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178 Commits

Author SHA1 Message Date
Valentin Vanelslande
54ddb37b3c Port # #4192 from Citra: "svc: change unknown to thread in CreateThread" 2018-09-15 15:28:35 +02:00
bunnei
df5a44a40b Merge pull request #1310 from lioncash/kernel-ns
kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei
fb65076b0f Merge pull request #1309 from lioncash/nested
service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00
bunnei
3ef134a092 Merge pull request #1307 from lioncash/pl
services/pl_u: Add missing Korean font to the fallback case for shared fonts
2018-09-13 19:49:39 -04:00
Lioncash
2ea45fe75b kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-13 16:05:57 -04:00
Lioncash
a0e51d8b98 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-13 15:52:55 -04:00
James Rowe
8e7497d5bb Merge pull request #1308 from valentinvanelslande/ipc
ipc: fix spelling mistake
2018-09-13 11:39:20 -06:00
Valentin Vanelslande
2ec9fbc2d4 ipc: minor fix 2018-09-13 11:59:23 -05:00
ReinUsesLisp
a42376dfad Use ARB_multi_bind for uniform buffers (#1287)
* gl_rasterizer: use ARB_multi_bind for uniform buffers

* address feedback
2018-09-12 20:27:43 -04:00
Lioncash
ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts
Previously this wasn't using the Korean font at all.
2018-09-12 19:23:51 -04:00
bunnei
60899b80f0 Merge pull request #1298 from lioncash/view
audio_core/sink_details: Change std::string parameter into std::string_view
2018-09-12 18:24:57 -04:00
bunnei
938aa5779c Merge pull request #1302 from lioncash/config
yuzu/configure_gamelist: Mark combo-box strings as translatable
2018-09-12 18:24:11 -04:00
bunnei
926dd41587 Merge pull request #1163 from FearlessTobi/add-audio-stretching
audio_core: Add audio stretching support
2018-09-12 18:23:54 -04:00
bunnei
49c4fe1f2f Merge pull request #1306 from bunnei/fix-b5g6r5u
gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
2018-09-12 18:21:47 -04:00
bunnei
4a43fb7e1d gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
- Fixes a regression with Sonic Mania with ARB_texture_storage.
2018-09-12 18:09:31 -04:00
bunnei
d9e21eebe8 Merge pull request #1297 from lioncash/pl
pl_u: Eliminate mutable file-scope state
2018-09-12 16:03:53 -04:00
bunnei
cc50857460 Merge pull request #1263 from FernandoS27/tex-mode
shader_decompiler:  Implemented (Partially) Texture Processing Modes
2018-09-12 16:03:34 -04:00
MerryMage
957ddab679 audio_core: Flush stream when not playing anything 2018-09-12 18:09:14 +01:00
FernandoS27
a99d9db32f Implemented Texture Processing Modes 2018-09-12 12:28:22 -04:00
bunnei
79217f9870 Merge pull request #1303 from lioncash/error
kernel/errors: Amend invalid thread priority and invalid processor ID error codes
2018-09-12 12:14:51 -04:00
bunnei
0821a210c4 Merge pull request #1304 from lioncash/str
svc: Do nothing in svcOutputDebugString() if given a length of zero
2018-09-12 12:10:14 -04:00
bunnei
44fac34697 Merge pull request #1305 from FreddyFunk/cmake_yuzu_as_vs_startup_project
Set yuzu project as default StartUp Project in Visual Studio
2018-09-12 12:09:47 -04:00
Frederic Laing
9f2bcdbb76 Update CMakeLists.txt
Set yuzu project as default StartUp Project in Visual Studio
2018-09-12 17:36:10 +02:00
Lioncash
fbe462099b svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is given
This is what the kernel does for an out-of-range processor ID.
2018-09-12 05:20:02 -04:00
Lioncash
3c5c292592 kernel/errors: Correct error codes for invalid thread priority and invalid processor ID 2018-09-12 05:19:57 -04:00
Lioncash
9b3bc0b282 svc: Do nothing if svcOutputDebugString() is given a length of zero
While unlikely, it does avoid constructing a std::string and
unnecessarily calling into the memory code if a game or executable
decides to be really silly about their logging.
2018-09-12 04:51:44 -04:00
Lioncash
04d723baf9 svc: Correct parameter type for OutputDebugString()
This should be a u64 to represent size.
2018-09-12 04:49:11 -04:00
Lioncash
e89c22c147 yuzu/configure_gamelist: Make combo box strings translatable
Given these are shown to the user, they should be translatable.

While we're at it, also set up the dialog to automatically retranslate
the dialog along with the combo boxes if it receives a LanguageChange
event.
2018-09-12 02:34:53 -04:00
Lioncash
a9b953e6d4 yuzu/configure_gamelist: Use std::array instead of std::vector for translatable strings
We don't need to use an allocating container for these, given we know
the fixed amount of strings being used. This is just a waste of memory.
2018-09-12 01:20:04 -04:00
Lioncash
3a2567c97c yuzu/configure_gamelist: Move combo box initializtion to their own functions
Keeps the individual initialization of the combo boxes logically separate.
We also shouldn't be dumping this sort of thing in the constructor
directly.
2018-09-12 01:07:34 -04:00
bunnei
475222a496 Merge pull request #1296 from lioncash/prepo
service/prepo: Move class into the cpp file
2018-09-11 23:15:07 -04:00
bunnei
3ee4fa557f Merge pull request #1301 from lioncash/qt
game_list: Resolve variable shadowing within LoadCompatibilityList()
2018-09-11 23:13:54 -04:00
bunnei
c245150439 Merge pull request #1300 from lioncash/audio
service/audio: Replace includes with forward declarations where applicable
2018-09-11 23:13:29 -04:00
bunnei
89825766ee Merge pull request #1278 from tech4me/bg-color-fix
Port Citra #4047 & #4052: add change background color support
2018-09-11 23:13:11 -04:00
bunnei
522a11a11f Merge pull request #1295 from bunnei/accurate-copies
gl_rasterizer_cache: Improve accuracy of caching and copies.
2018-09-11 23:12:15 -04:00
bunnei
4a9acc87f9 Merge pull request #1294 from degasus/optimizations
gl_rasterizer: Use ARB_texture_storage.
2018-09-11 23:11:36 -04:00
bunnei
7bb226f22d gl_rasterizer_cache: Always blit on recreate, regardless of format.
- Fixes several rendering issues with Super Mario Odyssey.
2018-09-11 22:54:46 -04:00
Lioncash
0e61e8362f game_list: Resolve variable shadowing within LoadCompatibilityList()
"value" is already a used variable name within the outermost ranged-for
loop, so this variable was shadowing the outer one. This isn't a bug,
but it will get rid of a -Wshadow warning.
2018-09-11 22:34:09 -04:00
Lioncash
7fe10dea3e game_list: Use QJsonValueRef() within LoadCompatibilityList()
This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-11 22:28:35 -04:00
Lioncash
c243bc09d4 service/audio: Replace includes with forward declarations where applicable
A few headers were including other headers when a forward declaration
can be used instead, allowing the include to be moved to the cpp file.
2018-09-11 21:54:33 -04:00
Lioncash
bad035e9a3 audio_core/sink_details: Change std::string parameter into std::string_view
The given string is only ever used for lookup and comparison, so we can
just utilize a non-owning view to string data here
2018-09-11 21:36:12 -04:00
Lioncash
c061e27155 pl_u: Eliminate mutable file-scope state
Converts the PL_U internals to use the PImpl idiom and makes the state
part of the Impl struct, eliminating mutable global/file state.
2018-09-11 21:24:19 -04:00
bunnei
429217248f Merge pull request #1289 from FernandoS27/lea_pset
shader_decompiler: Implemented LEA and PSET
2018-09-11 20:58:15 -04:00
Lioncash
325c259fc5 service/prepo: Move class into the cpp file
This doesn't need to be exposed within the header and be kept in the
translation unit, eliminating the need to include anything within the
header.
2018-09-11 20:49:01 -04:00
bunnei
cdddd71d08 gl_shader_cache: Remove cache_width/cache_height.
- This was once an optimization, but we no longer need it with the cache reserve.
- This is also inaccurate.
2018-09-11 20:12:29 -04:00
Markus Wick
3e973bc4c6 gl_rasterizer: Use ARB_texture_storage.
It allows us to use texture views and it reduces the overhead within the GPU driver.

But it disallows us to reallocate the texture, but we don't do so anyways.

In the end, it is the new way to allocate textures, so there is no need to use the old way.
2018-09-11 22:18:46 +02:00
FernandoS27
5c676dc884 Implemented LEA and PSET 2018-09-11 12:50:52 -04:00
FernandoS27
3f0922715a Implemented encodings for LEA and PSET 2018-09-11 12:50:25 -04:00
bunnei
1470b85af9 Merge pull request #1291 from lioncash/default
hle/service: Default constructors and destructors in the cpp file where applicable
2018-09-11 11:42:05 -04:00
bunnei
2f0ff4d25b Merge pull request #1292 from ogniK5377/renderdoc-fix
Fixed renderdoc input/output textures not working due to multiple render targets
2018-09-11 11:38:13 -04:00
bunnei
143525dcb9 Merge pull request #1293 from lioncash/font
externals: Place font data within cpp files
2018-09-11 11:37:32 -04:00
Lioncash
46ba1bc40f externals: Place font data within cpp files
This places the font data within cpp files, which mitigates the
possibility of the font data being duplicated within the binary if it's
referred to in more than one translation unit in the future. It also
stores the data within a std::array, which is more flexible when it
comes to operating with the standard library.

Furthermore, it makes the data arrays const. This is what we want, as it
allows the compiler to store the data within the read-only segment. As
it is, having several large sections of mutable data like this just
leaves spots in memory that we can accidentally write to (via accidental
overruns, what have you) and actually have it work. This ensures the
font data remains the same no matter what.
2018-09-11 04:25:33 -04:00
Lioncash
6ac955a0b4 hle/service: Default constructors and destructors in the cpp file where applicable
When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.

The cause of the above mentioned non-obvious errors can be demonstrated
as follows:

------- Demonstrative example, if you know how the described error happens, skip forwards -------

Assume we have the following in the header, which we'll call "thing.h":

\#include <memory>

// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;

class Thing {
public:
    // assume no constructors or destructors are specified here,
    // or the constructors/destructors are defined as:
    //
    // Thing() = default;
    // ~Thing() = default;
    //

    // ... Some interface member functions would be defined here

private:
    std::shared_ptr<Object> obj;
};

If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:

1. Decrement the shared reference count of the object being pointed to,
   and if the reference count decrements to zero,

2. Free the Object instance's memory (aka deallocate the memory it's
   pointing to).

And so the compiler generates the code for the destructor doing this inside main.cpp.

Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.

Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.

---------------------- End example ----------------------------

Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
David Marcec
4c3bd33be2 Fixed renderdoc input/output textures not working due to render targets 2018-09-11 13:31:20 +10:00
Tobias
3bac3051fc Use open-source shared fonts if no dumped file is available (#1269)
* Add open-source shared fonts

* Address review comments
2018-09-10 21:31:01 -04:00
Tobias
804115b2a4 Port #4141 from citra: Joystick hotplug support (#1275)
* Joystick hotplug support (#4141)

* use SDL_PollEvent instead of SDL_JoystickUpdate

Register hot plugged controller by GUID if they were configured in a previous session

* Move SDL_PollEvent into its own thread

* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call

* Fix that joystick_list gets cleared after SDL_Quit

* Add VirtualJoystick for InputDevices thats never nullptr

* fixup! Add VirtualJoystick for InputDevices thats never nullptr

* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr

* Remove SDL_GameController, make SDL_Joystick* unique_ptr

* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr

* Adressed feedback; fixed handling of same guid reconnects

* fixup! Adressed feedback; fixed handling of same guid reconnects

* merge the two joystick_lists into one

* make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! fixup! make SDLJoystick a member of VirtualJoystick

* SDLJoystick: Addressed review comments

* Address one missed review comment
2018-09-10 21:29:59 -04:00
bunnei
d6e8e16a66 Merge pull request #1286 from bunnei/multi-clear
gl_rasterizer: Implement clear for non-zero render targets.
2018-09-10 20:30:14 -04:00
bunnei
12445b476d Merge pull request #1285 from bunnei/depth-fix
gl_rasterizer_cache: Only use depth for applicable texture formats.
2018-09-10 20:28:40 -04:00
bunnei
d884e805c5 Merge pull request #1284 from bunnei/bgra8_srgb
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
2018-09-10 20:28:00 -04:00
James Rowe
4bea6657ef Merge pull request #1288 from MysticExile/remove-multicore
Remove the multi-core option from the UI
2018-09-10 16:30:45 -06:00
bunnei
ae0c95efcc Merge pull request #1264 from degasus/optimizations
video_core: Optimize the command processor.
2018-09-10 18:02:47 -04:00
Markus Wick
c1b8cd9058 video_core: Refactor command_processor.
Inline the WriteReg helper as it is called ~20k times per frame.
2018-09-10 22:06:16 +02:00
Markus Wick
0cfb0bacb2 video_core: Move command buffer loop.
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
2018-09-10 22:06:13 +02:00
MysticExile
d2f788762a Remove multicore configure_general.ui 2018-09-10 22:04:21 +02:00
MysticExile
17f8059fea remove multicore in configure_general.cpp 2018-09-10 22:03:23 +02:00
Markus Wick
c560043581 rasterizer: Drop unused handler.
This virtual function is called in a very hot spot, and it does nothing.

If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer.
2018-09-10 22:03:10 +02:00
bunnei
4c0b1cc1ae gl_rasterizer_cache: Only use depth for applicable texture formats.
- Fixes an issue with Octopath Traveler leaving stale data here.
2018-09-10 00:50:38 -04:00
bunnei
035e6bd407 gl_rasterizer: Implement clear for non-zero render targets.
- Several misc. changes to ConfigureFramebuffers in support of this.
2018-09-10 00:41:20 -04:00
bunnei
1c34498368 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
- Used by Octopath Traveler (with multiple render targets).
2018-09-10 00:37:52 -04:00
bunnei
ac959799e4 Merge pull request #1281 from bunnei/multi-rt
gl_rasterizer: Implement multiple color attachments.
2018-09-10 00:36:30 -04:00
bunnei
49b15af054 gl_rasterizer: Implement multiple color attachments. 2018-09-09 22:48:28 -04:00
bunnei
f9e468d891 Merge pull request #1258 from tgsm/fix-sdl-logging
yuzu-cmd: fix SDL logging
2018-09-09 22:34:23 -04:00
bunnei
7ddd5b765d Merge pull request #1282 from lioncash/compat
yuzu: Move compatibility list specifics to their own source files
2018-09-09 22:32:53 -04:00
bunnei
50c191439d Merge pull request #1276 from FearlessTobi/fix-stupid-stub
hid: Implement ReloadInputDevices
2018-09-09 22:31:04 -04:00
bunnei
3b8a0bc146 Merge pull request #1283 from lioncash/unused
service: Remove unused g_kernel_named_ports variable
2018-09-09 22:30:39 -04:00
Lioncash
136040ee15 service: Remove unused g_kernel_named_ports variable
With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore.
2018-09-09 22:10:54 -04:00
bunnei
e58855c7a4 Merge pull request #1268 from FernandoS27/tmml
shader_decompiler: Implemented TMML
2018-09-09 21:39:39 -04:00
FernandoS27
00131e752d Implemented TMML 2018-09-09 20:46:31 -04:00
bunnei
223ddb2008 Merge pull request #1272 from Subv/dma_2d
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
2018-09-09 19:53:17 -04:00
bunnei
fcf81147e7 Merge pull request #1280 from zero334/improvements
video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 19:51:46 -04:00
Lioncash
73a2d71f44 game_list: Make CompatibilityList parameter of NavigateToGamedbEntryRequested() a const reference
The compatibility list isn't modified within any of the slots connected
to this signal, so we can make it const to enforce immutability.
2018-09-09 19:46:07 -04:00
Lioncash
bd8065295c yuzu: Move compatibility list specifics to their own source files
Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-09-09 19:45:25 -04:00
bunnei
0acf9b351f Merge pull request #1261 from FernandoS27/txq
shader_decompiler: Implemented (Partialy) TXQ
2018-09-09 19:43:10 -04:00
FernandoS27
073a21ac0b Implemented TXQ dimension query type, used by SMO. 2018-09-09 11:59:01 -04:00
Patrick Elsässer
64e45b04e0 video_core: fixed arithmetic overflow warnings & improved code style
- Fixed all warnings, for renderer_opengl items, which were indicating a
possible incorrect behavior from integral promotion rules and types
larger than those in which arithmetic is typically performed.
- Added const for variables where possible and meaningful.
- Added constexpr where possible.
2018-09-09 17:51:43 +02:00
MerryMage
55af5bda55 cubeb_sink: Downsample arbitrary number of channels 2018-09-09 09:51:46 +01:00
tech4me
3dcedb36b4 Port Citra #4047 & #4052: add change background color support 2018-09-08 17:00:21 -07:00
Mat M
6d64ecf359 Merge pull request #1277 from jroweboy/update-xbyak
Externals: Update xbyak
2018-09-08 19:33:35 -04:00
fearlessTobi
500e81429a hid: Implement ReloadInputDevices 2018-09-09 00:57:41 +02:00
James Rowe
5ff72a48a7 Externals: Update xbyak 2018-09-08 16:53:52 -06:00
FernandoS27
82a313a14c Change name of TEXQ to TXQ, in order to match NVIDIA's naming 2018-09-08 18:08:57 -04:00
Subv
fdb199290b GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.

This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
2018-09-08 16:02:16 -05:00
bunnei
af074ee422 Merge pull request #1256 from bunnei/tex-target-support
Initial support for non-2D textures
2018-09-08 16:14:46 -04:00
bunnei
deff28d3c0 Merge pull request #1265 from zhaowenlan1779/patch-1
yuzu: fix title bar display
2018-09-08 16:03:25 -04:00
bunnei
3d9776f36a Merge pull request #1267 from MerryMage/audio_out
audio_renderer: Rename AudioOut instance to audio_out
2018-09-08 16:02:58 -04:00
MerryMage
1aa195a9c0 cubeb_sink: Perform audio stretching 2018-09-08 18:56:38 +01:00
MerryMage
e51bd49f87 audio_core: Add audio stretcher 2018-09-08 18:56:38 +01:00
MerryMage
7e697ab7ff cubeb_sink: Hold last available value instead of writing zeros
This reduces clicking in output audio should we underrun.
2018-09-08 18:56:38 +01:00
MerryMage
6d9dd1dc6d cubeb_sink: Use RingBuffer 2018-09-08 18:56:38 +01:00
MerryMage
112351d557 common: Implement a ring buffer 2018-09-08 18:56:38 +01:00
fearlessTobi
a6efff8b02 Add audio stretching support 2018-09-08 18:26:23 +01:00
MerryMage
a76f0d5d06 audio_renderer: Rename AudioOut instance to audio_out 2018-09-08 16:50:12 +01:00
Pengfei Zhu
4048b54ef7 yuzu: fix title bar display
Previously the version number got hidden after starting a game.
2018-09-08 19:10:50 +08:00
bunnei
9cd79c25ed Merge pull request #1246 from degasus/instanced_rendering
gl_rasterizer: Use baseInstance instead of moving the buffer points.
2018-09-08 04:49:24 -04:00
bunnei
2515d2433b Merge pull request #1259 from lioncash/relocate
yuzu: Move GameListWorker to its own source files
2018-09-08 04:10:11 -04:00
bunnei
8b08cb925b gl_rasterizer: Use baseInstance instead of moving the buffer points.
This hopefully helps our cache not to redundant upload the vertex buffer.

# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp
2018-09-08 04:05:56 -04:00
tgsm
975226e7ff yuzu-cmd: fix SDL logging 2018-09-08 03:12:47 -04:00
Patrick Elsässer
a8974f0556 video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262)
* video_core: Arithmetic overflow fix for gl_rasterizer

- Fixed warnings, which were indicating incorrect behavior from integral
promotion rules and types larger than those in which arithmetic is
typically performed.

- Added const for variables where possible and meaningful.

* Changed the casts from C to C++ style

Changed the C-style casts to C++ casts as proposed.
Took also care about signed / unsigned behaviour.
2018-09-08 02:59:59 -04:00
bunnei
23ae7cf9db gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures. 2018-09-08 02:53:39 -04:00
bunnei
fdd5c97a14 maxwell_3d: Remove assert that no longer applies. 2018-09-08 02:53:39 -04:00
bunnei
f165a85398 gl_rasterizer_cache: Partially implement several non-2D texture types. 2018-09-08 02:53:38 -04:00
bunnei
0731383124 gl_shader_decompiler: Partially implement several non-2D texture types (Subv). 2018-09-08 02:53:38 -04:00
bunnei
05f6f59ffb gl_rasterizer: Implement texture wrap mode p. 2018-09-08 02:53:38 -04:00
bunnei
ce8291f6c5 gl_rasterizer_cache: Track texture depth. 2018-09-08 02:53:38 -04:00
bunnei
9dccf7e1fa gl_rasterizer_cache: Remove impl. of FlushGLBuffer.
- Will not work for non-2d textures, and was not used anyways.
2018-09-08 02:53:37 -04:00
bunnei
030676b95d gl_rasterizer_cache: Keep track of texture type per surface. 2018-09-08 02:53:37 -04:00
bunnei
a439f7b6e1 gl_rasterizer_cache: Remove unused DownloadGLTexture. 2018-09-08 02:53:37 -04:00
bunnei
b56e5edafc gl_state: Keep track of texture target. 2018-09-08 02:53:37 -04:00
bunnei
460ebc8187 Merge pull request #1257 from lioncash/process
core: Migrate current_process pointer to the kernel
2018-09-07 22:34:05 -04:00
bunnei
6ac1bd9f5d Merge pull request #1260 from MerryMage/dynarmic
externals: Update dynarmic to 9594465
2018-09-07 22:33:38 -04:00
MerryMage
7e9b79955f externals: Update dynarmic to 9594465
9594465 A64: Implement FastDispatchHint
2be95f2 A32: Implement FastDispatchHint
96f23ac ir/terminal: Add FastDispatchHint
f5ca9e9 A64: Implement SQDMULH's scalar variant
af8bea5 ir: Add opcodes for scalar signed saturated doubling multiplies
fed4220 A64: Implement SQDMULH's vector variant
72eb6ad ir: Add opcodes for signed saturated doubling multiplies
0f8ae84 externals: Update catch to 2.4.0
235165b A64: Implement SQABS' scalar variant
1adca93 A64: Implement SQABS' vector variant.
f978c44 ir: Add opcodes for signed saturated absolute values
d895a84 emit_x64_floating_point: EmitFPToFixed: maxsd optimization
c624fe3 emit_x64_floating_point: ZeroIfNaN: pxor -> xorps
e987a84 IR: Simplify FP{Single,Double}ToFixed{U,S}{32,64}
f1babc8 externals: Update catch to 2.3.0
a0c587a A32/decoder: Add missing <algorithm> includes
2018-09-07 22:16:50 +01:00
Lioncash
564b7fdc9c yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-09-07 16:25:28 -04:00
bunnei
c08c5d346a Merge pull request #1201 from CaptV0rt3x/titlebar
Port #3804 from Citra - Better Title Bar Display
2018-09-07 12:05:32 -04:00
CaptV0rt3x
9382414b20 For SDL Frontend 2018-09-07 11:57:05 +05:30
CaptV0rt3x
e3af341d5b Better Title Bar Display 2018-09-07 11:54:51 +05:30
Lioncash
3f17fe7133 core: Migrate current_process pointer to the kernel
Given we now have the kernel as a class, it doesn't make sense to keep
the current process pointer within the System class, as processes are
related to the kernel.

This also gets rid of a subtle case where memory wouldn't be freed on
core shutdown, as the current_process pointer would never be reset,
causing the pointed to contents to continue to live.
2018-09-06 20:52:58 -04:00
bunnei
a164b413fa Merge pull request #1250 from lioncash/file-sys
file_sys/{nca_patch, patch_manager}: Amend unnecessary/missing includes.
2018-09-06 19:20:09 -04:00
bunnei
9273c02427 Merge pull request #1249 from FearlessTobi/disable-vsync
frontend: Set swap interval to 0
2018-09-06 19:20:01 -04:00
bunnei
b89dda2b98 Merge pull request #1251 from lioncash/core-inc
core/core: Remove unnecessary sm/controller include
2018-09-06 19:19:51 -04:00
bunnei
9947c6ad59 Merge pull request #1252 from lioncash/header
video_core/CMakeLists: Add missing gl_buffer_cache.h
2018-09-06 19:19:43 -04:00
bunnei
9b50dca2bb Merge pull request #1253 from lioncash/explicit
video_core/gl_buffer_cache: Minor tidying changes
2018-09-06 19:19:35 -04:00
bunnei
009a2cc9cc Merge pull request #1255 from bunnei/minor-opt
gl_rasterizer: Call state.Apply only once on SetupShaders.
2018-09-06 19:19:16 -04:00
bunnei
6faf1b0972 Merge pull request #1254 from bunnei/ipa-saturate
gl_shader_decompiler: Implement saturate mode for IPA.
2018-09-06 19:19:04 -04:00
bunnei
820f646458 gl_rasterizer: Call state.Apply only once on SetupShaders. 2018-09-06 17:41:53 -04:00
bunnei
948f6c0738 gl_shader_decompiler: Implement saturate mode for IPA. 2018-09-06 17:40:03 -04:00
Lioncash
ddcdbce067 gl_buffer_cache: Default initialize member variables
Ensures that the cache always has a deterministic initial state.
2018-09-06 15:07:15 -04:00
Lioncash
8d685a29bc gl_buffer_cache: Make GetHandle() a const member function
GetHandle() internally calls GetHandle() on the stream_buffer instance,
which is a const member function, so this can be made const as well.
2018-09-06 15:07:15 -04:00
Lioncash
14230fe2af gl_buffer_cache: Remove unnecessary includes 2018-09-06 15:05:52 -04:00
Lioncash
68296d9474 gl_buffer_cache: Make constructor explicit
Implicit conversions during construction isn't desirable here.
2018-09-06 14:54:49 -04:00
Lioncash
8f4e09ba07 video_core/CMakeLists: Add missing gl_buffer_cache.h
Without this, the header file won't show up by default within IDEs such
as Visual Studio.
2018-09-06 14:49:51 -04:00
Lioncash
56ab608044 core/core: Remove unnecessary sm/controller include
The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include.
2018-09-06 14:38:39 -04:00
Lioncash
54724fe918 file_sys/nca_patch: Amend constructor initializer list order
Orders the elements in the initializer list in the order they're
specified in the class. This prevents compiler warnings about
initialization order.
2018-09-06 14:00:11 -04:00
Lioncash
b155b3ef81 file_sys/nca_patch: Remove unnecessary includes
romfs.h doesn't need to be included in the header, the only real
dependency here is common's swap.h that needs to be included.
2018-09-06 13:58:53 -04:00
Lioncash
a859a35ec8 file_sys/patch_manager: Add missing includes
These includes were previously being satisfied indirectly.
2018-09-06 13:53:23 -04:00
bunnei
fbaefc47a0 Merge pull request #1248 from degasus/shader_fix
gl_shader_gen: Initialize position.
2018-09-06 13:06:09 -04:00
fearlessTobi
742f895f8b frontend: Set swap interval to 0 2018-09-06 18:57:51 +02:00
Markus Wick
a781042700 gl_shader_gen: Initialize position.
IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through...
2018-09-06 13:37:50 +02:00
bunnei
77554ac773 Merge pull request #1243 from degasus/VAO_cache
gl_rasterizer: Implement a VAO cache.
2018-09-05 22:50:52 -04:00
bunnei
6f09c5b128 Merge pull request #1244 from FernandoS27/ipa
shader_decompiler: Implemented IPA Properly (Stage 1)
2018-09-05 21:20:40 -04:00
bunnei
94f193af65 Merge pull request #1242 from lioncash/file-sys
file_sys/submission_package: Replace includes with forward declarations where applicable
2018-09-05 18:53:32 -04:00
bunnei
a6ae765410 Merge pull request #1179 from DarkLordZach/bktr
file_sys: Add support for BKTR format (Game Updates)
2018-09-05 18:06:11 -04:00
bunnei
aba988f71c Merge pull request #1245 from degasus/optimizations
gl_rasterizer: Skip TODO log.
2018-09-05 16:13:46 -04:00
Markus Wick
7f15306f78 gl_rasterizer: Skip TODO log.
This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.

Let's just stop printing this kind of redundant information.
2018-09-05 20:20:20 +02:00
Lioncash
6bd6beee20 file_sys/submission_package: Correct constructor initialization list order
Orders the elements in the sequence to match the order in which they'll
actually be initialized in.
2018-09-05 13:44:42 -04:00
Markus Wick
d3ad9469a1 gl_rasterizer: Implement a VAO cache.
This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers.
2018-09-05 18:46:35 +02:00
Lioncash
c0b7ed8b58 file_sys/submission_package: Replace includes with forward declarations where applicable 2018-09-05 12:08:04 -04:00
bunnei
527e362a83 Merge pull request #1217 from degasus/vbo_cache2
renderer_opengl: Implement a buffer cache.
2018-09-05 11:35:31 -04:00
Markus Wick
50a806ea67 renderer_opengl: Implement a buffer cache.
The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast.
2018-09-05 08:03:50 +02:00
Zach Hilman
c913136eb2 bktr: Fix bucket overlap error 2018-09-04 17:01:54 -04:00
Zach Hilman
7d5d781b20 drd: Parse title ID from program metadata 2018-09-04 16:25:30 -04:00
Zach Hilman
23a16c1720 patch_manager: Centralize Control-type NCA parsing 2018-09-04 16:25:10 -04:00
Zach Hilman
92e26df00f nsp: Fix error masking issue with XCI files
Now display correct error instead of catch-all MissingProgramNCA
2018-09-04 16:24:24 -04:00
Zach Hilman
c91b60a421 game_list: Fix version display on non-NAND titles 2018-09-04 16:24:02 -04:00
Zach Hilman
cbd517d8cc bktr: Add logging on successful patch 2018-09-04 16:24:02 -04:00
Zach Hilman
2814ca3624 game_list: Use friendly game versions
Mainly, from control.nacp metadata instead of cnmt metadata
2018-09-04 16:24:02 -04:00
Zach Hilman
a6e75cd45b bktr: Implement IVFC offset shifting
Fixes base game read errors
2018-09-04 16:24:02 -04:00
Zach Hilman
9664ce255d bktr: Fix missing includes and optimize style 2018-09-04 16:24:02 -04:00
Zach Hilman
f92b3512e0 main: Make game updates installable 2018-09-04 16:24:02 -04:00
Zach Hilman
8e150c46b9 game_list: Display patch names and versions on list 2018-09-04 16:24:02 -04:00
Zach Hilman
f5e03b9173 loader: Add BKTR-specific error messages and codes 2018-09-04 16:23:44 -04:00
Zach Hilman
08fcb4694f loader: Ignore patches on NRO and DRD 2018-09-04 16:23:15 -04:00
Zach Hilman
97bf83bc56 patch_manager: Add usages of patches to ExeFS 2018-09-04 16:23:15 -04:00
Zach Hilman
8e900a301a file_sys: Add class to manage game patches
Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04 16:22:25 -04:00
Zach Hilman
54e7ddb93a file_sys: Add BKTR patching mechanism 2018-09-04 16:22:25 -04:00
Zach Hilman
1efe5a76b1 content_archive: Add BKTR header parsing to NCA 2018-09-04 16:22:25 -04:00
Zach Hilman
9951f6d054 registration: Add RegisteredCacheUnion
Aggregates multiple caches into one interface
2018-09-04 16:21:40 -04:00
Zach Hilman
d2caf4af7d game_list: Use RegisteredCacheUnion for installed
Reduces code
2018-09-04 16:21:40 -04:00
Zach Hilman
99fbcb3bf2 aes_util: Fix error involving reads of less than 0x10
Issues with block size are fixed by making all reads minimum length of 0x10
2018-09-04 16:21:40 -04:00
294 changed files with 116216 additions and 1627 deletions

3
.gitmodules vendored
View File

@@ -31,3 +31,6 @@
[submodule "opus"]
path = externals/opus
url = https://github.com/ogniK5377/opus.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git

View File

@@ -431,6 +431,9 @@ enable_testing()
add_subdirectory(externals)
add_subdirectory(src)
# Set yuzu project as default StartUp Project in Visual Studio
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
# Installation instructions
# =========================

View File

@@ -43,10 +43,16 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# Open Source Archives
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
# Unicorn
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# SoundTouch
add_subdirectory(soundtouch)
# Xbyak
if (ARCHITECTURE_x86_64)
# Defined before "dynarmic" above

View File

@@ -0,0 +1,16 @@
add_library(open_source_archives
src/FontChineseSimplified.cpp
src/FontChineseTraditional.cpp
src/FontExtendedChineseSimplified.cpp
src/FontKorean.cpp
src/FontNintendoExtended.cpp
src/FontStandard.cpp
include/FontChineseSimplified.h
include/FontChineseTraditional.h
include/FontExtendedChineseSimplified.h
include/FontKorean.h
include/FontNintendoExtended.h
include/FontStandard.h
)
target_include_directories(open_source_archives PUBLIC include)

View File

@@ -0,0 +1,4 @@
These files were generated by https://github.com/FearlessTobi/yuzu_system_archives at git commit 0a24b0c9f38d71fb2c4bba5645a39029e539a5ec. To generate the files use the run.sh inside that repository.
The follwing system archives are currently included:
- JPN/EUR/USA System Font

View File

@@ -0,0 +1,6 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 217276> FontChineseSimplified;

View File

@@ -0,0 +1,6 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 222236> FontChineseTraditional;

View File

@@ -0,0 +1,6 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 293516> FontExtendedChineseSimplified;

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@@ -0,0 +1,6 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 217276> FontKorean;

View File

@@ -0,0 +1,6 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 172064> FontNintendoExtended;

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@@ -0,0 +1,6 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 217276> FontStandard;

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1
externals/soundtouch vendored Submodule

Submodule externals/soundtouch added at 060181eaf2

View File

@@ -17,6 +17,8 @@ add_library(audio_core STATIC
sink_stream.h
stream.cpp
stream.h
time_stretch.cpp
time_stretch.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
@@ -24,6 +26,7 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)

View File

@@ -17,10 +17,10 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
audio_core = std::make_unique<AudioCore::AudioOut>();
stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
[=]() { buffer_event->Signal(); });
audio_core->StartStream(stream);
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
[=]() { buffer_event->Signal(); });
audio_out->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
@@ -236,11 +236,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
}
}
}
audio_core->QueueBuffer(stream, tag, std::move(buffer));
audio_out->QueueBuffer(stream, tag, std::move(buffer));
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream, 2)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}

View File

@@ -204,7 +204,7 @@ private:
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
std::vector<VoiceState> voices;
std::unique_ptr<AudioCore::AudioOut> audio_core;
std::unique_ptr<AudioCore::AudioOut> audio_out;
AudioCore::StreamPtr stream;
};

View File

@@ -3,27 +3,23 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <cstring>
#include <mutex>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
#include "core/settings.h"
namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
class CubebSinkStream final : public SinkStream {
public:
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{num_channels_} {
if (num_channels == 6) {
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
// channel for now
is_6_channel = true;
num_channels = 2;
}
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
num_channels} {
cubeb_stream_params params{};
params.rate = sample_rate;
@@ -38,7 +34,7 @@ public:
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
&params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
&CubebSinkStream::DataCallback, &CubebSinkStream::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
return;
@@ -50,7 +46,7 @@ public:
}
}
~SinkStreamImpl() {
~CubebSinkStream() {
if (!ctx) {
return;
}
@@ -62,27 +58,32 @@ public:
cubeb_stream_destroy(stream_backend);
}
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
if (!ctx) {
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
if (source_num_channels > num_channels) {
// Downsample 6 channels to 2
std::vector<s16> buf;
buf.reserve(samples.size() * num_channels / source_num_channels);
for (size_t i = 0; i < samples.size(); i += source_num_channels) {
for (size_t ch = 0; ch < num_channels; ch++) {
buf.push_back(samples[i + ch]);
}
}
queue.Push(buf);
return;
}
std::lock_guard lock{queue_mutex};
queue.Push(samples);
}
queue.reserve(queue.size() + samples.size() * GetNumChannels());
size_t SamplesInQueue(u32 num_channels) const override {
if (!ctx)
return 0;
if (is_6_channel) {
// Downsample 6 channels to 2
const size_t sample_count_copy_size = samples.size() * 2;
queue.reserve(sample_count_copy_size);
for (size_t i = 0; i < samples.size(); i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
// Copy as-is
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
}
return queue.Size() / num_channels;
}
void Flush() override {
should_flush = true;
}
u32 GetNumChannels() const {
@@ -95,10 +96,11 @@ private:
cubeb* ctx{};
cubeb_stream* stream_backend{};
u32 num_channels{};
bool is_6_channel{};
std::mutex queue_mutex;
std::vector<s16> queue;
Common::RingBuffer<s16, 0x10000> queue;
std::array<s16, 2> last_frame;
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
@@ -144,38 +146,52 @@ CubebSink::~CubebSink() {
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) {
sink_streams.push_back(
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
std::make_unique<CubebSinkStream>(ctx, sample_rate, num_channels, output_device, name));
return *sink_streams.back();
}
long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
u8* buffer = reinterpret_cast<u8*>(output_buffer);
if (!impl) {
return {};
}
std::lock_guard lock{impl->queue_mutex};
const size_t num_channels = impl->GetNumChannels();
const size_t samples_to_write = num_channels * num_frames;
size_t samples_written;
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
if (Settings::values.enable_audio_stretching) {
const std::vector<s16> in{impl->queue.Pop()};
const size_t num_in{in.size() / num_channels};
s16* const out{reinterpret_cast<s16*>(buffer)};
const size_t out_frames = impl->time_stretch.Process(in.data(), num_in, out, num_frames);
samples_written = out_frames * num_channels;
memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
impl->queue.erase(impl->queue.begin(),
impl->queue.begin() + frames_to_write * impl->GetNumChannels());
if (impl->should_flush) {
impl->time_stretch.Flush();
impl->should_flush = false;
}
} else {
samples_written = impl->queue.Pop(buffer, samples_to_write);
}
if (frames_to_write < num_frames) {
// Fill the rest of the frames with silence
memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
(num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
num_channels * sizeof(s16));
}
// Fill the rest of the frames with last_frame
for (size_t i = samples_written; i < samples_to_write; i += num_channels) {
std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
}
return num_frames;
}
void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;

View File

@@ -21,6 +21,12 @@ public:
private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
size_t SamplesInQueue(u32 /*num_channels*/) const override {
return 0;
}
void Flush() override {}
} null_sink_stream;
};

View File

@@ -24,7 +24,7 @@ const std::vector<SinkDetails> g_sink_details = {
[] { return std::vector<std::string>{"null"}; }},
};
const SinkDetails& GetSinkDetails(std::string sink_id) {
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
auto iter =
std::find_if(g_sink_details.begin(), g_sink_details.end(),
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });

View File

@@ -6,6 +6,8 @@
#include <functional>
#include <memory>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
@@ -30,6 +32,6 @@ struct SinkDetails {
extern const std::vector<SinkDetails> g_sink_details;
const SinkDetails& GetSinkDetails(std::string sink_id);
const SinkDetails& GetSinkDetails(std::string_view sink_id);
} // namespace AudioCore

View File

@@ -25,6 +25,10 @@ public:
* @param samples Samples in interleaved stereo PCM16 format.
*/
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
virtual std::size_t SamplesInQueue(u32 num_channels) const = 0;
virtual void Flush() = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;

View File

@@ -73,6 +73,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
void Stream::PlayNextBuffer() {
if (!IsPlaying()) {
// Ensure we are in playing state before playing the next buffer
sink_stream.Flush();
return;
}
@@ -83,6 +84,7 @@ void Stream::PlayNextBuffer() {
if (queued_buffers.empty()) {
// No queued buffers - we are effectively paused
sink_stream.Flush();
return;
}
@@ -90,6 +92,7 @@ void Stream::PlayNextBuffer() {
queued_buffers.pop();
VolumeAdjustSamples(active_buffer->Samples());
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});

View File

@@ -0,0 +1,68 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include <cstddef>
#include "audio_core/time_stretch.h"
#include "common/logging/log.h"
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);
m_sound_touch.setTempo(1.0);
}
void TimeStretcher::Clear() {
m_sound_touch.clear();
}
void TimeStretcher::Flush() {
m_sound_touch.flush();
}
size_t TimeStretcher::Process(const s16* in, size_t num_in, s16* out, size_t num_out) {
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
// We were given actual_samples number of samples, and num_samples were requested from us.
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
const double max_latency = 1.0; // seconds
const double max_backlog = m_sample_rate * max_latency;
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
if (backlog_fullness > 5.0) {
// Too many samples in backlog: Don't push anymore on
num_in = 0;
}
// We ideally want the backlog to be about 50% full.
// This gives some headroom both ways to prevent underflow and overflow.
// We tweak current_ratio to encourage this.
constexpr double tweak_time_scale = 0.05; // seconds
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
// This low-pass filter smoothes out variance in the calculated stretch ratio.
// The time-scale determines how responsive this filter is.
constexpr double lpf_time_scale = 2.0; // seconds
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
// Place a lower limit of 5% speed. When a game boots up, there will be
// many silence samples. These do not need to be timestretched.
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
m_sound_touch.setTempo(m_stretch_ratio);
LOG_DEBUG(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
backlog_fullness);
m_sound_touch.putSamples(in, num_in);
return m_sound_touch.receiveSamples(out, num_out);
}
} // namespace AudioCore

View File

@@ -0,0 +1,36 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstddef>
#include <SoundTouch.h>
#include "common/common_types.h"
namespace AudioCore {
class TimeStretcher {
public:
TimeStretcher(u32 sample_rate, u32 channel_count);
/// @param in Input sample buffer
/// @param num_in Number of input frames in `in`
/// @param out Output sample buffer
/// @param num_out Desired number of output frames in `out`
/// @returns Actual number of frames written to `out`
size_t Process(const s16* in, size_t num_in, s16* out, size_t num_out);
void Clear();
void Flush();
private:
u32 m_sample_rate;
u32 m_channel_count;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};
} // namespace AudioCore

View File

@@ -1,13 +1,16 @@
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "")
set(BUILD_VERSION "0")
if ($ENV{CI})
if ($ENV{TRAVIS})
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
set(BUILD_TAG $ENV{TRAVIS_TAG})
elseif($ENV{APPVEYOR})
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
endif()
# regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if (${CMAKE_MATCH_COUNT} GREATER 0)
# capitalize the first letter of each word in the repo name.
@@ -16,10 +19,21 @@ if ($ENV{CI})
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
# this leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
endforeach()
if (BUILD_TAG)
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
if (${CMAKE_MATCH_COUNT} GREATER 0)
set(BUILD_VERSION ${CMAKE_MATCH_1})
endif()
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} #${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")
endif()
endif()
endif()
endif()
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
@@ -57,6 +71,7 @@ add_library(common STATIC
param_package.cpp
param_package.h
quaternion.h
ring_buffer.h
scm_rev.cpp
scm_rev.h
scope_exit.h

111
src/common/ring_buffer.h Normal file
View File

@@ -0,0 +1,111 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <array>
#include <atomic>
#include <cstddef>
#include <cstring>
#include <type_traits>
#include <vector>
#include "common/common_types.h"
namespace Common {
/// SPSC ring buffer
/// @tparam T Element type
/// @tparam capacity Number of slots in ring buffer
/// @tparam granularity Slot size in terms of number of elements
template <typename T, size_t capacity, size_t granularity = 1>
class RingBuffer {
/// A "slot" is made of `granularity` elements of `T`.
static constexpr size_t slot_size = granularity * sizeof(T);
// T must be safely memcpy-able and have a trivial default constructor.
static_assert(std::is_trivial_v<T>);
// Ensure capacity is sensible.
static_assert(capacity < std::numeric_limits<size_t>::max() / 2 / granularity);
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
// Ensure lock-free.
static_assert(std::atomic<size_t>::is_always_lock_free);
public:
/// Pushes slots into the ring buffer
/// @param new_slots Pointer to the slots to push
/// @param slot_count Number of slots to push
/// @returns The number of slots actually pushed
size_t Push(const void* new_slots, size_t slot_count) {
const size_t write_index = m_write_index.load();
const size_t slots_free = capacity + m_read_index.load() - write_index;
const size_t push_count = std::min(slot_count, slots_free);
const size_t pos = write_index % capacity;
const size_t first_copy = std::min(capacity - pos, push_count);
const size_t second_copy = push_count - first_copy;
const char* in = static_cast<const char*>(new_slots);
std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
in += first_copy * slot_size;
std::memcpy(m_data.data(), in, second_copy * slot_size);
m_write_index.store(write_index + push_count);
return push_count;
}
size_t Push(const std::vector<T>& input) {
return Push(input.data(), input.size());
}
/// Pops slots from the ring buffer
/// @param output Where to store the popped slots
/// @param max_slots Maximum number of slots to pop
/// @returns The number of slots actually popped
size_t Pop(void* output, size_t max_slots = ~size_t(0)) {
const size_t read_index = m_read_index.load();
const size_t slots_filled = m_write_index.load() - read_index;
const size_t pop_count = std::min(slots_filled, max_slots);
const size_t pos = read_index % capacity;
const size_t first_copy = std::min(capacity - pos, pop_count);
const size_t second_copy = pop_count - first_copy;
char* out = static_cast<char*>(output);
std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
out += first_copy * slot_size;
std::memcpy(out, m_data.data(), second_copy * slot_size);
m_read_index.store(read_index + pop_count);
return pop_count;
}
std::vector<T> Pop(size_t max_slots = ~size_t(0)) {
std::vector<T> out(std::min(max_slots, capacity) * granularity);
const size_t count = Pop(out.data(), out.size() / granularity);
out.resize(count * granularity);
return out;
}
/// @returns Number of slots used
size_t Size() const {
return m_write_index.load() - m_read_index.load();
}
/// @returns Maximum size of ring buffer
constexpr size_t Capacity() const {
return capacity;
}
private:
// It is important to align the below variables for performance reasons:
// Having them on the same cache-line would result in false-sharing between them.
alignas(128) std::atomic<size_t> m_read_index{0};
alignas(128) std::atomic<size_t> m_write_index{0};
std::array<T, granularity * capacity> m_data;
};
} // namespace Common

View File

@@ -9,6 +9,8 @@
#define GIT_DESC "@GIT_DESC@"
#define BUILD_NAME "@REPO_NAME@"
#define BUILD_DATE "@BUILD_DATE@"
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
#define BUILD_VERSION "@BUILD_VERSION@"
namespace Common {
@@ -17,6 +19,8 @@ const char g_scm_branch[] = GIT_BRANCH;
const char g_scm_desc[] = GIT_DESC;
const char g_build_name[] = BUILD_NAME;
const char g_build_date[] = BUILD_DATE;
const char g_build_fullname[] = BUILD_FULLNAME;
const char g_build_version[] = BUILD_VERSION;
} // namespace

View File

@@ -11,5 +11,7 @@ extern const char g_scm_branch[];
extern const char g_scm_desc[];
extern const char g_build_name[];
extern const char g_build_date[];
extern const char g_build_fullname[];
extern const char g_build_version[];
} // namespace Common

View File

@@ -35,8 +35,12 @@ add_library(core STATIC
file_sys/mode.h
file_sys/nca_metadata.cpp
file_sys/nca_metadata.h
file_sys/nca_patch.cpp
file_sys/nca_patch.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/patch_manager.cpp
file_sys/patch_manager.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/registered_cache.cpp
@@ -384,7 +388,7 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
if (ARCHITECTURE_x86_64)
target_sources(core PRIVATE

View File

@@ -24,7 +24,6 @@
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
@@ -137,7 +136,7 @@ struct System::Impl {
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
current_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main"));
cpu_barrier = std::make_shared<CpuBarrier>();
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
@@ -203,7 +202,7 @@ struct System::Impl {
return init_result;
}
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
const Loader::ResultStatus load_result{app_loader->Load(kernel.CurrentProcess())};
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
Shutdown();
@@ -282,7 +281,6 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
@@ -364,7 +362,11 @@ const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
}
Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
return impl->current_process;
return impl->kernel.CurrentProcess();
}
const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const {
return impl->kernel.CurrentProcess();
}
ARM_Interface& System::ArmInterface(size_t core_index) {

View File

@@ -174,9 +174,12 @@ public:
/// Gets the scheduler for the CPU core with the specified index
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
/// Gets the current process
/// Provides a reference to the current process
Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
/// Provides a constant reference to the current process.
const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const;
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();

View File

@@ -82,11 +82,25 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op
}
} else {
const auto block_size = mbedtls_cipher_get_block_size(context);
if (size < block_size) {
std::vector<u8> block(block_size);
std::memcpy(block.data(), src, size);
Transcode(block.data(), block.size(), block.data(), op);
std::memcpy(dest, block.data(), size);
return;
}
for (size_t offset = 0; offset < size; offset += block_size) {
auto length = std::min<size_t>(block_size, size - offset);
mbedtls_cipher_update(context, src + offset, length, dest + offset, &written);
if (written != length) {
if (length < block_size) {
std::vector<u8> block(block_size);
std::memcpy(block.data(), src + offset, length);
Transcode(block.data(), block.size(), block.data(), op);
std::memcpy(dest + offset, block.data(), length);
return;
}
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
length, written);
}

View File

@@ -21,7 +21,7 @@ size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
UpdateIV(base_offset + offset);
std::vector<u8> raw = base->ReadBytes(length, offset);
cipher.Transcode(raw.data(), raw.size(), data, Op::Decrypt);
return raw.size();
return length;
}
// offset does not fall on block boundary (0x10)

View File

@@ -52,11 +52,11 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
const auto secure_ncas = secure_partition->GetNCAsCollapsed();
std::copy(secure_ncas.begin(), secure_ncas.end(), std::back_inserter(ncas));
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
program =
secure_partition->GetNCA(secure_partition->GetProgramTitleID(), ContentRecordType::Program);
if (program != nullptr)
program_nca_status = program->GetStatus();
program_nca_status = secure_partition->GetProgramStatus(secure_partition->GetProgramTitleID());
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA)
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
auto result = AddNCAFromPartition(XCIPartition::Update);
if (result != Loader::ResultStatus::Success) {

View File

@@ -12,6 +12,7 @@
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_patch.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_offset.h"
@@ -68,10 +69,31 @@ struct RomFSSuperblock {
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
struct BKTRHeader {
u64_le offset;
u64_le size;
u32_le magic;
INSERT_PADDING_BYTES(0x4);
u32_le number_entries;
INSERT_PADDING_BYTES(0x4);
};
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
struct BKTRSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_PADDING_BYTES(0x18);
BKTRHeader relocation;
BKTRHeader subsection;
INSERT_PADDING_BYTES(0xC0);
};
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
union NCASectionHeader {
NCASectionRaw raw;
PFS0Superblock pfs0;
RomFSSuperblock romfs;
BKTRSuperblock bktr;
};
static_assert(sizeof(NCASectionHeader) == 0x200, "NCASectionHeader has incorrect size.");
@@ -104,7 +126,7 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
Core::Crypto::Key128 out;
if (type == NCASectionCryptoType::XTS)
std::copy(key_area.begin(), key_area.begin() + 0x10, out.begin());
else if (type == NCASectionCryptoType::CTR)
else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR)
std::copy(key_area.begin() + 0x20, key_area.begin() + 0x30, out.begin());
else
LOG_CRITICAL(Crypto, "Called GetKeyAreaKey on invalid NCASectionCryptoType type={:02X}",
@@ -154,6 +176,9 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
// During normal BKTR decryption, this entire function is skipped. This is for the metadata,
// which uses the same CTR as usual.
case NCASectionCryptoType::BKTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
@@ -190,7 +215,9 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
}
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
: file(std::move(file_)),
bktr_base_romfs(bktr_base_romfs_ ? std::move(bktr_base_romfs_) : nullptr) {
status = Loader::ResultStatus::Success;
if (file == nullptr) {
@@ -265,22 +292,21 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
is_update = std::find_if(sections.begin(), sections.end(), [](const NCASectionHeader& header) {
return header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
}) != sections.end();
ivfc_offset = 0;
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
auto section = sections[i];
if (section.raw.header.filesystem_type == NCASectionFilesystemType::ROMFS) {
const size_t romfs_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER +
section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t base_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER;
ivfc_offset = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t romfs_offset = base_offset + ivfc_offset;
const size_t romfs_size = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].size;
auto dec =
Decrypt(section, std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset),
romfs_offset);
if (dec != nullptr) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
auto raw = std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset);
auto dec = Decrypt(section, raw, romfs_offset);
if (dec == nullptr) {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
@@ -289,6 +315,117 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
if (section.raw.header.crypto_type == NCASectionCryptoType::BKTR) {
if (section.bktr.relocation.magic != Common::MakeMagic('B', 'K', 'T', 'R') ||
section.bktr.subsection.magic != Common::MakeMagic('B', 'K', 'T', 'R')) {
status = Loader::ResultStatus::ErrorBadBKTRHeader;
return;
}
if (section.bktr.relocation.offset + section.bktr.relocation.size !=
section.bktr.subsection.offset) {
status = Loader::ResultStatus::ErrorBKTRSubsectionNotAfterRelocation;
return;
}
const u64 size =
MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
header.section_tables[i].media_offset);
if (section.bktr.subsection.offset + section.bktr.subsection.size != size) {
status = Loader::ResultStatus::ErrorBKTRSubsectionNotAtEnd;
return;
}
const u64 offset = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
RelocationBlock relocation_block{};
if (dec->ReadObject(&relocation_block, section.bktr.relocation.offset - offset) !=
sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadRelocationBlock;
return;
}
SubsectionBlock subsection_block{};
if (dec->ReadObject(&subsection_block, section.bktr.subsection.offset - offset) !=
sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadSubsectionBlock;
return;
}
std::vector<RelocationBucketRaw> relocation_buckets_raw(
(section.bktr.relocation.size - sizeof(RelocationBlock)) /
sizeof(RelocationBucketRaw));
if (dec->ReadBytes(relocation_buckets_raw.data(),
section.bktr.relocation.size - sizeof(RelocationBlock),
section.bktr.relocation.offset + sizeof(RelocationBlock) -
offset) !=
section.bktr.relocation.size - sizeof(RelocationBlock)) {
status = Loader::ResultStatus::ErrorBadRelocationBuckets;
return;
}
std::vector<SubsectionBucketRaw> subsection_buckets_raw(
(section.bktr.subsection.size - sizeof(SubsectionBlock)) /
sizeof(SubsectionBucketRaw));
if (dec->ReadBytes(subsection_buckets_raw.data(),
section.bktr.subsection.size - sizeof(SubsectionBlock),
section.bktr.subsection.offset + sizeof(SubsectionBlock) -
offset) !=
section.bktr.subsection.size - sizeof(SubsectionBlock)) {
status = Loader::ResultStatus::ErrorBadSubsectionBuckets;
return;
}
std::vector<RelocationBucket> relocation_buckets(relocation_buckets_raw.size());
std::transform(relocation_buckets_raw.begin(), relocation_buckets_raw.end(),
relocation_buckets.begin(), &ConvertRelocationBucketRaw);
std::vector<SubsectionBucket> subsection_buckets(subsection_buckets_raw.size());
std::transform(subsection_buckets_raw.begin(), subsection_buckets_raw.end(),
subsection_buckets.begin(), &ConvertSubsectionBucketRaw);
u32 ctr_low;
std::memcpy(&ctr_low, section.raw.section_ctr.data(), sizeof(ctr_low));
subsection_buckets.back().entries.push_back(
{section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
boost::optional<Core::Crypto::Key128> key = boost::none;
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::BKTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return;
}
}
}
if (bktr_base_romfs == nullptr) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
return;
}
auto bktr = std::make_shared<BKTR>(
bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset),
relocation_block, relocation_buckets, subsection_block, subsection_buckets,
encrypted, encrypted ? key.get() : Core::Crypto::Key128{}, base_offset,
bktr_base_ivfc_offset, section.raw.section_ctr);
// BKTR applies to entire IVFC, so make an offset version to level 6
files.push_back(std::make_shared<OffsetVfsFile>(
bktr, romfs_size, section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset));
romfs = files.back();
} else {
files.push_back(std::move(dec));
romfs = files.back();
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
MEDIA_OFFSET_MULTIPLIER) +
@@ -304,6 +441,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
dirs.push_back(std::move(npfs));
if (IsDirectoryExeFS(dirs.back()))
exefs = dirs.back();
} else {
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
} else {
if (status != Loader::ResultStatus::Success)
@@ -349,11 +492,15 @@ NCAContentType NCA::GetType() const {
}
u64 NCA::GetTitleId() const {
if (status != Loader::ResultStatus::Success)
return {};
if (is_update || status == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS)
return header.title_id | 0x800;
return header.title_id;
}
bool NCA::IsUpdate() const {
return is_update;
}
VirtualFile NCA::GetRomFS() const {
return romfs;
}
@@ -366,8 +513,8 @@ VirtualFile NCA::GetBaseFile() const {
return file;
}
bool NCA::IsUpdate() const {
return is_update;
u64 NCA::GetBaseIVFCOffset() const {
return ivfc_offset;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {

View File

@@ -79,7 +79,8 @@ bool IsValidNCA(const NCAHeader& header);
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file);
explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr,
u64 bktr_base_ivfc_offset = 0);
Loader::ResultStatus GetStatus() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
@@ -89,13 +90,15 @@ public:
NCAContentType GetType() const;
u64 GetTitleId() const;
bool IsUpdate() const;
VirtualFile GetRomFS() const;
VirtualDir GetExeFS() const;
VirtualFile GetBaseFile() const;
bool IsUpdate() const;
// Returns the base ivfc offset used in BKTR patching.
u64 GetBaseIVFCOffset() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
@@ -112,14 +115,16 @@ private:
VirtualFile romfs = nullptr;
VirtualDir exefs = nullptr;
VirtualFile file;
VirtualFile bktr_base_romfs;
u64 ivfc_offset;
NCAHeader header{};
bool has_rights_id{};
bool is_update{};
Loader::ResultStatus status{};
bool encrypted;
bool is_update;
Core::Crypto::KeyManager keys;
};

View File

@@ -0,0 +1,210 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstring>
#include "common/assert.h"
#include "core/crypto/aes_util.h"
#include "core/file_sys/nca_patch.h"
namespace FileSys {
BKTR::BKTR(VirtualFile base_romfs_, VirtualFile bktr_romfs_, RelocationBlock relocation_,
std::vector<RelocationBucket> relocation_buckets_, SubsectionBlock subsection_,
std::vector<SubsectionBucket> subsection_buckets_, bool is_encrypted_,
Core::Crypto::Key128 key_, u64 base_offset_, u64 ivfc_offset_,
std::array<u8, 8> section_ctr_)
: relocation(relocation_), relocation_buckets(std::move(relocation_buckets_)),
subsection(subsection_), subsection_buckets(std::move(subsection_buckets_)),
base_romfs(std::move(base_romfs_)), bktr_romfs(std::move(bktr_romfs_)),
encrypted(is_encrypted_), key(key_), base_offset(base_offset_), ivfc_offset(ivfc_offset_),
section_ctr(section_ctr_) {
for (size_t i = 0; i < relocation.number_buckets - 1; ++i) {
relocation_buckets[i].entries.push_back({relocation.base_offsets[i + 1], 0, 0});
}
for (size_t i = 0; i < subsection.number_buckets - 1; ++i) {
subsection_buckets[i].entries.push_back({subsection_buckets[i + 1].entries[0].address_patch,
{0},
subsection_buckets[i + 1].entries[0].ctr});
}
relocation_buckets.back().entries.push_back({relocation.size, 0, 0});
}
BKTR::~BKTR() = default;
size_t BKTR::Read(u8* data, size_t length, size_t offset) const {
// Read out of bounds.
if (offset >= relocation.size)
return 0;
const auto relocation = GetRelocationEntry(offset);
const auto section_offset = offset - relocation.address_patch + relocation.address_source;
const auto bktr_read = relocation.from_patch;
const auto next_relocation = GetNextRelocationEntry(offset);
if (offset + length > next_relocation.address_patch) {
const u64 partition = next_relocation.address_patch - offset;
return Read(data, partition, offset) +
Read(data + partition, length - partition, offset + partition);
}
if (!bktr_read) {
ASSERT_MSG(section_offset >= ivfc_offset, "Offset calculation negative.");
return base_romfs->Read(data, length, section_offset - ivfc_offset);
}
if (!encrypted) {
return bktr_romfs->Read(data, length, section_offset);
}
const auto subsection = GetSubsectionEntry(section_offset);
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(key, Core::Crypto::Mode::CTR);
// Calculate AES IV
std::vector<u8> iv(16);
auto subsection_ctr = subsection.ctr;
auto offset_iv = section_offset + base_offset;
for (size_t i = 0; i < section_ctr.size(); ++i)
iv[i] = section_ctr[0x8 - i - 1];
offset_iv >>= 4;
for (size_t i = 0; i < sizeof(u64); ++i) {
iv[0xF - i] = static_cast<u8>(offset_iv & 0xFF);
offset_iv >>= 8;
}
for (size_t i = 0; i < sizeof(u32); ++i) {
iv[0x7 - i] = static_cast<u8>(subsection_ctr & 0xFF);
subsection_ctr >>= 8;
}
cipher.SetIV(iv);
const auto next_subsection = GetNextSubsectionEntry(section_offset);
if (section_offset + length > next_subsection.address_patch) {
const u64 partition = next_subsection.address_patch - section_offset;
return Read(data, partition, offset) +
Read(data + partition, length - partition, offset + partition);
}
const auto block_offset = section_offset & 0xF;
if (block_offset != 0) {
auto block = bktr_romfs->ReadBytes(0x10, section_offset & ~0xF);
cipher.Transcode(block.data(), block.size(), block.data(), Core::Crypto::Op::Decrypt);
if (length + block_offset < 0x10) {
std::memcpy(data, block.data() + block_offset, std::min(length, block.size()));
return std::min(length, block.size());
}
const auto read = 0x10 - block_offset;
std::memcpy(data, block.data() + block_offset, read);
return read + Read(data + read, length - read, offset + read);
}
const auto raw_read = bktr_romfs->Read(data, length, section_offset);
cipher.Transcode(data, raw_read, data, Core::Crypto::Op::Decrypt);
return raw_read;
}
template <bool Subsection, typename BlockType, typename BucketType>
std::pair<size_t, size_t> BKTR::SearchBucketEntry(u64 offset, BlockType block,
BucketType buckets) const {
if constexpr (Subsection) {
const auto last_bucket = buckets[block.number_buckets - 1];
if (offset >= last_bucket.entries[last_bucket.number_entries].address_patch)
return {block.number_buckets - 1, last_bucket.number_entries};
} else {
ASSERT_MSG(offset <= block.size, "Offset is out of bounds in BKTR relocation block.");
}
size_t bucket_id = std::count_if(block.base_offsets.begin() + 1,
block.base_offsets.begin() + block.number_buckets,
[&offset](u64 base_offset) { return base_offset <= offset; });
const auto bucket = buckets[bucket_id];
if (bucket.number_entries == 1)
return {bucket_id, 0};
size_t low = 0;
size_t mid = 0;
size_t high = bucket.number_entries - 1;
while (low <= high) {
mid = (low + high) / 2;
if (bucket.entries[mid].address_patch > offset) {
high = mid - 1;
} else {
if (mid == bucket.number_entries - 1 ||
bucket.entries[mid + 1].address_patch > offset) {
return {bucket_id, mid};
}
low = mid + 1;
}
}
UNREACHABLE_MSG("Offset could not be found in BKTR block.");
}
RelocationEntry BKTR::GetRelocationEntry(u64 offset) const {
const auto res = SearchBucketEntry<false>(offset, relocation, relocation_buckets);
return relocation_buckets[res.first].entries[res.second];
}
RelocationEntry BKTR::GetNextRelocationEntry(u64 offset) const {
const auto res = SearchBucketEntry<false>(offset, relocation, relocation_buckets);
const auto bucket = relocation_buckets[res.first];
if (res.second + 1 < bucket.entries.size())
return bucket.entries[res.second + 1];
return relocation_buckets[res.first + 1].entries[0];
}
SubsectionEntry BKTR::GetSubsectionEntry(u64 offset) const {
const auto res = SearchBucketEntry<true>(offset, subsection, subsection_buckets);
return subsection_buckets[res.first].entries[res.second];
}
SubsectionEntry BKTR::GetNextSubsectionEntry(u64 offset) const {
const auto res = SearchBucketEntry<true>(offset, subsection, subsection_buckets);
const auto bucket = subsection_buckets[res.first];
if (res.second + 1 < bucket.entries.size())
return bucket.entries[res.second + 1];
return subsection_buckets[res.first + 1].entries[0];
}
std::string BKTR::GetName() const {
return base_romfs->GetName();
}
size_t BKTR::GetSize() const {
return relocation.size;
}
bool BKTR::Resize(size_t new_size) {
return false;
}
std::shared_ptr<VfsDirectory> BKTR::GetContainingDirectory() const {
return base_romfs->GetContainingDirectory();
}
bool BKTR::IsWritable() const {
return false;
}
bool BKTR::IsReadable() const {
return true;
}
size_t BKTR::Write(const u8* data, size_t length, size_t offset) {
return 0;
}
bool BKTR::Rename(std::string_view name) {
return base_romfs->Rename(name);
}
} // namespace FileSys

View File

@@ -0,0 +1,150 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
namespace FileSys {
#pragma pack(push, 1)
struct RelocationEntry {
u64_le address_patch;
u64_le address_source;
u32 from_patch;
};
#pragma pack(pop)
static_assert(sizeof(RelocationEntry) == 0x14, "RelocationEntry has incorrect size.");
struct RelocationBucketRaw {
INSERT_PADDING_BYTES(4);
u32_le number_entries;
u64_le end_offset;
std::array<RelocationEntry, 0x332> relocation_entries;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(RelocationBucketRaw) == 0x4000, "RelocationBucketRaw has incorrect size.");
// Vector version of RelocationBucketRaw
struct RelocationBucket {
u32 number_entries;
u64 end_offset;
std::vector<RelocationEntry> entries;
};
struct RelocationBlock {
INSERT_PADDING_BYTES(4);
u32_le number_buckets;
u64_le size;
std::array<u64, 0x7FE> base_offsets;
};
static_assert(sizeof(RelocationBlock) == 0x4000, "RelocationBlock has incorrect size.");
struct SubsectionEntry {
u64_le address_patch;
INSERT_PADDING_BYTES(0x4);
u32_le ctr;
};
static_assert(sizeof(SubsectionEntry) == 0x10, "SubsectionEntry has incorrect size.");
struct SubsectionBucketRaw {
INSERT_PADDING_BYTES(4);
u32_le number_entries;
u64_le end_offset;
std::array<SubsectionEntry, 0x3FF> subsection_entries;
};
static_assert(sizeof(SubsectionBucketRaw) == 0x4000, "SubsectionBucketRaw has incorrect size.");
// Vector version of SubsectionBucketRaw
struct SubsectionBucket {
u32 number_entries;
u64 end_offset;
std::vector<SubsectionEntry> entries;
};
struct SubsectionBlock {
INSERT_PADDING_BYTES(4);
u32_le number_buckets;
u64_le size;
std::array<u64, 0x7FE> base_offsets;
};
static_assert(sizeof(SubsectionBlock) == 0x4000, "SubsectionBlock has incorrect size.");
inline RelocationBucket ConvertRelocationBucketRaw(RelocationBucketRaw raw) {
return {raw.number_entries,
raw.end_offset,
{raw.relocation_entries.begin(), raw.relocation_entries.begin() + raw.number_entries}};
}
inline SubsectionBucket ConvertSubsectionBucketRaw(SubsectionBucketRaw raw) {
return {raw.number_entries,
raw.end_offset,
{raw.subsection_entries.begin(), raw.subsection_entries.begin() + raw.number_entries}};
}
class BKTR : public VfsFile {
public:
BKTR(VirtualFile base_romfs, VirtualFile bktr_romfs, RelocationBlock relocation,
std::vector<RelocationBucket> relocation_buckets, SubsectionBlock subsection,
std::vector<SubsectionBucket> subsection_buckets, bool is_encrypted,
Core::Crypto::Key128 key, u64 base_offset, u64 ivfc_offset, std::array<u8, 8> section_ctr);
~BKTR() override;
size_t Read(u8* data, size_t length, size_t offset) const override;
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(std::string_view name) override;
private:
template <bool Subsection, typename BlockType, typename BucketType>
std::pair<size_t, size_t> SearchBucketEntry(u64 offset, BlockType block,
BucketType buckets) const;
RelocationEntry GetRelocationEntry(u64 offset) const;
RelocationEntry GetNextRelocationEntry(u64 offset) const;
SubsectionEntry GetSubsectionEntry(u64 offset) const;
SubsectionEntry GetNextSubsectionEntry(u64 offset) const;
RelocationBlock relocation;
std::vector<RelocationBucket> relocation_buckets;
SubsectionBlock subsection;
std::vector<SubsectionBucket> subsection_buckets;
// Should be the raw base romfs, decrypted.
VirtualFile base_romfs;
// Should be the raw BKTR romfs, (located at media_offset with size media_size).
VirtualFile bktr_romfs;
bool encrypted;
Core::Crypto::Key128 key;
// Base offset into NCA, used for IV calculation.
u64 base_offset;
// Distance between IVFC start and RomFS start, used for base reads
u64 ivfc_offset;
std::array<u8, 8> section_ctr;
};
} // namespace FileSys

View File

@@ -0,0 +1,157 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
std::array<u8, sizeof(u32)> bytes{};
bytes[0] = version % SINGLE_BYTE_MODULUS;
for (size_t i = 1; i < bytes.size(); ++i) {
version /= SINGLE_BYTE_MODULUS;
bytes[i] = version % SINGLE_BYTE_MODULUS;
}
if (format == TitleVersionFormat::FourElements)
return fmt::format("v{}.{}.{}.{}", bytes[3], bytes[2], bytes[1], bytes[0]);
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
constexpr std::array<const char*, 1> PATCH_TYPE_NAMES{
"Update",
};
std::string FormatPatchTypeName(PatchType type) {
return PATCH_TYPE_NAMES.at(static_cast<size_t>(type));
}
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
if (exefs == nullptr)
return exefs;
const auto installed = Service::FileSystem::GetUnionContents();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed->GetEntry(update_tid, ContentRecordType::Program);
if (update != nullptr) {
if (update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
update->GetExeFS() != nullptr) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
exefs = update->GetExeFS();
}
}
return exefs;
}
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset,
ContentRecordType type) const {
LOG_INFO(Loader, "Patching RomFS for title_id={:016X}, type={:02X}", title_id,
static_cast<u8>(type));
if (romfs == nullptr)
return romfs;
const auto installed = Service::FileSystem::GetUnionContents();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed->GetEntryRaw(update_tid, type);
if (update != nullptr) {
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
romfs = new_nca->GetRomFS();
}
}
return romfs;
}
std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
std::map<PatchType, std::string> out;
const auto installed = Service::FileSystem::GetUnionContents();
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
auto [nacp, discard_icon_file] = update.GetControlMetadata();
if (nacp != nullptr) {
out[PatchType::Update] = nacp->GetVersionString();
} else {
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed->GetEntryVersion(update_tid);
if (meta_ver == boost::none || meta_ver.get() == 0) {
out[PatchType::Update] = "";
} else {
out[PatchType::Update] =
FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements);
}
}
}
return out;
}
std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
const auto& installed{Service::FileSystem::GetUnionContents()};
const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr)
return {};
return ParseControlNCA(base_control_nca);
}
std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA(
const std::shared_ptr<NCA>& nca) const {
const auto base_romfs = nca->GetRomFS();
if (base_romfs == nullptr)
return {};
const auto romfs = PatchRomFS(base_romfs, nca->GetBaseIVFCOffset(), ContentRecordType::Control);
if (romfs == nullptr)
return {};
const auto extracted = ExtractRomFS(romfs);
if (extracted == nullptr)
return {};
auto nacp_file = extracted->GetFile("control.nacp");
if (nacp_file == nullptr)
nacp_file = extracted->GetFile("Control.nacp");
const auto nacp = nacp_file == nullptr ? nullptr : std::make_shared<NACP>(nacp_file);
VirtualFile icon_file;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = extracted->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr)
break;
}
return {nacp, icon_file};
}
} // namespace FileSys

View File

@@ -0,0 +1,63 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class NCA;
class NACP;
enum class TitleVersionFormat : u8 {
ThreeElements, ///< vX.Y.Z
FourElements, ///< vX.Y.Z.W
};
std::string FormatTitleVersion(u32 version,
TitleVersionFormat format = TitleVersionFormat::ThreeElements);
enum class PatchType {
Update,
};
std::string FormatPatchTypeName(PatchType type);
// A centralized class to manage patches to games.
class PatchManager {
public:
explicit PatchManager(u64 title_id);
// Currently tracked ExeFS patches:
// - Game Updates
VirtualDir PatchExeFS(VirtualDir exefs) const;
// Currently tracked RomFS patches:
// - Game Updates
VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
ContentRecordType type = ContentRecordType::Program) const;
// Returns a vector of pairs between patch names and patch versions.
// i.e. Update v80 will return {Update, 80}
std::map<PatchType, std::string> GetPatchVersionNames() const;
// Given title_id of the program, attempts to get the control data of the update and parse it,
// falling back to the base control data.
std::pair<std::shared_ptr<NACP>, VirtualFile> GetControlMetadata() const;
// Version of GetControlMetadata that takes an arbitrary NCA
std::pair<std::shared_ptr<NACP>, VirtualFile> ParseControlNCA(
const std::shared_ptr<NCA>& nca) const;
private:
u64 title_id;
};
} // namespace FileSys

View File

@@ -280,6 +280,18 @@ VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const
return GetEntryUnparsed(entry.title_id, entry.type);
}
boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
const auto meta_iter = meta.find(title_id);
if (meta_iter != meta.end())
return meta_iter->second.GetTitleVersion();
const auto yuzu_meta_iter = yuzu_meta.find(title_id);
if (yuzu_meta_iter != yuzu_meta.end())
return yuzu_meta_iter->second.GetTitleVersion();
return boost::none;
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
@@ -498,4 +510,107 @@ bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
kv.second.GetTitleID() == cnmt.GetTitleID();
}) != yuzu_meta.end();
}
RegisteredCacheUnion::RegisteredCacheUnion(std::vector<std::shared_ptr<RegisteredCache>> caches)
: caches(std::move(caches)) {}
void RegisteredCacheUnion::Refresh() {
for (const auto& c : caches)
c->Refresh();
}
bool RegisteredCacheUnion::HasEntry(u64 title_id, ContentRecordType type) const {
return std::any_of(caches.begin(), caches.end(), [title_id, type](const auto& cache) {
return cache->HasEntry(title_id, type);
});
}
bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
return HasEntry(entry.title_id, entry.type);
}
boost::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
for (const auto& c : caches) {
const auto res = c->GetEntryVersion(title_id);
if (res != boost::none)
return res;
}
return boost::none;
}
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
for (const auto& c : caches) {
const auto res = c->GetEntryUnparsed(title_id, type);
if (res != nullptr)
return res;
}
return nullptr;
}
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(RegisteredCacheEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
for (const auto& c : caches) {
const auto res = c->GetEntryRaw(title_id, type);
if (res != nullptr)
return res;
}
return nullptr;
}
VirtualFile RegisteredCacheUnion::GetEntryRaw(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
}
std::shared_ptr<NCA> RegisteredCacheUnion::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
return nullptr;
return std::make_shared<NCA>(raw);
}
std::shared_ptr<NCA> RegisteredCacheUnion::GetEntry(RegisteredCacheEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
std::vector<RegisteredCacheEntry> out;
for (const auto& c : caches) {
c->IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[](const CNMT& c, const ContentRecord& r) { return true; });
}
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
boost::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
for (const auto& c : caches) {
c->IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type != boost::none && title_type.get() != c.GetType())
return false;
if (record_type != boost::none && record_type.get() != r.type)
return false;
if (title_id != boost::none && title_id.get() != c.GetTitleID())
return false;
return true;
});
}
return out;
}
} // namespace FileSys

View File

@@ -43,6 +43,10 @@ struct RegisteredCacheEntry {
std::string DebugInfo() const;
};
constexpr u64 GetUpdateTitleID(u64 base_title_id) {
return base_title_id | 0x800;
}
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
@@ -60,6 +64,8 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
* 4GB splitting can be ignored.)
*/
class RegisteredCache {
friend class RegisteredCacheUnion;
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
@@ -74,6 +80,8 @@ public:
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
boost::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
@@ -131,4 +139,36 @@ private:
boost::container::flat_map<u64, CNMT> yuzu_meta;
};
// Combines multiple RegisteredCaches (i.e. SysNAND, UserNAND, SDMC) into one interface.
class RegisteredCacheUnion {
public:
explicit RegisteredCacheUnion(std::vector<std::shared_ptr<RegisteredCache>> caches);
void Refresh();
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
boost::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
std::shared_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
std::shared_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not boost::none, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
boost::optional<TitleType> title_type = boost::none,
boost::optional<ContentRecordType> record_type = boost::none,
boost::optional<u64> title_id = boost::none) const;
private:
std::vector<std::shared_ptr<RegisteredCache>> caches;
};
} // namespace FileSys

View File

@@ -6,9 +6,13 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
@@ -19,10 +23,17 @@ RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
updatable = app_loader.IsRomFSUpdatable();
ivfc_offset = app_loader.ReadRomFSIVFCOffset();
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
return MakeResult<VirtualFile>(file);
if (!updatable)
return MakeResult<VirtualFile>(file);
const PatchManager patch_manager(Core::CurrentProcess()->program_id);
return MakeResult<VirtualFile>(patch_manager.PatchRomFS(file, ivfc_offset));
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {

View File

@@ -36,6 +36,8 @@ public:
private:
VirtualFile file;
bool updatable;
u64 ivfc_offset;
};
} // namespace FileSys

View File

@@ -2,9 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <string_view>
#include <fmt/ostream.h>
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
@@ -13,8 +19,8 @@
namespace FileSys {
NSP::NSP(VirtualFile file_)
: file(std::move(file_)),
pfs(std::make_shared<PartitionFilesystem>(file)), status{Loader::ResultStatus::Success} {
: file(std::move(file_)), status{Loader::ResultStatus::Success},
pfs(std::make_shared<PartitionFilesystem>(file)) {
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
status = pfs->GetStatus();
return;
@@ -60,8 +66,11 @@ NSP::NSP(VirtualFile file_)
for (const auto& outer_file : files) {
if (outer_file->GetName().substr(outer_file->GetName().size() - 9) == ".cnmt.nca") {
const auto nca = std::make_shared<NCA>(outer_file);
if (nca->GetStatus() != Loader::ResultStatus::Success)
if (nca->GetStatus() != Loader::ResultStatus::Success) {
program_status[nca->GetTitleId()] = nca->GetStatus();
continue;
}
const auto section0 = nca->GetSubdirectories()[0];
for (const auto& inner_file : section0->GetFiles()) {

View File

@@ -4,20 +4,23 @@
#pragma once
#include <array>
#include <map>
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace Loader {
enum class ResultStatus : u16;
}
namespace FileSys {
class NCA;
class PartitionFilesystem;
enum class ContentRecordType : u8;
class NSP : public ReadOnlyVfsDirectory {
public:
explicit NSP(VirtualFile file);

View File

@@ -153,7 +153,7 @@ struct DataPayloadHeader {
u32_le magic;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadHeader size is incorrect");
struct DomainMessageHeader {
enum class CommandType : u32_le {

View File

@@ -21,6 +21,7 @@ enum {
HandleTableFull = 105,
InvalidMemoryState = 106,
InvalidMemoryPermissions = 108,
InvalidThreadPriority = 112,
InvalidProcessorId = 113,
InvalidHandle = 114,
InvalidCombination = 116,
@@ -36,7 +37,7 @@ enum {
// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always
// double check that the code matches before re-using the constant.
// TODO(bunnei): Replace these with correct errors for Switch OS
// TODO(bunnei): Replace -1 with correct errors for Switch OS
constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull);
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge);
@@ -53,15 +54,16 @@ constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::In
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel,
ErrCodes::InvalidMemoryPermissions);
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
constexpr ResultCode ERR_INVALID_PROCESSOR_ID(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY(ErrorModule::Kernel,
ErrCodes::InvalidThreadPriority);
constexpr ResultCode ERR_INVALID_POINTER(-1);
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);
/// Alternate code returned instead of ERR_INVALID_HANDLE in some code paths.
constexpr ResultCode ERR_INVALID_HANDLE_OS(-1);
constexpr ResultCode ERR_NOT_FOUND(-1);
constexpr ResultCode ERR_OUT_OF_RANGE(-1);
constexpr ResultCode ERR_OUT_OF_RANGE_KERNEL(-1);
constexpr ResultCode RESULT_TIMEOUT(ErrorModule::Kernel, ErrCodes::Timeout);
/// Returned when Accept() is called on a port with no sessions to be accepted.
constexpr ResultCode ERR_NO_PENDING_SESSIONS(-1);

View File

@@ -116,6 +116,7 @@ struct KernelCore::Impl {
next_thread_id = 1;
process_list.clear();
current_process.reset();
handle_table.Clear();
resource_limits.fill(nullptr);
@@ -206,6 +207,7 @@ struct KernelCore::Impl {
// Lists all processes that exist in the current session.
std::vector<SharedPtr<Process>> process_list;
SharedPtr<Process> current_process;
Kernel::HandleTable handle_table;
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
@@ -264,6 +266,18 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
impl->process_list.push_back(std::move(process));
}
void KernelCore::MakeCurrentProcess(SharedPtr<Process> process) {
impl->current_process = std::move(process);
}
SharedPtr<Process>& KernelCore::CurrentProcess() {
return impl->current_process;
}
const SharedPtr<Process>& KernelCore::CurrentProcess() const {
return impl->current_process;
}
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}

View File

@@ -65,6 +65,15 @@ public:
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(SharedPtr<Process> process);
/// Makes the given process the new current process.
void MakeCurrentProcess(SharedPtr<Process> process);
/// Retrieves a reference to the current process.
SharedPtr<Process>& CurrentProcess();
/// Retrieves a const reference to the current process.
const SharedPtr<Process>& CurrentProcess() const;
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);

View File

@@ -273,7 +273,11 @@ static void Break(u64 reason, u64 info1, u64 info2) {
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(VAddr address, s32 len) {
static void OutputDebugString(VAddr address, u64 len) {
if (len == 0) {
return;
}
std::string str(len, '\0');
Memory::ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
@@ -378,7 +382,7 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) {
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Handle handle, u32 priority) {
if (priority > THREADPRIO_LOWEST) {
return ERR_OUT_OF_RANGE;
return ERR_INVALID_THREAD_PRIORITY;
}
auto& kernel = Core::System::GetInstance().Kernel();
@@ -520,10 +524,10 @@ static void ExitProcess() {
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
std::string name = fmt::format("unknown-{:X}", entry_point);
std::string name = fmt::format("thread-{:X}", entry_point);
if (priority > THREADPRIO_LOWEST) {
return ERR_OUT_OF_RANGE;
return ERR_INVALID_THREAD_PRIORITY;
}
SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
@@ -544,8 +548,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
case THREADPROCESSORID_3:
break;
default:
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
break;
LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
return ERR_INVALID_PROCESSOR_ID;
}
auto& kernel = Core::System::GetInstance().Kernel();

View File

@@ -222,9 +222,9 @@ void SvcWrap() {
func((s64)PARAM(0));
}
template <void func(u64, s32 len)>
template <void func(u64, u64 len)>
void SvcWrap() {
func(PARAM(0), (s32)(PARAM(1) & 0xFFFFFFFF));
func(PARAM(0), PARAM(1));
}
template <void func(u64, u64, u64)>

View File

@@ -227,12 +227,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
return ERR_OUT_OF_RANGE;
return ERR_INVALID_THREAD_PRIORITY;
}
if (processor_id > THREADPROCESSORID_MAX) {
LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
return ERR_OUT_OF_RANGE_KERNEL;
return ERR_INVALID_PROCESSOR_ID;
}
// TODO(yuriks): Other checks, returning 0xD9001BEA

View File

@@ -15,6 +15,12 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Kernel {
class KernelCore;
class Process;
class Scheduler;
enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
@@ -54,12 +60,6 @@ enum class ThreadWakeupReason {
Timeout // The thread was woken up due to a wait timeout.
};
namespace Kernel {
class KernelCore;
class Process;
class Scheduler;
class Thread final : public WaitObject {
public:
/**

View File

@@ -18,4 +18,6 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
RegisterHandlers(functions);
}
ACC_AA::~ACC_AA() = default;
} // namespace Service::Account

View File

@@ -12,6 +12,7 @@ class ACC_AA final : public Module::Interface {
public:
explicit ACC_AA(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
~ACC_AA() override;
};
} // namespace Service::Account

View File

@@ -51,4 +51,6 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
RegisterHandlers(functions);
}
ACC_SU::~ACC_SU() = default;
} // namespace Service::Account

View File

@@ -6,14 +6,13 @@
#include "core/hle/service/acc/acc.h"
namespace Service {
namespace Account {
namespace Service::Account {
class ACC_SU final : public Module::Interface {
public:
explicit ACC_SU(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
~ACC_SU() override;
};
} // namespace Account
} // namespace Service
} // namespace Service::Account

View File

@@ -31,4 +31,6 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
RegisterHandlers(functions);
}
ACC_U0::~ACC_U0() = default;
} // namespace Service::Account

View File

@@ -12,6 +12,7 @@ class ACC_U0 final : public Module::Interface {
public:
explicit ACC_U0(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
~ACC_U0() override;
};
} // namespace Service::Account

View File

@@ -38,4 +38,6 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
RegisterHandlers(functions);
}
ACC_U1::~ACC_U1() = default;
} // namespace Service::Account

View File

@@ -12,6 +12,7 @@ class ACC_U1 final : public Module::Interface {
public:
explicit ACC_U1(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
~ACC_U1() override;
};
} // namespace Service::Account

View File

@@ -29,6 +29,8 @@ ProfileManager::ProfileManager() {
OpenUser(user_uuid);
}
ProfileManager::~ProfileManager() = default;
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
/// internal management of the users profiles
boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {

View File

@@ -82,6 +82,8 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
~ProfileManager();
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);

View File

@@ -35,6 +35,8 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
RegisterHandlers(functions);
}
IWindowController::~IWindowController() = default;
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -61,6 +63,8 @@ IAudioController::IAudioController() : ServiceFramework("IAudioController") {
RegisterHandlers(functions);
}
IAudioController::~IAudioController() = default;
void IAudioController::SetExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
@@ -116,7 +120,10 @@ IDisplayController::IDisplayController() : ServiceFramework("IDisplayController"
RegisterHandlers(functions);
}
IDisplayController::~IDisplayController() = default;
IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
@@ -165,6 +172,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
}
ISelfController::~ISelfController() = default;
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
@@ -337,6 +346,8 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
ICommonStateGetter::~ICommonStateGetter() = default;
void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -573,6 +584,8 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple
RegisterHandlers(functions);
}
ILibraryAppletCreator::~ILibraryAppletCreator() = default;
void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@@ -638,6 +651,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
RegisterHandlers(functions);
}
IApplicationFunctions::~IApplicationFunctions() = default;
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr std::array<u8, 0x88> data{{
0xca, 0x97, 0x94, 0xc7, // Magic
@@ -760,6 +775,8 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
RegisterHandlers(functions);
}
IHomeMenuFunctions::~IHomeMenuFunctions() = default;
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -783,6 +800,8 @@ IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStat
RegisterHandlers(functions);
}
IGlobalStateController::~IGlobalStateController() = default;
IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreator") {
static const FunctionInfo functions[] = {
{0, nullptr, "CreateApplication"},
@@ -793,6 +812,8 @@ IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreat
RegisterHandlers(functions);
}
IApplicationCreator::~IApplicationCreator() = default;
IProcessWindingController::IProcessWindingController()
: ServiceFramework("IProcessWindingController") {
static const FunctionInfo functions[] = {
@@ -807,4 +828,6 @@ IProcessWindingController::IProcessWindingController()
};
RegisterHandlers(functions);
}
IProcessWindingController::~IProcessWindingController() = default;
} // namespace Service::AM

View File

@@ -42,6 +42,7 @@ enum SystemLanguage {
class IWindowController final : public ServiceFramework<IWindowController> {
public:
IWindowController();
~IWindowController() override;
private:
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
@@ -51,6 +52,7 @@ private:
class IAudioController final : public ServiceFramework<IAudioController> {
public:
IAudioController();
~IAudioController() override;
private:
void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx);
@@ -63,16 +65,19 @@ private:
class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
IDisplayController();
~IDisplayController() override;
};
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
IDebugFunctions();
~IDebugFunctions() override;
};
class ISelfController final : public ServiceFramework<ISelfController> {
public:
explicit ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~ISelfController() override;
private:
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
@@ -98,6 +103,7 @@ private:
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
ICommonStateGetter();
~ICommonStateGetter() override;
private:
enum class FocusState : u8 {
@@ -124,6 +130,7 @@ private:
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
ILibraryAppletCreator();
~ILibraryAppletCreator() override;
private:
void CreateLibraryApplet(Kernel::HLERequestContext& ctx);
@@ -133,6 +140,7 @@ private:
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
IApplicationFunctions();
~IApplicationFunctions() override;
private:
void PopLaunchParameter(Kernel::HLERequestContext& ctx);
@@ -150,6 +158,7 @@ private:
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
IHomeMenuFunctions();
~IHomeMenuFunctions() override;
private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
@@ -158,16 +167,19 @@ private:
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
public:
IGlobalStateController();
~IGlobalStateController() override;
};
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
public:
IApplicationCreator();
~IApplicationCreator() override;
};
class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
public:
IProcessWindingController();
~IProcessWindingController() override;
};
/// Registers all AM services with the specified service manager.

View File

@@ -222,4 +222,6 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
RegisterHandlers(functions);
}
AppletAE::~AppletAE() = default;
} // namespace Service::AM

View File

@@ -18,7 +18,7 @@ namespace AM {
class AppletAE final : public ServiceFramework<AppletAE> {
public:
explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~AppletAE() = default;
~AppletAE() override;
private:
void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx);

View File

@@ -103,4 +103,6 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
RegisterHandlers(functions);
}
AppletOE::~AppletOE() = default;
} // namespace Service::AM

View File

@@ -18,7 +18,7 @@ namespace AM {
class AppletOE final : public ServiceFramework<AppletOE> {
public:
explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~AppletOE() = default;
~AppletOE() override;
private:
void OpenApplicationProxy(Kernel::HLERequestContext& ctx);

View File

@@ -21,4 +21,6 @@ IdleSys::IdleSys() : ServiceFramework{"idle:sys"} {
RegisterHandlers(functions);
}
IdleSys::~IdleSys() = default;
} // namespace Service::AM

View File

@@ -11,6 +11,7 @@ namespace Service::AM {
class IdleSys final : public ServiceFramework<IdleSys> {
public:
explicit IdleSys();
~IdleSys() override;
};
} // namespace Service::AM

View File

@@ -39,4 +39,6 @@ OMM::OMM() : ServiceFramework{"omm"} {
RegisterHandlers(functions);
}
OMM::~OMM() = default;
} // namespace Service::AM

View File

@@ -11,6 +11,7 @@ namespace Service::AM {
class OMM final : public ServiceFramework<OMM> {
public:
explicit OMM();
~OMM() override;
};
} // namespace Service::AM

View File

@@ -27,4 +27,6 @@ SPSM::SPSM() : ServiceFramework{"spsm"} {
RegisterHandlers(functions);
}
SPSM::~SPSM() = default;
} // namespace Service::AM

View File

@@ -11,6 +11,7 @@ namespace Service::AM {
class SPSM final : public ServiceFramework<SPSM> {
public:
explicit SPSM();
~SPSM() override;
};
} // namespace Service::AM

View File

@@ -23,6 +23,8 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u") {
RegisterHandlers(functions);
}
AOC_U::~AOC_U() = default;
void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);

View File

@@ -11,7 +11,7 @@ namespace Service::AOC {
class AOC_U final : public ServiceFramework<AOC_U> {
public:
AOC_U();
~AOC_U() = default;
~AOC_U() override;
private:
void CountAddOnContent(Kernel::HLERequestContext& ctx);

View File

@@ -9,6 +9,9 @@
namespace Service::APM {
Module::Module() = default;
Module::~Module() = default;
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);

View File

@@ -15,8 +15,8 @@ enum class PerformanceMode : u8 {
class Module final {
public:
Module() = default;
~Module() = default;
Module();
~Module();
};
/// Registers all AM services with the specified service manager.

View File

@@ -70,6 +70,8 @@ APM::APM(std::shared_ptr<Module> apm, const char* name)
RegisterHandlers(functions);
}
APM::~APM() = default;
void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -93,6 +95,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
RegisterHandlers(functions);
}
APM_Sys::~APM_Sys() = default;
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -11,7 +11,7 @@ namespace Service::APM {
class APM final : public ServiceFramework<APM> {
public:
explicit APM(std::shared_ptr<Module> apm, const char* name);
~APM() = default;
~APM() override;
private:
void OpenSession(Kernel::HLERequestContext& ctx);
@@ -22,6 +22,7 @@ private:
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys();
~APM_Sys() override;
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);

View File

@@ -42,4 +42,6 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
RegisterHandlers(functions);
}
AudCtl::~AudCtl() = default;
} // namespace Service::Audio

View File

@@ -11,6 +11,7 @@ namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl();
~AudCtl() override;
};
} // namespace Service::Audio

View File

@@ -17,4 +17,6 @@ AudDbg::AudDbg(const char* name) : ServiceFramework{name} {
RegisterHandlers(functions);
}
AudDbg::~AudDbg() = default;
} // namespace Service::Audio

View File

@@ -11,6 +11,7 @@ namespace Service::Audio {
class AudDbg final : public ServiceFramework<AudDbg> {
public:
explicit AudDbg(const char* name);
~AudDbg() override;
};
} // namespace Service::Audio

View File

@@ -19,4 +19,6 @@ AudInA::AudInA() : ServiceFramework{"audin:a"} {
RegisterHandlers(functions);
}
AudInA::~AudInA() = default;
} // namespace Service::Audio

View File

@@ -11,6 +11,7 @@ namespace Service::Audio {
class AudInA final : public ServiceFramework<AudInA> {
public:
explicit AudInA();
~AudInA() override;
};
} // namespace Service::Audio

View File

@@ -41,4 +41,6 @@ AudInU::AudInU() : ServiceFramework("audin:u") {
RegisterHandlers(functions);
}
AudInU::~AudInU() = default;
} // namespace Service::Audio

View File

@@ -15,7 +15,7 @@ namespace Service::Audio {
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU();
~AudInU() = default;
~AudInU() override;
};
} // namespace Service::Audio

View File

@@ -15,6 +15,7 @@
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
#include "core/hle/service/audio/hwopus.h"
#include "core/hle/service/service.h"
namespace Service::Audio {

View File

@@ -4,7 +4,9 @@
#pragma once
#include "core/hle/service/service.h"
namespace Service::SM {
class ServiceManager;
}
namespace Service::Audio {

View File

@@ -21,4 +21,6 @@ AudOutA::AudOutA() : ServiceFramework{"audout:a"} {
RegisterHandlers(functions);
}
AudOutA::~AudOutA() = default;
} // namespace Service::Audio

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