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66 Commits

Author SHA1 Message Date
Lioncash
9b8fc2b689 arm_interface: Replace kernel vm_manager include with a forward declaration
Avoids an unnecessary inclusion and also uncovers three places where
indirect inclusions were relied upon, which allows us to also resolve
those.
2018-09-20 19:35:36 -04:00
Mat M
f237265187 Merge pull request #1370 from Hedges/GDBClean
Correct endianness of BRK
2018-09-20 17:25:56 -04:00
Mat M
1e35d8fa8f Merge pull request #1362 from MerryMage/dynarmic
externals: Update dynarmic to 171d116
2018-09-20 17:22:42 -04:00
Jarek Syrylak
74f966404d Correct endianness of BKPT 2018-09-20 22:03:57 +01:00
MerryMage
ef31487624 arm_dynarmic: Halt when BRK encountered 2018-09-20 19:12:42 +01:00
bunnei
8fe9572271 Merge pull request #1358 from DarkLordZach/temp-storage
savedata_factory: Add TemporaryStorage SaveDataType
2018-09-20 10:13:38 -04:00
bunnei
0931a711de Merge pull request #1363 from lioncash/control
control_metadata: Move language name array definition to the cpp file
2018-09-20 10:13:23 -04:00
bunnei
b02a1e38fa Merge pull request #1361 from lioncash/nax
xts_archive/nax: Minor interface changes
2018-09-20 10:13:10 -04:00
bunnei
e57aa62b11 Merge pull request #1366 from ogniK5377/splat-fix
Implemented NTC & IEnsureNetworkClockAvailabilityService
2018-09-20 10:12:35 -04:00
David Marcec
583137709f Removed unneeded event clear 2018-09-20 15:16:08 +10:00
David Marcec
335e9d18ae Implemented NTC & IEnsureNetworkClockAvailabilityService
Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
Lioncash
3146502a12 control_metadata: Remove unnecessary else within GetLanguageEntry()
There's no need to indent the code here, given the if case contains a
return statement at the end of it.
2018-09-19 19:02:06 -04:00
Lioncash
05d49962b6 control_metadata: Move language name array definition to the cpp file
This was used in two different translation units
(deconstructed_rom_directory and patch_manager). This means we'd be
pointlessly duplicating the whole array twice due to it being defined
within the header.
2018-09-19 18:57:26 -04:00
MerryMage
3b4a158230 arm_dynarmic: Support BKPT instruction 2018-09-19 21:00:38 +01:00
MerryMage
321eb0b6b0 externals: Update dynarmic to 171d116
171d116 A64: Implement SCVTF, UCVTF (vector, fixed-point), scalar variant
f221bb0 emit_x64_floating_point: Reduce fallback LUT code in EmitFPToFixed
eb123e2 A64: Implement FCVTZS, FCVTZU, UCVTF, SCVTF (vector, fixed-point), vector variant
487d37a A64: Implement UQSHL's vector immediate and register variants
f698933 ir: Add opcodes for unsigned saturating left shifts
7148e66 A64/translate/impl: Make signatures consistent for unimplemented by-element SIMD variants
fdde4ca A64: Implement BRK
b1490db A64/imm: Add full range of comparison operators to Imm template
1ec40ef IR: Add fbits argument to FPVectorFrom{Signed,Unsigned}Fixed
d6d5e98 A64: Implement SCVTF, UCVTF (scalar, fixed-point)
6513595 opcodes.inc: Align columns to a tabstop of 4
6b0d2b5 IR: Add fbits argument to FixedToFP-related opcodes
c4b3831 A64: Implement SQSHL's vector immediate variant
e0d8d2d A64: Implement SQSHL's vector register variant
5327625 ir: Add opcodes for left signed saturated shifts
9705252 branch: Make variables const where applicable
650946e move_wide: Make variables const where applicable
62b3a6d load_store_register_unprivileged: Make variables const where applicable
3add1c7 load_store_register_immediate: Place conditional bodies on their own line
2fc4088 load_store_load_literal: Make variables const where applicable
b2c1462 data_processing_logical: Move datasize declarations after early-exit conditionals
028028f data_processing_conditional_select: Make variables const where applicable
c66042d data_processing_addsub: Move datasize declarations after early-exit conditionals
6bc546e data_processing_bitfield: Move datasize variables after early-exit conditionals
2aad5fa A64: Implement CLS's vector variant
6c877ff emit_x64_vector: Make EmitVectorUnsignedSaturatedAccumulateSigned() internally linked
4b5926d perf_map: Use std::string_view instead of std::string for PerfMapRegister()
7445947 A64: Implement SQRDMULH (vector), vector variant
03b80f2 A64: Implement SQDMULL (vector), vector variant
4a2c596 IR: Add VectorSignedSaturatedDoublingMultiplyLong
59dc33e emit_x64_vector: Changes to VectorSignedSaturatedDoublingMultiply
bbaebeb IR: Implement Vector{Signed,Unsigned}Multiply{16,32}
baac5a8 backend_x64/a64_interface: Re-enable the constant folding pass
e78ca19 emit_x64_vector_floating_point: Hardware FMA implementation for RSqrtStepFused
8a5ae9a emit_x64_vector_floating_point: Hardware FMA implementation of FPVectorRecipStepFused
39818f9 emit_x64_floating_point: Hardware FMA implementation of FPRSqrtStepFused
3d0a0b4 emit_x64_floating_point: Hardware FMA implementation of FPRecipStepFused{32,64}
2293dff emit_x64_vector: SSE implementation of VectorSignedSaturatedAccumulateUnsigned{8,16,32}
2047683 emit_x64_vector: Correct static asserts for < 64-bit type checks in saturated accumulate fallbacks
55e9e40 emit_x64_vector: EmitVectorSignedSaturatedAccumulateUnsigned64: SSE implementation
1076651 emit_x64_vector: Simplify fpsr_qc related code
4039030 A64: Implement CLZ's vector variant
0bb908f ir: Add opcodes for vector CLZ operations
3b13259 A64/translate: VectorZeroUpper for V(64) stores
1931d44 simd_two_register_misc: FNEG (vector) with Q == 0 had dirty upper
a0790f0 emit_x64_vector: Remove unnecessary [[maybe_unused]] attributes
b0e1eb5 A64: Implement USQADD's scalar and vector variants
28424c7 ir: Add opcodes form unsigned saturated accumulations of signed values
9923ea0 A64: Implement SUQADD's scalar and vector variants
4c0adbb ir: Add opcodes for signed saturated accumulations of unsigned values
799bfed A64: Implement SMLAL{2}, SMLSL{2}, UMLAL{2}, and UMLSL{2}'s vector by-element variants
94451ec A64: Implement UMULL{2}'s vector by-element variant
45867de A64: Implement SMULL{2}'s vector by-element variant
0235793 ir/value: Replace includes with forward declarations
450f721 ir/cond: Migrate to C++17 nested namespace specifiers
e649988 CMakeLists: Add missing cond.h header to file listing
d20e769 A64: Implement URSQRTE
4f3bde5 ir: Add opcodes for performing unsigned reciprocal square root estimates
cfeeaec A64: Implement URECPE
622b60e ir: Add opcodes for unsigned reciprocal estimate
d17599a Update Xbyak to 5.71
f7c26e9 Squashed 'externals/xbyak/' changes from 671fc805..1de435ed
8782b69 travis: Make macOS build with Xcode 9.4.1
b575b23 A64: Implement SQNEG's scalar and vector variant
06062a9 A64: Add opcodes for signed saturating negations
1c40579 emit_x64_vector: Simplify "position == 0" case for EmitVectorExtract()
e335050 emit_x64_vector: Simplify "position == 0" case for EmitVectorExtractLower()
8b13421 A64: Implement SQDMULH's by-element scalar variant
9122a6e A64: Implement SQDMULH's by-element vector variant
176e60e backend/x64: Do not clear fast_dispatch_table if not enabled
2018-09-19 20:31:39 +01:00
Lioncash
2e5f0e5024 xts_archive: Remove unused variables from CalculateHMAC256()
These variables aren't used, which still has an impact, as std::vector
cannot be optimized away by the compiler (it's constructor and
destructor are both non-trivial), so this was just wasting memory.
2018-09-19 14:23:13 -04:00
Lioncash
2752183883 xts_archive: Make AsNCA() return a std::unique_ptr instead of a std::shared_ptr
std::shared_ptr isn't strictly necessary here and is only ever used in
contexts where the object doesn't depend on being shared. This also
makes the interface more flexible, as it's possible to create a
std::shared_ptr from a std::unique_ptr (std::shared_ptr has a
constructor that accepts a std::unique_ptr), but not the other way
around.
2018-09-19 14:22:37 -04:00
Lioncash
45195a51a7 nax: Avoid re-parsing NAX data with GetFileType()
An instance of the NAX apploader already has an existing NAX instance in
memory. Calling directly into IdentifyType() directly would re-parse the
whole file again into yet another NAX instance, only to toss it away
again.

This gets rid of unnecessary/redundant file parsing and allocations.
2018-09-19 14:22:37 -04:00
Lioncash
c8c4105659 nax: Avoid unnecessary calls to AsNCA() in IdentifyType()
AsNCA() allocates an NCA instance every time it's called. In the current
manner it's used, it's quite inefficient as it's making a redundant
allocation.

We can just amend the order of the conditionals to make it easier to
just call it once.
2018-09-19 14:22:37 -04:00
Lioncash
f272261c21 xts_archive: Ensure NAX's type member is always initialized
Ensures that the member always has a deterministic value.
2018-09-19 14:22:37 -04:00
Lioncash
92a98a8b19 xts_archive: Amend initializer order of NAX's constructor
Orders the initializer list in the same order the members would be
initialized. Avoids compiler warnings.
2018-09-19 14:22:30 -04:00
David
0432af5ad1 Reworked incorrect nifm stubs (#1355)
* Reworked incorrect nifm stubs

Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.

Any 0 client id is considered an invalid client id.

GetRequestState 0 is considered invalid.

* Fixups for nifm
2018-09-19 11:59:01 -04:00
bunnei
52fb86c65c Merge pull request #1356 from degasus/hotfix
gl_rasterizer: Fix StartAddress handling with indexed draw calls.
2018-09-19 11:58:22 -04:00
bunnei
8dff92c5f6 Merge pull request #1359 from ogniK5377/nes
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
2018-09-19 10:01:36 -04:00
bunnei
5fbc354261 Merge pull request #1353 from ogniK5377/remove-MakeBuilder
Removed the use of rp.MakeBuilder in the yuzu codebase
2018-09-19 10:00:23 -04:00
David Marcec
cbc7ad8f6d Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
Zach Hilman
dfaea55be5 savedata_factory: Add TemporaryStorage SaveDataType
Seems to be used by NSO NES Emulator
2018-09-19 09:06:22 -04:00
Markus Wick
f465e4aaf2 gl_rasterizer: Fix StartAddress handling with indexed draw calls.
We uploaded the wrong data before. So the offset on the host GPU pointer may work for the first vertices, the last ones run out bounds.
Let's just offset the upload instead.
2018-09-19 09:22:30 +02:00
David Marcec
08819ec70a Removed MakeBuilder as it's not needed anymore 2018-09-19 15:13:56 +10:00
David Marcec
6a0612f2bf Removed the use of rp.MakeBuilder
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19 15:09:59 +10:00
bunnei
b33ce787b7 Merge pull request #1348 from ogniK5377/GetImageSize
Implemented IProfile::GetImageSize
2018-09-18 22:15:18 -04:00
bunnei
d85130d7be Merge pull request #1319 from lioncash/audio
audio_core: Replace includes with forward declarations where applicable.
2018-09-18 22:14:26 -04:00
bunnei
c9942fe46e Merge pull request #1351 from ogniK5377/GetDefaultDisplayResolution
Implemented GetDefaultDisplayResolution
2018-09-18 22:13:28 -04:00
bunnei
bf957d5345 Merge pull request #1341 from lioncash/dependency
core/core_cpu: Replace exclusive monitor include with forward declaration
2018-09-18 22:13:05 -04:00
bunnei
c768535463 Merge pull request #1346 from lioncash/svc
svc_wrap: Convert the PARAM macro into a function
2018-09-18 22:12:47 -04:00
bunnei
e9abbcae85 Merge pull request #1350 from ogniK5377/Six-Axis-Stub
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-18 22:12:12 -04:00
bunnei
bd88d4108f Merge pull request #1342 from lioncash/trunc
gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
2018-09-18 22:11:48 -04:00
bunnei
0284cbe7ec Merge pull request #1279 from FernandoS27/csetp
shader_decompiler: Implemented (Partialy) Control Codes and CSETP
2018-09-18 22:10:48 -04:00
bunnei
6415f81bb8 Merge pull request #1299 from FernandoS27/texture-sanatize
shader_decompiler: Asserts for Texture Instructions
2018-09-18 22:10:09 -04:00
Philippe Babin
9155c8daeb Invalid default value of username in yuzu_cmd (#1334)
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username

* Fix format

* Apply code review changes

* Remove nullptr check
2018-09-18 19:58:28 -04:00
bunnei
733c47623b Merge pull request #1343 from lioncash/mutex
kernel/svc: Handle invalid address cases within svcArbitrateLock() and svcArbitrateUnlock()
2018-09-18 14:25:00 -04:00
bunnei
c2cf784376 Merge pull request #1344 from lioncash/arm
arm_interface: Remove ARM11-isms from the CPU interface
2018-09-18 14:24:20 -04:00
bunnei
c7a4bf5074 Merge pull request #1345 from lioncash/write
arm_dynarmic: Correct ExclusiveWrite128()'s operation
2018-09-18 14:23:57 -04:00
David Marcec
de9604d63e Added ActivateGesture 2018-09-19 01:13:58 +10:00
David Marcec
1a2d33eeb4 Implemented GetDefaultDisplayResolution 2018-09-19 01:10:16 +10:00
David Marcec
a8b1c7763b Added StopSixAxisSensor 2018-09-19 00:56:02 +10:00
David Marcec
717889e93c Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor 2018-09-19 00:52:20 +10:00
David Marcec
528e5cee67 Implemented GetImageSize 2018-09-19 00:16:52 +10:00
Lioncash
f85ab0a123 svc_wrap: Convert the PARAM macro into a function
This can just be a regular function, getting rid of the need to also
explicitly undef the define at the end of the file. Given FuncReturn()
was already converted into a function, it's #undef can also be removed.
2018-09-18 04:27:38 -04:00
Lioncash
ead2a4eeb4 arm_dynarmic: Correct ExclusiveWrite128()'s operation
Previously the second half of the value being written would overwrite
the first half. Thankfully this wasn't a bug that was being encountered,
as the function is currently unused.
2018-09-18 03:56:32 -04:00
Lioncash
71b48cb00f kernel/mutex: Replace ResultCode construction for invalid addresses with the named variant
We already have a ResultCode constant for the case of an invalid
address, so we can just use it instead of re-rolling that ResultCode
type.
2018-09-17 23:27:53 -04:00
Lioncash
b6867602ca kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()
The kernel does the equivalent of the following check before proceeding:

if (address + 0x8000000000 < 0x7FFFE00000) {
    return ERR_INVALID_MEMORY_STATE;
}

which is essentially what our IsKernelVirtualAddress() function does. So
we should also be checking for this.

The kernel also checks if the given input addresses are 4-byte aligned,
however our Mutex::TryAcquire() and Mutex::Release() functions already
handle this, so we don't need to add code for this case.
2018-09-17 23:27:53 -04:00
FernandoS27
567a5524b9 Implemented Internal Flags 2018-09-17 20:50:54 -04:00
Lioncash
9a8dbba1e5 gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
These are internally stored as u64 values, so using u32 here causes
truncation warnings. Instead, we can just use u64 and preserve the bit
width.
2018-09-17 19:25:55 -04:00
bunnei
fafc80d72e Merge pull request #1290 from FernandoS27/shader-header
Implemented (Partialy) Shader Header
2018-09-17 18:53:14 -04:00
Lioncash
4a84986bc3 core/core_cpu: Replace exclusive monitor include with forward declaration
We don't need to include this as a dependency within the header. A
regular forward declaration will suffice here.
2018-09-17 18:16:55 -04:00
FernandoS27
e4bb759c4b Implemented I2I.CC on the NEU control code, used by SMO 2018-09-17 17:42:46 -04:00
FernandoS27
e2ac8fb36d Implemented CSETP 2018-09-17 17:42:44 -04:00
FernandoS27
aac77bbd18 Implemented Control Codes 2018-09-17 17:42:43 -04:00
Lioncash
f7308a6c25 time_stretch: Remove unused <array> include
This isn't used within this header and isn't necessary.
2018-09-17 15:08:34 -04:00
Lioncash
2fd124bc93 stream: Replace includes with forward declarations where applicable
Avoids propagating includes in headers where it's not necessary to do
so.
2018-09-17 15:08:34 -04:00
Lioncash
1adbcd54fe audio_renderer: Replace includes with forward declarations where applicable
Avoids including unnecessary headers within the audio_renderer.h header,
lessening the likelihood of needing to rebuild source files including
this header if they ever change.

Given std::vector allows forward declaring contained types, we can move
VoiceState to the cpp file and hide the implementation entirely.
2018-09-17 15:08:30 -04:00
FernandoS27
31e52113b3 Added asserts for texture misc modes to texture instructions 2018-09-17 12:56:36 -04:00
FernandoS27
55a4756766 Added texture misc modes to texture instructions 2018-09-17 12:51:05 -04:00
FernandoS27
2b48cfd44b Replace old FragmentHeader for the new Header 2018-09-11 12:48:19 -04:00
FernandoS27
e926757c8f Implemented (Partialy) Shader Header 2018-09-11 12:34:27 -04:00
44 changed files with 845 additions and 240 deletions

View File

@@ -3,9 +3,12 @@
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/event.h"
#include "core/memory.h"
namespace AudioCore {
@@ -13,6 +16,41 @@ namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
class AudioRenderer::VoiceState {
public:
bool IsPlaying() const {
return is_in_use && info.play_state == PlayState::Started;
}
const VoiceOutStatus& GetOutStatus() const {
return out_status;
}
const VoiceInfo& GetInfo() const {
return info;
}
VoiceInfo& Info() {
return info;
}
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count);
void UpdateState();
void RefreshBuffer();
private:
bool is_in_use{};
bool is_refresh_pending{};
std::size_t wave_index{};
std::size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
@@ -27,6 +65,8 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
AudioRenderer::~AudioRenderer() = default;
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}

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@@ -8,16 +8,20 @@
#include <memory>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
namespace Kernel {
class Event;
}
namespace AudioCore {
class AudioOut;
enum class PlayState : u8 {
Started = 0,
Stopped = 1,
@@ -158,6 +162,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
@@ -166,45 +172,12 @@ public:
u32 GetMixBufferCount() const;
private:
class VoiceState {
public:
bool IsPlaying() const {
return is_in_use && info.play_state == PlayState::Started;
}
const VoiceOutStatus& GetOutStatus() const {
return out_status;
}
const VoiceInfo& GetInfo() const {
return info;
}
VoiceInfo& Info() {
return info;
}
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count);
void UpdateState();
void RefreshBuffer();
private:
bool is_in_use{};
bool is_refresh_pending{};
std::size_t wave_index{};
std::size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
};
class VoiceState;
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
std::vector<VoiceState> voices;
std::unique_ptr<AudioCore::AudioOut> audio_out;
std::unique_ptr<AudioOut> audio_out;
AudioCore::StreamPtr stream;
};

View File

@@ -7,6 +7,7 @@
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "audio_core/sink_stream.h"
#include "audio_core/stream.h"
#include "common/assert.h"
#include "common/logging/log.h"

View File

@@ -11,13 +11,16 @@
#include <queue>
#include "audio_core/buffer.h"
#include "audio_core/sink_stream.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core_timing.h"
namespace CoreTiming {
struct EventType;
}
namespace AudioCore {
class SinkStream;
/**
* Represents an audio stream, which is a sequence of queued buffers, to be outputed by AudioOut
*/

View File

@@ -4,7 +4,6 @@
#pragma once
#include <array>
#include <cstddef>
#include <SoundTouch.h>
#include "common/common_types.h"

View File

@@ -6,7 +6,10 @@
#include <array>
#include "common/common_types.h"
#include "core/hle/kernel/vm_manager.h"
namespace Kernel {
enum class VMAPermission : u8;
}
namespace Core {

View File

@@ -12,8 +12,10 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
namespace Core {
@@ -79,6 +81,17 @@ public:
case Dynarmic::A64::Exception::SendEventLocal:
case Dynarmic::A64::Exception::Yield:
return;
case Dynarmic::A64::Exception::Breakpoint:
if (GDBStub::IsServerEnabled()) {
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* thread = Kernel::GetCurrentThread();
parent.SaveContext(thread->context);
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
return;
}
[[fallthrough]];
default:
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:X})",
static_cast<std::size_t>(exception), pc);
@@ -295,8 +308,8 @@ bool DynarmicExclusiveMonitor::ExclusiveWrite64(std::size_t core_index, VAddr va
bool DynarmicExclusiveMonitor::ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 16, [&] {
Memory::Write64(vaddr, value[0]);
Memory::Write64(vaddr, value[1]);
Memory::Write64(vaddr + 0, value[0]);
Memory::Write64(vaddr + 8, value[1]);
});
}

View File

@@ -12,6 +12,10 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Memory {
struct PageTable;
}
namespace Core {
class ARM_Dynarmic_Callbacks;

View File

@@ -9,6 +9,7 @@
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
@@ -66,6 +67,8 @@ Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
}
Cpu::~Cpu() = default;
std::shared_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64

View File

@@ -6,11 +6,10 @@
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <memory>
#include <mutex>
#include <string>
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
namespace Kernel {
class Scheduler;
@@ -19,6 +18,7 @@ class Scheduler;
namespace Core {
class ARM_Interface;
class ExclusiveMonitor;
constexpr unsigned NUM_CPU_CORES{4};
@@ -43,6 +43,7 @@ class Cpu {
public:
Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);

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@@ -8,6 +8,14 @@
namespace FileSys {
const std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese",
};
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200);
}
@@ -23,15 +31,15 @@ NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
if (language != Language::Default) {
return raw->language_entries.at(static_cast<u8>(language));
} else {
for (const auto& language_entry : raw->language_entries) {
if (!language_entry.GetApplicationName().empty())
return language_entry;
}
// Fallback to English
return GetLanguageEntry(Language::AmericanEnglish);
}
for (const auto& language_entry : raw->language_entries) {
if (!language_entry.GetApplicationName().empty())
return language_entry;
}
// Fallback to English
return GetLanguageEntry(Language::AmericanEnglish);
}
std::string NACP::GetApplicationName(Language language) const {

View File

@@ -66,12 +66,7 @@ enum class Language : u8 {
Default = 255,
};
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese"};
extern const std::array<const char*, 15> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.

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@@ -85,10 +85,10 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
switch (space) {
case SaveDataSpaceId::NandSystem:
out = "/system/save/";
out = "/system/";
break;
case SaveDataSpaceId::NandUser:
out = "/user/save/";
out = "/user/";
break;
default:
ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
@@ -96,9 +96,12 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
switch (type) {
case SaveDataType::SystemSaveData:
return fmt::format("{}{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]);
return fmt::format("{}save/{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]);
case SaveDataType::SaveData:
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
return fmt::format("{}save/{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
title_id);
case SaveDataType::TemporaryStorage:
return fmt::format("{}temp/{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
title_id);
default:
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));

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@@ -30,9 +30,6 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
mbedtls_md_context_t context;
mbedtls_md_init(&context);
const auto key_f = reinterpret_cast<const u8*>(key);
const std::vector<u8> key_v(key_f, key_f + key_length);
if (mbedtls_md_setup(&context, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1) ||
mbedtls_md_hmac_starts(&context, reinterpret_cast<const u8*>(key), key_length) ||
mbedtls_md_hmac_update(&context, reinterpret_cast<const u8*>(data), data_length) ||
@@ -45,7 +42,7 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
return true;
}
NAX::NAX(VirtualFile file_) : file(std::move(file_)), header(std::make_unique<NAXHeader>()) {
NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
std::string path = FileUtil::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
@@ -65,7 +62,7 @@ NAX::NAX(VirtualFile file_) : file(std::move(file_)), header(std::make_unique<NA
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: file(std::move(file_)), header(std::make_unique<NAXHeader>()) {
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
@@ -138,9 +135,9 @@ VirtualFile NAX::GetDecrypted() const {
return dec_file;
}
std::shared_ptr<NCA> NAX::AsNCA() const {
std::unique_ptr<NCA> NAX::AsNCA() const {
if (type == NAXContentType::NCA)
return std::make_shared<NCA>(GetDecrypted());
return std::make_unique<NCA>(GetDecrypted());
return nullptr;
}

View File

@@ -38,7 +38,7 @@ public:
VirtualFile GetDecrypted() const;
std::shared_ptr<NCA> AsNCA() const;
std::unique_ptr<NCA> AsNCA() const;
NAXContentType GetContentType() const;
@@ -60,7 +60,7 @@ private:
VirtualFile file;
Loader::ResultStatus status;
NAXContentType type;
NAXContentType type{};
VirtualFile dec_file;

View File

@@ -995,7 +995,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});

View File

@@ -290,13 +290,6 @@ public:
Skip(CommandIdSize, false);
}
ResponseBuilder MakeBuilder(u32 normal_params_size, u32 num_handles_to_copy,
u32 num_handles_to_move,
ResponseBuilder::Flags flags = ResponseBuilder::Flags::None) const {
return ResponseBuilder{*context, normal_params_size, num_handles_to_copy,
num_handles_to_move, flags};
}
template <typename T>
T Pop();

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@@ -16,6 +16,7 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
@@ -62,7 +63,7 @@ ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle ho
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
return ERR_INVALID_ADDRESS;
}
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
@@ -100,7 +101,7 @@ ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle ho
ResultCode Mutex::Release(VAddr address) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
return ERR_INVALID_ADDRESS;
}
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);

View File

@@ -280,6 +280,10 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
"requesting_current_thread_handle=0x{:08X}",
holding_thread_handle, mutex_addr, requesting_thread_handle);
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
return ERR_INVALID_ADDRESS_STATE;
}
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
requesting_thread_handle);
@@ -289,6 +293,10 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
return ERR_INVALID_ADDRESS_STATE;
}
return Mutex::Release(mutex_addr);
}

View File

@@ -13,7 +13,9 @@
namespace Kernel {
#define PARAM(n) Core::CurrentArmInterface().GetReg(n)
static inline u64 Param(int n) {
return Core::CurrentArmInterface().GetReg(n);
}
/**
* HLE a function return from the current ARM userland process
@@ -28,23 +30,23 @@ static inline void FuncReturn(u64 res) {
template <ResultCode func(u64)>
void SvcWrap() {
FuncReturn(func(PARAM(0)).raw);
FuncReturn(func(Param(0)).raw);
}
template <ResultCode func(u32)>
void SvcWrap() {
FuncReturn(func((u32)PARAM(0)).raw);
FuncReturn(func((u32)Param(0)).raw);
}
template <ResultCode func(u32, u32)>
void SvcWrap() {
FuncReturn(func((u32)PARAM(0), (u32)PARAM(1)).raw);
FuncReturn(func((u32)Param(0), (u32)Param(1)).raw);
}
template <ResultCode func(u32*, u32)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, (u32)PARAM(1)).raw;
u32 retval = func(&param_1, (u32)Param(1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -52,39 +54,39 @@ void SvcWrap() {
template <ResultCode func(u32*, u64)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
u32 retval = func(&param_1, Param(1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
}
template <ResultCode func(u64, s32)>
void SvcWrap() {
FuncReturn(func(PARAM(0), (s32)PARAM(1)).raw);
FuncReturn(func(Param(0), (s32)Param(1)).raw);
}
template <ResultCode func(u64*, u64)>
void SvcWrap() {
u64 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
u32 retval = func(&param_1, Param(1)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
}
template <ResultCode func(u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), PARAM(1)).raw);
FuncReturn(func((u32)(Param(0) & 0xFFFFFFFF), Param(1)).raw);
}
template <ResultCode func(u32, u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);
FuncReturn(func((u32)(Param(0) & 0xFFFFFFFF), (u32)(Param(1) & 0xFFFFFFFF), Param(2)).raw);
}
template <ResultCode func(u32, u32*, u64*)>
void SvcWrap() {
u32 param_1 = 0;
u64 param_2 = 0;
ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), &param_1, &param_2);
ResultCode retval = func((u32)(Param(2) & 0xFFFFFFFF), &param_1, &param_2);
Core::CurrentArmInterface().SetReg(1, param_1);
Core::CurrentArmInterface().SetReg(2, param_2);
FuncReturn(retval.raw);
@@ -93,46 +95,46 @@ void SvcWrap() {
template <ResultCode func(u64, u64, u32, u32)>
void SvcWrap() {
FuncReturn(
func(PARAM(0), PARAM(1), (u32)(PARAM(3) & 0xFFFFFFFF), (u32)(PARAM(3) & 0xFFFFFFFF)).raw);
func(Param(0), Param(1), (u32)(Param(3) & 0xFFFFFFFF), (u32)(Param(3) & 0xFFFFFFFF)).raw);
}
template <ResultCode func(u32, u64, u32)>
void SvcWrap() {
FuncReturn(func((u32)PARAM(0), PARAM(1), (u32)PARAM(2)).raw);
FuncReturn(func((u32)Param(0), Param(1), (u32)Param(2)).raw);
}
template <ResultCode func(u64, u64, u64)>
void SvcWrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2)).raw);
FuncReturn(func(Param(0), Param(1), Param(2)).raw);
}
template <ResultCode func(u32, u64, u64, u32)>
void SvcWrap() {
FuncReturn(func((u32)PARAM(0), PARAM(1), PARAM(2), (u32)PARAM(3)).raw);
FuncReturn(func((u32)Param(0), Param(1), Param(2), (u32)Param(3)).raw);
}
template <ResultCode func(u32, u64, u64)>
void SvcWrap() {
FuncReturn(func((u32)PARAM(0), PARAM(1), PARAM(2)).raw);
FuncReturn(func((u32)Param(0), Param(1), Param(2)).raw);
}
template <ResultCode func(u32*, u64, u64, s64)>
void SvcWrap() {
u32 param_1 = 0;
ResultCode retval = func(&param_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3));
ResultCode retval = func(&param_1, Param(1), (u32)(Param(2) & 0xFFFFFFFF), (s64)Param(3));
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval.raw);
}
template <ResultCode func(u64, u64, u32, s64)>
void SvcWrap() {
FuncReturn(func(PARAM(0), PARAM(1), (u32)PARAM(2), (s64)PARAM(3)).raw);
FuncReturn(func(Param(0), Param(1), (u32)Param(2), (s64)Param(3)).raw);
}
template <ResultCode func(u64*, u64, u64, u64)>
void SvcWrap() {
u64 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3)).raw;
u32 retval = func(&param_1, Param(1), Param(2), Param(3)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -141,7 +143,7 @@ template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval =
func(&param_1, PARAM(1), PARAM(2), PARAM(3), (u32)PARAM(4), (s32)(PARAM(5) & 0xFFFFFFFF))
func(&param_1, Param(1), Param(2), Param(3), (u32)Param(4), (s32)(Param(5) & 0xFFFFFFFF))
.raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
@@ -151,13 +153,13 @@ template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
void SvcWrap() {
MemoryInfo memory_info = {};
PageInfo page_info = {};
u32 retval = func(&memory_info, &page_info, PARAM(2)).raw;
u32 retval = func(&memory_info, &page_info, Param(2)).raw;
Memory::Write64(PARAM(0), memory_info.base_address);
Memory::Write64(PARAM(0) + 8, memory_info.size);
Memory::Write32(PARAM(0) + 16, memory_info.type);
Memory::Write32(PARAM(0) + 20, memory_info.attributes);
Memory::Write32(PARAM(0) + 24, memory_info.permission);
Memory::Write64(Param(0), memory_info.base_address);
Memory::Write64(Param(0) + 8, memory_info.size);
Memory::Write32(Param(0) + 16, memory_info.type);
Memory::Write32(Param(0) + 20, memory_info.attributes);
Memory::Write32(Param(0) + 24, memory_info.permission);
FuncReturn(retval);
}
@@ -165,7 +167,7 @@ void SvcWrap() {
template <ResultCode func(u32*, u64, u64, u32)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2), (u32)(PARAM(3) & 0xFFFFFFFF)).raw;
u32 retval = func(&param_1, Param(1), Param(2), (u32)(Param(3) & 0xFFFFFFFF)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -174,7 +176,7 @@ template <ResultCode func(Handle*, u64, u32, u32)>
void SvcWrap() {
u32 param_1 = 0;
u32 retval =
func(&param_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (u32)(PARAM(3) & 0xFFFFFFFF)).raw;
func(&param_1, Param(1), (u32)(Param(2) & 0xFFFFFFFF), (u32)(Param(3) & 0xFFFFFFFF)).raw;
Core::CurrentArmInterface().SetReg(1, param_1);
FuncReturn(retval);
}
@@ -182,14 +184,14 @@ void SvcWrap() {
template <ResultCode func(u64, u32, s32, s64)>
void SvcWrap() {
FuncReturn(
func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3))
func(Param(0), (u32)(Param(1) & 0xFFFFFFFF), (s32)(Param(2) & 0xFFFFFFFF), (s64)Param(3))
.raw);
}
template <ResultCode func(u64, u32, s32, s32)>
void SvcWrap() {
FuncReturn(func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF),
(s32)(PARAM(3) & 0xFFFFFFFF))
FuncReturn(func(Param(0), (u32)(Param(1) & 0xFFFFFFFF), (s32)(Param(2) & 0xFFFFFFFF),
(s32)(Param(3) & 0xFFFFFFFF))
.raw);
}
@@ -219,20 +221,17 @@ void SvcWrap() {
template <void func(s64)>
void SvcWrap() {
func((s64)PARAM(0));
func((s64)Param(0));
}
template <void func(u64, u64 len)>
void SvcWrap() {
func(PARAM(0), PARAM(1));
func(Param(0), Param(1));
}
template <void func(u64, u64, u64)>
void SvcWrap() {
func(PARAM(0), PARAM(1), PARAM(2));
func(Param(0), Param(1), Param(2));
}
#undef PARAM
#undef FuncReturn
} // namespace Kernel

View File

@@ -34,7 +34,7 @@ public:
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{10, &IProfile::GetImageSize, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
@@ -93,6 +93,14 @@ private:
rb.Push<u32>(jpeg_size);
}
void GetImageSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr u32 jpeg_size = 107;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
}
const ProfileManager& profile_manager;
UUID user_id; ///< The user id this profile refers to.
};
@@ -122,11 +130,10 @@ private:
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
// now since we do not implement NNID. Returning a bogus id here will cause games to send
// invalid IPC requests after ListOpenUsers is called.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
// Should return a nintendo account ID
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u64>(1);
}
};

View File

@@ -25,7 +25,7 @@ const UUID& UUID::Generate() {
ProfileManager::ProfileManager() {
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
auto user_uuid = UUID{1, 0};
CreateNewUser(user_uuid, Settings::values.username);
ASSERT(CreateNewUser(user_uuid, Settings::values.username).IsSuccess());
OpenUser(user_uuid);
}
@@ -91,7 +91,8 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& usern
/// specifically by allowing an std::string for the username. This is required specifically since
/// we're loading a string straight from the config
ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
ProfileUsername username_output;
ProfileUsername username_output{};
if (username.size() > username_output.size()) {
std::copy_n(username.begin(), username_output.size(), username_output.begin());
} else {

View File

@@ -20,6 +20,7 @@
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/set/set.h"
#include "core/hle/service/vi/vi.h"
#include "core/settings.h"
namespace Service::AM {
@@ -334,7 +335,7 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
{51, nullptr, "SetVrModeEnabled"},
{52, nullptr, "SwitchLcdBacklight"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, nullptr, "GetDefaultDisplayResolution"},
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent,
"GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
@@ -393,6 +394,21 @@ void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLEReque
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
}
LOG_DEBUG(Service_AM, "called");
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
const bool use_docked_mode{Settings::values.use_docked_mode};
IPC::ResponseBuilder rb{ctx, 3};
@@ -446,7 +462,7 @@ private:
std::memcpy(&buffer[offset], data.data(), data.size());
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called, offset={}", offset);
@@ -462,7 +478,7 @@ private:
ctx.WriteBuffer(buffer.data() + offset, size);
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called, offset={}", offset);
@@ -552,7 +568,7 @@ private:
IPC::RequestParser rp{ctx};
storage_stack.push(rp.PopIpcInterface<AM::IStorage>());
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called");
@@ -600,7 +616,7 @@ void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
const u64 size{rp.Pop<u64>()};
std::vector<u8> buffer(size);
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 1)};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(std::move(buffer));

View File

@@ -123,6 +123,7 @@ private:
void GetOperationMode(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
void GetBootMode(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
};

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@@ -190,7 +190,7 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(DefaultDevice);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // Amount of audio devices

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@@ -137,7 +137,7 @@ private:
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
@@ -151,7 +151,7 @@ private:
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -162,7 +162,7 @@ private:
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}

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@@ -197,7 +197,7 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
return FileSys::ERROR_PATH_NOT_FOUND;
}
return MakeResult(dir);
}

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@@ -313,7 +313,7 @@ public:
{64, nullptr, "DeactivateJoySixAxisSensor"},
{65, nullptr, "GetJoySixAxisSensorLifoHandle"},
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{67, nullptr, "StopSixAxisSensor"},
{67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"},
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
{69, nullptr, "EnableSixAxisSensorFusion"},
{70, nullptr, "SetSixAxisSensorFusionParameters"},
@@ -329,7 +329,7 @@ public:
{80, nullptr, "GetGyroscopeZeroDriftMode"},
{81, nullptr, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{91, nullptr, "ActivateGesture"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
@@ -338,7 +338,7 @@ public:
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle, "AcquireNpadStyleSetUpdateEventHandle"},
{107, &Hid::DisconnectNpad, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{109, nullptr, "ActivateNpadWithRevision"},
{109, &Hid::ActivateNpadWithRevision, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault, "SetNpadJoyAssignmentModeSingleByDefault"},
@@ -364,8 +364,8 @@ public:
{208, nullptr, "GetActualVibrationGcErmCommand"},
{209, nullptr, "BeginPermitVibrationSession"},
{210, nullptr, "EndPermitVibrationSession"},
{300, nullptr, "ActivateConsoleSixAxisSensor"},
{301, nullptr, "StartConsoleSixAxisSensor"},
{300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"},
{301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"},
{302, nullptr, "StopConsoleSixAxisSensor"},
{303, nullptr, "ActivateSevenSixAxisSensor"},
{304, nullptr, "StartSevenSixAxisSensor"},
@@ -579,6 +579,36 @@ private:
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateGesture(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
};
class HidDbg final : public ServiceFramework<HidDbg> {

View File

@@ -65,7 +65,7 @@ private:
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(3);
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -114,10 +114,11 @@ public:
private:
void GetClientId(Kernel::HLERequestContext& ctx) {
static constexpr u32 client_id = 1;
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
}
void CreateScanRequest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@@ -141,10 +142,16 @@ private:
rb.Push(RESULT_SUCCESS);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "NetworkProfileData is not the correct size");
u128 uuid{};
auto buffer = ctx.ReadBuffer();
std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<INetworkProfile>();
rb.PushRaw<u128>(uuid);
LOG_DEBUG(Service_NIFM, "called");
}

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@@ -2,6 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <ctime>
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -100,19 +104,111 @@ public:
}
};
class IEnsureNetworkClockAvailabilityService final
: public ServiceFramework<IEnsureNetworkClockAvailabilityService> {
public:
IEnsureNetworkClockAvailabilityService()
: ServiceFramework("IEnsureNetworkClockAvailabilityService") {
static const FunctionInfo functions[] = {
{0, &IEnsureNetworkClockAvailabilityService::StartTask, "StartTask"},
{1, &IEnsureNetworkClockAvailabilityService::GetFinishNotificationEvent,
"GetFinishNotificationEvent"},
{2, &IEnsureNetworkClockAvailabilityService::GetResult, "GetResult"},
{3, &IEnsureNetworkClockAvailabilityService::Cancel, "Cancel"},
{4, &IEnsureNetworkClockAvailabilityService::IsProcessing, "IsProcessing"},
{5, &IEnsureNetworkClockAvailabilityService::GetServerTime, "GetServerTime"},
};
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
finished_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
"IEnsureNetworkClockAvailabilityService:FinishEvent");
}
private:
Kernel::SharedPtr<Kernel::Event> finished_event;
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
finished_event->Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_NIM, "called");
}
void GetFinishNotificationEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(finished_event);
LOG_DEBUG(Service_NIM, "called");
}
void GetResult(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_NIM, "called");
}
void Cancel(Kernel::HLERequestContext& ctx) {
finished_event->Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_NIM, "called");
}
void IsProcessing(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // We instantly process the request
LOG_DEBUG(Service_NIM, "called");
}
void GetServerTime(Kernel::HLERequestContext& ctx) {
const s64 server_time{std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<s64>(server_time);
LOG_DEBUG(Service_NIM, "called");
}
};
class NTC final : public ServiceFramework<NTC> {
public:
explicit NTC() : ServiceFramework{"ntc"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenEnsureNetworkClockAvailabilityService"},
{100, nullptr, "SuspendAutonomicTimeCorrection"},
{101, nullptr, "ResumeAutonomicTimeCorrection"},
{0, &NTC::OpenEnsureNetworkClockAvailabilityService, "OpenEnsureNetworkClockAvailabilityService"},
{100, &NTC::SuspendAutonomicTimeCorrection, "SuspendAutonomicTimeCorrection"},
{101, &NTC::ResumeAutonomicTimeCorrection, "ResumeAutonomicTimeCorrection"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void OpenEnsureNetworkClockAvailabilityService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IEnsureNetworkClockAvailabilityService>();
LOG_DEBUG(Service_NIM, "called");
}
// TODO(ogniK): Do we need these?
void SuspendAutonomicTimeCorrection(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_NIM, "(STUBBED) called");
}
void ResumeAutonomicTimeCorrection(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_NIM, "(STUBBED) called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {

View File

@@ -108,7 +108,7 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
auto client_port = service_manager->GetServicePort(name);
if (client_port.Failed()) {
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(client_port.Code());
LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, client_port.Code().raw);
if (name.length() == 0)
@@ -121,8 +121,7 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
ASSERT(session.Succeeded());
if (session.Succeeded()) {
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, (*session)->GetObjectId());
IPC::ResponseBuilder rb =
rp.MakeBuilder(2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles);
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(session.Code());
rb.PushMoveObjects(std::move(session).Unwrap());
}

View File

@@ -71,7 +71,7 @@ private:
LOG_WARNING(Service_SSL, "(STUBBED) called");
IPC::RequestParser rp{ctx};
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}

View File

@@ -650,7 +650,7 @@ private:
u64 layer_id = rp.Pop<u64>();
u64 z_value = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -658,7 +658,7 @@ private:
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
bool visibility = rp.Pop<bool>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:08X}, visibility={}", layer_id,
visibility);
@@ -747,7 +747,7 @@ private:
IPC::RequestParser rp{ctx};
u64 display = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -761,7 +761,7 @@ private:
u64 layer_id = nv_flinger->CreateLayer(display);
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
}
@@ -772,7 +772,7 @@ private:
u32 stack = rp.Pop<u32>();
u64 layer_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -780,7 +780,7 @@ private:
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
bool visibility = rp.Pop<bool>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id,
visibility);
@@ -837,7 +837,7 @@ private:
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(nv_flinger->OpenDisplay(name));
}
@@ -847,7 +847,7 @@ private:
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -856,7 +856,7 @@ private:
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
@@ -874,7 +874,7 @@ private:
u32 scaling_mode = rp.Pop<u32>();
u64 unknown = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -882,7 +882,7 @@ private:
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
LOG_WARNING(Service_VI, "(STUBBED) called");
@@ -903,7 +903,7 @@ private:
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
@@ -922,7 +922,7 @@ private:
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
@@ -934,7 +934,7 @@ private:
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -945,7 +945,7 @@ private:
auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 1, 0);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(vsync_event);
}

View File

@@ -11,6 +11,20 @@
#include "core/loader/nca.h"
namespace Loader {
namespace {
FileType IdentifyTypeImpl(const FileSys::NAX& nax) {
if (nax.GetStatus() != ResultStatus::Success) {
return FileType::Error;
}
const auto nca = nax.AsNCA();
if (nca == nullptr || nca->GetStatus() != ResultStatus::Success) {
return FileType::Error;
}
return FileType::NAX;
}
} // Anonymous namespace
AppLoader_NAX::AppLoader_NAX(FileSys::VirtualFile file)
: AppLoader(file), nax(std::make_unique<FileSys::NAX>(file)),
@@ -19,14 +33,12 @@ AppLoader_NAX::AppLoader_NAX(FileSys::VirtualFile file)
AppLoader_NAX::~AppLoader_NAX() = default;
FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NAX nax(file);
const FileSys::NAX nax(file);
return IdentifyTypeImpl(nax);
}
if (nax.GetStatus() == ResultStatus::Success && nax.AsNCA() != nullptr &&
nax.AsNCA()->GetStatus() == ResultStatus::Success) {
return FileType::NAX;
}
return FileType::Error;
FileType AppLoader_NAX::GetFileType() {
return IdentifyTypeImpl(*nax);
}
ResultStatus AppLoader_NAX::Load(Kernel::SharedPtr<Kernel::Process>& process) {

View File

@@ -31,9 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() override {
return IdentifyType(file);
}
FileType GetFileType() override;
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;

View File

@@ -14,6 +14,7 @@ add_library(video_core STATIC
engines/maxwell_dma.cpp
engines/maxwell_dma.h
engines/shader_bytecode.h
engines/shader_header.h
gpu.cpp
gpu.h
macro_interpreter.cpp

View File

@@ -240,6 +240,41 @@ enum class FlowCondition : u64 {
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
};
enum class ControlCode : u64 {
F = 0,
LT = 1,
EQ = 2,
LE = 3,
GT = 4,
NE = 5,
GE = 6,
Num = 7,
Nan = 8,
LTU = 9,
EQU = 10,
LEU = 11,
GTU = 12,
NEU = 13,
GEU = 14,
//
OFF = 16,
LO = 17,
SFF = 18,
LS = 19,
HI = 20,
SFT = 21,
HS = 22,
OFT = 23,
CSM_TA = 24,
CSM_TR = 25,
CSM_MX = 26,
FCSM_TA = 27,
FCSM_TR = 28,
FCSM_MX = 29,
RLE = 30,
RGT = 31,
};
enum class PredicateResultMode : u64 {
None = 0x0,
NotZero = 0x3,
@@ -271,6 +306,15 @@ enum class TextureProcessMode : u64 {
LLA = 7 // Load LOD. The A is unknown, does not appear to differ with LL
};
enum class TextureMiscMode : u64 {
DC,
AOFFI, // Uses Offset
NDV,
NODEP,
MZ,
PTP,
};
enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
@@ -545,6 +589,15 @@ union Instruction {
BitField<45, 2, PredOperation> op;
} pset;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<8, 5, ControlCode> cc; // flag in cc
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred39;
BitField<45, 4, PredOperation> op; // op with pred39
} csetp;
union {
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred;
@@ -590,42 +643,127 @@ union Instruction {
BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type;
BitField<31, 4, u64> component_mask;
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<54, 1, u64> aoffi_flag;
BitField<55, 3, TextureProcessMode> process_mode;
bool IsComponentEnabled(std::size_t component) const {
return ((1ull << component) & component_mask) != 0;
}
TextureProcessMode GetTextureProcessMode() const {
return process_mode;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::AOFFI:
return aoffi_flag != 0;
default:
break;
}
return false;
}
} tex;
union {
BitField<22, 6, TextureQueryType> query_type;
BitField<31, 4, u64> component_mask;
BitField<49, 1, u64> nodep_flag;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
} txq;
union {
BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type;
BitField<31, 4, u64> component_mask;
BitField<35, 1, u64> ndv_flag;
BitField<49, 1, u64> nodep_flag;
bool IsComponentEnabled(std::size_t component) const {
return ((1ull << component) & component_mask) != 0;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return (ndv_flag != 0);
case TextureMiscMode::NODEP:
return (nodep_flag != 0);
default:
break;
}
return false;
}
} tmml;
union {
BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type;
BitField<35, 1, u64> ndv_flag;
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<54, 2, u64> info;
BitField<56, 2, u64> component;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return ndv_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::AOFFI:
return info == 1;
case TextureMiscMode::PTP:
return info == 2;
default:
break;
}
return false;
}
} tld4;
union {
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<51, 1, u64> aoffi_flag;
BitField<52, 2, u64> component;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::AOFFI:
return aoffi_flag != 0;
default:
break;
}
return false;
}
} tld4s;
union {
BitField<0, 8, Register> gpr0;
BitField<28, 8, Register> gpr28;
BitField<49, 1, u64> nodep;
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
@@ -645,6 +783,37 @@ union Instruction {
UNREACHABLE();
}
TextureProcessMode GetTextureProcessMode() const {
switch (texture_info) {
case 0:
case 2:
case 6:
case 8:
case 9:
case 11:
return TextureProcessMode::LZ;
case 3:
case 5:
case 13:
return TextureProcessMode::LL;
default:
break;
}
return TextureProcessMode::None;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return (texture_info >= 4 && texture_info <= 6) || texture_info == 9;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
bool IsArrayTexture() const {
// TEXS only supports Texture2D arrays.
return texture_info >= 7 && texture_info <= 9;
@@ -673,6 +842,7 @@ union Instruction {
} texs;
union {
BitField<49, 1, u64> nodep_flag;
BitField<53, 4, u64> texture_info;
TextureType GetTextureType() const {
@@ -693,6 +863,26 @@ union Instruction {
UNREACHABLE();
}
TextureProcessMode GetTextureProcessMode() const {
if (texture_info == 1 || texture_info == 5 || texture_info == 12)
return TextureProcessMode::LL;
return TextureProcessMode::LZ;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::AOFFI:
return texture_info == 12 || texture_info == 4;
case TextureMiscMode::MZ:
return texture_info == 5;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
bool IsArrayTexture() const {
// TEXS only supports Texture2D arrays.
return texture_info == 8;
@@ -735,6 +925,7 @@ union Instruction {
BitField<36, 5, u64> index;
} cbuf36;
BitField<47, 1, u64> generates_cc;
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
@@ -859,6 +1050,7 @@ public:
ISET_IMM,
PSETP,
PSET,
CSETP,
XMAD_IMM,
XMAD_CR,
XMAD_RC,
@@ -1095,6 +1287,7 @@ private:
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"),
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"),
INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),

View File

@@ -0,0 +1,103 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Tegra::Shader {
enum class OutputTopology : u32 {
PointList = 1,
LineStrip = 6,
TriangleStrip = 7,
};
// Documentation in:
// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html#ImapTexture
struct Header {
union {
BitField<0, 5, u32> sph_type;
BitField<5, 5, u32> version;
BitField<10, 4, u32> shader_type;
BitField<14, 1, u32> mrt_enable;
BitField<15, 1, u32> kills_pixels;
BitField<16, 1, u32> does_global_store;
BitField<17, 4, u32> sass_version;
BitField<21, 5, u32> reserved;
BitField<26, 1, u32> does_load_or_store;
BitField<27, 1, u32> does_fp64;
BitField<28, 4, u32> stream_out_mask;
} common0;
union {
BitField<0, 24, u32> shader_local_memory_low_size;
BitField<24, 8, u32> per_patch_attribute_count;
} common1;
union {
BitField<0, 24, u32> shader_local_memory_high_size;
BitField<24, 8, u32> threads_per_input_primitive;
} common2;
union {
BitField<0, 24, u32> shader_local_memory_crs_size;
BitField<24, 4, OutputTopology> output_topology;
BitField<28, 4, u32> reserved;
} common3;
union {
BitField<0, 12, u32> max_output_vertices;
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
BitField<24, 4, u32> reserved;
BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
} common4;
union {
struct {
INSERT_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_PADDING_BYTES(1); // ImapSystemValuesB
INSERT_PADDING_BYTES(16); // ImapGenericVector[32]
INSERT_PADDING_BYTES(2); // ImapColor
INSERT_PADDING_BYTES(2); // ImapSystemValuesC
INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10]
INSERT_PADDING_BYTES(1); // ImapReserved
INSERT_PADDING_BYTES(3); // OmapSystemValuesA
INSERT_PADDING_BYTES(1); // OmapSystemValuesB
INSERT_PADDING_BYTES(16); // OmapGenericVector[32]
INSERT_PADDING_BYTES(2); // OmapColor
INSERT_PADDING_BYTES(2); // OmapSystemValuesC
INSERT_PADDING_BYTES(5); // OmapFixedFncTexture[10]
INSERT_PADDING_BYTES(1); // OmapReserved
} vtg;
struct {
INSERT_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_PADDING_BYTES(1); // ImapSystemValuesB
INSERT_PADDING_BYTES(32); // ImapGenericVector[32]
INSERT_PADDING_BYTES(2); // ImapColor
INSERT_PADDING_BYTES(2); // ImapSystemValuesC
INSERT_PADDING_BYTES(10); // ImapFixedFncTexture[10]
INSERT_PADDING_BYTES(2); // ImapReserved
struct {
u32 target;
union {
BitField<0, 1, u32> sample_mask;
BitField<1, 1, u32> depth;
BitField<2, 30, u32> reserved;
};
} omap;
bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
const u32 bit = render_target * 4 + component;
return omap.target & (1 << bit);
}
} ps;
};
};
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
} // namespace Tegra::Shader

View File

@@ -484,8 +484,13 @@ void RasterizerOpenGL::DrawArrays() {
GLintptr index_buffer_offset = 0;
if (is_indexed) {
MICROPROFILE_SCOPE(OpenGL_Index);
index_buffer_offset =
buffer_cache.UploadMemory(regs.index_array.StartAddress(), index_buffer_size);
// Adjust the index buffer offset so it points to the first desired index.
auto index_start = regs.index_array.StartAddress();
index_start += static_cast<size_t>(regs.index_array.first) *
static_cast<size_t>(regs.index_array.FormatSizeInBytes());
index_buffer_offset = buffer_cache.UploadMemory(index_start, index_buffer_size);
}
SetupShaders();
@@ -499,10 +504,6 @@ void RasterizerOpenGL::DrawArrays() {
if (is_indexed) {
const GLint base_vertex{static_cast<GLint>(regs.vb_element_base)};
// Adjust the index buffer offset so it points to the first desired index.
index_buffer_offset += static_cast<GLintptr>(regs.index_array.first) *
static_cast<GLintptr>(regs.index_array.FormatSizeInBytes());
if (gpu.state.current_instance > 0) {
glDrawElementsInstancedBaseVertexBaseInstance(
primitive_mode, regs.index_array.count,

View File

@@ -12,6 +12,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -26,7 +27,7 @@ using Tegra::Shader::Sampler;
using Tegra::Shader::SubOp;
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
constexpr u32 PROGRAM_HEADER_SIZE = 0x50;
constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
class DecompileFail : public std::runtime_error {
public:
@@ -235,6 +236,14 @@ private:
const std::string& suffix;
};
enum class InternalFlag : u64 {
ZeroFlag = 0,
CarryFlag = 1,
OverflowFlag = 2,
NaNFlag = 3,
Amount
};
/**
* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
* of all registers (e.g. whether they are currently being used as Floats or Integers), and
@@ -328,13 +337,19 @@ public:
void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
const std::string& value, u64 dest_num_components,
u64 value_num_components, bool is_saturated = false,
u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
u64 dest_elem = 0, Register::Size size = Register::Size::Word,
bool sets_cc = false) {
ASSERT_MSG(!is_saturated, "Unimplemented");
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
dest_num_components, value_num_components, dest_elem);
if (sets_cc) {
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
}
}
/**
@@ -351,6 +366,26 @@ public:
shader.AddLine(dest + " = " + src + ';');
}
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
switch (cc) {
case Tegra::Shader::ControlCode::NEU:
return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')';
default:
LOG_CRITICAL(HW_GPU, "Unimplemented Control Code {}", static_cast<u32>(cc));
UNREACHABLE();
return "false";
}
}
std::string GetInternalFlag(const InternalFlag ii) const {
const u32 code = static_cast<u32>(ii);
return "internalFlag_" + std::to_string(code) + suffix;
}
void SetInternalFlag(const InternalFlag ii, const std::string& value) const {
shader.AddLine(GetInternalFlag(ii) + " = " + value + ';');
}
/**
* Writes code that does a output attribute assignment to register operation. Output attributes
* are stored as floats, so this may require conversion.
@@ -414,6 +449,12 @@ public:
}
declarations.AddNewLine();
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
const InternalFlag code = static_cast<InternalFlag>(ii);
declarations.AddLine("bool " + GetInternalFlag(code) + " = false;");
}
declarations.AddNewLine();
for (const auto element : declr_input_attribute) {
// TODO(bunnei): Use proper number of elements for these
u32 idx =
@@ -674,7 +715,7 @@ public:
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix)
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
Generate(suffix);
}
@@ -688,23 +729,6 @@ public:
}
private:
// Shader program header for a Fragment Shader.
struct FragmentHeader {
INSERT_PADDING_WORDS(5);
INSERT_PADDING_WORDS(13);
u32 enabled_color_outputs;
union {
BitField<0, 1, u32> writes_samplemask;
BitField<1, 1, u32> writes_depth;
};
bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
const u32 bit = render_target * 4 + component;
return enabled_color_outputs & (1 << bit);
}
};
static_assert(sizeof(FragmentHeader) == PROGRAM_HEADER_SIZE, "FragmentHeader size is wrong");
/// Gets the Subroutine object corresponding to the specified address.
const Subroutine& GetSubroutine(u32 begin, u32 end) const {
const auto iter = subroutines.find(Subroutine{begin, end, suffix});
@@ -954,8 +978,6 @@ private:
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
std::size_t written_components = 0;
for (u32 component = 0; component < 4; ++component) {
if (!instr.texs.IsComponentEnabled(component)) {
@@ -1010,10 +1032,8 @@ private:
/// Writes the output values from a fragment shader to the corresponding GLSL output variables.
void EmitFragmentOutputsWrite() {
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
FragmentHeader header;
std::memcpy(&header, program_code.data(), PROGRAM_HEADER_SIZE);
ASSERT_MSG(header.writes_samplemask == 0, "Samplemask write is unimplemented");
ASSERT_MSG(header.ps.omap.sample_mask == 0, "Samplemask write is unimplemented");
// Write the color outputs using the data in the shader registers, disabled
// rendertargets/components are skipped in the register assignment.
@@ -1022,7 +1042,7 @@ private:
++render_target) {
// TODO(Subv): Figure out how dual-source blending is configured in the Switch.
for (u32 component = 0; component < 4; ++component) {
if (header.IsColorComponentOutputEnabled(render_target, component)) {
if (header.ps.IsColorComponentOutputEnabled(render_target, component)) {
shader.AddLine(fmt::format("FragColor{}[{}] = {};", render_target, component,
regs.GetRegisterAsFloat(current_reg)));
++current_reg;
@@ -1030,7 +1050,7 @@ private:
}
}
if (header.writes_depth) {
if (header.ps.omap.depth) {
// The depth output is always 2 registers after the last color output, and current_reg
// already contains one past the last color register.
@@ -1640,7 +1660,8 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
1, instr.alu.saturate_d, 0, instr.conversion.dest_size,
instr.generates_cc.Value() != 0);
break;
}
case OpCode::Id::I2F_R:
@@ -1779,8 +1800,8 @@ private:
Tegra::Shader::IpaMode input_mode{Tegra::Shader::IpaInterpMode::Perspective,
Tegra::Shader::IpaSampleMode::Default};
u32 next_element = instr.attribute.fmt20.element;
u32 next_index = static_cast<u32>(instr.attribute.fmt20.index.Value());
u64 next_element = instr.attribute.fmt20.element;
u64 next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
const auto LoadNextElement = [&](u32 reg_offset) {
regs.SetRegisterToInputAttibute(instr.gpr0.Value() + reg_offset, next_element,
@@ -1844,8 +1865,8 @@ private:
ASSERT_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) == 0,
"Unaligned attribute loads are not supported");
u32 next_element = instr.attribute.fmt20.element;
u32 next_index = static_cast<u32>(instr.attribute.fmt20.index.Value());
u64 next_element = instr.attribute.fmt20.element;
u64 next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
const auto StoreNextElement = [&](u32 reg_offset) {
regs.SetOutputAttributeToRegister(static_cast<Attribute::Index>(next_index),
@@ -1871,6 +1892,13 @@ private:
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
@@ -1953,6 +1981,11 @@ private:
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
bool is_array{instr.texs.IsArrayTexture()};
ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
switch (texture_type) {
case Tegra::Shader::TextureType::Texture2D: {
if (is_array) {
@@ -1989,6 +2022,13 @@ private:
ASSERT(instr.tlds.IsArrayTexture() == false);
std::string coord;
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
"MZ is not implemented");
switch (instr.tlds.GetTextureType()) {
case Tegra::Shader::TextureType::Texture2D: {
if (instr.tlds.IsArrayTexture()) {
@@ -2017,6 +2057,17 @@ private:
ASSERT(instr.tld4.array == 0);
std::string coord;
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
"PTP is not implemented");
switch (instr.tld4.texture_type) {
case Tegra::Shader::TextureType::Texture2D: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
@@ -2054,6 +2105,13 @@ private:
break;
}
case OpCode::Id::TLD4S: {
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
@@ -2066,6 +2124,9 @@ private:
break;
}
case OpCode::Id::TXQ: {
ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
// TODO: the new commits on the texture refactor, change the way samplers work.
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
@@ -2086,6 +2147,11 @@ private:
break;
}
case OpCode::Id::TMML: {
ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const bool is_array = instr.tmml.array != 0;
@@ -2252,31 +2318,55 @@ private:
break;
}
case OpCode::Type::PredicateSetPredicate: {
const std::string op_a =
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
const std::string op_b =
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
switch (opcode->GetId()) {
case OpCode::Id::PSETP: {
const std::string op_a =
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
const std::string op_b =
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
// We can't use the constant predicate as destination.
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
// We can't use the constant predicate as destination.
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
const std::string second_pred =
GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
const std::string second_pred =
GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
const std::string combiner = GetPredicateCombiner(instr.psetp.op);
const std::string combiner = GetPredicateCombiner(instr.psetp.op);
const std::string predicate =
'(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
const std::string predicate =
'(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
// Set the primary predicate to the result of Predicate OP SecondPredicate
SetPredicate(instr.psetp.pred3,
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
// Set the primary predicate to the result of Predicate OP SecondPredicate
SetPredicate(instr.psetp.pred3,
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
// if enabled
SetPredicate(instr.psetp.pred0,
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
// if enabled
SetPredicate(instr.psetp.pred0,
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
}
break;
}
case OpCode::Id::CSETP: {
const std::string pred =
GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
const std::string combiner = GetPredicateCombiner(instr.csetp.op);
const std::string controlCode = regs.GetControlCode(instr.csetp.cc);
if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
SetPredicate(instr.csetp.pred3,
'(' + controlCode + ") " + combiner + " (" + pred + ')');
}
if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
SetPredicate(instr.csetp.pred0,
"!(" + controlCode + ") " + combiner + " (" + pred + ')');
}
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
break;
}
@@ -2666,6 +2756,7 @@ private:
private:
const std::set<Subroutine>& subroutines;
const ProgramCode& program_code;
Tegra::Shader::Header header;
const u32 main_offset;
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;

View File

@@ -15,6 +15,7 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/wait_object.h"
#include "core/memory.h"
WaitTreeItem::WaitTreeItem() = default;
WaitTreeItem::~WaitTreeItem() = default;

View File

@@ -125,6 +125,10 @@ void Config::ReadValues() {
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
Settings::values.username = sdl2_config->Get("System", "username", "yuzu");
if (Settings::values.username.empty()) {
Settings::values.username = "yuzu";
}
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");

View File

@@ -176,7 +176,7 @@ use_docked_mode =
# Sets the account username, max length is 32 characters
# yuzu (default)
username =
username = yuzu
# Sets the systems language index
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,