Compare commits
2 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
c14af2f71d | ||
|
|
6d2adb0bc0 |
@@ -377,7 +377,7 @@ if (CLANG_FORMAT)
|
||||
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
|
||||
if (WIN32)
|
||||
add_custom_target(clang-format
|
||||
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
|
||||
COMMAND powershell.exe -Command "${CLANG_FORMAT} -i @(Get-ChildItem -Recurse ${SRCS}/* -Include \'*.h\', \'*.cpp\')"
|
||||
COMMENT ${CCOMMENT})
|
||||
elseif(MINGW)
|
||||
add_custom_target(clang-format
|
||||
|
||||
2390
externals/glad/include/glad/glad.h
vendored
2390
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
2569
externals/glad/src/glad.c
vendored
2569
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
@@ -44,6 +44,7 @@ add_library(common STATIC
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
bit_field.h
|
||||
bit_set.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
color.h
|
||||
|
||||
244
src/common/bit_set.h
Normal file
244
src/common/bit_set.h
Normal file
@@ -0,0 +1,244 @@
|
||||
// This file is under the public domain.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
#include <initializer_list>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
#include "common/common_types.h"
|
||||
|
||||
// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly
|
||||
namespace Common {
|
||||
|
||||
// Helper functions:
|
||||
|
||||
#ifdef _MSC_VER
|
||||
template <typename T>
|
||||
static inline int CountSetBits(T v) {
|
||||
// from https://graphics.stanford.edu/~seander/bithacks.html
|
||||
// GCC has this built in, but MSVC's intrinsic will only emit the actual
|
||||
// POPCNT instruction, which we're not depending on
|
||||
v = v - ((v >> 1) & (T) ~(T)0 / 3);
|
||||
v = (v & (T) ~(T)0 / 15 * 3) + ((v >> 2) & (T) ~(T)0 / 15 * 3);
|
||||
v = (v + (v >> 4)) & (T) ~(T)0 / 255 * 15;
|
||||
return (T)(v * ((T) ~(T)0 / 255)) >> (sizeof(T) - 1) * 8;
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u8 val) {
|
||||
unsigned long index;
|
||||
_BitScanForward(&index, val);
|
||||
return (int)index;
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u16 val) {
|
||||
unsigned long index;
|
||||
_BitScanForward(&index, val);
|
||||
return (int)index;
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u32 val) {
|
||||
unsigned long index;
|
||||
_BitScanForward(&index, val);
|
||||
return (int)index;
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u64 val) {
|
||||
unsigned long index;
|
||||
_BitScanForward64(&index, val);
|
||||
return (int)index;
|
||||
}
|
||||
#else
|
||||
static inline int CountSetBits(u8 val) {
|
||||
return __builtin_popcount(val);
|
||||
}
|
||||
static inline int CountSetBits(u16 val) {
|
||||
return __builtin_popcount(val);
|
||||
}
|
||||
static inline int CountSetBits(u32 val) {
|
||||
return __builtin_popcount(val);
|
||||
}
|
||||
static inline int CountSetBits(u64 val) {
|
||||
return __builtin_popcountll(val);
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u8 val) {
|
||||
return __builtin_ctz(val);
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u16 val) {
|
||||
return __builtin_ctz(val);
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u32 val) {
|
||||
return __builtin_ctz(val);
|
||||
}
|
||||
static inline int LeastSignificantSetBit(u64 val) {
|
||||
return __builtin_ctzll(val);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
|
||||
// using the set bits of an integer to represent a set of integers. Like that
|
||||
// class, it acts like an array of bools:
|
||||
// BitSet32 bs;
|
||||
// bs[1] = true;
|
||||
// but also like the underlying integer ([0] = least significant bit):
|
||||
// BitSet32 bs2 = ...;
|
||||
// bs = (bs ^ bs2) & BitSet32(0xffff);
|
||||
// The following additional functionality is provided:
|
||||
// - Construction using an initializer list.
|
||||
// BitSet bs { 1, 2, 4, 8 };
|
||||
// - Efficiently iterating through the set bits:
|
||||
// for (int i : bs)
|
||||
// [i is the *index* of a set bit]
|
||||
// (This uses the appropriate CPU instruction to find the next set bit in one
|
||||
// operation.)
|
||||
// - Counting set bits using .Count() - see comment on that method.
|
||||
|
||||
// TODO: use constexpr when MSVC gets out of the Dark Ages
|
||||
|
||||
template <typename IntTy>
|
||||
class BitSet {
|
||||
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
|
||||
|
||||
public:
|
||||
// A reference to a particular bit, returned from operator[].
|
||||
class Ref {
|
||||
public:
|
||||
Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {}
|
||||
Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {}
|
||||
operator bool() const {
|
||||
return (m_bs->m_val & m_mask) != 0;
|
||||
}
|
||||
bool operator=(bool set) {
|
||||
m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0);
|
||||
return set;
|
||||
}
|
||||
|
||||
private:
|
||||
BitSet* m_bs;
|
||||
IntTy m_mask;
|
||||
};
|
||||
|
||||
// A STL-like iterator is required to be able to use range-based for loops.
|
||||
class Iterator {
|
||||
public:
|
||||
Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
|
||||
Iterator(IntTy val) : m_val(val), m_bit(0) {}
|
||||
Iterator& operator=(Iterator other) {
|
||||
new (this) Iterator(other);
|
||||
return *this;
|
||||
}
|
||||
int operator*() {
|
||||
return m_bit + ComputeLsb();
|
||||
}
|
||||
Iterator& operator++() {
|
||||
int lsb = ComputeLsb();
|
||||
m_val >>= lsb + 1;
|
||||
m_bit += lsb + 1;
|
||||
m_has_lsb = false;
|
||||
return *this;
|
||||
}
|
||||
Iterator operator++(int _) {
|
||||
Iterator other(*this);
|
||||
++*this;
|
||||
return other;
|
||||
}
|
||||
bool operator==(Iterator other) const {
|
||||
return m_val == other.m_val;
|
||||
}
|
||||
bool operator!=(Iterator other) const {
|
||||
return m_val != other.m_val;
|
||||
}
|
||||
|
||||
private:
|
||||
int ComputeLsb() {
|
||||
if (!m_has_lsb) {
|
||||
m_lsb = LeastSignificantSetBit(m_val);
|
||||
m_has_lsb = true;
|
||||
}
|
||||
return m_lsb;
|
||||
}
|
||||
IntTy m_val;
|
||||
int m_bit;
|
||||
int m_lsb = -1;
|
||||
bool m_has_lsb = false;
|
||||
};
|
||||
|
||||
BitSet() : m_val(0) {}
|
||||
explicit BitSet(IntTy val) : m_val(val) {}
|
||||
BitSet(std::initializer_list<int> init) {
|
||||
m_val = 0;
|
||||
for (int bit : init)
|
||||
m_val |= (IntTy)1 << bit;
|
||||
}
|
||||
|
||||
static BitSet AllTrue(std::size_t count) {
|
||||
return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
|
||||
}
|
||||
|
||||
Ref operator[](std::size_t bit) {
|
||||
return Ref(this, (IntTy)1 << bit);
|
||||
}
|
||||
const Ref operator[](std::size_t bit) const {
|
||||
return (*const_cast<BitSet*>(this))[bit];
|
||||
}
|
||||
bool operator==(BitSet other) const {
|
||||
return m_val == other.m_val;
|
||||
}
|
||||
bool operator!=(BitSet other) const {
|
||||
return m_val != other.m_val;
|
||||
}
|
||||
bool operator<(BitSet other) const {
|
||||
return m_val < other.m_val;
|
||||
}
|
||||
bool operator>(BitSet other) const {
|
||||
return m_val > other.m_val;
|
||||
}
|
||||
BitSet operator|(BitSet other) const {
|
||||
return BitSet(m_val | other.m_val);
|
||||
}
|
||||
BitSet operator&(BitSet other) const {
|
||||
return BitSet(m_val & other.m_val);
|
||||
}
|
||||
BitSet operator^(BitSet other) const {
|
||||
return BitSet(m_val ^ other.m_val);
|
||||
}
|
||||
BitSet operator~() const {
|
||||
return BitSet(~m_val);
|
||||
}
|
||||
BitSet& operator|=(BitSet other) {
|
||||
return *this = *this | other;
|
||||
}
|
||||
BitSet& operator&=(BitSet other) {
|
||||
return *this = *this & other;
|
||||
}
|
||||
BitSet& operator^=(BitSet other) {
|
||||
return *this = *this ^ other;
|
||||
}
|
||||
operator u32() = delete;
|
||||
operator bool() {
|
||||
return m_val != 0;
|
||||
}
|
||||
|
||||
// Warning: Even though on modern CPUs this is a single fast instruction,
|
||||
// Dolphin's official builds do not currently assume POPCNT support on x86,
|
||||
// so slower explicit bit twiddling is generated. Still should generally
|
||||
// be faster than a loop.
|
||||
unsigned int Count() const {
|
||||
return CountSetBits(m_val);
|
||||
}
|
||||
|
||||
Iterator begin() const {
|
||||
return Iterator(m_val);
|
||||
}
|
||||
Iterator end() const {
|
||||
return Iterator(0);
|
||||
}
|
||||
|
||||
IntTy m_val;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
typedef Common::BitSet<u8> BitSet8;
|
||||
typedef Common::BitSet<u16> BitSet16;
|
||||
typedef Common::BitSet<u32> BitSet32;
|
||||
typedef Common::BitSet<u64> BitSet64;
|
||||
@@ -25,6 +25,23 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
int CurrentThreadId() {
|
||||
#ifdef _MSC_VER
|
||||
return GetCurrentThreadId();
|
||||
#elif defined __APPLE__
|
||||
return mach_thread_self();
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
// Supporting functions
|
||||
void SleepCurrentThread(int ms) {
|
||||
Sleep(ms);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
@@ -45,7 +62,7 @@ void SwitchCurrentThread() {
|
||||
|
||||
// This is implemented much nicer in upcoming msvc++, see:
|
||||
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
void SetCurrentThreadName(const char* szThreadName) {
|
||||
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
|
||||
|
||||
#pragma pack(push, 8)
|
||||
@@ -58,7 +75,7 @@ void SetCurrentThreadName(const char* name) {
|
||||
#pragma pack(pop)
|
||||
|
||||
info.dwType = 0x1000;
|
||||
info.szName = name;
|
||||
info.szName = szThreadName;
|
||||
info.dwThreadID = -1; // dwThreadID;
|
||||
info.dwFlags = 0;
|
||||
|
||||
@@ -90,6 +107,10 @@ void SetCurrentThreadAffinity(u32 mask) {
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
void SleepCurrentThread(int ms) {
|
||||
usleep(1000 * ms);
|
||||
}
|
||||
|
||||
void SwitchCurrentThread() {
|
||||
usleep(1000 * 1);
|
||||
}
|
||||
@@ -97,15 +118,15 @@ void SwitchCurrentThread() {
|
||||
|
||||
// MinGW with the POSIX threading model does not support pthread_setname_np
|
||||
#if !defined(_WIN32) || defined(_MSC_VER)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
void SetCurrentThreadName(const char* szThreadName) {
|
||||
#ifdef __APPLE__
|
||||
pthread_setname_np(name);
|
||||
pthread_setname_np(szThreadName);
|
||||
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
|
||||
pthread_set_name_np(pthread_self(), name);
|
||||
pthread_set_name_np(pthread_self(), szThreadName);
|
||||
#elif defined(__NetBSD__)
|
||||
pthread_setname_np(pthread_self(), "%s", (void*)name);
|
||||
pthread_setname_np(pthread_self(), "%s", (void*)szThreadName);
|
||||
#else
|
||||
pthread_setname_np(pthread_self(), name);
|
||||
pthread_setname_np(pthread_self(), szThreadName);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -13,8 +13,15 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
int CurrentThreadId();
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
|
||||
void SetCurrentThreadAffinity(u32 mask);
|
||||
|
||||
class Event {
|
||||
public:
|
||||
Event() : is_set(false) {}
|
||||
|
||||
void Set() {
|
||||
std::lock_guard<std::mutex> lk(mutex);
|
||||
if (!is_set) {
|
||||
@@ -46,14 +53,14 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_set = false;
|
||||
bool is_set;
|
||||
std::condition_variable condvar;
|
||||
std::mutex mutex;
|
||||
};
|
||||
|
||||
class Barrier {
|
||||
public:
|
||||
explicit Barrier(std::size_t count_) : count(count_) {}
|
||||
explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {}
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
@@ -73,13 +80,12 @@ public:
|
||||
private:
|
||||
std::condition_variable condvar;
|
||||
std::mutex mutex;
|
||||
std::size_t count;
|
||||
std::size_t waiting = 0;
|
||||
std::size_t generation = 0; // Incremented once each time the barrier is used
|
||||
const std::size_t count;
|
||||
std::size_t waiting;
|
||||
std::size_t generation; // Incremented once each time the barrier is used
|
||||
};
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
|
||||
void SetCurrentThreadAffinity(u32 mask);
|
||||
void SleepCurrentThread(int ms);
|
||||
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
|
||||
void SetCurrentThreadName(const char* name);
|
||||
|
||||
|
||||
@@ -12,8 +12,6 @@ add_library(core STATIC
|
||||
core_timing.h
|
||||
core_timing_util.cpp
|
||||
core_timing_util.h
|
||||
cpu_core_manager.cpp
|
||||
cpu_core_manager.h
|
||||
crypto/aes_util.cpp
|
||||
crypto/aes_util.h
|
||||
crypto/encryption_layer.cpp
|
||||
@@ -158,8 +156,6 @@ add_library(core STATIC
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/idle.cpp
|
||||
hle/service/am/idle.h
|
||||
hle/service/am/omm.cpp
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
@@ -29,6 +28,7 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "frontend/applets/software_keyboard.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
@@ -71,22 +71,64 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
void RunCpuCore(Cpu& cpu_state) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state.RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct System::Impl {
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
ResultStatus RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
cpu_core_manager.RunLoop(tight_loop);
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
@@ -103,6 +145,12 @@ struct System::Impl {
|
||||
auto main_process = Kernel::Process::Create(kernel, "main");
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
|
||||
cpu_barrier = std::make_unique<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
|
||||
}
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
@@ -116,8 +164,17 @@ struct System::Impl {
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
cpu_core_manager.Initialize(system);
|
||||
is_powered_on = true;
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1]));
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get();
|
||||
}
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
@@ -127,8 +184,7 @@ struct System::Impl {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath) {
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
@@ -145,7 +201,7 @@ struct System::Impl {
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(system, emu_window)};
|
||||
ResultStatus init_result{Init(emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
@@ -175,8 +231,6 @@ struct System::Impl {
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
is_powered_on = false;
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
@@ -186,7 +240,19 @@ struct System::Impl {
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_core_manager.Shutdown();
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_exclusive_monitor.reset();
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
@@ -223,8 +289,11 @@ struct System::Impl {
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
CpuCoreManager cpu_core_manager;
|
||||
bool is_powered_on = false;
|
||||
std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
@@ -238,6 +307,9 @@ struct System::Impl {
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
Core::PerfStats perf_stats;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
@@ -262,15 +334,17 @@ System::ResultStatus System::SingleStep() {
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
impl->cpu_core_manager.InvalidateAllInstructionCaches();
|
||||
for (auto& cpu : impl->cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
return impl->Load(*this, emu_window, filepath);
|
||||
return impl->Load(emu_window, filepath);
|
||||
}
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
return impl->is_powered_on;
|
||||
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
@@ -334,20 +408,21 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(std::size_t core_index) {
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return *impl->cpu_cores[core_index];
|
||||
}
|
||||
|
||||
const Cpu& System::CpuCore(std::size_t core_index) const {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
return *impl->cpu_cores[core_index];
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& System::Monitor() const {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
Tegra::GPU& System::GPU() {
|
||||
@@ -431,7 +506,7 @@ const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() cons
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
return impl->Init(emu_window);
|
||||
}
|
||||
|
||||
void System::Shutdown() {
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
while (system.IsPoweredOn()) {
|
||||
cpu_state.RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager() = default;
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize(System& system) {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
|
||||
}
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
if (!Settings::values.use_multi_core) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < core_threads.size(); ++index) {
|
||||
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
|
||||
std::ref(*cores[index + 1]));
|
||||
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::Shutdown() {
|
||||
barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
|
||||
exclusive_monitor.reset();
|
||||
barrier.reset();
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCore(std::size_t index) {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCurrentCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCurrentCore() const {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
void CpuCoreManager::RunLoop(bool tight_loop) {
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::InvalidateAllInstructionCaches() {
|
||||
for (auto& cpu : cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,59 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class Cpu;
|
||||
class CpuBarrier;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
CpuCoreManager();
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
~CpuCoreManager();
|
||||
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize(System& system);
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
const Cpu& GetCore(std::size_t index) const;
|
||||
|
||||
Cpu& GetCurrentCore();
|
||||
const Cpu& GetCurrentCore() const;
|
||||
|
||||
ExclusiveMonitor& GetExclusiveMonitor();
|
||||
const ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -26,11 +26,6 @@ namespace FileSys {
|
||||
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
|
||||
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
|
||||
|
||||
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
|
||||
"main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
|
||||
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
|
||||
};
|
||||
|
||||
struct NSOBuildHeader {
|
||||
u32_le magic;
|
||||
INSERT_PADDING_BYTES(0x3C);
|
||||
@@ -62,15 +57,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
if (exefs == nullptr)
|
||||
return exefs;
|
||||
|
||||
if (Settings::values.dump_exefs) {
|
||||
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
|
||||
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
|
||||
if (dump_dir != nullptr) {
|
||||
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
|
||||
VfsRawCopyD(exefs, exefs_dir);
|
||||
}
|
||||
}
|
||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
|
||||
// Game Updates
|
||||
@@ -84,30 +70,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
exefs = update->GetExeFS();
|
||||
}
|
||||
|
||||
// LayeredExeFS
|
||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
if (load_dir != nullptr && load_dir->GetSize() > 0) {
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(
|
||||
patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
|
||||
for (const auto& subdir : patch_dirs) {
|
||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
|
||||
if (exefs_dir != nullptr)
|
||||
layers.push_back(std::move(exefs_dir));
|
||||
}
|
||||
layers.push_back(exefs);
|
||||
|
||||
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
|
||||
if (layered != nullptr) {
|
||||
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
|
||||
exefs = std::move(layered);
|
||||
}
|
||||
}
|
||||
|
||||
return exefs;
|
||||
}
|
||||
|
||||
@@ -352,25 +314,18 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
if (IsDirValidAndNonEmpty(exefs_dir)) {
|
||||
bool ips = false;
|
||||
bool ipswitch = false;
|
||||
bool layeredfs = false;
|
||||
|
||||
for (const auto& file : exefs_dir->GetFiles()) {
|
||||
if (file->GetExtension() == "ips") {
|
||||
if (file->GetExtension() == "ips")
|
||||
ips = true;
|
||||
} else if (file->GetExtension() == "pchtxt") {
|
||||
else if (file->GetExtension() == "pchtxt")
|
||||
ipswitch = true;
|
||||
} else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(),
|
||||
file->GetName()) != EXEFS_FILE_NAMES.end()) {
|
||||
layeredfs = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ips)
|
||||
AppendCommaIfNotEmpty(types, "IPS");
|
||||
if (ipswitch)
|
||||
AppendCommaIfNotEmpty(types, "IPSwitch");
|
||||
if (layeredfs)
|
||||
AppendCommaIfNotEmpty(types, "LayeredExeFS");
|
||||
}
|
||||
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
|
||||
AppendCommaIfNotEmpty(types, "LayeredFS");
|
||||
|
||||
@@ -71,6 +71,10 @@ constexpr u32 PSTATE_REGISTER = 33;
|
||||
constexpr u32 UC_ARM64_REG_Q0 = 34;
|
||||
constexpr u32 FPCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
constexpr u32 TODO_DUMMY_REG_997 = 997;
|
||||
constexpr u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
@@ -256,36 +260,6 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
|
||||
}
|
||||
}
|
||||
|
||||
static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return u128{0};
|
||||
}
|
||||
|
||||
auto& thread_context = thread->GetContext();
|
||||
|
||||
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
return u128{thread_context.fpcr, 0};
|
||||
} else {
|
||||
return u128{0};
|
||||
}
|
||||
}
|
||||
|
||||
static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& thread_context = thread->GetContext();
|
||||
|
||||
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
thread_context.fpcr = val[0];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns hex string character into the equivalent byte.
|
||||
*
|
||||
@@ -435,27 +409,6 @@ static u64 GdbHexToLong(const u8* src) {
|
||||
return output;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a gdb-formatted hex string into a u128.
|
||||
*
|
||||
* @param src Pointer to hex string.
|
||||
*/
|
||||
static u128 GdbHexToU128(const u8* src) {
|
||||
u128 output;
|
||||
|
||||
for (int i = 0; i < 16; i += 2) {
|
||||
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]);
|
||||
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 16; i += 2) {
|
||||
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]);
|
||||
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Read a byte from the gdb client.
|
||||
static u8 ReadByte() {
|
||||
u8 c;
|
||||
@@ -646,7 +599,8 @@ static void HandleQuery() {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x},", thread->GetThreadID());
|
||||
val += fmt::format("{:x}", thread->GetThreadID());
|
||||
val += ",";
|
||||
}
|
||||
}
|
||||
val.pop_back();
|
||||
@@ -837,15 +791,11 @@ static void ReadRegister() {
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread)));
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
LongToGdbHex(reply, r[0]);
|
||||
LongToGdbHex(reply + 16, r[1]);
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
IntToGdbHex(reply, static_cast<u32>(r[0]));
|
||||
} else if (id == FPCR_REGISTER + 1) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
IntToGdbHex(reply, static_cast<u32>(r[0] >> 32));
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
} else {
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
|
||||
}
|
||||
|
||||
SendReply(reinterpret_cast<char*>(reply));
|
||||
@@ -872,18 +822,13 @@ static void ReadRegisters() {
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
u128 r;
|
||||
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) {
|
||||
r = FpuRead(reg, current_thread);
|
||||
LongToGdbHex(bufptr + reg * 32, r[0]);
|
||||
LongToGdbHex(bufptr + reg * 32 + 16, r[1]);
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += 32 * 32;
|
||||
|
||||
r = FpuRead(FPCR_REGISTER, current_thread);
|
||||
IntToGdbHex(bufptr, static_cast<u32>(r[0]));
|
||||
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
@@ -908,12 +853,14 @@ static void WriteRegister() {
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread);
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
} else if (id == FPCR_REGISTER + 1) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else {
|
||||
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
|
||||
}
|
||||
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -938,13 +885,13 @@ static void WriteRegisters() {
|
||||
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPCR_REGISTER) {
|
||||
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPCR_REGISTER + 1) {
|
||||
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -970,6 +917,12 @@ static void ReadMemory() {
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
const auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
if (addr < vm_manager.GetCodeRegionBaseAddress() ||
|
||||
addr >= vm_manager.GetMapRegionEndAddress()) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(addr)) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
@@ -1014,7 +967,7 @@ void Break(bool is_memory_break) {
|
||||
static void Step() {
|
||||
if (command_length > 1) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -1057,7 +1010,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
|
||||
static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.insert({addr, breakpoint});
|
||||
@@ -1368,15 +1321,13 @@ void SetCpuStepFlag(bool is_step) {
|
||||
}
|
||||
|
||||
void SendTrap(Kernel::Thread* thread, int trap) {
|
||||
if (!send_trap) {
|
||||
return;
|
||||
if (send_trap) {
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
}
|
||||
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
}
|
||||
}; // namespace GDBStub
|
||||
|
||||
@@ -12,23 +12,12 @@
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
constexpr u16 GetSlot(Handle handle) {
|
||||
return handle >> 15;
|
||||
}
|
||||
|
||||
constexpr u16 GetGeneration(Handle handle) {
|
||||
return handle & 0x7FFF;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
HandleTable::HandleTable() {
|
||||
next_generation = 1;
|
||||
Clear();
|
||||
}
|
||||
|
||||
HandleTable::~HandleTable() = default;
|
||||
|
||||
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
|
||||
DEBUG_ASSERT(obj != nullptr);
|
||||
|
||||
|
||||
@@ -43,7 +43,6 @@ enum KernelHandle : Handle {
|
||||
class HandleTable final : NonCopyable {
|
||||
public:
|
||||
HandleTable();
|
||||
~HandleTable();
|
||||
|
||||
/**
|
||||
* Allocates a handle for the given object.
|
||||
@@ -90,8 +89,18 @@ public:
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
/**
|
||||
* This is the maximum limit of handles allowed per process in CTR-OS. It can be further
|
||||
* reduced by ExHeader values, but this is not emulated here.
|
||||
*/
|
||||
static const std::size_t MAX_COUNT = 4096;
|
||||
|
||||
static u16 GetSlot(Handle handle) {
|
||||
return handle >> 15;
|
||||
}
|
||||
static u16 GetGeneration(Handle handle) {
|
||||
return handle & 0x7FFF;
|
||||
}
|
||||
|
||||
/// Stores the Object referenced by the handle or null if the slot is empty.
|
||||
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <stack>
|
||||
#include "applets/applets.h"
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -16,9 +18,6 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
#include "core/hle/service/am/omm.h"
|
||||
#include "core/hle/service/am/spsm.h"
|
||||
@@ -483,15 +482,11 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
@@ -766,9 +761,8 @@ static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
default:
|
||||
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
|
||||
static_cast<u32>(id));
|
||||
return std::make_shared<Applets::StubApplet>();
|
||||
UNREACHABLE_MSG("Unimplemented AppletId [{:08X}]!", static_cast<u32>(id));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,70 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
|
||||
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
|
||||
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
|
||||
const auto data = storage->GetData();
|
||||
LOG_INFO(Service_AM,
|
||||
"called (STUBBED), during {} recieved normal data with size={:08X}, data={}",
|
||||
prefix, data.size(), Common::HexVectorToString(data));
|
||||
}
|
||||
|
||||
storage = broker.PopInteractiveDataToApplet();
|
||||
for (; storage != nullptr; storage = broker.PopInteractiveDataToApplet()) {
|
||||
const auto data = storage->GetData();
|
||||
LOG_INFO(Service_AM,
|
||||
"called (STUBBED), during {} recieved interactive data with size={:08X}, data={}",
|
||||
prefix, data.size(), Common::HexVectorToString(data));
|
||||
}
|
||||
}
|
||||
|
||||
StubApplet::StubApplet() = default;
|
||||
|
||||
StubApplet::~StubApplet() = default;
|
||||
|
||||
void StubApplet::Initialize() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
Applet::Initialize();
|
||||
LogCurrentStorage(broker, "Initialize");
|
||||
}
|
||||
|
||||
bool StubApplet::TransactionComplete() const {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
return true;
|
||||
}
|
||||
|
||||
ResultCode StubApplet::GetStatus() const {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void StubApplet::ExecuteInteractive() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
LogCurrentStorage(broker, "ExecuteInteractive");
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
void StubApplet::Execute() {
|
||||
LOG_WARNING(Service_AM, "called (STUBBED)");
|
||||
LogCurrentStorage(broker, "Execute");
|
||||
|
||||
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
StubApplet();
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -44,10 +44,8 @@ enum class AudioState : u32 {
|
||||
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
|
||||
std::string&& unique_name)
|
||||
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
|
||||
device_name(std::move(device_name)) {
|
||||
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
|
||||
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
|
||||
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
@@ -71,7 +69,7 @@ public:
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
std::move(unique_name), [=]() { buffer_event->Signal(); });
|
||||
"IAudioOut", [=]() { buffer_event->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -179,7 +177,6 @@ private:
|
||||
|
||||
AudioCore::AudioOut& audio_core;
|
||||
AudioCore::StreamPtr stream;
|
||||
std::string device_name;
|
||||
|
||||
AudoutParams audio_params{};
|
||||
|
||||
@@ -202,15 +199,7 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
const auto device_name_data{ctx.ReadBuffer()};
|
||||
std::string device_name;
|
||||
if (device_name_data[0] != '\0') {
|
||||
device_name.assign(device_name_data.begin(), device_name_data.end());
|
||||
} else {
|
||||
device_name.assign(DefaultDevice.begin(), DefaultDevice.end());
|
||||
}
|
||||
ctx.WriteBuffer(device_name);
|
||||
|
||||
ctx.WriteBuffer(DefaultDevice);
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params{rp.PopRaw<AudoutParams>()};
|
||||
if (params.channel_count <= 2) {
|
||||
@@ -223,9 +212,10 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
params.sample_rate = DefaultSampleRate;
|
||||
}
|
||||
|
||||
std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())};
|
||||
auto audio_out_interface = std::make_shared<IAudioOut>(
|
||||
params, *audio_core, std::move(device_name), std::move(unique_name));
|
||||
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
|
||||
// will likely need to be updated as well.
|
||||
ASSERT_MSG(!audio_out_interface, "Unimplemented");
|
||||
audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -234,8 +224,6 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
|
||||
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
|
||||
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
||||
|
||||
audio_out_interfaces.push_back(std::move(audio_out_interface));
|
||||
}
|
||||
|
||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace AudioCore {
|
||||
@@ -25,7 +24,7 @@ public:
|
||||
~AudOutU() override;
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces;
|
||||
std::shared_ptr<IAudioOut> audio_out_interface;
|
||||
std::unique_ptr<AudioCore::AudioOut> audio_core;
|
||||
|
||||
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -341,10 +341,6 @@ std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
|
||||
return registered_cache_union;
|
||||
}
|
||||
|
||||
void ClearUnionContents() {
|
||||
registered_cache_union = nullptr;
|
||||
}
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
||||
|
||||
@@ -395,7 +391,6 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
bis_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
ClearUnionContents();
|
||||
}
|
||||
|
||||
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
|
||||
@@ -49,7 +49,6 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
|
||||
void ClearUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
FileSys::RegisteredCache* GetUserNANDContents();
|
||||
|
||||
@@ -71,9 +71,8 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
|
||||
|
||||
void Controller_DebugPad::OnLoadInputDevices() {
|
||||
std::transform(Settings::values.debug_pad_buttons.begin(),
|
||||
Settings::values.debug_pad_buttons.begin() +
|
||||
Settings::NativeButton::NUM_BUTTONS_HID,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
Settings::values.debug_pad_buttons.end(), buttons.begin(),
|
||||
Input::CreateDevice<Input::ButtonDevice>);
|
||||
std::transform(Settings::values.debug_pad_analogs.begin(),
|
||||
Settings::values.debug_pad_analogs.end(), analogs.begin(),
|
||||
Input::CreateDevice<Input::AnalogDevice>);
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
@@ -35,8 +33,6 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec
|
||||
return ZBCQueryTable(input, output);
|
||||
case IoctlCommand::IocFlushL2:
|
||||
return FlushL2(input, output);
|
||||
case IoctlCommand::IocGetGpuTime:
|
||||
return GetGpuTime(input, output);
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
@@ -173,13 +169,4 @@ u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IoctlGetGpuTime params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -156,11 +156,6 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size");
|
||||
|
||||
struct IoctlGetGpuTime {
|
||||
u64_le gpu_time;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size");
|
||||
|
||||
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
@@ -169,7 +164,6 @@ private:
|
||||
u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -63,17 +63,6 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
CASCADE_CODE(ValidateServiceName(name));
|
||||
|
||||
const auto iter = registered_services.find(name);
|
||||
if (iter == registered_services.end())
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
|
||||
registered_services.erase(iter);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
|
||||
const std::string& name) {
|
||||
|
||||
@@ -138,52 +127,13 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
}
|
||||
|
||||
void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(handle.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(handle.Code());
|
||||
rb.PushMoveObjects(std::move(handle).Unwrap());
|
||||
}
|
||||
|
||||
void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(service_manager->UnregisterService(name));
|
||||
}
|
||||
|
||||
SM::SM(std::shared_ptr<ServiceManager> service_manager)
|
||||
: ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &SM::Initialize, "Initialize"},
|
||||
{0x00000001, &SM::GetService, "GetService"},
|
||||
{0x00000002, &SM::RegisterService, "RegisterService"},
|
||||
{0x00000003, &SM::UnregisterService, "UnregisterService"},
|
||||
{0x00000002, nullptr, "RegisterService"},
|
||||
{0x00000003, nullptr, "UnregisterService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -35,8 +35,6 @@ public:
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void GetService(Kernel::HLERequestContext& ctx);
|
||||
void RegisterService(Kernel::HLERequestContext& ctx);
|
||||
void UnregisterService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<ServiceManager> service_manager;
|
||||
};
|
||||
@@ -50,7 +48,6 @@ public:
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
|
||||
unsigned int max_sessions);
|
||||
ResultCode UnregisterService(const std::string& name);
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name);
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name);
|
||||
|
||||
|
||||
@@ -510,11 +510,7 @@ private:
|
||||
|
||||
if (transaction == TransactionId::Connect) {
|
||||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||
IGBPConnectResponseParcel response{
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
|
||||
Settings::values.resolution_factor),
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
|
||||
Settings::values.resolution_factor)};
|
||||
IGBPConnectResponseParcel response{1280, 720};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
|
||||
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
@@ -696,15 +692,11 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||
}
|
||||
|
||||
rb.PushRaw<float>(60.0f);
|
||||
@@ -909,15 +901,11 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -934,8 +922,6 @@ private:
|
||||
void ListDisplays(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
DisplayInfo display_info;
|
||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -403,7 +403,6 @@ struct Values {
|
||||
bool use_gdbstub;
|
||||
u16 gdbstub_port;
|
||||
std::string program_args;
|
||||
bool dump_exefs;
|
||||
bool dump_nso;
|
||||
|
||||
// WebService
|
||||
|
||||
@@ -389,13 +389,6 @@ public:
|
||||
ReverseSubtract = 3,
|
||||
Min = 4,
|
||||
Max = 5,
|
||||
|
||||
// These values are used by Nouveau and some games.
|
||||
AddGL = 0x8006,
|
||||
SubtractGL = 0x8007,
|
||||
ReverseSubtractGL = 0x8008,
|
||||
MinGL = 0x800a,
|
||||
MaxGL = 0x800b
|
||||
};
|
||||
|
||||
enum class Factor : u32 {
|
||||
@@ -631,16 +624,7 @@ public:
|
||||
}
|
||||
} zeta;
|
||||
|
||||
INSERT_PADDING_WORDS(0x41);
|
||||
|
||||
union {
|
||||
BitField<0, 4, u32> stencil;
|
||||
BitField<4, 4, u32> unknown;
|
||||
BitField<8, 4, u32> scissor;
|
||||
BitField<12, 4, u32> viewport;
|
||||
} clear_flags;
|
||||
|
||||
INSERT_PADDING_WORDS(0x19);
|
||||
INSERT_PADDING_WORDS(0x5B);
|
||||
|
||||
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
|
||||
|
||||
@@ -1143,7 +1127,6 @@ ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
|
||||
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(clear_flags, 0x43E);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(zeta_width, 0x48a);
|
||||
|
||||
@@ -153,7 +153,6 @@ enum class PredCondition : u64 {
|
||||
NotEqual = 5,
|
||||
GreaterEqual = 6,
|
||||
LessThanWithNan = 9,
|
||||
LessEqualWithNan = 11,
|
||||
GreaterThanWithNan = 12,
|
||||
NotEqualWithNan = 13,
|
||||
GreaterEqualWithNan = 14,
|
||||
@@ -262,7 +261,7 @@ enum class FlowCondition : u64 {
|
||||
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
|
||||
};
|
||||
|
||||
enum class ConditionCode : u64 {
|
||||
enum class ControlCode : u64 {
|
||||
F = 0,
|
||||
LT = 1,
|
||||
EQ = 2,
|
||||
@@ -570,6 +569,7 @@ union Instruction {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
|
||||
@@ -831,7 +831,7 @@ union Instruction {
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<8, 5, ConditionCode> cc; // flag in cc
|
||||
BitField<8, 5, ControlCode> cc; // flag in cc
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred39;
|
||||
BitField<45, 4, PredOperation> op; // op with pred39
|
||||
@@ -1235,7 +1235,7 @@ union Instruction {
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
BitField<20, 24, s64> smem_imm;
|
||||
BitField<0, 5, ConditionCode> flow_condition_code;
|
||||
BitField<0, 5, ControlCode> flow_control_code;
|
||||
|
||||
Attribute attribute;
|
||||
Sampler sampler;
|
||||
|
||||
@@ -35,7 +35,6 @@ void MacroInterpreter::Reset() {
|
||||
// The next parameter index starts at 1, because $r1 already has the value of the first
|
||||
// parameter.
|
||||
next_parameter_index = 1;
|
||||
carry_flag = false;
|
||||
}
|
||||
|
||||
bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
|
||||
@@ -136,28 +135,14 @@ MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
|
||||
return {macro_memory[offset + pc / sizeof(u32)]};
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) {
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
|
||||
switch (operation) {
|
||||
case ALUOperation::Add: {
|
||||
const u64 result{static_cast<u64>(src_a) + src_b};
|
||||
carry_flag = result > 0xffffffff;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::AddWithCarry: {
|
||||
const u64 result{static_cast<u64>(src_a) + src_b + (carry_flag ? 1ULL : 0ULL)};
|
||||
carry_flag = result > 0xffffffff;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::Subtract: {
|
||||
const u64 result{static_cast<u64>(src_a) - src_b};
|
||||
carry_flag = result < 0x100000000;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::SubtractWithBorrow: {
|
||||
const u64 result{static_cast<u64>(src_a) - src_b - (carry_flag ? 0ULL : 1ULL)};
|
||||
carry_flag = result < 0x100000000;
|
||||
return static_cast<u32>(result);
|
||||
}
|
||||
case ALUOperation::Add:
|
||||
return src_a + src_b;
|
||||
// TODO(Subv): Implement AddWithCarry
|
||||
case ALUOperation::Subtract:
|
||||
return src_a - src_b;
|
||||
// TODO(Subv): Implement SubtractWithBorrow
|
||||
case ALUOperation::Xor:
|
||||
return src_a ^ src_b;
|
||||
case ALUOperation::Or:
|
||||
|
||||
@@ -117,7 +117,7 @@ private:
|
||||
bool Step(u32 offset, bool is_delay_slot);
|
||||
|
||||
/// Calculates the result of an ALU operation. src_a OP src_b;
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b);
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
|
||||
|
||||
/// Performs the result operation on the input result and stores it in the specified register
|
||||
/// (if necessary).
|
||||
@@ -165,7 +165,5 @@ private:
|
||||
std::vector<u32> parameters;
|
||||
/// Index of the next parameter that will be fetched by the 'parm' instruction.
|
||||
u32 next_parameter_index = 0;
|
||||
|
||||
bool carry_flag{};
|
||||
};
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -98,9 +98,14 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
has_ARB_direct_state_access = true;
|
||||
} else if (extension == "GL_ARB_multi_bind") {
|
||||
has_ARB_multi_bind = true;
|
||||
} else if (extension == "GL_ARB_separate_shader_objects") {
|
||||
has_ARB_separate_shader_objects = true;
|
||||
} else if (extension == "GL_ARB_vertex_attrib_binding") {
|
||||
has_ARB_vertex_attrib_binding = true;
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
// Create render framebuffer
|
||||
@@ -537,30 +542,6 @@ void RasterizerOpenGL::Clear() {
|
||||
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
|
||||
use_stencil = true;
|
||||
clear_state.stencil.test_enabled = true;
|
||||
if (regs.clear_flags.stencil) {
|
||||
// Stencil affects the clear so fill it with the used masks
|
||||
clear_state.stencil.front.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.front.test_mask = regs.stencil_front_func_mask;
|
||||
clear_state.stencil.front.action_stencil_fail = GL_KEEP;
|
||||
clear_state.stencil.front.action_depth_fail = GL_KEEP;
|
||||
clear_state.stencil.front.action_depth_pass = GL_KEEP;
|
||||
clear_state.stencil.front.write_mask = regs.stencil_front_mask;
|
||||
if (regs.stencil_two_side_enable) {
|
||||
clear_state.stencil.back.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.back.test_mask = regs.stencil_back_func_mask;
|
||||
clear_state.stencil.back.action_stencil_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_pass = GL_KEEP;
|
||||
clear_state.stencil.back.write_mask = regs.stencil_back_mask;
|
||||
} else {
|
||||
clear_state.stencil.back.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.back.test_mask = 0xFFFFFFFF;
|
||||
clear_state.stencil.back.write_mask = 0xFFFFFFFF;
|
||||
clear_state.stencil.back.action_stencil_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_pass = GL_KEEP;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!use_color && !use_depth && !use_stencil) {
|
||||
@@ -572,14 +553,6 @@ void RasterizerOpenGL::Clear() {
|
||||
|
||||
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
|
||||
regs.clear_buffers.RT.Value());
|
||||
if (regs.clear_flags.scissor) {
|
||||
SyncScissorTest(clear_state);
|
||||
}
|
||||
|
||||
if (regs.clear_flags.viewport) {
|
||||
clear_state.EmulateViewportWithScissor();
|
||||
}
|
||||
|
||||
clear_state.Apply();
|
||||
|
||||
if (use_color) {
|
||||
@@ -615,7 +588,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
SyncLogicOpState();
|
||||
SyncCullMode();
|
||||
SyncPrimitiveRestart();
|
||||
SyncScissorTest(state);
|
||||
SyncScissorTest();
|
||||
// Alpha Testing is synced on shaders.
|
||||
SyncTransformFeedback();
|
||||
SyncPointState();
|
||||
@@ -842,7 +815,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
}
|
||||
const u32 bias = config.mip_lod_bias.Value();
|
||||
// Sign extend the 13-bit value.
|
||||
constexpr u32 mask = 1U << (13 - 1);
|
||||
const u32 mask = 1U << (13 - 1);
|
||||
const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
|
||||
if (lod_bias != bias_lod) {
|
||||
lod_bias = bias_lod;
|
||||
@@ -974,8 +947,8 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
auto& viewport = current_state.viewports[i];
|
||||
viewport.x = viewport_rect.left;
|
||||
viewport.y = viewport_rect.bottom;
|
||||
viewport.width = viewport_rect.GetWidth();
|
||||
viewport.height = viewport_rect.GetHeight();
|
||||
viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
|
||||
viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
|
||||
viewport.depth_range_far = regs.viewports[i].depth_range_far;
|
||||
viewport.depth_range_near = regs.viewports[i].depth_range_near;
|
||||
}
|
||||
@@ -1147,11 +1120,11 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
|
||||
void RasterizerOpenGL::SyncScissorTest() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
||||
const auto& src = regs.scissor_test[i];
|
||||
auto& dst = current_state.viewports[i].scissor;
|
||||
auto& dst = state.viewports[i].scissor;
|
||||
dst.enabled = (src.enable != 0);
|
||||
if (dst.enabled == 0) {
|
||||
return;
|
||||
|
||||
@@ -91,20 +91,19 @@ private:
|
||||
void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
|
||||
|
||||
private:
|
||||
Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
|
||||
Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None;
|
||||
Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
bool uses_depth_compare = false;
|
||||
Tegra::Texture::DepthCompareFunc depth_compare_func =
|
||||
Tegra::Texture::DepthCompareFunc::Always;
|
||||
GLvec4 border_color = {};
|
||||
float min_lod = 0.0f;
|
||||
float max_lod = 16.0f;
|
||||
float lod_bias = 0.0f;
|
||||
float max_anisotropic = 1.0f;
|
||||
Tegra::Texture::TextureFilter mag_filter;
|
||||
Tegra::Texture::TextureFilter min_filter;
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter;
|
||||
Tegra::Texture::WrapMode wrap_u;
|
||||
Tegra::Texture::WrapMode wrap_v;
|
||||
Tegra::Texture::WrapMode wrap_p;
|
||||
bool uses_depth_compare;
|
||||
Tegra::Texture::DepthCompareFunc depth_compare_func;
|
||||
GLvec4 border_color;
|
||||
float min_lod;
|
||||
float max_lod;
|
||||
float lod_bias;
|
||||
float max_anisotropic;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -172,7 +171,7 @@ private:
|
||||
void SyncMultiSampleState();
|
||||
|
||||
/// Syncs the scissor test state to match the guest state
|
||||
void SyncScissorTest(OpenGLState& current_state);
|
||||
void SyncScissorTest();
|
||||
|
||||
/// Syncs the transform feedback state to match the guest state
|
||||
void SyncTransformFeedback();
|
||||
@@ -188,6 +187,8 @@ private:
|
||||
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_multi_bind = false;
|
||||
bool has_ARB_separate_shader_objects = false;
|
||||
bool has_ARB_vertex_attrib_binding = false;
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
|
||||
@@ -265,11 +265,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::Float, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
||||
@@ -306,8 +306,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::UNorm, true}, // BC7U_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
|
||||
@@ -346,7 +346,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) {
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return GL_TEXTURE_CUBE_MAP;
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
@@ -726,7 +726,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
|
||||
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);
|
||||
@@ -1275,31 +1275,6 @@ Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) {
|
||||
return surface;
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface,
|
||||
const Surface& dst_surface) {
|
||||
const auto& init_params{src_surface->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
||||
VAddr address = init_params.addr;
|
||||
const std::size_t layer_size = dst_params.LayerMemorySize();
|
||||
for (u32 layer = 0; layer < dst_params.depth; layer++) {
|
||||
for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) {
|
||||
const VAddr sub_address = address + dst_params.GetMipmapLevelOffset(mipmap);
|
||||
const Surface& copy = TryGet(sub_address);
|
||||
if (!copy)
|
||||
continue;
|
||||
const auto& src_params{copy->GetSurfaceParams()};
|
||||
const u32 width{std::min(src_params.width, dst_params.MipWidth(mipmap))};
|
||||
const u32 height{std::min(src_params.height, dst_params.MipHeight(mipmap))};
|
||||
|
||||
glCopyImageSubData(copy->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0,
|
||||
0, 0, dst_surface->Texture().handle,
|
||||
SurfaceTargetToGL(dst_params.target), mipmap, 0, 0, layer, width,
|
||||
height, 1);
|
||||
}
|
||||
address += layer_size;
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::FermiCopySurface(
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) {
|
||||
@@ -1365,13 +1340,11 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
||||
}
|
||||
break;
|
||||
case SurfaceTarget::Texture3D:
|
||||
AccurateCopySurface(old_surface, new_surface);
|
||||
break;
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
FastLayeredCopySurface(old_surface, new_surface);
|
||||
AccurateCopySurface(old_surface, new_surface);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
||||
|
||||
@@ -350,7 +350,6 @@ private:
|
||||
|
||||
/// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data
|
||||
void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface);
|
||||
void FastLayeredCopySurface(const Surface& src_surface, const Surface& dst_surface);
|
||||
|
||||
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
|
||||
/// previously been used. This is to prevent surfaces from being constantly created and
|
||||
|
||||
@@ -84,7 +84,6 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
}
|
||||
|
||||
entries = program_result.second;
|
||||
shader_length = entries.shader_length;
|
||||
|
||||
if (program_type != Maxwell::ShaderProgram::Geometry) {
|
||||
OGLShader shader;
|
||||
|
||||
@@ -30,7 +30,7 @@ public:
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return shader_length;
|
||||
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
|
||||
}
|
||||
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
@@ -82,7 +82,6 @@ private:
|
||||
u32 max_vertices, const std::string& debug_name);
|
||||
|
||||
VAddr addr;
|
||||
std::size_t shader_length;
|
||||
Maxwell::ShaderProgram program_type;
|
||||
GLShader::ShaderSetup setup;
|
||||
GLShader::ShaderEntries entries;
|
||||
|
||||
@@ -34,17 +34,6 @@ constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
|
||||
constexpr u32 MAX_GEOMETRY_BUFFERS = 6;
|
||||
constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested
|
||||
|
||||
static const char* INTERNAL_FLAG_NAMES[] = {"zero_flag", "sign_flag", "carry_flag",
|
||||
"overflow_flag"};
|
||||
|
||||
enum class InternalFlag : u64 {
|
||||
ZeroFlag = 0,
|
||||
SignFlag = 1,
|
||||
CarryFlag = 2,
|
||||
OverflowFlag = 3,
|
||||
Amount
|
||||
};
|
||||
|
||||
class DecompileFail : public std::runtime_error {
|
||||
public:
|
||||
using std::runtime_error::runtime_error;
|
||||
@@ -95,8 +84,7 @@ struct Subroutine {
|
||||
class ControlFlowAnalyzer {
|
||||
public:
|
||||
ControlFlowAnalyzer(const ProgramCode& program_code, u32 main_offset, const std::string& suffix)
|
||||
: program_code(program_code), shader_coverage_begin(main_offset),
|
||||
shader_coverage_end(main_offset + 1) {
|
||||
: program_code(program_code) {
|
||||
|
||||
// Recursively finds all subroutines.
|
||||
const Subroutine& program_main = AddSubroutine(main_offset, PROGRAM_END, suffix);
|
||||
@@ -108,16 +96,10 @@ public:
|
||||
return std::move(subroutines);
|
||||
}
|
||||
|
||||
std::size_t GetShaderLength() const {
|
||||
return shader_coverage_end * sizeof(u64);
|
||||
}
|
||||
|
||||
private:
|
||||
const ProgramCode& program_code;
|
||||
std::set<Subroutine> subroutines;
|
||||
std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
|
||||
u32 shader_coverage_begin;
|
||||
u32 shader_coverage_end;
|
||||
|
||||
/// Adds and analyzes a new subroutine if it is not added yet.
|
||||
const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) {
|
||||
@@ -159,9 +141,6 @@ private:
|
||||
return exit_method;
|
||||
|
||||
for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) {
|
||||
shader_coverage_begin = std::min(shader_coverage_begin, offset);
|
||||
shader_coverage_end = std::max(shader_coverage_end, offset + 1);
|
||||
|
||||
const Instruction instr = {program_code[offset]};
|
||||
if (const auto opcode = OpCode::Decode(instr)) {
|
||||
switch (opcode->get().GetId()) {
|
||||
@@ -278,6 +257,14 @@ private:
|
||||
const std::string& suffix;
|
||||
};
|
||||
|
||||
enum class InternalFlag : u64 {
|
||||
ZeroFlag = 0,
|
||||
CarryFlag = 1,
|
||||
OverflowFlag = 2,
|
||||
NaNFlag = 3,
|
||||
Amount
|
||||
};
|
||||
|
||||
/**
|
||||
* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
|
||||
* of all registers (e.g. whether they are currently being used as Floats or Integers), and
|
||||
@@ -384,7 +371,7 @@ public:
|
||||
if (sets_cc) {
|
||||
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
|
||||
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
|
||||
LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete.");
|
||||
LOG_WARNING(HW_GPU, "Control Codes Imcomplete.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -467,25 +454,23 @@ public:
|
||||
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
|
||||
}
|
||||
|
||||
std::string GetConditionCode(const Tegra::Shader::ConditionCode cc) const {
|
||||
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
|
||||
switch (cc) {
|
||||
case Tegra::Shader::ConditionCode::NEU:
|
||||
case Tegra::Shader::ControlCode::NEU:
|
||||
return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')';
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
|
||||
UNIMPLEMENTED_MSG("Unimplemented Control Code: {}", static_cast<u32>(cc));
|
||||
return "false";
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetInternalFlag(const InternalFlag flag) const {
|
||||
const auto index = static_cast<u32>(flag);
|
||||
ASSERT(index < static_cast<u32>(InternalFlag::Amount));
|
||||
|
||||
return std::string(INTERNAL_FLAG_NAMES[index]) + '_' + suffix;
|
||||
std::string GetInternalFlag(const InternalFlag ii) const {
|
||||
const u32 code = static_cast<u32>(ii);
|
||||
return "internalFlag_" + std::to_string(code) + suffix;
|
||||
}
|
||||
|
||||
void SetInternalFlag(const InternalFlag flag, const std::string& value) const {
|
||||
shader.AddLine(GetInternalFlag(flag) + " = " + value + ';');
|
||||
void SetInternalFlag(const InternalFlag ii, const std::string& value) const {
|
||||
shader.AddLine(GetInternalFlag(ii) + " = " + value + ';');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -636,8 +621,8 @@ private:
|
||||
|
||||
/// Generates declarations for internal flags.
|
||||
void GenerateInternalFlags() {
|
||||
for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) {
|
||||
const InternalFlag code = static_cast<InternalFlag>(flag);
|
||||
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
|
||||
const InternalFlag code = static_cast<InternalFlag>(ii);
|
||||
declarations.AddLine("bool " + GetInternalFlag(code) + " = false;");
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
@@ -954,10 +939,9 @@ private:
|
||||
class GLSLGenerator {
|
||||
public:
|
||||
GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code,
|
||||
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix,
|
||||
std::size_t shader_length)
|
||||
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix)
|
||||
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
|
||||
stage(stage), suffix(suffix), shader_length(shader_length) {
|
||||
stage(stage), suffix(suffix) {
|
||||
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
||||
local_memory_size = header.GetLocalMemorySize();
|
||||
regs.SetLocalMemory(local_memory_size);
|
||||
@@ -970,7 +954,7 @@ public:
|
||||
|
||||
/// Returns entries in the shader that are useful for external functions
|
||||
ShaderEntries GetEntries() const {
|
||||
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), shader_length};
|
||||
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers()};
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -1075,17 +1059,11 @@ private:
|
||||
const std::string& op_a, const std::string& op_b) const {
|
||||
using Tegra::Shader::PredCondition;
|
||||
static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = {
|
||||
{PredCondition::LessThan, "<"},
|
||||
{PredCondition::Equal, "=="},
|
||||
{PredCondition::LessEqual, "<="},
|
||||
{PredCondition::GreaterThan, ">"},
|
||||
{PredCondition::NotEqual, "!="},
|
||||
{PredCondition::GreaterEqual, ">="},
|
||||
{PredCondition::LessThanWithNan, "<"},
|
||||
{PredCondition::NotEqualWithNan, "!="},
|
||||
{PredCondition::LessEqualWithNan, "<="},
|
||||
{PredCondition::GreaterThanWithNan, ">"},
|
||||
{PredCondition::GreaterEqualWithNan, ">="}};
|
||||
{PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="},
|
||||
{PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
|
||||
{PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="},
|
||||
{PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="},
|
||||
{PredCondition::GreaterThanWithNan, ">"}, {PredCondition::GreaterEqualWithNan, ">="}};
|
||||
|
||||
const auto& comparison{PredicateComparisonStrings.find(condition)};
|
||||
UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonStrings.end(),
|
||||
@@ -1094,7 +1072,6 @@ private:
|
||||
std::string predicate{'(' + op_a + ") " + comparison->second + " (" + op_b + ')'};
|
||||
if (condition == PredCondition::LessThanWithNan ||
|
||||
condition == PredCondition::NotEqualWithNan ||
|
||||
condition == PredCondition::LessEqualWithNan ||
|
||||
condition == PredCondition::GreaterThanWithNan ||
|
||||
condition == PredCondition::GreaterEqualWithNan) {
|
||||
predicate += " || isnan(" + op_a + ") || isnan(" + op_b + ')';
|
||||
@@ -1266,7 +1243,14 @@ private:
|
||||
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
|
||||
}
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
|
||||
const std::string& texture) {
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
|
||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||
|
||||
@@ -1289,6 +1273,9 @@ private:
|
||||
|
||||
++written_components;
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
|
||||
@@ -1521,8 +1508,9 @@ private:
|
||||
instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0
|
||||
.Value()); // SMO typical sends 1 here which seems to be the default
|
||||
UNIMPLEMENTED_IF_MSG(instr.fmul.cc != 0, "FMUL cc is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in FMUL is not implemented");
|
||||
"FMUL Generates an unhandled Control Code");
|
||||
|
||||
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
|
||||
|
||||
@@ -1534,7 +1522,7 @@ private:
|
||||
case OpCode::Id::FADD_R:
|
||||
case OpCode::Id::FADD_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in FADD is not implemented");
|
||||
"FADD Generates an unhandled Control Code");
|
||||
|
||||
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
|
||||
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
||||
@@ -1584,7 +1572,7 @@ private:
|
||||
case OpCode::Id::FMNMX_R:
|
||||
case OpCode::Id::FMNMX_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in FMNMX is not implemented");
|
||||
"FMNMX Generates an unhandled Control Code");
|
||||
|
||||
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
|
||||
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
|
||||
@@ -1621,7 +1609,7 @@ private:
|
||||
}
|
||||
case OpCode::Id::FMUL32_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
|
||||
"Condition codes generation in FMUL32 is not implemented");
|
||||
"FMUL32 Generates an unhandled Control Code");
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
|
||||
@@ -1631,7 +1619,7 @@ private:
|
||||
}
|
||||
case OpCode::Id::FADD32I: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
|
||||
"Condition codes generation in FADD32I is not implemented");
|
||||
"FADD32 Generates an unhandled Control Code");
|
||||
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string op_b = GetImmediate32(instr);
|
||||
@@ -1666,8 +1654,7 @@ private:
|
||||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::BFE_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in BFE is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "BFE Generates an unhandled Control Code");
|
||||
|
||||
std::string inner_shift =
|
||||
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
|
||||
@@ -1704,8 +1691,7 @@ private:
|
||||
case OpCode::Id::SHR_C:
|
||||
case OpCode::Id::SHR_R:
|
||||
case OpCode::Id::SHR_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in SHR is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "SHR Generates an unhandled Control Code");
|
||||
|
||||
if (!instr.shift.is_signed) {
|
||||
// Logical shift right
|
||||
@@ -1720,8 +1706,8 @@ private:
|
||||
case OpCode::Id::SHL_C:
|
||||
case OpCode::Id::SHL_R:
|
||||
case OpCode::Id::SHL_IMM:
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in SHL is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "SHL Generates an unhandled Control Code");
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
|
||||
break;
|
||||
default: {
|
||||
@@ -1737,7 +1723,7 @@ private:
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::IADD32I:
|
||||
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
|
||||
"Condition codes generation in IADD32I is not implemented");
|
||||
"IADD32 Generates an unhandled Control Code");
|
||||
|
||||
if (instr.iadd32i.negate_a)
|
||||
op_a = "-(" + op_a + ')';
|
||||
@@ -1747,7 +1733,7 @@ private:
|
||||
break;
|
||||
case OpCode::Id::LOP32I: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
|
||||
"Condition codes generation in LOP32I is not implemented");
|
||||
"LOP32I Generates an unhandled Control Code");
|
||||
|
||||
if (instr.alu.lop32i.invert_a)
|
||||
op_a = "~(" + op_a + ')';
|
||||
@@ -1786,7 +1772,7 @@ private:
|
||||
case OpCode::Id::IADD_R:
|
||||
case OpCode::Id::IADD_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in IADD is not implemented");
|
||||
"IADD Generates an unhandled Control Code");
|
||||
|
||||
if (instr.alu_integer.negate_a)
|
||||
op_a = "-(" + op_a + ')';
|
||||
@@ -1802,7 +1788,7 @@ private:
|
||||
case OpCode::Id::IADD3_R:
|
||||
case OpCode::Id::IADD3_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in IADD3 is not implemented");
|
||||
"IADD3 Generates an unhandled Control Code");
|
||||
|
||||
std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
|
||||
|
||||
@@ -1865,7 +1851,7 @@ private:
|
||||
case OpCode::Id::ISCADD_R:
|
||||
case OpCode::Id::ISCADD_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in ISCADD is not implemented");
|
||||
"ISCADD Generates an unhandled Control Code");
|
||||
|
||||
if (instr.alu_integer.negate_a)
|
||||
op_a = "-(" + op_a + ')';
|
||||
@@ -1900,8 +1886,7 @@ private:
|
||||
case OpCode::Id::LOP_C:
|
||||
case OpCode::Id::LOP_R:
|
||||
case OpCode::Id::LOP_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in LOP is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "LOP Generates an unhandled Control Code");
|
||||
|
||||
if (instr.alu.lop.invert_a)
|
||||
op_a = "~(" + op_a + ')';
|
||||
@@ -1917,7 +1902,7 @@ private:
|
||||
case OpCode::Id::LOP3_R:
|
||||
case OpCode::Id::LOP3_IMM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in LOP3 is not implemented");
|
||||
"LOP3 Generates an unhandled Control Code");
|
||||
|
||||
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
|
||||
std::string lut;
|
||||
@@ -1936,7 +1921,7 @@ private:
|
||||
case OpCode::Id::IMNMX_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.imnmx.exchange != Tegra::Shader::IMinMaxExchange::None);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in IMNMX is not implemented");
|
||||
"IMNMX Generates an unhandled Control Code");
|
||||
|
||||
const std::string condition =
|
||||
GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0);
|
||||
@@ -2109,8 +2094,7 @@ private:
|
||||
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
|
||||
UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented",
|
||||
instr.ffma.tab5980_1.Value());
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in FFMA is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "FFMA Generates an unhandled Control Code");
|
||||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
@@ -2220,8 +2204,7 @@ private:
|
||||
case OpCode::Id::I2F_C: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in I2F is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "I2F Generates an unhandled Control Code");
|
||||
|
||||
std::string op_a{};
|
||||
|
||||
@@ -2251,8 +2234,7 @@ private:
|
||||
case OpCode::Id::F2F_R: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2F is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "F2F Generates an unhandled Control Code");
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
|
||||
if (instr.conversion.abs_a) {
|
||||
@@ -2290,8 +2272,7 @@ private:
|
||||
case OpCode::Id::F2I_R:
|
||||
case OpCode::Id::F2I_C: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2I is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "F2I Generates an unhandled Control Code");
|
||||
std::string op_a{};
|
||||
|
||||
if (instr.is_b_gpr) {
|
||||
@@ -2582,6 +2563,7 @@ private:
|
||||
}
|
||||
// TODO: make sure coordinates are always indexed to gpr8 and gpr20 is always bias
|
||||
// or lod.
|
||||
std::string op_c;
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
|
||||
@@ -2604,35 +2586,27 @@ private:
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LB:
|
||||
case Tegra::Shader::TextureProcessMode::LBA: {
|
||||
const std::string bias = [&]() {
|
||||
if (depth_compare) {
|
||||
if (is_array)
|
||||
return regs.GetRegisterAsFloat(instr.gpr20.Value() + 2);
|
||||
else
|
||||
return regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
} else {
|
||||
return regs.GetRegisterAsFloat(instr.gpr20);
|
||||
}
|
||||
}();
|
||||
shader.AddLine("float bias = " + bias + ';');
|
||||
|
||||
if (depth_compare) {
|
||||
if (is_array)
|
||||
op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 2);
|
||||
else
|
||||
op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
} else {
|
||||
op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
}
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
texture = "texture(" + sampler + ", coords, bias)";
|
||||
texture = "texture(" + sampler + ", coords, " + op_c + ')';
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
case Tegra::Shader::TextureProcessMode::LLA: {
|
||||
const std::string lod = [&]() {
|
||||
if (num_coordinates <= 2) {
|
||||
return regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
return regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
}
|
||||
}();
|
||||
shader.AddLine("float lod = " + lod + ';');
|
||||
|
||||
if (num_coordinates <= 2) {
|
||||
op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
|
||||
}
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
texture = "textureLod(" + sampler + ", coords, lod)";
|
||||
texture = "textureLod(" + sampler + ", coords, " + op_c + ')';
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -2659,6 +2633,7 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TEXS: {
|
||||
std::string coord;
|
||||
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
|
||||
bool is_array{instr.texs.IsArrayTexture()};
|
||||
|
||||
@@ -2671,21 +2646,17 @@ private:
|
||||
if (depth_compare)
|
||||
num_coordinates += 1;
|
||||
|
||||
// Scope to avoid variable name overlaps.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 2: {
|
||||
if (is_array) {
|
||||
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + index + ");");
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
|
||||
} else {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -2695,13 +2666,13 @@ private:
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
|
||||
index + ");");
|
||||
coord =
|
||||
"vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");";
|
||||
} else {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -2712,7 +2683,7 @@ private:
|
||||
// Fallback to interpreting as a 2D texture for now
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
is_array = false;
|
||||
}
|
||||
@@ -2744,16 +2715,14 @@ private:
|
||||
}
|
||||
}
|
||||
if (!depth_compare) {
|
||||
WriteTexsInstruction(instr, texture);
|
||||
WriteTexsInstruction(instr, coord, texture);
|
||||
} else {
|
||||
WriteTexsInstruction(instr, "vec4(" + texture + ')');
|
||||
WriteTexsInstruction(instr, coord, "vec4(" + texture + ')');
|
||||
}
|
||||
|
||||
shader.AddLine('}');
|
||||
--shader.scope;
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLDS: {
|
||||
std::string coord;
|
||||
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
|
||||
const bool is_array{instr.tlds.IsArrayTexture()};
|
||||
|
||||
@@ -2767,16 +2736,12 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
||||
"MZ is not implemented");
|
||||
|
||||
u32 extra_op_offset = 0;
|
||||
|
||||
// Scope to avoid variable name overlaps.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
u32 op_c_offset = 0;
|
||||
|
||||
switch (texture_type) {
|
||||
case Tegra::Shader::TextureType::Texture1D: {
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
shader.AddLine("int coords = " + x + ';');
|
||||
coord = "int coords = " + x + ';';
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureType::Texture2D: {
|
||||
@@ -2784,8 +2749,8 @@ private:
|
||||
|
||||
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
|
||||
extra_op_offset = 1;
|
||||
coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
|
||||
op_c_offset = 1;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -2800,10 +2765,9 @@ private:
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL: {
|
||||
shader.AddLine(
|
||||
"float lod = " +
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
|
||||
texture = "texelFetch(" + sampler + ", coords, lod)";
|
||||
const std::string op_c =
|
||||
regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset);
|
||||
texture = "texelFetch(" + sampler + ", coords, " + op_c + ')';
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -2812,10 +2776,7 @@ private:
|
||||
static_cast<u32>(instr.tlds.GetTextureProcessMode()));
|
||||
}
|
||||
}
|
||||
WriteTexsInstruction(instr, texture);
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
WriteTexsInstruction(instr, coord, texture);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4: {
|
||||
@@ -2838,23 +2799,18 @@ private:
|
||||
if (depth_compare)
|
||||
num_coordinates += 1;
|
||||
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
|
||||
switch (num_coordinates) {
|
||||
case 2: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
|
||||
shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
|
||||
coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -2862,13 +2818,17 @@ private:
|
||||
static_cast<u32>(num_coordinates));
|
||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
|
||||
const std::string sampler =
|
||||
GetSampler(instr.sampler, texture_type, false, depth_compare);
|
||||
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
const std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4.component) + ')';
|
||||
if (!depth_compare) {
|
||||
@@ -2885,7 +2845,7 @@ private:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
shader.AddLine("}");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLD4S: {
|
||||
@@ -2896,10 +2856,6 @@ private:
|
||||
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||
"AOFFI is not implemented");
|
||||
|
||||
// Scope to avoid variable name overlaps.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
|
||||
const bool depth_compare =
|
||||
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
@@ -2907,33 +2863,28 @@ private:
|
||||
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
|
||||
const std::string sampler = GetSampler(
|
||||
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
|
||||
std::string coord;
|
||||
if (!depth_compare) {
|
||||
shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
|
||||
coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
} else {
|
||||
// Note: TLD4S coordinate encoding works just like TEXS's
|
||||
shader.AddLine(
|
||||
"float op_y = " + regs.GetRegisterAsFloat(instr.gpr8.Value() + 1) + ';');
|
||||
shader.AddLine("vec3 coords = vec3(" + op_a + ", op_y, " + op_b + ");");
|
||||
const std::string op_c = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
coord = "vec3 coords = vec3(" + op_a + ", " + op_c + ", " + op_b + ");";
|
||||
}
|
||||
const std::string texture = "textureGather(" + sampler + ", coords, " +
|
||||
std::to_string(instr.tld4s.component) + ')';
|
||||
|
||||
if (!depth_compare) {
|
||||
WriteTexsInstruction(instr, texture);
|
||||
WriteTexsInstruction(instr, coord, texture);
|
||||
} else {
|
||||
WriteTexsInstruction(instr, "vec4(" + texture + ')');
|
||||
WriteTexsInstruction(instr, coord, "vec4(" + texture + ')');
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TXQ: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||
"NODEP is not implemented");
|
||||
|
||||
++shader.scope;
|
||||
shader.AddLine('{');
|
||||
// TODO: the new commits on the texture refactor, change the way samplers work.
|
||||
// Sadly, not all texture instructions specify the type of texture their sampler
|
||||
// uses. This must be fixed at a later instance.
|
||||
@@ -2941,14 +2892,8 @@ private:
|
||||
GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false);
|
||||
switch (instr.txq.query_type) {
|
||||
case Tegra::Shader::TextureQueryType::Dimension: {
|
||||
const std::string texture = "textureSize(" + sampler + ", " +
|
||||
regs.GetRegisterAsInteger(instr.gpr8) + ')';
|
||||
const std::string mip_level = "textureQueryLevels(" + sampler + ')';
|
||||
shader.AddLine("ivec2 sizes = " + texture + ';');
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1);
|
||||
regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1);
|
||||
const std::string texture = "textureQueryLevels(" + sampler + ')';
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, texture, 1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -2956,8 +2901,6 @@ private:
|
||||
static_cast<u32>(instr.txq.query_type.Value()));
|
||||
}
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TMML: {
|
||||
@@ -3140,8 +3083,7 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::PredicateSetRegister: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in PSET is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "PSET Generates an unhandled Control Code");
|
||||
|
||||
const std::string op_a =
|
||||
GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0);
|
||||
@@ -3200,14 +3142,14 @@ private:
|
||||
const std::string pred =
|
||||
GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
|
||||
const std::string combiner = GetPredicateCombiner(instr.csetp.op);
|
||||
const std::string condition_code = regs.GetConditionCode(instr.csetp.cc);
|
||||
const std::string control_code = regs.GetControlCode(instr.csetp.cc);
|
||||
if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
SetPredicate(instr.csetp.pred3,
|
||||
'(' + condition_code + ") " + combiner + " (" + pred + ')');
|
||||
'(' + control_code + ") " + combiner + " (" + pred + ')');
|
||||
}
|
||||
if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
SetPredicate(instr.csetp.pred0,
|
||||
"!(" + condition_code + ") " + combiner + " (" + pred + ')');
|
||||
"!(" + control_code + ") " + combiner + " (" + pred + ')');
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -3338,8 +3280,7 @@ private:
|
||||
case OpCode::Type::Xmad: {
|
||||
UNIMPLEMENTED_IF(instr.xmad.sign_a);
|
||||
UNIMPLEMENTED_IF(instr.xmad.sign_b);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in XMAD is not implemented");
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "XMAD Generates an unhandled Control Code");
|
||||
|
||||
std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)};
|
||||
std::string op_b;
|
||||
@@ -3431,9 +3372,9 @@ private:
|
||||
default: {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::EXIT: {
|
||||
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
|
||||
"EXIT condition code used: {}", static_cast<u32>(cc));
|
||||
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
|
||||
"EXIT Control Code used: {}", static_cast<u32>(cc));
|
||||
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
EmitFragmentOutputsWrite();
|
||||
@@ -3465,9 +3406,9 @@ private:
|
||||
case OpCode::Id::KIL: {
|
||||
UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always);
|
||||
|
||||
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
|
||||
"KIL condition code used: {}", static_cast<u32>(cc));
|
||||
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
|
||||
"KIL Control Code used: {}", static_cast<u32>(cc));
|
||||
|
||||
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
|
||||
// about unexecuted instructions that may follow this.
|
||||
@@ -3529,9 +3470,9 @@ private:
|
||||
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
|
||||
"BRA with constant buffers are not implemented");
|
||||
|
||||
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
|
||||
"BRA condition code used: {}", static_cast<u32>(cc));
|
||||
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
|
||||
"BRA Control Code used: {}", static_cast<u32>(cc));
|
||||
|
||||
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||
shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }");
|
||||
@@ -3574,9 +3515,9 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SYNC: {
|
||||
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
|
||||
"SYNC condition code used: {}", static_cast<u32>(cc));
|
||||
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
|
||||
"SYNC Control Code used: {}", static_cast<u32>(cc));
|
||||
|
||||
// The SYNC opcode jumps to the address previously set by the SSY opcode
|
||||
EmitPopFromFlowStack();
|
||||
@@ -3584,10 +3525,10 @@ private:
|
||||
}
|
||||
case OpCode::Id::BRK: {
|
||||
// The BRK opcode jumps to the address previously set by the PBK opcode
|
||||
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
|
||||
"BRK condition code used: {}", static_cast<u32>(cc));
|
||||
|
||||
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
|
||||
if (cc != Tegra::Shader::ControlCode::T) {
|
||||
UNIMPLEMENTED_MSG("BRK Control Code used: {}", static_cast<u32>(cc));
|
||||
}
|
||||
EmitPopFromFlowStack();
|
||||
break;
|
||||
}
|
||||
@@ -3598,9 +3539,6 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::VMAD: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in VMAD is not implemented");
|
||||
|
||||
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
|
||||
const std::string op_a = GetVideoOperandA(instr);
|
||||
const std::string op_b = GetVideoOperandB(instr);
|
||||
@@ -3620,6 +3558,10 @@ private:
|
||||
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
|
||||
instr.vmad.saturate == 1, 0, Register::Size::Word,
|
||||
instr.vmad.cc);
|
||||
if (instr.generates_cc) {
|
||||
UNIMPLEMENTED_MSG("VMAD Generates an unhandled Control Code");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::VSETP: {
|
||||
@@ -3771,7 +3713,6 @@ private:
|
||||
Maxwell3D::Regs::ShaderStage stage;
|
||||
const std::string& suffix;
|
||||
u64 local_memory_size;
|
||||
std::size_t shader_length;
|
||||
|
||||
ShaderWriter shader;
|
||||
ShaderWriter declarations;
|
||||
@@ -3790,10 +3731,9 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix) {
|
||||
try {
|
||||
ControlFlowAnalyzer analyzer(program_code, main_offset, suffix);
|
||||
const auto subroutines = analyzer.GetSubroutines();
|
||||
GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix,
|
||||
analyzer.GetShaderLength());
|
||||
const auto subroutines =
|
||||
ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines();
|
||||
GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix);
|
||||
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
|
||||
} catch (const DecompileFail& exception) {
|
||||
LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
|
||||
|
||||
@@ -163,7 +163,6 @@ private:
|
||||
struct ShaderEntries {
|
||||
std::vector<ConstBufferEntry> const_buffer_entries;
|
||||
std::vector<SamplerEntry> texture_samplers;
|
||||
std::size_t shader_length;
|
||||
};
|
||||
|
||||
using ProgramResult = std::pair<std::string, ShaderEntries>;
|
||||
|
||||
@@ -233,28 +233,6 @@ void OpenGLState::ApplyStencilTest() const {
|
||||
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
}
|
||||
}
|
||||
// Viewport does not affects glClearBuffer so emulate viewport using scissor test
|
||||
void OpenGLState::EmulateViewportWithScissor() {
|
||||
auto& current = viewports[0];
|
||||
if (current.scissor.enabled) {
|
||||
const GLint left = std::max(current.x, current.scissor.x);
|
||||
const GLint right =
|
||||
std::max(current.x + current.width, current.scissor.x + current.scissor.width);
|
||||
const GLint bottom = std::max(current.y, current.scissor.y);
|
||||
const GLint top =
|
||||
std::max(current.y + current.height, current.scissor.y + current.scissor.height);
|
||||
current.scissor.x = std::max(left, 0);
|
||||
current.scissor.y = std::max(bottom, 0);
|
||||
current.scissor.width = std::max(right - left, 0);
|
||||
current.scissor.height = std::max(top - bottom, 0);
|
||||
} else {
|
||||
current.scissor.enabled = true;
|
||||
current.scissor.x = current.x;
|
||||
current.scissor.y = current.y;
|
||||
current.scissor.width = current.width;
|
||||
current.scissor.height = current.height;
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyViewport() const {
|
||||
if (GLAD_GL_ARB_viewport_array && geometry_shaders.enabled) {
|
||||
@@ -264,9 +242,7 @@ void OpenGLState::ApplyViewport() const {
|
||||
const auto& updated = viewports[i];
|
||||
if (updated.x != current.x || updated.y != current.y ||
|
||||
updated.width != current.width || updated.height != current.height) {
|
||||
glViewportIndexedf(
|
||||
i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
|
||||
static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height));
|
||||
glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height);
|
||||
}
|
||||
if (updated.depth_range_near != current.depth_range_near ||
|
||||
updated.depth_range_far != current.depth_range_far) {
|
||||
@@ -294,7 +270,8 @@ void OpenGLState::ApplyViewport() const {
|
||||
const auto& updated = viewports[0];
|
||||
if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
|
||||
updated.height != current.height) {
|
||||
glViewport(updated.x, updated.y, updated.width, updated.height);
|
||||
glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y),
|
||||
static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height));
|
||||
}
|
||||
if (updated.depth_range_near != current.depth_range_near ||
|
||||
updated.depth_range_far != current.depth_range_far) {
|
||||
@@ -362,14 +339,14 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
|
||||
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
|
||||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
|
||||
updated.dst_a_func != current.dst_a_func) {
|
||||
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
|
||||
updated.a_equation != current.a_equation) {
|
||||
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -156,10 +156,10 @@ public:
|
||||
} draw;
|
||||
|
||||
struct viewport {
|
||||
GLint x;
|
||||
GLint y;
|
||||
GLint width;
|
||||
GLint height;
|
||||
GLfloat x;
|
||||
GLfloat y;
|
||||
GLfloat width;
|
||||
GLfloat height;
|
||||
GLfloat depth_range_near; // GL_DEPTH_RANGE
|
||||
GLfloat depth_range_far; // GL_DEPTH_RANGE
|
||||
struct {
|
||||
@@ -206,7 +206,6 @@ public:
|
||||
OpenGLState& ResetBuffer(GLuint handle);
|
||||
OpenGLState& ResetVertexArray(GLuint handle);
|
||||
OpenGLState& ResetFramebuffer(GLuint handle);
|
||||
void EmulateViewportWithScissor();
|
||||
|
||||
private:
|
||||
static OpenGLState cur_state;
|
||||
|
||||
@@ -218,19 +218,14 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
|
||||
switch (equation) {
|
||||
case Maxwell::Blend::Equation::Add:
|
||||
case Maxwell::Blend::Equation::AddGL:
|
||||
return GL_FUNC_ADD;
|
||||
case Maxwell::Blend::Equation::Subtract:
|
||||
case Maxwell::Blend::Equation::SubtractGL:
|
||||
return GL_FUNC_SUBTRACT;
|
||||
case Maxwell::Blend::Equation::ReverseSubtract:
|
||||
case Maxwell::Blend::Equation::ReverseSubtractGL:
|
||||
return GL_FUNC_REVERSE_SUBTRACT;
|
||||
case Maxwell::Blend::Equation::Min:
|
||||
case Maxwell::Blend::Equation::MinGL:
|
||||
return GL_MIN;
|
||||
case Maxwell::Blend::Equation::Max:
|
||||
case Maxwell::Blend::Equation::MaxGL:
|
||||
return GL_MAX;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
|
||||
|
||||
@@ -490,7 +490,7 @@ bool RendererOpenGL::Init() {
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
|
||||
|
||||
if (!GLAD_GL_VERSION_4_3) {
|
||||
if (!GLAD_GL_VERSION_3_3) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -82,8 +82,8 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
: QString::fromStdU16String(parameters.submit_text),
|
||||
QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::Submit);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::Reject);
|
||||
layout->addWidget(header_label);
|
||||
layout->addWidget(sub_label);
|
||||
layout->addWidget(guide_label);
|
||||
@@ -96,16 +96,16 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
|
||||
QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default;
|
||||
|
||||
void QtSoftwareKeyboardDialog::accept() {
|
||||
void QtSoftwareKeyboardDialog::Submit() {
|
||||
ok = true;
|
||||
text = line_edit->text().toStdU16String();
|
||||
QDialog::accept();
|
||||
accept();
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboardDialog::reject() {
|
||||
void QtSoftwareKeyboardDialog::Reject() {
|
||||
ok = false;
|
||||
text.clear();
|
||||
QDialog::reject();
|
||||
accept();
|
||||
}
|
||||
|
||||
std::u16string QtSoftwareKeyboardDialog::GetText() const {
|
||||
@@ -129,13 +129,13 @@ QtSoftwareKeyboard::~QtSoftwareKeyboard() = default;
|
||||
|
||||
void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16string>)> out,
|
||||
Core::Frontend::SoftwareKeyboardParameters parameters) const {
|
||||
text_output = std::move(out);
|
||||
text_output = out;
|
||||
emit MainWindowGetText(parameters);
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
|
||||
std::function<void()> finished_check) const {
|
||||
this->finished_check = std::move(finished_check);
|
||||
this->finished_check = finished_check;
|
||||
emit MainWindowTextCheckDialog(error_message);
|
||||
}
|
||||
|
||||
|
||||
@@ -33,8 +33,8 @@ public:
|
||||
Core::Frontend::SoftwareKeyboardParameters parameters);
|
||||
~QtSoftwareKeyboardDialog() override;
|
||||
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
void Submit();
|
||||
void Reject();
|
||||
|
||||
std::u16string GetText() const;
|
||||
bool GetStatus() const;
|
||||
@@ -70,10 +70,11 @@ signals:
|
||||
void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const;
|
||||
void MainWindowTextCheckDialog(std::u16string error_message) const;
|
||||
|
||||
private:
|
||||
public slots:
|
||||
void MainWindowFinishedText(std::optional<std::u16string> text);
|
||||
void MainWindowFinishedCheckDialog();
|
||||
|
||||
private:
|
||||
mutable std::function<void(std::optional<std::u16string>)> text_output;
|
||||
mutable std::function<void()> finished_check;
|
||||
};
|
||||
|
||||
@@ -310,7 +310,7 @@ void GRenderWindow::InitRenderTarget() {
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
QGLFormat fmt;
|
||||
fmt.setVersion(4, 3);
|
||||
fmt.setVersion(3, 3);
|
||||
fmt.setProfile(QGLFormat::CoreProfile);
|
||||
fmt.setSwapInterval(false);
|
||||
|
||||
|
||||
@@ -432,7 +432,6 @@ void Config::ReadValues() {
|
||||
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
|
||||
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
|
||||
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
|
||||
Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
|
||||
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
@@ -639,7 +638,6 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
|
||||
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
|
||||
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
|
||||
qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
|
||||
qt_config->setValue("dump_nso", Settings::values.dump_nso);
|
||||
qt_config->endGroup();
|
||||
|
||||
|
||||
@@ -34,7 +34,6 @@ void ConfigureDebug::setConfiguration() {
|
||||
ui->toggle_console->setChecked(UISettings::values.show_console);
|
||||
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
|
||||
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
|
||||
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
|
||||
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
|
||||
}
|
||||
|
||||
@@ -44,7 +43,6 @@ void ConfigureDebug::applyConfiguration() {
|
||||
UISettings::values.show_console = ui->toggle_console->isChecked();
|
||||
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
|
||||
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
|
||||
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
|
||||
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
|
||||
Debugger::ToggleConsole();
|
||||
Log::Filter filter;
|
||||
|
||||
@@ -145,16 +145,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="dump_exefs">
|
||||
<property name="whatsThis">
|
||||
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Dump ExeFS</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -23,31 +23,31 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
|
||||
@@ -61,7 +61,7 @@
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Internal Resolution</string>
|
||||
<string>Internal Resolution:(Currently does nothing.)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -96,27 +96,27 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -93,6 +93,10 @@ void ConfigureInput::CallConfigureDialog(Args&&... args) {
|
||||
}
|
||||
|
||||
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()){
|
||||
ui->handheld_connected->setChecked(false);
|
||||
}
|
||||
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -518,18 +518,32 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.append("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.append("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.append("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.append("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.append("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.append("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_copy_image)
|
||||
unsupported_ext.append("ARB_copy_image");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.append("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.append("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.append("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.append("ARB_depth_buffer_float");
|
||||
|
||||
@@ -548,8 +562,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
render_window->MakeCurrent();
|
||||
|
||||
if (!gladLoadGL()) {
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
|
||||
tr("Your GPU may not support OpenGL 4.3, or you do not "
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
|
||||
tr("Your GPU may not support OpenGL 3.3, or you do not "
|
||||
"have the latest graphics driver."));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -366,7 +366,6 @@ void Config::ReadValues() {
|
||||
Settings::values.gdbstub_port =
|
||||
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
|
||||
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
|
||||
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
|
||||
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
|
||||
|
||||
// Web Service
|
||||
|
||||
@@ -206,8 +206,6 @@ log_filter = *:Trace
|
||||
# Port for listening to GDB connections.
|
||||
use_gdbstub=false
|
||||
gdbstub_port=24689
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
|
||||
|
||||
@@ -111,18 +111,32 @@ void EmuWindow_SDL2::Fullscreen() {
|
||||
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.push_back("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.push_back("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.push_back("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.push_back("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.push_back("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_copy_image)
|
||||
unsupported_ext.push_back("ARB_copy_image");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
@@ -143,7 +157,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
|
||||
Reference in New Issue
Block a user