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1207 Commits

Author SHA1 Message Date
Lioncash
b74eb88c68 kernel/svc: Handle thread handles within GetProcessId
If a thread handle is passed to svcGetProcessId, the kernel attempts to
access the process ID via the thread's instance's owning process.

Technically, this function should also be handling the kernel debug
objects as well, however we currently don't handle those kernel objects
yet, so I've left a note via a comment about it to remind myself when
implementing it in the future.
2018-12-19 12:16:15 -05:00
Lioncash
62d4377053 kernel/kernel: Use correct initial PID for userland Process instances
Starts the process ID counter off at 81, which is what the kernel itself
checks against internally when creating processes. It's actually
supposed to panic if the PID is less than 81 for a userland process.
2018-12-18 22:54:01 -05:00
Lioncash
0906302ca9 kernel/svc: Correct output parameter for svcGetThreadId
The service call uses a 64-bit value, just like svcGetProcessId. This
amends the function signature accordingly.
2018-12-18 22:38:26 -05:00
Lioncash
8435451093 kernel/thread: Make thread_id a 64-bit value
The kernel uses a 64-bit value for the thread ID, so we shouldn't be
using a 32-bit value.
2018-12-18 22:37:03 -05:00
Lioncash
43e1189688 kernel/svc: Correct output parameter for svcGetProcessId
svcGetProcessId's out parameter is a pointer to a 64-bit value, not a
32-bit one.
2018-12-18 22:30:56 -05:00
Lioncash
9b3a38e3d3 kernel/process: Make process_id a 64-bit value
In the actual kernel, this is a 64-bit value, so we shouldn't be using a
32-bit type to handle it.
2018-12-18 22:28:55 -05:00
bunnei
84823a3036 Merge pull request #1905 from bunnei/ignore-empty-gpu-lists
nvhost_gpu: Skip empty GPU command lists.
2018-12-15 00:35:33 -05:00
bunnei
040d84d816 nvhost_gpu: Skip empty GPU command lists. 2018-12-15 00:33:22 -05:00
bunnei
d1603a0abb Merge pull request #1901 from jschmer/ServiceLeak
Fix Service object leak on emulation stop
2018-12-15 00:30:10 -05:00
bunnei
2f2fc47af2 Merge pull request #1732 from DarkLordZach/yield-types
svc: Implement yield types 0 and -1
2018-12-15 00:28:12 -05:00
bunnei
b88430c299 Merge pull request #1902 from lioncash/audio
audio_core: Make g_sink_details internally linked
2018-12-14 21:48:17 -05:00
bunnei
1a23970d17 Merge pull request #1899 from lioncash/state
vm_manager/svc: Modify MemoryState enum, and correct error handling for svcQueryMemory
2018-12-14 15:30:02 -05:00
bunnei
7d39b19edc Merge pull request #1871 from lioncash/move
yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
2018-12-14 13:13:32 -05:00
bunnei
1006df7fc1 Merge pull request #1900 from lioncash/wrapper
svc_wrap: Correct register index for a wrapper specialization
2018-12-14 13:12:55 -05:00
Lioncash
6beb823f15 audio_core: Make g_sink_details internally linked
We can hide the direct array from external view and instead provide
functions to retrieve the necessary info. This has the benefit of
completely hiding the makeup of the SinkDetails structure from the rest
of the code.

Given that this makes the array hidden, we can also make the array
constexpr by altering the members slightly. This gets rid of several
static constructor calls related to std::vector and std::function.

Now we don't have heap allocations here that need to occur before the
program can even enter main(). It also has the benefit of saving a
little bit of heap space, but this doesn't matter too much, since the
savings in that regard are pretty tiny.
2018-12-13 16:44:32 -05:00
Jens Schmer
27a9cc2e63 Fix Service object leak on emulation stop
Services created with the ServiceFramework base class install themselves as HleHandlers with an owning shared_ptr in the ServerPort ServiceFrameworkBase::port member variable, creating a cyclic ownership between ServiceFrameworkBase and the ServerPort, preventing deletion of the service objects.

Fix that by removing the ServiceFrameworkBase::port member because that was only used to detect multiple attempts at installing a port. Instead store a flag if the port was already installed to achieve the same functionality.
2018-12-13 20:08:23 +01:00
Mat M
700075beb6 Merge pull request #1890 from jschmer/master
Fix Process object leak on emulation stop
2018-12-12 16:24:23 -05:00
Lioncash
b79f086613 svc: Enable svcQueryProcessMemory
svcQueryProcessMemory is trivial to implement, given all the behavior
necessary for it is present, it just needs a handler for it.
2018-12-12 15:45:05 -05:00
Lioncash
09a219d5b4 svc: Write out the complete MemoryInfo structure in QueryProcessMemory
In the previous change, the memory writing was moved into the service
function itself, however it still had a problem, in that the entire
MemoryInfo structure wasn't being written out, only the first 32 bytes
of it were being written out. We still need to write out the trailing
two reference count members and zero out the padding bits.

Not doing this can result in wrong behavior in userland code in the following
scenario:

MemoryInfo info;                 // Put on the stack, not quaranteed to be zeroed out.
svcQueryMemory(&info, ...);

if (info.device_refcount == ...) // Whoops, uninitialized read.

This can also cause the wrong thing to happen if the user code uses
std::memcmp to compare the struct, with another one (questionable, but
allowed), as the padding bits are not guaranteed to be a deterministic
value. Note that the kernel itself also fully zeroes out the structure
before writing it out including the padding bits.
2018-12-12 15:44:58 -05:00
Lioncash
d8deb39b83 svc: Handle memory writing explicitly within QueryProcessMemory
Moves the memory writes directly into QueryProcessMemory instead of
letting the wrapper function do it. It would be inaccurate to allow the
handler to do it because there's cases where memory shouldn't even be
written to. For example, if the given process handle is invalid.

HOWEVER, if the memory writing is within the wrapper, then we have no
control over if these memory writes occur, meaning in an error case, 68
bytes of memory randomly get trashed with zeroes, 64 of those being
written to wherever the memory info address points to, and the remaining
4 being written wherever the page info address points to.

One solution in this case would be to just conditionally check within
the handler itself, but this is kind of smelly, given the handler
shouldn't be performing conditional behavior itself, it's a behavior of
the managed function. In other words, if you remove the handler from the
equation entirely, does the function still retain its proper behavior?
In this case, no.

Now, we don't potentially trash memory from this function if an invalid
query is performed.
2018-12-12 15:43:31 -05:00
Lioncash
b1b855c5d9 vm_manager: Correct ordering of last two struct members of MemoryInfo
These should be swapped.
2018-12-12 15:43:31 -05:00
Lioncash
22230a2eca svc_wrap: Correct register index for a wrapper specialization
This would result in svcSetMemoryAttribute getting the wrong value for
its third parameter. This is currently fine, given the service function
is stubbed, however this will be unstubbed in a future change, so this
needs to change.
2018-12-12 15:14:28 -05:00
Lioncash
eb5f3f67f6 vm_manager: Amend the returned values for invalid memory queries in QueryMemory()
The kernel returns a memory info instance with the base address set to
the end of the address space, and the size of said block as
0 - address_space_end, it doesn't set both of said members to zero.
2018-12-12 15:08:06 -05:00
Lioncash
a8cc03502b vm_manager: Migrate memory querying to the VMManager interface
Gets rid of the need to directly access the managed VMAs outside of the
memory manager itself just for querying memory.
2018-12-12 15:07:30 -05:00
Lioncash
c02b8c895b vm_manager: Migrate MemoryInfo and PageInfo to vm_manager.h
Gets the two structures out of an unrelated header and places them with
the rest of the memory management code.

This also corrects the structures. PageInfo appears to only contain a
32-bit flags member, and the extra padding word in MemoryInfo isn't
necessary.
2018-12-12 14:03:53 -05:00
Lioncash
366985ca92 vm_manager: Amend MemoryState enum members
Amends the MemoryState enum to use the same values like the actual
kernel does. Also provides the necessary operators to operate on them.
This will be necessary in the future for implementing
svcSetMemoryAttribute, as memory block state is checked before applying
the attribute.
2018-12-12 14:03:50 -05:00
Jens Schmer
ae390ad5a2 Fix Process object leak on emulation stop
The Process object kept itself alive indefinitely because its handle_table
contains a SharedMemory object which owns a reference to the same Process object,
creating a circular ownership scenario.

Break that up by storing only a non-owning pointer in the SharedMemory object.
2018-12-12 17:25:56 +01:00
Mat M
9bae3ac33a Merge pull request #1891 from DarkLordZach/istorage-getsize
fsp_srv: Implement IStorage::GetSize
2018-12-12 07:31:33 -05:00
bunnei
e1f28afb98 Merge pull request #1893 from lioncash/warn
gl_shader_cache: Resolve truncation compiler warning
2018-12-11 20:47:10 -05:00
bunnei
785d6f9ce0 Merge pull request #1895 from lioncash/uninit
patch_manager: Prevent use of a dangling pointer within PatchRomFS
2018-12-11 20:27:37 -05:00
bunnei
2c6679bb01 Merge pull request #1877 from heapo/audio_interp
Perf: Avoid (expensive) audio interpolation when sample rates already match
2018-12-11 11:45:53 -05:00
bunnei
d63c883e66 Merge pull request #1888 from marcosvitali/glFrontFacing
gl_shader_decompiler: IPA fix FrontFacing.
2018-12-11 11:43:38 -05:00
Lioncash
5c72aa7c4c patch_manager: Prevent use of a dangling pointer within PatchRomFS
fmt::format() returns a std::string instance by value, so calling
.c_str() on it here is equivalent to doing:

auto* ptr = std::string{}.c_str();

The data being pointed to isn't guaranteed to actually be valid anymore
after that expression ends. Instead, we can just take the string as is,
and provide the necessary formatting parameters.
2018-12-11 10:08:13 -05:00
Lioncash
4c2b94559b gl_shader_cache: Dehardcode constant in CalculateProgramSize()
This constant is related to the size of the instruction.
2018-12-10 23:47:20 -05:00
Lioncash
861bfdbf5d gl_shader_cache: Resolve truncation compiler warning
The previous code would cause a warning, as it was truncating size_t
(64-bit) to a u32 (32-bit) implicitly.
2018-12-10 23:44:18 -05:00
bunnei
3b1043c58a Merge pull request #1846 from lioncash/dir
file_sys/directory: Amend path buffer size for directory entries
2018-12-10 21:54:03 -05:00
bunnei
2c45c6d234 Merge pull request #1819 from DarkLordZach/disable-addons
patch_manager: Add support for disabling patches
2018-12-10 21:52:19 -05:00
bunnei
9eb9b344c7 Merge pull request #1887 from FearlessTobi/port-4476
Port citra-emu/citra#4476: "web_service: move telemetry condition from TelemetrySession constructor to destructor"
2018-12-10 21:47:22 -05:00
bunnei
1aa9106244 Merge pull request #1883 from lioncash/log-fsp
service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
2018-12-10 21:45:29 -05:00
bunnei
01ab4aab91 Merge pull request #1885 from lioncash/data_id
file_sys/save_data_factory: Update SaveDataSpaceId enum
2018-12-10 21:44:50 -05:00
Zach Hilman
5e632caca5 fsp_srv: Implement IStorage::GetSize
Takes no input and returns the size as a u64. Needed by Katamari Damacy Reroll to boot.
2018-12-10 14:14:36 -05:00
bunnei
5b5d0199fe Merge pull request #1740 from FernandoS27/shader_props
Implemented Shader Unique Identifiers
2018-12-10 12:43:43 -05:00
Hexagon12
315f3342f7 Merge pull request #1872 from lioncash/proc-info
kernel/process: Set ideal core from metadata
2018-12-10 18:44:14 +02:00
Hexagon12
ee9e433517 Merge pull request #1880 from DarkLordZach/cache-storage
savedata_factory: Add CacheStorage and delete TemporaryStorage on boot
2018-12-10 18:41:46 +02:00
bunnei
74242a8fb4 Merge pull request #1876 from lioncash/vma
vm_manager: Make vma_map private
2018-12-10 10:09:50 -05:00
bunnei
be657036be Merge pull request #1862 from marcosvitali/tlds
gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize.
2018-12-10 10:08:20 -05:00
Marcos Vitali
430e1f864b gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF. 2018-12-09 23:36:21 -03:00
Lioncash
f3a555a484 service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
Based off RE, the backing code only ever seems to use 0-2 as the range
of values 1 being a generic log enable, with 2 indicating logging should
go to the SD card. These are used as a set of flags internally.

Given we only care about receiving the log in general, we can just
always signify that we want logging in general.
2018-12-09 20:42:35 -05:00
Fernando Sahmkow
d5d77848e6 Implemented a shader unique identifier. 2018-12-09 17:33:33 -04:00
fearlessTobi
ca4e20b4e0 web_service: move telemetry condition from TelemetrySession constructor to destructor
Fixes an issue where Testcases couldn't be sent when Telemetry was disabled, because both things are tied closely together in the backend.
2018-12-08 14:34:37 +01:00
bunnei
3bddd5351e Merge pull request #1864 from lioncash/nrr
service/ldr: Amend layouts of NRO and NRR headers
2018-12-07 22:26:31 -05:00
Lioncash
a4eaa6782f file_sys/save_data_factory: Update SaveDataSpaceId enum
Amends it with missing values deduced from RE (ProperSystem being from
SwitchBrew for naming)

(SdCardUser wasn't that difficult to discern given it's used alongside
SdCardSystem when creating the save data indexer, based off the usage of
the string "saveDataIxrDbSd" nearby).
2018-12-07 18:52:18 -05:00
bunnei
b9e80e97b7 Merge pull request #1874 from lioncash/bindings
hle/service, hle/sm: Minor cleanup
2018-12-07 18:31:04 -05:00
bunnei
713fc67b51 Merge pull request #1882 from FearlessTobi/backport-4418-fix
Backport review comment from citra-emu/citra#4418
2018-12-07 18:16:10 -05:00
bunnei
f85134021f Merge pull request #1873 from lioncash/const
loaders: Make GetFileType() a const qualified member function
2018-12-07 18:15:30 -05:00
Marcos Vitali
f4fa7ecb0e gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize. 2018-12-07 19:09:36 -03:00
Tobias
eb15711ee6 Backport review comment from citra-emu/citra#4418
Original reason:
As Windows multi-byte character codec is unspecified while we always assume std::string uses UTF-8 in our code base, this can output gibberish when the string contains non-ASCII characters. ::OutputDebugStringW combined with Common::UTF8ToUTF16W is preferred here.
2018-12-07 16:21:18 +01:00
Zach Hilman
fcfbae88e9 savedata_factory: Add support for CacheStorage 2018-12-07 08:47:32 -05:00
Zach Hilman
5721b8b5ad savedata_factory: Delete TemporaryStorage on startup
Mimics hardware behavior.
2018-12-06 22:07:34 -05:00
bunnei
f761e3ef86 Merge pull request #1868 from lioncash/config
configuration/config: Use an intermediary variable for accessing players
2018-12-06 15:24:28 -05:00
bunnei
30b5d8b0ae Merge pull request #1875 from DarkLordZach/oss-ngword2
system_archive: Implement open source NgWord2
2018-12-06 15:23:58 -05:00
Lioncash
15e3d4f357 memory: Convert ASSERT into a DEBUG_ASSERT within GetPointerFromVMA()
Given memory should always be expected to be valid during normal
execution, this should be a debug assertion, rather than a check in
regular builds.
2018-12-06 15:02:34 -05:00
Lioncash
d4c1b9d311 vm_manager: Make vma_map private
This was only ever public so that code could check whether or not a
handle was valid or not. Instead of exposing the object directly and
allowing external code to potentially mess with the map contents, we
just provide a member function that allows checking whether or not a
handle is valid.

This makes all member variables of the VMManager class private except
for the page table.
2018-12-06 15:02:17 -05:00
bunnei
8de6403a08 Merge pull request #1861 from lioncash/reset
kernel/svc: Correct behavior of svcResetSignal()
2018-12-06 13:42:46 -05:00
heapo
117b1f3ec1 Avoid (expensive) audio interpolation when sample rates already match 2018-12-06 09:46:08 -08:00
bunnei
9390452195 Merge pull request #1824 from ReinUsesLisp/fbcache
gl_rasterizer: Implement a framebuffer cache
2018-12-06 11:56:59 -05:00
bunnei
7fbd484f0e Merge pull request #1863 from ReinUsesLisp/texs-f16
gl_shader_decompiler: Implement TEXS.F16
2018-12-06 11:56:05 -05:00
Zach Hilman
8be475d4dc system_archive: Implement open source NgWord2 2018-12-06 10:17:50 -05:00
Lioncash
24f051d723 hle/service: Replace log + UNIMPLEMENTED with UNIMPLEMENTED_MSG
Combines the two into one, shortening the amount of code here.
2018-12-06 01:40:23 -05:00
Lioncash
9f56477539 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-06 01:37:41 -05:00
Lioncash
d8625f5544 hle/service, hle/sm: Compress usages of MakeResult()
These auto-deduce the result based off its arguments, so there's no need
to do that work for the compiler, plus, the function return value itself
already indicates what we're returning.
2018-12-06 01:33:22 -05:00
Lioncash
a8269fdae3 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-06 01:31:26 -05:00
bunnei
4c106b43a9 Merge pull request #1867 from lioncash/alloc
system_archive: Use a regular function pointer instead of std::function for the file-scope system archive array
2018-12-05 22:37:14 -05:00
bunnei
cca4665a69 Merge pull request #1866 from lioncash/cache
service/ldr: Deduplicate instruction cache clearing code in LoadNro()
2018-12-05 22:36:44 -05:00
Mat M
4d3d2fcebd Merge pull request #1870 from heapo/pagetable_shrink_to_fit
Perf: Call shrink_to_fit after page-table vector resizing to actually reduce vector capacity
2018-12-05 18:36:47 -05:00
Lioncash
17b4355391 yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-12-05 18:34:03 -05:00
Lioncash
01bf329f63 yuzu/game_list_worker: Don't retrieve the file type twice in AddFstEntriesToGameList()
Similarly, here we can avoid doing unnecessary work twice by retrieving
the file type only once and comparing it against relevant operands,
avoiding potential unnecessary object construction/destruction.
2018-12-05 17:58:15 -05:00
Lioncash
de095ded5c yuzu/game_list_worker: Don't retrieve file type and file type strings twice in MakeGameListEntry()
While GetFileType() is indeed a getter function, that doesn't mean it's
a trivial function, given some case require reading from the data or
constructing other objects in the background. Instead, only do necessary
work once.
2018-12-05 17:49:37 -05:00
Lioncash
de323851b4 loaders: Make GetFileType() a const qualified member function
No implementations actually modify instance state (and it would be
questionable to do that in the first place given the name), so we can
make this a const member function.
2018-12-05 17:49:34 -05:00
heapo
ca8ab1bc3b Call shrink_to_fit after page-table vector resizing to cause crt to actually lower vector capacity. For 36-bit titles saves 800MB of commit. 2018-12-05 14:40:56 -08:00
Lioncash
547eecf119 kernel/process: Set ideal core from metadata
A very trivial change. If metadata is available, the process should use
it to retrieve the desired core for the process to run on.
2018-12-05 16:59:37 -05:00
Lioncash
e90fa1ac54 configuration/config: Use an intermediary variable for accessing players
Avoids typing the same long accessor just to retrieve player attributes.
2018-12-05 03:41:33 -05:00
Lioncash
2207baaa04 ng_word: Deduplicate use of a constant value
We've already given the constant to the vector itself, so we don't need
to re-hardcode it in the array.
2018-12-05 02:36:45 -05:00
Lioncash
edd9bfd54a system_archive: Use a regular function pointer instead of std::function for file-scope system archive array
This allows the array to be constexpr. std::function is also allowed to
allocate memory, which makes its constructor non-trivial, we definitely
don't want to have all of these execute at runtime, taking up time
before the application can actually load.
2018-12-05 02:33:17 -05:00
Lioncash
7c9b194d63 service/ldr: Deduplicate instruction cache clearing code in LoadNro()
We don't need to specify all of the ARM interfaces explicitly.
2018-12-05 00:33:47 -05:00
Lioncash
05a6f1f676 service/ldr: Amend layout of the NRO header
The first word is just a padding byte, it's not an actual entry
instruction. Also renames the rest of the entries according to
SwitchBrew.
2018-12-05 00:16:49 -05:00
ReinUsesLisp
59a8df1b14 gl_shader_decompiler: Implement TEXS.F16 2018-12-05 02:06:34 -03:00
Lioncash
817fb18e30 service/ldr: Corrent padding within the NRR header layout
The padding after the magic signature value should be 12 bytes rather
than 28 bytes. The other 16 should be placed after the title ID pattern.
2018-12-05 00:05:04 -05:00
ReinUsesLisp
370980fdc3 gl_shader_decompiler: Fixup inverted if 2018-12-05 01:23:04 -03:00
Zach Hilman
e6f7825a24 svc: Avoid incorrect fast yield condition 2018-12-04 22:11:32 -05:00
bunnei
db3200b515 Merge pull request #1859 from heapo/lut_array_codegen
Convert high-frequency LUT arrays from constexpr to static constexpr
2018-12-04 22:07:12 -05:00
Lioncash
2f253986df kernel/svc: Correct behavior of svcResetSignal()
While partially correct, this service call allows the retrieved event to
be null, as it also uses the same handle to check if it was referring to
a Process instance. The previous two changes put the necessary machinery
in place to allow for this, so we can simply call those member functions
here and be done with it.
2018-12-04 20:14:59 -05:00
Lioncash
c7462ce712 kernel/process: Make Process a WaitObject
Process instances can be waited upon for state changes. This is also
utilized by svcResetSignal, which will be modified in an upcoming
change. This simply puts all of the WaitObject related machinery in
place.
2018-12-04 20:14:59 -05:00
Lioncash
a3aa7aaf0b kernel/readable_event: Add member function for enforcing a strict reset contract
svcResetSignal relies on the event instance to have already been
signaled before attempting to reset it. If this isn't the case, then an
error code has to be returned.
2018-12-04 20:14:55 -05:00
heapo
7853e6b5d4 Improve msvc codegen for hot-path array LUTs
In some constexpr functions, msvc is building the LUT at runtime
(pushing each element onto the stack) out of an abundance of caution. Moving the
arrays into be file-scoped constexpr's avoids this and turns the functions into
simple look-ups as intended.
2018-12-04 17:13:07 -08:00
bunnei
d08d4a366b Merge pull request #1704 from DarkLordZach/oss-sysarchive
file_sys: Implement open source system archives
2018-12-04 19:59:52 -05:00
bunnei
af286294f9 Merge pull request #1837 from lioncash/map
yuzu/game_list_worker: Minor cleanup and code deduplication
2018-12-04 19:57:41 -05:00
Lioncash
a49fd7fd57 yuzu/game_list_worker: Move std::string construction after the termination check in callbacks
Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-04 18:39:35 -05:00
bunnei
e5dd4cb392 Merge pull request #1838 from lioncash/dedup
file_sys/registered_cache: Eliminate variable shadowing
2018-12-04 18:34:49 -05:00
bunnei
173073c722 Merge pull request #1836 from lioncash/unused
crypto/key_manager: Remove unused variable in GetTicketblob()
2018-12-04 18:28:15 -05:00
bunnei
5ca586596d Merge pull request #1860 from lioncash/event
kernel/svc: Implement svcCreateEvent and svcSignalEvent
2018-12-04 18:27:54 -05:00
Lioncash
8ea1f28614 kernel/svc: Remove unused header inclusion 2018-12-04 15:48:20 -05:00
Lioncash
a543c35962 kernel/svc: Implement svcSignalEvent()
This function simply does a handle table lookup for a writable event
instance identified by the given handle value. If a writable event
cannot be found for the given handle, then an invalid handle error is
returned. If a writable event is found, then it simply signals the
event, as one would expect.
2018-12-04 15:47:59 -05:00
Lioncash
2a1f59b301 kernel/svc: Implement svcCreateEvent()
svcCreateEvent operates by creating both a readable and writable event
and then attempts to add both to the current process' handle table.

If adding either of the events to the handle table fails, then the
relevant error from the handle table is returned.

If adding the readable event after the writable event to the table
fails, then the writable event is removed from the handle table and the
relevant error from the handle table is returned.

Note that since we do not currently test resource limits, we don't check
the resource limit table yet.
2018-12-04 15:47:55 -05:00
Zach Hilman
f6f6503578 qt: Add Properties menu to game list right-click 2018-12-04 13:34:50 -05:00
bunnei
465f486160 Merge pull request #1845 from lioncash/nro
loader/{nro, nso}: Remove dependency on the System class
2018-12-04 12:26:12 -05:00
bunnei
d533767623 Merge pull request #1853 from lioncash/event
kernel/object: Amend handle types to distinguish between readable and writable events
2018-12-04 12:25:40 -05:00
Marcos
ab2108fb2a Rewrited TEX/TEXS (TEX Scalar). (#1826)
* Rewrited TEX/TEXS (TEX Scalar).

* Style fixes.

* Styles issues.
2018-12-04 12:24:35 -05:00
bunnei
da5659fb87 Merge pull request #1857 from lioncash/res-info
kernel/svc: Implement the resource limit svcGetInfo option
2018-12-04 12:23:19 -05:00
bunnei
7f6bc284e9 Merge pull request #1854 from Subv/old_command_processor
Don't try to route PFIFO methods (0-0x40) to the other engines.
2018-12-04 08:49:22 -05:00
Lioncash
5eb057f422 kernel/object: Amend handle types to distinguish between readable and writable events
Two kernel object should absolutely never have the same handle ID type.
This can cause incorrect behavior when it comes to retrieving object
types from the handle table. In this case it allows converting a
WritableEvent into a ReadableEvent and vice-versa, which is undefined
behavior, since the object types are not the same.

This also corrects ClearEvent() to check both kernel types like the
kernel itself does.
2018-12-04 02:20:47 -05:00
Lioncash
ac966e4213 kernel/handle_table: Amend reference to CTR-OS in Create()
Another hold-over from Citra.
2018-12-04 01:50:44 -05:00
Lioncash
312690b450 kernel/svc: Implement the resource limit svcGetInfo option
Allows a process to register the resource limit as part of its handle
table.
2018-12-04 01:50:30 -05:00
Subv
c4c19fa6c1 Removed unused file.
This is a leftover from #1792
2018-12-03 23:52:38 -05:00
Subv
b873253da1 GPU: Don't try to route PFIFO methods (0-0x40) to the other engines. 2018-12-03 23:52:18 -05:00
Mat M
adc4d332fc Merge pull request #1852 from VPeruS/fix-format-string
[Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments
2018-12-03 22:25:29 -05:00
V.Kalyuzhny
b330b495dc [Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments 2018-12-04 05:13:50 +02:00
Zach Hilman
ddf5903cd9 scheduler: Avoid manual Reschedule call
This will automatically occur anyway when PrepareReschedule is called
2018-12-03 21:22:09 -05:00
bunnei
9f1ac96afa Merge pull request #1840 from lioncash/info
svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
2018-12-03 18:46:22 -05:00
Zach Hilman
b5af41a07b scheduler: Only work steal higher priority threads from other cores 2018-12-03 17:29:30 -05:00
Zach Hilman
60e27252a5 qt: Add UI to display game properties and disable add-ons 2018-12-03 17:21:25 -05:00
Zach Hilman
5f0217592b loader: Add support for reading the name of game's developer 2018-12-03 17:21:25 -05:00
Zach Hilman
51483d83bb aoc_u: Obey disabled add-ons list when listing DLC 2018-12-03 17:21:25 -05:00
Zach Hilman
0cea05cdf7 patch_manager: Obey disabled add-ons list when patching game 2018-12-03 17:21:25 -05:00
Zach Hilman
c7b41ade74 core: Make GetGameFileFromPath function externally accessible 2018-12-03 17:20:34 -05:00
Zach Hilman
c381f46428 config: Store and load disabled add-ons list 2018-12-03 17:20:34 -05:00
Zach Hilman
282b7e902c settings: Store list of disabled add-ons per title ID 2018-12-03 17:20:34 -05:00
bunnei
76525013c0 Merge pull request #1842 from lioncash/slot
yuzu/configuration: Minor clean-up related changes
2018-12-03 17:12:01 -05:00
bunnei
f6b22d9251 Merge pull request #1835 from lioncash/cache-global
filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
bunnei
8a12daac8c Merge pull request #1822 from ReinUsesLisp/glsl-scope
gl_shader_decompiler: Introduce a scoped object and style changes
2018-12-03 17:10:02 -05:00
bunnei
ef69b4b830 Merge pull request #1803 from DarkLordZach/k-able-event
kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03 17:05:57 -05:00
bunnei
f7d5f72944 Merge pull request #1833 from lioncash/clean
service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03 17:04:05 -05:00
bunnei
118f402382 Merge pull request #1839 from lioncash/init
service/audio/audout_u: Amend constructor initialization list order
2018-12-03 17:03:00 -05:00
bunnei
a238cdb5ca Merge pull request #1841 from ogniK5377/npad-mode-fix
Fixed crash with SetNpadMode
2018-12-03 17:02:40 -05:00
Sebastian Valle
1ad158b2bb Merge pull request #1843 from lioncash/table
hle/service: Update function tables for erpt:c and usb's IClientEpSession
2018-12-03 12:21:28 -05:00
Lioncash
7695febfa1 loader/nso: Remove dependency on the System class
Similar to the NRO changes, we can also pass the process explicitly as a
parameter from Load instead of indirecting through the System class.
2018-12-02 23:39:03 -05:00
Lioncash
fc32d6256a loader/nro: Make the static LoadNro function internally linked
This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
2018-12-02 23:38:58 -05:00
Lioncash
7e2467e695 file_sys/directory: Amend path buffer size for directory entries
The path buffer is actually 0x301 (769) characters in length, with the
extra character being intended for the null-terminator.
2018-12-02 23:15:58 -05:00
Lioncash
b110d2176c loader/nro: Remove dependency on the System class
Load() is already given the process instance as a parameter, so instead
of coupling the class to the System class, we can just forward that
parameter to LoadNro()
2018-12-02 22:18:52 -05:00
Lioncash
6306e54f45 service/usb: Update function table
Updates the function table for IClientEpSession based off information
provided by SwitchBrew.
2018-12-02 15:49:40 -05:00
Lioncash
f933b3370e service/erpt: Update function table
Updates the function table according to information provided by
SwitchBrew.
2018-12-02 15:46:44 -05:00
Lioncash
195cad9635 yuzu/configuration: Make slots private where applicable
These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.

This also removes redundant usages of the private access specifier.
2018-12-02 14:18:36 -05:00
Lioncash
eabfb7730d yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-02 14:18:36 -05:00
Lioncash
f3253d0f14 yuzu/configuration/configure_input: Default destructor in the cpp file
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.

Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-02 14:18:26 -05:00
David Marcec
a9223c8182 Fixed crash with SetNpadMode
fixed crash due to handheld
2018-12-03 02:45:08 +11:00
Lioncash
7fe27de26e svc: Use the current process' handle table for retrieving the process instance to act upon
The kernel uses the handle table of the current process to retrieve the
process that should be used to retrieve certain information. To someone
not familiar with the kernel, this might raise the question of "Ok,
sounds nice, but doesn't this make it impossible to retrieve information
about the current process?".

No, it doesn't, because HandleTable instances in the kernel have the
notion of a "pseudo-handle", where certain values allow the kernel to
lookup objects outside of a given handle table. Currently, there's only
a pseudo-handle for the current process (0xFFFF8001) and a pseudo-handle
for the current thread (0xFFFF8000), so to retrieve the current process,
one would just pass 0xFFFF8001 into svcGetInfo.

The lookup itself in the handle table would be something like:

template <typename T>
T* Lookup(Handle handle) {
    if (handle == PSEUDO_HANDLE_CURRENT_PROCESS) {
        return CurrentProcess();
    }

    if (handle == PSUEDO_HANDLE_CURRENT_THREAD) {
        return CurrentThread();
    }

    return static_cast<T*>(&objects[handle]);
}

which, as is shown, allows accessing the current process or current
thread, even if those two objects aren't actually within the HandleTable
instance.
2018-12-02 03:41:49 -05:00
Lioncash
6712e7402c svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
Our implementation of svcGetInfo was slightly incorrect in that we
weren't doing proper error checking everywhere. Instead, reorganize it
to be similar to how the kernel seems to do it.
2018-12-02 03:40:10 -05:00
Zach Hilman
3476830b26 svc: Avoid performance-degrading unnecessary reschedule 2018-12-02 00:44:40 -05:00
Lioncash
57ac068a23 service/audio/audout_u: Amend constructor initialization list order
Orders the constructor initializer list the same way the members of the
class are declared. Prevents -Wreorder warnings
2018-12-01 23:56:20 -05:00
bunnei
7ce17b2cf6 Merge pull request #1827 from ReinUsesLisp/clip-and-shader
gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01 23:51:47 -05:00
Lioncash
efbcff0af0 file_sys/registered_cache: Eliminate variable shadowing
Also inverts if statements where applicable to allow unindenting code a
little bit.
2018-12-01 23:50:13 -05:00
bunnei
80aa124b1d Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
gl_shader_manager: Update pipeline when programs have changed
2018-12-01 23:48:55 -05:00
bunnei
a6805e58ce Merge pull request #1795 from ReinUsesLisp/vc-cleanup
video_core: Minor style changes
2018-12-01 23:46:18 -05:00
bunnei
0e9be7be37 Merge pull request #1823 from bunnei/fix-surface-copy
gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01 23:44:32 -05:00
Lioncash
db4523f1ec filesystem: De-globalize registered_cache_union
We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.

Gets rid of one of five globals in the filesystem code.
2018-12-01 23:43:23 -05:00
Lioncash
8c108eaca7 yuzu/game_list_worker: Deduplicate game list entry creation
Avoids duplicating the same code twice verbatim.
2018-12-01 23:23:39 -05:00
Lioncash
f1ecfcb8bc yuzu/game_list_worker: Tidy up string handling in FillControlMap()
We don't need to call out to our own file handling functions when we're
going to construct a QFileInfo instance right after it. We also don't
need to convert to a std::string again just to compare the file
extension.
2018-12-01 22:49:00 -05:00
Lioncash
a8aca4306d crypto/key_manager: Remove unused variable in GetTicketblob() 2018-12-01 22:37:51 -05:00
bunnei
c5e781e72a Merge pull request #1832 from Simek/remove-game-list-border
UI: Remove border from Game List
2018-12-01 22:26:34 -05:00
bunnei
97e73591e3 Merge pull request #1830 from Subv/vi_ub
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01 22:25:10 -05:00
Lioncash
e88cdcc912 Fix debug build
A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
2018-12-01 02:11:42 -05:00
Lioncash
0ccaaafca3 file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
Ensures that read only indeed means read only.
2018-11-30 23:52:56 -05:00
Lioncash
a7d9fe993a service/fsp_srv: Implement CleanDirectoryRecursively
This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:

root_dir/
  - some_dir/
    - File.txt
  - OtherFile.txt

The end result is just:

root_dir/
2018-11-30 20:17:28 -05:00
Bartosz Kaszubowski
5f07ca3dce remove border from GameList 2018-11-30 23:35:08 +01:00
Subv
583bd20f02 Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30 16:06:49 -05:00
bunnei
b7104263ba Merge pull request #1829 from lioncash/lang
service/set: Implement MakeLanguageCode
2018-11-30 10:53:13 -05:00
Lioncash
308bbba8b9 service/set: Convert GetLanguageCode over to using PushEnum()
This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
2018-11-30 09:08:07 -05:00
Lioncash
7c04fe22b4 service/set: Implement MakeLanguageCode
This function simply converts a given index into a language code.
2018-11-30 09:08:03 -05:00
Lioncash
4b950728fd configure_input: Amend clang-format discrepancies 2018-11-30 03:31:56 -05:00
bunnei
0f43564d09 gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29 20:10:11 -05:00
ReinUsesLisp
2908d30274 gl_rasterizer: Enable clip distances when set in register and in shader 2018-11-29 16:58:20 -03:00
ReinUsesLisp
1a2bb596db gl_rasterizer: Implement a framebuffer cache 2018-11-29 16:34:46 -03:00
ReinUsesLisp
e8620eaa9a gl_shader_manager: Update pipeline when programs have changed 2018-11-29 16:26:42 -03:00
Zach Hilman
170d707850 hle_ipc: Refactor SleepClientThread to avoid ReadableEvent 2018-11-29 09:14:20 -05:00
Zach Hilman
a342bcc9b1 kernel/event: Reference ReadableEvent from WritableEvent 2018-11-29 08:48:40 -05:00
Zach Hilman
ff610103b5 core: Port all current usages of Event to Readable/WritableEvent 2018-11-29 08:45:41 -05:00
Zach Hilman
a56fc84e7a hle_ipc: Use event pair for SleepClientThread 2018-11-29 08:42:26 -05:00
Zach Hilman
c61d2a2841 kernel: Add named event table
Used to store ReadableEvents of all events on the system.
2018-11-29 08:42:26 -05:00
Zach Hilman
c713383816 kernel: Divide Event into ReadableEvent and WritableEvent
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
2018-11-29 08:42:26 -05:00
Zach Hilman
d92989e787 kernel/object: Add descriptions to ResetTypes 2018-11-29 08:42:26 -05:00
bunnei
7befe0134d Merge pull request #1768 from greggameplayer/patch-2
Uncheck automatically joycons docked when docked mode is enable
2018-11-29 01:00:09 -05:00
bunnei
1e49a85106 Merge pull request #1801 from ogniK5377/log-before-execute
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-29 00:58:46 -05:00
bunnei
3d3cc35ee7 gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
2018-11-28 21:56:21 -05:00
ReinUsesLisp
eb700afcf0 gl_shader_decompiler: Remove texture temporal in TLD4 2018-11-28 23:46:16 -03:00
ReinUsesLisp
8d58e5da71 gl_shader_decompiler: Flip negated if else statement 2018-11-28 23:46:16 -03:00
ReinUsesLisp
f4abebd731 gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures 2018-11-28 23:46:14 -03:00
ReinUsesLisp
78fc8f6b66 gl_shader_decompiler: Move texture code generation into lambdas 2018-11-28 23:45:53 -03:00
ReinUsesLisp
ab13b628d0 gl_shader_decompiler: Clean up texture instructions 2018-11-28 23:45:53 -03:00
ReinUsesLisp
6a642022dd gl_shader_decompiler: Scope GLSL variables with a scoped object 2018-11-28 23:45:51 -03:00
ReinUsesLisp
037449668e gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero 2018-11-28 21:26:22 -03:00
ReinUsesLisp
653d7a3f0d gl_rasterizer_cache: Use brackets for two-line single-expresion blocks 2018-11-28 21:18:14 -03:00
ReinUsesLisp
432a9872ed gl_rasterizer: Remove unused struct declarations 2018-11-28 21:18:13 -03:00
ReinUsesLisp
22c7c710b4 gl_rasterizer: Remove extension booleans 2018-11-28 21:18:13 -03:00
bunnei
5a9a84994a Merge pull request #1808 from Tinob/master
Fix clip distance and viewport
2018-11-28 17:47:28 -05:00
bunnei
3fe8ab0d99 Merge pull request #1786 from Tinob/DepthClamp
Add Depth Clamp Support
2018-11-28 17:46:55 -05:00
bunnei
c5ab648554 Merge pull request #1817 from DarkLordZach/npad-idx-fix
npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 17:46:17 -05:00
bunnei
6f849887c9 Merge pull request #1792 from bunnei/dma-pusher
gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28 10:12:37 -05:00
Zach Hilman
299224790c npad: Use NPadIdToIndex to prevent invalid array access 2018-11-28 09:01:58 -05:00
bunnei
881f5ad70f Merge pull request #1735 from FernandoS27/tex-spacing
Texture decoder: Implemented Tile Width Spacing
2018-11-27 19:21:17 -05:00
bunnei
adb882bf90 Merge pull request #1814 from lioncash/ptr
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
2018-11-27 19:20:12 -05:00
bunnei
ac74b71d75 dma_pushbuffer: Optimize to avoid loop and copy on Push. 2018-11-27 19:17:33 -05:00
bunnei
c568f5cea7 gpu: Move command list profiling to DmaPusher::DispatchCalls. 2018-11-27 18:42:21 -05:00
bunnei
e89a3b9e59 Merge pull request #1811 from lioncash/input
yuzu/input: Minor changes
2018-11-27 18:38:12 -05:00
bunnei
71dfe4a7ae Merge pull request #1815 from DarkLordZach/npad-pos-fix
npad: Fix copy/paste error with LED position assignments
2018-11-27 17:26:58 -05:00
Zach Hilman
6df74ff579 npad: Fix copy/paste error with LED position assignments 2018-11-27 17:23:44 -05:00
Lioncash
2a22c1b27e yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
Prevents compiler warnings related to truncation when invoking the
dialog. It's also extremely suspect to use a u8 value here instead of a
more general type to begin with.
2018-11-27 16:37:21 -05:00
Lioncash
0782d3971b yuzu/configure_input: Make CallConfigureDialog a non-member template function
This doesn't depend on any part of the private interface, so it can be
made a non-member internal function.
2018-11-27 16:37:18 -05:00
bunnei
3cc204aff8 Merge pull request #1802 from DarkLordZach/user-data-storage
profile_manager: Save and load ProfileData from disk
2018-11-27 16:36:23 -05:00
Lioncash
7b1aaaa069 file_sys/registered_cache: Remove unused <map> include 2018-11-27 16:33:18 -05:00
Lioncash
d72c809030 file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
2018-11-27 16:33:14 -05:00
bunnei
bf055e14ab Merge pull request #1812 from lioncash/nacp
control_metadata: Correct typo in language name (Portugese -> Portuguese)
2018-11-27 16:29:53 -05:00
bunnei
066140854a Merge pull request #1813 from ReinUsesLisp/fixup-clip
gl_shader_decompiler: Fixup clip distance index
2018-11-27 16:28:55 -05:00
ReinUsesLisp
2e9b90abad gl_shader_decompiler: Fixup clip distance index 2018-11-27 15:35:26 -03:00
Lioncash
d4e3d567ce control_metadata: Correct typo in language name (Portugese -> Portuguese)
While we're at it, organize the array linearly, since clang formats the
array elements quite wide length-wise with the addition of the missing
'u'.

Technically also fixes patch lookup and icon lookup with Portuguese,
though I doubt anyone has actually run into this issue.
2018-11-27 13:21:46 -05:00
bunnei
5bea164a77 Merge pull request #1810 from degasus/dirty_flags
gl_rasterizer: Fixup for #1723.
2018-11-27 10:46:49 -05:00
Lioncash
11cf13a6e1 yuzu/configure_input_player: Use a lambda expression instead of std::bind
std::bind is the pre-C++11 way of doing this.
2018-11-27 05:08:13 -05:00
Lioncash
73a48d6523 yuzu/configure_input_player: Amend constructor initializer list order
Orders the elements the way they would actually be initialized in.
Resolves compiler warnings with gcc and clang
2018-11-27 05:04:51 -05:00
Lioncash
53bff53791 yuzu/configure_input: Remove unused function MoveGridElement 2018-11-27 05:03:26 -05:00
Lioncash
d67e88e59c yuzu/configure_input*: Move data members after function declarations
The common pattern is to put the data members after the function
interface where applicable.
2018-11-27 05:02:15 -05:00
Lioncash
ec7ea4ae96 yuzu/configure_input: Remove unnecessary includes 2018-11-27 05:00:56 -05:00
Markus Wick
8747f5fc0d gl_rasterizer: Fixup for #1723.
On invalidating the streaming buffer, we need to reupload all vertex buffers.
But we don't need to reconfigure the vertex format.
This was a (silly) misstake in #1723.

Thanks at Rodrigo for discovering the issue.

Fun fact, as configuring the vertex format also invalidate the vertex buffer,
this misstake had no affect on the behavior.
2018-11-27 10:32:41 +01:00
bunnei
1cd40f107f Merge pull request #1806 from ReinUsesLisp/morton-fixup
morton: Fixup compiler warning
2018-11-26 23:22:59 -05:00
bunnei
11c17465d8 Merge pull request #1804 from lioncash/cast
gdbstub: Silence value truncation warning within FpuWrite()
2018-11-26 23:19:40 -05:00
bunnei
abea6fa90c gpu: Rewrite GPU command list processing with DmaPusher class.
- More accurate impl., fixes Undertale (among other games).
2018-11-26 23:14:01 -05:00
bunnei
852a462df3 Merge pull request #1805 from lioncash/resource
svc: Implement svcCreateResourceLimit, svcGetResourceLimitCurrentValue(), svcGetResourceLimitLimitValue(), and svcSetResourceLimitLimitValue()
2018-11-26 22:59:51 -05:00
Rodolfo Bogado
6710eb4892 remove viewport_transform_enabled as it seems to be inactive when valid transforms are used. 2018-11-27 00:04:33 -03:00
Lioncash
5905162e36 svc: Implement svcSetResourceLimitLimitValue()
The opposite of the getter functions, this function sets the limit value
for a particular ResourceLimit resource category, with the restriction
that the  new limit value must be equal to or greater than the current
resource value. If this is violated, then ERR_INVALID_STATE is returned.

e.g.

Assume:

current[Events] = 10;
limit[Events] = 20;

a call to this service function lowering the limit value to 10 would be
fine, however, attempting to lower it to 9 in this case would cause an
invalid state error.
2018-11-26 21:23:15 -05:00
Lioncash
eb5596044d svc: Implement svcGetResourceLimitCurrentValue()
This kernel service function is essentially the exact same as
svcGetResourceLimitLimitValue(), with the only difference being that it
retrieves the current value for a given resource category using the
provided resource limit handle, rather than retrieving the limiting
value of that resource limit instance.

Given these are exactly the same and only differ on returned values, we
can extract the existing code for svcGetResourceLimitLimitValue() to
handle both values.
2018-11-26 21:23:11 -05:00
ReinUsesLisp
237c2026e9 morton: Fixup compiler warning 2018-11-26 23:22:57 -03:00
Lioncash
1d6399c222 svc: Implement svcGetResourceLimitLimitValue()
This kernel service function retrieves the maximum allowable value for
a provided resource category for a given resource limit instance. Given
we already have the functionality added to the resource limit instance
itself, it's sufficient to just hook it up.

The error scenarios for this are:

1. If an invalid resource category type is provided, then ERR_INVALID_ENUM is returned.

2. If an invalid handle is provided, then ERR_INVALID_HANDLE is returned (bad thing goes in, bad thing goes out, as one would expect).

If neither of the above error cases occur, then the out parameter is
provided with the maximum limit value for the given category and success
is returned.
2018-11-26 21:12:13 -05:00
Lioncash
4ef2af8c98 svc: Implement svcCreateResourceLimit()
This function simply creates a ResourceLimit instance and attempts to
create a handle for it within the current process' handle table. If the
kernal fails to either create the ResourceLimit instance or create a
handle for the ResourceLimit instance, it returns a failure code
(OUT_OF_RESOURCE, and HANDLE_TABLE_FULL respectively). Finally, it exits
by providing the output parameter with the handle value for the
ResourceLimit instance and returning that it was successful.

Note: We do not return OUT_OF_RESOURCE because, if yuzu runs out of
available memory, then new will currently throw. We *could* allocate the
kernel instance with std::nothrow, however this would be inconsistent
with how all other kernel objects are currently allocated.
2018-11-26 21:10:31 -05:00
David Marcec
cc4521fc70 Added comment on Main memory size for more clarity 2018-11-27 12:56:50 +11:00
David Marcec
f058de337e Made svcSetHeapSize and svcCreateSharedMemory more readable 2018-11-27 12:53:18 +11:00
David Marcec
f271316822 Reworked svcs slightly, improved error messages in AM and fsp_srv 2018-11-27 12:29:06 +11:00
Lioncash
474c745502 gdbstub: Silence value truncation warning within FpuWrite()
Previously this would cause an implicit truncation warning about
assigning a u64 value to a u32 value without an explicit cast.
2018-11-26 19:58:23 -05:00
Rodolfo Bogado
dfdbfa69e5 Implement depth clamp 2018-11-26 20:56:32 -03:00
Rodolfo Bogado
8e971f5062 Add support for Clip Distance enabled register 2018-11-26 20:45:21 -03:00
bunnei
1856d0ee8a Merge pull request #1794 from Tinob/master
Add support for viewport_transfom_enable register
2018-11-26 18:34:09 -05:00
bunnei
67a154e23d Merge pull request #1723 from degasus/dirty_flags
gl_rasterizer: Skip VB upload if the state is clean.
2018-11-26 18:33:22 -05:00
Marcos
cb8d51e37e GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)
* GPU States: Implement Polygon Offset. This is used in SMO all the time.

* Clang Format fixes.

* Initialize polygon_offset in the constructor.
2018-11-26 18:31:44 -05:00
bunnei
7684f4d0cf Merge pull request #1713 from FernandoS27/bra-cc
Implemented BRA CC conditional and FSET CC Setting
2018-11-26 18:28:03 -05:00
bunnei
a41943dc55 Merge pull request #1798 from ReinUsesLisp/y-direction
gl_shader_decompiler: Implement S2R's Y_DIRECTION
2018-11-26 18:25:42 -05:00
Zach Hilman
dac0c33fd2 profile_manager: Save and load ProfileData from disk
The ProfileData is a 0x80-sized structure that stores various pieces of miscellaneous data for the account.
2018-11-26 17:11:12 -05:00
FernandoS27
ddfbe0b58d Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
David Marcec
dace6087d6 Fixed hwopus compile error 2018-11-26 21:52:10 +11:00
David Marcec
3d627df4d8 Improved error messages in AM, HwOpus and NvMap 2018-11-26 20:05:09 +11:00
David Marcec
9662ca918d Improved error messages for SVCs 2018-11-26 19:47:39 +11:00
David Marcec
a2cc3b10bb Changed logging to be "Log before execution", Added more error logging, all services should now log on some level 2018-11-26 17:06:13 +11:00
bunnei
f9a211220c Merge pull request #1763 from ReinUsesLisp/bfi
gl_shader_decompiler: Implement BFI_IMM_R
2018-11-25 23:04:57 -05:00
bunnei
ee764c3b4b Merge pull request #1793 from lioncash/ref
service/sm: Take std::string by const reference in UnregisterService
2018-11-25 23:04:21 -05:00
bunnei
d7d1ab15b6 Merge pull request #1760 from ReinUsesLisp/r2p
gl_shader_decompiler: Implement R2P_IMM
2018-11-25 22:38:42 -05:00
bunnei
0394813401 Merge pull request #1782 from FernandoS27/dc
Fixed Coordinate Encodings in TEX and TEXS instructions
2018-11-25 22:36:25 -05:00
bunnei
8ce90a4f0b Merge pull request #1783 from ReinUsesLisp/clip-distances
gl_shader_decompiler: Implement clip distances
2018-11-25 22:35:30 -05:00
bunnei
ceb4bc22a4 Merge pull request #1796 from ReinUsesLisp/morton-move
video_core: Move morton functions out of gl_rasterizer_cache
2018-11-25 22:35:12 -05:00
Mat M
94fce28010 Merge pull request #1800 from encounter/svcgetinfo
svc: Return ERR_INVALID_ENUM_VALUE from svcGetInfo
2018-11-25 16:52:56 -05:00
Luke Street
94e8dfc0c7 svc: Return ERR_INVALID_ENUM_VALUE from svcGetInfo 2018-11-25 16:48:44 -05:00
Rodolfo Bogado
415e8383ba Limit the amount of viewports tested for state changes only to the usable ones 2018-11-25 12:18:29 -03:00
ReinUsesLisp
924e834b8f gl_shader_decompiler: Implement S2R's Y_DIRECTION 2018-11-25 04:37:29 -03:00
bunnei
932fbd5a25 Merge pull request #1791 from bunnei/nvdrv-stub
nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
2018-11-24 23:45:24 -05:00
bunnei
7d544c1b9d Merge pull request #1787 from bunnei/fix-gpu-mm
memory_manager: Do not allow 0 to be a valid GPUVAddr.
2018-11-24 23:45:00 -05:00
ReinUsesLisp
7ff2131cf9 morton: Style changes 2018-11-25 00:38:53 -03:00
ReinUsesLisp
dad3a6718e video_core: Move morton functions to their own file 2018-11-25 00:37:18 -03:00
FernandoS27
8c797464a2 Fix Texture Overlapping 2018-11-24 17:26:42 -04:00
FernandoS27
33afff1870 Implemented BRA CC conditional and FSET CC Setting 2018-11-24 13:25:54 -04:00
Rodolfo Bogado
13f6a603c2 Add support for viewport_transfom_enable register 2018-11-24 13:17:48 -03:00
Lioncash
b0df09335c service/sm: Take std::string by const reference in UnregisterService
Avoids the need to create a copy of the std::string instance
(potentially allocating).

The only reason RegisterService takes its argument by value is because
it's std::moved internally.
2018-11-24 00:08:13 -05:00
bunnei
f7a1827aaa Merge pull request #1641 from DarkLordZach/sm-register-unregister
sm: Implement RegisterService and UnregisterService
2018-11-23 23:59:01 -05:00
bunnei
7c4fb09a7c Merge pull request #1731 from DarkLordZach/change-dir-crash
filesystem: Clear registered union paths on factory creation
2018-11-23 23:58:31 -05:00
bunnei
d01bf170c4 Merge pull request #1725 from FernandoS27/gl43
Update OpenGL's backend version from 3.3 to 4.3
2018-11-23 23:56:57 -05:00
bunnei
e23543918b Merge pull request #1785 from Tinob/master
Add support for clear_flags register
2018-11-23 23:55:56 -05:00
bunnei
69a9bd8187 Merge pull request #1692 from Hedges/GDBClean
GDBStub Improvements
2018-11-23 23:36:36 -05:00
bunnei
e65966bcfc Merge pull request #1708 from ogniK5377/res-scale
Report resolution scaling support for vi and am
2018-11-23 23:32:19 -05:00
bunnei
67ff974387 Merge pull request #1747 from DarkLordZach/exefs-lfs
patch_manager: Add support for applying LayeredFS patches to ExeFS
2018-11-23 23:31:48 -05:00
bunnei
b6b78203cc Merge pull request #1769 from ReinUsesLisp/cc
gl_shader_decompiler: Rename cc to condition code and name internal flags
2018-11-23 23:31:04 -05:00
bunnei
0d673a84b6 nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
- Used by Undertale.
2018-11-23 23:22:04 -05:00
Rodolfo Bogado
54c2a4cafc Add support for clear_flags register 2018-11-24 00:16:33 -03:00
FernandoS27
7668ef51d6 Fix TEXS Instruction encodings 2018-11-23 22:46:50 -04:00
FernandoS27
9c2127d5eb Fix one encoding in TEX Instruction 2018-11-23 22:46:49 -04:00
FernandoS27
487d805899 Corrected inputs indexing in TEX instruction 2018-11-23 22:46:48 -04:00
bunnei
69b3f98d3a Merge pull request #1744 from degasus/shader_cache
shader_cache: Only lock covered instructions.
2018-11-23 21:09:36 -05:00
bunnei
d57e00801d Merge pull request #1741 from lioncash/kbd
software_keyboard: Minor changes
2018-11-23 21:09:18 -05:00
bunnei
0b1842294f memory_manager: Do not allow 0 to be a valid GPUVAddr.
- Fixes a bug with Undertale using 0 for a render target.
2018-11-23 12:58:55 -05:00
bunnei
c267aea29b Merge pull request #1770 from DarkLordZach/applet-stub
applets: Add StubApplet and use it as fallback when AppletId is not implemented
2018-11-23 09:02:25 -08:00
bunnei
f1969ee1f3 Merge pull request #1777 from lioncash/core-mgr
core: Relocate CPU core management to its own class
2018-11-23 09:00:41 -08:00
bunnei
24dfb43ac6 Merge pull request #1773 from lioncash/thread
common/thread: Minor cleanup
2018-11-23 08:52:05 -08:00
Hexagon12
3135dbc29c Added predicate comparison LessEqualWithNan (#1736)
* Added predicate comparison LessEqualWithNan

* oops

* Clang fix
2018-11-23 08:51:32 -08:00
bunnei
c4b5319446 Merge pull request #1756 from ReinUsesLisp/fix-textures
gl_shader_decompiler: Fix register overwriting on texture calls
2018-11-23 08:49:37 -08:00
bunnei
d77af9f8fd Merge pull request #1766 from FernandoS27/fix-txq
Properly Implemented TXQ Instruction
2018-11-23 08:48:57 -08:00
bunnei
cb5b68cb0a Merge pull request #1762 from bunnei/getgputime
nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
2018-11-23 08:35:26 -08:00
ReinUsesLisp
b3853403b7 gl_shader_decompiler: Implement clip distances 2018-11-23 02:14:43 -03:00
Zach Hilman
86ad1f8db6 file_sys: Implement system archive synthesizer for NgWord (806) 2018-11-22 21:39:10 -05:00
Zach Hilman
f820e58be4 am: Return StubApplet instead of nullptr when AppletId not found 2018-11-22 15:58:11 -05:00
ReinUsesLisp
c9ac23683b gl_shader_decompiler: Add a message for unimplemented cc generation 2018-11-22 16:12:27 -03:00
Mat M
bee5a7acb1 Merge pull request #1779 from DarkLordZach/debug-pad-unmapped
debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
2018-11-22 13:41:32 -05:00
greggameplayer
c14af2f71d correct clang-format 2018-11-22 18:26:43 +01:00
Zach Hilman
b358e88512 debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
Prevents memory exceptions when the debug pad is enabled.
2018-11-22 12:23:43 -05:00
bunnei
50d2abaaa9 Merge pull request #1775 from bunnei/blend-eq
maxwell_3d: Implement alternate blend equations.
2018-11-22 08:44:05 -08:00
bunnei
af159a4d08 Merge pull request #1765 from bunnei/multi-audout
audout_u: Add support for multiple IAudioOut streams.
2018-11-22 08:43:53 -08:00
bunnei
e633021532 Merge pull request #1764 from bunnei/macrointerpreter
macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
2018-11-22 08:43:29 -08:00
Lioncash
232d95b56e core: Relocate CPU core management to its own class
Keeps the CPU-specific behavior from being spread throughout the main
System class. This will also act as the home to contain member functions
that perform operations on all cores. The reason for this being that the
following pattern is sort of prevalent throughout sections of the
codebase:

If clearing the instruction cache for all 4 cores is necessary:

Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();

This is kind of... well, silly to copy around whenever it's needed.
especially when it can be reduced down to a single line.

This change also puts the basics in place to begin "ungrafting" all of the
forwarding member functions from the System class that are used to
access CPU state or invoke CPU-specific behavior. As such, this change
itself makes no changes to the direct external interface of System. This
will be covered by another changeset.
2018-11-22 04:28:19 -05:00
bunnei
033b46253e macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
- Used by Undertale.
2018-11-22 00:58:00 -05:00
bunnei
5a6dc4d041 audout_u: Add support for multiple IAudioOut streams.
- Used by Undertale.
2018-11-22 00:53:39 -05:00
bunnei
0e6a608245 maxwell_3d: Implement alternate blend equations.
- Used by Undertale.
2018-11-22 00:51:01 -05:00
Lioncash
1bf5a337a5 common/thread: Drop Hungarian notation on SetCurrentThreadName's parameter
This is inconsistent with our coding style.
2018-11-22 00:40:26 -05:00
bunnei
b84f4cfb62 Merge pull request #1737 from FernandoS27/layer-copy
Implemented Fast Layered Copy
2018-11-21 21:39:16 -08:00
bunnei
f0d3f1b376 Merge pull request #1771 from lioncash/bit-set
common: Remove bit_set.h
2018-11-21 21:36:15 -08:00
Zach Hilman
820d81b9a5 scheduler: Add explanations for YieldWith and WithoutLoadBalancing 2018-11-22 00:33:53 -05:00
bunnei
f926559ef4 Merge pull request #1767 from lioncash/handle
kernel/handle_table: Minor changes
2018-11-21 21:26:48 -08:00
Lioncash
93f7677402 common/thread: Make Barrier's 'count' member non-const
While admirable as a means to ensure immutability, this has the
unfortunate downside of making the class non-movable. std::move cannot
actually perform a move operation if the provided operand has const data
members (std::move acts as an operation to "slide" resources out of an
object instance). Given Barrier contains move-only types such as
std::mutex, this can lead to confusing error messages if an object ever
contained a Barrier instance and said object was attempted to be moved.
2018-11-21 21:47:08 -05:00
Lioncash
756e773096 common/thread: Initialize class member variables where applicable
Simplifies the constructor interfaces for Barrier and Event classes.
2018-11-21 21:45:01 -05:00
Lioncash
02602afd10 common/thread: Group non-member functions together
Keeps the non-member interface in one spot instead of split into two
places, making it nicer to locate functions.
2018-11-21 21:42:33 -05:00
Lioncash
d6583d68f6 common/thread: Remove SleepCurrentThread()
This is also unused and superceded by standard functionality. The
standard library provides std::this_thread::sleep_for(), which provides
a much more flexible interface, as different time units can be used with
it.
2018-11-21 21:40:11 -05:00
Lioncash
1d555fdd25 common/thread: Remove unused CurrentThreadId()
This is an old function that's no longer necessary. C++11 introduced
proper threading support to the language and a thread ID can be
retrieved via std::this_thread::get_id() if it's ever needed.
2018-11-21 21:37:11 -05:00
Lioncash
8b27e73bd7 common: Remove bit_set.h
This is an analog of BitSet from Dolphin that was introduced to allow
iterating over a set of bits. Given it's currently unused, and given
that std::bitset exists, we can remove this. If it's ever needed in the
future it can be brought back.
2018-11-21 21:30:10 -05:00
Zach Hilman
699900eed0 applets: Add StubApplet
This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-21 21:20:02 -05:00
ReinUsesLisp
74eb16521f gl_shader_decompiler: Rename internal flag strings 2018-11-21 22:31:42 -03:00
ReinUsesLisp
8a5e6fce07 gl_shader_decompiler: Rename control codes to condition codes 2018-11-21 22:31:16 -03:00
greggameplayer
6d2adb0bc0 Automatically disable joycons docked
when docked mode is enable
2018-11-22 01:24:39 +01:00
ReinUsesLisp
864cbbaf4c gl_shader_decompiler: Fix register overwriting on texture calls 2018-11-21 21:21:19 -03:00
Lioncash
0e35f1bb18 kernel/handle_table: Move private static functions into the cpp file
These don't depend on class state, and are effectively implementation
details, so they can go into the cpp file .
2018-11-21 18:31:01 -05:00
Lioncash
568bcbc29d kernel/handle_table: Restrict handle table size to 1024 entries
The previous handle table size is a holdover from Citra. The actual
handle table construct on Horizon only allows for a maximum of 1024
entries.
2018-11-21 18:28:03 -05:00
Lioncash
f5ce71793e kernel/handle_table: Default destructor in the cpp file
We don't need to potentially inline the teardown logic of all of the
handle instances.
2018-11-21 18:23:09 -05:00
bunnei
ec38b4e883 Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
2018-11-21 14:15:27 -08:00
bunnei
61586e8794 Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
gl_shader_decompiler: Use UNIMPLEMENTED when applicable
2018-11-21 14:13:28 -08:00
FernandoS27
4a6a9b6622 Properly Implemented TXQ Instruction 2018-11-21 18:12:36 -04:00
bunnei
d4012a4540 Merge pull request #1742 from lioncash/hle-swkbd
am/applets: Minor cleanup
2018-11-21 11:43:43 -08:00
ReinUsesLisp
642dfeda2a gl_shader_decompiler: Implement BFI_IMM_R 2018-11-21 16:12:30 -03:00
bunnei
7f10db1c20 nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
- Used by Undertale.
2018-11-21 11:43:25 -05:00
bunnei
bb175ab430 Merge pull request #1754 from ReinUsesLisp/zero-register
gl_shader_decompiler: Remove UNREACHABLE when setting RZ
2018-11-21 08:06:29 -08:00
bunnei
8cdb48224d Merge pull request #1758 from lioncash/rect
common/math_util: Minor cleanup
2018-11-21 08:05:39 -08:00
bunnei
81e14c072a Merge pull request #1759 from lioncash/unused
common: Remove depencency on xbyak
2018-11-21 08:05:14 -08:00
FernandoS27
0368260c99 Removed pre 4.3 ARB extensions 2018-11-21 11:43:17 -04:00
FernandoS27
377c60645c Update OpenGL's backend version from 3.3 to 4.3 2018-11-21 11:43:17 -04:00
FernandoS27
0a9fedfac9 Use default values for unknown framebuffer pixel format 2018-11-21 07:33:34 -04:00
Lioncash
3533d33ff5 common: Remove dependency on xbyak
Xbyak is currently entirely unused. Rather than carting it along, remove
it and get rid of a dependency. If it's ever needed in the future, then
it can be re-added (and likely be more up to date at that point in
time).
2018-11-21 03:43:41 -05:00
ReinUsesLisp
d92afc7493 gl_shader_decompiler: Implement R2P_IMM 2018-11-21 04:56:00 -03:00
Lioncash
45211a7a91 common/math_util: Simplify std::make_signed usages to std::make_signed_t
Gets rid of the need to use typename to access the ::type alias.
2018-11-21 02:08:18 -05:00
Lioncash
f11173f88c common/math_util: Make Rectangle's constructors constexpr
Allows objects that contain rectangle instances to be constexpr
constructible as well.
2018-11-21 02:08:18 -05:00
Lioncash
cc0801745a common/math_util: Remove unnecessary static from PI
const/constexpr variables have internal linkage by default.
2018-11-21 02:08:18 -05:00
Lioncash
74fd0aa2e8 common/math_util: Remove unused IntervalsIntersect() function
This hasn't been used since the project started, so we may as well get
rid of it to keep it from bit rotting.
2018-11-21 02:08:15 -05:00
bunnei
5af4160bf2 Merge pull request #1751 from bunnei/color-mask-fix
maxwell_3d: Initialize rasterizer color mask registers as enabled.
2018-11-20 19:20:13 -08:00
ReinUsesLisp
423a3ed2c8 gl_shader_decompiler: Remove UNREACHABLE when setting RZ 2018-11-20 22:23:10 -03:00
bunnei
b55c7bbcf7 Merge pull request #1750 from lioncash/amend
am: Correct build failure
2018-11-20 17:00:29 -08:00
ReinUsesLisp
bb893188eb gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable 2018-11-20 22:00:13 -03:00
bunnei
1a543723ab maxwell_3d: Initialize rasterizer color mask registers as enabled.
- Fixes rendering regression with Sonic Mania.
2018-11-20 19:58:06 -05:00
Lioncash
f17e122025 am: Correct build failure
The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.

This amends that discrepancy.
2018-11-20 19:49:07 -05:00
Zach Hilman
54e74b3572 patch_manager: Show LayeredExeFS patch in add-ons column
The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-20 19:22:34 -05:00
bunnei
aa7e53ab5c Merge pull request #1734 from lioncash/shared
kernel/shared_memory: Make data members private, plus minor interface changes
2018-11-20 16:13:30 -08:00
bunnei
ab292c501c Merge pull request #1733 from lioncash/ldr
ldr: Clean up error codes
2018-11-20 16:13:09 -08:00
bunnei
67486c0568 Merge pull request #1746 from lioncash/random
kernel/process: Move <random> include to the cpp file
2018-11-20 16:12:29 -08:00
bunnei
1d0604e33c Merge pull request #1748 from lioncash/assert
common/assert: Make the UNIMPLEMENTED macro properly assert
2018-11-20 16:11:30 -08:00
bunnei
58d82243f7 Merge pull request #1749 from lioncash/gc-info
file_sys/card_image: Provide named members for the GamecardInfo struct
2018-11-20 16:10:55 -08:00
Lioncash
820bcee6a4 file_sys/card_image: Provide named members for the GamecardInfo struct
Fills out the struct according to information provided by SwitchBrew
2018-11-20 18:40:53 -05:00
Lioncash
9dcc229dfe common/assert: Add UNIMPLEMENTED_IF and UNIMPLEMENTED_IF_MSG for conditional assertions
Currently, there's no way to specify if an assertion should
conditionally occur due to unimplemented behavior. This is useful when
something is only partially implemented (e.g. due to ongoing RE work).
In particular, this would be useful within the graphics code.

The rationale behind this is it allows a dev to disable unimplemented
feature assertions (which can occur in an unrelated work area), while
still enabling regular assertions, which act as behavior guards for
conditions or states which must not occur. Previously, the only way a
dev could temporarily disable asserts, was to disable the regular
assertion macros, which has the downside of also disabling, well, the
regular assertions which hold more sanitizing value, as opposed to
unimplemented feature assertions.
2018-11-20 18:15:37 -05:00
Lioncash
aaec85df9e common/assert: Make the UNIMPLEMENTED macro properly assert
Currently, this was only performing a logging call, which doesn't
actually invoke any assertion behavior. This is unlike
UNIMPLEMENTED_MSG, which *does* assert.

This makes the expected behavior uniform across both macros.
2018-11-20 17:59:00 -05:00
Zach Hilman
da6d4cde56 patch_manager: Apply LayeredExeFS patches
This will scan the <mod>/exefs dir for all files and then layer those on top of the game's exefs and use this as the new exefs. This allows for overriding of the compressed NSOs or adding new files. This does use the same dir as IPS/IPSwitch patch, but since the loader will not look for those they are ignored.
2018-11-20 17:51:00 -05:00
Zach Hilman
17d8e25cbf settings: Add option to dump ExeFS of games upon launch
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-20 17:49:09 -05:00
Lioncash
31d1e06eb1 kernel/process: Move <random> include to the cpp file
<random> isn't necesary directly within the header and can be placed in
the cpp file where its needed. Avoids propagating random generation
utilities via a header file.
2018-11-20 17:46:20 -05:00
Markus Wick
cfbae58b2b shader_cache: Only lock covered instructions. 2018-11-20 21:58:31 +01:00
Lioncash
73b7748984 am/applets: Make the applet data broker part of the applet itself.
The accessor should be doing just that, accessing, rather than retaining
the lifetime of the data broker as well.
2018-11-20 12:36:33 -05:00
Lioncash
8b4b560df5 am/applets: Replace includes with forward declarations where applicable
Also resolve places where includes should have been provided, but
weren't.
2018-11-20 11:53:55 -05:00
Lioncash
dd254c603d am/applets: Relocate comments above the relevant data member in AppletDataBroker
Avoids wonky wrapping and makes it nicer to read.
2018-11-20 11:49:49 -05:00
Lioncash
4dcdd3a837 yuzu/applets/software_keyboard: Override accept() and reject() instead of providing own differently named member functions
Uses Qt's built-in interface instead of rolling our own separate one on
top of it. This also fixes a bug in reject() where we were calling
accept() instead of reject().
2018-11-20 11:36:50 -05:00
Lioncash
3fa2b218ac yuzu/applets/software_keyboard: std::move std::function instances where applicable
std::function instances can potentially allocate. std::moveing them
prevents an avoidable allocation in that case.
2018-11-20 11:34:19 -05:00
Lioncash
fe2609cb77 yuzu/applets/software_keyboard: Make slots private functions
These aren't required to be public.
2018-11-20 11:29:22 -05:00
bunnei
b6d2c64f4d Merge pull request #1667 from DarkLordZach/swkbd
am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
bunnei
e9265ac598 Merge pull request #1739 from lioncash/lm
lm: Implement SetDestination by doing nothing
2018-11-19 18:40:17 -08:00
bunnei
2caac4a395 Merge pull request #1738 from lioncash/res-limit
kernel/resource_limit: Clean up interface
2018-11-19 18:40:02 -08:00
FernandoS27
eb36463e03 Implemented Fast Layered Copy 2018-11-19 19:51:13 -04:00
Lioncash
5d46038c5c kernel/resource_limit: Clean up interface
Cleans out the citra/3DS-specific implementation details that don't
apply to the Switch. Sets the stage for implementing ResourceLimit
instances properly.

While we're at it, remove the erroneous checks within CreateThread() and
SetThreadPriority(). While these are indeed checked in some capacity,
they are not checked via a ResourceLimit instance.

In the process of moving out Citra-specifics, this also replaces the
system ResourceLimit instance's values with ones from the Switch.
2018-11-19 18:16:39 -05:00
Lioncash
34e4aaddd9 lm: Implement SetDestination by doing nothing
This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.

Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
Zach Hilman
a9fa890f14 software_keyboard: Fix erroneous extra PushNormalData 2018-11-19 16:30:17 -05:00
Zach Hilman
d68795c665 software_keyboard: Return correct result code on user cancel operation 2018-11-19 15:10:01 -05:00
Zach Hilman
32775125b7 applet: Add AppletDataBroker to manage HLE to AM service interaction
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
bunnei
048da7240d Merge pull request #1634 from DarkLordZach/better-hid-2
hid: Add support for multiplayer and multilayout controllers
2018-11-19 08:30:10 -08:00
Zach Hilman
96535c13a5 software_keyboard: Use correct offset for inital text string 2018-11-19 11:22:04 -05:00
Lioncash
233e495c14 kernel/shared_memory: Make Map() and Unmap() take the target process by reference rather than as a pointer
Both member functions assume the passed in target process will not be
null. Instead of making this assumption implicit, we can change the
functions to be references and enforce this at the type-system level.
2018-11-19 09:20:29 -05:00
Lioncash
fb5d4b17de kernel/shared_memory: Add a const qualified member function overload for GetPointer()
Given this doesn't mutate instance state, we can provide a
const-qualified variant as well.
2018-11-19 09:20:29 -05:00
Lioncash
2d37ca3726 kernel/shared_memory: Use 64-bit types for offset and size in CreateForApplet
Keeps the interface consistent with the regular Create() function.
2018-11-19 09:20:29 -05:00
Lioncash
76ac234bf6 kernel/shared_memory: Make GetPointer() take a std::size_t instead of a u32
Makes the interface nicer to use in terms of 64-bit code, as it makes it
less likely for one to get truncation warnings (and also makes sense in
the context of the rest of the interface where 64-bit types are used for
sizes and offsets
2018-11-19 09:20:29 -05:00
Lioncash
f472232705 kernel/shared_memory: Make data members private
Rather than allow unfettered access to the class internals, we hide all
members by default and create and API that other code can operate
against.
2018-11-19 09:20:25 -05:00
Lioncash
43e7c6cf49 ldr: Clean up error codes
The separate enum isn't particularly necessary here, and the values can
just be directly put into the ResultCode instances, given the names are
also self-documenting here.
2018-11-19 08:12:25 -05:00
Zach Hilman
409dcf0e0a svc: Implement yield types 0 and -1 2018-11-18 23:44:19 -05:00
Zach Hilman
c3becdbca7 filesystem: Clear registered union paths on factory creation 2018-11-18 23:31:30 -05:00
Zach Hilman
aef0d88165 configure_input: Use Joycons Docked instead of Connected as label 2018-11-18 23:22:36 -05:00
Zach Hilman
312ef596a5 configure_input_player: Set minimum width on controls 2018-11-18 23:22:36 -05:00
Zach Hilman
dd92db3fb0 configure_input: Properly update UI components on removal of player 2018-11-18 23:22:36 -05:00
Zach Hilman
e58c951a59 configure_input: Make None a controller option instead of checkbox 2018-11-18 23:22:36 -05:00
Zach Hilman
3a6cd5b3c8 hid: Use player-defined controller type as PREFERRED_CONTROLLER 2018-11-18 23:22:36 -05:00
Zach Hilman
3d1a221893 qt: Move controller button config to separate dialog
Handles button configuration for all controller layouts and debug pads. Configurable at construction.
2018-11-18 23:22:36 -05:00
Zach Hilman
afe8df5020 qt: Add UI to configure touchscreen parameters
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
2018-11-18 23:22:36 -05:00
Zach Hilman
2e1dd9c649 qt: Add UI to configure mouse buttons
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
2018-11-18 23:22:36 -05:00
Zach Hilman
f1aec256d7 configure_input: Add support for multiplayer and controller types
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
2018-11-18 23:22:36 -05:00
Zach Hilman
55ded706d6 hid/npad: Update NPad to use player controller bindings and type 2018-11-18 23:22:36 -05:00
Zach Hilman
e9145c3e16 hid/touchscreen: Update Touchscreen to use advanced parameters
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman
3b25426bd9 hid: Add controller bindings for Mouse controller 2018-11-18 23:22:36 -05:00
Zach Hilman
0fd45e78f4 hid: Add keyboard bindings for Keyboard controller 2018-11-18 23:22:36 -05:00
Zach Hilman
06cf050c0a hid: Add controller bindings for DebugPad controller
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
Zach Hilman
d1b7c65b9e yuzu/config: Add (de-)serialization for multiplayer
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18 23:22:36 -05:00
Zach Hilman
b8f7f9651e yuzu_cmd/config: Add config deserialization for multiplayer 2018-11-18 23:22:36 -05:00
Zach Hilman
c77454b9d0 settings: Add settings for multiple players and controllers
Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18 23:21:33 -05:00
Zach Hilman
fd5fa48674 settings: Add Native type for keyboard 2018-11-18 23:21:33 -05:00
Zach Hilman
152422bab1 settings: Add Native type for mouse buttons 2018-11-18 23:21:33 -05:00
David Marcec
0c3e7b7086 Added missing start/end touch attributes to touchscreen 2018-11-18 23:21:33 -05:00
David Marcec
f66c6fe554 Added debugpad skeleton 2018-11-18 23:21:33 -05:00
David Marcec
362b28d052 Added controller helper funcs 2018-11-18 23:21:33 -05:00
David Marcec
a69b9d73f5 Changed polling rate of hid and Right joycon rotation 2018-11-18 23:21:33 -05:00
David Marcec
7fbe2c83a7 Left joycon rotation button remapping 2018-11-18 23:21:33 -05:00
David Marcec
b9c1e4b0e7 Added automatic npad switch based on supported stylesets 2018-11-18 23:21:33 -05:00
David Marcec
beab38601b Added multi-input support and controller assignment at any port 2018-11-18 23:21:33 -05:00
David Marcec
60fecee1ec Removed hard coded values for width and height 2018-11-19 15:20:47 +11:00
Zach Hilman
ea680bea60 software_keyboard: Check for UTF-8 config flag 2018-11-18 23:14:48 -05:00
bunnei
f02b125ac8 Merge pull request #1717 from FreddyFunk/swizzle-gob
textures/decoders: Replace magic numbers
2018-11-18 20:13:00 -08:00
bunnei
6dc33fb812 Merge pull request #1693 from Tinob/master
Missing ogl states
2018-11-18 19:59:10 -08:00
bunnei
5e6ad795cc Merge pull request #1555 from ccawley2011/clang-format-docker
travis: Use pre-built image for clang-format target
2018-11-18 19:54:38 -08:00
bunnei
997c3dc6ff Merge pull request #1619 from janisozaur/patch-12
Handle missing git info when building
2018-11-18 19:53:34 -08:00
Frederic L
11a1442229 Eliminated unnessessary memory allocation and copy (#1702) 2018-11-18 19:53:03 -08:00
bunnei
3e93c30630 Merge pull request #1640 from DarkLordZach/game-list-reload
game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
bunnei
e34d47e6e3 Merge pull request #1620 from DarkLordZach/ldr-ro
ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f08b4cbbc8 Merge pull request #1718 from ogniK5377/lets-go-softlock
Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
Schplee
9a47e40dd6 Correctly sets default system language for yuzu-CLI (#1727)
* Correctly sets default system language for yuzu-CLI

A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that.

* fix clang issue

deleted whitespace
2018-11-18 19:21:17 -08:00
bunnei
da238db6df Merge pull request #1730 from ReinUsesLisp/fix-intel
gl_rasterizer: Remove default clip distance
2018-11-18 19:19:43 -08:00
bunnei
611141e09f Merge pull request #1671 from DarkLordZach/vi-disconnect
vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
ReinUsesLisp
29e7c76d66 gl_rasterizer: Remove default clip distance 2018-11-18 23:57:52 -03:00
Mat M
9a1bac840e Merge pull request #1728 from FearlessTobi/reset-signal
svc: ResetSignal is not stubbed
2018-11-18 15:51:32 -05:00
Tobias
13f79cc5bd svc: ResetSignal is not stubbed
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18 21:49:17 +01:00
Zach Hilman
56cf5b7b17 software_keyboard: Add max and current length display to dialog 2018-11-18 10:53:47 -05:00
Zach Hilman
02e6602baa software_keyboard: Push all data over all channels on dialog completion 2018-11-18 10:53:47 -05:00
Zach Hilman
4ee087fb3c applet: Use std::queue instead of std::vector for storage stack 2018-11-18 10:53:47 -05:00
Zach Hilman
19b2571aec applet: Add operation completed callback 2018-11-18 10:53:47 -05:00
Zach Hilman
6209fe0c27 software_keyboard: Push buffer size to offset 0x4 in output data 2018-11-18 10:53:47 -05:00
Zach Hilman
8b433beff3 software_keyboard: Make GetText asynchronous
a
2018-11-18 10:53:47 -05:00
Zach Hilman
7cfb29de23 am: Allow applets to push multiple and different channels of data 2018-11-18 10:53:47 -05:00
Zach Hilman
3cf7246e37 am: Implement ILibraryAppletAccessor IsCompleted and GetResult 2018-11-18 10:53:47 -05:00
Zach Hilman
fed6ab14c3 am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
e696ed1f4d am: Deglobalize software keyboard applet 2018-11-18 10:53:47 -05:00
Zach Hilman
a81645400f qt/main: Register Qt Software Keyboard frontend with AM
Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
Zach Hilman
48fcb43585 am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
5454494adb qt/applets: Provide Qt frontend implementation of software keyboard
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18 10:53:47 -05:00
Zach Hilman
de16c1e453 am/applets: Add connector between frontend and AM applet classes
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
ae53b84efd frontend/applets: Add frontend software keyboard provider and default
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18 10:53:47 -05:00
Zach Hilman
5b95de0c9c am/applets: Add Applet superclass to describe a generic applet
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
731b4bd691 am: Unstub ILibraryAppletAccessor::Start
Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
ba03bfa430 am: Implement PopInteractiveOutData and PushInteractiveInData
Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
5ce6b8fea7 am: Convert storage stack to vector
std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
0682a908c0 am: Move AM::IStorage to header
Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
c7b6c9de9c am: Move IStorageAccessor to header and update backing buffer
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman
76d515327b am: Implement CreateTransferMemoryStorage
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman
c70529c1ec string_util: Implement buffer to UTF-16 string helper function
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18 10:53:47 -05:00
Zach Hilman
7901de2b75 svc: Implement svcCreateTransferMemory
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18 10:53:47 -05:00
Rodolfo Bogado
4d1a0a24cc drop support for non separate alpha as it seems to cause issues in some games 2018-11-18 03:44:48 -03:00
Zach Hilman
51af996854 ldr_ro: Add error check for memory allocation failure 2018-11-17 21:40:26 -05:00
Rodolfo Bogado
81a9c5fe6f fix sampler configuration, thanks to Marcos for his investigation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
b312cca756 small type fix 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
5297495c87 small fix for alphaToOne bit location 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
e69eb3c760 fix for gcc compilation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
53b4a1af0f add AlphaToCoverage and AlphaToOne 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
8ed7e1af2c add support for fragment_color_clamp 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
02c22a3440 add missing MirrorOnceBorder support where supported 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1d60bb6544 set border color not depending on the wrap mode
only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
6a2aa6dbdb set default value for point size register 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1881e86c43 fix viewport and scissor behavior 2018-11-17 19:59:32 -03:00
Zach Hilman
c91dc417d5 vi: Implement TransactParcel for Disconnect and DetachBuffer
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
Hexagon12
a819116154 Merge pull request #1722 from MysticExile/enable-applictation-crash-report
am: Stub EnableApplicationCrashReport
2018-11-17 19:42:07 +02:00
MysticExile
03f274d8c1 Stubbed am:EnableApplicationCrashReport 2018-11-17 15:05:55 +01:00
Markus Wick
97f5c4ffd3 gl_rasterizer: Skip VB upload if the state is clean. 2018-11-17 14:28:54 +01:00
bunnei
0072275d25 Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei
6273a7aeee Merge pull request #1705 from Jcw87/mingw-jpeg
Include QT imageformat dependencies with releases
2018-11-16 20:20:03 -08:00
bunnei
0149b4245c Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
6552d75be1 Merge pull request #1719 from bunnei/hwopus-fix
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei
224fcabe46 Merge pull request #1714 from lioncash/kern-err
kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei
585e6fd426 hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
c440e8b8e1 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing
7a400e2191 textures/decoders: Replace magic numbers 2018-11-17 01:55:28 +01:00
bunnei
3c7ba00d73 Merge pull request #1712 from FearlessTobi/port-4426
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash
d21b2164e9 kernel/errors: Clean up error codes
Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M
14cede1a0c Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei
405dd03dae Merge pull request #1700 from FreddyFunk/cleanup
gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei
241646f423 Merge pull request #1701 from FreddyFunk/decoders
textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei
5b8f70ea2e Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
0b701751da Merge pull request #1676 from lioncash/warn
gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei
238bc4a077 Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
bunnei
e156834297 Merge pull request #1710 from ogniK5377/palma-lets-go
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
2018-11-16 06:58:05 -08:00
Weiyi Wang
786995a81e Common/Bitfield: store value as unsigned type
Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec
e8899e7027 Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
e658118aa9 Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
Hexagon12
d104478f1b Merge pull request #1709 from ogniK5377/docked-mode-crash
Fixed switching operation modes when not running a game
2018-11-16 16:25:40 +02:00
David Marcec
4476fd29d6 Fixed switching operation modes when not running a game
The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
David Marcec
9359655712 Report resolution scaling support for vi and am
Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Jcw87
e634ce847f Remove whitespace 2018-11-15 22:44:18 -08:00
Jcw87
84364c9d4f Include imageformat dependencies with releases (appveyor) 2018-11-15 21:53:40 -08:00
Lioncash
5c9c33e8ad file_sys/errors: Remove currently unused filesystem error codes
Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash
edd5b6f12f file_sys/errors: Get rid of the ErrCodes namespace
There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash
b725d1fdf7 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
Jcw87
287ee1cd63 Include imageformat dependencies with releases 2018-11-15 20:55:37 -08:00
David
87eca5b209 Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
75640c9c71 Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
4838bc8ddc fsp_srv: Add support for using open source archive if not found in NAND 2018-11-15 22:35:16 -05:00
Zach Hilman
6aa69880ea file_sys: Add framework for synthesizing open source archives 2018-11-15 22:34:35 -05:00
Zach Hilman
34cd56980f vfs_vector: Add VFS backend for std::array
Allows using constexpr/static const data with VFS.
2018-11-15 22:33:52 -05:00
Zach Hilman
8cb2e7d881 csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
f7319b0d3c Merge pull request #1687 from lioncash/deduplication
kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00
bunnei
97605e36f7 Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
98060c6f7b Merge pull request #1691 from lioncash/audren
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Frederic Laing
95d3965f31 textures/decoders: Minor cleanup 2018-11-15 21:04:17 +01:00
Frederic Laing
3844b5c0c5 gl_rasterizer_chache: Minor cleanup 2018-11-15 20:10:05 +01:00
Zach Hilman
c0a9abc3e1 ldr_ro: Implement UnloadNro (command 1)
Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman
056fa43dcd ldr_ro: Fully Implement LoadNro (command 0)
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman
5e8e7b6019 ldr_ro: Implement UnloadNrr (command 3)
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman
6cd504feb9 ldr_ro: Fully implement LoadNrr (command 2)
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman
0276761a1e process: Make MirrorMemory take state to map new memory as
Credits to Subv
2018-11-15 12:48:09 -05:00
Zach Hilman
8aa17f0480 pl_u: Resize buffers in shared font data getter to what game requests
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei
8a537a2021 Merge pull request #1637 from FernandoS27/cache
Improved GPU Caches lookup Speed
2018-11-14 19:07:52 -08:00
bunnei
c6c74248fe Merge pull request #1697 from lioncash/acc
acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00
bunnei
0478308094 Merge pull request #1696 from lioncash/acc-cond
service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14 19:02:16 -08:00
bunnei
53b3c3ab7f Merge pull request #1695 from lioncash/tr
yuzu/configure_system: Mark the entropy mask string as nontranslatable
2018-11-14 15:32:04 -08:00
Lioncash
cd47af8af0 service/acc: Correct error case within TrySelectUserWithoutInteraction()
empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
2018-11-14 17:43:23 -05:00
Lioncash
9761936e02 profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile() 2018-11-14 17:13:17 -05:00
Lioncash
1af13e0802 profile_manager: Move UUID Format function definitions into the cpp file
Avoids relying on fmt always being indirectly included.
2018-11-14 17:08:59 -05:00
bunnei
c681690358 Merge pull request #1690 from lioncash/nfp
nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14 11:55:09 -08:00
bunnei
7384b33c4f Merge pull request #1689 from lioncash/break
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14 11:54:45 -08:00
bunnei
c95ded3a4a Merge pull request #1688 from lioncash/unused
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14 11:54:29 -08:00
Lioncash
e6676afa18 yuzu/configure_system: Mark the entropy mask string as nontranslatable
There's no need for translators to concern themselves with the
validation mask used by the entry field.
2018-11-14 14:53:43 -05:00
bunnei
ebf1b58a22 Merge pull request #1684 from lioncash/common
common/string_util: Minor cleanup
2018-11-14 11:53:10 -08:00
bunnei
e1ea8cc721 Merge pull request #1679 from DarkLordZach/deterministic-rng-2
svc: Use proper random entropy generation algorithm
2018-11-14 11:52:27 -08:00
Lioncash
b4f63db04e nfp: Correct erroneous sizeof expression within GetTagInfo()
The previous expression would copy sizeof(size_t) amount of bytes (8 on
a 64-bit platform) rather than the full 10 bytes comprising the uuid
member.

Given the source and destination types are the same, we can just use an
assignment here instead.
2018-11-14 12:53:39 -05:00
Lioncash
3619b31fc0 service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash
fcde356f15 hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate() 2018-11-14 00:59:17 -05:00
Lioncash
958fa15a4c service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-14 00:49:04 -05:00
Lioncash
f9db75fe40 kernel/thread: Deduplicate scheduler switching code
The code in both places was the same verbatim, so we can extract it to a
function to deduplicate the logic.
2018-11-14 00:02:42 -05:00
bunnei
3bd503d59c Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
gl_rasterizer_cache: CopySurface optimization
2018-11-13 18:58:12 -08:00
bunnei
09f4150241 Merge pull request #1686 from DarkLordZach/move-open-yuzu-folder
qt: Move Open yuzu Folder action from Help to File
2018-11-13 18:56:44 -08:00
bunnei
d2b2b05b6a Merge pull request #1685 from lioncash/base
video_core/renderer_base: Remove GL include from the renderer base class files
2018-11-13 18:53:59 -08:00
bunnei
723bd89883 Merge pull request #1677 from FreddyFunk/skip-vao-binding-cleanup
engines/maxwell_3d: Minor cleanup
2018-11-13 18:53:38 -08:00
bunnei
70f189d7af Merge pull request #1680 from lioncash/mem
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
2018-11-13 18:52:18 -08:00
bunnei
a80467db57 Merge pull request #1682 from lioncash/audio
hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13 18:51:44 -08:00
bunnei
d2a630c41f Merge pull request #1683 from lioncash/typo
audio_core/audio_renderer: Fix typo in AuxInfo member name
2018-11-13 18:51:35 -08:00
bunnei
9b12623743 Merge pull request #1608 from DarkLordZach/save-data-reader
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Lioncash
c7387e6504 string_util: Remove ArrayToString()
An old function from Dolphin. This is also unused, and pretty inflexible
when it comes to printing out different data types (for example, one
might not want to print out an array of u8s but a different type
instead. Given we use fmt, there's no need to keep this implementation
of the function around.
2018-11-13 18:14:11 -05:00
Lioncash
f1219e3a87 string_util: Remove TryParse()
This is an unused hold-over from Dolphin that was primarily used to
parse values out of the .ini files. Given we already have libraries that
do this for us, we don't need to keep this around.
2018-11-13 18:13:45 -05:00
Zach Hilman
6001af2b89 qt: Move Open yuzu Folder action from Help to File 2018-11-13 17:17:47 -05:00
Lioncash
4ed9ef15c4 video_core/renderer_base: Remove GL include from the renderer base class files
Keeps the base class source files implementation-agnostic.
2018-11-13 14:38:13 -05:00
Lioncash
9bc18eada8 string_util: Remove ThousandSeparate()
This is currently unused and doesn't really provide much value to keep
around either.
2018-11-13 14:04:26 -05:00
Lioncash
454cf1dc09 hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
Lioncash
81a39181b0 audio_core/audio_renderer: Fix typo in AuxInfo member name 2018-11-13 13:32:13 -05:00
Lioncash
004277477a vm_manager: Unstub GetTotalHeapUsage()
Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
2018-11-13 13:08:26 -05:00
Lioncash
b8e885c6e5 kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
2018-11-13 13:08:19 -05:00
Zach Hilman
ab552e4a25 svc: Use proper random entropy generation algorithm 2018-11-13 12:26:03 -05:00
Hedges
af42320021 GDBStub improvements:
- Add FPU support
- Fix access to TLS
Fix clang-format.
2018-11-13 15:44:20 +00:00
fearlessTobi
9ea8eb6b2e yuzu: Add hotkey for Amiibo loading 2018-11-13 15:10:39 +01:00
Frederic L
ab362aa7e5 gl_rasterizer: Minor cleanup
Minor code cleanup from unaddressed feedback in #1654
2018-11-13 14:07:23 +01:00
Lioncash
9a0fb7d9fb gl_state: Amend compilation warnings
Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
2018-11-13 07:10:40 -05:00
bunnei
65bd03d74c Merge pull request #1628 from greggameplayer/Texture2DArray
Implement SurfaceTarget Texture2DArray
2018-11-12 21:13:47 -08:00
bunnei
7f3c2525e6 Merge pull request #1670 from DarkLordZach/deterministic-rng
csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei
fd72d889bf Merge pull request #1665 from ogniK5377/GetClockSnapshot
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman
cb1e63ef09 svc: Return random seed for svcGetInfo RandomEntropy 2018-11-12 21:46:21 -05:00
greggameplayer
c8b3f09876 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )

* Small placement correction
2018-11-12 18:34:54 -08:00
bunnei
d08b876c9d Merge pull request #1650 from FreddyFunk/cast
yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe
b4a6ce02ce Merge pull request #1674 from FearlessTobi/fullscreen-fix
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias
9333ee29ca yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug 2018-11-12 20:57:15 +01:00
Zach Hilman
2a16fd7ffc settings: Add config option to set RNG seed 2018-11-11 23:09:46 -05:00
Zach Hilman
4b4f883aef csrng: Use std::mt19937 engine for random number generation 2018-11-11 23:08:39 -05:00
bunnei
2c6efda235 Merge pull request #1660 from Tinob/master
Map more missing opengl states
2018-11-11 19:58:16 -08:00
bunnei
7474382266 Merge pull request #1652 from FreddyFunk/static-cast
configure_system: Fix compiler warning
2018-11-11 12:19:03 -08:00
bunnei
a264fac943 Merge pull request #1664 from FreddyFunk/cast2
gl_rasterizer: Fix compiler warnings
2018-11-11 12:18:29 -08:00
Rodolfo Bogado
72b1fae984 Use core extensions when available to set max anisotropic filtering level 2018-11-11 16:36:53 -03:00
Rodolfo Bogado
4e6c64bf8d Improve state management by splitting some of the states id separated function to avoid a full apply overhead 2018-11-11 16:36:53 -03:00
Rodolfo Bogado
4a6eff3b7b Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. 2018-11-11 16:31:00 -03:00
Rodolfo Bogado
e9610ec0dd set sampler max lod, min lod, lod bias and max anisotropy 2018-11-11 16:31:00 -03:00
FernandoS27
3088e36237 Improved GPU Caches lookup Speed 2018-11-11 12:53:25 -04:00
bunnei
eaee73f95d Merge pull request #1669 from ReinUsesLisp/fixup-gs
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-11 08:28:20 -08:00
bunnei
c82bccab56 Merge pull request #1663 from lioncash/raster
rasterizer_cache: Remove reliance on the System singleton
2018-11-11 08:20:27 -08:00
bunnei
1916213311 Merge pull request #1648 from FernandoS27/texs-3-array
Implement 3 coordinate array in TEXS instruction
2018-11-11 08:18:27 -08:00
bunnei
8ea6261547 Merge pull request #1654 from degasus/dirty_flags
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-11 08:17:57 -08:00
James Rowe
93fca5d9cf Merge pull request #1656 from ogniK5377/message-queue
Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
James Rowe
c21a6c6b37 Merge pull request #1661 from lioncash/dtor
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
2018-11-10 11:08:55 -07:00
David Marcec
48cd61d9c8 Added maybe_unused 2018-11-10 18:07:34 +11:00
David Marcec
ddc242dd51 Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
ReinUsesLisp
8d4bb10d44 gl_shader_decompiler: Guard out of bound geometry shader input reads
Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
2018-11-10 03:10:50 -03:00
David Marcec
84c6134264 Added consts and static 2018-11-10 12:31:48 +11:00
David Marcec
4f78f5c0df Implement GetClockSnapshot
Needed by megaman 11
2018-11-10 01:25:56 +11:00
Frederic Laing
e2bf581e3a gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface 2018-11-08 16:50:09 +01:00
Frederic Laing
1d36aec267 gl_rasterizer: Fix compiler warnings 2018-11-08 13:33:30 +01:00
Lioncash
9046f764bf rasterizer_cache: Remove reliance on the System singleton
Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
2018-11-08 06:16:38 -05:00
Lioncash
9de523fd90 rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Ensures that destruction will always do the right thing in any context.
2018-11-08 00:31:39 -05:00
Lioncash
29f082775b gl_resource_manager: Amend clang-format discrepancies
Fixes the buildbot.
2018-11-08 00:23:45 -05:00
bunnei
0e05a9d58f Merge pull request #1658 from ogniK5377/holdtype-style
Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David
581406af18 svcBreak now dumps information from the debug buffer passed (#1646)
* svcBreak now dumps information from the debug buffer passed

info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.

* Addressed comments
2018-11-07 20:43:54 -08:00
bunnei
481d8716e0 Merge pull request #1655 from ogniK5377/shantae
Implement acc:TrySelectUserWithoutInteraction
2018-11-07 20:41:06 -08:00
FernandoS27
d347623d6f Correct issue where texturelod could not be applied to 2darrayshadow 2018-11-07 21:48:45 -04:00
David Marcec
40db288a2a Renamed CheckIfOperationChanged to OnDockedModeChanged 2018-11-08 12:12:00 +11:00
FernandoS27
ad2f47b579 Implement 3 coordinate array in TEXS instruction 2018-11-07 17:04:30 -04:00
David Marcec
a9c25ab9e4 Updated npad styles on holdtype switches
Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec
fd1ef25257 Fixups 2018-11-07 20:12:27 +11:00
bunnei
81ff9e2473 Merge pull request #1630 from bunnei/fix-mapbufferex
memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00
bunnei
74bce4d68f Merge pull request #1635 from Tinob/master
Implement multi-target viewports and blending
2018-11-07 00:11:49 -08:00
bunnei
e5a0a23553 Merge pull request #1653 from degasus/profiler
gl_rasterizer: Update microprofile scopes.
2018-11-07 00:10:13 -08:00
David Marcec
41e99d8880 Ability to switch between docked and undocked mode in-game
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec
ad45d68871 fixed spelling error 2018-11-07 12:04:43 +11:00
David Marcec
49cb4fa37b Added missing log 2018-11-07 11:46:04 +11:00
David Marcec
92fcc6d15a Implement acc:TrySelectUserWithoutInteraction
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
Markus Wick
359db6a673 gl_rasterizer: Skip VAO binding if the state is clean. 2018-11-06 22:31:33 +01:00
Markus Wick
0590dd2971 gl_rasterizer: Split VAO and VB setup functions. 2018-11-06 22:31:33 +01:00
greggameplayer
d3b9599b2d Merge branch 'master' into Texture2DArray 2018-11-06 19:05:57 +01:00
Markus Wick
2c87f10267 gl_rasterizer_cache: Add profiles for Copy and Blit.
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
Markus Wick
7e59e907ef gl_resource_manager: Profile creation and deletion. 2018-11-06 17:45:32 +01:00
Markus Wick
80e4dbdce7 gl_stream_buffer: Profile orphaning of stream buffer.
This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
2018-11-06 17:45:32 +01:00
Markus Wick
2ba4d878e5 microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
bunnei
dd321dc85f Merge pull request #1649 from degasus/split_resource_manager
gl_resource_manager: Split implementations in .cpp file.
2018-11-06 11:43:17 -05:00
Frederic Laing
d34d0bfc87 configure_system: Fix compiler warning 2018-11-06 16:38:10 +01:00
Frederic Laing
6c8b788d32 yuzu/main: Fix compiler warning 2018-11-06 15:22:24 +01:00
Markus Wick
54df9fe29e gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
Frederic Laing
ba2cdcdc5a Implement SetMemoryPermission 2018-11-06 10:21:01 +01:00
bunnei
cdb19e71fe Merge pull request #1616 from FernandoS27/cube-array
Implement Cube Arrays
2018-11-05 15:28:48 -05:00
bunnei
722e7c05de Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
bunnei
e10483a878 Merge pull request #1441 from CarlKenner/DebuggerLog
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
bunnei
acdc770cfb Merge pull request #1639 from DarkLordZach/open-yuzu-folder
qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
Rodolfo Bogado
19038db489 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 2018-11-05 00:24:19 -03:00
Rodolfo Bogado
145ae36963 Implement multi-target viewports and blending 2018-11-04 20:49:48 -03:00
bunnei
38c1c500ab Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
Mat M
d46e0acb3c Merge pull request #1645 from dharmin/master
Fix quickstart link
2018-11-04 18:05:33 -05:00
Mat M
e450b0bbac Merge pull request #1643 from FreddyFunk/typo
Fix typo in BufferTransformFlags
2018-11-04 18:04:50 -05:00
Dharmin K Shah
b2647dba33 Fix quickstart link 2018-11-05 00:36:49 +05:30
Frederic Laing
1c4365d928 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
Zach Hilman
52e7e8eed3 game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
Zach Hilman
0080a8da58 sm: Implement RegisterService and UnregisterService
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03 20:02:18 -04:00
Zach Hilman
97187b7ef6 qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
Frederic Laing
ab7472345b Stubbed SetMemoryPermission 2018-11-03 16:01:34 +01:00
bunnei
6664d7b2c5 Merge pull request #1636 from ogniK5377/hwopus-bad-assert
Fixed incorrect hwopus assert
2018-11-03 00:29:15 -04:00
greggameplayer
9249fadb9e correct syntax 2018-11-02 14:28:28 +01:00
greggameplayer
cb8e4a4633 Merge branch 'master' into Texture2DArray 2018-11-02 14:26:32 +01:00
David Marcec
03c26d3406 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
David Marcec
0bc323bafb Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman
2d2ef05d8c game_list: Make add-ons column optional
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
Zach Hilman
8f183a47dd filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
Zach Hilman
97d425c304 file_sys: Use common KeyManager in NCA container types
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
Zach Hilman
e20db909ee content_archive: Add optional KeyManager parameter to constructor
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
FernandoS27
60a184455c Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
bunnei
1069eced84 Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
bunnei
4aa9779ae1 memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
bunnei
cc1fe93297 Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27
aee93f98f9 Fix ASTC formats 2018-11-01 13:08:19 -04:00
FernandoS27
31930a3334 Implemented ASTC 5x5 2018-11-01 13:06:24 -04:00
FernandoS27
678c18aa5c Implement Cube Arrays 2018-11-01 11:56:19 -04:00
bunnei
9afcbba8e4 Merge pull request #1527 from FernandoS27/assert-flow
Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
bunnei
7992dee8e9 Merge pull request #1622 from bunnei/fix-macros
maxwell_3d: Restructure macro upload to use a single macro code memory.
2018-11-01 00:14:59 -04:00
bunnei
de0ab806df maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
bunnei
d08457f879 Merge pull request #1604 from FearlessTobi/port-4369
Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31 22:37:07 -04:00
bunnei
86e70cf302 Merge pull request #1528 from FernandoS27/assert-control-codes
Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
bunnei
0b33d38e9b Merge pull request #1614 from ReinUsesLisp/surface-params
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31 22:31:02 -04:00
bunnei
e7fc3d13ed Merge pull request #1626 from lioncash/table
service/usb: Update IPdSession's function table
2018-10-31 22:28:58 -04:00
Lioncash
a6830e61b8 configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.

Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
greggameplayer
9ae972ab4e Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
Rodolfo Bogado
aca218aea0 Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
Lioncash
9b9c586dff service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
ReinUsesLisp
76754f5705 video_core: Move surface declarations out of gl_rasterizer_cache 2018-10-30 16:07:20 -03:00
FernandoS27
5bb80ab009 Assert Control Codes Generation 2018-10-30 13:37:55 -04:00
bunnei
da5fcbf501 Merge pull request #1624 from lioncash/boost
general: Remove unused boost inclusions where applicable
2018-10-30 13:13:39 -04:00
bunnei
c31412c433 Merge pull request #1595 from FreddyFunk/cast
configure_system: Fix compiler warning
2018-10-30 00:27:41 -04:00
Lioncash
352b56367c general: Remove unused boost inclusions where applicable
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30 00:09:46 -04:00
Frederic L
7a5eda5914 global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei
adf26ae668 Merge pull request #1621 from lioncash/ipc
hle_ipc: Make GetDomainMessageHeader return a regular pointer
2018-10-29 23:55:59 -04:00
Lioncash
6383653a8d hle_ipc: Add member function for querying the existence of a domain header
Gets rid of the need to call the getter and then check for null.
2018-10-29 23:28:04 -04:00
Lioncash
0cc347462d hle_ipc: Make GetDomainMessageHeader return a regular pointer
Nothing requires the shared owner ship here, so we can just return a
plain pointer.
2018-10-29 23:18:25 -04:00
bunnei
938e45eb83 Merge pull request #1611 from lioncash/const
core: Add missing const variants of getters for the System class
2018-10-29 22:48:59 -04:00
bunnei
c5a849212f Merge pull request #1580 from FernandoS27/mm-impl
Implemented Mipmaps
2018-10-29 22:34:00 -04:00
bunnei
f1cb425d92 Merge pull request #1617 from FearlessTobi/fix-stretch-delay
time_stretch: Switch to values of Citra
2018-10-29 19:09:30 -04:00
Michał Janiszewski
44c80e5d8b Handle missing git info when building 2018-10-29 23:39:33 +01:00
Zach Hilman
bdaa76c0db ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
Zach Hilman
1c0226815d patch_manager: Add support for dumping decompressed NSOs
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29 16:10:16 -04:00
Zach Hilman
48eb3742b9 settings: Add setting to control NSO dumping
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29 16:09:08 -04:00
Zach Hilman
9078bb9854 bis_factory: Add getter for mod dump root for a title ID
Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Zach Hilman
5ee19add1b fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
Zach Hilman
2e8177f0c9 fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
Zach Hilman
df264d2ccb savedata_factory: Expose accessors for SaveDataSpace 2018-10-29 13:54:38 -04:00
Zach Hilman
f2f679bf3f loader/nro: Call RegisterRomFS from Load
Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29 13:54:38 -04:00
Zach Hilman
b04e39107f control_metadata: Add GetRawBytes function to NACP
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-29 13:54:38 -04:00
bunnei
0270906dbf Merge pull request #1613 from ReinUsesLisp/gl-utils
video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
fearlessTobi
655694253a time_stretch: Switch to values of Citra 2018-10-29 14:49:36 +01:00
bunnei
5d7167dfca Merge pull request #1610 from slashiee/dxt1-alpha
renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28 21:29:43 -04:00
bunnei
9049aedd83 Merge pull request #1612 from Tinob/master
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
2018-10-28 21:28:34 -04:00
ReinUsesLisp
80cbd81276 video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
Rodolfo Bogado
e8b565b239 renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB 2018-10-28 20:52:57 -03:00
FernandoS27
3aa8b644a9 Assert Control Flow Instructions using Control Codes 2018-10-28 19:16:41 -04:00
FernandoS27
dde3094058 Fixed black textures, pixelation and we no longer require to auto-generate mipmaps 2018-10-28 19:00:49 -04:00
FernandoS27
f0e902a7d6 Fixed mipmap block autosizing algorithm 2018-10-28 19:00:05 -04:00
FernandoS27
87f8181405 Fixed Invalid Image size and Mipmap calculation 2018-10-28 19:00:04 -04:00
FernandoS27
f4432b5d0c Fixed Block Resizing algorithm and Clang Format 2018-10-28 19:00:03 -04:00
FernandoS27
258f0f5c31 Implement Mip Filter 2018-10-28 19:00:01 -04:00
FernandoS27
dc85e3bff1 Zero out memory region of recreated surface before flushing 2018-10-28 19:00:00 -04:00
FernandoS27
bbf3b2da0c Implement Mipmaps 2018-10-28 18:59:59 -04:00
Lioncash
a973a049b7 core: Make System references const where applicable 2018-10-28 17:45:29 -04:00
Lioncash
b77f571d20 core: Add missing const variants of getters for the System class
Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
2018-10-28 17:44:58 -04:00
Michael
635d1e5651 Enable alpha channel for DXT1 texture format 2018-10-28 14:11:04 -07:00
bunnei
b5f8a5f0a3 Merge pull request #1607 from FearlessTobi/patch-3
renderer_opengl: Correct bpp value for ASTC_2D_8X5
2018-10-28 16:59:13 -04:00
Frederic Laing
f50f065c31 configure_system: Fix compiler warning 2018-10-28 21:13:09 +01:00
Tobias
351d5a2227 Correct bpp value for ASTC_2D_8X5 2018-10-28 19:49:10 +01:00
bunnei
aa1cf608ed Merge pull request #1601 from FernandoS27/shader-precision
Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
bunnei
4ddbd9bbaf Merge pull request #1606 from FearlessTobi/revert-1581-macosx-target-version
Revert "Update MACOSX_DEPLOYMENT_TARGET to 10.14"
2018-10-28 12:11:00 -04:00
FernandoS27
e5ca097e32 Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 2018-10-28 11:38:40 -04:00
Tobias
03150a560e Revert "Update MACOSX_DEPLOYMENT_TARGET to 10.14" 2018-10-28 13:43:42 +01:00
fearlessTobi
585b6a6a50 compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
bunnei
2239d47112 Merge pull request #1593 from lioncash/svc
svc: Implement svcGetInfo command 0xF0000002
2018-10-28 04:38:48 -04:00
bunnei
b32be35173 Merge pull request #1581 from FreddyFunk/macosx-target-version
Update MACOSX_DEPLOYMENT_TARGET to 10.14
2018-10-28 04:32:11 -04:00
Frederic L
72d10ce66c file_sys/patch_manager: Remove unnecessary if-statements (#1586)
* remove unnecessary if-statements

* Addressed feedback
2018-10-28 02:30:29 -04:00
bunnei
0d449b77e2 Merge pull request #1598 from DeeJayBro/delete-directory
service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
2018-10-28 02:29:52 -04:00
bunnei
6f620b2441 Merge pull request #1600 from DarkLordZach/nsp-secondary-loader-fix
loader/nsp: Move secondary loader initialization to constructor
2018-10-28 02:29:14 -04:00
bunnei
1fca683388 Merge pull request #1582 from Tinob/master
Implement sRGB support
2018-10-28 00:24:36 -04:00
Rodolfo Bogado
0287b2be6d Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 2018-10-28 01:13:55 -03:00
bunnei
a9d60c6103 Merge pull request #1602 from DarkLordZach/key-derivation-isxdigit
key_manager: Use isxdigit instead of isdigit when reading key file
2018-10-27 23:54:48 -04:00
Zach Hilman
1fa31cf74d key_manager: Use isxdigit instead of isdigit when reading key file
Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
2018-10-27 21:56:10 -04:00
bunnei
8d89e88d2c Merge pull request #1597 from lioncash/error
configure_system: Indicate when filesystem operations fail
2018-10-27 21:09:31 -04:00
bunnei
d63f5acb15 Merge pull request #1594 from FreddyFunk/static-cast
gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27
d8d557df86 Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 2018-10-27 20:09:26 -04:00
bunnei
a9dc34ea5c Merge pull request #1596 from FearlessTobi/port-4367
Port citra-emu/citra#4367: "cubeb_sink: ignore null-name device when selecting"
2018-10-27 13:26:24 -04:00
bunnei
ed95ce6bb7 Merge pull request #1592 from bunnei/prim-restart
gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
bunnei
ac8231ed10 Merge pull request #1599 from FernandoS27/stalemate
Implement Default Block Height for each format
2018-10-27 12:05:14 -04:00
FernandoS27
705300992e Implement Default Block Height for each format 2018-10-27 10:17:39 -04:00
Zach Hilman
7c70746ec4 loader/nsp: Move secondary loader initialization to constructor
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
Frederic Laing
0bf24d310e gl_rasterizer_cache: Fix compiler warning 2018-10-27 13:06:26 +02:00
DeeJayBro
3b1e4c0995 service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively 2018-10-27 11:56:39 +02:00
Lioncash
9024cbb5b8 configure_system: Make GetIcon() return the scaled 64x64 icon
Avoids the need to put the scaling parameters all over the place for the
common case. The only other time scaling is done is to generate the
smaller 48x48 image, so this is fine.
2018-10-27 01:05:56 -04:00
Lioncash
85ed0af84e configure_system: Move entry formatting for the user account list entries to its own function
Avoids the need to duplicate this all over the place, and makes it
translator-friendly across the board.
2018-10-27 01:05:56 -04:00
Lioncash
8eaf857d06 configure_system: Display errors to the user if file operations fail when setting user images
We should display an error to the user if setting a user image for an
account fails, rather than continuing onwards.
2018-10-27 01:05:50 -04:00
Weiyi Wang
12c365b549 cubeb_sink: ignore null-name device when selecting
We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list
2018-10-27 00:43:04 +02:00
Lioncash
7de8e36343 svc: Localize the GetInfo enum class to the function itself
Nothing from this enum is intended to be used outside of this function.
2018-10-26 12:49:14 -04:00
Lioncash
6594853eb1 svc: Implement svcGetInfo command 0xF0000002
This retrieves:

if (curr_thread == handle_thread) {
   result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks);
} else if (curr_thread == handle_thread && sub_id == current_core_index) {
   result = hardware_tick_count - last_context_switch_ticks;
}
2018-10-26 12:49:11 -04:00
bunnei
58444a0376 gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
bunnei
d278f25bda Merge pull request #1533 from FernandoS27/lmem
Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei
72e6b31a07 Merge pull request #1430 from DarkLordZach/remove-promote-dir
vfs: Remove InterpretAsDirectory and related functions
2018-10-26 00:15:34 -04:00
bunnei
1f98dc30ea Merge pull request #1591 from bunnei/depth-range
gl_rasterizer: Implement depth range.
2018-10-26 00:12:20 -04:00
bunnei
949d9a7136 maxwell_3d: Add code for initializing register defaults. 2018-10-25 23:42:39 -04:00
bunnei
debabf1fa6 Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei
476b9f8fc5 Merge pull request #1587 from lioncash/private
configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei
a94831f2a9 Merge pull request #1557 from bunnei/ldr_ro
Implement the LoadNro functions from the ldr:ro service.
2018-10-25 21:54:35 -04:00
bunnei
8cea598158 gl_rasterizer: Implement depth range. 2018-10-25 21:53:24 -04:00
bunnei
cebce2a93a ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei
c2049aa4e5 process: LoadModule should clear JIT instruction cache. 2018-10-25 18:03:54 -04:00
bunnei
a609b6907a Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size. 2018-10-25 18:03:54 -04:00
bunnei
ef7b2237d9 nro: Make LoadNro method accessible outside of apploader code. 2018-10-25 18:03:54 -04:00
Mat M
a141b46b5c Merge pull request #1583 from DarkLordZach/rle-size
ips_layer: Use rle_size instead of data_size in RLE patch application
2018-10-25 17:54:38 -04:00
Lioncash
85285b09b0 configure_system: Make the file selector text translatable
This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash
5172354e29 configure_system: Make GetAccountUsername() an internal function
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash
bf7da804c5 configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash
8806e69f59 configure_system: Simplify UUID generation call in AddUser()
This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash
a6addb5332 configure_system: Amend function casing 2018-10-25 16:47:09 -04:00
Lioncash
2347e1b8c5 configure_system: Add missing override specifier on the destructor 2018-10-25 16:45:13 -04:00
Lioncash
3c63cecb96 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
James Rowe
e54c9e19f3 Merge pull request #1584 from FearlessTobi/patch-3
Delete git file
2018-10-25 13:55:10 -06:00
Tobias
bf0d3e1fea Delete git 2018-10-25 21:53:41 +02:00
Zach Hilman
9a87ece837 ips_layer: Use rle_size instead of data_size in RLE patch application
Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei
2bc2b32662 Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei
0634aee267 Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
Frederic L
942def7831 Update MACOSX_DEPLOYMENT_TARGET to 10.14 2018-10-25 08:35:42 +02:00
bunnei
c94db0e071 Merge pull request #1577 from lioncash/err
kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei
f7a173de6c Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei
b43cfe6c02 Merge pull request #1575 from lioncash/qstring
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash
fbbb58b226 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash
1e3b139cd7 service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash
6f00628564 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash
3ec90dc6ef service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei
9aa5c1894e Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei
3a6e76e9b5 Merge pull request #1558 from lioncash/ptr
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27
ca142f35c0 Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398 Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei
29f748a658 Merge pull request #1565 from lioncash/audio
time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei
69b35d7615 Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei
b723390ab1 Merge pull request #1571 from lioncash/debug-translate
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei
ce2403d975 Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d9590d7dfa Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei
2694b43d3a Merge pull request #1567 from lioncash/translate
game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei
e6e17a3fc6 Merge pull request #1566 from lioncash/str
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei
ddff188c65 Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei
d14ba122e2 Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei
2eff8336f4 Merge pull request #1560 from lioncash/unused
maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei
cdd499c261 Merge pull request #1561 from lioncash/fs
file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei
e65f5e4d66 Merge pull request #1559 from lioncash/log
logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash
1fb4bebb63 kernel/errors: Remove now-unused, unnecessary, error codes
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash
239dfea34a kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash
474bc29208 kernel/server_port: Simplify emptiness check within ShouldWait() 2018-10-24 14:24:36 -04:00
Lioncash
b703aba622 kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash
afb7e5cc05 kernel/error: Remove leftover 3DS error codes
These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash
fcf8f53a63 kernel/svc: Amend returned error code for invalid priorities in CreateThread
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash
77328b0f19 kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash
c7c346a15d kernel/error: Add error code for invalid pointers
The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash
6df09f5b76 kernel/error: Add error code for closed sessions
The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash
1edf8660bc game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash
4a31f99a02 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
030847d5fa graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash
bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M
77e705a8fa Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
e7ac42677b configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
a1c85b8c55 game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
47f081d513 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
2cbc284c2b bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
6d27614994 time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
93596d03ec npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
7c9f7aeacc perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash
6949f73149 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash
a3d1ede25f aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
c7c594a6b8 vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c6529688fc key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash
257b7bbfee decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4 maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash
f80b80b922 logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash
6f5bede402 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei
a94e5d9e68 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman
466960c8ab qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman
b2a8209c5b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
Zach Hilman
e7e3d5898e settings: Add users and current_user settings and remove username 2018-10-23 19:31:28 -04:00
David
50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2 Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
Cameron Cawley
34eaf3a366 travis: Use pre-built image for clang-format target 2018-10-24 00:08:38 +01:00
bunnei
fc9d8afead Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5 Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
ed8ca608a0 Implement PointSize 2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
Lioncash
289adf87ac CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-23 12:24:43 -04:00
Lioncash
1291f3f820 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900 Merge pull request #1552 from FearlessTobi/port-4336
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239 Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574 Merge pull request #1539 from lioncash/dma
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c Merge pull request #1470 from FernandoS27/alpha_testing
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
d9ca6351dd cmake: mingw also needs _FILE_OFFSET_BITS=64 2018-10-23 15:11:25 +02:00
Weiyi Wang
2ff2732a78 only redefine 64 bit file operation for MSVC
MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d Added assertion failed, reworked logging levels 2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a gl_shader_decompiler: Implement VSETP 2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 2018-10-23 01:07:20 -03:00
David Marcec
8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a Merge pull request #1512 from ReinUsesLisp/brk
gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b Merge pull request #1550 from FernandoS27/fmul32
Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9 Merge pull request #1543 from lioncash/target
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190 Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567 Added Saturation to FMUL32I 2018-10-22 20:22:15 -04:00
FernandoS27
8e1239fbc5 Assert that multiple render targets are not set while alpha testing 2018-10-22 15:35:45 -04:00
bunnei
ff6b2d4574 Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
FernandoS27
59a004f915 Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
FernandoS27
17315cee16 Cache uniform locations and restructure the implementation 2018-10-22 15:07:32 -04:00
FernandoS27
bcb5b924fd Remove SyncAlphaTest and clang format 2018-10-22 15:07:31 -04:00
FernandoS27
7b39107e3a Added Alpha Func 2018-10-22 15:07:30 -04:00
FernandoS27
aa620c14af Implemented Alpha Testing 2018-10-22 15:07:30 -04:00
bunnei
65df593951 Merge pull request #1541 from lioncash/define
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
2018-10-22 13:02:16 -04:00
bunnei
d9923b0dbc Merge pull request #1538 from lioncash/query
svc: Fix vma boundary check in svcQueryMemory
2018-10-22 12:55:36 -04:00
bunnei
1226a5706e Merge pull request #1547 from FernandoS27/fix-fset
Fixed FSETP and FSET
2018-10-22 12:53:47 -04:00
FernandoS27
5c5b4e8e7d Fixed FSETP and FSET 2018-10-22 11:31:17 -04:00
bunnei
fcad3a734d Merge pull request #1546 from lioncash/svc-again
service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73 Merge pull request #1548 from FernandoS27/fix-vao
Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT 2018-10-22 09:27:00 -04:00
Zach Hilman
314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
bunnei
12fa570d49 Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e service: Add the basic skeleton for the NPNS services 2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6 hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499 am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87 am: Update service function tables
Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e prepo: Update service function table.
Also introduces the new prepo:a2 service.

Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a lbl: Update service function table names
Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
bunnei
f034121620 Merge pull request #1531 from ogniK5377/hid-fixes
Added auto controller switching to supported controllers and single joycon button rotation
2018-10-20 21:47:15 -04:00
Zach Hilman
a279d80a19 qt: Move Reinitialize Keys to Tools menu 2018-10-20 18:04:28 -04:00
Zach Hilman
10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7 CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
adb9eda105 web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
2018-10-20 16:59:10 -04:00
Lioncash
90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy()
These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64
This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4 maxwell_dma: Remove unused variables in HandleCopy()
These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
896c0f61a0 svc: Fix vma boundary check in svcQueryMemory
This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
2018-10-20 14:56:51 -04:00
Lioncash
8a86c8d48b gl_shader_decompiler: Allow std::move to function in SetPredicate
If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d gl_shader_decompiler: Get rid of variable shadowing warnings
A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2 gl_shader_decompiler: Fix a few comment typos 2018-10-20 14:19:28 -04:00
bunnei
8dc7db7e33 Merge pull request #1535 from ReinUsesLisp/fixup-position
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
2018-10-20 12:35:10 -04:00
ReinUsesLisp
3ec795d95e gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
David Marcec
a03600ba28 Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
b1f8bff7db Merge pull request #1501 from ReinUsesLisp/half-float
gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
bunnei
60317e6306 Merge pull request #1520 from lioncash/san
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19 22:58:57 -04:00
bunnei
4849569565 Merge pull request #1517 from bunnei/dma
GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19 22:58:30 -04:00
bunnei
bf66930fb9 Merge pull request #1526 from lioncash/svc-id
service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
52b25e0fb9 Merge pull request #1530 from DarkLordZach/aoc-8
aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
298ebf444f Merge pull request #1516 from lioncash/hid
hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
7e0d2fc994 aoc_u: Stub GetAddOnContentListChangedEvent
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
Mat M
c91be25b93 Merge pull request #1529 from DarkLordZach/key-derivation-crash
crypto: Use compressed sizes in offset calculation for KIP decompression
2018-10-19 18:39:00 -04:00
Zach Hilman
0aef2b9c26 crypto: Use compressed sizes in offset calculation for KIP decompression
Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00
Zach Hilman
a25d79cfaa vfs: Remove InterpretAsDirectory and related functions
When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19 14:02:07 -04:00
bunnei
12401a0d87 Merge pull request #1525 from ogniK5377/block-home
Home button blocking stub
2018-10-19 12:54:29 -04:00
David Marcec
7a7dad05c0 Stubbed home blocking
Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
1833498617 es: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
a653be3510 audio: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
2b9fd23058 omm: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
4f52800822 nifm: Update service function tables
Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
f6c5a48dd1 hid: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
d0cda7fe40 nim: Add the basic skeleton of the nim:eca service
Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
d16bafc99d ns: Update service function table
Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
a056b284cf set_cal: Update service function table
Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00
bunnei
7e665c2721 GPU: Improved implementation of maxwell DMA (Subv). 2018-10-18 22:41:53 -04:00
bunnei
bcde71d4d9 decoders: Introduce functions for un/swizzling subrects. 2018-10-18 22:41:43 -04:00
bunnei
a5d853a9f8 GPU: Invalidate destination address of kepler_memory writes. 2018-10-18 22:41:13 -04:00
bunnei
6b333d862b fermi_2d: Add support for more accurate surface copies. 2018-10-18 22:41:12 -04:00
bunnei
fdd82b754a Merge pull request #1523 from lioncash/lock
svc: Add missing error checks in svcArbitrateLock/svcArbitrateUnlock
2018-10-18 21:50:45 -04:00
bunnei
7f152f2273 Merge pull request #1511 from lioncash/content
content_archive: Minor reorganization changes
2018-10-18 21:48:09 -04:00
bunnei
e5d428cf1e Merge pull request #1521 from ogniK5377/imp-mmu
Used better names for mm:u and fixed a bad stub
2018-10-18 21:46:59 -04:00
bunnei
0291a86f60 Merge pull request #1522 from lioncash/core
core: Remove unnecessary assert in ArmInterface()
2018-10-18 21:46:19 -04:00
Lioncash
4b5ae8dbaa svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlock
The kernel itself checks whether or not the provided addresses are word
aligned before continuing, so we should be doing the same.
2018-10-18 13:01:29 -04:00
Lioncash
541e9624eb common: Add function for checking word alignment to alignment.h
This will be used in a following change to svcArbitrateLock() and
svcArbitrateUnlock()
2018-10-18 12:58:27 -04:00
Lioncash
d27f4a4928 common: Move Is4KBAligned() to alignment.h
Aligning on 4KB pages isn't a Switch-specific thing, so this can be
moved to common so it can be used with other things as well.
2018-10-18 12:57:02 -04:00
Lioncash
f109615be0 core: Remove unnecessary assert in ArmInterface()
CpuCore already does this sort of checking, so we can just call that
instead of duplicating the assertions.
2018-10-18 12:07:25 -04:00
bunnei
d4ff4152ad Merge pull request #1510 from lioncash/xci
XCI: Add function for checking the existence of the program NCA
2018-10-18 11:51:47 -04:00
bunnei
6acd8d166a Merge pull request #1505 from FernandoS27/tex-3d
Implemented 3D Textures
2018-10-18 11:50:42 -04:00
David Marcec
98c7a6d622 Used better names for mm:u and fixed bad stub
InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash
33830aa65a svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
Now that the changes clarifying the address spaces has been merged, we
can wrap the checks that the kernel performs when mapping shared memory
(and other forms of memory) into its own helper function and then use
those within MapSharedMemory and UnmapSharedMemory to complete the
sanitizing checks that are supposed to be done.
2018-10-18 02:01:21 -04:00
Lioncash
452aa30cb7 hid/controller: Remove unused header inclusions
swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash
7f52dc1790 hid/controller/npad: Remove unused dump_idx member variable
Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash
7eb2328d8e hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor 2018-10-17 20:52:45 -04:00
Lioncash
929ed59f1f hid/controller/npad: Remove #pragma once from the cpp file
This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash
aeda743446 hid/controller/npad: Move npad_id_list into the cpp file
This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash
aeca224890 hid/controller/npad: Remove unnecessary const from void return type
This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash
46202e984e hid/controller: Default the destructors of all controller types in the cpp file
These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash
119b47f366 controller_base: Default the base class constructor and destructor in the cpp file
The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
ReinUsesLisp
41fb25349a gl_shader_decompiler: Implement PBK and BRK 2018-10-17 21:30:45 -03:00
bunnei
7dee60d7d2 Merge pull request #1444 from ogniK5377/better-hid
"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00
bunnei
77e2d68df7 Merge pull request #1489 from FernandoS27/fix-tlds
shader_decompiler: Fix TLDS
2018-10-17 18:58:38 -04:00
FernandoS27
caaa9914fd Clang format and other fixes 2018-10-17 18:52:11 -04:00
FernandoS27
cb9fdc7a26 Implement Reinterpret Surface, to accurately blit 3D textures 2018-10-17 18:52:10 -04:00
FernandoS27
dbc34db6ce Implement GetInRange in the Rasterizer Cache 2018-10-17 18:52:10 -04:00
FernandoS27
fd9e2d0073 Implement 3D Textures 2018-10-17 18:52:08 -04:00
bunnei
f912a82a8e Merge pull request #1497 from bunnei/flush-framebuffers
Implement flushing in the rasterizer cache
2018-10-17 18:40:34 -04:00
bunnei
6e8752881c Merge pull request #1498 from lioncash/aslr
svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
2018-10-17 18:31:51 -04:00
bunnei
86dcf2942b Merge pull request #1496 from FernandoS27/tex-array
Implement Arrays on Tex Instruction
2018-10-17 18:30:44 -04:00
Zach Hilman
9d0fb0f815 qt: Add support for dumping a DLC Data RomFS 2018-10-17 18:27:29 -04:00
bunnei
afe22d8405 Merge pull request #1509 from DarkLordZach/device-save-data
savedata_factory: Add DeviceSaveData and fix TemporaryStorage
2018-10-17 18:22:05 -04:00
bunnei
648b55c6b9 gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush. 2018-10-17 18:20:15 -04:00
bunnei
2a035a1f6f gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle. 2018-10-17 18:19:35 -04:00
Zach Hilman
59044862a9 registered_cache: Deduplicate results of ListEntry and ListEntryFilter
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17 14:04:18 -04:00
David Marcec
8144fa42bd Using dual joycons as the default controller
Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
Zach Hilman
780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
Zach Hilman
d8273c3857 patch_manager: Add support for using LayeredFS with Data 2018-10-17 09:03:56 -04:00
bunnei
43b9494a0f gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation. 2018-10-16 17:20:49 -04:00
bunnei
ee7c2dbf5a config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16 17:02:29 -04:00
bunnei
91602de7f2 rasterizer_cache: Refactor to support in-order flushing. 2018-10-16 16:51:53 -04:00
Lioncash
871350ae35 content_archive: Simpify assignment of bktr_base_romfs in the constructor
std::move doesn't actually dereference the data, so it doesn't matter
whether or not the type is null.
2018-10-16 13:22:31 -04:00
Lioncash
441b5b97bd content_archive: Make IsValidNCA() an internally linked function
This is only ever used within the cpp file, so it can just be an
internal function.
2018-10-16 13:22:31 -04:00
Lioncash
53e77ffbfe content_archive: Simplify rights ID check
This is the same as using std::any_of with an inverted predicate.
2018-10-16 13:22:31 -04:00
Lioncash
d6604fa765 content_archive: Split loading into separate functions
The constructor alone is pretty large, the reading code should be split
into its consistuent parts to make it easier to understand it without
having to build a mental model of a 300+ line function.
2018-10-16 13:22:28 -04:00
Lioncash
4783ad54de content_archive: Pass and take NCASectionHeader instance by reference
Each header is 512 bytes in size, which is kind of an excessive amount
to copy all the time when it's possible to avoid doing so.
2018-10-16 12:08:17 -04:00
Lioncash
73e1e929a2 XCI: Add function for checking the existence of the program NCA
The only reason the getter existed was to check whether or not the
program NCA was null. Instead, we can just provide a function to query
for the existence of it, instead of exposing it entirely.
2018-10-16 11:36:58 -04:00
bunnei
0e59291310 gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation. 2018-10-16 11:31:02 -04:00
bunnei
949d7832fa gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled. 2018-10-16 11:31:02 -04:00
bunnei
5f79ba04bd gl_rasterizer_cache: Separate guest and host surface size managment. 2018-10-16 11:31:01 -04:00
bunnei
58be4dff79 gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.
- This does not really have anything to do with OpenGL.
2018-10-16 11:31:01 -04:00
bunnei
cf7b46c101 gl_rasterizer_cache: Remove unused FlushSurface method. 2018-10-16 11:31:01 -04:00
bunnei
3afdfd7bfa gl_rasterizer: Implement flushing. 2018-10-16 11:31:01 -04:00
bunnei
b4e29ccb81 gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.
- These cannot be used within the cache, as they change cache state.
2018-10-16 11:31:00 -04:00
bunnei
4e9683e9d5 gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size. 2018-10-16 11:31:00 -04:00
bunnei
37575eae65 memory_manager: Add a method for querying the end of a mapped GPU region. 2018-10-16 11:31:00 -04:00
bunnei
0be7e82289 rasterizer_cache: Reintroduce method for flushing. 2018-10-16 11:31:00 -04:00
bunnei
9b929e934b gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest RAM. 2018-10-16 11:30:59 -04:00
bunnei
78f2a6a9e1 Merge pull request #1443 from DarkLordZach/lower-loader-logs-1
content_archive/patch_manager: Lower log levels to eliminate some unnecessary logs
2018-10-16 11:26:54 -04:00
David
92d8ad3770 Implement VI ConvertScalingMode (#1475)
* Implement VI ConvertScalingMode

* Fixed push enum

* Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16 11:25:42 -04:00
bunnei
88b8383da2 Merge pull request #1502 from lioncash/unique
core: Convert shared_ptr instances into unique_ptr instances where applicable for System and Cpu
2018-10-16 11:21:42 -04:00
bunnei
59c1ca8b0c Merge pull request #1508 from lioncash/unique-reg
file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
2018-10-16 11:21:13 -04:00
bunnei
d6e390bc5c Merge pull request #1507 from FearlessTobi/port-4327
Port citra-emu/citra#4327: "travis: Ignore binary files when checking for trailing whitespace"
2018-10-16 10:42:10 -04:00
Zach Hilman
9d4e6176eb savedata_factory: Add TemporaryStorage SaveDataSpaceId
Required for TemporaryStorage saves (in addition to SaveDataType)
2018-10-16 10:20:04 -04:00
Zach Hilman
74890cf2da savedata_factory: Add support for DeviceSaveData
Uses the same path as SaveData except with UID 0. Adds a warning if UID is not 0.
2018-10-16 10:19:21 -04:00
Lioncash
39ae73b356 file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
The data retrieved in these cases are ultimately chiefly owned by either
the RegisteredCache instance itself, or the filesystem factories. Both
these should live throughout the use of their contained data. If they
don't, it should be considered an interface/design issue, and using
shared_ptr instances here would mask that, as the data would always be
prolonged after the main owner's lifetime ended.

This makes the lifetime of the data explicit and makes it harder to
accidentally create cyclic references. It also makes the interface
slightly more flexible than the previous API, as a shared_ptr can be
created from a unique_ptr, but not the other way around, so this allows
for that use-case if it ever becomes necessary in some form.
2018-10-16 09:38:52 -04:00
Cameron Cawley
41674d20ac travis: Ignore binary files when checking for trailing whitespace 2018-10-16 14:48:37 +02:00
bunnei
548958bcaf Merge pull request #1473 from lioncash/cmake
web_service: Make linkage of web_service-related externals and the library private
2018-10-15 21:33:32 -04:00
bunnei
870c18b078 Merge pull request #1487 from lioncash/maybe-unused
yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled
2018-10-15 21:33:14 -04:00
bunnei
89fe950d3c Merge pull request #1504 from lioncash/constant
file_sys/control_metadata: Get rid of magic constants
2018-10-15 21:32:13 -04:00
Lioncash
76fc8b59b2 file_sys/control_metadata: Get rid of magic constants
These are just the size of the data being passed in, so we can specify
that via the size() member function.
2018-10-15 20:11:44 -04:00
bunnei
9b21fbd1eb Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
bunnei
50e6205c21 Merge pull request #1499 from lioncash/nro
nro/nso: Minor error handling changes
2018-10-15 17:48:36 -04:00
bunnei
7665411317 Merge pull request #1500 from DarkLordZach/key-derivation-6.0.0
crypto: Various crypto fixes for quickstart guide
2018-10-15 17:48:13 -04:00
Lioncash
bed872ed38 nso: Return an optional address from LoadModule
If a malformed NSO is attempted to be loaded, we shouldn't continue
onwards. We should be reporting an error and bailing out.
2018-10-15 17:02:11 -04:00
bunnei
123df8f7d7 Merge pull request #1503 from ReinUsesLisp/misc-vc
video_core: Minor style changes
2018-10-15 16:38:20 -04:00
ReinUsesLisp
936c36a514 shader_bytecode: Add Control Code enum 0xf
Control Code 0xf means to unconditionally execute the instruction. This
value is passed to most BRA, EXIT and SYNC instructions (among others)
but this may not always be the case.
2018-10-15 15:36:47 -03:00
ReinUsesLisp
b461342a84 gl_shader_decompiler: Fixup style inconsistencies 2018-10-15 15:35:26 -03:00
ReinUsesLisp
27916764b1 gl_rasterizer: Silence implicit cast warning in glBindBufferRange 2018-10-15 15:26:50 -03:00
Lioncash
5484742fda core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrs 2018-10-15 14:15:56 -04:00
Lioncash
59f872a8e0 core: Make the live Cpu instances unique_ptrs instead of shared_ptrs
There's no need for shared ownership here, as the only owning class
instance of those Cpu instances is the System class itself. We can also
make the thread_to_cpu map use regular pointers instead of shared_ptrs,
given that the Cpu instances will always outlive the cases where they're
used with that map.
2018-10-15 14:15:56 -04:00
Lioncash
aeadbfa790 core: Make the exclusive monitor a unique_ptr instead of a shared_ptr
Like the barrier, this is owned entirely by the System and will always
outlive the encompassing state, so shared ownership semantics aren't
necessary here.
2018-10-15 14:15:50 -04:00
Lioncash
c34efbbd60 core: Make CPUBarrier a unique_ptr instead of a shared_ptr
This will always outlive the Cpu instances, since it's destroyed after
we destroy the Cpu instances on shutdown, so there's no need for shared
ownership semantics here.
2018-10-15 09:11:47 -04:00
ReinUsesLisp
6312eec5ef gl_shader_decompiler: Implement HSET2_R 2018-10-15 02:55:51 -03:00
ReinUsesLisp
4fc8ad67bf gl_shader_decompiler: Implement HSETP2_R 2018-10-15 02:55:51 -03:00
ReinUsesLisp
3d65aa4caf gl_shader_decompiler: Implement HFMA2 instructions 2018-10-15 02:55:51 -03:00
ReinUsesLisp
d93cdc2750 gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM 2018-10-15 02:07:16 -03:00
ReinUsesLisp
d46e2a6e7a gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions 2018-10-15 02:04:31 -03:00
ReinUsesLisp
08d751d882 gl_shader_decompiler: Setup base for half float unpacking and setting 2018-10-15 01:58:30 -03:00
Zach Hilman
720d36ca71 crypto: Various crypto fixes for quickstart guide 2018-10-14 21:57:52 -04:00
Lioncash
bb9cf8a127 nso: Make LoadModule take a VfsFile by const reference 2018-10-14 20:38:19 -04:00
Lioncash
0732786ddc nro: Make LoadNro take a VfsFile by const reference
This function doesn't need to care about ownership semantics, so we can
just pass it a reference to the file itself, rather than a
std::shared_ptr alias.
2018-10-14 20:24:18 -04:00
Lioncash
90f8474fc1 svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
So, one thing that's puzzled me is why the kernel seemed to *not* use
the direct code address ranges in some cases for some service functions.
For example, in svcMapMemory, the full address space width is compared
against for validity, but for svcMapSharedMemory, it compares against
0xFFE00000, 0xFF8000000, and 0x7FF8000000 as upper bounds, and uses
either 0x200000 or 0x8000000 as the lower-bounds as the beginning of the
compared range. Coincidentally, these exact same values are also used in
svcGetInfo, and also when initializing the user address space, so this
is actually retrieving the ASLR extents, not the extents of the address
space in general.
2018-10-14 20:11:16 -04:00
Zach Hilman
5737441374 aoc: Read DLC base title ID from RegisteredCache
Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
bunnei
b3cca34f50 Merge pull request #1486 from lioncash/file
key_manager/partition_data_manager: Minor changes
2018-10-14 14:46:47 -04:00
bunnei
3203193a67 Merge pull request #1490 from lioncash/boot
yuzu/main: Simplify OnMenuLoadFile()
2018-10-14 14:44:49 -04:00
bunnei
14286f70f0 Merge pull request #1488 from Hexagon12/astc-types
video_core: Added ASTC 5x4; 8x5 types
2018-10-14 14:44:24 -04:00
bunnei
0d2ba0a320 Merge pull request #1491 from lioncash/reference
filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem by reference
2018-10-14 14:42:57 -04:00
bunnei
b82bbfba77 Merge pull request #1480 from FernandoS27/neue-swizzle
Introduce 3D Swizzle seamlessly
2018-10-14 14:42:38 -04:00
bunnei
2f8ca32020 Merge pull request #1492 from lioncash/proc
svc: Implement svcGetProcessInfo
2018-10-14 14:37:58 -04:00
bunnei
b183ce4365 Merge pull request #1495 from ogniK5377/break-stop
Stop all threads on svcBreak
2018-10-14 14:31:35 -04:00
FernandoS27
1d6559fbd3 Implement Arrays on Tex Instruction 2018-10-14 13:31:02 -04:00
David Marcec
92fae7e1ab Stop all threads on svcBreak
This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-14 18:14:51 +11:00
Zach Hilman
7e2096db8a aoc: Return size in ListAddOnContent 2018-10-13 22:52:54 -04:00
FernandoS27
d880b77698 Fix TLDS 2018-10-13 22:14:25 -04:00
FernandoS27
331ce2942c Shorten the implementation of 3D swizzle to only 3 functions 2018-10-13 20:58:00 -04:00
Lioncash
1c7a7ed79b svc: Implement svcGetProcessInfo
A fairly basic service function, which only appears to currently support
retrieving the process state. This also alters the ProcessStatus enum to
contain all of the values that a kernel process seems to be able of
reporting with regards to state.
2018-10-13 17:00:43 -04:00
FernandoS27
1ff20d8538 Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer 2018-10-13 16:11:11 -04:00
FernandoS27
e0ca938b22 Propagate depth and depth_block on modules using decoders 2018-10-13 15:25:18 -04:00
FernandoS27
d4ae43f9c1 Remove old Swizzle algorithms and use 3d Swizzle 2018-10-13 15:25:17 -04:00
FernandoS27
4d959c6bdc Implement Precise 3D Swizzle 2018-10-13 15:25:16 -04:00
FernandoS27
736db284d2 Implement Fast 3D Swizzle 2018-10-13 15:25:15 -04:00
Lioncash
0149162dba filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
Lioncash
a4c57436fc yuzu/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the
appending in a single function call.

While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-13 10:35:18 -04:00
Lioncash
53a0221484 yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-13 10:10:29 -04:00
Hexagon12
cbf723896f Added ASTC 5x4; 8x5 2018-10-13 17:10:26 +03:00
Lioncash
6467b01de2 partition_data_manager: Reserve and insert data within output vector in DecryptPackage2()
We can just reserve the memory then perform successive insertions
instead of needing to use memcpy. This also avoids the need to zero out
the output vector's memory before performing the insertions.

We can also std::move the output std::vector into the destination so
that we don't need to make a completely new copy of the vector, getting
rid of an unnecessary allocation.

Additionally, we can use iterators to determine the beginning and end
ranges of the std::vector instances that comprise the output vector, as
the end of one range just becomes the beginning for the next successive
range, and since std::vector's iterator constructor copies data within
the range [begin, end), this is more straightforward and gets rid of the
need to have an offset variable that keeps getting incremented to
determine where to do the next std::memcpy.
2018-10-13 09:50:08 -04:00
Lioncash
781fd7983c partition_data_manager: Remove unused std::map instance within DecryptPackage2()
Aside from emplacing elements into the map, the map itself is never
actually queried for contained data.
2018-10-13 09:27:12 -04:00
Lioncash
e0c76226ad partition_data_manager: Take package2_keys by const reference
These are only ever read from, so we don't need to make a copy of all
the keys here.
2018-10-13 09:24:41 -04:00
Lioncash
3d9df49619 partition_data_manager: Move IV data to where it's needed in DecryptPackage2()
Given it's only used in one spot and has a fairly generic name, we can
just specify it directly in the function call. This also the benefit of
automatically moving it.
2018-10-13 09:20:21 -04:00
Lioncash
bc2196bb09 partition_data_manager: Remove commented out code
Commented out code shouldn't be left in without a reason indicating why
in a comment.
2018-10-13 09:17:02 -04:00
Lioncash
6da2ed4232 key_manager/partition_data_manager: Silence truncation compiler warnings 2018-10-13 09:13:19 -04:00
Lioncash
f56a8da46a partition_data_manager: Dehardcode array bounds
Instead, we can make it part of the type and make named variables for
them, so they only require one definition (and if they ever change for
whatever reason, they only need to be changed in one spot).
2018-10-13 08:52:37 -04:00
Lioncash
d257a3b56c partition_data_manager: Take VirtualFile by const reference in constructor
Given the VirtualFile instance isn't stored into the class as a data
member, or written to, this can just be turned into a const reference,
as the constructor doesn't need to make a copy of it.
2018-10-13 08:39:05 -04:00
Lioncash
e96d69c328 partition_data_manager: Amend constructor initializer list order
Orders the members in the exact order they would be initialized. This
also prevents compiler warnings about this sort of thing.
2018-10-13 08:36:26 -04:00
Lioncash
aaca7543f0 partition_data_manager: Remove unused includes
Gets unused includes out of the headers and moves them into the cpp file
if they're used there instead.
2018-10-13 08:33:49 -04:00
Lioncash
06898263f6 key_manager: Use std::vector's insert() instead of std::copy with a back_inserter
If the data is unconditionally being appended to the back of a
std::vector, we can just directly insert it there without the need to
insert all of the elements one-by-one with a std::back_inserter.
2018-10-13 08:29:35 -04:00
Lioncash
e70c08b543 key_manager: Brace long conditional body
If a conditional (or it's body) travels more than one line, it should be
braced.
2018-10-13 08:24:21 -04:00
Lioncash
ef5639bfbb key_manager: Don't assume file seeks and reads will always succeed
Given the filesystem should always be assumed to be volatile, we should
check and bail out if a seek operation isn't successful. This'll prevent
potentially writing/returning garbage data from the function in rare
cases.

This also allows removing a check to see if an offset is within the
bounds of a file before perfoming a seek operation. If a seek is
attempted beyond the end of a file, it will fail, so this essentially
combines two checks into one in one place.
2018-10-13 08:24:18 -04:00
Lioncash
82ea1cf35a key_manager: Remove unnecessary seek in DeriveSDSeed()
Given the file is opened a few lines above and no operations are done,
other than check if the file is in a valid state, the read/write pointer
will always be at the beginning of the file.
2018-10-13 08:08:44 -04:00
Zach Hilman
f61379f8d2 patch_manager: Move non-Program RomFS patch log to Debug
Normal Program-type patches will still be logged to aid in debugging, but for others (mainly Control), it was moved to Debug.
2018-10-12 23:27:19 -04:00
Zach Hilman
90c07e0d33 content_archive: Move get key log to Trace level
Avoids printing live keys in the general log.
2018-10-12 23:25:59 -04:00
bunnei
1584fb6b38 Merge pull request #1409 from DarkLordZach/key-derivation
crypto: Add support for full key derivation
2018-10-12 22:55:49 -04:00
bunnei
c2aa4293ec Merge pull request #1483 from lioncash/codeset
kernel/process: Make CodeSet a regular non-inherited object
2018-10-12 22:52:12 -04:00
bunnei
38b027aa81 Merge pull request #1484 from FernandoS27/calculate-size
Implemented helper function to correctly calculate a texture's size
2018-10-12 21:12:53 -04:00
bunnei
ffcda6c08e Merge pull request #1481 from lioncash/typo
svc: Fix typos in sanitizing checks for MapMemory/UnmapMemory
2018-10-12 20:46:55 -04:00
FernandoS27
97b6405a17 Implemented helper function to correctly calculate a texture's size 2018-10-12 14:21:53 -04:00
bunnei
2946d4bdbe Merge pull request #1467 from ogniK5377/svcbreak-type-fix
Fixed incorrect types for svcBreak
2018-10-12 12:08:08 -04:00
Lioncash
1abed2f4c4 kernel/process: Make CodeSet a regular non-inherited object
These only exist to ferry data into a Process instance and end up going
out of scope quite early. Because of this, we can just make it a plain
struct for holding things and just std::move it into the relevant
function. There's no need to make this inherit from the kernel's Object
type.
2018-10-12 12:07:32 -04:00
bunnei
0f7ab3e21a Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap
Passing an invalid nmap handle to Remap should throw an error
2018-10-12 12:07:14 -04:00
bunnei
f9d03b1d41 Merge pull request #1482 from lioncash/init
thread: Remove unnecessary memset from ResetThreadContext()
2018-10-12 12:06:51 -04:00
bunnei
dc328440c8 Merge pull request #1479 from ogniK5377/nmap-revamped
Added error codes for nvmap
2018-10-12 12:06:22 -04:00
Lioncash
b492d43e63 thread: Remove unnecessary memset from ResetThreadContext()
Regular value initialization is adequate here for zeroing out data. It
also has the benefit of not invoking undefined behavior if a non-trivial
type is ever added to the struct for whatever reason.
2018-10-12 10:57:31 -04:00
David Marcec
4d2de6564f Returned an error before processing other remaps 2018-10-12 17:10:41 +11:00
David Marcec
c55b5de0fb Made the minimum alignment more clear 2018-10-12 17:06:46 +11:00
Lioncash
4ccf30dfaa svc: Fix typos in sanitizing checks for MapMemory/UnmapMemory 2018-10-12 01:48:26 -04:00
David Marcec
98b760c645 Wip 2018-10-12 16:28:00 +11:00
bunnei
9bf409f275 Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformance
HwOpus, Implemented DecodeInterleavedWithPerformance
2018-10-11 16:52:13 -04:00
bunnei
3fd26b7147 Merge pull request #1472 from lioncash/san
svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory
2018-10-11 16:51:41 -04:00
bunnei
bc293e1751 Merge pull request #1476 from bunnei/fix-unmap-flush
nvhost_as_gpu: Flush/invalidate CPU VAddr on UnmapBuffer.
2018-10-11 16:51:28 -04:00
bunnei
83ac3e6395 Merge pull request #1477 from ReinUsesLisp/vmad
gl_shader_decompiler: Implement VMAD
2018-10-11 16:51:09 -04:00
David Marcec
85b0d9a7be Dynamically decide handheld variant based on supported npad id priority
Kirby input still doesn't work, should fix a lot of other games
2018-10-12 02:56:49 +11:00
David Marcec
c7763603ef Added error codes for nvmap 2018-10-11 23:06:34 +11:00
David Marcec
5dd538cace Passing an invalid nmap handle to Remap should throw an error
Added error for invalid nmap handles
2018-10-11 20:32:21 +11:00
ReinUsesLisp
17290a4416 gl_shader_decompiler: Implement VMAD 2018-10-11 04:15:10 -03:00
bunnei
bf795edac4 nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer. 2018-10-11 00:19:36 -04:00
Lioncash
28ec921d0d core/CMakeLists: Make all web_service-related libraries private
Now that all external dependencies are hidden, we can remove
json-headers from the publically linked libraries, as the use of this
library is now completely hidden from external users of the web_service
library. We can also make the web_services library private as well,
considering it's not a requirement. If a library needs to link in
web_service, it should be done explicitly -- not via indirect linking.
2018-10-10 22:29:39 -04:00
Lioncash
183a664405 web_backend: Make Client use the PImpl idiom
Like with TelemetryJson, we can make the implementation details private
and avoid the need to expose httplib to external libraries that need to
use the Client class.
2018-10-10 22:29:35 -04:00
David Marcec
fa10905e1e HwOpus, Implemented DecodeInterleavedWithPerformance
Used by sonic ages
2018-10-11 13:06:56 +11:00
bunnei
6d82c4adf9 Merge pull request #1458 from FernandoS27/fix-render-target-block-settings
Fixed block height settings for RenderTargets and Depth Buffers
2018-10-10 21:24:07 -04:00
Lioncash
a7725d354c telemetry_json: Use the PImpl idiom to avoid unnecessary dependency exposure
Users of the web_service library shouldn't need to care about an
external library like json.h. However, given it's exposed in our
interface, this requires that other libraries publicly link in the JSON
library. We can do better.

By using the PImpl idiom, we can hide this dependency in the cpp file
and remove the need to link that library in altogether.
2018-10-10 21:10:36 -04:00
Lioncash
c422f146ee telemetry_json: Add missing override specifier to the destructor of TelemetryJson 2018-10-10 21:00:39 -04:00
Lioncash
881bb2295d telemetry_json: Take std::string parameters by value
Taking them by const reference isn't advisable here, because it means
the std::move calls were doing nothing and we were always copying the
std::string instances.
2018-10-10 20:59:28 -04:00
Lioncash
a34e5e51d8 telemetry_json: Remove unnecessary includes
Removes unused includes. Also rectifies a missing <chrono> include.
2018-10-10 20:57:31 -04:00
Lioncash
6e6ce2ce39 core/CMakeLists: Use target_compile_definitions instead of add_definitions for specifying ENABLE_WEB_SERVICE
Avoids introducing the definition to the whole directory space and
localizes it to being added to the library that needs it.
2018-10-10 20:54:02 -04:00
Lioncash
72e9cb523e svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory
This adds the missing address range checking that the service functions
do before attempting to map or unmap memory. Given that both service
functions perform the same set of checks in the same order, we can wrap
these into a function and just call it from both functions, which
deduplicates a little bit of code.
2018-10-10 20:30:49 -04:00
bunnei
03ec936ca0 Merge pull request #1460 from FernandoS27/scissor_test
Implemented Scissor Testing
2018-10-10 12:04:10 -04:00
bunnei
ee1b204749 Merge pull request #1425 from ReinUsesLisp/geometry-shaders
gl_shader_decompiler: Implement geometry shaders
2018-10-10 11:51:29 -04:00
bunnei
68b3d8b7a9 Merge pull request #1469 from lioncash/ptr
kernel/thread: Use a regular pointer for the owner/current process
2018-10-10 10:34:20 -04:00
David Marcec
9e924f2ef2 Added BeginPermitVibrationSession and EndPermitVibrationSession
Used by Mario Party
2018-10-11 00:58:47 +11:00
David Marcec
3d75c9cd7a Added GetLedPattern and HandheldVariant
HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10 21:38:43 +11:00
Lioncash
5c0408596f kernel/thread: Use a regular pointer for the owner/current process
There's no real need to use a shared pointer in these cases, and only
makes object management more fragile in terms of how easy it would be to
introduce cycles. Instead, just do the simple thing of using a regular
pointer. Much of this is just a hold-over from citra anyways.

It also doesn't make sense from a behavioral point of view for a
process' thread to prolong the lifetime of the process itself (the
process is supposed to own the thread, not the other way around).
2018-10-10 02:04:55 -04:00
David Marcec
46cdeb4549 Kirby expects handheld controllers to be at position 8 2018-10-10 14:21:56 +11:00
bunnei
5461b21c7a Merge pull request #1461 from lioncash/warn
ips_layer: Silence truncation and conversion warnings
2018-10-09 22:30:01 -04:00
bunnei
3ac874c32e Merge pull request #1464 from lioncash/unique
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
2018-10-09 22:29:39 -04:00
FernandoS27
5f4ee6f0c8 Add memory Layout to Render Targets and Depth Buffers 2018-10-09 22:28:19 -04:00
David Marcec
f43815af5d Added the ability to "disconnect" individual npads
Fixes arms
2018-10-10 13:15:39 +11:00
David Marcec
b79c294c02 Removed unneeded forward declarations 2018-10-10 13:15:37 +11:00
David Marcec
5857aea94e Addressed changes for better hid 2018-10-10 13:15:37 +11:00
David Marcec
56f35ab262 "Better Hid" rework part 1 2018-10-10 13:15:35 +11:00
David Marcec
2db37ddea9 Changed all casts in svc_wrap.h to be static_cast instead 2018-10-10 12:49:08 +11:00
David Marcec
09b6dda8f0 Use a better name than "dont_kill_application"
signal_debugger seems like a more fitting name
2018-10-10 12:27:44 +11:00
David Marcec
a4412c8e22 Fixed incorrect types for svcBreak
svcBreak reason should be a u32, not a u64.
2018-10-10 12:23:50 +11:00
FernandoS27
af653906d0 Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth 2018-10-09 21:14:32 -04:00
bunnei
bc6939beaa Merge pull request #1466 from lioncash/unused
gl_shader_decompiler: Remove unused variables in TMML's implementation
2018-10-09 19:03:06 -04:00
bunnei
0b3d4db98b Merge pull request #1463 from FearlessTobi/port-4310
Port citra-emu/citra#4310: "Handle touch input"
2018-10-09 19:02:41 -04:00
bunnei
fe16905de1 Merge pull request #1459 from ogniK5377/break
svcBreak, Signalling to the debugger should not kill execution
2018-10-09 16:57:37 -04:00
bunnei
89939be9e6 Merge pull request #1465 from lioncash/telemetry
telemetry_session: Minor miscellaneous changes
2018-10-09 16:56:56 -04:00
bunnei
141a0d9386 Merge pull request #1462 from lioncash/move
ips_layer: Minor miscellaneous changes
2018-10-09 16:56:32 -04:00
bunnei
6aab309e41 Merge pull request #1455 from ogniK5377/smo-softlockfix
Fixed smo softlock due to incorrect effect state updating
2018-10-09 16:56:11 -04:00
Lioncash
6e27c5d4d1 gl_shader_decompiler: Remove unused variables in TMML's implementation
Given "y" isn't always used, but "x" is, we can rearrange this to avoid
unused variable warnings by changing the names of op_a and op_b
2018-10-09 15:44:37 -04:00
Lioncash
e3b4d31f4e telemetry_session: Remove doxygen comment for a non-existent parameter
There's no "func" parameter, so this can just be removed.
2018-10-09 14:52:10 -04:00
Lioncash
8aa4889e76 telemetry_session: Add missing includes
Prevents potential compilation issues in the future by including missing
headers for certain functions and types.
2018-10-09 14:51:39 -04:00
Lioncash
1964f4bbb3 telemetry_session: Remove unimplemented FinalizeAsyncJob prototype
This isn't implemented anywhere, so it can just be removed.
2018-10-09 14:46:31 -04:00
Lioncash
8723cc8798 telemetry_session: Use a std::array in GenerateTelemetryId()
We don't need to potentially heap-allocate a std::string instance here,
given the data is known ahead of time. We can just place it within an
array and pass this to the mbedtls functions.
2018-10-09 14:46:26 -04:00
Lioncash
6636f3ff47 patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
Neither of these functions require the use of shared ownership of the
returned pointer. This makes it more difficult to create reference
cycles with, and makes the interface more generic, as std::shared_ptr
instances can be created from a std::unique_ptr, but the vice-versa
isn't possible. This also alters relevant functions to take NCA
arguments by const reference rather than a const reference to a
std::shared_ptr. These functions don't alter the ownership of the memory
used by the NCA instance, so we can make the interface more generic by
not assuming anything about the type of smart pointer the NCA is
contained within and make it the caller's responsibility to ensure the
supplied NCA is valid.
2018-10-09 14:38:03 -04:00
NeatNit
4f24343f32 implemented touch in Qt and SDL
change TouchToPixelPos to return std::pair<int, int>

static_cast (SDL)

various minor style and code improvements

style - PascalCase for function names

made touch events private

const pointer arg in touch events

make TouchToPixelPos a const member function

did I do this right?

braces on barely-multiline if

remove question comment (confirmed in Discord)

fixed consts

remove unused parameter from TouchEndEvent

DRY - High-DPI scaled touch put in separate function

also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.

implicit conversion from QPoint to QPointF, apparently

I have no idea what const even means but I'll put it here anyway

remove unused or used-once variables

make touch scaling functions const, and put their implementations together

removed unused FingerID parameters

QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit

better DRY in SDL

To do -> TODO(NeatNit)

remove unused include
2018-10-09 20:26:57 +02:00
Lioncash
465175cdf5 ips_layer: Avoid constructing std::vector instances where not necessary
We can just compare the existing std::vector instance with a constexpr
std::array containing the desired match. This is lighter resource-wise,
as we don't need to allocate on the heap.
2018-10-09 14:10:22 -04:00
Lioncash
9ff743bc0a ips_layer: Remove unnecessary explicit std::pair constructor in std::array
Makes the layout of the array consistent, by making all elements match,
instead of special-casing the first one.
2018-10-09 14:10:22 -04:00
Lioncash
f7d2889fb4 ips_layer: Add missing includes
Adds missing includes to prevent potential compilation issues in the
future. Also moves the definition of a struct into the cpp file, so that
some includes don't need to be introduced within the header.
2018-10-09 14:10:13 -04:00
Lioncash
93ac8d0fea ips_layer: std::move data within PatchIPS() and Apply()
We don't need to make a copy of the read data, so we can std::move it
into the make_shared call here.
2018-10-09 14:06:44 -04:00
Lioncash
567e818440 ips_layer: Silence truncation and conversion warnings
Makes type conversions explicit to avoid compiler warnings.
2018-10-09 13:18:23 -04:00
FernandoS27
be97fc884d Implement Scissor Test 2018-10-08 21:36:23 -04:00
David Marcec
f5631e78d1 Added bitfield instead of manually checking if the bit is set 2018-10-09 12:11:14 +11:00
FernandoS27
30ff42b8cc Assert Scissor tests 2018-10-08 20:49:36 -04:00
David Marcec
a47c1c77e6 EffectOutStatus padding is now in hex 2018-10-09 11:20:54 +11:00
David Marcec
af3ba94b2a Actual kill execution when the bit isn't set, not the other way around 2018-10-09 11:14:48 +11:00
David Marcec
c50f66a8eb svcBreak, Signalling to the debugger should not kill execution
When loading NROs, svcBreak is called to signal to the debugger that a new "module" is loaded. As no debugger is technically attached we shouldn't be killing the programs execution.
2018-10-09 11:10:30 +11:00
bunnei
561d79e034 Merge pull request #1423 from DarkLordZach/romfs-file-exts
fsmitm_romfsbuild: Add support for stubbing and IPS patches in LFS
2018-10-08 12:31:27 -04:00
bunnei
6b48ba5271 Merge pull request #1424 from DarkLordZach/ips-witch
ips_layer: Add support for IPSwitch executable patches
2018-10-08 12:30:33 -04:00
bunnei
fd891ee9c0 Merge pull request #1456 from ogniK5377/aoc-u-fixups
Fixed assertion due to CountAddOnContent & Casting warnings
2018-10-08 01:21:05 -04:00
bunnei
3f1f82a8c4 Merge pull request #1457 from ogniK5377/unmap-buffer
Unmapping an unmapped buffer should succeed
2018-10-08 01:20:18 -04:00
bunnei
ae982a9bdf Merge pull request #1419 from DarkLordZach/homebrew-args
nso/nro: Add support for passing command-line arguments to executable
2018-10-08 01:19:39 -04:00
David Marcec
c5c184246d Unmapping an unmapped buffer should succeed
Hardware tests show that trying to unmap an unmapped buffer already should always succeed. Hardware test was tested up to 32 iterations of attempting to unmap
2018-10-08 13:26:48 +11:00
ReinUsesLisp
7c2d6ef210 gl_shader_decompiler: Move position varying location from 15 to 0 and apply an offset 2018-10-07 17:36:00 -03:00
ReinUsesLisp
ee4d538850 gl_shader_decompiler: Implement geometry shaders 2018-10-07 17:36:00 -03:00
ReinUsesLisp
4d0c682468 video_core: Allow LabelGLObject to use extra info on any object 2018-10-07 17:27:49 -03:00
Zach Hilman
f945e9767c nso/nro: Use default allocation size for arg_data 2018-10-07 14:32:33 -04:00
Zach Hilman
081f5c1dbf cmd: Support passing game arguments from command line
Uses -p (--program) and following string as args.
2018-10-07 14:32:32 -04:00
Zach Hilman
8bbc12b9c2 qt: Add UI option to configure arguments 2018-10-07 14:32:06 -04:00
Zach Hilman
95dff555a4 settings: Add program_args string setting 2018-10-07 14:32:05 -04:00
Zach Hilman
e09505ff61 nso/nro: Add NSO arguments structure to data section
Only added if arguments string is non-empty and a pass is requested by loader.
2018-10-07 14:30:15 -04:00
Zach Hilman
3ec054643e partition_data_manager: Rename system files for hekate
x
2018-10-07 13:16:23 -04:00
Zach Hilman
8f958b89e7 qt: Add rederive keyset menu option 2018-10-07 13:16:04 -04:00
Zach Hilman
3edafc6802 qt: Add key derivation progress bar on initial setup 2018-10-07 13:15:11 -04:00
Zach Hilman
29dc6f4519 crypto: Add PartitionDataManager
Keeps track of system files for key derivation
2018-10-07 13:15:11 -04:00
Zach Hilman
4aad010f7a key_manager: Add support for loading keys from partition data 2018-10-07 13:15:11 -04:00
Zach Hilman
d041d6231c key_manager: Add ETicket key derivation
Derives titlekeys
2018-10-07 13:15:11 -04:00
Zach Hilman
a57aac5772 key_manager: Add base key derivation
Derives master keys, game encryption keys, and package1/2 keys
2018-10-07 13:15:11 -04:00
Zach Hilman
d7398283e3 key_manager: Add BIS key getter 2018-10-07 13:15:11 -04:00
Zach Hilman
d6a0d5d432 key_manager: Add support for more keys
TSEC, SBK, BIS, and other Sources for proper derivation
2018-10-07 13:15:11 -04:00
Zach Hilman
c79d2ca6cf key_manager: Add keyblob support 2018-10-07 13:15:11 -04:00
Zach Hilman
e4602748d6 key_manager: Add support for crypto revisions past 04 2018-10-07 13:15:11 -04:00
Zach Hilman
9e34303fb9 key_manager: Add support for comments in keyfiles 2018-10-07 13:15:11 -04:00
Zach Hilman
1fa6ee4723 vfs: Move forward declarations to separate file 2018-10-07 13:15:11 -04:00
Zach Hilman
ce05df0a6d key_manager: Add support for console-specific keyfile 2018-10-07 13:15:11 -04:00
Zach Hilman
721632fe66 key_manager: Rename KEK to Kek 2018-10-07 13:15:11 -04:00
Zach Hilman
89ad82ce5c externals/mbedtls: Enable CMAC module
Required for keyblob verification
2018-10-07 13:15:11 -04:00
David Marcec
fa3f3cd07f Fixed assertion due to CountAddOnContent
Word count should be 3 since we're pushing a result code and a u32.

Also fixed up compiler warnings due to casting
2018-10-08 00:25:46 +11:00
bunnei
6e4d2e672d Merge pull request #1396 from DarkLordZach/packed-updates
loader: Add support for packed updates
2018-10-06 23:58:24 -04:00
David Marcec
ceef334c1c Fixups for softlock 2018-10-07 14:25:39 +11:00
David Marcec
2534af040e Fixed missing return
Softlock explanation:
after effects are initialized in smo, nothing actually changes the state. It expects the state to always be initialized. With the previous testing, updating the states much like how we handle the memory pools continue to have the softlock(which is why I said it probably wasn't effects) after further examination it seems like effects need to be initialized but the state remains unchanged until further notice. For now, assertions are added for the aux buffers to see if they update, unable to check as I haven't gotten smo to actually update them yet.
2018-10-07 14:19:55 +11:00
bunnei
2c0b0ad50d Merge pull request #1446 from bunnei/fast_fermi_copy
gl_rasterizer: Implement accelerated Fermi2D copies.
2018-10-06 23:18:52 -04:00
bunnei
1cc5e6e9bc Merge pull request #1437 from FernandoS27/tex-mode2
Implemented Depth Compare, Shadow Samplers and Texture Processing Modes for TEXS and TLDS
2018-10-06 23:14:27 -04:00
David Marcec
2de52e3af6 Fixed smo softlock 2018-10-07 14:14:09 +11:00
bunnei
6f420a40cf Merge pull request #1453 from FearlessTobi/port-4311
Port citra-emu/citra#4311: "Remove "#" in the version number"
2018-10-06 23:12:58 -04:00
bunnei
44a3baf410 Merge pull request #1451 from FearlessTobi/port-4140
Port citra-emu/citra#4140: "misc input tab improvements"
2018-10-06 23:11:32 -04:00
Carl Kenner
f5f6292810 logging: Add DebuggerBackend for logging to Visual Studio 2018-10-07 13:24:04 +10:30
Mat M
e92251795a Merge pull request #1450 from FearlessTobi/port-4312
Port citra-emu/citra#4312: "Update fmt to 5.2.1"
2018-10-06 22:26:06 -04:00
bunnei
450c0a5adf Merge pull request #1448 from ogniK5377/frontend-access
Ported #4296 from citra
2018-10-06 22:25:29 -04:00
Mat M
72a804b149 Merge pull request #1454 from ReinUsesLisp/fixup-draw
gl_rasterizer: Fixup undefined behaviour in SetupDraw
2018-10-06 22:24:08 -04:00
ReinUsesLisp
0ecd181cca gl_rasterizer: Fixup undefined behaviour in SetupDraw 2018-10-06 23:22:48 -03:00
bunnei
2fbb20b2b5 yuzu/yuzu_cmd: Add checks for required extension ARB_copy_image. 2018-10-06 12:06:40 -04:00
FernandoS27
752faff2bc Implemented Depth Compare and Shadow Samplers 2018-10-06 11:27:54 -04:00
Mat M
6d4f5b9673 Merge pull request #1452 from FearlessTobi/port-4313
Port citra-emu/citra#4313: "CONTRIBUTING.md - remove note about casting numeric types"
2018-10-06 10:11:35 -04:00
fearlessTobi
8e6311bfd2 Remove "#" in the version number
So that people can stop using it in issue/pr comments and randomly link some other issue/pr unintentionally.
2018-10-06 15:51:37 +02:00
NeatNit
d210170f36 CONTRIBUTING.md - remove note about casting numeric types
Apparently it's not true: https://github.com/citra-emu/citra/pull/4310#discussion_r223174725
2018-10-06 15:47:38 +02:00
zhupengfei
690f326613 citra_qt/configuration: misc input tab improvements
* Added a context menu on the buttons including Clear & Restore Default

* Allow clearing (unsetting) inputs. Added a Clear All button

* Allow restoring a single input to default (instead of all)
2018-10-06 15:43:49 +02:00
Weiyi Wang
a45b86f0fb Update fmt to 5.2.1
It seems to fix msvc warnings
2018-10-06 15:39:31 +02:00
David Marcec
612ce89eca Added forward define for ServerPort 2018-10-06 17:47:33 +10:00
bunnei
9aec85d39c fermi_2d: Implement simple copies with AccelerateSurfaceCopy. 2018-10-06 03:20:04 -04:00
bunnei
011cf77796 gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. 2018-10-06 03:20:04 -04:00
bunnei
749aef3dd0 gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData. 2018-10-06 03:20:04 -04:00
bunnei
6cc7656e81 Merge pull request #1449 from lioncash/link
qt: Update telemetry links
2018-10-06 03:18:13 -04:00
Lioncash
efd956e6ff qt: Update telemetry links
These were pointing to a non-existent webpage.
2018-10-06 03:16:39 -04:00
David Marcec
f84b9ed4e8 Ported #4296 from citra
This will allow us to easily remove the use of "NFC" in "System"
2018-10-06 16:49:01 +10:00
bunnei
b8b90ce6e6 Merge pull request #1332 from FearlessTobi/port-web-backend
Port web_service from Citra
2018-10-06 02:43:09 -04:00
bunnei
095c8d999b Merge pull request #1447 from lioncash/mutex
kernel/mutex: Amend behavior of TransferMutexOwnership()
2018-10-06 01:38:34 -04:00
Lioncash
6ddf8f34db kernel/mutex: Amend behavior of TransferMutexOwnership()
This was the result of a typo accidentally introduced in
e51d715700. This restores the previous
correct behavior.

The behavior with the reference was incorrect and would cause some games
to fail to boot.
2018-10-06 01:13:02 -04:00
bunnei
e6ee31a8e9 Merge pull request #1440 from lioncash/array
ui_settings: Place definition of the theme array within the cpp file
2018-10-05 22:54:01 -04:00
bunnei
d3bfb102d8 Merge pull request #1438 from ReinUsesLisp/quads
gl_rasterizer: Implement quads topology
2018-10-05 22:53:22 -04:00
bunnei
d43769f93f Merge pull request #1445 from lioncash/sched
thread: Make the scheduler pointer a regular pointer
2018-10-05 22:33:03 -04:00
balika011
1a5d6de0d4 thread: Make the scheduler pointer a regular pointer
Conceptually, it doesn't make sense for a thread to be able to persist
the lifetime of a scheduler. A scheduler should be taking care of the
threads; the threads should not be taking care of the scheduler.

If the threads outlive the scheduler (or we simply don't actually
terminate/shutdown the threads), then it should be considered a bug
that we need to fix.

Attributing this to balika011, as they opened #1317 to attempt to fix
this in a similar way, but my refactoring of the kernel code caused
quite a few conflicts.
2018-10-05 14:53:01 -04:00
bunnei
e51d715700 Merge pull request #1439 from lioncash/thread
kernel/thread: Make all instance variables private
2018-10-05 13:41:54 -04:00
bunnei
fe292573de Merge pull request #1442 from lioncash/format
text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
2018-10-05 10:48:58 -04:00
Zach Hilman
38c2ac95af romfs_factory: Extract packed update setter to new function 2018-10-05 08:53:51 -04:00
Zach Hilman
5acaeb04c4 patch_manager: Add support for NSP packed updates
Reads as Update (NSP) in add-ons
2018-10-05 08:48:44 -04:00
Zach Hilman
cf7aba4817 game_list: Add XCI update versioning to game list 2018-10-05 08:47:55 -04:00
Zach Hilman
d79d4fd764 patch_manager: Add support for packed updates
Will prefer any installed update over the packed version.
2018-10-05 08:47:24 -04:00
Zach Hilman
5045748829 loader: Add getter for packed update
Reads the update included with the game if it has one and adds the new ErrorNoPackedUpdate status.
2018-10-05 08:46:31 -04:00
Zach Hilman
e948fbf5d0 loader: Add ReadRomFSIVFCOffset to NSP, XCI, and NAX loaders
Fixes errors with certain updates
2018-10-05 08:46:31 -04:00
Lioncash
6f16826260 text_formatter: Avoid unnecessary string temporary creation in PrintMessage()
operator+ for std::string creates an entirely new string, which is kind
of unnecessary here if we just want to append a null terminator to the
existing one.

Reduces the total amount of potential allocations that need to be done
in the logging path.
2018-10-04 23:55:53 -04:00
Zach Hilman
110d578470 ips_layer: Fix inaccuracies with comments and flags
Specifically bugs/crashes that arise when putting them in positions that are legal but not typical, such as midline, between patch data, or between patch records.
2018-10-04 12:23:27 -04:00
Zach Hilman
70bd2bb1d3 ips_layer: Deduplicate resource usage 2018-10-04 11:34:36 -04:00
Zach Hilman
9669cdb710 ips_layer: Add support for escape sequences and midline comments
More accurately follows IPSwitch specification.
2018-10-04 11:34:30 -04:00
Zach Hilman
8886f2e55e patch_manager: Add support for IPSwitch format patches 2018-10-04 11:34:06 -04:00
Zach Hilman
306739c2c4 ips_layer: Add IPSwitchCompiler to process IPSwitch format 2018-10-04 11:32:10 -04:00
Zach Hilman
f62227aa95 hex_util: Add HexVectorToString and HexStringToVector
Converts between bytes and strings when the size is not known at compile time.
2018-10-04 11:32:04 -04:00
Lioncash
30dfd89126 ui_settings: Place definition of the theme array within the cpp file
Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.

This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-04 09:43:51 -04:00
Lioncash
baed7e1fba kernel/thread: Make all instance variables private
Many of the member variables of the thread class aren't even used
outside of the class itself, so there's no need to make those variables
public. This change follows in the steps of the previous changes that
made other kernel types' members private.

The main motivation behind this is that the Thread class will likely
change in the future as emulation becomes more accurate, and letting
random bits of the emulator access data members of the Thread class
directly makes it a pain to shuffle around and/or modify internals.
Having all data members public like this also makes it difficult to
reason about certain bits of behavior without first verifying what parts
of the core actually use them.

Everything being public also generally follows the tendency for changes
to be introduced in completely different translation units that would
otherwise be better introduced as an addition to the Thread class'
public interface.
2018-10-04 00:14:15 -04:00
ReinUsesLisp
3e2380327a gl_rasterizer: Implement quads topology 2018-10-04 00:03:44 -03:00
FernandoS27
f664437ae8 Implemented Texture Processing Modes in TEXS and TLDS 2018-10-03 08:41:12 -04:00
fearlessTobi
e4daf4bee5 Review comments - part 5 2018-10-02 16:04:10 +02:00
fearlessTobi
ac06105dfe Review comments -part 4 2018-10-02 15:30:49 +02:00
fearlessTobi
aa48468862 Review comments - part 3 2018-10-02 15:30:48 +02:00
Weiyi Wang
62f9409ba3 web_backend: protect jwt cache with a mutex 2018-10-02 15:30:48 +02:00
fearlessTobi
120d8f3bf7 Address more review comments 2018-10-02 15:30:48 +02:00
fearlessTobi
b4ace6ec6f Address a bunch of review comments 2018-10-02 15:30:48 +02:00
fearlessTobi
4d139943f2 Port web_service from Citra 2018-10-02 15:30:48 +02:00
fearlessTobi
5f30f95e94 Add submodules 2018-10-02 15:30:48 +02:00
455 changed files with 52863 additions and 12278 deletions

9
.gitmodules vendored
View File

@@ -13,9 +13,6 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "fmt"]
path = externals/fmt
url = https://github.com/fmtlib/fmt.git
@@ -34,3 +31,9 @@
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git

View File

@@ -1,3 +1,3 @@
#!/bin/bash -ex
docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash -ex /yuzu/.travis/clang-format/docker.sh
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache citraemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.travis/clang-format/docker.sh

View File

@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull ubuntu:18.04
docker pull citraemu/build-environments:linux-clang-format

View File

@@ -1,8 +1,5 @@
#!/bin/bash -ex
apt-get update
apt-get install -y clang-format-6.0
# Run clang-format
cd /yuzu
./.travis/clang-format/script.sh

View File

@@ -1,6 +1,6 @@
#!/bin/bash -ex
if grep -nr '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .travis* dist/*.desktop \
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .travis* dist/*.desktop \
dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1

View File

@@ -10,3 +10,7 @@ TRAVIS_JOB_ID
TRAVIS_JOB_NUMBER
TRAVIS_REPO_SLUG
TRAVIS_TAG
# yuzu specific flags
ENABLE_COMPATIBILITY_REPORTING
USE_DISCORD_PRESENCE

View File

@@ -57,3 +57,4 @@ done
pip3 install pefile
python3 .travis/linux-mingw/scan_dll.py package/*.exe "package/"
python3 .travis/linux-mingw/scan_dll.py package/imageformats/*.dll "package/"

View File

@@ -1,4 +1,4 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -6,7 +6,7 @@ apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev
cd /yuzu
mkdir build && cd build
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -G Ninja
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
ninja
ccache -s

View File

@@ -9,7 +9,7 @@ export PATH="/usr/local/opt/ccache/libexec:$PATH"
mkdir build && cd build
cmake --version
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
make -j4
ccache -s

View File

@@ -15,25 +15,29 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON
option(ENABLE_QT "Enable the Qt frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${CMAKE_SOURCE_DIR}/.git/hooks)
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${CMAKE_SOURCE_DIR}/.gitmodules" gitmodules)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
@@ -41,17 +45,17 @@ function(check_submodules_present)
endfunction()
check_submodules_present()
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
# Detect current compilation architecture and create standard definitions
@@ -166,7 +170,7 @@ endif()
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
@@ -174,10 +178,6 @@ endif()
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
# System imported libraries
# ======================
@@ -185,13 +185,13 @@ find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
@@ -260,7 +260,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
@@ -352,12 +352,12 @@ set(CLANG_FORMAT_POSTFIX "-6.0")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${CMAKE_BINARY_DIR}/externals)
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${CMAKE_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
@@ -373,11 +373,11 @@ if (NOT CLANG_FORMAT)
endif()
if (CLANG_FORMAT)
set(SRCS ${CMAKE_SOURCE_DIR}/src)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "${CLANG_FORMAT} -i @(Get-ChildItem -Recurse ${SRCS}/* -Include \'*.h\', \'*.cpp\')"
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
@@ -446,10 +446,10 @@ endif()
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()

View File

@@ -22,7 +22,7 @@ If clang format is found, then cmake will add a custom build target that can be
* Don't ever introduce new external dependencies into Core
* Don't use any platform specific code in Core
* Use namespaces often
* Avoid the use of C-style casts and instead prefer C++-style `static_cast` and `reinterpret_cast`. Try to avoid using `dynamic_cast`. Never use `const_cast`. The only exception to this rule is for casting between two numeric types, where C-style casts are encouraged for brevity and readability.
* Avoid the use of C-style casts and instead prefer C++-style `static_cast` and `reinterpret_cast`. Try to avoid using `dynamic_cast`. Never use `const_cast`.
### Naming Rules
* Functions: `PascalCase`

View File

@@ -39,11 +39,12 @@ before_build:
- mkdir %BUILD_TYPE%_build
- cd %BUILD_TYPE%_build
- ps: |
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1 && exit 0'
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1"
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
}
- cd ..
@@ -124,17 +125,6 @@ after_build:
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
@@ -144,6 +134,18 @@ after_build:
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\imageformats\qjpeg.dll"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

View File

@@ -9,7 +9,6 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
# Dynarmic
if (ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
set(DYNARMIC_TESTS OFF)
set(DYNARMIC_NO_BUNDLED_FMT ON)
add_subdirectory(dynarmic)
@@ -53,14 +52,6 @@ target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# SoundTouch
add_subdirectory(soundtouch)
# Xbyak
if (ARCHITECTURE_x86_64)
# Defined before "dynarmic" above
# add_library(xbyak INTERFACE)
target_include_directories(xbyak INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Opus
add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include)
@@ -70,3 +61,28 @@ if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
endif()
# DiscordRPC
if (USE_DISCORD_PRESENCE)
add_subdirectory(discord-rpc EXCLUDE_FROM_ALL)
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
# JSON
add_library(json-headers INTERFACE)
target_include_directories(json-headers INTERFACE ./json)
endif()

View File

@@ -33,6 +33,10 @@ else()
endif()
if(NOT HEAD_HASH)
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
string(STRIP "${HEAD_HASH}" HEAD_HASH)
if(EXISTS "@GIT_DATA@/head-ref")
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
string(STRIP "${HEAD_HASH}" HEAD_HASH)
else()
set(HEAD_HASH "Unknown")
endif()
endif()

1
externals/discord-rpc vendored Submodule

Submodule externals/discord-rpc added at e32d001809

2
externals/fmt vendored

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

15
externals/httplib/README.md vendored Normal file
View File

@@ -0,0 +1,15 @@
From https://github.com/yhirose/cpp-httplib/commit/d9479bc0b12e8a1e8bce2d34da4feeef488581f3
MIT License
===
cpp-httplib
A C++11 header-only HTTP library.
It's extremely easy to setup. Just include httplib.h file in your code!
Inspired by Sinatra and express.
© 2017 Yuji Hirose

2344
externals/httplib/httplib.h vendored Normal file

File diff suppressed because it is too large Load Diff

9
externals/json/README.md vendored Normal file
View File

@@ -0,0 +1,9 @@
JSON for Modern C++
===================
v3.1.2
This is a mirror providing the single required header file.
The original repository can be found at:
https://github.com/nlohmann/json/commit/d2dd27dc3b8472dbaa7d66f83619b3ebcd9185fe

17300
externals/json/json.hpp vendored Normal file

File diff suppressed because it is too large Load Diff

1
externals/libressl vendored Submodule

Submodule externals/libressl added at 7d01cb01cb

8
externals/lurlparser/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,8 @@
add_library(lurlparser
LUrlParser.cpp
LUrlParser.h
)
create_target_directory_groups(lurlparser)
target_include_directories(lurlparser INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})

265
externals/lurlparser/LUrlParser.cpp vendored Normal file
View File

@@ -0,0 +1,265 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "LUrlParser.h"
#include <algorithm>
#include <cstring>
#include <stdlib.h>
// check if the scheme name is valid
static bool IsSchemeValid( const std::string& SchemeName )
{
for ( auto c : SchemeName )
{
if ( !isalpha( c ) && c != '+' && c != '-' && c != '.' ) return false;
}
return true;
}
bool LUrlParser::clParseURL::GetPort( int* OutPort ) const
{
if ( !IsValid() ) { return false; }
int Port = atoi( m_Port.c_str() );
if ( Port <= 0 || Port > 65535 ) { return false; }
if ( OutPort ) { *OutPort = Port; }
return true;
}
// based on RFC 1738 and RFC 3986
LUrlParser::clParseURL LUrlParser::clParseURL::ParseURL( const std::string& URL )
{
LUrlParser::clParseURL Result;
const char* CurrentString = URL.c_str();
/*
* <scheme>:<scheme-specific-part>
* <scheme> := [a-z\+\-\.]+
* For resiliency, programs interpreting URLs should treat upper case letters as equivalent to lower case in scheme names
*/
// try to read scheme
{
const char* LocalString = strchr( CurrentString, ':' );
if ( !LocalString )
{
return clParseURL( LUrlParserError_NoUrlCharacter );
}
// save the scheme name
Result.m_Scheme = std::string( CurrentString, LocalString - CurrentString );
if ( !IsSchemeValid( Result.m_Scheme ) )
{
return clParseURL( LUrlParserError_InvalidSchemeName );
}
// scheme should be lowercase
std::transform( Result.m_Scheme.begin(), Result.m_Scheme.end(), Result.m_Scheme.begin(), ::tolower );
// skip ':'
CurrentString = LocalString+1;
}
/*
* //<user>:<password>@<host>:<port>/<url-path>
* any ":", "@" and "/" must be normalized
*/
// skip "//"
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
// check if the user name and password are specified
bool bHasUserName = false;
const char* LocalString = CurrentString;
while ( *LocalString )
{
if ( *LocalString == '@' )
{
// user name and password are specified
bHasUserName = true;
break;
}
else if ( *LocalString == '/' )
{
// end of <host>:<port> specification
bHasUserName = false;
break;
}
LocalString++;
}
// user name and password
LocalString = CurrentString;
if ( bHasUserName )
{
// read user name
while ( *LocalString && *LocalString != ':' && *LocalString != '@' ) LocalString++;
Result.m_UserName = std::string( CurrentString, LocalString - CurrentString );
// proceed with the current pointer
CurrentString = LocalString;
if ( *CurrentString == ':' )
{
// skip ':'
CurrentString++;
// read password
LocalString = CurrentString;
while ( *LocalString && *LocalString != '@' ) LocalString++;
Result.m_Password = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// skip '@'
if ( *CurrentString != '@' )
{
return clParseURL( LUrlParserError_NoAtSign );
}
CurrentString++;
}
bool bHasBracket = ( *CurrentString == '[' );
// go ahead, read the host name
LocalString = CurrentString;
while ( *LocalString )
{
if ( bHasBracket && *LocalString == ']' )
{
// end of IPv6 address
LocalString++;
break;
}
else if ( !bHasBracket && ( *LocalString == ':' || *LocalString == '/' ) )
{
// port number is specified
break;
}
LocalString++;
}
Result.m_Host = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// is port number specified?
if ( *CurrentString == ':' )
{
CurrentString++;
// read port number
LocalString = CurrentString;
while ( *LocalString && *LocalString != '/' ) LocalString++;
Result.m_Port = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// end of string
if ( !*CurrentString )
{
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}
// skip '/'
if ( *CurrentString != '/' )
{
return clParseURL( LUrlParserError_NoSlash );
}
CurrentString++;
// parse the path
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' && *LocalString != '?' ) LocalString++;
Result.m_Path = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// check for query
if ( *CurrentString == '?' )
{
// skip '?'
CurrentString++;
// read query
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' ) LocalString++;
Result.m_Query = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// check for fragment
if ( *CurrentString == '#' )
{
// skip '#'
CurrentString++;
// read fragment
LocalString = CurrentString;
while ( *LocalString ) LocalString++;
Result.m_Fragment = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}

78
externals/lurlparser/LUrlParser.h vendored Normal file
View File

@@ -0,0 +1,78 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <string>
namespace LUrlParser
{
enum LUrlParserError
{
LUrlParserError_Ok = 0,
LUrlParserError_Uninitialized = 1,
LUrlParserError_NoUrlCharacter = 2,
LUrlParserError_InvalidSchemeName = 3,
LUrlParserError_NoDoubleSlash = 4,
LUrlParserError_NoAtSign = 5,
LUrlParserError_UnexpectedEndOfLine = 6,
LUrlParserError_NoSlash = 7,
};
class clParseURL
{
public:
LUrlParserError m_ErrorCode;
std::string m_Scheme;
std::string m_Host;
std::string m_Port;
std::string m_Path;
std::string m_Query;
std::string m_Fragment;
std::string m_UserName;
std::string m_Password;
clParseURL()
: m_ErrorCode( LUrlParserError_Uninitialized )
{}
/// return 'true' if the parsing was successful
bool IsValid() const { return m_ErrorCode == LUrlParserError_Ok; }
/// helper to convert the port number to int, return 'true' if the port is valid (within the 0..65535 range)
bool GetPort( int* OutPort ) const;
/// parse the URL
static clParseURL ParseURL( const std::string& URL );
private:
explicit clParseURL( LUrlParserError ErrorCode )
: m_ErrorCode( ErrorCode )
{}
};
} // namespace LUrlParser

19
externals/lurlparser/README.md vendored Normal file
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@@ -0,0 +1,19 @@
From https://github.com/corporateshark/LUrlParser/commit/455d5e2d27e3946f11ad0328fee9ee2628e6a8e2
MIT License
===
Lightweight URL & URI parser (RFC 1738, RFC 3986)
(C) Sergey Kosarevsky, 2015
@corporateshark sk@linderdaum.com
http://www.linderdaum.com
http://blog.linderdaum.com
=============================
A tiny and lightweight URL & URI parser (RFC 1738, RFC 3986) written in C++.

1
externals/xbyak vendored

Submodule externals/xbyak deleted from 1de435ed04

View File

@@ -13,3 +13,6 @@ endif()
if (ENABLE_QT)
add_subdirectory(yuzu)
endif()
if (ENABLE_WEB_SERVICE)
add_subdirectory(web_service)
endif()

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@@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
double l = 0.0;
double r = 0.0;
for (std::size_t j = 0; j < h.size(); j++) {
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
const double lanczos_calc = Lanczos(taps, pos + j - taps + 1);
l += lanczos_calc * h[j][0];
r += lanczos_calc * h[j][1];
}
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));

View File

@@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
}
return std::make_shared<Stream>(

View File

@@ -8,7 +8,7 @@
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace AudioCore {
@@ -30,7 +30,7 @@ public:
return info;
}
VoiceInfo& Info() {
VoiceInfo& GetInfo() {
return info;
}
@@ -51,9 +51,30 @@ private:
VoiceInfo info{};
};
class AudioRenderer::EffectState {
public:
const EffectOutStatus& GetOutStatus() const {
return out_status;
}
const EffectInStatus& GetInfo() const {
return info;
}
EffectInStatus& GetInfo() {
return info;
}
void UpdateState();
private:
EffectOutStatus out_status{};
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
@@ -96,11 +117,29 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy VoiceInfo structs
std::size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
config.voice_resource_size};
std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size};
for (auto& voice : voices) {
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
offset += sizeof(VoiceInfo);
std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo));
voice_offset += sizeof(VoiceInfo);
}
std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size +
config.voices_size};
for (auto& effect : effects) {
std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus));
effect_offset += sizeof(EffectInStatus);
}
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (std::size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
memory_pool[index].state = MemoryPoolStates::Detached;
}
}
// Update voices
@@ -114,14 +153,8 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
}
}
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (std::size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
memory_pool[index].state = MemoryPoolStates::Detached;
}
for (auto& effect : effects) {
effect.UpdateState();
}
// Release previous buffers and queue next ones for playback
@@ -144,6 +177,14 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
voice_out_status_offset += sizeof(VoiceOutStatus);
}
std::size_t effect_out_status_offset{
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
response_data.voice_resource_size};
for (const auto& effect : effects) {
std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(),
sizeof(EffectOutStatus));
effect_out_status_offset += sizeof(EffectOutStatus);
}
return output_params;
}
@@ -244,11 +285,32 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
// Only interpolate when necessary, expensive.
if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
STREAM_SAMPLE_RATE);
}
is_refresh_pending = false;
}
void AudioRenderer::EffectState::UpdateState() {
if (info.is_new) {
out_status.state = EffectStatus::New;
} else {
if (info.type == Effect::Aux) {
ASSERT_MSG(Memory::Read32(info.aux_info.return_buffer_info) == 0,
"Aux buffers tried to update");
ASSERT_MSG(Memory::Read32(info.aux_info.send_buffer_info) == 0,
"Aux buffers tried to update");
ASSERT_MSG(Memory::Read32(info.aux_info.return_buffer_base) == 0,
"Aux buffers tried to update");
ASSERT_MSG(Memory::Read32(info.aux_info.send_buffer_base) == 0,
"Aux buffers tried to update");
}
}
}
static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, -32768, 32767));
}

View File

@@ -15,7 +15,7 @@
#include "core/hle/kernel/object.h"
namespace Kernel {
class Event;
class WritableEvent;
}
namespace AudioCore {
@@ -28,6 +28,16 @@ enum class PlayState : u8 {
Paused = 2,
};
enum class Effect : u8 {
None = 0,
Aux = 2,
};
enum class EffectStatus : u8 {
None = 0,
New = 1,
};
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
@@ -128,6 +138,43 @@ struct VoiceOutStatus {
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
struct AuxInfo {
std::array<u8, 24> input_mix_buffers;
std::array<u8, 24> output_mix_buffers;
u32_le mix_buffer_count;
u32_le sample_rate; // Stored in the aux buffer currently
u32_le sample_count;
u64_le send_buffer_info;
u64_le send_buffer_base;
u64_le return_buffer_info;
u64_le return_buffer_base;
};
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
struct EffectInStatus {
Effect type;
u8 is_new;
u8 is_enabled;
INSERT_PADDING_BYTES(1);
u32_le mix_id;
u64_le buffer_base;
u64_le buffer_sz;
s32_le priority;
INSERT_PADDING_BYTES(4);
union {
std::array<u8, 0xa0> raw;
AuxInfo aux_info;
};
};
static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size");
struct EffectOutStatus {
EffectStatus state;
INSERT_PADDING_BYTES(0xf);
};
static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
struct UpdateDataHeader {
UpdateDataHeader() {}
@@ -161,7 +208,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
@@ -173,11 +221,13 @@ public:
Stream::State GetStreamState() const;
private:
class EffectState;
class VoiceState;
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
AudioCore::StreamPtr stream;
};

View File

@@ -107,7 +107,7 @@ private:
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
};
CubebSink::CubebSink(std::string target_device_name) {
CubebSink::CubebSink(std::string_view target_device_name) {
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return;
@@ -121,7 +121,8 @@ CubebSink::CubebSink(std::string target_device_name) {
const auto collection_end{collection.device + collection.count};
const auto device{
std::find_if(collection.device, collection_end, [&](const cubeb_device_info& info) {
return target_device_name == info.friendly_name;
return info.friendly_name != nullptr &&
target_device_name == info.friendly_name;
})};
if (device != collection_end) {
output_device = device->devid;

View File

@@ -15,7 +15,7 @@ namespace AudioCore {
class CubebSink final : public Sink {
public:
explicit CubebSink(std::string device_id);
explicit CubebSink(std::string_view device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,

View File

@@ -10,7 +10,7 @@ namespace AudioCore {
class NullSink final : public Sink {
public:
explicit NullSink(std::string){};
explicit NullSink(std::string_view) {}
~NullSink() override = default;
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,

View File

@@ -14,31 +14,68 @@
#include "common/logging/log.h"
namespace AudioCore {
namespace {
struct SinkDetails {
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)();
// g_sink_details is ordered in terms of desirability, with the best choice at the top.
const std::vector<SinkDetails> g_sink_details = {
/// Name for this sink.
const char* id;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_CUBEB
SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
SinkDetails{"cubeb",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<CubebSink>(device_id);
},
&ListCubebSinkDevices},
#endif
SinkDetails{"null", &std::make_unique<NullSink, std::string>,
SinkDetails{"null",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<NullSink>(device_id);
},
[] { return std::vector<std::string>{"null"}; }},
};
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
auto iter =
std::find_if(g_sink_details.begin(), g_sink_details.end(),
std::find_if(std::begin(sink_details), std::end(sink_details),
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
if (sink_id == "auto" || iter == g_sink_details.end()) {
if (sink_id == "auto" || iter == std::end(sink_details)) {
if (sink_id != "auto") {
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
}
// Auto-select.
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
iter = g_sink_details.begin();
// sink_details is ordered in terms of desirability, with the best choice at the front.
iter = std::begin(sink_details);
}
return *iter;
}
} // Anonymous namespace
std::vector<const char*> GetSinkIDs() {
std::vector<const char*> sink_ids(std::size(sink_details));
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
[](const auto& sink) { return sink.id; });
return sink_ids;
}
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
return GetSinkDetails(sink_id).list_devices();
}
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
return GetSinkDetails(sink_id).factory(device_id);
}
} // namespace AudioCore

View File

@@ -4,34 +4,21 @@
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
namespace AudioCore {
class Sink;
struct SinkDetails {
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
using ListDevicesFn = std::function<std::vector<std::string>()>;
/// Retrieves the IDs for all available audio sinks.
std::vector<const char*> GetSinkIDs();
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
/// Gets the list of devices for a particular sink identified by the given ID.
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
/// Name for this sink.
const char* id;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
extern const std::vector<SinkDetails> g_sink_details;
const SinkDetails& GetSinkDetails(std::string_view sink_id);
/// Creates an audio sink identified by the given device ID.
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
} // namespace AudioCore

View File

@@ -11,7 +11,6 @@
#include "audio_core/stream.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/settings.h"
@@ -104,10 +103,7 @@ void Stream::PlayNextBuffer() {
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
void Stream::ReleaseActiveBuffer() {
MICROPROFILE_SCOPE(AudioOutput);
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();

View File

@@ -10,8 +10,7 @@
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);
@@ -33,10 +32,10 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
// We were given actual_samples number of samples, and num_samples were requested from us.
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
const double max_latency = 1.0; // seconds
const double max_latency = 0.25; // seconds
const double max_backlog = m_sample_rate * max_latency;
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
if (backlog_fullness > 5.0) {
if (backlog_fullness > 4.0) {
// Too many samples in backlog: Don't push anymore on
num_in = 0;
}
@@ -50,7 +49,7 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
// This low-pass filter smoothes out variance in the calculated stretch ratio.
// The time-scale determines how responsive this filter is.
constexpr double lpf_time_scale = 2.0; // seconds
constexpr double lpf_time_scale = 0.712; // seconds
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);

View File

@@ -27,7 +27,6 @@ public:
private:
u32 m_sample_rate;
u32 m_channel_count;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};

View File

@@ -29,7 +29,7 @@ if ($ENV{CI})
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} #${BUILD_VERSION} ")
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")
endif()
@@ -41,8 +41,9 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
add_library(common STATIC
alignment.h
assert.h
detached_tasks.cpp
detached_tasks.h
bit_field.h
bit_set.h
cityhash.cpp
cityhash.h
color.h
@@ -62,8 +63,6 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
memory_util.cpp
memory_util.h
microprofile.cpp
microprofile.h
microprofileui.h
@@ -87,6 +86,7 @@ add_library(common STATIC
timer.cpp
timer.h
vector_math.h
web_result.h
)
if(ARCHITECTURE_x86_64)
@@ -94,14 +94,9 @@ if(ARCHITECTURE_x86_64)
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
if (ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak)
endif()

View File

@@ -19,4 +19,16 @@ constexpr T AlignDown(T value, std::size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
constexpr bool Is4KBAligned(T value) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return (value & 0xFFF) == 0;
}
template <typename T>
constexpr bool IsWordAligned(T value) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return (value & 0b11) == 0;
}
} // namespace Common

View File

@@ -52,5 +52,8 @@ __declspec(noinline, noreturn)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)

View File

@@ -117,21 +117,21 @@ private:
// We don't delete it because we want BitField to be trivially copyable.
constexpr BitField& operator=(const BitField&) = default;
// StorageType is T for non-enum types and the underlying type of T if
// UnderlyingType is T for non-enum types and the underlying type of T if
// T is an enumeration. Note that T is wrapped within an enable_if in the
// former case to workaround compile errors which arise when using
// std::underlying_type<T>::type directly.
using StorageType = typename std::conditional_t<std::is_enum<T>::value, std::underlying_type<T>,
std::enable_if<true, T>>::type;
using UnderlyingType = typename std::conditional_t<std::is_enum_v<T>, std::underlying_type<T>,
std::enable_if<true, T>>::type;
// Unsigned version of StorageType
using StorageTypeU = std::make_unsigned_t<StorageType>;
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
using StorageType = std::make_unsigned_t<UnderlyingType>;
public:
/// Constants to allow limited introspection of fields if needed
static constexpr std::size_t position = Position;
static constexpr std::size_t bits = Bits;
static constexpr StorageType mask = (((StorageTypeU)~0) >> (8 * sizeof(T) - bits)) << position;
static constexpr StorageType mask = (((StorageType)~0) >> (8 * sizeof(T) - bits)) << position;
/**
* Formats a value by masking and shifting it according to the field parameters. A value
@@ -148,11 +148,12 @@ public:
* union in a constexpr context.
*/
static constexpr FORCE_INLINE T ExtractValue(const StorageType& storage) {
if (std::numeric_limits<T>::is_signed) {
if constexpr (std::numeric_limits<UnderlyingType>::is_signed) {
std::size_t shift = 8 * sizeof(T) - bits;
return (T)((storage << (shift - position)) >> shift);
return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >>
shift);
} else {
return (T)((storage & mask) >> position);
return static_cast<T>((storage & mask) >> position);
}
}

View File

@@ -1,244 +0,0 @@
// This file is under the public domain.
#pragma once
#include <cstddef>
#ifdef _WIN32
#include <intrin.h>
#endif
#include <initializer_list>
#include <new>
#include <type_traits>
#include "common/common_types.h"
// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly
namespace Common {
// Helper functions:
#ifdef _MSC_VER
template <typename T>
static inline int CountSetBits(T v) {
// from https://graphics.stanford.edu/~seander/bithacks.html
// GCC has this built in, but MSVC's intrinsic will only emit the actual
// POPCNT instruction, which we're not depending on
v = v - ((v >> 1) & (T) ~(T)0 / 3);
v = (v & (T) ~(T)0 / 15 * 3) + ((v >> 2) & (T) ~(T)0 / 15 * 3);
v = (v + (v >> 4)) & (T) ~(T)0 / 255 * 15;
return (T)(v * ((T) ~(T)0 / 255)) >> (sizeof(T) - 1) * 8;
}
static inline int LeastSignificantSetBit(u8 val) {
unsigned long index;
_BitScanForward(&index, val);
return (int)index;
}
static inline int LeastSignificantSetBit(u16 val) {
unsigned long index;
_BitScanForward(&index, val);
return (int)index;
}
static inline int LeastSignificantSetBit(u32 val) {
unsigned long index;
_BitScanForward(&index, val);
return (int)index;
}
static inline int LeastSignificantSetBit(u64 val) {
unsigned long index;
_BitScanForward64(&index, val);
return (int)index;
}
#else
static inline int CountSetBits(u8 val) {
return __builtin_popcount(val);
}
static inline int CountSetBits(u16 val) {
return __builtin_popcount(val);
}
static inline int CountSetBits(u32 val) {
return __builtin_popcount(val);
}
static inline int CountSetBits(u64 val) {
return __builtin_popcountll(val);
}
static inline int LeastSignificantSetBit(u8 val) {
return __builtin_ctz(val);
}
static inline int LeastSignificantSetBit(u16 val) {
return __builtin_ctz(val);
}
static inline int LeastSignificantSetBit(u32 val) {
return __builtin_ctz(val);
}
static inline int LeastSignificantSetBit(u64 val) {
return __builtin_ctzll(val);
}
#endif
// Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
// using the set bits of an integer to represent a set of integers. Like that
// class, it acts like an array of bools:
// BitSet32 bs;
// bs[1] = true;
// but also like the underlying integer ([0] = least significant bit):
// BitSet32 bs2 = ...;
// bs = (bs ^ bs2) & BitSet32(0xffff);
// The following additional functionality is provided:
// - Construction using an initializer list.
// BitSet bs { 1, 2, 4, 8 };
// - Efficiently iterating through the set bits:
// for (int i : bs)
// [i is the *index* of a set bit]
// (This uses the appropriate CPU instruction to find the next set bit in one
// operation.)
// - Counting set bits using .Count() - see comment on that method.
// TODO: use constexpr when MSVC gets out of the Dark Ages
template <typename IntTy>
class BitSet {
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].
class Ref {
public:
Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {}
Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {}
operator bool() const {
return (m_bs->m_val & m_mask) != 0;
}
bool operator=(bool set) {
m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0);
return set;
}
private:
BitSet* m_bs;
IntTy m_mask;
};
// A STL-like iterator is required to be able to use range-based for loops.
class Iterator {
public:
Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
Iterator(IntTy val) : m_val(val), m_bit(0) {}
Iterator& operator=(Iterator other) {
new (this) Iterator(other);
return *this;
}
int operator*() {
return m_bit + ComputeLsb();
}
Iterator& operator++() {
int lsb = ComputeLsb();
m_val >>= lsb + 1;
m_bit += lsb + 1;
m_has_lsb = false;
return *this;
}
Iterator operator++(int _) {
Iterator other(*this);
++*this;
return other;
}
bool operator==(Iterator other) const {
return m_val == other.m_val;
}
bool operator!=(Iterator other) const {
return m_val != other.m_val;
}
private:
int ComputeLsb() {
if (!m_has_lsb) {
m_lsb = LeastSignificantSetBit(m_val);
m_has_lsb = true;
}
return m_lsb;
}
IntTy m_val;
int m_bit;
int m_lsb = -1;
bool m_has_lsb = false;
};
BitSet() : m_val(0) {}
explicit BitSet(IntTy val) : m_val(val) {}
BitSet(std::initializer_list<int> init) {
m_val = 0;
for (int bit : init)
m_val |= (IntTy)1 << bit;
}
static BitSet AllTrue(std::size_t count) {
return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
}
Ref operator[](std::size_t bit) {
return Ref(this, (IntTy)1 << bit);
}
const Ref operator[](std::size_t bit) const {
return (*const_cast<BitSet*>(this))[bit];
}
bool operator==(BitSet other) const {
return m_val == other.m_val;
}
bool operator!=(BitSet other) const {
return m_val != other.m_val;
}
bool operator<(BitSet other) const {
return m_val < other.m_val;
}
bool operator>(BitSet other) const {
return m_val > other.m_val;
}
BitSet operator|(BitSet other) const {
return BitSet(m_val | other.m_val);
}
BitSet operator&(BitSet other) const {
return BitSet(m_val & other.m_val);
}
BitSet operator^(BitSet other) const {
return BitSet(m_val ^ other.m_val);
}
BitSet operator~() const {
return BitSet(~m_val);
}
BitSet& operator|=(BitSet other) {
return *this = *this | other;
}
BitSet& operator&=(BitSet other) {
return *this = *this & other;
}
BitSet& operator^=(BitSet other) {
return *this = *this ^ other;
}
operator u32() = delete;
operator bool() {
return m_val != 0;
}
// Warning: Even though on modern CPUs this is a single fast instruction,
// Dolphin's official builds do not currently assume POPCNT support on x86,
// so slower explicit bit twiddling is generated. Still should generally
// be faster than a loop.
unsigned int Count() const {
return CountSetBits(m_val);
}
Iterator begin() const {
return Iterator(m_val);
}
Iterator end() const {
return Iterator(0);
}
IntTy m_val;
};
} // namespace Common
typedef Common::BitSet<u8> BitSet8;
typedef Common::BitSet<u16> BitSet16;
typedef Common::BitSet<u32> BitSet32;
typedef Common::BitSet<u64> BitSet64;

View File

@@ -0,0 +1,41 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <thread>
#include "common/assert.h"
#include "common/detached_tasks.h"
namespace Common {
DetachedTasks* DetachedTasks::instance = nullptr;
DetachedTasks::DetachedTasks() {
ASSERT(instance == nullptr);
instance = this;
}
void DetachedTasks::WaitForAllTasks() {
std::unique_lock<std::mutex> lock(mutex);
cv.wait(lock, [this]() { return count == 0; });
}
DetachedTasks::~DetachedTasks() {
std::unique_lock<std::mutex> lock(mutex);
ASSERT(count == 0);
instance = nullptr;
}
void DetachedTasks::AddTask(std::function<void()> task) {
std::unique_lock<std::mutex> lock(instance->mutex);
++instance->count;
std::thread([task{std::move(task)}]() {
task();
std::unique_lock<std::mutex> lock(instance->mutex);
--instance->count;
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
})
.detach();
}
} // namespace Common

View File

@@ -0,0 +1,40 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <condition_variable>
#include <functional>
namespace Common {
/**
* A background manager which ensures that all detached task is finished before program exits.
*
* Some tasks, telemetry submission for example, prefer executing asynchronously and don't care
* about the result. These tasks are suitable for std::thread::detach(). However, this is unsafe if
* the task is launched just before the program exits (which is a common case for telemetry), so we
* need to block on these tasks on program exit.
*
* To make detached task safe, a single DetachedTasks object should be placed in the main(), and
* call WaitForAllTasks() after all program execution but before global/static variable destruction.
* Any potentially unsafe detached task should be executed via DetachedTasks::AddTask.
*/
class DetachedTasks {
public:
DetachedTasks();
~DetachedTasks();
void WaitForAllTasks();
static void AddTask(std::function<void()> task);
private:
static DetachedTasks* instance;
std::condition_variable cv;
std::mutex mutex;
int count = 0;
};
} // namespace Common

View File

@@ -15,21 +15,24 @@
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <commdlg.h> // for GetSaveFileName
#include <direct.h> // getcwd
#include <direct.h> // getcwd
#include <io.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <tchar.h>
#include "common/string_util.h"
// 64 bit offsets for windows
#ifdef _MSC_VER
// 64 bit offsets for MSVC
#define fseeko _fseeki64
#define ftello _ftelli64
#define atoll _atoi64
#define fileno _fileno
#endif
// 64 bit offsets for MSVC and MinGW. MinGW also needs this for using _wstat64
#define stat _stat64
#define fstat _fstat64
#define fileno _fileno
#else
#ifdef __APPLE__
#include <sys/param.h>

View File

@@ -18,6 +18,25 @@ u8 ToHexNibble(char c1) {
return 0;
}
std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) {
std::vector<u8> out(str.size() / 2);
if (little_endian) {
for (std::size_t i = str.size() - 2; i <= str.size(); i -= 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
} else {
for (std::size_t i = 0; i < str.size(); i += 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
}
return out;
}
std::string HexVectorToString(const std::vector<u8>& vector, bool upper) {
std::string out;
for (u8 c : vector)
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
return out;
}
std::array<u8, 16> operator""_array16(const char* str, std::size_t len) {
if (len != 32) {
LOG_ERROR(Common,

View File

@@ -7,6 +7,7 @@
#include <array>
#include <cstddef>
#include <string>
#include <vector>
#include <fmt/format.h>
#include "common/common_types.h"
@@ -14,6 +15,8 @@ namespace Common {
u8 ToHexNibble(char c1);
std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
template <std::size_t Size, bool le = false>
std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
@@ -27,6 +30,8 @@ std::array<u8, Size> HexStringToArray(std::string_view str) {
return out;
}
std::string HexVectorToString(const std::vector<u8>& vector, bool upper = true);
template <std::size_t Size>
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
std::string out;

View File

@@ -12,7 +12,8 @@
#include <thread>
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#include <share.h> // For _SH_DENYWR
#include <windows.h> // For OutputDebugStringW
#else
#define _SH_DENYWR 0
#endif
@@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) {
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
}
}
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
@@ -196,6 +203,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
@@ -204,10 +212,12 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PSM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \

View File

@@ -103,6 +103,20 @@ private:
std::size_t bytes_written;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend : public Backend {
public:
static const char* Name() {
return "debugger";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(std::string_view backend_name);

View File

@@ -83,6 +83,7 @@ enum class Class : ClassType {
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
@@ -91,10 +92,12 @@ enum class Class : ClassType {
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PSM, ///< The PSM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service

View File

@@ -31,7 +31,7 @@ std::string FormatLogMessage(const Entry& entry) {
}
void PrintMessage(const Entry& entry) {
auto str = FormatLogMessage(entry) + '\n';
const auto str = FormatLogMessage(entry).append(1, '\n');
fputs(str.c_str(), stderr);
}

View File

@@ -4,18 +4,12 @@
#pragma once
#include <algorithm>
#include <cstdlib>
#include <type_traits>
namespace MathUtil {
static constexpr float PI = 3.14159265f;
inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1,
unsigned length1) {
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
}
constexpr float PI = 3.14159265f;
template <class T>
struct Rectangle {
@@ -24,16 +18,16 @@ struct Rectangle {
T right{};
T bottom{};
Rectangle() = default;
constexpr Rectangle() = default;
Rectangle(T left, T top, T right, T bottom)
constexpr Rectangle(T left, T top, T right, T bottom)
: left(left), top(top), right(right), bottom(bottom) {}
T GetWidth() const {
return std::abs(static_cast<typename std::make_signed<T>::type>(right - left));
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
}
T GetHeight() const {
return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top));
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
}
Rectangle<T> TranslateX(const T x) const {
return Rectangle{left + x, top, right + x, bottom};

View File

@@ -1,177 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/memory_util.h"
#ifdef _WIN32
#include <windows.h>
// Windows.h needs to be included before psapi.h
#include <psapi.h>
#include "common/common_funcs.h"
#include "common/string_util.h"
#else
#include <cstdlib>
#include <sys/mman.h>
#endif
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
#include <unistd.h>
#define PAGE_MASK (getpagesize() - 1)
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
#endif
// This is purposely not a full wrapper for virtualalloc/mmap, but it
// provides exactly the primitive operations that Dolphin needs.
void* AllocateExecutableMemory(std::size_t size, bool low) {
#if defined(_WIN32)
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
static char* map_hint = nullptr;
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
// This OS has no flag to enforce allocation below the 4 GB boundary,
// but if we hint that we want a low address it is very likely we will
// get one.
// An older version of this code used MAP_FIXED, but that has the side
// effect of discarding already mapped pages that happen to be in the
// requested virtual memory range (such as the emulated RAM, sometimes).
if (low && (!map_hint))
map_hint = (char*)round_page(512 * 1024 * 1024); /* 0.5 GB rounded up to the next page */
#endif
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
MAP_ANON | MAP_PRIVATE
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
| (low ? MAP_32BIT : 0)
#endif
,
-1, 0);
#endif /* defined(_WIN32) */
#ifdef _WIN32
if (ptr == nullptr) {
#else
if (ptr == MAP_FAILED) {
ptr = nullptr;
#endif
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
}
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
else {
if (low) {
map_hint += size;
map_hint = (char*)round_page(map_hint); /* round up to the next page */
}
}
#endif
#if EMU_ARCH_BITS == 64
if ((u64)ptr >= 0x80000000 && low == true)
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
#endif
return ptr;
}
void* AllocateMemoryPages(std::size_t size) {
#ifdef _WIN32
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
#else
void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (ptr == MAP_FAILED)
ptr = nullptr;
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
return ptr;
}
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment) {
#ifdef _WIN32
void* ptr = _aligned_malloc(size, alignment);
#else
void* ptr = nullptr;
#ifdef ANDROID
ptr = memalign(alignment, size);
#else
if (posix_memalign(&ptr, alignment, size) != 0)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
#endif
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
return ptr;
}
void FreeMemoryPages(void* ptr, std::size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
}
}
void FreeAlignedMemory(void* ptr) {
if (ptr) {
#ifdef _WIN32
_aligned_free(ptr);
#else
free(ptr);
#endif
}
}
void WriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
}
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
#endif
}
std::string MemUsage() {
#ifdef _WIN32
#pragma comment(lib, "psapi")
DWORD processID = GetCurrentProcessId();
HANDLE hProcess;
PROCESS_MEMORY_COUNTERS pmc;
std::string Ret;
// Print information about the memory usage of the process.
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, processID);
if (nullptr == hProcess)
return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
CloseHandle(hProcess);
return Ret;
#else
return "";
#endif
}

View File

@@ -1,21 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
void* AllocateExecutableMemory(std::size_t size, bool low = true);
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* ptr, std::size_t size);
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment);
void FreeAlignedMemory(void* ptr);
void WriteProtectMemory(void* ptr, std::size_t size, bool executable = false);
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute = false);
std::string MemUsage();
inline int GetPageSize() {
return 4096;
}

View File

@@ -20,7 +20,15 @@ constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
/// A placeholder for empty param packages to avoid empty strings
/// (they may be recognized as "not set" by some frontend libraries like qt)
constexpr char EMPTY_PLACEHOLDER[] = "[empty]";
ParamPackage::ParamPackage(const std::string& serialized) {
if (serialized == EMPTY_PLACEHOLDER) {
return;
}
std::vector<std::string> pairs;
Common::SplitString(serialized, PARAM_SEPARATOR, pairs);
@@ -46,7 +54,7 @@ ParamPackage::ParamPackage(std::initializer_list<DataType::value_type> list) : d
std::string ParamPackage::Serialize() const {
if (data.empty())
return "";
return EMPTY_PLACEHOLDER;
std::string result;
@@ -120,4 +128,12 @@ bool ParamPackage::Has(const std::string& key) const {
return data.find(key) != data.end();
}
void ParamPackage::Erase(const std::string& key) {
data.erase(key);
}
void ParamPackage::Clear() {
data.clear();
}
} // namespace Common

View File

@@ -32,6 +32,8 @@ public:
void Set(const std::string& key, int value);
void Set(const std::string& key, float value);
bool Has(const std::string& key) const;
void Erase(const std::string& key);
void Clear();
private:
DataType data;

View File

@@ -4,11 +4,10 @@
#include <algorithm>
#include <cctype>
#include <cerrno>
#include <codecvt>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <locale>
#include <sstream>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -33,24 +32,6 @@ std::string ToUpper(std::string str) {
return str;
}
// For Debugging. Read out an u8 array.
std::string ArrayToString(const u8* data, std::size_t size, int line_len, bool spaces) {
std::ostringstream oss;
oss << std::setfill('0') << std::hex;
for (int line = 0; size; ++data, --size) {
oss << std::setw(2) << (int)*data;
if (line_len == ++line) {
oss << '\n';
line = 0;
} else if (spaces)
oss << ' ';
}
return oss.str();
}
std::string StringFromBuffer(const std::vector<u8>& data) {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
@@ -75,40 +56,6 @@ std::string StripQuotes(const std::string& s) {
return s;
}
bool TryParse(const std::string& str, u32* const output) {
char* endptr = nullptr;
// Reset errno to a value other than ERANGE
errno = 0;
unsigned long value = strtoul(str.c_str(), &endptr, 0);
if (!endptr || *endptr)
return false;
if (errno == ERANGE)
return false;
#if ULONG_MAX > UINT_MAX
if (value >= 0x100000000ull && value <= 0xFFFFFFFF00000000ull)
return false;
#endif
*output = static_cast<u32>(value);
return true;
}
bool TryParse(const std::string& str, bool* const output) {
if ("1" == str || "true" == ToLower(str))
*output = true;
else if ("0" == str || "false" == ToLower(str))
*output = false;
else
return false;
return true;
}
std::string StringFromBool(bool value) {
return value ? "True" : "False";
}
@@ -267,6 +214,15 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t
return std::string(buffer, len);
}
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
std::size_t max_len) {
std::size_t len = 0;
while (len < max_len && buffer[len] != '\0')
++len;
return std::u16string(buffer.begin(), buffer.begin() + len);
}
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;

View File

@@ -5,8 +5,6 @@
#pragma once
#include <cstddef>
#include <iomanip>
#include <sstream>
#include <string>
#include <vector>
#include "common/common_types.h"
@@ -19,44 +17,13 @@ std::string ToLower(std::string str);
/// Make a string uppercase
std::string ToUpper(std::string str);
std::string ArrayToString(const u8* data, std::size_t size, int line_len = 20, bool spaces = true);
std::string StringFromBuffer(const std::vector<u8>& data);
std::string StripSpaces(const std::string& s);
std::string StripQuotes(const std::string& s);
// Thousand separator. Turns 12345678 into 12,345,678
template <typename I>
std::string ThousandSeparate(I value, int spaces = 0) {
std::ostringstream oss;
// std::locale("") seems to be broken on many platforms
#if defined _WIN32 || (defined __linux__ && !defined __clang__)
oss.imbue(std::locale(""));
#endif
oss << std::setw(spaces) << value;
return oss.str();
}
std::string StringFromBool(bool value);
bool TryParse(const std::string& str, bool* output);
bool TryParse(const std::string& str, u32* output);
template <typename N>
static bool TryParse(const std::string& str, N* const output) {
std::istringstream iss(str);
N tmp = 0;
if (iss >> tmp) {
*output = tmp;
return true;
} else
return false;
}
std::string TabsToSpaces(int tab_size, std::string in);
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
@@ -99,6 +66,14 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) {
*/
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len);
/**
* Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't
* null-terminated, then the string ends at the greatest multiple of two less then or equal to
* max_len_bytes.
*/
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
std::size_t max_len);
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,

View File

@@ -153,6 +153,7 @@ struct VisitorInterface : NonCopyable {
/// Completion method, called once all fields have been visited
virtual void Complete() = 0;
virtual bool SubmitTestcase() = 0;
};
/**
@@ -178,6 +179,9 @@ struct NullVisitor : public VisitorInterface {
void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
void Complete() override {}
bool SubmitTestcase() override {
return false;
}
};
/// Appends build-specific information to the given FieldCollection,

View File

@@ -25,23 +25,6 @@
namespace Common {
int CurrentThreadId() {
#ifdef _MSC_VER
return GetCurrentThreadId();
#elif defined __APPLE__
return mach_thread_self();
#else
return 0;
#endif
}
#ifdef _WIN32
// Supporting functions
void SleepCurrentThread(int ms) {
Sleep(ms);
}
#endif
#ifdef _MSC_VER
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
@@ -62,7 +45,7 @@ void SwitchCurrentThread() {
// This is implemented much nicer in upcoming msvc++, see:
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
void SetCurrentThreadName(const char* szThreadName) {
void SetCurrentThreadName(const char* name) {
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
#pragma pack(push, 8)
@@ -75,7 +58,7 @@ void SetCurrentThreadName(const char* szThreadName) {
#pragma pack(pop)
info.dwType = 0x1000;
info.szName = szThreadName;
info.szName = name;
info.dwThreadID = -1; // dwThreadID;
info.dwFlags = 0;
@@ -107,10 +90,6 @@ void SetCurrentThreadAffinity(u32 mask) {
}
#ifndef _WIN32
void SleepCurrentThread(int ms) {
usleep(1000 * ms);
}
void SwitchCurrentThread() {
usleep(1000 * 1);
}
@@ -118,15 +97,15 @@ void SwitchCurrentThread() {
// MinGW with the POSIX threading model does not support pthread_setname_np
#if !defined(_WIN32) || defined(_MSC_VER)
void SetCurrentThreadName(const char* szThreadName) {
void SetCurrentThreadName(const char* name) {
#ifdef __APPLE__
pthread_setname_np(szThreadName);
pthread_setname_np(name);
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
pthread_set_name_np(pthread_self(), szThreadName);
pthread_set_name_np(pthread_self(), name);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)szThreadName);
pthread_setname_np(pthread_self(), "%s", (void*)name);
#else
pthread_setname_np(pthread_self(), szThreadName);
pthread_setname_np(pthread_self(), name);
#endif
}
#endif

View File

@@ -13,15 +13,8 @@
namespace Common {
int CurrentThreadId();
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);
class Event {
public:
Event() : is_set(false) {}
void Set() {
std::lock_guard<std::mutex> lk(mutex);
if (!is_set) {
@@ -53,14 +46,14 @@ public:
}
private:
bool is_set;
bool is_set = false;
std::condition_variable condvar;
std::mutex mutex;
};
class Barrier {
public:
explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {}
explicit Barrier(std::size_t count_) : count(count_) {}
/// Blocks until all "count" threads have called Sync()
void Sync() {
@@ -80,12 +73,13 @@ public:
private:
std::condition_variable condvar;
std::mutex mutex;
const std::size_t count;
std::size_t waiting;
std::size_t generation; // Incremented once each time the barrier is used
std::size_t count;
std::size_t waiting = 0;
std::size_t generation = 0; // Incremented once each time the barrier is used
};
void SleepCurrentThread(int ms);
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
void SetCurrentThreadName(const char* name);

View File

@@ -49,6 +49,22 @@ struct ThreadQueueList {
return T();
}
template <typename UnaryPredicate>
T get_first_filter(UnaryPredicate filter) const {
const Queue* cur = first;
while (cur != nullptr) {
if (!cur->data.empty()) {
for (const auto& item : cur->data) {
if (filter(item))
return item;
}
}
cur = cur->next_nonempty;
}
return T();
}
T pop_first() {
Queue* cur = first;
while (cur != nullptr) {

25
src/common/web_result.h Normal file
View File

@@ -0,0 +1,25 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
namespace Common {
struct WebResult {
enum class Code : u32 {
Success,
InvalidURL,
CredentialsMissing,
LibError,
HttpError,
WrongContent,
NoWebservice,
};
Code result_code;
std::string result_string;
std::string returned_data;
};
} // namespace Common

View File

@@ -1,222 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <initializer_list>
#include <xbyak.h>
#include "common/assert.h"
#include "common/bit_set.h"
namespace Common::X64 {
inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15.");
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
}
inline Xbyak::Reg64 IndexToReg64(int reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(reg_index);
}
inline Xbyak::Xmm IndexToXmm(int reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(reg_index - 16);
}
inline Xbyak::Reg IndexToReg(int reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
return IndexToXmm(reg_index);
}
}
inline BitSet32 BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
BitSet32 bits;
for (const Xbyak::Reg& reg : regs) {
bits[RegToIndex(reg)] = true;
}
return bits;
}
const BitSet32 ABI_ALL_GPRS(0x0000FFFF);
const BitSet32 ABI_ALL_XMMS(0xFFFF0000);
#ifdef _WIN32
// Microsoft x64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
Xbyak::util::r8,
Xbyak::util::r9,
Xbyak::util::r10,
Xbyak::util::r11,
// XMMs
Xbyak::util::xmm0,
Xbyak::util::xmm1,
Xbyak::util::xmm2,
Xbyak::util::xmm3,
Xbyak::util::xmm4,
Xbyak::util::xmm5,
});
const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rsi,
Xbyak::util::rdi,
Xbyak::util::rbp,
Xbyak::util::r12,
Xbyak::util::r13,
Xbyak::util::r14,
Xbyak::util::r15,
// XMMs
Xbyak::util::xmm6,
Xbyak::util::xmm7,
Xbyak::util::xmm8,
Xbyak::util::xmm9,
Xbyak::util::xmm10,
Xbyak::util::xmm11,
Xbyak::util::xmm12,
Xbyak::util::xmm13,
Xbyak::util::xmm14,
Xbyak::util::xmm15,
});
constexpr std::size_t ABI_SHADOW_SPACE = 0x20;
#else
// System V x86-64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
Xbyak::util::rdi,
Xbyak::util::rsi,
Xbyak::util::r8,
Xbyak::util::r9,
Xbyak::util::r10,
Xbyak::util::r11,
// XMMs
Xbyak::util::xmm0,
Xbyak::util::xmm1,
Xbyak::util::xmm2,
Xbyak::util::xmm3,
Xbyak::util::xmm4,
Xbyak::util::xmm5,
Xbyak::util::xmm6,
Xbyak::util::xmm7,
Xbyak::util::xmm8,
Xbyak::util::xmm9,
Xbyak::util::xmm10,
Xbyak::util::xmm11,
Xbyak::util::xmm12,
Xbyak::util::xmm13,
Xbyak::util::xmm14,
Xbyak::util::xmm15,
});
const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rbp,
Xbyak::util::r12,
Xbyak::util::r13,
Xbyak::util::r14,
Xbyak::util::r15,
});
constexpr std::size_t ABI_SHADOW_SPACE = 0;
#endif
inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment,
std::size_t needed_frame_size, s32* out_subtraction,
s32* out_xmm_offset) {
int count = (regs & ABI_ALL_GPRS).Count();
rsp_alignment -= count * 8;
std::size_t subtraction = 0;
int xmm_count = (regs & ABI_ALL_XMMS).Count();
if (xmm_count) {
// If we have any XMMs to save, we must align the stack here.
subtraction = rsp_alignment & 0xF;
}
subtraction += 0x10 * xmm_count;
std::size_t xmm_base_subtraction = subtraction;
subtraction += needed_frame_size;
subtraction += ABI_SHADOW_SPACE;
// Final alignment.
rsp_alignment -= subtraction;
subtraction += rsp_alignment & 0xF;
*out_subtraction = (s32)subtraction;
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
std::size_t rsp_alignment,
std::size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (int reg_index : (regs & ABI_ALL_GPRS)) {
code.push(IndexToReg64(reg_index));
}
if (subtraction != 0) {
code.sub(code.rsp, subtraction);
}
for (int reg_index : (regs & ABI_ALL_XMMS)) {
code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(reg_index));
xmm_offset += 0x10;
}
return ABI_SHADOW_SPACE;
}
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
std::size_t rsp_alignment,
std::size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (int reg_index : (regs & ABI_ALL_XMMS)) {
code.movaps(IndexToXmm(reg_index), code.xword[code.rsp + xmm_offset]);
xmm_offset += 0x10;
}
if (subtraction != 0) {
code.add(code.rsp, subtraction);
}
// GPRs need to be popped in reverse order
for (int reg_index = 15; reg_index >= 0; reg_index--) {
if (regs[reg_index]) {
code.pop(IndexToReg64(reg_index));
}
}
}
} // namespace Common::X64

View File

@@ -1,47 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
// Constants for use with cmpps/cmpss
enum {
CMP_EQ = 0,
CMP_LT = 1,
CMP_LE = 2,
CMP_UNORD = 3,
CMP_NEQ = 4,
CMP_NLT = 5,
CMP_NLE = 6,
CMP_ORD = 7,
};
inline bool IsWithin2G(uintptr_t ref, uintptr_t target) {
u64 distance = target - (ref + 5);
return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL);
}
inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
return IsWithin2G(reinterpret_cast<uintptr_t>(code.getCurr()), target);
}
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
std::size_t addr = reinterpret_cast<std::size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);
} else {
// ABI_RETURN is a safe temp register to use before a call
code.mov(ABI_RETURN, addr);
code.call(ABI_RETURN);
}
}
} // namespace Common::X64

View File

@@ -12,12 +12,16 @@ add_library(core STATIC
core_timing.h
core_timing_util.cpp
core_timing_util.h
cpu_core_manager.cpp
cpu_core_manager.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/encryption_layer.cpp
crypto/encryption_layer.h
crypto/key_manager.cpp
crypto/key_manager.h
crypto/partition_data_manager.cpp
crypto/partition_data_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
crypto/xts_encryption_layer.cpp
@@ -59,6 +63,10 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -70,10 +78,13 @@ add_library(core STATIC
file_sys/vfs_real.cpp
file_sys/vfs_real.h
file_sys/vfs_static.h
file_sys/vfs_types.h
file_sys/vfs_vector.cpp
file_sys/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
frontend/applets/software_keyboard.cpp
frontend/applets/software_keyboard.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -90,8 +101,6 @@ add_library(core STATIC
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/errors.h
hle/kernel/event.cpp
hle/kernel/event.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
@@ -104,6 +113,8 @@ add_library(core STATIC
hle/kernel/object.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/readable_event.cpp
hle/kernel/readable_event.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/scheduler.cpp
@@ -126,6 +137,8 @@ add_library(core STATIC
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
hle/kernel/wait_object.h
hle/kernel/writable_event.cpp
hle/kernel/writable_event.h
hle/lock.cpp
hle/lock.h
hle/result.h
@@ -147,12 +160,20 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/stub_applet.cpp
hle/service/am/applets/stub_applet.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
hle/service/am/omm.h
hle/service/am/spsm.cpp
hle/service/am/spsm.h
hle/service/am/tcap.cpp
hle/service/am/tcap.h
hle/service/aoc/aoc_u.cpp
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
@@ -233,6 +254,24 @@ add_library(core STATIC
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/controllers/controller_base.cpp
hle/service/hid/controllers/controller_base.h
hle/service/hid/controllers/debug_pad.cpp
hle/service/hid/controllers/debug_pad.h
hle/service/hid/controllers/gesture.cpp
hle/service/hid/controllers/gesture.h
hle/service/hid/controllers/keyboard.cpp
hle/service/hid/controllers/keyboard.h
hle/service/hid/controllers/mouse.cpp
hle/service/hid/controllers/mouse.h
hle/service/hid/controllers/npad.cpp
hle/service/hid/controllers/npad.h
hle/service/hid/controllers/stubbed.cpp
hle/service/hid/controllers/stubbed.h
hle/service/hid/controllers/touchscreen.cpp
hle/service/hid/controllers/touchscreen.h
hle/service/hid/controllers/xpad.cpp
hle/service/hid/controllers/xpad.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/ldn.cpp
@@ -259,6 +298,8 @@ add_library(core STATIC
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
hle/service/nim/nim.h
hle/service/npns/npns.cpp
hle/service/npns/npns.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
@@ -306,6 +347,8 @@ add_library(core STATIC
hle/service/prepo/prepo.h
hle/service/psc/psc.cpp
hle/service/psc/psc.h
hle/service/ptm/psm.cpp
hle/service/ptm/psm.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp
@@ -396,6 +439,10 @@ create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)
endif()
if (ARCHITECTURE_x86_64)
target_sources(core PRIVATE

View File

@@ -86,7 +86,7 @@ public:
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* thread = Kernel::GetCurrentThread();
parent.SaveContext(thread->context);
parent.SaveContext(thread->GetContext());
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
return;
@@ -129,7 +129,7 @@ public:
};
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
auto& current_process = Core::CurrentProcess();
auto* current_process = Core::CurrentProcess();
auto** const page_table = current_process->VMManager().page_table.pointers.data();
Dynarmic::A64::UserConfig config;
@@ -144,7 +144,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
// Multi-process state
config.processor_id = core_index;
config.global_monitor = &exclusive_monitor->monitor;
config.global_monitor = &exclusive_monitor.monitor;
// System registers
config.tpidrro_el0 = &cb->tpidrro_el0;
@@ -171,10 +171,9 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::size_t core_index)
ARM_Dynarmic::ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(exclusive_monitor)} {
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
ThreadContext ctx{};
inner_unicorn.SaveContext(ctx);
PageTableChanged();

View File

@@ -23,7 +23,7 @@ class DynarmicExclusiveMonitor;
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, std::size_t core_index);
ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic();
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -62,7 +62,7 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
std::shared_ptr<DynarmicExclusiveMonitor> exclusive_monitor;
DynarmicExclusiveMonitor& exclusive_monitor;
Memory::PageTable* current_page_table = nullptr;
};

View File

@@ -195,7 +195,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();

View File

@@ -8,12 +8,14 @@
#include <thread>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
@@ -23,12 +25,13 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "frontend/applets/software_keyboard.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@@ -38,7 +41,6 @@ namespace Core {
/*static*/ System System::s_instance;
namespace {
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -67,66 +69,26 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
}
if (FileUtil::IsDirectory(path))
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
return vfs->OpenFile(path, FileSys::Mode::Read);
}
/// Runs a CPU core while the system is powered on
void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
while (Core::System::GetInstance().IsPoweredOn()) {
cpu_state->RunLoop(true);
}
}
} // Anonymous namespace
struct System::Impl {
Cpu& CurrentCpuCore() {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cpu_cores[active_core];
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
}
ResultStatus RunLoop(bool tight_loop) {
status = ResultStatus::Success;
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return ResultStatus::Success;
}
}
}
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
cpu_cores[active_core]->RunLoop(tight_loop);
if (Settings::values.use_multi_core) {
// Cores 1-3 are run on other threads in this mode
break;
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
cpu_core_manager.RunLoop(tight_loop);
return status;
}
ResultStatus Init(Frontend::EmuWindow& emu_window) {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
@@ -136,18 +98,17 @@ struct System::Impl {
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main"));
/// Create default implementations of applets if one is not provided.
if (software_keyboard == nullptr)
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
cpu_barrier = std::make_shared<CpuBarrier>();
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
auto main_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(main_process.get());
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
Service::Init(service_manager, virtual_filesystem);
Service::Init(service_manager, *virtual_filesystem);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window);
@@ -157,17 +118,8 @@ struct System::Impl {
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
if (Settings::values.use_multi_core) {
for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
cpu_core_threads[index] =
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
}
}
cpu_core_manager.Initialize(system);
is_powered_on = true;
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -177,14 +129,15 @@ struct System::Impl {
return ResultStatus::Success;
}
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
@@ -194,7 +147,7 @@ struct System::Impl {
return ResultStatus::ErrorSystemMode;
}
ResultStatus init_result{Init(emu_window)};
ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
@@ -224,6 +177,8 @@ struct System::Impl {
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
is_powered_on = false;
// Shutdown emulation session
renderer.reset();
GDBStub::Shutdown();
@@ -233,18 +188,7 @@ struct System::Impl {
gpu_core.reset();
// Close all CPU/threading state
cpu_barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : cpu_core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cpu_cores) {
cpu_core.reset();
}
cpu_barrier.reset();
cpu_core_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
@@ -281,11 +225,11 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
std::size_t active_core{}; ///< Active core, only used in single thread mode
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
/// Frontend applets
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -296,9 +240,6 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
/// Map of guest threads to CPU cores
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
Core::PerfStats perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -310,6 +251,10 @@ Cpu& System::CurrentCpuCore() {
return impl->CurrentCpuCore();
}
const Cpu& System::CurrentCpuCore() const {
return impl->CurrentCpuCore();
}
System::ResultStatus System::RunLoop(bool tight_loop) {
return impl->RunLoop(tight_loop);
}
@@ -319,17 +264,15 @@ System::ResultStatus System::SingleStep() {
}
void System::InvalidateCpuInstructionCaches() {
for (auto& cpu : impl->cpu_cores) {
cpu->ArmInterface().ClearInstructionCache();
}
impl->cpu_core_manager.InvalidateAllInstructionCaches();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
return impl->Load(emu_window, filepath);
return impl->Load(*this, emu_window, filepath);
}
bool System::IsPoweredOn() const {
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
return impl->is_powered_on;
}
void System::PrepareReschedule() {
@@ -340,7 +283,11 @@ PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats();
}
Core::TelemetrySession& System::TelemetrySession() const {
TelemetrySession& System::TelemetrySession() {
return *impl->telemetry_session;
}
const TelemetrySession& System::TelemetrySession() const {
return *impl->telemetry_session;
}
@@ -348,39 +295,61 @@ ARM_Interface& System::CurrentArmInterface() {
return CurrentCpuCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() {
const ARM_Interface& System::CurrentArmInterface() const {
return CurrentCpuCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
return CurrentCpuCore().CoreIndex();
}
Kernel::Scheduler& System::CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
return CurrentCpuCore().Scheduler();
}
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(std::size_t core_index) {
ASSERT(core_index < NUM_CPU_CORES);
return impl->cpu_cores[core_index]->Scheduler();
const Kernel::Scheduler& System::CurrentScheduler() const {
return CurrentCpuCore().Scheduler();
}
Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
return CpuCore(core_index).Scheduler();
}
const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
return CpuCore(core_index).Scheduler();
}
Kernel::Process* System::CurrentProcess() {
return impl->kernel.CurrentProcess();
}
const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const {
const Kernel::Process* System::CurrentProcess() const {
return impl->kernel.CurrentProcess();
}
ARM_Interface& System::ArmInterface(std::size_t core_index) {
ASSERT(core_index < NUM_CPU_CORES);
return impl->cpu_cores[core_index]->ArmInterface();
return CpuCore(core_index).ArmInterface();
}
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
return CpuCore(core_index).ArmInterface();
}
Cpu& System::CpuCore(std::size_t core_index) {
return impl->cpu_core_manager.GetCore(core_index);
}
const Cpu& System::CpuCore(std::size_t core_index) const {
ASSERT(core_index < NUM_CPU_CORES);
return *impl->cpu_cores[core_index];
return impl->cpu_core_manager.GetCore(core_index);
}
ExclusiveMonitor& System::Monitor() {
return *impl->cpu_exclusive_monitor;
return impl->cpu_core_manager.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
return impl->cpu_core_manager.GetExclusiveMonitor();
}
Tegra::GPU& System::GPU() {
@@ -455,8 +424,16 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
impl->software_keyboard = std::move(applet);
}
const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
return *impl->software_keyboard;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(emu_window);
return impl->Init(*this, emu_window);
}
void System::Shutdown() {

View File

@@ -9,10 +9,12 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/kernel/object.h"
namespace Core::Frontend {
class EmuWindow;
class SoftwareKeyboardApplet;
} // namespace Core::Frontend
namespace FileSys {
@@ -54,6 +56,9 @@ class TelemetrySession;
struct PerfStatsResults;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path);
class System {
public:
System(const System&) = delete;
@@ -129,11 +134,11 @@ public:
*/
bool IsPoweredOn() const;
/**
* Returns a reference to the telemetry session for this emulation session.
* @returns Reference to the telemetry session.
*/
Core::TelemetrySession& TelemetrySession() const;
/// Gets a reference to the telemetry session for this emulation session.
Core::TelemetrySession& TelemetrySession();
/// Gets a reference to the telemetry session for this emulation session.
const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
@@ -144,21 +149,36 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
ARM_Interface& CurrentArmInterface();
/// Gets an ARM interface to the CPU core that is currently running
const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
std::size_t CurrentCoreIndex();
std::size_t CurrentCoreIndex() const;
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler();
/// Gets an ARM interface to the CPU core with the specified index
/// Gets the scheduler for the CPU core that is currently running
const Kernel::Scheduler& CurrentScheduler() const;
/// Gets a reference to an ARM interface for the CPU core with the specified index
ARM_Interface& ArmInterface(std::size_t core_index);
/// Gets a const reference to an ARM interface from the CPU core with the specified index
const ARM_Interface& ArmInterface(std::size_t core_index) const;
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(std::size_t core_index);
/// Gets the exclusive monitor
/// Gets a CPU interface to the CPU core with the specified index
const Cpu& CpuCore(std::size_t core_index) const;
/// Gets a reference to the exclusive monitor
ExclusiveMonitor& Monitor();
/// Gets a constant reference to the exclusive monitor
const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU();
@@ -172,13 +192,16 @@ public:
const VideoCore::RendererBase& Renderer() const;
/// Gets the scheduler for the CPU core with the specified index
const std::shared_ptr<Kernel::Scheduler>& Scheduler(std::size_t core_index);
Kernel::Scheduler& Scheduler(std::size_t core_index);
/// Provides a reference to the current process
Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
/// Gets the scheduler for the CPU core with the specified index
const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
/// Provides a constant reference to the current process.
const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const;
/// Provides a pointer to the current process
Kernel::Process* CurrentProcess();
/// Provides a constant pointer to the current process.
const Kernel::Process* CurrentProcess() const;
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();
@@ -218,12 +241,19 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
private:
System();
/// Returns the currently running CPU core
Cpu& CurrentCpuCore();
/// Returns the currently running CPU core
const Cpu& CurrentCpuCore() const;
/**
* Initialize the emulated system.
* @param emu_window Reference to the host-system window used for video output and keyboard
@@ -246,7 +276,7 @@ inline TelemetrySession& Telemetry() {
return System::GetInstance().TelemetrySession();
}
inline Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}

View File

@@ -49,10 +49,8 @@ bool CpuBarrier::Rendezvous() {
return false;
}
Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, std::size_t core_index)
: cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} {
Cpu::Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
@@ -64,15 +62,15 @@ Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
arm_interface = std::make_unique<ARM_Unicorn>();
}
scheduler = std::make_shared<Kernel::Scheduler>(*arm_interface);
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
}
Cpu::~Cpu() = default;
std::shared_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
return std::make_shared<DynarmicExclusiveMonitor>(num_cores);
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
#else
return nullptr; // TODO(merry): Passthrough exclusive monitor
#endif
@@ -83,7 +81,7 @@ std::shared_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_core
void Cpu::RunLoop(bool tight_loop) {
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
if (!cpu_barrier->Rendezvous()) {
if (!cpu_barrier.Rendezvous()) {
// If rendezvous failed, session has been killed
return;
}

View File

@@ -41,8 +41,7 @@ private:
class Cpu {
public:
Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, std::size_t core_index);
Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);
@@ -59,8 +58,12 @@ public:
return *arm_interface;
}
const std::shared_ptr<Kernel::Scheduler>& Scheduler() const {
return scheduler;
Kernel::Scheduler& Scheduler() {
return *scheduler;
}
const Kernel::Scheduler& Scheduler() const {
return *scheduler;
}
bool IsMainCore() const {
@@ -71,14 +74,14 @@ public:
return core_index;
}
static std::shared_ptr<ExclusiveMonitor> MakeExclusiveMonitor(std::size_t num_cores);
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(std::size_t num_cores);
private:
void Reschedule();
std::unique_ptr<ARM_Interface> arm_interface;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::shared_ptr<Kernel::Scheduler> scheduler;
CpuBarrier& cpu_barrier;
std::unique_ptr<Kernel::Scheduler> scheduler;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;

View File

@@ -0,0 +1,142 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/cpu_core_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/settings.h"
namespace Core {
namespace {
void RunCpuCore(const System& system, Cpu& cpu_state) {
while (system.IsPoweredOn()) {
cpu_state.RunLoop(true);
}
}
} // Anonymous namespace
CpuCoreManager::CpuCoreManager() = default;
CpuCoreManager::~CpuCoreManager() = default;
void CpuCoreManager::Initialize(System& system) {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
}
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (!Settings::values.use_multi_core) {
return;
}
for (std::size_t index = 0; index < core_threads.size(); ++index) {
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
std::ref(*cores[index + 1]));
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
}
}
void CpuCoreManager::Shutdown() {
barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cores) {
cpu_core.reset();
}
exclusive_monitor.reset();
barrier.reset();
}
Cpu& CpuCoreManager::GetCore(std::size_t index) {
return *cores.at(index);
}
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
return *cores.at(index);
}
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
return *exclusive_monitor;
}
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
return *exclusive_monitor;
}
Cpu& CpuCoreManager::GetCurrentCore() {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
const Cpu& CpuCoreManager::GetCurrentCore() const {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
void CpuCoreManager::RunLoop(bool tight_loop) {
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return;
}
}
}
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
cores[active_core]->RunLoop(tight_loop);
if (Settings::values.use_multi_core) {
// Cores 1-3 are run on other threads in this mode
break;
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
}
void CpuCoreManager::InvalidateAllInstructionCaches() {
for (auto& cpu : cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
} // namespace Core

View File

@@ -0,0 +1,59 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <map>
#include <memory>
#include <thread>
namespace Core {
class Cpu;
class CpuBarrier;
class ExclusiveMonitor;
class System;
class CpuCoreManager {
public:
CpuCoreManager();
CpuCoreManager(const CpuCoreManager&) = delete;
CpuCoreManager(CpuCoreManager&&) = delete;
~CpuCoreManager();
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
void Initialize(System& system);
void Shutdown();
Cpu& GetCore(std::size_t index);
const Cpu& GetCore(std::size_t index) const;
Cpu& GetCurrentCore();
const Cpu& GetCurrentCore() const;
ExclusiveMonitor& GetExclusiveMonitor();
const ExclusiveMonitor& GetExclusiveMonitor() const;
void RunLoop(bool tight_loop);
void InvalidateAllInstructionCaches();
private:
static constexpr std::size_t NUM_CPU_CORES = 4;
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
std::unique_ptr<CpuBarrier> barrier;
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
std::size_t active_core{}; ///< Active core, only used in single thread mode
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
};
} // namespace Core

View File

@@ -4,23 +4,56 @@
#include <algorithm>
#include <array>
#include <bitset>
#include <cctype>
#include <fstream>
#include <locale>
#include <map>
#include <sstream>
#include <string_view>
#include <tuple>
#include <vector>
#include <mbedtls/bignum.h>
#include <mbedtls/cipher.h>
#include <mbedtls/cmac.h>
#include <mbedtls/sha256.h>
#include "common/common_funcs.h"
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Core::Crypto {
constexpr u64 CURRENT_CRYPTO_REVISION = 0x5;
using namespace Common;
const std::array<SHA256Hash, 2> eticket_source_hashes{
"B71DB271DC338DF380AA2C4335EF8873B1AFD408E80B3582D8719FC81C5E511C"_array32, // eticket_rsa_kek_source
"E8965A187D30E57869F562D04383C996DE487BBA5761363D2D4D32391866A85C"_array32, // eticket_rsa_kekek_source
};
const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{
{{S128KeyType::Master, 0}, "master_key_"},
{{S128KeyType::Package1, 0}, "package1_key_"},
{{S128KeyType::Package2, 0}, "package2_key_"},
{{S128KeyType::Titlekek, 0}, "titlekek_"},
{{S128KeyType::Source, static_cast<u64>(SourceKeyType::Keyblob)}, "keyblob_key_source_"},
{{S128KeyType::Keyblob, 0}, "keyblob_key_"},
{{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"},
};
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed) {
Key128 out{};
@@ -37,57 +70,136 @@ Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, K
return out;
}
boost::optional<Key128> DeriveSDSeed() {
Key128 DeriveKeyblobKey(const Key128& sbk, const Key128& tsec, Key128 source) {
AESCipher<Key128> sbk_cipher(sbk, Mode::ECB);
AESCipher<Key128> tsec_cipher(tsec, Mode::ECB);
tsec_cipher.Transcode(source.data(), source.size(), source.data(), Op::Decrypt);
sbk_cipher.Transcode(source.data(), source.size(), source.data(), Op::Decrypt);
return source;
}
Key128 DeriveMasterKey(const std::array<u8, 0x90>& keyblob, const Key128& master_source) {
Key128 master_root;
std::memcpy(master_root.data(), keyblob.data(), sizeof(Key128));
AESCipher<Key128> master_cipher(master_root, Mode::ECB);
Key128 master{};
master_cipher.Transcode(master_source.data(), master_source.size(), master.data(), Op::Decrypt);
return master;
}
std::array<u8, 144> DecryptKeyblob(const std::array<u8, 176>& encrypted_keyblob,
const Key128& key) {
std::array<u8, 0x90> keyblob;
AESCipher<Key128> cipher(key, Mode::CTR);
cipher.SetIV(std::vector<u8>(encrypted_keyblob.data() + 0x10, encrypted_keyblob.data() + 0x20));
cipher.Transcode(encrypted_keyblob.data() + 0x20, keyblob.size(), keyblob.data(), Op::Decrypt);
return keyblob;
}
void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) {
const auto kek_generation_source =
GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration));
const auto key_generation_source =
GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration));
if (HasKey(S128KeyType::Master, crypto_revision)) {
for (auto kak_type :
{KeyAreaKeyType::Application, KeyAreaKeyType::Ocean, KeyAreaKeyType::System}) {
if (HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(kak_type))) {
const auto source =
GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(kak_type));
const auto kek =
GenerateKeyEncryptionKey(source, GetKey(S128KeyType::Master, crypto_revision),
kek_generation_source, key_generation_source);
SetKey(S128KeyType::KeyArea, kek, crypto_revision, static_cast<u64>(kak_type));
}
}
AESCipher<Key128> master_cipher(GetKey(S128KeyType::Master, crypto_revision), Mode::ECB);
for (auto key_type : {SourceKeyType::Titlekek, SourceKeyType::Package2}) {
if (HasKey(S128KeyType::Source, static_cast<u64>(key_type))) {
Key128 key{};
master_cipher.Transcode(
GetKey(S128KeyType::Source, static_cast<u64>(key_type)).data(), key.size(),
key.data(), Op::Decrypt);
SetKey(key_type == SourceKeyType::Titlekek ? S128KeyType::Titlekek
: S128KeyType::Package2,
key, crypto_revision);
}
}
}
}
Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) {
AESCipher<Key128> mac_cipher(keyblob_key, Mode::ECB);
Key128 mac_key{};
mac_cipher.Transcode(mac_source.data(), mac_key.size(), mac_key.data(), Op::Decrypt);
return mac_key;
}
std::optional<Key128> DeriveSDSeed() {
const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000043",
"rb+");
if (!save_43.IsOpen())
return boost::none;
return {};
const FileUtil::IOFile sd_private(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
if (!sd_private.IsOpen())
return boost::none;
return {};
sd_private.Seek(0, SEEK_SET);
std::array<u8, 0x10> private_seed{};
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != 0x10)
return boost::none;
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
return {};
}
std::array<u8, 0x10> buffer{};
std::size_t offset = 0;
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
save_43.Seek(offset, SEEK_SET);
if (!save_43.Seek(offset, SEEK_SET)) {
return {};
}
save_43.ReadBytes(buffer.data(), buffer.size());
if (buffer == private_seed)
if (buffer == private_seed) {
break;
}
}
if (offset + 0x10 >= save_43.GetSize())
return boost::none;
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
return {};
}
Key128 seed{};
save_43.Seek(offset + 0x10, SEEK_SET);
save_43.ReadBytes(seed.data(), seed.size());
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
return {};
}
return seed;
}
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys) {
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK)))
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys) {
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek)))
return Loader::ResultStatus::ErrorMissingSDKEKSource;
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration)))
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration)))
return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource;
if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration)))
return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource;
const auto sd_kek_source =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK));
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek));
const auto aes_kek_gen =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration));
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration));
const auto aes_key_gen =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration));
const auto master_00 = keys.GetKey(S128KeyType::Master);
const auto sd_kek =
GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen);
keys.SetKey(S128KeyType::SDKek, sd_kek);
if (!keys.HasKey(S128KeyType::SDSeed))
return Loader::ResultStatus::ErrorMissingSDSeed;
@@ -118,9 +230,146 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManag
return source; ///< Return unaltered source to satisfy output requirement.
});
keys.SetKey(S256KeyType::SDKey, sd_keys[0], static_cast<u64>(SDKeyType::Save));
keys.SetKey(S256KeyType::SDKey, sd_keys[1], static_cast<u64>(SDKeyType::NCA));
return Loader::ResultStatus::Success;
}
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
if (!ticket_save.IsOpen())
return {};
std::vector<u8> buffer(ticket_save.GetSize());
if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) {
return {};
}
std::vector<TicketRaw> out;
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
buffer[offset + 3] == 0x0) {
out.emplace_back();
auto& next = out.back();
std::memcpy(&next, buffer.data() + offset, sizeof(TicketRaw));
offset += next.size();
}
}
return out;
}
template <size_t size>
static std::array<u8, size> operator^(const std::array<u8, size>& lhs,
const std::array<u8, size>& rhs) {
std::array<u8, size> out{};
std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(), std::bit_xor<>());
return out;
}
template <size_t target_size, size_t in_size>
static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
// Avoids truncation overflow within the loop below.
static_assert(target_size <= 0xFF);
std::array<u8, in_size + 4> seed_exp{};
std::memcpy(seed_exp.data(), seed.data(), in_size);
std::vector<u8> out;
size_t i = 0;
while (out.size() < target_size) {
out.resize(out.size() + 0x20);
seed_exp[in_size + 3] = static_cast<u8>(i);
mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
++i;
}
std::array<u8, target_size> target;
std::memcpy(target.data(), out.data(), target_size);
return target;
}
template <size_t size>
static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
u64 offset = 0;
for (size_t i = 0x20; i < data.size() - 0x10; ++i) {
if (data[i] == 0x1) {
offset = i + 1;
break;
} else if (data[i] != 0x0) {
return {};
}
}
return offset;
}
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
const RSAKeyPair<2048>& key) {
u32 cert_authority;
std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
if (cert_authority == 0)
return {};
if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
LOG_INFO(Crypto,
"Attempting to parse ticket with non-standard certificate authority {:08X}.",
cert_authority);
}
Key128 rights_id;
std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
if (rights_id == Key128{})
return {};
Key128 key_temp{};
if (!std::any_of(ticket.begin() + 0x190, ticket.begin() + 0x280, [](u8 b) { return b != 0; })) {
std::memcpy(key_temp.data(), ticket.data() + 0x180, key_temp.size());
return std::make_pair(rights_id, key_temp);
}
mbedtls_mpi D; // RSA Private Exponent
mbedtls_mpi N; // RSA Modulus
mbedtls_mpi S; // Input
mbedtls_mpi M; // Output
mbedtls_mpi_init(&D);
mbedtls_mpi_init(&N);
mbedtls_mpi_init(&S);
mbedtls_mpi_init(&M);
mbedtls_mpi_read_binary(&D, key.decryption_key.data(), key.decryption_key.size());
mbedtls_mpi_read_binary(&N, key.modulus.data(), key.modulus.size());
mbedtls_mpi_read_binary(&S, ticket.data() + 0x180, 0x100);
mbedtls_mpi_exp_mod(&M, &S, &D, &N, nullptr);
std::array<u8, 0x100> rsa_step;
mbedtls_mpi_write_binary(&M, rsa_step.data(), rsa_step.size());
u8 m_0 = rsa_step[0];
std::array<u8, 0x20> m_1;
std::memcpy(m_1.data(), rsa_step.data() + 0x01, m_1.size());
std::array<u8, 0xDF> m_2;
std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size());
if (m_0 != 0)
return {};
m_1 = m_1 ^ MGF1<0x20>(m_2);
m_2 = m_2 ^ MGF1<0xDF>(m_1);
const auto offset = FindTicketOffset(m_2);
if (!offset)
return {};
ASSERT(*offset > 0);
std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
return std::make_pair(rights_id, key_temp);
}
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
@@ -137,6 +386,15 @@ KeyManager::KeyManager() {
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "title.keys_autogenerated", true);
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "console.keys", false);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "console.keys_autogenerated", false);
}
static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) {
if (base.size() < begin + length)
return false;
return std::all_of(base.begin() + begin, base.begin() + begin + length,
[](u8 c) { return std::isxdigit(c); });
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
@@ -158,6 +416,9 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
out[0].erase(std::remove(out[0].begin(), out[0].end(), ' '), out[0].end());
out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
if (out[0].compare(0, 1, "#") == 0)
continue;
if (is_title_keys) {
auto rights_id_raw = Common::HexStringToArray<16>(out[0]);
u128 rights_id{};
@@ -174,6 +435,50 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
const auto index = s256_file_id.at(out[0]);
Key256 key = Common::HexStringToArray<32>(out[1]);
s256_keys[{index.type, index.field1, index.field2}] = key;
} else if (out[0].compare(0, 8, "keyblob_") == 0 &&
out[0].compare(0, 9, "keyblob_k") != 0) {
if (!ValidCryptoRevisionString(out[0], 8, 2))
continue;
const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16);
keyblobs[index] = Common::HexStringToArray<0x90>(out[1]);
} else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) {
if (!ValidCryptoRevisionString(out[0], 18, 2))
continue;
const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
} else {
for (const auto& kv : KEYS_VARIABLE_LENGTH) {
if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2))
continue;
if (out[0].compare(0, kv.second.size(), kv.second) == 0) {
const auto index =
std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16);
const auto sub = kv.first.second;
if (sub == 0) {
s128_keys[{kv.first.first, index, 0}] =
Common::HexStringToArray<16>(out[1]);
} else {
s128_keys[{kv.first.first, kv.first.second, index}] =
Common::HexStringToArray<16>(out[1]);
}
break;
}
}
static constexpr std::array<const char*, 3> kak_names = {
"key_area_key_application_", "key_area_key_ocean_", "key_area_key_system_"};
for (size_t j = 0; j < kak_names.size(); ++j) {
const auto& match = kak_names[j];
if (out[0].compare(0, std::strlen(match), match) == 0) {
const auto index =
std::stoul(out[0].substr(std::strlen(match), 2), nullptr, 16);
s128_keys[{S128KeyType::KeyArea, index, j}] =
Common::HexStringToArray<16>(out[1]);
}
}
}
}
}
@@ -187,6 +492,28 @@ void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string&
LoadFromFile(dir2 + DIR_SEP + filename, title);
}
bool KeyManager::BaseDeriveNecessary() const {
const auto check_key_existence = [this](auto key_type, u64 index1 = 0, u64 index2 = 0) {
return !HasKey(key_type, index1, index2);
};
if (check_key_existence(S256KeyType::Header))
return true;
for (size_t i = 0; i < CURRENT_CRYPTO_REVISION; ++i) {
if (check_key_existence(S128KeyType::Master, i) ||
check_key_existence(S128KeyType::KeyArea, i,
static_cast<u64>(KeyAreaKeyType::Application)) ||
check_key_existence(S128KeyType::KeyArea, i, static_cast<u64>(KeyAreaKeyType::Ocean)) ||
check_key_existence(S128KeyType::KeyArea, i,
static_cast<u64>(KeyAreaKeyType::System)) ||
check_key_existence(S128KeyType::Titlekek, i))
return true;
}
return false;
}
bool KeyManager::HasKey(S128KeyType id, u64 field1, u64 field2) const {
return s128_keys.find({id, field1, field2}) != s128_keys.end();
}
@@ -207,13 +534,30 @@ Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const {
return s256_keys.at({id, field1, field2});
}
template <std::size_t Size>
void KeyManager::WriteKeyToFile(bool title_key, std::string_view keyname,
Key256 KeyManager::GetBISKey(u8 partition_id) const {
Key256 out{};
for (const auto& bis_type : {BISKeyType::Crypto, BISKeyType::Tweak}) {
if (HasKey(S128KeyType::BIS, partition_id, static_cast<u64>(bis_type))) {
std::memcpy(
out.data() + sizeof(Key128) * static_cast<u64>(bis_type),
s128_keys.at({S128KeyType::BIS, partition_id, static_cast<u64>(bis_type)}).data(),
sizeof(Key128));
}
}
return out;
}
template <size_t Size>
void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (!title_key)
if (category == KeyCategory::Standard)
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
else if (category == KeyCategory::Console)
filename = "console.keys_autogenerated";
const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
@@ -227,7 +571,7 @@ void KeyManager::WriteKeyToFile(bool title_key, std::string_view keyname,
}
file << fmt::format("\n{} = {}", keyname, Common::HexArrayToString(key));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, title_key);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
}
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
@@ -237,8 +581,15 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
Key128 rights_id;
std::memcpy(rights_id.data(), &field2, sizeof(u64));
std::memcpy(rights_id.data() + sizeof(u64), &field1, sizeof(u64));
WriteKeyToFile(true, Common::HexArrayToString(rights_id), key);
WriteKeyToFile(KeyCategory::Title, Common::HexArrayToString(rights_id), key);
}
auto category = KeyCategory::Standard;
if (id == S128KeyType::Keyblob || id == S128KeyType::KeyblobMAC || id == S128KeyType::TSEC ||
id == S128KeyType::SecureBoot || id == S128KeyType::SDSeed || id == S128KeyType::BIS) {
category = KeyCategory::Console;
}
const auto iter2 = std::find_if(
s128_file_id.begin(), s128_file_id.end(),
[&id, &field1, &field2](const std::pair<std::string, KeyIndex<S128KeyType>> elem) {
@@ -246,7 +597,30 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
std::tie(id, field1, field2);
});
if (iter2 != s128_file_id.end())
WriteKeyToFile(false, iter2->first, key);
WriteKeyToFile(category, iter2->first, key);
// Variable cases
if (id == S128KeyType::KeyArea) {
static constexpr std::array<const char*, 3> kak_names = {"key_area_key_application_{:02X}",
"key_area_key_ocean_{:02X}",
"key_area_key_system_{:02X}"};
WriteKeyToFile(category, fmt::format(kak_names.at(field2), field1), key);
} else if (id == S128KeyType::Master) {
WriteKeyToFile(category, fmt::format("master_key_{:02X}", field1), key);
} else if (id == S128KeyType::Package1) {
WriteKeyToFile(category, fmt::format("package1_key_{:02X}", field1), key);
} else if (id == S128KeyType::Package2) {
WriteKeyToFile(category, fmt::format("package2_key_{:02X}", field1), key);
} else if (id == S128KeyType::Titlekek) {
WriteKeyToFile(category, fmt::format("titlekek_{:02X}", field1), key);
} else if (id == S128KeyType::Keyblob) {
WriteKeyToFile(category, fmt::format("keyblob_key_{:02X}", field1), key);
} else if (id == S128KeyType::KeyblobMAC) {
WriteKeyToFile(category, fmt::format("keyblob_mac_key_{:02X}", field1), key);
} else if (id == S128KeyType::Source && field1 == static_cast<u64>(SourceKeyType::Keyblob)) {
WriteKeyToFile(category, fmt::format("keyblob_key_source_{:02X}", field2), key);
}
s128_keys[{id, field1, field2}] = key;
}
@@ -260,7 +634,7 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
std::tie(id, field1, field2);
});
if (iter != s256_file_id.end())
WriteKeyToFile(false, iter->first, key);
WriteKeyToFile(KeyCategory::Standard, iter->first, key);
s256_keys[{id, field1, field2}] = key;
}
@@ -286,63 +660,391 @@ void KeyManager::DeriveSDSeedLazy() {
return;
const auto res = DeriveSDSeed();
if (res != boost::none)
SetKey(S128KeyType::SDSeed, res.get());
if (res)
SetKey(S128KeyType::SDSeed, *res);
}
static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) {
Key128 out{};
mbedtls_cipher_cmac(mbedtls_cipher_info_from_type(MBEDTLS_CIPHER_AES_128_ECB), key.data(),
key.size() * 8, source, size, out.data());
return out;
}
void KeyManager::DeriveBase() {
if (!BaseDeriveNecessary())
return;
if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC))
return;
const auto has_bis = [this](u64 id) {
return HasKey(S128KeyType::BIS, id, static_cast<u64>(BISKeyType::Crypto)) &&
HasKey(S128KeyType::BIS, id, static_cast<u64>(BISKeyType::Tweak));
};
const auto copy_bis = [this](u64 id_from, u64 id_to) {
SetKey(S128KeyType::BIS,
GetKey(S128KeyType::BIS, id_from, static_cast<u64>(BISKeyType::Crypto)), id_to,
static_cast<u64>(BISKeyType::Crypto));
SetKey(S128KeyType::BIS,
GetKey(S128KeyType::BIS, id_from, static_cast<u64>(BISKeyType::Tweak)), id_to,
static_cast<u64>(BISKeyType::Tweak));
};
if (has_bis(2) && !has_bis(3))
copy_bis(2, 3);
else if (has_bis(3) && !has_bis(2))
copy_bis(3, 2);
std::bitset<32> revisions(0xFFFFFFFF);
for (size_t i = 0; i < revisions.size(); ++i) {
if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::Keyblob), i) ||
encrypted_keyblobs[i] == std::array<u8, 0xB0>{}) {
revisions.reset(i);
}
}
if (!revisions.any())
return;
const auto sbk = GetKey(S128KeyType::SecureBoot);
const auto tsec = GetKey(S128KeyType::TSEC);
for (size_t i = 0; i < revisions.size(); ++i) {
if (!revisions[i])
continue;
// Derive keyblob key
const auto key = DeriveKeyblobKey(
sbk, tsec, GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::Keyblob), i));
SetKey(S128KeyType::Keyblob, key, i);
// Derive keyblob MAC key
if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC)))
continue;
const auto mac_key = DeriveKeyblobMACKey(
key, GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC)));
SetKey(S128KeyType::KeyblobMAC, mac_key, i);
Key128 cmac = CalculateCMAC(encrypted_keyblobs[i].data() + 0x10, 0xA0, mac_key);
if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0)
continue;
// Decrypt keyblob
if (keyblobs[i] == std::array<u8, 0x90>{}) {
keyblobs[i] = DecryptKeyblob(encrypted_keyblobs[i], key);
WriteKeyToFile<0x90>(KeyCategory::Console, fmt::format("keyblob_{:02X}", i),
keyblobs[i]);
}
Key128 package1;
std::memcpy(package1.data(), keyblobs[i].data() + 0x80, sizeof(Key128));
SetKey(S128KeyType::Package1, package1, i);
// Derive master key
if (HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::Master))) {
SetKey(S128KeyType::Master,
DeriveMasterKey(keyblobs[i], GetKey(S128KeyType::Source,
static_cast<u64>(SourceKeyType::Master))),
i);
}
}
revisions.set();
for (size_t i = 0; i < revisions.size(); ++i) {
if (!HasKey(S128KeyType::Master, i))
revisions.reset(i);
}
if (!revisions.any())
return;
for (size_t i = 0; i < revisions.size(); ++i) {
if (!revisions[i])
continue;
// Derive general purpose keys
DeriveGeneralPurposeKeys(i);
}
if (HasKey(S128KeyType::Master, 0) &&
HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration)) &&
HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration)) &&
HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek)) &&
HasKey(S256KeyType::HeaderSource)) {
const auto header_kek = GenerateKeyEncryptionKey(
GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek)),
GetKey(S128KeyType::Master, 0),
GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration)),
GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration)));
SetKey(S128KeyType::HeaderKek, header_kek);
AESCipher<Key128> header_cipher(header_kek, Mode::ECB);
Key256 out = GetKey(S256KeyType::HeaderSource);
header_cipher.Transcode(out.data(), out.size(), out.data(), Op::Decrypt);
SetKey(S256KeyType::Header, out);
}
}
void KeyManager::DeriveETicket(PartitionDataManager& data) {
// ETicket keys
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
0x0100000000000033, FileSys::ContentRecordType::Program);
if (es == nullptr)
return;
const auto exefs = es->GetExeFS();
if (exefs == nullptr)
return;
const auto main = exefs->GetFile("main");
if (main == nullptr)
return;
const auto bytes = main->ReadAllBytes();
const auto eticket_kek = FindKeyFromHex16(bytes, eticket_source_hashes[0]);
const auto eticket_kekek = FindKeyFromHex16(bytes, eticket_source_hashes[1]);
const auto seed3 = data.GetRSAKekSeed3();
const auto mask0 = data.GetRSAKekMask0();
if (eticket_kek != Key128{})
SetKey(S128KeyType::Source, eticket_kek, static_cast<size_t>(SourceKeyType::ETicketKek));
if (eticket_kekek != Key128{}) {
SetKey(S128KeyType::Source, eticket_kekek,
static_cast<size_t>(SourceKeyType::ETicketKekek));
}
if (seed3 != Key128{})
SetKey(S128KeyType::RSAKek, seed3, static_cast<size_t>(RSAKekType::Seed3));
if (mask0 != Key128{})
SetKey(S128KeyType::RSAKek, mask0, static_cast<size_t>(RSAKekType::Mask0));
if (eticket_kek == Key128{} || eticket_kekek == Key128{} || seed3 == Key128{} ||
mask0 == Key128{}) {
return;
}
Key128 rsa_oaep_kek{};
std::transform(seed3.begin(), seed3.end(), mask0.begin(), rsa_oaep_kek.begin(),
std::bit_xor<>());
if (rsa_oaep_kek == Key128{})
return;
SetKey(S128KeyType::Source, rsa_oaep_kek,
static_cast<u64>(SourceKeyType::RSAOaepKekGeneration));
Key128 temp_kek{};
Key128 temp_kekek{};
Key128 eticket_final{};
// Derive ETicket RSA Kek
AESCipher<Key128> es_master(GetKey(S128KeyType::Master), Mode::ECB);
es_master.Transcode(rsa_oaep_kek.data(), rsa_oaep_kek.size(), temp_kek.data(), Op::Decrypt);
AESCipher<Key128> es_kekek(temp_kek, Mode::ECB);
es_kekek.Transcode(eticket_kekek.data(), eticket_kekek.size(), temp_kekek.data(), Op::Decrypt);
AESCipher<Key128> es_kek(temp_kekek, Mode::ECB);
es_kek.Transcode(eticket_kek.data(), eticket_kek.size(), eticket_final.data(), Op::Decrypt);
if (eticket_final == Key128{})
return;
SetKey(S128KeyType::ETicketRSAKek, eticket_final);
// Titlekeys
data.DecryptProdInfo(GetBISKey(0));
const auto eticket_extended_kek = data.GetETicketExtendedKek();
std::vector<u8> extended_iv(0x10);
std::memcpy(extended_iv.data(), eticket_extended_kek.data(), extended_iv.size());
std::array<u8, 0x230> extended_dec{};
AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
rsa_1.SetIV(extended_iv);
rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
extended_dec.data(), Op::Decrypt);
RSAKeyPair<2048> rsa_key{};
std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/80000000000000e1",
"rb+");
const FileUtil::IOFile save2(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/80000000000000e2",
"rb+");
const auto blob2 = GetTicketblob(save2);
auto res = GetTicketblob(save1);
res.insert(res.end(), blob2.begin(), blob2.end());
for (const auto& raw : res) {
const auto pair = ParseTicket(raw, rsa_key);
if (!pair)
continue;
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
}
}
void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) {
if (key == Key128{})
return;
SetKey(id, key, field1, field2);
}
void KeyManager::SetKeyWrapped(S256KeyType id, Key256 key, u64 field1, u64 field2) {
if (key == Key256{})
return;
SetKey(id, key, field1, field2);
}
void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
if (!BaseDeriveNecessary())
return;
if (!data.HasBoot0())
return;
for (size_t i = 0; i < encrypted_keyblobs.size(); ++i) {
if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{})
continue;
encrypted_keyblobs[i] = data.GetEncryptedKeyblob(i);
WriteKeyToFile<0xB0>(KeyCategory::Console, fmt::format("encrypted_keyblob_{:02X}", i),
encrypted_keyblobs[i]);
}
SetKeyWrapped(S128KeyType::Source, data.GetPackage2KeySource(),
static_cast<u64>(SourceKeyType::Package2));
SetKeyWrapped(S128KeyType::Source, data.GetAESKekGenerationSource(),
static_cast<u64>(SourceKeyType::AESKekGeneration));
SetKeyWrapped(S128KeyType::Source, data.GetTitlekekSource(),
static_cast<u64>(SourceKeyType::Titlekek));
SetKeyWrapped(S128KeyType::Source, data.GetMasterKeySource(),
static_cast<u64>(SourceKeyType::Master));
SetKeyWrapped(S128KeyType::Source, data.GetKeyblobMACKeySource(),
static_cast<u64>(SourceKeyType::KeyblobMAC));
for (size_t i = 0; i < PartitionDataManager::MAX_KEYBLOB_SOURCE_HASH; ++i) {
SetKeyWrapped(S128KeyType::Source, data.GetKeyblobKeySource(i),
static_cast<u64>(SourceKeyType::Keyblob), i);
}
if (data.HasFuses())
SetKeyWrapped(S128KeyType::SecureBoot, data.GetSecureBootKey());
DeriveBase();
Key128 latest_master{};
for (s8 i = 0x1F; i >= 0; --i) {
if (GetKey(S128KeyType::Master, static_cast<u8>(i)) != Key128{}) {
latest_master = GetKey(S128KeyType::Master, static_cast<u8>(i));
break;
}
}
const auto masters = data.GetTZMasterKeys(latest_master);
for (size_t i = 0; i < masters.size(); ++i) {
if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i))
SetKey(S128KeyType::Master, masters[i], i);
}
DeriveBase();
if (!data.HasPackage2())
return;
std::array<Key128, 0x20> package2_keys{};
for (size_t i = 0; i < package2_keys.size(); ++i) {
if (HasKey(S128KeyType::Package2, i))
package2_keys[i] = GetKey(S128KeyType::Package2, i);
}
data.DecryptPackage2(package2_keys, Package2Type::NormalMain);
SetKeyWrapped(S128KeyType::Source, data.GetKeyAreaKeyApplicationSource(),
static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(KeyAreaKeyType::Application));
SetKeyWrapped(S128KeyType::Source, data.GetKeyAreaKeyOceanSource(),
static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(KeyAreaKeyType::Ocean));
SetKeyWrapped(S128KeyType::Source, data.GetKeyAreaKeySystemSource(),
static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(KeyAreaKeyType::System));
SetKeyWrapped(S128KeyType::Source, data.GetSDKekSource(),
static_cast<u64>(SourceKeyType::SDKek));
SetKeyWrapped(S256KeyType::SDKeySource, data.GetSDSaveKeySource(),
static_cast<u64>(SDKeyType::Save));
SetKeyWrapped(S256KeyType::SDKeySource, data.GetSDNCAKeySource(),
static_cast<u64>(SDKeyType::NCA));
SetKeyWrapped(S128KeyType::Source, data.GetHeaderKekSource(),
static_cast<u64>(SourceKeyType::HeaderKek));
SetKeyWrapped(S256KeyType::HeaderSource, data.GetHeaderKeySource());
SetKeyWrapped(S128KeyType::Source, data.GetAESKeyGenerationSource(),
static_cast<u64>(SourceKeyType::AESKeyGeneration));
DeriveBase();
}
const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
{"master_key_00", {S128KeyType::Master, 0, 0}},
{"master_key_01", {S128KeyType::Master, 1, 0}},
{"master_key_02", {S128KeyType::Master, 2, 0}},
{"master_key_03", {S128KeyType::Master, 3, 0}},
{"master_key_04", {S128KeyType::Master, 4, 0}},
{"package1_key_00", {S128KeyType::Package1, 0, 0}},
{"package1_key_01", {S128KeyType::Package1, 1, 0}},
{"package1_key_02", {S128KeyType::Package1, 2, 0}},
{"package1_key_03", {S128KeyType::Package1, 3, 0}},
{"package1_key_04", {S128KeyType::Package1, 4, 0}},
{"package2_key_00", {S128KeyType::Package2, 0, 0}},
{"package2_key_01", {S128KeyType::Package2, 1, 0}},
{"package2_key_02", {S128KeyType::Package2, 2, 0}},
{"package2_key_03", {S128KeyType::Package2, 3, 0}},
{"package2_key_04", {S128KeyType::Package2, 4, 0}},
{"titlekek_00", {S128KeyType::Titlekek, 0, 0}},
{"titlekek_01", {S128KeyType::Titlekek, 1, 0}},
{"titlekek_02", {S128KeyType::Titlekek, 2, 0}},
{"titlekek_03", {S128KeyType::Titlekek, 3, 0}},
{"titlekek_04", {S128KeyType::Titlekek, 4, 0}},
{"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}},
{"key_area_key_application_00",
{S128KeyType::KeyArea, 0, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_01",
{S128KeyType::KeyArea, 1, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_02",
{S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_03",
{S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_04",
{S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_ocean_00", {S128KeyType::KeyArea, 0, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_01", {S128KeyType::KeyArea, 1, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_02", {S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_03", {S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_04", {S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_system_00", {S128KeyType::KeyArea, 0, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_01", {S128KeyType::KeyArea, 1, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_02", {S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_03", {S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_04", {S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::System)}},
{"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKEK), 0}},
{"eticket_rsa_kek_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}},
{"eticket_rsa_kekek_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}},
{"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}},
{"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}},
{"rsa_oaep_kek_generation_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}},
{"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}},
{"aes_kek_generation_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKEKGeneration), 0}},
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}},
{"aes_key_generation_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}},
{"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}},
{"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}},
{"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}},
{"key_area_key_application_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_ocean_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_system_source",
{S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey),
static_cast<u64>(KeyAreaKeyType::System)}},
{"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}},
{"keyblob_mac_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC)}},
{"tsec_key", {S128KeyType::TSEC, 0, 0}},
{"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}},
{"sd_seed", {S128KeyType::SDSeed, 0, 0}},
{"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}},
{"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}},
{"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}},
{"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}},
{"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}},
{"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}},
{"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}},
{"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}},
{"header_kek", {S128KeyType::HeaderKek, 0, 0}},
{"sd_card_kek", {S128KeyType::SDKek, 0, 0}},
};
const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = {
{"header_key", {S256KeyType::Header, 0, 0}},
{"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}},
{"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}},
{"header_key_source", {S256KeyType::HeaderSource, 0, 0}},
{"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}},
{"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}},
};
} // namespace Core::Crypto

View File

@@ -5,11 +5,19 @@
#pragma once
#include <array>
#include <map>
#include <optional>
#include <string>
#include <boost/container/flat_map.hpp>
#include <boost/optional.hpp>
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/vfs_types.h"
namespace FileUtil {
class IOFile;
}
namespace Loader {
enum class ResultStatus : u16;
@@ -22,13 +30,30 @@ constexpr u64 TICKET_FILE_TITLEKEY_OFFSET = 0x180;
using Key128 = std::array<u8, 0x10>;
using Key256 = std::array<u8, 0x20>;
using SHA256Hash = std::array<u8, 0x20>;
using TicketRaw = std::array<u8, 0x400>;
static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
static_assert(sizeof(Key256) == 32, "Key128 must be 128 bytes big.");
static_assert(sizeof(Key256) == 32, "Key256 must be 256 bytes big.");
template <size_t bit_size, size_t byte_size = (bit_size >> 3)>
struct RSAKeyPair {
std::array<u8, byte_size> encryption_key;
std::array<u8, byte_size> decryption_key;
std::array<u8, byte_size> modulus;
std::array<u8, 4> exponent;
};
enum class KeyCategory : u8 {
Standard,
Title,
Console,
};
enum class S256KeyType : u64 {
Header, //
SDKeySource, // f1=SDKeyType
SDKey, // f1=SDKeyType
Header, //
SDKeySource, // f1=SDKeyType
HeaderSource, //
};
enum class S128KeyType : u64 {
@@ -41,6 +66,14 @@ enum class S128KeyType : u64 {
SDSeed, //
Titlekey, // f1=rights id LSB f2=rights id MSB
Source, // f1=source type, f2= sub id
Keyblob, // f1=crypto revision
KeyblobMAC, // f1=crypto revision
TSEC, //
SecureBoot, //
BIS, // f1=partition (0-3), f2=type {crypt, tweak}
HeaderKek, //
SDKek, //
RSAKek, //
};
enum class KeyAreaKeyType : u8 {
@@ -50,9 +83,19 @@ enum class KeyAreaKeyType : u8 {
};
enum class SourceKeyType : u8 {
SDKEK,
AESKEKGeneration,
AESKeyGeneration,
SDKek, //
AESKekGeneration, //
AESKeyGeneration, //
RSAOaepKekGeneration, //
Master, //
Keyblob, // f2=crypto revision
KeyAreaKey, // f2=KeyAreaKeyType
Titlekek, //
Package2, //
HeaderKek, //
KeyblobMAC, //
ETicketKek, //
ETicketKekek, //
};
enum class SDKeyType : u8 {
@@ -60,6 +103,16 @@ enum class SDKeyType : u8 {
NCA,
};
enum class BISKeyType : u8 {
Crypto,
Tweak,
};
enum class RSAKekType : u8 {
Mask0,
Seed3,
};
template <typename KeyType>
struct KeyIndex {
KeyType type;
@@ -91,6 +144,8 @@ public:
Key128 GetKey(S128KeyType id, u64 field1 = 0, u64 field2 = 0) const;
Key256 GetKey(S256KeyType id, u64 field1 = 0, u64 field2 = 0) const;
Key256 GetBISKey(u8 partition_id) const;
void SetKey(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
void SetKey(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
@@ -100,23 +155,51 @@ public:
// 8*43 and the private file to exist.
void DeriveSDSeedLazy();
bool BaseDeriveNecessary() const;
void DeriveBase();
void DeriveETicket(PartitionDataManager& data);
void PopulateFromPartitionData(PartitionDataManager& data);
private:
boost::container::flat_map<KeyIndex<S128KeyType>, Key128> s128_keys;
boost::container::flat_map<KeyIndex<S256KeyType>, Key256> s256_keys;
std::map<KeyIndex<S128KeyType>, Key128> s128_keys;
std::map<KeyIndex<S256KeyType>, Key256> s256_keys;
std::array<std::array<u8, 0xB0>, 0x20> encrypted_keyblobs{};
std::array<std::array<u8, 0x90>, 0x20> keyblobs{};
bool dev_mode;
void LoadFromFile(const std::string& filename, bool is_title_keys);
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title);
template <std::size_t Size>
void WriteKeyToFile(bool title_key, std::string_view keyname, const std::array<u8, Size>& key);
template <size_t Size>
void WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key);
void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
};
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed);
boost::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, const KeyManager& keys);
Key128 DeriveKeyblobKey(const Key128& sbk, const Key128& tsec, Key128 source);
Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source);
Key128 DeriveMasterKey(const std::array<u8, 0x90>& keyblob, const Key128& master_source);
std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblob,
const Key128& key);
std::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
// 0x140-0x144 is zero)
std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
const RSAKeyPair<2048>& eticket_extended_key);
} // namespace Core::Crypto

View File

@@ -0,0 +1,594 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// NOTE TO FUTURE MAINTAINERS:
// When a new version of switch cryptography is released,
// hash the new keyblob source and master key and add the hashes to
// the arrays below.
#include <algorithm>
#include <array>
#include <cctype>
#include <cstring>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/crypto/partition_data_manager.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
using namespace Common;
namespace Core::Crypto {
struct Package2Header {
std::array<u8, 0x100> signature;
Key128 header_ctr;
std::array<Key128, 4> section_ctr;
u32_le magic;
u32_le base_offset;
INSERT_PADDING_BYTES(4);
u8 version_max;
u8 version_min;
INSERT_PADDING_BYTES(2);
std::array<u32_le, 4> section_size;
std::array<u32_le, 4> section_offset;
std::array<SHA256Hash, 4> section_hash;
};
static_assert(sizeof(Package2Header) == 0x200, "Package2Header has incorrect size.");
struct INIHeader {
u32_le magic;
u32_le size;
u32_le process_count;
INSERT_PADDING_BYTES(4);
};
static_assert(sizeof(INIHeader) == 0x10, "INIHeader has incorrect size.");
struct SectionHeader {
u32_le offset;
u32_le size_decompressed;
u32_le size_compressed;
u32_le attribute;
};
static_assert(sizeof(SectionHeader) == 0x10, "SectionHeader has incorrect size.");
struct KIPHeader {
u32_le magic;
std::array<char, 12> name;
u64_le title_id;
u32_le category;
u8 priority;
u8 core;
INSERT_PADDING_BYTES(1);
u8 flags;
std::array<SectionHeader, 6> sections;
std::array<u32, 0x20> capabilities;
};
static_assert(sizeof(KIPHeader) == 0x100, "KIPHeader has incorrect size.");
const std::array<SHA256Hash, 0x10> source_hashes{
"B24BD293259DBC7AC5D63F88E60C59792498E6FC5443402C7FFE87EE8B61A3F0"_array32, // keyblob_mac_key_source
"7944862A3A5C31C6720595EFD302245ABD1B54CCDCF33000557681E65C5664A4"_array32, // master_key_source
"21E2DF100FC9E094DB51B47B9B1D6E94ED379DB8B547955BEF8FE08D8DD35603"_array32, // package2_key_source
"FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"_array32, // aes_kek_generation_source
"FBD10056999EDC7ACDB96098E47E2C3606230270D23281E671F0F389FC5BC585"_array32, // aes_key_generation_source
"C48B619827986C7F4E3081D59DB2B460C84312650E9A8E6B458E53E8CBCA4E87"_array32, // titlekek_source
"04AD66143C726B2A139FB6B21128B46F56C553B2B3887110304298D8D0092D9E"_array32, // key_area_key_application_source
"FD434000C8FF2B26F8E9A9D2D2C12F6BE5773CBB9DC86300E1BD99F8EA33A417"_array32, // key_area_key_ocean_source
"1F17B1FD51AD1C2379B58F152CA4912EC2106441E51722F38700D5937A1162F7"_array32, // key_area_key_system_source
"6B2ED877C2C52334AC51E59ABFA7EC457F4A7D01E46291E9F2EAA45F011D24B7"_array32, // sd_card_kek_source
"D482743563D3EA5DCDC3B74E97C9AC8A342164FA041A1DC80F17F6D31E4BC01C"_array32, // sd_card_save_key_source
"2E751CECF7D93A2B957BD5FFCB082FD038CC2853219DD3092C6DAB9838F5A7CC"_array32, // sd_card_nca_key_source
"1888CAED5551B3EDE01499E87CE0D86827F80820EFB275921055AA4E2ABDFFC2"_array32, // header_kek_source
"8F783E46852DF6BE0BA4E19273C4ADBAEE16380043E1B8C418C4089A8BD64AA6"_array32, // header_key_source
"D1757E52F1AE55FA882EC690BC6F954AC46A83DC22F277F8806BD55577C6EED7"_array32, // rsa_kek_seed3
"FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"_array32, // rsa_kek_mask0
};
const std::array<SHA256Hash, 0x20> keyblob_source_hashes{
"8A06FE274AC491436791FDB388BCDD3AB9943BD4DEF8094418CDAC150FD73786"_array32, // keyblob_key_source_00
"2D5CAEB2521FEF70B47E17D6D0F11F8CE2C1E442A979AD8035832C4E9FBCCC4B"_array32, // keyblob_key_source_01
"61C5005E713BAE780641683AF43E5F5C0E03671117F702F401282847D2FC6064"_array32, // keyblob_key_source_02
"8E9795928E1C4428E1B78F0BE724D7294D6934689C11B190943923B9D5B85903"_array32, // keyblob_key_source_03
"95FA33AF95AFF9D9B61D164655B32710ED8D615D46C7D6CC3CC70481B686B402"_array32, // keyblob_key_source_04
"3F5BE7B3C8B1ABD8C10B4B703D44766BA08730562C172A4FE0D6B866B3E2DB3E"_array32, // keyblob_key_source_05
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_06
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_07
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_08
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_09
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0A
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0B
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0C
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0D
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0E
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0F
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_10
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_11
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_12
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_13
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_14
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_15
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_16
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_17
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_18
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_19
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1A
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1B
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1C
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1D
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1E
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1F
};
const std::array<SHA256Hash, 0x20> master_key_hashes{
"0EE359BE3C864BB0782E1D70A718A0342C551EED28C369754F9C4F691BECF7CA"_array32, // master_key_00
"4FE707B7E4ABDAF727C894AAF13B1351BFE2AC90D875F73B2E20FA94B9CC661E"_array32, // master_key_01
"79277C0237A2252EC3DFAC1F7C359C2B3D121E9DB15BB9AB4C2B4408D2F3AE09"_array32, // master_key_02
"4F36C565D13325F65EE134073C6A578FFCB0008E02D69400836844EAB7432754"_array32, // master_key_03
"75FF1D95D26113550EE6FCC20ACB58E97EDEB3A2FF52543ED5AEC63BDCC3DA50"_array32, // master_key_04
"EBE2BCD6704673EC0F88A187BB2AD9F1CC82B718C389425941BDC194DC46B0DD"_array32, // master_key_05
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_06
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_07
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_08
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_09
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0A
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0B
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0C
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0D
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0E
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0F
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_10
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_11
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_12
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_13
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_14
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_15
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_16
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_17
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_18
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_19
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1A
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1B
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1C
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1D
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1E
"0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1F
};
static std::vector<u8> DecompressBLZ(const std::vector<u8>& in) {
const auto data_size = in.size() - 0xC;
u32 compressed_size{};
u32 init_index{};
u32 additional_size{};
std::memcpy(&compressed_size, in.data() + data_size, sizeof(u32));
std::memcpy(&init_index, in.data() + data_size + 0x4, sizeof(u32));
std::memcpy(&additional_size, in.data() + data_size + 0x8, sizeof(u32));
std::vector<u8> out(in.size() + additional_size);
if (compressed_size == in.size())
std::memcpy(out.data(), in.data() + in.size() - compressed_size, compressed_size);
else
std::memcpy(out.data(), in.data(), compressed_size);
auto index = in.size() - init_index;
auto out_index = out.size();
while (out_index > 0) {
--index;
auto control = in[index];
for (size_t i = 0; i < 8; ++i) {
if ((control & 0x80) > 0) {
ASSERT(index >= 2);
index -= 2;
u64 segment_offset = in[index] | in[index + 1] << 8;
u64 segment_size = ((segment_offset >> 12) & 0xF) + 3;
segment_offset &= 0xFFF;
segment_offset += 3;
if (out_index < segment_size)
segment_size = out_index;
ASSERT(out_index >= segment_size);
out_index -= segment_size;
for (size_t j = 0; j < segment_size; ++j) {
ASSERT(out_index + j + segment_offset < out.size());
out[out_index + j] = out[out_index + j + segment_offset];
}
} else {
ASSERT(out_index >= 1);
--out_index;
--index;
out[out_index] = in[index];
}
control <<= 1;
if (out_index == 0)
return out;
}
}
return out;
}
static u8 CalculateMaxKeyblobSourceHash() {
for (s8 i = 0x1F; i >= 0; --i) {
if (keyblob_source_hashes[i] != SHA256Hash{})
return static_cast<u8>(i + 1);
}
return 0;
}
const u8 PartitionDataManager::MAX_KEYBLOB_SOURCE_HASH = CalculateMaxKeyblobSourceHash();
template <size_t key_size = 0x10>
std::array<u8, key_size> FindKeyFromHex(const std::vector<u8>& binary,
const std::array<u8, 0x20>& hash) {
if (binary.size() < key_size)
return {};
std::array<u8, 0x20> temp{};
for (size_t i = 0; i < binary.size() - key_size; ++i) {
mbedtls_sha256(binary.data() + i, key_size, temp.data(), 0);
if (temp != hash)
continue;
std::array<u8, key_size> out{};
std::memcpy(out.data(), binary.data() + i, key_size);
return out;
}
return {};
}
std::array<u8, 16> FindKeyFromHex16(const std::vector<u8>& binary, std::array<u8, 32> hash) {
return FindKeyFromHex<0x10>(binary, hash);
}
static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<u8>& binary,
const Key128& key) {
if (binary.size() < 0x10)
return {};
SHA256Hash temp{};
Key128 dec_temp{};
std::array<Key128, 0x20> out{};
AESCipher<Key128> cipher(key, Mode::ECB);
for (size_t i = 0; i < binary.size() - 0x10; ++i) {
cipher.Transcode(binary.data() + i, dec_temp.size(), dec_temp.data(), Op::Decrypt);
mbedtls_sha256(dec_temp.data(), dec_temp.size(), temp.data(), 0);
for (size_t k = 0; k < out.size(); ++k) {
if (temp == master_key_hashes[k]) {
out[k] = dec_temp;
break;
}
}
}
return out;
}
FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir,
const std::string& name) {
auto upper = name;
std::transform(upper.begin(), upper.end(), upper.begin(), [](u8 c) { return std::toupper(c); });
for (const auto& fname : {name, name + ".bin", upper, upper + ".BIN"}) {
if (dir->GetFile(fname) != nullptr)
return dir->GetFile(fname);
}
return nullptr;
}
PartitionDataManager::PartitionDataManager(const FileSys::VirtualDir& sysdata_dir)
: boot0(FindFileInDirWithNames(sysdata_dir, "BOOT0")),
fuses(FindFileInDirWithNames(sysdata_dir, "fuses")),
kfuses(FindFileInDirWithNames(sysdata_dir, "kfuses")),
package2({
FindFileInDirWithNames(sysdata_dir, "BCPKG2-1-Normal-Main"),
FindFileInDirWithNames(sysdata_dir, "BCPKG2-2-Normal-Sub"),
FindFileInDirWithNames(sysdata_dir, "BCPKG2-3-SafeMode-Main"),
FindFileInDirWithNames(sysdata_dir, "BCPKG2-4-SafeMode-Sub"),
FindFileInDirWithNames(sysdata_dir, "BCPKG2-5-Repair-Main"),
FindFileInDirWithNames(sysdata_dir, "BCPKG2-6-Repair-Sub"),
}),
prodinfo(FindFileInDirWithNames(sysdata_dir, "PRODINFO")),
secure_monitor(FindFileInDirWithNames(sysdata_dir, "secmon")),
package1_decrypted(FindFileInDirWithNames(sysdata_dir, "pkg1_decr")),
secure_monitor_bytes(secure_monitor == nullptr ? std::vector<u8>{}
: secure_monitor->ReadAllBytes()),
package1_decrypted_bytes(package1_decrypted == nullptr ? std::vector<u8>{}
: package1_decrypted->ReadAllBytes()) {
}
PartitionDataManager::~PartitionDataManager() = default;
bool PartitionDataManager::HasBoot0() const {
return boot0 != nullptr;
}
FileSys::VirtualFile PartitionDataManager::GetBoot0Raw() const {
return boot0;
}
PartitionDataManager::EncryptedKeyBlob PartitionDataManager::GetEncryptedKeyblob(
std::size_t index) const {
if (HasBoot0() && index < NUM_ENCRYPTED_KEYBLOBS)
return GetEncryptedKeyblobs()[index];
return {};
}
PartitionDataManager::EncryptedKeyBlobs PartitionDataManager::GetEncryptedKeyblobs() const {
if (!HasBoot0())
return {};
EncryptedKeyBlobs out{};
for (size_t i = 0; i < out.size(); ++i)
boot0->Read(out[i].data(), out[i].size(), 0x180000 + i * 0x200);
return out;
}
std::vector<u8> PartitionDataManager::GetSecureMonitor() const {
return secure_monitor_bytes;
}
std::array<u8, 16> PartitionDataManager::GetPackage2KeySource() const {
return FindKeyFromHex(secure_monitor_bytes, source_hashes[2]);
}
std::array<u8, 16> PartitionDataManager::GetAESKekGenerationSource() const {
return FindKeyFromHex(secure_monitor_bytes, source_hashes[3]);
}
std::array<u8, 16> PartitionDataManager::GetTitlekekSource() const {
return FindKeyFromHex(secure_monitor_bytes, source_hashes[5]);
}
std::array<std::array<u8, 16>, 32> PartitionDataManager::GetTZMasterKeys(
std::array<u8, 0x10> master_key) const {
return FindEncryptedMasterKeyFromHex(secure_monitor_bytes, master_key);
}
std::array<u8, 16> PartitionDataManager::GetRSAKekSeed3() const {
return FindKeyFromHex(secure_monitor_bytes, source_hashes[14]);
}
std::array<u8, 16> PartitionDataManager::GetRSAKekMask0() const {
return FindKeyFromHex(secure_monitor_bytes, source_hashes[15]);
}
std::vector<u8> PartitionDataManager::GetPackage1Decrypted() const {
return package1_decrypted_bytes;
}
std::array<u8, 16> PartitionDataManager::GetMasterKeySource() const {
return FindKeyFromHex(package1_decrypted_bytes, source_hashes[1]);
}
std::array<u8, 16> PartitionDataManager::GetKeyblobMACKeySource() const {
return FindKeyFromHex(package1_decrypted_bytes, source_hashes[0]);
}
std::array<u8, 16> PartitionDataManager::GetKeyblobKeySource(std::size_t revision) const {
if (keyblob_source_hashes[revision] == SHA256Hash{}) {
LOG_WARNING(Crypto,
"No keyblob source hash for crypto revision {:02X}! Cannot derive keys...",
revision);
}
return FindKeyFromHex(package1_decrypted_bytes, keyblob_source_hashes[revision]);
}
bool PartitionDataManager::HasFuses() const {
return fuses != nullptr;
}
FileSys::VirtualFile PartitionDataManager::GetFusesRaw() const {
return fuses;
}
std::array<u8, 16> PartitionDataManager::GetSecureBootKey() const {
if (!HasFuses())
return {};
Key128 out{};
fuses->Read(out.data(), out.size(), 0xA4);
return out;
}
bool PartitionDataManager::HasKFuses() const {
return kfuses != nullptr;
}
FileSys::VirtualFile PartitionDataManager::GetKFusesRaw() const {
return kfuses;
}
bool PartitionDataManager::HasPackage2(Package2Type type) const {
return package2.at(static_cast<size_t>(type)) != nullptr;
}
FileSys::VirtualFile PartitionDataManager::GetPackage2Raw(Package2Type type) const {
return package2.at(static_cast<size_t>(type));
}
bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header) {
const std::vector<u8> iv(header.header_ctr.begin(), header.header_ctr.end());
Package2Header temp = header;
AESCipher<Key128> cipher(key, Mode::CTR);
cipher.SetIV(iv);
cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - 0x100, &temp.header_ctr,
Op::Decrypt);
if (temp.magic == Common::MakeMagic('P', 'K', '2', '1')) {
header = temp;
return true;
}
return false;
}
void PartitionDataManager::DecryptPackage2(const std::array<Key128, 0x20>& package2_keys,
Package2Type type) {
FileSys::VirtualFile file = std::make_shared<FileSys::OffsetVfsFile>(
package2[static_cast<size_t>(type)],
package2[static_cast<size_t>(type)]->GetSize() - 0x4000, 0x4000);
Package2Header header{};
if (file->ReadObject(&header) != sizeof(Package2Header))
return;
std::size_t revision = 0xFF;
if (header.magic != Common::MakeMagic('P', 'K', '2', '1')) {
for (std::size_t i = 0; i < package2_keys.size(); ++i) {
if (AttemptDecrypt(package2_keys[i], header)) {
revision = i;
}
}
}
if (header.magic != Common::MakeMagic('P', 'K', '2', '1'))
return;
const auto a = std::make_shared<FileSys::OffsetVfsFile>(
file, header.section_size[1], header.section_size[0] + sizeof(Package2Header));
auto c = a->ReadAllBytes();
AESCipher<Key128> cipher(package2_keys[revision], Mode::CTR);
cipher.SetIV({header.section_ctr[1].begin(), header.section_ctr[1].end()});
cipher.Transcode(c.data(), c.size(), c.data(), Op::Decrypt);
INIHeader ini;
std::memcpy(&ini, c.data(), sizeof(INIHeader));
if (ini.magic != Common::MakeMagic('I', 'N', 'I', '1'))
return;
u64 offset = sizeof(INIHeader);
for (size_t i = 0; i < ini.process_count; ++i) {
KIPHeader kip;
std::memcpy(&kip, c.data() + offset, sizeof(KIPHeader));
if (kip.magic != Common::MakeMagic('K', 'I', 'P', '1'))
return;
const auto name =
Common::StringFromFixedZeroTerminatedBuffer(kip.name.data(), kip.name.size());
if (name != "FS" && name != "spl") {
offset += sizeof(KIPHeader) + kip.sections[0].size_compressed +
kip.sections[1].size_compressed + kip.sections[2].size_compressed;
continue;
}
const u64 initial_offset = sizeof(KIPHeader) + offset;
const auto text_begin = c.cbegin() + initial_offset;
const auto text_end = text_begin + kip.sections[0].size_compressed;
const std::vector<u8> text = DecompressBLZ({text_begin, text_end});
const auto rodata_end = text_end + kip.sections[1].size_compressed;
const std::vector<u8> rodata = DecompressBLZ({text_end, rodata_end});
const auto data_end = rodata_end + kip.sections[2].size_compressed;
const std::vector<u8> data = DecompressBLZ({rodata_end, data_end});
std::vector<u8> out;
out.reserve(text.size() + rodata.size() + data.size());
out.insert(out.end(), text.begin(), text.end());
out.insert(out.end(), rodata.begin(), rodata.end());
out.insert(out.end(), data.begin(), data.end());
offset += sizeof(KIPHeader) + kip.sections[0].size_compressed +
kip.sections[1].size_compressed + kip.sections[2].size_compressed;
if (name == "FS")
package2_fs[static_cast<size_t>(type)] = std::move(out);
else if (name == "spl")
package2_spl[static_cast<size_t>(type)] = std::move(out);
}
}
const std::vector<u8>& PartitionDataManager::GetPackage2FSDecompressed(Package2Type type) const {
return package2_fs.at(static_cast<size_t>(type));
}
std::array<u8, 16> PartitionDataManager::GetKeyAreaKeyApplicationSource(Package2Type type) const {
return FindKeyFromHex(package2_fs.at(static_cast<size_t>(type)), source_hashes[6]);
}
std::array<u8, 16> PartitionDataManager::GetKeyAreaKeyOceanSource(Package2Type type) const {
return FindKeyFromHex(package2_fs.at(static_cast<size_t>(type)), source_hashes[7]);
}
std::array<u8, 16> PartitionDataManager::GetKeyAreaKeySystemSource(Package2Type type) const {
return FindKeyFromHex(package2_fs.at(static_cast<size_t>(type)), source_hashes[8]);
}
std::array<u8, 16> PartitionDataManager::GetSDKekSource(Package2Type type) const {
return FindKeyFromHex(package2_fs.at(static_cast<size_t>(type)), source_hashes[9]);
}
std::array<u8, 32> PartitionDataManager::GetSDSaveKeySource(Package2Type type) const {
return FindKeyFromHex<0x20>(package2_fs.at(static_cast<size_t>(type)), source_hashes[10]);
}
std::array<u8, 32> PartitionDataManager::GetSDNCAKeySource(Package2Type type) const {
return FindKeyFromHex<0x20>(package2_fs.at(static_cast<size_t>(type)), source_hashes[11]);
}
std::array<u8, 16> PartitionDataManager::GetHeaderKekSource(Package2Type type) const {
return FindKeyFromHex(package2_fs.at(static_cast<size_t>(type)), source_hashes[12]);
}
std::array<u8, 32> PartitionDataManager::GetHeaderKeySource(Package2Type type) const {
return FindKeyFromHex<0x20>(package2_fs.at(static_cast<size_t>(type)), source_hashes[13]);
}
const std::vector<u8>& PartitionDataManager::GetPackage2SPLDecompressed(Package2Type type) const {
return package2_spl.at(static_cast<size_t>(type));
}
std::array<u8, 16> PartitionDataManager::GetAESKeyGenerationSource(Package2Type type) const {
return FindKeyFromHex(package2_spl.at(static_cast<size_t>(type)), source_hashes[4]);
}
bool PartitionDataManager::HasProdInfo() const {
return prodinfo != nullptr;
}
FileSys::VirtualFile PartitionDataManager::GetProdInfoRaw() const {
return prodinfo;
}
void PartitionDataManager::DecryptProdInfo(std::array<u8, 0x20> bis_key) {
if (prodinfo == nullptr)
return;
prodinfo_decrypted = std::make_shared<XTSEncryptionLayer>(prodinfo, bis_key);
}
std::array<u8, 576> PartitionDataManager::GetETicketExtendedKek() const {
std::array<u8, 0x240> out{};
if (prodinfo_decrypted != nullptr)
prodinfo_decrypted->Read(out.data(), out.size(), 0x3890);
return out;
}
} // namespace Core::Crypto

View File

@@ -0,0 +1,109 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
namespace Core::Crypto {
enum class Package2Type {
NormalMain,
NormalSub,
SafeModeMain,
SafeModeSub,
RepairMain,
RepairSub,
};
class PartitionDataManager {
public:
static const u8 MAX_KEYBLOB_SOURCE_HASH;
static constexpr std::size_t NUM_ENCRYPTED_KEYBLOBS = 32;
static constexpr std::size_t ENCRYPTED_KEYBLOB_SIZE = 0xB0;
using EncryptedKeyBlob = std::array<u8, ENCRYPTED_KEYBLOB_SIZE>;
using EncryptedKeyBlobs = std::array<EncryptedKeyBlob, NUM_ENCRYPTED_KEYBLOBS>;
explicit PartitionDataManager(const FileSys::VirtualDir& sysdata_dir);
~PartitionDataManager();
// BOOT0
bool HasBoot0() const;
FileSys::VirtualFile GetBoot0Raw() const;
EncryptedKeyBlob GetEncryptedKeyblob(std::size_t index) const;
EncryptedKeyBlobs GetEncryptedKeyblobs() const;
std::vector<u8> GetSecureMonitor() const;
std::array<u8, 0x10> GetPackage2KeySource() const;
std::array<u8, 0x10> GetAESKekGenerationSource() const;
std::array<u8, 0x10> GetTitlekekSource() const;
std::array<std::array<u8, 0x10>, 0x20> GetTZMasterKeys(std::array<u8, 0x10> master_key) const;
std::array<u8, 0x10> GetRSAKekSeed3() const;
std::array<u8, 0x10> GetRSAKekMask0() const;
std::vector<u8> GetPackage1Decrypted() const;
std::array<u8, 0x10> GetMasterKeySource() const;
std::array<u8, 0x10> GetKeyblobMACKeySource() const;
std::array<u8, 0x10> GetKeyblobKeySource(std::size_t revision) const;
// Fuses
bool HasFuses() const;
FileSys::VirtualFile GetFusesRaw() const;
std::array<u8, 0x10> GetSecureBootKey() const;
// K-Fuses
bool HasKFuses() const;
FileSys::VirtualFile GetKFusesRaw() const;
// Package2
bool HasPackage2(Package2Type type = Package2Type::NormalMain) const;
FileSys::VirtualFile GetPackage2Raw(Package2Type type = Package2Type::NormalMain) const;
void DecryptPackage2(const std::array<std::array<u8, 16>, 0x20>& package2_keys,
Package2Type type);
const std::vector<u8>& GetPackage2FSDecompressed(
Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x10> GetKeyAreaKeyApplicationSource(
Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x10> GetKeyAreaKeyOceanSource(
Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x10> GetKeyAreaKeySystemSource(
Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x10> GetSDKekSource(Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x20> GetSDSaveKeySource(Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x20> GetSDNCAKeySource(Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x10> GetHeaderKekSource(Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x20> GetHeaderKeySource(Package2Type type = Package2Type::NormalMain) const;
const std::vector<u8>& GetPackage2SPLDecompressed(
Package2Type type = Package2Type::NormalMain) const;
std::array<u8, 0x10> GetAESKeyGenerationSource(
Package2Type type = Package2Type::NormalMain) const;
// PRODINFO
bool HasProdInfo() const;
FileSys::VirtualFile GetProdInfoRaw() const;
void DecryptProdInfo(std::array<u8, 0x20> bis_key);
std::array<u8, 0x240> GetETicketExtendedKek() const;
private:
FileSys::VirtualFile boot0;
FileSys::VirtualFile fuses;
FileSys::VirtualFile kfuses;
std::array<FileSys::VirtualFile, 6> package2;
FileSys::VirtualFile prodinfo;
FileSys::VirtualFile secure_monitor;
FileSys::VirtualFile package1_decrypted;
// Processed
std::array<FileSys::VirtualFile, 6> package2_decrypted;
FileSys::VirtualFile prodinfo_decrypted;
std::vector<u8> secure_monitor_bytes;
std::vector<u8> package1_decrypted_bytes;
std::array<std::vector<u8>, 6> package2_fs;
std::array<std::vector<u8>, 6> package2_spl;
};
std::array<u8, 0x10> FindKeyFromHex16(const std::vector<u8>& binary, std::array<u8, 0x20> hash);
} // namespace Core::Crypto

View File

@@ -8,21 +8,22 @@
namespace FileSys {
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_)
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
sysnand_cache(std::make_shared<RegisteredCache>(
dump_root(std::move(dump_root_)),
sysnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_shared<RegisteredCache>(
usrnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
BISFactory::~BISFactory() = default;
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
return sysnand_cache;
RegisteredCache* BISFactory::GetSystemNANDContents() const {
return sysnand_cache.get();
}
std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
return usrnand_cache;
RegisteredCache* BISFactory::GetUserNANDContents() const {
return usrnand_cache.get();
}
VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
@@ -32,4 +33,10 @@ VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
}
VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const {
if (title_id == 0)
return nullptr;
return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id));
}
} // namespace FileSys

View File

@@ -17,20 +17,22 @@ class RegisteredCache;
/// registered caches.
class BISFactory {
public:
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root);
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root);
~BISFactory();
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
RegisteredCache* GetSystemNANDContents() const;
RegisteredCache* GetUserNANDContents() const;
VirtualDir GetModificationLoadRoot(u64 title_id) const;
VirtualDir GetModificationDumpRoot(u64 title_id) const;
private:
VirtualDir nand_root;
VirtualDir load_root;
VirtualDir dump_root;
std::shared_ptr<RegisteredCache> sysnand_cache;
std::shared_ptr<RegisteredCache> usrnand_cache;
std::unique_ptr<RegisteredCache> sysnand_cache;
std::unique_ptr<RegisteredCache> usrnand_cache;
};
} // namespace FileSys

View File

@@ -122,14 +122,16 @@ u64 XCI::GetProgramTitleID() const {
return secure_partition->GetProgramTitleID();
}
std::shared_ptr<NCA> XCI::GetProgramNCA() const {
return program;
bool XCI::HasProgramNCA() const {
return program != nullptr;
}
VirtualFile XCI::GetProgramNCAFile() const {
if (GetProgramNCA() == nullptr)
if (!HasProgramNCA()) {
return nullptr;
return GetProgramNCA()->GetBaseFile();
}
return program->GetBaseFile();
}
const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
@@ -166,10 +168,6 @@ VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<std::size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
@@ -178,7 +176,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
for (const VirtualFile& file : partitions[static_cast<std::size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
auto nca = std::make_shared<NCA>(file, nullptr, 0, keys);
// TODO(DarkLordZach): Add proper Rev1+ Support
if (nca->IsUpdate())
continue;

View File

@@ -9,6 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
namespace Loader {
@@ -31,7 +32,18 @@ enum class GamecardSize : u8 {
};
struct GamecardInfo {
std::array<u8, 0x70> data;
u64_le firmware_version;
u32_le access_control_flags;
u32_le read_wait_time1;
u32_le read_wait_time2;
u32_le write_wait_time1;
u32_le write_wait_time2;
u32_le firmware_mode;
u32_le cup_version;
std::array<u8, 4> reserved1;
u64_le update_partition_hash;
u64_le cup_id;
std::array<u8, 0x38> reserved2;
};
static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size.");
@@ -80,7 +92,7 @@ public:
u64 GetProgramTitleID() const;
std::shared_ptr<NCA> GetProgramNCA() const;
bool HasProgramNCA() const;
VirtualFile GetProgramNCAFile() const;
const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
@@ -94,9 +106,6 @@ public:
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
@@ -110,5 +119,7 @@ private:
std::shared_ptr<NSP> secure_partition;
std::shared_ptr<NCA> program;
std::vector<std::shared_ptr<NCA>> ncas;
Core::Crypto::KeyManager keys;
};
} // namespace FileSys

View File

@@ -4,10 +4,9 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <utility>
#include <boost/optional.hpp>
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
@@ -97,129 +96,14 @@ union NCASectionHeader {
};
static_assert(sizeof(NCASectionHeader) == 0x200, "NCASectionHeader has incorrect size.");
bool IsValidNCA(const NCAHeader& header) {
static bool IsValidNCA(const NCAHeader& header) {
// TODO(DarkLordZach): Add NCA2/NCA0 support.
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
u8 NCA::GetCryptoRevision() const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index),
Core::Crypto::Mode::ECB);
cipher.Transcode(key_area.data(), key_area.size(), key_area.data(), Core::Crypto::Op::Decrypt);
Core::Crypto::Key128 out;
if (type == NCASectionCryptoType::XTS)
std::copy(key_area.begin(), key_area.begin() + 0x10, out.begin());
else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR)
std::copy(key_area.begin() + 0x20, key_area.begin() + 0x30, out.begin());
else
LOG_CRITICAL(Crypto, "Called GetKeyAreaKey on invalid NCASectionCryptoType type={:02X}",
static_cast<u8>(type));
u128 out_128{};
memcpy(out_128.data(), out.data(), 16);
LOG_DEBUG(Crypto, "called with crypto_rev={:02X}, kak_index={:02X}, key={:016X}{:016X}",
master_key_id, header.key_index, out_128[1], out_128[0]);
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return boost::none;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) {
if (!encrypted)
return in;
switch (s_header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
// During normal BKTR decryption, this entire function is skipped. This is for the metadata,
// which uses the same CTR as usual.
case NCASectionCryptoType::BKTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Find a test case for XTS-encrypted NCAs
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
return nullptr;
}
}
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
: file(std::move(file_)),
bktr_base_romfs(bktr_base_romfs_ ? std::move(bktr_base_romfs_) : nullptr) {
status = Loader::ResultStatus::Success;
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset,
Core::Crypto::KeyManager keys_)
: file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)), keys(std::move(keys_)) {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;
@@ -231,47 +115,75 @@ NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_off
return;
}
encrypted = false;
if (!IsValidNCA(header)) {
if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
cipher.XTSTranscode(&header, sizeof(NCAHeader), &dec_header, 0, 0x200,
Core::Crypto::Op::Decrypt);
if (IsValidNCA(dec_header)) {
header = dec_header;
encrypted = true;
} else {
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
status = Loader::ResultStatus::ErrorMissingHeaderKey;
else
status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
return;
}
if (!HandlePotentialHeaderDecryption()) {
return;
}
has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == '\0'; }) != header.rights_id.end();
has_rights_id = std::any_of(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c != '\0'; });
const std::vector<NCASectionHeader> sections = ReadSectionHeaders();
is_update = std::any_of(sections.begin(), sections.end(), [](const NCASectionHeader& header) {
return header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
});
if (!ReadSections(sections, bktr_base_ivfc_offset)) {
return;
}
status = Loader::ResultStatus::Success;
}
NCA::~NCA() = default;
bool NCA::CheckSupportedNCA(const NCAHeader& nca_header) {
if (nca_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return false;
}
if (nca_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return false;
}
return true;
}
bool NCA::HandlePotentialHeaderDecryption() {
if (IsValidNCA(header)) {
return true;
}
if (!CheckSupportedNCA(header)) {
return false;
}
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
cipher.XTSTranscode(&header, sizeof(NCAHeader), &dec_header, 0, 0x200,
Core::Crypto::Op::Decrypt);
if (IsValidNCA(dec_header)) {
header = dec_header;
encrypted = true;
} else {
if (!CheckSupportedNCA(dec_header)) {
return false;
}
if (keys.HasKey(Core::Crypto::S256KeyType::Header)) {
status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
} else {
status = Loader::ResultStatus::ErrorMissingHeaderKey;
}
return false;
}
return true;
}
std::vector<NCASectionHeader> NCA::ReadSectionHeaders() const {
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
@@ -289,181 +201,296 @@ NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_off
file->ReadBytes(sections.data(), length_sections, SECTION_HEADER_OFFSET);
}
is_update = std::find_if(sections.begin(), sections.end(), [](const NCASectionHeader& header) {
return header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
}) != sections.end();
ivfc_offset = 0;
return sections;
}
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
auto section = sections[i];
bool NCA::ReadSections(const std::vector<NCASectionHeader>& sections, u64 bktr_base_ivfc_offset) {
for (std::size_t i = 0; i < sections.size(); ++i) {
const auto& section = sections[i];
if (section.raw.header.filesystem_type == NCASectionFilesystemType::ROMFS) {
const std::size_t base_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER;
ivfc_offset = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
const std::size_t romfs_offset = base_offset + ivfc_offset;
const std::size_t romfs_size = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].size;
auto raw = std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset);
auto dec = Decrypt(section, raw, romfs_offset);
if (dec == nullptr) {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
if (section.raw.header.crypto_type == NCASectionCryptoType::BKTR) {
if (section.bktr.relocation.magic != Common::MakeMagic('B', 'K', 'T', 'R') ||
section.bktr.subsection.magic != Common::MakeMagic('B', 'K', 'T', 'R')) {
status = Loader::ResultStatus::ErrorBadBKTRHeader;
return;
}
if (section.bktr.relocation.offset + section.bktr.relocation.size !=
section.bktr.subsection.offset) {
status = Loader::ResultStatus::ErrorBKTRSubsectionNotAfterRelocation;
return;
}
const u64 size =
MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
header.section_tables[i].media_offset);
if (section.bktr.subsection.offset + section.bktr.subsection.size != size) {
status = Loader::ResultStatus::ErrorBKTRSubsectionNotAtEnd;
return;
}
const u64 offset = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
RelocationBlock relocation_block{};
if (dec->ReadObject(&relocation_block, section.bktr.relocation.offset - offset) !=
sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadRelocationBlock;
return;
}
SubsectionBlock subsection_block{};
if (dec->ReadObject(&subsection_block, section.bktr.subsection.offset - offset) !=
sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadSubsectionBlock;
return;
}
std::vector<RelocationBucketRaw> relocation_buckets_raw(
(section.bktr.relocation.size - sizeof(RelocationBlock)) /
sizeof(RelocationBucketRaw));
if (dec->ReadBytes(relocation_buckets_raw.data(),
section.bktr.relocation.size - sizeof(RelocationBlock),
section.bktr.relocation.offset + sizeof(RelocationBlock) -
offset) !=
section.bktr.relocation.size - sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadRelocationBuckets;
return;
}
std::vector<SubsectionBucketRaw> subsection_buckets_raw(
(section.bktr.subsection.size - sizeof(SubsectionBlock)) /
sizeof(SubsectionBucketRaw));
if (dec->ReadBytes(subsection_buckets_raw.data(),
section.bktr.subsection.size - sizeof(SubsectionBlock),
section.bktr.subsection.offset + sizeof(SubsectionBlock) -
offset) !=
section.bktr.subsection.size - sizeof(SubsectionBlock)) {
status = Loader::ResultStatus::ErrorBadSubsectionBuckets;
return;
}
std::vector<RelocationBucket> relocation_buckets(relocation_buckets_raw.size());
std::transform(relocation_buckets_raw.begin(), relocation_buckets_raw.end(),
relocation_buckets.begin(), &ConvertRelocationBucketRaw);
std::vector<SubsectionBucket> subsection_buckets(subsection_buckets_raw.size());
std::transform(subsection_buckets_raw.begin(), subsection_buckets_raw.end(),
subsection_buckets.begin(), &ConvertSubsectionBucketRaw);
u32 ctr_low;
std::memcpy(&ctr_low, section.raw.section_ctr.data(), sizeof(ctr_low));
subsection_buckets.back().entries.push_back(
{section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
boost::optional<Core::Crypto::Key128> key = boost::none;
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::BKTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return;
}
}
}
if (bktr_base_romfs == nullptr) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
return;
}
auto bktr = std::make_shared<BKTR>(
bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset),
relocation_block, relocation_buckets, subsection_block, subsection_buckets,
encrypted, encrypted ? key.get() : Core::Crypto::Key128{}, base_offset,
bktr_base_ivfc_offset, section.raw.section_ctr);
// BKTR applies to entire IVFC, so make an offset version to level 6
files.push_back(std::make_shared<OffsetVfsFile>(
bktr, romfs_size, section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset));
romfs = files.back();
} else {
files.push_back(std::move(dec));
romfs = files.back();
if (!ReadRomFSSection(section, header.section_tables[i], bktr_base_ivfc_offset)) {
return false;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
MEDIA_OFFSET_MULTIPLIER) +
section.pfs0.pfs0_header_offset;
u64 size = MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
header.section_tables[i].media_offset);
auto dec =
Decrypt(section, std::make_shared<OffsetVfsFile>(file, size, offset), offset);
if (dec != nullptr) {
auto npfs = std::make_shared<PartitionFilesystem>(std::move(dec));
if (npfs->GetStatus() == Loader::ResultStatus::Success) {
dirs.push_back(std::move(npfs));
if (IsDirectoryExeFS(dirs.back()))
exefs = dirs.back();
} else {
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
} else {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
if (!ReadPFS0Section(section, header.section_tables[i])) {
return false;
}
}
}
status = Loader::ResultStatus::Success;
return true;
}
NCA::~NCA() = default;
bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTableEntry& entry,
u64 bktr_base_ivfc_offset) {
const std::size_t base_offset = entry.media_offset * MEDIA_OFFSET_MULTIPLIER;
ivfc_offset = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
const std::size_t romfs_offset = base_offset + ivfc_offset;
const std::size_t romfs_size = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].size;
auto raw = std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset);
auto dec = Decrypt(section, raw, romfs_offset);
if (dec == nullptr) {
if (status != Loader::ResultStatus::Success)
return false;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return false;
}
if (section.raw.header.crypto_type == NCASectionCryptoType::BKTR) {
if (section.bktr.relocation.magic != Common::MakeMagic('B', 'K', 'T', 'R') ||
section.bktr.subsection.magic != Common::MakeMagic('B', 'K', 'T', 'R')) {
status = Loader::ResultStatus::ErrorBadBKTRHeader;
return false;
}
if (section.bktr.relocation.offset + section.bktr.relocation.size !=
section.bktr.subsection.offset) {
status = Loader::ResultStatus::ErrorBKTRSubsectionNotAfterRelocation;
return false;
}
const u64 size = MEDIA_OFFSET_MULTIPLIER * (entry.media_end_offset - entry.media_offset);
if (section.bktr.subsection.offset + section.bktr.subsection.size != size) {
status = Loader::ResultStatus::ErrorBKTRSubsectionNotAtEnd;
return false;
}
const u64 offset = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
RelocationBlock relocation_block{};
if (dec->ReadObject(&relocation_block, section.bktr.relocation.offset - offset) !=
sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadRelocationBlock;
return false;
}
SubsectionBlock subsection_block{};
if (dec->ReadObject(&subsection_block, section.bktr.subsection.offset - offset) !=
sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadSubsectionBlock;
return false;
}
std::vector<RelocationBucketRaw> relocation_buckets_raw(
(section.bktr.relocation.size - sizeof(RelocationBlock)) / sizeof(RelocationBucketRaw));
if (dec->ReadBytes(relocation_buckets_raw.data(),
section.bktr.relocation.size - sizeof(RelocationBlock),
section.bktr.relocation.offset + sizeof(RelocationBlock) - offset) !=
section.bktr.relocation.size - sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadRelocationBuckets;
return false;
}
std::vector<SubsectionBucketRaw> subsection_buckets_raw(
(section.bktr.subsection.size - sizeof(SubsectionBlock)) / sizeof(SubsectionBucketRaw));
if (dec->ReadBytes(subsection_buckets_raw.data(),
section.bktr.subsection.size - sizeof(SubsectionBlock),
section.bktr.subsection.offset + sizeof(SubsectionBlock) - offset) !=
section.bktr.subsection.size - sizeof(SubsectionBlock)) {
status = Loader::ResultStatus::ErrorBadSubsectionBuckets;
return false;
}
std::vector<RelocationBucket> relocation_buckets(relocation_buckets_raw.size());
std::transform(relocation_buckets_raw.begin(), relocation_buckets_raw.end(),
relocation_buckets.begin(), &ConvertRelocationBucketRaw);
std::vector<SubsectionBucket> subsection_buckets(subsection_buckets_raw.size());
std::transform(subsection_buckets_raw.begin(), subsection_buckets_raw.end(),
subsection_buckets.begin(), &ConvertSubsectionBucketRaw);
u32 ctr_low;
std::memcpy(&ctr_low, section.raw.section_ctr.data(), sizeof(ctr_low));
subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
std::optional<Core::Crypto::Key128> key = {};
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (!key) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return false;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::BKTR);
if (!key) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return false;
}
}
}
if (bktr_base_romfs == nullptr) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
return false;
}
auto bktr = std::make_shared<BKTR>(
bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset),
relocation_block, relocation_buckets, subsection_block, subsection_buckets, encrypted,
encrypted ? *key : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
section.raw.section_ctr);
// BKTR applies to entire IVFC, so make an offset version to level 6
files.push_back(std::make_shared<OffsetVfsFile>(
bktr, romfs_size, section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset));
} else {
files.push_back(std::move(dec));
}
romfs = files.back();
return true;
}
bool NCA::ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry) {
const u64 offset = (static_cast<u64>(entry.media_offset) * MEDIA_OFFSET_MULTIPLIER) +
section.pfs0.pfs0_header_offset;
const u64 size = MEDIA_OFFSET_MULTIPLIER * (entry.media_end_offset - entry.media_offset);
auto dec = Decrypt(section, std::make_shared<OffsetVfsFile>(file, size, offset), offset);
if (dec != nullptr) {
auto npfs = std::make_shared<PartitionFilesystem>(std::move(dec));
if (npfs->GetStatus() == Loader::ResultStatus::Success) {
dirs.push_back(std::move(npfs));
if (IsDirectoryExeFS(dirs.back()))
exefs = dirs.back();
} else {
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return false;
}
} else {
if (status != Loader::ResultStatus::Success)
return false;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return false;
}
return true;
}
u8 NCA::GetCryptoRevision() const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return {};
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index),
Core::Crypto::Mode::ECB);
cipher.Transcode(key_area.data(), key_area.size(), key_area.data(), Core::Crypto::Op::Decrypt);
Core::Crypto::Key128 out;
if (type == NCASectionCryptoType::XTS)
std::copy(key_area.begin(), key_area.begin() + 0x10, out.begin());
else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR)
std::copy(key_area.begin() + 0x20, key_area.begin() + 0x30, out.begin());
else
LOG_CRITICAL(Crypto, "Called GetKeyAreaKey on invalid NCASectionCryptoType type={:02X}",
static_cast<u8>(type));
u128 out_128{};
memcpy(out_128.data(), out.data(), 16);
LOG_TRACE(Crypto, "called with crypto_rev={:02X}, kak_index={:02X}, key={:016X}{:016X}",
master_key_id, header.key_index, out_128[1], out_128[0]);
return out;
}
std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return {};
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return {};
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return {};
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 starting_offset) {
if (!encrypted)
return in;
switch (s_header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
// During normal BKTR decryption, this entire function is skipped. This is for the metadata,
// which uses the same CTR as usual.
case NCASectionCryptoType::BKTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
std::optional<Core::Crypto::Key128> key = {};
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (!key) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (!key) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key,
starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Find a test case for XTS-encrypted NCAs
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
return nullptr;
}
}
Loader::ResultStatus NCA::GetStatus() const {
return status;
@@ -519,7 +546,4 @@ u64 NCA::GetBaseIVFCOffset() const {
return ivfc_offset;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

View File

@@ -6,9 +6,10 @@
#include <array>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -73,14 +74,13 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
}
bool IsValidNCA(const NCAHeader& header);
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr,
u64 bktr_base_ivfc_offset = 0);
u64 bktr_base_ivfc_offset = 0,
Core::Crypto::KeyManager keys = Core::Crypto::KeyManager());
~NCA() override;
Loader::ResultStatus GetStatus() const;
@@ -102,14 +102,20 @@ public:
// Returns the base ivfc offset used in BKTR patching.
u64 GetBaseIVFCOffset() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
bool CheckSupportedNCA(const NCAHeader& header);
bool HandlePotentialHeaderDecryption();
std::vector<NCASectionHeader> ReadSectionHeaders() const;
bool ReadSections(const std::vector<NCASectionHeader>& sections, u64 bktr_base_ivfc_offset);
bool ReadRomFSSection(const NCASectionHeader& section, const NCASectionTableEntry& entry,
u64 bktr_base_ivfc_offset);
bool ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry);
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset);
std::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
std::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(const NCASectionHeader& header, VirtualFile in, u64 starting_offset);
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
@@ -118,15 +124,15 @@ private:
VirtualDir exefs = nullptr;
VirtualFile file;
VirtualFile bktr_base_romfs;
u64 ivfc_offset;
u64 ivfc_offset = 0;
NCAHeader header{};
bool has_rights_id{};
Loader::ResultStatus status{};
bool encrypted;
bool is_update;
bool encrypted = false;
bool is_update = false;
Core::Crypto::KeyManager keys;
};

View File

@@ -8,20 +8,32 @@
namespace FileSys {
const std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese",
};
const std::array<const char*, 15> LANGUAGE_NAMES{{
"AmericanEnglish",
"BritishEnglish",
"Japanese",
"French",
"German",
"LatinAmericanSpanish",
"Spanish",
"Italian",
"Dutch",
"CanadianFrench",
"Portuguese",
"Russian",
"Korean",
"Taiwanese",
"Chinese",
}};
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200);
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
application_name.size());
}
std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(),
developer_name.size());
}
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
@@ -56,7 +68,18 @@ u64 NACP::GetTitleId() const {
return raw->title_id;
}
u64 NACP::GetDLCBaseTitleId() const {
return raw->dlc_base_title_id;
}
std::string NACP::GetVersionString() const {
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(), 0x10);
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(),
raw->version_string.size());
}
std::vector<u8> NACP::GetRawBytes() const {
std::vector<u8> out(sizeof(RawNACP));
std::memcpy(out.data(), raw.get(), sizeof(RawNACP));
return out;
}
} // namespace FileSys

View File

@@ -79,7 +79,9 @@ public:
std::string GetApplicationName(Language language = Language::Default) const;
std::string GetDeveloperName(Language language = Language::Default) const;
u64 GetTitleId() const;
u64 GetDLCBaseTitleId() const;
std::string GetVersionString() const;
std::vector<u8> GetRawBytes() const;
private:
std::unique_ptr<RawNACP> raw;

View File

@@ -29,8 +29,8 @@ struct Entry {
filename[copy_size] = '\0';
}
char filename[0x300];
INSERT_PADDING_BYTES(4);
char filename[0x301];
INSERT_PADDING_BYTES(3);
EntryType type;
INSERT_PADDING_BYTES(3);
u64 file_size;

View File

@@ -8,25 +8,10 @@
namespace FileSys {
namespace ErrCodes {
enum {
NotFound = 1,
TitleNotFound = 1002,
SdCardNotFound = 2001,
RomFSNotFound = 2520,
};
}
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERROR_INVALID_PATH(-1);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
} // namespace FileSys

View File

@@ -27,7 +27,6 @@
#include <map>
#include <memory>
#include <string>
#include <boost/detail/container_fwd.hpp>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"

View File

@@ -2,7 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include <algorithm>
#include <cstring>
#include <map>
#include <sstream>
#include <string>
#include <utility>
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/ips_layer.h"
#include "core/file_sys/vfs_vector.h"
@@ -15,16 +23,48 @@ enum class IPSFileType {
Error,
};
constexpr std::array<std::pair<const char*, const char*>, 11> ESCAPE_CHARACTER_MAP{{
{"\\a", "\a"},
{"\\b", "\b"},
{"\\f", "\f"},
{"\\n", "\n"},
{"\\r", "\r"},
{"\\t", "\t"},
{"\\v", "\v"},
{"\\\\", "\\"},
{"\\\'", "\'"},
{"\\\"", "\""},
{"\\\?", "\?"},
}};
static IPSFileType IdentifyMagic(const std::vector<u8>& magic) {
if (magic.size() != 5)
if (magic.size() != 5) {
return IPSFileType::Error;
if (magic == std::vector<u8>{'P', 'A', 'T', 'C', 'H'})
}
constexpr std::array<u8, 5> patch_magic{{'P', 'A', 'T', 'C', 'H'}};
if (std::equal(magic.begin(), magic.end(), patch_magic.begin())) {
return IPSFileType::IPS;
if (magic == std::vector<u8>{'I', 'P', 'S', '3', '2'})
}
constexpr std::array<u8, 5> ips32_magic{{'I', 'P', 'S', '3', '2'}};
if (std::equal(magic.begin(), magic.end(), ips32_magic.begin())) {
return IPSFileType::IPS32;
}
return IPSFileType::Error;
}
static bool IsEOF(IPSFileType type, const std::vector<u8>& data) {
constexpr std::array<u8, 3> eof{{'E', 'O', 'F'}};
if (type == IPSFileType::IPS && std::equal(data.begin(), data.end(), eof.begin())) {
return true;
}
constexpr std::array<u8, 4> eeof{{'E', 'E', 'O', 'F'}};
return type == IPSFileType::IPS32 && std::equal(data.begin(), data.end(), eeof.begin());
}
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
if (in == nullptr || ips == nullptr)
return nullptr;
@@ -39,8 +79,7 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
u64 offset = 5; // After header
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
offset += temp.size();
if (type == IPSFileType::IPS32 && temp == std::vector<u8>{'E', 'E', 'O', 'F'} ||
type == IPSFileType::IPS && temp == std::vector<u8>{'E', 'O', 'F'}) {
if (IsEOF(type, temp)) {
break;
}
@@ -60,29 +99,240 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
u16 rle_size{};
if (ips->ReadObject(&rle_size, offset) != sizeof(u16))
return nullptr;
rle_size = Common::swap16(data_size);
rle_size = Common::swap16(rle_size);
offset += sizeof(u16);
const auto data = ips->ReadByte(offset++);
if (data == boost::none)
if (!data)
return nullptr;
if (real_offset + rle_size > in_data.size())
rle_size = in_data.size() - real_offset;
std::memset(in_data.data() + real_offset, data.get(), rle_size);
rle_size = static_cast<u16>(in_data.size() - real_offset);
std::memset(in_data.data() + real_offset, *data, rle_size);
} else { // Standard Patch
auto read = data_size;
if (real_offset + read > in_data.size())
read = in_data.size() - real_offset;
read = static_cast<u16>(in_data.size() - real_offset);
if (ips->Read(in_data.data() + real_offset, read, offset) != data_size)
return nullptr;
offset += data_size;
}
}
if (temp != std::vector<u8>{'E', 'E', 'O', 'F'} && temp != std::vector<u8>{'E', 'O', 'F'})
if (!IsEOF(type, temp)) {
return nullptr;
return std::make_shared<VectorVfsFile>(in_data, in->GetName(), in->GetContainingDirectory());
}
return std::make_shared<VectorVfsFile>(std::move(in_data), in->GetName(),
in->GetContainingDirectory());
}
struct IPSwitchCompiler::IPSwitchPatch {
std::string name;
bool enabled;
std::map<u32, std::vector<u8>> records;
};
IPSwitchCompiler::IPSwitchCompiler(VirtualFile patch_text_) : patch_text(std::move(patch_text_)) {
Parse();
}
IPSwitchCompiler::~IPSwitchCompiler() = default;
std::array<u8, 32> IPSwitchCompiler::GetBuildID() const {
return nso_build_id;
}
bool IPSwitchCompiler::IsValid() const {
return valid;
}
static bool StartsWith(std::string_view base, std::string_view check) {
return base.size() >= check.size() && base.substr(0, check.size()) == check;
}
static std::string EscapeStringSequences(std::string in) {
for (const auto& seq : ESCAPE_CHARACTER_MAP) {
for (auto index = in.find(seq.first); index != std::string::npos;
index = in.find(seq.first, index)) {
in.replace(index, std::strlen(seq.first), seq.second);
index += std::strlen(seq.second);
}
}
return in;
}
void IPSwitchCompiler::ParseFlag(const std::string& line) {
if (StartsWith(line, "@flag offset_shift ")) {
// Offset Shift Flag
offset_shift = std::stoll(line.substr(19), nullptr, 0);
} else if (StartsWith(line, "@little-endian")) {
// Set values to read as little endian
is_little_endian = true;
} else if (StartsWith(line, "@big-endian")) {
// Set values to read as big endian
is_little_endian = false;
} else if (StartsWith(line, "@flag print_values")) {
// Force printing of applied values
print_values = true;
}
}
void IPSwitchCompiler::Parse() {
const auto bytes = patch_text->ReadAllBytes();
std::stringstream s;
s.write(reinterpret_cast<const char*>(bytes.data()), bytes.size());
std::vector<std::string> lines;
std::string stream_line;
while (std::getline(s, stream_line)) {
// Remove a trailing \r
if (!stream_line.empty() && stream_line.back() == '\r')
stream_line.pop_back();
lines.push_back(std::move(stream_line));
}
for (std::size_t i = 0; i < lines.size(); ++i) {
auto line = lines[i];
// Remove midline comments
std::size_t comment_index = std::string::npos;
bool within_string = false;
for (std::size_t k = 0; k < line.size(); ++k) {
if (line[k] == '\"' && (k > 0 && line[k - 1] != '\\')) {
within_string = !within_string;
} else if (line[k] == '\\' && (k < line.size() - 1 && line[k + 1] == '\\')) {
comment_index = k;
break;
}
}
if (!StartsWith(line, "//") && comment_index != std::string::npos) {
last_comment = line.substr(comment_index + 2);
line = line.substr(0, comment_index);
}
if (StartsWith(line, "@stop")) {
// Force stop
break;
} else if (StartsWith(line, "@nsobid-")) {
// NSO Build ID Specifier
auto raw_build_id = line.substr(8);
if (raw_build_id.size() != 0x40)
raw_build_id.resize(0x40, '0');
nso_build_id = Common::HexStringToArray<0x20>(raw_build_id);
} else if (StartsWith(line, "#")) {
// Mandatory Comment
LOG_INFO(Loader, "[IPSwitchCompiler ('{}')] Forced output comment: {}",
patch_text->GetName(), line.substr(1));
} else if (StartsWith(line, "//")) {
// Normal Comment
last_comment = line.substr(2);
if (last_comment.find_first_not_of(' ') == std::string::npos)
continue;
if (last_comment.find_first_not_of(' ') != 0)
last_comment = last_comment.substr(last_comment.find_first_not_of(' '));
} else if (StartsWith(line, "@enabled") || StartsWith(line, "@disabled")) {
// Start of patch
const auto enabled = StartsWith(line, "@enabled");
if (i == 0)
return;
LOG_INFO(Loader, "[IPSwitchCompiler ('{}')] Parsing patch '{}' ({})",
patch_text->GetName(), last_comment, line.substr(1));
IPSwitchPatch patch{last_comment, enabled, {}};
// Read rest of patch
while (true) {
if (i + 1 >= lines.size())
break;
const auto patch_line = lines[++i];
// Start of new patch
if (StartsWith(patch_line, "@enabled") || StartsWith(patch_line, "@disabled")) {
--i;
break;
}
// Check for a flag
if (StartsWith(patch_line, "@")) {
ParseFlag(patch_line);
continue;
}
// 11 - 8 hex digit offset + space + minimum two digit overwrite val
if (patch_line.length() < 11)
break;
auto offset = std::stoul(patch_line.substr(0, 8), nullptr, 16);
offset += static_cast<unsigned long>(offset_shift);
std::vector<u8> replace;
// 9 - first char of replacement val
if (patch_line[9] == '\"') {
// string replacement
auto end_index = patch_line.find('\"', 10);
if (end_index == std::string::npos || end_index < 10)
return;
while (patch_line[end_index - 1] == '\\') {
end_index = patch_line.find('\"', end_index + 1);
if (end_index == std::string::npos || end_index < 10)
return;
}
auto value = patch_line.substr(10, end_index - 10);
value = EscapeStringSequences(value);
replace.reserve(value.size());
std::copy(value.begin(), value.end(), std::back_inserter(replace));
} else {
// hex replacement
const auto value = patch_line.substr(9);
replace.reserve(value.size() / 2);
replace = Common::HexStringToVector(value, is_little_endian);
}
if (print_values) {
LOG_INFO(Loader,
"[IPSwitchCompiler ('{}')] - Patching value at offset 0x{:08X} "
"with byte string '{}'",
patch_text->GetName(), offset, Common::HexVectorToString(replace));
}
patch.records.insert_or_assign(offset, std::move(replace));
}
patches.push_back(std::move(patch));
} else if (StartsWith(line, "@")) {
ParseFlag(line);
}
}
valid = true;
}
VirtualFile IPSwitchCompiler::Apply(const VirtualFile& in) const {
if (in == nullptr || !valid)
return nullptr;
auto in_data = in->ReadAllBytes();
for (const auto& patch : patches) {
if (!patch.enabled)
continue;
for (const auto& record : patch.records) {
if (record.first >= in_data.size())
continue;
auto replace_size = record.second.size();
if (record.first + replace_size > in_data.size())
replace_size = in_data.size() - record.first;
for (std::size_t i = 0; i < replace_size; ++i)
in_data[i + record.first] = record.second[i];
}
}
return std::make_shared<VectorVfsFile>(std::move(in_data), in->GetName(),
in->GetContainingDirectory());
}
} // namespace FileSys

View File

@@ -4,12 +4,41 @@
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips);
class IPSwitchCompiler {
public:
explicit IPSwitchCompiler(VirtualFile patch_text);
~IPSwitchCompiler();
std::array<u8, 0x20> GetBuildID() const;
bool IsValid() const;
VirtualFile Apply(const VirtualFile& in) const;
private:
struct IPSwitchPatch;
void ParseFlag(const std::string& flag);
void Parse();
bool valid = false;
VirtualFile patch_text;
std::vector<IPSwitchPatch> patches;
std::array<u8, 0x20> nso_build_id{};
bool is_little_endian = false;
s64 offset_shift = 0;
bool print_values = false;
std::string last_comment = "";
};
} // namespace FileSys

View File

@@ -83,7 +83,7 @@ std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return pfs_dirs;
return {};
}
std::string PartitionFilesystem::GetName() const {
@@ -103,18 +103,4 @@ void PartitionFilesystem::PrintDebugInfo() const {
pfs_files[i]->GetName(), pfs_files[i]->GetSize());
}
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = std::move(pfs_files.back());
pfs_files.pop_back();
pfs_dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

View File

@@ -35,9 +35,6 @@ public:
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
void PrintDebugInfo() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
struct Header {
u32_le magic;
@@ -84,7 +81,6 @@ private:
std::size_t content_offset = 0;
std::vector<VirtualFile> pfs_files;
std::vector<VirtualDir> pfs_dirs;
};
} // namespace FileSys

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