800b
|
||||
};
|
||||
|
||||
enum class Factor : u32 {
|
||||
@@ -590,18 +583,10 @@ public:
|
||||
|
||||
float clear_color[4];
|
||||
float clear_depth;
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
s32 clear_stencil;
|
||||
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
|
||||
u32 polygon_offset_point_enable;
|
||||
u32 polygon_offset_line_enable;
|
||||
u32 polygon_offset_fill_enable;
|
||||
|
||||
INSERT_PADDING_WORDS(0xD);
|
||||
INSERT_PADDING_WORDS(0x17);
|
||||
|
||||
std::array<ScissorTest, NumViewports> scissor_test;
|
||||
|
||||
@@ -736,7 +721,6 @@ public:
|
||||
u32 frag_color_clamp;
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> y_negate;
|
||||
BitField<4, 1, u32> triangle_rast_flip;
|
||||
} screen_y_control;
|
||||
|
||||
@@ -744,7 +728,20 @@ public:
|
||||
|
||||
u32 vb_element_base;
|
||||
|
||||
INSERT_PADDING_WORDS(0x38);
|
||||
INSERT_PADDING_WORDS(0x36);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> c0;
|
||||
BitField<1, 1, u32> c1;
|
||||
BitField<2, 1, u32> c2;
|
||||
BitField<3, 1, u32> c3;
|
||||
BitField<4, 1, u32> c4;
|
||||
BitField<5, 1, u32> c5;
|
||||
BitField<6, 1, u32> c6;
|
||||
BitField<7, 1, u32> c7;
|
||||
} clip_distance_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
float point_size;
|
||||
|
||||
@@ -770,11 +767,7 @@ public:
|
||||
}
|
||||
} tsc;
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
float polygon_offset_factor;
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
struct {
|
||||
u32 tic_address_high;
|
||||
@@ -799,9 +792,7 @@ public:
|
||||
|
||||
u32 framebuffer_srgb;
|
||||
|
||||
float polygon_offset_units;
|
||||
|
||||
INSERT_PADDING_WORDS(0x11);
|
||||
INSERT_PADDING_WORDS(0x12);
|
||||
|
||||
union {
|
||||
BitField<2, 1, u32> coord_origin;
|
||||
@@ -878,9 +869,7 @@ public:
|
||||
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
|
||||
INSERT_PADDING_WORDS(0x1F);
|
||||
|
||||
float polygon_offset_clamp;
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
|
||||
struct {
|
||||
u32 is_instanced[NumVertexArrays];
|
||||
@@ -902,7 +891,26 @@ public:
|
||||
|
||||
u32 viewport_transform_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x25);
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> depth_range_0_1;
|
||||
BitField<3, 1, u32> depth_clamp_near;
|
||||
BitField<4, 1, u32> depth_clamp_far;
|
||||
} view_volume_clip_control;
|
||||
|
||||
union {
|
||||
BitField<0, 4, u32> c0;
|
||||
BitField<4, 4, u32> c1;
|
||||
BitField<8, 4, u32> c2;
|
||||
BitField<12, 4, u32> c3;
|
||||
BitField<16, 4, u32> c4;
|
||||
BitField<20, 4, u32> c5;
|
||||
BitField<24, 4, u32> c6;
|
||||
BitField<28, 4, u32> c7;
|
||||
} clip_distance_mode;
|
||||
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
|
||||
struct {
|
||||
u32 enable;
|
||||
@@ -1067,11 +1075,6 @@ public:
|
||||
|
||||
struct DirtyFlags {
|
||||
bool vertex_attrib_format = true;
|
||||
u32 vertex_array = 0xFFFFFFFF;
|
||||
|
||||
void OnMemoryWrite() {
|
||||
vertex_array = 0xFFFFFFFF;
|
||||
}
|
||||
};
|
||||
|
||||
DirtyFlags dirty_flags;
|
||||
@@ -1164,9 +1167,6 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(clear_color[0], 0x360);
|
||||
ASSERT_REG_POSITION(clear_depth, 0x364);
|
||||
ASSERT_REG_POSITION(clear_stencil, 0x368);
|
||||
ASSERT_REG_POSITION(polygon_offset_point_enable, 0x370);
|
||||
ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371);
|
||||
ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372);
|
||||
ASSERT_REG_POSITION(scissor_test, 0x380);
|
||||
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
||||
@@ -1201,11 +1201,11 @@ ASSERT_REG_POSITION(stencil_front_mask, 0x4E7);
|
||||
ASSERT_REG_POSITION(frag_color_clamp, 0x4EA);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
|
||||
ASSERT_REG_POSITION(point_size, 0x546);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(multisample_control, 0x54F);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(polygon_offset_factor, 0x55b);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
|
||||
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
|
||||
@@ -1213,17 +1213,16 @@ ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567);
|
||||
ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
|
||||
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
|
||||
ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
|
||||
ASSERT_REG_POSITION(polygon_offset_units, 0x56F);
|
||||
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
ASSERT_REG_POSITION(draw, 0x585);
|
||||
ASSERT_REG_POSITION(primitive_restart, 0x591);
|
||||
ASSERT_REG_POSITION(index_array, 0x5F2);
|
||||
ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F);
|
||||
ASSERT_REG_POSITION(instanced_arrays, 0x620);
|
||||
ASSERT_REG_POSITION(cull, 0x646);
|
||||
ASSERT_REG_POSITION(pixel_center_integer, 0x649);
|
||||
ASSERT_REG_POSITION(viewport_transform_enabled, 0x64B);
|
||||
ASSERT_REG_POSITION(clip_distance_mode, 0x650);
|
||||
ASSERT_REG_POSITION(logic_op, 0x671);
|
||||
ASSERT_REG_POSITION(clear_buffers, 0x674);
|
||||
ASSERT_REG_POSITION(color_mask, 0x680);
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
@@ -56,9 +54,6 @@ void MaxwellDMA::HandleCopy() {
|
||||
return;
|
||||
}
|
||||
|
||||
// All copies here update the main memory, so mark all rasterizer states as invalid.
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
|
||||
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
|
||||
// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
|
||||
|
||||
@@ -82,8 +82,6 @@ union Attribute {
|
||||
Position = 7,
|
||||
Attribute_0 = 8,
|
||||
Attribute_31 = 39,
|
||||
ClipDistances0123 = 44,
|
||||
ClipDistances4567 = 45,
|
||||
PointCoord = 46,
|
||||
// This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex
|
||||
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
|
||||
@@ -155,7 +153,6 @@ enum class PredCondition : u64 {
|
||||
NotEqual = 5,
|
||||
GreaterEqual = 6,
|
||||
LessThanWithNan = 9,
|
||||
LessEqualWithNan = 11,
|
||||
GreaterThanWithNan = 12,
|
||||
NotEqualWithNan = 13,
|
||||
GreaterEqualWithNan = 14,
|
||||
@@ -264,7 +261,7 @@ enum class FlowCondition : u64 {
|
||||
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
|
||||
};
|
||||
|
||||
enum class ConditionCode : u64 {
|
||||
enum class ControlCode : u64 {
|
||||
F = 0,
|
||||
LT = 1,
|
||||
EQ = 2,
|
||||
@@ -368,11 +365,6 @@ enum class HalfPrecision : u64 {
|
||||
FMZ = 2,
|
||||
};
|
||||
|
||||
enum class R2pMode : u64 {
|
||||
Pr = 0,
|
||||
Cc = 1,
|
||||
};
|
||||
|
||||
enum class IpaInterpMode : u64 {
|
||||
Linear = 0,
|
||||
Perspective = 1,
|
||||
@@ -577,6 +569,7 @@ union Instruction {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
|
||||
@@ -838,7 +831,7 @@ union Instruction {
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<8, 5, ConditionCode> cc; // flag in cc
|
||||
BitField<8, 5, ControlCode> cc; // flag in cc
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred39;
|
||||
BitField<45, 4, PredOperation> op; // op with pred39
|
||||
@@ -861,12 +854,6 @@ union Instruction {
|
||||
BitField<39, 3, u64> pred39;
|
||||
} hsetp2;
|
||||
|
||||
union {
|
||||
BitField<40, 1, R2pMode> mode;
|
||||
BitField<41, 2, u64> byte;
|
||||
BitField<20, 7, u64> immediate_mask;
|
||||
} r2p;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -1248,7 +1235,7 @@ union Instruction {
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
BitField<20, 24, s64> smem_imm;
|
||||
BitField<0, 5, ConditionCode> flow_condition_code;
|
||||
BitField<0, 5, ControlCode> flow_control_code;
|
||||
|
||||
Attribute attribute;
|
||||
Sampler sampler;
|
||||
@@ -1269,7 +1256,6 @@ public:
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
BFI_IMM_R,
|
||||
BRA,
|
||||
PBK,
|
||||
LD_A,
|
||||
@@ -1395,7 +1381,6 @@ public:
|
||||
PSETP,
|
||||
PSET,
|
||||
CSETP,
|
||||
R2P_IMM,
|
||||
XMAD_IMM,
|
||||
XMAD_CR,
|
||||
XMAD_RC,
|
||||
@@ -1411,7 +1396,6 @@ public:
|
||||
ArithmeticHalf,
|
||||
ArithmeticHalfImmediate,
|
||||
Bfe,
|
||||
Bfi,
|
||||
Shift,
|
||||
Ffma,
|
||||
Hfma2,
|
||||
@@ -1426,7 +1410,6 @@ public:
|
||||
HalfSetPredicate,
|
||||
PredicateSetPredicate,
|
||||
PredicateSetRegister,
|
||||
RegisterSetPredicate,
|
||||
Conversion,
|
||||
Xmad,
|
||||
Unknown,
|
||||
@@ -1630,7 +1613,6 @@ private:
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"),
|
||||
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
|
||||
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
|
||||
INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
|
||||
@@ -1665,7 +1647,6 @@ private:
|
||||
INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"),
|
||||
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
|
||||
INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"),
|
||||
INST("0011100-11110---", Id::R2P_IMM, Type::RegisterSetPredicate, "R2P_IMM"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
|
||||
INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),
|
||||
|
||||
@@ -62,16 +62,7 @@ struct Header {
|
||||
INSERT_PADDING_BYTES(1); // ImapSystemValuesB
|
||||
INSERT_PADDING_BYTES(16); // ImapGenericVector[32]
|
||||
INSERT_PADDING_BYTES(2); // ImapColor
|
||||
union {
|
||||
BitField<0, 8, u16> clip_distances;
|
||||
BitField<8, 1, u16> point_sprite_s;
|
||||
BitField<9, 1, u16> point_sprite_t;
|
||||
BitField<10, 1, u16> fog_coordinate;
|
||||
BitField<12, 1, u16> tessellation_eval_point_u;
|
||||
BitField<13, 1, u16> tessellation_eval_point_v;
|
||||
BitField<14, 1, u16> instance_id;
|
||||
BitField<15, 1, u16> vertex_id;
|
||||
};
|
||||
INSERT_PADDING_BYTES(2); // ImapSystemValuesC
|
||||
INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES(1); // ImapReserved
|
||||
INSERT_PADDING_BYTES(3); // OmapSystemValuesA
|
||||
|
||||
@@ -35,7 +35,6 @@ void MacroInterpreter::Reset() {
|
||||
// The next parameter index starts at 1, because $r1 already has the value of the first
|
||||
// parameter.
|
||||
next_parameter_index = 1;
|
||||
carry_flag = false;
|
||||
}
|
||||
|
||||
bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
|
||||
@@ -136,28 +135,14 @@ MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
|
||||
return {macro_memory[offset + pc / sizeof(u32)]};
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) {
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
|
||||
switch (operation) {
|
||||
case ALUOperation::Add: {
|
||||
const u64 result{static_cast<u64>(src_a) + src_b};
|
||||
carry_flag = result > 0xffffffff;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::AddWithCarry: {
|
||||
const u64 result{static_cast<u64>(src_a) + src_b + (carry_flag ? 1ULL : 0ULL)};
|
||||
carry_flag = result > 0xffffffff;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::Subtract: {
|
||||
const u64 result{static_cast<u64>(src_a) - src_b};
|
||||
carry_flag = result < 0x100000000;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::SubtractWithBorrow: {
|
||||
const u64 result{static_cast<u64>(src_a) - src_b - (carry_flag ? 0ULL : 1ULL)};
|
||||
carry_flag = result < 0x100000000;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::Add:
|
||||
return src_a + src_b;
|
||||
// TODO(Subv): Implement AddWithCarry
|
||||
case ALUOperation::Subtract:
|
||||
return src_a - src_b;
|
||||
// TODO(Subv): Implement SubtractWithBorrow
|
||||
case ALUOperation::Xor:
|
||||
return src_a ^ src_b;
|
||||
case ALUOperation::Or:
|
||||
|
||||
@@ -117,7 +117,7 @@ private:
|
||||
bool Step(u32 offset, bool is_delay_slot);
|
||||
|
||||
/// Calculates the result of an ALU operation. src_a OP src_b;
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b);
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
|
||||
|
||||
/// Performs the result operation on the input result and stores it in the specified register
|
||||
/// (if necessary).
|
||||
@@ -165,7 +165,5 @@ private:
|
||||
std::vector<u32> parameters;
|
||||
/// Index of the next parameter that will be fetched by the 'parm' instruction.
|
||||
u32 next_parameter_index = 0;
|
||||
|
||||
bool carry_flag{};
|
||||
};
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -9,13 +9,6 @@
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MemoryManager::MemoryManager() {
|
||||
// Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might
|
||||
// try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with
|
||||
// Undertale using 0 for a render target.
|
||||
PageSlot(0) = static_cast<u64>(PageStatus::Reserved);
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
|
||||
const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)};
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ using GPUVAddr = u64;
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
MemoryManager();
|
||||
MemoryManager() = default;
|
||||
|
||||
GPUVAddr AllocateSpace(u64 size, u64 align);
|
||||
GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
|
||||
@@ -37,7 +37,6 @@ private:
|
||||
enum class PageStatus : u64 {
|
||||
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
|
||||
Allocated = 0xFFFFFFFFFFFFFFFEULL,
|
||||
Reserved = 0xFFFFFFFFFFFFFFFDULL,
|
||||
};
|
||||
|
||||
std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
|
||||
|
||||
@@ -1,354 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
using Surface::GetBytesPerPixel;
|
||||
using Surface::PixelFormat;
|
||||
|
||||
using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
|
||||
using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
|
||||
|
||||
template <bool morton_to_linear, PixelFormat format>
|
||||
static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
|
||||
u8* buffer, std::size_t buffer_size, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size_x{GetDefaultBlockWidth(format)};
|
||||
const u32 tile_size_y{GetDefaultBlockHeight(format)};
|
||||
|
||||
if constexpr (morton_to_linear) {
|
||||
Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
|
||||
stride, height, depth, block_height, block_depth);
|
||||
} else {
|
||||
Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
|
||||
(height + tile_size_y - 1) / tile_size_y, depth,
|
||||
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
|
||||
buffer, false, block_height, block_depth);
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr ConversionArray morton_to_linear_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<true, PixelFormat::R8U>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8U>,
|
||||
MortonCopy<true, PixelFormat::G8R8S>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16U>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<true, PixelFormat::BC7U_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr ConversionArray linear_to_morton_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<false, PixelFormat::R8U>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8U>,
|
||||
MortonCopy<false, PixelFormat::G8R8S>,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16U>,
|
||||
MortonCopy<false, PixelFormat::R16S>,
|
||||
MortonCopy<false, PixelFormat::R16UI>,
|
||||
MortonCopy<false, PixelFormat::R16I>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<false, PixelFormat::BC7U_SRGB>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) {
|
||||
switch (mode) {
|
||||
case MortonSwizzleMode::MortonToLinear:
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
case MortonSwizzleMode::LinearToMorton:
|
||||
return linear_to_morton_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
static u32 MortonInterleave(u32 x, u32 y) {
|
||||
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
||||
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
||||
return xlut[x % 8] + ylut[y % 8];
|
||||
}
|
||||
|
||||
/// Calculates the offset of the position of the pixel in Morton order
|
||||
static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
|
||||
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
|
||||
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
|
||||
// texels are laid out in a 2x2 subtile like this:
|
||||
// 2 3
|
||||
// 0 1
|
||||
//
|
||||
// The full 8x8 tile has the texels arranged like this:
|
||||
//
|
||||
// 42 43 46 47 58 59 62 63
|
||||
// 40 41 44 45 56 57 60 61
|
||||
// 34 35 38 39 50 51 54 55
|
||||
// 32 33 36 37 48 49 52 53
|
||||
// 10 11 14 15 26 27 30 31
|
||||
// 08 09 12 13 24 25 28 29
|
||||
// 02 03 06 07 18 19 22 23
|
||||
// 00 01 04 05 16 17 20 21
|
||||
//
|
||||
// This pattern is what's called Z-order curve, or Morton order.
|
||||
|
||||
const unsigned int block_height = 8;
|
||||
const unsigned int coarse_x = x & ~7;
|
||||
|
||||
u32 i = MortonInterleave(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
||||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
||||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
||||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
||||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
||||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
||||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
||||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
||||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
||||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
||||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
||||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
||||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
||||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
||||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
||||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
||||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
||||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
||||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
||||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
||||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
||||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
||||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
||||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
||||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
||||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
||||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
||||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
||||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
||||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
||||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
||||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
||||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
||||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
||||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
||||
};
|
||||
static constexpr u32 ylut[] = {
|
||||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
||||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
||||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
||||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
||||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
||||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
||||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
||||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
||||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
||||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
||||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
||||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
||||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
||||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
||||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
||||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
||||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
||||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
||||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
||||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
||||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
||||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
||||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
||||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
||||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
||||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
||||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
||||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
||||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
||||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
||||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
||||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
||||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
||||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
||||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
||||
};
|
||||
return xlut[x % 128] + ylut[y % 128];
|
||||
}
|
||||
|
||||
static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
constexpr u32 block_height = 128;
|
||||
const u32 coarse_x = x & ~127;
|
||||
|
||||
const u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const u32 offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
|
||||
u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer,
|
||||
std::size_t buffer_size, VAddr addr) {
|
||||
|
||||
GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer,
|
||||
buffer_size, addr);
|
||||
}
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear) {
|
||||
u8* data_ptrs[2];
|
||||
for (u32 y = 0; y < height; ++y) {
|
||||
for (u32 x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
const u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
const u32 linear_pixel_index = (x + y * width) * linear_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_linear ? 1 : 0] = morton_data + morton_offset;
|
||||
data_ptrs[morton_to_linear ? 0 : 1] = &linear_data[linear_pixel_index];
|
||||
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
|
||||
|
||||
void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
|
||||
u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer,
|
||||
std::size_t buffer_size, VAddr addr);
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear);
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -76,7 +76,7 @@ std::tuple<u8*, GLintptr> OGLBufferCache::ReserveMemory(std::size_t size, std::s
|
||||
return std::make_tuple(uploaded_ptr, uploaded_offset);
|
||||
}
|
||||
|
||||
bool OGLBufferCache::Map(std::size_t max_size) {
|
||||
void OGLBufferCache::Map(std::size_t max_size) {
|
||||
bool invalidate;
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidate) =
|
||||
stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4);
|
||||
@@ -85,7 +85,6 @@ bool OGLBufferCache::Map(std::size_t max_size) {
|
||||
if (invalidate) {
|
||||
InvalidateAll();
|
||||
}
|
||||
return invalidate;
|
||||
}
|
||||
|
||||
void OGLBufferCache::Unmap() {
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
/// Reserves memory to be used by host's CPU. Returns mapped address and offset.
|
||||
std::tuple<u8*, GLintptr> ReserveMemory(std::size_t size, std::size_t alignment = 4);
|
||||
|
||||
bool Map(std::size_t max_size);
|
||||
void Map(std::size_t max_size);
|
||||
void Unmap();
|
||||
|
||||
GLuint GetHandle() const;
|
||||
|
||||
@@ -98,9 +98,14 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
has_ARB_direct_state_access = true;
|
||||
} else if (extension == "GL_ARB_multi_bind") {
|
||||
has_ARB_multi_bind = true;
|
||||
} else if (extension == "GL_ARB_separate_shader_objects") {
|
||||
has_ARB_separate_shader_objects = true;
|
||||
} else if (extension == "GL_ARB_vertex_attrib_binding") {
|
||||
has_ARB_vertex_attrib_binding = true;
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
// Create render framebuffer
|
||||
@@ -113,10 +118,43 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
|
||||
CheckExtensions();
|
||||
}
|
||||
|
||||
RasterizerOpenGL::~RasterizerOpenGL() {}
|
||||
|
||||
void RasterizerOpenGL::CheckExtensions() {
|
||||
if (!GLAD_GL_ARB_texture_filter_anisotropic && !GLAD_GL_EXT_texture_filter_anisotropic) {
|
||||
LOG_WARNING(
|
||||
Render_OpenGL,
|
||||
"Anisotropic filter is not supported! this can cause graphical issues in some games.");
|
||||
}
|
||||
if (!GLAD_GL_ARB_viewport_array) {
|
||||
LOG_WARNING(Render_OpenGL, "Viewport arrays are not supported! this can potyentially cause "
|
||||
"issues in games that use geometry shaders.");
|
||||
}
|
||||
if (!GLAD_GL_ARB_color_buffer_float) {
|
||||
LOG_WARNING(
|
||||
Render_OpenGL,
|
||||
"Color clamp control is not supported! this can cause graphical issues in some games.");
|
||||
}
|
||||
if (!GLAD_GL_ARB_buffer_storage) {
|
||||
LOG_WARNING(
|
||||
Render_OpenGL,
|
||||
"Buffer storage control is not supported! this can cause performance degradation.");
|
||||
}
|
||||
if (!GLAD_GL_AMD_depth_clamp_separate) {
|
||||
if (!GLAD_GL_ARB_depth_clamp) {
|
||||
LOG_WARNING(
|
||||
Render_OpenGL,
|
||||
"Depth Clamp is not supported! this can cause graphical issues in some games.");
|
||||
} else {
|
||||
LOG_WARNING(Render_OpenGL, "Separate Depth Clamp is not supported! this can cause "
|
||||
"graphical issues in some games.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexFormat() {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
@@ -176,25 +214,15 @@ void RasterizerOpenGL::SetupVertexFormat() {
|
||||
}
|
||||
state.draw.vertex_array = VAO.handle;
|
||||
state.ApplyVertexBufferState();
|
||||
|
||||
// Rebinding the VAO invalidates the vertex buffer bindings.
|
||||
gpu.dirty_flags.vertex_array = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
if (!gpu.dirty_flags.vertex_array)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_VB);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
// Upload all guest vertex arrays sequentially to our buffer
|
||||
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
if (~gpu.dirty_flags.vertex_array & (1u << index))
|
||||
continue;
|
||||
|
||||
const auto& vertex_array = regs.vertex_array[index];
|
||||
if (!vertex_array.IsEnabled())
|
||||
continue;
|
||||
@@ -221,8 +249,6 @@ void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
|
||||
// Implicit set by glBindVertexBuffer. Stupid glstate handling...
|
||||
state.draw.vertex_buffer = buffer_cache.GetHandle();
|
||||
|
||||
gpu.dirty_flags.vertex_array = 0;
|
||||
}
|
||||
|
||||
DrawParameters RasterizerOpenGL::SetupDraw() {
|
||||
@@ -273,6 +299,11 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
|
||||
return params;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::GeometryShaderActive() {
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
return gpu.regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Shader);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
@@ -550,7 +581,7 @@ void RasterizerOpenGL::Clear() {
|
||||
use_stencil = true;
|
||||
clear_state.stencil.test_enabled = true;
|
||||
if (regs.clear_flags.stencil) {
|
||||
// Stencil affects the clear so fill it with the used masks
|
||||
// Stencil affects the clear so fill it with the used masks
|
||||
clear_state.stencil.front.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.front.test_mask = regs.stencil_front_func_mask;
|
||||
clear_state.stencil.front.action_stencil_fail = GL_KEEP;
|
||||
@@ -589,7 +620,8 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
|
||||
if (regs.clear_flags.viewport) {
|
||||
clear_state.EmulateViewportWithScissor();
|
||||
// Viewport does not affects glClearBuffer so emulate viewport using Scissor
|
||||
clear_state.TranslateViewportToScissor();
|
||||
}
|
||||
|
||||
clear_state.Apply();
|
||||
@@ -612,11 +644,11 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
state.geometry_shaders.enabled = GeometryShaderActive();
|
||||
ConfigureFramebuffers(state);
|
||||
SyncColorMask();
|
||||
SyncFragmentColorClampState();
|
||||
@@ -632,7 +664,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
SyncTransformFeedback();
|
||||
SyncPointState();
|
||||
CheckAlphaTests();
|
||||
SyncPolygonOffset();
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
@@ -665,11 +697,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Add space for at least 18 constant buffers
|
||||
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
|
||||
|
||||
bool invalidate = buffer_cache.Map(buffer_size);
|
||||
if (invalidate) {
|
||||
// As all cached buffers are invalidated, we need to recheck their state.
|
||||
gpu.dirty_flags.vertex_attrib_format = 0xFFFFFFFF;
|
||||
}
|
||||
buffer_cache.Map(buffer_size);
|
||||
|
||||
SetupVertexFormat();
|
||||
SetupVertexBuffer();
|
||||
@@ -985,10 +1013,8 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||
|
||||
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const bool geometry_shaders_enabled =
|
||||
regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
const std::size_t viewport_count =
|
||||
geometry_shaders_enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1;
|
||||
current_state.geometry_shaders.enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1;
|
||||
for (std::size_t i = 0; i < viewport_count; i++) {
|
||||
auto& viewport = current_state.viewports[i];
|
||||
const auto& src = regs.viewports[i];
|
||||
@@ -1007,6 +1033,8 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
viewport.depth_range_far = regs.viewports[i].depth_range_far;
|
||||
viewport.depth_range_near = regs.viewports[i].depth_range_near;
|
||||
}
|
||||
current_state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0;
|
||||
current_state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipEnabled() {
|
||||
@@ -1177,10 +1205,8 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
|
||||
void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const bool geometry_shaders_enabled =
|
||||
regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
const std::size_t viewport_count =
|
||||
geometry_shaders_enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1;
|
||||
current_state.geometry_shaders.enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1;
|
||||
for (std::size_t i = 0; i < viewport_count; i++) {
|
||||
const auto& src = regs.scissor_test[i];
|
||||
auto& dst = current_state.viewports[i].scissor;
|
||||
@@ -1211,16 +1237,6 @@ void RasterizerOpenGL::SyncPointState() {
|
||||
state.point.size = regs.point_size;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
|
||||
state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
|
||||
state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
|
||||
state.polygon_offset.units = regs.polygon_offset_units;
|
||||
state.polygon_offset.factor = regs.polygon_offset_factor;
|
||||
state.polygon_offset.clamp = regs.polygon_offset_clamp;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::CheckAlphaTests() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@ private:
|
||||
Tegra::Texture::DepthCompareFunc depth_compare_func =
|
||||
Tegra::Texture::DepthCompareFunc::Always;
|
||||
GLvec4 border_color = {};
|
||||
float min_lod = 0.0f;
|
||||
float min_lod = 0.f;
|
||||
float max_lod = 16.0f;
|
||||
float lod_bias = 0.0f;
|
||||
float max_anisotropic = 1.0f;
|
||||
@@ -183,14 +183,17 @@ private:
|
||||
/// Syncs Color Mask
|
||||
void SyncColorMask();
|
||||
|
||||
/// Syncs the polygon offsets
|
||||
void SyncPolygonOffset();
|
||||
|
||||
/// Check asserts for alpha testing.
|
||||
void CheckAlphaTests();
|
||||
|
||||
/// check for extension that are not strictly required
|
||||
/// but are needed for correct emulation
|
||||
void CheckExtensions();
|
||||
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_multi_bind = false;
|
||||
bool has_ARB_separate_shader_objects = false;
|
||||
bool has_ARB_vertex_attrib_binding = false;
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
@@ -225,6 +228,7 @@ private:
|
||||
DrawParameters SetupDraw();
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
bool GeometryShaderActive();
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
@@ -23,11 +22,10 @@
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using VideoCore::MortonSwizzle;
|
||||
using VideoCore::MortonSwizzleMode;
|
||||
using VideoCore::Surface::ComponentTypeFromDepthFormat;
|
||||
using VideoCore::Surface::ComponentTypeFromRenderTarget;
|
||||
using VideoCore::Surface::ComponentTypeFromTexture;
|
||||
@@ -267,11 +265,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::Float, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
||||
@@ -308,8 +306,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::UNorm, true}, // BC7U_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
|
||||
@@ -348,7 +346,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) {
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return GL_TEXTURE_CUBE_MAP;
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
@@ -372,7 +370,174 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
|
||||
return {0, actual_height, MipWidth(mip_level), 0};
|
||||
}
|
||||
|
||||
void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
|
||||
std::size_t gl_buffer_size, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size_x{GetDefaultBlockWidth(format)};
|
||||
const u32 tile_size_y{GetDefaultBlockHeight(format)};
|
||||
|
||||
if (morton_to_gl) {
|
||||
Tegra::Texture::UnswizzleTexture(gl_buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
|
||||
stride, height, depth, block_height, block_depth);
|
||||
} else {
|
||||
Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
|
||||
(height + tile_size_y - 1) / tile_size_y, depth,
|
||||
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
|
||||
gl_buffer, false, block_height, block_depth);
|
||||
}
|
||||
}
|
||||
|
||||
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
VideoCore::Surface::MaxPixelFormat>;
|
||||
|
||||
static constexpr GLConversionArray morton_to_gl_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<true, PixelFormat::R8U>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8U>,
|
||||
MortonCopy<true, PixelFormat::G8R8S>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16U>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<true, PixelFormat::BC7U_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr GLConversionArray gl_to_morton_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<false, PixelFormat::R8U>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8U>,
|
||||
MortonCopy<false, PixelFormat::G8R8S>,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16U>,
|
||||
MortonCopy<false, PixelFormat::R16S>,
|
||||
MortonCopy<false, PixelFormat::R16UI>,
|
||||
MortonCopy<false, PixelFormat::R16I>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<false, PixelFormat::BC7U_SRGB>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
|
||||
std::vector<u8>& gl_buffer, u32 mip_level) {
|
||||
u32 depth = params.MipDepth(mip_level);
|
||||
if (params.target == SurfaceTarget::Texture2D) {
|
||||
@@ -385,19 +550,19 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
||||
const u64 layer_size = params.LayerMemorySize();
|
||||
const u64 gl_size = params.LayerSizeGL(mip_level);
|
||||
for (u32 i = 0; i < params.depth; i++) {
|
||||
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
||||
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
||||
params.MipBlockDepth(mip_level), 1, gl_buffer.data() + offset_gl, gl_size,
|
||||
params.addr + offset);
|
||||
functions[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
|
||||
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), 1,
|
||||
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
|
||||
offset += layer_size;
|
||||
offset_gl += gl_size;
|
||||
}
|
||||
} else {
|
||||
const u64 offset = params.GetMipmapLevelOffset(mip_level);
|
||||
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
||||
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
||||
params.MipBlockDepth(mip_level), depth, gl_buffer.data(), gl_buffer.size(),
|
||||
params.addr + offset);
|
||||
functions[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
|
||||
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(),
|
||||
gl_buffer.size(), params.addr + offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -561,7 +726,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
|
||||
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);
|
||||
@@ -831,7 +996,7 @@ void CachedSurface::LoadGLBuffer() {
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i);
|
||||
SwizzleFunc(morton_to_gl_fns, params, gl_buffer[i], i);
|
||||
} else {
|
||||
const auto texture_src_data{Memory::GetPointer(params.addr)};
|
||||
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
|
||||
@@ -870,7 +1035,7 @@ void CachedSurface::FlushGLBuffer() {
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
|
||||
SwizzleFunc(MortonSwizzleMode::LinearToMorton, params, gl_buffer[0], 0);
|
||||
SwizzleFunc(gl_to_morton_fns, params, gl_buffer[0], 0);
|
||||
} else {
|
||||
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes());
|
||||
}
|
||||
|
||||
@@ -84,7 +84,6 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
}
|
||||
|
||||
entries = program_result.second;
|
||||
shader_length = entries.shader_length;
|
||||
|
||||
if (program_type != Maxwell::ShaderProgram::Geometry) {
|
||||
OGLShader shader;
|
||||
|
||||
@@ -30,7 +30,7 @@ public:
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return shader_length;
|
||||
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
|
||||
}
|
||||
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
@@ -82,7 +82,6 @@ private:
|
||||
u32 max_vertices, const std::string& debug_name);
|
||||
|
||||
VAddr addr;
|
||||
std::size_t shader_length;
|
||||
Maxwell::ShaderProgram program_type;
|
||||
GLShader::ShaderSetup setup;
|
||||
GLShader::ShaderEntries entries;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -24,7 +24,8 @@ layout (location = 0) out vec4 position;
|
||||
|
||||
layout(std140) uniform vs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
uvec4 instance_id;
|
||||
uvec4 flip_stage;
|
||||
uvec4 alpha_test;
|
||||
};
|
||||
)";
|
||||
@@ -62,8 +63,7 @@ void main() {
|
||||
out += R"(
|
||||
|
||||
// Check if the flip stage is VertexB
|
||||
// Config pack's second value is flip_stage
|
||||
if (config_pack[1] == 1) {
|
||||
if (flip_stage[0] == 1) {
|
||||
// Viewport can be flipped, which is unsupported by glViewport
|
||||
position.xy *= viewport_flip.xy;
|
||||
}
|
||||
@@ -71,7 +71,7 @@ void main() {
|
||||
|
||||
// TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
|
||||
// For now, this is here to bring order in lieu of proper emulation
|
||||
if (config_pack[1] == 1) {
|
||||
if (flip_stage[0] == 1) {
|
||||
position.w = 1.0;
|
||||
}
|
||||
}
|
||||
@@ -101,7 +101,8 @@ layout (location = 0) out vec4 position;
|
||||
|
||||
layout (std140) uniform gs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
uvec4 instance_id;
|
||||
uvec4 flip_stage;
|
||||
uvec4 alpha_test;
|
||||
};
|
||||
|
||||
@@ -138,7 +139,8 @@ layout (location = 0) in vec4 position;
|
||||
|
||||
layout (std140) uniform fs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
uvec4 instance_id;
|
||||
uvec4 flip_stage;
|
||||
uvec4 alpha_test;
|
||||
};
|
||||
|
||||
|
||||
@@ -163,7 +163,6 @@ private:
|
||||
struct ShaderEntries {
|
||||
std::vector<ConstBufferEntry> const_buffer_entries;
|
||||
std::vector<SamplerEntry> texture_samplers;
|
||||
std::size_t shader_length;
|
||||
};
|
||||
|
||||
using ProgramResult = std::pair<std::string, ShaderEntries>;
|
||||
|
||||
@@ -27,18 +27,16 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
|
||||
alpha_test.func = func;
|
||||
alpha_test.ref = regs.alpha_test_ref;
|
||||
|
||||
instance_id = state.current_instance;
|
||||
// We only assign the instance to the first component of the vector, the rest is just padding.
|
||||
instance_id[0] = state.current_instance;
|
||||
|
||||
// Assign in which stage the position has to be flipped
|
||||
// (the last stage before the fragment shader).
|
||||
if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) {
|
||||
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
|
||||
flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
|
||||
} else {
|
||||
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
|
||||
flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
|
||||
}
|
||||
|
||||
// Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value.
|
||||
y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f;
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -21,11 +21,8 @@ using Tegra::Engines::Maxwell3D;
|
||||
struct MaxwellUniformData {
|
||||
void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage);
|
||||
alignas(16) GLvec4 viewport_flip;
|
||||
struct alignas(16) {
|
||||
GLuint instance_id;
|
||||
GLuint flip_stage;
|
||||
GLfloat y_direction;
|
||||
};
|
||||
alignas(16) GLuvec4 instance_id;
|
||||
alignas(16) GLuvec4 flip_stage;
|
||||
struct alignas(16) {
|
||||
GLuint enabled;
|
||||
GLuint func;
|
||||
@@ -33,7 +30,7 @@ struct MaxwellUniformData {
|
||||
GLuint padding;
|
||||
} alpha_test;
|
||||
};
|
||||
static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect");
|
||||
static_assert(sizeof(MaxwellUniformData) == 64, "MaxwellUniformData structure size is incorrect");
|
||||
static_assert(sizeof(MaxwellUniformData) < 16384,
|
||||
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
|
||||
@@ -92,13 +92,8 @@ OpenGLState::OpenGLState() {
|
||||
|
||||
point.size = 1;
|
||||
fragment_color_clamp.enabled = false;
|
||||
|
||||
polygon_offset.fill_enable = false;
|
||||
polygon_offset.line_enable = false;
|
||||
polygon_offset.point_enable = false;
|
||||
polygon_offset.factor = 0.0f;
|
||||
polygon_offset.units = 0.0f;
|
||||
polygon_offset.clamp = 0.0f;
|
||||
depth_clamp.far_plane = false;
|
||||
depth_clamp.near_plane = false;
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDefaultState() {
|
||||
@@ -240,15 +235,15 @@ void OpenGLState::ApplyStencilTest() const {
|
||||
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
}
|
||||
}
|
||||
// Viewport does not affects glClearBuffer so emulate viewport using scissor test
|
||||
void OpenGLState::EmulateViewportWithScissor() {
|
||||
auto& current = viewports[0];
|
||||
|
||||
void OpenGLState::TranslateViewportToScissor() {
|
||||
auto& current = this->viewports[0];
|
||||
if (current.scissor.enabled) {
|
||||
const GLint left = std::max(current.x, current.scissor.x);
|
||||
const GLint right =
|
||||
GLint left = std::max(current.x, current.scissor.x);
|
||||
GLint right =
|
||||
std::max(current.x + current.width, current.scissor.x + current.scissor.width);
|
||||
const GLint bottom = std::max(current.y, current.scissor.y);
|
||||
const GLint top =
|
||||
GLint bottom = std::max(current.y, current.scissor.y);
|
||||
GLint top =
|
||||
std::max(current.y + current.height, current.scissor.y + current.scissor.height);
|
||||
current.scissor.x = std::max(left, 0);
|
||||
current.scissor.y = std::max(bottom, 0);
|
||||
@@ -369,14 +364,14 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
|
||||
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
|
||||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
|
||||
updated.dst_a_func != current.dst_a_func) {
|
||||
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
|
||||
updated.a_equation != current.a_equation) {
|
||||
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -413,55 +408,6 @@ void OpenGLState::ApplyLogicOp() const {
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyPolygonOffset() const {
|
||||
|
||||
const bool fill_enable_changed =
|
||||
polygon_offset.fill_enable != cur_state.polygon_offset.fill_enable;
|
||||
const bool line_enable_changed =
|
||||
polygon_offset.line_enable != cur_state.polygon_offset.line_enable;
|
||||
const bool point_enable_changed =
|
||||
polygon_offset.point_enable != cur_state.polygon_offset.point_enable;
|
||||
const bool factor_changed = polygon_offset.factor != cur_state.polygon_offset.factor;
|
||||
const bool units_changed = polygon_offset.units != cur_state.polygon_offset.units;
|
||||
const bool clamp_changed = polygon_offset.clamp != cur_state.polygon_offset.clamp;
|
||||
|
||||
if (fill_enable_changed) {
|
||||
if (polygon_offset.fill_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
}
|
||||
}
|
||||
|
||||
if (line_enable_changed) {
|
||||
if (polygon_offset.line_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_LINE);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_LINE);
|
||||
}
|
||||
}
|
||||
|
||||
if (point_enable_changed) {
|
||||
if (polygon_offset.point_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_POINT);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_POINT);
|
||||
}
|
||||
}
|
||||
|
||||
if ((polygon_offset.fill_enable || polygon_offset.line_enable || polygon_offset.point_enable) &&
|
||||
(factor_changed || units_changed || clamp_changed)) {
|
||||
|
||||
if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) {
|
||||
glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp);
|
||||
} else {
|
||||
glPolygonOffset(polygon_offset.factor, polygon_offset.units);
|
||||
UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0,
|
||||
"Unimplemented Depth polygon offset clamp.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTextures() const {
|
||||
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
@@ -562,6 +508,29 @@ void OpenGLState::Apply() const {
|
||||
fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE);
|
||||
}
|
||||
}
|
||||
if (depth_clamp.far_plane != cur_state.depth_clamp.far_plane ||
|
||||
depth_clamp.near_plane != cur_state.depth_clamp.near_plane) {
|
||||
if (GLAD_GL_AMD_depth_clamp_separate) {
|
||||
if (depth_clamp.far_plane) {
|
||||
glEnable(GL_DEPTH_CLAMP_FAR_AMD);
|
||||
} else {
|
||||
glDisable(GL_DEPTH_CLAMP_FAR_AMD);
|
||||
}
|
||||
if (depth_clamp.near_plane) {
|
||||
glEnable(GL_DEPTH_CLAMP_NEAR_AMD);
|
||||
} else {
|
||||
glDisable(GL_DEPTH_CLAMP_NEAR_AMD);
|
||||
}
|
||||
} else {
|
||||
if (depth_clamp.far_plane || depth_clamp.near_plane) {
|
||||
glEnable(GL_DEPTH_CLAMP);
|
||||
} else {
|
||||
glDisable(GL_DEPTH_CLAMP);
|
||||
}
|
||||
UNIMPLEMENTED_IF_MSG(depth_clamp.far_plane != depth_clamp.near_plane,
|
||||
"Unimplemented Depth Clamp Separation!");
|
||||
}
|
||||
}
|
||||
if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) {
|
||||
if (multisample_control.alpha_to_coverage) {
|
||||
glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE);
|
||||
@@ -588,7 +557,6 @@ void OpenGLState::Apply() const {
|
||||
ApplyLogicOp();
|
||||
ApplyTextures();
|
||||
ApplySamplers();
|
||||
ApplyPolygonOffset();
|
||||
cur_state = *this;
|
||||
}
|
||||
|
||||
|
||||
@@ -48,6 +48,11 @@ public:
|
||||
bool enabled; // GL_CLAMP_FRAGMENT_COLOR_ARB
|
||||
} fragment_color_clamp;
|
||||
|
||||
struct {
|
||||
bool far_plane;
|
||||
bool near_plane;
|
||||
} depth_clamp; // GL_DEPTH_CLAMP
|
||||
|
||||
struct {
|
||||
bool enabled; // viewports arrays are only supported when geometry shaders are enabled.
|
||||
} geometry_shaders;
|
||||
@@ -176,15 +181,6 @@ public:
|
||||
float size; // GL_POINT_SIZE
|
||||
} point;
|
||||
|
||||
struct {
|
||||
bool point_enable;
|
||||
bool line_enable;
|
||||
bool fill_enable;
|
||||
GLfloat units;
|
||||
GLfloat factor;
|
||||
GLfloat clamp;
|
||||
} polygon_offset;
|
||||
|
||||
std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE
|
||||
|
||||
OpenGLState();
|
||||
@@ -215,7 +211,7 @@ public:
|
||||
OpenGLState& ResetBuffer(GLuint handle);
|
||||
OpenGLState& ResetVertexArray(GLuint handle);
|
||||
OpenGLState& ResetFramebuffer(GLuint handle);
|
||||
void EmulateViewportWithScissor();
|
||||
void TranslateViewportToScissor();
|
||||
|
||||
private:
|
||||
static OpenGLState cur_state;
|
||||
@@ -235,7 +231,6 @@ private:
|
||||
void ApplyLogicOp() const;
|
||||
void ApplyTextures() const;
|
||||
void ApplySamplers() const;
|
||||
void ApplyPolygonOffset() const;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -218,19 +218,14 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
|
||||
switch (equation) {
|
||||
case Maxwell::Blend::Equation::Add:
|
||||
case Maxwell::Blend::Equation::AddGL:
|
||||
return GL_FUNC_ADD;
|
||||
case Maxwell::Blend::Equation::Subtract:
|
||||
case Maxwell::Blend::Equation::SubtractGL:
|
||||
return GL_FUNC_SUBTRACT;
|
||||
case Maxwell::Blend::Equation::ReverseSubtract:
|
||||
case Maxwell::Blend::Equation::ReverseSubtractGL:
|
||||
return GL_FUNC_REVERSE_SUBTRACT;
|
||||
case Maxwell::Blend::Equation::Min:
|
||||
case Maxwell::Blend::Equation::MinGL:
|
||||
return GL_MIN;
|
||||
case Maxwell::Blend::Equation::Max:
|
||||
case Maxwell::Blend::Equation::MaxGL:
|
||||
return GL_MAX;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
|
||||
|
||||
@@ -19,9 +19,9 @@
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -490,7 +490,7 @@ bool RendererOpenGL::Init() {
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
|
||||
|
||||
if (!GLAD_GL_VERSION_4_3) {
|
||||
if (!GLAD_GL_VERSION_3_3) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
164
src/video_core/utils.h
Normal file
164
src/video_core/utils.h
Normal file
@@ -0,0 +1,164 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
// 8x8 Z-Order coordinate from 2D coordinates
|
||||
static inline u32 MortonInterleave(u32 x, u32 y) {
|
||||
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
||||
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
||||
return xlut[x % 8] + ylut[y % 8];
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the offset of the position of the pixel in Morton order
|
||||
*/
|
||||
static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
|
||||
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
|
||||
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
|
||||
// texels are laid out in a 2x2 subtile like this:
|
||||
// 2 3
|
||||
// 0 1
|
||||
//
|
||||
// The full 8x8 tile has the texels arranged like this:
|
||||
//
|
||||
// 42 43 46 47 58 59 62 63
|
||||
// 40 41 44 45 56 57 60 61
|
||||
// 34 35 38 39 50 51 54 55
|
||||
// 32 33 36 37 48 49 52 53
|
||||
// 10 11 14 15 26 27 30 31
|
||||
// 08 09 12 13 24 25 28 29
|
||||
// 02 03 06 07 18 19 22 23
|
||||
// 00 01 04 05 16 17 20 21
|
||||
//
|
||||
// This pattern is what's called Z-order curve, or Morton order.
|
||||
|
||||
const unsigned int block_height = 8;
|
||||
const unsigned int coarse_x = x & ~7;
|
||||
|
||||
u32 i = VideoCore::MortonInterleave(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static inline u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
||||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
||||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
||||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
||||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
||||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
||||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
||||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
||||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
||||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
||||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
||||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
||||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
||||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
||||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
||||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
||||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
||||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
||||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
||||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
||||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
||||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
||||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
||||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
||||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
||||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
||||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
||||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
||||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
||||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
||||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
||||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
||||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
||||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
||||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
||||
};
|
||||
static constexpr u32 ylut[] = {
|
||||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
||||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
||||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
||||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
||||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
||||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
||||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
||||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
||||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
||||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
||||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
||||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
||||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
||||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
||||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
||||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
||||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
||||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
||||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
||||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
||||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
||||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
||||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
||||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
||||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
||||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
||||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
||||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
||||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
||||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
||||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
||||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
||||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
||||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
||||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
||||
};
|
||||
return xlut[x % 128] + ylut[y % 128];
|
||||
}
|
||||
|
||||
static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
const unsigned int block_height = 128;
|
||||
const unsigned int coarse_x = x & ~127;
|
||||
|
||||
u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data,
|
||||
bool morton_to_gl) {
|
||||
u8* data_ptrs[2];
|
||||
for (unsigned y = 0; y < height; ++y) {
|
||||
for (unsigned x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_gl] = morton_data + morton_offset;
|
||||
data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
|
||||
|
||||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -82,8 +82,8 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
: QString::fromStdU16String(parameters.submit_text),
|
||||
QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::Submit);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::Reject);
|
||||
layout->addWidget(header_label);
|
||||
layout->addWidget(sub_label);
|
||||
layout->addWidget(guide_label);
|
||||
@@ -96,16 +96,16 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
|
||||
QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default;
|
||||
|
||||
void QtSoftwareKeyboardDialog::accept() {
|
||||
void QtSoftwareKeyboardDialog::Submit() {
|
||||
ok = true;
|
||||
text = line_edit->text().toStdU16String();
|
||||
QDialog::accept();
|
||||
accept();
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboardDialog::reject() {
|
||||
void QtSoftwareKeyboardDialog::Reject() {
|
||||
ok = false;
|
||||
text.clear();
|
||||
QDialog::reject();
|
||||
accept();
|
||||
}
|
||||
|
||||
std::u16string QtSoftwareKeyboardDialog::GetText() const {
|
||||
@@ -129,13 +129,13 @@ QtSoftwareKeyboard::~QtSoftwareKeyboard() = default;
|
||||
|
||||
void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16string>)> out,
|
||||
Core::Frontend::SoftwareKeyboardParameters parameters) const {
|
||||
text_output = std::move(out);
|
||||
text_output = out;
|
||||
emit MainWindowGetText(parameters);
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
|
||||
std::function<void()> finished_check) const {
|
||||
this->finished_check = std::move(finished_check);
|
||||
this->finished_check = finished_check;
|
||||
emit MainWindowTextCheckDialog(error_message);
|
||||
}
|
||||
|
||||
|
||||
@@ -33,8 +33,8 @@ public:
|
||||
Core::Frontend::SoftwareKeyboardParameters parameters);
|
||||
~QtSoftwareKeyboardDialog() override;
|
||||
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
void Submit();
|
||||
void Reject();
|
||||
|
||||
std::u16string GetText() const;
|
||||
bool GetStatus() const;
|
||||
@@ -70,10 +70,11 @@ signals:
|
||||
void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const;
|
||||
void MainWindowTextCheckDialog(std::u16string error_message) const;
|
||||
|
||||
private:
|
||||
public slots:
|
||||
void MainWindowFinishedText(std::optional<std::u16string> text);
|
||||
void MainWindowFinishedCheckDialog();
|
||||
|
||||
private:
|
||||
mutable std::function<void(std::optional<std::u16string>)> text_output;
|
||||
mutable std::function<void()> finished_check;
|
||||
};
|
||||
|
||||
@@ -310,7 +310,7 @@ void GRenderWindow::InitRenderTarget() {
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
QGLFormat fmt;
|
||||
fmt.setVersion(4, 3);
|
||||
fmt.setVersion(3, 3);
|
||||
fmt.setProfile(QGLFormat::CoreProfile);
|
||||
fmt.setSwapInterval(false);
|
||||
|
||||
|
||||
@@ -432,7 +432,6 @@ void Config::ReadValues() {
|
||||
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
|
||||
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
|
||||
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
|
||||
Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
|
||||
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
@@ -639,7 +638,6 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
|
||||
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
|
||||
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
|
||||
qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
|
||||
qt_config->setValue("dump_nso", Settings::values.dump_nso);
|
||||
qt_config->endGroup();
|
||||
|
||||
|
||||
@@ -34,7 +34,6 @@ void ConfigureDebug::setConfiguration() {
|
||||
ui->toggle_console->setChecked(UISettings::values.show_console);
|
||||
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
|
||||
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
|
||||
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
|
||||
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
|
||||
}
|
||||
|
||||
@@ -44,7 +43,6 @@ void ConfigureDebug::applyConfiguration() {
|
||||
UISettings::values.show_console = ui->toggle_console->isChecked();
|
||||
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
|
||||
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
|
||||
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
|
||||
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
|
||||
Debugger::ToggleConsole();
|
||||
Log::Filter filter;
|
||||
|
||||
@@ -145,16 +145,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="dump_exefs">
|
||||
<property name="whatsThis">
|
||||
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Dump ExeFS</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -23,31 +23,31 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
|
||||
@@ -61,7 +61,7 @@
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Internal Resolution</string>
|
||||
<string>Internal Resolution:(Currently does nothing.)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -96,27 +96,27 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -518,18 +518,32 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.append("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.append("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.append("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.append("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.append("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.append("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_copy_image)
|
||||
unsupported_ext.append("ARB_copy_image");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.append("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.append("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.append("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.append("ARB_depth_buffer_float");
|
||||
|
||||
@@ -548,8 +562,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
render_window->MakeCurrent();
|
||||
|
||||
if (!gladLoadGL()) {
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
|
||||
tr("Your GPU may not support OpenGL 4.3, or you do not "
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
|
||||
tr("Your GPU may not support OpenGL 3.3, or you do not "
|
||||
"have the latest graphics driver."));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -366,7 +366,6 @@ void Config::ReadValues() {
|
||||
Settings::values.gdbstub_port =
|
||||
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
|
||||
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
|
||||
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
|
||||
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
|
||||
|
||||
// Web Service
|
||||
|
||||
@@ -206,8 +206,6 @@ log_filter = *:Trace
|
||||
# Port for listening to GDB connections.
|
||||
use_gdbstub=false
|
||||
gdbstub_port=24689
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
|
||||
|
||||
@@ -111,18 +111,32 @@ void EmuWindow_SDL2::Fullscreen() {
|
||||
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.push_back("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.push_back("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.push_back("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.push_back("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.push_back("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_copy_image)
|
||||
unsupported_ext.push_back("ARB_copy_image");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
@@ -143,7 +157,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
|
||||
Reference in New Issue
Block a user