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3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -31,3 +31,6 @@
|
||||
[submodule "opus"]
|
||||
path = externals/opus
|
||||
url = https://github.com/ogniK5377/opus.git
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
|
||||
@@ -431,6 +431,9 @@ enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
# Set yuzu project as default StartUp Project in Visual Studio
|
||||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
|
||||
|
||||
|
||||
# Installation instructions
|
||||
# =========================
|
||||
|
||||
3
externals/CMakeLists.txt
vendored
3
externals/CMakeLists.txt
vendored
@@ -50,6 +50,9 @@ add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
# Xbyak
|
||||
if (ARCHITECTURE_x86_64)
|
||||
# Defined before "dynarmic" above
|
||||
|
||||
1
externals/soundtouch
vendored
Submodule
1
externals/soundtouch
vendored
Submodule
Submodule externals/soundtouch added at 060181eaf2
@@ -17,6 +17,8 @@ add_library(audio_core STATIC
|
||||
sink_stream.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
time_stretch.cpp
|
||||
time_stretch.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
)
|
||||
@@ -24,6 +26,7 @@ add_library(audio_core STATIC
|
||||
create_target_directory_groups(audio_core)
|
||||
|
||||
target_link_libraries(audio_core PUBLIC common core)
|
||||
target_link_libraries(audio_core PRIVATE SoundTouch)
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
|
||||
@@ -3,27 +3,23 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/ring_buffer.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class SinkStreamImpl final : public SinkStream {
|
||||
class CubebSinkStream final : public SinkStream {
|
||||
public:
|
||||
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{num_channels_} {
|
||||
|
||||
if (num_channels == 6) {
|
||||
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
|
||||
// channel for now
|
||||
is_6_channel = true;
|
||||
num_channels = 2;
|
||||
}
|
||||
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
@@ -38,7 +34,7 @@ public:
|
||||
|
||||
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
|
||||
¶ms, std::max(512u, minimum_latency),
|
||||
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
|
||||
&CubebSinkStream::DataCallback, &CubebSinkStream::StateCallback,
|
||||
this) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
|
||||
return;
|
||||
@@ -50,7 +46,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
~SinkStreamImpl() {
|
||||
~CubebSinkStream() {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
@@ -62,27 +58,32 @@ public:
|
||||
cubeb_stream_destroy(stream_backend);
|
||||
}
|
||||
|
||||
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
|
||||
if (!ctx) {
|
||||
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
|
||||
if (source_num_channels > num_channels) {
|
||||
// Downsample 6 channels to 2
|
||||
std::vector<s16> buf;
|
||||
buf.reserve(samples.size() * num_channels / source_num_channels);
|
||||
for (size_t i = 0; i < samples.size(); i += source_num_channels) {
|
||||
for (size_t ch = 0; ch < num_channels; ch++) {
|
||||
buf.push_back(samples[i + ch]);
|
||||
}
|
||||
}
|
||||
queue.Push(buf);
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard lock{queue_mutex};
|
||||
queue.Push(samples);
|
||||
}
|
||||
|
||||
queue.reserve(queue.size() + samples.size() * GetNumChannels());
|
||||
size_t SamplesInQueue(u32 num_channels) const override {
|
||||
if (!ctx)
|
||||
return 0;
|
||||
|
||||
if (is_6_channel) {
|
||||
// Downsample 6 channels to 2
|
||||
const size_t sample_count_copy_size = samples.size() * 2;
|
||||
queue.reserve(sample_count_copy_size);
|
||||
for (size_t i = 0; i < samples.size(); i += num_channels) {
|
||||
queue.push_back(samples[i]);
|
||||
queue.push_back(samples[i + 1]);
|
||||
}
|
||||
} else {
|
||||
// Copy as-is
|
||||
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
|
||||
}
|
||||
return queue.Size() / num_channels;
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
should_flush = true;
|
||||
}
|
||||
|
||||
u32 GetNumChannels() const {
|
||||
@@ -95,10 +96,11 @@ private:
|
||||
cubeb* ctx{};
|
||||
cubeb_stream* stream_backend{};
|
||||
u32 num_channels{};
|
||||
bool is_6_channel{};
|
||||
|
||||
std::mutex queue_mutex;
|
||||
std::vector<s16> queue;
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame;
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames);
|
||||
@@ -144,38 +146,52 @@ CubebSink::~CubebSink() {
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) {
|
||||
sink_streams.push_back(
|
||||
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
|
||||
std::make_unique<CubebSinkStream>(ctx, sample_rate, num_channels, output_device, name));
|
||||
return *sink_streams.back();
|
||||
}
|
||||
|
||||
long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames) {
|
||||
SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
|
||||
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames) {
|
||||
CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
|
||||
u8* buffer = reinterpret_cast<u8*>(output_buffer);
|
||||
|
||||
if (!impl) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::lock_guard lock{impl->queue_mutex};
|
||||
const size_t num_channels = impl->GetNumChannels();
|
||||
const size_t samples_to_write = num_channels * num_frames;
|
||||
size_t samples_written;
|
||||
|
||||
const size_t frames_to_write{
|
||||
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
|
||||
if (Settings::values.enable_audio_stretching) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const size_t num_in{in.size() / num_channels};
|
||||
s16* const out{reinterpret_cast<s16*>(buffer)};
|
||||
const size_t out_frames = impl->time_stretch.Process(in.data(), num_in, out, num_frames);
|
||||
samples_written = out_frames * num_channels;
|
||||
|
||||
memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
|
||||
impl->queue.erase(impl->queue.begin(),
|
||||
impl->queue.begin() + frames_to_write * impl->GetNumChannels());
|
||||
if (impl->should_flush) {
|
||||
impl->time_stretch.Flush();
|
||||
impl->should_flush = false;
|
||||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}
|
||||
|
||||
if (frames_to_write < num_frames) {
|
||||
// Fill the rest of the frames with silence
|
||||
memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
|
||||
(num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
num_channels * sizeof(s16));
|
||||
}
|
||||
|
||||
// Fill the rest of the frames with last_frame
|
||||
for (size_t i = samples_written; i < samples_to_write; i += num_channels) {
|
||||
std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
|
||||
}
|
||||
|
||||
return num_frames;
|
||||
}
|
||||
|
||||
void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
|
||||
void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
|
||||
|
||||
std::vector<std::string> ListCubebSinkDevices() {
|
||||
std::vector<std::string> device_list;
|
||||
|
||||
@@ -21,6 +21,12 @@ public:
|
||||
private:
|
||||
struct NullSinkStreamImpl final : SinkStream {
|
||||
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
|
||||
|
||||
size_t SamplesInQueue(u32 /*num_channels*/) const override {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
} null_sink_stream;
|
||||
};
|
||||
|
||||
|
||||
@@ -25,6 +25,10 @@ public:
|
||||
* @param samples Samples in interleaved stereo PCM16 format.
|
||||
*/
|
||||
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
|
||||
|
||||
virtual std::size_t SamplesInQueue(u32 num_channels) const = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
||||
@@ -73,6 +73,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
void Stream::PlayNextBuffer() {
|
||||
if (!IsPlaying()) {
|
||||
// Ensure we are in playing state before playing the next buffer
|
||||
sink_stream.Flush();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -83,6 +84,7 @@ void Stream::PlayNextBuffer() {
|
||||
|
||||
if (queued_buffers.empty()) {
|
||||
// No queued buffers - we are effectively paused
|
||||
sink_stream.Flush();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -90,6 +92,7 @@ void Stream::PlayNextBuffer() {
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
|
||||
68
src/audio_core/time_stretch.cpp
Normal file
68
src/audio_core/time_stretch.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
|
||||
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
|
||||
m_sound_touch.setChannels(channel_count);
|
||||
m_sound_touch.setSampleRate(sample_rate);
|
||||
m_sound_touch.setPitch(1.0);
|
||||
m_sound_touch.setTempo(1.0);
|
||||
}
|
||||
|
||||
void TimeStretcher::Clear() {
|
||||
m_sound_touch.clear();
|
||||
}
|
||||
|
||||
void TimeStretcher::Flush() {
|
||||
m_sound_touch.flush();
|
||||
}
|
||||
|
||||
size_t TimeStretcher::Process(const s16* in, size_t num_in, s16* out, size_t num_out) {
|
||||
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
|
||||
|
||||
// We were given actual_samples number of samples, and num_samples were requested from us.
|
||||
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
||||
|
||||
const double max_latency = 1.0; // seconds
|
||||
const double max_backlog = m_sample_rate * max_latency;
|
||||
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
|
||||
if (backlog_fullness > 5.0) {
|
||||
// Too many samples in backlog: Don't push anymore on
|
||||
num_in = 0;
|
||||
}
|
||||
|
||||
// We ideally want the backlog to be about 50% full.
|
||||
// This gives some headroom both ways to prevent underflow and overflow.
|
||||
// We tweak current_ratio to encourage this.
|
||||
constexpr double tweak_time_scale = 0.05; // seconds
|
||||
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
|
||||
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
|
||||
|
||||
// This low-pass filter smoothes out variance in the calculated stretch ratio.
|
||||
// The time-scale determines how responsive this filter is.
|
||||
constexpr double lpf_time_scale = 2.0; // seconds
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
LOG_DEBUG(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
|
||||
backlog_fullness);
|
||||
|
||||
m_sound_touch.putSamples(in, num_in);
|
||||
return m_sound_touch.receiveSamples(out, num_out);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
36
src/audio_core/time_stretch.h
Normal file
36
src/audio_core/time_stretch.h
Normal file
@@ -0,0 +1,36 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <SoundTouch.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class TimeStretcher {
|
||||
public:
|
||||
TimeStretcher(u32 sample_rate, u32 channel_count);
|
||||
|
||||
/// @param in Input sample buffer
|
||||
/// @param num_in Number of input frames in `in`
|
||||
/// @param out Output sample buffer
|
||||
/// @param num_out Desired number of output frames in `out`
|
||||
/// @returns Actual number of frames written to `out`
|
||||
size_t Process(const s16* in, size_t num_in, s16* out, size_t num_out);
|
||||
|
||||
void Clear();
|
||||
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
u32 m_sample_rate;
|
||||
u32 m_channel_count;
|
||||
soundtouch::SoundTouch m_sound_touch;
|
||||
double m_stretch_ratio = 1.0;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -71,6 +71,7 @@ add_library(common STATIC
|
||||
param_package.cpp
|
||||
param_package.h
|
||||
quaternion.h
|
||||
ring_buffer.h
|
||||
scm_rev.cpp
|
||||
scm_rev.h
|
||||
scope_exit.h
|
||||
|
||||
111
src/common/ring_buffer.h
Normal file
111
src/common/ring_buffer.h
Normal file
@@ -0,0 +1,111 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// SPSC ring buffer
|
||||
/// @tparam T Element type
|
||||
/// @tparam capacity Number of slots in ring buffer
|
||||
/// @tparam granularity Slot size in terms of number of elements
|
||||
template <typename T, size_t capacity, size_t granularity = 1>
|
||||
class RingBuffer {
|
||||
/// A "slot" is made of `granularity` elements of `T`.
|
||||
static constexpr size_t slot_size = granularity * sizeof(T);
|
||||
// T must be safely memcpy-able and have a trivial default constructor.
|
||||
static_assert(std::is_trivial_v<T>);
|
||||
// Ensure capacity is sensible.
|
||||
static_assert(capacity < std::numeric_limits<size_t>::max() / 2 / granularity);
|
||||
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
|
||||
// Ensure lock-free.
|
||||
static_assert(std::atomic<size_t>::is_always_lock_free);
|
||||
|
||||
public:
|
||||
/// Pushes slots into the ring buffer
|
||||
/// @param new_slots Pointer to the slots to push
|
||||
/// @param slot_count Number of slots to push
|
||||
/// @returns The number of slots actually pushed
|
||||
size_t Push(const void* new_slots, size_t slot_count) {
|
||||
const size_t write_index = m_write_index.load();
|
||||
const size_t slots_free = capacity + m_read_index.load() - write_index;
|
||||
const size_t push_count = std::min(slot_count, slots_free);
|
||||
|
||||
const size_t pos = write_index % capacity;
|
||||
const size_t first_copy = std::min(capacity - pos, push_count);
|
||||
const size_t second_copy = push_count - first_copy;
|
||||
|
||||
const char* in = static_cast<const char*>(new_slots);
|
||||
std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
|
||||
in += first_copy * slot_size;
|
||||
std::memcpy(m_data.data(), in, second_copy * slot_size);
|
||||
|
||||
m_write_index.store(write_index + push_count);
|
||||
|
||||
return push_count;
|
||||
}
|
||||
|
||||
size_t Push(const std::vector<T>& input) {
|
||||
return Push(input.data(), input.size());
|
||||
}
|
||||
|
||||
/// Pops slots from the ring buffer
|
||||
/// @param output Where to store the popped slots
|
||||
/// @param max_slots Maximum number of slots to pop
|
||||
/// @returns The number of slots actually popped
|
||||
size_t Pop(void* output, size_t max_slots = ~size_t(0)) {
|
||||
const size_t read_index = m_read_index.load();
|
||||
const size_t slots_filled = m_write_index.load() - read_index;
|
||||
const size_t pop_count = std::min(slots_filled, max_slots);
|
||||
|
||||
const size_t pos = read_index % capacity;
|
||||
const size_t first_copy = std::min(capacity - pos, pop_count);
|
||||
const size_t second_copy = pop_count - first_copy;
|
||||
|
||||
char* out = static_cast<char*>(output);
|
||||
std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
|
||||
out += first_copy * slot_size;
|
||||
std::memcpy(out, m_data.data(), second_copy * slot_size);
|
||||
|
||||
m_read_index.store(read_index + pop_count);
|
||||
|
||||
return pop_count;
|
||||
}
|
||||
|
||||
std::vector<T> Pop(size_t max_slots = ~size_t(0)) {
|
||||
std::vector<T> out(std::min(max_slots, capacity) * granularity);
|
||||
const size_t count = Pop(out.data(), out.size() / granularity);
|
||||
out.resize(count * granularity);
|
||||
return out;
|
||||
}
|
||||
|
||||
/// @returns Number of slots used
|
||||
size_t Size() const {
|
||||
return m_write_index.load() - m_read_index.load();
|
||||
}
|
||||
|
||||
/// @returns Maximum size of ring buffer
|
||||
constexpr size_t Capacity() const {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
private:
|
||||
// It is important to align the below variables for performance reasons:
|
||||
// Having them on the same cache-line would result in false-sharing between them.
|
||||
alignas(128) std::atomic<size_t> m_read_index{0};
|
||||
alignas(128) std::atomic<size_t> m_write_index{0};
|
||||
|
||||
std::array<T, granularity * capacity> m_data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -153,7 +153,7 @@ struct DataPayloadHeader {
|
||||
u32_le magic;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
|
||||
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadHeader size is incorrect");
|
||||
|
||||
struct DomainMessageHeader {
|
||||
enum class CommandType : u32_le {
|
||||
|
||||
@@ -21,6 +21,7 @@ enum {
|
||||
HandleTableFull = 105,
|
||||
InvalidMemoryState = 106,
|
||||
InvalidMemoryPermissions = 108,
|
||||
InvalidThreadPriority = 112,
|
||||
InvalidProcessorId = 113,
|
||||
InvalidHandle = 114,
|
||||
InvalidCombination = 116,
|
||||
@@ -36,7 +37,7 @@ enum {
|
||||
// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always
|
||||
// double check that the code matches before re-using the constant.
|
||||
|
||||
// TODO(bunnei): Replace these with correct errors for Switch OS
|
||||
// TODO(bunnei): Replace -1 with correct errors for Switch OS
|
||||
constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull);
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
|
||||
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge);
|
||||
@@ -53,15 +54,16 @@ constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::In
|
||||
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel,
|
||||
ErrCodes::InvalidMemoryPermissions);
|
||||
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
|
||||
constexpr ResultCode ERR_INVALID_PROCESSOR_ID(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
|
||||
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
|
||||
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY(ErrorModule::Kernel,
|
||||
ErrCodes::InvalidThreadPriority);
|
||||
constexpr ResultCode ERR_INVALID_POINTER(-1);
|
||||
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
|
||||
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);
|
||||
/// Alternate code returned instead of ERR_INVALID_HANDLE in some code paths.
|
||||
constexpr ResultCode ERR_INVALID_HANDLE_OS(-1);
|
||||
constexpr ResultCode ERR_NOT_FOUND(-1);
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE(-1);
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE_KERNEL(-1);
|
||||
constexpr ResultCode RESULT_TIMEOUT(ErrorModule::Kernel, ErrCodes::Timeout);
|
||||
/// Returned when Accept() is called on a port with no sessions to be accepted.
|
||||
constexpr ResultCode ERR_NO_PENDING_SESSIONS(-1);
|
||||
|
||||
@@ -273,7 +273,11 @@ static void Break(u64 reason, u64 info1, u64 info2) {
|
||||
}
|
||||
|
||||
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
|
||||
static void OutputDebugString(VAddr address, s32 len) {
|
||||
static void OutputDebugString(VAddr address, u64 len) {
|
||||
if (len == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string str(len, '\0');
|
||||
Memory::ReadBlock(address, str.data(), str.size());
|
||||
LOG_DEBUG(Debug_Emulated, "{}", str);
|
||||
@@ -378,7 +382,7 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) {
|
||||
/// Sets the priority for the specified thread
|
||||
static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
@@ -523,7 +527,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
std::string name = fmt::format("unknown-{:X}", entry_point);
|
||||
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
|
||||
@@ -544,8 +548,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
case THREADPROCESSORID_3:
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
|
||||
break;
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
|
||||
@@ -222,9 +222,9 @@ void SvcWrap() {
|
||||
func((s64)PARAM(0));
|
||||
}
|
||||
|
||||
template <void func(u64, s32 len)>
|
||||
template <void func(u64, u64 len)>
|
||||
void SvcWrap() {
|
||||
func(PARAM(0), (s32)(PARAM(1) & 0xFFFFFFFF));
|
||||
func(PARAM(0), PARAM(1));
|
||||
}
|
||||
|
||||
template <void func(u64, u64, u64)>
|
||||
|
||||
@@ -227,12 +227,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
|
||||
// Check if priority is in ranged. Lowest priority -> highest priority id.
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
if (processor_id > THREADPROCESSORID_MAX) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
|
||||
return ERR_OUT_OF_RANGE_KERNEL;
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
// TODO(yuriks): Other checks, returning 0xD9001BEA
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
#include "core/hle/service/audio/codecctl.h"
|
||||
#include "core/hle/service/audio/hwopus.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
|
||||
@@ -3,15 +3,20 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audout_u.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
@@ -25,6 +30,18 @@ enum {
|
||||
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
|
||||
constexpr int DefaultSampleRate{48000};
|
||||
|
||||
struct AudoutParams {
|
||||
s32_le sample_rate;
|
||||
u16_le channel_count;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
};
|
||||
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
|
||||
|
||||
enum class AudioState : u32 {
|
||||
Started,
|
||||
Stopped,
|
||||
};
|
||||
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
|
||||
|
||||
@@ -4,27 +4,18 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace AudioCore {
|
||||
class AudioOut;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
struct AudoutParams {
|
||||
s32_le sample_rate;
|
||||
u16_le channel_count;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
};
|
||||
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
|
||||
|
||||
enum class AudioState : u32 {
|
||||
Started,
|
||||
Stopped,
|
||||
};
|
||||
|
||||
class IAudioOut;
|
||||
|
||||
class AudOutU final : public ServiceFramework<AudOutU> {
|
||||
|
||||
@@ -2,12 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -3,7 +3,12 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <opus.h>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
|
||||
@@ -2,6 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include <FontChineseSimplified.h>
|
||||
#include <FontChineseTraditional.h>
|
||||
#include <FontExtendedChineseSimplified.h>
|
||||
@@ -9,14 +13,19 @@
|
||||
#include <FontNintendoExtended.h>
|
||||
#include <FontStandard.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
@@ -35,49 +44,41 @@ struct FontRegion {
|
||||
u32 size;
|
||||
};
|
||||
|
||||
static constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
|
||||
constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
|
||||
std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"),
|
||||
std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"),
|
||||
std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"),
|
||||
std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"),
|
||||
std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"),
|
||||
std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
|
||||
std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf")};
|
||||
std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
|
||||
};
|
||||
|
||||
static constexpr std::array<const char*, 7> SHARED_FONTS_TTF{"FontStandard.ttf",
|
||||
"FontChineseSimplified.ttf",
|
||||
"FontExtendedChineseSimplified.ttf",
|
||||
"FontChineseTraditional.ttf",
|
||||
"FontKorean.ttf",
|
||||
"FontNintendoExtended.ttf",
|
||||
"FontNintendoExtended2.ttf"};
|
||||
constexpr std::array<const char*, 7> SHARED_FONTS_TTF{
|
||||
"FontStandard.ttf",
|
||||
"FontChineseSimplified.ttf",
|
||||
"FontExtendedChineseSimplified.ttf",
|
||||
"FontChineseTraditional.ttf",
|
||||
"FontKorean.ttf",
|
||||
"FontNintendoExtended.ttf",
|
||||
"FontNintendoExtended2.ttf",
|
||||
};
|
||||
|
||||
// The below data is specific to shared font data dumped from Switch on f/w 2.2
|
||||
// Virtual address and offsets/sizes likely will vary by dump
|
||||
static constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
|
||||
static constexpr u32 EXPECTED_RESULT{
|
||||
0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
|
||||
static constexpr u32 EXPECTED_MAGIC{
|
||||
0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
|
||||
static constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
|
||||
static constexpr FontRegion EMPTY_REGION{0, 0};
|
||||
std::vector<FontRegion>
|
||||
SHARED_FONT_REGIONS{}; // Automatically populated based on shared_fonts dump or system archives
|
||||
|
||||
const FontRegion& GetSharedFontRegion(size_t index) {
|
||||
if (index >= SHARED_FONT_REGIONS.size() || SHARED_FONT_REGIONS.empty()) {
|
||||
// No font fallback
|
||||
return EMPTY_REGION;
|
||||
}
|
||||
return SHARED_FONT_REGIONS.at(index);
|
||||
}
|
||||
constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
|
||||
constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
|
||||
constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
|
||||
constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
|
||||
constexpr FontRegion EMPTY_REGION{0, 0};
|
||||
|
||||
enum class LoadState : u32 {
|
||||
Loading = 0,
|
||||
Done = 1,
|
||||
};
|
||||
|
||||
void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, size_t& offset) {
|
||||
static void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
|
||||
size_t& offset) {
|
||||
ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
|
||||
"Shared fonts exceeds 17mb!");
|
||||
ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number");
|
||||
@@ -104,28 +105,52 @@ static void EncryptSharedFont(const std::vector<u8>& input, std::vector<u8>& out
|
||||
offset += input.size() + (sizeof(u32) * 2);
|
||||
}
|
||||
|
||||
// Helper function to make BuildSharedFontsRawRegions a bit nicer
|
||||
static u32 GetU32Swapped(const u8* data) {
|
||||
u32 value;
|
||||
std::memcpy(&value, data, sizeof(value));
|
||||
return Common::swap32(value); // Helper function to make BuildSharedFontsRawRegions a bit nicer
|
||||
return Common::swap32(value);
|
||||
}
|
||||
|
||||
void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
|
||||
unsigned cur_offset = 0; // As we can derive the xor key we can just populate the offsets based
|
||||
// on the shared memory dump
|
||||
for (size_t i = 0; i < SHARED_FONTS.size(); i++) {
|
||||
// Out of shared fonts/Invalid font
|
||||
if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT)
|
||||
break;
|
||||
const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^
|
||||
EXPECTED_MAGIC; // Derive key withing inverse xor
|
||||
const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
|
||||
SHARED_FONT_REGIONS.push_back(FontRegion{cur_offset + 8, SIZE});
|
||||
cur_offset += SIZE + 8;
|
||||
struct PL_U::Impl {
|
||||
const FontRegion& GetSharedFontRegion(size_t index) const {
|
||||
if (index >= shared_font_regions.size() || shared_font_regions.empty()) {
|
||||
// No font fallback
|
||||
return EMPTY_REGION;
|
||||
}
|
||||
return shared_font_regions.at(index);
|
||||
}
|
||||
}
|
||||
|
||||
PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
|
||||
// As we can derive the xor key we can just populate the offsets
|
||||
// based on the shared memory dump
|
||||
unsigned cur_offset = 0;
|
||||
|
||||
for (size_t i = 0; i < SHARED_FONTS.size(); i++) {
|
||||
// Out of shared fonts/invalid font
|
||||
if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Derive key withing inverse xor
|
||||
const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ EXPECTED_MAGIC;
|
||||
const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
|
||||
shared_font_regions.push_back(FontRegion{cur_offset + 8, SIZE});
|
||||
cur_offset += SIZE + 8;
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to shared memory region designated for a shared font
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
|
||||
|
||||
/// Backing memory for the shared font data
|
||||
std::shared_ptr<std::vector<u8>> shared_font;
|
||||
|
||||
// Automatically populated based on shared_fonts dump or system archives.
|
||||
std::vector<FontRegion> shared_font_regions;
|
||||
};
|
||||
|
||||
PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &PL_U::RequestLoad, "RequestLoad"},
|
||||
{1, &PL_U::GetLoadState, "GetLoadState"},
|
||||
@@ -141,7 +166,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
// Rebuild shared fonts from data ncas
|
||||
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
|
||||
FileSys::ContentRecordType::Data)) {
|
||||
shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
|
||||
impl->shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
|
||||
for (auto font : SHARED_FONTS) {
|
||||
const auto nca =
|
||||
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
|
||||
@@ -177,12 +202,12 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
static_cast<u32>(offset + 8),
|
||||
static_cast<u32>((font_data_u32.size() * sizeof(u32)) -
|
||||
8)}; // Font offset and size do not account for the header
|
||||
DecryptSharedFont(font_data_u32, *shared_font, offset);
|
||||
SHARED_FONT_REGIONS.push_back(region);
|
||||
DecryptSharedFont(font_data_u32, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
}
|
||||
|
||||
} else {
|
||||
shared_font = std::make_shared<std::vector<u8>>(
|
||||
impl->shared_font = std::make_shared<std::vector<u8>>(
|
||||
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
|
||||
|
||||
const std::string user_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
|
||||
@@ -206,8 +231,8 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
static_cast<u32>(offset + 8),
|
||||
static_cast<u32>(ttf_bytes.size())}; // Font offset and size do not account
|
||||
// for the header
|
||||
EncryptSharedFont(ttf_bytes, *shared_font, offset);
|
||||
SHARED_FONT_REGIONS.push_back(region);
|
||||
EncryptSharedFont(ttf_bytes, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
} else {
|
||||
LOG_WARNING(Service_NS, "Unable to load font: {}", font_ttf);
|
||||
}
|
||||
@@ -222,8 +247,8 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
if (file.IsOpen()) {
|
||||
// Read shared font data
|
||||
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
|
||||
file.ReadBytes(shared_font->data(), shared_font->size());
|
||||
BuildSharedFontsRawRegions(*shared_font);
|
||||
file.ReadBytes(impl->shared_font->data(), impl->shared_font->size());
|
||||
impl->BuildSharedFontsRawRegions(*impl->shared_font);
|
||||
} else {
|
||||
LOG_WARNING(Service_NS,
|
||||
"Shared Font file missing. Loading open source replacement from memory");
|
||||
@@ -240,8 +265,8 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
for (const std::vector<u8>& font_ttf : open_source_shared_fonts_ttf) {
|
||||
const FontRegion region{static_cast<u32>(offset + 8),
|
||||
static_cast<u32>(font_ttf.size())};
|
||||
EncryptSharedFont(font_ttf, *shared_font, offset);
|
||||
SHARED_FONT_REGIONS.push_back(region);
|
||||
EncryptSharedFont(font_ttf, *impl->shared_font, offset);
|
||||
impl->shared_font_regions.push_back(region);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -275,7 +300,7 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(GetSharedFontRegion(font_id).size);
|
||||
rb.Push<u32>(impl->GetSharedFontRegion(font_id).size);
|
||||
}
|
||||
|
||||
void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
|
||||
@@ -285,17 +310,18 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(GetSharedFontRegion(font_id).offset);
|
||||
rb.Push<u32>(impl->GetSharedFontRegion(font_id).offset);
|
||||
}
|
||||
|
||||
void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
// Map backing memory for the font data
|
||||
Core::CurrentProcess()->vm_manager.MapMemoryBlock(
|
||||
SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared);
|
||||
Core::CurrentProcess()->vm_manager.MapMemoryBlock(SHARED_FONT_MEM_VADDR, impl->shared_font, 0,
|
||||
SHARED_FONT_MEM_SIZE,
|
||||
Kernel::MemoryState::Shared);
|
||||
|
||||
// Create shared font memory object
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
shared_font_mem = Kernel::SharedMemory::Create(
|
||||
impl->shared_font_mem = Kernel::SharedMemory::Create(
|
||||
kernel, Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
|
||||
"PL_U:shared_font_mem");
|
||||
@@ -303,7 +329,7 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NS, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(shared_font_mem);
|
||||
rb.PushCopyObjects(impl->shared_font_mem);
|
||||
}
|
||||
|
||||
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
@@ -316,9 +342,9 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
std::vector<u32> font_sizes;
|
||||
|
||||
// TODO(ogniK): Have actual priority order
|
||||
for (size_t i = 0; i < SHARED_FONT_REGIONS.size(); i++) {
|
||||
for (size_t i = 0; i < impl->shared_font_regions.size(); i++) {
|
||||
font_codes.push_back(static_cast<u32>(i));
|
||||
auto region = GetSharedFontRegion(i);
|
||||
auto region = impl->GetSharedFontRegion(i);
|
||||
font_offsets.push_back(region.offset);
|
||||
font_sizes.push_back(region.size);
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NS {
|
||||
@@ -23,11 +22,8 @@ private:
|
||||
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Handle to shared memory region designated for a shared font
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
|
||||
|
||||
/// Backing memory for the shared font data
|
||||
std::shared_ptr<std::vector<u8>> shared_font;
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -1,36 +1,47 @@
|
||||
#include <cinttypes>
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/prepo/prepo.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::PlayReport {
|
||||
PlayReport::PlayReport(const char* name) : ServiceFramework(name) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{10100, nullptr, "SaveReport"},
|
||||
{10101, &PlayReport::SaveReportWithUser, "SaveReportWithUser"},
|
||||
{10200, nullptr, "RequestImmediateTransmission"},
|
||||
{10300, nullptr, "GetTransmissionStatus"},
|
||||
{20100, nullptr, "SaveSystemReport"},
|
||||
{20200, nullptr, "SetOperationMode"},
|
||||
{20101, nullptr, "SaveSystemReportWithUser"},
|
||||
{30100, nullptr, "ClearStorage"},
|
||||
{40100, nullptr, "IsUserAgreementCheckEnabled"},
|
||||
{40101, nullptr, "SetUserAgreementCheckEnabled"},
|
||||
{90100, nullptr, "GetStorageUsage"},
|
||||
{90200, nullptr, "GetStatistics"},
|
||||
{90201, nullptr, "GetThroughputHistory"},
|
||||
{90300, nullptr, "GetLastUploadError"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
};
|
||||
|
||||
void PlayReport::SaveReportWithUser(Kernel::HLERequestContext& ctx) {
|
||||
// TODO(ogniK): Do we want to add play report?
|
||||
LOG_WARNING(Service_PREPO, "(STUBBED) called");
|
||||
class PlayReport final : public ServiceFramework<PlayReport> {
|
||||
public:
|
||||
explicit PlayReport(const char* name) : ServiceFramework{name} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{10100, nullptr, "SaveReport"},
|
||||
{10101, &PlayReport::SaveReportWithUser, "SaveReportWithUser"},
|
||||
{10200, nullptr, "RequestImmediateTransmission"},
|
||||
{10300, nullptr, "GetTransmissionStatus"},
|
||||
{20100, nullptr, "SaveSystemReport"},
|
||||
{20200, nullptr, "SetOperationMode"},
|
||||
{20101, nullptr, "SaveSystemReportWithUser"},
|
||||
{30100, nullptr, "ClearStorage"},
|
||||
{40100, nullptr, "IsUserAgreementCheckEnabled"},
|
||||
{40101, nullptr, "SetUserAgreementCheckEnabled"},
|
||||
{90100, nullptr, "GetStorageUsage"},
|
||||
{90200, nullptr, "GetStatistics"},
|
||||
{90201, nullptr, "GetThroughputHistory"},
|
||||
{90300, nullptr, "GetLastUploadError"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void SaveReportWithUser(Kernel::HLERequestContext& ctx) {
|
||||
// TODO(ogniK): Do we want to add play report?
|
||||
LOG_WARNING(Service_PREPO, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -4,22 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/service.h"
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::PlayReport {
|
||||
|
||||
class PlayReport final : public ServiceFramework<PlayReport> {
|
||||
public:
|
||||
explicit PlayReport(const char* name);
|
||||
~PlayReport() = default;
|
||||
|
||||
private:
|
||||
void SaveReportWithUser(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::PlayReport
|
||||
|
||||
@@ -148,6 +148,7 @@ struct Values {
|
||||
|
||||
// Audio
|
||||
std::string sink_id;
|
||||
bool enable_audio_stretching;
|
||||
std::string audio_device_id;
|
||||
float volume;
|
||||
|
||||
|
||||
@@ -120,6 +120,9 @@ TelemetrySession::TelemetrySession() {
|
||||
Telemetry::AppendOSInfo(field_collection);
|
||||
|
||||
// Log user configuration information
|
||||
AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
|
||||
Settings::values.enable_audio_stretching);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
|
||||
Settings::values.use_multi_core);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
add_executable(tests
|
||||
common/param_package.cpp
|
||||
common/ring_buffer.cpp
|
||||
core/arm/arm_test_common.cpp
|
||||
core/arm/arm_test_common.h
|
||||
core/core_timing.cpp
|
||||
|
||||
130
src/tests/common/ring_buffer.cpp
Normal file
130
src/tests/common/ring_buffer.cpp
Normal file
@@ -0,0 +1,130 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <numeric>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <catch2/catch.hpp>
|
||||
#include "common/ring_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("RingBuffer: Basic Tests", "[common]") {
|
||||
RingBuffer<char, 4, 1> buf;
|
||||
|
||||
// Pushing values into a ring buffer with space should succeed.
|
||||
for (size_t i = 0; i < 4; i++) {
|
||||
const char elem = static_cast<char>(i);
|
||||
const size_t count = buf.Push(&elem, 1);
|
||||
REQUIRE(count == 1);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 4);
|
||||
|
||||
// Pushing values into a full ring buffer should fail.
|
||||
{
|
||||
const char elem = static_cast<char>(42);
|
||||
const size_t count = buf.Push(&elem, 1);
|
||||
REQUIRE(count == 0);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 4);
|
||||
|
||||
// Popping multiple values from a ring buffer with values should succeed.
|
||||
{
|
||||
const std::vector<char> popped = buf.Pop(2);
|
||||
REQUIRE(popped.size() == 2);
|
||||
REQUIRE(popped[0] == 0);
|
||||
REQUIRE(popped[1] == 1);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 2);
|
||||
|
||||
// Popping a single value from a ring buffer with values should succeed.
|
||||
{
|
||||
const std::vector<char> popped = buf.Pop(1);
|
||||
REQUIRE(popped.size() == 1);
|
||||
REQUIRE(popped[0] == 2);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 1);
|
||||
|
||||
// Pushing more values than space available should partially suceed.
|
||||
{
|
||||
std::vector<char> to_push(6);
|
||||
std::iota(to_push.begin(), to_push.end(), 88);
|
||||
const size_t count = buf.Push(to_push);
|
||||
REQUIRE(count == 3);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 4);
|
||||
|
||||
// Doing an unlimited pop should pop all values.
|
||||
{
|
||||
const std::vector<char> popped = buf.Pop();
|
||||
REQUIRE(popped.size() == 4);
|
||||
REQUIRE(popped[0] == 3);
|
||||
REQUIRE(popped[1] == 88);
|
||||
REQUIRE(popped[2] == 89);
|
||||
REQUIRE(popped[3] == 90);
|
||||
}
|
||||
|
||||
REQUIRE(buf.Size() == 0);
|
||||
}
|
||||
|
||||
TEST_CASE("RingBuffer: Threaded Test", "[common]") {
|
||||
RingBuffer<char, 4, 2> buf;
|
||||
const char seed = 42;
|
||||
const size_t count = 1000000;
|
||||
size_t full = 0;
|
||||
size_t empty = 0;
|
||||
|
||||
const auto next_value = [](std::array<char, 2>& value) {
|
||||
value[0] += 1;
|
||||
value[1] += 2;
|
||||
};
|
||||
|
||||
std::thread producer{[&] {
|
||||
std::array<char, 2> value = {seed, seed};
|
||||
size_t i = 0;
|
||||
while (i < count) {
|
||||
if (const size_t c = buf.Push(&value[0], 1); c > 0) {
|
||||
REQUIRE(c == 1);
|
||||
i++;
|
||||
next_value(value);
|
||||
} else {
|
||||
full++;
|
||||
std::this_thread::yield();
|
||||
}
|
||||
}
|
||||
}};
|
||||
|
||||
std::thread consumer{[&] {
|
||||
std::array<char, 2> value = {seed, seed};
|
||||
size_t i = 0;
|
||||
while (i < count) {
|
||||
if (const std::vector<char> v = buf.Pop(1); v.size() > 0) {
|
||||
REQUIRE(v.size() == 2);
|
||||
REQUIRE(v[0] == value[0]);
|
||||
REQUIRE(v[1] == value[1]);
|
||||
i++;
|
||||
next_value(value);
|
||||
} else {
|
||||
empty++;
|
||||
std::this_thread::yield();
|
||||
}
|
||||
}
|
||||
}};
|
||||
|
||||
producer.join();
|
||||
consumer.join();
|
||||
|
||||
REQUIRE(buf.Size() == 0);
|
||||
printf("RingBuffer: Threaded Test: full: %zu, empty: %zu\n", full, empty);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -254,6 +254,15 @@ enum class TextureQueryType : u64 {
|
||||
BorderColor = 22,
|
||||
};
|
||||
|
||||
enum class TextureProcessMode : u64 {
|
||||
None = 0,
|
||||
LZ = 1, // Unknown, appears to be the same as none.
|
||||
LB = 2, // Load Bias.
|
||||
LL = 3, // Load LOD (LevelOfDetail)
|
||||
LBA = 6, // Load Bias. The A is unknown, does not appear to differ with LB
|
||||
LLA = 7 // Load LOD. The A is unknown, does not appear to differ with LL
|
||||
};
|
||||
|
||||
enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
|
||||
enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
|
||||
|
||||
@@ -423,6 +432,45 @@ union Instruction {
|
||||
}
|
||||
} bfe;
|
||||
|
||||
union {
|
||||
BitField<48, 3, u64> pred48;
|
||||
|
||||
union {
|
||||
BitField<20, 20, u64> entry_a;
|
||||
BitField<39, 5, u64> entry_b;
|
||||
BitField<45, 1, u64> neg;
|
||||
BitField<46, 1, u64> uses_cc;
|
||||
} imm;
|
||||
|
||||
union {
|
||||
BitField<20, 14, u64> cb_index;
|
||||
BitField<34, 5, u64> cb_offset;
|
||||
BitField<56, 1, u64> neg;
|
||||
BitField<57, 1, u64> uses_cc;
|
||||
} hi;
|
||||
|
||||
union {
|
||||
BitField<20, 14, u64> cb_index;
|
||||
BitField<34, 5, u64> cb_offset;
|
||||
BitField<39, 5, u64> entry_a;
|
||||
BitField<45, 1, u64> neg;
|
||||
BitField<46, 1, u64> uses_cc;
|
||||
} rz;
|
||||
|
||||
union {
|
||||
BitField<39, 5, u64> entry_a;
|
||||
BitField<45, 1, u64> neg;
|
||||
BitField<46, 1, u64> uses_cc;
|
||||
} r1;
|
||||
|
||||
union {
|
||||
BitField<28, 8, u64> entry_a;
|
||||
BitField<37, 1, u64> neg;
|
||||
BitField<38, 1, u64> uses_cc;
|
||||
} r2;
|
||||
|
||||
} lea;
|
||||
|
||||
union {
|
||||
BitField<0, 5, FlowCondition> cond;
|
||||
} flow;
|
||||
@@ -477,6 +525,18 @@ union Instruction {
|
||||
BitField<45, 2, PredOperation> op;
|
||||
} psetp;
|
||||
|
||||
union {
|
||||
BitField<12, 3, u64> pred12;
|
||||
BitField<15, 1, u64> neg_pred12;
|
||||
BitField<24, 2, PredOperation> cond;
|
||||
BitField<29, 3, u64> pred29;
|
||||
BitField<32, 1, u64> neg_pred29;
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred39;
|
||||
BitField<44, 1, u64> bf;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
} pset;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -522,6 +582,7 @@ union Instruction {
|
||||
BitField<28, 1, u64> array;
|
||||
BitField<29, 2, TextureType> texture_type;
|
||||
BitField<31, 4, u64> component_mask;
|
||||
BitField<55, 3, TextureProcessMode> process_mode;
|
||||
|
||||
bool IsComponentEnabled(size_t component) const {
|
||||
return ((1ull << component) & component_mask) != 0;
|
||||
@@ -726,6 +787,11 @@ public:
|
||||
ISCADD_C, // Scale and Add
|
||||
ISCADD_R,
|
||||
ISCADD_IMM,
|
||||
LEA_R1,
|
||||
LEA_R2,
|
||||
LEA_RZ,
|
||||
LEA_IMM,
|
||||
LEA_HI,
|
||||
POPC_C,
|
||||
POPC_R,
|
||||
POPC_IMM,
|
||||
@@ -784,6 +850,7 @@ public:
|
||||
ISET_C,
|
||||
ISET_IMM,
|
||||
PSETP,
|
||||
PSET,
|
||||
XMAD_IMM,
|
||||
XMAD_CR,
|
||||
XMAD_RC,
|
||||
@@ -807,6 +874,7 @@ public:
|
||||
IntegerSet,
|
||||
IntegerSetPredicate,
|
||||
PredicateSetPredicate,
|
||||
PredicateSetRegister,
|
||||
Conversion,
|
||||
Xmad,
|
||||
Unknown,
|
||||
@@ -958,6 +1026,11 @@ private:
|
||||
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
|
||||
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
|
||||
INST("0011100-10100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
|
||||
INST("0101101111011---", Id::LEA_R2, Type::ArithmeticInteger, "LEA_R2"),
|
||||
INST("0101101111010---", Id::LEA_R1, Type::ArithmeticInteger, "LEA_R1"),
|
||||
INST("001101101101----", Id::LEA_IMM, Type::ArithmeticInteger, "LEA_IMM"),
|
||||
INST("010010111101----", Id::LEA_RZ, Type::ArithmeticInteger, "LEA_RZ"),
|
||||
INST("00011000--------", Id::LEA_HI, Type::ArithmeticInteger, "LEA_HI"),
|
||||
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
|
||||
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
|
||||
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
|
||||
@@ -1012,6 +1085,7 @@ private:
|
||||
INST("010110110101----", Id::ISET_R, Type::IntegerSet, "ISET_R"),
|
||||
INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"),
|
||||
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
|
||||
INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"),
|
||||
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
|
||||
|
||||
@@ -19,6 +19,7 @@ void RendererBase::RefreshBaseSettings() {
|
||||
UpdateCurrentFramebufferLayout();
|
||||
|
||||
renderer_settings.use_framelimiter = Settings::values.use_frame_limit;
|
||||
renderer_settings.set_background_color = true;
|
||||
}
|
||||
|
||||
void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace VideoCore {
|
||||
|
||||
struct RendererSettings {
|
||||
std::atomic_bool use_framelimiter{false};
|
||||
std::atomic_bool set_background_color{false};
|
||||
};
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
@@ -58,6 +59,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
|
||||
if (extension == "GL_ARB_direct_state_access") {
|
||||
has_ARB_direct_state_access = true;
|
||||
} else if (extension == "GL_ARB_multi_bind") {
|
||||
has_ARB_multi_bind = true;
|
||||
} else if (extension == "GL_ARB_separate_shader_objects") {
|
||||
has_ARB_separate_shader_objects = true;
|
||||
} else if (extension == "GL_ARB_vertex_attrib_binding") {
|
||||
@@ -644,12 +647,23 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad
|
||||
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
|
||||
const auto& entries = shader->GetShaderEntries().const_buffer_entries;
|
||||
|
||||
constexpr u64 max_binds = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers;
|
||||
std::array<GLuint, max_binds> bind_buffers;
|
||||
std::array<GLintptr, max_binds> bind_offsets;
|
||||
std::array<GLsizeiptr, max_binds> bind_sizes;
|
||||
|
||||
ASSERT_MSG(entries.size() <= max_binds, "Exceeded expected number of binding points.");
|
||||
|
||||
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& used_buffer = entries[bindpoint];
|
||||
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
|
||||
|
||||
if (!buffer.enabled) {
|
||||
// With disabled buffers set values as zero to unbind them
|
||||
bind_buffers[bindpoint] = 0;
|
||||
bind_offsets[bindpoint] = 0;
|
||||
bind_sizes[bindpoint] = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -677,15 +691,20 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad
|
||||
GLintptr const_buffer_offset = buffer_cache.UploadMemory(
|
||||
buffer.address, size, static_cast<size_t>(uniform_buffer_alignment));
|
||||
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, current_bindpoint + bindpoint,
|
||||
buffer_cache.GetHandle(), const_buffer_offset, size);
|
||||
|
||||
// Now configure the bindpoint of the buffer inside the shader
|
||||
glUniformBlockBinding(shader->GetProgramHandle(),
|
||||
shader->GetProgramResourceIndex(used_buffer),
|
||||
current_bindpoint + bindpoint);
|
||||
|
||||
// Prepare values for multibind
|
||||
bind_buffers[bindpoint] = buffer_cache.GetHandle();
|
||||
bind_offsets[bindpoint] = const_buffer_offset;
|
||||
bind_sizes[bindpoint] = size;
|
||||
}
|
||||
|
||||
glBindBuffersRange(GL_UNIFORM_BUFFER, current_bindpoint, static_cast<GLsizei>(entries.size()),
|
||||
bind_buffers.data(), bind_offsets.data(), bind_sizes.data());
|
||||
|
||||
return current_bindpoint + static_cast<u32>(entries.size());
|
||||
}
|
||||
|
||||
|
||||
@@ -159,6 +159,7 @@ private:
|
||||
void SyncLogicOpState();
|
||||
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_multi_bind = false;
|
||||
bool has_ARB_separate_shader_objects = false;
|
||||
bool has_ARB_vertex_attrib_binding = false;
|
||||
|
||||
|
||||
@@ -53,8 +53,6 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
params.cache_width = Common::AlignUp(params.width, 8);
|
||||
params.cache_height = Common::AlignUp(params.height, 8);
|
||||
params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
|
||||
|
||||
switch (params.target) {
|
||||
@@ -89,8 +87,6 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.cache_width = Common::AlignUp(params.width, 8);
|
||||
params.cache_height = Common::AlignUp(params.height, 8);
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
@@ -110,8 +106,6 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
params.width = zeta_width;
|
||||
params.height = zeta_height;
|
||||
params.unaligned_height = zeta_height;
|
||||
params.cache_width = Common::AlignUp(params.width, 8);
|
||||
params.cache_height = Common::AlignUp(params.height, 8);
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
@@ -122,7 +116,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
|
||||
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
|
||||
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
|
||||
{GL_RGB8, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
|
||||
false}, // A2B10G10R10U
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
|
||||
@@ -477,30 +471,27 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
// Only pre-create the texture for non-compressed textures.
|
||||
switch (params.target) {
|
||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
||||
glTexImage1D(SurfaceTargetToGL(params.target), 0, format_tuple.internal_format,
|
||||
rect.GetWidth(), 0, format_tuple.format, format_tuple.type, nullptr);
|
||||
glTexStorage1D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
||||
rect.GetWidth());
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
||||
glTexImage2D(SurfaceTargetToGL(params.target), 0, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight(), 0, format_tuple.format,
|
||||
format_tuple.type, nullptr);
|
||||
glTexStorage2D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight());
|
||||
break;
|
||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
||||
glTexImage3D(SurfaceTargetToGL(params.target), 0, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight(), params.depth, 0, format_tuple.format,
|
||||
format_tuple.type, nullptr);
|
||||
glTexStorage3D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
|
||||
rect.GetWidth(), rect.GetHeight(), params.depth);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
|
||||
static_cast<u32>(params.target));
|
||||
UNREACHABLE();
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, rect.GetWidth(),
|
||||
rect.GetHeight(), 0, format_tuple.format, format_tuple.type, nullptr);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, format_tuple.internal_format, rect.GetWidth(),
|
||||
rect.GetHeight());
|
||||
}
|
||||
}
|
||||
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAX_LEVEL, 0);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
@@ -817,16 +808,20 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
// Get a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{GetUncachedSurface(new_params)};
|
||||
|
||||
// If format is unchanged, we can do a faster blit without reinterpreting pixel data
|
||||
if (params.pixel_format == new_params.pixel_format) {
|
||||
if (params.pixel_format == new_params.pixel_format ||
|
||||
!Settings::values.use_accurate_framebuffers) {
|
||||
// If the format is the same, just do a framebuffer blit. This is significantly faster than
|
||||
// using PBOs. The is also likely less accurate, as textures will be converted rather than
|
||||
// reinterpreted.
|
||||
|
||||
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
|
||||
params.GetRect(), params.type, read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
return new_surface;
|
||||
}
|
||||
} else {
|
||||
// When use_accurate_framebuffers setting is enabled, perform a more accurate surface copy,
|
||||
// where pixels are reinterpreted as a new format (without conversion). This code path uses
|
||||
// OpenGL PBOs and is quite slow.
|
||||
|
||||
// When using accurate framebuffers, always copy old data to new surface, regardless of format
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
|
||||
|
||||
|
||||
@@ -680,8 +680,8 @@ struct SurfaceParams {
|
||||
|
||||
/// Checks if surfaces are compatible for caching
|
||||
bool IsCompatibleSurface(const SurfaceParams& other) const {
|
||||
return std::tie(pixel_format, type, cache_width, cache_height) ==
|
||||
std::tie(other.pixel_format, other.type, other.cache_width, other.cache_height);
|
||||
return std::tie(pixel_format, type, width, height) ==
|
||||
std::tie(other.pixel_format, other.type, other.width, other.height);
|
||||
}
|
||||
|
||||
VAddr addr;
|
||||
@@ -696,10 +696,6 @@ struct SurfaceParams {
|
||||
u32 unaligned_height;
|
||||
size_t size_in_bytes;
|
||||
SurfaceTarget target;
|
||||
|
||||
// Parameters used for caching only
|
||||
u32 cache_width;
|
||||
u32 cache_height;
|
||||
};
|
||||
|
||||
}; // namespace OpenGL
|
||||
|
||||
@@ -1505,6 +1505,73 @@ private:
|
||||
1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LEA_R2:
|
||||
case OpCode::Id::LEA_R1:
|
||||
case OpCode::Id::LEA_IMM:
|
||||
case OpCode::Id::LEA_RZ:
|
||||
case OpCode::Id::LEA_HI: {
|
||||
std::string op_a;
|
||||
std::string op_b;
|
||||
std::string op_c;
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::LEA_R2: {
|
||||
op_a = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr39);
|
||||
op_c = std::to_string(instr.lea.r2.entry_a);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_R1: {
|
||||
const bool neg = instr.lea.r1.neg != 0;
|
||||
op_a = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
if (neg)
|
||||
op_a = "-(" + op_a + ')';
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
op_c = std::to_string(instr.lea.r1.entry_a);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_IMM: {
|
||||
const bool neg = instr.lea.imm.neg != 0;
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
if (neg)
|
||||
op_b = "-(" + op_b + ')';
|
||||
op_a = std::to_string(instr.lea.imm.entry_a);
|
||||
op_c = std::to_string(instr.lea.imm.entry_b);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_RZ: {
|
||||
const bool neg = instr.lea.rz.neg != 0;
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
if (neg)
|
||||
op_b = "-(" + op_b + ')';
|
||||
op_a = regs.GetUniform(instr.lea.rz.cb_index, instr.lea.rz.cb_offset,
|
||||
GLSLRegister::Type::Integer);
|
||||
op_c = std::to_string(instr.lea.rz.entry_a);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_HI:
|
||||
default: {
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
op_a = std::to_string(instr.lea.imm.entry_a);
|
||||
op_c = std::to_string(instr.lea.imm.entry_b);
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
if (instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
LOG_ERROR(HW_GPU, "Unhandled LEA Predicate");
|
||||
UNREACHABLE();
|
||||
}
|
||||
const std::string value = '(' + op_a + " + (" + op_b + "*(1 << " + op_c + ")))";
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, value, 1, 1);
|
||||
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
|
||||
opcode->GetName());
|
||||
@@ -1786,15 +1853,47 @@ private:
|
||||
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
|
||||
texture_type = Tegra::Shader::TextureType::Texture2D;
|
||||
}
|
||||
// TODO: make sure coordinates are always indexed to gpr8 and gpr20 is always bias
|
||||
// or lod.
|
||||
const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
|
||||
const std::string sampler = GetSampler(instr.sampler, texture_type, false);
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
const std::string texture = "texture(" + sampler + ", coords)";
|
||||
std::string texture;
|
||||
|
||||
switch (instr.tex.process_mode) {
|
||||
case Tegra::Shader::TextureProcessMode::None: {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LZ: {
|
||||
texture = "textureLod(" + sampler + ", coords, 0.0)";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LB:
|
||||
case Tegra::Shader::TextureProcessMode::LBA: {
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
texture = "texture(" + sampler + ", coords, " + op_c + ')';
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::TextureProcessMode::LL:
|
||||
case Tegra::Shader::TextureProcessMode::LLA: {
|
||||
// TODO: Figure if A suffix changes the equation at all.
|
||||
texture = "textureLod(" + sampler + ", coords, " + op_c + ')';
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
texture = "texture(" + sampler + ", coords)";
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}",
|
||||
static_cast<u32>(instr.tex.process_mode.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
size_t dest_elem{};
|
||||
for (size_t elem = 0; elem < 4; ++elem) {
|
||||
if (!instr.tex.IsComponentEnabled(elem)) {
|
||||
@@ -2087,6 +2186,30 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::PredicateSetRegister: {
|
||||
const std::string op_a =
|
||||
GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0);
|
||||
const std::string op_b =
|
||||
GetPredicateCondition(instr.pset.pred29, instr.pset.neg_pred29 != 0);
|
||||
|
||||
const std::string second_pred =
|
||||
GetPredicateCondition(instr.pset.pred39, instr.pset.neg_pred39 != 0);
|
||||
|
||||
const std::string combiner = GetPredicateCombiner(instr.pset.op);
|
||||
|
||||
const std::string predicate =
|
||||
'(' + op_a + ") " + GetPredicateCombiner(instr.pset.cond) + " (" + op_b + ')';
|
||||
const std::string result = '(' + predicate + ") " + combiner + " (" + second_pred + ')';
|
||||
if (instr.pset.bf == 0) {
|
||||
const std::string value = '(' + result + ") ? 0xFFFFFFFF : 0";
|
||||
regs.SetRegisterToInteger(instr.gpr0, false, 0, value, 1, 1);
|
||||
} else {
|
||||
const std::string value = '(' + result + ") ? 1.0 : 0.0";
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::PredicateSetPredicate: {
|
||||
const std::string op_a =
|
||||
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
|
||||
|
||||
@@ -369,6 +369,12 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
* Draws the emulated screens to the emulator window.
|
||||
*/
|
||||
void RendererOpenGL::DrawScreen() {
|
||||
if (renderer_settings.set_background_color) {
|
||||
// Update background color before drawing
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
}
|
||||
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
const auto& screen = layout.screen;
|
||||
|
||||
|
||||
@@ -95,6 +95,8 @@ void Config::ReadValues() {
|
||||
|
||||
qt_config->beginGroup("Audio");
|
||||
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
|
||||
Settings::values.enable_audio_stretching =
|
||||
qt_config->value("enable_audio_stretching", true).toBool();
|
||||
Settings::values.audio_device_id =
|
||||
qt_config->value("output_device", "auto").toString().toStdString();
|
||||
Settings::values.volume = qt_config->value("volume", 1).toFloat();
|
||||
@@ -230,6 +232,7 @@ void Config::SaveValues() {
|
||||
|
||||
qt_config->beginGroup("Audio");
|
||||
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
|
||||
qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
|
||||
qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
|
||||
qt_config->setValue("volume", Settings::values.volume);
|
||||
qt_config->endGroup();
|
||||
|
||||
@@ -46,6 +46,8 @@ void ConfigureAudio::setConfiguration() {
|
||||
}
|
||||
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
|
||||
|
||||
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
|
||||
|
||||
// The device list cannot be pre-populated (nor listed) until the output sink is known.
|
||||
updateAudioDevices(new_sink_index);
|
||||
|
||||
@@ -67,6 +69,7 @@ void ConfigureAudio::applyConfiguration() {
|
||||
Settings::values.sink_id =
|
||||
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
|
||||
.toStdString();
|
||||
Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
|
||||
Settings::values.audio_device_id =
|
||||
ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
|
||||
.toStdString();
|
||||
|
||||
@@ -31,6 +31,16 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_audio_stretching">
|
||||
<property name="toolTip">
|
||||
<string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable audio stretching</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
|
||||
@@ -2,47 +2,51 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include <array>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_gamelist.h"
|
||||
#include "ui_settings.h"
|
||||
#include "yuzu/configuration/configure_gamelist.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace {
|
||||
constexpr std::array<std::pair<u32, const char*>, 5> default_icon_sizes{{
|
||||
std::make_pair(0, QT_TR_NOOP("None")),
|
||||
std::make_pair(32, QT_TR_NOOP("Small (32x32)")),
|
||||
std::make_pair(64, QT_TR_NOOP("Standard (64x64)")),
|
||||
std::make_pair(128, QT_TR_NOOP("Large (128x128)")),
|
||||
std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")),
|
||||
}};
|
||||
|
||||
constexpr std::array<const char*, 4> row_text_names{{
|
||||
QT_TR_NOOP("Filename"),
|
||||
QT_TR_NOOP("Filetype"),
|
||||
QT_TR_NOOP("Title ID"),
|
||||
QT_TR_NOOP("Title Name"),
|
||||
}};
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureGameList::ConfigureGameList(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGameList) {
|
||||
ui->setupUi(this);
|
||||
|
||||
static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
|
||||
std::make_pair(0, "None"), std::make_pair(32, "Small"),
|
||||
std::make_pair(64, "Standard"), std::make_pair(128, "Large"),
|
||||
std::make_pair(256, "Full Size"),
|
||||
};
|
||||
|
||||
for (const auto& size : default_icon_sizes) {
|
||||
ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" +
|
||||
std::to_string(size.first) + "x" +
|
||||
std::to_string(size.first) + ")"),
|
||||
size.first);
|
||||
}
|
||||
|
||||
static const std::vector<std::string> row_text_names{
|
||||
"Filename",
|
||||
"Filetype",
|
||||
"Title ID",
|
||||
"Title Name",
|
||||
};
|
||||
|
||||
for (size_t i = 0; i < row_text_names.size(); ++i) {
|
||||
ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
|
||||
QVariant::fromValue(i));
|
||||
ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
|
||||
QVariant::fromValue(i));
|
||||
}
|
||||
InitializeIconSizeComboBox();
|
||||
InitializeRowComboBoxes();
|
||||
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureGameList::~ConfigureGameList() {}
|
||||
ConfigureGameList::~ConfigureGameList() = default;
|
||||
|
||||
void ConfigureGameList::applyConfiguration() {
|
||||
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
|
||||
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
void ConfigureGameList::setConfiguration() {
|
||||
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
||||
@@ -54,10 +58,39 @@ void ConfigureGameList::setConfiguration() {
|
||||
ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
|
||||
}
|
||||
|
||||
void ConfigureGameList::applyConfiguration() {
|
||||
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
|
||||
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
|
||||
Settings::Apply();
|
||||
void ConfigureGameList::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
return;
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureGameList::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
|
||||
for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
|
||||
ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second));
|
||||
}
|
||||
|
||||
for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
|
||||
const QString name = tr(row_text_names[i]);
|
||||
|
||||
ui->row_1_text_combobox->setItemText(i, name);
|
||||
ui->row_2_text_combobox->setItemText(i, name);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGameList::InitializeIconSizeComboBox() {
|
||||
for (const auto& size : default_icon_sizes) {
|
||||
ui->icon_size_combobox->addItem(size.second, size.first);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureGameList::InitializeRowComboBoxes() {
|
||||
for (size_t i = 0; i < row_text_names.size(); ++i) {
|
||||
ui->row_1_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i));
|
||||
ui->row_2_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,6 +23,11 @@ public:
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent*) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void InitializeIconSizeComboBox();
|
||||
void InitializeRowComboBoxes();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGameList> ui;
|
||||
};
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QColorDialog>
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_graphics.h"
|
||||
@@ -16,6 +17,14 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
ui->frame_limit->setEnabled(Settings::values.use_frame_limit);
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit,
|
||||
&QSpinBox::setEnabled);
|
||||
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
|
||||
const QColor new_bg_color = QColorDialog::getColor(bg_color);
|
||||
if (!new_bg_color.isValid())
|
||||
return;
|
||||
bg_color = new_bg_color;
|
||||
ui->bg_button->setStyleSheet(
|
||||
QString("QPushButton { background-color: %1 }").arg(bg_color.name()));
|
||||
});
|
||||
}
|
||||
|
||||
ConfigureGraphics::~ConfigureGraphics() = default;
|
||||
@@ -65,6 +74,10 @@ void ConfigureGraphics::setConfiguration() {
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||
ui->frame_limit->setValue(Settings::values.frame_limit);
|
||||
ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers);
|
||||
bg_color = QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
|
||||
Settings::values.bg_blue);
|
||||
ui->bg_button->setStyleSheet(
|
||||
QString("QPushButton { background-color: %1 }").arg(bg_color.name()));
|
||||
}
|
||||
|
||||
void ConfigureGraphics::applyConfiguration() {
|
||||
@@ -73,4 +86,7 @@ void ConfigureGraphics::applyConfiguration() {
|
||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||
Settings::values.frame_limit = ui->frame_limit->value();
|
||||
Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked();
|
||||
Settings::values.bg_red = static_cast<float>(bg_color.redF());
|
||||
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
|
||||
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
|
||||
}
|
||||
|
||||
@@ -25,4 +25,5 @@ private:
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureGraphics> ui;
|
||||
QColor bg_color;
|
||||
};
|
||||
|
||||
@@ -96,6 +96,27 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -366,7 +366,7 @@ void GameList::LoadCompatibilityList() {
|
||||
QJsonDocument json = QJsonDocument::fromJson(string_content.toUtf8());
|
||||
QJsonArray arr = json.array();
|
||||
|
||||
for (const QJsonValue& value : arr) {
|
||||
for (const QJsonValueRef& value : arr) {
|
||||
QJsonObject game = value.toObject();
|
||||
|
||||
if (game.contains("compatibility") && game["compatibility"].isDouble()) {
|
||||
@@ -374,9 +374,9 @@ void GameList::LoadCompatibilityList() {
|
||||
QString directory = game["directory"].toString();
|
||||
QJsonArray ids = game["releases"].toArray();
|
||||
|
||||
for (const QJsonValue& value : ids) {
|
||||
QJsonObject object = value.toObject();
|
||||
QString id = object["id"].toString();
|
||||
for (const QJsonValueRef& id_ref : ids) {
|
||||
QJsonObject id_object = id_ref.toObject();
|
||||
QString id = id_object["id"].toString();
|
||||
compatibility_list.emplace(
|
||||
id.toUpper().toStdString(),
|
||||
std::make_pair(QString::number(compatibility), directory));
|
||||
|
||||
@@ -106,7 +106,7 @@ class GameListItemCompat : public GameListItem {
|
||||
public:
|
||||
static const int CompatNumberRole = Qt::UserRole + 1;
|
||||
GameListItemCompat() = default;
|
||||
explicit GameListItemCompat(const QString& compatiblity) {
|
||||
explicit GameListItemCompat(const QString& compatibility) {
|
||||
struct CompatStatus {
|
||||
QString color;
|
||||
const char* text;
|
||||
@@ -123,13 +123,13 @@ public:
|
||||
{"99", {"#000000", QT_TR_NOOP("Not Tested"), QT_TR_NOOP("The game has not yet been tested.")}}};
|
||||
// clang-format on
|
||||
|
||||
auto iterator = status_data.find(compatiblity);
|
||||
auto iterator = status_data.find(compatibility);
|
||||
if (iterator == status_data.end()) {
|
||||
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString());
|
||||
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatibility.toStdString());
|
||||
return;
|
||||
}
|
||||
CompatStatus status = iterator->second;
|
||||
setData(compatiblity, CompatNumberRole);
|
||||
const CompatStatus& status = iterator->second;
|
||||
setData(compatibility, CompatNumberRole);
|
||||
setText(QObject::tr(status.text));
|
||||
setToolTip(QObject::tr(status.tooltip));
|
||||
setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole);
|
||||
|
||||
@@ -447,6 +447,10 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.append("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.append("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.append("ARB_multi_bind");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
|
||||
@@ -108,6 +108,8 @@ void Config::ReadValues() {
|
||||
|
||||
// Audio
|
||||
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
|
||||
Settings::values.enable_audio_stretching =
|
||||
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
|
||||
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
|
||||
Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
|
||||
|
||||
|
||||
@@ -150,6 +150,12 @@ swap_screen =
|
||||
# auto (default): Auto-select, null: No audio output, cubeb: Cubeb audio engine (if available)
|
||||
output_engine =
|
||||
|
||||
# Whether or not to enable the audio-stretching post-processing effect.
|
||||
# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
|
||||
# at the cost of increasing audio latency.
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_audio_stretching =
|
||||
|
||||
# Which audio device to use.
|
||||
# auto (default): Auto-select
|
||||
output_device =
|
||||
|
||||
@@ -94,6 +94,10 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.push_back("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.push_back("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
|
||||
Reference in New Issue
Block a user