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f4a3d28224 |
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -19,3 +19,6 @@
|
||||
[submodule "lz4"]
|
||||
path = externals/lz4
|
||||
url = http://github.com/lz4/lz4.git
|
||||
[submodule "unicorn"]
|
||||
path = externals/unicorn
|
||||
url = https://github.com/yuzu-emu/unicorn
|
||||
|
||||
18
.travis.yml
18
.travis.yml
@@ -1,6 +1,14 @@
|
||||
language: cpp
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
env: NAME="clang-format"
|
||||
dist: trusty
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- clang-format-3.9
|
||||
script: "./.travis/clang-format/script.sh"
|
||||
- os: linux
|
||||
env: NAME="linux build"
|
||||
sudo: required
|
||||
@@ -20,19 +28,11 @@ matrix:
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
- os: linux
|
||||
env: NAME="clang-format"
|
||||
dist: trusty
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- clang-format-3.9
|
||||
script: "./.travis/clang-format/script.sh"
|
||||
|
||||
deploy:
|
||||
provider: releases
|
||||
api_key:
|
||||
secure: Mck15DIWaJdxDiS3aYVlM9N3G6y8VKUI1rnwII7/iolfm1s94U+tgvbheZDmT7SSbFyaGaYO/E8HrV/uZR9Vvs7ev20sHsTN1u60OTWfDIIyHs9SqjhcGbtq95m9/dMFschOYqTOR+gAs5BsxjuoeAotHdhpQEwvkO2oo5oR0zhGy45gjFnVvtcxT/IfpZBIpVgcK3aLb9zT6ekcJbSiPmEB15iLq3xXd0nFUNtEZdX3D6Veye4n5jB6n72qN8JVoKvPZAwaC2K0pZxpcGJaXDchLsw1q+4eCvdz6UJfUemeQ/uMAmjfeQ3wrzYGXe3nCM3WmX5wosCsB0mw4zYatzl3si6CZ1W+0GkV4Rwlx03dfp7v3EeFhTsXYCaXqhwuLZnWOLUik8t9vaSoFUx4nUIRwfO9kAMUJQSpLuHNO2nT01s3GxvqxzczuLQ9he5nGSi0RRodUzDwek1qUp6I4uV3gRHKz4B07YIc1i2fK88NLXjyQ0uLVZ+7Oq1+kgDp6+N7vvXXZ5qZ17tdaysSbKEE0Y8zsoXw7Rk1tPN19vrCS+TSpomNMyQyne1k+I5iZ/qkxPTLAS5qI6Utc2dL3GJdxWRAEfGNO9AIX3GV/jmmKfdcvwGsCYP8hxqs5vLYfgacw3D8NLf1941lQUwavC17jm9EV9g5G3Pn1Cp516E=
|
||||
secure: IuTT8DjxzNgOtaEsyOpz1JaSmtDtHSsWZnJKmSBwXAzgP2ZU4Ja3/q0z5PwbC5Ql7kuFahuYTE5oi7lbJBuu2P3y1Wj2zvFozGUkA3JUvEXDNOPS9QTJ1EYd6O+wenZoj7d/Pn+ZeIgyEafnnZsGBb8lMQnV9MfIHgYlZQ5EyF3n4XikT2h1UbDBYx74ciXZIxFEulx68kDr9Q4/U+zIYQmYv2N+lgXSLDkFrCJ046gRcujPYGPqE6jVw0kKni80CTTpuDF5prU8yIBeiffjkJ3Qx1a17G07eZ4r83P4XUOlaHbRBmA/8ywZvLF2Gep3wGKfSFgMWbPxBJk5ZSYcOOAgMsEcg0+gBK9gLTwO4pbmc2GvqP21yRQBzgtbFoEtAHLu5lVPBkZU7kZuRMJtRdqvFIwOLhpnRS8IknFOD5vjtaFiNdGWaK9ePdsGvplijnXcPafkumakc4+eVEiXb6/KzdX1zXdur5tuUPFytm0Oy6IJcGIf8FHXGvUlmWsnPzwfusij9JgeQOP+uegc9PdBfL+h7L5rk+ilELt3cXD5K7wgov/4hkl5istNJ2bm0IioIstWss8QQQTkyscGoeh/oXmUpOL4FdsTvsWhDR3QKeq8nSzgDkqLe0iSbplQGnC7o7ytNbldmxJvf3nylwglA8w3HlqLHtZLkUOcuQ0=
|
||||
file_glob: true
|
||||
file: "artifacts/*"
|
||||
skip_cleanup: true
|
||||
|
||||
@@ -1,22 +1,16 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install -y build-essential git libcurl4-openssl-dev libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
|
||||
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
|
||||
|
||||
# Get a recent version of CMake
|
||||
wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh
|
||||
sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license
|
||||
|
||||
mkdir /unicorn
|
||||
cd /unicorn
|
||||
git clone https://github.com/yuzu-emu/unicorn .
|
||||
UNICORN_ARCHS=aarch64 ./make.sh
|
||||
./make.sh install
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_BUILD_TYPE=Release
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -8,7 +8,7 @@ COMPRESSION_FLAGS="-cJvf"
|
||||
|
||||
mkdir "$REV_NAME"
|
||||
|
||||
cp build/src/yuzu_cmd/yuzu-cmd "$REV_NAME"
|
||||
cp build/src/yuzu/yuzu "$REV_NAME"
|
||||
cp build/bin/yuzu-cmd "$REV_NAME"
|
||||
cp build/bin/yuzu "$REV_NAME"
|
||||
|
||||
. .travis/common/post-upload.sh
|
||||
|
||||
@@ -8,7 +8,7 @@ export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
|
||||
mkdir build && cd build
|
||||
cmake --version
|
||||
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -2,9 +2,4 @@
|
||||
|
||||
brew update
|
||||
brew install dylibbundler p7zip qt5 sdl2
|
||||
|
||||
mkdir externals/unicorn
|
||||
pushd externals/unicorn
|
||||
git clone https://github.com/yuzu-emu/unicorn .
|
||||
UNICORN_ARCHS=aarch64 ./make.sh macos-universal-no
|
||||
popd
|
||||
brew outdated cmake || brew upgrade cmake
|
||||
|
||||
@@ -8,8 +8,8 @@ COMPRESSION_FLAGS="-czvf"
|
||||
|
||||
mkdir "$REV_NAME"
|
||||
|
||||
cp build/src/yuzu_cmd/yuzu-cmd "$REV_NAME"
|
||||
cp -r build/src/yuzu/yuzu.app "$REV_NAME"
|
||||
cp build/bin/yuzu-cmd "$REV_NAME"
|
||||
cp -r build/bin/yuzu.app "$REV_NAME"
|
||||
|
||||
# move qt libs into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
|
||||
|
||||
@@ -7,12 +7,10 @@ include(DownloadExternals)
|
||||
project(yuzu)
|
||||
|
||||
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
|
||||
option(CITRA_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF)
|
||||
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF)
|
||||
|
||||
option(ENABLE_QT "Enable the Qt frontend" ON)
|
||||
option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_UNICORN "Download bundled Unicorn binaries" OFF)
|
||||
option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
|
||||
|
||||
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
message(STATUS "Copying pre-commit hook")
|
||||
@@ -29,7 +27,7 @@ function(check_submodules_present)
|
||||
foreach(module ${gitmodules})
|
||||
string(REGEX REPLACE "path *= *" "" module ${module})
|
||||
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
|
||||
message(SEND_ERROR "Git submodule ${module} not found."
|
||||
message(FATAL_ERROR "Git submodule ${module} not found. "
|
||||
"Please run: git submodule update --init --recursive")
|
||||
endif()
|
||||
endforeach()
|
||||
@@ -166,17 +164,20 @@ if (NOT Boost_FOUND)
|
||||
find_package(Boost QUIET REQUIRED)
|
||||
endif()
|
||||
|
||||
# Output binaries to bin/
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
|
||||
|
||||
# Prefer the -pthread flag on Linux.
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
if (CITRA_USE_BUNDLED_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
# Detect toolchain and platform
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.5")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable CITRA_USE_BUNDLED_SDL2 and provide your own.")
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
endif()
|
||||
|
||||
if (DEFINED SDL2_VER)
|
||||
@@ -201,42 +202,73 @@ else()
|
||||
set(SDL2_FOUND NO)
|
||||
endif()
|
||||
|
||||
if (YUZU_USE_BUNDLED_UNICORN)
|
||||
# Detect toolchain and platform
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
|
||||
find_package(Unicorn QUIET)
|
||||
if (NOT UNICORN_FOUND)
|
||||
if (MSVC)
|
||||
message(STATUS "unicorn not found, falling back to bundled")
|
||||
# Detect toolchain and platform
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
endif()
|
||||
|
||||
if (DEFINED UNICORN_VER)
|
||||
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
||||
endif()
|
||||
|
||||
if (DEFINED UNICORN_VER)
|
||||
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
||||
endif()
|
||||
|
||||
set(UNICORN_FOUND YES)
|
||||
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
|
||||
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
|
||||
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
endif()
|
||||
message(STATUS "unicorn not found, falling back to externals")
|
||||
if (MINGW)
|
||||
set(UNICORN_LIB_NAME "unicorn.a")
|
||||
else()
|
||||
set(UNICORN_LIB_NAME "libunicorn.a")
|
||||
endif()
|
||||
|
||||
if (DEFINED UNICORN_VER)
|
||||
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
||||
endif()
|
||||
set(UNICORN_FOUND YES)
|
||||
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
|
||||
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
|
||||
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
|
||||
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
|
||||
|
||||
if (DEFINED UNICORN_VER)
|
||||
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
||||
endif()
|
||||
find_package(PythonInterp 2.7 REQUIRED)
|
||||
|
||||
set(UNICORN_FOUND YES)
|
||||
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers")
|
||||
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library")
|
||||
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll")
|
||||
else()
|
||||
find_package(Unicorn REQUIRED)
|
||||
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
|
||||
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh
|
||||
WORKING_DIRECTORY ${UNICORN_PREFIX}
|
||||
)
|
||||
# ALL makes this custom target build every time
|
||||
# but it won't actually build if LIBUNICORN_LIBRARY is up to date
|
||||
add_custom_target(unicorn-build ALL
|
||||
DEPENDS ${LIBUNICORN_LIBRARY}
|
||||
)
|
||||
unset(UNICORN_LIB_NAME)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (UNICORN_FOUND)
|
||||
add_library(unicorn INTERFACE)
|
||||
target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
|
||||
target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
|
||||
else()
|
||||
message(FATAL_ERROR "Could not find or build unicorn which is required.")
|
||||
endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
if (CITRA_USE_BUNDLED_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.7-msvc2015_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable CITRA_USE_BUNDLED_QT and provide your own.")
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
|
||||
if (DEFINED QT_VER)
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
yuzu emulator
|
||||
=============
|
||||
[](https://travis-ci.org/yuzu-emu/yuzu)
|
||||
[](https://ci.appveyor.com/project/bunnei/yuzu)
|
||||
|
||||
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
|
||||
|
||||
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
|
||||
@@ -10,7 +13,7 @@ yuzu is licensed under the GPLv2 (or any later version). Refer to the license.tx
|
||||
|
||||
Check out our [website](https://yuzu-emu.org/)!
|
||||
|
||||
For development discussion, please join us on [Discord](https://discord.gg/VXqngT3).
|
||||
For development discussion, please join us on [Discord](https://discord.gg/XQV6dn9).
|
||||
|
||||
### Development
|
||||
|
||||
|
||||
22
appveyor.yml
22
appveyor.yml
@@ -28,7 +28,6 @@ install:
|
||||
if ($env:BUILD_TYPE -eq 'mingw') {
|
||||
$dependencies = "mingw64/mingw-w64-x86_64-cmake",
|
||||
"mingw64/mingw-w64-x86_64-qt5",
|
||||
"mingw64/mingw-w64-x86_64-curl",
|
||||
"mingw64/mingw-w64-x86_64-SDL2"
|
||||
# redirect err to null to prevent warnings from becoming errors
|
||||
# workaround to prevent pacman from failing due to cyclical dependencies
|
||||
@@ -42,9 +41,9 @@ before_build:
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DCMAKE_USE_OPENSSL=0 .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DUSE_SYSTEM_CURL=1 -DYUZU_USE_BUNDLED_CURL=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
|
||||
}
|
||||
- cd ..
|
||||
|
||||
@@ -81,11 +80,12 @@ after_build:
|
||||
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
|
||||
$env:BUILD_UPDATE = $MSVC_SEVENZIP
|
||||
|
||||
7z a -tzip $MSVC_BUILD_PDB .\msvc_build\bin\release\*.pdb
|
||||
rm .\msvc_build\bin\release\*.pdb
|
||||
mkdir pdb
|
||||
Get-ChildItem ".\msvc_build\bin\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
|
||||
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
|
||||
|
||||
mkdir $RELEASE_DIST
|
||||
Copy-Item .\msvc_build\bin\release\* -Destination $RELEASE_DIST -Recurse
|
||||
Get-ChildItem ".\msvc_build\bin\" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item .\license.txt -Destination $RELEASE_DIST
|
||||
Copy-Item .\README.md -Destination $RELEASE_DIST
|
||||
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
|
||||
@@ -104,16 +104,14 @@ after_build:
|
||||
$env:BUILD_UPDATE = $MINGW_SEVENZIP
|
||||
|
||||
$CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
|
||||
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build"
|
||||
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build/bin"
|
||||
$RELEASE_DIST = $RELEASE_DIST + "-mingw"
|
||||
|
||||
mkdir $RELEASE_DIST
|
||||
mkdir $RELEASE_DIST/platforms
|
||||
|
||||
# copy the compiled binaries and other release files to the release folder
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
# copy the libcurl dll
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Recurse -Filter "libcurl.dll" | Copy-Item -destination $RELEASE_DIST
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
|
||||
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
|
||||
# copy all the dll dependencies to the release folder
|
||||
@@ -122,7 +120,7 @@ after_build:
|
||||
# QT dll dependencies
|
||||
"libbz2-*.dll","libicudt*.dll","libicuin*.dll","libicuuc*.dll","libffi-*.dll",
|
||||
"libfreetype-*.dll","libglib-*.dll","libgobject-*.dll","libgraphite2.dll","libiconv-*.dll",
|
||||
"libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre16-*.dll","libpng16-*.dll",
|
||||
"libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre2-16-*.dll","libpcre16-*.dll","libpng16-*.dll",
|
||||
# Runtime/Other dependencies
|
||||
"libgcc_s_seh-*.dll","libstdc++-*.dll","libwinpthread-*.dll","SDL2.dll","zlib1.dll"
|
||||
foreach ($file in $MingwDLLs) {
|
||||
@@ -165,7 +163,7 @@ deploy:
|
||||
provider: GitHub
|
||||
release: $(appveyor_repo_tag_name)
|
||||
auth_token:
|
||||
secure: "dbpsMC/MgPKWFNJCXpQl4cR8FYhepkPLjgNp/pRMktZ8oLKTqPYErfreaIxb/4P1"
|
||||
secure: "argb6oi2TYLB4wDy+HoCC8PuGAmsnocSk12CQ5614XAPO+NVPndlkLv1utnDFfg2"
|
||||
artifact: update,build
|
||||
draft: false
|
||||
prerelease: false
|
||||
|
||||
6
externals/microprofile/microprofileui.h
vendored
6
externals/microprofile/microprofileui.h
vendored
@@ -1991,7 +1991,7 @@ const char* MicroProfileUIMenuGroups(int nIndex, bool* bSelected)
|
||||
else
|
||||
{
|
||||
nIndex = nIndex-1;
|
||||
if(nIndex < UI.GroupMenuCount)
|
||||
if(static_cast<uint32_t>(nIndex) < UI.GroupMenuCount)
|
||||
{
|
||||
MicroProfileGroupMenuItem& Item = UI.GroupMenu[nIndex];
|
||||
static char buffer[MICROPROFILE_NAME_MAX_LEN+32];
|
||||
@@ -2134,7 +2134,7 @@ const char* MicroProfileUIMenuCustom(int nIndex, bool* bSelected)
|
||||
case 1: return "--";
|
||||
default:
|
||||
nIndex -= 2;
|
||||
if(nIndex < UI.nCustomCount)
|
||||
if(static_cast<uint32_t>(nIndex) < UI.nCustomCount)
|
||||
{
|
||||
return UI.Custom[nIndex].pName;
|
||||
}
|
||||
@@ -2184,7 +2184,7 @@ void MicroProfileUIClickGroups(int nIndex)
|
||||
else
|
||||
{
|
||||
nIndex -= 1;
|
||||
if(nIndex < UI.GroupMenuCount)
|
||||
if(static_cast<uint32_t>(nIndex) < UI.GroupMenuCount)
|
||||
{
|
||||
MicroProfileGroupMenuItem& Item = UI.GroupMenu[nIndex];
|
||||
if(Item.nIsCategory)
|
||||
|
||||
1
externals/unicorn
vendored
Submodule
1
externals/unicorn
vendored
Submodule
Submodule externals/unicorn added at 73f4573535
@@ -43,6 +43,7 @@ namespace Log {
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
@@ -91,8 +92,8 @@ const char* GetLevelName(Level log_level) {
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, const char* format, va_list args) {
|
||||
using std::chrono::steady_clock;
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
static steady_clock::time_point time_origin = steady_clock::now();
|
||||
|
||||
|
||||
@@ -60,6 +60,7 @@ enum class Class : ClassType {
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
|
||||
@@ -37,22 +37,28 @@ set(SRCS
|
||||
hle/kernel/wait_object.cpp
|
||||
hle/lock.cpp
|
||||
hle/romfs.cpp
|
||||
hle/service/acc/acc.cpp
|
||||
hle/service/acc/acc_u0.cpp
|
||||
hle/service/am/am.cpp
|
||||
hle/service/am/applet_oe.cpp
|
||||
hle/service/aoc/aoc_u.cpp
|
||||
hle/service/apm/apm.cpp
|
||||
hle/service/audio/audio.cpp
|
||||
hle/service/audio/audout_u.cpp
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/lm/lm.cpp
|
||||
hle/service/nvdrv/devices/nvdisp_disp0.cpp
|
||||
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
|
||||
hle/service/nvdrv/devices/nvmap.cpp
|
||||
hle/service/nvdrv/interface.cpp
|
||||
hle/service/nvdrv/nvdrv.cpp
|
||||
hle/service/nvdrv/nvdrv_a.cpp
|
||||
hle/service/pctl/pctl.cpp
|
||||
hle/service/pctl/pctl_a.cpp
|
||||
hle/service/service.cpp
|
||||
hle/service/sm/controller.cpp
|
||||
hle/service/sm/sm.cpp
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time_s.cpp
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi_m.cpp
|
||||
hle/shared_page.cpp
|
||||
@@ -120,23 +126,29 @@ set(HEADERS
|
||||
hle/lock.h
|
||||
hle/result.h
|
||||
hle/romfs.h
|
||||
hle/service/acc/acc.h
|
||||
hle/service/acc/acc_u0.h
|
||||
hle/service/am/am.h
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/aoc/aoc_u.h
|
||||
hle/service/apm/apm.h
|
||||
hle/service/audio/audio.h
|
||||
hle/service/audio/audout_u.h
|
||||
hle/service/hid/hid.h
|
||||
hle/service/lm/lm.h
|
||||
hle/service/nvdrv/devices/nvdevice.h
|
||||
hle/service/nvdrv/devices/nvdisp_disp0.h
|
||||
hle/service/nvdrv/devices/nvhost_as_gpu.h
|
||||
hle/service/nvdrv/devices/nvmap.h
|
||||
hle/service/nvdrv/interface.h
|
||||
hle/service/nvdrv/nvdrv.h
|
||||
hle/service/nvdrv/nvdrv_a.h
|
||||
hle/service/pctl/pctl.h
|
||||
hle/service/pctl/pctl_a.h
|
||||
hle/service/service.h
|
||||
hle/service/sm/controller.h
|
||||
hle/service/sm/sm.h
|
||||
hle/service/time/time.h
|
||||
hle/service/time/time_s.h
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.h
|
||||
hle/shared_page.h
|
||||
|
||||
@@ -39,7 +39,8 @@ public:
|
||||
Run(1);
|
||||
}
|
||||
|
||||
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) {}
|
||||
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) {}
|
||||
|
||||
/// Clear all instruction cache
|
||||
virtual void ClearInstructionCache() = 0;
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
// Load Unicorn DLL once on Windows using RAII
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#include <unicorn_dynload.h>
|
||||
struct LoadDll {
|
||||
private:
|
||||
|
||||
@@ -905,7 +905,7 @@ void ToggleServer(bool status) {
|
||||
server_enabled = status;
|
||||
|
||||
// Start server
|
||||
if (!IsConnected() && Core::System().GetInstance().IsPoweredOn()) {
|
||||
if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
|
||||
Init();
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -19,7 +19,6 @@ constexpr size_t COMMAND_BUFFER_LENGTH = 0x100 / sizeof(u32);
|
||||
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
|
||||
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
|
||||
|
||||
|
||||
enum class ControlCommand : u32 {
|
||||
ConvertSessionToDomain = 0,
|
||||
ConvertDomainToSession = 1,
|
||||
@@ -81,13 +80,13 @@ struct BufferDescriptorX {
|
||||
u32_le address_bits_0_31;
|
||||
|
||||
u32_le Counter() const {
|
||||
u32_le counter{ counter_bits_0_5 };
|
||||
u32_le counter{counter_bits_0_5};
|
||||
counter |= counter_bits_9_11 << 9;
|
||||
return counter;
|
||||
}
|
||||
|
||||
VAddr Address() const {
|
||||
VAddr address{ address_bits_0_31 };
|
||||
VAddr address{address_bits_0_31};
|
||||
address |= static_cast<VAddr>(address_bits_32_35) << 32;
|
||||
address |= static_cast<VAddr>(address_bits_36_38) << 36;
|
||||
return address;
|
||||
@@ -107,14 +106,14 @@ struct BufferDescriptorABW {
|
||||
};
|
||||
|
||||
VAddr Address() const {
|
||||
VAddr address{ address_bits_0_31 };
|
||||
VAddr address{address_bits_0_31};
|
||||
address |= static_cast<VAddr>(address_bits_32_35) << 32;
|
||||
address |= static_cast<VAddr>(address_bits_36_38) << 36;
|
||||
return address;
|
||||
}
|
||||
|
||||
u64 Size() const {
|
||||
u64 size{ size_bits_0_31 };
|
||||
u64 size{size_bits_0_31};
|
||||
size |= static_cast<u64>(size_bits_32_35) << 32;
|
||||
return size;
|
||||
}
|
||||
@@ -130,7 +129,7 @@ struct BufferDescriptorC {
|
||||
};
|
||||
|
||||
VAddr Address() const {
|
||||
VAddr address{ address_bits_0_31 };
|
||||
VAddr address{address_bits_0_31};
|
||||
address |= static_cast<VAddr>(address_bits_32_47) << 32;
|
||||
return address;
|
||||
}
|
||||
@@ -144,6 +143,11 @@ struct DataPayloadHeader {
|
||||
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
|
||||
|
||||
struct DomainMessageHeader {
|
||||
enum class CommandType : u32_le {
|
||||
SendMessage = 1,
|
||||
CloseVirtualHandle = 2,
|
||||
};
|
||||
|
||||
union {
|
||||
// Used when responding to an IPC request, Server -> Client.
|
||||
struct {
|
||||
@@ -154,7 +158,7 @@ struct DomainMessageHeader {
|
||||
// Used when performing an IPC request, Client -> Server.
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 8, u32_le> command;
|
||||
BitField<0, 8, CommandType> command;
|
||||
BitField<16, 16, u32_le> size;
|
||||
};
|
||||
u32_le object_id;
|
||||
|
||||
@@ -9,10 +9,13 @@
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/domain.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
|
||||
namespace IPC {
|
||||
|
||||
@@ -63,13 +66,20 @@ public:
|
||||
: RequestHelperBase(context) {
|
||||
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
|
||||
|
||||
context.ClearIncomingObjects();
|
||||
|
||||
IPC::CommandHeader header{};
|
||||
|
||||
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
|
||||
// padding.
|
||||
u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
|
||||
if (context.IsDomain())
|
||||
if (context.IsDomain()) {
|
||||
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
|
||||
} else {
|
||||
// If we're not in a domain, turn the domain object parameters into move handles.
|
||||
num_handles_to_move += num_domain_objects;
|
||||
num_domain_objects = 0;
|
||||
}
|
||||
|
||||
header.data_size.Assign(raw_data_size);
|
||||
if (num_handles_to_copy || num_handles_to_move) {
|
||||
@@ -100,7 +110,15 @@ public:
|
||||
|
||||
template <class T, class... Args>
|
||||
void PushIpcInterface(Args&&... args) {
|
||||
context->AddDomainObject(std::make_shared<T>(std::forward<Args>(args)...));
|
||||
auto iface = std::make_shared<T>(std::forward<Args>(args)...);
|
||||
if (context->IsDomain()) {
|
||||
context->AddDomainObject(std::move(iface));
|
||||
} else {
|
||||
auto port = iface->CreatePort();
|
||||
auto session = port->Connect();
|
||||
ASSERT(session.Succeeded());
|
||||
context->AddMoveObject(std::move(session).Unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
// Validate on destruction, as there shouldn't be any case where we don't want it
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/domain.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
@@ -36,7 +38,24 @@ ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
|
||||
if (domain_message_header) {
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const u32 object_id{context.GetDomainMessageHeader()->object_id};
|
||||
return request_handlers[object_id - 1]->HandleSyncRequest(context);
|
||||
switch (domain_message_header->command) {
|
||||
case IPC::DomainMessageHeader::CommandType::SendMessage:
|
||||
return request_handlers[object_id - 1]->HandleSyncRequest(context);
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
|
||||
|
||||
request_handlers[object_id - 1] = nullptr;
|
||||
|
||||
IPC::RequestBuilder rb{context, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
return request_handlers.front()->HandleSyncRequest(context);
|
||||
}
|
||||
|
||||
@@ -102,13 +102,21 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
|
||||
data_payload_header =
|
||||
std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
|
||||
|
||||
data_payload_offset = rp.GetCurrentOffset();
|
||||
|
||||
if (domain_message_header &&
|
||||
domain_message_header->command ==
|
||||
IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
|
||||
// CloseVirtualHandle command does not have SFC* or any data
|
||||
return;
|
||||
}
|
||||
|
||||
if (incoming) {
|
||||
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
|
||||
} else {
|
||||
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
|
||||
}
|
||||
|
||||
data_payload_offset = rp.GetCurrentOffset();
|
||||
command = rp.Pop<u32_le>();
|
||||
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
|
||||
}
|
||||
|
||||
@@ -151,13 +151,13 @@ public:
|
||||
return domain != nullptr;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template <typename T>
|
||||
SharedPtr<T> GetCopyObject(size_t index) {
|
||||
ASSERT(index < copy_objects.size());
|
||||
return DynamicObjectCast<T>(copy_objects[index]);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template <typename T>
|
||||
SharedPtr<T> GetMoveObject(size_t index) {
|
||||
ASSERT(index < move_objects.size());
|
||||
return DynamicObjectCast<T>(move_objects[index]);
|
||||
@@ -175,6 +175,14 @@ public:
|
||||
domain_objects.emplace_back(std::move(object));
|
||||
}
|
||||
|
||||
/// Clears the list of objects so that no lingering objects are written accidentally to the
|
||||
/// response buffer.
|
||||
void ClearIncomingObjects() {
|
||||
move_objects.clear();
|
||||
copy_objects.clear();
|
||||
domain_objects.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
|
||||
SharedPtr<Kernel::Domain> domain;
|
||||
|
||||
@@ -105,7 +105,6 @@ public:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
|
||||
public:
|
||||
static unsigned int next_object_id;
|
||||
|
||||
|
||||
@@ -95,10 +95,8 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
|
||||
}
|
||||
}
|
||||
|
||||
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
|
||||
}
|
||||
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {}
|
||||
|
||||
void MapSharedPages(VMManager& address_space) {
|
||||
}
|
||||
void MapSharedPages(VMManager& address_space) {}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -41,9 +41,9 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
u32 priority; ///< The priority of the mutex, used for priority inheritance.
|
||||
std::string name; ///< Name of mutex (optional)
|
||||
VAddr guest_addr; ///< Address of the guest mutex value
|
||||
u32 priority; ///< The priority of the mutex, used for priority inheritance.
|
||||
std::string name; ///< Name of mutex (optional)
|
||||
VAddr guest_addr; ///< Address of the guest mutex value
|
||||
|
||||
/**
|
||||
* Elevate the mutex priority to the best priority
|
||||
|
||||
@@ -131,6 +131,8 @@ public:
|
||||
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
|
||||
/// this value from the process header.
|
||||
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
|
||||
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
|
||||
@@ -255,9 +255,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
|
||||
/// Attempts to locks a mutex, creating it if it does not already exist
|
||||
static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
|
||||
Handle requesting_thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
|
||||
"requesting_current_thread_handle=0x%08X",
|
||||
LOG_TRACE(Kernel_SVC, "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
|
||||
"requesting_current_thread_handle=0x%08X",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
@@ -305,14 +304,27 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
|
||||
info_sub_id, handle);
|
||||
|
||||
ASSERT(handle == 0 || handle == CurrentProcess);
|
||||
|
||||
auto& vm_manager = g_current_process->vm_manager;
|
||||
|
||||
switch (static_cast<GetInfoType>(info_id)) {
|
||||
case GetInfoType::AllowedCpuIdBitmask:
|
||||
*result = g_current_process->allowed_processor_mask;
|
||||
break;
|
||||
case GetInfoType::AllowedThreadPrioBitmask:
|
||||
*result = g_current_process->allowed_thread_priority_mask;
|
||||
break;
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
*result = vm_manager.GetAddressSpaceBaseAddr();
|
||||
break;
|
||||
case GetInfoType::MapRegionSize:
|
||||
*result = vm_manager.GetAddressSpaceSize();
|
||||
break;
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
*result = vm_manager.GetNewMapRegionBaseAddr() + vm_manager.GetNewMapRegionSize();
|
||||
break;
|
||||
case GetInfoType::HeapRegionSize:
|
||||
*result = Memory::HEAP_SIZE;
|
||||
break;
|
||||
case GetInfoType::TotalMemoryUsage:
|
||||
*result = vm_manager.GetTotalMemoryUsage();
|
||||
break;
|
||||
@@ -334,6 +346,18 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
*result = vm_manager.GetNewMapRegionSize();
|
||||
break;
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
*result = g_current_process->is_virtual_address_memory_enabled;
|
||||
break;
|
||||
case GetInfoType::TitleId:
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
|
||||
*result = 0;
|
||||
break;
|
||||
case GetInfoType::PrivilegedProcessId:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query priviledged process id bounds, returned 0");
|
||||
*result = 0;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -522,9 +546,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
|
||||
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
|
||||
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
|
||||
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
|
||||
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -709,6 +732,11 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode SetThreadCoreMask(u64, u64, u64) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct FunctionDef {
|
||||
using Func = void();
|
||||
@@ -735,7 +763,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
|
||||
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
|
||||
{0x0E, nullptr, "GetThreadCoreMask"},
|
||||
{0x0F, nullptr, "SetThreadCoreMask"},
|
||||
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
|
||||
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
|
||||
{0x11, nullptr, "SignalEvent"},
|
||||
{0x12, nullptr, "ClearEvent"},
|
||||
|
||||
@@ -24,14 +24,28 @@ struct PageInfo {
|
||||
enum class GetInfoType : u64 {
|
||||
// 1.0.0+
|
||||
AllowedCpuIdBitmask = 0,
|
||||
AllowedThreadPrioBitmask = 1,
|
||||
MapRegionBaseAddr = 2,
|
||||
MapRegionSize = 3,
|
||||
HeapRegionBaseAddr = 4,
|
||||
HeapRegionSize = 5,
|
||||
TotalMemoryUsage = 6,
|
||||
TotalHeapUsage = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
ResourceHandleLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
RandomEntropy = 11,
|
||||
PerformanceCounter = 0xF0000002,
|
||||
// 2.0.0+
|
||||
AddressSpaceBaseAddr = 12,
|
||||
AddressSpaceSize = 13,
|
||||
NewMapRegionBaseAddr = 14,
|
||||
NewMapRegionSize = 15,
|
||||
// 3.0.0+
|
||||
IsVirtualAddressMemoryEnabled = 16,
|
||||
TitleId = 18,
|
||||
// 4.0.0+
|
||||
PrivilegedProcessId = 19,
|
||||
};
|
||||
|
||||
void CallSVC(u32 immediate);
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/memory_setup.h"
|
||||
#include "core/mmio.h"
|
||||
@@ -86,7 +86,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
Core::CPU().MapBackingMemory(target, size, block->data() + offset, VMAPermission::ReadWriteExecute);
|
||||
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
@@ -356,12 +357,12 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
|
||||
|
||||
u64 VMManager::GetTotalMemoryUsage() {
|
||||
LOG_WARNING(Kernel, "(STUBBED) called");
|
||||
return 0x400000;
|
||||
return 0xBE000000;
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalHeapUsage() {
|
||||
LOG_WARNING(Kernel, "(STUBBED) called");
|
||||
return 0x10000;
|
||||
return 0x0;
|
||||
}
|
||||
|
||||
VAddr VMManager::GetAddressSpaceBaseAddr() {
|
||||
|
||||
16
src/core/hle/service/acc/acc.cpp
Normal file
16
src/core/hle/service/acc/acc.cpp
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<ACC_U0>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
16
src/core/hle/service/acc/acc.h
Normal file
16
src/core/hle/service/acc/acc.h
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
/// Registers all ACC services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
26
src/core/hle/service/acc/acc_u0.cpp
Normal file
26
src/core/hle/service/acc/acc_u0.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
22
src/core/hle/service/acc/acc_u0.h
Normal file
22
src/core/hle/service/acc/acc_u0.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
class ACC_U0 final : public ServiceFramework<ACC_U0> {
|
||||
public:
|
||||
ACC_U0();
|
||||
~ACC_U0() = default;
|
||||
|
||||
private:
|
||||
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
@@ -52,7 +53,81 @@ public:
|
||||
|
||||
class ISelfController final : public ServiceFramework<ISelfController> {
|
||||
public:
|
||||
ISelfController() : ServiceFramework("ISelfController") {}
|
||||
ISelfController() : ServiceFramework("ISelfController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{11, &ISelfController::SetOperationModeChangedNotification,
|
||||
"SetOperationModeChangedNotification"},
|
||||
{12, &ISelfController::SetPerformanceModeChangedNotification,
|
||||
"SetPerformanceModeChangedNotification"},
|
||||
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
|
||||
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
|
||||
{16, &ISelfController::SetOutOfFocusSuspendingEnabled,
|
||||
"SetOutOfFocusSuspendingEnabled"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
|
||||
// Takes 3 input u8s with each field located immediately after the previous u8, these are
|
||||
// bool flags. No output.
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
struct FocusHandlingModeParams {
|
||||
u8 unknown0;
|
||||
u8 unknown1;
|
||||
u8 unknown2;
|
||||
};
|
||||
auto flags = rp.PopRaw<FocusHandlingModeParams>();
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
bool flag = rp.Pop<bool>();
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
|
||||
}
|
||||
|
||||
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
bool flag = rp.Pop<bool>();
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
|
||||
}
|
||||
|
||||
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
|
||||
// Takes 3 input u8s with each field located immediately after the previous u8, these are
|
||||
// bool flags. No output.
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
bool enabled = rp.Pop<bool>();
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
|
||||
}
|
||||
};
|
||||
|
||||
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
|
||||
@@ -61,6 +136,9 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
|
||||
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
|
||||
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
|
||||
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
|
||||
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -68,6 +146,16 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
enum class FocusState : u8 {
|
||||
InFocus = 1,
|
||||
NotInFocus = 2,
|
||||
};
|
||||
|
||||
enum class OperationMode : u8 {
|
||||
Handheld = 0,
|
||||
Docked = 1,
|
||||
};
|
||||
|
||||
void GetEventHandle(Kernel::HLERequestContext& ctx) {
|
||||
event->Signal();
|
||||
|
||||
@@ -81,7 +169,31 @@ private:
|
||||
void ReceiveMessage(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(1);
|
||||
rb.Push<u32>(15);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u8>(FocusState::InFocus));
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetOperationMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u8>(OperationMode::Handheld));
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
@@ -91,7 +203,51 @@ private:
|
||||
|
||||
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
|
||||
public:
|
||||
IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {}
|
||||
IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
|
||||
{66, &IApplicationFunctions::InitializeGamePlayRecording,
|
||||
"InitializeGamePlayRecording"},
|
||||
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
|
||||
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void SetTerminateResult(Kernel::HLERequestContext& ctx) {
|
||||
// Takes an input u32 Result, no output.
|
||||
// For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 result = rp.Pop<u32>();
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called, result=0x%08X", result);
|
||||
}
|
||||
|
||||
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void NotifyRunning(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
}
|
||||
};
|
||||
|
||||
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
|
||||
@@ -120,48 +276,56 @@ private:
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IAudioController>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetDisplayController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDisplayController>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDebugFunctions>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetWindowController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IWindowController>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISelfController>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
};
|
||||
|
||||
@@ -169,6 +333,7 @@ void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationProxy>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
AppletOE::AppletOE() : ServiceFramework("appletOE") {
|
||||
|
||||
@@ -13,13 +13,54 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<APM>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
class ISession final : public ServiceFramework<ISession> {
|
||||
public:
|
||||
ISession() : ServiceFramework("ISession") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
|
||||
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
|
||||
u32 config = rp.Pop<u32>();
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode), config);
|
||||
}
|
||||
|
||||
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // Performance configuration
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called mode=%u", static_cast<u32>(mode));
|
||||
}
|
||||
};
|
||||
|
||||
APM::APM() : ServiceFramework("apm") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, nullptr, "OpenSession"},
|
||||
{0x00000001, nullptr, "GetPerformanceMode"},
|
||||
{0x00000000, &APM::OpenSession, "OpenSession"}, {0x00000001, nullptr, "GetPerformanceMode"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
}
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
|
||||
@@ -9,10 +9,18 @@
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
Docked = 1,
|
||||
};
|
||||
|
||||
class APM final : public ServiceFramework<APM> {
|
||||
public:
|
||||
APM();
|
||||
~APM() = default;
|
||||
|
||||
private:
|
||||
void OpenSession(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
/// Registers all AM services with the specified service manager.
|
||||
|
||||
16
src/core/hle/service/audio/audio.cpp
Normal file
16
src/core/hle/service/audio/audio.cpp
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/audio/audio.h"
|
||||
#include "core/hle/service/audio/audout_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<AudOutU>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
16
src/core/hle/service/audio/audio.h
Normal file
16
src/core/hle/service/audio/audio.h
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
|
||||
/// Registers all Audio services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
26
src/core/hle/service/audio/audout_u.cpp
Normal file
26
src/core/hle/service/audio/audout_u.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/audio/audout_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
|
||||
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
23
src/core/hle/service/audio/audout_u.h
Normal file
23
src/core/hle/service/audio/audout_u.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
|
||||
class AudOutU final : public ServiceFramework<AudOutU> {
|
||||
public:
|
||||
AudOutU();
|
||||
~AudOutU() = default;
|
||||
|
||||
private:
|
||||
void ListAudioOuts(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
@@ -1,19 +1,187 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace HID {
|
||||
|
||||
void Init() {}
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
|
||||
void Shutdown() {}
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
IAppletResource() : ServiceFramework("IAppletResource") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
shared_mem = Kernel::SharedMemory::Create(
|
||||
nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read,
|
||||
0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
|
||||
|
||||
// Register update callbacks
|
||||
pad_update_event = CoreTiming::RegisterEvent(
|
||||
"HID::UpdatePadCallback",
|
||||
[this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });
|
||||
|
||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(shared_mem);
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
void LoadInputDevices() {
|
||||
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
// TODO(shinyquagsire23): sticks, gyro, touch, mouse, keyboard
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
|
||||
|
||||
if (is_device_reload_pending.exchange(false))
|
||||
LoadInputDevices();
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
|
||||
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Analog stick vals
|
||||
|
||||
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps,
|
||||
// layouts)
|
||||
}
|
||||
|
||||
// TODO(shinyquagsire23): Update touch info
|
||||
|
||||
// TODO(shinyquagsire23): Signal events
|
||||
|
||||
// Reschedule recurrent event
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
}
|
||||
|
||||
// Handle to shared memory region designated to HID service
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
|
||||
|
||||
// CoreTiming update events
|
||||
CoreTiming::EventType* pad_update_event;
|
||||
|
||||
// Stored input state info
|
||||
std::atomic<bool> is_device_reload_pending{true};
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
};
|
||||
|
||||
class Hid final : public ServiceFramework<Hid> {
|
||||
public:
|
||||
Hid() : ServiceFramework("hid") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &Hid::CreateAppletResource, "CreateAppletResource"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~Hid() = default;
|
||||
|
||||
private:
|
||||
void CreateAppletResource(Kernel::HLERequestContext& ctx) {
|
||||
auto client_port = std::make_shared<IAppletResource>()->CreatePort();
|
||||
auto session = client_port->Connect();
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service, "called, initialized IAppletResource -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void ReloadInputDevices() {}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Hid>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace HID
|
||||
} // namespace Service
|
||||
|
||||
@@ -1,20 +1,341 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service {
|
||||
namespace HID {
|
||||
|
||||
/// Initialize HID service
|
||||
void Init();
|
||||
// Begin enums and output structs
|
||||
|
||||
/// Shutdown HID service
|
||||
void Shutdown();
|
||||
constexpr u32 HID_NUM_ENTRIES = 17;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 7;
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x8000;
|
||||
constexpr s32 HID_JOYSTICK_MIN = -0x8000;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
|
||||
|
||||
enum ControllerType : u32 {
|
||||
ControllerType_ProController = 1 << 0,
|
||||
ControllerType_Handheld = 1 << 1,
|
||||
ControllerType_JoyconPair = 1 << 2,
|
||||
ControllerType_JoyconLeft = 1 << 3,
|
||||
ControllerType_JoyconRight = 1 << 4,
|
||||
};
|
||||
|
||||
enum ControllerLayoutType : u32 {
|
||||
Layout_ProController = 0, // Pro Controller or HID gamepad
|
||||
Layout_Handheld = 1, // Two Joy-Con docked to rails
|
||||
Layout_Single = 2, // Horizontal single Joy-Con or pair of Joy-Con, adjusted for orientation
|
||||
Layout_Left = 3, // Only raw left Joy-Con state, no orientation adjustment
|
||||
Layout_Right = 4, // Only raw right Joy-Con state, no orientation adjustment
|
||||
Layout_DefaultDigital = 5, // Same as next, but sticks have 8-direction values only
|
||||
Layout_Default = 6, // Safe default, single Joy-Con have buttons/sticks rotated for orientation
|
||||
};
|
||||
|
||||
enum ControllerColorDescription {
|
||||
ColorDesc_ColorsNonexistent = 1 << 1,
|
||||
};
|
||||
|
||||
enum ControllerConnectionState {
|
||||
ConnectionState_Connected = 1 << 0,
|
||||
ConnectionState_Wired = 1 << 1,
|
||||
};
|
||||
|
||||
enum ControllerID {
|
||||
Controller_Player1 = 0,
|
||||
Controller_Player2 = 1,
|
||||
Controller_Player3 = 2,
|
||||
Controller_Player4 = 3,
|
||||
Controller_Player5 = 4,
|
||||
Controller_Player6 = 5,
|
||||
Controller_Player7 = 6,
|
||||
Controller_Player8 = 7,
|
||||
Controller_Handheld = 8,
|
||||
Controller_Unknown = 9,
|
||||
};
|
||||
|
||||
// End enums and output structs
|
||||
|
||||
// Begin TouchScreen
|
||||
|
||||
struct TouchScreenHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
u64 timestamp;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenHeader) == 0x28,
|
||||
"HID touch screen header structure has incorrect size");
|
||||
|
||||
struct TouchScreenEntryHeader {
|
||||
u64 timestamp;
|
||||
u64 num_touches;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
|
||||
"HID touch screen entry header structure has incorrect size");
|
||||
|
||||
struct TouchScreenEntryTouch {
|
||||
u64 timestamp;
|
||||
u32 padding;
|
||||
u32 touch_index;
|
||||
u32 x;
|
||||
u32 y;
|
||||
u32 diameter_x;
|
||||
u32 diameter_y;
|
||||
u32 angle;
|
||||
u32 padding_2;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntryTouch) == 0x28,
|
||||
"HID touch screen touch structure has incorrect size");
|
||||
|
||||
struct TouchScreenEntry {
|
||||
TouchScreenEntryHeader header;
|
||||
std::array<TouchScreenEntryTouch, 16> touches;
|
||||
u64 unk;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntry) == 0x298,
|
||||
"HID touch screen entry structure has incorrect size");
|
||||
|
||||
struct TouchScreen {
|
||||
TouchScreenHeader header;
|
||||
std::array<TouchScreenEntry, 17> entries;
|
||||
std::array<u8, 0x3c0> padding;
|
||||
};
|
||||
static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has incorrect size");
|
||||
|
||||
// End TouchScreen
|
||||
|
||||
// Begin Mouse
|
||||
|
||||
struct MouseHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
|
||||
|
||||
struct MouseButtonState {
|
||||
union {
|
||||
u64 hex{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> left;
|
||||
BitField<1, 1, u64> right;
|
||||
BitField<2, 1, u64> middle;
|
||||
BitField<3, 1, u64> forward;
|
||||
BitField<4, 1, u64> back;
|
||||
};
|
||||
};
|
||||
|
||||
struct MouseEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u32 x;
|
||||
u32 y;
|
||||
u32 velocity_x;
|
||||
u32 velocity_y;
|
||||
u32 scroll_velocity_x;
|
||||
u32 scroll_velocity_y;
|
||||
MouseButtonState buttons;
|
||||
};
|
||||
static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
|
||||
|
||||
struct Mouse {
|
||||
MouseHeader header;
|
||||
std::array<MouseEntry, 17> entries;
|
||||
std::array<u8, 0xB0> padding;
|
||||
};
|
||||
static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
|
||||
|
||||
// End Mouse
|
||||
|
||||
// Begin Keyboard
|
||||
|
||||
struct KeyboardHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
|
||||
|
||||
struct KeyboardModifierKeyState {
|
||||
union {
|
||||
u64 hex{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> lctrl;
|
||||
BitField<1, 1, u64> lshift;
|
||||
BitField<2, 1, u64> lalt;
|
||||
BitField<3, 1, u64> lmeta;
|
||||
BitField<4, 1, u64> rctrl;
|
||||
BitField<5, 1, u64> rshift;
|
||||
BitField<6, 1, u64> ralt;
|
||||
BitField<7, 1, u64> rmeta;
|
||||
BitField<8, 1, u64> capslock;
|
||||
BitField<9, 1, u64> scrolllock;
|
||||
BitField<10, 1, u64> numlock;
|
||||
};
|
||||
};
|
||||
|
||||
struct KeyboardEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
KeyboardModifierKeyState modifier;
|
||||
u32 keys[8];
|
||||
};
|
||||
static_assert(sizeof(KeyboardEntry) == 0x38, "HID keyboard entry structure has incorrect size");
|
||||
|
||||
struct Keyboard {
|
||||
KeyboardHeader header;
|
||||
std::array<KeyboardEntry, 17> entries;
|
||||
std::array<u8, 0x28> padding;
|
||||
};
|
||||
static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect size");
|
||||
|
||||
// End Keyboard
|
||||
|
||||
// Begin Controller
|
||||
|
||||
struct ControllerMAC {
|
||||
u64 timestamp;
|
||||
std::array<u8, 0x8> mac;
|
||||
u64 unk;
|
||||
u64 timestamp_2;
|
||||
};
|
||||
static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has incorrect size");
|
||||
|
||||
struct ControllerHeader {
|
||||
u32 type;
|
||||
u32 is_half;
|
||||
u32 single_colors_descriptor;
|
||||
u32 single_color_body;
|
||||
u32 single_color_buttons;
|
||||
u32 split_colors_descriptor;
|
||||
u32 left_color_body;
|
||||
u32 left_color_buttons;
|
||||
u32 right_color_body;
|
||||
u32 right_color_buttons;
|
||||
};
|
||||
static_assert(sizeof(ControllerHeader) == 0x28,
|
||||
"HID controller header structure has incorrect size");
|
||||
|
||||
struct ControllerLayoutHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(ControllerLayoutHeader) == 0x20,
|
||||
"HID controller layout header structure has incorrect size");
|
||||
|
||||
struct ControllerPadState {
|
||||
union {
|
||||
u64 hex{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> a;
|
||||
BitField<1, 1, u64> b;
|
||||
BitField<2, 1, u64> x;
|
||||
BitField<3, 1, u64> y;
|
||||
BitField<4, 1, u64> lstick;
|
||||
BitField<5, 1, u64> rstick;
|
||||
BitField<6, 1, u64> l;
|
||||
BitField<7, 1, u64> r;
|
||||
BitField<8, 1, u64> zl;
|
||||
BitField<9, 1, u64> zr;
|
||||
BitField<10, 1, u64> plus;
|
||||
BitField<11, 1, u64> minus;
|
||||
|
||||
// D-pad buttons
|
||||
BitField<12, 1, u64> dleft;
|
||||
BitField<13, 1, u64> dup;
|
||||
BitField<14, 1, u64> dright;
|
||||
BitField<15, 1, u64> ddown;
|
||||
|
||||
// Left stick directions
|
||||
BitField<16, 1, u64> lstick_left;
|
||||
BitField<17, 1, u64> lstick_up;
|
||||
BitField<18, 1, u64> lstick_right;
|
||||
BitField<19, 1, u64> lstick_down;
|
||||
|
||||
// Right stick directions
|
||||
BitField<20, 1, u64> rstick_left;
|
||||
BitField<21, 1, u64> rstick_up;
|
||||
BitField<22, 1, u64> rstick_right;
|
||||
BitField<23, 1, u64> rstick_down;
|
||||
|
||||
BitField<24, 1, u64> sl;
|
||||
BitField<25, 1, u64> sr;
|
||||
};
|
||||
};
|
||||
|
||||
struct ControllerInputEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
ControllerPadState buttons;
|
||||
u32 joystick_left_x;
|
||||
u32 joystick_left_y;
|
||||
u32 joystick_right_x;
|
||||
u32 joystick_right_y;
|
||||
u64 connection_state;
|
||||
};
|
||||
static_assert(sizeof(ControllerInputEntry) == 0x30,
|
||||
"HID controller input entry structure has incorrect size");
|
||||
|
||||
struct ControllerLayout {
|
||||
ControllerLayoutHeader header;
|
||||
std::array<ControllerInputEntry, 17> entries;
|
||||
};
|
||||
static_assert(sizeof(ControllerLayout) == 0x350,
|
||||
"HID controller layout structure has incorrect size");
|
||||
|
||||
struct Controller {
|
||||
ControllerHeader header;
|
||||
std::array<ControllerLayout, 7> layouts;
|
||||
std::array<u8, 0x2a70> unk_1;
|
||||
ControllerMAC mac_left;
|
||||
ControllerMAC mac_right;
|
||||
std::array<u8, 0xdf8> unk_2;
|
||||
};
|
||||
static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
|
||||
|
||||
// End Controller
|
||||
|
||||
struct SharedMemory {
|
||||
std::array<u8, 0x400> header;
|
||||
TouchScreen touchscreen;
|
||||
Mouse mouse;
|
||||
Keyboard keyboard;
|
||||
std::array<u8, 0x400> unk_section_1;
|
||||
std::array<u8, 0x400> unk_section_2;
|
||||
std::array<u8, 0x400> unk_section_3;
|
||||
std::array<u8, 0x400> unk_section_4;
|
||||
std::array<u8, 0x200> unk_section_5;
|
||||
std::array<u8, 0x200> unk_section_6;
|
||||
std::array<u8, 0x200> unk_section_7;
|
||||
std::array<u8, 0x800> unk_section_8;
|
||||
std::array<u8, 0x4000> controller_serials;
|
||||
std::array<Controller, 10> controllers;
|
||||
std::array<u8, 0x4600> unk_section_9;
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");
|
||||
|
||||
/// Reload input devices. Used when input configuration changed
|
||||
void ReloadInputDevices();
|
||||
|
||||
/// Registers all HID services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace HID
|
||||
} // namespace Service
|
||||
|
||||
@@ -144,7 +144,7 @@ void LM::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service_SM, "called, initialized logger -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 1, 0, 1};
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
registered_loggers.emplace_back(std::move(client_port));
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
|
||||
@@ -29,5 +29,5 @@ public:
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -4,13 +4,14 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
@@ -28,9 +29,11 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
|
||||
const RendererBase::FramebufferInfo framebuffer_info{
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
class nvmap;
|
||||
@@ -30,5 +30,5 @@ private:
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
@@ -16,5 +16,5 @@ u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
class nvhost_as_gpu final : public nvdevice {
|
||||
@@ -21,5 +21,5 @@ public:
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
VAddr nvmap::GetObjectAddress(u32 handle) const {
|
||||
@@ -151,5 +151,5 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
|
||||
class nvmap final : public nvdevice {
|
||||
@@ -104,5 +104,5 @@ private:
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -4,35 +4,27 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
|
||||
void NVDRV_A::Open(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
auto buffer = ctx.BufferDescriptorA()[0];
|
||||
|
||||
std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
|
||||
|
||||
auto device = devices[device_name];
|
||||
u32 fd = next_fd++;
|
||||
|
||||
open_files[fd] = device;
|
||||
|
||||
u32 fd = nvdrv->Open(device_name);
|
||||
IPC::RequestBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(fd);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -46,11 +38,8 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
std::vector<u8> output(output_buffer.Size());
|
||||
|
||||
Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size());
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
auto device = itr->second;
|
||||
u32 nv_result = device->ioctl(command, input, output);
|
||||
u32 nv_result = nvdrv->Ioctl(fd, command, input, output);
|
||||
|
||||
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
|
||||
|
||||
@@ -59,26 +48,35 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(nv_result);
|
||||
}
|
||||
|
||||
void NVDRV_A::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 fd = rp.Pop<u32>();
|
||||
|
||||
auto result = nvdrv->Close(fd);
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
NVDRV_A::NVDRV_A() : ServiceFramework("nvdrv:a") {
|
||||
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVDRV_A::Open, "Open"},
|
||||
{1, &NVDRV_A::Ioctl, "Ioctl"},
|
||||
{3, &NVDRV_A::Initialize, "Initialize"},
|
||||
{0, &NVDRV::Open, "Open"},
|
||||
{1, &NVDRV::Ioctl, "Ioctl"},
|
||||
{2, &NVDRV::Close, "Close"},
|
||||
{3, &NVDRV::Initialize, "Initialize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>();
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
|
||||
}
|
||||
|
||||
} // namespace NVDRV
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
30
src/core/hle/service/nvdrv/interface.h
Normal file
30
src/core/hle/service/nvdrv/interface.h
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
|
||||
class NVDRV final : public ServiceFramework<NVDRV> {
|
||||
public:
|
||||
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
|
||||
~NVDRV() = default;
|
||||
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> nvdrv;
|
||||
};
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
@@ -2,19 +2,62 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
|
||||
std::weak_ptr<NVDRV_A> nvdrv_a;
|
||||
std::weak_ptr<Module> nvdrv;
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto nvdrv = std::make_shared<NVDRV_A>();
|
||||
nvdrv->InstallAsService(service_manager);
|
||||
nvdrv_a = nvdrv;
|
||||
auto module_ = std::make_shared<Module>();
|
||||
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
|
||||
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
|
||||
nvdrv = module_;
|
||||
}
|
||||
|
||||
} // namespace NVDRV
|
||||
Module::Module() {
|
||||
auto nvmap_dev = std::make_shared<Devices::nvmap>();
|
||||
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
|
||||
devices["/dev/nvmap"] = nvmap_dev;
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
|
||||
}
|
||||
|
||||
u32 Module::Open(std::string device_name) {
|
||||
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device %s",
|
||||
device_name.c_str());
|
||||
|
||||
auto device = devices[device_name];
|
||||
u32 fd = next_fd++;
|
||||
|
||||
open_files[fd] = device;
|
||||
|
||||
return fd;
|
||||
}
|
||||
|
||||
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
auto device = itr->second;
|
||||
return device->ioctl(command, input, output);
|
||||
}
|
||||
|
||||
ResultCode Module::Close(u32 fd) {
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
open_files.erase(itr);
|
||||
|
||||
// TODO(flerovium): return correct result code if operation failed.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -11,109 +11,48 @@
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
namespace Nvidia {
|
||||
|
||||
class nvdevice {
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
virtual ~nvdevice() = default;
|
||||
Module();
|
||||
~Module() = default;
|
||||
|
||||
virtual u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
|
||||
};
|
||||
/// Returns a pointer to one of the available devices, identified by its name.
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDevice(std::string name) {
|
||||
auto itr = devices.find(name);
|
||||
if (itr == devices.end())
|
||||
return nullptr;
|
||||
return std::static_pointer_cast<T>(itr->second);
|
||||
}
|
||||
|
||||
class nvmap : public nvdevice {
|
||||
public:
|
||||
/// Returns the allocated address of an nvmap object given its handle.
|
||||
VAddr GetObjectAddress(u32 handle) const;
|
||||
|
||||
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
private:
|
||||
// Represents an nvmap object.
|
||||
struct Object {
|
||||
enum class Status { Created, Allocated };
|
||||
u32 id;
|
||||
u32 size;
|
||||
u32 flags;
|
||||
u32 align;
|
||||
u8 kind;
|
||||
VAddr addr;
|
||||
Status status;
|
||||
};
|
||||
|
||||
u32 next_handle = 1;
|
||||
u32 next_id = 1;
|
||||
std::unordered_map<u32, std::shared_ptr<Object>> handles;
|
||||
|
||||
enum IoctlCommands {
|
||||
IocCreateCommand = 0xC0080101,
|
||||
IocFromIdCommand = 0xC0080103,
|
||||
IocAllocCommand = 0xC0200104,
|
||||
IocParamCommand = 0xC00C0109,
|
||||
IocGetIdCommand = 0xC008010E
|
||||
};
|
||||
|
||||
struct IocCreateParams {
|
||||
// Input
|
||||
u32_le size;
|
||||
// Output
|
||||
u32_le handle;
|
||||
};
|
||||
|
||||
struct IocAllocParams {
|
||||
// Input
|
||||
u32_le handle;
|
||||
u32_le heap_mask;
|
||||
u32_le flags;
|
||||
u32_le align;
|
||||
u8 kind;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
u64_le addr;
|
||||
};
|
||||
|
||||
struct IocGetIdParams {
|
||||
// Output
|
||||
u32_le id;
|
||||
// Input
|
||||
u32_le handle;
|
||||
};
|
||||
|
||||
struct IocFromIdParams {
|
||||
// Input
|
||||
u32_le id;
|
||||
// Output
|
||||
u32_le handle;
|
||||
};
|
||||
|
||||
struct IocParamParams {
|
||||
// Input
|
||||
u32_le handle;
|
||||
u32_le type;
|
||||
// Output
|
||||
u32_le value;
|
||||
};
|
||||
|
||||
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
class nvdisp_disp0 : public nvdevice {
|
||||
public:
|
||||
nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
~nvdisp_disp0() = default;
|
||||
|
||||
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
/// Performs a screen flip, drawing the buffer pointed to by the handle.
|
||||
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride);
|
||||
/// Opens a device node and returns a file descriptor to it.
|
||||
u32 Open(std::string device_name);
|
||||
/// Sends an ioctl command to the specified file descriptor.
|
||||
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
|
||||
/// Closes a device file descriptor and returns operation success.
|
||||
ResultCode Close(u32 fd);
|
||||
|
||||
private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
/// Mapping of file descriptors to the devices they reference.
|
||||
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
|
||||
|
||||
/// Mapping of device node names to their implementation.
|
||||
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
|
||||
};
|
||||
|
||||
/// Registers all NVDRV services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NVDRV
|
||||
extern std::weak_ptr<Module> nvdrv;
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVDRV {
|
||||
|
||||
namespace Devices {
|
||||
class nvdevice;
|
||||
}
|
||||
|
||||
class NVDRV_A final : public ServiceFramework<NVDRV_A> {
|
||||
public:
|
||||
NVDRV_A();
|
||||
~NVDRV_A() = default;
|
||||
|
||||
/// Returns a pointer to one of the available devices, identified by its name.
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDevice(std::string name) {
|
||||
auto itr = devices.find(name);
|
||||
if (itr == devices.end())
|
||||
return nullptr;
|
||||
return std::static_pointer_cast<T>(itr->second);
|
||||
}
|
||||
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
void Ioctl(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
|
||||
/// Mapping of file descriptors to the devices they reference.
|
||||
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
|
||||
|
||||
/// Mapping of device node names to their implementation.
|
||||
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
|
||||
};
|
||||
|
||||
extern std::weak_ptr<NVDRV_A> nvdrv_a;
|
||||
|
||||
} // namespace NVDRV
|
||||
} // namespace Service
|
||||
@@ -9,11 +9,16 @@
|
||||
namespace Service {
|
||||
namespace PCTL {
|
||||
|
||||
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
|
||||
public:
|
||||
IParentalControlService() : ServiceFramework("IParentalControlService") {}
|
||||
};
|
||||
|
||||
void PCTL_A::GetService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestBuilder rb{ctx, 2};
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
// TODO(Subv): This should return an IParentalControlService interface.
|
||||
rb.PushIpcInterface<IParentalControlService>();
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
|
||||
PCTL_A::PCTL_A() : ServiceFramework("pctl:a") {
|
||||
|
||||
@@ -14,9 +14,11 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/audio/audio.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
@@ -24,6 +26,7 @@
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
|
||||
using Kernel::ClientPort;
|
||||
@@ -78,7 +81,8 @@ Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
ASSERT(port == nullptr);
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) = Kernel::ServerPort::CreatePortPair(max_sessions, service_name);
|
||||
std::tie(server_port, client_port) =
|
||||
Kernel::ServerPort::CreatePortPair(max_sessions, service_name);
|
||||
port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
return client_port;
|
||||
@@ -161,23 +165,23 @@ void Init() {
|
||||
SM::g_service_manager = std::make_shared<SM::ServiceManager>();
|
||||
SM::ServiceManager::InstallInterfaces(SM::g_service_manager);
|
||||
|
||||
Account::InstallInterfaces(*SM::g_service_manager);
|
||||
AM::InstallInterfaces(*SM::g_service_manager);
|
||||
AOC::InstallInterfaces(*SM::g_service_manager);
|
||||
APM::InstallInterfaces(*SM::g_service_manager);
|
||||
Audio::InstallInterfaces(*SM::g_service_manager);
|
||||
HID::InstallInterfaces(*SM::g_service_manager);
|
||||
LM::InstallInterfaces(*SM::g_service_manager);
|
||||
NVDRV::InstallInterfaces(*SM::g_service_manager);
|
||||
Nvidia::InstallInterfaces(*SM::g_service_manager);
|
||||
PCTL::InstallInterfaces(*SM::g_service_manager);
|
||||
Time::InstallInterfaces(*SM::g_service_manager);
|
||||
VI::InstallInterfaces(*SM::g_service_manager);
|
||||
|
||||
HID::Init();
|
||||
|
||||
LOG_DEBUG(Service, "initialized OK");
|
||||
}
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown() {
|
||||
HID::Shutdown();
|
||||
|
||||
SM::g_service_manager = nullptr;
|
||||
g_kernel_named_ports.clear();
|
||||
LOG_DEBUG(Service, "shutdown OK");
|
||||
|
||||
16
src/core/hle/service/time/time.cpp
Normal file
16
src/core/hle/service/time/time.cpp
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/service/time/time_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<TimeS>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Time
|
||||
} // namespace Service
|
||||
16
src/core/hle/service/time/time.h
Normal file
16
src/core/hle/service/time/time.h
Normal file
@@ -0,0 +1,16 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
/// Registers all Time services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Time
|
||||
} // namespace Service
|
||||
58
src/core/hle/service/time/time_s.cpp
Normal file
58
src/core/hle/service/time/time_s.cpp
Normal file
@@ -0,0 +1,58 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/time/time_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
class ISystemClock final : public ServiceFramework<ISystemClock> {
|
||||
public:
|
||||
ISystemClock() : ServiceFramework("ISystemClock") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
|
||||
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
IPC::RequestBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(time_since_epoch);
|
||||
LOG_DEBUG(Service, "called");
|
||||
}
|
||||
};
|
||||
|
||||
void TimeS::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
|
||||
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
|
||||
auto session = client_port->Connect();
|
||||
if (session.Succeeded()) {
|
||||
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
|
||||
(*session)->GetObjectId());
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushMoveObjects(std::move(session).Unwrap());
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
TimeS::TimeS() : ServiceFramework("time:s") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &TimeS::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Time
|
||||
} // namespace Service
|
||||
23
src/core/hle/service/time/time_s.h
Normal file
23
src/core/hle/service/time/time_s.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Time {
|
||||
|
||||
class TimeS final : public ServiceFramework<TimeS> {
|
||||
public:
|
||||
TimeS();
|
||||
~TimeS() = default;
|
||||
|
||||
private:
|
||||
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Time
|
||||
} // namespace Service
|
||||
@@ -9,9 +9,11 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_a.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service {
|
||||
namespace VI {
|
||||
@@ -359,7 +361,7 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
|
||||
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
|
||||
{2, nullptr, "GetNativeHandle"},
|
||||
{2, &IHOSBinderDriver::GetNativeHandle, "GetNativeHandle"},
|
||||
{3, nullptr, "TransactParcelAuto"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
@@ -461,6 +463,21 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
u32 unknown = rp.Pop<u32>();
|
||||
|
||||
auto buffer_queue = nv_flinger->GetBufferQueue(id);
|
||||
|
||||
// TODO(Subv): Find out what this actually is.
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called id=%u, unknown=%08X", id, unknown);
|
||||
IPC::RequestBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(buffer_queue->GetNativeHandle());
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger> nv_flinger;
|
||||
};
|
||||
|
||||
@@ -492,6 +509,7 @@ public:
|
||||
IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
|
||||
: ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1020, &IManagerDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1102, nullptr, "GetDisplayResolution"},
|
||||
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
|
||||
{6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
|
||||
@@ -501,6 +519,15 @@ public:
|
||||
~IManagerDisplayService() = default;
|
||||
|
||||
private:
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display = rp.Pop<u64>();
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -553,6 +580,15 @@ void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestCont
|
||||
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::GetIndirectDisplayTransactionService(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -568,6 +604,15 @@ void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u64>(nv_flinger->OpenDisplay(name));
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -593,6 +638,40 @@ void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u64>(data.size());
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::CreateStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 flags = rp.Pop<u32>();
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
|
||||
auto& buffer = ctx.BufferDescriptorB()[0];
|
||||
|
||||
// TODO(Subv): What's the difference between a Stray and a Managed layer?
|
||||
|
||||
u64 layer_id = nv_flinger->CreateLayer(display_id);
|
||||
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
|
||||
|
||||
NativeWindow native_window{buffer_queue_id};
|
||||
auto data = native_window.Serialize();
|
||||
Memory::WriteBlock(buffer.Address(), data.data(), data.size());
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(6, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(layer_id);
|
||||
rb.Push<u64>(data.size());
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 layer_id = rp.Pop<u64>();
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -621,11 +700,15 @@ IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger
|
||||
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
|
||||
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
|
||||
{102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
|
||||
{103, nullptr, "GetIndirectDisplayTransactionService"},
|
||||
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
|
||||
"GetIndirectDisplayTransactionService"},
|
||||
{1000, nullptr, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
|
||||
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
|
||||
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
@@ -743,19 +826,20 @@ void NVFlinger::Compose() {
|
||||
auto buffer = buffer_queue->AcquireBuffer();
|
||||
|
||||
if (buffer == boost::none) {
|
||||
// There was no queued buffer to draw.
|
||||
// There was no queued buffer to draw, render previous frame
|
||||
VideoCore::g_renderer->SwapBuffers({});
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& igbp_buffer = buffer->igbp_buffer;
|
||||
|
||||
// Now send the buffer to the GPU for drawing.
|
||||
auto nvdrv = NVDRV::nvdrv_a.lock();
|
||||
auto nvdrv = Nvidia::nvdrv.lock();
|
||||
ASSERT(nvdrv);
|
||||
|
||||
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
||||
// on which display we're drawing (Default, Internal, External, etc)
|
||||
auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
|
||||
ASSERT(nvdisp);
|
||||
|
||||
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
|
||||
@@ -765,7 +849,9 @@ void NVFlinger::Compose() {
|
||||
}
|
||||
}
|
||||
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
|
||||
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
|
||||
}
|
||||
|
||||
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
|
||||
Buffer buffer{};
|
||||
|
||||
@@ -59,11 +59,16 @@ public:
|
||||
return id;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
|
||||
return native_handle;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 id;
|
||||
u64 layer_id;
|
||||
|
||||
std::vector<Buffer> queue;
|
||||
Kernel::SharedPtr<Kernel::Event> native_handle;
|
||||
};
|
||||
|
||||
struct Layer {
|
||||
@@ -138,9 +143,13 @@ private:
|
||||
void GetRelayService(Kernel::HLERequestContext& ctx);
|
||||
void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
|
||||
void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
|
||||
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
|
||||
void OpenDisplay(Kernel::HLERequestContext& ctx);
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx);
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
|
||||
void OpenLayer(Kernel::HLERequestContext& ctx);
|
||||
void CreateStrayLayer(Kernel::HLERequestContext& ctx);
|
||||
void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
|
||||
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger> nv_flinger;
|
||||
|
||||
@@ -48,9 +48,9 @@ struct Elf64_Sym {
|
||||
};
|
||||
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
|
||||
|
||||
void Linker::WriteRelocations(std::vector<u8>& program_image,
|
||||
const std::vector<Symbol>& symbols, u64 relocation_offset,
|
||||
u64 size, bool is_jump_relocation, VAddr load_base) {
|
||||
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
|
||||
u64 relocation_offset, u64 size, bool is_jump_relocation,
|
||||
VAddr load_base) {
|
||||
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
|
||||
Elf64_Rela rela;
|
||||
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
|
||||
@@ -90,8 +90,7 @@ void Linker::WriteRelocations(std::vector<u8>& program_image,
|
||||
}
|
||||
}
|
||||
|
||||
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset,
|
||||
VAddr load_base) {
|
||||
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
|
||||
std::map<u64, u64> dynamic;
|
||||
while (dynamic_section_offset < program_image.size()) {
|
||||
Elf64_Dyn dyn;
|
||||
@@ -141,8 +140,7 @@ void Linker::ResolveImports() {
|
||||
const auto& search = exports.find(import.first);
|
||||
if (search != exports.end()) {
|
||||
Memory::Write64(import.second.ea, search->second + import.second.addend);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unresolved import: %s", import.first.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,10 @@ struct NsoSegmentHeader {
|
||||
u32_le offset;
|
||||
u32_le location;
|
||||
u32_le size;
|
||||
u32_le alignment;
|
||||
union {
|
||||
u32_le alignment;
|
||||
u32_le bss_size;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NsoSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
|
||||
|
||||
@@ -120,14 +123,15 @@ VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base, bool relo
|
||||
|
||||
// Read MOD header
|
||||
ModHeader mod_header{};
|
||||
u32 bss_size{Memory::PAGE_SIZE}; // Default .bss to page size if MOD0 section doesn't exist
|
||||
// Default .bss to size in segment header if MOD0 section doesn't exist
|
||||
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
|
||||
std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
|
||||
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
|
||||
if (has_mod_header) {
|
||||
// Resize program image to include .bss section and page align each section
|
||||
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset);
|
||||
codeset->data.size += bss_size;
|
||||
}
|
||||
codeset->data.size += bss_size;
|
||||
const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)};
|
||||
program_image.resize(image_size);
|
||||
|
||||
@@ -157,7 +161,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
|
||||
// Load NSO modules
|
||||
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
|
||||
for (const auto& module : {"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3"}) {
|
||||
for (const auto& module :
|
||||
{"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
|
||||
const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + "/" + module;
|
||||
const VAddr load_addr = next_load_addr;
|
||||
next_load_addr = LoadNso(path, load_addr);
|
||||
|
||||
@@ -18,8 +18,7 @@ namespace Loader {
|
||||
class AppLoader_NSO final : public AppLoader, Linker {
|
||||
public:
|
||||
AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
|
||||
: AppLoader(std::move(file)), filepath(std::move(filepath)) {
|
||||
}
|
||||
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
|
||||
@@ -136,7 +136,7 @@ enum : VAddr {
|
||||
|
||||
/// Application heap (includes stack).
|
||||
HEAP_VADDR = 0x108000000,
|
||||
HEAP_SIZE = 0x18000000,
|
||||
HEAP_SIZE = 0xF0000000,
|
||||
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
|
||||
|
||||
/// Area where shared memory buffers are mapped onto.
|
||||
@@ -177,7 +177,7 @@ enum : VAddr {
|
||||
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
|
||||
|
||||
/// Area where TLS (Thread-Local Storage) buffers are allocated.
|
||||
TLS_AREA_VADDR = 0x1FF82000,
|
||||
TLS_AREA_VADDR = 0x228000000,
|
||||
TLS_ENTRY_SIZE = 0x200,
|
||||
|
||||
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
|
||||
|
||||
@@ -69,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
|
||||
double PerfStats::GetLastFrameTimeScale() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE;
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,52 +16,91 @@ enum Values {
|
||||
B,
|
||||
X,
|
||||
Y,
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
LStick,
|
||||
RStick,
|
||||
L,
|
||||
R,
|
||||
Start,
|
||||
Select,
|
||||
|
||||
ZL,
|
||||
ZR,
|
||||
Plus,
|
||||
Minus,
|
||||
|
||||
DLeft,
|
||||
DUp,
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
LStick_Left,
|
||||
LStick_Up,
|
||||
LStick_Right,
|
||||
LStick_Down,
|
||||
|
||||
RStick_Left,
|
||||
RStick_Up,
|
||||
RStick_Right,
|
||||
RStick_Down,
|
||||
|
||||
SL,
|
||||
SR,
|
||||
|
||||
Home,
|
||||
Screenshot,
|
||||
|
||||
NumButtons,
|
||||
};
|
||||
|
||||
constexpr int BUTTON_HID_BEGIN = A;
|
||||
constexpr int BUTTON_IR_BEGIN = ZL;
|
||||
constexpr int BUTTON_NS_BEGIN = Home;
|
||||
|
||||
constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN;
|
||||
constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN;
|
||||
constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
|
||||
constexpr int BUTTON_NS_END = NumButtons;
|
||||
|
||||
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
|
||||
constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN;
|
||||
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
|
||||
|
||||
static const std::array<const char*, NumButtons> mapping = {{
|
||||
"button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left",
|
||||
"button_right", "button_l", "button_r", "button_start", "button_select", "button_zl",
|
||||
"button_zr", "button_home",
|
||||
"button_a",
|
||||
"button_b",
|
||||
"button_x",
|
||||
"button_y",
|
||||
"button_lstick",
|
||||
"button_rstick",
|
||||
"button_l",
|
||||
"button_r",
|
||||
"button_zl",
|
||||
"button_zr",
|
||||
"button_plus",
|
||||
"button_minus",
|
||||
"button_dleft",
|
||||
"button_dup",
|
||||
"button_dright",
|
||||
"button_ddown",
|
||||
"button_lstick_left",
|
||||
"button_lstick_up",
|
||||
"button_lstick_right",
|
||||
"button_lstick_down",
|
||||
"button_rstick_left",
|
||||
"button_rstick_up",
|
||||
"button_rstick_right",
|
||||
"button_rstick_down",
|
||||
"button_sl",
|
||||
"button_sr",
|
||||
"button_home",
|
||||
"button_screenshot",
|
||||
}};
|
||||
|
||||
} // namespace NativeButton
|
||||
|
||||
namespace NativeAnalog {
|
||||
enum Values {
|
||||
CirclePad,
|
||||
CStick,
|
||||
LStick,
|
||||
RStick,
|
||||
|
||||
NumAnalogs,
|
||||
};
|
||||
|
||||
static const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"circle_pad", "c_stick",
|
||||
"lstick", "rstick",
|
||||
}};
|
||||
} // namespace NativeAnalog
|
||||
|
||||
|
||||
@@ -71,4 +71,15 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
|
||||
return circle_pad_param.Serialize();
|
||||
}
|
||||
|
||||
namespace Polling {
|
||||
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
|
||||
#ifdef HAVE_SDL2
|
||||
return SDL::Polling::GetPollers(type);
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Polling
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -4,7 +4,13 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
class ParamPackage;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
@@ -31,4 +37,30 @@ std::string GenerateKeyboardParam(int key_code);
|
||||
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
|
||||
int key_modifier, float modifier_scale);
|
||||
|
||||
namespace Polling {
|
||||
|
||||
enum class DeviceType { Button, Analog };
|
||||
|
||||
/**
|
||||
* A class that can be used to get inputs from an input device like controllers without having to
|
||||
* poll the device's status yourself
|
||||
*/
|
||||
class DevicePoller {
|
||||
public:
|
||||
virtual ~DevicePoller() = default;
|
||||
/// Setup and start polling for inputs, should be called before GetNextInput
|
||||
virtual void Start() = 0;
|
||||
/// Stop polling
|
||||
virtual void Stop() = 0;
|
||||
/**
|
||||
* Every call to this function returns the next input recorded since calling Start
|
||||
* @return A ParamPackage of the recorded input, which can be used to create an InputDevice.
|
||||
* If there has been no input, the package is empty
|
||||
*/
|
||||
virtual Common::ParamPackage GetNextInput() = 0;
|
||||
};
|
||||
|
||||
// Get all DevicePoller from all backends for a specific device type
|
||||
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
|
||||
} // namespace Polling
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -3,13 +3,15 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cmath>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <SDL.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/sdl/sdl.h"
|
||||
|
||||
namespace InputCommon {
|
||||
@@ -69,6 +71,10 @@ public:
|
||||
return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
|
||||
}
|
||||
|
||||
SDL_JoystickID GetJoystickID() const {
|
||||
return SDL_JoystickInstanceID(joystick.get());
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
|
||||
};
|
||||
@@ -247,5 +253,180 @@ void Shutdown() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This function converts a joystick ID used in SDL events to the device index. This is necessary
|
||||
* because Citra opens joysticks using their indices, not their IDs.
|
||||
*/
|
||||
static int JoystickIDToDeviceIndex(SDL_JoystickID id) {
|
||||
int num_joysticks = SDL_NumJoysticks();
|
||||
for (int i = 0; i < num_joysticks; i++) {
|
||||
auto joystick = GetJoystick(i);
|
||||
if (joystick->GetJoystickID() == id) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which));
|
||||
params.Set("axis", event.jaxis.axis);
|
||||
if (event.jaxis.value > 0) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
params.Set("threshold", "-0.5");
|
||||
}
|
||||
break;
|
||||
case SDL_JOYBUTTONUP:
|
||||
params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which));
|
||||
params.Set("button", event.jbutton.button);
|
||||
break;
|
||||
case SDL_JOYHATMOTION:
|
||||
params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which));
|
||||
params.Set("hat", event.jhat.hat);
|
||||
switch (event.jhat.value) {
|
||||
case SDL_HAT_UP:
|
||||
params.Set("direction", "up");
|
||||
break;
|
||||
case SDL_HAT_DOWN:
|
||||
params.Set("direction", "down");
|
||||
break;
|
||||
case SDL_HAT_LEFT:
|
||||
params.Set("direction", "left");
|
||||
break;
|
||||
case SDL_HAT_RIGHT:
|
||||
params.Set("direction", "right");
|
||||
break;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
break;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
namespace Polling {
|
||||
|
||||
class SDLPoller : public InputCommon::Polling::DevicePoller {
|
||||
public:
|
||||
SDLPoller() = default;
|
||||
|
||||
~SDLPoller() = default;
|
||||
|
||||
void Start() override {
|
||||
// SDL joysticks must be opened, otherwise they don't generate events
|
||||
SDL_JoystickUpdate();
|
||||
int num_joysticks = SDL_NumJoysticks();
|
||||
for (int i = 0; i < num_joysticks; i++) {
|
||||
joysticks_opened.emplace_back(GetJoystick(i));
|
||||
}
|
||||
// Empty event queue to get rid of old events. citra-qt doesn't use the queue
|
||||
SDL_Event dummy;
|
||||
while (SDL_PollEvent(&dummy)) {
|
||||
}
|
||||
}
|
||||
|
||||
void Stop() override {
|
||||
joysticks_opened.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened;
|
||||
};
|
||||
|
||||
class SDLButtonPoller final : public SDLPoller {
|
||||
public:
|
||||
SDLButtonPoller() = default;
|
||||
|
||||
~SDLButtonPoller() = default;
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
break;
|
||||
}
|
||||
case SDL_JOYBUTTONUP:
|
||||
case SDL_JOYHATMOTION:
|
||||
return SDLEventToButtonParamPackage(event);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
class SDLAnalogPoller final : public SDLPoller {
|
||||
public:
|
||||
SDLAnalogPoller() = default;
|
||||
|
||||
~SDLAnalogPoller() = default;
|
||||
|
||||
void Start() override {
|
||||
SDLPoller::Start();
|
||||
|
||||
// Reset stored axes
|
||||
analog_xaxis = -1;
|
||||
analog_yaxis = -1;
|
||||
analog_axes_joystick = -1;
|
||||
}
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
// a second SDL event. The axes also must be from the same joystick.
|
||||
int axis = event.jaxis.axis;
|
||||
if (analog_xaxis == -1) {
|
||||
analog_xaxis = axis;
|
||||
analog_axes_joystick = event.jaxis.which;
|
||||
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
|
||||
analog_axes_joystick == event.jaxis.which) {
|
||||
analog_yaxis = axis;
|
||||
}
|
||||
}
|
||||
Common::ParamPackage params;
|
||||
if (analog_xaxis != -1 && analog_yaxis != -1) {
|
||||
params.Set("engine", "sdl");
|
||||
params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick));
|
||||
params.Set("axis_x", analog_xaxis);
|
||||
params.Set("axis_y", analog_yaxis);
|
||||
analog_xaxis = -1;
|
||||
analog_yaxis = -1;
|
||||
analog_axes_joystick = -1;
|
||||
return params;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
private:
|
||||
int analog_xaxis = -1;
|
||||
int analog_yaxis = -1;
|
||||
SDL_JoystickID analog_axes_joystick = -1;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type) {
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
|
||||
switch (type) {
|
||||
case InputCommon::Polling::DeviceType::Analog:
|
||||
pollers.push_back(std::make_unique<SDLAnalogPoller>());
|
||||
break;
|
||||
case InputCommon::Polling::DeviceType::Button:
|
||||
pollers.push_back(std::make_unique<SDLButtonPoller>());
|
||||
break;
|
||||
}
|
||||
return std::move(pollers);
|
||||
}
|
||||
} // namespace Polling
|
||||
} // namespace SDL
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -4,8 +4,21 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "core/frontend/input.h"
|
||||
|
||||
union SDL_Event;
|
||||
namespace Common {
|
||||
class ParamPackage;
|
||||
}
|
||||
namespace InputCommon {
|
||||
namespace Polling {
|
||||
class DevicePoller;
|
||||
enum class DeviceType;
|
||||
} // namespace Polling
|
||||
} // namespace InputCommon
|
||||
|
||||
namespace InputCommon {
|
||||
namespace SDL {
|
||||
|
||||
@@ -15,5 +28,15 @@ void Init();
|
||||
/// Unresisters SDL device factories and shut them down.
|
||||
void Shutdown();
|
||||
|
||||
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
|
||||
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event);
|
||||
|
||||
namespace Polling {
|
||||
|
||||
/// Get all DevicePoller that use the SDL backend for a specific device type
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||
InputCommon::Polling::DeviceType type);
|
||||
|
||||
} // namespace Polling
|
||||
} // namespace SDL
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -47,7 +48,7 @@ public:
|
||||
virtual ~RendererBase() {}
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
virtual void SwapBuffers(const FramebufferInfo& framebuffer_info) = 0;
|
||||
virtual void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) = 0;
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <glad/glad.h>
|
||||
#include "common/assert.h"
|
||||
@@ -98,20 +98,23 @@ RendererOpenGL::RendererOpenGL() = default;
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void RendererOpenGL::SwapBuffers(const FramebufferInfo& framebuffer_info) {
|
||||
void RendererOpenGL::SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) {
|
||||
// Maintain the rasterizer's state as a priority
|
||||
OpenGLState prev_state = OpenGLState::GetCurState();
|
||||
state.Apply();
|
||||
|
||||
if (screen_info.texture.width != (GLsizei)framebuffer_info.width ||
|
||||
screen_info.texture.height != (GLsizei)framebuffer_info.height ||
|
||||
screen_info.texture.pixel_format != framebuffer_info.pixel_format) {
|
||||
// Reallocate texture if the framebuffer size has changed.
|
||||
// This is expected to not happen very often and hence should not be a
|
||||
// performance problem.
|
||||
ConfigureFramebufferTexture(screen_info.texture, framebuffer_info);
|
||||
if (framebuffer_info != boost::none) {
|
||||
// If framebuffer_info is provided, reload it from memory to a texture
|
||||
if (screen_info.texture.width != (GLsizei)framebuffer_info->width ||
|
||||
screen_info.texture.height != (GLsizei)framebuffer_info->height ||
|
||||
screen_info.texture.pixel_format != framebuffer_info->pixel_format) {
|
||||
// Reallocate texture if the framebuffer size has changed.
|
||||
// This is expected to not happen very often and hence should not be a
|
||||
// performance problem.
|
||||
ConfigureFramebufferTexture(screen_info.texture, *framebuffer_info);
|
||||
}
|
||||
LoadFBToScreenInfo(*framebuffer_info, screen_info);
|
||||
}
|
||||
LoadFBToScreenInfo(framebuffer_info, screen_info);
|
||||
|
||||
DrawScreens();
|
||||
|
||||
@@ -290,16 +293,16 @@ void RendererOpenGL::LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info,
|
||||
* Fills active OpenGL texture with the given RGB color. Since the color is solid, the texture can
|
||||
* be 1x1 but will stretch across whatever it's rendered on.
|
||||
*/
|
||||
void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b,
|
||||
void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
|
||||
const TextureInfo& texture) {
|
||||
state.texture_units[0].texture_2d = texture.resource.handle;
|
||||
state.Apply();
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
u8 framebuffer_data[3] = {color_r, color_g, color_b};
|
||||
u8 framebuffer_data[4] = {color_a, color_b, color_g, color_r};
|
||||
|
||||
// Update existing texture
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, framebuffer_data);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, framebuffer_data);
|
||||
|
||||
state.texture_units[0].texture_2d = 0;
|
||||
state.Apply();
|
||||
@@ -361,6 +364,9 @@ void RendererOpenGL::InitOpenGLObjects() {
|
||||
|
||||
state.texture_units[0].texture_2d = 0;
|
||||
state.Apply();
|
||||
|
||||
// Clear screen to black
|
||||
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
|
||||
}
|
||||
|
||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
~RendererOpenGL() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(const FramebufferInfo& framebuffer_info) override;
|
||||
void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) override;
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
@@ -53,17 +53,16 @@ public:
|
||||
|
||||
private:
|
||||
void InitOpenGLObjects();
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const FramebufferInfo& framebuffer_info);
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture, const FramebufferInfo& framebuffer_info);
|
||||
void DrawScreens();
|
||||
void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h);
|
||||
void UpdateFramerate();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info,
|
||||
ScreenInfo& screen_info);
|
||||
// Fills active OpenGL texture with the given RGB color.
|
||||
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, const TextureInfo& texture);
|
||||
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
|
||||
const TextureInfo& texture);
|
||||
|
||||
EmuWindow* render_window; ///< Handle to render window
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
|
||||
ui->setupUi(this);
|
||||
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
|
||||
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
}
|
||||
|
||||
AboutDialog::~AboutDialog() {}
|
||||
|
||||
@@ -40,6 +40,7 @@ void EmuThread::run() {
|
||||
|
||||
Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
|
||||
if (result != Core::System::ResultStatus::Success) {
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
|
||||
@@ -19,16 +18,18 @@ Config::Config() {
|
||||
}
|
||||
|
||||
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
|
||||
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
|
||||
Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
|
||||
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
|
||||
Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
|
||||
Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J,
|
||||
Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
|
||||
};
|
||||
|
||||
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
|
||||
{
|
||||
Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D,
|
||||
Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_E,
|
||||
},
|
||||
{
|
||||
Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D,
|
||||
Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_R,
|
||||
},
|
||||
}};
|
||||
|
||||
@@ -86,7 +87,7 @@ void Config::ReadValues() {
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Miscellaneous");
|
||||
Settings::values.log_filter = qt_config->value("log_filter", "*:Trace").toString().toStdString();
|
||||
Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Debugging");
|
||||
@@ -136,6 +137,7 @@ void Config::ReadValues() {
|
||||
qt_config->endGroup();
|
||||
|
||||
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
|
||||
UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
|
||||
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
|
||||
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
|
||||
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
|
||||
@@ -215,6 +217,7 @@ void Config::SaveValues() {
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
|
||||
qt_config->setValue("fullscreen", UISettings::values.fullscreen);
|
||||
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
|
||||
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
|
||||
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>740</width>
|
||||
<height>500</height>
|
||||
<width>461</width>
|
||||
<height>500</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -17,7 +18,8 @@
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
<number>4</number>
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<attribute name="title">
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "ui_configure_debug.h"
|
||||
#include "yuzu/configuration/configure_debug.h"
|
||||
|
||||
|
||||
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
|
||||
ui->setupUi(this);
|
||||
this->setConfiguration();
|
||||
|
||||
@@ -13,24 +13,24 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_1">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>GDB</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<widget class="QLabel" name="label_1">
|
||||
<property name="text">
|
||||
<string>The GDB Stub only works correctly when the CPU JIT is off.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_gdbstub">
|
||||
<property name="text">
|
||||
@@ -52,7 +52,7 @@
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Port:</string>
|
||||
</property>
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_dialog.h"
|
||||
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
|
||||
ui->setupUi(this);
|
||||
this->setConfiguration();
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "ui_configure_graphics.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
|
||||
|
||||
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
||||
|
||||
@@ -23,12 +22,6 @@ enum class Resolution : int {
|
||||
Scale2x,
|
||||
Scale3x,
|
||||
Scale4x,
|
||||
Scale5x,
|
||||
Scale6x,
|
||||
Scale7x,
|
||||
Scale8x,
|
||||
Scale9x,
|
||||
Scale10x,
|
||||
};
|
||||
|
||||
float ToResolutionFactor(Resolution option) {
|
||||
@@ -43,18 +36,6 @@ float ToResolutionFactor(Resolution option) {
|
||||
return 3.f;
|
||||
case Resolution::Scale4x:
|
||||
return 4.f;
|
||||
case Resolution::Scale5x:
|
||||
return 5.f;
|
||||
case Resolution::Scale6x:
|
||||
return 6.f;
|
||||
case Resolution::Scale7x:
|
||||
return 7.f;
|
||||
case Resolution::Scale8x:
|
||||
return 8.f;
|
||||
case Resolution::Scale9x:
|
||||
return 9.f;
|
||||
case Resolution::Scale10x:
|
||||
return 10.f;
|
||||
}
|
||||
return 0.f;
|
||||
}
|
||||
@@ -70,18 +51,6 @@ Resolution FromResolutionFactor(float factor) {
|
||||
return Resolution::Scale3x;
|
||||
} else if (factor == 4.f) {
|
||||
return Resolution::Scale4x;
|
||||
} else if (factor == 5.f) {
|
||||
return Resolution::Scale5x;
|
||||
} else if (factor == 6.f) {
|
||||
return Resolution::Scale6x;
|
||||
} else if (factor == 7.f) {
|
||||
return Resolution::Scale7x;
|
||||
} else if (factor == 8.f) {
|
||||
return Resolution::Scale8x;
|
||||
} else if (factor == 9.f) {
|
||||
return Resolution::Scale9x;
|
||||
} else if (factor == 10.f) {
|
||||
return Resolution::Scale10x;
|
||||
}
|
||||
return Resolution::Auto;
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Internal Resolution:</string>
|
||||
<string>Internal Resolution:(Currently does nothing.)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -47,52 +47,22 @@
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Native (400x240)</string>
|
||||
<string>Native (1280x720)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>2x Native (800x480)</string>
|
||||
<string>2x Native (2560x1440)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>3x Native (1200x720)</string>
|
||||
<string>3x Native (3840x2160)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>4x Native (1600x960)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>5x Native (2000x1200)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>6x Native (2400x1440)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>7x Native (2800x1680)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>8x Native (3200x1920)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>9x Native (3600x2160)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>10x Native (4000x2400)</string>
|
||||
<string>4x Native (5120x2880)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/main.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
|
||||
|
||||
const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
|
||||
ConfigureInput::analog_sub_buttons{{
|
||||
"up", "down", "left", "right", "modifier",
|
||||
@@ -32,73 +32,141 @@ static QString getKeyName(int key_code) {
|
||||
}
|
||||
}
|
||||
|
||||
static void SetButtonKey(int key, Common::ParamPackage& button_param) {
|
||||
button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)};
|
||||
}
|
||||
|
||||
static void SetAnalogKey(int key, Common::ParamPackage& analog_param,
|
||||
const std::string& button_name) {
|
||||
static void SetAnalogButton(const Common::ParamPackage& input_param,
|
||||
Common::ParamPackage& analog_param, const std::string& button_name) {
|
||||
if (analog_param.Get("engine", "") != "analog_from_button") {
|
||||
analog_param = {
|
||||
{"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
|
||||
};
|
||||
}
|
||||
analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key));
|
||||
analog_param.Set(button_name, input_param.Serialize());
|
||||
}
|
||||
|
||||
static QString ButtonToText(const Common::ParamPackage& param) {
|
||||
if (!param.Has("engine")) {
|
||||
return QObject::tr("[not set]");
|
||||
} else if (param.Get("engine", "") == "keyboard") {
|
||||
return getKeyName(param.Get("code", 0));
|
||||
} else if (param.Get("engine", "") == "sdl") {
|
||||
QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str());
|
||||
if (param.Has("hat")) {
|
||||
text += QString(QObject::tr(" Hat %1 %2"))
|
||||
.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
|
||||
}
|
||||
if (param.Has("axis")) {
|
||||
text += QString(QObject::tr(" Axis %1%2"))
|
||||
.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
|
||||
}
|
||||
if (param.Has("button")) {
|
||||
text += QString(QObject::tr(" Button %1")).arg(param.Get("button", "").c_str());
|
||||
}
|
||||
return text;
|
||||
} else {
|
||||
return QObject::tr("[unknown]");
|
||||
}
|
||||
};
|
||||
|
||||
static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
|
||||
if (!param.Has("engine")) {
|
||||
return QObject::tr("[not set]");
|
||||
} else if (param.Get("engine", "") == "analog_from_button") {
|
||||
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
|
||||
} else if (param.Get("engine", "") == "sdl") {
|
||||
if (dir == "modifier") {
|
||||
return QString(QObject::tr("[unused]"));
|
||||
}
|
||||
|
||||
QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str());
|
||||
if (dir == "left" || dir == "right") {
|
||||
text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_x", "").c_str());
|
||||
} else if (dir == "up" || dir == "down") {
|
||||
text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_y", "").c_str());
|
||||
}
|
||||
return text;
|
||||
} else {
|
||||
return QObject::tr("[unknown]");
|
||||
}
|
||||
};
|
||||
|
||||
ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
|
||||
timer(std::make_unique<QTimer>()) {
|
||||
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
|
||||
|
||||
ui->setupUi(this);
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
button_map = {
|
||||
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
|
||||
ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
|
||||
ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
|
||||
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
|
||||
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
|
||||
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
|
||||
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
|
||||
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
|
||||
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
|
||||
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
|
||||
};
|
||||
|
||||
analog_map = {{
|
||||
analog_map_buttons = {{
|
||||
{
|
||||
ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight,
|
||||
ui->buttonCircleMod,
|
||||
ui->buttonLStickUp, ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight,
|
||||
ui->buttonLStickMod,
|
||||
},
|
||||
{
|
||||
ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight,
|
||||
nullptr,
|
||||
ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight,
|
||||
ui->buttonRStickMod,
|
||||
},
|
||||
}};
|
||||
|
||||
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
|
||||
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
if (button_map[button_id])
|
||||
connect(button_map[button_id], &QPushButton::released, [=]() {
|
||||
handleClick(button_map[button_id],
|
||||
[=](int key) { SetButtonKey(key, buttons_param[button_id]); });
|
||||
handleClick(
|
||||
button_map[button_id],
|
||||
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
if (analog_map[analog_id][sub_button_id] != nullptr) {
|
||||
connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() {
|
||||
handleClick(analog_map[analog_id][sub_button_id], [=](int key) {
|
||||
SetAnalogKey(key, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
});
|
||||
});
|
||||
if (analog_map_buttons[analog_id][sub_button_id] != nullptr) {
|
||||
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released,
|
||||
[=]() {
|
||||
handleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
}
|
||||
}
|
||||
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
|
||||
QMessageBox::information(
|
||||
this, "Information",
|
||||
"After pressing OK, first move your joystick horizontally, and then vertically.");
|
||||
handleClick(
|
||||
analog_map_stick[analog_id],
|
||||
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
|
||||
|
||||
timer->setSingleShot(true);
|
||||
connect(timer.get(), &QTimer::timeout, [this]() {
|
||||
releaseKeyboard();
|
||||
releaseMouse();
|
||||
key_setter = boost::none;
|
||||
updateButtonLabels();
|
||||
timeout_timer->setSingleShot(true);
|
||||
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
|
||||
|
||||
connect(poll_timer.get(), &QTimer::timeout, [this]() {
|
||||
Common::ParamPackage params;
|
||||
for (auto& poller : device_pollers) {
|
||||
params = poller->GetNextInput();
|
||||
if (params.Has("engine")) {
|
||||
setPollingResult(params, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
this->loadConfiguration();
|
||||
@@ -128,13 +196,15 @@ void ConfigureInput::loadConfiguration() {
|
||||
|
||||
void ConfigureInput::restoreDefaults() {
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]);
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
SetAnalogKey(Config::default_analogs[analog_id][sub_button_id],
|
||||
analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
|
||||
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_analogs[analog_id][sub_button_id])};
|
||||
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
|
||||
}
|
||||
}
|
||||
updateButtonLabels();
|
||||
@@ -142,59 +212,73 @@ void ConfigureInput::restoreDefaults() {
|
||||
}
|
||||
|
||||
void ConfigureInput::updateButtonLabels() {
|
||||
QString non_keyboard(tr("[non-keyboard]"));
|
||||
|
||||
auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
|
||||
if (param.Get("engine", "") != "keyboard") {
|
||||
return non_keyboard;
|
||||
} else {
|
||||
return getKeyName(param.Get("code", 0));
|
||||
}
|
||||
};
|
||||
|
||||
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
|
||||
button_map[button]->setText(KeyToText(buttons_param[button]));
|
||||
button_map[button]->setText(ButtonToText(buttons_param[button]));
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
|
||||
for (QPushButton* button : analog_map[analog_id]) {
|
||||
if (button)
|
||||
button->setText(non_keyboard);
|
||||
}
|
||||
} else {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
Common::ParamPackage param(
|
||||
analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
|
||||
if (analog_map[analog_id][sub_button_id])
|
||||
analog_map[analog_id][sub_button_id]->setText(KeyToText(param));
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
if (analog_map_buttons[analog_id][sub_button_id]) {
|
||||
analog_map_buttons[analog_id][sub_button_id]->setText(
|
||||
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
||||
}
|
||||
}
|
||||
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) {
|
||||
void ConfigureInput::handleClick(QPushButton* button,
|
||||
std::function<void(const Common::ParamPackage&)> new_input_setter,
|
||||
InputCommon::Polling::DeviceType type) {
|
||||
button->setText(tr("[press key]"));
|
||||
button->setFocus();
|
||||
|
||||
key_setter = new_key_setter;
|
||||
input_setter = new_input_setter;
|
||||
|
||||
device_pollers = InputCommon::Polling::GetPollers(type);
|
||||
|
||||
// Keyboard keys can only be used as button devices
|
||||
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
|
||||
|
||||
for (auto& poller : device_pollers) {
|
||||
poller->Start();
|
||||
}
|
||||
|
||||
grabKeyboard();
|
||||
grabMouse();
|
||||
timer->start(5000); // Cancel after 5 seconds
|
||||
timeout_timer->start(5000); // Cancel after 5 seconds
|
||||
poll_timer->start(200); // Check for new inputs every 200ms
|
||||
}
|
||||
|
||||
void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) {
|
||||
releaseKeyboard();
|
||||
releaseMouse();
|
||||
timeout_timer->stop();
|
||||
poll_timer->stop();
|
||||
for (auto& poller : device_pollers) {
|
||||
poller->Stop();
|
||||
}
|
||||
|
||||
if (!abort) {
|
||||
(*input_setter)(params);
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
input_setter = boost::none;
|
||||
}
|
||||
|
||||
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
|
||||
releaseKeyboard();
|
||||
releaseMouse();
|
||||
|
||||
if (!key_setter || !event)
|
||||
if (!input_setter || !event)
|
||||
return;
|
||||
|
||||
if (event->key() != Qt::Key_Escape)
|
||||
(*key_setter)(event->key());
|
||||
|
||||
updateButtonLabels();
|
||||
key_setter = boost::none;
|
||||
timer->stop();
|
||||
if (event->key() != Qt::Key_Escape) {
|
||||
if (want_keyboard_keys) {
|
||||
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
|
||||
false);
|
||||
} else {
|
||||
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
|
||||
return;
|
||||
}
|
||||
}
|
||||
setPollingResult({}, true);
|
||||
}
|
||||
|
||||
@@ -8,11 +8,13 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <QKeyEvent>
|
||||
#include <QWidget>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/param_package.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_input.h"
|
||||
|
||||
class QPushButton;
|
||||
@@ -35,10 +37,11 @@ public:
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureInput> ui;
|
||||
|
||||
std::unique_ptr<QTimer> timer;
|
||||
std::unique_ptr<QTimer> timeout_timer;
|
||||
std::unique_ptr<QTimer> poll_timer;
|
||||
|
||||
/// This will be the the setting function when an input is awaiting configuration.
|
||||
boost::optional<std::function<void(int)>> key_setter;
|
||||
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
|
||||
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
|
||||
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
|
||||
@@ -48,13 +51,23 @@ private:
|
||||
/// Each button input is represented by a QPushButton.
|
||||
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
|
||||
|
||||
/// Each analog input is represented by five QPushButtons which represents up, down, left, right
|
||||
/// and modifier
|
||||
/// A group of five QPushButtons represent one analog input. The buttons each represent up,
|
||||
/// down, left, right, and modifier, respectively.
|
||||
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
|
||||
analog_map;
|
||||
analog_map_buttons;
|
||||
|
||||
/// Analog inputs are also represented each with a single button, used to configure with an
|
||||
/// actual analog stick
|
||||
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
|
||||
|
||||
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
|
||||
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
|
||||
|
||||
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
|
||||
/// keyboard events are ignored.
|
||||
bool want_keyboard_keys = false;
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
@@ -63,7 +76,13 @@ private:
|
||||
void updateButtonLabels();
|
||||
|
||||
/// Called when the button was pressed.
|
||||
void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
|
||||
void handleClick(QPushButton* button,
|
||||
std::function<void(const Common::ParamPackage&)> new_input_setter,
|
||||
InputCommon::Polling::DeviceType type);
|
||||
|
||||
/// Finish polling and configure input using the input_setter
|
||||
void setPollingResult(const Common::ParamPackage& params, bool abort);
|
||||
|
||||
/// Handle key press events.
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
};
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>370</width>
|
||||
<height>534</height>
|
||||
<width>343</width>
|
||||
<height>677</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -16,6 +16,107 @@
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayout_7">
|
||||
<item row="3" column="1">
|
||||
<widget class="QGroupBox" name="faceButtons_6">
|
||||
<property name="title">
|
||||
<string>Misc.</string>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_6">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_25">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_29">
|
||||
<property name="text">
|
||||
<string>Plus:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonPlus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_26">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_30">
|
||||
<property name="text">
|
||||
<string>Minus:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonMinus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_27">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_31">
|
||||
<property name="text">
|
||||
<string>Home:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonHome">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_28">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_11">
|
||||
<property name="text">
|
||||
<string>Screen
|
||||
Capture:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonScreenshot">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="faceButtons">
|
||||
<property name="title">
|
||||
@@ -190,7 +291,7 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="faceButtons_3">
|
||||
<property name="title">
|
||||
<string>Shoulder Buttons</string>
|
||||
@@ -274,100 +375,52 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_8">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>SL:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonSL">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_29">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_8">
|
||||
<property name="text">
|
||||
<string>SR:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonSR">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QGroupBox" name="faceButtons_4">
|
||||
<property name="title">
|
||||
<string>Circle Pad</string>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_4">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_17">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_21">
|
||||
<property name="text">
|
||||
<string>Left:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleLeft">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_18">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_23">
|
||||
<property name="text">
|
||||
<string>Right:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleRight">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_19">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_24">
|
||||
<property name="text">
|
||||
<string>Up:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleUp">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_20">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_22">
|
||||
<property name="text">
|
||||
<string>Down:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleDown">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QGroupBox" name="faceButtons_5">
|
||||
<property name="title">
|
||||
<string>C-Stick</string>
|
||||
<string>Right Stick</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
@@ -376,17 +429,17 @@
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_5">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_21">
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_24">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_25">
|
||||
<widget class="QLabel" name="label_26">
|
||||
<property name="text">
|
||||
<string>Left:</string>
|
||||
<string>Down:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickLeft">
|
||||
<widget class="QPushButton" name="buttonRStickDown">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -404,7 +457,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickRight">
|
||||
<widget class="QPushButton" name="buttonRStickRight">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -412,8 +465,33 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="3" column="0" colspan="2">
|
||||
<widget class="QPushButton" name="buttonRStickAnalog">
|
||||
<property name="text">
|
||||
<string>Set Analog Stick</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_23">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_21">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_25">
|
||||
<property name="text">
|
||||
<string>Left:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonRStickLeft">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_25">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_28">
|
||||
<property name="text">
|
||||
@@ -422,7 +500,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickUp">
|
||||
<widget class="QPushButton" name="buttonRStickUp">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -430,17 +508,35 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_24">
|
||||
<item row="2" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_26">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Down:</string>
|
||||
<string>Pressed:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickDown">
|
||||
<widget class="QPushButton" name="buttonRStick">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_32">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_10">
|
||||
<property name="text">
|
||||
<string>Modifier:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonRStickMod">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -451,10 +547,10 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QGroupBox" name="faceButtons_6">
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="faceButtons_4">
|
||||
<property name="title">
|
||||
<string>Misc.</string>
|
||||
<string>Left Stick</string>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
@@ -462,18 +558,18 @@
|
||||
<property name="checkable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_6">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_25">
|
||||
<layout class="QGridLayout" name="gridLayout_4">
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_20">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_29">
|
||||
<widget class="QLabel" name="label_22">
|
||||
<property name="text">
|
||||
<string>Start:</string>
|
||||
<string>Down:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonStart">
|
||||
<widget class="QPushButton" name="buttonLStickDown">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -481,17 +577,42 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="4" column="0" colspan="2">
|
||||
<widget class="QPushButton" name="buttonLStickAnalog">
|
||||
<property name="text">
|
||||
<string>Set Analog Stick</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_26">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_18">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_30">
|
||||
<widget class="QLabel" name="label_23">
|
||||
<property name="text">
|
||||
<string>Select:</string>
|
||||
<string>Right:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonSelect">
|
||||
<widget class="QPushButton" name="buttonLStickRight">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_17">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_21">
|
||||
<property name="text">
|
||||
<string>Left:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonLStickLeft">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -500,16 +621,16 @@
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_27">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_19">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_31">
|
||||
<widget class="QLabel" name="label_24">
|
||||
<property name="text">
|
||||
<string>Home:</string>
|
||||
<string>Up:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonHome">
|
||||
<widget class="QPushButton" name="buttonLStickUp">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
@@ -517,17 +638,35 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_28">
|
||||
<item row="3" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_31">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_36">
|
||||
<widget class="QLabel" name="label_9">
|
||||
<property name="text">
|
||||
<string>Circle Mod:</string>
|
||||
<string>Modifier:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleMod">
|
||||
<widget class="QPushButton" name="buttonLStickMod">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,0">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Pressed:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonLStick">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
|
||||
static const std::array<int, 12> days_in_month = {{
|
||||
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
|
||||
}};
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "yuzu/debugger/registers.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
|
||||
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
|
||||
cpu_regs_ui.setupUi(this);
|
||||
|
||||
|
||||
@@ -174,7 +174,7 @@ void GameList::onTextChanged(const QString& newText) {
|
||||
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
|
||||
|
||||
// Only items which filename in combination with its title contains all words
|
||||
// that are in the searchfiel will be visible in the gamelist
|
||||
// that are in the searchfield will be visible in the gamelist
|
||||
// The search is case insensitive because of toLower()
|
||||
// I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
|
||||
// multiple conversions of edit_filter_text for each game in the gamelist
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
#include <QRunnable>
|
||||
#include <QStandardItem>
|
||||
#include <QString>
|
||||
#include "yuzu/util/util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
/**
|
||||
* Gets the default icon (for games without valid SMDH)
|
||||
|
||||
@@ -122,8 +122,9 @@ void GMainWindow::InitializeWidgets() {
|
||||
statusBar()->addPermanentWidget(message_label, 1);
|
||||
|
||||
emu_speed_label = new QLabel();
|
||||
emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
|
||||
"indicate emulation is running faster or slower than a Switch."));
|
||||
emu_speed_label->setToolTip(
|
||||
tr("Current emulation speed. Values higher or lower than 100% "
|
||||
"indicate emulation is running faster or slower than a Switch."));
|
||||
game_fps_label = new QLabel();
|
||||
game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
|
||||
"This will vary from game to game and scene to scene."));
|
||||
@@ -185,12 +186,24 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
||||
void GMainWindow::InitializeHotkeys() {
|
||||
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||
RegisterHotkey("Main Window", "Start Emulation");
|
||||
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
||||
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut);
|
||||
LoadHotkeys();
|
||||
|
||||
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
|
||||
SLOT(OnMenuLoadFile()));
|
||||
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
|
||||
SLOT(OnStartGame()));
|
||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
||||
ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
||||
ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
ui.action_Fullscreen->setChecked(false);
|
||||
ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
@@ -219,6 +232,8 @@ void GMainWindow::RestoreUIState() {
|
||||
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
|
||||
ToggleWindowMode();
|
||||
|
||||
ui.action_Fullscreen->setChecked(UISettings::values.fullscreen);
|
||||
|
||||
ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
|
||||
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
|
||||
|
||||
@@ -263,6 +278,10 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
|
||||
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||
|
||||
// Fullscreen
|
||||
ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Help
|
||||
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
|
||||
}
|
||||
@@ -402,6 +421,9 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
render_window->setFocus();
|
||||
|
||||
emulation_running = true;
|
||||
if (ui.action_Fullscreen->isChecked()) {
|
||||
ShowFullscreen();
|
||||
}
|
||||
OnStartGame();
|
||||
}
|
||||
|
||||
@@ -548,6 +570,41 @@ void GMainWindow::OnStopGame() {
|
||||
ShutdownGame();
|
||||
}
|
||||
|
||||
void GMainWindow::ToggleFullscreen() {
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
if (ui.action_Fullscreen->isChecked()) {
|
||||
ShowFullscreen();
|
||||
} else {
|
||||
HideFullscreen();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::ShowFullscreen() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
UISettings::values.geometry = saveGeometry();
|
||||
ui.menubar->hide();
|
||||
statusBar()->hide();
|
||||
showFullScreen();
|
||||
} else {
|
||||
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
|
||||
render_window->showFullScreen();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::HideFullscreen() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
|
||||
ui.menubar->show();
|
||||
showNormal();
|
||||
restoreGeometry(UISettings::values.geometry);
|
||||
} else {
|
||||
render_window->showNormal();
|
||||
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::ToggleWindowMode() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
// Render in the main window...
|
||||
@@ -670,6 +727,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
|
||||
} else {
|
||||
// Only show the message if the game is still running.
|
||||
if (emu_thread) {
|
||||
emu_thread->SetRunning(true);
|
||||
message_label->setText(status_message);
|
||||
message_label->setVisible(true);
|
||||
}
|
||||
@@ -700,6 +758,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
||||
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
||||
#endif
|
||||
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
||||
UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
|
||||
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
|
||||
UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
|
||||
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
|
||||
|
||||
@@ -127,6 +127,9 @@ private slots:
|
||||
void OnAbout();
|
||||
void OnToggleFilterBar();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void ToggleFullscreen();
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
|
||||
|
||||
@@ -83,6 +83,7 @@
|
||||
<string>Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
<addaction name="action_Fullscreen"/>
|
||||
<addaction name="action_Single_Window_Mode"/>
|
||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
@@ -189,6 +190,14 @@
|
||||
<string>Selects a folder to display in the game list</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<action name="action_Fullscreen">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Fullscreen</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
</ui>
|
||||
|
||||
@@ -27,6 +27,7 @@ struct Values {
|
||||
bool microprofile_visible;
|
||||
|
||||
bool single_window_mode;
|
||||
bool fullscreen;
|
||||
bool display_titlebar;
|
||||
bool show_filter_bar;
|
||||
bool show_status_bar;
|
||||
|
||||
@@ -31,8 +31,8 @@
|
||||
#include <cstdlib>
|
||||
#include <QLineEdit>
|
||||
#include <QRegExpValidator>
|
||||
#include "yuzu/util/spinbox.h"
|
||||
#include "common/assert.h"
|
||||
#include "yuzu/util/spinbox.h"
|
||||
|
||||
CSpinBox::CSpinBox(QWidget* parent)
|
||||
: QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) {
|
||||
|
||||
@@ -30,17 +30,26 @@ button_a=
|
||||
button_b=
|
||||
button_x=
|
||||
button_y=
|
||||
button_up=
|
||||
button_down=
|
||||
button_left=
|
||||
button_right=
|
||||
button_lstick=
|
||||
button_rstick=
|
||||
button_l=
|
||||
button_r=
|
||||
button_start=
|
||||
button_select=
|
||||
button_zl=
|
||||
button_zr=
|
||||
button_plus=
|
||||
button_minus=
|
||||
button_dleft=
|
||||
button_dup=
|
||||
button_dright=
|
||||
button_ddown=
|
||||
button_lstick_left=
|
||||
button_lstick_up=
|
||||
button_lstick_right=
|
||||
button_lstick_down=
|
||||
button_sl=
|
||||
button_sr=
|
||||
button_home=
|
||||
button_screenshot=
|
||||
|
||||
# for analog input, the following devices are available:
|
||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
||||
@@ -53,8 +62,8 @@ button_home=
|
||||
# - "joystick": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
circle_pad=
|
||||
c_stick=
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
|
||||
@@ -81,8 +90,8 @@ use_hw_renderer =
|
||||
use_shader_jit =
|
||||
|
||||
# Resolution scale factor
|
||||
# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
|
||||
# factor for the 3DS resolution
|
||||
# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
|
||||
# factor for the Switch resolution
|
||||
resolution_factor =
|
||||
|
||||
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
|
||||
@@ -115,8 +124,8 @@ custom_bottom_top =
|
||||
custom_bottom_right =
|
||||
custom_bottom_bottom =
|
||||
|
||||
#Whether to toggle frame limiter on or off.
|
||||
# 0: Off , 1 (default): On
|
||||
# Whether to toggle frame limiter on or off.
|
||||
# 0: Off, 1 (default): On
|
||||
toggle_framelimit =
|
||||
|
||||
# Swaps the prominent screen with the other screen.
|
||||
|
||||
@@ -37,7 +37,6 @@
|
||||
#include "yuzu_cmd/config.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
|
||||
static void PrintHelp(const char* argv0) {
|
||||
std::cout << "Usage: " << argv0
|
||||
<< " [options] <filename>\n"
|
||||
|
||||
Reference in New Issue
Block a user