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155 Commits

Author SHA1 Message Date
Zach Hilman
7c70746ec4 loader/nsp: Move secondary loader initialization to constructor
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
bunnei
d278f25bda Merge pull request #1533 from FernandoS27/lmem
Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei
72e6b31a07 Merge pull request #1430 from DarkLordZach/remove-promote-dir
vfs: Remove InterpretAsDirectory and related functions
2018-10-26 00:15:34 -04:00
bunnei
1f98dc30ea Merge pull request #1591 from bunnei/depth-range
gl_rasterizer: Implement depth range.
2018-10-26 00:12:20 -04:00
bunnei
949d9a7136 maxwell_3d: Add code for initializing register defaults. 2018-10-25 23:42:39 -04:00
bunnei
debabf1fa6 Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei
476b9f8fc5 Merge pull request #1587 from lioncash/private
configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei
a94831f2a9 Merge pull request #1557 from bunnei/ldr_ro
Implement the LoadNro functions from the ldr:ro service.
2018-10-25 21:54:35 -04:00
bunnei
8cea598158 gl_rasterizer: Implement depth range. 2018-10-25 21:53:24 -04:00
bunnei
cebce2a93a ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei
c2049aa4e5 process: LoadModule should clear JIT instruction cache. 2018-10-25 18:03:54 -04:00
bunnei
a609b6907a Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size. 2018-10-25 18:03:54 -04:00
bunnei
ef7b2237d9 nro: Make LoadNro method accessible outside of apploader code. 2018-10-25 18:03:54 -04:00
Mat M
a141b46b5c Merge pull request #1583 from DarkLordZach/rle-size
ips_layer: Use rle_size instead of data_size in RLE patch application
2018-10-25 17:54:38 -04:00
Lioncash
85285b09b0 configure_system: Make the file selector text translatable
This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash
5172354e29 configure_system: Make GetAccountUsername() an internal function
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash
bf7da804c5 configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash
8806e69f59 configure_system: Simplify UUID generation call in AddUser()
This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash
a6addb5332 configure_system: Amend function casing 2018-10-25 16:47:09 -04:00
Lioncash
2347e1b8c5 configure_system: Add missing override specifier on the destructor 2018-10-25 16:45:13 -04:00
Lioncash
3c63cecb96 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
James Rowe
e54c9e19f3 Merge pull request #1584 from FearlessTobi/patch-3
Delete git file
2018-10-25 13:55:10 -06:00
Tobias
bf0d3e1fea Delete git 2018-10-25 21:53:41 +02:00
Zach Hilman
9a87ece837 ips_layer: Use rle_size instead of data_size in RLE patch application
Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei
2bc2b32662 Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei
0634aee267 Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
bunnei
c94db0e071 Merge pull request #1577 from lioncash/err
kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei
f7a173de6c Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei
b43cfe6c02 Merge pull request #1575 from lioncash/qstring
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash
fbbb58b226 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash
1e3b139cd7 service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash
6f00628564 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash
3ec90dc6ef service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei
9aa5c1894e Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei
3a6e76e9b5 Merge pull request #1558 from lioncash/ptr
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27
ca142f35c0 Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398 Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei
29f748a658 Merge pull request #1565 from lioncash/audio
time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei
69b35d7615 Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei
b723390ab1 Merge pull request #1571 from lioncash/debug-translate
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei
ce2403d975 Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d9590d7dfa Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei
2694b43d3a Merge pull request #1567 from lioncash/translate
game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei
e6e17a3fc6 Merge pull request #1566 from lioncash/str
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei
ddff188c65 Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei
d14ba122e2 Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei
2eff8336f4 Merge pull request #1560 from lioncash/unused
maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei
cdd499c261 Merge pull request #1561 from lioncash/fs
file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei
e65f5e4d66 Merge pull request #1559 from lioncash/log
logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash
1fb4bebb63 kernel/errors: Remove now-unused, unnecessary, error codes
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash
239dfea34a kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash
474bc29208 kernel/server_port: Simplify emptiness check within ShouldWait() 2018-10-24 14:24:36 -04:00
Lioncash
b703aba622 kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash
afb7e5cc05 kernel/error: Remove leftover 3DS error codes
These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash
fcf8f53a63 kernel/svc: Amend returned error code for invalid priorities in CreateThread
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash
77328b0f19 kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash
c7c346a15d kernel/error: Add error code for invalid pointers
The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash
6df09f5b76 kernel/error: Add error code for closed sessions
The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash
1edf8660bc game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash
4a31f99a02 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
030847d5fa graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash
bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M
77e705a8fa Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
e7ac42677b configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
a1c85b8c55 game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
47f081d513 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
2cbc284c2b bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
6d27614994 time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
93596d03ec npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
7c9f7aeacc perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash
6949f73149 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash
a3d1ede25f aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
c7c594a6b8 vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c6529688fc key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash
257b7bbfee decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4 maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash
f80b80b922 logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash
6f5bede402 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei
a94e5d9e68 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman
466960c8ab qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman
b2a8209c5b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
Zach Hilman
e7e3d5898e settings: Add users and current_user settings and remove username 2018-10-23 19:31:28 -04:00
David
50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2 Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
fc9d8afead Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5 Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
ed8ca608a0 Implement PointSize 2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
Lioncash
289adf87ac CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-23 12:24:43 -04:00
Lioncash
1291f3f820 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900 Merge pull request #1552 from FearlessTobi/port-4336
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239 Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574 Merge pull request #1539 from lioncash/dma
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c Merge pull request #1470 from FernandoS27/alpha_testing
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
d9ca6351dd cmake: mingw also needs _FILE_OFFSET_BITS=64 2018-10-23 15:11:25 +02:00
Weiyi Wang
2ff2732a78 only redefine 64 bit file operation for MSVC
MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d Added assertion failed, reworked logging levels 2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a gl_shader_decompiler: Implement VSETP 2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 2018-10-23 01:07:20 -03:00
David Marcec
8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a Merge pull request #1512 from ReinUsesLisp/brk
gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b Merge pull request #1550 from FernandoS27/fmul32
Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9 Merge pull request #1543 from lioncash/target
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190 Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567 Added Saturation to FMUL32I 2018-10-22 20:22:15 -04:00
FernandoS27
8e1239fbc5 Assert that multiple render targets are not set while alpha testing 2018-10-22 15:35:45 -04:00
bunnei
ff6b2d4574 Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
FernandoS27
59a004f915 Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
FernandoS27
17315cee16 Cache uniform locations and restructure the implementation 2018-10-22 15:07:32 -04:00
FernandoS27
bcb5b924fd Remove SyncAlphaTest and clang format 2018-10-22 15:07:31 -04:00
FernandoS27
7b39107e3a Added Alpha Func 2018-10-22 15:07:30 -04:00
FernandoS27
aa620c14af Implemented Alpha Testing 2018-10-22 15:07:30 -04:00
bunnei
65df593951 Merge pull request #1541 from lioncash/define
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
2018-10-22 13:02:16 -04:00
bunnei
d9923b0dbc Merge pull request #1538 from lioncash/query
svc: Fix vma boundary check in svcQueryMemory
2018-10-22 12:55:36 -04:00
bunnei
1226a5706e Merge pull request #1547 from FernandoS27/fix-fset
Fixed FSETP and FSET
2018-10-22 12:53:47 -04:00
FernandoS27
5c5b4e8e7d Fixed FSETP and FSET 2018-10-22 11:31:17 -04:00
bunnei
fcad3a734d Merge pull request #1546 from lioncash/svc-again
service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73 Merge pull request #1548 from FernandoS27/fix-vao
Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT 2018-10-22 09:27:00 -04:00
bunnei
12fa570d49 Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e service: Add the basic skeleton for the NPNS services 2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6 hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499 am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87 am: Update service function tables
Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e prepo: Update service function table.
Also introduces the new prepo:a2 service.

Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a lbl: Update service function table names
Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
bunnei
f034121620 Merge pull request #1531 from ogniK5377/hid-fixes
Added auto controller switching to supported controllers and single joycon button rotation
2018-10-20 21:47:15 -04:00
Zach Hilman
a279d80a19 qt: Move Reinitialize Keys to Tools menu 2018-10-20 18:04:28 -04:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7 CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
adb9eda105 web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
2018-10-20 16:59:10 -04:00
Lioncash
90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy()
These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64
This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4 maxwell_dma: Remove unused variables in HandleCopy()
These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
896c0f61a0 svc: Fix vma boundary check in svcQueryMemory
This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
2018-10-20 14:56:51 -04:00
Lioncash
8a86c8d48b gl_shader_decompiler: Allow std::move to function in SetPredicate
If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d gl_shader_decompiler: Get rid of variable shadowing warnings
A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2 gl_shader_decompiler: Fix a few comment typos 2018-10-20 14:19:28 -04:00
David Marcec
a03600ba28 Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
Zach Hilman
a25d79cfaa vfs: Remove InterpretAsDirectory and related functions
When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19 14:02:07 -04:00
ReinUsesLisp
41fb25349a gl_shader_decompiler: Implement PBK and BRK 2018-10-17 21:30:45 -03:00
Zach Hilman
9d0fb0f815 qt: Add support for dumping a DLC Data RomFS 2018-10-17 18:27:29 -04:00
Zach Hilman
59044862a9 registered_cache: Deduplicate results of ListEntry and ListEntryFilter
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17 14:04:18 -04:00
Zach Hilman
780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
Zach Hilman
d8273c3857 patch_manager: Add support for using LayeredFS with Data 2018-10-17 09:03:56 -04:00
116 changed files with 2784 additions and 1178 deletions

View File

@@ -23,21 +23,21 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${CMAKE_SOURCE_DIR}/.git/hooks)
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${CMAKE_SOURCE_DIR}/.gitmodules" gitmodules)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
@@ -45,17 +45,17 @@ function(check_submodules_present)
endfunction()
check_submodules_present()
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
# Detect current compilation architecture and create standard definitions
@@ -170,7 +170,7 @@ endif()
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
@@ -178,10 +178,6 @@ endif()
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
# System imported libraries
# ======================
@@ -189,13 +185,13 @@ find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
@@ -264,7 +260,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
@@ -356,12 +352,12 @@ set(CLANG_FORMAT_POSTFIX "-6.0")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${CMAKE_BINARY_DIR}/externals)
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${CMAKE_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
@@ -377,7 +373,7 @@ if (NOT CLANG_FORMAT)
endif()
if (CLANG_FORMAT)
set(SRCS ${CMAKE_SOURCE_DIR}/src)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
@@ -450,10 +446,10 @@ endif()
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()

0
git
View File

View File

@@ -10,8 +10,7 @@
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);

View File

@@ -27,7 +27,6 @@ public:
private:
u32 m_sample_rate;
u32 m_channel_count;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};

View File

@@ -64,8 +64,6 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
memory_util.cpp
memory_util.h
microprofile.cpp
microprofile.h
microprofileui.h

View File

@@ -15,21 +15,24 @@
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <commdlg.h> // for GetSaveFileName
#include <direct.h> // getcwd
#include <direct.h> // getcwd
#include <io.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <tchar.h>
#include "common/string_util.h"
// 64 bit offsets for windows
#ifdef _MSC_VER
// 64 bit offsets for MSVC
#define fseeko _fseeki64
#define ftello _ftelli64
#define atoll _atoi64
#define fileno _fileno
#endif
// 64 bit offsets for MSVC and MinGW. MinGW also needs this for using _wstat64
#define stat _stat64
#define fstat _fstat64
#define fileno _fileno
#else
#ifdef __APPLE__
#include <sys/param.h>

View File

@@ -196,6 +196,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
@@ -204,10 +205,12 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PSM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \

View File

@@ -83,6 +83,7 @@ enum class Class : ClassType {
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
@@ -96,6 +97,7 @@ enum class Class : ClassType {
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service

View File

@@ -1,177 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/memory_util.h"
#ifdef _WIN32
#include <windows.h>
// Windows.h needs to be included before psapi.h
#include <psapi.h>
#include "common/common_funcs.h"
#include "common/string_util.h"
#else
#include <cstdlib>
#include <sys/mman.h>
#endif
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
#include <unistd.h>
#define PAGE_MASK (getpagesize() - 1)
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
#endif
// This is purposely not a full wrapper for virtualalloc/mmap, but it
// provides exactly the primitive operations that Dolphin needs.
void* AllocateExecutableMemory(std::size_t size, bool low) {
#if defined(_WIN32)
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
static char* map_hint = nullptr;
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
// This OS has no flag to enforce allocation below the 4 GB boundary,
// but if we hint that we want a low address it is very likely we will
// get one.
// An older version of this code used MAP_FIXED, but that has the side
// effect of discarding already mapped pages that happen to be in the
// requested virtual memory range (such as the emulated RAM, sometimes).
if (low && (!map_hint))
map_hint = (char*)round_page(512 * 1024 * 1024); /* 0.5 GB rounded up to the next page */
#endif
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
MAP_ANON | MAP_PRIVATE
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
| (low ? MAP_32BIT : 0)
#endif
,
-1, 0);
#endif /* defined(_WIN32) */
#ifdef _WIN32
if (ptr == nullptr) {
#else
if (ptr == MAP_FAILED) {
ptr = nullptr;
#endif
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
}
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
else {
if (low) {
map_hint += size;
map_hint = (char*)round_page(map_hint); /* round up to the next page */
}
}
#endif
#if EMU_ARCH_BITS == 64
if ((u64)ptr >= 0x80000000 && low == true)
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
#endif
return ptr;
}
void* AllocateMemoryPages(std::size_t size) {
#ifdef _WIN32
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
#else
void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (ptr == MAP_FAILED)
ptr = nullptr;
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
return ptr;
}
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment) {
#ifdef _WIN32
void* ptr = _aligned_malloc(size, alignment);
#else
void* ptr = nullptr;
#ifdef ANDROID
ptr = memalign(alignment, size);
#else
if (posix_memalign(&ptr, alignment, size) != 0)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
#endif
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
return ptr;
}
void FreeMemoryPages(void* ptr, std::size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
}
}
void FreeAlignedMemory(void* ptr) {
if (ptr) {
#ifdef _WIN32
_aligned_free(ptr);
#else
free(ptr);
#endif
}
}
void WriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
}
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
#endif
}
std::string MemUsage() {
#ifdef _WIN32
#pragma comment(lib, "psapi")
DWORD processID = GetCurrentProcessId();
HANDLE hProcess;
PROCESS_MEMORY_COUNTERS pmc;
std::string Ret;
// Print information about the memory usage of the process.
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, processID);
if (nullptr == hProcess)
return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
CloseHandle(hProcess);
return Ret;
#else
return "";
#endif
}

View File

@@ -1,21 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
void* AllocateExecutableMemory(std::size_t size, bool low = true);
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* ptr, std::size_t size);
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment);
void FreeAlignedMemory(void* ptr);
void WriteProtectMemory(void* ptr, std::size_t size, bool executable = false);
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute = false);
std::string MemUsage();
inline int GetPageSize() {
return 4096;
}

View File

@@ -156,6 +156,8 @@ add_library(core STATIC
hle/service/am/omm.h
hle/service/am/spsm.cpp
hle/service/am/spsm.h
hle/service/am/tcap.cpp
hle/service/am/tcap.h
hle/service/aoc/aoc_u.cpp
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
@@ -280,6 +282,8 @@ add_library(core STATIC
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
hle/service/nim/nim.h
hle/service/npns/npns.cpp
hle/service/npns/npns.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp

View File

@@ -713,7 +713,6 @@ void KeyManager::DeriveBase() {
const auto sbk = GetKey(S128KeyType::SecureBoot);
const auto tsec = GetKey(S128KeyType::TSEC);
const auto master_source = GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::Master));
for (size_t i = 0; i < revisions.size(); ++i) {
if (!revisions[i])

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@@ -168,10 +168,6 @@ VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<std::size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;

View File

@@ -94,9 +94,6 @@ public:
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);

View File

@@ -546,7 +546,4 @@ u64 NCA::GetBaseIVFCOffset() const {
return ivfc_offset;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

View File

@@ -100,9 +100,6 @@ public:
// Returns the base ivfc offset used in BKTR patching.
u64 GetBaseIVFCOffset() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
bool CheckSupportedNCA(const NCAHeader& header);
bool HandlePotentialHeaderDecryption();

View File

@@ -99,7 +99,7 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
u16 rle_size{};
if (ips->ReadObject(&rle_size, offset) != sizeof(u16))
return nullptr;
rle_size = Common::swap16(data_size);
rle_size = Common::swap16(rle_size);
offset += sizeof(u16);
const auto data = ips->ReadByte(offset++);

View File

@@ -83,7 +83,7 @@ std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return pfs_dirs;
return {};
}
std::string PartitionFilesystem::GetName() const {
@@ -103,18 +103,4 @@ void PartitionFilesystem::PrintDebugInfo() const {
pfs_files[i]->GetName(), pfs_files[i]->GetSize());
}
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = std::move(pfs_files.back());
pfs_files.pop_back();
pfs_dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

View File

@@ -35,9 +35,6 @@ public:
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
void PrintDebugInfo() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
struct Header {
u32_le magic;
@@ -84,7 +81,6 @@ private:
std::size_t content_offset = 0;
std::vector<VirtualFile> pfs_files;
std::vector<VirtualDir> pfs_dirs;
};
} // namespace FileSys

View File

@@ -168,7 +168,8 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (type != ContentRecordType::Program || load_dir == nullptr || load_dir->GetSize() <= 0) {
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
}
@@ -218,7 +219,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
title_id, static_cast<u8>(type))
.c_str();
if (type == ContentRecordType::Program)
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
LOG_INFO(Loader, log_string);
else
LOG_DEBUG(Loader, log_string);

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -30,6 +31,14 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
}
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return !operator==(lhs, rhs);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
@@ -593,6 +602,9 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
},
[](const CNMT& c, const ContentRecord& r) { return true; });
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
@@ -616,6 +628,9 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
return true;
});
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
} // namespace FileSys

View File

@@ -50,6 +50,10 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
// std unique requires operator== to identify duplicates.
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -60,8 +64,8 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
class RegisteredCache {
friend class RegisteredCacheUnion;

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@@ -205,10 +205,6 @@ VirtualDir NSP::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool NSP::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) {
exefs = pfs;

View File

@@ -55,9 +55,6 @@ public:
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
void InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files);
void ReadNCAs(const std::vector<VirtualFile>& files);

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@@ -472,10 +472,14 @@ bool VfsRawCopy(const VirtualFile& src, const VirtualFile& dest, std::size_t blo
std::vector<u8> temp(std::min(block_size, src->GetSize()));
for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
const auto read = std::min(block_size, src->GetSize() - i);
const auto block = src->Read(temp.data(), read, i);
if (dest->Write(temp.data(), read, i) != read)
if (src->Read(temp.data(), read, i) != read) {
return false;
}
if (dest->Write(temp.data(), read, i) != read) {
return false;
}
}
return true;

View File

@@ -262,36 +262,8 @@ public:
// item name -> type.
virtual std::map<std::string, VfsEntryType, std::less<>> GetEntries() const;
// Interprets the file with name file instead as a directory of type directory.
// The directory must have a constructor that takes a single argument of type
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
// subdirectory in one call.
template <typename Directory>
bool InterpretAsDirectory(std::string_view file) {
auto file_p = GetFile(file);
if (file_p == nullptr) {
return false;
}
return ReplaceFileWithSubdirectory(file_p, std::make_shared<Directory>(file_p));
}
bool InterpretAsDirectory(const std::function<VirtualDir(VirtualFile)>& function,
const std::string& file) {
auto file_p = GetFile(file);
if (file_p == nullptr)
return false;
return ReplaceFileWithSubdirectory(file_p, function(file_p));
}
// Returns the full path of this directory as a string, recursively
virtual std::string GetFullPath() const;
protected:
// Backend for InterpretAsDirectory.
// Removes all references to file and adds a reference to dir in the directory's implementation.
virtual bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) = 0;
};
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work

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@@ -126,7 +126,4 @@ bool LayeredVfsDirectory::Rename(std::string_view name_) {
return true;
}
bool LayeredVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

View File

@@ -39,9 +39,6 @@ public:
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualDir> dirs;
std::string name;

View File

@@ -430,7 +430,4 @@ std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries()
return out;
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

View File

@@ -100,9 +100,6 @@ public:
std::string GetFullPath() const override;
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);

View File

@@ -132,11 +132,4 @@ void VectorVfsDirectory::AddFile(VirtualFile file) {
void VectorVfsDirectory::AddDirectory(VirtualDir dir) {
dirs.push_back(std::move(dir));
}
bool VectorVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
if (!DeleteFile(file->GetName()))
return false;
dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

View File

@@ -57,9 +57,6 @@ public:
virtual void AddFile(VirtualFile file);
virtual void AddDirectory(VirtualDir dir);
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualFile> files;
std::vector<VirtualDir> dirs;

View File

@@ -163,7 +163,4 @@ std::shared_ptr<VfsDirectory> NAX::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool NAX::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

View File

@@ -51,9 +51,6 @@ public:
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus Parse(std::string_view path);

View File

@@ -14,11 +14,6 @@ namespace IPC {
/// Size of the command buffer area, in 32-bit words.
constexpr std::size_t COMMAND_BUFFER_LENGTH = 0x100 / sizeof(u32);
// These errors are commonly returned by invalid IPC translations, so alias them here for
// convenience.
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
enum class ControlCommand : u32 {
ConvertSessionToDomain = 0,
ConvertDomainToSession = 1,

View File

@@ -10,11 +10,6 @@ namespace Kernel {
namespace ErrCodes {
enum {
// TODO(Subv): Remove these 3DS OS error codes.
SessionClosedByRemote = 26,
NoPendingSessions = 35,
InvalidBufferDescriptor = 48,
// Confirmed Switch OS error codes
MaxConnectionsReached = 7,
InvalidSize = 101,
@@ -26,6 +21,7 @@ enum {
InvalidThreadPriority = 112,
InvalidProcessorId = 113,
InvalidHandle = 114,
InvalidPointer = 115,
InvalidCombination = 116,
Timeout = 117,
SynchronizationCanceled = 118,
@@ -33,6 +29,7 @@ enum {
InvalidEnumValue = 120,
NoSuchEntry = 121,
AlreadyRegistered = 122,
SessionClosed = 123,
InvalidState = 125,
ResourceLimitExceeded = 132,
};
@@ -41,18 +38,14 @@ enum {
// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always
// double check that the code matches before re-using the constant.
// TODO(bunnei): Replace -1 with correct errors for Switch OS
constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(ErrorModule::Kernel, ErrCodes::SessionClosed);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(ErrorModule::Kernel,
ErrCodes::MaxConnectionsReached);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1);
constexpr ResultCode ERR_INVALID_COMBINATION(-1);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(ErrorModule::Kernel,
ErrCodes::InvalidCombination);
constexpr ResultCode ERR_OUT_OF_MEMORY(-1);
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel,
@@ -65,14 +58,8 @@ constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorModule::Kernel, ErrCodes::Alrea
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY(ErrorModule::Kernel,
ErrCodes::InvalidThreadPriority);
constexpr ResultCode ERR_INVALID_POINTER(-1);
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);
/// Alternate code returned instead of ERR_INVALID_HANDLE in some code paths.
constexpr ResultCode ERR_INVALID_HANDLE_OS(-1);
constexpr ResultCode ERR_INVALID_POINTER(ErrorModule::Kernel, ErrCodes::InvalidPointer);
constexpr ResultCode ERR_NOT_FOUND(ErrorModule::Kernel, ErrCodes::NoSuchEntry);
constexpr ResultCode RESULT_TIMEOUT(ErrorModule::Kernel, ErrCodes::Timeout);
/// Returned when Accept() is called on a port with no sessions to be accepted.
constexpr ResultCode ERR_NO_PENDING_SESSIONS(-1);
} // namespace Kernel

View File

@@ -77,7 +77,8 @@ HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_ses
HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
@@ -94,8 +95,6 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(2, false);
}
if (incoming) {
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// Populate the object lists with the data in the IPC request.
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
copy_objects.push_back(handle_table.GetGeneric(rp.Pop<Handle>()));
@@ -189,10 +188,9 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
}
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf,
Process& src_process,
HandleTable& src_table) {
ParseCommandBuffer(src_cmdbuf, true);
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf) {
ParseCommandBuffer(handle_table, src_cmdbuf, true);
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
return RESULT_SUCCESS;
@@ -207,14 +205,17 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
ParseCommandBuffer(cmd_buf.data(), false);
ParseCommandBuffer(handle_table, cmd_buf.data(), false);
// The data_size already includes the payload header, the padding and the domain header.
std::size_t size = data_payload_offset + command_header->data_size -
@@ -236,8 +237,6 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// We don't make a distinction between copy and move handles when translating since HLE
// services don't deal with handles directly. However, the guest applications might check
// for specific values in each of these descriptors.
@@ -268,7 +267,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
}
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;

View File

@@ -24,10 +24,10 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
class Event;
class HandleTable;
class HLERequestContext;
class Process;
class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -126,13 +126,12 @@ public:
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;
@@ -255,6 +254,8 @@ public:
std::string Description() const;
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
// TODO(yuriks): Check common usage of this and optimize size accordingly

View File

@@ -118,7 +118,6 @@ struct KernelCore::Impl {
process_list.clear();
current_process = nullptr;
handle_table.Clear();
resource_limits.fill(nullptr);
thread_wakeup_callback_handle_table.Clear();
@@ -209,7 +208,6 @@ struct KernelCore::Impl {
std::vector<SharedPtr<Process>> process_list;
Process* current_process = nullptr;
Kernel::HandleTable handle_table;
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
/// The event type of the generic timer callback event
@@ -241,14 +239,6 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
Kernel::HandleTable& KernelCore::HandleTable() {
return impl->handle_table;
}
const Kernel::HandleTable& KernelCore::HandleTable() const {
return impl->handle_table;
}
SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory(
ResourceLimitCategory category) const {
return impl->resource_limits.at(static_cast<std::size_t>(category));

View File

@@ -47,12 +47,6 @@ public:
/// Clears all resources in use by the kernel instance.
void Shutdown();
/// Provides a reference to the handle table.
Kernel::HandleTable& HandleTable();
/// Provides a const reference to the handle table.
const Kernel::HandleTable& HandleTable() const;
/// Retrieves a shared pointer to a ResourceLimit identified by the given category.
SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const;

View File

@@ -232,6 +232,12 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
// Clear instruction cache in CPU JIT
Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
}
ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {

View File

@@ -13,6 +13,7 @@
#include <boost/container/static_vector.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
@@ -142,6 +143,16 @@ public:
return vm_manager;
}
/// Gets a reference to the process' handle table.
HandleTable& GetHandleTable() {
return handle_table;
}
/// Gets a const reference to the process' handle table.
const HandleTable& GetHandleTable() const {
return handle_table;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -294,6 +305,9 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
std::string name;
};

View File

@@ -18,7 +18,7 @@ ServerPort::~ServerPort() = default;
ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
return ERR_NO_PENDING_SESSIONS;
return ERR_NOT_FOUND;
}
auto session = std::move(pending_sessions.back());
@@ -28,7 +28,7 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
bool ServerPort::ShouldWait(Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.size() == 0;
return pending_sessions.empty();
}
void ServerPort::Acquire(Thread* thread) {

View File

@@ -107,8 +107,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// similar.
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
kernel.HandleTable());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request

View File

@@ -80,20 +80,19 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions,
MemoryPermission other_permissions) {
MemoryPermission own_other_permissions =
const MemoryPermission own_other_permissions =
target_process == owner_process ? this->permissions : this->other_permissions;
// Automatically allocated memory blocks can only be mapped with other_permissions = DontCare
if (base_address == 0 && other_permissions != MemoryPermission::DontCare) {
return ERR_INVALID_COMBINATION;
return ERR_INVALID_MEMORY_PERMISSIONS;
}
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
return ERR_INVALID_COMBINATION;
return ERR_INVALID_MEMORY_PERMISSIONS;
}
// Error out if the provided permissions are not compatible with what the creator process needs.

View File

@@ -189,14 +189,15 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
CASCADE_RESULT(*out_handle, handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<ClientSession> session = kernel.HandleTable().Get<ClientSession>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -215,8 +216,8 @@ static ResultCode SendSyncRequest(Handle handle) {
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -229,8 +230,8 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -273,11 +274,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
auto& kernel = Core::System::GetInstance().Kernel();
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const auto object = kernel.HandleTable().Get<WaitObject>(handle);
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
return ERR_INVALID_HANDLE;
@@ -325,8 +326,8 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
static ResultCode CancelSynchronization(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -354,7 +355,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
@@ -374,9 +375,19 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return Mutex::Release(mutex_addr);
}
enum class BreakType : u32 {
Panic = 0,
AssertionFailed = 1,
PreNROLoad = 3,
PostNROLoad = 4,
PreNROUnload = 5,
PostNROUnload = 6,
};
struct BreakReason {
union {
u32 raw;
BitField<0, 30, BreakType> break_type;
BitField<31, 1, u32> signal_debugger;
};
};
@@ -384,12 +395,48 @@ struct BreakReason {
/// Break program execution
static void Break(u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
if (break_reason.signal_debugger) {
LOG_ERROR(
switch (break_reason.break_type) {
case BreakType::Panic:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::AssertionFailed:
LOG_CRITICAL(Debug_Emulated,
"Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::PreNROLoad:
LOG_WARNING(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
} else {
"Signalling debugger, Attempting to load an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROLoad:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Loaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakType::PreNROUnload:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Attempting to unload an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROUnload:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Unloaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
default:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}",
static_cast<u32>(break_reason.break_type.Value()), info1, info2);
break;
}
if (!break_reason.signal_debugger) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
@@ -499,13 +546,12 @@ static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
const auto* current_process = Core::CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
const auto* current_process = Core::CurrentProcess();
if (thread->GetOwnerProcess() != current_process) {
return ERR_INVALID_HANDLE;
}
@@ -531,10 +577,11 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
*priority = thread->GetPriority();
return RESULT_SUCCESS;
@@ -546,16 +593,18 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
return ERR_INVALID_THREAD_PRIORITY;
}
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
return ERR_INVALID_HANDLE;
const auto* const current_process = Core::CurrentProcess();
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
return ERR_INVALID_THREAD_PRIORITY;
}
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
thread->SetPriority(priority);
@@ -595,15 +644,13 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_PERMISSIONS;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -627,15 +674,13 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_ADDRESS_STATE;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -646,15 +691,14 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Handle process_handle, u64 addr) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
auto vma = process->VMManager().FindVMA(addr);
memory_info->attributes = 0;
if (vma == Core::CurrentProcess()->VMManager().vma_map.end()) {
if (vma == process->VMManager().vma_map.end()) {
memory_info->base_address = 0;
memory_info->permission = static_cast<u32>(VMAPermission::None);
memory_info->size = 0;
@@ -695,20 +739,19 @@ static void ExitProcess() {
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
std::string name = fmt::format("thread-{:X}", entry_point);
if (priority > THREADPRIO_LOWEST) {
return ERR_INVALID_THREAD_PRIORITY;
}
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
auto* const current_process = Core::CurrentProcess();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
return ERR_INVALID_THREAD_PRIORITY;
}
if (processor_id == THREADPROCESSORID_DEFAULT) {
// Set the target CPU to the one specified in the process' exheader.
processor_id = Core::CurrentProcess()->GetDefaultProcessorID();
processor_id = current_process->GetDefaultProcessorID();
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
}
@@ -723,11 +766,13 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
return ERR_INVALID_PROCESSOR_ID;
}
const std::string name = fmt::format("thread-{:X}", entry_point);
auto& kernel = Core::System::GetInstance().Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
*Core::CurrentProcess()));
const auto new_guest_handle = kernel.HandleTable().Create(thread);
*current_process));
const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
if (new_guest_handle.Failed()) {
return new_guest_handle.Code();
}
@@ -748,8 +793,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
static ResultCode StartThread(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -796,8 +841,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
CASCADE_CODE(Mutex::Release(mutex_addr));
@@ -908,9 +953,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
auto& kernel = Core::System::GetInstance().Kernel();
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->InvalidateWakeupCallback();
@@ -989,16 +1034,16 @@ static u64 GetSystemTick() {
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
return kernel.HandleTable().Close(handle);
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return handle_table.Close(handle);
}
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
auto event = kernel.HandleTable().Get<Event>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
ASSERT(event != nullptr);
@@ -1017,8 +1062,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1033,8 +1078,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1095,7 +1140,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
auto& kernel = Core::System::GetInstance().Kernel();
auto& handle_table = kernel.HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto shared_mem_handle =
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
local_perms, remote_perms);
@@ -1107,10 +1152,12 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Event> evt = kernel.HandleTable().Get<Event>(handle);
if (evt == nullptr)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
if (evt == nullptr) {
return ERR_INVALID_HANDLE;
}
evt->Clear();
return RESULT_SUCCESS;
}
@@ -1123,8 +1170,8 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
Status,
};
const auto& kernel = Core::System::GetInstance().Kernel();
const auto process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const auto process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}

View File

@@ -266,7 +266,7 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap();
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
thread->SetGuestHandle(guest_handle);
thread->GetContext().cpu_registers[1] = guest_handle;

View File

@@ -143,6 +143,26 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
return MakeResult<VMAHandle>(MergeAdjacent(vma_handle));
}
ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
// Find the first Free VMA.
const VAddr base = GetASLRRegionBaseAddress();
const VMAHandle vma_handle = std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
if (vma.second.type != VMAType::Free)
return false;
const VAddr vma_end = vma.second.base + vma.second.size;
return vma_end > base && vma_end >= base + size;
});
if (vma_handle == vma_map.end()) {
// TODO(Subv): Find the correct error code here.
return ResultCode(-1);
}
const VAddr target = std::max(base, vma_handle->second.base);
return MakeResult<VAddr>(target);
}
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
Memory::MemoryHookPointer mmio_handler) {

View File

@@ -157,6 +157,14 @@ public:
*/
ResultVal<VMAHandle> MapBackingMemory(VAddr target, u8* memory, u64 size, MemoryState state);
/**
* Finds the first free address that can hold a region of the desired size.
*
* @param size Size of the desired region.
* @return The found free address.
*/
ResultVal<VAddr> FindFreeRegion(u64 size) const;
/**
* Maps a memory-mapped IO region at a given address.
*

View File

@@ -2,9 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include "common/common_paths.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
@@ -16,6 +20,7 @@
#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
@@ -27,6 +32,29 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
// Smallest JPEG https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// used as a backup should the one on disk not exist
constexpr u32 backup_jpeg_size = 107;
constexpr std::array<u8, backup_jpeg_size> backup_jpeg{{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
}};
static std::string GetImagePath(UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
constexpr std::size_t max_jpeg_image_size = 0x20000;
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
@@ -73,32 +101,42 @@ private:
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
constexpr u32 jpeg_size = 107;
static constexpr std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f,
0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10,
0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00,
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg);
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
const FileUtil::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
ctx.WriteBuffer(backup_jpeg);
rb.Push<u32>(backup_jpeg_size);
return;
}
const u32 size = SanitizeJPEGSize(image.GetSize());
std::vector<u8> buffer(size);
image.ReadBytes(buffer.data(), buffer.size());
ctx.WriteBuffer(buffer.data(), buffer.size());
rb.Push<u32>(size);
}
void GetImageSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr u32 jpeg_size = 107;
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
const FileUtil::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
rb.Push<u32>(backup_jpeg_size);
} else {
rb.Push<u32>(SanitizeJPEGSize(image.GetSize()));
}
}
const ProfileManager& profile_manager;

View File

@@ -3,41 +3,66 @@
// Refer to the license.txt file included.
#include <random>
#include <boost/optional.hpp>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Service::Account {
struct UserRaw {
UUID uuid;
UUID uuid2;
u64 timestamp;
ProfileUsername username;
INSERT_PADDING_BYTES(0x80);
};
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
struct ProfileDataRaw {
INSERT_PADDING_BYTES(0x10);
std::array<UserRaw, MAX_USERS> users;
};
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
// TODO(ogniK): Get actual error codes
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
const UUID& UUID::Generate() {
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
uuid[0] = distribution(gen);
uuid[1] = distribution(gen);
return *this;
return UUID{distribution(gen), distribution(gen)};
}
ProfileManager::ProfileManager() {
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
auto user_uuid = UUID{1, 0};
ASSERT(CreateNewUser(user_uuid, Settings::values.username).IsSuccess());
OpenUser(user_uuid);
ParseUserSaveFile();
if (user_count == 0)
CreateNewUser(UUID::Generate(), "yuzu");
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
if (UserExistsIndex(current))
current = 0;
OpenUser(*GetUser(current));
}
ProfileManager::~ProfileManager() = default;
ProfileManager::~ProfileManager() {
WriteUserSaveFile();
}
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
/// internal management of the users profiles
boost::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
std::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& profile) {
if (user_count >= MAX_USERS) {
return boost::none;
return {};
}
profiles[user_count] = user;
profiles[user_count] = profile;
return user_count++;
}
@@ -56,7 +81,7 @@ bool ProfileManager::RemoveProfileAtIndex(std::size_t index) {
/// Helper function to register a user to the system
ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
if (AddToProfiles(user) == boost::none) {
if (!AddToProfiles(user)) {
return ERROR_TOO_MANY_USERS;
}
return RESULT_SUCCESS;
@@ -101,31 +126,40 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username)
return CreateNewUser(uuid, username_output);
}
std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
if (index >= MAX_USERS) {
return {};
}
return profiles[index].user_uuid;
}
/// Returns a users profile index based on their user id.
boost::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
if (!uuid) {
return boost::none;
return {};
}
auto iter = std::find_if(profiles.begin(), profiles.end(),
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
const auto iter = std::find_if(profiles.begin(), profiles.end(),
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
if (iter == profiles.end()) {
return boost::none;
return {};
}
return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
}
/// Returns a users profile index based on their profile
boost::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
std::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
return GetUserIndex(user.user_uuid);
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(boost::optional<std::size_t> index,
ProfileBase& profile) const {
if (index == boost::none || index >= MAX_USERS) {
bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
if (!index || index >= MAX_USERS) {
return false;
}
const auto& prof_info = profiles[index.get()];
const auto& prof_info = profiles[*index];
profile.user_uuid = prof_info.user_uuid;
profile.username = prof_info.username;
profile.timestamp = prof_info.creation_time;
@@ -134,7 +168,7 @@ bool ProfileManager::GetProfileBase(boost::optional<std::size_t> index,
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
auto idx = GetUserIndex(uuid);
const auto idx = GetUserIndex(uuid);
return GetProfileBase(idx, profile);
}
@@ -161,26 +195,34 @@ std::size_t ProfileManager::GetOpenUserCount() const {
/// Checks if a user id exists in our profile manager
bool ProfileManager::UserExists(UUID uuid) const {
return (GetUserIndex(uuid) != boost::none);
return GetUserIndex(uuid) != std::nullopt;
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
if (index >= MAX_USERS)
return false;
return profiles[index].user_uuid.uuid != INVALID_UUID;
}
/// Opens a specific user
void ProfileManager::OpenUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
if (idx == boost::none) {
const auto idx = GetUserIndex(uuid);
if (!idx) {
return;
}
profiles[idx.get()].is_open = true;
profiles[*idx].is_open = true;
last_opened_user = uuid;
}
/// Closes a specific user
void ProfileManager::CloseUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
if (idx == boost::none) {
const auto idx = GetUserIndex(uuid);
if (!idx) {
return;
}
profiles[idx.get()].is_open = false;
profiles[*idx].is_open = false;
}
/// Gets all valid user ids on the system
@@ -210,10 +252,10 @@ UUID ProfileManager::GetLastOpenedUser() const {
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(boost::optional<std::size_t> index, ProfileBase& profile,
bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
ProfileData& data) const {
if (GetProfileBase(index, profile)) {
data = profiles[index.get()].data;
data = profiles[*index].data;
return true;
}
return false;
@@ -222,7 +264,7 @@ bool ProfileManager::GetProfileBaseAndData(boost::optional<std::size_t> index, P
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
ProfileData& data) const {
auto idx = GetUserIndex(uuid);
const auto idx = GetUserIndex(uuid);
return GetProfileBaseAndData(idx, profile, data);
}
@@ -239,4 +281,96 @@ bool ProfileManager::CanSystemRegisterUser() const {
// emulate qlaunch. Update this to dynamically change.
}
bool ProfileManager::RemoveUser(UUID uuid) {
const auto index = GetUserIndex(uuid);
if (!index) {
return false;
}
profiles[*index] = ProfileInfo{};
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
return true;
}
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
if (!index || profile_new.user_uuid == UUID(INVALID_UUID)) {
return false;
}
auto& profile = profiles[*index];
profile.user_uuid = profile_new.user_uuid;
profile.username = profile_new.username;
profile.creation_time = profile_new.timestamp;
return true;
}
void ProfileManager::ParseUserSaveFile() {
FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
"rb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
"user 'yuzu' with random UUID.");
return;
}
ProfileDataRaw data;
if (save.ReadBytes(&data, sizeof(ProfileDataRaw)) != sizeof(ProfileDataRaw)) {
LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
"'yuzu' with random UUID.");
return;
}
for (std::size_t i = 0; i < MAX_USERS; ++i) {
const auto& user = data.users[i];
if (user.uuid != UUID(INVALID_UUID))
AddUser({user.uuid, user.username, user.timestamp, {}, false});
}
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
}
void ProfileManager::WriteUserSaveFile() {
ProfileDataRaw raw{};
for (std::size_t i = 0; i < MAX_USERS; ++i) {
raw.users[i].username = profiles[i].username;
raw.users[i].uuid2 = profiles[i].user_uuid;
raw.users[i].uuid = profiles[i].user_uuid;
raw.users[i].timestamp = profiles[i].creation_time;
}
const auto raw_path =
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010";
if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
FileUtil::Delete(raw_path);
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
if (!FileUtil::CreateFullPath(path)) {
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
"nand/system/save/8000000000000010/su/avators to mitigate this "
"issue.");
return;
}
FileUtil::IOFile save(path, "wb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
"made in current session will be saved.");
return;
}
save.Resize(sizeof(ProfileDataRaw));
save.WriteBytes(&raw, sizeof(ProfileDataRaw));
}
}; // namespace Service::Account

View File

@@ -5,8 +5,8 @@
#pragma once
#include <array>
#include <optional>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
@@ -36,7 +36,7 @@ struct UUID {
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
const UUID& Generate();
static UUID Generate();
// Set the UUID to {0,0} to be considered an invalid user
void Invalidate() {
@@ -45,6 +45,15 @@ struct UUID {
std::string Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
}
std::string FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
}
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
@@ -81,18 +90,19 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
/// objects
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
ProfileManager();
~ProfileManager();
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
boost::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
boost::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(boost::optional<std::size_t> index, ProfileBase& profile) const;
std::optional<UUID> GetUser(std::size_t index) const;
std::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(boost::optional<std::size_t> index, ProfileBase& profile,
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
ProfileData& data) const;
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
@@ -100,6 +110,7 @@ public:
std::size_t GetUserCount() const;
std::size_t GetOpenUserCount() const;
bool UserExists(UUID uuid) const;
bool UserExistsIndex(std::size_t index) const;
void OpenUser(UUID uuid);
void CloseUser(UUID uuid);
UserIDArray GetOpenUsers() const;
@@ -108,11 +119,17 @@ public:
bool CanSystemRegisterUser() const;
bool RemoveUser(UUID uuid);
bool SetProfileBase(UUID uuid, const ProfileBase& profile_new);
private:
void ParseUserSaveFile();
void WriteUserSaveFile();
std::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);
bool RemoveProfileAtIndex(std::size_t index);
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count = 0;
boost::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);
bool RemoveProfileAtIndex(std::size_t index);
UUID last_opened_user{INVALID_UUID};
};

View File

@@ -4,17 +4,20 @@
#include <array>
#include <cinttypes>
#include <cstring>
#include <stack>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -25,14 +28,29 @@
namespace Service::AM {
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
struct LaunchParameters {
u32_le magic;
u32_le is_account_selected;
u128 current_user;
INSERT_PADDING_BYTES(0x70);
};
static_assert(sizeof(LaunchParameters) == 0x88);
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
{11, nullptr, "ReleaseForegroundRights"},
{12, nullptr, "RejectToChangeIntoBackground"},
{20, nullptr, "SetAppletWindowVisibility"},
{21, nullptr, "SetAppletGpuTimeSlice"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -87,6 +105,7 @@ void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestCo
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLastForegroundCaptureImage"},
{1, nullptr, "UpdateLastForegroundCaptureImage"},
@@ -117,7 +136,11 @@ IDisplayController::IDisplayController() : ServiceFramework("IDisplayController"
{25, nullptr, "ReleaseLastForegroundCaptureSharedBuffer"},
{26, nullptr, "AcquireCallerAppletCaptureSharedBuffer"},
{27, nullptr, "ReleaseCallerAppletCaptureSharedBuffer"},
// 6.0.0+
{28, nullptr, "TakeScreenShotOfOwnLayerEx"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -128,6 +151,7 @@ IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Exit"},
{1, &ISelfController::LockExit, "LockExit"},
@@ -136,10 +160,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{4, nullptr, "LeaveFatalSection"},
{9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
{10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
{11, &ISelfController::SetOperationModeChangedNotification,
"SetOperationModeChangedNotification"},
{12, &ISelfController::SetPerformanceModeChangedNotification,
"SetPerformanceModeChangedNotification"},
{11, &ISelfController::SetOperationModeChangedNotification, "SetOperationModeChangedNotification"},
{12, &ISelfController::SetPerformanceModeChangedNotification, "SetPerformanceModeChangedNotification"},
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
{15, nullptr, "SetScreenShotAppletIdentityInfo"},
@@ -165,7 +187,12 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{69, nullptr, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, nullptr, "GetAccumulatedSuspendedTickValue"},
{91, nullptr, "GetAccumulatedSuspendedTickChangedEvent"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
@@ -312,6 +339,7 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
}
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
@@ -336,11 +364,12 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
{52, nullptr, "SwitchLcdBacklight"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent,
"GetDefaultDisplayResolutionChangeEvent"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent, "GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
@@ -432,11 +461,14 @@ class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(std::vector<u8> buffer)
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
{10, &IStorageAccessor::Write, "Write"},
{11, &IStorageAccessor::Read, "Read"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -489,10 +521,13 @@ class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
{1, nullptr, "OpenTransferStorage"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -512,6 +547,7 @@ private:
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
public:
explicit ILibraryAppletAccessor() : ServiceFramework("ILibraryAppletAccessor") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"},
{1, nullptr, "IsCompleted"},
@@ -532,6 +568,8 @@ public:
{150, nullptr, "RequestForAppletToGetForeground"},
{160, nullptr, "GetIndirectLayerConsumerHandle"},
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
@@ -624,13 +662,13 @@ void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
}
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
{12, nullptr, "CreateApplicationAndRequestToStart"},
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest,
"CreateApplicationAndRequestToStartForQuest"},
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest, "CreateApplicationAndRequestToStartForQuest"},
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
@@ -638,10 +676,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{24, nullptr, "GetLaunchStorageInfoForDebug"},
{25, nullptr, "ExtendSaveData"},
{26, nullptr, "GetSaveDataSize"},
{30, &IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed,
"BeginBlockingHomeButtonShortAndLongPressed"},
{31, &IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed,
"EndBlockingHomeButtonShortAndLongPressed"},
{30, &IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed, "BeginBlockingHomeButtonShortAndLongPressed"},
{31, &IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed, "EndBlockingHomeButtonShortAndLongPressed"},
{32, &IApplicationFunctions::BeginBlockingHomeButton, "BeginBlockingHomeButton"},
{33, &IApplicationFunctions::EndBlockingHomeButton, "EndBlockingHomeButton"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
@@ -666,6 +702,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -698,20 +736,23 @@ void IApplicationFunctions::EndBlockingHomeButton(Kernel::HLERequestContext& ctx
}
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr std::array<u8, 0x88> data{{
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
}};
LaunchParameters params{};
std::vector<u8> buffer(data.begin(), data.end());
params.magic = POP_LAUNCH_PARAMETER_MAGIC;
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
ASSERT(uuid != std::nullopt);
params.current_user = uuid->uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
std::vector<u8> buffer(sizeof(LaunchParameters));
std::memcpy(buffer.data(), &params, buffer.size());
rb.PushIpcInterface<AM::IStorage>(buffer);
LOG_DEBUG(Service_AM, "called");
@@ -804,9 +845,11 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
std::make_shared<IdleSys>()->InstallAsService(service_manager);
std::make_shared<OMM>()->InstallAsService(service_manager);
std::make_shared<SPSM>()->InstallAsService(service_manager);
std::make_shared<TCAP>()->InstallAsService(service_manager);
}
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {
// clang-format off
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
{11, nullptr, "LockForeground"},
@@ -815,7 +858,10 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
{21, nullptr, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
{100, nullptr, "PopRequestLaunchApplicationForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -828,6 +874,7 @@ void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx)
}
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestToEnterSleep"},
{1, nullptr, "EnterSleep"},
@@ -841,18 +888,23 @@ IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStat
{14, nullptr, "ShouldSleepOnBoot"},
{15, nullptr, "GetHdcpAuthenticationFailedEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
IGlobalStateController::~IGlobalStateController() = default;
IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreator") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateApplication"},
{1, nullptr, "PopLaunchRequestedApplication"},
{10, nullptr, "CreateSystemApplication"},
{100, nullptr, "PopFloatingApplicationForDevelopment"},
};
// clang-format on
RegisterHandlers(functions);
}
@@ -860,6 +912,7 @@ IApplicationCreator::~IApplicationCreator() = default;
IProcessWindingController::IProcessWindingController()
: ServiceFramework("IProcessWindingController") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchReason"},
{11, nullptr, "OpenCallingLibraryApplet"},
@@ -870,6 +923,8 @@ IProcessWindingController::IProcessWindingController()
{40, nullptr, "ReserveToStartAndWaitAndUnwindThis"},
{41, nullptr, "ReserveToStartAndWait"},
};
// clang-format on
RegisterHandlers(functions);
}

View File

@@ -211,6 +211,7 @@ void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
// clang-format off
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
{200, &AppletAE::OpenLibraryAppletProxyOld, "OpenLibraryAppletProxyOld"},
@@ -218,7 +219,10 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
{300, nullptr, "OpenOverlayAppletProxy"},
{350, nullptr, "OpenSystemApplicationProxy"},
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
{401, nullptr, "GetSystemAppletControllerForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}

View File

@@ -14,6 +14,7 @@ class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &IApplicationProxy::GetSelfController, "GetSelfController"},
@@ -25,6 +26,8 @@ public:
{20, &IApplicationProxy::GetApplicationFunctions, "GetApplicationFunctions"},
{1000, &IApplicationProxy::GetDebugFunctions, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}

View File

@@ -12,9 +12,9 @@ IdleSys::IdleSys() : ServiceFramework{"idle:sys"} {
{0, nullptr, "GetAutoPowerDownEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{3, nullptr, "SetHandlingContext"},
{4, nullptr, "LoadAndApplySettings"},
{5, nullptr, "ReportUserIsActive"},
};
// clang-format on

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/am/tcap.h"
namespace Service::AM {
TCAP::TCAP() : ServiceFramework{"tcap"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetContinuousHighSkinTemperatureEvent"},
{1, nullptr, "SetOperationMode"},
{2, nullptr, "LoadAndApplySettings"},
};
// clang-format on
RegisterHandlers(functions);
}
TCAP::~TCAP() = default;
} // namespace Service::AM

View File

@@ -0,0 +1,17 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::AM {
class TCAP final : public ServiceFramework<TCAP> {
public:
explicit TCAP();
~TCAP() override;
};
} // namespace Service::AM

View File

@@ -24,8 +24,8 @@ namespace Service::AOC {
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr u64 DLC_BASE_TO_AOC_ID = 0x1000;
static bool CheckAOCTitleIDMatchesBase(u64 base, u64 aoc) {
return (aoc & DLC_BASE_TITLE_ID_MASK) == base;
static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return (title_id & DLC_BASE_TITLE_ID_MASK) == base;
}
static std::vector<u64> AccumulateAOCTitleIDs() {
@@ -74,7 +74,7 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
rb.Push<u32>(static_cast<u32>(
std::count_if(add_on_content.begin(), add_on_content.end(),
[&current](u64 tid) { return (tid & DLC_BASE_TITLE_ID_MASK) == current; })));
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
}
void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {

View File

@@ -17,6 +17,7 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
@@ -630,6 +631,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
static_cast<u8>(storage_id), unknown, title_id);
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
@@ -640,7 +642,9 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
return;
}
IStorage storage(std::move(data.Unwrap()));
FileSys::PatchManager pm{title_id};
IStorage storage(pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -26,7 +26,11 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
constexpr u32 NPAD_HANDHELD = 32;
constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
constexpr u32 MAX_NPAD_ID = 7;
constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
Controller_NPad::NPadControllerType::JoyDual;
constexpr std::array<u32, 10> npad_id_list{
0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
};
@@ -104,9 +108,10 @@ void Controller_NPad::OnInit() {
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated())
if (!IsControllerActivated()) {
return;
std::size_t controller{};
}
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);
@@ -121,7 +126,7 @@ void Controller_NPad::OnInit() {
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
AddNewController(NPadControllerType::JoyDual);
AddNewController(PREFERRED_CONTROLLER);
}
}
@@ -218,6 +223,51 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
if (controller_type == NPadControllerType::JoyLeft ||
controller_type == NPadControllerType::JoyRight) {
if (npad.properties.is_horizontal) {
ControllerPadState state{};
AnalogPosition temp_lstick_entry{};
AnalogPosition temp_rstick_entry{};
if (controller_type == NPadControllerType::JoyLeft) {
state.d_down.Assign(pad_state.d_left.Value());
state.d_left.Assign(pad_state.d_up.Value());
state.d_right.Assign(pad_state.d_down.Value());
state.d_up.Assign(pad_state.d_right.Value());
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
state.zl.Assign(pad_state.zl.Value());
state.plus.Assign(pad_state.minus.Value());
temp_lstick_entry = lstick_entry;
temp_rstick_entry = rstick_entry;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_lstick_entry.y *= -1;
} else if (controller_type == NPadControllerType::JoyRight) {
state.x.Assign(pad_state.a.Value());
state.a.Assign(pad_state.b.Value());
state.b.Assign(pad_state.y.Value());
state.y.Assign(pad_state.b.Value());
state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
state.zr.Assign(pad_state.zr.Value());
state.plus.Assign(pad_state.plus.Value());
temp_lstick_entry = lstick_entry;
temp_rstick_entry = rstick_entry;
std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
temp_rstick_entry.x *= -1;
}
pad_state.raw = state.raw;
lstick_entry = temp_lstick_entry;
rstick_entry = temp_rstick_entry;
}
}
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry =
@@ -320,6 +370,16 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length);
for (std::size_t i = 0; i < connected_controllers.size(); i++) {
auto& controller = connected_controllers[i];
if (!controller.is_connected) {
continue;
}
if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
controller.type = DecideBestController(PREFERRED_CONTROLLER);
InitNewlyAddedControler(i);
}
}
}
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@@ -351,11 +411,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
for (std::size_t i = 0; i < controller_ids.size(); i++) {
std::size_t controller_pos = i;
// Handheld controller conversion
if (controller_pos == 32) {
if (controller_pos == NPAD_HANDHELD) {
controller_pos = 8;
}
// Unknown controller conversion
if (controller_pos == 16) {
if (controller_pos == NPAD_UNKNOWN) {
controller_pos = 9;
}
if (connected_controllers[controller_pos].is_connected) {
@@ -433,4 +493,128 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=
supported_npad_id_types.end();
if (controller == NPadControllerType::Handheld) {
// Handheld is not even a supported type, lets stop here
if (!support_handheld) {
return false;
}
// Handheld should not be supported in docked mode
if (Settings::values.use_docked_mode) {
return false;
}
return true;
}
if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(),
[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
switch (controller) {
case NPadControllerType::ProController:
return style.pro_controller;
case NPadControllerType::JoyDual:
return style.joycon_dual;
case NPadControllerType::JoyLeft:
return style.joycon_left;
case NPadControllerType::JoyRight:
return style.joycon_right;
case NPadControllerType::Pokeball:
return style.pokeball;
default:
return false;
}
}
return false;
}
Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
NPadControllerType priority) const {
if (IsControllerSupported(priority)) {
return priority;
}
const auto is_docked = Settings::values.use_docked_mode;
if (is_docked && priority == NPadControllerType::Handheld) {
priority = NPadControllerType::JoyDual;
if (IsControllerSupported(priority)) {
return priority;
}
}
std::vector<NPadControllerType> priority_list;
switch (priority) {
case NPadControllerType::ProController:
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::Handheld:
priority_list.push_back(NPadControllerType::JoyDual);
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyDual:
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyLeft:
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::JoyRight:
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::Pokeball);
break;
case NPadControllerType::Pokeball:
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
break;
default:
priority_list.push_back(NPadControllerType::JoyDual);
if (!is_docked) {
priority_list.push_back(NPadControllerType::Handheld);
}
priority_list.push_back(NPadControllerType::ProController);
priority_list.push_back(NPadControllerType::JoyLeft);
priority_list.push_back(NPadControllerType::JoyRight);
priority_list.push_back(NPadControllerType::JoyDual);
}
const auto iter = std::find_if(priority_list.begin(), priority_list.end(),
[this](auto type) { return IsControllerSupported(type); });
if (iter == priority_list.end()) {
UNIMPLEMENTED_MSG("Could not find supported controller!");
return priority;
}
return *iter;
}
} // namespace Service::HID

View File

@@ -283,5 +283,7 @@ private:
bool can_controllers_vibrate{true};
void InitNewlyAddedControler(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
};
} // namespace Service::HID

View File

@@ -827,6 +827,7 @@ public:
{11, nullptr, "EnableJoyPollingReceiveMode"},
{12, nullptr, "DisableJoyPollingReceiveMode"},
{13, nullptr, "GetPollingData"},
{14, nullptr, "SetStatusManagerType"},
};
// clang-format on

View File

@@ -18,35 +18,35 @@ public:
explicit LBL() : ServiceFramework{"lbl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "GetCurrentBacklightLevel"},
{4, nullptr, "Unknown4"},
{5, nullptr, "GetAlsComputedBacklightLevel"},
{6, nullptr, "TurnOffBacklight"},
{7, nullptr, "TurnOnBacklight"},
{8, nullptr, "GetBacklightStatus"},
{9, nullptr, "Unknown5"},
{10, nullptr, "Unknown6"},
{11, nullptr, "Unknown7"},
{12, nullptr, "Unknown8"},
{13, nullptr, "Unknown9"},
{14, nullptr, "Unknown10"},
{15, nullptr, "GetAutoBrightnessSetting"},
{16, nullptr, "ReadRawLightSensor"},
{17, nullptr, "Unknown11"},
{18, nullptr, "Unknown12"},
{19, nullptr, "Unknown13"},
{20, nullptr, "Unknown14"},
{21, nullptr, "Unknown15"},
{22, nullptr, "Unknown16"},
{23, nullptr, "Unknown17"},
{24, nullptr, "Unknown18"},
{25, nullptr, "Unknown19"},
{0, nullptr, "SaveCurrentSetting"},
{1, nullptr, "LoadCurrentSetting"},
{2, nullptr, "SetCurrentBrightnessSetting"},
{3, nullptr, "GetCurrentBrightnessSetting"},
{4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"},
{5, nullptr, "GetBrightnessSettingAppliedToBacklight"},
{6, nullptr, "SwitchBacklightOn"},
{7, nullptr, "SwitchBacklightOff"},
{8, nullptr, "GetBacklightSwitchStatus"},
{9, nullptr, "EnableDimming"},
{10, nullptr, "DisableDimming"},
{11, nullptr, "IsDimmingEnabled"},
{12, nullptr, "EnableAutoBrightnessControl"},
{13, nullptr, "DisableAutoBrightnessControl"},
{14, nullptr, "IsAutoBrightnessControlEnabled"},
{15, nullptr, "SetAmbientLightSensorValue"},
{16, nullptr, "GetAmbientLightSensorValue"},
{17, nullptr, "SetBrightnessReflectionDelayLevel"},
{18, nullptr, "GetBrightnessReflectionDelayLevel"},
{19, nullptr, "SetCurrentBrightnessMapping"},
{20, nullptr, "GetCurrentBrightnessMapping"},
{21, nullptr, "SetCurrentAmbientLightSensorMapping"},
{22, nullptr, "GetCurrentAmbientLightSensorMapping"},
{23, nullptr, "IsAmbientLightSensorAvailable"},
{24, nullptr, "SetCurrentBrightnessSettingForVrMode"},
{25, nullptr, "GetCurrentBrightnessSettingForVrMode"},
{26, &LBL::EnableVrMode, "EnableVrMode"},
{27, &LBL::DisableVrMode, "DisableVrMode"},
{28, &LBL::GetVrMode, "GetVrMode"},
{28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"},
};
// clang-format on
@@ -72,7 +72,7 @@ private:
LOG_DEBUG(Service_LBL, "called");
}
void GetVrMode(Kernel::HLERequestContext& ctx) {
void IsVrModeEnabled(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(vr_mode_enabled);

View File

@@ -3,9 +3,13 @@
// Refer to the license.txt file included.
#include <memory>
#include <fmt/format.h>
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/service.h"
#include "core/loader/nro.h"
namespace Service::LDR {
@@ -59,16 +63,58 @@ public:
explicit RelocatableObject() : ServiceFramework{"ldr:ro"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LoadNro"},
{0, &RelocatableObject::LoadNro, "LoadNro"},
{1, nullptr, "UnloadNro"},
{2, nullptr, "LoadNrr"},
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
{3, nullptr, "UnloadNrr"},
{4, nullptr, "Initialize"},
{4, &RelocatableObject::Initialize, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
void LoadNrr(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_LDR, "(STUBBED) called");
}
void LoadNro(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
rp.Skip(2, false);
const VAddr nro_addr{rp.Pop<VAddr>()};
const u64 nro_size{rp.Pop<u64>()};
const VAddr bss_addr{rp.Pop<VAddr>()};
const u64 bss_size{rp.Pop<u64>()};
// Read NRO data from memory
std::vector<u8> nro_data(nro_size);
Memory::ReadBlock(nro_addr, nro_data.data(), nro_size);
// Load NRO as new executable module
const VAddr addr{*Core::CurrentProcess()->VMManager().FindFreeRegion(nro_size + bss_size)};
Loader::AppLoader_NRO::LoadNro(nro_data, fmt::format("nro-{:08x}", addr), addr);
// TODO(bunnei): This is an incomplete implementation. It was tested with Super Mario Party.
// It is currently missing:
// - Signature checks with LoadNRR
// - Checking if a module has already been loaded
// - Using/validating BSS, etc. params (these are used from NRO header instead)
// - Error checking
// - ...Probably other things
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(addr);
LOG_WARNING(Service_LDR, "(STUBBED) called");
}
void Initialize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_LDR, "(STUBBED) called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {

View File

@@ -10,12 +10,13 @@
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
namespace Service::NFC {
class IAm final : public ServiceFramework<IAm> {
public:
explicit IAm() : ServiceFramework{"IAm"} {
explicit IAm() : ServiceFramework{"NFC::IAm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -52,7 +53,7 @@ private:
class MFIUser final : public ServiceFramework<MFIUser> {
public:
explicit MFIUser() : ServiceFramework{"IUser"} {
explicit MFIUser() : ServiceFramework{"NFC::MFIUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -100,13 +101,13 @@ private:
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser() : ServiceFramework{"IUser"} {
explicit IUser() : ServiceFramework{"NFC::IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "GetState"},
{3, nullptr, "IsNfcEnabled"},
{0, &IUser::InitializeOld, "InitializeOld"},
{1, &IUser::FinalizeOld, "FinalizeOld"},
{2, &IUser::GetStateOld, "GetStateOld"},
{3, &IUser::IsNfcEnabledOld, "IsNfcEnabledOld"},
{400, nullptr, "Initialize"},
{401, nullptr, "Finalize"},
{402, nullptr, "GetState"},
@@ -130,11 +131,47 @@ public:
RegisterHandlers(functions);
}
private:
enum class NfcStates : u32 {
Finalized = 6,
};
void InitializeOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
// We don't deal with hardware initialization so we can just stub this.
LOG_DEBUG(Service_NFC, "called");
}
void IsNfcEnabledOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u8>(Settings::values.enable_nfc);
LOG_DEBUG(Service_NFC, "IsNfcEnabledOld");
}
void GetStateOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(NfcStates::Finalized); // TODO(ogniK): Figure out if this matches nfp
}
void FinalizeOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
class NFC_U final : public ServiceFramework<NFC_U> {
public:
explicit NFC_U() : ServiceFramework{"nfc:u"} {
explicit NFC_U() : ServiceFramework{"nfc:user"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_U::CreateUserInterface, "CreateUserInterface"},

View File

@@ -2,56 +2,67 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
namespace Service::NFP {
namespace ErrCodes {
constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
-1); // TODO(ogniK): Find the actual error code
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
nfc_tag_load =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
class IUser final : public ServiceFramework<IUser> {
public:
IUser() : ServiceFramework("IUser") {
IUser(Module::Interface& nfp_interface)
: ServiceFramework("NFP::IUser"), nfp_interface(nfp_interface) {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, nullptr, "Finalize"},
{1, &IUser::Finalize, "Finalize"},
{2, &IUser::ListDevices, "ListDevices"},
{3, nullptr, "StartDetection"},
{4, nullptr, "StopDetection"},
{5, nullptr, "Mount"},
{6, nullptr, "Unmount"},
{7, nullptr, "OpenApplicationArea"},
{8, nullptr, "GetApplicationArea"},
{3, &IUser::StartDetection, "StartDetection"},
{4, &IUser::StopDetection, "StopDetection"},
{5, &IUser::Mount, "Mount"},
{6, &IUser::Unmount, "Unmount"},
{7, &IUser::OpenApplicationArea, "OpenApplicationArea"},
{8, &IUser::GetApplicationArea, "GetApplicationArea"},
{9, nullptr, "SetApplicationArea"},
{10, nullptr, "Flush"},
{11, nullptr, "Restore"},
{12, nullptr, "CreateApplicationArea"},
{13, nullptr, "GetTagInfo"},
{14, nullptr, "GetRegisterInfo"},
{15, nullptr, "GetCommonInfo"},
{16, nullptr, "GetModelInfo"},
{13, &IUser::GetTagInfo, "GetTagInfo"},
{14, &IUser::GetRegisterInfo, "GetRegisterInfo"},
{15, &IUser::GetCommonInfo, "GetCommonInfo"},
{16, &IUser::GetModelInfo, "GetModelInfo"},
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
{19, &IUser::GetState, "GetState"},
{20, &IUser::GetDeviceState, "GetDeviceState"},
{21, &IUser::GetNpadId, "GetNpadId"},
{22, nullptr, "GetApplicationArea2"},
{22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"},
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
{24, nullptr, "RecreateApplicationArea"},
};
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
activate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:ActivateEvent");
deactivate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
@@ -59,6 +70,17 @@ public:
}
private:
struct TagInfo {
std::array<u8, 10> uuid;
u8 uuid_length; // TODO(ogniK): Figure out if this is actual the uuid length or does it
// mean something else
INSERT_PADDING_BYTES(0x15);
u32_le protocol;
u32_le tag_type;
INSERT_PADDING_BYTES(0x2c);
};
static_assert(sizeof(TagInfo) == 0x54, "TagInfo is an invalid size");
enum class State : u32 {
NonInitialized = 0,
Initialized = 1,
@@ -66,15 +88,40 @@ private:
enum class DeviceState : u32 {
Initialized = 0,
SearchingForTag = 1,
TagFound = 2,
TagRemoved = 3,
TagNearby = 4,
Unknown5 = 5,
Finalized = 6
};
struct CommonInfo {
u16_be last_write_year;
u8 last_write_month;
u8 last_write_day;
u16_be write_counter;
u16_be version;
u32_be application_area_size;
INSERT_PADDING_BYTES(0x34);
};
static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
void Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
state = State::Initialized;
IPC::ResponseBuilder rb{ctx, 2};
LOG_DEBUG(Service_NFC, "called");
}
void GetState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 0};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(static_cast<u32>(state));
LOG_DEBUG(Service_NFC, "called");
}
void ListDevices(Kernel::HLERequestContext& ctx) {
@@ -83,80 +130,219 @@ private:
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
LOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
LOG_DEBUG(Service_NFP, "called, array_size={}", array_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(1);
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(activate_event);
rb.PushCopyObjects(nfp_interface.GetNFCEvent());
has_attached_handle = true;
}
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event);
}
void GetState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
void StopDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
deactivate_event->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
case DeviceState::TagRemoved:
device_state = DeviceState::Initialized;
break;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(state));
}
void GetDeviceState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_DEBUG(Service_NFP, "called");
auto nfc_event = nfp_interface.GetNFCEvent();
if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) {
device_state = DeviceState::TagFound;
nfc_event->Clear();
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
void StartDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
if (device_state == DeviceState::Initialized || device_state == DeviceState::TagRemoved) {
device_state = DeviceState::SearchingForTag;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetTagInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
TagInfo tag_info{};
std::memcpy(tag_info.uuid.data(), amiibo.uuid.data(), sizeof(tag_info.uuid.size()));
tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size());
tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
tag_info.tag_type = 2;
ctx.WriteBuffer(&tag_info, sizeof(TagInfo));
rb.Push(RESULT_SUCCESS);
}
void Mount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagNearby;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetModelInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info));
rb.Push(RESULT_SUCCESS);
}
void Unmount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagFound;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Finalize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::Finalized;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event);
}
const u64 device_handle{0xDEAD};
const u32 npad_id{0}; // This is the first player controller id
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull Mii and owner data from amiibo
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCommonInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull common information from amiibo
CommonInfo common_info{};
common_info.application_area_size = 0;
ctx.WriteBuffer(&common_info, sizeof(CommonInfo));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void OpenApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
void GetApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull application area from amiibo
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
bool has_attached_handle{};
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> activate_event;
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
const Module::Interface& nfp_interface;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IUser>();
rb.PushIpcInterface<IUser>(*this);
}
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
if (buffer.size() < sizeof(AmiiboFile)) {
return false;
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
nfc_tag_load->Signal();
return true;
}
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load;
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -4,6 +4,9 @@
#pragma once
#include <array>
#include <vector>
#include "core/hle/kernel/event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -15,7 +18,27 @@ public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
AmiiboFile amiibo{};
protected:
std::shared_ptr<Module> module;

View File

@@ -0,0 +1,88 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/npns/npns.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::NPNS {
class NPNS_S final : public ServiceFramework<NPNS_S> {
public:
explicit NPNS_S() : ServiceFramework{"npns:s"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "ListenAll"},
{2, nullptr, "ListenTo"},
{3, nullptr, "Receive"},
{4, nullptr, "ReceiveRaw"},
{5, nullptr, "GetReceiveEvent"},
{6, nullptr, "ListenUndelivered"},
{7, nullptr, "GetStateChangeEVent"},
{11, nullptr, "SubscribeTopic"},
{12, nullptr, "UnsubscribeTopic"},
{13, nullptr, "QueryIsTopicExist"},
{21, nullptr, "CreateToken"},
{22, nullptr, "CreateTokenWithApplicationId"},
{23, nullptr, "DestroyToken"},
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},
{34, nullptr, "SetBaaSDeviceAccountIdList"},
{101, nullptr, "Suspend"},
{102, nullptr, "Resume"},
{103, nullptr, "GetState"},
{104, nullptr, "GetStatistics"},
{105, nullptr, "GetPlayReportRequestEvent"},
{111, nullptr, "GetJid"},
{112, nullptr, "CreateJid"},
{113, nullptr, "DestroyJid"},
{114, nullptr, "AttachJid"},
{115, nullptr, "DetachJid"},
{201, nullptr, "RequestChangeStateForceTimed"},
{102, nullptr, "RequestChangeStateForceAsync"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NPNS_U final : public ServiceFramework<NPNS_U> {
public:
explicit NPNS_U() : ServiceFramework{"npns:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "ListenAll"},
{2, nullptr, "ListenTo"},
{3, nullptr, "Receive"},
{4, nullptr, "ReceiveRaw"},
{5, nullptr, "GetReceiveEvent"},
{7, nullptr, "GetStateChangeEVent"},
{21, nullptr, "CreateToken"},
{23, nullptr, "DestroyToken"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
{101, nullptr, "Suspend"},
{102, nullptr, "Resume"},
{103, nullptr, "GetState"},
{104, nullptr, "GetStatistics"},
{111, nullptr, "GetJid"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<NPNS_S>()->InstallAsService(sm);
std::make_shared<NPNS_U>()->InstallAsService(sm);
}
} // namespace Service::NPNS

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::NPNS {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::NPNS

View File

@@ -14,20 +14,24 @@ public:
explicit PlayReport(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{10100, nullptr, "SaveReport"},
{10101, &PlayReport::SaveReportWithUser, "SaveReportWithUser"},
{10100, nullptr, "SaveReportOld"},
{10101, &PlayReport::SaveReportWithUserOld, "SaveReportWithUserOld"},
{10102, nullptr, "SaveReport"},
{10103, nullptr, "SaveReportWithUser"},
{10200, nullptr, "RequestImmediateTransmission"},
{10300, nullptr, "GetTransmissionStatus"},
{20100, nullptr, "SaveSystemReport"},
{20200, nullptr, "SetOperationMode"},
{20101, nullptr, "SaveSystemReportWithUser"},
{20200, nullptr, "SetOperationMode"},
{30100, nullptr, "ClearStorage"},
{30200, nullptr, "ClearStatistics"},
{30300, nullptr, "GetStorageUsage"},
{30400, nullptr, "GetStatistics"},
{30401, nullptr, "GetThroughputHistory"},
{30500, nullptr, "GetLastUploadError"},
{40100, nullptr, "IsUserAgreementCheckEnabled"},
{40101, nullptr, "SetUserAgreementCheckEnabled"},
{90100, nullptr, "GetStorageUsage"},
{90200, nullptr, "GetStatistics"},
{90201, nullptr, "GetThroughputHistory"},
{90300, nullptr, "GetLastUploadError"},
{90100, nullptr, "ReadAllReportFiles"},
};
// clang-format on
@@ -35,7 +39,7 @@ public:
}
private:
void SaveReportWithUser(Kernel::HLERequestContext& ctx) {
void SaveReportWithUserOld(Kernel::HLERequestContext& ctx) {
// TODO(ogniK): Do we want to add play report?
LOG_WARNING(Service_PREPO, "(STUBBED) called");
@@ -46,6 +50,7 @@ private:
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<PlayReport>("prepo:a")->InstallAsService(service_manager);
std::make_shared<PlayReport>("prepo:a2")->InstallAsService(service_manager);
std::make_shared<PlayReport>("prepo:m")->InstallAsService(service_manager);
std::make_shared<PlayReport>("prepo:s")->InstallAsService(service_manager);
std::make_shared<PlayReport>("prepo:u")->InstallAsService(service_manager);

View File

@@ -22,7 +22,7 @@
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/arp/arp.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bcat/module.h"
#include "core/hle/service/bpc/bpc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/btm/btm.h"
@@ -48,11 +48,12 @@
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
@@ -237,6 +238,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs)
NFP::InstallInterfaces(*sm);
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NPNS::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm, *nv_flinger);
PCIe::InstallInterfaces(*sm);

View File

@@ -67,15 +67,15 @@ public:
explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{0, nullptr, "Open"},
{1, nullptr, "Close"},
{2, nullptr, "Unknown1"},
{3, nullptr, "Populate"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
{5, nullptr, "GetXferReport"},
{6, nullptr, "Unknown2"},
{7, nullptr, "Unknown3"},
{8, nullptr, "Unknown4"},
};
// clang-format on
@@ -89,15 +89,15 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{1, nullptr, "SetInterface"},
{2, nullptr, "GetInterface"},
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown6"},
{6, nullptr, "Unknown2"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "Unknown7"},
{9, nullptr, "GetClientEpSession"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
};
// clang-format on
@@ -111,13 +111,14 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindClientProcess"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{1, nullptr, "QueryAllInterfaces"},
{2, nullptr, "QueryAvailableInterfaces"},
{3, nullptr, "QueryAcquiredInterfaces"},
{4, nullptr, "CreateInterfaceAvailableEvent"},
{5, nullptr, "DestroyInterfaceAvailableEvent"},
{6, nullptr, "GetInterfaceStateChangeEvent"},
{7, nullptr, "GetClientIfSession"},
{7, nullptr, "AcquireUsbIf"},
{8, nullptr, "Unknown1"},
};
// clang-format on

View File

@@ -127,18 +127,23 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
// Read NSO header
NroHeader nro_header{};
if (sizeof(NroHeader) != file.ReadObject(&nro_header)) {
/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name,
VAddr load_base) {
if (data.size() < sizeof(NroHeader)) {
return {};
}
// Read NSO header
NroHeader nro_header{};
std::memcpy(&nro_header, data.data(), sizeof(NroHeader));
if (nro_header.magic != Common::MakeMagic('N', 'R', 'O', '0')) {
return {};
}
// Build program image
std::vector<u8> program_image = file.ReadBytes(PageAlignSize(nro_header.file_size));
std::vector<u8> program_image(PageAlignSize(nro_header.file_size));
std::memcpy(program_image.data(), data.data(), program_image.size());
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
return {};
}
@@ -182,11 +187,15 @@ bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
Core::CurrentProcess()->LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
GDBStub::RegisterModule(file.GetName(), load_base, load_base);
GDBStub::RegisterModule(name, load_base, load_base);
return true;
}
bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) {
return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base);
}
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
if (is_loaded) {
return ResultStatus::ErrorAlreadyLoaded;

View File

@@ -5,6 +5,7 @@
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
@@ -40,6 +41,8 @@ public:
ResultStatus ReadTitle(std::string& title) override;
bool IsRomFSUpdatable() const override;
static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base);
private:
bool LoadNro(const FileSys::VfsFile& file, VAddr load_base);

View File

@@ -36,6 +36,16 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
std::tie(nacp_file, icon_file) =
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
if (title_id == 0)
return;
secondary_loader = std::make_unique<AppLoader_NCA>(
nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
}
}
AppLoader_NSP::~AppLoader_NSP() = default;
@@ -67,26 +77,19 @@ ResultStatus AppLoader_NSP::Load(Kernel::Process& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
if (title_id == 0)
return ResultStatus::ErrorNSPMissingProgramNCA;
if (title_id == 0)
return ResultStatus::ErrorNSPMissingProgramNCA;
secondary_loader = std::make_unique<AppLoader_NCA>(
nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
if (nsp->GetStatus() != ResultStatus::Success)
return nsp->GetStatus();
if (nsp->GetStatus() != ResultStatus::Success)
return nsp->GetStatus();
if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
return nsp->GetProgramStatus(title_id);
if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
return nsp->GetProgramStatus(title_id);
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorNSPMissingProgramNCA;
}
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorNSPMissingProgramNCA;
}
const auto result = secondary_loader->Load(process);

View File

@@ -74,10 +74,6 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25000us;
if (!Settings::values.use_frame_limit) {
return;
}

View File

@@ -113,7 +113,8 @@ static const std::array<const char*, NumAnalogs> mapping = {{
struct Values {
// System
bool use_docked_mode;
std::string username;
bool enable_nfc;
int current_user;
int language_index;
// Controls

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstring>
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -13,14 +14,30 @@
#include "video_core/renderer_base.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}
: memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {
InitializeRegisterDefaults();
}
void Maxwell3D::InitializeRegisterDefaults() {
// Initializes registers to their default values - what games expect them to be at boot. This is
// for certain registers that may not be explicitly set by games.
// Reset all registers to zero
std::memset(&regs, 0, sizeof(regs));
// Depth range near/far is not always set, but is expected to be the default 0.0f, 1.0f. This is
// needed for ARMS.
for (std::size_t viewport{}; viewport < Regs::NumViewports; ++viewport) {
regs.viewport[viewport].depth_range_near = 0.0f;
regs.viewport[viewport].depth_range_far = 1.0f;
}
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
// Reset the current macro.
@@ -156,7 +173,6 @@ void Maxwell3D::ProcessQueryGet() {
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
"Units other than CROP are unimplemented");
u32 value = Memory::Read32(*address);
u64 result = 0;
// TODO(Subv): Support the other query variables
@@ -408,5 +424,4 @@ void Maxwell3D::ProcessClearBuffers() {
rasterizer.Clear();
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -643,8 +643,10 @@ public:
u32 d3d_cull_mode;
ComparisonOp depth_test_func;
float alpha_test_ref;
ComparisonOp alpha_test_func;
INSERT_PADDING_WORDS(0xB);
INSERT_PADDING_WORDS(0x9);
struct {
u32 separate_alpha;
@@ -982,6 +984,8 @@ public:
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
private:
void InitializeRegisterDefaults();
VideoCore::RasterizerInterface& rasterizer;
std::unordered_map<u32, std::vector<u32>> uploaded_macros;

View File

@@ -6,8 +6,7 @@
#include "core/core.h"
#include "video_core/engines/maxwell_compute.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
@@ -26,5 +25,4 @@ void MaxwellCompute::WriteReg(u32 method, u32 value) {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -7,8 +7,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/textures/decoders.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer} {}
@@ -78,9 +77,9 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.exec.enable_2d == 1);
std::size_t copy_size = regs.x_count * regs.y_count;
const std::size_t copy_size = regs.x_count * regs.y_count;
const auto FlushAndInvalidate = [&](u32 src_size, u32 dst_size) {
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
// copying.
rasterizer.FlushRegion(source_cpu, src_size);
@@ -91,14 +90,11 @@ void MaxwellDMA::HandleCopy() {
rasterizer.InvalidateRegion(dest_cpu, dst_size);
};
u8* src_buffer = Memory::GetPointer(source_cpu);
u8* dst_buffer = Memory::GetPointer(dest_cpu);
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
ASSERT(regs.src_params.size_z == 1);
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
copy_size * src_bytes_per_pixel);
@@ -111,7 +107,7 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.dst_params.size_z == 1);
ASSERT(regs.src_pitch == regs.x_count);
u32 src_bpp = regs.src_pitch / regs.x_count;
const u32 src_bpp = regs.src_pitch / regs.x_count;
FlushAndInvalidate(regs.src_pitch * regs.y_count,
regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
@@ -122,5 +118,4 @@ void MaxwellDMA::HandleCopy() {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -79,6 +79,7 @@ union Attribute {
constexpr explicit Attribute(u64 value) : value(value) {}
enum class Index : u64 {
PointSize = 6,
Position = 7,
Attribute_0 = 8,
Attribute_31 = 39,
@@ -207,6 +208,16 @@ enum class UniformType : u64 {
Double = 5,
};
enum class StoreType : u64 {
Unsigned8 = 0,
Signed8 = 1,
Unsigned16 = 2,
Signed16 = 3,
Bytes32 = 4,
Bytes64 = 5,
Bytes128 = 6,
};
enum class IMinMaxExchange : u64 {
None = 0,
XLo = 1,
@@ -214,7 +225,7 @@ enum class IMinMaxExchange : u64 {
XHi = 3,
};
enum class VmadType : u64 {
enum class VideoType : u64 {
Size16_Low = 0,
Size16_High = 1,
Size32 = 2,
@@ -563,6 +574,10 @@ union Instruction {
BitField<48, 1, u64> negate_b;
} fmul;
union {
BitField<55, 1, u64> saturate;
} fmul32;
union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -742,6 +757,18 @@ union Instruction {
BitField<44, 2, u64> unknown;
} ld_c;
union {
BitField<48, 3, StoreType> type;
} ldst_sl;
union {
BitField<44, 2, u64> unknown;
} ld_l;
union {
BitField<44, 2, u64> unknown;
} st_l;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
@@ -753,7 +780,6 @@ union Instruction {
BitField<45, 2, PredOperation> op;
BitField<47, 1, u64> ftz;
BitField<48, 4, PredCondition> cond;
BitField<56, 1, u64> neg_b;
} fsetp;
union {
@@ -779,6 +805,14 @@ union Instruction {
BitField<45, 2, PredOperation> op;
} psetp;
union {
BitField<43, 4, PredCondition> cond;
BitField<45, 2, PredOperation> op;
BitField<3, 3, u64> pred3;
BitField<0, 3, u64> pred0;
BitField<39, 3, u64> pred39;
} vsetp;
union {
BitField<12, 3, u64> pred12;
BitField<15, 1, u64> neg_pred12;
@@ -828,7 +862,6 @@ union Instruction {
BitField<53, 1, u64> neg_b;
BitField<54, 1, u64> abs_a;
BitField<55, 1, u64> ftz;
BitField<56, 1, u64> neg_imm;
} fset;
union {
@@ -1152,15 +1185,17 @@ union Instruction {
union {
BitField<48, 1, u64> signed_a;
BitField<38, 1, u64> is_byte_chunk_a;
BitField<36, 2, VmadType> type_a;
BitField<36, 2, VideoType> type_a;
BitField<36, 2, u64> byte_height_a;
BitField<49, 1, u64> signed_b;
BitField<50, 1, u64> use_register_b;
BitField<30, 1, u64> is_byte_chunk_b;
BitField<28, 2, VmadType> type_b;
BitField<28, 2, VideoType> type_b;
BitField<28, 2, u64> byte_height_b;
} video;
union {
BitField<51, 2, VmadShr> shr;
BitField<55, 1, u64> saturate; // Saturates the result (a * b + c)
BitField<47, 1, u64> cc;
@@ -1196,6 +1231,7 @@ union Instruction {
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
Attribute attribute;
Sampler sampler;
@@ -1211,14 +1247,20 @@ public:
KIL,
SSY,
SYNC,
BRK,
DEPBAR,
BFE_C,
BFE_R,
BFE_IMM,
BRA,
PBK,
LD_A,
LD_L,
LD_S,
LD_C,
ST_A,
ST_L,
ST_S,
LDG, // Load from global memory
STG, // Store in global memory
TEX,
@@ -1234,6 +1276,7 @@ public:
OUT_R, // Emit vertex/primitive
ISBERD,
VMAD,
VSETP,
FFMA_IMM, // Fused Multiply and Add
FFMA_CR,
FFMA_RC,
@@ -1372,7 +1415,7 @@ public:
/// conditionally executed).
static bool IsPredicatedInstruction(Id opcode) {
// TODO(Subv): Add the rest of unpredicated instructions.
return opcode != Id::SSY;
return opcode != Id::SSY && opcode != Id::PBK;
}
class Matcher {
@@ -1468,12 +1511,18 @@ private:
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
@@ -1489,6 +1538,7 @@ private:
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
INST("01011111--------", Id::VMAD, Type::Trivial, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Trivial, "VSETP"),
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
@@ -1608,4 +1658,4 @@ private:
}
};
} // namespace Tegra::Shader
} // namespace Tegra::Shader

View File

@@ -96,6 +96,11 @@ struct Header {
}
} ps;
};
u64 GetLocalMemorySize() {
return (common1.shader_local_memory_low_size |
(common2.shader_local_memory_high_size << 24));
}
};
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");

View File

@@ -570,10 +570,12 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
SyncAlphaTest();
SyncDepthRange();
SyncScissorTest();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
CheckAlphaTests();
// TODO(bunnei): Sync framebuffer_scale uniform here
// TODO(bunnei): Sync scissorbox uniform(s) here
@@ -922,12 +924,11 @@ void RasterizerOpenGL::SyncCullMode() {
}
}
void RasterizerOpenGL::SyncDepthScale() {
UNREACHABLE();
}
void RasterizerOpenGL::SyncDepthRange() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
void RasterizerOpenGL::SyncDepthOffset() {
UNREACHABLE();
state.depth.depth_range_near = regs.viewport->depth_range_near;
state.depth.depth_range_far = regs.viewport->depth_range_far;
}
void RasterizerOpenGL::SyncDepthTestState() {
@@ -1007,17 +1008,6 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
void RasterizerOpenGL::SyncAlphaTest() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
// TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be
// implemented with a test+discard in fragment shaders.
if (regs.alpha_test_enabled != 0) {
LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented");
UNREACHABLE();
}
}
void RasterizerOpenGL::SyncScissorTest() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -1052,4 +1042,15 @@ void RasterizerOpenGL::SyncPointState() {
state.point.size = regs.point_size == 0 ? 1 : regs.point_size;
}
void RasterizerOpenGL::CheckAlphaTests() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
if (regs.alpha_test_enabled != 0 && regs.rt_control.count > 1) {
LOG_CRITICAL(
Render_OpenGL,
"Alpha Testing is enabled with Multiple Render Targets, this behavior is undefined.");
UNREACHABLE();
}
}
} // namespace OpenGL

View File

@@ -144,11 +144,8 @@ private:
/// Syncs the cull mode to match the guest state
void SyncCullMode();
/// Syncs the depth scale to match the guest state
void SyncDepthScale();
/// Syncs the depth offset to match the guest state
void SyncDepthOffset();
/// Syncs the depth range to match the guest state
void SyncDepthRange();
/// Syncs the depth test state to match the guest state
void SyncDepthTestState();
@@ -162,9 +159,6 @@ private:
/// Syncs the LogicOp state to match the guest state
void SyncLogicOpState();
/// Syncs the alpha test state to match the guest state
void SyncAlphaTest();
/// Syncs the scissor test state to match the guest state
void SyncScissorTest();
@@ -174,6 +168,9 @@ private:
/// Syncs the point state to match the guest state
void SyncPointState();
/// Check asserts for alpha testing.
void CheckAlphaTests();
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
bool has_ARB_separate_shader_objects = false;

View File

@@ -78,6 +78,29 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
}
}
std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
const u32 compression_factor{GetCompressionFactor(pixel_format)};
const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
u32 m_depth = (layer_only ? 1U : depth);
u32 m_width = std::max(1U, width / compression_factor);
u32 m_height = std::max(1U, height / compression_factor);
std::size_t size = Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height,
m_depth, block_height, block_depth);
u32 m_block_height = block_height;
u32 m_block_depth = block_depth;
std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size
for (u32 i = 1; i < max_mip_level; i++) {
m_width = std::max(1U, m_width / 2);
m_height = std::max(1U, m_height / 2);
m_depth = std::max(1U, m_depth / 2);
m_block_height = std::max(1U, m_block_height / 2);
m_block_depth = std::max(1U, m_block_depth / 2);
size += Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, m_depth,
m_block_height, m_block_depth);
}
return is_tiled ? Common::AlignUp(size, block_size_bytes) : size;
}
/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
const Tegra::Texture::FullTextureInfo& config, const GLShader::SamplerEntry& entry) {
SurfaceParams params{};
@@ -124,6 +147,7 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
break;
}
params.is_layered = SurfaceTargetIsLayered(params.target);
params.max_mip_level = config.tic.max_mip_level + 1;
params.rt = {};
@@ -150,6 +174,7 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
params.max_mip_level = 0;
params.is_layered = false;
// Render target specific parameters, not used for caching
params.rt.index = static_cast<u32>(index);
@@ -182,6 +207,7 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
params.max_mip_level = 0;
params.is_layered = false;
params.rt = {};
params.InitCacheParameters(zeta_address);
@@ -361,10 +387,11 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
}
}
static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
SurfaceParams::MaxPixelFormat>
morton_to_gl_fns = {
// clang-format off
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
SurfaceParams::MaxPixelFormat>;
static constexpr GLConversionArray morton_to_gl_fns = {
// clang-format off
MortonCopy<true, PixelFormat::ABGR8U>,
MortonCopy<true, PixelFormat::ABGR8S>,
MortonCopy<true, PixelFormat::ABGR8UI>,
@@ -418,13 +445,11 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>,
MortonCopy<true, PixelFormat::Z32FS8>,
// clang-format on
// clang-format on
};
static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
SurfaceParams::MaxPixelFormat>
gl_to_morton_fns = {
// clang-format off
static constexpr GLConversionArray gl_to_morton_fns = {
// clang-format off
MortonCopy<false, PixelFormat::ABGR8U>,
MortonCopy<false, PixelFormat::ABGR8S>,
MortonCopy<false, PixelFormat::ABGR8UI>,
@@ -479,9 +504,35 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32FS8>,
// clang-format on
// clang-format on
};
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
std::vector<u8>& gl_buffer) {
u32 depth = params.depth;
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
}
if (params.is_layered) {
u64 offset = 0;
u64 offset_gl = 0;
u64 layer_size = params.LayerMemorySize();
u64 gl_size = params.LayerSizeGL();
for (u32 i = 0; i < depth; i++) {
functions[static_cast<std::size_t>(params.pixel_format)](
params.width, params.block_height, params.height, params.block_depth, 1,
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
offset += layer_size;
offset_gl += gl_size;
}
} else {
functions[static_cast<std::size_t>(params.pixel_format)](
params.width, params.block_height, params.height, params.block_depth, depth,
gl_buffer.data(), gl_buffer.size(), params.addr);
}
}
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
@@ -881,21 +932,10 @@ void CachedSurface::LoadGLBuffer() {
gl_buffer.resize(params.size_in_bytes_gl);
if (params.is_tiled) {
u32 depth = params.depth;
u32 block_depth = params.block_depth;
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
block_depth = 1U;
}
morton_to_gl_fns[static_cast<std::size_t>(params.pixel_format)](
params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
gl_buffer.size(), params.addr);
SwizzleFunc(morton_to_gl_fns, params, gl_buffer);
} else {
const auto texture_src_data{Memory::GetPointer(params.addr)};
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
@@ -929,19 +969,10 @@ void CachedSurface::FlushGLBuffer() {
const u8* const texture_src_data = Memory::GetPointer(params.addr);
ASSERT(texture_src_data);
if (params.is_tiled) {
u32 depth = params.depth;
u32 block_depth = params.block_depth;
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
}
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, block_depth, depth, gl_buffer.data(),
gl_buffer.size(), GetAddr());
SwizzleFunc(gl_to_morton_fns, params, gl_buffer);
} else {
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
}
@@ -1179,7 +1210,7 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
FlushRegion(src_params.addr, dst_params.size_in_bytes);
FlushRegion(src_params.addr, dst_params.MemorySize());
LoadSurface(dst_surface);
}
@@ -1221,44 +1252,10 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
break;
case SurfaceParams::SurfaceTarget::TextureCubemap:
case SurfaceParams::SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);
break;
case SurfaceParams::SurfaceTarget::TextureCubemap: {
if (old_params.rt.array_mode != 1) {
// TODO(bunnei): This is used by Breath of the Wild, I'm not sure how to implement this
// yet (array rendering used as a cubemap texture).
LOG_CRITICAL(HW_GPU, "Unhandled rendertarget array_mode {}", old_params.rt.array_mode);
UNREACHABLE();
return new_surface;
}
// This seems to be used for render-to-cubemap texture
ASSERT_MSG(old_params.target == SurfaceParams::SurfaceTarget::Texture2D, "Unexpected");
ASSERT_MSG(old_params.pixel_format == new_params.pixel_format, "Unexpected");
ASSERT_MSG(old_params.rt.base_layer == 0, "Unimplemented");
// TODO(bunnei): Verify the below - this stride seems to be in 32-bit words, not pixels.
// Tested with Splatoon 2, Super Mario Odyssey, and Breath of the Wild.
const std::size_t byte_stride{old_params.rt.layer_stride * sizeof(u32)};
for (std::size_t index = 0; index < new_params.depth; ++index) {
Surface face_surface{TryGetReservedSurface(old_params)};
ASSERT_MSG(face_surface, "Unexpected");
if (is_blit) {
BlitSurface(face_surface, new_surface, read_framebuffer.handle,
draw_framebuffer.handle, face_surface->GetSurfaceParams().rt.index,
new_params.rt.index, index);
} else {
CopySurface(face_surface, new_surface, copy_pbo.handle,
face_surface->GetSurfaceParams().rt.index, new_params.rt.index, index);
}
old_params.addr += byte_stride;
}
break;
}
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
static_cast<u32>(new_params.target));
@@ -1266,7 +1263,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
}
return new_surface;
}
} // namespace OpenGL
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
return TryGet(addr);

View File

@@ -168,6 +168,23 @@ struct SurfaceParams {
}
}
static bool SurfaceTargetIsLayered(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
case SurfaceTarget::Texture2D:
case SurfaceTarget::Texture3D:
return false;
case SurfaceTarget::Texture1DArray:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubemap:
return true;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
UNREACHABLE();
return false;
}
}
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
@@ -742,6 +759,25 @@ struct SurfaceParams {
return size_in_bytes_gl / 6;
}
/// Returns the exact size of memory occupied by the texture in VRAM, including mipmaps.
std::size_t MemorySize() const {
std::size_t size = InnerMemorySize(is_layered);
if (is_layered)
return size * depth;
return size;
}
/// Returns the exact size of the memory occupied by a layer in a texture in VRAM, including
/// mipmaps.
std::size_t LayerMemorySize() const {
return InnerMemorySize(true);
}
/// Returns the size of a layer of this surface in OpenGL.
std::size_t LayerSizeGL() const {
return SizeInBytesRaw(true) / depth;
}
/// Creates SurfaceParams from a texture configuration
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config,
const GLShader::SamplerEntry& entry);
@@ -782,6 +818,7 @@ struct SurfaceParams {
u32 unaligned_height;
SurfaceTarget target;
u32 max_mip_level;
bool is_layered;
// Parameters used for caching
VAddr addr;
@@ -797,6 +834,9 @@ struct SurfaceParams {
u32 layer_stride;
u32 base_layer;
} rt;
private:
std::size_t InnerMemorySize(bool layer_only = false) const;
};
}; // namespace OpenGL

View File

@@ -6,6 +6,7 @@
#include <set>
#include <string>
#include <string_view>
#include <unordered_set>
#include <boost/optional.hpp>
#include <fmt/format.h>
@@ -163,10 +164,11 @@ private:
const ExitMethod jmp = Scan(target, end, labels);
return exit_method = ParallelExit(no_jmp, jmp);
}
case OpCode::Id::SSY: {
// The SSY instruction uses a similar encoding as the BRA instruction.
case OpCode::Id::SSY:
case OpCode::Id::PBK: {
// The SSY and PBK use a similar encoding as the BRA instruction.
ASSERT_MSG(instr.bra.constant_buffer == 0,
"Constant buffer SSY is not supported");
"Constant buffer branching is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
labels.insert(target);
// Continue scanning for an exit method.
@@ -275,7 +277,8 @@ public:
GLSLRegisterManager(ShaderWriter& shader, ShaderWriter& declarations,
const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix,
const Tegra::Shader::Header& header)
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header} {
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header},
fixed_pipeline_output_attributes_used{}, local_memory_size{0} {
BuildRegisterList();
BuildInputList();
}
@@ -378,8 +381,8 @@ public:
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param value The code representing the value to assign. Type has to be half float.
* @param type Half float kind of assignment.
* @param dest_num_components Number of components in the destionation.
* @param merge Half float kind of assignment.
* @param dest_num_components Number of components in the destination.
* @param value_num_components Number of components in the value.
* @param is_saturated Optional, when True, saturates the provided value.
* @param dest_elem Optional, the destination element to use for the operation.
@@ -422,6 +425,7 @@ public:
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param attribute The input attribute to use as the source value.
* @param input_mode The input mode.
* @param vertex The register that decides which vertex to read from (used in GS).
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
@@ -432,6 +436,25 @@ public:
shader.AddLine(dest + " = " + src + ';');
}
std::string GetLocalMemoryAsFloat(const std::string& index) {
return "lmem[" + index + ']';
}
std::string GetLocalMemoryAsInteger(const std::string& index, bool is_signed = false) {
const std::string func{is_signed ? "floatToIntBits" : "floatBitsToUint"};
return func + "(lmem[" + index + "])";
}
void SetLocalMemoryAsFloat(const std::string& index, const std::string& value) {
shader.AddLine("lmem[" + index + "] = " + value + ';');
}
void SetLocalMemoryAsInteger(const std::string& index, const std::string& value,
bool is_signed = false) {
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
}
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
switch (cc) {
case Tegra::Shader::ControlCode::NEU:
@@ -478,7 +501,12 @@ public:
std::to_string(static_cast<u32>(attribute)) + ']' +
GetSwizzle(elem) + " = " + src + ';');
} else {
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
if (attribute == Attribute::Index::PointSize) {
fixed_pipeline_output_attributes_used.insert(attribute);
shader.AddLine(dest + " = " + src + ';');
} else {
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
}
}
}
}
@@ -522,7 +550,9 @@ public:
/// Add declarations.
void GenerateDeclarations(const std::string& suffix) {
GenerateVertex();
GenerateRegisters(suffix);
GenerateLocalMemory();
GenerateInternalFlags();
GenerateInputAttrs();
GenerateOutputAttrs();
@@ -568,6 +598,10 @@ public:
return entry.GetName();
}
void SetLocalMemory(u64 lmem) {
local_memory_size = lmem;
}
private:
/// Generates declarations for registers.
void GenerateRegisters(const std::string& suffix) {
@@ -578,6 +612,15 @@ private:
declarations.AddNewLine();
}
/// Generates declarations for local memory.
void GenerateLocalMemory() {
if (local_memory_size > 0) {
declarations.AddLine("float lmem[" + std::to_string((local_memory_size - 1 + 4) / 4) +
"];");
declarations.AddNewLine();
}
}
/// Generates declarations for internal flags.
void GenerateInternalFlags() {
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
@@ -681,6 +724,20 @@ private:
declarations.AddNewLine();
}
void GenerateVertex() {
if (stage != Maxwell3D::Regs::ShaderStage::Vertex)
return;
declarations.AddLine("out gl_PerVertex {");
++declarations.scope;
declarations.AddLine("vec4 gl_Position;");
for (auto& o : fixed_pipeline_output_attributes_used) {
if (o == Attribute::Index::PointSize)
declarations.AddLine("float gl_PointSize;");
}
--declarations.scope;
declarations.AddLine("};");
}
/// Generates code representing a temporary (GPR) register.
std::string GetRegister(const Register& reg, unsigned elem) {
if (reg == Register::ZeroIndex) {
@@ -834,6 +891,8 @@ private:
/// Generates code representing the declaration name of an output attribute register.
std::string GetOutputAttribute(Attribute::Index attribute) {
switch (attribute) {
case Attribute::Index::PointSize:
return "gl_PointSize";
case Attribute::Index::Position:
return "position";
default:
@@ -868,6 +927,8 @@ private:
const Maxwell3D::Regs::ShaderStage& stage;
const std::string& suffix;
const Tegra::Shader::Header& header;
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
u64 local_memory_size;
};
class GLSLGenerator {
@@ -877,6 +938,8 @@ public:
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
local_memory_size = header.GetLocalMemorySize();
regs.SetLocalMemory(local_memory_size);
Generate(suffix);
}
@@ -951,7 +1014,7 @@ private:
// Can't assign to the constant predicate.
ASSERT(pred != static_cast<u64>(Pred::UnusedIndex));
const std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
shader.AddLine(variable + " = " + value + ';');
declr_predicates.insert(std::move(variable));
}
@@ -1058,7 +1121,7 @@ private:
/*
* Transforms the input string GLSL operand into an unpacked half float pair.
* @note This function returns a float type pair instead of a half float pair. This is because
* real half floats are not standarized in GLSL but unpackHalf2x16 (which returns a vec2) is.
* real half floats are not standardized in GLSL but unpackHalf2x16 (which returns a vec2) is.
* @param operand Input operand. It has to be an unsigned integer.
* @param type How to unpack the unsigned integer to a half float pair.
* @param abs Get the absolute value of unpacked half floats.
@@ -1232,27 +1295,27 @@ private:
}
/*
* Emits code to push the input target address to the SSY address stack, incrementing the stack
* Emits code to push the input target address to the flow address stack, incrementing the stack
* top.
*/
void EmitPushToSSYStack(u32 target) {
void EmitPushToFlowStack(u32 target) {
shader.AddLine('{');
++shader.scope;
shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("ssy_stack_top++;");
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("flow_stack_top++;");
--shader.scope;
shader.AddLine('}');
}
/*
* Emits code to pop an address from the SSY address stack, setting the jump address to the
* Emits code to pop an address from the flow address stack, setting the jump address to the
* popped address and decrementing the stack top.
*/
void EmitPopFromSSYStack() {
void EmitPopFromFlowStack() {
shader.AddLine('{');
++shader.scope;
shader.AddLine("ssy_stack_top--;");
shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];");
shader.AddLine("flow_stack_top--;");
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
shader.AddLine("break;");
--shader.scope;
shader.AddLine('}');
@@ -1264,9 +1327,29 @@ private:
ASSERT_MSG(header.ps.omap.sample_mask == 0, "Samplemask write is unimplemented");
shader.AddLine("if (alpha_test[0] != 0) {");
++shader.scope;
// We start on the register containing the alpha value in the first RT.
u32 current_reg = 3;
for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets;
++render_target) {
// TODO(Blinkhawk): verify the behavior of alpha testing on hardware when
// multiple render targets are used.
if (header.ps.IsColorComponentOutputEnabled(render_target, 0) ||
header.ps.IsColorComponentOutputEnabled(render_target, 1) ||
header.ps.IsColorComponentOutputEnabled(render_target, 2) ||
header.ps.IsColorComponentOutputEnabled(render_target, 3)) {
shader.AddLine(fmt::format("if (!AlphaFunc({})) discard;",
regs.GetRegisterAsFloat(current_reg)));
current_reg += 4;
}
}
--shader.scope;
shader.AddLine('}');
// Write the color outputs using the data in the shader registers, disabled
// rendertargets/components are skipped in the register assignment.
u32 current_reg = 0;
current_reg = 0;
for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets;
++render_target) {
// TODO(Subv): Figure out how dual-source blending is configured in the Switch.
@@ -1290,6 +1373,63 @@ private:
}
}
/// Unpacks a video instruction operand (e.g. VMAD).
std::string GetVideoOperand(const std::string& op, bool is_chunk, bool is_signed,
Tegra::Shader::VideoType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
const auto offset = static_cast<u32>(byte_height * 8);
return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
}
const std::string zero = "0";
switch (type) {
case Tegra::Shader::VideoType::Size16_Low:
return '(' + op + " & 0xffff)";
case Tegra::Shader::VideoType::Size16_High:
return '(' + op + " >> 16)";
case Tegra::Shader::VideoType::Size32:
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when
// this type is used (1 * 1 + 0 == 0x5b800000). Until a better
// explanation is found: assert.
UNIMPLEMENTED();
return zero;
case Tegra::Shader::VideoType::Invalid:
UNREACHABLE_MSG("Invalid instruction encoding");
return zero;
default:
UNREACHABLE();
return zero;
}
}();
if (is_signed) {
return "int(" + value + ')';
}
return value;
};
/// Gets the A operand for a video instruction.
std::string GetVideoOperandA(Instruction instr) {
return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr8, 0, false),
instr.video.is_byte_chunk_a != 0, instr.video.signed_a,
instr.video.type_a, instr.video.byte_height_a);
}
/// Gets the B operand for a video instruction.
std::string GetVideoOperandB(Instruction instr) {
if (instr.video.use_register_b) {
return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.video.is_byte_chunk_b != 0, instr.video.signed_b,
instr.video.type_b, instr.video.byte_height_b);
} else {
return '(' +
std::to_string(instr.video.signed_b ? static_cast<s16>(instr.alu.GetImm20_16())
: instr.alu.GetImm20_16()) +
')';
}
}
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -1459,9 +1599,10 @@ private:
break;
}
case OpCode::Id::FMUL32_IMM: {
regs.SetRegisterToFloat(
instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
regs.SetRegisterToFloat(instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
GetImmediate32(instr),
1, 1, instr.fmul32.saturate);
break;
}
case OpCode::Id::FADD32I: {
@@ -2219,6 +2360,39 @@ private:
shader.AddLine("}");
break;
}
case OpCode::Id::LD_L: {
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
shader.AddLine("uint index = (" + op + " / 4);");
const std::string op_a = regs.GetLocalMemoryAsFloat("index");
if (instr.ld_l.unknown != 1) {
LOG_CRITICAL(HW_GPU, "LD_L Unhandled mode: {}",
static_cast<unsigned>(instr.ld_l.unknown.Value()));
UNREACHABLE();
}
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bytes32:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
default:
LOG_CRITICAL(HW_GPU, "LD_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
UNREACHABLE();
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::ST_A: {
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -2247,6 +2421,37 @@ private:
break;
}
case OpCode::Id::ST_L: {
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
shader.AddLine("uint index = (" + op + " / 4);");
if (instr.st_l.unknown != 0) {
LOG_CRITICAL(HW_GPU, "ST_L Unhandled mode: {}",
static_cast<unsigned>(instr.st_l.unknown.Value()));
UNREACHABLE();
}
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bytes32:
regs.SetLocalMemoryAsFloat("index", regs.GetRegisterAsFloat(instr.gpr0));
break;
default:
LOG_CRITICAL(HW_GPU, "ST_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
UNREACHABLE();
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
@@ -2736,20 +2941,13 @@ private:
break;
}
case OpCode::Type::FloatSetPredicate: {
std::string op_a = instr.fsetp.neg_a ? "-" : "";
op_a += regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_a =
GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8), instr.fsetp.abs_a != 0,
instr.fsetp.neg_a != 0);
if (instr.fsetp.abs_a) {
op_a = "abs(" + op_a + ')';
}
std::string op_b{};
std::string op_b;
if (instr.is_b_imm) {
if (instr.fsetp.neg_b) {
// Only the immediate version of fsetp has a neg_b bit.
op_b += '-';
}
op_b += '(' + GetImmediate19(instr) + ')';
} else {
if (instr.is_b_gpr) {
@@ -2945,33 +3143,24 @@ private:
break;
}
case OpCode::Type::FloatSet: {
std::string op_a = instr.fset.neg_a ? "-" : "";
op_a += regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_a = GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8),
instr.fset.abs_a != 0, instr.fset.neg_a != 0);
if (instr.fset.abs_a) {
op_a = "abs(" + op_a + ')';
}
std::string op_b = instr.fset.neg_b ? "-" : "";
std::string op_b;
if (instr.is_b_imm) {
const std::string imm = GetImmediate19(instr);
if (instr.fset.neg_imm)
op_b += "(-" + imm + ')';
else
op_b += imm;
op_b = imm;
} else {
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsFloat(instr.gpr20);
op_b = regs.GetRegisterAsFloat(instr.gpr20);
} else {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Float);
op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Float);
}
}
if (instr.fset.abs_b) {
op_b = "abs(" + op_b + ')';
}
op_b = GetOperandAbsNeg(op_b, instr.fset.abs_b != 0, instr.fset.neg_b != 0);
// The fset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the
// condition is true, and to 0 otherwise.
@@ -3279,16 +3468,32 @@ private:
// The SSY opcode tells the GPU where to re-converge divergent execution paths, it
// sets the target of the jump that the SYNC instruction will make. The SSY opcode
// has a similar structure to the BRA opcode.
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported");
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
EmitPushToSSYStack(target);
EmitPushToFlowStack(target);
break;
}
case OpCode::Id::PBK: {
// PBK pushes to a stack the address where BRK will jump to. This shares stack with
// SSY but using SYNC on a PBK address will kill the shader execution. We don't
// emulate this because it's very unlikely a driver will emit such invalid shader.
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
EmitPushToFlowStack(target);
break;
}
case OpCode::Id::SYNC: {
// The SYNC opcode jumps to the address previously set by the SSY opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
EmitPopFromSSYStack();
EmitPopFromFlowStack();
break;
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
EmitPopFromFlowStack();
break;
}
case OpCode::Id::DEPBAR: {
@@ -3298,87 +3503,51 @@ private:
break;
}
case OpCode::Id::VMAD: {
const bool signed_a = instr.vmad.signed_a == 1;
const bool signed_b = instr.vmad.signed_b == 1;
const bool result_signed = signed_a || signed_b;
boost::optional<std::string> forced_result;
auto Unpack = [&](const std::string& op, bool is_chunk, bool is_signed,
Tegra::Shader::VmadType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
const auto offset = static_cast<u32>(byte_height * 8);
return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
}
const std::string zero = "0";
switch (type) {
case Tegra::Shader::VmadType::Size16_Low:
return '(' + op + " & 0xffff)";
case Tegra::Shader::VmadType::Size16_High:
return '(' + op + " >> 16)";
case Tegra::Shader::VmadType::Size32:
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when
// this type is used (1 * 1 + 0 == 0x5b800000). Until a better
// explanation is found: assert.
UNREACHABLE_MSG("Unimplemented");
return zero;
case Tegra::Shader::VmadType::Invalid:
// Note(Rodrigo): This flag is invalid according to nvdisasm. From my
// testing (even though it's invalid) this makes the whole instruction
// assign zero to target register.
forced_result = boost::make_optional(zero);
return zero;
default:
UNREACHABLE();
return zero;
}
}();
if (is_signed) {
return "int(" + value + ')';
}
return value;
};
const std::string op_a = Unpack(regs.GetRegisterAsInteger(instr.gpr8, 0, false),
instr.vmad.is_byte_chunk_a != 0, signed_a,
instr.vmad.type_a, instr.vmad.byte_height_a);
std::string op_b;
if (instr.vmad.use_register_b) {
op_b = Unpack(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.vmad.is_byte_chunk_b != 0, signed_b, instr.vmad.type_b,
instr.vmad.byte_height_b);
} else {
op_b = '(' +
std::to_string(signed_b ? static_cast<s16>(instr.alu.GetImm20_16())
: instr.alu.GetImm20_16()) +
')';
}
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39, 0, result_signed);
std::string result;
if (forced_result) {
result = *forced_result;
} else {
result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
std::string result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
switch (instr.vmad.shr) {
case Tegra::Shader::VmadShr::Shr7:
result = '(' + result + " >> 7)";
break;
case Tegra::Shader::VmadShr::Shr15:
result = '(' + result + " >> 15)";
break;
}
switch (instr.vmad.shr) {
case Tegra::Shader::VmadShr::Shr7:
result = '(' + result + " >> 7)";
break;
case Tegra::Shader::VmadShr::Shr15:
result = '(' + result + " >> 15)";
break;
}
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
break;
}
case OpCode::Id::VSETP: {
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
// We can't use the constant predicate as destination.
ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
const std::string second_pred = GetPredicateCondition(instr.vsetp.pred39, false);
const std::string combiner = GetPredicateCombiner(instr.vsetp.op);
const std::string predicate = GetPredicateComparison(instr.vsetp.cond, op_a, op_b);
// Set the primary predicate to the result of Predicate OP SecondPredicate
SetPredicate(instr.vsetp.pred3,
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
// if enabled
SetPredicate(instr.vsetp.pred0,
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
}
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
UNREACHABLE();
@@ -3442,11 +3611,11 @@ private:
labels.insert(subroutine.begin);
shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
// TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems
// unlikely that shaders will use 20 nested SSYs.
constexpr u32 SSY_STACK_SIZE = 20;
shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];");
shader.AddLine("uint ssy_stack_top = 0u;");
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
shader.AddLine("uint flow_stack[" + std::to_string(FLOW_STACK_SIZE) + "];");
shader.AddLine("uint flow_stack_top = 0u;");
shader.AddLine("while (true) {");
++shader.scope;
@@ -3506,6 +3675,7 @@ private:
const u32 main_offset;
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;
u64 local_memory_size;
ShaderWriter shader;
ShaderWriter declarations;
@@ -3513,7 +3683,7 @@ private:
// Declarations
std::set<std::string> declr_predicates;
}; // namespace Decompiler
}; // namespace OpenGL::GLShader::Decompiler
std::string GetCommonDeclarations() {
return fmt::format("#define MAX_CONSTBUFFER_ELEMENTS {}\n",

View File

@@ -19,9 +19,6 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
out += Decompiler::GetCommonDeclarations();
out += R"(
out gl_PerVertex {
vec4 gl_Position;
};
layout (location = 0) out vec4 position;
@@ -29,6 +26,7 @@ layout(std140) uniform vs_config {
vec4 viewport_flip;
uvec4 instance_id;
uvec4 flip_stage;
uvec4 alpha_test;
};
)";
@@ -105,6 +103,7 @@ layout (std140) uniform gs_config {
vec4 viewport_flip;
uvec4 instance_id;
uvec4 flip_stage;
uvec4 alpha_test;
};
void main() {
@@ -142,8 +141,33 @@ layout (std140) uniform fs_config {
vec4 viewport_flip;
uvec4 instance_id;
uvec4 flip_stage;
uvec4 alpha_test;
};
bool AlphaFunc(in float value) {
float ref = uintBitsToFloat(alpha_test[2]);
switch (alpha_test[1]) {
case 1:
return false;
case 2:
return value < ref;
case 3:
return value == ref;
case 4:
return value <= ref;
case 5:
return value > ref;
case 6:
return value != ref;
case 7:
return value >= ref;
case 8:
return true;
default:
return false;
}
}
void main() {
exec_fragment();
}
@@ -152,4 +176,4 @@ void main() {
out += program.first;
return {out, program.second};
}
} // namespace OpenGL::GLShader
} // namespace OpenGL::GLShader

View File

@@ -16,6 +16,17 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
u32 func = static_cast<u32>(regs.alpha_test_func);
// Normalize the gl variants of opCompare to be the same as the normal variants
u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never);
if (func >= op_gl_variant_base) {
func = func - op_gl_variant_base + 1U;
}
alpha_test.enabled = regs.alpha_test_enabled;
alpha_test.func = func;
alpha_test.ref = regs.alpha_test_ref;
// We only assign the instance to the first component of the vector, the rest is just padding.
instance_id[0] = state.current_instance;

View File

@@ -22,8 +22,14 @@ struct MaxwellUniformData {
alignas(16) GLvec4 viewport_flip;
alignas(16) GLuvec4 instance_id;
alignas(16) GLuvec4 flip_stage;
struct alignas(16) {
GLuint enabled;
GLuint func;
GLfloat ref;
GLuint padding;
} alpha_test;
};
static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) == 64, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) < 16384,
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");

View File

@@ -21,6 +21,8 @@ OpenGLState::OpenGLState() {
depth.test_enabled = false;
depth.test_func = GL_LESS;
depth.write_mask = GL_TRUE;
depth.depth_range_near = 0.0f;
depth.depth_range_far = 1.0f;
color_mask.red_enabled = GL_TRUE;
color_mask.green_enabled = GL_TRUE;
@@ -119,6 +121,12 @@ void OpenGLState::Apply() const {
glDepthMask(depth.write_mask);
}
// Depth range
if (depth.depth_range_near != cur_state.depth.depth_range_near ||
depth.depth_range_far != cur_state.depth.depth_range_far) {
glDepthRange(depth.depth_range_near, depth.depth_range_far);
}
// Color mask
if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
color_mask.green_enabled != cur_state.color_mask.green_enabled ||

View File

@@ -42,9 +42,11 @@ public:
} cull;
struct {
bool test_enabled; // GL_DEPTH_TEST
GLenum test_func; // GL_DEPTH_FUNC
GLboolean write_mask; // GL_DEPTH_WRITEMASK
bool test_enabled; // GL_DEPTH_TEST
GLenum test_func; // GL_DEPTH_FUNC
GLboolean write_mask; // GL_DEPTH_WRITEMASK
GLfloat depth_range_near; // GL_DEPTH_RANGE
GLfloat depth_range_far; // GL_DEPTH_RANGE
} depth;
struct {

View File

@@ -82,8 +82,20 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return {};
}
case Maxwell::VertexAttribute::Type::Float:
return GL_FLOAT;
case Maxwell::VertexAttribute::Type::Float: {
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_16:
case Maxwell::VertexAttribute::Size::Size_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_HALF_FLOAT;
case Maxwell::VertexAttribute::Size::Size_32:
case Maxwell::VertexAttribute::Size::Size_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
}
}
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());

View File

@@ -142,7 +142,6 @@ void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
const u32 blocks_on_x = div_ceil(width, block_x_elements);
const u32 blocks_on_y = div_ceil(height, block_y_elements);
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
const u32 blocks = blocks_on_x * blocks_on_y * blocks_on_z;
const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z;
const u32 xy_block_size = gob_size * block_height;
const u32 block_size = xy_block_size * block_depth;
@@ -320,13 +319,13 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
const u32 gobs_in_x = 64 / bytes_per_pixel;
const u32 gobs_in_x = 64;
const u32 gobs_in_y = 8;
const u32 gobs_in_z = 1;
const u32 aligned_width = Common::AlignUp(width, gobs_in_x);
const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x);
const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height);
const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth);
return aligned_width * aligned_height * aligned_depth * bytes_per_pixel;
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;
}

View File

@@ -10,7 +10,7 @@ add_library(web_service STATIC
create_target_directory_groups(web_service)
get_directory_property(OPENSSL_LIBS
DIRECTORY ${CMAKE_SOURCE_DIR}/externals/libressl
DIRECTORY ${PROJECT_SOURCE_DIR}/externals/libressl
DEFINITION OPENSSL_LIBS)
target_compile_definitions(web_service PUBLIC -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_compile_definitions(web_service PRIVATE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(web_service PRIVATE common json-headers ${OPENSSL_LIBS} httplib lurlparser)

View File

@@ -82,10 +82,10 @@ set(UIS
)
file(GLOB COMPAT_LIST
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
qt5_wrap_ui(UI_HDRS ${UIS})
@@ -121,7 +121,7 @@ target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
add_definitions(-DYUZU_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
endif()
if (USE_DISCORD_PRESENCE)

View File

@@ -8,7 +8,6 @@
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
@@ -107,9 +106,8 @@ private:
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
: QWidget(parent), child(nullptr), emu_thread(emu_thread) {
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(QString::fromStdString(window_title));
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
setAttribute(Qt::WA_AcceptTouchEvents);
InputCommon::Init();

View File

@@ -4,6 +4,7 @@
#include <QSettings>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h"
@@ -12,11 +13,16 @@ Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
FileUtil::CreateFullPath(qt_config_loc);
qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
qt_config =
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
Reload();
}
Config::~Config() {
Save();
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
@@ -122,7 +128,11 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
Settings::values.username = qt_config->value("username", "yuzu").toString().toStdString();
Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool();
Settings::values.current_user = std::clamp<int>(qt_config->value("current_user", 0).toInt(), 0,
Service::Account::MAX_USERS - 1);
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
qt_config->endGroup();
@@ -258,7 +268,9 @@ void Config::SaveValues() {
qt_config->beginGroup("System");
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
qt_config->setValue("username", QString::fromStdString(Settings::values.username));
qt_config->setValue("enable_nfc", Settings::values.enable_nfc);
qt_config->setValue("current_user", Settings::values.current_user);
qt_config->setValue("language_index", Settings::values.language_index);
qt_config->endGroup();
@@ -335,9 +347,3 @@ void Config::Reload() {
void Config::Save() {
SaveValues();
}
Config::~Config() {
Save();
delete qt_config;
}

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