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2 Commits

Author SHA1 Message Date
greggameplayer
28dc52e7ff Small placement correction 2018-11-10 01:48:59 +01:00
greggameplayer
966bd43a9d Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
2018-11-10 01:40:30 +01:00
42 changed files with 295 additions and 744 deletions

View File

@@ -34,7 +34,6 @@
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Kernel {
namespace {
@@ -559,7 +558,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = 0;
break;
case GetInfoType::RandomEntropy:
*result = Settings::values.rng_seed.value_or(0);
*result = 0;
break;
case GetInfoType::ASLRRegionBaseAddr:
*result = vm_manager.GetASLRRegionBaseAddress();

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@@ -338,54 +338,7 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
LOG_WARNING(Service_AM, "(STUBBED) called");
}
AppletMessageQueue::AppletMessageQueue() {
auto& kernel = Core::System::GetInstance().Kernel();
on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const {
return on_new_message;
}
const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const {
return on_operation_mode_changed;
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
on_new_message->Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
on_new_message->Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
on_new_message->Clear();
}
return msg;
}
std::size_t AppletMessageQueue::GetMessageCount() const {
return messages.size();
}
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
on_operation_mode_changed->Signal();
}
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) {
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -435,19 +388,21 @@ void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent());
rb.PushCopyObjects(event);
LOG_DEBUG(Service_AM, "called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum<AppletMessageQueue::AppletMessage>(msg_queue->PopMessage());
rb.Push<u32>(15);
LOG_DEBUG(Service_AM, "called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
@@ -459,11 +414,13 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) {
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(msg_queue->GetOperationModeChangedEvent());
rb.PushCopyObjects(event);
LOG_DEBUG(Service_AM, "called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx) {
@@ -487,7 +444,7 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(use_docked_mode ? OperationMode::Docked : OperationMode::Handheld));
LOG_DEBUG(Service_AM, "called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
@@ -497,7 +454,7 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
: APM::PerformanceMode::Handheld));
LOG_DEBUG(Service_AM, "called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
@@ -883,12 +840,8 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
auto message_queue = std::make_shared<AppletMessageQueue>();
message_queue->PushMessage(
AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on game boot
std::make_shared<AppletAE>(nvflinger, message_queue)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger, message_queue)->InstallAsService(service_manager);
std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
std::make_shared<IdleSys>()->InstallAsService(service_manager);
std::make_shared<OMM>()->InstallAsService(service_manager);
std::make_shared<SPSM>()->InstallAsService(service_manager);

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@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <queue>
#include "core/hle/service/service.h"
namespace Kernel {
@@ -40,31 +39,6 @@ enum SystemLanguage {
TraditionalChinese = 16,
};
class AppletMessageQueue {
public:
enum class AppletMessage : u32 {
NoMessage = 0,
FocusStateChanged = 15,
OperationModeChanged = 30,
PerformanceModeChanged = 31,
};
AppletMessageQueue();
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const;
const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
void OperationModeChanged();
private:
std::queue<AppletMessage> messages;
Kernel::SharedPtr<Kernel::Event> on_new_message;
Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
public:
IWindowController();
@@ -128,7 +102,7 @@ private:
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue);
ICommonStateGetter();
~ICommonStateGetter() override;
private:
@@ -152,7 +126,6 @@ private:
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {

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@@ -12,10 +12,8 @@ namespace Service::AM {
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"},
@@ -34,7 +32,7 @@ private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
rb.PushIpcInterface<ICommonStateGetter>();
LOG_DEBUG(Service_AM, "called");
}
@@ -95,15 +93,12 @@ private:
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
@@ -124,7 +119,7 @@ private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
rb.PushIpcInterface<ICommonStateGetter>();
LOG_DEBUG(Service_AM, "called");
}
@@ -191,34 +186,31 @@ private:
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger, msg_queue);
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
// clang-format off
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
@@ -236,8 +228,4 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
AppletAE::~AppletAE() = default;
const std::shared_ptr<AppletMessageQueue>& AppletAE::GetMessageQueue() const {
return msg_queue;
}
} // namespace Service::AM

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@@ -17,19 +17,15 @@ namespace AM {
class AppletAE final : public ServiceFramework<AppletAE> {
public:
explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue);
explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~AppletAE() override;
const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const;
private:
void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
} // namespace AM

View File

@@ -12,10 +12,8 @@ namespace Service::AM {
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@@ -72,7 +70,7 @@ private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
rb.PushIpcInterface<ICommonStateGetter>();
LOG_DEBUG(Service_AM, "called");
}
@@ -91,20 +89,17 @@ private:
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue);
rb.PushIpcInterface<IApplicationProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue)
: ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)) {
AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};
@@ -113,8 +108,4 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
AppletOE::~AppletOE() = default;
const std::shared_ptr<AppletMessageQueue>& AppletOE::GetMessageQueue() const {
return msg_queue;
}
} // namespace Service::AM

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@@ -17,17 +17,13 @@ namespace AM {
class AppletOE final : public ServiceFramework<AppletOE> {
public:
explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue);
explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~AppletOE() override;
const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const;
private:
void OpenApplicationProxy(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
} // namespace AM

View File

@@ -80,8 +80,8 @@ namespace Service {
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
[[maybe_unused]] static std::string MakeFunctionString(const char* name, const char* port_name,
const u32* cmd_buff) {
static std::string MakeFunctionString(const char* name, const char* port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);

View File

@@ -3,23 +3,18 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <chrono>
#include <cstdlib>
#include <ctime>
#include <functional>
#include <vector>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
#include "core/settings.h"
namespace Service::SPL {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)),
rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {}
: ServiceFramework(name), module(std::move(module)) {}
Module::Interface::~Interface() = default;
@@ -29,7 +24,7 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
std::size_t size = ctx.GetWriteBufferSize();
std::vector<u8> data(size);
std::generate(data.begin(), data.end(), rng);
std::generate(data.begin(), data.end(), std::rand);
ctx.WriteBuffer(data);

View File

@@ -4,7 +4,6 @@
#pragma once
#include <random>
#include "core/hle/service/service.h"
namespace Service::SPL {
@@ -20,9 +19,6 @@ public:
protected:
std::shared_ptr<Module> module;
private:
std::mt19937 rng;
};
};

View File

@@ -21,7 +21,7 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{400, nullptr, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},

View File

@@ -15,44 +15,6 @@
namespace Service::Time {
static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
CalendarAdditionalInfo& additional_info,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
const std::time_t time(posix_time);
const std::tm* tm = std::localtime(&time);
if (tm == nullptr) {
calendar_time = {};
additional_info = {};
return;
}
calendar_time.year = tm->tm_year + 1900;
calendar_time.month = tm->tm_mon + 1;
calendar_time.day = tm->tm_mday;
calendar_time.hour = tm->tm_hour;
calendar_time.minute = tm->tm_min;
calendar_time.second = tm->tm_sec;
additional_info.day_of_week = tm->tm_wday;
additional_info.day_of_year = tm->tm_yday;
std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
additional_info.utc_offset = 0;
}
static u64 CalendarToPosix(const CalendarTime& calendar_time,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
std::tm time{};
time.tm_year = calendar_time.year - 1900;
time.tm_mon = calendar_time.month - 1;
time.tm_mday = calendar_time.day;
time.tm_hour = calendar_time.hour;
time.tm_min = calendar_time.minute;
time.tm_sec = calendar_time.second;
std::time_t epoch_time = std::mktime(&time);
return static_cast<u64>(epoch_time);
}
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock() : ServiceFramework("ISystemClock") {
@@ -118,8 +80,8 @@ public:
{5, nullptr, "GetTimeZoneRuleVersion"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
{202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
{201, nullptr, "ToPosixTime"},
{202, nullptr, "ToPosixTimeWithMyRule"},
};
RegisterHandlers(functions);
}
@@ -189,29 +151,24 @@ private:
rb.PushRaw(additional_info);
}
void ToPosixTime(Kernel::HLERequestContext& ctx) {
// TODO(ogniK): Figure out how to handle multiple times
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto calendar_time = rp.PopRaw<CalendarTime>();
auto posix_time = CalendarToPosix(calendar_time, {});
void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
CalendarAdditionalInfo& additional_info, const TimeZoneRule& /*rule*/) {
std::time_t t(posix_time);
std::tm* tm = std::localtime(&t);
if (!tm) {
return;
}
calendar_time.year = tm->tm_year + 1900;
calendar_time.month = tm->tm_mon + 1;
calendar_time.day = tm->tm_mday;
calendar_time.hour = tm->tm_hour;
calendar_time.minute = tm->tm_min;
calendar_time.second = tm->tm_sec;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Amount of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(u64));
}
void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto calendar_time = rp.PopRaw<CalendarTime>();
auto posix_time = CalendarToPosix(calendar_time, {});
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Amount of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(u64));
additional_info.day_of_week = tm->tm_wday;
additional_info.day_of_year = tm->tm_yday;
std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
additional_info.utc_offset = 0;
}
};
@@ -250,55 +207,6 @@ void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& c
LOG_DEBUG(Service_Time, "called");
}
void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
auto unknown_u8 = rp.PopRaw<u8>();
ClockSnapshot clock_snapshot{};
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
CalendarTime calendar_time{};
const std::time_t time(time_since_epoch);
const std::tm* tm = std::localtime(&time);
if (tm == nullptr) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code
return;
}
SteadyClockTimePoint steady_clock_time_point{CoreTiming::cyclesToMs(CoreTiming::GetTicks()) /
1000};
LocationName location_name{"UTC"};
calendar_time.year = tm->tm_year + 1900;
calendar_time.month = tm->tm_mon + 1;
calendar_time.day = tm->tm_mday;
calendar_time.hour = tm->tm_hour;
calendar_time.minute = tm->tm_min;
calendar_time.second = tm->tm_sec;
clock_snapshot.system_posix_time = time_since_epoch;
clock_snapshot.network_posix_time = time_since_epoch;
clock_snapshot.system_calendar_time = calendar_time;
clock_snapshot.network_calendar_time = calendar_time;
CalendarAdditionalInfo additional_info{};
PosixToCalendar(time_since_epoch, calendar_time, additional_info, {});
clock_snapshot.system_calendar_info = additional_info;
clock_snapshot.network_calendar_info = additional_info;
clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
clock_snapshot.location_name = location_name;
clock_snapshot.clock_auto_adjustment_enabled = 1;
clock_snapshot.ipc_u8 = unknown_u8;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
}
Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
: ServiceFramework(name), time(std::move(time)) {}

View File

@@ -5,7 +5,6 @@
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "core/hle/service/service.h"
namespace Service::Time {
@@ -54,23 +53,6 @@ struct SystemClockContext {
static_assert(sizeof(SystemClockContext) == 0x20,
"SystemClockContext structure has incorrect size");
struct ClockSnapshot {
SystemClockContext user_clock_context;
SystemClockContext network_clock_context;
s64_le system_posix_time;
s64_le network_posix_time;
CalendarTime system_calendar_time;
CalendarTime network_calendar_time;
CalendarAdditionalInfo system_calendar_info;
CalendarAdditionalInfo network_calendar_info;
SteadyClockTimePoint steady_clock_timepoint;
LocationName location_name;
u8 clock_auto_adjustment_enabled;
u8 ipc_u8;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
@@ -83,7 +65,6 @@ public:
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> time;

View File

@@ -6,7 +6,6 @@
#include <array>
#include <atomic>
#include <optional>
#include <string>
#include "common/common_types.h"
@@ -115,9 +114,8 @@ struct Values {
// System
bool use_docked_mode;
bool enable_nfc;
std::optional<u64> rng_seed;
s32 current_user;
s32 language_index;
int current_user;
int language_index;
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;

View File

@@ -21,7 +21,6 @@ add_library(video_core STATIC
macro_interpreter.h
memory_manager.cpp
memory_manager.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h
renderer_base.cpp

View File

@@ -53,19 +53,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.independent_blend[blend_index].factor_source_a = Regs::Blend::Factor::One;
regs.independent_blend[blend_index].factor_dest_a = Regs::Blend::Factor::Zero;
}
regs.stencil_front_op_fail = Regs::StencilOp::Keep;
regs.stencil_front_op_zfail = Regs::StencilOp::Keep;
regs.stencil_front_op_zpass = Regs::StencilOp::Keep;
regs.stencil_front_func_func = Regs::ComparisonOp::Always;
regs.stencil_front_func_mask = 0xFFFFFFFF;
regs.stencil_front_mask = 0xFFFFFFFF;
regs.stencil_two_side_enable = 1;
regs.stencil_back_op_fail = Regs::StencilOp::Keep;
regs.stencil_back_op_zfail = Regs::StencilOp::Keep;
regs.stencil_back_op_zpass = Regs::StencilOp::Keep;
regs.stencil_back_func_func = Regs::ComparisonOp::Always;
regs.stencil_back_func_mask = 0xFFFFFFFF;
regs.stencil_back_mask = 0xFFFFFFFF;
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
@@ -121,16 +108,8 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
u32 old = regs.reg_array[method];
regs.reg_array[method] = value;
if (value != old) {
if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
dirty_flags.vertex_attrib_format = true;
}
}
switch (method) {
case MAXWELL3D_REG_INDEX(macros.data): {
ProcessMacroUpload(value);

View File

@@ -345,14 +345,6 @@ public:
Invert = 6,
IncrWrap = 7,
DecrWrap = 8,
KeepOGL = 0x1E00,
ZeroOGL = 0,
ReplaceOGL = 0x1E01,
IncrOGL = 0x1E02,
DecrOGL = 0x1E03,
InvertOGL = 0x150A,
IncrWrapOGL = 0x8507,
DecrWrapOGL = 0x8508,
};
enum class MemoryLayout : u32 {
@@ -1012,12 +1004,6 @@ public:
State state{};
MemoryManager& memory_manager;
struct DirtyFlags {
bool vertex_attrib_format = true;
};
DirtyFlags dirty_flags;
/// Reads a register value located at the input method address
u32 GetRegisterValue(u32 method) const;

View File

@@ -1,7 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/rasterizer_cache.h"
RasterizerCacheObject::~RasterizerCacheObject() = default;

View File

@@ -10,13 +10,13 @@
#include <boost/range/iterator_range_core.hpp>
#include "common/common_types.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
class RasterizerCacheObject {
public:
virtual ~RasterizerCacheObject();
/// Gets the address of the shader in guest memory, required for cache management
virtual VAddr GetAddr() const = 0;
@@ -64,8 +64,6 @@ class RasterizerCache : NonCopyable {
friend class RasterizerCacheObject;
public:
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
/// Write any cached resources overlapping the specified region back to memory
void FlushRegion(Tegra::GPUVAddr addr, size_t size) {
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
@@ -111,12 +109,14 @@ protected:
void Register(const T& object) {
object->SetIsRegistered(true);
object_cache.add({GetInterval(object), ObjectSet{object}});
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
}
/// Unregisters an object from the cache
void Unregister(const T& object) {
object->SetIsRegistered(false);
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
// Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit
@@ -177,5 +177,4 @@ private:
ObjectCache object_cache; ///< Cache of objects
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
VideoCore::RasterizerInterface& rasterizer;
};

View File

@@ -9,12 +9,10 @@
#include "core/core.h"
#include "core/memory.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
namespace OpenGL {
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
: RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {}
OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER, size) {}
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
std::size_t alignment, bool cache) {

View File

@@ -15,8 +15,6 @@
namespace OpenGL {
class RasterizerOpenGL;
struct CachedBufferEntry final : public RasterizerCacheObject {
VAddr GetAddr() const override {
return addr;
@@ -37,7 +35,7 @@ struct CachedBufferEntry final : public RasterizerCacheObject {
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
public:
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size);
explicit OGLBufferCache(std::size_t size);
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
/// allocated.

View File

@@ -6,7 +6,6 @@
#include <array>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"

View File

@@ -33,8 +33,7 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using PixelFormat = VideoCore::Surface::PixelFormat;
using SurfaceType = VideoCore::Surface::SurfaceType;
MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Format Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_VB, "OpenGL", "Vertex Buffer Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192));
@@ -80,8 +79,7 @@ struct DrawParameters {
};
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
buffer_cache(*this, STREAM_BUFFER_SIZE) {
: emu_window{window}, screen_info{info}, buffer_cache(STREAM_BUFFER_SIZE) {
// Create sampler objects
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -124,15 +122,10 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
RasterizerOpenGL::~RasterizerOpenGL() {}
void RasterizerOpenGL::SetupVertexFormat() {
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
if (!gpu.dirty_flags.vertex_attrib_format)
return;
gpu.dirty_flags.vertex_attrib_format = false;
void RasterizerOpenGL::SetupVertexArrays() {
MICROPROFILE_SCOPE(OpenGL_VAO);
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
auto [iter, is_cache_miss] = vertex_array_cache.try_emplace(regs.vertex_attrib_format);
auto& VAO = iter->second;
@@ -140,7 +133,7 @@ void RasterizerOpenGL::SetupVertexFormat() {
if (is_cache_miss) {
VAO.Create();
state.draw.vertex_array = VAO.handle;
state.ApplyVertexBufferState();
state.Apply();
// The index buffer binding is stored within the VAO. Stupid OpenGL, but easy to work
// around.
@@ -182,13 +175,8 @@ void RasterizerOpenGL::SetupVertexFormat() {
}
}
state.draw.vertex_array = VAO.handle;
state.ApplyVertexBufferState();
}
void RasterizerOpenGL::SetupVertexBuffer() {
MICROPROFILE_SCOPE(OpenGL_VB);
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
state.draw.vertex_buffer = buffer_cache.GetHandle();
state.Apply();
// Upload all guest vertex arrays sequentially to our buffer
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
@@ -215,9 +203,6 @@ void RasterizerOpenGL::SetupVertexBuffer() {
glVertexBindingDivisor(index, 0);
}
}
// Implicit set by glBindVertexBuffer. Stupid glstate handling...
state.draw.vertex_buffer = buffer_cache.GetHandle();
}
DrawParameters RasterizerOpenGL::SetupDraw() {
@@ -342,6 +327,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
index++;
}
}
state.Apply();
}
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -410,8 +397,8 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
cached_pages.add({pages_interval, delta});
}
void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool using_color_fb,
bool using_depth_fb, bool preserve_contents,
void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
bool preserve_contents,
std::optional<std::size_t> single_color_target) {
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -427,9 +414,9 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented");
// Bind the framebuffer surfaces
current_state.draw.draw_framebuffer = framebuffer.handle;
current_state.ApplyFramebufferState();
current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
state.draw.draw_framebuffer = framebuffer.handle;
state.Apply();
state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
if (using_color_fb) {
if (single_color_target) {
@@ -507,7 +494,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
}
SyncViewport(current_state);
SyncViewport();
state.Apply();
}
void RasterizerOpenGL::Clear() {
@@ -520,23 +510,22 @@ void RasterizerOpenGL::Clear() {
bool use_stencil{};
OpenGLState clear_state;
clear_state.draw.draw_framebuffer = framebuffer.handle;
clear_state.color_mask[0].red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
clear_state.color_mask[0].green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
clear_state.color_mask[0].blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;
clear_state.color_mask[0].alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE;
if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
regs.clear_buffers.A) {
use_color = true;
}
if (use_color) {
clear_state.color_mask[0].red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
clear_state.color_mask[0].green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
clear_state.color_mask[0].blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;
clear_state.color_mask[0].alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE;
}
if (regs.clear_buffers.Z) {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear Z but buffer is not enabled!");
use_depth = true;
// Always enable the depth write when clearing the depth buffer. The depth write mask is
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to
// true.
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
clear_state.depth.test_enabled = true;
clear_state.depth.test_func = GL_ALWAYS;
}
@@ -553,8 +542,11 @@ void RasterizerOpenGL::Clear() {
ScopeAcquireGLContext acquire_context{emu_window};
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
ConfigureFramebuffers(use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
// Copy the sRGB setting to the clear state to avoid problem with
// specific driver implementations
clear_state.framebuffer_srgb.enabled = state.framebuffer_srgb.enabled;
clear_state.Apply();
if (use_color) {
@@ -580,7 +572,7 @@ void RasterizerOpenGL::DrawArrays() {
ScopeAcquireGLContext acquire_context{emu_window};
ConfigureFramebuffers(state);
ConfigureFramebuffers();
SyncColorMask();
SyncDepthTestState();
SyncStencilTestState();
@@ -601,7 +593,7 @@ void RasterizerOpenGL::DrawArrays() {
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
state.draw.vertex_buffer = buffer_cache.GetHandle();
state.ApplyVertexBufferState();
state.Apply();
std::size_t buffer_size = CalculateVertexArraysSize();
@@ -628,8 +620,7 @@ void RasterizerOpenGL::DrawArrays() {
buffer_cache.Map(buffer_size);
SetupVertexFormat();
SetupVertexBuffer();
SetupVertexArrays();
DrawParameters params = SetupDraw();
SetupShaders(params.primitive_mode);
@@ -733,9 +724,9 @@ void RasterizerOpenGL::SamplerInfo::Create() {
glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
}
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTextureInfo& info) {
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
const GLuint s = sampler.handle;
const Tegra::Texture::TSCEntry& config = info.tsc;
if (mag_filter != config.mag_filter) {
mag_filter = config.mag_filter;
glSamplerParameteri(
@@ -786,22 +777,6 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTex
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
}
}
if (info.tic.use_header_opt_control == 0) {
if (GLAD_GL_ARB_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY,
static_cast<float>(1 << info.tic.max_anisotropy.Value()));
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT,
static_cast<float>(1 << info.tic.max_anisotropy.Value()));
}
glSamplerParameterf(s, GL_TEXTURE_MIN_LOD,
static_cast<float>(info.tic.res_min_mip_level.Value()));
glSamplerParameterf(s, GL_TEXTURE_MAX_LOD,
static_cast<float>(info.tic.res_max_mip_level.Value() == 0
? 16
: info.tic.res_max_mip_level.Value()));
glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, info.tic.mip_lod_bias.Value() / 256.f);
}
}
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shader,
@@ -899,7 +874,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
continue;
}
texture_samplers[current_bindpoint].SyncWithConfig(texture);
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
Surface surface = res_cache.GetTextureSurface(texture, entry);
if (surface != nullptr) {
state.texture_units[current_bindpoint].texture = surface->Texture().handle;
@@ -921,15 +896,15 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
return current_unit + static_cast<u32>(entries.size());
}
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
void RasterizerOpenGL::SyncViewport() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
auto& viewport = current_state.viewports[i];
auto& viewport = state.viewports[i];
viewport.x = viewport_rect.left;
viewport.y = viewport_rect.bottom;
viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth());
viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight());
viewport.depth_range_far = regs.viewport[i].depth_range_far;
viewport.depth_range_near = regs.viewport[i].depth_range_near;
}
@@ -994,6 +969,9 @@ void RasterizerOpenGL::SyncStencilTestState() {
return;
}
// TODO(bunnei): Verify behavior when this is not set
ASSERT(regs.stencil_two_side_enable);
state.stencil.front.test_func = MaxwellToGL::ComparisonOp(regs.stencil_front_func_func);
state.stencil.front.test_ref = regs.stencil_front_func_ref;
state.stencil.front.test_mask = regs.stencil_front_func_mask;
@@ -1001,23 +979,14 @@ void RasterizerOpenGL::SyncStencilTestState() {
state.stencil.front.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_zfail);
state.stencil.front.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_front_op_zpass);
state.stencil.front.write_mask = regs.stencil_front_mask;
if (regs.stencil_two_side_enable) {
state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func);
state.stencil.back.test_ref = regs.stencil_back_func_ref;
state.stencil.back.test_mask = regs.stencil_back_func_mask;
state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail);
state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail);
state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass);
state.stencil.back.write_mask = regs.stencil_back_mask;
} else {
state.stencil.back.test_func = GL_ALWAYS;
state.stencil.back.test_ref = 0;
state.stencil.back.test_mask = 0xFFFFFFFF;
state.stencil.back.write_mask = 0xFFFFFFFF;
state.stencil.back.action_stencil_fail = GL_KEEP;
state.stencil.back.action_depth_fail = GL_KEEP;
state.stencil.back.action_depth_pass = GL_KEEP;
}
state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func);
state.stencil.back.test_ref = regs.stencil_back_func_ref;
state.stencil.back.test_mask = regs.stencil_back_func_mask;
state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail);
state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail);
state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass);
state.stencil.back.write_mask = regs.stencil_back_mask;
}
void RasterizerOpenGL::SyncColorMask() {
@@ -1129,8 +1098,9 @@ void RasterizerOpenGL::CheckAlphaTests() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
if (regs.alpha_test_enabled != 0 && regs.rt_control.count > 1) {
LOG_CRITICAL(Render_OpenGL, "Alpha Testing is enabled with Multiple Render Targets, "
"this behavior is undefined.");
LOG_CRITICAL(
Render_OpenGL,
"Alpha Testing is enabled with Multiple Render Targets, this behavior is undefined.");
UNREACHABLE();
}
}

View File

@@ -88,7 +88,7 @@ private:
/// SamplerInfo struct.
void Create();
/// Syncs the sampler object with the config, updating any necessary state.
void SyncWithConfig(const Tegra::Texture::FullTextureInfo& info);
void SyncWithConfig(const Tegra::Texture::TSCEntry& config);
private:
Tegra::Texture::TextureFilter mag_filter;
@@ -109,8 +109,8 @@ private:
* @param preserve_contents If true, tries to preserve data from a previously used framebuffer.
* @param single_color_target Specifies if a single color buffer target should be used.
*/
void ConfigureFramebuffers(OpenGLState& current_state, bool use_color_fb = true,
bool using_depth_fb = true, bool preserve_contents = true,
void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true,
bool preserve_contents = true,
std::optional<std::size_t> single_color_target = {});
/*
@@ -134,7 +134,7 @@ private:
GLenum primitive_mode, u32 current_unit);
/// Syncs the viewport and depth range to match the guest state
void SyncViewport(OpenGLState& current_state);
void SyncViewport();
/// Syncs the clip enabled status to match the guest state
void SyncClipEnabled();
@@ -207,8 +207,7 @@ private:
std::size_t CalculateIndexBufferSize() const;
void SetupVertexFormat();
void SetupVertexBuffer();
void SetupVertexArrays();
DrawParameters SetupDraw();

View File

@@ -15,7 +15,6 @@
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/utils.h"
@@ -586,7 +585,7 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
state.draw.draw_framebuffer = draw_fb_handle;
// Set sRGB enabled if the destination surfaces need it
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
state.ApplyFramebufferState();
state.Apply();
u32 buffers{};
@@ -1185,8 +1184,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
}
RasterizerCacheOpenGL::RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer)
: RasterizerCache{rasterizer} {
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
read_framebuffer.Create();
draw_framebuffer.Create();
copy_pbo.Create();
@@ -1348,7 +1346,6 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
break;
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::Texture3D:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubeArray:
AccurateCopySurface(old_surface, new_surface);
break;

View File

@@ -264,8 +264,6 @@ struct hash<SurfaceReserveKey> {
namespace OpenGL {
class RasterizerOpenGL;
class CachedSurface final : public RasterizerCacheObject {
public:
CachedSurface(const SurfaceParams& params);
@@ -313,7 +311,7 @@ private:
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
public:
explicit RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer);
RasterizerCacheOpenGL();
/// Get a surface based on the texture configuration
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,

View File

@@ -6,10 +6,10 @@
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/utils.h"
namespace OpenGL {
@@ -121,16 +121,12 @@ GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) {
}
GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
const std::string& glsl_topology, u32 max_vertices,
const std::string& glsl_topology,
const std::string& debug_name) {
if (target_program.handle != 0) {
return target_program.handle;
}
std::string source = "#version 430 core\n";
source += "layout (" + glsl_topology + ") in;\n";
source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n';
source += geometry_programs.code;
const std::string source{geometry_programs.code + "layout (" + glsl_topology + ") in;\n"};
OGLShader shader;
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
target_program.Create(true, shader.handle);
@@ -139,8 +135,6 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
return target_program.handle;
};
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const VAddr program_addr{GetShaderAddress(program)};

View File

@@ -16,8 +16,6 @@
namespace OpenGL {
class CachedShader;
class RasterizerOpenGL;
using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -48,23 +46,22 @@ public:
}
switch (primitive_mode) {
case GL_POINTS:
return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
return LazyGeometryProgram(geometry_programs.points, "points", "ShaderPoints");
case GL_LINES:
case GL_LINE_STRIP:
return LazyGeometryProgram(geometry_programs.lines, "lines", 2, "ShaderLines");
return LazyGeometryProgram(geometry_programs.lines, "lines", "ShaderLines");
case GL_LINES_ADJACENCY:
case GL_LINE_STRIP_ADJACENCY:
return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", 4,
return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency",
"ShaderLinesAdjacency");
case GL_TRIANGLES:
case GL_TRIANGLE_STRIP:
case GL_TRIANGLE_FAN:
return LazyGeometryProgram(geometry_programs.triangles, "triangles", 3,
"ShaderTriangles");
return LazyGeometryProgram(geometry_programs.triangles, "triangles", "ShaderTriangles");
case GL_TRIANGLES_ADJACENCY:
case GL_TRIANGLE_STRIP_ADJACENCY:
return LazyGeometryProgram(geometry_programs.triangles_adjacency, "triangles_adjacency",
6, "ShaderTrianglesAdjacency");
"ShaderLines");
default:
UNREACHABLE_MSG("Unknown primitive mode.");
}
@@ -79,7 +76,7 @@ public:
private:
/// Generates a geometry shader or returns one that already exists.
GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology,
u32 max_vertices, const std::string& debug_name);
const std::string& debug_name);
VAddr addr;
Maxwell::ShaderProgram program_type;
@@ -107,8 +104,6 @@ private:
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
public:
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer);
/// Gets the current specified shader stage program
Shader GetStageProgram(Maxwell::ShaderProgram program);
};

View File

@@ -494,10 +494,10 @@ public:
// instruction for now.
if (stage == Maxwell3D::Regs::ShaderStage::Geometry) {
// TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry
// shader. These instructions use a dirty register as buffer index, to avoid some
// drivers from complaining about out of boundary writes, guard them.
const std::string buf_index{"((" + GetRegisterAsInteger(buf_reg) + ") % " +
std::to_string(MAX_GEOMETRY_BUFFERS) + ')'};
// shader. These instructions use a dirty register as buffer index. To avoid some
// drivers from complaining for the out of boundary writes, guard them.
const std::string buf_index{"min(" + GetRegisterAsInteger(buf_reg) + ", " +
std::to_string(MAX_GEOMETRY_BUFFERS - 1) + ')'};
shader.AddLine("amem[" + buf_index + "][" +
std::to_string(static_cast<u32>(attribute)) + ']' +
GetSwizzle(elem) + " = " + src + ';');
@@ -811,11 +811,7 @@ private:
std::optional<Register> vertex = {}) {
auto GeometryPass = [&](const std::string& name) {
if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) {
// TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games set
// an 0x80000000 index for those and the shader fails to build. Find out why this
// happens and what's its intent.
return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) +
" % MAX_VERTEX_INPUT]";
return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + ']';
}
return name;
};
@@ -2746,12 +2742,12 @@ private:
}
case 3: {
if (is_array) {
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
coord =
"vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");";
UNIMPLEMENTED_MSG("3-coordinate arrays not fully implemented");
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
texture_type = Tegra::Shader::TextureType::Texture2D;
is_array = false;
} else {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
@@ -2781,11 +2777,7 @@ private:
break;
}
case Tegra::Shader::TextureProcessMode::LZ: {
if (depth_compare && is_array) {
texture = "texture(" + sampler + ", coords)";
} else {
texture = "textureLod(" + sampler + ", coords, 0.0)";
}
texture = "textureLod(" + sampler + ", coords, 0.0)";
break;
}
case Tegra::Shader::TextureProcessMode::LL: {

View File

@@ -82,8 +82,8 @@ void main() {
}
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
// Version is intentionally skipped in shader generation, it's added by the lazy compilation.
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
std::string out = "#version 430 core\n";
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_geometry();\n";

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@@ -427,7 +427,7 @@ void OpenGLState::ApplySamplers() const {
}
}
void OpenGLState::ApplyFramebufferState() const {
void OpenGLState::Apply() const {
// Framebuffer
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
@@ -435,9 +435,7 @@ void OpenGLState::ApplyFramebufferState() const {
if (draw.draw_framebuffer != cur_state.draw.draw_framebuffer) {
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer);
}
}
void OpenGLState::ApplyVertexBufferState() const {
// Vertex array
if (draw.vertex_array != cur_state.draw.vertex_array) {
glBindVertexArray(draw.vertex_array);
@@ -447,11 +445,7 @@ void OpenGLState::ApplyVertexBufferState() const {
if (draw.vertex_buffer != cur_state.draw.vertex_buffer) {
glBindBuffer(GL_ARRAY_BUFFER, draw.vertex_buffer);
}
}
void OpenGLState::Apply() const {
ApplyFramebufferState();
ApplyVertexBufferState();
// Uniform buffer
if (draw.uniform_buffer != cur_state.draw.uniform_buffer) {
glBindBuffer(GL_UNIFORM_BUFFER, draw.uniform_buffer);

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@@ -181,10 +181,6 @@ public:
}
/// Apply this state as the current OpenGL state
void Apply() const;
/// Apply only the state afecting the framebuffer
void ApplyFramebufferState() const;
/// Apply only the state afecting the vertex buffer
void ApplyVertexBufferState() const;
/// Set the initial OpenGL state
static void ApplyDefaultState();
/// Resets any references to the given resource

View File

@@ -159,8 +159,10 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
}
}
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
return GL_LINEAR;
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
static_cast<u32>(filter_mode));
UNREACHABLE();
return {};
}
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
@@ -181,8 +183,9 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
return GL_MIRROR_CLAMP_TO_EDGE;
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
UNREACHABLE();
return {};
}
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
@@ -204,9 +207,10 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
case Tegra::Texture::DepthCompareFunc::Always:
return GL_ALWAYS;
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
static_cast<u32>(func));
return GL_GREATER;
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture depth compare function ={}",
static_cast<u32>(func));
UNREACHABLE();
return {};
}
inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
@@ -222,8 +226,9 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::Max:
return GL_MAX;
}
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
return GL_FUNC_ADD;
LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
UNREACHABLE();
return {};
}
inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
@@ -286,8 +291,9 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
return GL_ZERO;
LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
UNREACHABLE();
return {};
}
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
@@ -306,8 +312,9 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
case Tegra::Texture::SwizzleSource::OneFloat:
return GL_ONE;
}
LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
return GL_ZERO;
LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
UNREACHABLE();
return {};
}
inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
@@ -337,39 +344,33 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::AlwaysOld:
return GL_ALWAYS;
}
LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
return GL_ALWAYS;
LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
UNREACHABLE();
return {};
}
inline GLenum StencilOp(Maxwell::StencilOp stencil) {
switch (stencil) {
case Maxwell::StencilOp::Keep:
case Maxwell::StencilOp::KeepOGL:
return GL_KEEP;
case Maxwell::StencilOp::Zero:
case Maxwell::StencilOp::ZeroOGL:
return GL_ZERO;
case Maxwell::StencilOp::Replace:
case Maxwell::StencilOp::ReplaceOGL:
return GL_REPLACE;
case Maxwell::StencilOp::Incr:
case Maxwell::StencilOp::IncrOGL:
return GL_INCR;
case Maxwell::StencilOp::Decr:
case Maxwell::StencilOp::DecrOGL:
return GL_DECR;
case Maxwell::StencilOp::Invert:
case Maxwell::StencilOp::InvertOGL:
return GL_INVERT;
case Maxwell::StencilOp::IncrWrap:
case Maxwell::StencilOp::IncrWrapOGL:
return GL_INCR_WRAP;
case Maxwell::StencilOp::DecrWrap:
case Maxwell::StencilOp::DecrWrapOGL:
return GL_DECR_WRAP;
}
LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
return GL_KEEP;
LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
UNREACHABLE();
return {};
}
inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
@@ -379,8 +380,9 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
case Maxwell::Cull::FrontFace::CounterClockWise:
return GL_CCW;
}
LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
return GL_CCW;
LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
UNREACHABLE();
return {};
}
inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
@@ -392,8 +394,9 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
case Maxwell::Cull::CullFace::FrontAndBack:
return GL_FRONT_AND_BACK;
}
LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
return GL_BACK;
LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
UNREACHABLE();
return {};
}
inline GLenum LogicOp(Maxwell::LogicOperation operation) {
@@ -431,8 +434,9 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
case Maxwell::LogicOperation::Set:
return GL_SET;
}
LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
return GL_COPY;
LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
UNREACHABLE();
return {};
}
} // namespace MaxwellToGL

View File

@@ -168,29 +168,20 @@ struct TICEntry {
// High 16 bits of the pitch value
BitField<0, 16, u32> pitch_high;
BitField<26, 1, u32> use_header_opt_control;
BitField<27, 1, u32> depth_texture;
BitField<28, 4, u32> max_mip_level;
};
union {
BitField<0, 16, u32> width_minus_1;
BitField<22, 1, u32> srgb_conversion;
BitField<23, 4, TextureType> texture_type;
BitField<29, 3, u32> border_size;
};
union {
BitField<0, 16, u32> height_minus_1;
BitField<16, 15, u32> depth_minus_1;
};
union {
BitField<6, 13, u32> mip_lod_bias;
BitField<27, 3, u32> max_anisotropy;
};
union {
BitField<0, 4, u32> res_min_mip_level;
BitField<4, 4, u32> res_max_mip_level;
};
INSERT_PADDING_BYTES(8);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);

View File

@@ -134,14 +134,6 @@ void Config::ReadValues() {
Service::Account::MAX_USERS - 1);
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
const auto enabled = qt_config->value("rng_seed_enabled", false).toBool();
if (enabled) {
Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong();
} else {
Settings::values.rng_seed = std::nullopt;
}
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
@@ -280,10 +272,6 @@ void Config::SaveValues() {
qt_config->setValue("current_user", Settings::values.current_user);
qt_config->setValue("language_index", Settings::values.language_index);
qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value());
qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0));
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");

View File

@@ -3,10 +3,6 @@
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
#include "ui_configure_general.h"
#include "yuzu/configuration/configure_general.h"
@@ -24,6 +20,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
this->setConfiguration();
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() = default;
@@ -41,30 +38,6 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
ui->widget->Populate(registry);
}
void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) {
if (last_state == new_state) {
return;
}
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
// Message queue is shared between these services, we just need to signal an operation
// change to one and it will handle both automatically
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
bool has_signalled = false;
if (applet_oe != nullptr) {
applet_oe->GetMessageQueue()->OperationModeChanged();
has_signalled = true;
}
if (applet_ae != nullptr && !has_signalled) {
applet_ae->GetMessageQueue()->OperationModeChanged();
}
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -72,9 +45,6 @@ void ConfigureGeneral::applyConfiguration() {
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
const bool pre_docked_mode = Settings::values.use_docked_mode;
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}

View File

@@ -25,7 +25,6 @@ public:
private:
void setConfiguration();
void OnDockedModeChanged(bool last_state, bool new_state);
std::unique_ptr<Ui::ConfigureGeneral> ui;
};

View File

@@ -137,12 +137,6 @@ ConfigureSystem::ConfigureSystem(QWidget* parent)
connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureSystem::DeleteUser);
connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureSystem::SetUserImage);
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
ui->rng_seed_edit->setEnabled(checked);
if (!checked)
ui->rng_seed_edit->setText(QStringLiteral("0000000000000000"));
});
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
@@ -161,14 +155,6 @@ void ConfigureSystem::setConfiguration() {
PopulateUserList();
UpdateCurrentUser();
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value());
const auto rng_seed = QString("%1")
.arg(Settings::values.rng_seed.value_or(0), 16, 16, QLatin1Char{'0'})
.toUpper();
ui->rng_seed_edit->setText(rng_seed);
}
void ConfigureSystem::PopulateUserList() {
@@ -209,12 +195,6 @@ void ConfigureSystem::applyConfiguration() {
return;
Settings::values.language_index = ui->combo_language->currentIndex();
if (ui->rng_seed_checkbox->isChecked())
Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16);
else
Settings::values.rng_seed = std::nullopt;
Settings::Apply();
}
@@ -260,7 +240,7 @@ void ConfigureSystem::RefreshConsoleID() {
void ConfigureSystem::SelectUser(const QModelIndex& index) {
Settings::values.current_user =
std::clamp<s32>(index.row(), 0, static_cast<s32>(profile_manager->GetUserCount() - 1));
std::clamp<std::size_t>(index.row(), 0, profile_manager->GetUserCount() - 1);
UpdateCurrentUser();

View File

@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>366</width>
<width>360</width>
<height>483</height>
</rect>
</property>
@@ -22,6 +22,98 @@
<string>System Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="0">
<widget class="QLabel" name="label_language">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_birthday">
<property name="text">
<string>Birthday</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_birthday2">
<item>
<widget class="QComboBox" name="combo_birthmonth">
<item>
<property name="text">
<string>January</string>
</property>
</item>
<item>
<property name="text">
<string>February</string>
</property>
</item>
<item>
<property name="text">
<string>March</string>
</property>
</item>
<item>
<property name="text">
<string>April</string>
</property>
</item>
<item>
<property name="text">
<string>May</string>
</property>
</item>
<item>
<property name="text">
<string>June</string>
</property>
</item>
<item>
<property name="text">
<string>July</string>
</property>
</item>
<item>
<property name="text">
<string>August</string>
</property>
</item>
<item>
<property name="text">
<string>September</string>
</property>
</item>
<item>
<property name="text">
<string>October</string>
</property>
</item>
<item>
<property name="text">
<string>November</string>
</property>
</item>
<item>
<property name="text">
<string>December</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QComboBox" name="combo_birthday"/>
</item>
</layout>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="combo_language">
<property name="toolTip">
@@ -114,13 +206,6 @@
</item>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
@@ -128,100 +213,6 @@
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_birthday">
<property name="text">
<string>Birthday</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_birthday2">
<item>
<widget class="QComboBox" name="combo_birthmonth">
<item>
<property name="text">
<string>January</string>
</property>
</item>
<item>
<property name="text">
<string>February</string>
</property>
</item>
<item>
<property name="text">
<string>March</string>
</property>
</item>
<item>
<property name="text">
<string>April</string>
</property>
</item>
<item>
<property name="text">
<string>May</string>
</property>
</item>
<item>
<property name="text">
<string>June</string>
</property>
</item>
<item>
<property name="text">
<string>July</string>
</property>
</item>
<item>
<property name="text">
<string>August</string>
</property>
</item>
<item>
<property name="text">
<string>September</string>
</property>
</item>
<item>
<property name="text">
<string>October</string>
</property>
</item>
<item>
<property name="text">
<string>November</string>
</property>
</item>
<item>
<property name="text">
<string>December</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QComboBox" name="combo_birthday"/>
</item>
</layout>
</item>
<item row="3" column="1">
<widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Regenerate</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
@@ -241,38 +232,19 @@
</item>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_language">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QCheckBox" name="rng_seed_checkbox">
<property name="text">
<string>RNG Seed</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<item row="3" column="1">
<widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Lucida Console</family>
</font>
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="inputMask">
<string>HHHHHHHHHHHHHHHH</string>
</property>
<property name="maxLength">
<number>16</number>
<property name="text">
<string>Regenerate</string>
</property>
</widget>
</item>

View File

@@ -933,8 +933,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
const auto full = res == "Full";
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0,
static_cast<s32>(entry_size), this);
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, entry_size, this);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
@@ -1622,7 +1621,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
return;
}
if (!ui.action_Fullscreen->isChecked()) {
if (ui.action_Fullscreen->isChecked()) {
UISettings::values.geometry = saveGeometry();
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
}

View File

@@ -132,13 +132,6 @@ void Config::ReadValues() {
Settings::values.current_user = std::clamp<int>(
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
if (enabled) {
Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
} else {
Settings::values.rng_seed = std::nullopt;
}
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);

View File

@@ -178,11 +178,6 @@ use_docked_mode =
# 1 (default): Yes, 0 : No
enable_nfc =
# Sets the seed for the RNG generator built into the switch
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
rng_seed_enabled =
rng_seed =
# Sets the account username, max length is 32 characters
# yuzu (default)
username = yuzu