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27 Commits

Author SHA1 Message Date
german77
12f86f89fc yuzu: Make controller keys easier to assign 2024-02-06 16:51:39 -06:00
Charles Lombardo
a2f23746c2 Merge pull request #12905 from liamwhite/hwc-release
nvnflinger: release buffers before presentation sleep
2024-02-05 13:43:22 -05:00
Charles Lombardo
215b13f2a2 Merge pull request #12924 from liamwhite/pedantic-unsigned
typed_address: test values are unsigned
2024-02-05 13:43:06 -05:00
liamwhite
35ed9425d7 Merge pull request #12925 from german77/linux-tab
yuzu: Fully hide linux tab
2024-02-05 13:41:31 -05:00
liamwhite
74cc8721c7 Merge pull request #12915 from german77/cheat
dmnt: cheats: Update cheat vm to latest version
2024-02-05 13:41:21 -05:00
liamwhite
8ef1db78b0 Merge pull request #12916 from liamwhite/float-fix
gdb: fix load/save of fp values in a32
2024-02-05 13:41:15 -05:00
Charles Lombardo
18c8f10ff2 Merge pull request #12922 from FearlessTobi/lang-mappins
.tx/config: Use language mappings for android "tx pull"
2024-02-05 13:40:53 -05:00
german77
96d881f087 yuzu: Fully hide linux tab 2024-02-05 11:58:20 -06:00
Liam
0e950baf41 typed_address: test values are unsigned 2024-02-05 12:47:10 -05:00
german77
8113f55f4b dmnt: cheats: Silence memory errors 2024-02-05 11:08:24 -06:00
FearlessTobi
ddbefc71cb .tx/config: Use language mappings for android "tx pull"
The language names we are using in the android resources differ from those on Transifex.

We need to manually specify mappings for them, so Transifex is able to place the files in the correct folders.
2024-02-05 15:57:13 +01:00
Liam
85143e8376 gdb: fix load/save of fp values in a32 2024-02-04 20:28:43 -05:00
german77
504abbd6e0 dmnt: cheats: Update cheat vm to latest version 2024-02-04 17:46:20 -06:00
liamwhite
4cccbe7989 Merge pull request #12892 from liamwhite/serialization-stuff
cmif_serialization: enforce const for references
2024-02-04 09:48:33 -05:00
Liam
5eb5c96750 nvnflinger: release buffers before presentation sleep 2024-02-03 17:14:43 -05:00
liamwhite
5da55cbac9 Merge pull request #12901 from Kelebek1/timezone_firmware_fix
Fix firmware timezone boot load check.
2024-02-03 11:10:30 -05:00
liamwhite
81cc4df1f9 Merge pull request #12895 from german77/files
service: fs: Skip non user id folders
2024-02-03 11:10:24 -05:00
liamwhite
25f3d358b1 Merge pull request #12877 from german77/npad-fixed
service: hid: Multiple fixes
2024-02-03 11:10:14 -05:00
liamwhite
a3c8bb251d Merge pull request #12852 from Calinou/multiplayer-color-player-counts
Color player counts in the multiplayer public lobby list
2024-02-03 11:10:00 -05:00
liamwhite
327533be1f Merge pull request #12851 from Calinou/multiplayer-persist-filters
Persist filters in multiplayer public lobby list
2024-02-03 11:09:51 -05:00
liamwhite
61ea2115c7 Merge pull request #12850 from Calinou/multiplayer-add-hotkeys
Add hotkeys for multiplayer actions
2024-02-03 11:09:41 -05:00
Kelebek1
108a72ea8a Fix firmware timezone boot load check. 2024-02-03 15:21:10 +00:00
Narr the Reg
fb3ef957bb service: fs: Skip non user id folders 2024-02-02 13:25:38 -06:00
Narr the Reg
818721d12d service: hid: Multiple fixes 2024-02-01 10:37:44 -06:00
Hugo Locurcio
442aad9b27 Persist filters in multiplayer public lobby list
After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.

This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.
2024-01-30 17:40:29 +01:00
Hugo Locurcio
8e0f97ac96 Color player counts in the multiplayer public lobby list
- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.
2024-01-30 17:38:21 +01:00
Hugo Locurcio
345d691328 Add hotkeys for multiplayer actions
Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.
2024-01-30 01:32:14 +01:00
30 changed files with 343 additions and 211 deletions

View File

@@ -11,3 +11,4 @@ type = QT
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
source_file = ../../src/android/app/src/main/res/values/strings.xml
type = ANDROID
lang_map = ja_JP:ja, ko_KR:ko, pt_BR:pt-rBR, pt_PT:pt-rPT, ru_RU:ru, vi_VN:vi, zh_CN:zh-rCN, zh_TW:zh-rTW

View File

@@ -9,6 +9,7 @@
#include <string>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/common_types.h"
namespace Common {
@@ -29,6 +30,8 @@ namespace Common {
template <std::size_t Size, bool le = false>
[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) {
ASSERT_MSG(Size * 2 <= str.size(), "Invalid string size");
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {

View File

@@ -186,68 +186,68 @@ static_assert(std::is_trivially_destructible_v<PhysicalAddress>);
static_assert(std::is_trivially_destructible_v<VirtualAddress>);
static_assert(std::is_trivially_destructible_v<ProcessAddress>);
static_assert(Null<uint64_t> == 0);
static_assert(Null<uint64_t> == 0U);
static_assert(Null<PhysicalAddress> == Null<uint64_t>);
static_assert(Null<VirtualAddress> == Null<uint64_t>);
static_assert(Null<ProcessAddress> == Null<uint64_t>);
// Constructor/assignment validations.
static_assert([] {
const PhysicalAddress a(5);
const PhysicalAddress a(5U);
PhysicalAddress b(a);
return b;
}() == PhysicalAddress(5));
}() == PhysicalAddress(5U));
static_assert([] {
const PhysicalAddress a(5);
PhysicalAddress b(10);
const PhysicalAddress a(5U);
PhysicalAddress b(10U);
b = a;
return b;
}() == PhysicalAddress(5));
}() == PhysicalAddress(5U));
// Arithmetic validations.
static_assert(PhysicalAddress(10) + 5 == PhysicalAddress(15));
static_assert(PhysicalAddress(10) - 5 == PhysicalAddress(5));
static_assert(PhysicalAddress(10U) + 5U == PhysicalAddress(15U));
static_assert(PhysicalAddress(10U) - 5U == PhysicalAddress(5U));
static_assert([] {
PhysicalAddress v(10);
v += 5;
PhysicalAddress v(10U);
v += 5U;
return v;
}() == PhysicalAddress(15));
}() == PhysicalAddress(15U));
static_assert([] {
PhysicalAddress v(10);
v -= 5;
PhysicalAddress v(10U);
v -= 5U;
return v;
}() == PhysicalAddress(5));
static_assert(PhysicalAddress(10)++ == PhysicalAddress(10));
static_assert(++PhysicalAddress(10) == PhysicalAddress(11));
static_assert(PhysicalAddress(10)-- == PhysicalAddress(10));
static_assert(--PhysicalAddress(10) == PhysicalAddress(9));
}() == PhysicalAddress(5U));
static_assert(PhysicalAddress(10U)++ == PhysicalAddress(10U));
static_assert(++PhysicalAddress(10U) == PhysicalAddress(11U));
static_assert(PhysicalAddress(10U)-- == PhysicalAddress(10U));
static_assert(--PhysicalAddress(10U) == PhysicalAddress(9U));
// Logical validations.
static_assert((PhysicalAddress(0b11111111) >> 1) == 0b01111111);
static_assert((PhysicalAddress(0b10101010) >> 1) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) << 1) == 0b111111110);
static_assert((PhysicalAddress(0b01010101) << 1) == 0b10101010);
static_assert((PhysicalAddress(0b11111111) & 0b01010101) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) & 0b10101010) == 0b10101010);
static_assert((PhysicalAddress(0b01010101) & 0b10101010) == 0b00000000);
static_assert((PhysicalAddress(0b00000000) | 0b01010101) == 0b01010101);
static_assert((PhysicalAddress(0b11111111) | 0b01010101) == 0b11111111);
static_assert((PhysicalAddress(0b10101010) | 0b01010101) == 0b11111111);
static_assert((PhysicalAddress(0b11111111U) >> 1) == 0b01111111U);
static_assert((PhysicalAddress(0b10101010U) >> 1) == 0b01010101U);
static_assert((PhysicalAddress(0b11111111U) << 1) == 0b111111110U);
static_assert((PhysicalAddress(0b01010101U) << 1) == 0b10101010U);
static_assert((PhysicalAddress(0b11111111U) & 0b01010101U) == 0b01010101U);
static_assert((PhysicalAddress(0b11111111U) & 0b10101010U) == 0b10101010U);
static_assert((PhysicalAddress(0b01010101U) & 0b10101010U) == 0b00000000U);
static_assert((PhysicalAddress(0b00000000U) | 0b01010101U) == 0b01010101U);
static_assert((PhysicalAddress(0b11111111U) | 0b01010101U) == 0b11111111U);
static_assert((PhysicalAddress(0b10101010U) | 0b01010101U) == 0b11111111U);
// Comparisons.
static_assert(PhysicalAddress(0) == PhysicalAddress(0));
static_assert(PhysicalAddress(0) != PhysicalAddress(1));
static_assert(PhysicalAddress(0) < PhysicalAddress(1));
static_assert(PhysicalAddress(0) <= PhysicalAddress(1));
static_assert(PhysicalAddress(1) > PhysicalAddress(0));
static_assert(PhysicalAddress(1) >= PhysicalAddress(0));
static_assert(PhysicalAddress(0U) == PhysicalAddress(0U));
static_assert(PhysicalAddress(0U) != PhysicalAddress(1U));
static_assert(PhysicalAddress(0U) < PhysicalAddress(1U));
static_assert(PhysicalAddress(0U) <= PhysicalAddress(1U));
static_assert(PhysicalAddress(1U) > PhysicalAddress(0U));
static_assert(PhysicalAddress(1U) >= PhysicalAddress(0U));
static_assert(!(PhysicalAddress(0) == PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0) != PhysicalAddress(0)));
static_assert(!(PhysicalAddress(1) < PhysicalAddress(0)));
static_assert(!(PhysicalAddress(1) <= PhysicalAddress(0)));
static_assert(!(PhysicalAddress(0) > PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0) >= PhysicalAddress(1)));
static_assert(!(PhysicalAddress(0U) == PhysicalAddress(1U)));
static_assert(!(PhysicalAddress(0U) != PhysicalAddress(0U)));
static_assert(!(PhysicalAddress(1U) < PhysicalAddress(0U)));
static_assert(!(PhysicalAddress(1U) <= PhysicalAddress(0U)));
static_assert(!(PhysicalAddress(0U) > PhysicalAddress(1U)));
static_assert(!(PhysicalAddress(0U) >= PhysicalAddress(1U)));
} // namespace Common

View File

@@ -383,7 +383,7 @@ std::string GDBStubA32::RegRead(const Kernel::KThread* thread, size_t id) const
} else if (id == CPSR_REGISTER) {
return ValueToHex(context.pstate);
} else if (id >= D0_REGISTER && id < Q0_REGISTER) {
return ValueToHex(fprs[id - D0_REGISTER][0]);
return ValueToHex(fprs[(id - D0_REGISTER) / 2][(id - D0_REGISTER) % 2]);
} else if (id >= Q0_REGISTER && id < FPSCR_REGISTER) {
return ValueToHex(fprs[id - Q0_REGISTER]);
} else if (id == FPSCR_REGISTER) {
@@ -406,7 +406,7 @@ void GDBStubA32::RegWrite(Kernel::KThread* thread, size_t id, std::string_view v
} else if (id == CPSR_REGISTER) {
context.pstate = HexToValue<u32>(value);
} else if (id >= D0_REGISTER && id < Q0_REGISTER) {
fprs[id - D0_REGISTER] = {HexToValue<u64>(value), 0};
fprs[(id - D0_REGISTER) / 2][(id - D0_REGISTER) % 2] = HexToValue<u64>(value);
} else if (id >= Q0_REGISTER && id < FPSCR_REGISTER) {
fprs[id - Q0_REGISTER] = HexToValue<u128>(value);
} else if (id == FPSCR_REGISTER) {

View File

@@ -115,6 +115,11 @@ private:
if (type->GetName() == "save") {
for (const auto& save_id : type->GetSubdirectories()) {
for (const auto& user_id : save_id->GetSubdirectories()) {
// Skip non user id subdirectories
if (user_id->GetName().size() != 0x20) {
continue;
}
const auto save_id_numeric = stoull_be(save_id->GetName());
auto user_id_numeric = Common::HexStringToArray<0x10>(user_id->GetName());
std::reverse(user_id_numeric.begin(), user_id_numeric.end());
@@ -160,6 +165,10 @@ private:
} else if (space == FileSys::SaveDataSpaceId::TemporaryStorage) {
// Temporary Storage
for (const auto& user_id : type->GetSubdirectories()) {
// Skip non user id subdirectories
if (user_id->GetName().size() != 0x20) {
continue;
}
for (const auto& title_id : user_id->GetSubdirectories()) {
if (!title_id->GetFiles().empty() ||
!title_id->GetSubdirectories().empty()) {

View File

@@ -65,6 +65,7 @@ Result MountTimeZoneBinary(Core::System& system) {
// Validate that the romfs is readable, using invalid firmware keys can cause this to get
// set but the files to be garbage. In that case, we want to hit the next path and
// synthesise them instead.
g_time_zone_binary_mount_result = ResultSuccess;
Service::PSC::Time::LocationName name{"Etc/GMT"};
if (!IsTimeZoneBinaryValid(name)) {
ResetTimeZoneBinary();

View File

@@ -7,7 +7,6 @@
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvnflinger/buffer_item.h"
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/hardware_composer.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
@@ -46,31 +45,9 @@ HardwareComposer::HardwareComposer() = default;
HardwareComposer::~HardwareComposer() = default;
u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display,
Nvidia::Devices::nvdisp_disp0& nvdisp, u32 frame_advance) {
Nvidia::Devices::nvdisp_disp0& nvdisp) {
boost::container::small_vector<HwcLayer, 2> composition_stack;
m_frame_number += frame_advance;
// Release any necessary framebuffers.
for (auto& [layer_id, framebuffer] : m_framebuffers) {
if (framebuffer.release_frame_number > m_frame_number) {
// Not yet ready to release this framebuffer.
continue;
}
if (!framebuffer.is_acquired) {
// Already released.
continue;
}
if (auto* layer = display.FindLayer(layer_id); layer != nullptr) {
// TODO: support release fence
// This is needed to prevent screen tearing
layer->GetConsumer().ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
framebuffer.is_acquired = false;
}
}
// Set default speed limit to 100%.
*out_speed_scale = 1.0f;
@@ -142,7 +119,30 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display,
MicroProfileFlip();
// Advance by at least one frame.
return swap_interval.value_or(1);
const u32 frame_advance = swap_interval.value_or(1);
m_frame_number += frame_advance;
// Release any necessary framebuffers.
for (auto& [layer_id, framebuffer] : m_framebuffers) {
if (framebuffer.release_frame_number > m_frame_number) {
// Not yet ready to release this framebuffer.
continue;
}
if (!framebuffer.is_acquired) {
// Already released.
continue;
}
if (auto* layer = display.FindLayer(layer_id); layer != nullptr) {
// TODO: support release fence
// This is needed to prevent screen tearing
layer->GetConsumer().ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
framebuffer.is_acquired = false;
}
}
return frame_advance;
}
void HardwareComposer::RemoveLayerLocked(VI::Display& display, LayerId layer_id) {

View File

@@ -27,7 +27,7 @@ public:
~HardwareComposer();
u32 ComposeLocked(f32* out_speed_scale, VI::Display& display,
Nvidia::Devices::nvdisp_disp0& nvdisp, u32 frame_advance);
Nvidia::Devices::nvdisp_disp0& nvdisp);
void RemoveLayerLocked(VI::Display& display, LayerId layer_id);
private:

View File

@@ -291,8 +291,7 @@ void Nvnflinger::Compose() {
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
ASSERT(nvdisp);
swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp,
swap_interval);
swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp);
}
}

View File

@@ -9,6 +9,7 @@
#include "core/core_timing.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_process_page_table.h"
#include "core/hle/service/hid/hid_server.h"
#include "core/hle/service/sm/sm.h"
#include "core/memory.h"
@@ -46,12 +47,23 @@ StandardVmCallbacks::StandardVmCallbacks(System& system_, const CheatProcessMeta
StandardVmCallbacks::~StandardVmCallbacks() = default;
void StandardVmCallbacks::MemoryRead(VAddr address, void* data, u64 size) {
system.ApplicationMemory().ReadBlock(SanitizeAddress(address), data, size);
void StandardVmCallbacks::MemoryReadUnsafe(VAddr address, void* data, u64 size) {
// Return zero on invalid address
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
std::memset(data, 0, size);
return;
}
system.ApplicationMemory().ReadBlock(address, data, size);
}
void StandardVmCallbacks::MemoryWrite(VAddr address, const void* data, u64 size) {
system.ApplicationMemory().WriteBlock(SanitizeAddress(address), data, size);
void StandardVmCallbacks::MemoryWriteUnsafe(VAddr address, const void* data, u64 size) {
// Skip invalid memory write address
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
return;
}
system.ApplicationMemory().WriteBlock(address, data, size);
}
u64 StandardVmCallbacks::HidKeysDown() {
@@ -81,21 +93,25 @@ void StandardVmCallbacks::CommandLog(std::string_view data) {
data.back() == '\n' ? data.substr(0, data.size() - 1) : data);
}
VAddr StandardVmCallbacks::SanitizeAddress(VAddr in) const {
bool StandardVmCallbacks::IsAddressInRange(VAddr in) const {
if ((in < metadata.main_nso_extents.base ||
in >= metadata.main_nso_extents.base + metadata.main_nso_extents.size) &&
(in < metadata.heap_extents.base ||
in >= metadata.heap_extents.base + metadata.heap_extents.size)) {
LOG_ERROR(CheatEngine,
in >= metadata.heap_extents.base + metadata.heap_extents.size) &&
(in < metadata.alias_extents.base ||
in >= metadata.heap_extents.base + metadata.alias_extents.size) &&
(in < metadata.aslr_extents.base ||
in >= metadata.heap_extents.base + metadata.aslr_extents.size)) {
LOG_DEBUG(CheatEngine,
"Cheat attempting to access memory at invalid address={:016X}, if this "
"persists, "
"the cheat may be incorrect. However, this may be normal early in execution if "
"the game has not properly set up yet.",
in);
return 0; ///< Invalid addresses will hard crash
return false; ///< Invalid addresses will hard crash
}
return in;
return true;
}
CheatParser::~CheatParser() = default;
@@ -211,16 +227,14 @@ void CheatEngine::Initialize() {
.base = GetInteger(page_table.GetHeapRegionStart()),
.size = page_table.GetHeapRegionSize(),
};
metadata.address_space_extents = {
.base = GetInteger(page_table.GetAddressSpaceStart()),
.size = page_table.GetAddressSpaceSize(),
};
metadata.alias_extents = {
metadata.aslr_extents = {
.base = GetInteger(page_table.GetAliasCodeRegionStart()),
.size = page_table.GetAliasCodeRegionSize(),
};
metadata.alias_extents = {
.base = GetInteger(page_table.GetAliasRegionStart()),
.size = page_table.GetAliasRegionSize(),
};
is_pending_reload.exchange(true);
}

View File

@@ -27,17 +27,17 @@ public:
StandardVmCallbacks(System& system_, const CheatProcessMetadata& metadata_);
~StandardVmCallbacks() override;
void MemoryRead(VAddr address, void* data, u64 size) override;
void MemoryWrite(VAddr address, const void* data, u64 size) override;
void MemoryReadUnsafe(VAddr address, void* data, u64 size) override;
void MemoryWriteUnsafe(VAddr address, const void* data, u64 size) override;
u64 HidKeysDown() override;
void DebugLog(u8 id, u64 value) override;
void CommandLog(std::string_view data) override;
private:
VAddr SanitizeAddress(VAddr address) const;
bool IsAddressInRange(VAddr address) const;
const CheatProcessMetadata& metadata;
System& system;
Core::System& system;
};
// Intermediary class that parses a text file or other disk format for storing cheats into a

View File

@@ -18,7 +18,7 @@ struct CheatProcessMetadata {
MemoryRegionExtents main_nso_extents{};
MemoryRegionExtents heap_extents{};
MemoryRegionExtents alias_extents{};
MemoryRegionExtents address_space_extents{};
MemoryRegionExtents aslr_extents{};
std::array<u8, 0x20> main_nso_build_id{};
};

View File

@@ -322,8 +322,9 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
} break;
case CheatVmOpcodeType::EndConditionalBlock: {
// 20000000
// There's actually nothing left to process here!
opcode.opcode = EndConditionalOpcode{};
opcode.opcode = EndConditionalOpcode{
.is_else = ((first_dword >> 24) & 0xf) == 1,
};
} break;
case CheatVmOpcodeType::ControlLoop: {
// 300R0000 VVVVVVVV
@@ -555,6 +556,18 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
.idx = first_dword & 0xF,
};
} break;
case CheatVmOpcodeType::PauseProcess: {
/* FF0????? */
/* FF0 = opcode 0xFF0 */
/* Pauses the current process. */
opcode.opcode = PauseProcessOpcode{};
} break;
case CheatVmOpcodeType::ResumeProcess: {
/* FF0????? */
/* FF0 = opcode 0xFF0 */
/* Pauses the current process. */
opcode.opcode = ResumeProcessOpcode{};
} break;
case CheatVmOpcodeType::DebugLog: {
// FFFTIX##
// FFFTI0Ma aaaaaaaa
@@ -621,7 +634,7 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
return valid;
}
void DmntCheatVm::SkipConditionalBlock() {
void DmntCheatVm::SkipConditionalBlock(bool is_if) {
if (condition_depth > 0) {
// We want to continue until we're out of the current block.
const std::size_t desired_depth = condition_depth - 1;
@@ -637,8 +650,12 @@ void DmntCheatVm::SkipConditionalBlock() {
// We also support nesting of conditional blocks, and Gateway does not.
if (skip_opcode.begin_conditional_block) {
condition_depth++;
} else if (std::holds_alternative<EndConditionalOpcode>(skip_opcode.opcode)) {
condition_depth--;
} else if (auto end_cond = std::get_if<EndConditionalOpcode>(&skip_opcode.opcode)) {
if (!end_cond->is_else) {
condition_depth--;
} else if (is_if && condition_depth - 1 == desired_depth) {
break;
}
}
}
} else {
@@ -675,6 +692,10 @@ u64 DmntCheatVm::GetCheatProcessAddress(const CheatProcessMetadata& metadata,
return metadata.main_nso_extents.base + rel_address;
case MemoryAccessType::Heap:
return metadata.heap_extents.base + rel_address;
case MemoryAccessType::Alias:
return metadata.alias_extents.base + rel_address;
case MemoryAccessType::Aslr:
return metadata.aslr_extents.base + rel_address;
}
}
@@ -682,7 +703,6 @@ void DmntCheatVm::ResetState() {
registers.fill(0);
saved_values.fill(0);
loop_tops.fill(0);
static_registers.fill(0);
instruction_ptr = 0;
condition_depth = 0;
decode_success = true;
@@ -753,7 +773,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryWrite(dst_address, &dst_value, store_static->bit_width);
callbacks->MemoryWriteUnsafe(dst_address, &dst_value, store_static->bit_width);
break;
}
} else if (auto begin_cond = std::get_if<BeginConditionalOpcode>(&cur_opcode.opcode)) {
@@ -766,7 +786,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryRead(src_address, &src_value, begin_cond->bit_width);
callbacks->MemoryReadUnsafe(src_address, &src_value, begin_cond->bit_width);
break;
}
// Check against condition.
@@ -794,13 +814,18 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
}
// Skip conditional block if condition not met.
if (!cond_met) {
SkipConditionalBlock();
SkipConditionalBlock(true);
}
} else if (std::holds_alternative<EndConditionalOpcode>(cur_opcode.opcode)) {
// Decrement the condition depth.
// We will assume, graciously, that mismatched conditional block ends are a nop.
if (condition_depth > 0) {
condition_depth--;
} else if (auto end_cond = std::get_if<EndConditionalOpcode>(&cur_opcode.opcode)) {
if (end_cond->is_else) {
/* Skip to the end of the conditional block. */
this->SkipConditionalBlock(false);
} else {
/* Decrement the condition depth. */
/* We will assume, graciously, that mismatched conditional block ends are a nop. */
if (condition_depth > 0) {
condition_depth--;
}
}
} else if (auto ctrl_loop = std::get_if<ControlLoopOpcode>(&cur_opcode.opcode)) {
if (ctrl_loop->start_loop) {
@@ -832,8 +857,8 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryRead(src_address, &registers[ldr_memory->reg_index],
ldr_memory->bit_width);
callbacks->MemoryReadUnsafe(src_address, &registers[ldr_memory->reg_index],
ldr_memory->bit_width);
break;
}
} else if (auto str_static = std::get_if<StoreStaticToAddressOpcode>(&cur_opcode.opcode)) {
@@ -849,7 +874,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryWrite(dst_address, &dst_value, str_static->bit_width);
callbacks->MemoryWriteUnsafe(dst_address, &dst_value, str_static->bit_width);
break;
}
// Increment register if relevant.
@@ -908,7 +933,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
// Check for keypress.
if ((begin_keypress_cond->key_mask & kDown) != begin_keypress_cond->key_mask) {
// Keys not pressed. Skip conditional block.
SkipConditionalBlock();
SkipConditionalBlock(true);
}
} else if (auto perform_math_reg =
std::get_if<PerformArithmeticRegisterOpcode>(&cur_opcode.opcode)) {
@@ -1007,7 +1032,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryWrite(dst_address, &dst_value, str_register->bit_width);
callbacks->MemoryWriteUnsafe(dst_address, &dst_value, str_register->bit_width);
break;
}
@@ -1086,7 +1111,8 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryRead(cond_address, &cond_value, begin_reg_cond->bit_width);
callbacks->MemoryReadUnsafe(cond_address, &cond_value,
begin_reg_cond->bit_width);
break;
}
}
@@ -1116,7 +1142,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
// Skip conditional block if condition not met.
if (!cond_met) {
SkipConditionalBlock();
SkipConditionalBlock(true);
}
} else if (auto save_restore_reg =
std::get_if<SaveRestoreRegisterOpcode>(&cur_opcode.opcode)) {
@@ -1178,6 +1204,10 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
// Store a register to a static register.
static_registers[rw_static_reg->static_idx] = registers[rw_static_reg->idx];
}
} else if (std::holds_alternative<PauseProcessOpcode>(cur_opcode.opcode)) {
// TODO: Pause cheat process
} else if (std::holds_alternative<ResumeProcessOpcode>(cur_opcode.opcode)) {
// TODO: Resume cheat process
} else if (auto debug_log = std::get_if<DebugLogOpcode>(&cur_opcode.opcode)) {
// Read value from memory.
u64 log_value = 0;
@@ -1224,7 +1254,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
case 2:
case 4:
case 8:
callbacks->MemoryRead(val_address, &log_value, debug_log->bit_width);
callbacks->MemoryReadUnsafe(val_address, &log_value, debug_log->bit_width);
break;
}
}

View File

@@ -42,12 +42,16 @@ enum class CheatVmOpcodeType : u32 {
DoubleExtendedWidth = 0xF0,
// Double-extended width opcodes.
PauseProcess = 0xFF0,
ResumeProcess = 0xFF1,
DebugLog = 0xFFF,
};
enum class MemoryAccessType : u32 {
MainNso = 0,
Heap = 1,
Alias = 2,
Aslr = 3,
};
enum class ConditionalComparisonType : u32 {
@@ -131,7 +135,9 @@ struct BeginConditionalOpcode {
VmInt value{};
};
struct EndConditionalOpcode {};
struct EndConditionalOpcode {
bool is_else;
};
struct ControlLoopOpcode {
bool start_loop{};
@@ -222,6 +228,10 @@ struct ReadWriteStaticRegisterOpcode {
u32 idx{};
};
struct PauseProcessOpcode {};
struct ResumeProcessOpcode {};
struct DebugLogOpcode {
u32 bit_width{};
u32 log_id{};
@@ -244,8 +254,8 @@ struct CheatVmOpcode {
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, DebugLogOpcode,
UnrecognizedInstruction>
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction>
opcode{};
};
@@ -256,8 +266,8 @@ public:
public:
virtual ~Callbacks();
virtual void MemoryRead(VAddr address, void* data, u64 size) = 0;
virtual void MemoryWrite(VAddr address, const void* data, u64 size) = 0;
virtual void MemoryReadUnsafe(VAddr address, void* data, u64 size) = 0;
virtual void MemoryWriteUnsafe(VAddr address, const void* data, u64 size) = 0;
virtual u64 HidKeysDown() = 0;
@@ -296,7 +306,7 @@ private:
std::array<std::size_t, NumRegisters> loop_tops{};
bool DecodeNextOpcode(CheatVmOpcode& out);
void SkipConditionalBlock();
void SkipConditionalBlock(bool is_if);
void ResetState();
// For implementing the DebugLog opcode.

View File

@@ -52,9 +52,42 @@ ResourceManager::ResourceManager(Core::System& system_,
std::shared_ptr<HidFirmwareSettings> settings)
: firmware_settings{settings}, system{system_}, service_context{system_, "hid"} {
applet_resource = std::make_shared<AppletResource>(system);
// Register update callbacks
npad_update_event = Core::Timing::CreateEvent("HID::UpdatePadCallback",
[this](s64 time, std::chrono::nanoseconds ns_late)
-> std::optional<std::chrono::nanoseconds> {
UpdateNpad(ns_late);
return std::nullopt;
});
default_update_event = Core::Timing::CreateEvent(
"HID::UpdateDefaultCallback",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
UpdateControllers(ns_late);
return std::nullopt;
});
mouse_keyboard_update_event = Core::Timing::CreateEvent(
"HID::UpdateMouseKeyboardCallback",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
UpdateMouseKeyboard(ns_late);
return std::nullopt;
});
motion_update_event = Core::Timing::CreateEvent(
"HID::UpdateMotionCallback",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
UpdateMotion(ns_late);
return std::nullopt;
});
}
ResourceManager::~ResourceManager() {
system.CoreTiming().UnscheduleEvent(npad_update_event);
system.CoreTiming().UnscheduleEvent(default_update_event);
system.CoreTiming().UnscheduleEvent(mouse_keyboard_update_event);
system.CoreTiming().UnscheduleEvent(motion_update_event);
system.CoreTiming().UnscheduleEvent(touch_update_event);
input_event->Finalize();
};
@@ -201,6 +234,7 @@ void ResourceManager::InitializeHidCommonSampler() {
debug_pad->SetAppletResource(applet_resource, &shared_mutex);
digitizer->SetAppletResource(applet_resource, &shared_mutex);
unique_pad->SetAppletResource(applet_resource, &shared_mutex);
keyboard->SetAppletResource(applet_resource, &shared_mutex);
const auto settings =
@@ -214,6 +248,14 @@ void ResourceManager::InitializeHidCommonSampler() {
home_button->SetAppletResource(applet_resource, &shared_mutex);
sleep_button->SetAppletResource(applet_resource, &shared_mutex);
capture_button->SetAppletResource(applet_resource, &shared_mutex);
system.CoreTiming().ScheduleLoopingEvent(npad_update_ns, npad_update_ns, npad_update_event);
system.CoreTiming().ScheduleLoopingEvent(default_update_ns, default_update_ns,
default_update_event);
system.CoreTiming().ScheduleLoopingEvent(mouse_keyboard_update_ns, mouse_keyboard_update_ns,
mouse_keyboard_update_event);
system.CoreTiming().ScheduleLoopingEvent(motion_update_ns, motion_update_ns,
motion_update_event);
}
void ResourceManager::InitializeTouchScreenSampler() {
@@ -465,55 +507,9 @@ IAppletResource::IAppletResource(Core::System& system_, std::shared_ptr<Resource
{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
};
RegisterHandlers(functions);
// Register update callbacks
npad_update_event = Core::Timing::CreateEvent(
"HID::UpdatePadCallback",
[this, resource](
s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
resource->UpdateNpad(ns_late);
return std::nullopt;
});
default_update_event = Core::Timing::CreateEvent(
"HID::UpdateDefaultCallback",
[this, resource](
s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
resource->UpdateControllers(ns_late);
return std::nullopt;
});
mouse_keyboard_update_event = Core::Timing::CreateEvent(
"HID::UpdateMouseKeyboardCallback",
[this, resource](
s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
resource->UpdateMouseKeyboard(ns_late);
return std::nullopt;
});
motion_update_event = Core::Timing::CreateEvent(
"HID::UpdateMotionCallback",
[this, resource](
s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
resource->UpdateMotion(ns_late);
return std::nullopt;
});
system.CoreTiming().ScheduleLoopingEvent(npad_update_ns, npad_update_ns, npad_update_event);
system.CoreTiming().ScheduleLoopingEvent(default_update_ns, default_update_ns,
default_update_event);
system.CoreTiming().ScheduleLoopingEvent(mouse_keyboard_update_ns, mouse_keyboard_update_ns,
mouse_keyboard_update_event);
system.CoreTiming().ScheduleLoopingEvent(motion_update_ns, motion_update_ns,
motion_update_event);
}
IAppletResource::~IAppletResource() {
system.CoreTiming().UnscheduleEvent(npad_update_event);
system.CoreTiming().UnscheduleEvent(default_update_event);
system.CoreTiming().UnscheduleEvent(mouse_keyboard_update_event);
system.CoreTiming().UnscheduleEvent(motion_update_event);
resource_manager->FreeAppletResourceId(aruid);
}

View File

@@ -147,6 +147,10 @@ private:
std::shared_ptr<SixAxis> six_axis{nullptr};
std::shared_ptr<SleepButton> sleep_button{nullptr};
std::shared_ptr<UniquePad> unique_pad{nullptr};
std::shared_ptr<Core::Timing::EventType> npad_update_event;
std::shared_ptr<Core::Timing::EventType> default_update_event;
std::shared_ptr<Core::Timing::EventType> mouse_keyboard_update_event;
std::shared_ptr<Core::Timing::EventType> motion_update_event;
// TODO: Create these resources
// std::shared_ptr<AudioControl> audio_control{nullptr};
@@ -179,11 +183,6 @@ public:
private:
void GetSharedMemoryHandle(HLERequestContext& ctx);
std::shared_ptr<Core::Timing::EventType> npad_update_event{nullptr};
std::shared_ptr<Core::Timing::EventType> default_update_event{nullptr};
std::shared_ptr<Core::Timing::EventType> mouse_keyboard_update_event{nullptr};
std::shared_ptr<Core::Timing::EventType> motion_update_event{nullptr};
u64 aruid{};
std::shared_ptr<ResourceManager> resource_manager;
};

View File

@@ -17,10 +17,6 @@ void Digitizer::OnInit() {}
void Digitizer::OnRelease() {}
void Digitizer::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!smart_update) {
return;
}
std::scoped_lock shared_lock{*shared_mutex};
const u64 aruid = applet_resource->GetActiveAruid();
auto* data = applet_resource->GetAruidData(aruid);

View File

@@ -20,8 +20,5 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
private:
bool smart_update{};
};
} // namespace Service::HID

View File

@@ -102,6 +102,8 @@ Result NPad::Activate(u64 aruid) {
for (std::size_t i = 0; i < 19; ++i) {
WriteEmptyEntry(npad);
}
controller.is_active = true;
}
return ResultSuccess;
@@ -467,6 +469,13 @@ void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
continue;
}
bool is_set{};
npad_resource.IsSupportedNpadStyleSet(is_set, aruid);
// Wait until style is defined
if (!is_set) {
continue;
}
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
auto& controller = controller_data[aruid_index][i];
controller.shared_memory =
@@ -484,6 +493,10 @@ void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
continue;
}
if (!controller.is_active) {
continue;
}
RequestPadStateUpdate(aruid, controller.device->GetNpadIdType());
auto& pad_state = controller.npad_pad_state;
auto& libnx_state = controller.npad_libnx_state;
@@ -592,7 +605,9 @@ void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
libnx_state.npad_buttons.raw = pad_state.npad_buttons.raw;
libnx_state.l_stick = pad_state.l_stick;
libnx_state.r_stick = pad_state.r_stick;
npad->system_ext_lifo.WriteNextEntry(pad_state);
libnx_state.sampling_number =
npad->system_ext_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad->system_ext_lifo.WriteNextEntry(libnx_state);
press_state |= static_cast<u64>(pad_state.npad_buttons.raw);
}
@@ -1060,6 +1075,7 @@ void NPad::UnregisterAppletResourceUserId(u64 aruid) {
// TODO: Remove this once abstract pad is emulated properly
const auto aruid_index = npad_resource.GetIndexFromAruid(aruid);
for (auto& controller : controller_data[aruid_index]) {
controller.is_active = false;
controller.is_connected = false;
controller.shared_memory = nullptr;
}

View File

@@ -164,6 +164,7 @@ private:
NpadInternalState* shared_memory = nullptr;
Core::HID::EmulatedController* device = nullptr;
bool is_active{};
bool is_connected{};
// Dual joycons can have only one side connected

View File

@@ -17,10 +17,6 @@ void UniquePad::OnInit() {}
void UniquePad::OnRelease() {}
void UniquePad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!smart_update) {
return;
}
const u64 aruid = applet_resource->GetActiveAruid();
auto* data = applet_resource->GetAruidData(aruid);

View File

@@ -20,8 +20,5 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
private:
bool smart_update{};
};
} // namespace Service::HID

View File

@@ -45,15 +45,23 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
connect(timeout_timer.get(), &QTimer::timeout, [this] {
const bool is_button_pressed = pressed_buttons != Core::HID::NpadButton::None ||
pressed_home_button || pressed_capture_button;
SetPollingResult(!is_button_pressed);
});
connect(poll_timer.get(), &QTimer::timeout, [this] {
const auto buttons = controller->GetNpadButtons();
const auto home_pressed = controller->GetHomeButtons().home != 0;
const auto capture_pressed = controller->GetCaptureButtons().capture != 0;
if (home_pressed || capture_pressed) {
SetPollingResult(buttons.raw, false);
return;
pressed_buttons |= controller->GetNpadButtons().raw;
pressed_home_button |= this->controller->GetHomeButtons().home != 0;
pressed_capture_button |= this->controller->GetCaptureButtons().capture != 0;
if (pressed_buttons != Core::HID::NpadButton::None || pressed_home_button ||
pressed_capture_button) {
const QString button_name =
GetButtonCombinationName(pressed_buttons, pressed_home_button,
pressed_capture_button) +
QStringLiteral("...");
model->setData(button_model_index, button_name);
}
});
RetranslateUI();
@@ -154,16 +162,14 @@ void ConfigureHotkeys::ConfigureController(QModelIndex index) {
const auto previous_key = model->data(index);
input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
const bool cancel) {
input_setter = [this, index, previous_key](const bool cancel) {
if (cancel) {
model->setData(index, previous_key);
return;
}
const auto home_pressed = this->controller->GetHomeButtons().home != 0;
const auto capture_pressed = this->controller->GetCaptureButtons().capture != 0;
const QString button_string =
GetButtonCombinationName(button, home_pressed, capture_pressed);
GetButtonCombinationName(pressed_buttons, pressed_home_button, pressed_capture_button);
const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
@@ -177,17 +183,22 @@ void ConfigureHotkeys::ConfigureController(QModelIndex index) {
}
};
button_model_index = index;
pressed_buttons = Core::HID::NpadButton::None;
pressed_home_button = false;
pressed_capture_button = false;
model->setData(index, tr("[waiting]"));
timeout_timer->start(2500); // Cancel after 2.5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
poll_timer->start(100); // Check for new inputs every 100ms
// We need to disable configuration to be able to read npad buttons
controller->DisableConfiguration();
}
void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
void ConfigureHotkeys::SetPollingResult(const bool cancel) {
timeout_timer->stop();
poll_timer->stop();
(*input_setter)(button, cancel);
(*input_setter)(cancel);
// Re-Enable configuration
controller->EnableConfiguration();

View File

@@ -4,6 +4,7 @@
#pragma once
#include <memory>
#include <QStandardItemModel>
#include <QWidget>
namespace Common {
@@ -54,14 +55,20 @@ private:
void RestoreControllerHotkey(QModelIndex index);
void RestoreHotkey(QModelIndex index);
void SetPollingResult(bool cancel);
QString GetButtonCombinationName(Core::HID::NpadButton button, bool home, bool capture) const;
std::unique_ptr<Ui::ConfigureHotkeys> ui;
QStandardItemModel* model;
void SetPollingResult(Core::HID::NpadButton button, bool cancel);
QString GetButtonCombinationName(Core::HID::NpadButton button, bool home, bool capture) const;
bool pressed_home_button;
bool pressed_capture_button;
QModelIndex button_model_index;
Core::HID::NpadButton pressed_buttons;
Core::HID::EmulatedController* controller;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
std::optional<std::function<void(Core::HID::NpadButton, bool)>> input_setter;
std::optional<std::function<void(bool)>> input_setter;
};

View File

@@ -73,8 +73,11 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
// Only show Linux tab on Unix
linux_tab->setVisible(false);
#ifdef __unix__
linux_tab->setVisible(true);
ui->tabWidget->addTab(linux_tab.get(), tr("Linux"));
#endif

View File

@@ -193,8 +193,7 @@ void ControllerShortcut::ControllerUpdateEvent(Core::HID::ControllerTriggerType
if (!Settings::values.controller_navigation) {
return;
}
if (button_sequence.npad.raw == Core::HID::NpadButton::None &&
button_sequence.capture.raw == 0 && button_sequence.home.raw == 0) {
if (button_sequence.npad.raw == Core::HID::NpadButton::None) {
return;
}

View File

@@ -1353,6 +1353,13 @@ void GMainWindow::InitializeHotkeys() {
LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
LinkActionShortcut(ui->action_View_Lobby,
QStringLiteral("Multiplayer Browse Public Game Lobby"));
LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
LinkActionShortcut(ui->action_Connect_To_Room,
QStringLiteral("Multiplayer Direct Connect to Room"));
LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {

View File

@@ -77,16 +77,23 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
connect(ui->room_list, &QTreeView::clicked, this, &Lobby::OnExpandRoom);
// Actions
connect(&room_list_watcher, &QFutureWatcher<AnnounceMultiplayerRoom::RoomList>::finished, this,
&Lobby::OnRefreshLobby);
// Load persistent filters after events are connected to make sure they apply
ui->search->setText(
QString::fromStdString(UISettings::values.multiplayer_filter_text.GetValue()));
ui->games_owned->setChecked(UISettings::values.multiplayer_filter_games_owned.GetValue());
ui->hide_empty->setChecked(UISettings::values.multiplayer_filter_hide_empty.GetValue());
ui->hide_full->setChecked(UISettings::values.multiplayer_filter_hide_full.GetValue());
}
Lobby::~Lobby() = default;
@@ -204,6 +211,10 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// Save settings
UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
UISettings::values.multiplayer_filter_text = ui->search->text().toStdString();
UISettings::values.multiplayer_filter_games_owned = ui->games_owned->isChecked();
UISettings::values.multiplayer_filter_hide_empty = ui->hide_empty->isChecked();
UISettings::values.multiplayer_filter_hide_full = ui->hide_full->isChecked();
UISettings::values.multiplayer_ip =
proxy->data(connection_index, LobbyItemHost::HostIPRole).value<QString>().toStdString();
UISettings::values.multiplayer_port =

View File

@@ -193,12 +193,29 @@ public:
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
switch (role) {
case Qt::DisplayRole: {
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2 ")
.arg(QString::number(members.size()), data(MaxPlayerRole).toString());
}
case Qt::ForegroundRole: {
auto members = data(MemberListRole).toList();
auto max_players = data(MaxPlayerRole).toInt();
if (members.size() >= max_players) {
return QBrush(QColor(255, 48, 32));
} else if (members.size() == (max_players - 1)) {
return QBrush(QColor(255, 140, 32));
} else if (members.size() == 0) {
return QBrush(QColor(128, 128, 128));
}
// FIXME: How to return a value that tells Qt not to modify the
// text color from the default (as if Qt::ForegroundRole wasn't overridden)?
return QBrush(nullptr);
}
default:
return LobbyItem::data(role);
}
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2 ")
.arg(QString::number(members.size()), data(MaxPlayerRole).toString());
}
bool operator<(const QStandardItem& other) const override {

View File

@@ -169,6 +169,13 @@ struct Values {
// multiplayer settings
Setting<std::string> multiplayer_nickname{linkage, {}, "nickname", Category::Multiplayer};
Setting<std::string> multiplayer_filter_text{linkage, {}, "filter_text", Category::Multiplayer};
Setting<bool> multiplayer_filter_games_owned{linkage, false, "filter_games_owned",
Category::Multiplayer};
Setting<bool> multiplayer_filter_hide_empty{linkage, false, "filter_games_hide_empty",
Category::Multiplayer};
Setting<bool> multiplayer_filter_hide_full{linkage, false, "filter_games_hide_full",
Category::Multiplayer};
Setting<std::string> multiplayer_ip{linkage, {}, "ip", Category::Multiplayer};
Setting<u16, true> multiplayer_port{linkage, 24872, 0,
UINT16_MAX, "port", Category::Multiplayer};
@@ -222,7 +229,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<Shortcut, 23> default_hotkeys{{
const std::array<Shortcut, 28> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@@ -236,6 +243,11 @@ const std::array<Shortcut, 23> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},