Compare commits
1 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fc052529b0 |
7
.gitmodules
vendored
7
.gitmodules
vendored
@@ -25,9 +25,6 @@
|
||||
[submodule "unicorn"]
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||||
path = externals/unicorn
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||||
url = https://github.com/yuzu-emu/unicorn
|
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[submodule "mbedtls"]
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||||
path = externals/mbedtls
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||||
url = https://github.com/DarkLordZach/mbedtls
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[submodule "opus"]
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path = externals/opus
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||||
url = https://github.com/ogniK5377/opus.git
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path = externals/opus
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url = https://github.com/ogniK5377/opus.git
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||||
|
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@@ -20,7 +20,6 @@ matrix:
|
||||
install: "./.travis/linux/deps.sh"
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||||
script: "./.travis/linux/build.sh"
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after_success: "./.travis/linux/upload.sh"
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cache: ccache
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- os: osx
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env: NAME="macos build"
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sudo: false
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@@ -28,7 +27,6 @@ matrix:
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install: "./.travis/macos/deps.sh"
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script: "./.travis/macos/build.sh"
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||||
after_success: "./.travis/macos/upload.sh"
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cache: ccache
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||||
|
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deploy:
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provider: releases
|
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@@ -44,3 +42,7 @@ notifications:
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webhooks:
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urls:
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- https://api.yuzu-emu.org/code/travis/notify
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||||
|
||||
cache:
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directories:
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||||
- $HOME/.ccache
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||||
|
||||
@@ -1,12 +0,0 @@
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||||
# List of environment variables to be shared with Docker containers
|
||||
CI
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||||
TRAVIS
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||||
CONTINUOUS_INTEGRATION
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||||
TRAVIS_BRANCH
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||||
TRAVIS_BUILD_ID
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TRAVIS_BUILD_NUMBER
|
||||
TRAVIS_COMMIT
|
||||
TRAVIS_JOB_ID
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||||
TRAVIS_JOB_NUMBER
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||||
TRAVIS_REPO_SLUG
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TRAVIS_TAG
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@@ -1,4 +1,3 @@
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#!/bin/bash -ex
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mkdir -p "$HOME/.ccache"
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docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
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docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
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|
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@@ -5,8 +5,14 @@ apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev
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|
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cd /yuzu
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export PATH=/usr/lib/ccache:$PATH
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ln -sf /usr/bin/ccache /usr/lib/ccache/cc
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ln -sf /usr/bin/ccache /usr/lib/ccache/c++
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mkdir build && cd build
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cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -G Ninja
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ccache --show-stats > ccache_before
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cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
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ninja
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ccache --show-stats > ccache_after
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diff -U100 ccache_before ccache_after || true
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|
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ctest -VV -C Release
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@@ -5,11 +5,14 @@ set -o pipefail
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export MACOSX_DEPLOYMENT_TARGET=10.12
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export Qt5_DIR=$(brew --prefix)/opt/qt5
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export UNICORNDIR=$(pwd)/externals/unicorn
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export PATH="/usr/local/opt/ccache/libexec:$PATH"
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mkdir build && cd build
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export PATH=/usr/local/opt/ccache/libexec:$PATH
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ccache --show-stats > ccache_before
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cmake --version
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cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON
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cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
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make -j4
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ccache --show-stats > ccache_after
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diff -U100 ccache_before ccache_after || true
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|
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ctest -VV -C Release
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||||
@@ -1,5 +1,5 @@
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||||
cmake_minimum_required(VERSION 3.7)
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|
||||
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
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||||
cmake_minimum_required(VERSION 3.6)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
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||||
include(DownloadExternals)
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@@ -41,19 +41,6 @@ function(check_submodules_present)
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endfunction()
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check_submodules_present()
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||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
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||||
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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COPYONLY)
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if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
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message(STATUS "Downloading compatibility list for yuzu...")
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file(DOWNLOAD
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||||
https://api.yuzu-emu.org/gamedb/
|
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"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
|
||||
endif()
|
||||
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
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file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
|
||||
endif()
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||||
|
||||
# Detect current compilation architecture and create standard definitions
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||||
# =======================================================================
|
||||
|
||||
@@ -79,12 +66,10 @@ if (NOT ENABLE_GENERIC)
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detect_architecture("_M_AMD64" x86_64)
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detect_architecture("_M_IX86" x86)
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detect_architecture("_M_ARM" ARM)
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detect_architecture("_M_ARM64" ARM64)
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||||
else()
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detect_architecture("__x86_64__" x86_64)
|
||||
detect_architecture("__i386__" x86)
|
||||
detect_architecture("__arm__" ARM)
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||||
detect_architecture("__aarch64__" ARM64)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -202,8 +187,8 @@ find_package(Threads REQUIRED)
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||||
if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
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||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
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||||
set(SDL2_VER "SDL2-2.0.8")
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.5")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
endif()
|
||||
@@ -235,7 +220,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
|
||||
if (MSVC)
|
||||
message(STATUS "unicorn not found, falling back to bundled")
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
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||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
@@ -294,7 +279,7 @@ endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
@@ -318,7 +303,7 @@ endif()
|
||||
# ======================================
|
||||
|
||||
IF (APPLE)
|
||||
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
|
||||
@@ -4,10 +4,8 @@ function(copy_yuzu_Qt5_deps target_dir)
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set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
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||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
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||||
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
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||||
set(PLATFORMS ${DLL_DEST}platforms/)
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||||
set(STYLES ${DLL_DEST}styles/)
|
||||
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
icudt*.dll
|
||||
icuin*.dll
|
||||
@@ -19,5 +17,4 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
)
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
|
||||
endfunction(copy_yuzu_Qt5_deps)
|
||||
|
||||
12
appveyor.yml
12
appveyor.yml
@@ -41,9 +41,9 @@ before_build:
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1"
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
|
||||
}
|
||||
- cd ..
|
||||
|
||||
@@ -117,7 +117,6 @@ after_build:
|
||||
mkdir $RELEASE_DIST
|
||||
mkdir $RELEASE_DIST/platforms
|
||||
mkdir $RELEASE_DIST/styles
|
||||
mkdir $RELEASE_DIST/imageformats
|
||||
|
||||
# copy the compiled binaries and other release files to the release folder
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
@@ -141,9 +140,6 @@ after_build:
|
||||
# copy the qt windows vista style dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
|
||||
|
||||
# copy the qt jpeg imageformat dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
|
||||
|
||||
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
|
||||
7z a $MINGW_SEVENZIP $RELEASE_DIST
|
||||
}
|
||||
@@ -162,6 +158,10 @@ artifacts:
|
||||
- path: $(BUILD_ZIP)
|
||||
name: build
|
||||
type: zip
|
||||
- path: $(BUILD_SYMBOLS)
|
||||
name: debugsymbols
|
||||
- path: $(BUILD_UPDATE)
|
||||
name: update
|
||||
|
||||
deploy:
|
||||
provider: GitHub
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
<RCC>
|
||||
<qresource prefix="compatibility_list">
|
||||
<file>compatibility_list.json</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
BIN
dist/qt_themes/default/icons/256x256/new_yuzu_logo.png
vendored
Normal file
BIN
dist/qt_themes/default/icons/256x256/new_yuzu_logo.png
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 14 KiB |
11
externals/CMakeLists.txt
vendored
11
externals/CMakeLists.txt
vendored
@@ -32,20 +32,13 @@ add_subdirectory(inih)
|
||||
|
||||
# lz4
|
||||
set(LZ4_BUNDLED_MODE ON)
|
||||
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(lz4/contrib/cmake_unofficial)
|
||||
target_include_directories(lz4_static INTERFACE ./lz4/lib)
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
|
||||
# MicroProfile
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# Open Source Archives
|
||||
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
|
||||
# Unicorn
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
@@ -65,5 +58,5 @@ target_include_directories(opus INTERFACE ./opus/include)
|
||||
# Cubeb
|
||||
if(ENABLE_CUBEB)
|
||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(cubeb)
|
||||
endif()
|
||||
|
||||
2
externals/boost
vendored
2
externals/boost
vendored
Submodule externals/boost updated: 0b920df1c9...d80e506e17
2
externals/catch
vendored
2
externals/catch
vendored
Submodule externals/catch updated: 15cf3caace...d2a130f243
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 959446573f...73d3efc3e0
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 62010520ed...c2ce7e4f07
23
externals/glad/include/glad/glad.h
vendored
23
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
6385
externals/glad/src/glad.c
vendored
6385
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
1
externals/mbedtls
vendored
1
externals/mbedtls
vendored
Submodule externals/mbedtls deleted from d409b75a4c
16
externals/open_source_archives/CMakeLists.txt
vendored
16
externals/open_source_archives/CMakeLists.txt
vendored
@@ -1,16 +0,0 @@
|
||||
add_library(open_source_archives
|
||||
src/FontChineseSimplified.cpp
|
||||
src/FontChineseTraditional.cpp
|
||||
src/FontExtendedChineseSimplified.cpp
|
||||
src/FontKorean.cpp
|
||||
src/FontNintendoExtended.cpp
|
||||
src/FontStandard.cpp
|
||||
include/FontChineseSimplified.h
|
||||
include/FontChineseTraditional.h
|
||||
include/FontExtendedChineseSimplified.h
|
||||
include/FontKorean.h
|
||||
include/FontNintendoExtended.h
|
||||
include/FontStandard.h
|
||||
)
|
||||
|
||||
target_include_directories(open_source_archives PUBLIC include)
|
||||
4
externals/open_source_archives/Readme.md
vendored
4
externals/open_source_archives/Readme.md
vendored
@@ -1,4 +0,0 @@
|
||||
These files were generated by https://github.com/FearlessTobi/yuzu_system_archives at git commit 0a24b0c9f38d71fb2c4bba5645a39029e539a5ec. To generate the files use the run.sh inside that repository.
|
||||
|
||||
The follwing system archives are currently included:
|
||||
- JPN/EUR/USA System Font
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontChineseSimplified;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 222236> FontChineseTraditional;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 293516> FontExtendedChineseSimplified;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontKorean;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 172064> FontNintendoExtended;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontStandard;
|
||||
|
||||
18112
externals/open_source_archives/src/FontChineseSimplified.cpp
vendored
18112
externals/open_source_archives/src/FontChineseSimplified.cpp
vendored
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
18112
externals/open_source_archives/src/FontKorean.cpp
vendored
18112
externals/open_source_archives/src/FontKorean.cpp
vendored
File diff suppressed because it is too large
Load Diff
14344
externals/open_source_archives/src/FontNintendoExtended.cpp
vendored
14344
externals/open_source_archives/src/FontNintendoExtended.cpp
vendored
File diff suppressed because it is too large
Load Diff
18112
externals/open_source_archives/src/FontStandard.cpp
vendored
18112
externals/open_source_archives/src/FontStandard.cpp
vendored
File diff suppressed because it is too large
Load Diff
2
externals/xbyak
vendored
2
externals/xbyak
vendored
Submodule externals/xbyak updated: 1de435ed04...71b75f653f
@@ -1,24 +1,16 @@
|
||||
add_library(audio_core STATIC
|
||||
algorithm/filter.cpp
|
||||
algorithm/filter.h
|
||||
algorithm/interpolate.cpp
|
||||
algorithm/interpolate.h
|
||||
audio_out.cpp
|
||||
audio_out.h
|
||||
audio_renderer.cpp
|
||||
audio_renderer.h
|
||||
buffer.h
|
||||
codec.cpp
|
||||
codec.h
|
||||
cubeb_sink.cpp
|
||||
cubeb_sink.h
|
||||
null_sink.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
sink.h
|
||||
sink_details.cpp
|
||||
sink_details.h
|
||||
sink_stream.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
)
|
||||
|
||||
create_target_directory_groups(audio_core)
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/filter.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
Filter Filter::LowPass(double cutoff, double Q) {
|
||||
const double w0 = 2.0 * M_PI * cutoff;
|
||||
const double sin_w0 = std::sin(w0);
|
||||
const double cos_w0 = std::cos(w0);
|
||||
const double alpha = sin_w0 / (2 * Q);
|
||||
|
||||
const double a0 = 1 + alpha;
|
||||
const double a1 = -2.0 * cos_w0;
|
||||
const double a2 = 1 - alpha;
|
||||
const double b0 = 0.5 * (1 - cos_w0);
|
||||
const double b1 = 1.0 * (1 - cos_w0);
|
||||
const double b2 = 0.5 * (1 - cos_w0);
|
||||
|
||||
return {a0, a1, a2, b0, b1, b2};
|
||||
}
|
||||
|
||||
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
|
||||
|
||||
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
|
||||
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
|
||||
|
||||
void Filter::Process(std::vector<s16>& signal) {
|
||||
const size_t num_frames = signal.size() / 2;
|
||||
for (size_t i = 0; i < num_frames; i++) {
|
||||
std::rotate(in.begin(), in.end() - 1, in.end());
|
||||
std::rotate(out.begin(), out.end() - 1, out.end());
|
||||
|
||||
for (size_t ch = 0; ch < channel_count; ch++) {
|
||||
in[0][ch] = signal[i * channel_count + ch];
|
||||
|
||||
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
|
||||
a2 * out[2][ch];
|
||||
|
||||
signal[i * 2 + ch] = static_cast<s16>(std::clamp(out[0][ch], -32768.0, 32767.0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates the appropriate Q for each biquad in a cascading filter.
|
||||
/// @param total_count The total number of biquads to be cascaded.
|
||||
/// @param index 0-index of the biquad to calculate the Q value for.
|
||||
static double CascadingBiquadQ(size_t total_count, size_t index) {
|
||||
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
|
||||
return 1.0 / (2.0 * std::cos(pole));
|
||||
}
|
||||
|
||||
CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
|
||||
std::vector<Filter> cascade(cascade_size);
|
||||
for (size_t i = 0; i < cascade_size; i++) {
|
||||
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
|
||||
}
|
||||
return CascadingFilter{std::move(cascade)};
|
||||
}
|
||||
|
||||
CascadingFilter::CascadingFilter() = default;
|
||||
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
|
||||
|
||||
void CascadingFilter::Process(std::vector<s16>& signal) {
|
||||
for (auto& filter : filters) {
|
||||
filter.Process(signal);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,62 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/// Digital biquad filter:
|
||||
///
|
||||
/// b0 + b1 z^-1 + b2 z^-2
|
||||
/// H(z) = ------------------------
|
||||
/// a0 + a1 z^-1 + b2 z^-2
|
||||
class Filter {
|
||||
public:
|
||||
/// Creates a low-pass filter.
|
||||
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
|
||||
/// @param Q Determines the quality factor of this filter.
|
||||
static Filter LowPass(double cutoff, double Q = 0.7071);
|
||||
|
||||
/// Passthrough filter.
|
||||
Filter();
|
||||
|
||||
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
|
||||
|
||||
void Process(std::vector<s16>& signal);
|
||||
|
||||
private:
|
||||
static constexpr size_t channel_count = 2;
|
||||
|
||||
/// Coefficients are in normalized form (a0 = 1.0).
|
||||
double a1, a2, b0, b1, b2;
|
||||
/// Input History
|
||||
std::array<std::array<double, channel_count>, 3> in;
|
||||
/// Output History
|
||||
std::array<std::array<double, channel_count>, 3> out;
|
||||
};
|
||||
|
||||
/// Cascade filters to build up higher-order filters from lower-order ones.
|
||||
class CascadingFilter {
|
||||
public:
|
||||
/// Creates a cascading low-pass filter.
|
||||
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
|
||||
/// @param cascade_size Number of biquads in cascade.
|
||||
static CascadingFilter LowPass(double cutoff, size_t cascade_size);
|
||||
|
||||
/// Passthrough.
|
||||
CascadingFilter();
|
||||
|
||||
explicit CascadingFilter(std::vector<Filter> filters);
|
||||
|
||||
void Process(std::vector<s16>& signal);
|
||||
|
||||
private:
|
||||
std::vector<Filter> filters;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,71 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/// The Lanczos kernel
|
||||
static double Lanczos(size_t a, double x) {
|
||||
if (x == 0.0)
|
||||
return 1.0;
|
||||
const double px = M_PI * x;
|
||||
return a * std::sin(px) * std::sin(px / a) / (px * px);
|
||||
}
|
||||
|
||||
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
|
||||
if (input.size() < 2)
|
||||
return {};
|
||||
|
||||
if (ratio <= 0) {
|
||||
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
|
||||
ratio = 1.0;
|
||||
}
|
||||
|
||||
if (ratio != state.current_ratio) {
|
||||
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
|
||||
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
|
||||
state.current_ratio = ratio;
|
||||
}
|
||||
state.nyquist.Process(input);
|
||||
|
||||
constexpr size_t taps = InterpolationState::lanczos_taps;
|
||||
const size_t num_frames = input.size() / 2;
|
||||
|
||||
std::vector<s16> output;
|
||||
output.reserve(static_cast<size_t>(input.size() / ratio + 4));
|
||||
|
||||
double& pos = state.position;
|
||||
auto& h = state.history;
|
||||
for (size_t i = 0; i < num_frames; ++i) {
|
||||
std::rotate(h.begin(), h.end() - 1, h.end());
|
||||
h[0][0] = input[i * 2 + 0];
|
||||
h[0][1] = input[i * 2 + 1];
|
||||
|
||||
while (pos <= 1.0) {
|
||||
double l = 0.0;
|
||||
double r = 0.0;
|
||||
for (size_t j = 0; j < h.size(); j++) {
|
||||
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
|
||||
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
|
||||
}
|
||||
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
|
||||
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
|
||||
|
||||
pos += ratio;
|
||||
}
|
||||
pos -= 1.0;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,43 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/filter.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
struct InterpolationState {
|
||||
static constexpr size_t lanczos_taps = 4;
|
||||
static constexpr size_t history_size = lanczos_taps * 2 - 1;
|
||||
|
||||
double current_ratio = 0.0;
|
||||
CascadingFilter nyquist;
|
||||
std::array<std::array<s16, 2>, history_size> history = {};
|
||||
double position = 0;
|
||||
};
|
||||
|
||||
/// Interpolates input signal to produce output signal.
|
||||
/// @param input The signal to interpolate.
|
||||
/// @param ratio Interpolation ratio.
|
||||
/// ratio > 1.0 results in fewer output samples.
|
||||
/// ratio < 1.0 results in more output samples.
|
||||
/// @returns Output signal.
|
||||
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
|
||||
|
||||
/// Interpolates input signal to produce output signal.
|
||||
/// @param input The signal to interpolate.
|
||||
/// @param input_rate The sample rate of input.
|
||||
/// @param output_rate The desired sample rate of the output.
|
||||
/// @returns Output signal.
|
||||
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
|
||||
u32 input_rate, u32 output_rate) {
|
||||
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
|
||||
return Interpolate(state, std::move(input), ratio);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -27,19 +27,19 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
return {};
|
||||
}
|
||||
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
|
||||
sink = sink_details.factory(Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
|
||||
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
|
||||
std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels));
|
||||
}
|
||||
|
||||
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
|
||||
std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
|
||||
return stream->GetTagsAndReleaseBuffers(max_count);
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
|
||||
stream->Stop();
|
||||
}
|
||||
|
||||
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
|
||||
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
|
||||
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/buffer.h"
|
||||
@@ -21,11 +20,11 @@ namespace AudioCore {
|
||||
class AudioOut {
|
||||
public:
|
||||
/// Opens a new audio stream
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
|
||||
Stream::ReleaseCallback&& release_callback);
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag for the specified stream
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
|
||||
std::vector<u64> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
|
||||
|
||||
/// Starts an audio stream for playback
|
||||
void StartStream(StreamPtr stream);
|
||||
@@ -34,7 +33,7 @@ public:
|
||||
void StopStream(StreamPtr stream);
|
||||
|
||||
/// Queues a buffer into the specified audio stream, returns true on success
|
||||
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
|
||||
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
|
||||
|
||||
private:
|
||||
SinkPtr sink;
|
||||
|
||||
@@ -1,249 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
constexpr u32 STREAM_SAMPLE_RATE{48000};
|
||||
constexpr u32 STREAM_NUM_CHANNELS{2};
|
||||
|
||||
AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
|
||||
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
QueueMixedBuffer(1);
|
||||
QueueMixedBuffer(2);
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetSampleRate() const {
|
||||
return worker_params.sample_rate;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetSampleCount() const {
|
||||
return worker_params.sample_count;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count;
|
||||
}
|
||||
|
||||
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
// Copy MemoryPoolInfo structs
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
// Copy VoiceInfo structs
|
||||
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
|
||||
config.voice_resource_size};
|
||||
for (auto& voice : voices) {
|
||||
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
|
||||
offset += sizeof(VoiceInfo);
|
||||
}
|
||||
|
||||
// Update voices
|
||||
for (auto& voice : voices) {
|
||||
voice.UpdateState();
|
||||
if (!voice.GetInfo().is_in_use) {
|
||||
continue;
|
||||
}
|
||||
if (voice.GetInfo().is_new) {
|
||||
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
|
||||
}
|
||||
}
|
||||
|
||||
// Update memory pool state
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (size_t index = 0; index < memory_pool.size(); ++index) {
|
||||
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Attached;
|
||||
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Detached;
|
||||
}
|
||||
}
|
||||
|
||||
// Release previous buffers and queue next ones for playback
|
||||
ReleaseAndQueueBuffers();
|
||||
|
||||
// Copy output header
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
std::vector<u8> output_params(response_data.total_size);
|
||||
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
|
||||
// Copy output memory pool entries
|
||||
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
// Copy output voice status
|
||||
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
|
||||
for (const auto& voice : voices) {
|
||||
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
|
||||
sizeof(VoiceOutStatus));
|
||||
voice_out_status_offset += sizeof(VoiceOutStatus);
|
||||
}
|
||||
|
||||
return output_params;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
|
||||
wave_index = index & 3;
|
||||
is_refresh_pending = true;
|
||||
}
|
||||
|
||||
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
|
||||
if (!IsPlaying()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (is_refresh_pending) {
|
||||
RefreshBuffer();
|
||||
}
|
||||
|
||||
const size_t max_size{samples.size() - offset};
|
||||
const size_t dequeue_offset{offset};
|
||||
size_t size{sample_count * STREAM_NUM_CHANNELS};
|
||||
if (size > max_size) {
|
||||
size = max_size;
|
||||
}
|
||||
|
||||
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
|
||||
offset += size;
|
||||
|
||||
const auto& wave_buffer{info.wave_buffer[wave_index]};
|
||||
if (offset == samples.size()) {
|
||||
offset = 0;
|
||||
|
||||
if (!wave_buffer.is_looping) {
|
||||
SetWaveIndex(wave_index + 1);
|
||||
}
|
||||
|
||||
out_status.wave_buffer_consumed++;
|
||||
|
||||
if (wave_buffer.end_of_stream) {
|
||||
info.play_state = PlayState::Paused;
|
||||
}
|
||||
}
|
||||
|
||||
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::UpdateState() {
|
||||
if (is_in_use && !info.is_in_use) {
|
||||
// No longer in use, reset state
|
||||
is_refresh_pending = true;
|
||||
wave_index = 0;
|
||||
offset = 0;
|
||||
out_status = {};
|
||||
}
|
||||
is_in_use = info.is_in_use;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
|
||||
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
|
||||
info.wave_buffer[wave_index].buffer_sz);
|
||||
|
||||
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
|
||||
case Codec::PcmFormat::Int16: {
|
||||
// PCM16 is played as-is
|
||||
break;
|
||||
}
|
||||
case Codec::PcmFormat::Adpcm: {
|
||||
// Decode ADPCM to PCM16
|
||||
Codec::ADPCM_Coeff coeffs;
|
||||
Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
|
||||
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
|
||||
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
|
||||
switch (info.channel_count) {
|
||||
case 1:
|
||||
// 1 channel is upsampled to 2 channel
|
||||
samples.resize(new_samples.size() * 2);
|
||||
for (size_t index = 0; index < new_samples.size(); ++index) {
|
||||
samples[index * 2] = new_samples[index];
|
||||
samples[index * 2 + 1] = new_samples[index];
|
||||
}
|
||||
break;
|
||||
case 2: {
|
||||
// 2 channel is played as is
|
||||
samples = std::move(new_samples);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
|
||||
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
static constexpr s16 ClampToS16(s32 value) {
|
||||
return static_cast<s16>(std::clamp(value, -32768, 32767));
|
||||
}
|
||||
|
||||
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
constexpr size_t BUFFER_SIZE{512};
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
|
||||
|
||||
for (auto& voice : voices) {
|
||||
if (!voice.IsPlaying()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
size_t offset{};
|
||||
s64 samples_remaining{BUFFER_SIZE};
|
||||
while (samples_remaining > 0) {
|
||||
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
|
||||
|
||||
if (samples.empty()) {
|
||||
break;
|
||||
}
|
||||
|
||||
samples_remaining -= samples.size() / stream->GetNumChannels();
|
||||
|
||||
for (const auto& sample : samples) {
|
||||
const s32 buffer_sample{buffer[offset]};
|
||||
buffer[offset++] =
|
||||
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
|
||||
}
|
||||
}
|
||||
}
|
||||
audio_out->QueueBuffer(stream, tag, std::move(buffer));
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream, 2)};
|
||||
for (const auto& tag : released_buffers) {
|
||||
QueueMixedBuffer(tag);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,211 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2,
|
||||
};
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 is_looping;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
PlayState play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
std::array<BiquadFilter, 2> biquad_filter;
|
||||
u32_le wave_buffer_count;
|
||||
u32_le wave_buffer_head;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
std::array<WaveBuffer, 4> wave_buffer;
|
||||
std::array<u32_le, 6> voice_channel_resource_ids;
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
u32_le voice_drops_count;
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
|
||||
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
u32 GetSampleRate() const;
|
||||
u32 GetSampleCount() const;
|
||||
u32 GetMixBufferCount() const;
|
||||
|
||||
private:
|
||||
class VoiceState {
|
||||
public:
|
||||
bool IsPlaying() const {
|
||||
return is_in_use && info.play_state == PlayState::Started;
|
||||
}
|
||||
|
||||
const VoiceOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const VoiceInfo& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
VoiceInfo& Info() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void SetWaveIndex(size_t index);
|
||||
std::vector<s16> DequeueSamples(size_t sample_count);
|
||||
void UpdateState();
|
||||
void RefreshBuffer();
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
bool is_refresh_pending{};
|
||||
size_t wave_index{};
|
||||
size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
InterpolationState interp_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
};
|
||||
|
||||
AudioRendererParameter worker_params;
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
std::vector<VoiceState> voices;
|
||||
std::unique_ptr<AudioCore::AudioOut> audio_out;
|
||||
AudioCore::StreamPtr stream;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -18,16 +18,11 @@ class Buffer {
|
||||
public:
|
||||
using Tag = u64;
|
||||
|
||||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
std::vector<s16>& Samples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
const std::vector<s16>& GetSamples() const {
|
||||
return samples;
|
||||
const std::vector<u8>& GetData() const {
|
||||
return data;
|
||||
}
|
||||
|
||||
/// Returns the buffer tag, this is provided by the game to the audout service
|
||||
@@ -37,7 +32,7 @@ public:
|
||||
|
||||
private:
|
||||
Tag tag;
|
||||
std::vector<s16> samples;
|
||||
std::vector<u8> data;
|
||||
};
|
||||
|
||||
using BufferPtr = std::shared_ptr<Buffer>;
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "audio_core/codec.h"
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state) {
|
||||
// GC-ADPCM with scale factor and variable coefficients.
|
||||
// Frames are 8 bytes long containing 14 samples each.
|
||||
// Samples are 4 bits (one nibble) long.
|
||||
|
||||
constexpr size_t FRAME_LEN = 8;
|
||||
constexpr size_t SAMPLES_PER_FRAME = 14;
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
|
||||
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
|
||||
const size_t ret_size =
|
||||
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
|
||||
std::vector<s16> ret(ret_size);
|
||||
|
||||
int yn1 = state.yn1, yn2 = state.yn2;
|
||||
|
||||
const size_t NUM_FRAMES =
|
||||
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
|
||||
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
|
||||
const int frame_header = data[framei * FRAME_LEN];
|
||||
const int scale = 1 << (frame_header & 0xF);
|
||||
const int idx = (frame_header >> 4) & 0x7;
|
||||
|
||||
// Coefficients are fixed point with 11 bits fractional part.
|
||||
const int coef1 = coeff[idx * 2 + 0];
|
||||
const int coef2 = coeff[idx * 2 + 1];
|
||||
|
||||
// Decodes an audio sample. One nibble produces one sample.
|
||||
const auto decode_sample = [&](const int nibble) -> s16 {
|
||||
const int xn = nibble * scale;
|
||||
// We first transform everything into 11 bit fixed point, perform the second order
|
||||
// digital filter, then transform back.
|
||||
// 0x400 == 0.5 in 11 bit fixed point.
|
||||
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
|
||||
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
|
||||
// Clamp to output range.
|
||||
val = std::clamp<s32>(val, -32768, 32767);
|
||||
// Advance output feedback.
|
||||
yn2 = yn1;
|
||||
yn1 = val;
|
||||
return static_cast<s16>(val);
|
||||
};
|
||||
|
||||
size_t outputi = framei * SAMPLES_PER_FRAME;
|
||||
size_t datai = framei * FRAME_LEN + 1;
|
||||
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
|
||||
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
|
||||
ret[outputi] = sample1;
|
||||
outputi++;
|
||||
|
||||
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
|
||||
ret[outputi] = sample2;
|
||||
outputi++;
|
||||
|
||||
datai++;
|
||||
}
|
||||
}
|
||||
|
||||
state.yn1 = yn1;
|
||||
state.yn2 = yn2;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Codec
|
||||
@@ -1,44 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
Int8 = 1,
|
||||
Int16 = 2,
|
||||
Int24 = 3,
|
||||
Int32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
/// See: Codec::DecodeADPCM
|
||||
struct ADPCMState {
|
||||
// Two historical samples from previous processed buffer,
|
||||
// required for ADPCM decoding
|
||||
s16 yn1; ///< y[n-1]
|
||||
s16 yn2; ///< y[n-2]
|
||||
};
|
||||
|
||||
using ADPCM_Coeff = std::array<s16, 16>;
|
||||
|
||||
/**
|
||||
* @param data Pointer to buffer that contains ADPCM data to decode
|
||||
* @param size Size of buffer in bytes
|
||||
* @param coeff ADPCM coefficients
|
||||
* @param state ADPCM state, this is updated with new state
|
||||
* @return Decoded stereo signed PCM16 data, sample_count in length
|
||||
*/
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state);
|
||||
|
||||
}; // namespace AudioCore::Codec
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
@@ -14,30 +13,20 @@ namespace AudioCore {
|
||||
|
||||
class SinkStreamImpl final : public SinkStream {
|
||||
public:
|
||||
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{num_channels_} {
|
||||
|
||||
if (num_channels == 6) {
|
||||
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
|
||||
// channel for now
|
||||
is_6_channel = true;
|
||||
num_channels = 2;
|
||||
}
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
params.channels = num_channels;
|
||||
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
|
||||
cubeb_stream_params params;
|
||||
params.rate = 48000;
|
||||
params.channels = GetNumChannels();
|
||||
params.format = CUBEB_SAMPLE_S16NE;
|
||||
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
|
||||
params.layout = CUBEB_LAYOUT_STEREO;
|
||||
|
||||
u32 minimum_latency{};
|
||||
u32 minimum_latency = 0;
|
||||
if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
|
||||
}
|
||||
|
||||
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
|
||||
¶ms, std::max(512u, minimum_latency),
|
||||
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
|
||||
output_device, ¶ms, std::max(512u, minimum_latency),
|
||||
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
|
||||
this) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
|
||||
@@ -62,31 +51,33 @@ public:
|
||||
cubeb_stream_destroy(stream_backend);
|
||||
}
|
||||
|
||||
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
|
||||
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard lock{queue_mutex};
|
||||
queue.reserve(queue.size() + sample_count * GetNumChannels());
|
||||
|
||||
queue.reserve(queue.size() + samples.size() * GetNumChannels());
|
||||
|
||||
if (is_6_channel) {
|
||||
if (num_channels == 2) {
|
||||
// Copy as-is
|
||||
std::copy(samples, samples + sample_count * GetNumChannels(),
|
||||
std::back_inserter(queue));
|
||||
} else if (num_channels == 6) {
|
||||
// Downsample 6 channels to 2
|
||||
const size_t sample_count_copy_size = samples.size() * 2;
|
||||
const size_t sample_count_copy_size = sample_count * num_channels * 2;
|
||||
queue.reserve(sample_count_copy_size);
|
||||
for (size_t i = 0; i < samples.size(); i += num_channels) {
|
||||
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
|
||||
queue.push_back(samples[i]);
|
||||
queue.push_back(samples[i + 1]);
|
||||
}
|
||||
} else {
|
||||
// Copy as-is
|
||||
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetNumChannels() const {
|
||||
return num_channels;
|
||||
// Only support 2-channel stereo output for now
|
||||
return 2;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -94,10 +85,7 @@ private:
|
||||
|
||||
cubeb* ctx{};
|
||||
cubeb_stream* stream_backend{};
|
||||
u32 num_channels{};
|
||||
bool is_6_channel{};
|
||||
|
||||
std::mutex queue_mutex;
|
||||
std::vector<s16> queue;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
@@ -141,10 +129,8 @@ CubebSink::~CubebSink() {
|
||||
cubeb_destroy(ctx);
|
||||
}
|
||||
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) {
|
||||
sink_streams.push_back(
|
||||
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
|
||||
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
|
||||
return *sink_streams.back();
|
||||
}
|
||||
|
||||
@@ -157,8 +143,6 @@ long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const v
|
||||
return {};
|
||||
}
|
||||
|
||||
std::lock_guard lock{impl->queue_mutex};
|
||||
|
||||
const size_t frames_to_write{
|
||||
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
|
||||
|
||||
|
||||
@@ -18,8 +18,7 @@ public:
|
||||
explicit CubebSink(std::string device_id);
|
||||
~CubebSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) override;
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
|
||||
|
||||
private:
|
||||
cubeb* ctx{};
|
||||
|
||||
@@ -13,14 +13,14 @@ public:
|
||||
explicit NullSink(std::string){};
|
||||
~NullSink() override = default;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
|
||||
const std::string& /*name*/) override {
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
|
||||
return null_sink_stream;
|
||||
}
|
||||
|
||||
private:
|
||||
struct NullSinkStreamImpl final : SinkStream {
|
||||
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
|
||||
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
|
||||
size_t /*sample_count*/) override {}
|
||||
} null_sink_stream;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "audio_core/sink_stream.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -22,8 +21,7 @@ constexpr char auto_device_name[] = "auto";
|
||||
class Sink {
|
||||
public:
|
||||
virtual ~Sink() = default;
|
||||
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) = 0;
|
||||
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
|
||||
};
|
||||
|
||||
using SinkPtr = std::unique_ptr<Sink>;
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace AudioCore {
|
||||
@@ -14,18 +13,16 @@ namespace AudioCore {
|
||||
class Sink;
|
||||
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
|
||||
using ListDevicesFn = std::function<std::vector<std::string>()>;
|
||||
|
||||
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
|
||||
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
|
||||
SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>(std::string)> factory_,
|
||||
std::function<std::vector<std::string>()> list_devices_)
|
||||
: id(id_), factory(factory_), list_devices(list_devices_) {}
|
||||
|
||||
/// Name for this sink.
|
||||
const char* id;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
std::function<std::unique_ptr<Sink>(std::string device_id)> factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
std::function<std::vector<std::string>()> list_devices;
|
||||
};
|
||||
|
||||
extern const std::vector<SinkDetails> g_sink_details;
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -23,8 +22,9 @@ public:
|
||||
* Feed stereo samples to sink.
|
||||
* @param num_channels Number of channels used.
|
||||
* @param samples Samples in interleaved stereo PCM16 format.
|
||||
* @param sample_count Number of samples.
|
||||
*/
|
||||
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
|
||||
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/settings.h"
|
||||
@@ -33,13 +32,17 @@ u32 Stream::GetNumChannels() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 Stream::GetSampleSize() const {
|
||||
return GetNumChannels() * 2;
|
||||
}
|
||||
|
||||
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_)
|
||||
SinkStream& sink_stream)
|
||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
sink_stream{sink_stream} {
|
||||
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
void Stream::Play() {
|
||||
@@ -52,15 +55,17 @@ void Stream::Stop() {
|
||||
}
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
|
||||
std::vector<s16> samples(data.size() / sizeof(s16));
|
||||
std::memcpy(samples.data(), data.data(), data.size());
|
||||
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
|
||||
|
||||
if (volume == 1.0f) {
|
||||
return;
|
||||
return samples;
|
||||
}
|
||||
|
||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||
@@ -68,6 +73,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
for (auto& sample : samples) {
|
||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||
}
|
||||
|
||||
return samples;
|
||||
}
|
||||
|
||||
void Stream::PlayNextBuffer() {
|
||||
@@ -89,17 +96,14 @@ void Stream::PlayNextBuffer() {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
|
||||
sink_stream.EnqueueSamples(
|
||||
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
MICROPROFILE_SCOPE(AudioOutput);
|
||||
ASSERT(active_buffer);
|
||||
released_buffers.push(std::move(active_buffer));
|
||||
release_callback();
|
||||
PlayNextBuffer();
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
@@ -34,7 +33,7 @@ public:
|
||||
using ReleaseCallback = std::function<void()>;
|
||||
|
||||
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_);
|
||||
SinkStream& sink_stream);
|
||||
|
||||
/// Plays the audio stream
|
||||
void Play();
|
||||
@@ -69,6 +68,9 @@ public:
|
||||
/// Gets the number of channels
|
||||
u32 GetNumChannels() const;
|
||||
|
||||
/// Gets the sample size in bytes
|
||||
u32 GetSampleSize() const;
|
||||
|
||||
private:
|
||||
/// Current state of the stream
|
||||
enum class State {
|
||||
@@ -94,7 +96,6 @@ private:
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if ($ENV{CI})
|
||||
if ($ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif($ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
endif()
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
# regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
@@ -19,21 +16,10 @@ if ($ENV{CI})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
# this leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} #${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
|
||||
@@ -43,6 +29,8 @@ add_library(common STATIC
|
||||
assert.h
|
||||
bit_field.h
|
||||
bit_set.h
|
||||
break_points.cpp
|
||||
break_points.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
color.h
|
||||
@@ -52,8 +40,6 @@ add_library(common STATIC
|
||||
file_util.cpp
|
||||
file_util.h
|
||||
hash.h
|
||||
hex_util.cpp
|
||||
hex_util.h
|
||||
logging/backend.cpp
|
||||
logging/backend.h
|
||||
logging/filter.cpp
|
||||
|
||||
@@ -9,13 +9,13 @@ namespace Common {
|
||||
|
||||
template <typename T>
|
||||
constexpr T AlignUp(T value, size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
|
||||
return static_cast<T>(value + (size - value % size) % size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr T AlignDown(T value, size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
|
||||
@@ -178,7 +178,8 @@ public:
|
||||
return ExtractValue(storage);
|
||||
}
|
||||
|
||||
constexpr explicit operator bool() const {
|
||||
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
|
||||
constexpr FORCE_INLINE bool ToBool() const {
|
||||
return Value() != 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
|
||||
|
||||
template <typename IntTy>
|
||||
class BitSet {
|
||||
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
|
||||
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
|
||||
|
||||
public:
|
||||
// A reference to a particular bit, returned from operator[].
|
||||
|
||||
90
src/common/break_points.cpp
Normal file
90
src/common/break_points.cpp
Normal file
@@ -0,0 +1,90 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include "common/break_points.h"
|
||||
|
||||
bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const {
|
||||
auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
|
||||
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
|
||||
return it != m_BreakPoints.end();
|
||||
}
|
||||
|
||||
bool BreakPoints::IsTempBreakPoint(u32 iAddress) const {
|
||||
auto cond = [&iAddress](const TBreakPoint& bp) {
|
||||
return bp.iAddress == iAddress && bp.bTemporary;
|
||||
};
|
||||
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
|
||||
return it != m_BreakPoints.end();
|
||||
}
|
||||
|
||||
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const {
|
||||
TBreakPointsStr bps;
|
||||
for (auto breakpoint : m_BreakPoints) {
|
||||
if (!breakpoint.bTemporary) {
|
||||
std::stringstream bp;
|
||||
bp << std::hex << breakpoint.iAddress << " " << (breakpoint.bOn ? "n" : "");
|
||||
bps.push_back(bp.str());
|
||||
}
|
||||
}
|
||||
|
||||
return bps;
|
||||
}
|
||||
|
||||
void BreakPoints::AddFromStrings(const TBreakPointsStr& bps) {
|
||||
for (auto bps_item : bps) {
|
||||
TBreakPoint bp;
|
||||
std::stringstream bpstr;
|
||||
bpstr << std::hex << bps_item;
|
||||
bpstr >> bp.iAddress;
|
||||
bp.bOn = bps_item.find("n") != bps_item.npos;
|
||||
bp.bTemporary = false;
|
||||
Add(bp);
|
||||
}
|
||||
}
|
||||
|
||||
void BreakPoints::Add(const TBreakPoint& bp) {
|
||||
if (!IsAddressBreakPoint(bp.iAddress)) {
|
||||
m_BreakPoints.push_back(bp);
|
||||
// if (jit)
|
||||
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void BreakPoints::Add(u32 em_address, bool temp) {
|
||||
if (!IsAddressBreakPoint(em_address)) // only add new addresses
|
||||
{
|
||||
TBreakPoint pt; // breakpoint settings
|
||||
pt.bOn = true;
|
||||
pt.bTemporary = temp;
|
||||
pt.iAddress = em_address;
|
||||
|
||||
m_BreakPoints.push_back(pt);
|
||||
|
||||
// if (jit)
|
||||
// jit->GetBlockCache()->InvalidateICache(em_address, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void BreakPoints::Remove(u32 em_address) {
|
||||
auto cond = [&em_address](const TBreakPoint& bp) { return bp.iAddress == em_address; };
|
||||
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
|
||||
if (it != m_BreakPoints.end())
|
||||
m_BreakPoints.erase(it);
|
||||
}
|
||||
|
||||
void BreakPoints::Clear() {
|
||||
// if (jit)
|
||||
//{
|
||||
// std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
|
||||
// [](const TBreakPoint& bp)
|
||||
// {
|
||||
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
|
||||
// }
|
||||
// );
|
||||
//}
|
||||
|
||||
m_BreakPoints.clear();
|
||||
}
|
||||
49
src/common/break_points.h
Normal file
49
src/common/break_points.h
Normal file
@@ -0,0 +1,49 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
class DebugInterface;
|
||||
|
||||
struct TBreakPoint {
|
||||
u32 iAddress;
|
||||
bool bOn;
|
||||
bool bTemporary;
|
||||
};
|
||||
|
||||
// Code breakpoints.
|
||||
class BreakPoints {
|
||||
public:
|
||||
typedef std::vector<TBreakPoint> TBreakPoints;
|
||||
typedef std::vector<std::string> TBreakPointsStr;
|
||||
|
||||
const TBreakPoints& GetBreakPoints() {
|
||||
return m_BreakPoints;
|
||||
}
|
||||
|
||||
TBreakPointsStr GetStrings() const;
|
||||
void AddFromStrings(const TBreakPointsStr& bps);
|
||||
|
||||
// is address breakpoint
|
||||
bool IsAddressBreakPoint(u32 iAddress) const;
|
||||
bool IsTempBreakPoint(u32 iAddress) const;
|
||||
|
||||
// Add BreakPoint
|
||||
void Add(u32 em_address, bool temp = false);
|
||||
void Add(const TBreakPoint& bp);
|
||||
|
||||
// Remove Breakpoint
|
||||
void Remove(u32 iAddress);
|
||||
void Clear();
|
||||
|
||||
void DeleteByAddress(u32 Address);
|
||||
|
||||
private:
|
||||
TBreakPoints m_BreakPoints;
|
||||
u32 m_iBreakOnCount;
|
||||
};
|
||||
@@ -4,8 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/vector_math.h"
|
||||
@@ -57,7 +55,7 @@ constexpr u8 Convert8To6(u8 value) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
return {bytes[3], bytes[2], bytes[1], bytes[0]};
|
||||
}
|
||||
|
||||
@@ -66,7 +64,7 @@ inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
return {bytes[2], bytes[1], bytes[0], 255};
|
||||
}
|
||||
|
||||
@@ -75,7 +73,7 @@ inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
return {bytes[1], bytes[0], 0, 255};
|
||||
}
|
||||
|
||||
@@ -84,9 +82,8 @@ inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
|
||||
Convert5To8(pixel & 0x1F), 255};
|
||||
}
|
||||
@@ -96,9 +93,8 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
|
||||
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
|
||||
}
|
||||
@@ -108,9 +104,8 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
|
||||
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
|
||||
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
|
||||
}
|
||||
@@ -121,9 +116,7 @@ inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
* @return Depth value as an u32
|
||||
*/
|
||||
inline u32 DecodeD16(const u8* bytes) {
|
||||
u16_le data;
|
||||
std::memcpy(&data, bytes, sizeof(data));
|
||||
return data;
|
||||
return *reinterpret_cast<const u16_le*>(bytes);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -140,7 +133,7 @@ inline u32 DecodeD24(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source values
|
||||
* @return Resulting values stored as a Math::Vec2
|
||||
*/
|
||||
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
|
||||
}
|
||||
|
||||
@@ -182,10 +175,8 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data =
|
||||
*reinterpret_cast<u16_le*>(bytes) =
|
||||
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -194,10 +185,9 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
*reinterpret_cast<u16_le*>(bytes) = (Convert8To5(color.r()) << 11) |
|
||||
(Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -206,10 +196,9 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
*reinterpret_cast<u16_le*>(bytes) = (Convert8To4(color.r()) << 12) |
|
||||
(Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -218,8 +207,7 @@ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
*/
|
||||
inline void EncodeD16(u32 value, u8* bytes) {
|
||||
const u16_le data = static_cast<u16>(value);
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
*reinterpret_cast<u16_le*>(bytes) = value & 0xFFFF;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define NAND_DIR "nand"
|
||||
#define SYSDATA_DIR "sysdata"
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
|
||||
@@ -706,7 +706,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
|
||||
// TODO: Put the logs in a better location for each OS
|
||||
paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
|
||||
}
|
||||
@@ -737,25 +736,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
return paths[path];
|
||||
}
|
||||
|
||||
std::string GetHactoolConfigurationPath() {
|
||||
#ifdef _WIN32
|
||||
PWSTR pw_local_path = nullptr;
|
||||
if (SHGetKnownFolderPath(FOLDERID_Profile, 0, nullptr, &pw_local_path) != S_OK)
|
||||
return "";
|
||||
std::string local_path = Common::UTF16ToUTF8(pw_local_path);
|
||||
CoTaskMemFree(pw_local_path);
|
||||
return local_path + "\\.switch";
|
||||
#else
|
||||
return GetHomeDirectory() + "/.switch";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string GetNANDRegistrationDir(bool system) {
|
||||
if (system)
|
||||
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
|
||||
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
|
||||
}
|
||||
@@ -764,7 +744,7 @@ size_t ReadFileToString(bool text_file, const char* filename, std::string& str)
|
||||
IOFile file(filename, text_file ? "r" : "rb");
|
||||
|
||||
if (!file.IsOpen())
|
||||
return 0;
|
||||
return false;
|
||||
|
||||
str.resize(static_cast<u32>(file.GetSize()));
|
||||
return file.ReadArray(&str[0], str.size());
|
||||
@@ -890,21 +870,11 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
|
||||
return path;
|
||||
}
|
||||
|
||||
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
|
||||
std::string SanitizePath(std::string_view path_) {
|
||||
std::string path(path_);
|
||||
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
|
||||
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
|
||||
|
||||
if (directory_separator == DirectorySeparator::PlatformDefault) {
|
||||
#ifdef _WIN32
|
||||
type1 = '/';
|
||||
type2 = '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
std::replace(path.begin(), path.end(), type1, type2);
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
path.erase(std::unique(path.begin(), path.end(),
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
|
||||
path.end());
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <cstdio>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
@@ -24,7 +23,6 @@ namespace FileUtil {
|
||||
enum class UserPath {
|
||||
CacheDir,
|
||||
ConfigDir,
|
||||
KeysDir,
|
||||
LogDir,
|
||||
NANDDir,
|
||||
RootDir,
|
||||
@@ -127,10 +125,6 @@ bool SetCurrentDir(const std::string& directory);
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
|
||||
|
||||
std::string GetHactoolConfigurationPath();
|
||||
|
||||
std::string GetNANDRegistrationDir(bool system = false);
|
||||
|
||||
// Returns the path to where the sys file are
|
||||
std::string GetSysDirectory();
|
||||
|
||||
@@ -184,12 +178,8 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la
|
||||
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
|
||||
}
|
||||
|
||||
enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault };
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
std::string SanitizePath(std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
|
||||
std::string SanitizePath(std::string_view path);
|
||||
|
||||
// simple wrapper for cstdlib file functions to
|
||||
// hopefully will make error checking easier
|
||||
@@ -214,42 +204,39 @@ public:
|
||||
|
||||
template <typename T>
|
||||
size_t ReadArray(T* data, size_t length) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return std::numeric_limits<size_t>::max();
|
||||
}
|
||||
if (!IsOpen())
|
||||
return -1;
|
||||
|
||||
return std::fread(data, sizeof(T), length, m_file);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
size_t WriteArray(const T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
if (!IsOpen()) {
|
||||
return std::numeric_limits<size_t>::max();
|
||||
}
|
||||
|
||||
if (!IsOpen())
|
||||
return -1;
|
||||
return std::fwrite(data, sizeof(T), length, m_file);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
size_t ReadBytes(T* data, size_t length) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return ReadArray(reinterpret_cast<char*>(data), length);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
size_t WriteBytes(const T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return WriteArray(reinterpret_cast<const char*>(data), length);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
size_t WriteObject(const T& object) {
|
||||
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
|
||||
static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
|
||||
return WriteArray(&object, 1);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
|
||||
*/
|
||||
template <typename T>
|
||||
static inline u64 ComputeStructHash64(const T& data) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Type passed to ComputeStructHash64 must be trivially copyable");
|
||||
return ComputeHash64(&data, sizeof(data));
|
||||
}
|
||||
@@ -38,7 +38,7 @@ template <typename T>
|
||||
struct HashableStruct {
|
||||
// In addition to being trivially copyable, T must also have a trivial default constructor,
|
||||
// because any member initialization would be overridden by memset
|
||||
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
|
||||
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
|
||||
/*
|
||||
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
|
||||
* object representation of X." and "implicitly-defined copy assignment operator for a union X
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
u8 ToHexNibble(char c1) {
|
||||
if (c1 >= 65 && c1 <= 70)
|
||||
return c1 - 55;
|
||||
if (c1 >= 97 && c1 <= 102)
|
||||
return c1 - 87;
|
||||
if (c1 >= 48 && c1 <= 57)
|
||||
return c1 - 48;
|
||||
LOG_ERROR(Common, "Invalid hex digit: 0x{:02X}", c1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
|
||||
if (len != 32) {
|
||||
LOG_ERROR(Common,
|
||||
"Attempting to parse string to array that is not of correct size (expected=32, "
|
||||
"actual={}).",
|
||||
len);
|
||||
return {};
|
||||
}
|
||||
return HexStringToArray<16>(str);
|
||||
}
|
||||
|
||||
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
|
||||
if (len != 64) {
|
||||
LOG_ERROR(Common,
|
||||
"Attempting to parse string to array that is not of correct size (expected=64, "
|
||||
"actual={}).",
|
||||
len);
|
||||
return {};
|
||||
}
|
||||
return HexStringToArray<32>(str);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,41 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
u8 ToHexNibble(char c1);
|
||||
|
||||
template <size_t Size, bool le = false>
|
||||
std::array<u8, Size> HexStringToArray(std::string_view str) {
|
||||
std::array<u8, Size> out{};
|
||||
if constexpr (le) {
|
||||
for (size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
} else {
|
||||
for (size_t i = 0; i < 2 * Size; i += 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <size_t Size>
|
||||
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
|
||||
std::string out;
|
||||
for (u8 c : array)
|
||||
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
|
||||
return out;
|
||||
}
|
||||
|
||||
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
|
||||
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
|
||||
|
||||
} // namespace Common
|
||||
@@ -168,47 +168,32 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
@@ -227,7 +212,6 @@ void FileBackend::Write(const Entry& entry) {
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
@@ -302,14 +286,13 @@ Backend* GetBackend(std::string_view backend_name) {
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
auto& instance = Impl::Instance();
|
||||
const auto& filter = instance.GetGlobalFilter();
|
||||
auto filter = Impl::Instance().GetGlobalFilter();
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
Entry entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
|
||||
|
||||
instance.PushEntry(std::move(entry));
|
||||
Impl::Instance().PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Log {
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
@@ -49,6 +49,6 @@ public:
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<size_t>(Class::Count)> class_levels;
|
||||
std::array<Level, (size_t)Class::Count> class_levels;
|
||||
};
|
||||
} // namespace Log
|
||||
|
||||
@@ -12,14 +12,14 @@ namespace Log {
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
/// pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
/// completed.
|
||||
Critical, ///< Major problems during execution that threathen the stability of the entire
|
||||
/// application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
@@ -49,53 +49,38 @@ enum class Class : ClassType {
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
/// should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
@@ -112,7 +97,6 @@ enum class Class : ClassType {
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
|
||||
@@ -42,7 +42,7 @@ void PrintColoredMessage(const Entry& entry) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
WORD color = 0;
|
||||
|
||||
@@ -15,6 +15,6 @@ struct Entry;
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Log
|
||||
|
||||
@@ -19,12 +19,12 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start
|
||||
|
||||
template <class T>
|
||||
struct Rectangle {
|
||||
T left{};
|
||||
T top{};
|
||||
T right{};
|
||||
T bottom{};
|
||||
T left;
|
||||
T top;
|
||||
T right;
|
||||
T bottom;
|
||||
|
||||
Rectangle() = default;
|
||||
Rectangle() {}
|
||||
|
||||
Rectangle(T left, T top, T right, T bottom)
|
||||
: left(left), top(top), right(right), bottom(bottom) {}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
|
||||
@@ -9,8 +9,6 @@
|
||||
#define GIT_DESC "@GIT_DESC@"
|
||||
#define BUILD_NAME "@REPO_NAME@"
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -19,8 +17,6 @@ const char g_scm_branch[] = GIT_BRANCH;
|
||||
const char g_scm_desc[] = GIT_DESC;
|
||||
const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -11,7 +11,5 @@ extern const char g_scm_branch[];
|
||||
extern const char g_scm_desc[];
|
||||
extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -3,15 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/telemetry.h"
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#endif
|
||||
|
||||
namespace Telemetry {
|
||||
|
||||
void FieldCollection::Accept(VisitorInterface& visitor) const {
|
||||
@@ -44,62 +37,4 @@ template class Field<std::string>;
|
||||
template class Field<const char*>;
|
||||
template class Field<std::chrono::microseconds>;
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
|
||||
switch (vendor) {
|
||||
case Common::CPUVendor::INTEL:
|
||||
return "Intel";
|
||||
case Common::CPUVendor::AMD:
|
||||
return "Amd";
|
||||
case Common::CPUVendor::OTHER:
|
||||
return "Other";
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
#endif
|
||||
|
||||
void AppendBuildInfo(FieldCollection& fc) {
|
||||
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
|
||||
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
|
||||
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
|
||||
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
|
||||
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
|
||||
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
|
||||
}
|
||||
|
||||
void AppendCPUInfo(FieldCollection& fc) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2);
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
|
||||
#endif
|
||||
}
|
||||
|
||||
void AppendOSInfo(FieldCollection& fc) {
|
||||
#ifdef __APPLE__
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
|
||||
#elif defined(_WIN32)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
|
||||
#elif defined(__linux__) || defined(linux) || defined(__linux)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Telemetry
|
||||
|
||||
@@ -180,16 +180,4 @@ struct NullVisitor : public VisitorInterface {
|
||||
void Complete() override {}
|
||||
};
|
||||
|
||||
/// Appends build-specific information to the given FieldCollection,
|
||||
/// such as branch name, revision hash, etc.
|
||||
void AppendBuildInfo(FieldCollection& fc);
|
||||
|
||||
/// Appends CPU-specific information to the given FieldCollection,
|
||||
/// such as instruction set extensions, etc.
|
||||
void AppendCPUInfo(FieldCollection& fc);
|
||||
|
||||
/// Appends OS-specific information to the given FieldCollection,
|
||||
/// such as platform name, etc.
|
||||
void AppendOSInfo(FieldCollection& fc);
|
||||
|
||||
} // namespace Telemetry
|
||||
|
||||
@@ -16,7 +16,7 @@ struct ThreadQueueList {
|
||||
// (dynamically resizable) circular buffers to remove their overhead when
|
||||
// inserting and popping.
|
||||
|
||||
using Priority = unsigned int;
|
||||
typedef unsigned int Priority;
|
||||
|
||||
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
|
||||
static const Priority NUM_QUEUES = N;
|
||||
@@ -26,9 +26,9 @@ struct ThreadQueueList {
|
||||
}
|
||||
|
||||
// Only for debugging, returns priority level.
|
||||
Priority contains(const T& uid) const {
|
||||
Priority contains(const T& uid) {
|
||||
for (Priority i = 0; i < NUM_QUEUES; ++i) {
|
||||
const Queue& cur = queues[i];
|
||||
Queue& cur = queues[i];
|
||||
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
|
||||
return i;
|
||||
}
|
||||
@@ -37,8 +37,8 @@ struct ThreadQueueList {
|
||||
return -1;
|
||||
}
|
||||
|
||||
T get_first() const {
|
||||
const Queue* cur = first;
|
||||
T get_first() {
|
||||
Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
return cur->data.front();
|
||||
|
||||
@@ -42,136 +42,140 @@ class Vec3;
|
||||
template <typename T>
|
||||
class Vec4;
|
||||
|
||||
template <typename T>
|
||||
static inline Vec2<T> MakeVec(const T& x, const T& y);
|
||||
template <typename T>
|
||||
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
|
||||
template <typename T>
|
||||
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
|
||||
|
||||
template <typename T>
|
||||
class Vec2 {
|
||||
public:
|
||||
T x{};
|
||||
T y{};
|
||||
|
||||
constexpr Vec2() = default;
|
||||
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
|
||||
Vec2() = default;
|
||||
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
|
||||
|
||||
template <typename T2>
|
||||
constexpr Vec2<T2> Cast() const {
|
||||
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
|
||||
Vec2<T2> Cast() const {
|
||||
return Vec2<T2>((T2)x, (T2)y);
|
||||
}
|
||||
|
||||
static constexpr Vec2 AssignToAll(const T& f) {
|
||||
return Vec2{f, f};
|
||||
static Vec2 AssignToAll(const T& f) {
|
||||
return Vec2<T>(f, f);
|
||||
}
|
||||
|
||||
constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
|
||||
return {x + other.x, y + other.y};
|
||||
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
|
||||
return MakeVec(x + other.x, y + other.y);
|
||||
}
|
||||
constexpr Vec2& operator+=(const Vec2& other) {
|
||||
void operator+=(const Vec2& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
return *this;
|
||||
}
|
||||
constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
|
||||
return {x - other.x, y - other.y};
|
||||
Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
|
||||
return MakeVec(x - other.x, y - other.y);
|
||||
}
|
||||
constexpr Vec2& operator-=(const Vec2& other) {
|
||||
void operator-=(const Vec2& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y};
|
||||
Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
|
||||
return MakeVec(-x, -y);
|
||||
}
|
||||
constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
|
||||
return {x * other.x, y * other.y};
|
||||
Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
|
||||
return MakeVec(x * other.x, y * other.y);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f};
|
||||
Vec2<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return MakeVec(x * f, y * f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2& operator*=(const V& f) {
|
||||
void operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f};
|
||||
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return MakeVec(x / f, y / f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2& operator/=(const V& f) {
|
||||
void operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr T Length2() const {
|
||||
T Length2() const {
|
||||
return x * x + y * y;
|
||||
}
|
||||
|
||||
// Only implemented for T=float
|
||||
float Length() const;
|
||||
void SetLength(const float l);
|
||||
Vec2 WithLength(const float l) const;
|
||||
float Distance2To(Vec2& other);
|
||||
Vec2 Normalized() const;
|
||||
float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
constexpr T& operator[](std::size_t i) {
|
||||
T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
|
||||
{
|
||||
return *((&x) + i);
|
||||
}
|
||||
constexpr const T& operator[](std::size_t i) const {
|
||||
T operator[](const int i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
// Common aliases: UV (texel coordinates), ST (texture coordinates)
|
||||
constexpr T& u() {
|
||||
T& u() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& v() {
|
||||
T& v() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& s() {
|
||||
T& s() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& t() {
|
||||
T& t() {
|
||||
return y;
|
||||
}
|
||||
|
||||
constexpr const T& u() const {
|
||||
const T& u() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& v() const {
|
||||
const T& v() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& s() const {
|
||||
const T& s() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& t() const {
|
||||
const T& t() const {
|
||||
return y;
|
||||
}
|
||||
|
||||
// swizzlers - create a subvector of specific components
|
||||
constexpr Vec2 yx() const {
|
||||
const Vec2 yx() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
constexpr Vec2 vu() const {
|
||||
const Vec2 vu() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
constexpr Vec2 ts() const {
|
||||
const Vec2 ts() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
||||
Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
||||
return Vec2<T>(f * vec.x, f * vec.y);
|
||||
}
|
||||
|
||||
using Vec2f = Vec2<float>;
|
||||
typedef Vec2<float> Vec2f;
|
||||
|
||||
template <>
|
||||
inline float Vec2<float>::Length() const {
|
||||
@@ -192,151 +196,147 @@ public:
|
||||
T y{};
|
||||
T z{};
|
||||
|
||||
constexpr Vec3() = default;
|
||||
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
|
||||
Vec3() = default;
|
||||
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
|
||||
|
||||
template <typename T2>
|
||||
constexpr Vec3<T2> Cast() const {
|
||||
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
|
||||
Vec3<T2> Cast() const {
|
||||
return MakeVec<T2>((T2)x, (T2)y, (T2)z);
|
||||
}
|
||||
|
||||
static constexpr Vec3 AssignToAll(const T& f) {
|
||||
return Vec3(f, f, f);
|
||||
// Only implemented for T=int and T=float
|
||||
static Vec3 FromRGB(unsigned int rgb);
|
||||
unsigned int ToRGB() const; // alpha bits set to zero
|
||||
|
||||
static Vec3 AssignToAll(const T& f) {
|
||||
return MakeVec(f, f, f);
|
||||
}
|
||||
|
||||
constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
||||
return {x + other.x, y + other.y, z + other.z};
|
||||
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
||||
return MakeVec(x + other.x, y + other.y, z + other.z);
|
||||
}
|
||||
|
||||
constexpr Vec3& operator+=(const Vec3& other) {
|
||||
void operator+=(const Vec3& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
|
||||
return {x - other.x, y - other.y, z - other.z};
|
||||
Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
|
||||
return MakeVec(x - other.x, y - other.y, z - other.z);
|
||||
}
|
||||
|
||||
constexpr Vec3& operator-=(const Vec3& other) {
|
||||
void operator-=(const Vec3& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y, -z};
|
||||
Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
|
||||
return MakeVec(-x, -y, -z);
|
||||
}
|
||||
|
||||
constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
|
||||
return {x * other.x, y * other.y, z * other.z};
|
||||
Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
|
||||
return MakeVec(x * other.x, y * other.y, z * other.z);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f, z * f};
|
||||
Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return MakeVec(x * f, y * f, z * f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3& operator*=(const V& f) {
|
||||
void operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
template <typename V>
|
||||
constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f, z / f};
|
||||
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return MakeVec(x / f, y / f, z / f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3& operator/=(const V& f) {
|
||||
void operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr T Length2() const {
|
||||
T Length2() const {
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
// Only implemented for T=float
|
||||
float Length() const;
|
||||
void SetLength(const float l);
|
||||
Vec3 WithLength(const float l) const;
|
||||
float Distance2To(Vec3& other);
|
||||
Vec3 Normalized() const;
|
||||
float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
constexpr T& operator[](std::size_t i) {
|
||||
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
|
||||
{
|
||||
return *((&x) + i);
|
||||
}
|
||||
T operator[](const int i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
|
||||
constexpr T& u() {
|
||||
T& u() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& v() {
|
||||
T& v() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& w() {
|
||||
T& w() {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr T& r() {
|
||||
T& r() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& g() {
|
||||
T& g() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& b() {
|
||||
T& b() {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr T& s() {
|
||||
T& s() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& t() {
|
||||
T& t() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& q() {
|
||||
T& q() {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr const T& u() const {
|
||||
const T& u() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& v() const {
|
||||
const T& v() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& w() const {
|
||||
const T& w() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr const T& r() const {
|
||||
const T& r() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& g() const {
|
||||
const T& g() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& b() const {
|
||||
const T& b() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr const T& s() const {
|
||||
const T& s() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& t() const {
|
||||
const T& t() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& q() const {
|
||||
const T& q() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
@@ -345,7 +345,7 @@ public:
|
||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
|
||||
// component names (x<->r) and permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
||||
constexpr Vec2<T> name() const { \
|
||||
const Vec2<T> name() const { \
|
||||
return Vec2<T>(a, b); \
|
||||
}
|
||||
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
|
||||
@@ -366,7 +366,7 @@ public:
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
||||
Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
||||
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
|
||||
}
|
||||
|
||||
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
|
||||
return length;
|
||||
}
|
||||
|
||||
using Vec3f = Vec3<float>;
|
||||
typedef Vec3<float> Vec3f;
|
||||
|
||||
template <typename T>
|
||||
class Vec4 {
|
||||
@@ -397,88 +397,86 @@ public:
|
||||
T z{};
|
||||
T w{};
|
||||
|
||||
constexpr Vec4() = default;
|
||||
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
|
||||
: x(x_), y(y_), z(z_), w(w_) {}
|
||||
Vec4() = default;
|
||||
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
|
||||
|
||||
template <typename T2>
|
||||
constexpr Vec4<T2> Cast() const {
|
||||
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
|
||||
static_cast<T2>(w));
|
||||
Vec4<T2> Cast() const {
|
||||
return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
|
||||
}
|
||||
|
||||
static constexpr Vec4 AssignToAll(const T& f) {
|
||||
return Vec4(f, f, f, f);
|
||||
// Only implemented for T=int and T=float
|
||||
static Vec4 FromRGBA(unsigned int rgba);
|
||||
unsigned int ToRGBA() const;
|
||||
|
||||
static Vec4 AssignToAll(const T& f) {
|
||||
return Vec4<T>(f, f, f, f);
|
||||
}
|
||||
|
||||
constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
||||
return {x + other.x, y + other.y, z + other.z, w + other.w};
|
||||
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
||||
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
|
||||
}
|
||||
|
||||
constexpr Vec4& operator+=(const Vec4& other) {
|
||||
void operator+=(const Vec4& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
|
||||
return {x - other.x, y - other.y, z - other.z, w - other.w};
|
||||
Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
|
||||
return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
|
||||
}
|
||||
|
||||
constexpr Vec4& operator-=(const Vec4& other) {
|
||||
void operator-=(const Vec4& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
w -= other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y, -z, -w};
|
||||
Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
|
||||
return MakeVec(-x, -y, -z, -w);
|
||||
}
|
||||
|
||||
constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
|
||||
return {x * other.x, y * other.y, z * other.z, w * other.w};
|
||||
Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
|
||||
return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f, z * f, w * f};
|
||||
Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return MakeVec(x * f, y * f, z * f, w * f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4& operator*=(const V& f) {
|
||||
void operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f, z / f, w / f};
|
||||
Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return MakeVec(x / f, y / f, z / f, w / f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4& operator/=(const V& f) {
|
||||
void operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr T Length2() const {
|
||||
T Length2() const {
|
||||
return x * x + y * y + z * z + w * w;
|
||||
}
|
||||
|
||||
constexpr T& operator[](std::size_t i) {
|
||||
// Only implemented for T=float
|
||||
float Length() const;
|
||||
void SetLength(const float l);
|
||||
Vec4 WithLength(const float l) const;
|
||||
float Distance2To(Vec4& other);
|
||||
Vec4 Normalized() const;
|
||||
float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
|
||||
{
|
||||
return *((&x) + i);
|
||||
}
|
||||
T operator[](const int i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
@@ -486,29 +484,29 @@ public:
|
||||
}
|
||||
|
||||
// Common alias: RGBA (colors)
|
||||
constexpr T& r() {
|
||||
T& r() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& g() {
|
||||
T& g() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& b() {
|
||||
T& b() {
|
||||
return z;
|
||||
}
|
||||
constexpr T& a() {
|
||||
T& a() {
|
||||
return w;
|
||||
}
|
||||
|
||||
constexpr const T& r() const {
|
||||
const T& r() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& g() const {
|
||||
const T& g() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& b() const {
|
||||
const T& b() const {
|
||||
return z;
|
||||
}
|
||||
constexpr const T& a() const {
|
||||
const T& a() const {
|
||||
return w;
|
||||
}
|
||||
|
||||
@@ -520,7 +518,7 @@ public:
|
||||
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
|
||||
// permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
||||
constexpr Vec2<T> name() const { \
|
||||
const Vec2<T> name() const { \
|
||||
return Vec2<T>(a, b); \
|
||||
}
|
||||
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
|
||||
@@ -547,7 +545,7 @@ public:
|
||||
#undef _DEFINE_SWIZZLER2
|
||||
|
||||
#define _DEFINE_SWIZZLER3(a, b, c, name) \
|
||||
constexpr Vec3<T> name() const { \
|
||||
const Vec3<T> name() const { \
|
||||
return Vec3<T>(a, b, c); \
|
||||
}
|
||||
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
|
||||
@@ -581,51 +579,51 @@ public:
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
||||
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
|
||||
Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
||||
return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
|
||||
}
|
||||
|
||||
using Vec4f = Vec4<float>;
|
||||
typedef Vec4<float> Vec4f;
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
|
||||
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
|
||||
return a.x * b.x + a.y * b.y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
|
||||
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
|
||||
static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
|
||||
}
|
||||
|
||||
// linear interpolation via float: 0.0=begin, 1.0=end
|
||||
template <typename X>
|
||||
constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
|
||||
const float t) {
|
||||
static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
|
||||
const float t) {
|
||||
return begin * (1.f - t) + end * t;
|
||||
}
|
||||
|
||||
// linear interpolation via int: 0=begin, base=end
|
||||
template <typename X, int base>
|
||||
constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
|
||||
const int t) {
|
||||
static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
|
||||
const int t) {
|
||||
return (begin * (base - t) + end * t) / base;
|
||||
}
|
||||
|
||||
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
|
||||
// interpolation.
|
||||
template <typename X>
|
||||
constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
|
||||
const float t) {
|
||||
inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
|
||||
const float t) {
|
||||
auto y0 = Lerp(x00, x01, s);
|
||||
auto y1 = Lerp(x10, x11, s);
|
||||
return Lerp(y0, y1, t);
|
||||
@@ -633,42 +631,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X&
|
||||
|
||||
// Utility vector factories
|
||||
template <typename T>
|
||||
constexpr Vec2<T> MakeVec(const T& x, const T& y) {
|
||||
static inline Vec2<T> MakeVec(const T& x, const T& y) {
|
||||
return Vec2<T>{x, y};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
|
||||
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
|
||||
return Vec3<T>{x, y, z};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
|
||||
return MakeVec(x, y, zw[0], zw[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
|
||||
static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
|
||||
return MakeVec(xy[0], xy[1], z);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
|
||||
static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
|
||||
return MakeVec(x, yz[0], yz[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
|
||||
return Vec4<T>{x, y, z, w};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
|
||||
return MakeVec(xy[0], xy[1], z, w);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
return MakeVec(x, yz[0], yz[1], w);
|
||||
}
|
||||
|
||||
@@ -676,17 +674,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
|
||||
// out soon enough due to misuse of the returned structure.
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
|
||||
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
|
||||
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
|
||||
return MakeVec(xyz[0], xyz[1], xyz[2], w);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,9 +9,10 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_set.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
namespace Common {
|
||||
namespace X64 {
|
||||
|
||||
inline int RegToIndex(const Xbyak::Reg& reg) {
|
||||
int RegToIndex(const Xbyak::Reg& reg) {
|
||||
using Kind = Xbyak::Reg::Kind;
|
||||
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
|
||||
"RegSet only support GPRs and XMM registers.");
|
||||
@@ -151,8 +152,8 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
|
||||
|
||||
#endif
|
||||
|
||||
inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
|
||||
s32* out_subtraction, s32* out_xmm_offset) {
|
||||
void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
|
||||
s32* out_subtraction, s32* out_xmm_offset) {
|
||||
int count = (regs & ABI_ALL_GPRS).Count();
|
||||
rsp_alignment -= count * 8;
|
||||
size_t subtraction = 0;
|
||||
@@ -173,8 +174,8 @@ inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t n
|
||||
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
|
||||
}
|
||||
|
||||
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
|
||||
@@ -194,8 +195,8 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet
|
||||
return ABI_SHADOW_SPACE;
|
||||
}
|
||||
|
||||
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, size_t rsp_alignment,
|
||||
size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
|
||||
@@ -216,4 +217,5 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
} // namespace X64
|
||||
} // namespace Common
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
#include <xbyak.h>
|
||||
#include "common/x64/xbyak_abi.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
namespace Common {
|
||||
namespace X64 {
|
||||
|
||||
// Constants for use with cmpps/cmpss
|
||||
enum {
|
||||
@@ -33,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
|
||||
|
||||
template <typename T>
|
||||
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
|
||||
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
|
||||
static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
|
||||
size_t addr = reinterpret_cast<size_t>(f);
|
||||
if (IsWithin2G(code, addr)) {
|
||||
code.call(f);
|
||||
@@ -44,4 +45,5 @@ inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
} // namespace X64
|
||||
} // namespace Common
|
||||
|
||||
@@ -12,20 +12,6 @@ add_library(core STATIC
|
||||
core_timing.h
|
||||
core_timing_util.cpp
|
||||
core_timing_util.h
|
||||
crypto/aes_util.cpp
|
||||
crypto/aes_util.h
|
||||
crypto/encryption_layer.cpp
|
||||
crypto/encryption_layer.h
|
||||
crypto/key_manager.cpp
|
||||
crypto/key_manager.h
|
||||
crypto/ctr_encryption_layer.cpp
|
||||
crypto/ctr_encryption_layer.h
|
||||
crypto/xts_encryption_layer.cpp
|
||||
crypto/xts_encryption_layer.h
|
||||
file_sys/bis_factory.cpp
|
||||
file_sys/bis_factory.h
|
||||
file_sys/card_image.cpp
|
||||
file_sys/card_image.h
|
||||
file_sys/content_archive.cpp
|
||||
file_sys/content_archive.h
|
||||
file_sys/control_metadata.cpp
|
||||
@@ -33,18 +19,10 @@ add_library(core STATIC
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/mode.h
|
||||
file_sys/nca_metadata.cpp
|
||||
file_sys/nca_metadata.h
|
||||
file_sys/nca_patch.cpp
|
||||
file_sys/nca_patch.h
|
||||
file_sys/partition_filesystem.cpp
|
||||
file_sys/partition_filesystem.h
|
||||
file_sys/patch_manager.cpp
|
||||
file_sys/patch_manager.h
|
||||
file_sys/program_metadata.cpp
|
||||
file_sys/program_metadata.h
|
||||
file_sys/registered_cache.cpp
|
||||
file_sys/registered_cache.h
|
||||
file_sys/romfs.cpp
|
||||
file_sys/romfs.h
|
||||
file_sys/romfs_factory.cpp
|
||||
@@ -53,20 +31,14 @@ add_library(core STATIC
|
||||
file_sys/savedata_factory.h
|
||||
file_sys/sdmc_factory.cpp
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/submission_package.cpp
|
||||
file_sys/submission_package.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
file_sys/vfs_concat.h
|
||||
file_sys/vfs_offset.cpp
|
||||
file_sys/vfs_offset.h
|
||||
file_sys/vfs_real.cpp
|
||||
file_sys/vfs_real.h
|
||||
file_sys/vfs_vector.cpp
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/emu_window.cpp
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
@@ -91,10 +63,10 @@ add_library(core STATIC
|
||||
hle/kernel/hle_ipc.h
|
||||
hle/kernel/kernel.cpp
|
||||
hle/kernel/kernel.h
|
||||
hle/kernel/memory.cpp
|
||||
hle/kernel/memory.h
|
||||
hle/kernel/mutex.cpp
|
||||
hle/kernel/mutex.h
|
||||
hle/kernel/object.cpp
|
||||
hle/kernel/object.h
|
||||
hle/kernel/process.cpp
|
||||
hle/kernel/process.h
|
||||
hle/kernel/resource_limit.cpp
|
||||
@@ -122,6 +94,8 @@ add_library(core STATIC
|
||||
hle/lock.cpp
|
||||
hle/lock.h
|
||||
hle/result.h
|
||||
hle/romfs.cpp
|
||||
hle/romfs.h
|
||||
hle/service/acc/acc.cpp
|
||||
hle/service/acc/acc.h
|
||||
hle/service/acc/acc_aa.cpp
|
||||
@@ -132,8 +106,6 @@ add_library(core STATIC
|
||||
hle/service/acc/acc_u0.h
|
||||
hle/service/acc/acc_u1.cpp
|
||||
hle/service/acc/acc_u1.h
|
||||
hle/service/acc/profile_manager.cpp
|
||||
hle/service/acc/profile_manager.h
|
||||
hle/service/am/am.cpp
|
||||
hle/service/am/am.h
|
||||
hle/service/am/applet_ae.cpp
|
||||
@@ -152,8 +124,6 @@ add_library(core STATIC
|
||||
hle/service/apm/apm.h
|
||||
hle/service/apm/interface.cpp
|
||||
hle/service/apm/interface.h
|
||||
hle/service/arp/arp.cpp
|
||||
hle/service/arp/arp.h
|
||||
hle/service/audio/audctl.cpp
|
||||
hle/service/audio/audctl.h
|
||||
hle/service/audio/auddbg.cpp
|
||||
@@ -184,14 +154,10 @@ add_library(core STATIC
|
||||
hle/service/bcat/bcat.h
|
||||
hle/service/bcat/module.cpp
|
||||
hle/service/bcat/module.h
|
||||
hle/service/bpc/bpc.cpp
|
||||
hle/service/bpc/bpc.h
|
||||
hle/service/btdrv/btdrv.cpp
|
||||
hle/service/btdrv/btdrv.h
|
||||
hle/service/btm/btm.cpp
|
||||
hle/service/btm/btm.h
|
||||
hle/service/caps/caps.cpp
|
||||
hle/service/caps/caps.h
|
||||
hle/service/erpt/erpt.cpp
|
||||
hle/service/erpt/erpt.h
|
||||
hle/service/es/es.cpp
|
||||
@@ -206,10 +172,6 @@ add_library(core STATIC
|
||||
hle/service/fatal/fatal_u.h
|
||||
hle/service/filesystem/filesystem.cpp
|
||||
hle/service/filesystem/filesystem.h
|
||||
hle/service/filesystem/fsp_ldr.cpp
|
||||
hle/service/filesystem/fsp_ldr.h
|
||||
hle/service/filesystem/fsp_pr.cpp
|
||||
hle/service/filesystem/fsp_pr.h
|
||||
hle/service/filesystem/fsp_srv.cpp
|
||||
hle/service/filesystem/fsp_srv.h
|
||||
hle/service/fgm/fgm.cpp
|
||||
@@ -234,8 +196,6 @@ add_library(core STATIC
|
||||
hle/service/ldr/ldr.h
|
||||
hle/service/lm/lm.cpp
|
||||
hle/service/lm/lm.h
|
||||
hle/service/mig/mig.cpp
|
||||
hle/service/mig/mig.h
|
||||
hle/service/mii/mii.cpp
|
||||
hle/service/mii/mii.h
|
||||
hle/service/mm/mm_u.cpp
|
||||
@@ -269,10 +229,6 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/devices/nvhost_gpu.h
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.h
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.h
|
||||
hle/service/nvdrv/devices/nvhost_vic.cpp
|
||||
hle/service/nvdrv/devices/nvhost_vic.h
|
||||
hle/service/nvdrv/devices/nvmap.cpp
|
||||
hle/service/nvdrv/devices/nvmap.h
|
||||
hle/service/nvdrv/interface.cpp
|
||||
@@ -291,14 +247,10 @@ add_library(core STATIC
|
||||
hle/service/pctl/module.h
|
||||
hle/service/pctl/pctl.cpp
|
||||
hle/service/pctl/pctl.h
|
||||
hle/service/pcv/pcv.cpp
|
||||
hle/service/pcv/pcv.h
|
||||
hle/service/pm/pm.cpp
|
||||
hle/service/pm/pm.h
|
||||
hle/service/prepo/prepo.cpp
|
||||
hle/service/prepo/prepo.h
|
||||
hle/service/psc/psc.cpp
|
||||
hle/service/psc/psc.h
|
||||
hle/service/service.cpp
|
||||
hle/service/service.h
|
||||
hle/service/set/set.cpp
|
||||
@@ -337,8 +289,6 @@ add_library(core STATIC
|
||||
hle/service/time/interface.h
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.cpp
|
||||
@@ -349,6 +299,10 @@ add_library(core STATIC
|
||||
hle/service/vi/vi_u.h
|
||||
hle/service/wlan/wlan.cpp
|
||||
hle/service/wlan/wlan.h
|
||||
hw/hw.cpp
|
||||
hw/hw.h
|
||||
hw/lcd.cpp
|
||||
hw/lcd.h
|
||||
loader/deconstructed_rom_directory.cpp
|
||||
loader/deconstructed_rom_directory.h
|
||||
loader/elf.cpp
|
||||
@@ -357,18 +311,12 @@ add_library(core STATIC
|
||||
loader/linker.h
|
||||
loader/loader.cpp
|
||||
loader/loader.h
|
||||
loader/nax.cpp
|
||||
loader/nax.h
|
||||
loader/nca.cpp
|
||||
loader/nca.h
|
||||
loader/nro.cpp
|
||||
loader/nro.h
|
||||
loader/nso.cpp
|
||||
loader/nso.h
|
||||
loader/nsp.cpp
|
||||
loader/nsp.h
|
||||
loader/xci.cpp
|
||||
loader/xci.h
|
||||
memory.cpp
|
||||
memory.h
|
||||
memory_hook.cpp
|
||||
@@ -388,7 +336,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static opus unicorn)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_sources(core PRIVATE
|
||||
|
||||
@@ -8,8 +8,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
/// Generic ARM11 CPU interface
|
||||
class ARM_Interface : NonCopyable {
|
||||
public:
|
||||
@@ -124,5 +122,3 @@ public:
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -7,17 +7,13 @@
|
||||
#include <dynarmic/A64/a64.h>
|
||||
#include <dynarmic/A64/config.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
using Vector = Dynarmic::A64::Vector;
|
||||
|
||||
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
|
||||
@@ -90,16 +86,7 @@ public:
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
// device a way so that timing is consistent across all cores without increasing the ticks 4
|
||||
// times.
|
||||
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
CoreTiming::AddTicks(amortized_ticks);
|
||||
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
@@ -138,16 +125,10 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
|
||||
return std::make_unique<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Dynarmic::Run() {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
|
||||
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
|
||||
|
||||
jit->Run();
|
||||
@@ -253,7 +234,9 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PrepareReschedule() {
|
||||
jit->HaltExecution();
|
||||
if (jit->IsExecuting()) {
|
||||
jit->HaltExecution();
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::ClearInstructionCache() {
|
||||
@@ -307,5 +290,3 @@ bool DynarmicExclusiveMonitor::ExclusiveWrite128(size_t core_index, VAddr vaddr,
|
||||
Memory::Write64(vaddr, value[1]);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -12,8 +12,6 @@
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
class DynarmicExclusiveMonitor;
|
||||
|
||||
@@ -83,5 +81,3 @@ private:
|
||||
friend class ARM_Dynarmic;
|
||||
Dynarmic::A64::ExclusiveMonitor monitor;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -4,8 +4,4 @@
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
ExclusiveMonitor::~ExclusiveMonitor() = default;
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ExclusiveMonitor {
|
||||
public:
|
||||
virtual ~ExclusiveMonitor();
|
||||
@@ -21,5 +19,3 @@ public:
|
||||
virtual bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) = 0;
|
||||
virtual bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) = 0;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
// Load Unicorn DLL once on Windows using RAII
|
||||
#ifdef _MSC_VER
|
||||
#include <unicorn_dynload.h>
|
||||
@@ -193,10 +191,10 @@ void ARM_Unicorn::Step() {
|
||||
ExecuteInstructions(1);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
MICROPROFILE_SCOPE(ARM_Jit);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
@@ -205,7 +203,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->context);
|
||||
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
|
||||
if (last_bkpt_hit || (num_instructions == 1)) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
@@ -213,7 +211,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
|
||||
void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
|
||||
int uregs[32];
|
||||
void* tregs[32];
|
||||
|
||||
@@ -240,7 +238,7 @@ void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
|
||||
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::LoadContext(const ThreadContext& ctx) {
|
||||
void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
|
||||
int uregs[32];
|
||||
void* tregs[32];
|
||||
|
||||
@@ -279,5 +277,3 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
last_bkpt = bkpt;
|
||||
last_bkpt_hit = true;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -9,8 +9,6 @@
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Unicorn();
|
||||
@@ -48,5 +46,3 @@ private:
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -2,473 +2,262 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/memory_setup.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
namespace {
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
std::string dir_name;
|
||||
std::string filename;
|
||||
Common::SplitPath(path, &dir_name, &filename, nullptr);
|
||||
if (filename == "00") {
|
||||
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
|
||||
std::vector<FileSys::VirtualFile> concat;
|
||||
for (u8 i = 0; i < 0x10; ++i) {
|
||||
auto next = dir->GetFile(fmt::format("{:02X}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else {
|
||||
next = dir->GetFile(fmt::format("{:02x}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
System::System() = default;
|
||||
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
return FileSys::ConcatenateFiles(concat, dir->GetName());
|
||||
}
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
System::~System() = default;
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct System::Impl {
|
||||
Cpu& CurrentCpuCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
ResultStatus RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
kernel.Initialize();
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main"));
|
||||
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(kernel.CurrentProcess())};
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
Shutdown();
|
||||
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
Loader::ResultStatus GetGameName(std::string& out) const {
|
||||
if (app_loader == nullptr)
|
||||
return Loader::ResultStatus::ErrorNotInitialized;
|
||||
return app_loader->ReadTitle(out);
|
||||
}
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
}
|
||||
}
|
||||
|
||||
PerfStatsResults GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
|
||||
Core::PerfStats perf_stats;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>()} {}
|
||||
System::~System() = default;
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
return impl->CurrentCpuCore();
|
||||
// If multicore is enabled, use host thread to figure out the current CPU core
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
return impl->RunLoop(tight_loop);
|
||||
status = ResultStatus::Success;
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : impl->cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
return impl->Load(emu_window, filepath);
|
||||
}
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
|
||||
switch (system_mode.second) {
|
||||
case Loader::ResultStatus::ErrorEncrypted:
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
System::Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
System::Shutdown();
|
||||
|
||||
switch (load_result) {
|
||||
case Loader::ResultStatus::ErrorEncrypted:
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorLoader;
|
||||
}
|
||||
}
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
}
|
||||
|
||||
PerfStatsResults System::GetAndResetPerfStats() {
|
||||
return impl->GetAndResetPerfStats();
|
||||
}
|
||||
|
||||
Core::TelemetrySession& System::TelemetrySession() const {
|
||||
return *impl->telemetry_session;
|
||||
}
|
||||
|
||||
ARM_Interface& System::CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
size_t System::CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
PerfStats::Results System::GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_cores[core_index]->Scheduler();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
|
||||
return impl->kernel.CurrentProcess();
|
||||
}
|
||||
|
||||
const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const {
|
||||
return impl->kernel.CurrentProcess();
|
||||
return cpu_cores[core_index]->Scheduler();
|
||||
}
|
||||
|
||||
ARM_Interface& System::ArmInterface(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_cores[core_index]->ArmInterface();
|
||||
return cpu_cores[core_index]->ArmInterface();
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return *impl->cpu_cores[core_index];
|
||||
return *cpu_cores[core_index];
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
Tegra::GPU& System::GPU() {
|
||||
return *impl->gpu_core;
|
||||
}
|
||||
CoreTiming::Init();
|
||||
|
||||
const Tegra::GPU& System::GPU() const {
|
||||
return *impl->gpu_core;
|
||||
}
|
||||
current_process = Kernel::Process::Create("main");
|
||||
|
||||
VideoCore::RendererBase& System::Renderer() {
|
||||
return *impl->renderer;
|
||||
}
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& System::Renderer() const {
|
||||
return *impl->renderer;
|
||||
}
|
||||
gpu_core = std::make_unique<Tegra::GPU>();
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Kernel::KernelCore& System::Kernel() {
|
||||
return impl->kernel;
|
||||
}
|
||||
HW::Init();
|
||||
Kernel::Init(system_mode);
|
||||
Service::Init(service_manager);
|
||||
GDBStub::Init();
|
||||
|
||||
const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
if (!VideoCore::Init(emu_window)) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
Core::PerfStats& System::GetPerfStats() {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
const Core::PerfStats& System::GetPerfStats() const {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
Core::FrameLimiter& System::FrameLimiter() {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
|
||||
const Core::FrameLimiter& System::FrameLimiter() const {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
return impl->GetGameName(out);
|
||||
}
|
||||
|
||||
void System::SetStatus(ResultStatus new_status, const char* details) {
|
||||
impl->SetStatus(new_status, details);
|
||||
}
|
||||
|
||||
const std::string& System::GetStatusDetails() const {
|
||||
return impl->status_details;
|
||||
}
|
||||
|
||||
Loader::AppLoader& System::GetAppLoader() const {
|
||||
return *impl->app_loader;
|
||||
}
|
||||
|
||||
void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
impl->debug_context = std::move(context);
|
||||
}
|
||||
|
||||
Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
return impl->debug_context.get();
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
impl->virtual_filesystem = std::move(vfs);
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(emu_window);
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
void System::Shutdown() {
|
||||
impl->Shutdown();
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
VideoCore::Shutdown();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
Kernel::Shutdown();
|
||||
HW::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Close core timing
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& System::ServiceManager() {
|
||||
return *impl->service_manager;
|
||||
return *service_manager;
|
||||
}
|
||||
|
||||
const Service::SM::ServiceManager& System::ServiceManager() const {
|
||||
return *impl->service_manager;
|
||||
return *service_manager;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
228
src/core/core.h
228
src/core/core.h
@@ -4,64 +4,33 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class Process;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Loader {
|
||||
class AppLoader;
|
||||
enum class ResultStatus : u16;
|
||||
} // namespace Loader
|
||||
class ARM_Interface;
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
} // namespace Service::SM
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
class GPU;
|
||||
} // namespace Tegra
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class Cpu;
|
||||
class ExclusiveMonitor;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
class TelemetrySession;
|
||||
|
||||
struct PerfStatsResults;
|
||||
|
||||
class System {
|
||||
public:
|
||||
System(const System&) = delete;
|
||||
System& operator=(const System&) = delete;
|
||||
|
||||
System(System&&) = delete;
|
||||
System& operator=(System&&) = delete;
|
||||
|
||||
~System();
|
||||
|
||||
/**
|
||||
@@ -74,15 +43,19 @@ public:
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemMode, ///< Error determining the system mode
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnknown, ///< Any other error
|
||||
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemMode, ///< Error determining the system mode
|
||||
ErrorLoader, ///< Error loading the specified application
|
||||
ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
|
||||
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
|
||||
/// invalid format
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
|
||||
ErrorUnknown ///< Any other error
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -103,52 +76,49 @@ public:
|
||||
*/
|
||||
ResultStatus SingleStep();
|
||||
|
||||
/**
|
||||
* Invalidate the CPU instruction caches
|
||||
* This function should only be used by GDB Stub to support breakpoints, memory updates and
|
||||
* step/continue commands.
|
||||
*/
|
||||
void InvalidateCpuInstructionCaches();
|
||||
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* Load an executable application.
|
||||
* @param emu_window Reference to the host-system window used for video output and keyboard
|
||||
* input.
|
||||
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
||||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
|
||||
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
* application).
|
||||
* @returns True if the emulated system is powered on, otherwise false.
|
||||
*/
|
||||
bool IsPoweredOn() const;
|
||||
bool IsPoweredOn() const {
|
||||
return cpu_barrier && cpu_barrier->IsAlive();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a reference to the telemetry session for this emulation session.
|
||||
* @returns Reference to the telemetry session.
|
||||
*/
|
||||
Core::TelemetrySession& TelemetrySession() const;
|
||||
Core::TelemetrySession& TelemetrySession() const {
|
||||
return *telemetry_session;
|
||||
}
|
||||
|
||||
/// Prepare the core emulation for a reschedule
|
||||
void PrepareReschedule();
|
||||
|
||||
/// Gets and resets core performance statistics
|
||||
PerfStatsResults GetAndResetPerfStats();
|
||||
PerfStats::Results GetAndResetPerfStats();
|
||||
|
||||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
ARM_Interface& CurrentArmInterface();
|
||||
ARM_Interface& CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
/// Gets the index of the currently running CPU core
|
||||
size_t CurrentCoreIndex();
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler();
|
||||
size_t CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
/// Gets an ARM interface to the CPU core with the specified index
|
||||
ARM_Interface& ArmInterface(size_t core_index);
|
||||
@@ -156,67 +126,57 @@ public:
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(size_t core_index);
|
||||
|
||||
/// Gets the GPU interface
|
||||
Tegra::GPU& GPU() {
|
||||
return *gpu_core;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
|
||||
/// Gets a mutable reference to the GPU interface
|
||||
Tegra::GPU& GPU();
|
||||
|
||||
/// Gets an immutable reference to the GPU interface.
|
||||
const Tegra::GPU& GPU() const;
|
||||
|
||||
/// Gets a mutable reference to the renderer.
|
||||
VideoCore::RendererBase& Renderer();
|
||||
|
||||
/// Gets an immutable reference to the renderer.
|
||||
const VideoCore::RendererBase& Renderer() const;
|
||||
ExclusiveMonitor& Monitor() {
|
||||
return *cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
|
||||
|
||||
/// Provides a reference to the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
|
||||
/// Gets the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
|
||||
return current_process;
|
||||
}
|
||||
|
||||
/// Provides a constant reference to the current process.
|
||||
const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const;
|
||||
PerfStats perf_stats;
|
||||
FrameLimiter frame_limiter;
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
}
|
||||
}
|
||||
|
||||
/// Provides a constant reference to the kernel instance.
|
||||
const Kernel::KernelCore& Kernel() const;
|
||||
const std::string& GetStatusDetails() const {
|
||||
return status_details;
|
||||
}
|
||||
|
||||
/// Provides a reference to the internal PerfStats instance.
|
||||
Core::PerfStats& GetPerfStats();
|
||||
|
||||
/// Provides a constant reference to the internal PerfStats instance.
|
||||
const Core::PerfStats& GetPerfStats() const;
|
||||
|
||||
/// Provides a reference to the frame limiter;
|
||||
Core::FrameLimiter& FrameLimiter();
|
||||
|
||||
/// Provides a constant referent to the frame limiter
|
||||
const Core::FrameLimiter& FrameLimiter() const;
|
||||
|
||||
/// Gets the name of the current game
|
||||
Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details);
|
||||
|
||||
const std::string& GetStatusDetails() const;
|
||||
|
||||
Loader::AppLoader& GetAppLoader() const;
|
||||
Loader::AppLoader& GetAppLoader() const {
|
||||
return *app_loader;
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& ServiceManager();
|
||||
const Service::SM::ServiceManager& ServiceManager() const;
|
||||
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
debug_context = std::move(context);
|
||||
}
|
||||
|
||||
Tegra::DebugContext* GetGPUDebugContext() const;
|
||||
|
||||
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
|
||||
return debug_context;
|
||||
}
|
||||
|
||||
private:
|
||||
System();
|
||||
@@ -226,16 +186,36 @@ private:
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
* @param emu_window Reference to the host-system window used for video output and keyboard
|
||||
* input.
|
||||
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
||||
* @param system_mode The system mode.
|
||||
* @return ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window);
|
||||
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
static System s_instance;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
};
|
||||
|
||||
inline ARM_Interface& CurrentArmInterface() {
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -91,7 +91,6 @@ void Cpu::RunLoop(bool tight_loop) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
|
||||
if (IsMainCore()) {
|
||||
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
}
|
||||
@@ -127,8 +126,6 @@ void Cpu::Reschedule() {
|
||||
}
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
|
||||
@@ -12,14 +12,14 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
||||
class ARM_Interface;
|
||||
|
||||
namespace Kernel {
|
||||
class Scheduler;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CpuBarrier {
|
||||
@@ -79,7 +79,7 @@ private:
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::shared_ptr<Kernel::Scheduler> scheduler;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
bool reschedule_pending{};
|
||||
size_t core_index;
|
||||
};
|
||||
|
||||
|
||||
@@ -56,9 +56,6 @@ static u64 event_fifo_id;
|
||||
// to the event_queue by the emu thread
|
||||
static Common::MPSCQueue<Event, false> ts_queue;
|
||||
|
||||
// the queue for unscheduling the events from other threads threadsafe
|
||||
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
|
||||
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
|
||||
static s64 idled_cycles;
|
||||
@@ -138,11 +135,13 @@ void ClearPendingEvents() {
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ASSERT(event_type != nullptr);
|
||||
s64 timeout = GetTicks() + cycles_into_future;
|
||||
|
||||
// If this event needs to be scheduled before the next advance(), force one early
|
||||
if (!is_global_timer_sane)
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
@@ -157,14 +156,10 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
}
|
||||
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
|
||||
unschedule_queue.Push(std::make_pair(event_type, userdata));
|
||||
}
|
||||
|
||||
void RemoveEvent(const EventType* event_type) {
|
||||
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
@@ -172,7 +167,7 @@ void RemoveEvent(const EventType* event_type) {
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -195,15 +190,12 @@ void MoveEvents() {
|
||||
for (Event ev; ts_queue.Pop(ev);) {
|
||||
ev.fifo_order = event_fifo_id++;
|
||||
event_queue.emplace_back(std::move(ev));
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
}
|
||||
|
||||
void Advance() {
|
||||
MoveEvents();
|
||||
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
|
||||
UnscheduleEvent(ev.first, ev.second);
|
||||
}
|
||||
|
||||
int cycles_executed = slice_length - downcount;
|
||||
global_timer += cycles_executed;
|
||||
@@ -213,7 +205,7 @@ void Advance() {
|
||||
|
||||
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
|
||||
Event evt = std::move(event_queue.front());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
event_queue.pop_back();
|
||||
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
|
||||
}
|
||||
@@ -234,8 +226,8 @@ void Idle() {
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs() {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
u64 GetGlobalTimeUs() {
|
||||
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
int GetDowncount() {
|
||||
|
||||
@@ -17,17 +17,12 @@
|
||||
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
*/
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
|
||||
struct EventType;
|
||||
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
@@ -35,6 +30,8 @@ using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
void Init();
|
||||
void Shutdown();
|
||||
|
||||
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
|
||||
|
||||
/**
|
||||
* This should only be called from the emu thread, if you are calling it any other thread, you are
|
||||
* doing something evil
|
||||
@@ -43,6 +40,8 @@ u64 GetTicks();
|
||||
u64 GetIdleTicks();
|
||||
void AddTicks(u64 ticks);
|
||||
|
||||
struct EventType;
|
||||
|
||||
/**
|
||||
* Returns the event_type identifier. if name is not unique, it will assert.
|
||||
*/
|
||||
@@ -65,7 +64,6 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
|
||||
|
||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
||||
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
|
||||
|
||||
/// We only permit one event of each type in the queue at a time.
|
||||
void RemoveEvent(const EventType* event_type);
|
||||
@@ -88,7 +86,7 @@ void ClearPendingEvents();
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs();
|
||||
u64 GetGlobalTimeUs();
|
||||
|
||||
int GetDowncount();
|
||||
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mbedtls/cipher.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
namespace {
|
||||
std::vector<u8> CalculateNintendoTweak(size_t sector_id) {
|
||||
std::vector<u8> out(0x10);
|
||||
for (size_t i = 0xF; i <= 0xF; --i) {
|
||||
out[i] = sector_id & 0xFF;
|
||||
sector_id >>= 8;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
static_assert(static_cast<size_t>(Mode::CTR) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_CTR),
|
||||
"CTR has incorrect value.");
|
||||
static_assert(static_cast<size_t>(Mode::ECB) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_ECB),
|
||||
"ECB has incorrect value.");
|
||||
static_assert(static_cast<size_t>(Mode::XTS) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_XTS),
|
||||
"XTS has incorrect value.");
|
||||
|
||||
// Structure to hide mbedtls types from header file
|
||||
struct CipherContext {
|
||||
mbedtls_cipher_context_t encryption_context;
|
||||
mbedtls_cipher_context_t decryption_context;
|
||||
};
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode)
|
||||
: ctx(std::make_unique<CipherContext>()) {
|
||||
mbedtls_cipher_init(&ctx->encryption_context);
|
||||
mbedtls_cipher_init(&ctx->decryption_context);
|
||||
|
||||
ASSERT_MSG((mbedtls_cipher_setup(
|
||||
&ctx->encryption_context,
|
||||
mbedtls_cipher_info_from_type(static_cast<mbedtls_cipher_type_t>(mode))) ||
|
||||
mbedtls_cipher_setup(
|
||||
&ctx->decryption_context,
|
||||
mbedtls_cipher_info_from_type(static_cast<mbedtls_cipher_type_t>(mode)))) == 0,
|
||||
"Failed to initialize mbedtls ciphers.");
|
||||
|
||||
ASSERT(
|
||||
!mbedtls_cipher_setkey(&ctx->encryption_context, key.data(), KeySize * 8, MBEDTLS_ENCRYPT));
|
||||
ASSERT(
|
||||
!mbedtls_cipher_setkey(&ctx->decryption_context, key.data(), KeySize * 8, MBEDTLS_DECRYPT));
|
||||
//"Failed to set key on mbedtls ciphers.");
|
||||
}
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
AESCipher<Key, KeySize>::~AESCipher() {
|
||||
mbedtls_cipher_free(&ctx->encryption_context);
|
||||
mbedtls_cipher_free(&ctx->decryption_context);
|
||||
}
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) {
|
||||
ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, iv.data(), iv.size()) ||
|
||||
mbedtls_cipher_set_iv(&ctx->decryption_context, iv.data(), iv.size())) == 0,
|
||||
"Failed to set IV on mbedtls ciphers.");
|
||||
}
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op op) const {
|
||||
auto* const context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
|
||||
|
||||
mbedtls_cipher_reset(context);
|
||||
|
||||
size_t written = 0;
|
||||
if (mbedtls_cipher_get_cipher_mode(context) == MBEDTLS_MODE_XTS) {
|
||||
mbedtls_cipher_update(context, src, size, dest, &written);
|
||||
if (written != size) {
|
||||
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
|
||||
size, written);
|
||||
}
|
||||
} else {
|
||||
const auto block_size = mbedtls_cipher_get_block_size(context);
|
||||
if (size < block_size) {
|
||||
std::vector<u8> block(block_size);
|
||||
std::memcpy(block.data(), src, size);
|
||||
Transcode(block.data(), block.size(), block.data(), op);
|
||||
std::memcpy(dest, block.data(), size);
|
||||
return;
|
||||
}
|
||||
|
||||
for (size_t offset = 0; offset < size; offset += block_size) {
|
||||
auto length = std::min<size_t>(block_size, size - offset);
|
||||
mbedtls_cipher_update(context, src + offset, length, dest + offset, &written);
|
||||
if (written != length) {
|
||||
if (length < block_size) {
|
||||
std::vector<u8> block(block_size);
|
||||
std::memcpy(block.data(), src + offset, length);
|
||||
Transcode(block.data(), block.size(), block.data(), op);
|
||||
std::memcpy(dest + offset, block.data(), length);
|
||||
return;
|
||||
}
|
||||
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
|
||||
length, written);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mbedtls_cipher_finish(context, nullptr, nullptr);
|
||||
}
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
|
||||
size_t sector_size, Op op) {
|
||||
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
|
||||
|
||||
for (size_t i = 0; i < size; i += sector_size) {
|
||||
SetIV(CalculateNintendoTweak(sector_id++));
|
||||
Transcode<u8, u8>(src + i, sector_size, dest + i, op);
|
||||
}
|
||||
}
|
||||
|
||||
template class AESCipher<Key128>;
|
||||
template class AESCipher<Key256>;
|
||||
} // namespace Core::Crypto
|
||||
@@ -1,64 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
struct CipherContext;
|
||||
|
||||
enum class Mode {
|
||||
CTR = 11,
|
||||
ECB = 2,
|
||||
XTS = 70,
|
||||
};
|
||||
|
||||
enum class Op {
|
||||
Encrypt,
|
||||
Decrypt,
|
||||
};
|
||||
|
||||
template <typename Key, size_t KeySize = sizeof(Key)>
|
||||
class AESCipher {
|
||||
static_assert(std::is_same_v<Key, std::array<u8, KeySize>>, "Key must be std::array of u8.");
|
||||
static_assert(KeySize == 0x10 || KeySize == 0x20, "KeySize must be 128 or 256.");
|
||||
|
||||
public:
|
||||
AESCipher(Key key, Mode mode);
|
||||
|
||||
~AESCipher();
|
||||
|
||||
void SetIV(std::vector<u8> iv);
|
||||
|
||||
template <typename Source, typename Dest>
|
||||
void Transcode(const Source* src, size_t size, Dest* dest, Op op) const {
|
||||
static_assert(std::is_trivially_copyable_v<Source> && std::is_trivially_copyable_v<Dest>,
|
||||
"Transcode source and destination types must be trivially copyable.");
|
||||
Transcode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), op);
|
||||
}
|
||||
|
||||
void Transcode(const u8* src, size_t size, u8* dest, Op op) const;
|
||||
|
||||
template <typename Source, typename Dest>
|
||||
void XTSTranscode(const Source* src, size_t size, Dest* dest, size_t sector_id,
|
||||
size_t sector_size, Op op) {
|
||||
static_assert(std::is_trivially_copyable_v<Source> && std::is_trivially_copyable_v<Dest>,
|
||||
"XTSTranscode source and destination types must be trivially copyable.");
|
||||
XTSTranscode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), sector_id,
|
||||
sector_size, op);
|
||||
}
|
||||
|
||||
void XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id, size_t sector_size,
|
||||
Op op);
|
||||
|
||||
private:
|
||||
std::unique_ptr<CipherContext> ctx;
|
||||
};
|
||||
} // namespace Core::Crypto
|
||||
@@ -1,54 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/crypto/ctr_encryption_layer.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_, size_t base_offset)
|
||||
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR),
|
||||
iv(16, 0) {}
|
||||
|
||||
size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
|
||||
if (length == 0)
|
||||
return 0;
|
||||
|
||||
const auto sector_offset = offset & 0xF;
|
||||
if (sector_offset == 0) {
|
||||
UpdateIV(base_offset + offset);
|
||||
std::vector<u8> raw = base->ReadBytes(length, offset);
|
||||
cipher.Transcode(raw.data(), raw.size(), data, Op::Decrypt);
|
||||
return length;
|
||||
}
|
||||
|
||||
// offset does not fall on block boundary (0x10)
|
||||
std::vector<u8> block = base->ReadBytes(0x10, offset - sector_offset);
|
||||
UpdateIV(base_offset + offset - sector_offset);
|
||||
cipher.Transcode(block.data(), block.size(), block.data(), Op::Decrypt);
|
||||
size_t read = 0x10 - sector_offset;
|
||||
|
||||
if (length + sector_offset < 0x10) {
|
||||
std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
|
||||
return std::min<u64>(length, read);
|
||||
}
|
||||
std::memcpy(data, block.data() + sector_offset, read);
|
||||
return read + Read(data + read, length - read, offset + read);
|
||||
}
|
||||
|
||||
void CTREncryptionLayer::SetIV(const std::vector<u8>& iv_) {
|
||||
const auto length = std::min(iv_.size(), iv.size());
|
||||
iv.assign(iv_.cbegin(), iv_.cbegin() + length);
|
||||
}
|
||||
|
||||
void CTREncryptionLayer::UpdateIV(size_t offset) const {
|
||||
offset >>= 4;
|
||||
for (size_t i = 0; i < 8; ++i) {
|
||||
iv[16 - i - 1] = offset & 0xFF;
|
||||
offset >>= 8;
|
||||
}
|
||||
cipher.SetIV(iv);
|
||||
}
|
||||
} // namespace Core::Crypto
|
||||
@@ -1,33 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/encryption_layer.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
// Sits on top of a VirtualFile and provides CTR-mode AES decription.
|
||||
class CTREncryptionLayer : public EncryptionLayer {
|
||||
public:
|
||||
CTREncryptionLayer(FileSys::VirtualFile base, Key128 key, size_t base_offset);
|
||||
|
||||
size_t Read(u8* data, size_t length, size_t offset) const override;
|
||||
|
||||
void SetIV(const std::vector<u8>& iv);
|
||||
|
||||
private:
|
||||
size_t base_offset;
|
||||
|
||||
// Must be mutable as operations modify cipher contexts.
|
||||
mutable AESCipher<Key128> cipher;
|
||||
mutable std::vector<u8> iv;
|
||||
|
||||
void UpdateIV(size_t offset) const;
|
||||
};
|
||||
|
||||
} // namespace Core::Crypto
|
||||
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Reference in New Issue
Block a user