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__refs_pul
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f5f6292810 |
@@ -11,7 +11,6 @@
|
||||
#include "audio_core/stream.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/settings.h"
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@@ -104,10 +103,7 @@ void Stream::PlayNextBuffer() {
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CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
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}
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MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
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void Stream::ReleaseActiveBuffer() {
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MICROPROFILE_SCOPE(AudioOutput);
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ASSERT(active_buffer);
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released_buffers.push(std::move(active_buffer));
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release_callback();
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@@ -32,10 +32,10 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
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// We were given actual_samples number of samples, and num_samples were requested from us.
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double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
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const double max_latency = 1.0; // seconds
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const double max_latency = 0.25; // seconds
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const double max_backlog = m_sample_rate * max_latency;
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const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
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if (backlog_fullness > 5.0) {
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if (backlog_fullness > 4.0) {
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// Too many samples in backlog: Don't push anymore on
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num_in = 0;
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}
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@@ -49,7 +49,7 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
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// This low-pass filter smoothes out variance in the calculated stretch ratio.
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// The time-scale determines how responsive this filter is.
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constexpr double lpf_time_scale = 2.0; // seconds
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constexpr double lpf_time_scale = 0.712; // seconds
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const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
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m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
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@@ -12,7 +12,8 @@
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#include <thread>
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#include <vector>
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#ifdef _WIN32
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#include <share.h> // For _SH_DENYWR
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#include <share.h> // For _SH_DENYWR
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#include <windows.h> // For OutputDebugStringA
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#else
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#define _SH_DENYWR 0
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#endif
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@@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) {
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if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
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return;
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}
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bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
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bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
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if (entry.log_level >= Level::Error) {
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file.Flush();
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}
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}
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void DebuggerBackend::Write(const Entry& entry) {
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#ifdef _WIN32
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::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
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#endif
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}
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/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
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#define ALL_LOG_CLASSES() \
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CLS(Log) \
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@@ -103,6 +103,20 @@ private:
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std::size_t bytes_written;
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};
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/**
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* Backend that writes to Visual Studio's output window
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||||
*/
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class DebuggerBackend : public Backend {
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public:
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static const char* Name() {
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return "debugger";
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}
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const char* GetName() const override {
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return Name();
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}
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void Write(const Entry& entry) override;
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};
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void AddBackend(std::unique_ptr<Backend> backend);
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void RemoveBackend(std::string_view backend_name);
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@@ -153,6 +153,7 @@ struct VisitorInterface : NonCopyable {
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|
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/// Completion method, called once all fields have been visited
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||||
virtual void Complete() = 0;
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virtual bool SubmitTestcase() = 0;
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};
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||||
/**
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||||
@@ -178,6 +179,9 @@ struct NullVisitor : public VisitorInterface {
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||||
void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
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||||
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||||
void Complete() override {}
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||||
bool SubmitTestcase() override {
|
||||
return false;
|
||||
}
|
||||
};
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||||
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||||
/// Appends build-specific information to the given FieldCollection,
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||||
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||||
@@ -185,7 +185,7 @@ struct System::Impl {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
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return ResultStatus::ErrorGetLoader;
|
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}
|
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std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
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std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
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app_loader->LoadKernelSystemMode();
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if (system_mode.second != Loader::ResultStatus::Success) {
|
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@@ -312,6 +312,10 @@ Cpu& System::CurrentCpuCore() {
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||||
return impl->CurrentCpuCore();
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||||
}
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const Cpu& System::CurrentCpuCore() const {
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return impl->CurrentCpuCore();
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}
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System::ResultStatus System::RunLoop(bool tight_loop) {
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return impl->RunLoop(tight_loop);
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}
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@@ -342,7 +346,11 @@ PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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}
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Core::TelemetrySession& System::TelemetrySession() const {
|
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TelemetrySession& System::TelemetrySession() {
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return *impl->telemetry_session;
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}
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const TelemetrySession& System::TelemetrySession() const {
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return *impl->telemetry_session;
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}
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@@ -350,7 +358,11 @@ ARM_Interface& System::CurrentArmInterface() {
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return CurrentCpuCore().ArmInterface();
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}
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std::size_t System::CurrentCoreIndex() {
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const ARM_Interface& System::CurrentArmInterface() const {
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return CurrentCpuCore().ArmInterface();
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}
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std::size_t System::CurrentCoreIndex() const {
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return CurrentCpuCore().CoreIndex();
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}
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@@ -358,6 +370,10 @@ Kernel::Scheduler& System::CurrentScheduler() {
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return CurrentCpuCore().Scheduler();
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}
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const Kernel::Scheduler& System::CurrentScheduler() const {
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return CurrentCpuCore().Scheduler();
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}
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Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
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return CpuCore(core_index).Scheduler();
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}
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@@ -378,6 +394,10 @@ ARM_Interface& System::ArmInterface(std::size_t core_index) {
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return CpuCore(core_index).ArmInterface();
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}
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const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
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return CpuCore(core_index).ArmInterface();
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}
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Cpu& System::CpuCore(std::size_t core_index) {
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ASSERT(core_index < NUM_CPU_CORES);
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return *impl->cpu_cores[core_index];
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@@ -392,6 +412,10 @@ ExclusiveMonitor& System::Monitor() {
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return *impl->cpu_exclusive_monitor;
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}
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||||
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const ExclusiveMonitor& System::Monitor() const {
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return *impl->cpu_exclusive_monitor;
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}
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||||
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||||
Tegra::GPU& System::GPU() {
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||||
return *impl->gpu_core;
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||||
}
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||||
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@@ -129,11 +129,11 @@ public:
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||||
*/
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||||
bool IsPoweredOn() const;
|
||||
|
||||
/**
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||||
* Returns a reference to the telemetry session for this emulation session.
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||||
* @returns Reference to the telemetry session.
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*/
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||||
Core::TelemetrySession& TelemetrySession() const;
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||||
/// Gets a reference to the telemetry session for this emulation session.
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Core::TelemetrySession& TelemetrySession();
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||||
/// Gets a reference to the telemetry session for this emulation session.
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||||
const Core::TelemetrySession& TelemetrySession() const;
|
||||
|
||||
/// Prepare the core emulation for a reschedule
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void PrepareReschedule();
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@@ -144,24 +144,36 @@ public:
|
||||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
ARM_Interface& CurrentArmInterface();
|
||||
|
||||
/// Gets an ARM interface to the CPU core that is currently running
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const ARM_Interface& CurrentArmInterface() const;
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|
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/// Gets the index of the currently running CPU core
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std::size_t CurrentCoreIndex();
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std::size_t CurrentCoreIndex() const;
|
||||
|
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/// Gets the scheduler for the CPU core that is currently running
|
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Kernel::Scheduler& CurrentScheduler();
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|
||||
/// Gets an ARM interface to the CPU core with the specified index
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/// Gets the scheduler for the CPU core that is currently running
|
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const Kernel::Scheduler& CurrentScheduler() const;
|
||||
|
||||
/// Gets a reference to an ARM interface for the CPU core with the specified index
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ARM_Interface& ArmInterface(std::size_t core_index);
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||||
|
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/// Gets a const reference to an ARM interface from the CPU core with the specified index
|
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const ARM_Interface& ArmInterface(std::size_t core_index) const;
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
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Cpu& CpuCore(std::size_t core_index);
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
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const Cpu& CpuCore(std::size_t core_index) const;
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
/// Gets a reference to the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
|
||||
/// Gets a constant reference to the exclusive monitor
|
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const ExclusiveMonitor& Monitor() const;
|
||||
|
||||
/// Gets a mutable reference to the GPU interface
|
||||
Tegra::GPU& GPU();
|
||||
|
||||
@@ -230,6 +242,9 @@ private:
|
||||
/// Returns the currently running CPU core
|
||||
Cpu& CurrentCpuCore();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
const Cpu& CurrentCpuCore() const;
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
* @param emu_window Reference to the host-system window used for video output and keyboard
|
||||
|
||||
@@ -141,28 +141,28 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
|
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return mac_key;
|
||||
}
|
||||
|
||||
boost::optional<Key128> DeriveSDSeed() {
|
||||
std::optional<Key128> DeriveSDSeed() {
|
||||
const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000043",
|
||||
"rb+");
|
||||
if (!save_43.IsOpen())
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
const FileUtil::IOFile sd_private(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
|
||||
if (!sd_private.IsOpen())
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
std::array<u8, 0x10> private_seed{};
|
||||
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
std::array<u8, 0x10> buffer{};
|
||||
std::size_t offset = 0;
|
||||
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
|
||||
if (!save_43.Seek(offset, SEEK_SET)) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
save_43.ReadBytes(buffer.data(), buffer.size());
|
||||
@@ -172,12 +172,12 @@ boost::optional<Key128> DeriveSDSeed() {
|
||||
}
|
||||
|
||||
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
Key128 seed{};
|
||||
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
return seed;
|
||||
}
|
||||
@@ -291,26 +291,26 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
|
||||
}
|
||||
|
||||
template <size_t size>
|
||||
static boost::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
|
||||
static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
|
||||
u64 offset = 0;
|
||||
for (size_t i = 0x20; i < data.size() - 0x10; ++i) {
|
||||
if (data[i] == 0x1) {
|
||||
offset = i + 1;
|
||||
break;
|
||||
} else if (data[i] != 0x0) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
const RSAKeyPair<2048>& key) {
|
||||
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
const RSAKeyPair<2048>& key) {
|
||||
u32 cert_authority;
|
||||
std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
|
||||
if (cert_authority == 0)
|
||||
return boost::none;
|
||||
return {};
|
||||
if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
|
||||
LOG_INFO(Crypto,
|
||||
"Attempting to parse ticket with non-standard certificate authority {:08X}.",
|
||||
@@ -321,7 +321,7 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
|
||||
|
||||
if (rights_id == Key128{})
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
Key128 key_temp{};
|
||||
|
||||
@@ -356,17 +356,17 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size());
|
||||
|
||||
if (m_0 != 0)
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
m_1 = m_1 ^ MGF1<0x20>(m_2);
|
||||
m_2 = m_2 ^ MGF1<0xDF>(m_1);
|
||||
|
||||
const auto offset = FindTicketOffset(m_2);
|
||||
if (offset == boost::none)
|
||||
return boost::none;
|
||||
ASSERT(offset.get() > 0);
|
||||
if (!offset)
|
||||
return {};
|
||||
ASSERT(*offset > 0);
|
||||
|
||||
std::memcpy(key_temp.data(), m_2.data() + offset.get(), key_temp.size());
|
||||
std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
|
||||
|
||||
return std::make_pair(rights_id, key_temp);
|
||||
}
|
||||
@@ -661,8 +661,8 @@ void KeyManager::DeriveSDSeedLazy() {
|
||||
return;
|
||||
|
||||
const auto res = DeriveSDSeed();
|
||||
if (res != boost::none)
|
||||
SetKey(S128KeyType::SDSeed, res.get());
|
||||
if (res)
|
||||
SetKey(S128KeyType::SDSeed, *res);
|
||||
}
|
||||
|
||||
static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) {
|
||||
@@ -889,9 +889,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
|
||||
for (const auto& raw : res) {
|
||||
const auto pair = ParseTicket(raw, rsa_key);
|
||||
if (pair == boost::none)
|
||||
if (!pair)
|
||||
continue;
|
||||
const auto& [rid, key] = pair.value();
|
||||
const auto& [rid, key] = *pair;
|
||||
u128 rights_id;
|
||||
std::memcpy(rights_id.data(), rid.data(), rid.size());
|
||||
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
|
||||
|
||||
@@ -6,9 +6,10 @@
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
@@ -191,14 +192,14 @@ Key128 DeriveMasterKey(const std::array<u8, 0x90>& keyblob, const Key128& master
|
||||
std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblob,
|
||||
const Key128& key);
|
||||
|
||||
boost::optional<Key128> DeriveSDSeed();
|
||||
std::optional<Key128> DeriveSDSeed();
|
||||
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
|
||||
|
||||
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
|
||||
|
||||
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
|
||||
// 0x140-0x144 is zero)
|
||||
boost::optional<std::pair<Key128, Key128>> ParseTicket(
|
||||
const TicketRaw& ticket, const RSAKeyPair<2048>& eticket_extended_key);
|
||||
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
|
||||
const RSAKeyPair<2048>& eticket_extended_key);
|
||||
|
||||
} // namespace Core::Crypto
|
||||
|
||||
@@ -4,10 +4,9 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/ctr_encryption_layer.h"
|
||||
@@ -306,18 +305,18 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
|
||||
subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
|
||||
subsection_buckets.back().entries.push_back({size, {0}, 0});
|
||||
|
||||
boost::optional<Core::Crypto::Key128> key = boost::none;
|
||||
std::optional<Core::Crypto::Key128> key = {};
|
||||
if (encrypted) {
|
||||
if (has_rights_id) {
|
||||
status = Loader::ResultStatus::Success;
|
||||
key = GetTitlekey();
|
||||
if (key == boost::none) {
|
||||
if (!key) {
|
||||
status = Loader::ResultStatus::ErrorMissingTitlekey;
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
key = GetKeyAreaKey(NCASectionCryptoType::BKTR);
|
||||
if (key == boost::none) {
|
||||
if (!key) {
|
||||
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
|
||||
return false;
|
||||
}
|
||||
@@ -332,7 +331,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
|
||||
auto bktr = std::make_shared<BKTR>(
|
||||
bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset),
|
||||
relocation_block, relocation_buckets, subsection_block, subsection_buckets, encrypted,
|
||||
encrypted ? key.get() : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
|
||||
encrypted ? *key : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
|
||||
section.raw.section_ctr);
|
||||
|
||||
// BKTR applies to entire IVFC, so make an offset version to level 6
|
||||
@@ -388,11 +387,11 @@ u8 NCA::GetCryptoRevision() const {
|
||||
return master_key_id;
|
||||
}
|
||||
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
|
||||
std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
|
||||
const auto master_key_id = GetCryptoRevision();
|
||||
|
||||
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
|
||||
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
|
||||
@@ -416,25 +415,25 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
|
||||
return out;
|
||||
}
|
||||
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
|
||||
std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
|
||||
const auto master_key_id = GetCryptoRevision();
|
||||
|
||||
u128 rights_id{};
|
||||
memcpy(rights_id.data(), header.rights_id.data(), 16);
|
||||
if (rights_id == u128{}) {
|
||||
status = Loader::ResultStatus::ErrorInvalidRightsID;
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
|
||||
if (titlekey == Core::Crypto::Key128{}) {
|
||||
status = Loader::ResultStatus::ErrorMissingTitlekey;
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
|
||||
status = Loader::ResultStatus::ErrorMissingTitlekek;
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
|
||||
@@ -458,25 +457,25 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
|
||||
case NCASectionCryptoType::BKTR:
|
||||
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
|
||||
{
|
||||
boost::optional<Core::Crypto::Key128> key = boost::none;
|
||||
std::optional<Core::Crypto::Key128> key = {};
|
||||
if (has_rights_id) {
|
||||
status = Loader::ResultStatus::Success;
|
||||
key = GetTitlekey();
|
||||
if (key == boost::none) {
|
||||
if (!key) {
|
||||
if (status == Loader::ResultStatus::Success)
|
||||
status = Loader::ResultStatus::ErrorMissingTitlekey;
|
||||
return nullptr;
|
||||
}
|
||||
} else {
|
||||
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
|
||||
if (key == boost::none) {
|
||||
if (!key) {
|
||||
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
|
||||
std::move(in), key.value(), starting_offset);
|
||||
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key,
|
||||
starting_offset);
|
||||
std::vector<u8> iv(16);
|
||||
for (u8 i = 0; i < 8; ++i)
|
||||
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
|
||||
|
||||
@@ -6,9 +6,10 @@
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -111,8 +112,8 @@ private:
|
||||
bool ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry);
|
||||
|
||||
u8 GetCryptoRevision() const;
|
||||
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
|
||||
boost::optional<Core::Crypto::Key128> GetTitlekey();
|
||||
std::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
|
||||
std::optional<Core::Crypto::Key128> GetTitlekey();
|
||||
VirtualFile Decrypt(const NCASectionHeader& header, VirtualFile in, u64 starting_offset);
|
||||
|
||||
std::vector<VirtualDir> dirs;
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <boost/detail/container_fwd.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
|
||||
@@ -103,12 +103,12 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
||||
offset += sizeof(u16);
|
||||
|
||||
const auto data = ips->ReadByte(offset++);
|
||||
if (data == boost::none)
|
||||
if (!data)
|
||||
return nullptr;
|
||||
|
||||
if (real_offset + rle_size > in_data.size())
|
||||
rle_size = static_cast<u16>(in_data.size() - real_offset);
|
||||
std::memset(in_data.data() + real_offset, data.get(), rle_size);
|
||||
std::memset(in_data.data() + real_offset, *data, rle_size);
|
||||
} else { // Standard Patch
|
||||
auto read = data_size;
|
||||
if (real_offset + read > in_data.size())
|
||||
|
||||
@@ -65,7 +65,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
if (update != nullptr && update->GetExeFS() != nullptr &&
|
||||
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
|
||||
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
|
||||
FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
|
||||
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
|
||||
exefs = update->GetExeFS();
|
||||
}
|
||||
|
||||
@@ -236,7 +236,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
|
||||
new_nca->GetRomFS() != nullptr) {
|
||||
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
|
||||
FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
|
||||
FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
|
||||
romfs = new_nca->GetRomFS();
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
@@ -280,12 +280,11 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
} else {
|
||||
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
|
||||
const auto meta_ver = installed->GetEntryVersion(update_tid);
|
||||
if (meta_ver == boost::none || meta_ver.get() == 0) {
|
||||
if (meta_ver.value_or(0) == 0) {
|
||||
out.insert_or_assign("Update", "");
|
||||
} else {
|
||||
out.insert_or_assign(
|
||||
"Update",
|
||||
FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements));
|
||||
"Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
out.insert_or_assign("Update", "PACKED");
|
||||
|
||||
@@ -159,28 +159,28 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
|
||||
return file;
|
||||
}
|
||||
|
||||
static boost::optional<NcaID> CheckMapForContentRecord(
|
||||
static std::optional<NcaID> CheckMapForContentRecord(
|
||||
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
|
||||
if (map.find(title_id) == map.end())
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
const auto& cnmt = map.at(title_id);
|
||||
|
||||
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
|
||||
[type](const ContentRecord& rec) { return rec.type == type; });
|
||||
if (iter == cnmt.GetContentRecords().end())
|
||||
return boost::none;
|
||||
return {};
|
||||
|
||||
return boost::make_optional(iter->nca_id);
|
||||
return std::make_optional(iter->nca_id);
|
||||
}
|
||||
|
||||
boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
|
||||
ContentRecordType type) const {
|
||||
std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
|
||||
ContentRecordType type) const {
|
||||
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
|
||||
return meta_id.at(title_id);
|
||||
|
||||
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
|
||||
if (res1 != boost::none)
|
||||
if (res1)
|
||||
return res1;
|
||||
return CheckMapForContentRecord(meta, title_id, type);
|
||||
}
|
||||
@@ -283,17 +283,14 @@ bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
if (id == boost::none)
|
||||
return nullptr;
|
||||
|
||||
return GetFileAtID(id.get());
|
||||
return id ? GetFileAtID(*id) : nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
|
||||
return GetEntryUnparsed(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
|
||||
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
|
||||
const auto meta_iter = meta.find(title_id);
|
||||
if (meta_iter != meta.end())
|
||||
return meta_iter->second.GetTitleVersion();
|
||||
@@ -302,15 +299,12 @@ boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
|
||||
if (yuzu_meta_iter != yuzu_meta.end())
|
||||
return yuzu_meta_iter->second.GetTitleVersion();
|
||||
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
if (id == boost::none)
|
||||
return nullptr;
|
||||
|
||||
return parser(GetFileAtID(id.get()), id.get());
|
||||
return id ? parser(GetFileAtID(*id), *id) : nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
|
||||
@@ -364,8 +358,8 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
|
||||
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
|
||||
boost::optional<u64> title_id) const {
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
@@ -373,11 +367,11 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type != boost::none && title_type.get() != c.GetType())
|
||||
if (title_type && *title_type != c.GetType())
|
||||
return false;
|
||||
if (record_type != boost::none && record_type.get() != r.type)
|
||||
if (record_type && *record_type != r.type)
|
||||
return false;
|
||||
if (title_id != boost::none && title_id.get() != c.GetTitleID())
|
||||
if (title_id && *title_id != c.GetTitleID())
|
||||
return false;
|
||||
return true;
|
||||
});
|
||||
@@ -459,7 +453,7 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType
|
||||
|
||||
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
|
||||
bool overwrite_if_exists,
|
||||
boost::optional<NcaID> override_id) {
|
||||
std::optional<NcaID> override_id) {
|
||||
const auto in = nca->GetBaseFile();
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
|
||||
@@ -468,12 +462,12 @@ InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const Vfs
|
||||
// game is massive), we're going to cheat and only hash the first MB of the NCA.
|
||||
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
|
||||
NcaID id{};
|
||||
if (override_id == boost::none) {
|
||||
if (override_id) {
|
||||
id = *override_id;
|
||||
} else {
|
||||
const auto& data = in->ReadBytes(0x100000);
|
||||
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
|
||||
memcpy(id.data(), hash.data(), 16);
|
||||
} else {
|
||||
id = override_id.get();
|
||||
}
|
||||
|
||||
std::string path = GetRelativePathFromNcaID(id, false, true);
|
||||
@@ -543,14 +537,14 @@ bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return HasEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
boost::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
|
||||
std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
|
||||
for (const auto& c : caches) {
|
||||
const auto res = c->GetEntryVersion(title_id);
|
||||
if (res != boost::none)
|
||||
if (res)
|
||||
return res;
|
||||
}
|
||||
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
|
||||
@@ -609,8 +603,8 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
|
||||
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
|
||||
boost::optional<u64> title_id) const {
|
||||
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
|
||||
std::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
for (const auto& c : caches) {
|
||||
c->IterateAllMetadata<RegisteredCacheEntry>(
|
||||
@@ -619,11 +613,11 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type != boost::none && title_type.get() != c.GetType())
|
||||
if (title_type && *title_type != c.GetType())
|
||||
return false;
|
||||
if (record_type != boost::none && record_type.get() != r.type)
|
||||
if (record_type && *record_type != r.type)
|
||||
return false;
|
||||
if (title_id != boost::none && title_id.get() != c.GetTitleID())
|
||||
if (title_id && *title_id != c.GetTitleID())
|
||||
return false;
|
||||
return true;
|
||||
});
|
||||
|
||||
@@ -84,7 +84,7 @@ public:
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
boost::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
@@ -96,11 +96,10 @@ public:
|
||||
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not boost::none, it will be filtered for from all entries.
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
boost::optional<TitleType> title_type = boost::none,
|
||||
boost::optional<ContentRecordType> record_type = boost::none,
|
||||
boost::optional<u64> title_id = boost::none) const;
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const;
|
||||
|
||||
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
|
||||
// there is a meta NCA and all of them are accessible.
|
||||
@@ -125,12 +124,11 @@ private:
|
||||
std::vector<NcaID> AccumulateFiles() const;
|
||||
void ProcessFiles(const std::vector<NcaID>& ids);
|
||||
void AccumulateYuzuMeta();
|
||||
boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
|
||||
std::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetFileAtID(NcaID id) const;
|
||||
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
|
||||
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
|
||||
bool overwrite_if_exists,
|
||||
boost::optional<NcaID> override_id = boost::none);
|
||||
bool overwrite_if_exists, std::optional<NcaID> override_id = {});
|
||||
bool RawInstallYuzuMeta(const CNMT& cnmt);
|
||||
|
||||
VirtualDir dir;
|
||||
@@ -153,7 +151,7 @@ public:
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
boost::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
std::optional<u32> GetEntryVersion(u64 title_id) const;
|
||||
|
||||
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
|
||||
@@ -165,11 +163,10 @@ public:
|
||||
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not boost::none, it will be filtered for from all entries.
|
||||
// If a parameter is not std::nullopt, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
boost::optional<TitleType> title_type = boost::none,
|
||||
boost::optional<ContentRecordType> record_type = boost::none,
|
||||
boost::optional<u64> title_id = boost::none) const;
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const;
|
||||
|
||||
private:
|
||||
std::vector<RegisteredCache*> caches;
|
||||
|
||||
@@ -167,13 +167,13 @@ std::string VfsFile::GetExtension() const {
|
||||
|
||||
VfsDirectory::~VfsDirectory() = default;
|
||||
|
||||
boost::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
|
||||
std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
|
||||
u8 out{};
|
||||
std::size_t size = Read(&out, 1, offset);
|
||||
if (size == 1)
|
||||
return out;
|
||||
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
|
||||
|
||||
@@ -4,13 +4,15 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
@@ -103,8 +105,8 @@ public:
|
||||
// into file. Returns number of bytes successfully written.
|
||||
virtual std::size_t Write(const u8* data, std::size_t length, std::size_t offset = 0) = 0;
|
||||
|
||||
// Reads exactly one byte at the offset provided, returning boost::none on error.
|
||||
virtual boost::optional<u8> ReadByte(std::size_t offset = 0) const;
|
||||
// Reads exactly one byte at the offset provided, returning std::nullopt on error.
|
||||
virtual std::optional<u8> ReadByte(std::size_t offset = 0) const;
|
||||
// Reads size bytes starting at offset in file into a vector.
|
||||
virtual std::vector<u8> ReadBytes(std::size_t size, std::size_t offset = 0) const;
|
||||
// Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(),
|
||||
|
||||
@@ -57,11 +57,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t
|
||||
return file->Write(data, TrimToFit(length, r_offset), offset + r_offset);
|
||||
}
|
||||
|
||||
boost::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
|
||||
std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
|
||||
if (r_offset < size)
|
||||
return file->ReadByte(offset + r_offset);
|
||||
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
bool IsReadable() const override;
|
||||
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
|
||||
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override;
|
||||
boost::optional<u8> ReadByte(std::size_t offset) const override;
|
||||
std::optional<u8> ReadByte(std::size_t offset) const override;
|
||||
std::vector<u8> ReadBytes(std::size_t size, std::size_t offset) const override;
|
||||
std::vector<u8> ReadAllBytes() const override;
|
||||
bool WriteByte(u8 data, std::size_t offset) override;
|
||||
|
||||
@@ -53,10 +53,10 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
boost::optional<u8> ReadByte(std::size_t offset) const override {
|
||||
std::optional<u8> ReadByte(std::size_t offset) const override {
|
||||
if (offset < size)
|
||||
return value;
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
|
||||
|
||||
@@ -117,8 +117,7 @@ public:
|
||||
|
||||
AlignWithPadding();
|
||||
|
||||
const bool request_has_domain_header{context.GetDomainMessageHeader() != nullptr};
|
||||
if (context.Session()->IsDomain() && request_has_domain_header) {
|
||||
if (context.Session()->IsDomain() && context.HasDomainMessageHeader()) {
|
||||
IPC::DomainMessageHeader domain_header{};
|
||||
domain_header.num_objects = num_domain_objects;
|
||||
PushRaw(domain_header);
|
||||
|
||||
@@ -161,8 +161,12 @@ public:
|
||||
return buffer_c_desciptors;
|
||||
}
|
||||
|
||||
const std::shared_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
|
||||
return domain_message_header;
|
||||
const IPC::DomainMessageHeader* GetDomainMessageHeader() const {
|
||||
return domain_message_header.get();
|
||||
}
|
||||
|
||||
bool HasDomainMessageHeader() const {
|
||||
return domain_message_header != nullptr;
|
||||
}
|
||||
|
||||
/// Helper function to read a buffer using the appropriate buffer descriptor
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Kernel {
|
||||
*/
|
||||
static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(thread_handle);
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto& system = Core::System::GetInstance();
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
@@ -90,7 +90,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(timer_handle);
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto& system = Core::System::GetInstance();
|
||||
SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
|
||||
|
||||
if (timer == nullptr) {
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
|
||||
@@ -63,7 +63,7 @@ void ServerSession::Acquire(Thread* thread) {
|
||||
}
|
||||
|
||||
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
|
||||
auto& domain_message_header = context.GetDomainMessageHeader();
|
||||
auto* const domain_message_header = context.GetDomainMessageHeader();
|
||||
if (domain_message_header) {
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
context.SetDomainRequestHandlers(domain_request_handlers);
|
||||
@@ -111,7 +111,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
|
||||
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
// If the session has been converted to a domain, handle the domain request
|
||||
if (IsDomain() && context.GetDomainMessageHeader()) {
|
||||
if (IsDomain() && context.HasDomainMessageHeader()) {
|
||||
result = HandleDomainSyncRequest(context);
|
||||
// If there is no domain header, the regular session handler is used
|
||||
} else if (hle_handler != nullptr) {
|
||||
|
||||
@@ -572,7 +572,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto& system = Core::System::GetInstance();
|
||||
const auto& scheduler = system.CurrentScheduler();
|
||||
const auto* const current_thread = scheduler.GetCurrentThread();
|
||||
const bool same_thread = current_thread == thread;
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
@@ -94,7 +94,7 @@ void Thread::CancelWakeupTimer() {
|
||||
CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
}
|
||||
|
||||
static boost::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
static std::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
|
||||
if (mask & (1ULL << index)) {
|
||||
if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
|
||||
@@ -142,7 +142,7 @@ void Thread::ResumeFromWait() {
|
||||
|
||||
status = ThreadStatus::Ready;
|
||||
|
||||
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
|
||||
std::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
|
||||
if (!new_processor_id) {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
@@ -369,7 +369,7 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
return;
|
||||
}
|
||||
|
||||
boost::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
|
||||
std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
|
||||
|
||||
if (!new_processor_id) {
|
||||
new_processor_id = processor_id;
|
||||
|
||||
@@ -195,7 +195,7 @@ std::size_t ProfileManager::GetOpenUserCount() const {
|
||||
|
||||
/// Checks if a user id exists in our profile manager
|
||||
bool ProfileManager::UserExists(UUID uuid) const {
|
||||
return GetUserIndex(uuid) != std::nullopt;
|
||||
return GetUserIndex(uuid).has_value();
|
||||
}
|
||||
|
||||
bool ProfileManager::UserExistsIndex(std::size_t index) const {
|
||||
|
||||
@@ -57,7 +57,8 @@ struct UUID {
|
||||
};
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
using ProfileUsername = std::array<u8, 0x20>;
|
||||
constexpr std::size_t profile_username_size = 32;
|
||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||
using ProfileData = std::array<u8, MAX_DATA>;
|
||||
using UserIDArray = std::array<UUID, MAX_USERS>;
|
||||
|
||||
|
||||
@@ -743,7 +743,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
Account::ProfileManager profile_manager{};
|
||||
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
|
||||
ASSERT(uuid != std::nullopt);
|
||||
ASSERT(uuid);
|
||||
params.current_user = uuid->uuid;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
@@ -161,7 +161,7 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
|
||||
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
|
||||
|
||||
std::size_t worker_sz = WorkerBufferSize(channel_count);
|
||||
ASSERT_MSG(buffer_sz < worker_sz, "Worker buffer too large");
|
||||
ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
|
||||
std::unique_ptr<OpusDecoder, OpusDeleter> decoder{
|
||||
static_cast<OpusDecoder*>(operator new(worker_sz))};
|
||||
if (opus_decoder_init(decoder.get(), sample_rate, channel_count)) {
|
||||
|
||||
@@ -427,6 +427,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
|
||||
// be signalled at least once, and signaled after a new controller is connected?
|
||||
styleset_changed_event->Signal();
|
||||
return styleset_changed_event;
|
||||
}
|
||||
|
||||
|
||||
@@ -96,6 +96,8 @@ public:
|
||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
|
||||
ReloadInputDevices();
|
||||
}
|
||||
|
||||
void ActivateController(HidController controller) {
|
||||
|
||||
@@ -31,7 +31,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
|
||||
buffer_wait_event->Signal();
|
||||
}
|
||||
|
||||
boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
|
||||
std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
|
||||
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
|
||||
// Only consider free buffers. Buffers become free once again after they've been Acquired
|
||||
// and Released by the compositor, see the NVFlinger::Compose method.
|
||||
@@ -44,7 +44,7 @@ boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
|
||||
});
|
||||
|
||||
if (itr == queue.end()) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
itr->status = Buffer::Status::Dequeued;
|
||||
@@ -70,12 +70,12 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
|
||||
itr->crop_rect = crop_rect;
|
||||
}
|
||||
|
||||
boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
|
||||
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
|
||||
auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
|
||||
return buffer.status == Buffer::Status::Queued;
|
||||
});
|
||||
if (itr == queue.end())
|
||||
return boost::none;
|
||||
return {};
|
||||
itr->status = Buffer::Status::Acquired;
|
||||
return *itr;
|
||||
}
|
||||
|
||||
@@ -4,8 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/swap.h"
|
||||
@@ -57,9 +58,9 @@ public:
|
||||
/// Rotate source image 90 degrees clockwise
|
||||
Rotate90 = 0x04,
|
||||
/// Rotate source image 180 degrees
|
||||
Roate180 = 0x03,
|
||||
Rotate180 = 0x03,
|
||||
/// Rotate source image 270 degrees clockwise
|
||||
Roate270 = 0x07,
|
||||
Rotate270 = 0x07,
|
||||
};
|
||||
|
||||
struct Buffer {
|
||||
@@ -73,11 +74,11 @@ public:
|
||||
};
|
||||
|
||||
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
|
||||
boost::optional<u32> DequeueBuffer(u32 width, u32 height);
|
||||
std::optional<u32> DequeueBuffer(u32 width, u32 height);
|
||||
const IGBPBuffer& RequestBuffer(u32 slot) const;
|
||||
void QueueBuffer(u32 slot, BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect);
|
||||
boost::optional<const Buffer&> AcquireBuffer();
|
||||
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
|
||||
void ReleaseBuffer(u32 slot);
|
||||
u32 Query(QueryType type);
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <boost/optional.hpp>
|
||||
#include <optional>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
@@ -134,7 +134,7 @@ void NVFlinger::Compose() {
|
||||
|
||||
MicroProfileFlip();
|
||||
|
||||
if (buffer == boost::none) {
|
||||
if (!buffer) {
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// There was no queued buffer to draw, render previous frame
|
||||
@@ -143,7 +143,7 @@ void NVFlinger::Compose() {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& igbp_buffer = buffer->igbp_buffer;
|
||||
auto& igbp_buffer = buffer->get().igbp_buffer;
|
||||
|
||||
// Now send the buffer to the GPU for drawing.
|
||||
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
||||
@@ -152,10 +152,10 @@ void NVFlinger::Compose() {
|
||||
ASSERT(nvdisp);
|
||||
|
||||
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
|
||||
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform,
|
||||
buffer->crop_rect);
|
||||
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
|
||||
buffer->get().transform, buffer->get().crop_rect);
|
||||
|
||||
buffer_queue->ReleaseBuffer(buffer->slot);
|
||||
buffer_queue->ReleaseBuffer(buffer->get().slot);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -132,11 +132,11 @@ public:
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "BindNoticeEvent"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{1, nullptr, "UnbindNoticeEvent"},
|
||||
{2, nullptr, "GetStatus"},
|
||||
{3, nullptr, "GetNotice"},
|
||||
{4, nullptr, "Unknown2"},
|
||||
{5, nullptr, "Unknown3"},
|
||||
{4, nullptr, "EnablePowerRequestNotice"},
|
||||
{5, nullptr, "DisablePowerRequestNotice"},
|
||||
{6, nullptr, "ReplyPowerRequest"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -6,9 +6,10 @@
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
@@ -506,9 +507,9 @@ private:
|
||||
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
const u32 width{request.data.width};
|
||||
const u32 height{request.data.height};
|
||||
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
|
||||
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
|
||||
|
||||
if (slot != boost::none) {
|
||||
if (slot) {
|
||||
// Buffer is available
|
||||
IGBPDequeueBufferResponseParcel response{*slot};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
@@ -520,7 +521,7 @@ private:
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
// Repeat TransactParcel DequeueBuffer when a buffer is available
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
|
||||
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
|
||||
IGBPDequeueBufferResponseParcel response{*slot};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -6,10 +6,11 @@
|
||||
|
||||
#include <iosfwd>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
@@ -145,7 +146,7 @@ public:
|
||||
* information.
|
||||
* @returns A pair with the optional system mode, and and the status.
|
||||
*/
|
||||
virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() {
|
||||
virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
|
||||
// 96MB allocated to the application.
|
||||
return std::make_pair(2, ResultStatus::Success);
|
||||
}
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <boost/optional.hpp>
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Memory {
|
||||
@@ -18,19 +19,19 @@ namespace Memory {
|
||||
*
|
||||
* A hook may be mapped to multiple regions of memory.
|
||||
*
|
||||
* If a boost::none or false is returned from a function, the read/write request is passed through
|
||||
* If a std::nullopt or false is returned from a function, the read/write request is passed through
|
||||
* to the underlying memory region.
|
||||
*/
|
||||
class MemoryHook {
|
||||
public:
|
||||
virtual ~MemoryHook();
|
||||
|
||||
virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0;
|
||||
virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
|
||||
|
||||
virtual boost::optional<u8> Read8(VAddr addr) = 0;
|
||||
virtual boost::optional<u16> Read16(VAddr addr) = 0;
|
||||
virtual boost::optional<u32> Read32(VAddr addr) = 0;
|
||||
virtual boost::optional<u64> Read64(VAddr addr) = 0;
|
||||
virtual std::optional<u8> Read8(VAddr addr) = 0;
|
||||
virtual std::optional<u16> Read16(VAddr addr) = 0;
|
||||
virtual std::optional<u32> Read32(VAddr addr) = 0;
|
||||
virtual std::optional<u64> Read64(VAddr addr) = 0;
|
||||
|
||||
virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
|
||||
|
||||
|
||||
@@ -184,4 +184,13 @@ TelemetrySession::~TelemetrySession() {
|
||||
backend = nullptr;
|
||||
}
|
||||
|
||||
bool TelemetrySession::SubmitTestcase() {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
field_collection.Accept(*backend);
|
||||
return backend->SubmitTestcase();
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -31,6 +31,12 @@ public:
|
||||
field_collection.AddField(type, name, std::move(value));
|
||||
}
|
||||
|
||||
/**
|
||||
* Submits a Testcase.
|
||||
* @returns A bool indicating whether the submission succeeded
|
||||
*/
|
||||
bool SubmitTestcase();
|
||||
|
||||
private:
|
||||
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
|
||||
std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields
|
||||
|
||||
@@ -64,11 +64,11 @@ void TestEnvironment::ClearWriteRecords() {
|
||||
|
||||
TestEnvironment::TestMemory::~TestMemory() {}
|
||||
|
||||
boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
|
||||
std::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
|
||||
std::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
|
||||
const auto iter = data.find(addr);
|
||||
|
||||
if (iter == data.end()) {
|
||||
@@ -79,15 +79,15 @@ boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
boost::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
|
||||
std::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
|
||||
return *Read8(addr) | static_cast<u16>(*Read8(addr + 1)) << 8;
|
||||
}
|
||||
|
||||
boost::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
|
||||
std::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
|
||||
return *Read16(addr) | static_cast<u32>(*Read16(addr + 2)) << 16;
|
||||
}
|
||||
|
||||
boost::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
|
||||
std::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
|
||||
return *Read32(addr) | static_cast<u64>(*Read32(addr + 4)) << 32;
|
||||
}
|
||||
|
||||
|
||||
@@ -64,12 +64,12 @@ private:
|
||||
|
||||
~TestMemory() override;
|
||||
|
||||
boost::optional<bool> IsValidAddress(VAddr addr) override;
|
||||
std::optional<bool> IsValidAddress(VAddr addr) override;
|
||||
|
||||
boost::optional<u8> Read8(VAddr addr) override;
|
||||
boost::optional<u16> Read16(VAddr addr) override;
|
||||
boost::optional<u32> Read32(VAddr addr) override;
|
||||
boost::optional<u64> Read64(VAddr addr) override;
|
||||
std::optional<u8> Read8(VAddr addr) override;
|
||||
std::optional<u16> Read16(VAddr addr) override;
|
||||
std::optional<u32> Read32(VAddr addr) override;
|
||||
std::optional<u64> Read64(VAddr addr) override;
|
||||
|
||||
bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) override;
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ add_library(video_core STATIC
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_rasterizer_cache.cpp
|
||||
renderer_opengl/gl_rasterizer_cache.h
|
||||
renderer_opengl/gl_resource_manager.cpp
|
||||
renderer_opengl/gl_resource_manager.h
|
||||
renderer_opengl/gl_shader_cache.cpp
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
@@ -51,6 +52,10 @@ add_library(video_core STATIC
|
||||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_opengl/utils.cpp
|
||||
renderer_opengl/utils.h
|
||||
surface.cpp
|
||||
surface.h
|
||||
textures/astc.cpp
|
||||
textures/astc.h
|
||||
textures/decoders.cpp
|
||||
|
||||
@@ -81,7 +81,7 @@ void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
|
||||
for (auto entry : commands) {
|
||||
Tegra::GPUVAddr address = entry.Address();
|
||||
u32 size = entry.sz;
|
||||
const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
|
||||
const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
|
||||
VAddr current_addr = *head_address;
|
||||
while (current_addr < *head_address + size * sizeof(CommandHeader)) {
|
||||
const CommandHeader header = {Memory::Read32(current_addr)};
|
||||
|
||||
@@ -43,15 +43,17 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
// Reset the current macro.
|
||||
executing_macro = 0;
|
||||
|
||||
// The requested macro must have been uploaded already.
|
||||
auto macro_code = uploaded_macros.find(method);
|
||||
if (macro_code == uploaded_macros.end()) {
|
||||
LOG_ERROR(HW_GPU, "Macro {:04X} was not uploaded", method);
|
||||
// Lookup the macro offset
|
||||
const u32 entry{(method - MacroRegistersStart) >> 1};
|
||||
const auto& search{macro_offsets.find(entry)};
|
||||
if (search == macro_offsets.end()) {
|
||||
LOG_CRITICAL(HW_GPU, "macro not found for method 0x{:X}!", method);
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
// Execute the current macro.
|
||||
macro_interpreter.Execute(macro_code->second, std::move(parameters));
|
||||
macro_interpreter.Execute(search->second, std::move(parameters));
|
||||
}
|
||||
|
||||
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
@@ -97,6 +99,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
ProcessMacroUpload(value);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(macros.bind): {
|
||||
ProcessMacroBind(value);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
|
||||
@@ -158,16 +164,20 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroUpload(u32 data) {
|
||||
// Store the uploaded macro code to interpret them when they're called.
|
||||
auto& macro = uploaded_macros[regs.macros.entry * 2 + MacroRegistersStart];
|
||||
macro.push_back(data);
|
||||
ASSERT_MSG(regs.macros.upload_address < macro_memory.size(),
|
||||
"upload_address exceeded macro_memory size!");
|
||||
macro_memory[regs.macros.upload_address++] = data;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroBind(u32 data) {
|
||||
macro_offsets[regs.macros.entry] = data;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessQueryGet() {
|
||||
GPUVAddr sequence_address = regs.query.QueryAddress();
|
||||
// Since the sequence address is given as a GPU VAddr, we have to convert it to an application
|
||||
// VAddr before writing.
|
||||
boost::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address);
|
||||
std::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address);
|
||||
|
||||
// TODO(Subv): Support the other query units.
|
||||
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
|
||||
@@ -285,7 +295,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
|
||||
// Don't allow writing past the end of the buffer.
|
||||
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
|
||||
|
||||
boost::optional<VAddr> address =
|
||||
std::optional<VAddr> address =
|
||||
memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos);
|
||||
|
||||
Memory::Write32(*address, value);
|
||||
@@ -298,7 +308,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
GPUVAddr tic_base_address = regs.tic.TICAddress();
|
||||
|
||||
GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
|
||||
boost::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
|
||||
std::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
@@ -322,7 +332,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
|
||||
GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
|
||||
|
||||
GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
|
||||
boost::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
|
||||
std::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
|
||||
|
||||
Texture::TSCEntry tsc_entry;
|
||||
Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
@@ -386,7 +396,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
||||
|
||||
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
|
||||
|
||||
boost::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
|
||||
std::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
|
||||
Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)};
|
||||
|
||||
Texture::FullTextureInfo tex_info{};
|
||||
|
||||
@@ -475,12 +475,13 @@ public:
|
||||
INSERT_PADDING_WORDS(0x45);
|
||||
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32 upload_address;
|
||||
u32 data;
|
||||
u32 entry;
|
||||
u32 bind;
|
||||
} macros;
|
||||
|
||||
INSERT_PADDING_WORDS(0x189);
|
||||
INSERT_PADDING_WORDS(0x188);
|
||||
|
||||
u32 tfb_enabled;
|
||||
|
||||
@@ -994,12 +995,25 @@ public:
|
||||
/// Returns the texture information for a specific texture in a specific shader stage.
|
||||
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
|
||||
|
||||
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
|
||||
/// we've seen used.
|
||||
using MacroMemory = std::array<u32, 0x40000>;
|
||||
|
||||
/// Gets a reference to macro memory.
|
||||
const MacroMemory& GetMacroMemory() const {
|
||||
return macro_memory;
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeRegisterDefaults();
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
|
||||
/// Start offsets of each macro in macro_memory
|
||||
std::unordered_map<u32, u32> macro_offsets;
|
||||
|
||||
/// Memory for macro code
|
||||
MacroMemory macro_memory;
|
||||
|
||||
/// Macro method that is currently being executed / being fed parameters.
|
||||
u32 executing_macro = 0;
|
||||
@@ -1022,9 +1036,12 @@ private:
|
||||
*/
|
||||
void CallMacroMethod(u32 method, std::vector<u32> parameters);
|
||||
|
||||
/// Handles writes to the macro uploading registers.
|
||||
/// Handles writes to the macro uploading register.
|
||||
void ProcessMacroUpload(u32 data);
|
||||
|
||||
/// Handles writes to the macro bind register.
|
||||
void ProcessMacroBind(u32 data);
|
||||
|
||||
/// Handles a write to the CLEAR_BUFFERS register.
|
||||
void ProcessClearBuffers();
|
||||
|
||||
|
||||
@@ -5,12 +5,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -578,6 +577,10 @@ union Instruction {
|
||||
BitField<55, 1, u64> saturate;
|
||||
} fmul32;
|
||||
|
||||
union {
|
||||
BitField<52, 1, u64> generates_cc;
|
||||
} op_32;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> is_signed;
|
||||
} shift;
|
||||
@@ -1457,7 +1460,7 @@ public:
|
||||
Type type;
|
||||
};
|
||||
|
||||
static boost::optional<const Matcher&> Decode(Instruction instr) {
|
||||
static std::optional<std::reference_wrapper<const Matcher>> Decode(Instruction instr) {
|
||||
static const auto table{GetDecodeTable()};
|
||||
|
||||
const auto matches_instruction = [instr](const auto& matcher) {
|
||||
@@ -1465,7 +1468,8 @@ public:
|
||||
};
|
||||
|
||||
auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
|
||||
return iter != table.end() ? boost::optional<const Matcher&>(*iter) : boost::none;
|
||||
return iter != table.end() ? std::optional<std::reference_wrapper<const Matcher>>(*iter)
|
||||
: std::nullopt;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Tegra {
|
||||
|
||||
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
|
||||
|
||||
void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
|
||||
void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
|
||||
Reset();
|
||||
registers[1] = parameters[0];
|
||||
this->parameters = std::move(parameters);
|
||||
@@ -19,7 +19,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa
|
||||
// Execute the code until we hit an exit condition.
|
||||
bool keep_executing = true;
|
||||
while (keep_executing) {
|
||||
keep_executing = Step(code, false);
|
||||
keep_executing = Step(offset, false);
|
||||
}
|
||||
|
||||
// Assert the the macro used all the input parameters
|
||||
@@ -29,7 +29,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa
|
||||
void MacroInterpreter::Reset() {
|
||||
registers = {};
|
||||
pc = 0;
|
||||
delayed_pc = boost::none;
|
||||
delayed_pc = {};
|
||||
method_address.raw = 0;
|
||||
parameters.clear();
|
||||
// The next parameter index starts at 1, because $r1 already has the value of the first
|
||||
@@ -37,17 +37,17 @@ void MacroInterpreter::Reset() {
|
||||
next_parameter_index = 1;
|
||||
}
|
||||
|
||||
bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
|
||||
bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
|
||||
u32 base_address = pc;
|
||||
|
||||
Opcode opcode = GetOpcode(code);
|
||||
Opcode opcode = GetOpcode(offset);
|
||||
pc += 4;
|
||||
|
||||
// Update the program counter if we were delayed
|
||||
if (delayed_pc != boost::none) {
|
||||
if (delayed_pc) {
|
||||
ASSERT(is_delay_slot);
|
||||
pc = *delayed_pc;
|
||||
delayed_pc = boost::none;
|
||||
delayed_pc = {};
|
||||
}
|
||||
|
||||
switch (opcode.operation) {
|
||||
@@ -108,7 +108,7 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
|
||||
|
||||
delayed_pc = base_address + opcode.GetBranchTarget();
|
||||
// Execute one more instruction due to the delay slot.
|
||||
return Step(code, true);
|
||||
return Step(offset, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -121,17 +121,18 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
|
||||
// Exit has a delay slot, execute the next instruction
|
||||
// Note: Executing an exit during a branch delay slot will cause the instruction at the
|
||||
// branch target to be executed before exiting.
|
||||
Step(code, true);
|
||||
Step(offset, true);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
|
||||
MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
|
||||
const auto& macro_memory{maxwell3d.GetMacroMemory()};
|
||||
ASSERT((pc % sizeof(u32)) == 0);
|
||||
ASSERT(pc < code.size() * sizeof(u32));
|
||||
return {code[pc / sizeof(u32)]};
|
||||
ASSERT((pc + offset) < macro_memory.size() * sizeof(u32));
|
||||
return {macro_memory[offset + pc / sizeof(u32)]};
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
|
||||
|
||||
@@ -5,8 +5,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -21,10 +22,10 @@ public:
|
||||
|
||||
/**
|
||||
* Executes the macro code with the specified input parameters.
|
||||
* @param code The macro byte code to execute
|
||||
* @param parameters The parameters of the macro
|
||||
* @param offset Offset to start execution at.
|
||||
* @param parameters The parameters of the macro.
|
||||
*/
|
||||
void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
|
||||
void Execute(u32 offset, std::vector<u32> parameters);
|
||||
|
||||
private:
|
||||
enum class Operation : u32 {
|
||||
@@ -109,11 +110,11 @@ private:
|
||||
/**
|
||||
* Executes a single macro instruction located at the current program counter. Returns whether
|
||||
* the interpreter should keep running.
|
||||
* @param code The macro code to execute.
|
||||
* @param offset Offset to start execution at.
|
||||
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
|
||||
* previous instruction.
|
||||
*/
|
||||
bool Step(const std::vector<u32>& code, bool is_delay_slot);
|
||||
bool Step(u32 offset, bool is_delay_slot);
|
||||
|
||||
/// Calculates the result of an ALU operation. src_a OP src_b;
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
|
||||
@@ -126,7 +127,7 @@ private:
|
||||
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
|
||||
|
||||
/// Reads an opcode at the current program counter location.
|
||||
Opcode GetOpcode(const std::vector<u32>& code) const;
|
||||
Opcode GetOpcode(u32 offset) const;
|
||||
|
||||
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
|
||||
u32 GetRegister(u32 register_id) const;
|
||||
@@ -149,7 +150,7 @@ private:
|
||||
Engines::Maxwell3D& maxwell3d;
|
||||
|
||||
u32 pc; ///< Current program counter
|
||||
boost::optional<u32>
|
||||
std::optional<u32>
|
||||
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
|
||||
|
||||
static constexpr std::size_t NumMacroRegisters = 8;
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
namespace Tegra {
|
||||
|
||||
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
|
||||
boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
|
||||
std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
|
||||
ASSERT(gpu_addr);
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
|
||||
@@ -34,7 +34,7 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
|
||||
boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
|
||||
std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
|
||||
ASSERT(gpu_addr);
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
|
||||
@@ -97,7 +97,7 @@ GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
|
||||
std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
|
||||
GPUVAddr gpu_addr = 0;
|
||||
u64 free_space = 0;
|
||||
align = (align + PAGE_MASK) & ~PAGE_MASK;
|
||||
@@ -118,7 +118,7 @@ boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
|
||||
return {};
|
||||
}
|
||||
|
||||
boost::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
|
||||
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
|
||||
VAddr base_addr = PageSlot(gpu_addr);
|
||||
|
||||
if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
|
||||
|
||||
@@ -6,10 +6,9 @@
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -27,7 +26,7 @@ public:
|
||||
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
|
||||
GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
|
||||
GPUVAddr GetRegionEnd(GPUVAddr region_start) const;
|
||||
boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
|
||||
std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
|
||||
std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const;
|
||||
|
||||
static constexpr u64 PAGE_BITS = 16;
|
||||
@@ -35,7 +34,7 @@ public:
|
||||
static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
|
||||
|
||||
private:
|
||||
boost::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
|
||||
std::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
|
||||
bool IsPageMapped(GPUVAddr gpu_addr);
|
||||
VAddr& PageSlot(GPUVAddr gpu_addr);
|
||||
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <boost/optional.hpp>
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
@@ -28,7 +29,8 @@ public:
|
||||
virtual ~RendererBase();
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
|
||||
virtual void SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0;
|
||||
|
||||
/// Initialize the renderer
|
||||
virtual bool Init() = 0;
|
||||
|
||||
@@ -17,7 +17,7 @@ OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER
|
||||
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
|
||||
std::size_t alignment, bool cache) {
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
|
||||
const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
|
||||
@@ -45,7 +45,7 @@ GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size
|
||||
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
|
||||
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
|
||||
const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
|
||||
const u8* source{Memory::GetPointer(*cpu_addr)};
|
||||
|
||||
for (u32 primitive = 0; primitive < count / 4; ++primitive) {
|
||||
|
||||
@@ -30,8 +30,8 @@
|
||||
namespace OpenGL {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using PixelFormat = SurfaceParams::PixelFormat;
|
||||
using SurfaceType = SurfaceParams::SurfaceType;
|
||||
using PixelFormat = VideoCore::Surface::PixelFormat;
|
||||
using SurfaceType = VideoCore::Surface::SurfaceType;
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
|
||||
@@ -104,7 +104,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
}
|
||||
|
||||
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
|
||||
|
||||
OpenGLState::ApplyDefaultState();
|
||||
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
|
||||
state.clip_distance[0] = true;
|
||||
|
||||
@@ -115,8 +115,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
|
||||
@@ -401,7 +399,7 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
|
||||
void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
|
||||
bool preserve_contents,
|
||||
boost::optional<std::size_t> single_color_target) {
|
||||
std::optional<std::size_t> single_color_target) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
@@ -703,7 +701,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
|
||||
// Verify that the cached surface is the same size and format as the requested framebuffer
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)};
|
||||
const auto& pixel_format{
|
||||
VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
|
||||
ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
|
||||
ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
|
||||
ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
|
||||
@@ -731,11 +730,15 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
|
||||
if (mag_filter != config.mag_filter) {
|
||||
mag_filter = config.mag_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter));
|
||||
glSamplerParameteri(
|
||||
s, GL_TEXTURE_MAG_FILTER,
|
||||
MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
|
||||
}
|
||||
if (min_filter != config.min_filter) {
|
||||
if (min_filter != config.min_filter || mip_filter != config.mip_filter) {
|
||||
min_filter = config.min_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter));
|
||||
mip_filter = config.mip_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER,
|
||||
MaxwellToGL::TextureFilterMode(min_filter, mip_filter));
|
||||
}
|
||||
|
||||
if (wrap_u != config.wrap_u) {
|
||||
|
||||
@@ -8,12 +8,12 @@
|
||||
#include <cstddef>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/range/iterator_range.hpp>
|
||||
#include <glad/glad.h>
|
||||
|
||||
@@ -93,6 +93,7 @@ private:
|
||||
private:
|
||||
Tegra::Texture::TextureFilter mag_filter;
|
||||
Tegra::Texture::TextureFilter min_filter;
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter;
|
||||
Tegra::Texture::WrapMode wrap_u;
|
||||
Tegra::Texture::WrapMode wrap_v;
|
||||
Tegra::Texture::WrapMode wrap_p;
|
||||
@@ -110,7 +111,7 @@ private:
|
||||
*/
|
||||
void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true,
|
||||
bool preserve_contents = true,
|
||||
boost::optional<std::size_t> single_color_target = {});
|
||||
std::optional<std::size_t> single_color_target = {});
|
||||
|
||||
/*
|
||||
* Configures the current constbuffers to use for the draw command.
|
||||
|
||||
@@ -16,15 +16,22 @@
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using SurfaceType = SurfaceParams::SurfaceType;
|
||||
using PixelFormat = SurfaceParams::PixelFormat;
|
||||
using ComponentType = SurfaceParams::ComponentType;
|
||||
using VideoCore::Surface::ComponentTypeFromDepthFormat;
|
||||
using VideoCore::Surface::ComponentTypeFromRenderTarget;
|
||||
using VideoCore::Surface::ComponentTypeFromTexture;
|
||||
using VideoCore::Surface::PixelFormatFromDepthFormat;
|
||||
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
|
||||
using VideoCore::Surface::PixelFormatFromTextureFormat;
|
||||
using VideoCore::Surface::SurfaceTargetFromTextureType;
|
||||
|
||||
struct FormatTuple {
|
||||
GLint internal_format;
|
||||
@@ -34,46 +41,6 @@ struct FormatTuple {
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
static bool IsPixelFormatASTC(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_5X4:
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X8_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return {4, 4};
|
||||
case PixelFormat::ASTC_2D_5X4:
|
||||
return {5, 4};
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
return {8, 8};
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
return {8, 5};
|
||||
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||
return {4, 4};
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||
return {5, 4};
|
||||
case PixelFormat::ASTC_2D_8X8_SRGB:
|
||||
return {8, 8};
|
||||
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||
return {8, 5};
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
|
||||
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
|
||||
@@ -90,27 +57,34 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
|
||||
const u32 compression_factor{GetCompressionFactor(pixel_format)};
|
||||
std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, bool layer_only,
|
||||
bool uncompressed) const {
|
||||
const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
|
||||
const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
|
||||
const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
|
||||
u32 m_depth = (layer_only ? 1U : depth);
|
||||
u32 m_width = std::max(1U, width / compression_factor);
|
||||
u32 m_height = std::max(1U, height / compression_factor);
|
||||
std::size_t size = Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height,
|
||||
m_depth, block_height, block_depth);
|
||||
u32 m_block_height = block_height;
|
||||
u32 m_block_depth = block_depth;
|
||||
std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size
|
||||
for (u32 i = 1; i < max_mip_level; i++) {
|
||||
m_width = std::max(1U, m_width / 2);
|
||||
m_height = std::max(1U, m_height / 2);
|
||||
m_depth = std::max(1U, m_depth / 2);
|
||||
m_block_height = std::max(1U, m_block_height / 2);
|
||||
m_block_depth = std::max(1U, m_block_depth / 2);
|
||||
size += Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, m_depth,
|
||||
m_block_height, m_block_depth);
|
||||
u32 m_width = MipWidth(mip_level);
|
||||
u32 m_height = MipHeight(mip_level);
|
||||
m_width = uncompressed ? m_width : std::max(1U, (m_width + tile_x - 1) / tile_x);
|
||||
m_height = uncompressed ? m_height : std::max(1U, (m_height + tile_y - 1) / tile_y);
|
||||
m_depth = std::max(1U, m_depth >> mip_level);
|
||||
u32 m_block_height = MipBlockHeight(mip_level);
|
||||
u32 m_block_depth = MipBlockDepth(mip_level);
|
||||
return Tegra::Texture::CalculateSize(force_gl ? false : is_tiled, bytes_per_pixel, m_width,
|
||||
m_height, m_depth, m_block_height, m_block_depth);
|
||||
}
|
||||
|
||||
std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
bool uncompressed) const {
|
||||
std::size_t block_size_bytes = Tegra::Texture::GetGOBSize() * block_height * block_depth;
|
||||
std::size_t size = 0;
|
||||
for (u32 i = 0; i < max_mip_level; i++) {
|
||||
size += InnerMipmapMemorySize(i, force_gl, layer_only, uncompressed);
|
||||
}
|
||||
return is_tiled ? Common::AlignUp(size, block_size_bytes) : size;
|
||||
if (!force_gl && is_tiled) {
|
||||
size = Common::AlignUp(size, block_size_bytes);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
|
||||
@@ -153,6 +127,13 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
}
|
||||
break;
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
params.depth = config.tic.Depth() * 6;
|
||||
if (!entry.IsArray()) {
|
||||
ASSERT(params.depth == 6);
|
||||
params.target = SurfaceTarget::TextureCubemap;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
@@ -188,7 +169,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
|
||||
params.unaligned_height = config.height;
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.max_mip_level = 0;
|
||||
params.max_mip_level = 1;
|
||||
params.is_layered = false;
|
||||
|
||||
// Render target specific parameters, not used for caching
|
||||
@@ -222,7 +203,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
|
||||
params.unaligned_height = zeta_height;
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.max_mip_level = 0;
|
||||
params.max_mip_level = 1;
|
||||
params.is_layered = false;
|
||||
params.rt = {};
|
||||
|
||||
@@ -249,7 +230,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
|
||||
params.unaligned_height = config.height;
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.max_mip_level = 0;
|
||||
params.max_mip_level = 1;
|
||||
params.rt = {};
|
||||
|
||||
params.InitCacheParameters(config.Address());
|
||||
@@ -257,7 +238,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
|
||||
return params;
|
||||
}
|
||||
|
||||
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
|
||||
static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
|
||||
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
|
||||
@@ -273,7 +254,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT23
|
||||
@@ -318,7 +299,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
// Compressed sRGB formats
|
||||
{GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT23_SRGB
|
||||
@@ -330,6 +311,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
@@ -345,20 +328,22 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
ComponentType::Float, false}, // Z32FS8
|
||||
}};
|
||||
|
||||
static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) {
|
||||
static GLenum SurfaceTargetToGL(SurfaceTarget target) {
|
||||
switch (target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
||||
case SurfaceTarget::Texture1D:
|
||||
return GL_TEXTURE_1D;
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
return GL_TEXTURE_2D;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::Texture3D:
|
||||
return GL_TEXTURE_3D;
|
||||
case SurfaceParams::SurfaceTarget::Texture1DArray:
|
||||
case SurfaceTarget::Texture1DArray:
|
||||
return GL_TEXTURE_1D_ARRAY;
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
return GL_TEXTURE_2D_ARRAY;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return GL_TEXTURE_CUBE_MAP;
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
@@ -373,59 +358,41 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
|
||||
return format;
|
||||
}
|
||||
|
||||
MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {
|
||||
u32 actual_height{unaligned_height};
|
||||
MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
|
||||
u32 actual_height{std::max(1U, unaligned_height >> mip_level)};
|
||||
if (IsPixelFormatASTC(pixel_format)) {
|
||||
// ASTC formats must stop at the ATSC block size boundary
|
||||
actual_height = Common::AlignDown(actual_height, GetASTCBlockSize(pixel_format).second);
|
||||
}
|
||||
return {0, actual_height, width, 0};
|
||||
}
|
||||
|
||||
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
|
||||
static bool IsFormatBCn(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::DXT1:
|
||||
case PixelFormat::DXT23:
|
||||
case PixelFormat::DXT45:
|
||||
case PixelFormat::DXN1:
|
||||
case PixelFormat::DXN2SNORM:
|
||||
case PixelFormat::DXN2UNORM:
|
||||
case PixelFormat::BC7U:
|
||||
case PixelFormat::BC6H_UF16:
|
||||
case PixelFormat::BC6H_SF16:
|
||||
case PixelFormat::DXT1_SRGB:
|
||||
case PixelFormat::DXT23_SRGB:
|
||||
case PixelFormat::DXT45_SRGB:
|
||||
case PixelFormat::BC7U_SRGB:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return {0, actual_height, MipWidth(mip_level), 0};
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
|
||||
std::size_t gl_buffer_size, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format);
|
||||
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
|
||||
const u32 tile_size_x{GetDefaultBlockWidth(format)};
|
||||
const u32 tile_size_y{GetDefaultBlockHeight(format)};
|
||||
|
||||
if (morton_to_gl) {
|
||||
const std::vector<u8> data = Tegra::Texture::UnswizzleTexture(
|
||||
addr, tile_size, bytes_per_pixel, stride, height, depth, block_height, block_depth);
|
||||
const std::vector<u8> data =
|
||||
Tegra::Texture::UnswizzleTexture(addr, tile_size_x, tile_size_y, bytes_per_pixel,
|
||||
stride, height, depth, block_height, block_depth);
|
||||
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
|
||||
memcpy(gl_buffer, data.data(), size_to_copy);
|
||||
} else {
|
||||
Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth,
|
||||
Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
|
||||
(height + tile_size_y - 1) / tile_size_y, depth,
|
||||
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
|
||||
gl_buffer, false, block_height, block_depth);
|
||||
}
|
||||
}
|
||||
|
||||
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
SurfaceParams::MaxPixelFormat>;
|
||||
VideoCore::Surface::MaxPixelFormat>;
|
||||
|
||||
static constexpr GLConversionArray morton_to_gl_fns = {
|
||||
// clang-format off
|
||||
@@ -486,6 +453,8 @@ static constexpr GLConversionArray morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
@@ -554,6 +523,8 @@ static constexpr GLConversionArray gl_to_morton_fns = {
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
@@ -563,34 +534,39 @@ static constexpr GLConversionArray gl_to_morton_fns = {
|
||||
};
|
||||
|
||||
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
|
||||
std::vector<u8>& gl_buffer) {
|
||||
u32 depth = params.depth;
|
||||
if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
|
||||
std::vector<u8>& gl_buffer, u32 mip_level) {
|
||||
u32 depth = params.MipDepth(mip_level);
|
||||
if (params.target == SurfaceTarget::Texture2D) {
|
||||
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
|
||||
depth = 1U;
|
||||
}
|
||||
if (params.is_layered) {
|
||||
u64 offset = 0;
|
||||
u64 offset = params.GetMipmapLevelOffset(mip_level);
|
||||
u64 offset_gl = 0;
|
||||
u64 layer_size = params.LayerMemorySize();
|
||||
u64 gl_size = params.LayerSizeGL();
|
||||
for (u32 i = 0; i < depth; i++) {
|
||||
u64 gl_size = params.LayerSizeGL(mip_level);
|
||||
for (u32 i = 0; i < params.depth; i++) {
|
||||
functions[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, params.block_depth, 1,
|
||||
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
|
||||
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), 1,
|
||||
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
|
||||
offset += layer_size;
|
||||
offset_gl += gl_size;
|
||||
}
|
||||
} else {
|
||||
u64 offset = params.GetMipmapLevelOffset(mip_level);
|
||||
functions[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, params.block_depth, depth,
|
||||
gl_buffer.data(), gl_buffer.size(), params.addr);
|
||||
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
|
||||
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(),
|
||||
gl_buffer.size(), params.addr + offset);
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
|
||||
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
|
||||
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
|
||||
MICROPROFILE_SCOPE(OpenGL_BlitSurface);
|
||||
|
||||
const auto& src_params{src_surface->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
||||
@@ -609,13 +585,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
|
||||
if (src_params.type == SurfaceType::ColorTexture) {
|
||||
switch (src_params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glFramebufferTexture2D(
|
||||
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
|
||||
@@ -624,12 +600,12 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
src_surface->Texture().handle, 0, 0);
|
||||
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::Texture3D:
|
||||
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
|
||||
SurfaceTargetToGL(src_params.target),
|
||||
src_surface->Texture().handle, 0, 0);
|
||||
@@ -645,13 +621,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
}
|
||||
|
||||
switch (dst_params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
0, 0);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glFramebufferTexture2D(
|
||||
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
|
||||
@@ -660,13 +636,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
|
||||
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
dst_surface->Texture().handle, 0, 0);
|
||||
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
|
||||
break;
|
||||
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::Texture3D:
|
||||
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
|
||||
SurfaceTargetToGL(dst_params.target),
|
||||
dst_surface->Texture().handle, 0, 0);
|
||||
@@ -730,9 +706,11 @@ static void FastCopySurface(const Surface& src_surface, const Surface& dst_surfa
|
||||
0, 0, width, height, 1);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64));
|
||||
static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
GLuint copy_pbo_handle, GLenum src_attachment = 0,
|
||||
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CopySurface);
|
||||
ASSERT_MSG(dst_attachment == 0, "Unimplemented");
|
||||
|
||||
const auto& src_params{src_surface->GetSurfaceParams()};
|
||||
@@ -787,21 +765,22 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
UNREACHABLE();
|
||||
} else {
|
||||
switch (dst_params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
||||
case SurfaceTarget::Texture1D:
|
||||
glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
|
||||
dest_format.type, nullptr);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
|
||||
dest_format.format, dest_format.type, nullptr);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
|
||||
static_cast<GLsizei>(dst_params.depth), dest_format.format,
|
||||
dest_format.type, nullptr);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
|
||||
static_cast<GLint>(cubemap_face), width, height, 1,
|
||||
dest_format.format, dest_format.type, nullptr);
|
||||
@@ -838,35 +817,43 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
if (!format_tuple.compressed) {
|
||||
// Only pre-create the texture for non-compressed textures.
|
||||
switch (params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
||||
glTexStorage1D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
||||
rect.GetWidth());
|
||||
case SurfaceTarget::Texture1D:
|
||||
glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
||||
format_tuple.internal_format, rect.GetWidth());
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
glTexStorage2D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight());
|
||||
case SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
||||
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight());
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
glTexStorage3D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight(), params.depth);
|
||||
case SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
||||
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(),
|
||||
params.depth);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
||||
static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, format_tuple.internal_format, rect.GetWidth(),
|
||||
rect.GetHeight());
|
||||
glTexStorage2D(GL_TEXTURE_2D, params.max_mip_level, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight());
|
||||
}
|
||||
}
|
||||
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAX_LEVEL,
|
||||
params.max_mip_level - 1);
|
||||
if (params.max_mip_level == 1) {
|
||||
glTexParameterf(SurfaceTargetToGL(params.target), GL_TEXTURE_LOD_BIAS, 1000.0);
|
||||
}
|
||||
|
||||
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
|
||||
// Clamp size to mapped GPU memory region
|
||||
// TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000
|
||||
@@ -896,7 +883,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
|
||||
|
||||
S8Z24 s8z24_pixel{};
|
||||
Z24S8 z24s8_pixel{};
|
||||
constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)};
|
||||
constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
for (std::size_t x = 0; x < width; ++x) {
|
||||
const std::size_t offset{bpp * (y * width + x)};
|
||||
@@ -916,7 +903,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
|
||||
}
|
||||
|
||||
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)};
|
||||
constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
for (std::size_t x = 0; x < width; ++x) {
|
||||
const std::size_t offset{bpp * (y * width + x)};
|
||||
@@ -933,21 +920,24 @@ static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
* typical desktop GPUs.
|
||||
*/
|
||||
static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
|
||||
u32 width, u32 height) {
|
||||
u32 width, u32 height, u32 depth) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
case PixelFormat::ASTC_2D_5X4:
|
||||
case PixelFormat::ASTC_2D_5X5:
|
||||
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X8_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB: {
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X5_SRGB: {
|
||||
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
|
||||
u32 block_width{};
|
||||
u32 block_height{};
|
||||
std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
|
||||
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
|
||||
data =
|
||||
Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height);
|
||||
break;
|
||||
}
|
||||
case PixelFormat::S8Z24:
|
||||
@@ -989,23 +979,25 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::LoadGLBuffer() {
|
||||
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
|
||||
|
||||
gl_buffer.resize(params.size_in_bytes_gl);
|
||||
gl_buffer.resize(params.max_mip_level);
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
gl_buffer[i].resize(params.GetMipmapSizeGL(i));
|
||||
if (params.is_tiled) {
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
|
||||
SwizzleFunc(morton_to_gl_fns, params, gl_buffer);
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
SwizzleFunc(morton_to_gl_fns, params, gl_buffer[i], i);
|
||||
} else {
|
||||
const auto texture_src_data{Memory::GetPointer(params.addr)};
|
||||
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
|
||||
gl_buffer.assign(texture_src_data, texture_src_data_end);
|
||||
gl_buffer[0].assign(texture_src_data, texture_src_data_end);
|
||||
}
|
||||
|
||||
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
|
||||
params.MipHeight(i), params.MipDepth(i));
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||
@@ -1015,18 +1007,19 @@ void CachedSurface::FlushGLBuffer() {
|
||||
ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented");
|
||||
|
||||
// OpenGL temporary buffer needs to be big enough to store raw texture size
|
||||
gl_buffer.resize(GetSizeInBytes());
|
||||
gl_buffer.resize(1);
|
||||
gl_buffer[0].resize(GetSizeInBytes());
|
||||
|
||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||
ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||
ASSERT(!tuple.compressed);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
|
||||
static_cast<GLsizei>(gl_buffer.size()), gl_buffer.data());
|
||||
static_cast<GLsizei>(gl_buffer[0].size()), gl_buffer[0].data());
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
|
||||
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
|
||||
params.height);
|
||||
ASSERT(params.type != SurfaceType::Fill);
|
||||
const u8* const texture_src_data = Memory::GetPointer(params.addr);
|
||||
@@ -1035,28 +1028,23 @@ void CachedSurface::FlushGLBuffer() {
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
|
||||
SwizzleFunc(gl_to_morton_fns, params, gl_buffer);
|
||||
SwizzleFunc(gl_to_morton_fns, params, gl_buffer[0], 0);
|
||||
} else {
|
||||
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
|
||||
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes());
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
|
||||
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
if (params.type == SurfaceType::Fill)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_TextureUL);
|
||||
|
||||
const auto& rect{params.GetRect()};
|
||||
void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||
GLuint draw_fb_handle) {
|
||||
const auto& rect{params.GetRect(mip_map)};
|
||||
|
||||
// Load data from memory to the surface
|
||||
const GLint x0 = static_cast<GLint>(rect.left);
|
||||
const GLint y0 = static_cast<GLint>(rect.bottom);
|
||||
std::size_t buffer_offset =
|
||||
static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.width +
|
||||
static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) +
|
||||
static_cast<std::size_t>(x0)) *
|
||||
SurfaceParams::GetBytesPerPixel(params.pixel_format);
|
||||
GetBytesPerPixel(params.pixel_format);
|
||||
|
||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
const GLuint target_tex = texture.handle;
|
||||
@@ -1072,88 +1060,118 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
|
||||
cur_state.Apply();
|
||||
|
||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||
ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||
ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
|
||||
|
||||
GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
if (tuple.compressed) {
|
||||
switch (params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
glCompressedTexImage2D(
|
||||
SurfaceTargetToGL(params.target), 0, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0,
|
||||
static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
|
||||
case SurfaceTarget::Texture2D:
|
||||
glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||
static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size,
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
glCompressedTexImage3D(
|
||||
SurfaceTargetToGL(params.target), 0, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height),
|
||||
static_cast<GLsizei>(params.depth), 0,
|
||||
static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
|
||||
case SurfaceTarget::Texture3D:
|
||||
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||
static_cast<GLsizei>(params.MipHeight(mip_map)),
|
||||
static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size,
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||
static_cast<GLsizei>(params.MipHeight(mip_map)),
|
||||
static_cast<GLsizei>(params.depth), 0, image_size,
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceTarget::TextureCubemap: {
|
||||
GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map));
|
||||
for (std::size_t face = 0; face < params.depth; ++face) {
|
||||
glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
|
||||
0, tuple.internal_format, static_cast<GLsizei>(params.width),
|
||||
static_cast<GLsizei>(params.height), 0,
|
||||
static_cast<GLsizei>(params.SizeInBytesCubeFaceGL()),
|
||||
&gl_buffer[buffer_offset]);
|
||||
buffer_offset += params.SizeInBytesCubeFace();
|
||||
mip_map, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||
static_cast<GLsizei>(params.MipHeight(mip_map)), 0,
|
||||
layer_size, &gl_buffer[mip_map][buffer_offset]);
|
||||
buffer_offset += layer_size;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
||||
static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
glCompressedTexImage2D(
|
||||
GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width),
|
||||
static_cast<GLsizei>(params.height), 0,
|
||||
static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, mip_map, tuple.internal_format,
|
||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||
static_cast<GLsizei>(params.MipHeight(mip_map)), 0,
|
||||
static_cast<GLsizei>(params.size_in_bytes_gl),
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
}
|
||||
} else {
|
||||
|
||||
switch (params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
||||
glTexSubImage1D(SurfaceTargetToGL(params.target), 0, x0,
|
||||
case SurfaceTarget::Texture1D:
|
||||
glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0,
|
||||
static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
glTexSubImage2D(SurfaceTargetToGL(params.target), 0, x0, y0,
|
||||
case SurfaceTarget::Texture2D:
|
||||
glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0,
|
||||
static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
glTexSubImage3D(SurfaceTargetToGL(params.target), 0, x0, y0, 0,
|
||||
case SurfaceTarget::Texture3D:
|
||||
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
|
||||
static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map),
|
||||
tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
|
||||
static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
|
||||
tuple.type, &gl_buffer[buffer_offset]);
|
||||
tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::TextureCubemap: {
|
||||
std::size_t start = buffer_offset;
|
||||
for (std::size_t face = 0; face < params.depth; ++face) {
|
||||
glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), 0, x0,
|
||||
y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map,
|
||||
x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
buffer_offset += params.SizeInBytesCubeFace();
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
buffer_offset += params.LayerSizeGL(mip_map);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
||||
static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
glTexSubImage2D(GL_TEXTURE_2D, mip_map, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
&gl_buffer[mip_map][buffer_offset]);
|
||||
}
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
if (params.type == SurfaceType::Fill)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_TextureUL);
|
||||
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
|
||||
}
|
||||
|
||||
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
|
||||
read_framebuffer.Create();
|
||||
draw_framebuffer.Create();
|
||||
@@ -1294,8 +1312,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
|
||||
if (old_params.target == new_params.target && old_params.type == new_params.type &&
|
||||
old_params.depth == new_params.depth && old_params.depth == 1 &&
|
||||
SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
|
||||
SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
|
||||
GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
|
||||
FastCopySurface(old_surface, new_surface);
|
||||
return new_surface;
|
||||
}
|
||||
@@ -1308,15 +1325,16 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
|
||||
|
||||
switch (new_params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
if (is_blit) {
|
||||
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
|
||||
} else {
|
||||
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
||||
}
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::Texture3D:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
AccurateCopySurface(old_surface, new_surface);
|
||||
break;
|
||||
default:
|
||||
@@ -1326,7 +1344,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||
}
|
||||
|
||||
return new_surface;
|
||||
} // namespace OpenGL
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
|
||||
return TryGet(addr);
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
@@ -18,6 +19,7 @@
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
@@ -27,135 +29,12 @@ class CachedSurface;
|
||||
using Surface = std::shared_ptr<CachedSurface>;
|
||||
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
|
||||
|
||||
using SurfaceTarget = VideoCore::Surface::SurfaceTarget;
|
||||
using SurfaceType = VideoCore::Surface::SurfaceType;
|
||||
using PixelFormat = VideoCore::Surface::PixelFormat;
|
||||
using ComponentType = VideoCore::Surface::ComponentType;
|
||||
|
||||
struct SurfaceParams {
|
||||
enum class PixelFormat {
|
||||
ABGR8U = 0,
|
||||
ABGR8S = 1,
|
||||
ABGR8UI = 2,
|
||||
B5G6R5U = 3,
|
||||
A2B10G10R10U = 4,
|
||||
A1B5G5R5U = 5,
|
||||
R8U = 6,
|
||||
R8UI = 7,
|
||||
RGBA16F = 8,
|
||||
RGBA16U = 9,
|
||||
RGBA16UI = 10,
|
||||
R11FG11FB10F = 11,
|
||||
RGBA32UI = 12,
|
||||
DXT1 = 13,
|
||||
DXT23 = 14,
|
||||
DXT45 = 15,
|
||||
DXN1 = 16, // This is also known as BC4
|
||||
DXN2UNORM = 17,
|
||||
DXN2SNORM = 18,
|
||||
BC7U = 19,
|
||||
BC6H_UF16 = 20,
|
||||
BC6H_SF16 = 21,
|
||||
ASTC_2D_4X4 = 22,
|
||||
G8R8U = 23,
|
||||
G8R8S = 24,
|
||||
BGRA8 = 25,
|
||||
RGBA32F = 26,
|
||||
RG32F = 27,
|
||||
R32F = 28,
|
||||
R16F = 29,
|
||||
R16U = 30,
|
||||
R16S = 31,
|
||||
R16UI = 32,
|
||||
R16I = 33,
|
||||
RG16 = 34,
|
||||
RG16F = 35,
|
||||
RG16UI = 36,
|
||||
RG16I = 37,
|
||||
RG16S = 38,
|
||||
RGB32F = 39,
|
||||
RGBA8_SRGB = 40,
|
||||
RG8U = 41,
|
||||
RG8S = 42,
|
||||
RG32UI = 43,
|
||||
R32UI = 44,
|
||||
ASTC_2D_8X8 = 45,
|
||||
ASTC_2D_8X5 = 46,
|
||||
ASTC_2D_5X4 = 47,
|
||||
BGRA8_SRGB = 48,
|
||||
DXT1_SRGB = 49,
|
||||
DXT23_SRGB = 50,
|
||||
DXT45_SRGB = 51,
|
||||
BC7U_SRGB = 52,
|
||||
ASTC_2D_4X4_SRGB = 53,
|
||||
ASTC_2D_8X8_SRGB = 54,
|
||||
ASTC_2D_8X5_SRGB = 55,
|
||||
ASTC_2D_5X4_SRGB = 56,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 57,
|
||||
Z16 = 58,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 59,
|
||||
S8Z24 = 60,
|
||||
Z32FS8 = 61,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
Max = MaxDepthStencilFormat,
|
||||
Invalid = 255,
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
||||
|
||||
enum class ComponentType {
|
||||
Invalid = 0,
|
||||
SNorm = 1,
|
||||
UNorm = 2,
|
||||
SInt = 3,
|
||||
UInt = 4,
|
||||
Float = 5,
|
||||
};
|
||||
|
||||
enum class SurfaceType {
|
||||
ColorTexture = 0,
|
||||
Depth = 1,
|
||||
DepthStencil = 2,
|
||||
Fill = 3,
|
||||
Invalid = 4,
|
||||
};
|
||||
|
||||
enum class SurfaceTarget {
|
||||
Texture1D,
|
||||
Texture2D,
|
||||
Texture3D,
|
||||
Texture1DArray,
|
||||
Texture2DArray,
|
||||
TextureCubemap,
|
||||
};
|
||||
|
||||
static SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
|
||||
switch (texture_type) {
|
||||
case Tegra::Texture::TextureType::Texture1D:
|
||||
return SurfaceTarget::Texture1D;
|
||||
case Tegra::Texture::TextureType::Texture2D:
|
||||
case Tegra::Texture::TextureType::Texture2DNoMipmap:
|
||||
return SurfaceTarget::Texture2D;
|
||||
case Tegra::Texture::TextureType::Texture3D:
|
||||
return SurfaceTarget::Texture3D;
|
||||
case Tegra::Texture::TextureType::TextureCubemap:
|
||||
return SurfaceTarget::TextureCubemap;
|
||||
case Tegra::Texture::TextureType::Texture1DArray:
|
||||
return SurfaceTarget::Texture1DArray;
|
||||
case Tegra::Texture::TextureType::Texture2DArray:
|
||||
return SurfaceTarget::Texture2DArray;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
|
||||
UNREACHABLE();
|
||||
return SurfaceTarget::Texture2D;
|
||||
}
|
||||
}
|
||||
|
||||
static std::string SurfaceTargetName(SurfaceTarget target) {
|
||||
switch (target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
@@ -170,6 +49,8 @@ struct SurfaceParams {
|
||||
return "Texture2DArray";
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return "TextureCubemap";
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
return "TextureCubeArray";
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
@@ -177,664 +58,12 @@ struct SurfaceParams {
|
||||
}
|
||||
}
|
||||
|
||||
static bool SurfaceTargetIsLayered(SurfaceTarget target) {
|
||||
switch (target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture3D:
|
||||
return false;
|
||||
case SurfaceTarget::Texture1DArray:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return true;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
||||
* "compressed width" and "compressed height", not the overall compression factor of a
|
||||
* compressed image. This is used for maintaining proper surface sizes for compressed
|
||||
* texture formats.
|
||||
*/
|
||||
static constexpr u32 GetCompressionFactor(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
4, // ASTC_2D_8X8
|
||||
4, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
4, // ASTC_2D_8X8_SRGB
|
||||
4, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
|
||||
return compression_factor_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
5, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
5, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
|
||||
return block_height_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||
32, // ABGR8U
|
||||
32, // ABGR8S
|
||||
32, // ABGR8UI
|
||||
16, // B5G6R5U
|
||||
32, // A2B10G10R10U
|
||||
16, // A1B5G5R5U
|
||||
8, // R8U
|
||||
8, // R8UI
|
||||
64, // RGBA16F
|
||||
64, // RGBA16U
|
||||
64, // RGBA16UI
|
||||
32, // R11FG11FB10F
|
||||
128, // RGBA32UI
|
||||
64, // DXT1
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
128, // DXN2UNORM
|
||||
128, // DXN2SNORM
|
||||
128, // BC7U
|
||||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
32, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
32, // R32F
|
||||
16, // R16F
|
||||
16, // R16U
|
||||
16, // R16S
|
||||
16, // R16UI
|
||||
16, // R16I
|
||||
32, // RG16
|
||||
32, // RG16F
|
||||
32, // RG16UI
|
||||
32, // RG16I
|
||||
32, // RG16S
|
||||
96, // RGB32F
|
||||
32, // RGBA8_SRGB
|
||||
16, // RG8U
|
||||
16, // RG8S
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
16, // ASTC_2D_8X8
|
||||
16, // ASTC_2D_8X5
|
||||
32, // ASTC_2D_5X4
|
||||
32, // BGRA8_SRGB
|
||||
64, // DXT1_SRGB
|
||||
128, // DXT23_SRGB
|
||||
128, // DXT45_SRGB
|
||||
128, // BC7U
|
||||
32, // ASTC_2D_4X4_SRGB
|
||||
16, // ASTC_2D_8X8_SRGB
|
||||
32, // ASTC_2D_8X5_SRGB
|
||||
32, // ASTC_2D_5X4_SRGB
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
64, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
u32 GetFormatBpp() const {
|
||||
return GetFormatBpp(pixel_format);
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
return PixelFormat::S8Z24;
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
return PixelFormat::Z16;
|
||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||
return PixelFormat::Z32FS8;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
|
||||
switch (format) {
|
||||
// TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
|
||||
// gamma.
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
return PixelFormat::ABGR8U;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||
return PixelFormat::BGRA8_SRGB;
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
return PixelFormat::BGRA8;
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
return PixelFormat::RGBA16UI;
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
return PixelFormat::R8UI;
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
return PixelFormat::RG16I;
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
return PixelFormat::R16U;
|
||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||
return PixelFormat::R16S;
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
return PixelFormat::R16I;
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
return PixelFormat::R32UI;
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
if (is_srgb) {
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::ABGR8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R8UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::G8R8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::G8R8S;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGB32F;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R16U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::R16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::R16I;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
return PixelFormat::Z16;
|
||||
case Tegra::Texture::TextureFormat::Z24S8:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
|
||||
case Tegra::Texture::TextureFormat::DXT45:
|
||||
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::DXN2:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::DXN2UNORM;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::DXN2SNORM;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
return PixelFormat::BC6H_UF16;
|
||||
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
||||
return PixelFormat::BC6H_SF16;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
|
||||
static_cast<u32>(format), static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
// TODO(Subv): Implement more component types
|
||||
switch (type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
// TODO(Subv): Implement more render targets
|
||||
switch (format) {
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
return PixelFormat::ABGR8U;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
|
||||
return SurfaceType::ColorTexture;
|
||||
}
|
||||
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
|
||||
return SurfaceType::Depth;
|
||||
}
|
||||
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
||||
return SurfaceType::DepthStencil;
|
||||
}
|
||||
|
||||
// TODO(Subv): Implement the other formats
|
||||
ASSERT(false);
|
||||
|
||||
return SurfaceType::Invalid;
|
||||
}
|
||||
|
||||
/// Returns the sizer in bytes of the specified pixel format
|
||||
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
||||
if (pixel_format == SurfaceParams::PixelFormat::Invalid) {
|
||||
return 0;
|
||||
}
|
||||
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||
return VideoCore::Surface::GetFormatBpp(pixel_format);
|
||||
}
|
||||
|
||||
/// Returns the rectangle corresponding to this surface
|
||||
MathUtil::Rectangle<u32> GetRect() const;
|
||||
MathUtil::Rectangle<u32> GetRect(u32 mip_level = 0) const;
|
||||
|
||||
/// Returns the total size of this surface in bytes, adjusted for compression
|
||||
std::size_t SizeInBytesRaw(bool ignore_tiled = false) const {
|
||||
@@ -865,7 +94,7 @@ struct SurfaceParams {
|
||||
|
||||
/// Returns the exact size of memory occupied by the texture in VRAM, including mipmaps.
|
||||
std::size_t MemorySize() const {
|
||||
std::size_t size = InnerMemorySize(is_layered);
|
||||
std::size_t size = InnerMemorySize(false, is_layered);
|
||||
if (is_layered)
|
||||
return size * depth;
|
||||
return size;
|
||||
@@ -874,12 +103,78 @@ struct SurfaceParams {
|
||||
/// Returns the exact size of the memory occupied by a layer in a texture in VRAM, including
|
||||
/// mipmaps.
|
||||
std::size_t LayerMemorySize() const {
|
||||
return InnerMemorySize(true);
|
||||
return InnerMemorySize(false, true);
|
||||
}
|
||||
|
||||
/// Returns the size of a layer of this surface in OpenGL.
|
||||
std::size_t LayerSizeGL() const {
|
||||
return SizeInBytesRaw(true) / depth;
|
||||
std::size_t LayerSizeGL(u32 mip_level) const {
|
||||
return InnerMipmapMemorySize(mip_level, true, is_layered, false);
|
||||
}
|
||||
|
||||
std::size_t GetMipmapSizeGL(u32 mip_level, bool ignore_compressed = true) const {
|
||||
std::size_t size = InnerMipmapMemorySize(mip_level, true, is_layered, ignore_compressed);
|
||||
if (is_layered)
|
||||
return size * depth;
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t GetMipmapLevelOffset(u32 mip_level) const {
|
||||
std::size_t offset = 0;
|
||||
for (u32 i = 0; i < mip_level; i++)
|
||||
offset += InnerMipmapMemorySize(i, false, is_layered);
|
||||
return offset;
|
||||
}
|
||||
|
||||
std::size_t GetMipmapLevelOffsetGL(u32 mip_level) const {
|
||||
std::size_t offset = 0;
|
||||
for (u32 i = 0; i < mip_level; i++)
|
||||
offset += InnerMipmapMemorySize(i, true, is_layered);
|
||||
return offset;
|
||||
}
|
||||
|
||||
u32 MipWidth(u32 mip_level) const {
|
||||
return std::max(1U, width >> mip_level);
|
||||
}
|
||||
|
||||
u32 MipHeight(u32 mip_level) const {
|
||||
return std::max(1U, height >> mip_level);
|
||||
}
|
||||
|
||||
u32 MipDepth(u32 mip_level) const {
|
||||
return is_layered ? depth : std::max(1U, depth >> mip_level);
|
||||
}
|
||||
|
||||
// Auto block resizing algorithm from:
|
||||
// https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
|
||||
u32 MipBlockHeight(u32 mip_level) const {
|
||||
if (mip_level == 0)
|
||||
return block_height;
|
||||
u32 alt_height = MipHeight(mip_level);
|
||||
u32 h = GetDefaultBlockHeight(pixel_format);
|
||||
u32 blocks_in_y = (alt_height + h - 1) / h;
|
||||
u32 bh = 16;
|
||||
while (bh > 1 && blocks_in_y <= bh * 4) {
|
||||
bh >>= 1;
|
||||
}
|
||||
return bh;
|
||||
}
|
||||
|
||||
u32 MipBlockDepth(u32 mip_level) const {
|
||||
if (mip_level == 0)
|
||||
return block_depth;
|
||||
if (is_layered)
|
||||
return 1;
|
||||
u32 depth = MipDepth(mip_level);
|
||||
u32 bd = 32;
|
||||
while (bd > 1 && depth * 2 <= bd) {
|
||||
bd >>= 1;
|
||||
}
|
||||
if (bd == 32) {
|
||||
u32 bh = MipBlockHeight(mip_level);
|
||||
if (bh >= 4)
|
||||
return 16;
|
||||
}
|
||||
return bd;
|
||||
}
|
||||
|
||||
/// Creates SurfaceParams from a texture configuration
|
||||
@@ -940,7 +235,10 @@ struct SurfaceParams {
|
||||
} rt;
|
||||
|
||||
private:
|
||||
std::size_t InnerMemorySize(bool layer_only = false) const;
|
||||
std::size_t InnerMipmapMemorySize(u32 mip_level, bool force_gl = false, bool layer_only = false,
|
||||
bool uncompressed = false) const;
|
||||
std::size_t InnerMemorySize(bool force_gl = false, bool layer_only = false,
|
||||
bool uncompressed = false) const;
|
||||
};
|
||||
|
||||
}; // namespace OpenGL
|
||||
@@ -1002,8 +300,10 @@ public:
|
||||
void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
|
||||
private:
|
||||
void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
|
||||
OGLTexture texture;
|
||||
std::vector<u8> gl_buffer;
|
||||
std::vector<std::vector<u8>> gl_buffer;
|
||||
SurfaceParams params;
|
||||
GLenum gl_target;
|
||||
std::size_t cached_size_in_bytes;
|
||||
|
||||
188
src/video_core/renderer_opengl/gl_resource_manager.cpp
Normal file
188
src/video_core/renderer_opengl/gl_resource_manager.cpp
Normal file
@@ -0,0 +1,188 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_ResourceCreation, "OpenGL", "Resource Creation",
|
||||
MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_ResourceDeletion, "OpenGL", "Resource Deletion",
|
||||
MP_RGB(128, 128, 192));
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
void OGLTexture::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glGenTextures(1, &handle);
|
||||
}
|
||||
|
||||
void OGLTexture::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteTextures(1, &handle);
|
||||
OpenGLState::GetCurState().UnbindTexture(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLSampler::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glGenSamplers(1, &handle);
|
||||
}
|
||||
|
||||
void OGLSampler::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteSamplers(1, &handle);
|
||||
OpenGLState::GetCurState().ResetSampler(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLShader::Create(const char* source, GLenum type) {
|
||||
if (handle != 0)
|
||||
return;
|
||||
if (source == nullptr)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
handle = GLShader::LoadShader(source, type);
|
||||
}
|
||||
|
||||
void OGLShader::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteShader(handle);
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLProgram::CreateFromSource(const char* vert_shader, const char* geo_shader,
|
||||
const char* frag_shader, bool separable_program) {
|
||||
OGLShader vert, geo, frag;
|
||||
if (vert_shader)
|
||||
vert.Create(vert_shader, GL_VERTEX_SHADER);
|
||||
if (geo_shader)
|
||||
geo.Create(geo_shader, GL_GEOMETRY_SHADER);
|
||||
if (frag_shader)
|
||||
frag.Create(frag_shader, GL_FRAGMENT_SHADER);
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
Create(separable_program, vert.handle, geo.handle, frag.handle);
|
||||
}
|
||||
|
||||
void OGLProgram::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteProgram(handle);
|
||||
OpenGLState::GetCurState().ResetProgram(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLPipeline::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glGenProgramPipelines(1, &handle);
|
||||
}
|
||||
|
||||
void OGLPipeline::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteProgramPipelines(1, &handle);
|
||||
OpenGLState::GetCurState().ResetPipeline(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLBuffer::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glGenBuffers(1, &handle);
|
||||
}
|
||||
|
||||
void OGLBuffer::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteBuffers(1, &handle);
|
||||
OpenGLState::GetCurState().ResetBuffer(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLSync::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
// Don't profile here, this one is expected to happen ingame.
|
||||
handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
||||
}
|
||||
|
||||
void OGLSync::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
// Don't profile here, this one is expected to happen ingame.
|
||||
glDeleteSync(handle);
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLVertexArray::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glGenVertexArrays(1, &handle);
|
||||
}
|
||||
|
||||
void OGLVertexArray::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteVertexArrays(1, &handle);
|
||||
OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLFramebuffer::Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glGenFramebuffers(1, &handle);
|
||||
}
|
||||
|
||||
void OGLFramebuffer::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteFramebuffers(1, &handle);
|
||||
OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -29,20 +28,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
glGenTextures(1, &handle);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteTextures(1, &handle);
|
||||
OpenGLState::GetCurState().UnbindTexture(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -64,20 +53,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
glGenSamplers(1, &handle);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteSamplers(1, &handle);
|
||||
OpenGLState::GetCurState().ResetSampler(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -98,20 +77,9 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Create(const char* source, GLenum type) {
|
||||
if (handle != 0)
|
||||
return;
|
||||
if (source == nullptr)
|
||||
return;
|
||||
handle = GLShader::LoadShader(source, type);
|
||||
}
|
||||
void Create(const char* source, GLenum type);
|
||||
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteShader(handle);
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -141,25 +109,10 @@ public:
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader,
|
||||
bool separable_program = false) {
|
||||
OGLShader vert, geo, frag;
|
||||
if (vert_shader)
|
||||
vert.Create(vert_shader, GL_VERTEX_SHADER);
|
||||
if (geo_shader)
|
||||
geo.Create(geo_shader, GL_GEOMETRY_SHADER);
|
||||
if (frag_shader)
|
||||
frag.Create(frag_shader, GL_FRAGMENT_SHADER);
|
||||
Create(separable_program, vert.handle, geo.handle, frag.handle);
|
||||
}
|
||||
bool separable_program = false);
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteProgram(handle);
|
||||
OpenGLState::GetCurState().ResetProgram(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -178,20 +131,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
glGenProgramPipelines(1, &handle);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteProgramPipelines(1, &handle);
|
||||
OpenGLState::GetCurState().ResetPipeline(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -213,20 +156,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
glGenBuffers(1, &handle);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteBuffers(1, &handle);
|
||||
OpenGLState::GetCurState().ResetBuffer(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -247,19 +180,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteSync(handle);
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLsync handle = 0;
|
||||
};
|
||||
@@ -281,20 +205,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
glGenVertexArrays(1, &handle);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteVertexArrays(1, &handle);
|
||||
OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
@@ -316,20 +230,10 @@ public:
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create() {
|
||||
if (handle != 0)
|
||||
return;
|
||||
glGenFramebuffers(1, &handle);
|
||||
}
|
||||
void Create();
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteFramebuffers(1, &handle);
|
||||
OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
|
||||
handle = 0;
|
||||
}
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
@@ -89,7 +90,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
shader.Create(program_result.first.c_str(), gl_type);
|
||||
program.Create(true, shader.handle);
|
||||
SetShaderUniformBlockBindings(program.handle);
|
||||
VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
|
||||
LabelGLObject(GL_PROGRAM, program.handle, addr);
|
||||
} else {
|
||||
// Store shader's code to lazily build it on draw
|
||||
geometry_programs.code = program_result.first;
|
||||
@@ -130,7 +131,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
||||
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
|
||||
target_program.Create(true, shader.handle);
|
||||
SetShaderUniformBlockBindings(target_program.handle);
|
||||
VideoCore::LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
|
||||
LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
|
||||
return target_program.handle;
|
||||
};
|
||||
|
||||
|
||||
@@ -3,12 +3,12 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_set>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
@@ -144,7 +144,7 @@ private:
|
||||
for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) {
|
||||
const Instruction instr = {program_code[offset]};
|
||||
if (const auto opcode = OpCode::Decode(instr)) {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::EXIT: {
|
||||
// The EXIT instruction can be predicated, which means that the shader can
|
||||
// conditionally end on this instruction. We have to consider the case where the
|
||||
@@ -373,6 +373,7 @@ public:
|
||||
if (sets_cc) {
|
||||
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
|
||||
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
|
||||
LOG_WARNING(HW_GPU, "Control Codes Imcomplete.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -430,7 +431,7 @@ public:
|
||||
*/
|
||||
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
|
||||
const Tegra::Shader::IpaMode& input_mode,
|
||||
boost::optional<Register> vertex = {}) {
|
||||
std::optional<Register> vertex = {}) {
|
||||
const std::string dest = GetRegisterAsFloat(reg);
|
||||
const std::string src = GetInputAttribute(attribute, input_mode, vertex) + GetSwizzle(elem);
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
@@ -807,10 +808,10 @@ private:
|
||||
/// Generates code representing an input attribute register.
|
||||
std::string GetInputAttribute(Attribute::Index attribute,
|
||||
const Tegra::Shader::IpaMode& input_mode,
|
||||
boost::optional<Register> vertex = {}) {
|
||||
std::optional<Register> vertex = {}) {
|
||||
auto GeometryPass = [&](const std::string& name) {
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) {
|
||||
return "gs_" + name + '[' + GetRegisterAsInteger(vertex.value(), 0, false) + ']';
|
||||
return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + ']';
|
||||
}
|
||||
return name;
|
||||
};
|
||||
@@ -1465,7 +1466,7 @@ private:
|
||||
}
|
||||
|
||||
shader.AddLine(
|
||||
fmt::format("// {}: {} (0x{:016x})", offset, opcode->GetName(), instr.value));
|
||||
fmt::format("// {}: {} (0x{:016x})", offset, opcode->get().GetName(), instr.value));
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
|
||||
@@ -1473,7 +1474,7 @@ private:
|
||||
|
||||
// Some instructions (like SSY) don't have a predicate field, they are always
|
||||
// unconditionally executed.
|
||||
bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId());
|
||||
bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->get().GetId());
|
||||
|
||||
if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
shader.AddLine("if (" +
|
||||
@@ -1483,7 +1484,7 @@ private:
|
||||
++shader.scope;
|
||||
}
|
||||
|
||||
switch (opcode->GetType()) {
|
||||
switch (opcode->get().GetType()) {
|
||||
case OpCode::Type::Arithmetic: {
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
|
||||
@@ -1500,7 +1501,7 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::MOV_C:
|
||||
case OpCode::Id::MOV_R: {
|
||||
// MOV does not have neither 'abs' nor 'neg' bits.
|
||||
@@ -1525,6 +1526,10 @@ private:
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
|
||||
instr.alu.saturate_d, 0, true);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "FMUL Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD_C:
|
||||
@@ -1535,6 +1540,10 @@ private:
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
|
||||
instr.alu.saturate_d, 0, true);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "FADD Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::MUFU: {
|
||||
@@ -1588,6 +1597,10 @@ private:
|
||||
'(' + condition + ") ? min(" + parameters + ") : max(" +
|
||||
parameters + ')',
|
||||
1, 1, false, 0, true);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "FMNMX Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::RRO_C:
|
||||
@@ -1600,14 +1613,15 @@ private:
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}",
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::ArithmeticImmediate: {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::MOV32_IMM: {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
@@ -1617,6 +1631,10 @@ private:
|
||||
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
|
||||
GetImmediate32(instr),
|
||||
1, 1, instr.fmul32.saturate, 0, true);
|
||||
if (instr.op_32.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "FMUL32 Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD32I: {
|
||||
@@ -1640,6 +1658,10 @@ private:
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, 0, true);
|
||||
if (instr.op_32.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "FADD32 Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1651,7 +1673,7 @@ private:
|
||||
std::string op_a = instr.bfe.negate_a ? "-" : "";
|
||||
op_a += regs.GetRegisterAsInteger(instr.gpr8);
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::BFE_IMM: {
|
||||
std::string inner_shift =
|
||||
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
|
||||
@@ -1660,10 +1682,14 @@ private:
|
||||
std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')';
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "BFE Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -1685,7 +1711,7 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::SHR_C:
|
||||
case OpCode::Id::SHR_R:
|
||||
case OpCode::Id::SHR_IMM: {
|
||||
@@ -1697,15 +1723,23 @@ private:
|
||||
// Cast to int is superfluous for arithmetic shift, it's only for a logical shift
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')',
|
||||
1, 1);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "SHR Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SHL_C:
|
||||
case OpCode::Id::SHL_R:
|
||||
case OpCode::Id::SHL_IMM:
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "SHL Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -1715,13 +1749,17 @@ private:
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
std::string op_b = std::to_string(instr.alu.imm20_32.Value());
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::IADD32I:
|
||||
if (instr.iadd32i.negate_a)
|
||||
op_a = "-(" + op_a + ')';
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
|
||||
instr.iadd32i.saturate != 0);
|
||||
if (instr.op_32.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "IADD32 Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
case OpCode::Id::LOP32I: {
|
||||
if (instr.alu.lop32i.invert_a)
|
||||
@@ -1733,11 +1771,15 @@ private:
|
||||
WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
|
||||
Tegra::Shader::PredicateResultMode::None,
|
||||
Tegra::Shader::Pred::UnusedIndex);
|
||||
if (instr.op_32.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "LOP32I Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
|
||||
opcode->GetName());
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -1757,7 +1799,7 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::IADD_C:
|
||||
case OpCode::Id::IADD_R:
|
||||
case OpCode::Id::IADD_IMM: {
|
||||
@@ -1769,6 +1811,10 @@ private:
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
|
||||
instr.alu.saturate_d);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "IADD Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::IADD3_C:
|
||||
@@ -1793,7 +1839,7 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
if (opcode->GetId() == OpCode::Id::IADD3_R) {
|
||||
if (opcode->get().GetId() == OpCode::Id::IADD3_R) {
|
||||
apply_height(instr.iadd3.height_a, op_a);
|
||||
apply_height(instr.iadd3.height_b, op_b);
|
||||
apply_height(instr.iadd3.height_c, op_c);
|
||||
@@ -1809,7 +1855,7 @@ private:
|
||||
op_c = "-(" + op_c + ')';
|
||||
|
||||
std::string result;
|
||||
if (opcode->GetId() == OpCode::Id::IADD3_R) {
|
||||
if (opcode->get().GetId() == OpCode::Id::IADD3_R) {
|
||||
switch (instr.iadd3.mode) {
|
||||
case Tegra::Shader::IAdd3Mode::RightShift:
|
||||
// TODO(tech4me): According to
|
||||
@@ -1830,6 +1876,11 @@ private:
|
||||
}
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, result, 1, 1);
|
||||
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "IADD3 Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ISCADD_C:
|
||||
@@ -1845,6 +1896,10 @@ private:
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "ISCADD Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::POPC_C:
|
||||
@@ -1876,6 +1931,10 @@ private:
|
||||
|
||||
WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b,
|
||||
instr.alu.lop.pred_result_mode, instr.alu.lop.pred48);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "LOP Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LOP3_C:
|
||||
@@ -1884,13 +1943,17 @@ private:
|
||||
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
|
||||
std::string lut;
|
||||
|
||||
if (opcode->GetId() == OpCode::Id::LOP3_R) {
|
||||
if (opcode->get().GetId() == OpCode::Id::LOP3_R) {
|
||||
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut28()) + ')';
|
||||
} else {
|
||||
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut48()) + ')';
|
||||
}
|
||||
|
||||
WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "LOP3 Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::IMNMX_C:
|
||||
@@ -1905,6 +1968,10 @@ private:
|
||||
'(' + condition + ") ? min(" + parameters + ") : max(" +
|
||||
parameters + ')',
|
||||
1, 1);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "IMNMX Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LEA_R2:
|
||||
@@ -1914,7 +1981,7 @@ private:
|
||||
case OpCode::Id::LEA_HI: {
|
||||
std::string op_c;
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::LEA_R2: {
|
||||
op_a = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr39);
|
||||
@@ -1959,7 +2026,8 @@ private:
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
op_a = std::to_string(instr.lea.imm.entry_a);
|
||||
op_c = std::to_string(instr.lea.imm.entry_b);
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}",
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -1974,7 +2042,7 @@ private:
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
|
||||
opcode->GetName());
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -1982,20 +2050,21 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::ArithmeticHalf: {
|
||||
if (opcode->GetId() == OpCode::Id::HADD2_C || opcode->GetId() == OpCode::Id::HADD2_R) {
|
||||
if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
|
||||
opcode->get().GetId() == OpCode::Id::HADD2_R) {
|
||||
ASSERT_MSG(instr.alu_half.ftz == 0, "Unimplemented");
|
||||
}
|
||||
const bool negate_a =
|
||||
opcode->GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
|
||||
opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
|
||||
const bool negate_b =
|
||||
opcode->GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
|
||||
opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
|
||||
|
||||
const std::string op_a =
|
||||
GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half.type_a,
|
||||
instr.alu_half.abs_a != 0, negate_a);
|
||||
|
||||
std::string op_b;
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HADD2_C:
|
||||
case OpCode::Id::HMUL2_C:
|
||||
op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
@@ -2013,7 +2082,7 @@ private:
|
||||
op_b = GetHalfFloat(op_b, instr.alu_half.type_b, instr.alu_half.abs_b != 0, negate_b);
|
||||
|
||||
const std::string result = [&]() {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HADD2_C:
|
||||
case OpCode::Id::HADD2_R:
|
||||
return '(' + op_a + " + " + op_b + ')';
|
||||
@@ -2021,7 +2090,8 @@ private:
|
||||
case OpCode::Id::HMUL2_R:
|
||||
return '(' + op_a + " * " + op_b + ')';
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}",
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
return std::string("0");
|
||||
}
|
||||
@@ -2032,7 +2102,7 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::ArithmeticHalfImmediate: {
|
||||
if (opcode->GetId() == OpCode::Id::HADD2_IMM) {
|
||||
if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) {
|
||||
ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented");
|
||||
} else {
|
||||
ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None,
|
||||
@@ -2046,7 +2116,7 @@ private:
|
||||
const std::string op_b = UnpackHalfImmediate(instr, true);
|
||||
|
||||
const std::string result = [&]() {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HADD2_IMM:
|
||||
return op_a + " + " + op_b;
|
||||
case OpCode::Id::HMUL2_IMM:
|
||||
@@ -2072,7 +2142,7 @@ private:
|
||||
ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented",
|
||||
instr.ffma.tab5980_1.Value());
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
GLSLRegister::Type::Float);
|
||||
@@ -2096,25 +2166,29 @@ private:
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "fma(" + op_a + ", " + op_b + ", " + op_c + ')',
|
||||
1, 1, instr.alu.saturate_d, 0, true);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "FFMA Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Hfma2: {
|
||||
if (opcode->GetId() == OpCode::Id::HFMA2_RR) {
|
||||
if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) {
|
||||
ASSERT_MSG(instr.hfma2.rr.precision == Tegra::Shader::HalfPrecision::None,
|
||||
"Unimplemented");
|
||||
} else {
|
||||
ASSERT_MSG(instr.hfma2.precision == Tegra::Shader::HalfPrecision::None,
|
||||
"Unimplemented");
|
||||
}
|
||||
const bool saturate = opcode->GetId() == OpCode::Id::HFMA2_RR
|
||||
const bool saturate = opcode->get().GetId() == OpCode::Id::HFMA2_RR
|
||||
? instr.hfma2.rr.saturate != 0
|
||||
: instr.hfma2.saturate != 0;
|
||||
|
||||
@@ -2122,7 +2196,7 @@ private:
|
||||
GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hfma2.type_a);
|
||||
std::string op_b, op_c;
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HFMA2_CR:
|
||||
op_b = GetHalfFloat(regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
GLSLRegister::Type::UnsignedInteger),
|
||||
@@ -2160,7 +2234,7 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Conversion: {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::I2I_R: {
|
||||
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
|
||||
|
||||
@@ -2208,6 +2282,11 @@ private:
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
|
||||
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "I2F Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2F_R: {
|
||||
@@ -2246,6 +2325,11 @@ private:
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
|
||||
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "F2F Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2I_R:
|
||||
@@ -2295,17 +2379,22 @@ private:
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
|
||||
1, false, 0, instr.conversion.dest_size);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "F2I Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}",
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Memory: {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::LD_A: {
|
||||
// Note: Shouldn't this be interp mode flat? As in no interpolation made.
|
||||
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
|
||||
@@ -2949,7 +3038,7 @@ private:
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -3043,7 +3132,7 @@ private:
|
||||
instr.hsetp2.abs_a, instr.hsetp2.negate_a);
|
||||
|
||||
const std::string op_b = [&]() {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HSETP2_R:
|
||||
return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
|
||||
instr.hsetp2.type_b, instr.hsetp2.abs_a,
|
||||
@@ -3102,10 +3191,15 @@ private:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1);
|
||||
}
|
||||
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "PSET Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::PredicateSetPredicate: {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::PSETP: {
|
||||
const std::string op_a =
|
||||
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
|
||||
@@ -3151,7 +3245,8 @@ private:
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}",
|
||||
opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -3239,7 +3334,7 @@ private:
|
||||
instr.hset2.abs_a != 0, instr.hset2.negate_a != 0);
|
||||
|
||||
const std::string op_b = [&]() {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HSET2_R:
|
||||
return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
|
||||
instr.hset2.type_b, instr.hset2.abs_b != 0,
|
||||
@@ -3288,7 +3383,7 @@ private:
|
||||
const bool is_signed{instr.xmad.sign_a == 1};
|
||||
|
||||
bool is_merge{};
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::XMAD_CR: {
|
||||
is_merge = instr.xmad.merge_56;
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
@@ -3317,7 +3412,7 @@ private:
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -3366,10 +3461,14 @@ private:
|
||||
}
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "XMAD Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
switch (opcode->GetId()) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::EXIT: {
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
EmitFragmentOutputsWrite();
|
||||
@@ -3561,6 +3660,11 @@ private:
|
||||
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
|
||||
instr.vmad.saturate == 1, 0, Register::Size::Word,
|
||||
instr.vmad.cc);
|
||||
if (instr.generates_cc) {
|
||||
LOG_CRITICAL(HW_GPU, "VMAD Generates an unhandled Control Code");
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::VSETP: {
|
||||
@@ -3588,7 +3692,7 @@ private:
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->get().GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -3729,9 +3833,9 @@ std::string GetCommonDeclarations() {
|
||||
RasterizerOpenGL::MaxConstbufferSize / sizeof(GLvec4));
|
||||
}
|
||||
|
||||
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix) {
|
||||
std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix) {
|
||||
try {
|
||||
const auto subroutines =
|
||||
ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines();
|
||||
@@ -3740,7 +3844,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
} catch (const DecompileFail& exception) {
|
||||
LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
|
||||
}
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
@@ -18,8 +18,8 @@ using Tegra::Engines::Maxwell3D;
|
||||
|
||||
std::string GetCommonDeclarations();
|
||||
|
||||
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -37,7 +37,7 @@ layout(std140) uniform vs_config {
|
||||
ProgramResult program =
|
||||
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Vertex, "vertex")
|
||||
.get_value_or({});
|
||||
.value_or(ProgramResult());
|
||||
|
||||
out += program.first;
|
||||
|
||||
@@ -45,7 +45,7 @@ layout(std140) uniform vs_config {
|
||||
ProgramResult program_b =
|
||||
Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b")
|
||||
.get_value_or({});
|
||||
.value_or(ProgramResult());
|
||||
out += program_b.first;
|
||||
}
|
||||
|
||||
@@ -90,7 +90,7 @@ ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
|
||||
ProgramResult program =
|
||||
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Geometry, "geometry")
|
||||
.get_value_or({});
|
||||
.value_or(ProgramResult());
|
||||
out += R"(
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
@@ -124,7 +124,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
|
||||
ProgramResult program =
|
||||
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Fragment, "fragment")
|
||||
.get_value_or({});
|
||||
.value_or(ProgramResult());
|
||||
out += R"(
|
||||
layout(location = 0) out vec4 FragColor0;
|
||||
layout(location = 1) out vec4 FragColor1;
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/maxwell_to_gl.h"
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
@@ -89,7 +89,18 @@ OpenGLState::OpenGLState() {
|
||||
point.size = 1;
|
||||
}
|
||||
|
||||
void OpenGLState::Apply() const {
|
||||
void OpenGLState::ApplyDefaultState() {
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
glEnable(GL_BLEND);
|
||||
glDisable(GL_COLOR_LOGIC_OP);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
void OpenGLState::ApplySRgb() const {
|
||||
// sRGB
|
||||
if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) {
|
||||
if (framebuffer_srgb.enabled) {
|
||||
@@ -100,96 +111,122 @@ void OpenGLState::Apply() const {
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyCulling() const {
|
||||
// Culling
|
||||
if (cull.enabled != cur_state.cull.enabled) {
|
||||
const bool cull_changed = cull.enabled != cur_state.cull.enabled;
|
||||
if (cull_changed) {
|
||||
if (cull.enabled) {
|
||||
glEnable(GL_CULL_FACE);
|
||||
} else {
|
||||
glDisable(GL_CULL_FACE);
|
||||
}
|
||||
}
|
||||
if (cull.enabled) {
|
||||
if (cull_changed || cull.mode != cur_state.cull.mode) {
|
||||
glCullFace(cull.mode);
|
||||
}
|
||||
|
||||
if (cull.mode != cur_state.cull.mode) {
|
||||
glCullFace(cull.mode);
|
||||
}
|
||||
|
||||
if (cull.front_face != cur_state.cull.front_face) {
|
||||
glFrontFace(cull.front_face);
|
||||
if (cull_changed || cull.front_face != cur_state.cull.front_face) {
|
||||
glFrontFace(cull.front_face);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDepth() const {
|
||||
// Depth test
|
||||
if (depth.test_enabled != cur_state.depth.test_enabled) {
|
||||
const bool depth_test_changed = depth.test_enabled != cur_state.depth.test_enabled;
|
||||
if (depth_test_changed) {
|
||||
if (depth.test_enabled) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
} else {
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
if (depth.test_func != cur_state.depth.test_func) {
|
||||
if (depth.test_enabled &&
|
||||
(depth_test_changed || depth.test_func != cur_state.depth.test_func)) {
|
||||
glDepthFunc(depth.test_func);
|
||||
}
|
||||
|
||||
// Depth mask
|
||||
if (depth.write_mask != cur_state.depth.write_mask) {
|
||||
glDepthMask(depth.write_mask);
|
||||
}
|
||||
|
||||
// Depth range
|
||||
if (depth.depth_range_near != cur_state.depth.depth_range_near ||
|
||||
depth.depth_range_far != cur_state.depth.depth_range_far) {
|
||||
glDepthRange(depth.depth_range_near, depth.depth_range_far);
|
||||
}
|
||||
}
|
||||
|
||||
// Primitive restart
|
||||
if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
|
||||
void OpenGLState::ApplyPrimitiveRestart() const {
|
||||
const bool primitive_restart_changed =
|
||||
primitive_restart.enabled != cur_state.primitive_restart.enabled;
|
||||
if (primitive_restart_changed) {
|
||||
if (primitive_restart.enabled) {
|
||||
glEnable(GL_PRIMITIVE_RESTART);
|
||||
} else {
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
}
|
||||
}
|
||||
if (primitive_restart.index != cur_state.primitive_restart.index) {
|
||||
if (primitive_restart_changed ||
|
||||
(primitive_restart.enabled &&
|
||||
primitive_restart.index != cur_state.primitive_restart.index)) {
|
||||
glPrimitiveRestartIndex(primitive_restart.index);
|
||||
}
|
||||
}
|
||||
|
||||
// Color mask
|
||||
if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
|
||||
color_mask.green_enabled != cur_state.color_mask.green_enabled ||
|
||||
color_mask.blue_enabled != cur_state.color_mask.blue_enabled ||
|
||||
color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) {
|
||||
glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled,
|
||||
color_mask.alpha_enabled);
|
||||
}
|
||||
|
||||
// Stencil test
|
||||
if (stencil.test_enabled != cur_state.stencil.test_enabled) {
|
||||
void OpenGLState::ApplyStencilTest() const {
|
||||
const bool stencil_test_changed = stencil.test_enabled != cur_state.stencil.test_enabled;
|
||||
if (stencil_test_changed) {
|
||||
if (stencil.test_enabled) {
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
} else {
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
}
|
||||
}
|
||||
auto config_stencil = [](GLenum face, const auto& config, const auto& prev_config) {
|
||||
if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref ||
|
||||
config.test_mask != prev_config.test_mask) {
|
||||
glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
|
||||
}
|
||||
if (config.action_depth_fail != prev_config.action_depth_fail ||
|
||||
config.action_depth_pass != prev_config.action_depth_pass ||
|
||||
config.action_stencil_fail != prev_config.action_stencil_fail) {
|
||||
glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
|
||||
config.action_depth_pass);
|
||||
}
|
||||
if (config.write_mask != prev_config.write_mask) {
|
||||
glStencilMaskSeparate(face, config.write_mask);
|
||||
}
|
||||
};
|
||||
config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
|
||||
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
if (stencil.test_enabled) {
|
||||
auto config_stencil = [stencil_test_changed](GLenum face, const auto& config,
|
||||
const auto& prev_config) {
|
||||
if (stencil_test_changed || config.test_func != prev_config.test_func ||
|
||||
config.test_ref != prev_config.test_ref ||
|
||||
config.test_mask != prev_config.test_mask) {
|
||||
glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
|
||||
}
|
||||
if (stencil_test_changed || config.action_depth_fail != prev_config.action_depth_fail ||
|
||||
config.action_depth_pass != prev_config.action_depth_pass ||
|
||||
config.action_stencil_fail != prev_config.action_stencil_fail) {
|
||||
glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
|
||||
config.action_depth_pass);
|
||||
}
|
||||
if (config.write_mask != prev_config.write_mask) {
|
||||
glStencilMaskSeparate(face, config.write_mask);
|
||||
}
|
||||
};
|
||||
config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
|
||||
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
}
|
||||
}
|
||||
|
||||
// Blending
|
||||
if (blend.enabled != cur_state.blend.enabled) {
|
||||
void OpenGLState::ApplyScissorTest() const {
|
||||
const bool scissor_changed = scissor.enabled != cur_state.scissor.enabled;
|
||||
if (scissor_changed) {
|
||||
if (scissor.enabled) {
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
} else {
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
if (scissor_changed || scissor_changed || scissor.x != cur_state.scissor.x ||
|
||||
scissor.y != cur_state.scissor.y || scissor.width != cur_state.scissor.width ||
|
||||
scissor.height != cur_state.scissor.height) {
|
||||
glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyBlending() const {
|
||||
const bool blend_changed = blend.enabled != cur_state.blend.enabled;
|
||||
if (blend_changed) {
|
||||
if (blend.enabled) {
|
||||
ASSERT(!logic_op.enabled);
|
||||
glEnable(GL_BLEND);
|
||||
@@ -197,29 +234,32 @@ void OpenGLState::Apply() const {
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
}
|
||||
if (blend.enabled) {
|
||||
if (blend_changed || blend.color.red != cur_state.blend.color.red ||
|
||||
blend.color.green != cur_state.blend.color.green ||
|
||||
blend.color.blue != cur_state.blend.color.blue ||
|
||||
blend.color.alpha != cur_state.blend.color.alpha) {
|
||||
glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha);
|
||||
}
|
||||
|
||||
if (blend.color.red != cur_state.blend.color.red ||
|
||||
blend.color.green != cur_state.blend.color.green ||
|
||||
blend.color.blue != cur_state.blend.color.blue ||
|
||||
blend.color.alpha != cur_state.blend.color.alpha) {
|
||||
glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha);
|
||||
if (blend_changed || blend.src_rgb_func != cur_state.blend.src_rgb_func ||
|
||||
blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
|
||||
blend.src_a_func != cur_state.blend.src_a_func ||
|
||||
blend.dst_a_func != cur_state.blend.dst_a_func) {
|
||||
glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func,
|
||||
blend.dst_a_func);
|
||||
}
|
||||
|
||||
if (blend_changed || blend.rgb_equation != cur_state.blend.rgb_equation ||
|
||||
blend.a_equation != cur_state.blend.a_equation) {
|
||||
glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (blend.src_rgb_func != cur_state.blend.src_rgb_func ||
|
||||
blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
|
||||
blend.src_a_func != cur_state.blend.src_a_func ||
|
||||
blend.dst_a_func != cur_state.blend.dst_a_func) {
|
||||
glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func,
|
||||
blend.dst_a_func);
|
||||
}
|
||||
|
||||
if (blend.rgb_equation != cur_state.blend.rgb_equation ||
|
||||
blend.a_equation != cur_state.blend.a_equation) {
|
||||
glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
|
||||
}
|
||||
|
||||
// Logic Operation
|
||||
if (logic_op.enabled != cur_state.logic_op.enabled) {
|
||||
void OpenGLState::ApplyLogicOp() const {
|
||||
const bool logic_op_changed = logic_op.enabled != cur_state.logic_op.enabled;
|
||||
if (logic_op_changed) {
|
||||
if (logic_op.enabled) {
|
||||
ASSERT(!blend.enabled);
|
||||
glEnable(GL_COLOR_LOGIC_OP);
|
||||
@@ -228,11 +268,13 @@ void OpenGLState::Apply() const {
|
||||
}
|
||||
}
|
||||
|
||||
if (logic_op.operation != cur_state.logic_op.operation) {
|
||||
if (logic_op.enabled &&
|
||||
(logic_op_changed || logic_op.operation != cur_state.logic_op.operation)) {
|
||||
glLogicOp(logic_op.operation);
|
||||
}
|
||||
}
|
||||
|
||||
// Textures
|
||||
void OpenGLState::ApplyTextures() const {
|
||||
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
const auto& cur_state_texture_unit = cur_state.texture_units[i];
|
||||
@@ -251,28 +293,29 @@ void OpenGLState::Apply() const {
|
||||
glTexParameteriv(texture_unit.target, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Samplers
|
||||
{
|
||||
bool has_delta{};
|
||||
std::size_t first{}, last{};
|
||||
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
|
||||
for (std::size_t i = 0; i < std::size(samplers); ++i) {
|
||||
samplers[i] = texture_units[i].sampler;
|
||||
if (samplers[i] != cur_state.texture_units[i].sampler) {
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
}
|
||||
last = i;
|
||||
void OpenGLState::ApplySamplers() const {
|
||||
bool has_delta{};
|
||||
std::size_t first{}, last{};
|
||||
std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
|
||||
for (std::size_t i = 0; i < std::size(samplers); ++i) {
|
||||
samplers[i] = texture_units[i].sampler;
|
||||
if (samplers[i] != cur_state.texture_units[i].sampler) {
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
}
|
||||
}
|
||||
if (has_delta) {
|
||||
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
|
||||
samplers.data());
|
||||
last = i;
|
||||
}
|
||||
}
|
||||
if (has_delta) {
|
||||
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
|
||||
samplers.data());
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::Apply() const {
|
||||
// Framebuffer
|
||||
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
|
||||
@@ -305,27 +348,12 @@ void OpenGLState::Apply() const {
|
||||
if (draw.program_pipeline != cur_state.draw.program_pipeline) {
|
||||
glBindProgramPipeline(draw.program_pipeline);
|
||||
}
|
||||
|
||||
// Scissor test
|
||||
if (scissor.enabled != cur_state.scissor.enabled) {
|
||||
if (scissor.enabled) {
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
} else {
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
if (scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y ||
|
||||
scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height) {
|
||||
glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
|
||||
}
|
||||
|
||||
// Viewport
|
||||
if (viewport.x != cur_state.viewport.x || viewport.y != cur_state.viewport.y ||
|
||||
viewport.width != cur_state.viewport.width ||
|
||||
viewport.height != cur_state.viewport.height) {
|
||||
glViewport(viewport.x, viewport.y, viewport.width, viewport.height);
|
||||
}
|
||||
|
||||
// Clip distance
|
||||
for (std::size_t i = 0; i < clip_distance.size(); ++i) {
|
||||
if (clip_distance[i] != cur_state.clip_distance[i]) {
|
||||
@@ -336,12 +364,28 @@ void OpenGLState::Apply() const {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Color mask
|
||||
if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
|
||||
color_mask.green_enabled != cur_state.color_mask.green_enabled ||
|
||||
color_mask.blue_enabled != cur_state.color_mask.blue_enabled ||
|
||||
color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) {
|
||||
glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled,
|
||||
color_mask.alpha_enabled);
|
||||
}
|
||||
// Point
|
||||
if (point.size != cur_state.point.size) {
|
||||
glPointSize(point.size);
|
||||
}
|
||||
|
||||
ApplyScissorTest();
|
||||
ApplyStencilTest();
|
||||
ApplySRgb();
|
||||
ApplyCulling();
|
||||
ApplyDepth();
|
||||
ApplyPrimitiveRestart();
|
||||
ApplyBlending();
|
||||
ApplyLogicOp();
|
||||
ApplyTextures();
|
||||
ApplySamplers();
|
||||
cur_state = *this;
|
||||
}
|
||||
|
||||
|
||||
@@ -173,7 +173,8 @@ public:
|
||||
}
|
||||
/// Apply this state as the current OpenGL state
|
||||
void Apply() const;
|
||||
|
||||
/// Set the initial OpenGL state
|
||||
static void ApplyDefaultState();
|
||||
/// Resets any references to the given resource
|
||||
OpenGLState& UnbindTexture(GLuint handle);
|
||||
OpenGLState& ResetSampler(GLuint handle);
|
||||
@@ -188,6 +189,16 @@ private:
|
||||
// Workaround for sRGB problems caused by
|
||||
// QT not supporting srgb output
|
||||
static bool s_rgb_used;
|
||||
void ApplySRgb() const;
|
||||
void ApplyCulling() const;
|
||||
void ApplyDepth() const;
|
||||
void ApplyPrimitiveRestart() const;
|
||||
void ApplyStencilTest() const;
|
||||
void ApplyScissorTest() const;
|
||||
void ApplyBlending() const;
|
||||
void ApplyLogicOp() const;
|
||||
void ApplyTextures() const;
|
||||
void ApplySamplers() const;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -6,9 +6,13 @@
|
||||
#include <vector>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
|
||||
MP_RGB(128, 128, 192));
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
|
||||
@@ -75,6 +79,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
|
||||
}
|
||||
|
||||
if (invalidate || !persistent) {
|
||||
MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
|
||||
GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) |
|
||||
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
|
||||
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
|
||||
|
||||
@@ -135,12 +135,29 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
|
||||
switch (filter_mode) {
|
||||
case Tegra::Texture::TextureFilter::Linear:
|
||||
return GL_LINEAR;
|
||||
case Tegra::Texture::TextureFilter::Nearest:
|
||||
return GL_NEAREST;
|
||||
case Tegra::Texture::TextureFilter::Linear: {
|
||||
switch (mip_filter_mode) {
|
||||
case Tegra::Texture::TextureMipmapFilter::None:
|
||||
return GL_LINEAR;
|
||||
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||
return GL_NEAREST_MIPMAP_LINEAR;
|
||||
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||
return GL_LINEAR_MIPMAP_LINEAR;
|
||||
}
|
||||
}
|
||||
case Tegra::Texture::TextureFilter::Nearest: {
|
||||
switch (mip_filter_mode) {
|
||||
case Tegra::Texture::TextureMipmapFilter::None:
|
||||
return GL_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||
return GL_NEAREST_MIPMAP_NEAREST;
|
||||
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||
return GL_LINEAR_MIPMAP_NEAREST;
|
||||
}
|
||||
}
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
|
||||
static_cast<u32>(filter_mode));
|
||||
|
||||
@@ -115,7 +115,8 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
|
||||
void RendererOpenGL::SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
|
||||
ScopeAcquireGLContext acquire_context{render_window};
|
||||
|
||||
Core::System::GetInstance().GetPerfStats().EndSystemFrame();
|
||||
@@ -124,11 +125,11 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
|
||||
OpenGLState prev_state = OpenGLState::GetCurState();
|
||||
state.Apply();
|
||||
|
||||
if (framebuffer != boost::none) {
|
||||
if (framebuffer) {
|
||||
// If framebuffer is provided, reload it from memory to a texture
|
||||
if (screen_info.texture.width != (GLsizei)framebuffer->width ||
|
||||
screen_info.texture.height != (GLsizei)framebuffer->height ||
|
||||
screen_info.texture.pixel_format != framebuffer->pixel_format) {
|
||||
if (screen_info.texture.width != (GLsizei)framebuffer->get().width ||
|
||||
screen_info.texture.height != (GLsizei)framebuffer->get().height ||
|
||||
screen_info.texture.pixel_format != framebuffer->get().pixel_format) {
|
||||
// Reallocate texture if the framebuffer size has changed.
|
||||
// This is expected to not happen very often and hence should not be a
|
||||
// performance problem.
|
||||
|
||||
@@ -51,7 +51,8 @@ public:
|
||||
~RendererOpenGL() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override;
|
||||
void SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
|
||||
|
||||
/// Initialize the renderer
|
||||
bool Init() override;
|
||||
|
||||
38
src/video_core/renderer_opengl/utils.cpp
Normal file
38
src/video_core/renderer_opengl/utils.cpp
Normal file
@@ -0,0 +1,38 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_opengl/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
}
|
||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||
std::string object_label;
|
||||
|
||||
if (extra_info.empty()) {
|
||||
switch (identifier) {
|
||||
case GL_TEXTURE:
|
||||
object_label = "Texture@" + nice_addr;
|
||||
break;
|
||||
case GL_PROGRAM:
|
||||
object_label = "Shader@" + nice_addr;
|
||||
break;
|
||||
default:
|
||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
object_label = extra_info + '@' + nice_addr;
|
||||
}
|
||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
15
src/video_core/renderer_opengl/utils.h
Normal file
15
src/video_core/renderer_opengl/utils.h
Normal file
@@ -0,0 +1,15 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
|
||||
|
||||
} // namespace OpenGL
|
||||
486
src/video_core/surface.cpp
Normal file
486
src/video_core/surface.cpp
Normal file
@@ -0,0 +1,486 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
|
||||
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
|
||||
switch (texture_type) {
|
||||
case Tegra::Texture::TextureType::Texture1D:
|
||||
return SurfaceTarget::Texture1D;
|
||||
case Tegra::Texture::TextureType::Texture2D:
|
||||
case Tegra::Texture::TextureType::Texture2DNoMipmap:
|
||||
return SurfaceTarget::Texture2D;
|
||||
case Tegra::Texture::TextureType::Texture3D:
|
||||
return SurfaceTarget::Texture3D;
|
||||
case Tegra::Texture::TextureType::TextureCubemap:
|
||||
return SurfaceTarget::TextureCubemap;
|
||||
case Tegra::Texture::TextureType::TextureCubeArray:
|
||||
return SurfaceTarget::TextureCubeArray;
|
||||
case Tegra::Texture::TextureType::Texture1DArray:
|
||||
return SurfaceTarget::Texture1DArray;
|
||||
case Tegra::Texture::TextureType::Texture2DArray:
|
||||
return SurfaceTarget::Texture2DArray;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
|
||||
UNREACHABLE();
|
||||
return SurfaceTarget::Texture2D;
|
||||
}
|
||||
}
|
||||
|
||||
bool SurfaceTargetIsLayered(SurfaceTarget target) {
|
||||
switch (target) {
|
||||
case SurfaceTarget::Texture1D:
|
||||
case SurfaceTarget::Texture2D:
|
||||
case SurfaceTarget::Texture3D:
|
||||
return false;
|
||||
case SurfaceTarget::Texture1DArray:
|
||||
case SurfaceTarget::Texture2DArray:
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
return true;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
return PixelFormat::S8Z24;
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
return PixelFormat::Z16;
|
||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||
return PixelFormat::Z32FS8;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
|
||||
switch (format) {
|
||||
// TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
|
||||
// gamma.
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
return PixelFormat::ABGR8U;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||
return PixelFormat::BGRA8_SRGB;
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
return PixelFormat::BGRA8;
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
return PixelFormat::RGBA16UI;
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
return PixelFormat::R8UI;
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
return PixelFormat::RG16I;
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
return PixelFormat::R16U;
|
||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||
return PixelFormat::R16S;
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
return PixelFormat::R16I;
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
return PixelFormat::R32UI;
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
if (is_srgb) {
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::ABGR8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R8UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::G8R8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::G8R8S;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGB32F;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R16U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::R16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::R16I;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
return PixelFormat::Z16;
|
||||
case Tegra::Texture::TextureFormat::Z24S8:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
|
||||
case Tegra::Texture::TextureFormat::DXT45:
|
||||
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::DXN2:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::DXN2UNORM;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::DXN2SNORM;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
return PixelFormat::BC6H_UF16;
|
||||
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
||||
return PixelFormat::BC6H_SF16;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
||||
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
// TODO(Subv): Implement more component types
|
||||
switch (type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
// TODO(Subv): Implement more render targets
|
||||
switch (format) {
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return ComponentType::SNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
return ComponentType::SInt;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
return PixelFormat::ABGR8U;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
|
||||
return SurfaceType::ColorTexture;
|
||||
}
|
||||
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
|
||||
return SurfaceType::Depth;
|
||||
}
|
||||
|
||||
if (static_cast<std::size_t>(pixel_format) <
|
||||
static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
||||
return SurfaceType::DepthStencil;
|
||||
}
|
||||
|
||||
// TODO(Subv): Implement the other formats
|
||||
ASSERT(false);
|
||||
|
||||
return SurfaceType::Invalid;
|
||||
}
|
||||
|
||||
bool IsPixelFormatASTC(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::ASTC_2D_5X4:
|
||||
case PixelFormat::ASTC_2D_5X5:
|
||||
case PixelFormat::ASTC_2D_8X8:
|
||||
case PixelFormat::ASTC_2D_8X5:
|
||||
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X8_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
|
||||
return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
|
||||
}
|
||||
|
||||
bool IsFormatBCn(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::DXT1:
|
||||
case PixelFormat::DXT23:
|
||||
case PixelFormat::DXT45:
|
||||
case PixelFormat::DXN1:
|
||||
case PixelFormat::DXN2SNORM:
|
||||
case PixelFormat::DXN2UNORM:
|
||||
case PixelFormat::BC7U:
|
||||
case PixelFormat::BC6H_UF16:
|
||||
case PixelFormat::BC6H_SF16:
|
||||
case PixelFormat::DXT1_SRGB:
|
||||
case PixelFormat::DXT23_SRGB:
|
||||
case PixelFormat::DXT45_SRGB:
|
||||
case PixelFormat::BC7U_SRGB:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
467
src/video_core/surface.h
Normal file
467
src/video_core/surface.h
Normal file
@@ -0,0 +1,467 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <climits>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
|
||||
enum class PixelFormat {
|
||||
ABGR8U = 0,
|
||||
ABGR8S = 1,
|
||||
ABGR8UI = 2,
|
||||
B5G6R5U = 3,
|
||||
A2B10G10R10U = 4,
|
||||
A1B5G5R5U = 5,
|
||||
R8U = 6,
|
||||
R8UI = 7,
|
||||
RGBA16F = 8,
|
||||
RGBA16U = 9,
|
||||
RGBA16UI = 10,
|
||||
R11FG11FB10F = 11,
|
||||
RGBA32UI = 12,
|
||||
DXT1 = 13,
|
||||
DXT23 = 14,
|
||||
DXT45 = 15,
|
||||
DXN1 = 16, // This is also known as BC4
|
||||
DXN2UNORM = 17,
|
||||
DXN2SNORM = 18,
|
||||
BC7U = 19,
|
||||
BC6H_UF16 = 20,
|
||||
BC6H_SF16 = 21,
|
||||
ASTC_2D_4X4 = 22,
|
||||
G8R8U = 23,
|
||||
G8R8S = 24,
|
||||
BGRA8 = 25,
|
||||
RGBA32F = 26,
|
||||
RG32F = 27,
|
||||
R32F = 28,
|
||||
R16F = 29,
|
||||
R16U = 30,
|
||||
R16S = 31,
|
||||
R16UI = 32,
|
||||
R16I = 33,
|
||||
RG16 = 34,
|
||||
RG16F = 35,
|
||||
RG16UI = 36,
|
||||
RG16I = 37,
|
||||
RG16S = 38,
|
||||
RGB32F = 39,
|
||||
RGBA8_SRGB = 40,
|
||||
RG8U = 41,
|
||||
RG8S = 42,
|
||||
RG32UI = 43,
|
||||
R32UI = 44,
|
||||
ASTC_2D_8X8 = 45,
|
||||
ASTC_2D_8X5 = 46,
|
||||
ASTC_2D_5X4 = 47,
|
||||
BGRA8_SRGB = 48,
|
||||
DXT1_SRGB = 49,
|
||||
DXT23_SRGB = 50,
|
||||
DXT45_SRGB = 51,
|
||||
BC7U_SRGB = 52,
|
||||
ASTC_2D_4X4_SRGB = 53,
|
||||
ASTC_2D_8X8_SRGB = 54,
|
||||
ASTC_2D_8X5_SRGB = 55,
|
||||
ASTC_2D_5X4_SRGB = 56,
|
||||
ASTC_2D_5X5 = 57,
|
||||
ASTC_2D_5X5_SRGB = 58,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 59,
|
||||
Z16 = 60,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 61,
|
||||
S8Z24 = 62,
|
||||
Z32FS8 = 63,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
Max = MaxDepthStencilFormat,
|
||||
Invalid = 255,
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
||||
|
||||
enum class ComponentType {
|
||||
Invalid = 0,
|
||||
SNorm = 1,
|
||||
UNorm = 2,
|
||||
SInt = 3,
|
||||
UInt = 4,
|
||||
Float = 5,
|
||||
};
|
||||
|
||||
enum class SurfaceType {
|
||||
ColorTexture = 0,
|
||||
Depth = 1,
|
||||
DepthStencil = 2,
|
||||
Fill = 3,
|
||||
Invalid = 4,
|
||||
};
|
||||
|
||||
enum class SurfaceTarget {
|
||||
Texture1D,
|
||||
Texture2D,
|
||||
Texture3D,
|
||||
Texture1DArray,
|
||||
Texture2DArray,
|
||||
TextureCubemap,
|
||||
TextureCubeArray,
|
||||
};
|
||||
|
||||
/**
|
||||
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
||||
* "compressed width" and "compressed height", not the overall compression factor of a
|
||||
* compressed image. This is used for maintaining proper surface sizes for compressed
|
||||
* texture formats.
|
||||
*/
|
||||
static constexpr u32 GetCompressionFactor(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
4, // ASTC_2D_8X8
|
||||
4, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
4, // ASTC_2D_8X8_SRGB
|
||||
4, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
4, // ASTC_2D_5X5
|
||||
4, // ASTC_2D_5X5_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
|
||||
return compression_factor_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
8, // ASTC_2D_8X5
|
||||
5, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
8, // ASTC_2D_8X5_SRGB
|
||||
5, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
|
||||
return block_width_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||
1, // ABGR8U
|
||||
1, // ABGR8S
|
||||
1, // ABGR8UI
|
||||
1, // B5G6R5U
|
||||
1, // A2B10G10R10U
|
||||
1, // A1B5G5R5U
|
||||
1, // R8U
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16U
|
||||
1, // R16S
|
||||
1, // R16UI
|
||||
1, // R16I
|
||||
1, // RG16
|
||||
1, // RG16F
|
||||
1, // RG16UI
|
||||
1, // RG16I
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // RGBA8_SRGB
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
8, // ASTC_2D_8X8
|
||||
5, // ASTC_2D_8X5
|
||||
4, // ASTC_2D_5X4
|
||||
1, // BGRA8_SRGB
|
||||
4, // DXT1_SRGB
|
||||
4, // DXT23_SRGB
|
||||
4, // DXT45_SRGB
|
||||
4, // BC7U_SRGB
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
5, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
|
||||
return block_height_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||
32, // ABGR8U
|
||||
32, // ABGR8S
|
||||
32, // ABGR8UI
|
||||
16, // B5G6R5U
|
||||
32, // A2B10G10R10U
|
||||
16, // A1B5G5R5U
|
||||
8, // R8U
|
||||
8, // R8UI
|
||||
64, // RGBA16F
|
||||
64, // RGBA16U
|
||||
64, // RGBA16UI
|
||||
32, // R11FG11FB10F
|
||||
128, // RGBA32UI
|
||||
64, // DXT1
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
128, // DXN2UNORM
|
||||
128, // DXN2SNORM
|
||||
128, // BC7U
|
||||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
128, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
32, // R32F
|
||||
16, // R16F
|
||||
16, // R16U
|
||||
16, // R16S
|
||||
16, // R16UI
|
||||
16, // R16I
|
||||
32, // RG16
|
||||
32, // RG16F
|
||||
32, // RG16UI
|
||||
32, // RG16I
|
||||
32, // RG16S
|
||||
96, // RGB32F
|
||||
32, // RGBA8_SRGB
|
||||
16, // RG8U
|
||||
16, // RG8S
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
128, // ASTC_2D_8X8
|
||||
128, // ASTC_2D_8X5
|
||||
128, // ASTC_2D_5X4
|
||||
32, // BGRA8_SRGB
|
||||
64, // DXT1_SRGB
|
||||
128, // DXT23_SRGB
|
||||
128, // DXT45_SRGB
|
||||
128, // BC7U
|
||||
128, // ASTC_2D_4X4_SRGB
|
||||
128, // ASTC_2D_8X8_SRGB
|
||||
128, // ASTC_2D_8X5_SRGB
|
||||
128, // ASTC_2D_5X4_SRGB
|
||||
128, // ASTC_2D_5X5
|
||||
128, // ASTC_2D_5X5_SRGB
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
64, // Z32FS8
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
/// Returns the sizer in bytes of the specified pixel format
|
||||
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
||||
if (pixel_format == PixelFormat::Invalid) {
|
||||
return 0;
|
||||
}
|
||||
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||
}
|
||||
|
||||
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
|
||||
|
||||
bool SurfaceTargetIsLayered(SurfaceTarget target);
|
||||
|
||||
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type,
|
||||
bool is_srgb);
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
|
||||
|
||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
||||
|
||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format);
|
||||
|
||||
bool IsPixelFormatASTC(PixelFormat format);
|
||||
|
||||
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
|
||||
|
||||
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
|
||||
bool IsFormatBCn(PixelFormat format);
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
@@ -1598,27 +1598,29 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
|
||||
namespace Tegra::Texture::ASTC {
|
||||
|
||||
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
|
||||
uint32_t block_width, uint32_t block_height) {
|
||||
uint32_t depth, uint32_t block_width, uint32_t block_height) {
|
||||
uint32_t blockIdx = 0;
|
||||
std::vector<uint8_t> outData(height * width * 4);
|
||||
for (uint32_t j = 0; j < height; j += block_height) {
|
||||
for (uint32_t i = 0; i < width; i += block_width) {
|
||||
std::vector<uint8_t> outData(height * width * depth * 4);
|
||||
for (uint32_t k = 0; k < depth; k++) {
|
||||
for (uint32_t j = 0; j < height; j += block_height) {
|
||||
for (uint32_t i = 0; i < width; i += block_width) {
|
||||
|
||||
uint8_t* blockPtr = data.data() + blockIdx * 16;
|
||||
uint8_t* blockPtr = data.data() + blockIdx * 16;
|
||||
|
||||
// Blocks can be at most 12x12
|
||||
uint32_t uncompData[144];
|
||||
ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
|
||||
// Blocks can be at most 12x12
|
||||
uint32_t uncompData[144];
|
||||
ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
|
||||
|
||||
uint32_t decompWidth = std::min(block_width, width - i);
|
||||
uint32_t decompHeight = std::min(block_height, height - j);
|
||||
uint32_t decompWidth = std::min(block_width, width - i);
|
||||
uint32_t decompHeight = std::min(block_height, height - j);
|
||||
|
||||
uint8_t* outRow = outData.data() + (j * width + i) * 4;
|
||||
for (uint32_t jj = 0; jj < decompHeight; jj++) {
|
||||
memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
|
||||
uint8_t* outRow = outData.data() + (j * width + i) * 4;
|
||||
for (uint32_t jj = 0; jj < decompHeight; jj++) {
|
||||
memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
|
||||
}
|
||||
|
||||
blockIdx++;
|
||||
}
|
||||
|
||||
blockIdx++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,6 @@
|
||||
namespace Tegra::Texture::ASTC {
|
||||
|
||||
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
|
||||
uint32_t block_width, uint32_t block_height);
|
||||
uint32_t depth, uint32_t block_width, uint32_t block_height);
|
||||
|
||||
} // namespace Tegra::Texture::ASTC
|
||||
|
||||
@@ -227,12 +227,14 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
|
||||
u32 height, u32 depth, u32 block_height, u32 block_depth) {
|
||||
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
|
||||
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
|
||||
u32 block_height, u32 block_depth) {
|
||||
std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel);
|
||||
CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel,
|
||||
Memory::GetPointer(address), unswizzled_data.data(), true, block_height,
|
||||
block_depth);
|
||||
CopySwizzledData((width + tile_size_x - 1) / tile_size_x,
|
||||
(height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel,
|
||||
bytes_per_pixel, Memory::GetPointer(address), unswizzled_data.data(), true,
|
||||
block_height, block_depth);
|
||||
return unswizzled_data;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,11 +10,17 @@
|
||||
|
||||
namespace Tegra::Texture {
|
||||
|
||||
// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
|
||||
// an small rect of (64/bytes_per_pixel)X8.
|
||||
inline std::size_t GetGOBSize() {
|
||||
return 512;
|
||||
}
|
||||
|
||||
/**
|
||||
* Unswizzles a swizzled texture without changing its format.
|
||||
*/
|
||||
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
|
||||
u32 height, u32 depth,
|
||||
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
|
||||
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
|
||||
u32 block_height = TICEntry::DefaultBlockHeight,
|
||||
u32 block_depth = TICEntry::DefaultBlockHeight);
|
||||
|
||||
|
||||
@@ -161,30 +161,4 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
|
||||
}
|
||||
}
|
||||
|
||||
static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr,
|
||||
std::string extra_info = "") {
|
||||
if (!GLAD_GL_KHR_debug) {
|
||||
return; // We don't need to throw an error as this is just for debugging
|
||||
}
|
||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||
std::string object_label;
|
||||
|
||||
if (extra_info.empty()) {
|
||||
switch (identifier) {
|
||||
case GL_TEXTURE:
|
||||
object_label = "Texture@" + nice_addr;
|
||||
break;
|
||||
case GL_PROGRAM:
|
||||
object_label = "Shader@" + nice_addr;
|
||||
break;
|
||||
default:
|
||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
object_label = extra_info + '@' + nice_addr;
|
||||
}
|
||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -102,16 +102,27 @@ void TelemetryJson::Complete() {
|
||||
impl->SerializeSection(Telemetry::FieldType::App, "App");
|
||||
impl->SerializeSection(Telemetry::FieldType::Session, "Session");
|
||||
impl->SerializeSection(Telemetry::FieldType::Performance, "Performance");
|
||||
impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
|
||||
impl->SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
|
||||
impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
|
||||
|
||||
auto content = impl->TopSection().dump();
|
||||
// Send the telemetry async but don't handle the errors since they were written to the log
|
||||
Common::DetachedTasks::AddTask(
|
||||
[host{impl->host}, username{impl->username}, token{impl->token}, content]() {
|
||||
Client{host, username, token}.PostJson("/telemetry", content, true);
|
||||
});
|
||||
Common::DetachedTasks::AddTask([host{impl->host}, content]() {
|
||||
Client{host, "", ""}.PostJson("/telemetry", content, true);
|
||||
});
|
||||
}
|
||||
|
||||
bool TelemetryJson::SubmitTestcase() {
|
||||
impl->SerializeSection(Telemetry::FieldType::App, "App");
|
||||
impl->SerializeSection(Telemetry::FieldType::Session, "Session");
|
||||
impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
|
||||
impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
|
||||
|
||||
auto content = impl->TopSection().dump();
|
||||
Client client(impl->host, impl->username, impl->token);
|
||||
auto value = client.PostJson("/gamedb/testcase", content, false);
|
||||
|
||||
return value.result_code == Common::WebResult::Code::Success;
|
||||
}
|
||||
|
||||
} // namespace WebService
|
||||
|
||||
@@ -35,6 +35,7 @@ public:
|
||||
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
|
||||
|
||||
void Complete() override;
|
||||
bool SubmitTestcase() override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
|
||||
@@ -56,6 +56,8 @@ add_executable(yuzu
|
||||
main.h
|
||||
ui_settings.cpp
|
||||
ui_settings.h
|
||||
util/limitable_input_dialog.cpp
|
||||
util/limitable_input_dialog.h
|
||||
util/spinbox.cpp
|
||||
util/spinbox.h
|
||||
util/util.cpp
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <QButtonGroup>
|
||||
#include <QMessageBox>
|
||||
#include <QPushButton>
|
||||
#include <QtConcurrent/qtconcurrentrun.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
@@ -23,6 +24,8 @@ CompatDB::CompatDB(QWidget* parent)
|
||||
connect(ui->radioButton_IntroMenu, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_WontBoot, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
|
||||
connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
|
||||
&CompatDB::OnTestcaseSubmitted);
|
||||
}
|
||||
|
||||
CompatDB::~CompatDB() = default;
|
||||
@@ -48,18 +51,38 @@ void CompatDB::Submit() {
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::Final:
|
||||
back();
|
||||
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility->checkedId());
|
||||
// older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
|
||||
// workaround
|
||||
|
||||
button(NextButton)->setEnabled(false);
|
||||
button(NextButton)->setText(tr("Submitting"));
|
||||
button(QWizard::CancelButton)->setVisible(false);
|
||||
|
||||
testcase_watcher.setFuture(QtConcurrent::run(
|
||||
[this]() { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
||||
}
|
||||
}
|
||||
|
||||
void CompatDB::OnTestcaseSubmitted() {
|
||||
if (!testcase_watcher.result()) {
|
||||
QMessageBox::critical(this, tr("Communication error"),
|
||||
tr("An error occured while sending the Testcase"));
|
||||
button(NextButton)->setEnabled(true);
|
||||
button(NextButton)->setText(tr("Next"));
|
||||
button(QWizard::CancelButton)->setVisible(true);
|
||||
} else {
|
||||
next();
|
||||
// older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
|
||||
// workaround
|
||||
button(QWizard::CancelButton)->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CompatDB::EnableNext() {
|
||||
button(NextButton)->setEnabled(true);
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QFutureWatcher>
|
||||
#include <QWizard>
|
||||
|
||||
namespace Ui {
|
||||
@@ -19,8 +20,11 @@ public:
|
||||
~CompatDB();
|
||||
|
||||
private:
|
||||
QFutureWatcher<bool> testcase_watcher;
|
||||
|
||||
std::unique_ptr<Ui::CompatDB> ui;
|
||||
|
||||
void Submit();
|
||||
void OnTestcaseSubmitted();
|
||||
void EnableNext();
|
||||
};
|
||||
|
||||
@@ -322,7 +322,7 @@ void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool a
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
input_setter = boost::none;
|
||||
input_setter = {};
|
||||
}
|
||||
|
||||
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
|
||||
|
||||
@@ -7,11 +7,13 @@
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <QKeyEvent>
|
||||
#include <QWidget>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/param_package.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
@@ -41,7 +43,7 @@ private:
|
||||
std::unique_ptr<QTimer> poll_timer;
|
||||
|
||||
/// This will be the the setting function when an input is awaiting configuration.
|
||||
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
|
||||
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
|
||||
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
|
||||
|
||||
@@ -6,20 +6,20 @@
|
||||
#include <QFileDialog>
|
||||
#include <QGraphicsItem>
|
||||
#include <QGraphicsScene>
|
||||
#include <QInputDialog>
|
||||
#include <QHeaderView>
|
||||
#include <QMessageBox>
|
||||
#include <QStandardItemModel>
|
||||
#include <QTreeView>
|
||||
#include <QVBoxLayout>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_system.h"
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
#include "yuzu/main.h"
|
||||
#include "yuzu/util/limitable_input_dialog.h"
|
||||
|
||||
namespace {
|
||||
constexpr std::array<int, 12> days_in_month = {{
|
||||
@@ -78,11 +78,17 @@ QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
|
||||
if (!icon) {
|
||||
icon.fill(Qt::black);
|
||||
icon.loadFromData(backup_jpeg.data(), backup_jpeg.size());
|
||||
icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
|
||||
}
|
||||
|
||||
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
}
|
||||
|
||||
QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_text) {
|
||||
return LimitableInputDialog::GetText(parent, ConfigureSystem::tr("Enter Username"),
|
||||
description_text, 1,
|
||||
static_cast<int>(Service::Account::profile_username_size));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureSystem::ConfigureSystem(QWidget* parent)
|
||||
@@ -173,7 +179,7 @@ void ConfigureSystem::UpdateCurrentUser() {
|
||||
ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS);
|
||||
|
||||
const auto& current_user = profile_manager->GetUser(Settings::values.current_user);
|
||||
ASSERT(current_user != std::nullopt);
|
||||
ASSERT(current_user);
|
||||
const auto username = GetAccountUsername(*profile_manager, *current_user);
|
||||
|
||||
scene->clear();
|
||||
@@ -244,15 +250,13 @@ void ConfigureSystem::SelectUser(const QModelIndex& index) {
|
||||
}
|
||||
|
||||
void ConfigureSystem::AddUser() {
|
||||
const auto uuid = Service::Account::UUID::Generate();
|
||||
|
||||
bool ok = false;
|
||||
const auto username =
|
||||
QInputDialog::getText(this, tr("Enter Username"), tr("Enter a username for the new user:"),
|
||||
QLineEdit::Normal, QString(), &ok);
|
||||
if (!ok)
|
||||
GetProfileUsernameFromUser(this, tr("Enter a username for the new user:"));
|
||||
if (username.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto uuid = Service::Account::UUID::Generate();
|
||||
profile_manager->CreateNewUser(uuid, username.toStdString());
|
||||
|
||||
item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
|
||||
@@ -261,30 +265,21 @@ void ConfigureSystem::AddUser() {
|
||||
void ConfigureSystem::RenameUser() {
|
||||
const auto user = tree_view->currentIndex().row();
|
||||
const auto uuid = profile_manager->GetUser(user);
|
||||
ASSERT(uuid != std::nullopt);
|
||||
ASSERT(uuid);
|
||||
|
||||
Service::Account::ProfileBase profile;
|
||||
if (!profile_manager->GetProfileBase(*uuid, profile))
|
||||
return;
|
||||
|
||||
bool ok = false;
|
||||
const auto old_username = GetAccountUsername(*profile_manager, *uuid);
|
||||
const auto new_username =
|
||||
QInputDialog::getText(this, tr("Enter Username"), tr("Enter a new username:"),
|
||||
QLineEdit::Normal, old_username, &ok);
|
||||
|
||||
if (!ok)
|
||||
const auto new_username = GetProfileUsernameFromUser(this, tr("Enter a new username:"));
|
||||
if (new_username.isEmpty()) {
|
||||
return;
|
||||
|
||||
std::fill(profile.username.begin(), profile.username.end(), '\0');
|
||||
const auto username_std = new_username.toStdString();
|
||||
if (username_std.size() > profile.username.size()) {
|
||||
std::copy_n(username_std.begin(), std::min(profile.username.size(), username_std.size()),
|
||||
profile.username.begin());
|
||||
} else {
|
||||
std::copy(username_std.begin(), username_std.end(), profile.username.begin());
|
||||
}
|
||||
|
||||
const auto username_std = new_username.toStdString();
|
||||
std::fill(profile.username.begin(), profile.username.end(), '\0');
|
||||
std::copy(username_std.begin(), username_std.end(), profile.username.begin());
|
||||
|
||||
profile_manager->SetProfileBase(*uuid, profile);
|
||||
|
||||
item_model->setItem(
|
||||
@@ -297,7 +292,7 @@ void ConfigureSystem::RenameUser() {
|
||||
void ConfigureSystem::DeleteUser() {
|
||||
const auto index = tree_view->currentIndex().row();
|
||||
const auto uuid = profile_manager->GetUser(index);
|
||||
ASSERT(uuid != std::nullopt);
|
||||
ASSERT(uuid);
|
||||
const auto username = GetAccountUsername(*profile_manager, *uuid);
|
||||
|
||||
const auto confirm = QMessageBox::question(
|
||||
@@ -324,7 +319,7 @@ void ConfigureSystem::DeleteUser() {
|
||||
void ConfigureSystem::SetUserImage() {
|
||||
const auto index = tree_view->currentIndex().row();
|
||||
const auto uuid = profile_manager->GetUser(index);
|
||||
ASSERT(uuid != std::nullopt);
|
||||
ASSERT(uuid);
|
||||
|
||||
const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(),
|
||||
tr("JPEG Images (*.jpg *.jpeg)"));
|
||||
|
||||
@@ -382,13 +382,13 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
// TODO: Implement a good way to visualize alpha components!
|
||||
|
||||
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
|
||||
boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
|
||||
std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
|
||||
|
||||
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
|
||||
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
|
||||
auto unswizzled_data =
|
||||
Tegra::Texture::UnswizzleTexture(*address, 1, Tegra::Texture::BytesPerPixel(surface_format),
|
||||
surface_width, surface_height, 1U);
|
||||
auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
|
||||
*address, 1, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width,
|
||||
surface_height, 1U);
|
||||
|
||||
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
|
||||
surface_width, surface_height);
|
||||
@@ -444,7 +444,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
|
||||
pixmap->save(&file, "PNG");
|
||||
} else if (selectedFilter == bin_filter) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
|
||||
std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
|
||||
|
||||
const u8* buffer = Memory::GetPointer(*address);
|
||||
ASSERT_MSG(buffer != nullptr, "Memory not accessible");
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include <QAbstractItemModel>
|
||||
#include <QDockWidget>
|
||||
#include <QTreeView>
|
||||
#include <boost/container/flat_set.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
|
||||
@@ -142,6 +142,9 @@ static void InitializeLogging() {
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
#ifdef _WIN32
|
||||
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||
#endif
|
||||
}
|
||||
|
||||
GMainWindow::GMainWindow()
|
||||
@@ -454,6 +457,7 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Help
|
||||
connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
|
||||
connect(ui.action_Rederive, &QAction::triggered, this,
|
||||
std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning));
|
||||
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
|
||||
@@ -786,7 +790,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
ASSERT(index != -1 && index < 8);
|
||||
|
||||
const auto user_id = manager.GetUser(index);
|
||||
ASSERT(user_id != std::nullopt);
|
||||
ASSERT(user_id);
|
||||
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
|
||||
FileSys::SaveDataType::SaveData,
|
||||
program_id, user_id->uuid, 0);
|
||||
@@ -1374,6 +1378,11 @@ void GMainWindow::OnLoadAmiibo() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnOpenYuzuFolder() {
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir))));
|
||||
}
|
||||
|
||||
void GMainWindow::OnAbout() {
|
||||
AboutDialog aboutDialog(this);
|
||||
aboutDialog.exec();
|
||||
@@ -1532,7 +1541,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
"derivation. It will be attempted but may not complete.<br><br>") +
|
||||
errors +
|
||||
tr("<br><br>You can get all of these and dump all of your games easily by "
|
||||
"following <a href='https://yuzu-emu.org/help/quickstart/quickstart/'>the "
|
||||
"following <a href='https://yuzu-emu.org/help/quickstart/'>the "
|
||||
"quickstart guide</a>. Alternatively, you can use another method of dumping "
|
||||
"to obtain all of your keys."));
|
||||
}
|
||||
@@ -1560,7 +1569,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
}
|
||||
}
|
||||
|
||||
boost::optional<u64> GMainWindow::SelectRomFSDumpTarget(
|
||||
std::optional<u64> GMainWindow::SelectRomFSDumpTarget(
|
||||
const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
|
||||
const auto dlc_entries =
|
||||
installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
@@ -1587,7 +1596,7 @@ boost::optional<u64> GMainWindow::SelectRomFSDumpTarget(
|
||||
this, tr("Select RomFS Dump Target"),
|
||||
tr("Please select which RomFS you would like to dump."), list, 0, false, &ok);
|
||||
if (!ok) {
|
||||
return boost::none;
|
||||
return {};
|
||||
}
|
||||
|
||||
return romfs_tids[list.indexOf(res)];
|
||||
|
||||
@@ -5,12 +5,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QTimer>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "ui_main.h"
|
||||
@@ -167,6 +167,7 @@ private slots:
|
||||
void OnMenuRecentFile();
|
||||
void OnConfigure();
|
||||
void OnLoadAmiibo();
|
||||
void OnOpenYuzuFolder();
|
||||
void OnAbout();
|
||||
void OnToggleFilterBar();
|
||||
void OnDisplayTitleBars(bool);
|
||||
@@ -178,8 +179,7 @@ private slots:
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
|
||||
private:
|
||||
boost::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&,
|
||||
u64 program_id);
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&, u64 program_id);
|
||||
void UpdateStatusBar();
|
||||
|
||||
Ui::MainWindow ui;
|
||||
|
||||
@@ -110,6 +110,7 @@
|
||||
<string>&Help</string>
|
||||
</property>
|
||||
<addaction name="action_Report_Compatibility"/>
|
||||
<addaction name="action_Open_yuzu_Folder" />
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_About"/>
|
||||
</widget>
|
||||
@@ -277,6 +278,11 @@
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Open_yuzu_Folder">
|
||||
<property name="text">
|
||||
<string>Open yuzu Folder</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
|
||||
59
src/yuzu/util/limitable_input_dialog.cpp
Normal file
59
src/yuzu/util/limitable_input_dialog.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QPushButton>
|
||||
#include <QVBoxLayout>
|
||||
#include "yuzu/util/limitable_input_dialog.h"
|
||||
|
||||
LimitableInputDialog::LimitableInputDialog(QWidget* parent) : QDialog{parent} {
|
||||
CreateUI();
|
||||
ConnectEvents();
|
||||
}
|
||||
|
||||
LimitableInputDialog::~LimitableInputDialog() = default;
|
||||
|
||||
void LimitableInputDialog::CreateUI() {
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
text_label = new QLabel(this);
|
||||
text_entry = new QLineEdit(this);
|
||||
buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
|
||||
|
||||
auto* const layout = new QVBoxLayout;
|
||||
layout->addWidget(text_label);
|
||||
layout->addWidget(text_entry);
|
||||
layout->addWidget(buttons);
|
||||
|
||||
setLayout(layout);
|
||||
}
|
||||
|
||||
void LimitableInputDialog::ConnectEvents() {
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
}
|
||||
|
||||
QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, const QString& text,
|
||||
int min_character_limit, int max_character_limit) {
|
||||
Q_ASSERT(min_character_limit <= max_character_limit);
|
||||
|
||||
LimitableInputDialog dialog{parent};
|
||||
dialog.setWindowTitle(title);
|
||||
dialog.text_label->setText(text);
|
||||
dialog.text_entry->setMaxLength(max_character_limit);
|
||||
|
||||
auto* const ok_button = dialog.buttons->button(QDialogButtonBox::Ok);
|
||||
ok_button->setEnabled(false);
|
||||
connect(dialog.text_entry, &QLineEdit::textEdited, [&](const QString& new_text) {
|
||||
ok_button->setEnabled(new_text.length() >= min_character_limit);
|
||||
});
|
||||
|
||||
if (dialog.exec() != QDialog::Accepted) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return dialog.text_entry->text();
|
||||
}
|
||||
31
src/yuzu/util/limitable_input_dialog.h
Normal file
31
src/yuzu/util/limitable_input_dialog.h
Normal file
@@ -0,0 +1,31 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
class QDialogButtonBox;
|
||||
class QLabel;
|
||||
class QLineEdit;
|
||||
|
||||
/// A QDialog that functions similarly to QInputDialog, however, it allows
|
||||
/// restricting the minimum and total number of characters that can be entered.
|
||||
class LimitableInputDialog final : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit LimitableInputDialog(QWidget* parent = nullptr);
|
||||
~LimitableInputDialog() override;
|
||||
|
||||
static QString GetText(QWidget* parent, const QString& title, const QString& text,
|
||||
int min_character_limit, int max_character_limit);
|
||||
|
||||
private:
|
||||
void CreateUI();
|
||||
void ConnectEvents();
|
||||
|
||||
QLabel* text_label;
|
||||
QLineEdit* text_entry;
|
||||
QDialogButtonBox* buttons;
|
||||
};
|
||||
@@ -76,6 +76,9 @@ static void InitializeLogging() {
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
#ifdef _WIN32
|
||||
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Application entry point
|
||||
|
||||
Reference in New Issue
Block a user