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108 Commits

Author SHA1 Message Date
Lioncash
34e4aaddd9 lm: Implement SetDestination by doing nothing
This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.

Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
bunnei
048da7240d Merge pull request #1634 from DarkLordZach/better-hid-2
hid: Add support for multiplayer and multilayout controllers
2018-11-19 08:30:10 -08:00
Zach Hilman
aef0d88165 configure_input: Use Joycons Docked instead of Connected as label 2018-11-18 23:22:36 -05:00
Zach Hilman
312ef596a5 configure_input_player: Set minimum width on controls 2018-11-18 23:22:36 -05:00
Zach Hilman
dd92db3fb0 configure_input: Properly update UI components on removal of player 2018-11-18 23:22:36 -05:00
Zach Hilman
e58c951a59 configure_input: Make None a controller option instead of checkbox 2018-11-18 23:22:36 -05:00
Zach Hilman
3a6cd5b3c8 hid: Use player-defined controller type as PREFERRED_CONTROLLER 2018-11-18 23:22:36 -05:00
Zach Hilman
3d1a221893 qt: Move controller button config to separate dialog
Handles button configuration for all controller layouts and debug pads. Configurable at construction.
2018-11-18 23:22:36 -05:00
Zach Hilman
afe8df5020 qt: Add UI to configure touchscreen parameters
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
2018-11-18 23:22:36 -05:00
Zach Hilman
2e1dd9c649 qt: Add UI to configure mouse buttons
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
2018-11-18 23:22:36 -05:00
Zach Hilman
f1aec256d7 configure_input: Add support for multiplayer and controller types
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
2018-11-18 23:22:36 -05:00
Zach Hilman
55ded706d6 hid/npad: Update NPad to use player controller bindings and type 2018-11-18 23:22:36 -05:00
Zach Hilman
e9145c3e16 hid/touchscreen: Update Touchscreen to use advanced parameters
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman
3b25426bd9 hid: Add controller bindings for Mouse controller 2018-11-18 23:22:36 -05:00
Zach Hilman
0fd45e78f4 hid: Add keyboard bindings for Keyboard controller 2018-11-18 23:22:36 -05:00
Zach Hilman
06cf050c0a hid: Add controller bindings for DebugPad controller
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
Zach Hilman
d1b7c65b9e yuzu/config: Add (de-)serialization for multiplayer
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18 23:22:36 -05:00
Zach Hilman
b8f7f9651e yuzu_cmd/config: Add config deserialization for multiplayer 2018-11-18 23:22:36 -05:00
Zach Hilman
c77454b9d0 settings: Add settings for multiple players and controllers
Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18 23:21:33 -05:00
Zach Hilman
fd5fa48674 settings: Add Native type for keyboard 2018-11-18 23:21:33 -05:00
Zach Hilman
152422bab1 settings: Add Native type for mouse buttons 2018-11-18 23:21:33 -05:00
David Marcec
0c3e7b7086 Added missing start/end touch attributes to touchscreen 2018-11-18 23:21:33 -05:00
David Marcec
f66c6fe554 Added debugpad skeleton 2018-11-18 23:21:33 -05:00
David Marcec
362b28d052 Added controller helper funcs 2018-11-18 23:21:33 -05:00
David Marcec
a69b9d73f5 Changed polling rate of hid and Right joycon rotation 2018-11-18 23:21:33 -05:00
David Marcec
7fbe2c83a7 Left joycon rotation button remapping 2018-11-18 23:21:33 -05:00
David Marcec
b9c1e4b0e7 Added automatic npad switch based on supported stylesets 2018-11-18 23:21:33 -05:00
David Marcec
beab38601b Added multi-input support and controller assignment at any port 2018-11-18 23:21:33 -05:00
bunnei
f02b125ac8 Merge pull request #1717 from FreddyFunk/swizzle-gob
textures/decoders: Replace magic numbers
2018-11-18 20:13:00 -08:00
bunnei
6dc33fb812 Merge pull request #1693 from Tinob/master
Missing ogl states
2018-11-18 19:59:10 -08:00
bunnei
5e6ad795cc Merge pull request #1555 from ccawley2011/clang-format-docker
travis: Use pre-built image for clang-format target
2018-11-18 19:54:38 -08:00
bunnei
997c3dc6ff Merge pull request #1619 from janisozaur/patch-12
Handle missing git info when building
2018-11-18 19:53:34 -08:00
Frederic L
11a1442229 Eliminated unnessessary memory allocation and copy (#1702) 2018-11-18 19:53:03 -08:00
bunnei
3e93c30630 Merge pull request #1640 from DarkLordZach/game-list-reload
game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
bunnei
e34d47e6e3 Merge pull request #1620 from DarkLordZach/ldr-ro
ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f08b4cbbc8 Merge pull request #1718 from ogniK5377/lets-go-softlock
Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
Schplee
9a47e40dd6 Correctly sets default system language for yuzu-CLI (#1727)
* Correctly sets default system language for yuzu-CLI

A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that.

* fix clang issue

deleted whitespace
2018-11-18 19:21:17 -08:00
bunnei
da238db6df Merge pull request #1730 from ReinUsesLisp/fix-intel
gl_rasterizer: Remove default clip distance
2018-11-18 19:19:43 -08:00
bunnei
611141e09f Merge pull request #1671 from DarkLordZach/vi-disconnect
vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
ReinUsesLisp
29e7c76d66 gl_rasterizer: Remove default clip distance 2018-11-18 23:57:52 -03:00
Mat M
9a1bac840e Merge pull request #1728 from FearlessTobi/reset-signal
svc: ResetSignal is not stubbed
2018-11-18 15:51:32 -05:00
Tobias
13f79cc5bd svc: ResetSignal is not stubbed
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18 21:49:17 +01:00
Rodolfo Bogado
4d1a0a24cc drop support for non separate alpha as it seems to cause issues in some games 2018-11-18 03:44:48 -03:00
Rodolfo Bogado
81a9c5fe6f fix sampler configuration, thanks to Marcos for his investigation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
b312cca756 small type fix 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
5297495c87 small fix for alphaToOne bit location 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
e69eb3c760 fix for gcc compilation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
53b4a1af0f add AlphaToCoverage and AlphaToOne 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
8ed7e1af2c add support for fragment_color_clamp 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
02c22a3440 add missing MirrorOnceBorder support where supported 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1d60bb6544 set border color not depending on the wrap mode
only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
6a2aa6dbdb set default value for point size register 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1881e86c43 fix viewport and scissor behavior 2018-11-17 19:59:32 -03:00
Zach Hilman
c91dc417d5 vi: Implement TransactParcel for Disconnect and DetachBuffer
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
Hexagon12
a819116154 Merge pull request #1722 from MysticExile/enable-applictation-crash-report
am: Stub EnableApplicationCrashReport
2018-11-17 19:42:07 +02:00
MysticExile
03f274d8c1 Stubbed am:EnableApplicationCrashReport 2018-11-17 15:05:55 +01:00
bunnei
0072275d25 Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei
6273a7aeee Merge pull request #1705 from Jcw87/mingw-jpeg
Include QT imageformat dependencies with releases
2018-11-16 20:20:03 -08:00
bunnei
0149b4245c Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
6552d75be1 Merge pull request #1719 from bunnei/hwopus-fix
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei
224fcabe46 Merge pull request #1714 from lioncash/kern-err
kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei
585e6fd426 hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
c440e8b8e1 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing
7a400e2191 textures/decoders: Replace magic numbers 2018-11-17 01:55:28 +01:00
bunnei
3c7ba00d73 Merge pull request #1712 from FearlessTobi/port-4426
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash
d21b2164e9 kernel/errors: Clean up error codes
Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M
14cede1a0c Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei
405dd03dae Merge pull request #1700 from FreddyFunk/cleanup
gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei
241646f423 Merge pull request #1701 from FreddyFunk/decoders
textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei
5b8f70ea2e Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
0b701751da Merge pull request #1676 from lioncash/warn
gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei
238bc4a077 Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
bunnei
e156834297 Merge pull request #1710 from ogniK5377/palma-lets-go
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
2018-11-16 06:58:05 -08:00
Weiyi Wang
786995a81e Common/Bitfield: store value as unsigned type
Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec
e8899e7027 Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
e658118aa9 Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
Hexagon12
d104478f1b Merge pull request #1709 from ogniK5377/docked-mode-crash
Fixed switching operation modes when not running a game
2018-11-16 16:25:40 +02:00
David Marcec
4476fd29d6 Fixed switching operation modes when not running a game
The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
Jcw87
e634ce847f Remove whitespace 2018-11-15 22:44:18 -08:00
Jcw87
84364c9d4f Include imageformat dependencies with releases (appveyor) 2018-11-15 21:53:40 -08:00
Lioncash
5c9c33e8ad file_sys/errors: Remove currently unused filesystem error codes
Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash
edd5b6f12f file_sys/errors: Get rid of the ErrCodes namespace
There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash
b725d1fdf7 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
Jcw87
287ee1cd63 Include imageformat dependencies with releases 2018-11-15 20:55:37 -08:00
David
87eca5b209 Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
75640c9c71 Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
8cb2e7d881 csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
f7319b0d3c Merge pull request #1687 from lioncash/deduplication
kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00
bunnei
97605e36f7 Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
98060c6f7b Merge pull request #1691 from lioncash/audren
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Frederic Laing
95d3965f31 textures/decoders: Minor cleanup 2018-11-15 21:04:17 +01:00
Frederic Laing
3844b5c0c5 gl_rasterizer_chache: Minor cleanup 2018-11-15 20:10:05 +01:00
Lioncash
3619b31fc0 service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash
f9db75fe40 kernel/thread: Deduplicate scheduler switching code
The code in both places was the same verbatim, so we can extract it to a
function to deduplicate the logic.
2018-11-14 00:02:42 -05:00
fearlessTobi
9ea8eb6b2e yuzu: Add hotkey for Amiibo loading 2018-11-13 15:10:39 +01:00
Lioncash
9a0fb7d9fb gl_state: Amend compilation warnings
Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
2018-11-13 07:10:40 -05:00
Frederic Laing
ba2cdcdc5a Implement SetMemoryPermission 2018-11-06 10:21:01 +01:00
Zach Hilman
52e7e8eed3 game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
Frederic Laing
ab7472345b Stubbed SetMemoryPermission 2018-11-03 16:01:34 +01:00
Zach Hilman
2d2ef05d8c game_list: Make add-ons column optional
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
Zach Hilman
8f183a47dd filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
Zach Hilman
97d425c304 file_sys: Use common KeyManager in NCA container types
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
Zach Hilman
e20db909ee content_archive: Add optional KeyManager parameter to constructor
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
Michał Janiszewski
44c80e5d8b Handle missing git info when building 2018-10-29 23:39:33 +01:00
Zach Hilman
1c0226815d patch_manager: Add support for dumping decompressed NSOs
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29 16:10:16 -04:00
Zach Hilman
48eb3742b9 settings: Add setting to control NSO dumping
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29 16:09:08 -04:00
Zach Hilman
9078bb9854 bis_factory: Add getter for mod dump root for a title ID
Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Cameron Cawley
34eaf3a366 travis: Use pre-built image for clang-format target 2018-10-24 00:08:38 +01:00
96 changed files with 5782 additions and 1972 deletions

View File

@@ -1,3 +1,3 @@
#!/bin/bash -ex
docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash -ex /yuzu/.travis/clang-format/docker.sh
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache citraemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.travis/clang-format/docker.sh

View File

@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull ubuntu:18.04
docker pull citraemu/build-environments:linux-clang-format

View File

@@ -1,8 +1,5 @@
#!/bin/bash -ex
apt-get update
apt-get install -y clang-format-6.0
# Run clang-format
cd /yuzu
./.travis/clang-format/script.sh

View File

@@ -57,3 +57,4 @@ done
pip3 install pefile
python3 .travis/linux-mingw/scan_dll.py package/*.exe "package/"
python3 .travis/linux-mingw/scan_dll.py package/imageformats/*.dll "package/"

View File

@@ -125,17 +125,6 @@ after_build:
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
@@ -145,6 +134,18 @@ after_build:
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\imageformats\qjpeg.dll"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

View File

@@ -33,6 +33,10 @@ else()
endif()
if(NOT HEAD_HASH)
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
string(STRIP "${HEAD_HASH}" HEAD_HASH)
if(EXISTS "@GIT_DATA@/head-ref")
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
string(STRIP "${HEAD_HASH}" HEAD_HASH)
else()
set(HEAD_HASH "Unknown")
endif()
endif()

View File

@@ -117,21 +117,21 @@ private:
// We don't delete it because we want BitField to be trivially copyable.
constexpr BitField& operator=(const BitField&) = default;
// StorageType is T for non-enum types and the underlying type of T if
// UnderlyingType is T for non-enum types and the underlying type of T if
// T is an enumeration. Note that T is wrapped within an enable_if in the
// former case to workaround compile errors which arise when using
// std::underlying_type<T>::type directly.
using StorageType = typename std::conditional_t<std::is_enum<T>::value, std::underlying_type<T>,
std::enable_if<true, T>>::type;
using UnderlyingType = typename std::conditional_t<std::is_enum_v<T>, std::underlying_type<T>,
std::enable_if<true, T>>::type;
// Unsigned version of StorageType
using StorageTypeU = std::make_unsigned_t<StorageType>;
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
using StorageType = std::make_unsigned_t<UnderlyingType>;
public:
/// Constants to allow limited introspection of fields if needed
static constexpr std::size_t position = Position;
static constexpr std::size_t bits = Bits;
static constexpr StorageType mask = (((StorageTypeU)~0) >> (8 * sizeof(T) - bits)) << position;
static constexpr StorageType mask = (((StorageType)~0) >> (8 * sizeof(T) - bits)) << position;
/**
* Formats a value by masking and shifting it according to the field parameters. A value
@@ -148,11 +148,12 @@ public:
* union in a constexpr context.
*/
static constexpr FORCE_INLINE T ExtractValue(const StorageType& storage) {
if (std::numeric_limits<T>::is_signed) {
if constexpr (std::numeric_limits<UnderlyingType>::is_signed) {
std::size_t shift = 8 * sizeof(T) - bits;
return (T)((storage << (shift - position)) >> shift);
return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >>
shift);
} else {
return (T)((storage & mask) >> position);
return static_cast<T>((storage & mask) >> position);
}
}

View File

@@ -8,8 +8,9 @@
namespace FileSys {
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_)
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
dump_root(std::move(dump_root_)),
sysnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_unique<RegisteredCache>(
@@ -32,4 +33,10 @@ VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
}
VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const {
if (title_id == 0)
return nullptr;
return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id));
}
} // namespace FileSys

View File

@@ -17,17 +17,19 @@ class RegisteredCache;
/// registered caches.
class BISFactory {
public:
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root);
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root);
~BISFactory();
RegisteredCache* GetSystemNANDContents() const;
RegisteredCache* GetUserNANDContents() const;
VirtualDir GetModificationLoadRoot(u64 title_id) const;
VirtualDir GetModificationDumpRoot(u64 title_id) const;
private:
VirtualDir nand_root;
VirtualDir load_root;
VirtualDir dump_root;
std::unique_ptr<RegisteredCache> sysnand_cache;
std::unique_ptr<RegisteredCache> usrnand_cache;

View File

@@ -176,7 +176,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
for (const VirtualFile& file : partitions[static_cast<std::size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
auto nca = std::make_shared<NCA>(file, nullptr, 0, keys);
// TODO(DarkLordZach): Add proper Rev1+ Support
if (nca->IsUpdate())
continue;

View File

@@ -9,6 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
namespace Loader {
@@ -107,5 +108,7 @@ private:
std::shared_ptr<NSP> secure_partition;
std::shared_ptr<NCA> program;
std::vector<std::shared_ptr<NCA>> ncas;
Core::Crypto::KeyManager keys;
};
} // namespace FileSys

View File

@@ -101,8 +101,9 @@ static bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) {
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset,
Core::Crypto::KeyManager keys_)
: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)), keys(std::move(keys_)) {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;

View File

@@ -79,7 +79,8 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr,
u64 bktr_base_ivfc_offset = 0);
u64 bktr_base_ivfc_offset = 0,
Core::Crypto::KeyManager keys = Core::Crypto::KeyManager());
~NCA() override;
Loader::ResultStatus GetStatus() const;

View File

@@ -8,25 +8,10 @@
namespace FileSys {
namespace ErrCodes {
enum {
NotFound = 1,
TitleNotFound = 1002,
SdCardNotFound = 2001,
RomFSNotFound = 2520,
};
}
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERROR_INVALID_PATH(-1);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
} // namespace FileSys

View File

@@ -19,6 +19,7 @@
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace FileSys {
@@ -119,6 +120,18 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
const auto build_id_raw = Common::HexArrayToString(header.build_id);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id));
file->Resize(nso.size());
file->WriteBytes(nso);
}
}
LOG_INFO(Loader, "Patching NSO for build_id={}", build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);

View File

@@ -106,9 +106,12 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
if (dir->GetFileRelative(path) != nullptr)
return dir->GetFileRelative(path);
if (dir->GetDirectoryRelative(path) != nullptr) {
const auto file = dir->GetFileRelative(path);
if (file != nullptr)
return file;
const auto nca_dir = dir->GetDirectoryRelative(path);
if (nca_dir != nullptr) {
const auto nca_dir = dir->GetDirectoryRelative(path);
VirtualFile file = nullptr;
@@ -225,7 +228,7 @@ void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
if (file == nullptr)
continue;
const auto nca = std::make_shared<NCA>(parser(file, id));
const auto nca = std::make_shared<NCA>(parser(file, id), nullptr, 0, keys);
if (nca->GetStatus() != Loader::ResultStatus::Success ||
nca->GetType() != NCAContentType::Meta) {
continue;
@@ -315,7 +318,7 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
return nullptr;
return std::make_unique<NCA>(raw);
return std::make_unique<NCA>(raw, nullptr, 0, keys);
}
std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {

View File

@@ -12,6 +12,7 @@
#include <vector>
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
@@ -133,6 +134,8 @@ private:
VirtualDir dir;
RegisteredCacheParsingFunction parser;
Core::Crypto::KeyManager keys;
// maps tid -> NcaID of meta
boost::container::flat_map<u64, NcaID> meta_id;
// maps tid -> meta

View File

@@ -252,7 +252,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
continue;
}
auto next_nca = std::make_shared<NCA>(next_file);
auto next_nca = std::make_shared<NCA>(next_file, nullptr, 0, keys);
if (next_nca->GetType() == NCAContentType::Program)
program_status[cnmt.GetTitleID()] = next_nca->GetStatus();
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||

View File

@@ -70,6 +70,8 @@ private:
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
std::vector<VirtualFile> ticket_files;
Core::Crypto::KeyManager keys;
VirtualFile romfs;
VirtualDir exefs;
};

View File

@@ -132,4 +132,11 @@ using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>
*/
using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
/**
* A mouse device is an input device that returns a tuple of two floats and four ints.
* The first two floats are X and Y device coordinates of the mouse (from 0-1).
* The s32s are the mouse wheel.
*/
using MouseDevice = InputDevice<std::tuple<float, float, s32, s32>>;
} // namespace Input

View File

@@ -8,58 +8,28 @@
namespace Kernel {
namespace ErrCodes {
enum {
// Confirmed Switch OS error codes
MaxConnectionsReached = 7,
InvalidSize = 101,
InvalidAddress = 102,
HandleTableFull = 105,
InvalidMemoryState = 106,
InvalidMemoryPermissions = 108,
InvalidMemoryRange = 110,
InvalidThreadPriority = 112,
InvalidProcessorId = 113,
InvalidHandle = 114,
InvalidPointer = 115,
InvalidCombination = 116,
Timeout = 117,
SynchronizationCanceled = 118,
TooLarge = 119,
InvalidEnumValue = 120,
NoSuchEntry = 121,
AlreadyRegistered = 122,
SessionClosed = 123,
InvalidState = 125,
ResourceLimitExceeded = 132,
};
}
// Confirmed Switch kernel error codes
// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always
// double check that the code matches before re-using the constant.
constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(ErrorModule::Kernel, ErrCodes::SessionClosed);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(ErrorModule::Kernel,
ErrCodes::MaxConnectionsReached);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(ErrorModule::Kernel,
ErrCodes::InvalidCombination);
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel,
ErrCodes::InvalidMemoryPermissions);
constexpr ResultCode ERR_INVALID_MEMORY_RANGE(ErrorModule::Kernel, ErrCodes::InvalidMemoryRange);
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
constexpr ResultCode ERR_INVALID_PROCESSOR_ID(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
constexpr ResultCode ERR_INVALID_SIZE(ErrorModule::Kernel, ErrCodes::InvalidSize);
constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorModule::Kernel, ErrCodes::AlreadyRegistered);
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY(ErrorModule::Kernel,
ErrCodes::InvalidThreadPriority);
constexpr ResultCode ERR_INVALID_POINTER(ErrorModule::Kernel, ErrCodes::InvalidPointer);
constexpr ResultCode ERR_NOT_FOUND(ErrorModule::Kernel, ErrCodes::NoSuchEntry);
constexpr ResultCode RESULT_TIMEOUT(ErrorModule::Kernel, ErrCodes::Timeout);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110};
constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113};
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY{ErrorModule::Kernel, 112};
constexpr ResultCode ERR_INVALID_HANDLE{ErrorModule::Kernel, 114};
constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115};
constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116};
constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117};
constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
} // namespace Kernel

View File

@@ -123,6 +123,48 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return RESULT_SUCCESS;
}
static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
LOG_TRACE(Kernel_SVC, "called, addr=0x{:X}, size=0x{:X}, prot=0x{:X}", addr, size, prot);
if (!Common::Is4KBAligned(addr)) {
return ERR_INVALID_ADDRESS;
}
if (size == 0 || !Common::Is4KBAligned(size)) {
return ERR_INVALID_SIZE;
}
if (!IsValidAddressRange(addr, size)) {
return ERR_INVALID_ADDRESS_STATE;
}
const auto permission = static_cast<MemoryPermission>(prot);
if (permission != MemoryPermission::None && permission != MemoryPermission::Read &&
permission != MemoryPermission::ReadWrite) {
return ERR_INVALID_MEMORY_PERMISSIONS;
}
auto* const current_process = Core::CurrentProcess();
auto& vm_manager = current_process->VMManager();
if (!IsInsideAddressSpace(vm_manager, addr, size)) {
return ERR_INVALID_ADDRESS_STATE;
}
const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
if (iter == vm_manager.vma_map.end()) {
return ERR_INVALID_ADDRESS_STATE;
}
LOG_WARNING(Kernel_SVC, "Uniformity check on protected memory is not implemented.");
// TODO: Performs a uniformity check to make sure only protected memory is changed (it doesn't
// make sense to allow changing permissions on kernel memory itself, etc).
const auto converted_permissions = SharedMemory::ConvertPermissions(permission);
return vm_manager.ReprotectRange(addr, size, converted_permissions);
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
LOG_WARNING(Kernel_SVC,
"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
@@ -172,7 +214,7 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
// Read 1 char beyond the max allowed port name to detect names that are too long.
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength) {
return ERR_PORT_NAME_TOO_LONG;
return ERR_OUT_OF_RANGE;
}
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
@@ -268,8 +310,9 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
static constexpr u64 MaxHandles = 0x40;
if (handle_count > MaxHandles)
return ResultCode(ErrorModule::Kernel, ErrCodes::TooLarge);
if (handle_count > MaxHandles) {
return ERR_OUT_OF_RANGE;
}
auto* const thread = GetCurrentThread();
@@ -334,8 +377,7 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
}
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
thread->SetWaitSynchronizationResult(
ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
thread->SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
thread->ResumeFromWait();
return RESULT_SUCCESS;
}
@@ -564,7 +606,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
if (info_sub_id >= Process::RANDOM_ENTROPY_SIZE) {
return ERR_INVALID_COMBINATION_KERNEL;
return ERR_INVALID_COMBINATION;
}
*result = current_process->GetRandomEntropy(info_sub_id);
@@ -601,7 +643,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
case GetInfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
return ERR_INVALID_COMBINATION_KERNEL;
return ERR_INVALID_COMBINATION;
}
const auto thread =
@@ -1139,7 +1181,7 @@ static ResultCode CloseHandle(Handle handle) {
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
@@ -1194,7 +1236,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
}
if (mask == 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
return ERR_INVALID_COMBINATION;
}
/// This value is used to only change the affinity mask without changing the current ideal core.
@@ -1203,12 +1245,12 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
if (core == OnlyChangeMask) {
core = thread->GetIdealCore();
} else if (core >= Core::NUM_CPU_CORES && core != static_cast<u32>(-1)) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
return ERR_INVALID_PROCESSOR_ID;
}
// Error out if the input core isn't enabled in the input mask.
if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
return ERR_INVALID_COMBINATION;
}
thread->ChangeCore(core, mask);
@@ -1297,7 +1339,7 @@ struct FunctionDef {
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, SvcWrap<SetHeapSize>, "SetHeapSize"},
{0x02, nullptr, "SetMemoryPermission"},
{0x02, SvcWrap<SetMemoryPermission>, "SetMemoryPermission"},
{0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"},
{0x04, SvcWrap<MapMemory>, "MapMemory"},
{0x05, SvcWrap<UnmapMemory>, "UnmapMemory"},

View File

@@ -121,6 +121,11 @@ void SvcWrap() {
FuncReturn(func(Param(0), Param(1), Param(2)).raw);
}
template <ResultCode func(u64, u64, u32)>
void SvcWrap() {
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
}
template <ResultCode func(u32, u64, u64, u32)>
void SvcWrap() {
FuncReturn(

View File

@@ -142,36 +142,7 @@ void Thread::ResumeFromWait() {
status = ThreadStatus::Ready;
std::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
if (!new_processor_id) {
new_processor_id = processor_id;
}
if (ideal_core != -1 &&
Core::System::GetInstance().Scheduler(ideal_core).GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
auto* next_scheduler = &Core::System::GetInstance().Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
next_scheduler->AddThread(this, current_priority);
}
processor_id = *new_processor_id;
// If the thread was ready, unschedule from the previous core and schedule on the new core
scheduler->UnscheduleThread(this, current_priority);
next_scheduler->ScheduleThread(this, current_priority);
// Change thread's scheduler
scheduler = next_scheduler;
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
ChangeScheduler();
}
/**
@@ -364,42 +335,45 @@ void Thread::UpdatePriority() {
void Thread::ChangeCore(u32 core, u64 mask) {
ideal_core = core;
affinity_mask = mask;
ChangeScheduler();
}
void Thread::ChangeScheduler() {
if (status != ThreadStatus::Ready) {
return;
}
auto& system = Core::System::GetInstance();
std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
if (!new_processor_id) {
new_processor_id = processor_id;
}
if (ideal_core != -1 &&
Core::System::GetInstance().Scheduler(ideal_core).GetCurrentThread() == nullptr) {
if (ideal_core != -1 && system.Scheduler(ideal_core).GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
auto* next_scheduler = &Core::System::GetInstance().Scheduler(*new_processor_id);
auto& next_scheduler = system.Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
next_scheduler->AddThread(this, current_priority);
next_scheduler.AddThread(this, current_priority);
}
processor_id = *new_processor_id;
// If the thread was ready, unschedule from the previous core and schedule on the new core
scheduler->UnscheduleThread(this, current_priority);
next_scheduler->ScheduleThread(this, current_priority);
next_scheduler.ScheduleThread(this, current_priority);
// Change thread's scheduler
scheduler = next_scheduler;
scheduler = &next_scheduler;
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
system.CpuCore(processor_id).PrepareReschedule();
}
bool Thread::AllWaitObjectsReady() {

View File

@@ -374,6 +374,8 @@ private:
explicit Thread(KernelCore& kernel);
~Thread() override;
void ChangeScheduler();
Core::ARM_Interface::ThreadContext context{};
u32 thread_id = 0;

View File

@@ -19,8 +19,6 @@
enum class ErrorDescription : u32 {
Success = 0,
RemoteProcessDead = 301,
InvalidOffset = 6061,
InvalidLength = 6062,
};
/**

View File

@@ -203,8 +203,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
ISelfController::~ISelfController() = default;
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
// Takes 3 input u8s with each field located immediately after the previous
// u8, these are bool flags. No output.
IPC::RequestParser rp{ctx};
@@ -258,8 +258,8 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
}
void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
// Takes 3 input u8s with each field located immediately after the previous
// u8, these are bool flags. No output.
IPC::RequestParser rp{ctx};
bool enabled = rp.Pop<bool>();
@@ -302,8 +302,8 @@ void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& c
}
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
// TODO(Subv): Find out how AM determines the display to use, for now just create the layer
// in the Default display.
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
u64 display_id = nvflinger->OpenDisplay("Default");
u64 layer_id = nvflinger->CreateLayer(display_id);
@@ -733,7 +733,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{70, nullptr, "RequestToShutdown"},
{71, nullptr, "RequestToReboot"},
{80, nullptr, "ExitAndRequestToShowThanksMessage"},
{90, nullptr, "EnableApplicationCrashReport"},
{90, &IApplicationFunctions::EnableApplicationCrashReport, "EnableApplicationCrashReport"},
{100, nullptr, "InitializeApplicationCopyrightFrameBuffer"},
{101, nullptr, "SetApplicationCopyrightImage"},
{102, nullptr, "SetApplicationCopyrightVisibility"},
@@ -752,6 +752,12 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
IApplicationFunctions::~IApplicationFunctions() = default;
void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed(
Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -821,7 +827,8 @@ void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
// For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
// For example, in some cases official apps use this with error 0x2A2 then
// uses svcBreak.
IPC::RequestParser rp{ctx};
u32 result = rp.Pop<u32>();
@@ -884,8 +891,8 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
auto message_queue = std::make_shared<AppletMessageQueue>();
message_queue->PushMessage(
AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on
// game boot
std::make_shared<AppletAE>(nvflinger, message_queue)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger, message_queue)->InstallAsService(service_manager);

View File

@@ -185,6 +185,7 @@ private:
void EndBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx);
void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EndBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx);
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {

View File

@@ -28,13 +28,13 @@ public:
{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
{3, &IAudioRenderer::GetState, "GetState"},
{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
{4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
{5, &IAudioRenderer::Start, "Start"},
{6, &IAudioRenderer::Stop, "Stop"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
{10, nullptr, "RequestUpdateAuto"},
{10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
};
// clang-format on
@@ -79,7 +79,7 @@ private:
LOG_DEBUG(Service_Audio, "called");
}
void RequestUpdate(Kernel::HLERequestContext& ctx) {
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -77,8 +77,8 @@ private:
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(consumed);
rb.Push<u64>(performance);
rb.Push<u32>(sample_count);
rb.Push<u64>(performance);
ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16));
}

View File

@@ -2,12 +2,49 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::BtDrv {
class Bt final : public ServiceFramework<Bt> {
public:
explicit Bt() : ServiceFramework{"bt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown0"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{9, &Bt::RegisterEvent, "RegisterEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void RegisterEvent(Kernel::HLERequestContext& ctx) {
auto& kernel = Core::System::GetInstance().Kernel();
register_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "BT:RegisterEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(register_event);
LOG_WARNING(Service_BTM, "(STUBBED) called");
}
Kernel::SharedPtr<Kernel::Event> register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {
public:
explicit BtDrv() : ServiceFramework{"btdrv"} {
@@ -67,6 +104,7 @@ public:
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<BtDrv>()->InstallAsService(sm);
std::make_shared<Bt>()->InstallAsService(sm);
}
} // namespace Service::BtDrv

View File

@@ -6,13 +6,118 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::BTM {
class IBtmUserCore final : public ServiceFramework<IBtmUserCore> {
public:
explicit IBtmUserCore() : ServiceFramework{"IBtmUserCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IBtmUserCore::GetScanEvent, "GetScanEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{9, nullptr, "Unknown9"},
{10, nullptr, "Unknown10"},
{17, &IBtmUserCore::GetConnectionEvent, "GetConnectionEvent"},
{18, nullptr, "Unknown18"},
{19, nullptr, "Unknown19"},
{20, nullptr, "Unknown20"},
{21, nullptr, "Unknown21"},
{22, nullptr, "Unknown22"},
{23, nullptr, "Unknown23"},
{24, nullptr, "Unknown24"},
{25, nullptr, "Unknown25"},
{26, &IBtmUserCore::GetDiscoveryEvent, "AcquireBleServiceDiscoveryEventImpl"},
{27, nullptr, "Unknown27"},
{28, nullptr, "Unknown28"},
{29, nullptr, "Unknown29"},
{30, nullptr, "Unknown30"},
{31, nullptr, "Unknown31"},
{32, nullptr, "Unknown32"},
{33, &IBtmUserCore::GetConfigEvent, "GetConfigEvent"},
{34, nullptr, "Unknown34"},
{35, nullptr, "Unknown35"},
{36, nullptr, "Unknown36"},
{37, nullptr, "Unknown37"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetScanEvent(Kernel::HLERequestContext& ctx) {
auto& kernel = Core::System::GetInstance().Kernel();
scan_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ScanEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(scan_event);
LOG_WARNING(Service_BTM, "(STUBBED) called");
}
void GetConnectionEvent(Kernel::HLERequestContext& ctx) {
auto& kernel = Core::System::GetInstance().Kernel();
connection_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IBtmUserCore:ConnectionEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(connection_event);
LOG_WARNING(Service_BTM, "(STUBBED) called");
}
void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) {
auto& kernel = Core::System::GetInstance().Kernel();
service_discovery =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(service_discovery);
LOG_WARNING(Service_BTM, "(STUBBED) called");
}
void GetConfigEvent(Kernel::HLERequestContext& ctx) {
auto& kernel = Core::System::GetInstance().Kernel();
config_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConfigEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(config_event);
LOG_WARNING(Service_BTM, "(STUBBED) called");
}
Kernel::SharedPtr<Kernel::Event> scan_event;
Kernel::SharedPtr<Kernel::Event> connection_event;
Kernel::SharedPtr<Kernel::Event> service_discovery;
Kernel::SharedPtr<Kernel::Event> config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {
public:
explicit BTM_USR() : ServiceFramework{"btm:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BTM_USR::GetCoreImpl, "GetCoreImpl"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetCoreImpl(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IBtmUserCore>();
LOG_DEBUG(Service_BTM, "called");
}
};
class BTM final : public ServiceFramework<BTM> {
public:
explicit BTM() : ServiceFramework{"btm"} {
@@ -116,6 +221,7 @@ void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<BTM>()->InstallAsService(sm);
std::make_shared<BTM_DBG>()->InstallAsService(sm);
std::make_shared<BTM_SYS>()->InstallAsService(sm);
std::make_shared<BTM_USR>()->InstallAsService(sm);
}
} // namespace Service::BTM

View File

@@ -303,7 +303,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
static_cast<u8>(space), save_struct.DebugInfo());
if (save_data_factory == nullptr) {
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
return save_data_factory->Open(space, save_struct);
@@ -313,7 +313,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
if (save_data_factory == nullptr) {
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space));
@@ -323,15 +323,22 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SdCardNotFound);
return FileSys::ERROR_SD_CARD_NOT_FOUND;
}
return sdmc_factory->Open();
}
std::unique_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
return std::make_unique<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
std::shared_ptr<FileSys::RegisteredCacheUnion> registered_cache_union;
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
if (registered_cache_union == nullptr) {
registered_cache_union =
std::make_shared<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{
GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()});
}
return registered_cache_union;
}
FileSys::RegisteredCache* GetSystemNANDContents() {
@@ -370,6 +377,15 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
return bis_factory->GetModificationLoadRoot(title_id);
}
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) {
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
if (bis_factory == nullptr)
return nullptr;
return bis_factory->GetModificationDumpRoot(title_id);
}
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
if (overwrite) {
bis_factory = nullptr;
@@ -383,13 +399,21 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
FileSys::Mode::ReadWrite);
auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
FileSys::Mode::ReadWrite);
auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
FileSys::Mode::ReadWrite);
if (bis_factory == nullptr)
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory, load_directory);
if (save_data_factory == nullptr)
if (bis_factory == nullptr) {
bis_factory =
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
}
if (save_data_factory == nullptr) {
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
if (sdmc_factory == nullptr)
}
if (sdmc_factory == nullptr) {
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
}
}
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {

View File

@@ -48,13 +48,14 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();
std::unique_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();
FileSys::RegisteredCache* GetSDMCContents();
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
// above is called.

View File

@@ -63,12 +63,12 @@ private:
// Error checking
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
rb.Push(FileSys::ERROR_INVALID_SIZE);
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
rb.Push(FileSys::ERROR_INVALID_OFFSET);
return;
}
@@ -108,12 +108,12 @@ private:
// Error checking
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
rb.Push(FileSys::ERROR_INVALID_SIZE);
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
rb.Push(FileSys::ERROR_INVALID_OFFSET);
return;
}
@@ -139,12 +139,12 @@ private:
// Error checking
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
rb.Push(FileSys::ERROR_INVALID_SIZE);
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
rb.Push(FileSys::ERROR_INVALID_OFFSET);
return;
}
@@ -744,7 +744,7 @@ void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
}
@@ -836,7 +836,7 @@ void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
static_cast<u8>(storage_id), title_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
}
} // namespace Service::FileSystem

View File

@@ -6,9 +6,14 @@
#include "common/common_types.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/debug_pad.h"
#include "core/settings.h"
namespace Service::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
Controller_DebugPad::Controller_DebugPad() = default;
Controller_DebugPad::~Controller_DebugPad() = default;
@@ -33,10 +38,43 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update debug pad states
cur_entry.attribute.connected.Assign(1);
auto& pad = cur_entry.pad_state;
using namespace Settings::NativeButton;
pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
const auto [stick_l_x_f, stick_l_y_f] =
analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
std::memcpy(data, &shared_memory, sizeof(SharedMemory));
}
void Controller_DebugPad::OnLoadInputDevices() {}
void Controller_DebugPad::OnLoadInputDevices() {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons.begin(),
Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.debug_pad_analogs.begin(),
Settings::values.debug_pad_analogs.end(), analogs.begin(),
Input::CreateDevice<Input::AnalogDevice>);
}
} // namespace Service::HID

View File

@@ -5,10 +5,13 @@
#pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_DebugPad final : public ControllerBase {
@@ -35,11 +38,40 @@ private:
};
static_assert(sizeof(AnalogStick) == 0x8);
struct PadState {
union {
u32_le raw{};
BitField<0, 1, u32_le> a;
BitField<1, 1, u32_le> b;
BitField<2, 1, u32_le> x;
BitField<3, 1, u32_le> y;
BitField<4, 1, u32_le> l;
BitField<5, 1, u32_le> r;
BitField<6, 1, u32_le> zl;
BitField<7, 1, u32_le> zr;
BitField<8, 1, u32_le> plus;
BitField<9, 1, u32_le> minus;
BitField<10, 1, u32_le> d_left;
BitField<11, 1, u32_le> d_up;
BitField<12, 1, u32_le> d_right;
BitField<13, 1, u32_le> d_down;
};
};
static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size");
struct Attributes {
union {
u32_le raw{};
BitField<0, 1, u32_le> connected;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
struct PadStates {
s64_le sampling_number;
s64_le sampling_number2;
u32_le attribute;
u32_le button_state;
Attributes attribute;
PadState pad_state;
AnalogStick r_stick;
AnalogStick l_stick;
};
@@ -52,5 +84,10 @@ private:
};
static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
SharedMemory shared_memory{};
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons;
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>
analogs;
};
} // namespace Service::HID

View File

@@ -6,9 +6,11 @@
#include "common/common_types.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/keyboard.h"
#include "core/settings.h"
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
constexpr u8 KEYS_PER_BYTE = 8;
Controller_Keyboard::Controller_Keyboard() = default;
Controller_Keyboard::~Controller_Keyboard() = default;
@@ -34,10 +36,24 @@ void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update keyboard states
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) {
cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k);
}
}
for (std::size_t i = 0; i < keyboard_mods.size(); ++i) {
cur_entry.modifier |= (keyboard_mods[i]->GetStatus() << i);
}
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Keyboard::OnLoadInputDevices() {}
void Controller_Keyboard::OnLoadInputDevices() {
std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(),
keyboard_keys.begin(), Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(),
keyboard_mods.begin(), Input::CreateDevice<Input::ButtonDevice>);
}
} // namespace Service::HID

View File

@@ -8,7 +8,9 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_Keyboard final : public ControllerBase {
@@ -46,5 +48,10 @@ private:
};
static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
SharedMemory shared_memory{};
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardKeys>
keyboard_keys;
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardMods>
keyboard_mods;
};
} // namespace Service::HID

View File

@@ -5,6 +5,7 @@
#include <cstring>
#include "common/common_types.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/service/hid/controllers/mouse.h"
namespace Service::HID {
@@ -14,7 +15,6 @@ Controller_Mouse::Controller_Mouse() = default;
Controller_Mouse::~Controller_Mouse() = default;
void Controller_Mouse::OnInit() {}
void Controller_Mouse::OnRelease() {}
void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
@@ -34,10 +34,29 @@ void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update mouse states
if (Settings::values.mouse_enabled) {
const auto [px, py, sx, sy] = mouse_device->GetStatus();
const auto x = static_cast<s32>(px * Layout::ScreenUndocked::Width);
const auto y = static_cast<s32>(py * Layout::ScreenUndocked::Height);
cur_entry.x = x;
cur_entry.y = y;
cur_entry.delta_x = x - last_entry.x;
cur_entry.delta_y = y - last_entry.y;
cur_entry.mouse_wheel_x = sx;
cur_entry.mouse_wheel_y = sy;
for (std::size_t i = 0; i < mouse_button_devices.size(); ++i) {
cur_entry.button |= (mouse_button_devices[i]->GetStatus() << i);
}
}
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Mouse::OnLoadInputDevices() {}
void Controller_Mouse::OnLoadInputDevices() {
mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device);
std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>);
}
} // namespace Service::HID

View File

@@ -7,7 +7,9 @@
#include <array>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
class Controller_Mouse final : public ControllerBase {
@@ -35,7 +37,8 @@ private:
s32_le y;
s32_le delta_x;
s32_le delta_y;
s32_le mouse_wheel;
s32_le mouse_wheel_x;
s32_le mouse_wheel_y;
s32_le button;
s32_le attribute;
};
@@ -46,5 +49,9 @@ private:
std::array<MouseState, 17> mouse_states;
};
SharedMemory shared_memory{};
std::unique_ptr<Input::MouseDevice> mouse_device;
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeMouseButton::NumMouseButtons>
mouse_button_devices;
};
} // namespace Service::HID

View File

@@ -17,22 +17,13 @@
#include "core/settings.h"
namespace Service::HID {
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
constexpr u32 NPAD_HANDHELD = 32;
constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
constexpr u32 MAX_NPAD_ID = 7;
constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
Controller_NPad::NPadControllerType::JoyDual;
constexpr std::array<u32, 10> npad_id_list{
0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
};
enum class JoystickId : std::size_t {
@@ -40,6 +31,66 @@ enum class JoystickId : std::size_t {
Joystick_Right,
};
static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) {
switch (type) {
case Settings::ControllerType::ProController:
return Controller_NPad::NPadControllerType::ProController;
case Settings::ControllerType::DualJoycon:
return Controller_NPad::NPadControllerType::JoyDual;
case Settings::ControllerType::LeftJoycon:
return Controller_NPad::NPadControllerType::JoyLeft;
case Settings::ControllerType::RightJoycon:
return Controller_NPad::NPadControllerType::JoyRight;
default:
UNREACHABLE();
return Controller_NPad::NPadControllerType::JoyDual;
}
}
std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
switch (npad_id) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
return npad_id;
case 8:
case NPAD_HANDHELD:
return 8;
case 9:
case NPAD_UNKNOWN:
return 9;
default:
UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
return 0;
}
}
u32 Controller_NPad::IndexToNPad(std::size_t index) {
switch (index) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
return static_cast<u32>(index);
case 8:
return NPAD_HANDHELD;
case 9:
return NPAD_UNKNOWN;
default:
UNIMPLEMENTED_MSG("Unknown npad index {}", index);
return 0;
};
}
Controller_NPad::Controller_NPad() = default;
Controller_NPad::~Controller_NPad() = default;
@@ -56,22 +107,32 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.joy_styles.handheld.Assign(1);
controller.device_type.handheld.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
break;
case NPadControllerType::JoyDual:
controller.joy_styles.joycon_dual.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.device_type.joycon_right.Assign(1);
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::JoyLeft:
controller.joy_styles.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
controller.properties.is_horizontal.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
case NPadControllerType::JoyRight:
controller.joy_styles.joycon_right.Assign(1);
controller.device_type.joycon_right.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
controller.properties.is_horizontal.Assign(1);
controller.properties.use_plus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
case NPadControllerType::Pokeball:
controller.joy_styles.pokeball.Assign(1);
@@ -81,6 +142,9 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
case NPadControllerType::ProController:
controller.joy_styles.pro_controller.Assign(1);
controller.device_type.pro_controller.Assign(1);
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
}
@@ -90,14 +154,12 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.single_color.button_color = 0;
controller.dual_color_error = ColorReadError::ReadOk;
controller.left_color.body_color = JOYCON_BODY_NEON_BLUE;
controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE;
controller.right_color.body_color = JOYCON_BODY_NEON_RED;
controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left;
controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left;
controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right;
controller.right_color.button_color =
Settings::values.players[controller_idx].button_color_right;
controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
controller.battery_level[0] = BATTERY_FULL;
controller.battery_level[1] = BATTERY_FULL;
controller.battery_level[2] = BATTERY_FULL;
@@ -121,26 +183,109 @@ void Controller_NPad::OnInit() {
style.pro_controller.Assign(1);
style.pokeball.Assign(1);
}
std::transform(
Settings::values.players.begin(), Settings::values.players.end(),
connected_controllers.begin(), [](const Settings::PlayerInput& player) {
return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected};
});
std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8,
[](const ControllerHolder& holder) { return holder.is_connected; });
// Account for handheld
if (connected_controllers[8].is_connected)
connected_controllers[8].type = NPadControllerType::Handheld;
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
// Add a default dual joycon controller if none are present.
if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
[](const ControllerHolder& controller) { return controller.is_connected; })) {
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
AddNewController(PREFERRED_CONTROLLER);
AddNewController(NPadControllerType::JoyDual);
}
for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
const auto& controller = connected_controllers[i];
if (controller.is_connected) {
AddNewControllerAt(controller.type, IndexToNPad(i));
}
}
}
void Controller_NPad::OnLoadInputDevices() {
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
const auto& players = Settings::values.players;
for (std::size_t i = 0; i < players.size(); ++i) {
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
buttons[i].begin(), Input::CreateDevice<Input::ButtonDevice>);
std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
}
}
void Controller_NPad::OnRelease() {}
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
const auto controller_idx = NPadIdToIndex(npad_id);
const auto controller_type = connected_controllers[controller_idx].type;
if (!connected_controllers[controller_idx].is_connected) {
return;
}
auto& pad_state = npad_pad_states[controller_idx].pad_states;
auto& lstick_entry = npad_pad_states[controller_idx].l_stick;
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
const auto& button_state = buttons[controller_idx];
const auto& analog_state = sticks[controller_idx];
using namespace Settings::NativeButton;
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
const auto [stick_l_x_f, stick_l_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
}
void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (!IsControllerActivated())
return;
@@ -176,97 +321,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
continue;
}
// Pad states
ControllerPadState pad_state{};
using namespace Settings::NativeButton;
pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
AnalogPosition lstick_entry{};
AnalogPosition rstick_entry{};
const auto [stick_l_x_f, stick_l_y_f] =
sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
if (controller_type == NPadControllerType::JoyLeft ||
controller_type == NPadControllerType::JoyRight) {
if (npad.properties.is_horizontal) {
ControllerPadState state{};
AnalogPosition temp_lstick_entry{};
AnalogPosition temp_rstick_entry{};
if (controller_type == NPadControllerType::JoyLeft) {
state.d_down.Assign(pad_state.d_left.Value());
state.d_left.Assign(pad_state.d_up.Value());
state.d_right.Assign(pad_state.d_down.Value());
state.d_up.Assign(pad_state.d_right.Value());
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
state.zl.Assign(pad_state.zl.Value());
state.plus.Assign(pad_state.minus.Value());
temp_lstick_entry = lstick_entry;
temp_rstick_entry = rstick_entry;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_lstick_entry.y *= -1;
} else if (controller_type == NPadControllerType::JoyRight) {
state.x.Assign(pad_state.a.Value());
state.a.Assign(pad_state.b.Value());
state.b.Assign(pad_state.y.Value());
state.y.Assign(pad_state.b.Value());
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
state.zr.Assign(pad_state.zr.Value());
state.plus.Assign(pad_state.plus.Value());
temp_lstick_entry = lstick_entry;
temp_rstick_entry = rstick_entry;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_rstick_entry.x *= -1;
}
pad_state.raw = state.raw;
lstick_entry = temp_lstick_entry;
rstick_entry = temp_rstick_entry;
}
}
const u32 npad_index = static_cast<u32>(i);
RequestPadStateUpdate(npad_index);
auto& pad_state = npad_pad_states[npad_index];
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
@@ -281,20 +338,64 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
if (hold_type == NpadHoldType::Horizontal) {
// TODO(ogniK): Remap buttons for different orientations
ControllerPadState state{};
AnalogPosition temp_lstick_entry{};
AnalogPosition temp_rstick_entry{};
if (controller_type == NPadControllerType::JoyLeft) {
state.d_down.Assign(pad_state.pad_states.d_left.Value());
state.d_left.Assign(pad_state.pad_states.d_up.Value());
state.d_right.Assign(pad_state.pad_states.d_down.Value());
state.d_up.Assign(pad_state.pad_states.d_right.Value());
state.l.Assign(pad_state.pad_states.l.Value() |
pad_state.pad_states.left_sl.Value());
state.r.Assign(pad_state.pad_states.r.Value() |
pad_state.pad_states.left_sr.Value());
state.zl.Assign(pad_state.pad_states.zl.Value());
state.plus.Assign(pad_state.pad_states.minus.Value());
temp_lstick_entry = pad_state.l_stick;
temp_rstick_entry = pad_state.r_stick;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_lstick_entry.y *= -1;
} else if (controller_type == NPadControllerType::JoyRight) {
state.x.Assign(pad_state.pad_states.a.Value());
state.a.Assign(pad_state.pad_states.b.Value());
state.b.Assign(pad_state.pad_states.y.Value());
state.y.Assign(pad_state.pad_states.b.Value());
state.l.Assign(pad_state.pad_states.l.Value() |
pad_state.pad_states.right_sl.Value());
state.r.Assign(pad_state.pad_states.r.Value() |
pad_state.pad_states.right_sr.Value());
state.zr.Assign(pad_state.pad_states.zr.Value());
state.plus.Assign(pad_state.pad_states.plus.Value());
temp_lstick_entry = pad_state.l_stick;
temp_rstick_entry = pad_state.r_stick;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_rstick_entry.x *= -1;
}
pad_state.pad_states.raw = state.raw;
pad_state.l_stick = temp_lstick_entry;
pad_state.r_stick = temp_rstick_entry;
}
libnx_entry.connection_status.raw = 0;
switch (controller_type) {
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
handheld_entry.connection_status.IsConnected.Assign(1);
if (!Settings::values.use_docked_mode) {
handheld_entry.connection_status.IsWired.Assign(1);
}
handheld_entry.pad_states.raw = pad_state.raw;
handheld_entry.l_stick = lstick_entry;
handheld_entry.r_stick = rstick_entry;
handheld_entry.connection_status.IsWired.Assign(1);
handheld_entry.connection_status.IsLeftJoyConnected.Assign(1);
handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
handheld_entry.connection_status.IsLeftJoyWired.Assign(1);
handheld_entry.connection_status.IsRightJoyWired.Assign(1);
handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
handheld_entry.pad.l_stick = pad_state.l_stick;
handheld_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
@@ -307,25 +408,25 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
libnx_entry.connection_status.IsConnected.Assign(1);
dual_entry.pad_states.raw = pad_state.raw;
dual_entry.l_stick = lstick_entry;
dual_entry.r_stick = rstick_entry;
dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
dual_entry.pad.l_stick = pad_state.l_stick;
dual_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
left_entry.connection_status.IsConnected.Assign(1);
left_entry.pad_states.raw = pad_state.raw;
left_entry.l_stick = lstick_entry;
left_entry.r_stick = rstick_entry;
left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
left_entry.pad.l_stick = pad_state.l_stick;
left_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
right_entry.connection_status.IsConnected.Assign(1);
right_entry.pad_states.raw = pad_state.raw;
right_entry.l_stick = lstick_entry;
right_entry.r_stick = rstick_entry;
right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
right_entry.pad.l_stick = pad_state.l_stick;
right_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
@@ -333,30 +434,30 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
pokeball_entry.connection_status.IsConnected.Assign(1);
pokeball_entry.connection_status.IsWired.Assign(1);
pokeball_entry.pad_states.raw = pad_state.raw;
pokeball_entry.l_stick = lstick_entry;
pokeball_entry.r_stick = rstick_entry;
pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
pokeball_entry.pad.l_stick = pad_state.l_stick;
pokeball_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::ProController:
main_controller.connection_status.raw = 0;
main_controller.connection_status.IsConnected.Assign(1);
main_controller.connection_status.IsWired.Assign(1);
main_controller.pad_states.raw = pad_state.raw;
main_controller.l_stick = lstick_entry;
main_controller.r_stick = rstick_entry;
main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
main_controller.pad.l_stick = pad_state.l_stick;
main_controller.pad.r_stick = pad_state.r_stick;
break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
// any controllers.
libnx_entry.pad_states.raw = pad_state.raw;
libnx_entry.l_stick = lstick_entry;
libnx_entry.r_stick = rstick_entry;
libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw;
libnx_entry.pad.l_stick = pad_state.l_stick;
libnx_entry.pad.r_stick = pad_state.r_stick;
}
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
shared_memory_entries.size() * sizeof(NPadEntry));
} // namespace Service::HID
}
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
style.raw = style_set.raw;
@@ -371,14 +472,29 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length);
bool had_controller_update = false;
for (std::size_t i = 0; i < connected_controllers.size(); i++) {
auto& controller = connected_controllers[i];
if (!controller.is_connected) {
continue;
}
if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
controller.type = DecideBestController(PREFERRED_CONTROLLER);
InitNewlyAddedControler(i);
const auto requested_controller =
i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
: NPadControllerType::Handheld;
if (!IsControllerSupported(requested_controller)) {
const auto is_handheld = requested_controller == NPadControllerType::Handheld;
if (is_handheld) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
AddNewController(requested_controller);
} else {
controller.type = requested_controller;
InitNewlyAddedControler(i);
}
had_controller_update = true;
}
if (had_controller_update) {
styleset_changed_event->Signal();
}
}
}
@@ -412,15 +528,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
std::size_t controller_pos = i;
// Handheld controller conversion
if (controller_pos == NPAD_HANDHELD) {
controller_pos = 8;
}
// Unknown controller conversion
if (controller_pos == NPAD_UNKNOWN) {
controller_pos = 9;
}
std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
if (connected_controllers[controller_pos].is_connected) {
// TODO(ogniK): Vibrate the physical controller
}
@@ -439,7 +547,9 @@ Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() cons
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
void Controller_NPad::AddNewController(NPadControllerType controller) {
controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
connected_controllers[8] = {controller, true};
InitNewlyAddedControler(8);
@@ -457,16 +567,54 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
InitNewlyAddedControler(controller_id);
}
void Controller_NPad::ConnectNPad(u32 npad_id) {
if (npad_id >= connected_controllers.size())
void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
return;
connected_controllers[npad_id].is_connected = true;
}
connected_controllers[npad_id] = {controller, true};
InitNewlyAddedControler(npad_id);
}
void Controller_NPad::ConnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
}
void Controller_NPad::DisconnectNPad(u32 npad_id) {
if (npad_id >= connected_controllers.size())
return;
connected_controllers[npad_id].is_connected = false;
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here
if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) == supported_npad_id_types.end()) {
return false;
}
// Handheld should not be supported in docked mode
if (Settings::values.use_docked_mode) {
return false;
}
}
switch (controller) {
case NPadControllerType::ProController:
return style.pro_controller;
case NPadControllerType::Handheld:
return style.handheld;
case NPadControllerType::JoyDual:
return style.joycon_dual;
case NPadControllerType::JoyLeft:
return style.joycon_left;
case NPadControllerType::JoyRight:
return style.joycon_right;
case NPadControllerType::Pokeball:
return style.pokeball;
default:
return false;
}
}
Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
@@ -500,6 +648,36 @@ void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
void Controller_NPad::ClearAllConnectedControllers() {
for (auto& controller : connected_controllers) {
if (controller.is_connected && controller.type != NPadControllerType::None) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
}
}
}
void Controller_NPad::DisconnectAllConnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(),
[](ControllerHolder& controller) { controller.is_connected = false; });
}
void Controller_NPad::ConnectAllDisconnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(),
[](ControllerHolder& controller) {
if (controller.type != NPadControllerType::None && !controller.is_connected) {
controller.is_connected = false;
}
});
}
void Controller_NPad::ClearAllControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(),
[](ControllerHolder& controller) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
});
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=

View File

@@ -5,13 +5,18 @@
#pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
namespace Service::HID {
constexpr u32 NPAD_HANDHELD = 32;
constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
class Controller_NPad final : public ControllerBase {
public:
Controller_NPad();
@@ -107,11 +112,19 @@ public:
Vibration GetLastVibration() const;
void AddNewController(NPadControllerType controller);
void AddNewControllerAt(NPadControllerType controller, u32 npad_id);
void ConnectNPad(u32 npad_id);
void DisconnectNPad(u32 npad_id);
LedPattern GetLedPattern(u32 npad_id);
void SetVibrationEnabled(bool can_vibrate);
void ClearAllConnectedControllers();
void DisconnectAllConnectedControllers();
void ConnectAllDisconnectedControllers();
void ClearAllControllers();
static std::size_t NPadIdToIndex(u32 npad_id);
static u32 IndexToNPad(std::size_t index);
private:
struct CommonHeader {
@@ -164,8 +177,11 @@ private:
BitField<23, 1, u64_le> r_stick_down;
// Not always active?
BitField<24, 1, u64_le> sl;
BitField<25, 1, u64_le> sr;
BitField<24, 1, u64_le> left_sl;
BitField<25, 1, u64_le> left_sr;
BitField<26, 1, u64_le> right_sl;
BitField<27, 1, u64_le> right_sr;
};
};
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
@@ -189,12 +205,17 @@ private:
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
struct GenericStates {
s64_le timestamp;
s64_le timestamp2;
struct ControllerPad {
ControllerPadState pad_states;
AnalogPosition l_stick;
AnalogPosition r_stick;
};
static_assert(sizeof(ControllerPad) == 0x18, "ControllerPad is an invalid size");
struct GenericStates {
s64_le timestamp;
s64_le timestamp2;
ControllerPad pad;
ConnectionState connection_status;
};
static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
@@ -266,15 +287,20 @@ private:
static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
struct ControllerHolder {
Controller_NPad::NPadControllerType type;
NPadControllerType type;
bool is_connected;
};
NPadType style{};
std::array<NPadEntry, 10> shared_memory_entries{};
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
std::array<
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
10>
buttons;
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
std::array<
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
10>
sticks;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
@@ -285,5 +311,8 @@ private:
void InitNewlyAddedControler(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
std::array<ControllerPad, 10> npad_pad_states{};
bool IsControllerSupported(NPadControllerType controller);
};
} // namespace Service::HID

View File

@@ -41,16 +41,17 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
const auto [x, y, pressed] = touch_device->GetStatus();
auto& touch_entry = cur_entry.states[0];
if (pressed) {
touch_entry.attribute.raw = 0;
if (pressed && Settings::values.touchscreen.enabled) {
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
touch_entry.diameter_x = 15;
touch_entry.diameter_y = 15;
touch_entry.rotation_angle = 0;
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
const u64 tick = CoreTiming::GetTicks();
touch_entry.delta_time = tick - last_touch;
last_touch = tick;
touch_entry.finger = 0;
touch_entry.finger = Settings::values.touchscreen.finger;
cur_entry.entry_count = 1;
} else {
cur_entry.entry_count = 0;
@@ -60,6 +61,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
}
void Controller_Touchscreen::OnLoadInputDevices() {
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
}
} // namespace Service::HID

View File

@@ -4,6 +4,7 @@
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -29,9 +30,18 @@ public:
void OnLoadInputDevices() override;
private:
struct Attributes {
union {
u32 raw{};
BitField<0, 1, u32_le> start_touch;
BitField<1, 1, u32_le> end_touch;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
struct TouchState {
u64_le delta_time;
u32_le attribute;
Attributes attribute;
u32_le finger;
u32_le x;
u32_le y;

View File

@@ -34,8 +34,8 @@
namespace Service::HID {
// Updating period for each HID device.
// TODO(shinyquagsire23): These need better values.
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
// TODO(ogniK): Find actual polling rate of hid
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66;
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
@@ -286,10 +286,10 @@ public:
{519, nullptr, "GetPalmaOperationResult"},
{520, nullptr, "ReadPalmaPlayLog"},
{521, nullptr, "ResetPalmaPlayLog"},
{522, nullptr, "SetIsPalmaAllConnectable"},
{522, &Hid::SetIsPalmaAllConnectable, "SetIsPalmaAllConnectable"},
{523, nullptr, "SetIsPalmaPairedConnectable"},
{524, nullptr, "PairPalma"},
{525, nullptr, "SetPalmaBoostMode"},
{525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"},
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
@@ -596,6 +596,18 @@ private:
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
};
class HidDbg final : public ServiceFramework<HidDbg> {

View File

@@ -18,7 +18,7 @@ public:
ILogger() : ServiceFramework("ILogger") {
static const FunctionInfo functions[] = {
{0x00000000, &ILogger::Initialize, "Initialize"},
{0x00000001, nullptr, "SetDestination"},
{0x00000001, &ILogger::SetDestination, "SetDestination"},
};
RegisterHandlers(functions);
}
@@ -178,6 +178,17 @@ private:
}
}
// This service function is intended to be used as a way to
// redirect logging output to different destinations, however,
// given we always want to see the logging output, it's sufficient
// to do nothing and return success here.
void SetDestination(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LM, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
std::ostringstream log_stream;
};

View File

@@ -28,8 +28,9 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
std::size_t size = ctx.GetWriteBufferSize();
std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max());
std::vector<u8> data(size);
std::generate(data.begin(), data.end(), rng);
std::generate(data.begin(), data.end(), [&] { return static_cast<u8>(distribution(rng)); });
ctx.WriteBuffer(data);

View File

@@ -23,7 +23,8 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser,
"CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);

View File

@@ -299,6 +299,21 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
}
void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto snapshot_a = rp.PopRaw<ClockSnapshot>();
const auto snapshot_b = rp.PopRaw<ClockSnapshot>();
const u64 difference =
snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(difference);
}
Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
: ServiceFramework(name), time(std::move(time)) {}

View File

@@ -84,6 +84,7 @@ public:
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> time;

View File

@@ -237,6 +237,22 @@ private:
Data data{};
};
/// Represents a parcel containing one int '0' as its data
/// Used by DetachBuffer and Disconnect
class IGBPEmptyResponseParcel : public Parcel {
protected:
void SerializeData() override {
Write(data);
}
private:
struct Data {
u32_le unk_0;
};
Data data{};
};
class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
public:
explicit IGBPSetPreallocatedBufferRequestParcel(std::vector<u8> buffer)
@@ -554,6 +570,12 @@ private:
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::CancelBuffer) {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
} else if (transaction == TransactionId::Disconnect ||
transaction == TransactionId::DetachBuffer) {
const auto buffer = ctx.ReadBuffer();
IGBPEmptyResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
} else {
ASSERT_MSG(false, "Unimplemented");
}

View File

@@ -154,7 +154,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd
program_image.resize(image_size);
// Apply patches if necessary
if (pm && pm->HasNSOPatch(nso_header.build_id)) {
if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
std::vector<u8> pi_header(program_image.size() + 0x100);
std::memcpy(pi_header.data(), &nso_header, sizeof(NsoHeader));
std::memcpy(pi_header.data() + 0x100, program_image.data(), program_image.size());

View File

@@ -10,6 +10,56 @@
namespace Settings {
namespace NativeButton {
const std::array<const char*, NumButtons> mapping = {{
"button_a",
"button_b",
"button_x",
"button_y",
"button_lstick",
"button_rstick",
"button_l",
"button_r",
"button_zl",
"button_zr",
"button_plus",
"button_minus",
"button_dleft",
"button_dup",
"button_dright",
"button_ddown",
"button_lstick_left",
"button_lstick_up",
"button_lstick_right",
"button_lstick_down",
"button_rstick_left",
"button_rstick_up",
"button_rstick_right",
"button_rstick_down",
"button_sl",
"button_sr",
"button_home",
"button_screenshot",
}};
}
namespace NativeAnalog {
const std::array<const char*, NumAnalogs> mapping = {{
"lstick",
"rstick",
}};
}
namespace NativeMouseButton {
const std::array<const char*, NumMouseButtons> mapping = {{
"left",
"right",
"middle",
"forward",
"back",
}};
}
Values values = {};
void Apply() {

View File

@@ -60,36 +60,7 @@ constexpr int BUTTON_NS_END = NumButtons;
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
static const std::array<const char*, NumButtons> mapping = {{
"button_a",
"button_b",
"button_x",
"button_y",
"button_lstick",
"button_rstick",
"button_l",
"button_r",
"button_zl",
"button_zr",
"button_plus",
"button_minus",
"button_dleft",
"button_dup",
"button_dright",
"button_ddown",
"button_lstick_left",
"button_lstick_up",
"button_lstick_right",
"button_lstick_down",
"button_rstick_left",
"button_rstick_up",
"button_rstick_right",
"button_rstick_down",
"button_sl",
"button_sr",
"button_home",
"button_screenshot",
}};
extern const std::array<const char*, NumButtons> mapping;
} // namespace NativeButton
@@ -105,12 +76,273 @@ constexpr int STICK_HID_BEGIN = LStick;
constexpr int STICK_HID_END = NumAnalogs;
constexpr int NUM_STICKS_HID = NumAnalogs;
static const std::array<const char*, NumAnalogs> mapping = {{
"lstick",
"rstick",
}};
extern const std::array<const char*, NumAnalogs> mapping;
} // namespace NativeAnalog
namespace NativeMouseButton {
enum Values {
Left,
Right,
Middle,
Forward,
Back,
NumMouseButtons,
};
constexpr int MOUSE_HID_BEGIN = Left;
constexpr int MOUSE_HID_END = NumMouseButtons;
constexpr int NUM_MOUSE_HID = NumMouseButtons;
extern const std::array<const char*, NumMouseButtons> mapping;
} // namespace NativeMouseButton
namespace NativeKeyboard {
enum Keys {
None,
Error,
A = 4,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
N1,
N2,
N3,
N4,
N5,
N6,
N7,
N8,
N9,
N0,
Enter,
Escape,
Backspace,
Tab,
Space,
Minus,
Equal,
LeftBrace,
RightBrace,
Backslash,
Tilde,
Semicolon,
Apostrophe,
Grave,
Comma,
Dot,
Slash,
CapsLockKey,
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
F11,
F12,
SystemRequest,
ScrollLockKey,
Pause,
Insert,
Home,
PageUp,
Delete,
End,
PageDown,
Right,
Left,
Down,
Up,
NumLockKey,
KPSlash,
KPAsterisk,
KPMinus,
KPPlus,
KPEnter,
KP1,
KP2,
KP3,
KP4,
KP5,
KP6,
KP7,
KP8,
KP9,
KP0,
KPDot,
Key102,
Compose,
Power,
KPEqual,
F13,
F14,
F15,
F16,
F17,
F18,
F19,
F20,
F21,
F22,
F23,
F24,
Open,
Help,
Properties,
Front,
Stop,
Repeat,
Undo,
Cut,
Copy,
Paste,
Find,
Mute,
VolumeUp,
VolumeDown,
CapsLockActive,
NumLockActive,
ScrollLockActive,
KPComma,
KPLeftParenthesis,
KPRightParenthesis,
LeftControlKey = 0xE0,
LeftShiftKey,
LeftAltKey,
LeftMetaKey,
RightControlKey,
RightShiftKey,
RightAltKey,
RightMetaKey,
MediaPlayPause,
MediaStopCD,
MediaPrevious,
MediaNext,
MediaEject,
MediaVolumeUp,
MediaVolumeDown,
MediaMute,
MediaWebsite,
MediaBack,
MediaForward,
MediaStop,
MediaFind,
MediaScrollUp,
MediaScrollDown,
MediaEdit,
MediaSleep,
MediaCoffee,
MediaRefresh,
MediaCalculator,
NumKeyboardKeys,
};
static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
enum Modifiers {
LeftControl,
LeftShift,
LeftAlt,
LeftMeta,
RightControl,
RightShift,
RightAlt,
RightMeta,
CapsLock,
ScrollLock,
NumLock,
NumKeyboardMods,
};
constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
} // namespace NativeKeyboard
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
enum class ControllerType {
ProController,
DualJoycon,
RightJoycon,
LeftJoycon,
};
struct PlayerInput {
bool connected;
ControllerType type;
ButtonsRaw buttons;
AnalogsRaw analogs;
u32 body_color_right;
u32 button_color_right;
u32 body_color_left;
u32 button_color_left;
};
struct TouchscreenInput {
bool enabled;
std::string device;
u32 finger;
u32 diameter_x;
u32 diameter_y;
u32 rotation_angle;
};
struct Values {
// System
bool use_docked_mode;
@@ -120,10 +352,22 @@ struct Values {
s32 language_index;
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
std::array<PlayerInput, 10> players;
bool mouse_enabled;
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
bool keyboard_enabled;
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
bool debug_pad_enabled;
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
std::string motion_device;
std::string touch_device;
TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
// Core
@@ -159,6 +403,7 @@ struct Values {
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_nso;
// WebService
bool enable_telemetry;

View File

@@ -34,8 +34,8 @@ void Maxwell3D::InitializeRegisterDefaults() {
// Depth range near/far is not always set, but is expected to be the default 0.0f, 1.0f. This is
// needed for ARMS.
for (std::size_t viewport{}; viewport < Regs::NumViewports; ++viewport) {
regs.viewport[viewport].depth_range_near = 0.0f;
regs.viewport[viewport].depth_range_far = 1.0f;
regs.viewports[viewport].depth_range_near = 0.0f;
regs.viewports[viewport].depth_range_far = 1.0f;
}
// Doom and Bomberman seems to use the uninitialized registers and just enable blend
// so initialize blend registers with sane values
@@ -66,6 +66,9 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.stencil_back_func_func = Regs::ComparisonOp::Always;
regs.stencil_back_func_mask = 0xFFFFFFFF;
regs.stencil_back_mask = 0xFFFFFFFF;
// TODO(Rodrigo): Most games do not set a point size. I think this is a case of a
// register carrying a default value. Assume it's OpenGL's default (1).
regs.point_size = 1.0f;
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {

View File

@@ -480,6 +480,67 @@ public:
};
};
struct ViewportTransform {
f32 scale_x;
f32 scale_y;
f32 scale_z;
f32 translate_x;
f32 translate_y;
f32 translate_z;
INSERT_PADDING_WORDS(2);
MathUtil::Rectangle<s32> GetRect() const {
return {
GetX(), // left
GetY() + GetHeight(), // top
GetX() + GetWidth(), // right
GetY() // bottom
};
};
s32 GetX() const {
return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x)));
}
s32 GetY() const {
return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y)));
}
s32 GetWidth() const {
return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX();
}
s32 GetHeight() const {
return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY();
}
};
struct ScissorTest {
u32 enable;
union {
BitField<0, 16, u32> min_x;
BitField<16, 16, u32> max_x;
};
union {
BitField<0, 16, u32> min_y;
BitField<16, 16, u32> max_y;
};
u32 fill;
};
struct ViewPort {
union {
BitField<0, 16, u32> x;
BitField<16, 16, u32> width;
};
union {
BitField<0, 16, u32> y;
BitField<16, 16, u32> height;
};
float depth_range_near;
float depth_range_far;
};
bool IsShaderConfigEnabled(std::size_t index) const {
// The VertexB is always enabled.
if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
@@ -505,55 +566,11 @@ public:
INSERT_PADDING_WORDS(0x2E);
RenderTargetConfig rt[NumRenderTargets];
std::array<RenderTargetConfig, NumRenderTargets> rt;
struct {
f32 scale_x;
f32 scale_y;
f32 scale_z;
f32 translate_x;
f32 translate_y;
f32 translate_z;
INSERT_PADDING_WORDS(2);
std::array<ViewportTransform, NumViewports> viewport_transform;
MathUtil::Rectangle<s32> GetRect() const {
return {
GetX(), // left
GetY() + GetHeight(), // top
GetX() + GetWidth(), // right
GetY() // bottom
};
};
s32 GetX() const {
return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x)));
}
s32 GetY() const {
return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y)));
}
s32 GetWidth() const {
return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX();
}
s32 GetHeight() const {
return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY();
}
} viewport_transform[NumViewports];
struct {
union {
BitField<0, 16, u32> x;
BitField<16, 16, u32> width;
};
union {
BitField<0, 16, u32> y;
BitField<16, 16, u32> height;
};
float depth_range_near;
float depth_range_far;
} viewport[NumViewports];
std::array<ViewPort, NumViewports> viewports;
INSERT_PADDING_WORDS(0x1D);
@@ -571,19 +588,9 @@ public:
INSERT_PADDING_WORDS(0x17);
struct {
u32 enable;
union {
BitField<0, 16, u32> min_x;
BitField<16, 16, u32> max_x;
};
union {
BitField<0, 16, u32> min_y;
BitField<16, 16, u32> max_y;
};
} scissor_test;
std::array<ScissorTest, NumViewports> scissor_test;
INSERT_PADDING_WORDS(0x52);
INSERT_PADDING_WORDS(0x15);
s32 stencil_back_func_ref;
u32 stencil_back_mask;
@@ -700,7 +707,9 @@ public:
u32 stencil_front_func_mask;
u32 stencil_front_mask;
INSERT_PADDING_WORDS(0x3);
INSERT_PADDING_WORDS(0x2);
u32 frag_color_clamp;
union {
BitField<4, 1, u32> triangle_rast_flip;
@@ -718,7 +727,12 @@ public:
u32 zeta_enable;
INSERT_PADDING_WORDS(0x8);
union {
BitField<0, 1, u32> alpha_to_coverage;
BitField<4, 1, u32> alpha_to_one;
} multisample_control;
INSERT_PADDING_WORDS(0x7);
struct {
u32 tsc_address_high;
@@ -1100,8 +1114,8 @@ private:
ASSERT_REG_POSITION(macros, 0x45);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform[0], 0x280);
ASSERT_REG_POSITION(viewport, 0x300);
ASSERT_REG_POSITION(viewport_transform, 0x280);
ASSERT_REG_POSITION(viewports, 0x300);
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
ASSERT_REG_POSITION(clear_color[0], 0x360);
ASSERT_REG_POSITION(clear_depth, 0x364);
@@ -1136,10 +1150,12 @@ ASSERT_REG_POSITION(stencil_front_func_func, 0x4E4);
ASSERT_REG_POSITION(stencil_front_func_ref, 0x4E5);
ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6);
ASSERT_REG_POSITION(stencil_front_mask, 0x4E7);
ASSERT_REG_POSITION(frag_color_clamp, 0x4EA);
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
ASSERT_REG_POSITION(vb_element_base, 0x50D);
ASSERT_REG_POSITION(point_size, 0x546);
ASSERT_REG_POSITION(zeta_enable, 0x54E);
ASSERT_REG_POSITION(multisample_control, 0x54F);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);

View File

@@ -107,8 +107,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
OpenGLState::ApplyDefaultState();
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
state.clip_distance[0] = true;
// Create render framebuffer
framebuffer.Create();
@@ -582,6 +580,8 @@ void RasterizerOpenGL::DrawArrays() {
ConfigureFramebuffers(state);
SyncColorMask();
SyncFragmentColorClampState();
SyncMultiSampleState();
SyncDepthTestState();
SyncStencilTestState();
SyncBlendState();
@@ -642,7 +642,7 @@ void RasterizerOpenGL::DrawArrays() {
params.DispatchDraw();
// Disable scissor test
state.scissor.enabled = false;
state.viewports[0].scissor.enabled = false;
accelerate_draw = AccelDraw::Disabled;
@@ -733,9 +733,8 @@ void RasterizerOpenGL::SamplerInfo::Create() {
glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
}
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTextureInfo& info) {
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
const GLuint s = sampler.handle;
const Tegra::Texture::TSCEntry& config = info.tsc;
if (mag_filter != config.mag_filter) {
mag_filter = config.mag_filter;
glSamplerParameteri(
@@ -777,30 +776,50 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTex
MaxwellToGL::DepthCompareFunc(depth_compare_func));
}
if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border ||
wrap_p == Tegra::Texture::WrapMode::Border) {
const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g,
config.border_color_b, config.border_color_a}};
if (border_color != new_border_color) {
border_color = new_border_color;
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
GLvec4 new_border_color;
if (config.srgb_conversion) {
new_border_color[0] = config.srgb_border_color_r / 255.0f;
new_border_color[1] = config.srgb_border_color_g / 255.0f;
new_border_color[2] = config.srgb_border_color_g / 255.0f;
} else {
new_border_color[0] = config.border_color_r;
new_border_color[1] = config.border_color_g;
new_border_color[2] = config.border_color_b;
}
new_border_color[3] = config.border_color_a;
if (border_color != new_border_color) {
border_color = new_border_color;
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
}
const float anisotropic_max = static_cast<float>(1 << config.max_anisotropy.Value());
if (anisotropic_max != max_anisotropic) {
max_anisotropic = anisotropic_max;
if (GLAD_GL_ARB_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
}
}
if (info.tic.use_header_opt_control == 0) {
if (GLAD_GL_ARB_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY,
static_cast<float>(1 << info.tic.max_anisotropy.Value()));
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT,
static_cast<float>(1 << info.tic.max_anisotropy.Value()));
}
glSamplerParameterf(s, GL_TEXTURE_MIN_LOD,
static_cast<float>(info.tic.res_min_mip_level.Value()));
glSamplerParameterf(s, GL_TEXTURE_MAX_LOD,
static_cast<float>(info.tic.res_max_mip_level.Value() == 0
? 16
: info.tic.res_max_mip_level.Value()));
glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, info.tic.mip_lod_bias.Value() / 256.f);
const float lod_min = static_cast<float>(config.min_lod_clamp.Value()) / 256.0f;
if (lod_min != min_lod) {
min_lod = lod_min;
glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, min_lod);
}
const float lod_max = static_cast<float>(config.max_lod_clamp.Value()) / 256.0f;
if (lod_max != max_lod) {
max_lod = lod_max;
glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, max_lod);
}
const u32 bias = config.mip_lod_bias.Value();
// Sign extend the 13-bit value.
const u32 mask = 1U << (13 - 1);
const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
if (lod_bias != bias_lod) {
lod_bias = bias_lod;
glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, lod_bias);
}
}
@@ -899,7 +918,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
continue;
}
texture_samplers[current_bindpoint].SyncWithConfig(texture);
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
Surface surface = res_cache.GetTextureSurface(texture, entry);
if (surface != nullptr) {
state.texture_units[current_bindpoint].texture = surface->Texture().handle;
@@ -923,15 +942,15 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
auto& viewport = current_state.viewports[i];
viewport.x = viewport_rect.left;
viewport.y = viewport_rect.bottom;
viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
viewport.depth_range_far = regs.viewport[i].depth_range_far;
viewport.depth_range_near = regs.viewport[i].depth_range_near;
viewport.depth_range_far = regs.viewports[i].depth_range_far;
viewport.depth_range_near = regs.viewports[i].depth_range_near;
}
}
@@ -1022,7 +1041,9 @@ void RasterizerOpenGL::SyncStencilTestState() {
void RasterizerOpenGL::SyncColorMask() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
const std::size_t count =
regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1;
for (std::size_t i = 0; i < count; i++) {
const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i];
auto& dest = state.color_mask[i];
dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE;
@@ -1032,6 +1053,17 @@ void RasterizerOpenGL::SyncColorMask() {
}
}
void RasterizerOpenGL::SyncMultiSampleState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0;
state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0;
}
void RasterizerOpenGL::SyncFragmentColorClampState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0;
}
void RasterizerOpenGL::SyncBlendState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -1043,43 +1075,40 @@ void RasterizerOpenGL::SyncBlendState() {
state.independant_blend.enabled = regs.independent_blend_enable;
if (!state.independant_blend.enabled) {
auto& blend = state.blend[0];
blend.enabled = regs.blend.enable[0] != 0;
blend.separate_alpha = regs.blend.separate_alpha;
blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb);
blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb);
blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb);
if (blend.separate_alpha) {
blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a);
blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
const auto& src = regs.blend;
blend.enabled = src.enable[0] != 0;
if (blend.enabled) {
blend.rgb_equation = MaxwellToGL::BlendEquation(src.equation_rgb);
blend.src_rgb_func = MaxwellToGL::BlendFunc(src.factor_source_rgb);
blend.dst_rgb_func = MaxwellToGL::BlendFunc(src.factor_dest_rgb);
blend.a_equation = MaxwellToGL::BlendEquation(src.equation_a);
blend.src_a_func = MaxwellToGL::BlendFunc(src.factor_source_a);
blend.dst_a_func = MaxwellToGL::BlendFunc(src.factor_dest_a);
}
for (size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
for (std::size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
state.blend[i].enabled = false;
}
return;
}
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
auto& blend = state.blend[i];
const auto& src = regs.independent_blend[i];
blend.enabled = regs.blend.enable[i] != 0;
if (!blend.enabled)
continue;
blend.separate_alpha = regs.independent_blend[i].separate_alpha;
blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_rgb);
blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_rgb);
blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_rgb);
if (blend.separate_alpha) {
blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_a);
blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_a);
blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_a);
}
blend.rgb_equation = MaxwellToGL::BlendEquation(src.equation_rgb);
blend.src_rgb_func = MaxwellToGL::BlendFunc(src.factor_source_rgb);
blend.dst_rgb_func = MaxwellToGL::BlendFunc(src.factor_dest_rgb);
blend.a_equation = MaxwellToGL::BlendEquation(src.equation_a);
blend.src_a_func = MaxwellToGL::BlendFunc(src.factor_source_a);
blend.dst_a_func = MaxwellToGL::BlendFunc(src.factor_dest_a);
}
}
void RasterizerOpenGL::SyncLogicOpState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
// TODO(Subv): Support more than just render target 0.
state.logic_op.enabled = regs.logic_op.enable != 0;
if (!state.logic_op.enabled)
@@ -1092,19 +1121,21 @@ void RasterizerOpenGL::SyncLogicOpState() {
}
void RasterizerOpenGL::SyncScissorTest() {
// TODO: what is the correct behavior here, a single scissor for all targets
// or scissor disabled for the rest of the targets?
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.scissor.enabled = (regs.scissor_test.enable != 0);
if (regs.scissor_test.enable == 0) {
return;
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
const auto& src = regs.scissor_test[i];
auto& dst = state.viewports[i].scissor;
dst.enabled = (src.enable != 0);
if (dst.enabled == 0) {
return;
}
const u32 width = src.max_x - src.min_x;
const u32 height = src.max_y - src.min_y;
dst.x = src.min_x;
dst.y = src.min_y;
dst.width = width;
dst.height = height;
}
const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x;
const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y;
state.scissor.x = regs.scissor_test.min_x;
state.scissor.y = regs.scissor_test.min_y;
state.scissor.width = width;
state.scissor.height = height;
}
void RasterizerOpenGL::SyncTransformFeedback() {
@@ -1118,11 +1149,7 @@ void RasterizerOpenGL::SyncTransformFeedback() {
void RasterizerOpenGL::SyncPointState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
// TODO(Rodrigo): Most games do not set a point size. I think this is a case of a
// register carrying a default value. For now, if the point size is zero, assume it's
// OpenGL's default (1).
state.point.size = regs.point_size == 0 ? 1 : regs.point_size;
state.point.size = regs.point_size;
}
void RasterizerOpenGL::CheckAlphaTests() {

View File

@@ -88,7 +88,7 @@ private:
/// SamplerInfo struct.
void Create();
/// Syncs the sampler object with the config, updating any necessary state.
void SyncWithConfig(const Tegra::Texture::FullTextureInfo& info);
void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
private:
Tegra::Texture::TextureFilter mag_filter;
@@ -100,6 +100,10 @@ private:
bool uses_depth_compare;
Tegra::Texture::DepthCompareFunc depth_compare_func;
GLvec4 border_color;
float min_lod;
float max_lod;
float lod_bias;
float max_anisotropic;
};
/**
@@ -160,6 +164,12 @@ private:
/// Syncs the LogicOp state to match the guest state
void SyncLogicOpState();
/// Syncs the the color clamp state
void SyncFragmentColorClampState();
/// Syncs the alpha coverage and alpha to one
void SyncMultiSampleState();
/// Syncs the scissor test state to match the guest state
void SyncScissorTest();

View File

@@ -381,11 +381,8 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
const u32 tile_size_y{GetDefaultBlockHeight(format)};
if (morton_to_gl) {
const std::vector<u8> data =
Tegra::Texture::UnswizzleTexture(addr, tile_size_x, tile_size_y, bytes_per_pixel,
stride, height, depth, block_height, block_depth);
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
memcpy(gl_buffer, data.data(), size_to_copy);
Tegra::Texture::UnswizzleTexture(gl_buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
stride, height, depth, block_height, block_depth);
} else {
Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
(height + tile_size_y - 1) / tile_size_y, depth,
@@ -550,8 +547,8 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params
if (params.is_layered) {
u64 offset = params.GetMipmapLevelOffset(mip_level);
u64 offset_gl = 0;
u64 layer_size = params.LayerMemorySize();
u64 gl_size = params.LayerSizeGL(mip_level);
const u64 layer_size = params.LayerMemorySize();
const u64 gl_size = params.LayerSizeGL(mip_level);
for (u32 i = 0; i < params.depth; i++) {
functions[static_cast<std::size_t>(params.pixel_format)](
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
@@ -561,7 +558,7 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params
offset_gl += gl_size;
}
} else {
u64 offset = params.GetMipmapLevelOffset(mip_level);
const u64 offset = params.GetMipmapLevelOffset(mip_level);
functions[static_cast<std::size_t>(params.pixel_format)](
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(),

View File

@@ -67,6 +67,7 @@ public:
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
state.draw.shader_program = 0;
state.draw.program_pipeline = pipeline.handle;
state.geometry_shaders.enabled = (gs != 0);
}
private:

View File

@@ -14,7 +14,10 @@ OpenGLState OpenGLState::cur_state;
bool OpenGLState::s_rgb_used;
OpenGLState::OpenGLState() {
// These all match default OpenGL values
geometry_shaders.enabled = false;
framebuffer_srgb.enabled = false;
multisample_control.alpha_to_coverage = false;
multisample_control.alpha_to_one = false;
cull.enabled = false;
cull.mode = GL_BACK;
cull.front_face = GL_CCW;
@@ -50,12 +53,12 @@ OpenGLState::OpenGLState() {
item.height = 0;
item.depth_range_near = 0.0f;
item.depth_range_far = 1.0f;
item.scissor.enabled = false;
item.scissor.x = 0;
item.scissor.y = 0;
item.scissor.width = 0;
item.scissor.height = 0;
}
scissor.enabled = false;
scissor.x = 0;
scissor.y = 0;
scissor.width = 0;
scissor.height = 0;
for (auto& item : blend) {
item.enabled = true;
item.rgb_equation = GL_FUNC_ADD;
@@ -88,6 +91,7 @@ OpenGLState::OpenGLState() {
clip_distance = {};
point.size = 1;
fragment_color_clamp.enabled = false;
}
void OpenGLState::ApplyDefaultState() {
@@ -136,7 +140,7 @@ void OpenGLState::ApplyCulling() const {
}
void OpenGLState::ApplyColorMask() const {
if (GLAD_GL_ARB_viewport_array) {
if (GLAD_GL_ARB_viewport_array && independant_blend.enabled) {
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
const auto& updated = color_mask[i];
const auto& current = cur_state.color_mask[i];
@@ -230,26 +234,10 @@ void OpenGLState::ApplyStencilTest() const {
}
}
void OpenGLState::ApplyScissor() const {
const bool scissor_changed = scissor.enabled != cur_state.scissor.enabled;
if (scissor_changed) {
if (scissor.enabled) {
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
}
if (scissor.enabled &&
(scissor_changed || scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y ||
scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height)) {
glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
}
}
void OpenGLState::ApplyViewport() const {
if (GLAD_GL_ARB_viewport_array) {
for (GLuint i = 0;
i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); i++) {
if (GLAD_GL_ARB_viewport_array && geometry_shaders.enabled) {
for (GLuint i = 0; i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumViewports);
i++) {
const auto& current = cur_state.viewports[i];
const auto& updated = viewports[i];
if (updated.x != current.x || updated.y != current.y ||
@@ -260,18 +248,50 @@ void OpenGLState::ApplyViewport() const {
updated.depth_range_far != current.depth_range_far) {
glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far);
}
const bool scissor_changed = updated.scissor.enabled != current.scissor.enabled;
if (scissor_changed) {
if (updated.scissor.enabled) {
glEnablei(GL_SCISSOR_TEST, i);
} else {
glDisablei(GL_SCISSOR_TEST, i);
}
}
if (updated.scissor.enabled &&
(scissor_changed || updated.scissor.x != current.scissor.x ||
updated.scissor.y != current.scissor.y ||
updated.scissor.width != current.scissor.width ||
updated.scissor.height != current.scissor.height)) {
glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width,
updated.scissor.height);
}
}
} else {
const auto& current = cur_state.viewports[0];
const auto& updated = viewports[0];
if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
updated.height != current.height) {
glViewport(updated.x, updated.y, updated.width, updated.height);
glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y),
static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height));
}
if (updated.depth_range_near != current.depth_range_near ||
updated.depth_range_far != current.depth_range_far) {
glDepthRange(updated.depth_range_near, updated.depth_range_far);
}
const bool scissor_changed = updated.scissor.enabled != current.scissor.enabled;
if (scissor_changed) {
if (updated.scissor.enabled) {
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
}
if (updated.scissor.enabled && (scissor_changed || updated.scissor.x != current.scissor.x ||
updated.scissor.y != current.scissor.y ||
updated.scissor.width != current.scissor.width ||
updated.scissor.height != current.scissor.height)) {
glScissor(updated.scissor.x, updated.scissor.y, updated.scissor.width,
updated.scissor.height);
}
}
}
@@ -289,31 +309,20 @@ void OpenGLState::ApplyGlobalBlending() const {
if (!updated.enabled) {
return;
}
if (updated.separate_alpha) {
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func ||
updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) {
glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
updated.dst_a_func);
}
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
updated.dst_a_func != current.dst_a_func) {
glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
updated.dst_a_func);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
updated.a_equation != current.a_equation) {
glBlendEquationSeparate(updated.rgb_equation, updated.a_equation);
}
} else {
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func) {
glBlendFunc(updated.src_rgb_func, updated.dst_rgb_func);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation) {
glBlendEquation(updated.rgb_equation);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
updated.a_equation != current.a_equation) {
glBlendEquationSeparate(updated.rgb_equation, updated.a_equation);
}
}
void OpenGLState::ApplyTargetBlending(int target, bool force) const {
void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
const Blend& updated = blend[target];
const Blend& current = cur_state.blend[target];
const bool blend_changed = updated.enabled != current.enabled || force;
@@ -327,29 +336,17 @@ void OpenGLState::ApplyTargetBlending(int target, bool force) const {
if (!updated.enabled) {
return;
}
if (updated.separate_alpha) {
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func ||
updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) {
glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
}
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
updated.dst_a_func != current.dst_a_func) {
glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
updated.a_equation != current.a_equation) {
glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
updated.a_equation);
}
} else {
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func) {
glBlendFunciARB(static_cast<GLuint>(target), updated.src_rgb_func,
updated.dst_rgb_func);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation) {
glBlendEquationiARB(static_cast<GLuint>(target), updated.rgb_equation);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
updated.a_equation != current.a_equation) {
glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
updated.a_equation);
}
}
@@ -480,9 +477,29 @@ void OpenGLState::Apply() const {
if (point.size != cur_state.point.size) {
glPointSize(point.size);
}
if (GLAD_GL_ARB_color_buffer_float) {
if (fragment_color_clamp.enabled != cur_state.fragment_color_clamp.enabled) {
glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE);
}
}
if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) {
if (multisample_control.alpha_to_coverage) {
glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE);
} else {
glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE);
}
}
if (multisample_control.alpha_to_one != cur_state.multisample_control.alpha_to_one) {
if (multisample_control.alpha_to_one) {
glEnable(GL_SAMPLE_ALPHA_TO_ONE);
} else {
glDisable(GL_SAMPLE_ALPHA_TO_ONE);
}
}
ApplyColorMask();
ApplyViewport();
ApplyScissor();
ApplyStencilTest();
ApplySRgb();
ApplyCulling();

View File

@@ -39,6 +39,19 @@ public:
bool enabled; // GL_FRAMEBUFFER_SRGB
} framebuffer_srgb;
struct {
bool alpha_to_coverage; // GL_ALPHA_TO_COVERAGE
bool alpha_to_one; // GL_ALPHA_TO_ONE
} multisample_control;
struct {
bool enabled; // GL_CLAMP_FRAGMENT_COLOR_ARB
} fragment_color_clamp;
struct {
bool enabled; // viewports arrays are only supported when geometry shaders are enabled.
} geometry_shaders;
struct {
bool enabled; // GL_CULL_FACE
GLenum mode; // GL_CULL_FACE_MODE
@@ -79,7 +92,6 @@ public:
struct Blend {
bool enabled; // GL_BLEND
bool separate_alpha; // Independent blend enabled
GLenum rgb_equation; // GL_BLEND_EQUATION_RGB
GLenum a_equation; // GL_BLEND_EQUATION_ALPHA
GLenum src_rgb_func; // GL_BLEND_SRC_RGB
@@ -150,16 +162,15 @@ public:
GLfloat height;
GLfloat depth_range_near; // GL_DEPTH_RANGE
GLfloat depth_range_far; // GL_DEPTH_RANGE
struct {
bool enabled; // GL_SCISSOR_TEST
GLint x;
GLint y;
GLsizei width;
GLsizei height;
} scissor;
};
std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> viewports;
struct {
bool enabled; // GL_SCISSOR_TEST
GLint x;
GLint y;
GLsizei width;
GLsizei height;
} scissor;
std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumViewports> viewports;
struct {
float size; // GL_POINT_SIZE
@@ -208,13 +219,12 @@ private:
void ApplyPrimitiveRestart() const;
void ApplyStencilTest() const;
void ApplyViewport() const;
void ApplyTargetBlending(int target, bool force) const;
void ApplyTargetBlending(std::size_t target, bool force) const;
void ApplyGlobalBlending() const;
void ApplyBlending() const;
void ApplyLogicOp() const;
void ApplyTextures() const;
void ApplySamplers() const;
void ApplyScissor() const;
};
} // namespace OpenGL

View File

@@ -180,6 +180,12 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
return GL_CLAMP_TO_BORDER;
case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
return GL_MIRROR_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::MirrorOnceBorder:
if (GL_EXT_texture_mirror_clamp) {
return GL_MIRROR_CLAMP_TO_BORDER_EXT;
} else {
return GL_MIRROR_CLAMP_TO_EDGE;
}
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
return GL_REPEAT;

View File

@@ -37,25 +37,28 @@ struct alignas(64) SwizzleTable {
std::array<std::array<u16, M>, N> values{};
};
constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>();
constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>();
constexpr u32 gob_size_x = 64;
constexpr u32 gob_size_y = 8;
constexpr u32 gob_size_z = 1;
constexpr u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
constexpr u32 fast_swizzle_align = 16;
constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>();
constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>();
/**
* This function manages ALL the GOBs(Group of Bytes) Inside a single block.
* Instead of going gob by gob, we map the coordinates inside a block and manage from
* those. Block_Width is assumed to be 1.
*/
void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle,
const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end,
const u32 y_end, const u32 z_end, const u32 tile_offset,
const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
std::array<u8*, 2> data_ptrs;
u32 z_address = tile_offset;
const u32 gob_size_x = 64;
const u32 gob_size_y = 8;
const u32 gob_size_z = 1;
const u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
for (u32 z = z_start; z < z_end; z++) {
u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
@@ -81,7 +84,7 @@ void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unsw
* Instead of going gob by gob, we map the coordinates inside a block and manage from
* those. Block_Width is assumed to be 1.
*/
void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle,
const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end,
const u32 y_end, const u32 z_end, const u32 tile_offset,
const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
@@ -90,23 +93,19 @@ void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizz
u32 z_address = tile_offset;
const u32 x_startb = x_start * bytes_per_pixel;
const u32 x_endb = x_end * bytes_per_pixel;
const u32 copy_size = 16;
const u32 gob_size_x = 64;
const u32 gob_size_y = 8;
const u32 gob_size_z = 1;
const u32 gob_size = gob_size_x * gob_size_y * gob_size_z;
for (u32 z = z_start; z < z_end; z++) {
u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
const auto& table = fast_swizzle_table[y % gob_size_y];
for (u32 xb = x_startb; xb < x_endb; xb += copy_size) {
const u32 swizzle_offset{y_address + table[(xb / copy_size) % 4]};
for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) {
const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]};
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
const u32 pixel_index{out_x + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], copy_size);
std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align);
}
pixel_base += stride_x;
if ((y + 1) % gob_size_y == 0)
@@ -126,23 +125,21 @@ void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizz
* https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces
*/
template <bool fast>
void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, const u32 width,
const u32 height, const u32 depth, const u32 bytes_per_pixel,
void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle,
const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel,
const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth) {
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
const u32 stride_x = width * out_bytes_per_pixel;
const u32 layer_z = height * stride_x;
const u32 gob_x_bytes = 64;
const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel;
const u32 gob_elements_y = 8;
const u32 gob_elements_z = 1;
const u32 gob_elements_x = gob_size_x / bytes_per_pixel;
constexpr u32 gob_elements_y = gob_size_y;
constexpr u32 gob_elements_z = gob_size_z;
const u32 block_x_elements = gob_elements_x;
const u32 block_y_elements = gob_elements_y * block_height;
const u32 block_z_elements = gob_elements_z * block_depth;
const u32 blocks_on_x = div_ceil(width, block_x_elements);
const u32 blocks_on_y = div_ceil(height, block_y_elements);
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z;
const u32 xy_block_size = gob_size * block_height;
const u32 block_size = xy_block_size * block_depth;
u32 tile_offset = 0;
@@ -171,9 +168,9 @@ void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
}
void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data,
bool unswizzle, u32 block_height, u32 block_depth) {
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) {
if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) {
SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth);
} else {
@@ -229,29 +226,38 @@ u32 BytesPerPixel(TextureFormat format) {
}
}
void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
u32 block_depth) {
CopySwizzledData((width + tile_size_x - 1) / tile_size_x,
(height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel,
bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true,
block_height, block_depth);
}
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel);
CopySwizzledData((width + tile_size_x - 1) / tile_size_x,
(height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel,
bytes_per_pixel, Memory::GetPointer(address), unswizzled_data.data(), true,
block_height, block_depth);
UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel,
width, height, depth, block_height, block_depth);
return unswizzled_data;
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
u32 block_height) {
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + 63) / 64};
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x};
for (u32 line = 0; line < subrect_height; ++line) {
const u32 gob_address_y =
(line / (8 * block_height)) * 512 * block_height * image_width_in_gobs +
(line % (8 * block_height) / 8) * 512;
const auto& table = legacy_swizzle_table[line % 8];
(line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
((line % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[line % gob_size_y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 gob_address = gob_address_y + (x * bytes_per_pixel / 64) * 512 * block_height;
const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % 64];
const u32 gob_address =
gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x];
const VAddr source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
const VAddr dest_addr = swizzled_data + swizzled_offset;
@@ -265,13 +271,13 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
u32 block_height, u32 offset_x, u32 offset_y) {
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;
const u32 gob_address_y =
(y2 / (8 * block_height)) * 512 * block_height + (y2 % (8 * block_height) / 8) * 512;
const auto& table = legacy_swizzle_table[y2 % 8];
const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y2 % gob_size_y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 x2 = (x + offset_x) * bytes_per_pixel;
const u32 gob_address = gob_address_y + (x2 / 64) * 512 * block_height;
const u32 swizzled_offset = gob_address + table[x2 % 64];
const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
const VAddr dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
const VAddr source_addr = swizzled_data + swizzled_offset;
@@ -325,12 +331,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
const u32 gobs_in_x = 64;
const u32 gobs_in_y = 8;
const u32 gobs_in_z = 1;
const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x);
const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height);
const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth);
const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gob_size_x);
const u32 aligned_height = Common::AlignUp(height, gob_size_y * block_height);
const u32 aligned_depth = Common::AlignUp(depth, gob_size_z * block_depth);
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;

View File

@@ -16,6 +16,13 @@ inline std::size_t GetGOBSize() {
return 512;
}
/**
* Unswizzles a swizzled texture without changing its format.
*/
void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight,
u32 block_depth = TICEntry::DefaultBlockHeight);
/**
* Unswizzles a swizzled texture without changing its format.
*/

View File

@@ -190,6 +190,7 @@ struct TICEntry {
union {
BitField<0, 4, u32> res_min_mip_level;
BitField<4, 4, u32> res_max_mip_level;
BitField<12, 12, u32> min_lod_clamp;
};
GPUVAddr Address() const {
@@ -284,13 +285,25 @@ struct TSCEntry {
BitField<6, 3, WrapMode> wrap_p;
BitField<9, 1, u32> depth_compare_enabled;
BitField<10, 3, DepthCompareFunc> depth_compare_func;
BitField<13, 1, u32> srgb_conversion;
BitField<20, 3, u32> max_anisotropy;
};
union {
BitField<0, 2, TextureFilter> mag_filter;
BitField<4, 2, TextureFilter> min_filter;
BitField<6, 2, TextureMipmapFilter> mip_filter;
BitField<9, 1, u32> cubemap_interface_filtering;
BitField<12, 13, u32> mip_lod_bias;
};
union {
BitField<0, 12, u32> min_lod_clamp;
BitField<12, 12, u32> max_lod_clamp;
BitField<24, 8, u32> srgb_border_color_r;
};
union {
BitField<12, 8, u32> srgb_border_color_g;
BitField<20, 8, u32> srgb_border_color_b;
};
INSERT_PADDING_BYTES(8);
float border_color_r;
float border_color_g;
float border_color_b;

View File

@@ -27,8 +27,14 @@ add_executable(yuzu
configuration/configure_graphics.h
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_input_player.cpp
configuration/configure_input_player.h
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_web.cpp
configuration/configure_web.h
debugger/graphics/graphics_breakpoint_observer.cpp
@@ -76,7 +82,10 @@ set(UIS
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_input_player.ui
configuration/configure_mouse_advanced.ui
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.ui
hotkeys.ui
main.ui

View File

@@ -5,6 +5,7 @@
#include <QSettings>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h"
@@ -47,40 +48,313 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
},
}};
void Config::ReadValues() {
qt_config->beginGroup("Controls");
const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
{
Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
};
const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = {
0,
0,
0,
0,
Qt::Key_A,
Qt::Key_B,
Qt::Key_C,
Qt::Key_D,
Qt::Key_E,
Qt::Key_F,
Qt::Key_G,
Qt::Key_H,
Qt::Key_I,
Qt::Key_J,
Qt::Key_K,
Qt::Key_L,
Qt::Key_M,
Qt::Key_N,
Qt::Key_O,
Qt::Key_P,
Qt::Key_Q,
Qt::Key_R,
Qt::Key_S,
Qt::Key_T,
Qt::Key_U,
Qt::Key_V,
Qt::Key_W,
Qt::Key_X,
Qt::Key_Y,
Qt::Key_Z,
Qt::Key_1,
Qt::Key_2,
Qt::Key_3,
Qt::Key_4,
Qt::Key_5,
Qt::Key_6,
Qt::Key_7,
Qt::Key_8,
Qt::Key_9,
Qt::Key_0,
Qt::Key_Enter,
Qt::Key_Escape,
Qt::Key_Backspace,
Qt::Key_Tab,
Qt::Key_Space,
Qt::Key_Minus,
Qt::Key_Equal,
Qt::Key_BracketLeft,
Qt::Key_BracketRight,
Qt::Key_Backslash,
Qt::Key_Dead_Tilde,
Qt::Key_Semicolon,
Qt::Key_Apostrophe,
Qt::Key_Dead_Grave,
Qt::Key_Comma,
Qt::Key_Period,
Qt::Key_Slash,
Qt::Key_CapsLock,
Qt::Key_F1,
Qt::Key_F2,
Qt::Key_F3,
Qt::Key_F4,
Qt::Key_F5,
Qt::Key_F6,
Qt::Key_F7,
Qt::Key_F8,
Qt::Key_F9,
Qt::Key_F10,
Qt::Key_F11,
Qt::Key_F12,
Qt::Key_SysReq,
Qt::Key_ScrollLock,
Qt::Key_Pause,
Qt::Key_Insert,
Qt::Key_Home,
Qt::Key_PageUp,
Qt::Key_Delete,
Qt::Key_End,
Qt::Key_PageDown,
Qt::Key_Right,
Qt::Key_Left,
Qt::Key_Down,
Qt::Key_Up,
Qt::Key_NumLock,
Qt::Key_Slash,
Qt::Key_Asterisk,
Qt::Key_Minus,
Qt::Key_Plus,
Qt::Key_Enter,
Qt::Key_1,
Qt::Key_2,
Qt::Key_3,
Qt::Key_4,
Qt::Key_5,
Qt::Key_6,
Qt::Key_7,
Qt::Key_8,
Qt::Key_9,
Qt::Key_0,
Qt::Key_Period,
0,
0,
Qt::Key_PowerOff,
Qt::Key_Equal,
Qt::Key_F13,
Qt::Key_F14,
Qt::Key_F15,
Qt::Key_F16,
Qt::Key_F17,
Qt::Key_F18,
Qt::Key_F19,
Qt::Key_F20,
Qt::Key_F21,
Qt::Key_F22,
Qt::Key_F23,
Qt::Key_F24,
Qt::Key_Open,
Qt::Key_Help,
Qt::Key_Menu,
0,
Qt::Key_Stop,
Qt::Key_AudioRepeat,
Qt::Key_Undo,
Qt::Key_Cut,
Qt::Key_Copy,
Qt::Key_Paste,
Qt::Key_Find,
Qt::Key_VolumeMute,
Qt::Key_VolumeUp,
Qt::Key_VolumeDown,
Qt::Key_CapsLock,
Qt::Key_NumLock,
Qt::Key_ScrollLock,
Qt::Key_Comma,
Qt::Key_ParenLeft,
Qt::Key_ParenRight,
};
const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = {
Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft,
Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
};
void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
Settings::values.players[p].connected =
qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
Settings::values.players[p].type = static_cast<Settings::ControllerType>(
qt_config
->value(QString("player_%1_type").arg(p),
static_cast<u8>(Settings::ControllerType::DualJoycon))
.toUInt());
Settings::values.players[p].body_color_left =
qt_config
->value(QString("player_%1_body_color_left").arg(p),
Settings::JOYCON_BODY_NEON_BLUE)
.toUInt();
Settings::values.players[p].body_color_right =
qt_config
->value(QString("player_%1_body_color_right").arg(p),
Settings::JOYCON_BODY_NEON_RED)
.toUInt();
Settings::values.players[p].button_color_left =
qt_config
->value(QString("player_%1_button_color_left").arg(p),
Settings::JOYCON_BUTTONS_NEON_BLUE)
.toUInt();
Settings::values.players[p].button_color_right =
qt_config
->value(QString("player_%1_button_color_right").arg(p),
Settings::JOYCON_BUTTONS_NEON_RED)
.toUInt();
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.players[p].buttons[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.players[p].buttons[i].empty())
Settings::values.players[p].buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.players[p].analogs[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.players[p].analogs[i].empty())
Settings::values.players[p].analogs[i] = default_param;
}
}
std::stable_partition(
Settings::values.players.begin(),
Settings::values.players.begin() +
Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
[](const auto& player) { return player.connected; });
}
void Config::ReadDebugValues() {
Settings::values.debug_pad_enabled = qt_config->value("debug_pad_enabled", false).toBool();
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.buttons[i] =
Settings::values.debug_pad_buttons[i] =
qt_config
->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param))
->value(QString("debug_pad_") + Settings::NativeButton::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.buttons[i].empty())
Settings::values.buttons[i] = default_param;
if (Settings::values.debug_pad_buttons[i].empty())
Settings::values.debug_pad_buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.analogs[i] =
Settings::values.debug_pad_analogs[i] =
qt_config
->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param))
->value(QString("debug_pad_") + Settings::NativeAnalog::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.analogs[i].empty())
Settings::values.analogs[i] = default_param;
if (Settings::values.debug_pad_analogs[i].empty())
Settings::values.debug_pad_analogs[i] = default_param;
}
}
void Config::ReadKeyboardValues() {
Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool();
std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
Settings::values.keyboard_keys.begin() +
Settings::NativeKeyboard::LeftControlKey,
InputCommon::GenerateKeyboardParam);
std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
}
void Config::ReadMouseValues() {
Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool();
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
Settings::values.mouse_buttons[i] =
qt_config
->value(QString("mouse_") + Settings::NativeMouseButton::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.mouse_buttons[i].empty())
Settings::values.mouse_buttons[i] = default_param;
}
}
void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled = qt_config->value("touchscreen_enabled", true).toBool();
Settings::values.touchscreen.device =
qt_config->value("touchscreen_device", "engine:emu_window").toString().toStdString();
Settings::values.touchscreen.finger = qt_config->value("touchscreen_finger", 0).toUInt();
Settings::values.touchscreen.rotation_angle = qt_config->value("touchscreen_angle", 0).toUInt();
Settings::values.touchscreen.diameter_x =
qt_config->value("touchscreen_diameter_x", 15).toUInt();
Settings::values.touchscreen.diameter_y =
qt_config->value("touchscreen_diameter_y", 15).toUInt();
qt_config->endGroup();
}
void Config::ReadValues() {
qt_config->beginGroup("Controls");
ReadPlayerValues();
ReadDebugValues();
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
Settings::values.motion_device =
qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
.toString()
.toStdString();
Settings::values.touch_device =
qt_config->value("touch_device", "engine:emu_window").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Core");
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
@@ -126,6 +400,11 @@ void Config::ReadValues() {
.toStdString());
qt_config->endGroup();
qt_config->beginGroup("Core");
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("System");
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool();
@@ -153,6 +432,7 @@ void Config::ReadValues() {
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("WebService");
@@ -170,6 +450,7 @@ void Config::ReadValues() {
qt_config->beginGroup("UIGameList");
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
UISettings::values.show_add_ons = qt_config->value("show_add_ons", true).toBool();
UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
@@ -228,18 +509,81 @@ void Config::ReadValues() {
qt_config->endGroup();
}
void Config::SaveValues() {
qt_config->beginGroup("Controls");
void Config::SavePlayerValues() {
for (int p = 0; p < Settings::values.players.size(); ++p) {
qt_config->setValue(QString("player_%1_connected").arg(p),
Settings::values.players[p].connected);
qt_config->setValue(QString("player_%1_type").arg(p),
static_cast<u8>(Settings::values.players[p].type));
qt_config->setValue(QString("player_%1_body_color_left").arg(p),
Settings::values.players[p].body_color_left);
qt_config->setValue(QString("player_%1_body_color_right").arg(p),
Settings::values.players[p].body_color_right);
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
Settings::values.players[p].button_color_left);
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
Settings::values.players[p].button_color_right);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeButton::mapping[i]),
QString::fromStdString(Settings::values.players[p].buttons[i]));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.players[p].analogs[i]));
}
}
}
void Config::SaveDebugValues() {
qt_config->setValue("debug_pad_enabled", Settings::values.debug_pad_enabled);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]),
QString::fromStdString(Settings::values.buttons[i]));
qt_config->setValue(QString("debug_pad_") +
QString::fromStdString(Settings::NativeButton::mapping[i]),
QString::fromStdString(Settings::values.debug_pad_buttons[i]));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.analogs[i]));
qt_config->setValue(QString("debug_pad_") +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.debug_pad_analogs[i]));
}
}
void Config::SaveMouseValues() {
qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled);
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
qt_config->setValue(QString("mouse_") +
QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
QString::fromStdString(Settings::values.mouse_buttons[i]));
}
}
void Config::SaveTouchscreenValues() {
qt_config->setValue("touchscreen_enabled", Settings::values.touchscreen.enabled);
qt_config->setValue("touchscreen_device",
QString::fromStdString(Settings::values.touchscreen.device));
qt_config->setValue("touchscreen_finger", Settings::values.touchscreen.finger);
qt_config->setValue("touchscreen_angle", Settings::values.touchscreen.rotation_angle);
qt_config->setValue("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x);
qt_config->setValue("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y);
}
void Config::SaveValues() {
qt_config->beginGroup("Controls");
SavePlayerValues();
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device));
qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled);
qt_config->endGroup();
qt_config->beginGroup("Core");
@@ -278,7 +622,6 @@ void Config::SaveValues() {
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
qt_config->setValue("enable_nfc", Settings::values.enable_nfc);
qt_config->setValue("current_user", Settings::values.current_user);
qt_config->setValue("language_index", Settings::values.language_index);
qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value());
@@ -295,6 +638,7 @@ void Config::SaveValues() {
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
qt_config->setValue("dump_nso", Settings::values.dump_nso);
qt_config->endGroup();
qt_config->beginGroup("WebService");
@@ -310,6 +654,7 @@ void Config::SaveValues() {
qt_config->beginGroup("UIGameList");
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
qt_config->setValue("show_add_ons", UISettings::values.show_add_ons);
qt_config->setValue("icon_size", UISettings::values.icon_size);
qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);

View File

@@ -22,10 +22,24 @@ public:
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
private:
void ReadValues();
void ReadPlayerValues();
void ReadDebugValues();
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
void SaveValues();
void SavePlayerValues();
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;

View File

@@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
}
void ConfigureDebug::applyConfiguration() {
@@ -42,6 +43,7 @@ void ConfigureDebug::applyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);

View File

@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
<height>357</height>
</rect>
</property>
<property name="windowTitle">
@@ -129,6 +129,25 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Dump</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QCheckBox" name="dump_decompressed_nso">
<property name="whatsThis">
<string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">

View File

@@ -36,20 +36,36 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
InitializeRowComboBoxes();
this->setConfiguration();
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_unknown, &QCheckBox::stateChanged, this,
&ConfigureGameList::RequestGameListUpdate);
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureGameList::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureGameList::RequestGameListUpdate);
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureGameList::RequestGameListUpdate);
}
ConfigureGameList::~ConfigureGameList() = default;
void ConfigureGameList::applyConfiguration() {
UISettings::values.show_unknown = ui->show_unknown->isChecked();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
Settings::Apply();
}
void ConfigureGameList::RequestGameListUpdate() {
UISettings::values.is_game_list_reload_pending.exchange(true);
}
void ConfigureGameList::setConfiguration() {
ui->show_unknown->setChecked(UISettings::values.show_unknown);
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
ui->icon_size_combobox->setCurrentIndex(
ui->icon_size_combobox->findData(UISettings::values.icon_size));
ui->row_1_text_combobox->setCurrentIndex(

View File

@@ -21,6 +21,8 @@ public:
void applyConfiguration();
private:
void RequestGameListUpdate();
void setConfiguration();
void changeEvent(QEvent*) override;

View File

@@ -1,126 +1,133 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureGameList</class>
<widget class="QWidget" name="ConfigureGeneral">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>300</width>
<height>377</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QHBoxLayout" name="HorizontalLayout">
<item>
<layout class="QVBoxLayout" name="VerticalLayout">
<widget class="QWidget" name="ConfigureGameList">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>300</width>
<height>377</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QHBoxLayout" name="HorizontalLayout">
<item>
<layout class="QVBoxLayout" name="VerticalLayout">
<item>
<widget class="QGroupBox" name="GeneralGroupBox">
<property name="title">
<string>General</string>
</property>
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
<widget class="QGroupBox" name="GeneralGroupBox">
<property name="title">
<string>General</string>
</property>
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
<widget class="QCheckBox" name="show_unknown">
<property name="text">
<string>Show files with type 'Unknown'</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QCheckBox" name="show_unknown">
<property name="text">
<string>Show files with type 'Unknown'</string>
</property>
</widget>
</item>
<item>
<widget class="QGroupBox" name="IconSizeGroupBox">
<property name="title">
<string>Icon Size</string>
<widget class="QCheckBox" name="show_add_ons">
<property name="text">
<string>Show Add-Ons Column</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="IconSizeGroupBox">
<property name="title">
<string>Icon Size</string>
</property>
<layout class="QHBoxLayout" name="icon_size_qhbox_layout">
<item>
<layout class="QVBoxLayout" name="icon_size_qvbox_layout">
<item>
<layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
<item>
<widget class="QLabel" name="icon_size_label">
<property name="text">
<string>Icon Size:</string>
</property>
<layout class="QHBoxLayout" name="icon_size_qhbox_layout">
<item>
<layout class="QVBoxLayout" name="icon_size_qvbox_layout">
<item>
<layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
<item>
<widget class="QLabel" name="icon_size_label">
<property name="text">
<string>Icon Size:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="icon_size_combobox"/>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QComboBox" name="icon_size_combobox"/>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="RowGroupBox">
<property name="title">
<string>Row Text</string>
</property>
<layout class="QHBoxLayout" name="RowHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="RowVerticalLayout">
<item>
<layout class="QHBoxLayout" name="row_1_qhbox_layout">
<item>
<widget class="QLabel" name="row_1_label">
<property name="text">
<string>Row 1 Text:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="row_1_text_combobox"/>
</item>
</layout>
</item>
<item>
<widget class="QGroupBox" name="RowGroupBox">
<property name="title">
<string>Row Text</string>
<layout class="QHBoxLayout" name="row_2_qhbox_layout">
<item>
<widget class="QLabel" name="row_2_label">
<property name="text">
<string>Row 2 Text:</string>
</property>
<layout class="QHBoxLayout" name="RowHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="RowVerticalLayout">
<item>
<layout class="QHBoxLayout" name="row_1_qhbox_layout">
<item>
<widget class="QLabel" name="row_1_label">
<property name="text">
<string>Row 1 Text:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="row_1_text_combobox"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="row_2_qhbox_layout">
<item>
<widget class="QLabel" name="row_2_label">
<property name="text">
<string>Row 2 Text:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="row_2_text_combobox"/>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QComboBox" name="row_2_text_combobox"/>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@@ -3,10 +3,6 @@
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
#include "ui_configure_general.h"
#include "yuzu/configuration/configure_general.h"
@@ -23,6 +19,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
this->setConfiguration();
connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
@@ -33,7 +32,6 @@ void ConfigureGeneral::setConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
}
@@ -41,30 +39,6 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
ui->widget->Populate(registry);
}
void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) {
if (last_state == new_state) {
return;
}
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
// Message queue is shared between these services, we just need to signal an operation
// change to one and it will handle both automatically
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
bool has_signalled = false;
if (applet_oe != nullptr) {
applet_oe->GetMessageQueue()->OperationModeChanged();
has_signalled = true;
}
if (applet_ae != nullptr && !has_signalled) {
applet_ae->GetMessageQueue()->OperationModeChanged();
}
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -72,9 +46,5 @@ void ConfigureGeneral::applyConfiguration() {
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
const bool pre_docked_mode = Settings::values.use_docked_mode;
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}

View File

@@ -25,7 +25,6 @@ public:
private:
void setConfiguration();
void OnDockedModeChanged(bool last_state, bool new_state);
std::unique_ptr<Ui::ConfigureGeneral> ui;
};

View File

@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>300</width>
<height>377</height>
<height>407</height>
</rect>
</property>
<property name="windowTitle">
@@ -71,13 +71,6 @@
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
<item>
<widget class="QCheckBox" name="use_docked_mode">
<property name="text">
<string>Enable docked mode</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enable_nfc">
<property name="text">

View File

@@ -9,334 +9,202 @@
#include <QMessageBox>
#include <QTimer>
#include "common/param_package.h"
#include "configuration/configure_touchscreen_advanced.h"
#include "core/core.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/sm/sm.h"
#include "input_common/main.h"
#include "ui_configure_input.h"
#include "ui_configure_input_player.h"
#include "ui_configure_mouse_advanced.h"
#include "ui_configure_touchscreen_advanced.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
ConfigureInput::analog_sub_buttons{{
"up",
"down",
"left",
"right",
"modifier",
}};
static QString getKeyName(int key_code) {
switch (key_code) {
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
return QObject::tr("Ctrl");
case Qt::Key_Alt:
return QObject::tr("Alt");
case Qt::Key_Meta:
return "";
default:
return QKeySequence(key_code).toString();
}
}
static void SetAnalogButton(const Common::ParamPackage& input_param,
Common::ParamPackage& analog_param, const std::string& button_name) {
if (analog_param.Get("engine", "") != "analog_from_button") {
analog_param = {
{"engine", "analog_from_button"},
{"modifier_scale", "0.5"},
};
}
analog_param.Set(button_name, input_param.Serialize());
}
static QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "keyboard") {
return getKeyName(param.Get("code", 0));
} else if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
return QString(QObject::tr("Hat %1 %2"))
.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("axis")) {
return QString(QObject::tr("Axis %1%2"))
.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("button")) {
return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
}
return QString();
} else {
return QObject::tr("[unknown]");
}
};
static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "analog_from_button") {
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
} else if (param.Get("engine", "") == "sdl") {
if (dir == "modifier") {
return QString(QObject::tr("[unused]"));
}
if (dir == "left" || dir == "right") {
return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
} else if (dir == "up" || dir == "down") {
return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
}
return QString();
} else {
return QObject::tr("[unknown]");
}
};
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
button_map = {
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
players_controller = {
ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox,
ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox,
};
analog_map_buttons = {{
{
ui->buttonLStickUp,
ui->buttonLStickDown,
ui->buttonLStickLeft,
ui->buttonLStickRight,
ui->buttonLStickMod,
},
{
ui->buttonRStickUp,
ui->buttonRStickDown,
ui->buttonRStickLeft,
ui->buttonRStickRight,
ui->buttonRStickMod,
},
}};
players_configure = {
ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure,
ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure,
};
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (!button_map[button_id])
continue;
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button_map[button_id], &QPushButton::released, [=]() {
handleClick(
button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
});
connect(button_map[button_id], &QPushButton::customContextMenuRequested,
[=](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Restore Default"), [&] {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
});
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
});
for (auto* controller_box : players_controller) {
controller_box->addItems({"None", "Pro Controller", "Dual Joycons", "Single Right Joycon",
"Single Left Joycon"});
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (!analog_map_buttons[analog_id][sub_button_id])
continue;
analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
Qt::CustomContextMenu);
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
handleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::Button);
});
connect(analog_map_buttons[analog_id][sub_button_id],
&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Restore Default"), [&] {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
});
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
menu_location));
});
}
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
QMessageBox::information(this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, "
"and then vertically."));
handleClick(
analog_map_stick[analog_id],
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
InputCommon::Polling::DeviceType::Analog);
});
}
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this]() {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
setPollingResult(params, false);
return;
}
}
});
this->loadConfiguration();
updateUIEnabled();
// TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
&ConfigureInput::restoreDefaults);
for (auto* enabled : players_controller)
connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureInput::updateUIEnabled);
connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
&ConfigureInput::updateUIEnabled);
connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
&ConfigureInput::updateUIEnabled);
for (std::size_t i = 0; i < players_configure.size(); ++i) {
connect(players_configure[i], &QPushButton::pressed, this,
[this, i]() { CallConfigureDialog<ConfigureInputPlayer>(i, false); });
}
connect(ui->handheld_configure, &QPushButton::pressed, this,
[this]() { CallConfigureDialog<ConfigureInputPlayer>(8, false); });
connect(ui->debug_configure, &QPushButton::pressed, this,
[this]() { CallConfigureDialog<ConfigureInputPlayer>(9, true); });
connect(ui->mouse_advanced, &QPushButton::pressed, this,
[this]() { CallConfigureDialog<ConfigureMouseAdvanced>(); });
connect(ui->touchscreen_advanced, &QPushButton::pressed, this,
[this]() { CallConfigureDialog<ConfigureTouchscreenAdvanced>(); });
}
template <typename Dialog, typename... Args>
void ConfigureInput::CallConfigureDialog(Args&&... args) {
this->applyConfiguration();
Dialog dialog(this, std::forward<Args>(args)...);
const auto res = dialog.exec();
if (res == QDialog::Accepted) {
dialog.applyConfiguration();
}
}
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
if (last_state == new_state) {
return;
}
Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
return;
}
Service::SM::ServiceManager& sm = system.ServiceManager();
// Message queue is shared between these services, we just need to signal an operation
// change to one and it will handle both automatically
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
bool has_signalled = false;
if (applet_oe != nullptr) {
applet_oe->GetMessageQueue()->OperationModeChanged();
has_signalled = true;
}
if (applet_ae != nullptr && !has_signalled) {
applet_ae->GetMessageQueue()->OperationModeChanged();
}
}
void ConfigureInput::applyConfiguration() {
std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
for (std::size_t i = 0; i < players_controller.size(); ++i) {
const auto controller_type_index = players_controller[i]->currentIndex();
Settings::values.players[i].connected = controller_type_index != 0;
if (controller_type_index > 0) {
Settings::values.players[i].type =
static_cast<Settings::ControllerType>(controller_type_index - 1);
} else {
Settings::values.players[i].type = Settings::ControllerType::DualJoycon;
}
}
const bool pre_docked_mode = Settings::values.use_docked_mode;
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
Settings::values
.players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
.connected = ui->handheld_connected->isChecked();
Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
}
void ConfigureInput::updateUIEnabled() {
bool hit_disabled = false;
for (auto* player : players_controller) {
player->setDisabled(hit_disabled);
if (hit_disabled)
player->setCurrentIndex(0);
if (!hit_disabled && player->currentIndex() == 0)
hit_disabled = true;
}
for (std::size_t i = 0; i < players_controller.size(); ++i) {
players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
}
ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
}
void ConfigureInput::loadConfiguration() {
std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(),
buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(),
analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
updateButtonLabels();
std::stable_partition(
Settings::values.players.begin(),
Settings::values.players.begin() +
Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
[](const auto& player) { return player.connected; });
for (std::size_t i = 0; i < players_controller.size(); ++i) {
const auto connected = Settings::values.players[i].connected;
players_controller[i]->setCurrentIndex(
connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0);
}
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
ui->handheld_connected->setChecked(
Settings::values
.players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
.connected);
ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
updateUIEnabled();
}
void ConfigureInput::restoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
players_controller[0]->setCurrentIndex(2);
for (std::size_t i = 1; i < players_controller.size(); ++i) {
players_controller[i]->setCurrentIndex(0);
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
updateButtonLabels();
}
void ConfigureInput::ClearAll() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (button_map[button_id] && button_map[button_id]->isEnabled())
buttons_param[button_id].Clear();
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id] &&
analog_map_buttons[analog_id][sub_button_id]->isEnabled())
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
}
}
updateButtonLabels();
}
void ConfigureInput::updateButtonLabels() {
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id]) {
analog_map_buttons[analog_id][sub_button_id]->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
}
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
}
}
void ConfigureInput::handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]"));
button->setFocus();
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}
grabKeyboard();
grabMouse();
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
if (!abort) {
(*input_setter)(params);
}
updateButtonLabels();
input_setter = {};
}
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event)
return;
if (event->key() != Qt::Key_Escape) {
if (want_keyboard_keys) {
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
setPollingResult({}, true);
ui->use_docked_mode->setCheckState(Qt::Unchecked);
ui->handheld_connected->setCheckState(Qt::Unchecked);
ui->mouse_enabled->setCheckState(Qt::Unchecked);
ui->keyboard_enabled->setCheckState(Qt::Unchecked);
ui->debug_enabled->setCheckState(Qt::Unchecked);
ui->touchscreen_enabled->setCheckState(Qt::Checked);
updateUIEnabled();
}

View File

@@ -18,6 +18,7 @@
#include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_input.h"
#include "yuzu/configuration/config.h"
class QPushButton;
class QString;
@@ -37,57 +38,20 @@ public:
void applyConfiguration();
private:
std::unique_ptr<Ui::ConfigureInput> ui;
void updateUIEnabled();
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
template <typename Dialog, typename... Args>
void CallConfigureDialog(Args&&... args);
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
/// A group of five QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, and modifier, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
bool want_keyboard_keys = false;
void OnDockedModeChanged(bool last_state, bool new_state);
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
void restoreDefaults();
/// Clear all input configuration
void ClearAll();
/// Update UI to reflect current configuration.
void updateButtonLabels();
std::unique_ptr<Ui::ConfigureInput> ui;
/// Called when the button was pressed.
void handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
std::array<QComboBox*, 8> players_controller;
std::array<QPushButton*, 8> players_configure;
};

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,508 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <utility>
#include <QColorDialog>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
#include "input_common/main.h"
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
"up",
"down",
"left",
"right",
"modifier",
}};
static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new,
int column_new) {
const auto item = grid->itemAtPosition(row_old, column_old);
// grid->removeItem(item);
grid->addItem(item, row_new, column_new);
}
static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
const int index1 = grid->indexOf(item);
const int index2 = grid->indexOf(onTopOf);
int row, column, rowSpan, columnSpan;
grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
grid->takeAt(index1);
grid->addWidget(item, row, column, rowSpan, columnSpan);
}
static QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
return QObject::tr("Ctrl");
case Qt::Key_Alt:
return QObject::tr("Alt");
case Qt::Key_Meta:
return "";
default:
return QKeySequence(key_code).toString();
}
}
static void SetAnalogButton(const Common::ParamPackage& input_param,
Common::ParamPackage& analog_param, const std::string& button_name) {
if (analog_param.Get("engine", "") != "analog_from_button") {
analog_param = {
{"engine", "analog_from_button"},
{"modifier_scale", "0.5"},
};
}
analog_param.Set(button_name, input_param.Serialize());
}
static QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "keyboard") {
return GetKeyName(param.Get("code", 0));
} else if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
return QString(QObject::tr("Hat %1 %2"))
.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("axis")) {
return QString(QObject::tr("Axis %1%2"))
.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("button")) {
return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
}
return QString();
} else {
return QObject::tr("[unknown]");
}
};
static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "analog_from_button") {
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
} else if (param.Get("engine", "") == "sdl") {
if (dir == "modifier") {
return QString(QObject::tr("[unused]"));
}
if (dir == "left" || dir == "right") {
return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
} else if (dir == "up" || dir == "down") {
return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
}
return QString();
} else {
return QObject::tr("[unknown]");
}
};
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
player_index(player_index), debug(debug) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
button_map = {
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{
{
ui->buttonLStickUp,
ui->buttonLStickDown,
ui->buttonLStickLeft,
ui->buttonLStickRight,
ui->buttonLStickMod,
},
{
ui->buttonRStickUp,
ui->buttonRStickDown,
ui->buttonRStickLeft,
ui->buttonRStickRight,
ui->buttonRStickMod,
},
}};
debug_hidden = {
ui->buttonSL, ui->labelSL,
ui->buttonSR, ui->labelSR,
ui->buttonLStick, ui->labelLStickPressed,
ui->buttonRStick, ui->labelRStickPressed,
ui->buttonHome, ui->labelHome,
ui->buttonScreenshot, ui->labelScreenshot,
};
auto layout = Settings::values.players[player_index].type;
if (debug)
layout = Settings::ControllerType::DualJoycon;
switch (layout) {
case Settings::ControllerType::ProController:
case Settings::ControllerType::DualJoycon:
layout_hidden = {
ui->buttonSL,
ui->labelSL,
ui->buttonSR,
ui->labelSR,
};
break;
case Settings::ControllerType::LeftJoycon:
layout_hidden = {
ui->right_body_button,
ui->right_buttons_button,
ui->right_body_label,
ui->right_buttons_label,
ui->buttonR,
ui->labelR,
ui->buttonZR,
ui->labelZR,
ui->labelHome,
ui->buttonHome,
ui->buttonPlus,
ui->labelPlus,
ui->RStick,
ui->faceButtons,
};
break;
case Settings::ControllerType::RightJoycon:
layout_hidden = {
ui->left_body_button, ui->left_buttons_button,
ui->left_body_label, ui->left_buttons_label,
ui->buttonL, ui->labelL,
ui->buttonZL, ui->labelZL,
ui->labelScreenshot, ui->buttonScreenshot,
ui->buttonMinus, ui->labelMinus,
ui->LStick, ui->Dpad,
};
break;
}
if (debug || layout == Settings::ControllerType::ProController) {
ui->controller_color->hide();
} else {
if (layout == Settings::ControllerType::LeftJoycon ||
layout == Settings::ControllerType::RightJoycon) {
ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
LayerGridElements(ui->buttons, ui->misc, ui->RStick);
LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
}
}
for (auto* widget : layout_hidden)
widget->setVisible(false);
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (!button_map[button_id])
continue;
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button_map[button_id], &QPushButton::released, [=]() {
handleClick(
button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
});
connect(button_map[button_id], &QPushButton::customContextMenuRequested,
[=](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Restore Default"), [&] {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
});
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
});
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (!analog_map_buttons[analog_id][sub_button_id])
continue;
analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
Qt::CustomContextMenu);
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
handleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::Button);
});
connect(analog_map_buttons[analog_id][sub_button_id],
&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Restore Default"), [&] {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
});
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
menu_location));
});
}
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
QMessageBox::information(this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, "
"and then vertically."));
handleClick(
analog_map_stick[analog_id],
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
InputCommon::Polling::DeviceType::Analog);
});
}
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this]() {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
setPollingResult(params, false);
return;
}
}
});
controller_color_buttons = {
ui->left_body_button,
ui->left_buttons_button,
ui->right_body_button,
ui->right_buttons_button,
};
for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
connect(controller_color_buttons[i], &QPushButton::clicked, this,
std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i));
}
this->loadConfiguration();
this->resize(0, 0);
// TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
}
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
void ConfigureInputPlayer::applyConfiguration() {
auto& buttons =
debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
auto& analogs =
debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
if (debug)
return;
std::array<u32, 4> colors{};
std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
[](QColor color) { return color.rgb(); });
Settings::values.players[player_index].body_color_left = colors[0];
Settings::values.players[player_index].button_color_left = colors[1];
Settings::values.players[player_index].body_color_right = colors[2];
Settings::values.players[player_index].button_color_right = colors[3];
}
void ConfigureInputPlayer::OnControllerButtonClick(int i) {
const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
if (!new_bg_color.isValid())
return;
controller_colors[i] = new_bg_color;
controller_color_buttons[i]->setStyleSheet(
QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
}
void ConfigureInputPlayer::loadConfiguration() {
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
std::transform(Settings::values.debug_pad_analogs.begin(),
Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
} else {
std::transform(Settings::values.players[player_index].buttons.begin(),
Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
std::transform(Settings::values.players[player_index].analogs.begin(),
Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
}
updateButtonLabels();
if (debug)
return;
std::array<u32, 4> colors = {
Settings::values.players[player_index].body_color_left,
Settings::values.players[player_index].button_color_left,
Settings::values.players[player_index].body_color_right,
Settings::values.players[player_index].button_color_right,
};
std::transform(colors.begin(), colors.end(), controller_colors.begin(),
[](u32 rgb) { return QColor::fromRgb(rgb); });
for (std::size_t i = 0; i < colors.size(); ++i) {
controller_color_buttons[i]->setStyleSheet(
QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
}
}
void ConfigureInputPlayer::restoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
updateButtonLabels();
}
void ConfigureInputPlayer::ClearAll() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (button_map[button_id] && button_map[button_id]->isEnabled())
buttons_param[button_id].Clear();
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id] &&
analog_map_buttons[analog_id][sub_button_id]->isEnabled())
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
}
}
updateButtonLabels();
}
void ConfigureInputPlayer::updateButtonLabels() {
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id]) {
analog_map_buttons[analog_id][sub_button_id]->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
}
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
}
}
void ConfigureInputPlayer::handleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]"));
button->setFocus();
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}
grabKeyboard();
grabMouse();
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
if (!abort) {
(*input_setter)(params);
}
updateButtonLabels();
input_setter = std::nullopt;
}
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event)
return;
if (event->key() != Qt::Key_Escape) {
if (want_keyboard_keys) {
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
setPollingResult({}, true);
}

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <QDialog>
#include <QKeyEvent>
#include "common/param_package.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_input.h"
class QPushButton;
class QString;
class QTimer;
namespace Ui {
class ConfigureInputPlayer;
}
class ConfigureInputPlayer : public QDialog {
Q_OBJECT
public:
explicit ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file
void applyConfiguration();
private:
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
u8 player_index;
bool debug;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
std::vector<QWidget*> debug_hidden;
std::vector<QWidget*> layout_hidden;
/// A group of five QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, and modifier, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
bool want_keyboard_keys = false;
std::array<QPushButton*, 4> controller_color_buttons;
std::array<QColor, 4> controller_colors;
void OnControllerButtonClick(int i);
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
void restoreDefaults();
/// Clear all input configuration
void ClearAll();
/// Update UI to reflect current configuration.
void updateButtonLabels();
/// Called when the button was pressed.
void handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
};

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <utility>
#include <QKeyEvent>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
#include "input_common/main.h"
#include "ui_configure_mouse_advanced.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
static QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
return QObject::tr("Ctrl");
case Qt::Key_Alt:
return QObject::tr("Alt");
case Qt::Key_Meta:
return "";
default:
return QKeySequence(key_code).toString();
}
}
static QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "keyboard") {
return GetKeyName(param.Get("code", 0));
} else if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
return QString(QObject::tr("Hat %1 %2"))
.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("axis")) {
return QString(QObject::tr("Axis %1%2"))
.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("button")) {
return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
}
return QString();
} else {
return QObject::tr("[unknown]");
}
}
ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
button_map = {
ui->left_button, ui->right_button, ui->middle_button, ui->forward_button, ui->back_button,
};
for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
if (!button_map[button_id])
continue;
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button_map[button_id], &QPushButton::released, [=]() {
handleClick(
button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
});
connect(button_map[button_id], &QPushButton::customContextMenuRequested,
[=](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Restore Default"), [&] {
buttons_param[button_id] =
Common::ParamPackage{InputCommon::GenerateKeyboardParam(
Config::default_mouse_buttons[button_id])};
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
});
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
});
}
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this]() {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
setPollingResult(params, false);
return;
}
}
});
loadConfiguration();
resize(0, 0);
}
ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default;
void ConfigureMouseAdvanced::applyConfiguration() {
std::transform(buttons_param.begin(), buttons_param.end(),
Settings::values.mouse_buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
}
void ConfigureMouseAdvanced::loadConfiguration() {
std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
updateButtonLabels();
}
void ConfigureMouseAdvanced::restoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
}
updateButtonLabels();
}
void ConfigureMouseAdvanced::ClearAll() {
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
if (button_map[i] && button_map[i]->isEnabled())
buttons_param[i].Clear();
}
updateButtonLabels();
}
void ConfigureMouseAdvanced::updateButtonLabels() {
for (int button = 0; button < Settings::NativeMouseButton::NumMouseButtons; button++) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
}
void ConfigureMouseAdvanced::handleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]"));
button->setFocus();
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}
grabKeyboard();
grabMouse();
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
void ConfigureMouseAdvanced::setPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
if (!abort) {
(*input_setter)(params);
}
updateButtonLabels();
input_setter = std::nullopt;
}
void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event)
return;
if (event->key() != Qt::Key_Escape) {
if (want_keyboard_keys) {
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
setPollingResult({}, true);
}

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <QDialog>
#include <QWidget>
#include "core/settings.h"
class QCheckBox;
class QPushButton;
class QTimer;
namespace Ui {
class ConfigureMouseAdvanced;
}
class ConfigureMouseAdvanced : public QDialog {
Q_OBJECT
public:
explicit ConfigureMouseAdvanced(QWidget* parent);
~ConfigureMouseAdvanced() override;
void applyConfiguration();
private:
std::unique_ptr<Ui::ConfigureMouseAdvanced> ui;
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<QPushButton*, Settings::NativeMouseButton::NumMouseButtons> button_map;
std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons> buttons_param;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
bool want_keyboard_keys = false;
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
void restoreDefaults();
/// Clear all input configuration
void ClearAll();
/// Update UI to reflect current configuration.
void updateButtonLabels();
/// Called when the button was pressed.
void handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
};

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureMouseAdvanced</class>
<widget class="QDialog" name="ConfigureMouseAdvanced">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>250</width>
<height>261</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Mouse</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="gridGroupBox">
<property name="title">
<string>Mouse Buttons</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="4">
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="0" column="3">
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QPushButton" name="right_button">
<property name="minimumSize">
<size>
<width>75</width>
<height>0</height>
</size>
</property>
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="2" column="1">
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>Middle:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QPushButton" name="middle_button">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="1">
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_4">
<property name="minimumSize">
<size>
<width>54</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>Back:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QPushButton" name="back_button">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QPushButton" name="left_button">
<property name="minimumSize">
<size>
<width>75</width>
<height>0</height>
</size>
</property>
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="3">
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QLabel" name="label_5">
<property name="text">
<string>Forward:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QPushButton" name="forward_button">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QPushButton" name="buttonClearAll">
<property name="text">
<string>Clear All</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRestoreDefaults">
<property name="text">
<string>Restore Defaults</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_3">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ConfigureMouseAdvanced</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>124</x>
<y>266</y>
</hint>
<hint type="destinationlabel">
<x>124</x>
<y>143</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureMouseAdvanced</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>124</x>
<y>266</y>
</hint>
<hint type="destinationlabel">
<x>124</x>
<y>143</y>
</hint>
</hints>
</connection>
</connections>
</ui>

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "ui_configure_touchscreen_advanced.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchscreenAdvanced>()) {
ui->setupUi(this);
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
&ConfigureTouchscreenAdvanced::restoreDefaults);
loadConfiguration();
resize(0, 0);
}
ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default;
void ConfigureTouchscreenAdvanced::applyConfiguration() {
Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
}
void ConfigureTouchscreenAdvanced::loadConfiguration() {
ui->finger_box->setValue(Settings::values.touchscreen.finger);
ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
}
void ConfigureTouchscreenAdvanced::restoreDefaults() {
ui->finger_box->setValue(0);
ui->diameter_x_box->setValue(15);
ui->diameter_y_box->setValue(15);
ui->angle_box->setValue(0);
}

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
#include <QWidget>
#include "yuzu/configuration/config.h"
namespace Ui {
class ConfigureTouchscreenAdvanced;
}
class ConfigureTouchscreenAdvanced : public QDialog {
Q_OBJECT
public:
explicit ConfigureTouchscreenAdvanced(QWidget* parent);
~ConfigureTouchscreenAdvanced() override;
void applyConfiguration();
private:
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
void restoreDefaults();
std::unique_ptr<Ui::ConfigureTouchscreenAdvanced> ui;
};

View File

@@ -0,0 +1,199 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureTouchscreenAdvanced</class>
<widget class="QDialog" name="ConfigureTouchscreenAdvanced">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>298</width>
<height>339</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Touchscreen</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="label_2">
<property name="minimumSize">
<size>
<width>280</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>Warning: The settings in this page affect the inner workings of yuzu's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QGroupBox" name="gridGroupBox">
<property name="title">
<string>Touch Parameters</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="2" column="1">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Touch Diameter Y</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLabel" name="label">
<property name="text">
<string>Finger</string>
</property>
</widget>
</item>
<item row="0" column="3">
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="1">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Touch Diameter X</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QSpinBox" name="finger_box">
<property name="minimumSize">
<size>
<width>80</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Rotational Angle</string>
</property>
</widget>
</item>
<item row="1" column="2">
<widget class="QSpinBox" name="diameter_x_box"/>
</item>
<item row="2" column="2">
<widget class="QSpinBox" name="diameter_y_box"/>
</item>
<item row="3" column="2">
<widget class="QSpinBox" name="angle_box"/>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QPushButton" name="restore_defaults_button">
<property name="text">
<string>Restore Defaults</string>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ConfigureTouchscreenAdvanced</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>140</x>
<y>318</y>
</hint>
<hint type="destinationlabel">
<x>140</x>
<y>169</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureTouchscreenAdvanced</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>140</x>
<y>318</y>
</hint>
<hint type="destinationlabel">
<x>140</x>
<y>169</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@@ -215,12 +215,18 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
tree_view->setUniformRowHeights(true);
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
item_model->insertColumns(0, COLUMN_COUNT);
item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1);
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
if (UISettings::values.show_add_ons) {
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
} else {
item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
}
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
@@ -394,6 +400,25 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
}
tree_view->setEnabled(false);
// Update the columns in case UISettings has changed
item_model->removeColumns(0, item_model->columnCount());
item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1);
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
if (UISettings::values.show_add_ons) {
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
} else {
item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
item_model->removeColumns(COLUMN_COUNT - 1, 1);
}
LoadInterfaceLayout();
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());

View File

@@ -123,17 +123,22 @@ void GameListWorker::AddInstalledTitlesToGameList() {
if (it != compatibility_list.end())
compatibility = it->second.first;
emit EntryReady({
QList<QStandardItem*> list{
new GameListItemPath(
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id),
new GameListItemCompat(compatibility),
new GameListItem(FormatPatchNameVersions(patch, *loader)),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(file->GetSize()),
});
};
if (UISettings::values.show_add_ons) {
list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader)));
}
emit EntryReady(list);
}
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
@@ -216,18 +221,23 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (it != compatibility_list.end())
compatibility = it->second.first;
emit EntryReady({
QList<QStandardItem*> list{
new GameListItemPath(
FormatGameName(physical_name), icon, QString::fromStdString(name),
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id),
new GameListItemCompat(compatibility),
new GameListItem(
FormatPatchNameVersions(patch, *loader, loader->IsRomFSUpdatable())),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
};
if (UISettings::values.show_add_ons) {
list.insert(2, new GameListItem(FormatPatchNameVersions(
patch, *loader, loader->IsRomFSUpdatable())));
}
emit EntryReady(std::move(list));
} else if (is_dir && recursion > 0) {
watch_list.append(QString::fromStdString(physical_name));
AddFstEntriesToGameList(physical_name, recursion - 1);

View File

@@ -12,7 +12,7 @@
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/acc/profile_manager.h"
// These are wrappers to avoid the calls to CreateDirectory and CreateFile becuase of the Windows
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
// defines.
static FileSys::VirtualDir VfsFilesystemCreateDirectoryWrapper(
const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::Mode mode) {
@@ -308,6 +308,8 @@ void GMainWindow::InitializeHotkeys() {
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
Qt::ApplicationShortcut);
hotkey_registry.LoadHotkeys();
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
@@ -361,6 +363,12 @@ void GMainWindow::InitializeHotkeys() {
UpdateStatusBar();
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated,
this, [&] {
if (ui.action_Load_Amiibo->isEnabled()) {
OnLoadAmiibo();
}
});
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1333,7 +1341,13 @@ void GMainWindow::OnConfigure() {
UpdateUITheme();
if (UISettings::values.enable_discord_presence != old_discord_presence)
SetDiscordEnabled(UISettings::values.enable_discord_presence);
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
game_list->PopulateAsync(UISettings::values.gamedir,
UISettings::values.gamedir_deepscan);
}
config->Save();
}
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <atomic>
#include <vector>
#include <QByteArray>
#include <QString>
@@ -59,9 +60,11 @@ struct Values {
// Game List
bool show_unknown;
bool show_add_ons;
uint32_t icon_size;
uint8_t row_1_text_id;
uint8_t row_2_text_id;
std::atomic_bool is_game_list_reload_pending{false};
};
extern Values values;

View File

@@ -65,54 +65,246 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
},
}};
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons = {
SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE,
SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS,
};
static const std::array<int, 0x8A> keyboard_keys = {
0,
0,
0,
0,
SDL_SCANCODE_A,
SDL_SCANCODE_B,
SDL_SCANCODE_C,
SDL_SCANCODE_D,
SDL_SCANCODE_E,
SDL_SCANCODE_F,
SDL_SCANCODE_G,
SDL_SCANCODE_H,
SDL_SCANCODE_I,
SDL_SCANCODE_J,
SDL_SCANCODE_K,
SDL_SCANCODE_L,
SDL_SCANCODE_M,
SDL_SCANCODE_N,
SDL_SCANCODE_O,
SDL_SCANCODE_P,
SDL_SCANCODE_Q,
SDL_SCANCODE_R,
SDL_SCANCODE_S,
SDL_SCANCODE_T,
SDL_SCANCODE_U,
SDL_SCANCODE_V,
SDL_SCANCODE_W,
SDL_SCANCODE_X,
SDL_SCANCODE_Y,
SDL_SCANCODE_Z,
SDL_SCANCODE_1,
SDL_SCANCODE_2,
SDL_SCANCODE_3,
SDL_SCANCODE_4,
SDL_SCANCODE_5,
SDL_SCANCODE_6,
SDL_SCANCODE_7,
SDL_SCANCODE_8,
SDL_SCANCODE_9,
SDL_SCANCODE_0,
SDL_SCANCODE_RETURN,
SDL_SCANCODE_ESCAPE,
SDL_SCANCODE_BACKSPACE,
SDL_SCANCODE_TAB,
SDL_SCANCODE_SPACE,
SDL_SCANCODE_MINUS,
SDL_SCANCODE_EQUALS,
SDL_SCANCODE_LEFTBRACKET,
SDL_SCANCODE_RIGHTBRACKET,
SDL_SCANCODE_BACKSLASH,
0,
SDL_SCANCODE_SEMICOLON,
SDL_SCANCODE_APOSTROPHE,
SDL_SCANCODE_GRAVE,
SDL_SCANCODE_COMMA,
SDL_SCANCODE_PERIOD,
SDL_SCANCODE_SLASH,
SDL_SCANCODE_CAPSLOCK,
SDL_SCANCODE_F1,
SDL_SCANCODE_F2,
SDL_SCANCODE_F3,
SDL_SCANCODE_F4,
SDL_SCANCODE_F5,
SDL_SCANCODE_F6,
SDL_SCANCODE_F7,
SDL_SCANCODE_F8,
SDL_SCANCODE_F9,
SDL_SCANCODE_F10,
SDL_SCANCODE_F11,
SDL_SCANCODE_F12,
0,
SDL_SCANCODE_SCROLLLOCK,
SDL_SCANCODE_PAUSE,
SDL_SCANCODE_INSERT,
SDL_SCANCODE_HOME,
SDL_SCANCODE_PAGEUP,
SDL_SCANCODE_DELETE,
SDL_SCANCODE_END,
SDL_SCANCODE_PAGEDOWN,
SDL_SCANCODE_RIGHT,
SDL_SCANCODE_LEFT,
SDL_SCANCODE_DOWN,
SDL_SCANCODE_UP,
SDL_SCANCODE_NUMLOCKCLEAR,
SDL_SCANCODE_KP_DIVIDE,
SDL_SCANCODE_KP_MULTIPLY,
SDL_SCANCODE_KP_MINUS,
SDL_SCANCODE_KP_PLUS,
SDL_SCANCODE_KP_ENTER,
SDL_SCANCODE_KP_1,
SDL_SCANCODE_KP_2,
SDL_SCANCODE_KP_3,
SDL_SCANCODE_KP_4,
SDL_SCANCODE_KP_5,
SDL_SCANCODE_KP_6,
SDL_SCANCODE_KP_7,
SDL_SCANCODE_KP_8,
SDL_SCANCODE_KP_9,
SDL_SCANCODE_KP_0,
SDL_SCANCODE_KP_PERIOD,
0,
0,
SDL_SCANCODE_POWER,
SDL_SCANCODE_KP_EQUALS,
SDL_SCANCODE_F13,
SDL_SCANCODE_F14,
SDL_SCANCODE_F15,
SDL_SCANCODE_F16,
SDL_SCANCODE_F17,
SDL_SCANCODE_F18,
SDL_SCANCODE_F19,
SDL_SCANCODE_F20,
SDL_SCANCODE_F21,
SDL_SCANCODE_F22,
SDL_SCANCODE_F23,
SDL_SCANCODE_F24,
0,
SDL_SCANCODE_HELP,
SDL_SCANCODE_MENU,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
SDL_SCANCODE_KP_COMMA,
SDL_SCANCODE_KP_LEFTPAREN,
SDL_SCANCODE_KP_RIGHTPAREN,
0,
0,
0,
0,
};
static const std::array<int, 8> keyboard_mods{
SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI,
SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI,
};
void Config::ReadValues() {
// Controls
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
const auto group = fmt::format("ControlsP{}", p);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.players[p].buttons[i] =
sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
if (Settings::values.players[p].buttons[i].empty())
Settings::values.players[p].buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.players[p].analogs[i] =
sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
if (Settings::values.players[p].analogs[i].empty())
Settings::values.players[p].analogs[i] = default_param;
}
}
Settings::values.mouse_enabled =
sdl2_config->GetBoolean("ControlsGeneral", "mouse_enabled", false);
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
Settings::values.mouse_buttons[i] = sdl2_config->Get(
"ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i],
default_param);
if (Settings::values.mouse_buttons[i].empty())
Settings::values.mouse_buttons[i] = default_param;
}
Settings::values.motion_device = sdl2_config->Get(
"ControlsGeneral", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
Settings::values.keyboard_enabled =
sdl2_config->GetBoolean("ControlsGeneral", "keyboard_enabled", false);
Settings::values.debug_pad_enabled =
sdl2_config->GetBoolean("ControlsGeneral", "debug_pad_enabled", false);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.buttons[i] =
sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
if (Settings::values.buttons[i].empty())
Settings::values.buttons[i] = default_param;
Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
"ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
default_param);
if (Settings::values.debug_pad_buttons[i].empty())
Settings::values.debug_pad_buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.analogs[i] =
sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param);
if (Settings::values.analogs[i].empty())
Settings::values.analogs[i] = default_param;
Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
"ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
default_param);
if (Settings::values.debug_pad_analogs[i].empty())
Settings::values.debug_pad_analogs[i] = default_param;
}
Settings::values.motion_device = sdl2_config->Get(
"Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
Settings::values.touch_device =
sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
Settings::values.touchscreen.device =
sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
Settings::values.touchscreen.finger =
sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
Settings::values.touchscreen.rotation_angle =
sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
Settings::values.touchscreen.diameter_x =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
Settings::values.touchscreen.diameter_y =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer
Settings::values.resolution_factor =
(float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
Settings::values.frame_limit =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
Settings::values.use_accurate_gpu_emulation =
sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
std::transform(keyboard_keys.begin(), keyboard_keys.end(),
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
std::transform(keyboard_mods.begin(), keyboard_mods.end(),
Settings::values.keyboard_keys.begin() +
Settings::NativeKeyboard::LeftControlKey,
InputCommon::GenerateKeyboardParam);
std::transform(keyboard_mods.begin(), keyboard_mods.end(),
Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
// Data Storage
Settings::values.use_virtual_sd =
@@ -139,6 +331,32 @@ void Config::ReadValues() {
Settings::values.rng_seed = std::nullopt;
}
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
// Renderer
Settings::values.resolution_factor =
(float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
Settings::values.frame_limit =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
Settings::values.use_accurate_gpu_emulation =
sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
@@ -148,6 +366,7 @@ void Config::ReadValues() {
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
// Web Service
Settings::values.enable_telemetry =

View File

@@ -206,6 +206,8 @@ log_filter = *:Trace
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
dump_nso=false
[WebService]
# Whether or not to enable telemetry