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114 Commits

Author SHA1 Message Date
bunnei
1d51b25ed1 set: GetAvailableLanguageCodes should not return lang_codes size. 2018-02-04 23:42:43 -05:00
bunnei
fe99052599 nvflinger: Signal BufferQueue native handle event.
- This gets BOTW booting.
2018-02-04 23:00:35 -05:00
bunnei
8e1dbb26bd logger: Add Time service logging category. 2018-02-04 22:59:52 -05:00
bunnei
c689fe8424 logger: Add SET service logging category. 2018-02-04 22:55:45 -05:00
bunnei
fc1359dc03 logger: Add PCTL service logging category. 2018-02-04 22:44:00 -05:00
bunnei
649960b4eb logger: Add LM service logging category. 2018-02-04 22:41:55 -05:00
bunnei
8d2e4c3d39 logger: Add APM service logging category. 2018-02-04 22:39:47 -05:00
bunnei
69697535bf lm: Ensure log string is non-empty before checking back(). 2018-02-04 22:36:57 -05:00
bunnei
485c6541cf logger: Add NIFM service logging category. 2018-02-04 22:35:42 -05:00
bunnei
8a5833f7ad logger: Add VI service logging category. 2018-02-04 22:26:44 -05:00
bunnei
119f02a439 hid: Stub out several functions. 2018-02-04 22:24:20 -05:00
bunnei
ad97414057 hid: Implement CreateActiveVibrationDeviceList. 2018-02-04 17:06:14 -05:00
bunnei
ea615ef5a4 logger: Use Service_HID category where applicable. 2018-02-04 17:02:39 -05:00
bunnei
764bbaa19c logger: Use Service_NVDRV category where applicable. 2018-02-04 17:00:33 -05:00
bunnei
65cfe09b62 logger: Add AM service logging category. 2018-02-04 16:58:12 -05:00
bunnei
a947f16b63 logger: Add "account" service logging category. 2018-02-04 16:40:12 -05:00
bunnei
6674e8e048 acc_u0: Stub out GetLastOpenedUser. 2018-02-04 16:32:01 -05:00
bunnei
1ddc18454e Merge pull request #160 from bunnei/svc-improvements
Several SVC fixes and improvements
2018-02-04 13:25:05 -08:00
bunnei
42fc437268 GetInfo: Implement IsCurrentProcessBeingDebugged. 2018-02-04 12:34:45 -05:00
bunnei
0b6b147939 WaitProcessWideKeyAtomic: Handle case where condition variable was already created. 2018-02-04 12:30:51 -05:00
bunnei
eaf75ea970 Merge pull request #159 from mailwl/acc0-fix
acc:u0 : stub GetAccountId
2018-02-04 09:04:32 -08:00
mailwl
272058d7d9 acc:u0 : stub GetAccountId 2018-02-04 09:55:25 +03:00
bunnei
647364db8f svc: SharedMemory size should be 64-bits and cleanup. 2018-02-03 13:36:54 -05:00
bunnei
f9c9ce2005 ArbitrateLock: Assert that requesting_thread is current_thread. 2018-02-03 13:29:18 -05:00
bunnei
abc4be8e0f Merge pull request #157 from bunnei/fix-duplicate-session
controller: DuplicateSession should return a ClientSession.
2018-02-03 10:25:01 -08:00
bunnei
b5bdaf3441 Merge pull request #156 from mailwl/nifm
Service/nifm: add nifm:a, nifm:s and nifm:u services
2018-02-03 10:20:52 -08:00
bunnei
72c5bfb1fa controller: DuplicateSession should return a ClientSession. 2018-02-03 12:09:33 -05:00
mailwl
f67a8d87a0 Service:nifm: add nifm:a, nifm:s and nifm:u services 2018-02-03 18:09:51 +03:00
mailwl
1a8f5bfb8e Service/am: Add AppletAE service (#153)
* Add AppletAE, step 1: move common interfaces to am.h

* Add AppletAE, step 2
2018-02-02 13:03:40 -08:00
bunnei
5ad9b3e19d Merge pull request #154 from mailwl/vi_create_stray_array
vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
bunnei
1909802156 Merge pull request #155 from mailwl/vi-services
Services/vi: add vi:s and vi:u services
2018-02-02 09:00:31 -08:00
bunnei
2e6776909b Merge pull request #152 from shinyquagsire23/sharedmem-valid-bounds
shared_memory: Only mark addresses as invalid if they are within the heap
2018-02-02 08:59:45 -08:00
mailwl
524c12a5f8 Services/vi: add vi:s and vi:u services 2018-02-02 12:59:50 +03:00
mailwl
58601abd1c vi::CreateStrayLayer : add padding to request 2018-02-02 12:03:02 +03:00
shinyquagsire23
96c444d1ff shared_memory: Only mark addresses as invalid if they are within the heap 2018-01-29 23:38:56 -07:00
mailwl
eaa9f968a6 [WIP] sfdnsres: stub (#146)
sfdnsres: Add several stubs
2018-01-29 22:29:47 -08:00
bunnei
449e32bb81 Merge pull request #151 from lioncash/catch
externals: Update catch to v2.1.1
2018-01-28 02:50:38 -05:00
Lioncash
090da0b5c1 externals: Update catch to v2.1.1 2018-01-27 15:42:56 -05:00
bunnei
c1a8e4bfe4 Merge pull request #148 from MerryMage/feature/special-memory
memory: Replace all memory hooking with Special regions
2018-01-27 15:20:53 -05:00
bunnei
81be2027ad Merge pull request #149 from MerryMage/feature/remove-x86_64h
travis: Remove CMAKE_OSX_ARCHITECTURES argument
2018-01-27 15:17:12 -05:00
MerryMage
6755c0d1cf travis: Remove CMAKE_OSX_ARCHITECTURES argument
Unicorn only builds a x86_64 library, without a x86_64h slice. We can't link against
x86_64-only in this manner for static libraries.
2018-01-27 15:36:38 +00:00
MerryMage
738f91a57d memory: Replace all memory hooking with Special regions 2018-01-27 15:16:39 +00:00
Flame Sage
12d95f0214 Merge pull request #147 from chris062689/master
Added webhook notifications to TravisCI build.
2018-01-26 22:01:03 -05:00
Flame Sage
c93136a2bf Added webhook notifications to TravisCI build. 2018-01-27 02:53:25 +00:00
bunnei
4cd2b475cb Merge pull request #144 from KAMiKAZOW/patch-1
Install Linux icon in hicolor instead of pixmaps
2018-01-26 18:33:51 -05:00
bunnei
e26e95fc37 Merge pull request #145 from jroweboy/oops
Fix typo for dependent options
2018-01-26 09:52:03 -05:00
James Rowe
9a005d5239 Fix typo for dependent options 2018-01-25 22:04:04 -07:00
KAMiKAZOW
9e41053ead Install Linux icon in hicolor instead of pixmaps
hicolor is the preferred location for applications. See https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html#directory_layout

Same as https://github.com/citra-emu/citra/pull/3007
2018-01-26 04:00:12 +01:00
bunnei
767ce8abc8 Merge pull request #142 from bunnei/improve-time
time: Implement ISteadyClock::GetCurrentTimePoint
2018-01-25 21:56:04 -05:00
bunnei
3258db29da time: Implement ISteadyClock::GetCurrentTimePoint. 2018-01-25 21:29:39 -05:00
bunnei
748c0de539 Merge pull request #137 from bunnei/improve-ipc
Improve IPC, unify Domains and Sessions, and add validation
2018-01-24 23:09:03 -05:00
bunnei
de177f6692 audout_u: Various cleanups. 2018-01-24 22:38:19 -05:00
bunnei
714a576113 ResponseBuilder: Use a bit field for customizing instead of always_move_handles. 2018-01-24 22:24:20 -05:00
bunnei
f0b6baf3ad time: Stub GetSystemClockContext function. 2018-01-24 22:24:18 -05:00
bunnei
7588b24f46 server_session: Fix scenario where all domain handlers are closed. 2018-01-24 22:24:16 -05:00
bunnei
1b1d399e5f hle: Rename RequestBuilder to ResponseBuilder. 2018-01-24 22:24:10 -05:00
bunnei
f9dae99006 service: Fix all incorrect IPC response headers. 2018-01-24 22:21:33 -05:00
bunnei
f0035420d7 ipc_helpers: Make interface domain agnostic and add header validation. 2018-01-24 22:19:01 -05:00
bunnei
27bad0598a hle: Integrate Domain handling into ServerSession. 2018-01-24 22:18:56 -05:00
bunnei
67758857e4 hle: Remove Domain and SyncObject kernel objects. 2018-01-24 22:18:54 -05:00
bunnei
932fa94af7 handle_table: Remove ConvertSessionToDomain. 2018-01-24 22:18:51 -05:00
st4rk
44eb840232 audout:u OpenAudioOut and IAudioOut (#138)
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation

* using an enum for audio_out_state as well as changing its initialize to member initializer list

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* added missing Audio loggin subclass, minor fixes, clang comment breakline

* Solving backend logging conflict

* minor fix

* Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24 22:17:54 -05:00
bunnei
b35cf672c0 Merge pull request #140 from gdkchan/time_fix
Fix time returning epoch time in milliseconds rather than in seconds
2018-01-24 10:45:07 -05:00
gdkchan
703be1931a Fix time returning epoch time in milliseconds rather than in seconds 2018-01-24 11:54:47 -03:00
bunnei
a93ff5ed0f Merge pull request #139 from Rozelette/log_nvdrv
logging: add missing NVDRV subclass to macro list
2018-01-24 00:03:33 -05:00
Rozlette
ad64e7e86d logging: add missing NVDRV subclass to macro list 2018-01-23 22:18:23 -06:00
bunnei
337664ae7c Merge pull request #136 from N00byKing/patch-1
Correct Spelling
2018-01-23 20:42:45 -05:00
N00byKing
afa1ed6ad9 Correct Spelling 2018-01-23 14:20:18 +01:00
bunnei
d1b64cdc07 Merge pull request #135 from Subv/no_ports
IPC: Don't create unnecessary ports when returning sub interfaces.
2018-01-22 21:37:15 -05:00
Subv
b0489c9a64 Services: Added a todo about returning interfaces as domain objects in lm, hid and time. 2018-01-22 20:40:43 -05:00
bunnei
d8bd70d396 Merge pull request #133 from Subv/nvflinger2
AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the default display.
2018-01-22 17:52:47 -05:00
Subv
7efa6e8801 Time: Don't create unnecessary ports when retrieving the clock service sessions. 2018-01-22 17:42:11 -05:00
Subv
1003996e80 HID: Don't create an unnecessary port in CreateAppletResource. 2018-01-22 17:41:31 -05:00
Subv
1a9c96e4de LM: Don't create an unnecessary port in Initialize. 2018-01-22 17:35:40 -05:00
Subv
67c43e9200 IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain. 2018-01-22 17:31:23 -05:00
bunnei
de2e5a0855 Merge pull request #134 from gdkchan/audout_hid_fix
Stub OpenAudioOut and fix a issue with HID IAppletResource
2018-01-22 17:09:09 -05:00
gdkchan
832009bfdb Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once 2018-01-22 17:27:55 -03:00
Subv
10c67bf395 AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.
This function is used by libnx to obtain a new layer.
2018-01-22 13:50:22 -05:00
Subv
eb58f852f8 AppletOE: Make ISelfController keep a reference to nvflinger.
It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22 13:46:36 -05:00
Subv
42859461f3 Services: Vi shouldn't be responsible for creating nvflinger.
It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
bunnei
7f19a7d305 Merge pull request #132 from Subv/nvflinger
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
2018-01-22 13:22:20 -05:00
Subv
8d7686ff8e VI: Move BufferQueue and NVFlinger to their own folder/namespace. 2018-01-22 11:54:58 -05:00
st4rk
07355cf7cc Added stubs for audio services. (#116)
* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations

* fixing the changes requested (remove private, explicit)
2018-01-21 22:03:36 -05:00
bunnei
fdbb039427 Merge pull request #131 from lioncash/enum
nvmap: Make IoctlCommands an enum class
2018-01-21 22:01:27 -05:00
bunnei
32d91fa6d2 Merge pull request #130 from MerryMage/dynarmic
externals: Update dynarmic
2018-01-21 18:08:18 -05:00
David
eeb3b5eed7 Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid

* used clang-format-3.9 instead

* lowercase pid

* Moved nvmemp handlers to cpp

* Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG

* using std::arrays instead of c arrays

* nvhost get config now uses std::array completely

* added pid logging back

* updated cmakelist

* missing includes

* added array, removed memcpy

* clang-format6.0
2018-01-21 17:59:50 -05:00
bunnei
2403143ff1 Merge pull request #128 from Subv/parcel_query
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 17:56:06 -05:00
Lioncash
06d2e1bd23 nvmap: Add a return 0 underneath the UNIMPLEMENTED macro
This macro resolves to an empty macro in release builds.
2018-01-21 17:07:47 -05:00
Lioncash
687a17acae nvmap: Make IoctlCommands an enum class
Prevents the enum values from polluting the surrounding scope
2018-01-21 17:07:13 -05:00
MerryMage
e7cb20fbf0 externals: Update dynarmic
a6d17e A64: Implement AND (vector)
963453 tests/A64: Randomize vectors
adcd34 tests/A64/unicorn: Print interrupt number when InterruptHook is hit
304c91 tests/A64: Allow RunTestInstance to start from an arbitrary offset
d333b5 A64: Implement ADD (vector, vector)
1cf87a A64: Implement REV, REV32, and REV16 (#126)
9fc157 IR: Simplify types. F32 -> U32, F64 -> U64, F128 -> U128
50c181 reg_alloc: GetBitWidth: Add UNREACHABLE
adccbf reg_alloc: Consider bitwidth of data and registers when emitting instructions
7b7f23 A64: Implement CSEL
2f8413 IR: Implement Conditional Select
ebb3e8 A64/tests: Split unicorn sanity checking from other tests
5740a0 tests/A64: Single random instruction: Test branch instructions as well
0892b4 A64/translate/branch: bug: Read-after-write error in BLR
e77bc2 A64: Implement SBFM, BFM, UBFM
0c37ca A64: Implement MOVN, MOVZ, MOVK
b6bb59 travis: Print current test information
e77207 fuzz_thumb: Off by one error
a04ca2 ir/location_descriptor: Add missing <functional> header for std::hash
1e0f5c travis: Run A64 tests
2018-01-21 22:05:43 +00:00
bunnei
ab8525705b Merge pull request #123 from bunnei/fs
Initial implementation of RomFS filesystem and fsp-srv
2018-01-21 16:15:15 -05:00
bunnei
5035d18baa file_sys: Clang format fixes. 2018-01-21 15:51:45 -05:00
bunnei
8e50d6002b fsp_srv: Various improvements to IStorage:Read implementation. 2018-01-21 15:51:43 -05:00
bunnei
d9a91d7678 deconstructed_rom_directory: Implement istorage loading for RomFS. 2018-01-21 15:39:31 -05:00
David Marcec
d64b7d7dfd filesystem: Implement basic IStorage functionality. 2018-01-21 15:39:28 -05:00
bunnei
00851a5ef4 file_sys: Cleanup to better match Switch file system constructs.
file_sys: Add factory class for RomFS file system.
2018-01-21 15:39:26 -05:00
bunnei
1c06c918af file_sys: Remove disk_archive, savedata_archive, and title_metadata. 2018-01-21 15:39:23 -05:00
bunnei
7988f02489 archive_backend: Minor changes to match Switch IFileSystem. 2018-01-21 15:39:20 -05:00
bunnei
2f71a32363 file_sys: Repurpose 3DS IVFC code for Switch ROMFS. 2018-01-21 15:39:18 -05:00
bunnei
4c07dde472 Merge pull request #129 from Rozelette/master
gdbstub: Update registers and sizes for aarch64
2018-01-21 15:32:15 -05:00
bunnei
ee024eb0a2 Merge pull request #124 from akkatracker/patch-1
Fix minor spelling error in CMakeLists
2018-01-21 13:06:37 -05:00
bunnei
1bcc233245 Merge pull request #125 from MerryMage/bundled-unicorn
Unicorn build fixups
2018-01-21 13:05:32 -05:00
Rozlette
425a78ec1b gdbstub: Update registers and sizes for aarch64
This gets gdbstub working at least to the point where clients can
communicate with it.

What works:
- Reading/writing GPRegs
- Reading/writing memory
- Interrupting the emulated program and continuing

What does NOT work:
- Breakpoints. Sizes have been updated to u64, but support will need to be
  added in the interpreter for them to work.
- VRegs. Mostly because my gdb was having issues with 128-bit regs for
  some reason. However, the current u128 representation is a bit
  awkward to use and should probably be updated first.
2018-01-21 11:12:49 -06:00
Subv
749043c809 VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. 2018-01-21 11:13:47 -05:00
MerryMage
add8d40f3f CMakeLists: Fix unicorn build for macOS developers with x86_64-only systems
Some of us do not have any i386 libraries required to build x86-32 universal libraries.
2018-01-21 13:59:43 +00:00
MerryMage
bba785d643 CMakeLists: Do not look for system Unicorn by default
Since we use a custom build of unicorn it doesn't make much sense to look for
the system version, unless the user explicitly wants to override this.
2018-01-21 13:58:39 +00:00
Matthew Brener
af871f8966 Fix spelling error in CMakeLists
Minor spelling error of its --> it's
2018-01-21 17:40:47 +11:00
bunnei
d904b0db58 Merge pull request #72 from N00byKing/patch-2
Implement Pull #3275 from citra: core: Don't Shutdown before we've even Init-ed
2018-01-20 23:11:10 -05:00
bunnei
defaaf4519 Merge pull request #92 from gdkchan/nro_refactor
Fix NRO entry point
2018-01-20 23:10:15 -05:00
bunnei
602cd3886d Merge pull request #122 from tgsm/time-remove-pragma
service/time: remove accidental #pragmas
2018-01-20 22:27:10 -05:00
bunnei
9d6339b887 Merge pull request #121 from Rozelette/master
loader: Minor style fix in deconstructed_rom_directory
2018-01-20 22:14:43 -05:00
tgsm
07cfab72e0 service/time: remove accidental #pragmas 2018-01-20 21:34:37 -05:00
gdkchan
3a409d5c8f Fix NRO Entry Point 2018-01-18 17:18:43 -03:00
N00byKing
30d2ba9de3 Update core.cpp 2018-01-17 18:12:06 +01:00
127 changed files with 3783 additions and 2752 deletions

View File

@@ -42,3 +42,8 @@ deploy:
skip_cleanup: true
on:
tags: true
notifications:
webhooks:
urls:
- https://api.yuzu-emu.org/code/travis/notify

View File

@@ -8,7 +8,7 @@ export UNICORNDIR=$(pwd)/externals/unicorn
mkdir build && cd build
cmake --version
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
make -j4
ctest -VV -C Release

View File

@@ -13,7 +13,9 @@ option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_SDL2;MSVC" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
@@ -209,8 +211,7 @@ else()
endif()
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
find_package(Unicorn QUIET)
if (NOT UNICORN_FOUND)
if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
@@ -249,7 +250,7 @@ if (NOT UNICORN_FOUND)
find_package(PythonInterp 2.7 REQUIRED)
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
# ALL makes this custom target build every time
@@ -259,6 +260,8 @@ if (NOT UNICORN_FOUND)
)
unset(UNICORN_LIB_NAME)
endif()
else()
find_package(Unicorn REQUIRED)
endif()
if (UNICORN_FOUND)
@@ -420,7 +423,7 @@ if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()

View File

@@ -17,7 +17,7 @@ if ($ENV{CI})
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
# this leaves a trailing space on the last word, but we actually want that
# because of how its styled in the title bar.
# because of how it's styled in the title bar.
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
endforeach()
endif()

View File

@@ -32,12 +32,20 @@ namespace Log {
CLS(Kernel) \
SUB(Kernel, SVC) \
CLS(Service) \
SUB(Service, SM) \
SUB(Service, ACC) \
SUB(Service, Audio) \
SUB(Service, AM) \
SUB(Service, APM) \
SUB(Service, FS) \
SUB(Service, GSP) \
SUB(Service, CFG) \
SUB(Service, DSP) \
SUB(Service, HID) \
SUB(Service, LM) \
SUB(Service, NIFM) \
SUB(Service, NVDRV) \
SUB(Service, PCTL) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, Time) \
SUB(Service, VI) \
CLS(HW) \
SUB(HW, Memory) \
SUB(HW, LCD) \

View File

@@ -49,12 +49,20 @@ enum class Class : ClassType {
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SM, ///< The SRV (Service Directory) implementation
Service_FS, ///< The FS (Filesystem) service implementation
Service_GSP, ///< The GSP (GPU control) service
Service_CFG, ///< The CFG (Configuration) service
Service_DSP, ///< The DSP (DSP control) service
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_APM, ///< The APM (Performance) service
Service_Audio, ///< The Audio (Audio control) service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LM, ///< The LM (Logger) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCTL, ///< The PCTL (Parental control) service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_Time, ///< The time service
Service_VI, ///< The VI (Video interface) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation

View File

@@ -6,21 +6,17 @@ add_library(core STATIC
core.h
core_timing.cpp
core_timing.h
file_sys/archive_backend.cpp
file_sys/archive_backend.h
file_sys/directory_backend.h
file_sys/disk_archive.cpp
file_sys/disk_archive.h
file_sys/directory.h
file_sys/errors.h
file_sys/file_backend.h
file_sys/ivfc_archive.cpp
file_sys/ivfc_archive.h
file_sys/filesystem.cpp
file_sys/filesystem.h
file_sys/path_parser.cpp
file_sys/path_parser.h
file_sys/savedata_archive.cpp
file_sys/savedata_archive.h
file_sys/title_metadata.cpp
file_sys/title_metadata.h
file_sys/romfs_factory.cpp
file_sys/romfs_factory.h
file_sys/romfs_filesystem.cpp
file_sys/romfs_filesystem.h
file_sys/storage.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -40,8 +36,6 @@ add_library(core STATIC
hle/kernel/client_session.h
hle/kernel/condition_variable.cpp
hle/kernel/condition_variable.h
hle/kernel/domain.cpp
hle/kernel/domain.h
hle/kernel/errors.h
hle/kernel/event.cpp
hle/kernel/event.h
@@ -71,7 +65,6 @@ add_library(core STATIC
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_wrap.h
hle/kernel/sync_object.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/timer.cpp
@@ -91,6 +84,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_ae.cpp
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/aoc/aoc_u.cpp
@@ -99,23 +94,53 @@ add_library(core STATIC
hle/service/apm/apm.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_u.cpp
hle/service/audio/audrec_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/filesystem/filesystem.cpp
hle/service/filesystem/filesystem.h
hle/service/filesystem/fsp_srv.cpp
hle/service/filesystem/fsp_srv.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nifm/nifm_a.cpp
hle/service/nifm/nifm_a.h
hle/service/nifm/nifm_s.cpp
hle/service/nifm/nifm_s.h
hle/service/nifm/nifm_u.cpp
hle/service/nifm/nifm_u.h
hle/service/nvdrv/devices/nvdevice.h
hle/service/nvdrv/devices/nvdisp_disp0.cpp
hle/service/nvdrv/devices/nvdisp_disp0.h
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvhost_ctrl.cpp
hle/service/nvdrv/devices/nvhost_ctrl.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvflinger/buffer_queue.cpp
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pctl/pctl_a.cpp
@@ -130,6 +155,7 @@ add_library(core STATIC
hle/service/sm/sm.h
hle/service/sockets/bsd_u.cpp
hle/service/sockets/bsd_u.h
hle/service/sockets/sfdnsres.cpp
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
@@ -143,6 +169,10 @@ add_library(core STATIC
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
hle/service/vi/vi_m.h
hle/service/vi/vi_s.cpp
hle/service/vi/vi_s.h
hle/service/vi/vi_u.cpp
hle/service/vi/vi_u.h
hle/shared_page.cpp
hle/shared_page.h
hw/hw.cpp
@@ -163,8 +193,8 @@ add_library(core STATIC
loader/nso.h
memory.cpp
memory.h
memory_hook.h
memory_setup.h
mmio.h
perf_stats.cpp
perf_stats.h
settings.cpp

View File

@@ -82,7 +82,6 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
if (system_mode.second != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to determine system mode (Error %i)!",
static_cast<int>(system_mode.second));
System::Shutdown();
switch (system_mode.second) {
case Loader::ResultStatus::ErrorEncrypted:

View File

@@ -51,13 +51,13 @@ public:
* requested is not guaranteed to run, as this will be interrupted preemptively if a hardware
* update is requested (e.g. on a thread switch).
* @param tight_loop Number of instructions to execute.
* @return Result status, indicating whethor or not the operation succeeded.
* @return Result status, indicating whether or not the operation succeeded.
*/
ResultStatus RunLoop(int tight_loop = 100000);
/**
* Step the CPU one instruction
* @return Result status, indicating whethor or not the operation succeeded.
* @return Result status, indicating whether or not the operation succeeded.
*/
ResultStatus SingleStep();

View File

@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

View File

@@ -1,99 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstdio>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/disk_archive.h"
#include "core/file_sys/errors.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buffer) const {
if (!mode.read_flag)
return ERROR_INVALID_OPEN_FLAGS;
file->Seek(offset, SEEK_SET);
return MakeResult<size_t>(file->ReadBytes(buffer, length));
}
ResultVal<size_t> DiskFile::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
if (!mode.write_flag)
return ERROR_INVALID_OPEN_FLAGS;
file->Seek(offset, SEEK_SET);
size_t written = file->WriteBytes(buffer, length);
if (flush)
file->Flush();
return MakeResult<size_t>(written);
}
u64 DiskFile::GetSize() const {
return file->GetSize();
}
bool DiskFile::SetSize(const u64 size) const {
file->Resize(size);
file->Flush();
return true;
}
bool DiskFile::Close() const {
return file->Close();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
DiskDirectory::DiskDirectory(const std::string& path) : directory() {
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
directory.size = size;
directory.isDirectory = true;
children_iterator = directory.children.begin();
}
u32 DiskDirectory::Read(const u32 count, Entry* entries) {
u32 entries_read = 0;
while (entries_read < count && children_iterator != directory.children.cend()) {
const FileUtil::FSTEntry& file = *children_iterator;
const std::string& filename = file.virtualName;
Entry& entry = entries[entries_read];
LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
file.isDirectory);
// TODO(Link Mauve): use a proper conversion to UTF-16.
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
entry.filename[j] = filename[j];
if (!filename[j])
break;
}
FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);
entry.is_directory = file.isDirectory;
entry.is_hidden = (filename[0] == '.');
entry.is_read_only = 0;
entry.file_size = file.size;
// We emulate a SD card where the archive bit has never been cleared, as it would be on
// most user SD cards.
// Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
// file bit.
entry.is_archive = !file.isDirectory;
++entries_read;
++children_iterator;
}
return entries_read;
}
} // namespace FileSys

View File

@@ -1,68 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/directory_backend.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
class DiskFile : public FileBackend {
public:
DiskFile(FileUtil::IOFile&& file_, const Mode& mode_)
: file(new FileUtil::IOFile(std::move(file_))) {
mode.hex = mode_.hex;
}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
u64 GetSize() const override;
bool SetSize(u64 size) const override;
bool Close() const override;
void Flush() const override {
file->Flush();
}
protected:
Mode mode;
std::unique_ptr<FileUtil::IOFile> file;
};
class DiskDirectory : public DirectoryBackend {
public:
DiskDirectory(const std::string& path);
~DiskDirectory() override {
Close();
}
u32 Read(const u32 count, Entry* entries) override;
bool Close() const override {
return true;
}
protected:
u32 total_entries_in_directory;
FileUtil::FSTEntry directory;
// We need to remember the last entry we returned, so a subsequent call to Read will continue
// from the next one. This iterator will always point to the next unread entry.
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
};
} // namespace FileSys

View File

@@ -1,4 +1,4 @@
// Copyright 2015 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -7,7 +7,7 @@
#include <sstream>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/filesystem.h"
#include "core/memory.h"
namespace FileSys {

View File

@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -15,7 +15,7 @@
namespace FileSys {
class FileBackend;
class StorageBackend;
class DirectoryBackend;
// Path string type
@@ -71,9 +71,9 @@ struct ArchiveFormatInfo {
};
static_assert(std::is_pod<ArchiveFormatInfo>::value, "ArchiveFormatInfo is not POD");
class ArchiveBackend : NonCopyable {
class FileSystemBackend : NonCopyable {
public:
virtual ~ArchiveBackend() {}
virtual ~FileSystemBackend() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
@@ -81,13 +81,12 @@ public:
virtual std::string GetName() const = 0;
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or error code
* Create a file specified by its path
* @param path Path relative to the Archive
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
virtual ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const = 0;
virtual ResultCode CreateFile(const Path& path, u64 size) const = 0;
/**
* Delete a file specified by its path
@@ -97,12 +96,11 @@ public:
virtual ResultCode DeleteFile(const Path& path) const = 0;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameFile(const Path& src_path, const Path& dest_path) const = 0;
virtual ResultCode CreateDirectory(const Path& path) const = 0;
/**
* Delete a directory specified by its path
@@ -119,19 +117,12 @@ public:
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
/**
* Create a file specified by its path
* @param path Path relative to the Archive
* @param size The size of the new file, filled with zeroes
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateFile(const Path& path, u64 size) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const Path& path) const = 0;
virtual ResultCode RenameFile(const Path& src_path, const Path& dest_path) const = 0;
/**
* Rename a Directory specified by its path
@@ -141,6 +132,15 @@ public:
*/
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
virtual ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const Path& path,
const Mode& mode) const = 0;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
@@ -152,12 +152,12 @@ public:
* Get the free space
* @return The number of free bytes in the archive
*/
virtual u64 GetFreeBytes() const = 0;
virtual u64 GetFreeSpaceSize() const = 0;
};
class ArchiveFactory : NonCopyable {
class FileSystemFactory : NonCopyable {
public:
virtual ~ArchiveFactory() {}
virtual ~FileSystemFactory() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
@@ -169,7 +169,7 @@ public:
* @param path Path to the archive
* @return An ArchiveBackend corresponding operating specified archive path.
*/
virtual ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) = 0;
virtual ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) = 0;
/**
* Deletes the archive contents and then re-creates the base folder

View File

@@ -6,7 +6,7 @@
#include <string>
#include <vector>
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/filesystem.h"
namespace FileSys {

View File

@@ -0,0 +1,38 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/romfs_filesystem.h"
namespace FileSys {
RomFS_Factory::RomFS_Factory(Loader::AppLoader& app_loader) {
// Load the RomFS from the app
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(romfs_file, data_offset, data_size)) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
}
ResultVal<std::unique_ptr<FileSystemBackend>> RomFS_Factory::Open(const Path& path) {
auto archive = std::make_unique<RomFS_FileSystem>(romfs_file, data_offset, data_size);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode RomFS_Factory::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> RomFS_Factory::GetFormatInfo(const Path& path) const {
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
} // namespace FileSys

View File

@@ -0,0 +1,35 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
#include "core/loader/loader.h"
namespace FileSys {
/// File system interface to the RomFS archive
class RomFS_Factory final : public FileSystemFactory {
public:
explicit RomFS_Factory(Loader::AppLoader& app_loader);
std::string GetName() const override {
return "ArchiveFactory_RomFS";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
};
} // namespace FileSys

View File

@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,84 +6,80 @@
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/ivfc_archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
#include "core/file_sys/romfs_filesystem.h"
namespace FileSys {
std::string IVFCArchive::GetName() const {
return "IVFC";
std::string RomFS_FileSystem::GetName() const {
return "RomFS";
}
ResultVal<std::unique_ptr<FileBackend>> IVFCArchive::OpenFile(const Path& path,
const Mode& mode) const {
return MakeResult<std::unique_ptr<FileBackend>>(
std::make_unique<IVFCFile>(romfs_file, data_offset, data_size));
ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const Path& path,
const Mode& mode) const {
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
}
ResultCode IVFCArchive::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an IVFC archive (%s).",
ResultCode RomFS_FileSystem::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode IVFCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an IVFC archive (%s).",
ResultCode RomFS_FileSystem::RenameFile(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode IVFCArchive::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an IVFC archive (%s).",
ResultCode RomFS_FileSystem::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode IVFCArchive::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an IVFC archive (%s).",
ResultCode RomFS_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode IVFCArchive::CreateFile(const Path& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an IVFC archive (%s).",
ResultCode RomFS_FileSystem::CreateFile(const Path& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode IVFCArchive::CreateDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an IVFC archive (%s).",
ResultCode RomFS_FileSystem::CreateDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an IVFC archive (%s).",
ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> IVFCArchive::OpenDirectory(const Path& path) const {
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<IVFCDirectory>());
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
const Path& path) const {
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
}
u64 IVFCArchive::GetFreeBytes() const {
LOG_WARNING(Service_FS, "Attempted to get the free space in an IVFC archive");
u64 RomFS_FileSystem::GetFreeSpaceSize() const {
LOG_WARNING(Service_FS, "Attempted to get the free space in an ROMFS archive");
return 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
ResultVal<size_t> IVFCFile::Read(const u64 offset, const size_t length, u8* buffer) const {
ResultVal<size_t> RomFS_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
LOG_TRACE(Service_FS, "called offset=%llu, length=%zu", offset, length);
romfs_file->Seek(data_offset + offset, SEEK_SET);
size_t read_length = (size_t)std::min((u64)length, data_size - offset);
@@ -91,19 +87,19 @@ ResultVal<size_t> IVFCFile::Read(const u64 offset, const size_t length, u8* buff
return MakeResult<size_t>(romfs_file->ReadBytes(buffer, read_length));
}
ResultVal<size_t> IVFCFile::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
LOG_ERROR(Service_FS, "Attempted to write to IVFC file");
ResultVal<size_t> RomFS_Storage::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
LOG_ERROR(Service_FS, "Attempted to write to ROMFS file");
// TODO(Subv): Find error code
return MakeResult<size_t>(0);
}
u64 IVFCFile::GetSize() const {
u64 RomFS_Storage::GetSize() const {
return data_size;
}
bool IVFCFile::SetSize(const u64 size) const {
LOG_ERROR(Service_FS, "Attempted to set the size of an IVFC file");
bool RomFS_Storage::SetSize(const u64 size) const {
LOG_ERROR(Service_FS, "Attempted to set the size of an ROMFS file");
return false;
}

View File

@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -10,30 +10,27 @@
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/directory_backend.h"
#include "core/file_sys/file_backend.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/**
* Helper which implements an interface to deal with IVFC images used in some archives
* This should be subclassed by concrete archive types, which will provide the
* input data (load the raw IVFC archive) and override any required methods
* Helper which implements an interface to deal with Switch .istorage ROMFS images used in some
* archives This should be subclassed by concrete archive types, which will provide the input data
* (load the raw ROMFS archive) and override any required methods
*/
class IVFCArchive : public ArchiveBackend {
class RomFS_FileSystem : public FileSystemBackend {
public:
IVFCArchive(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
RomFS_FileSystem(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
: romfs_file(file), data_offset(offset), data_size(size) {}
std::string GetName() const override;
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
@@ -42,7 +39,7 @@ public:
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;
u64 GetFreeSpaceSize() const override;
protected:
std::shared_ptr<FileUtil::IOFile> romfs_file;
@@ -50,9 +47,9 @@ protected:
u64 data_size;
};
class IVFCFile : public FileBackend {
class RomFS_Storage : public StorageBackend {
public:
IVFCFile(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
RomFS_Storage(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
: romfs_file(file), data_offset(offset), data_size(size) {}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
@@ -70,7 +67,7 @@ private:
u64 data_size;
};
class IVFCDirectory : public DirectoryBackend {
class ROMFSDirectory : public DirectoryBackend {
public:
u32 Read(const u32 count, Entry* entries) override {
return 0;

View File

@@ -1,330 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/file_util.h"
#include "core/file_sys/disk_archive.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/path_parser.h"
#include "core/file_sys/savedata_archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& path,
const Mode& mode) const {
LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
}
if (mode.create_flag && !mode.write_flag) {
LOG_ERROR(Service_FS, "Create flag set but write flag not set");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "Unexpected file or directory in %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::NotFound:
if (!mode.create_flag) {
LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.",
full_path.c_str());
return ERROR_FILE_NOT_FOUND;
} else {
// Create the file
FileUtil::CreateEmptyFile(full_path);
}
break;
case PathParser::FileFound:
break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
}
auto disk_file = std::make_unique<DiskFile>(std::move(file), mode);
return MakeResult<std::unique_ptr<FileBackend>>(std::move(disk_file));
}
ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::FileFound:
break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
}
ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
template <typename T>
static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
T deleter) {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
if (path_parser.IsRootDirectory())
return ERROR_DIRECTORY_NOT_EMPTY;
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
if (deleter(full_path)) {
return RESULT_SUCCESS;
}
LOG_ERROR(Service_FS, "Directory not empty %s", full_path.c_str());
return ERROR_DIRECTORY_NOT_EMPTY;
}
ResultCode SaveDataArchive::DeleteDirectory(const Path& path) const {
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
}
ResultCode SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
return DeleteDirectoryHelper(
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
}
ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_FILE_ALREADY_EXISTS;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
}
LOG_ERROR(Service_FS, "Too large file");
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_DIRECTORY_ALREADY_EXISTS;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", mount_point.c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 SaveDataArchive::GetFreeBytes() const {
// TODO: Stubbed to return 1GiB
return 1024 * 1024 * 1024;
}
} // namespace FileSys

View File

@@ -1,43 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/directory_backend.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// Archive backend for general save data archive type (SaveData and SystemSaveData)
class SaveDataArchive : public ArchiveBackend {
public:
explicit SaveDataArchive(const std::string& mount_point_) : mount_point(mount_point_) {}
std::string GetName() const override {
return "SaveDataArchive: " + mount_point;
}
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;
protected:
std::string mount_point;
};
} // namespace FileSys

View File

@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -8,15 +8,12 @@
#include "common/common_types.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
class FileBackend : NonCopyable {
class StorageBackend : NonCopyable {
public:
FileBackend() {}
virtual ~FileBackend() {}
StorageBackend() {}
virtual ~StorageBackend() {}
/**
* Read data from the file
@@ -39,10 +36,9 @@ public:
const u8* buffer) const = 0;
/**
* Get the size of the file in bytes
* @return Size of the file in bytes
* Flushes the file
*/
virtual u64 GetSize() const = 0;
virtual void Flush() const = 0;
/**
* Set the size of the file in bytes
@@ -51,16 +47,17 @@ public:
*/
virtual bool SetSize(u64 size) const = 0;
/**
* Get the size of the file in bytes
* @return Size of the file in bytes
*/
virtual u64 GetSize() const = 0;
/**
* Close the file
* @return true if the file closed correctly
*/
virtual bool Close() const = 0;
/**
* Flushes the file
*/
virtual void Flush() const = 0;
};
} // namespace FileSys

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@@ -1,163 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include "common/alignment.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/title_metadata.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
static u32 GetSignatureSize(u32 signature_type) {
switch (signature_type) {
case Rsa4096Sha1:
case Rsa4096Sha256:
return 0x200;
case Rsa2048Sha1:
case Rsa2048Sha256:
return 0x100;
case EllipticSha1:
case EcdsaSha256:
return 0x3C;
}
}
Loader::ResultStatus TitleMetadata::Load() {
FileUtil::IOFile file(filepath, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
if (!file.ReadBytes(&signature_type, sizeof(u32_be)))
return Loader::ResultStatus::Error;
// Signature lengths are variable, and the body follows the signature
u32 signature_size = GetSignatureSize(signature_type);
tmd_signature.resize(signature_size);
if (!file.ReadBytes(&tmd_signature[0], signature_size))
return Loader::ResultStatus::Error;
// The TMD body start position is rounded to the nearest 0x40 after the signature
size_t body_start = Common::AlignUp(signature_size + sizeof(u32), 0x40);
file.Seek(body_start, SEEK_SET);
// Read our TMD body, then load the amount of ContentChunks specified
if (file.ReadBytes(&tmd_body, sizeof(TitleMetadata::Body)) != sizeof(TitleMetadata::Body))
return Loader::ResultStatus::Error;
for (u16 i = 0; i < tmd_body.content_count; i++) {
ContentChunk chunk;
if (file.ReadBytes(&chunk, sizeof(ContentChunk)) == sizeof(ContentChunk)) {
tmd_chunks.push_back(chunk);
} else {
LOG_ERROR(Service_FS, "Malformed TMD %s, failed to load content chunk index %u!",
filepath.c_str(), i);
return Loader::ResultStatus::ErrorInvalidFormat;
}
}
return Loader::ResultStatus::Success;
}
Loader::ResultStatus TitleMetadata::Save() {
UNIMPLEMENTED();
return Loader::ResultStatus::Success;
}
u64 TitleMetadata::GetTitleID() const {
return tmd_body.title_id;
}
u32 TitleMetadata::GetTitleType() const {
return tmd_body.title_type;
}
u16 TitleMetadata::GetTitleVersion() const {
return tmd_body.title_version;
}
u64 TitleMetadata::GetSystemVersion() const {
return tmd_body.system_version;
}
size_t TitleMetadata::GetContentCount() const {
return tmd_chunks.size();
}
u32 TitleMetadata::GetBootContentID() const {
return tmd_chunks[TMDContentIndex::Main].id;
}
u32 TitleMetadata::GetManualContentID() const {
return tmd_chunks[TMDContentIndex::Manual].id;
}
u32 TitleMetadata::GetDLPContentID() const {
return tmd_chunks[TMDContentIndex::DLP].id;
}
void TitleMetadata::SetTitleID(u64 title_id) {
tmd_body.title_id = title_id;
}
void TitleMetadata::SetTitleType(u32 type) {
tmd_body.title_type = type;
}
void TitleMetadata::SetTitleVersion(u16 version) {
tmd_body.title_version = version;
}
void TitleMetadata::SetSystemVersion(u64 version) {
tmd_body.system_version = version;
}
void TitleMetadata::AddContentChunk(const ContentChunk& chunk) {
tmd_chunks.push_back(chunk);
}
void TitleMetadata::Print() const {
LOG_DEBUG(Service_FS, "%s - %u chunks", filepath.c_str(),
static_cast<u32>(tmd_body.content_count));
// Content info describes ranges of content chunks
LOG_DEBUG(Service_FS, "Content info:");
for (size_t i = 0; i < tmd_body.contentinfo.size(); i++) {
if (tmd_body.contentinfo[i].command_count == 0)
break;
LOG_DEBUG(Service_FS, " Index %04X, Command Count %04X",
static_cast<u32>(tmd_body.contentinfo[i].index),
static_cast<u32>(tmd_body.contentinfo[i].command_count));
}
// For each content info, print their content chunk range
for (size_t i = 0; i < tmd_body.contentinfo.size(); i++) {
u16 index = static_cast<u16>(tmd_body.contentinfo[i].index);
u16 count = static_cast<u16>(tmd_body.contentinfo[i].command_count);
if (count == 0)
continue;
LOG_DEBUG(Service_FS, "Content chunks for content info index %zu:", i);
for (u16 j = index; j < index + count; j++) {
// Don't attempt to print content we don't have
if (j > tmd_body.content_count)
break;
const ContentChunk& chunk = tmd_chunks[j];
LOG_DEBUG(Service_FS, " ID %08X, Index %04X, Type %04x, Size %016" PRIX64,
static_cast<u32>(chunk.id), static_cast<u32>(chunk.index),
static_cast<u32>(chunk.type), static_cast<u64>(chunk.size));
}
}
}
} // namespace FileSys

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@@ -1,126 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
namespace Loader {
enum class ResultStatus;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
enum TMDSignatureType : u32 {
Rsa4096Sha1 = 0x10000,
Rsa2048Sha1 = 0x10001,
EllipticSha1 = 0x10002,
Rsa4096Sha256 = 0x10003,
Rsa2048Sha256 = 0x10004,
EcdsaSha256 = 0x10005
};
enum TMDContentTypeFlag : u16 {
Encrypted = 1 << 1,
Disc = 1 << 2,
CFM = 1 << 3,
Optional = 1 << 14,
Shared = 1 << 15
};
/**
* Helper which implements an interface to read and write Title Metadata (TMD) files.
* If a file path is provided and the file exists, it can be parsed and used, otherwise
* it must be created. The TMD file can then be interpreted, modified and/or saved.
*/
class TitleMetadata {
public:
struct ContentChunk {
u32_be id;
u16_be index;
u16_be type;
u64_be size;
std::array<u8, 0x20> hash;
};
static_assert(sizeof(ContentChunk) == 0x30, "TMD ContentChunk structure size is wrong");
struct ContentInfo {
u16_be index;
u16_be command_count;
std::array<u8, 0x20> hash;
};
static_assert(sizeof(ContentInfo) == 0x24, "TMD ContentInfo structure size is wrong");
#pragma pack(push, 1)
struct Body {
std::array<u8, 0x40> issuer;
u8 version;
u8 ca_crl_version;
u8 signer_crl_version;
u8 reserved;
u64_be system_version;
u64_be title_id;
u32_be title_type;
u16_be group_id;
u32_be savedata_size;
u32_be srl_private_savedata_size;
std::array<u8, 4> reserved_2;
u8 srl_flag;
std::array<u8, 0x31> reserved_3;
u32_be access_rights;
u16_be title_version;
u16_be content_count;
u16_be boot_content;
std::array<u8, 2> reserved_4;
std::array<u8, 0x20> contentinfo_hash;
std::array<ContentInfo, 64> contentinfo;
};
static_assert(sizeof(Body) == 0x9C4, "TMD body structure size is wrong");
#pragma pack(pop)
explicit TitleMetadata(std::string& path) : filepath(std::move(path)) {}
Loader::ResultStatus Load();
Loader::ResultStatus Save();
u64 GetTitleID() const;
u32 GetTitleType() const;
u16 GetTitleVersion() const;
u64 GetSystemVersion() const;
size_t GetContentCount() const;
u32 GetBootContentID() const;
u32 GetManualContentID() const;
u32 GetDLPContentID() const;
void SetTitleID(u64 title_id);
void SetTitleType(u32 type);
void SetTitleVersion(u16 version);
void SetSystemVersion(u64 version);
void AddContentChunk(const ContentChunk& chunk);
void Print() const;
private:
enum TMDContentIndex { Main = 0, Manual = 1, DLP = 2 };
Body tmd_body;
u32_be signature_type;
std::vector<u8> tmd_signature;
std::vector<ContentChunk> tmd_chunks;
std::string filepath;
};
} // namespace FileSys

View File

@@ -57,9 +57,10 @@ const u32 SIGTERM = 15;
const u32 MSG_WAITALL = 8;
#endif
const u32 R15_REGISTER = 15;
const u32 CPSR_REGISTER = 25;
const u32 FPSCR_REGISTER = 58;
const u32 X30_REGISTER = 30;
const u32 SP_REGISTER = 31;
const u32 PC_REGISTER = 32;
const u32 CPSR_REGISTER = 33;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
@@ -68,48 +69,62 @@ static const char* target_xml =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
<feature name="org.gnu.gdb.arm.core">
<reg name="r0" bitsize="32"/>
<reg name="r1" bitsize="32"/>
<reg name="r2" bitsize="32"/>
<reg name="r3" bitsize="32"/>
<reg name="r4" bitsize="32"/>
<reg name="r5" bitsize="32"/>
<reg name="r6" bitsize="32"/>
<reg name="r7" bitsize="32"/>
<reg name="r8" bitsize="32"/>
<reg name="r9" bitsize="32"/>
<reg name="r10" bitsize="32"/>
<reg name="r11" bitsize="32"/>
<reg name="r12" bitsize="32"/>
<reg name="sp" bitsize="32" type="data_ptr"/>
<reg name="lr" bitsize="32"/>
<reg name="pc" bitsize="32" type="code_ptr"/>
<feature name="org.gnu.gdb.aarch64.core">
<reg name="x0" bitsize="64"/>
<reg name="x1" bitsize="64"/>
<reg name="x2" bitsize="64"/>
<reg name="x3" bitsize="64"/>
<reg name="x4" bitsize="64"/>
<reg name="x5" bitsize="64"/>
<reg name="x6" bitsize="64"/>
<reg name="x7" bitsize="64"/>
<reg name="x8" bitsize="64"/>
<reg name="x9" bitsize="64"/>
<reg name="x10" bitsize="64"/>
<reg name="x11" bitsize="64"/>
<reg name="x12" bitsize="64"/>
<reg name="x13" bitsize="64"/>
<reg name="x14" bitsize="64"/>
<reg name="x15" bitsize="64"/>
<reg name="x16" bitsize="64"/>
<reg name="x17" bitsize="64"/>
<reg name="x18" bitsize="64"/>
<reg name="x19" bitsize="64"/>
<reg name="x20" bitsize="64"/>
<reg name="x21" bitsize="64"/>
<reg name="x22" bitsize="64"/>
<reg name="x23" bitsize="64"/>
<reg name="x24" bitsize="64"/>
<reg name="x25" bitsize="64"/>
<reg name="x26" bitsize="64"/>
<reg name="x27" bitsize="64"/>
<reg name="x28" bitsize="64"/>
<reg name="x29" bitsize="64"/>
<reg name="x30" bitsize="64"/>
<reg name="sp" bitsize="64" type="data_ptr"/>
<!-- The CPSR is register 25, rather than register 16, because
the FPA registers historically were placed between the PC
and the CPSR in the "g" packet. -->
<reg name="pc" bitsize="64" type="code_ptr"/>
<reg name="cpsr" bitsize="32" regnum="25"/>
</feature>
<feature name="org.gnu.gdb.arm.vfp">
<reg name="d0" bitsize="64" type="float"/>
<reg name="d1" bitsize="64" type="float"/>
<reg name="d2" bitsize="64" type="float"/>
<reg name="d3" bitsize="64" type="float"/>
<reg name="d4" bitsize="64" type="float"/>
<reg name="d5" bitsize="64" type="float"/>
<reg name="d6" bitsize="64" type="float"/>
<reg name="d7" bitsize="64" type="float"/>
<reg name="d8" bitsize="64" type="float"/>
<reg name="d9" bitsize="64" type="float"/>
<reg name="d10" bitsize="64" type="float"/>
<reg name="d11" bitsize="64" type="float"/>
<reg name="d12" bitsize="64" type="float"/>
<reg name="d13" bitsize="64" type="float"/>
<reg name="d14" bitsize="64" type="float"/>
<reg name="d15" bitsize="64" type="float"/>
<reg name="fpscr" bitsize="32" type="int" group="float"/>
<flags id="cpsr_flags" size="4">
<field name="SP" start="0" end="0"/>
<field name="" start="1" end="1"/>
<field name="EL" start="2" end="3"/>
<field name="nRW" start="4" end="4"/>
<field name="" start="5" end="5"/>
<field name="F" start="6" end="6"/>
<field name="I" start="7" end="7"/>
<field name="A" start="8" end="8"/>
<field name="D" start="9" end="9"/>
<field name="IL" start="20" end="20"/>
<field name="SS" start="21" end="21"/>
<field name="V" start="28" end="28"/>
<field name="C" start="29" end="29"/>
<field name="Z" start="30" end="30"/>
<field name="N" start="31" end="31"/>
</flags>
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
</feature>
</target>
)";
@@ -143,12 +158,12 @@ WSADATA InitData;
struct Breakpoint {
bool active;
PAddr addr;
u32 len;
u64 len;
};
static std::map<u32, Breakpoint> breakpoints_execute;
static std::map<u32, Breakpoint> breakpoints_read;
static std::map<u32, Breakpoint> breakpoints_write;
static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
/**
* Turns hex string character into the equivalent byte.
@@ -197,6 +212,21 @@ static u32 HexToInt(const u8* src, size_t len) {
return output;
}
/**
* Converts input hex string characters into an array of equivalent of u8 bytes.
*
* @param src Pointer to array of output hex string characters.
* @param len Length of src array.
*/
static u64 HexToLong(const u8* src, size_t len) {
u64 output = 0;
while (len-- > 0) {
output = (output << 4) | HexCharToValue(src[0]);
src++;
}
return output;
}
/**
* Converts input array of u8 bytes into their equivalent hex string characters.
*
@@ -234,8 +264,21 @@ static void GdbHexToMem(u8* dest, const u8* src, size_t len) {
*/
static void IntToGdbHex(u8* dest, u32 v) {
for (int i = 0; i < 8; i += 2) {
dest[i + 1] = NibbleToHex(v >> (4 * i));
dest[i] = NibbleToHex(v >> (4 * (i + 1)));
dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
}
}
/**
* Convert a u64 into a gdb-formatted hex string.
*
* @param dest Pointer to buffer to store output hex string characters.
* @param v Value to convert.
*/
static void LongToGdbHex(u8* dest, u64 v) {
for (int i = 0; i < 16; i += 2) {
dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
}
}
@@ -255,6 +298,22 @@ static u32 GdbHexToInt(const u8* src) {
return output;
}
/**
* Convert a gdb-formatted hex string into a u64.
*
* @param src Pointer to hex string.
*/
static u64 GdbHexToLong(const u8* src) {
u64 output = 0;
for (int i = 0; i < 16; i += 2) {
output = (output << 4) | HexCharToValue(src[15 - i - 1]);
output = (output << 4) | HexCharToValue(src[15 - i]);
}
return output;
}
/// Read a byte from the gdb client.
static u8 ReadByte() {
u8 c;
@@ -277,7 +336,7 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
*
* @param type Type of breakpoint list.
*/
static std::map<u32, Breakpoint>& GetBreakpointList(BreakpointType type) {
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
switch (type) {
case BreakpointType::Execute:
return breakpoints_execute;
@@ -297,19 +356,19 @@ static std::map<u32, Breakpoint>& GetBreakpointList(BreakpointType type) {
* @param addr Address of breakpoint.
*/
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
std::map<u32, Breakpoint>& p = GetBreakpointList(type);
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto bp = p.find(static_cast<u32>(addr));
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: %08x bytes at %08x of type %d\n",
bp->second.len, bp->second.addr, type);
p.erase(static_cast<u32>(addr));
p.erase(static_cast<u64>(addr));
}
}
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
std::map<u32, Breakpoint>& p = GetBreakpointList(type);
auto next_breakpoint = p.lower_bound(static_cast<u32>(addr));
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
BreakpointAddress breakpoint;
if (next_breakpoint != p.end()) {
@@ -328,11 +387,11 @@ bool CheckBreakpoint(PAddr addr, BreakpointType type) {
return false;
}
std::map<u32, Breakpoint>& p = GetBreakpointList(type);
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto bp = p.find(static_cast<u32>(addr));
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
u32 len = bp->second.len;
u64 len = bp->second.len;
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
@@ -419,7 +478,7 @@ static void HandleQuery() {
SendReply("T0");
} else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
// PacketSize needs to be large enough for target xml
SendReply("PacketSize=800;qXfer:features:read+");
SendReply("PacketSize=2000;qXfer:features:read+");
} else if (strncmp(query, "Xfer:features:read:target.xml:",
strlen("Xfer:features:read:target.xml:")) == 0) {
SendReply(target_xml);
@@ -450,10 +509,7 @@ static void SendSignal(u32 signal) {
latest_signal = signal;
std::string buffer =
Common::StringFromFormat("T%02x%02x:%08x;%02x:%08x;", latest_signal, 15,
htonl(static_cast<u_long>(Core::CPU().GetPC())), 13,
htonl(static_cast<u_long>(Core::CPU().GetReg(13))));
std::string buffer = Common::StringFromFormat("T%02x", latest_signal);
LOG_DEBUG(Debug_GDBStub, "Response: %s", buffer.c_str());
SendReply(buffer.c_str());
}
@@ -539,16 +595,12 @@ static void ReadRegister() {
id |= HexCharToValue(command_buffer[2]);
}
if (id <= R15_REGISTER) {
IntToGdbHex(reply, static_cast<u32>(Core::CPU().GetReg(static_cast<u64>(id))));
if (id <= SP_REGISTER) {
LongToGdbHex(reply, Core::CPU().GetReg(static_cast<int>(id)));
} else if (id == PC_REGISTER) {
LongToGdbHex(reply, Core::CPU().GetPC());
} else if (id == CPSR_REGISTER) {
IntToGdbHex(reply, Core::CPU().GetCPSR());
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
IntToGdbHex(reply, Core::CPU().GetVFPReg(
id - CPSR_REGISTER -
1)); // VFP registers should start at 26, so one after CSPR_REGISTER
} else if (id == FPSCR_REGISTER) {
UNIMPLEMENTED();
} else {
return SendReply("E01");
}
@@ -563,21 +615,19 @@ static void ReadRegisters() {
u8* bufptr = buffer;
for (int reg = 0; reg <= R15_REGISTER; reg++) {
IntToGdbHex(bufptr + reg * CHAR_BIT, static_cast<u32>(Core::CPU().GetReg(reg)));
for (int reg = 0; reg <= SP_REGISTER; reg++) {
LongToGdbHex(bufptr + reg * 16, Core::CPU().GetReg(reg));
}
bufptr += (16 * CHAR_BIT);
bufptr += (32 * 16);
LongToGdbHex(bufptr, Core::CPU().GetPC());
bufptr += 16;
IntToGdbHex(bufptr, Core::CPU().GetCPSR());
bufptr += CHAR_BIT;
for (int reg = 0; reg <= 31; reg++) {
IntToGdbHex(bufptr + reg * CHAR_BIT, Core::CPU().GetVFPReg(reg));
}
bufptr += (32 * CHAR_BIT);
bufptr += 8;
SendReply(reinterpret_cast<char*>(buffer));
}
@@ -593,14 +643,12 @@ static void WriteRegister() {
id |= HexCharToValue(command_buffer[2]);
}
if (id <= R15_REGISTER) {
Core::CPU().SetReg(id, GdbHexToInt(buffer_ptr));
if (id <= SP_REGISTER) {
Core::CPU().SetReg(id, GdbHexToLong(buffer_ptr));
} else if (id == PC_REGISTER) {
Core::CPU().SetPC(GdbHexToLong(buffer_ptr));
} else if (id == CPSR_REGISTER) {
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr));
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
Core::CPU().SetVFPReg(id - CPSR_REGISTER - 1, GdbHexToInt(buffer_ptr));
} else if (id == FPSCR_REGISTER) {
UNIMPLEMENTED();
} else {
return SendReply("E01");
}
@@ -615,20 +663,14 @@ static void WriteRegisters() {
if (command_buffer[0] != 'G')
return SendReply("E01");
for (int i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
if (reg <= R15_REGISTER) {
Core::CPU().SetReg(reg, GdbHexToInt(buffer_ptr + i * CHAR_BIT));
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
if (reg <= SP_REGISTER) {
Core::CPU().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16));
} else if (reg == PC_REGISTER) {
Core::CPU().SetPC(GdbHexToLong(buffer_ptr + i * 16));
} else if (reg == CPSR_REGISTER) {
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr + i * CHAR_BIT));
} else if (reg == CPSR_REGISTER - 1) {
// Dummy FPA register, ignore
} else if (reg < CPSR_REGISTER) {
// Dummy FPA registers, ignore
i += 2;
} else if (reg > CPSR_REGISTER && reg < FPSCR_REGISTER) {
Core::CPU().SetVFPReg(reg - CPSR_REGISTER - 1, GdbHexToInt(buffer_ptr + i * CHAR_BIT));
i++; // Skip padding
} else if (reg == FPSCR_REGISTER) {
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr + i * 16));
} else {
UNIMPLEMENTED();
}
}
@@ -642,13 +684,13 @@ static void ReadMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
u32 len =
HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset));
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
LOG_DEBUG(Debug_GDBStub, "gdb: addr: %08x len: %08x\n", addr, len);
LOG_DEBUG(Debug_GDBStub, "gdb: addr: %016llx len: %016llx\n", addr, len);
if (len * 2 > sizeof(reply)) {
SendReply("E01");
@@ -670,11 +712,11 @@ static void ReadMemory() {
static void WriteMemory() {
auto start_offset = command_buffer + 1;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
u32 len = HexToInt(start_offset, static_cast<u32>(len_pos - start_offset));
u64 len = HexToLong(start_offset, static_cast<u64>(len_pos - start_offset));
if (!Memory::IsValidVirtualAddress(addr)) {
return SendReply("E00");
@@ -727,8 +769,8 @@ static void Continue() {
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
std::map<u32, Breakpoint>& p = GetBreakpointList(type);
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
Breakpoint breakpoint;
breakpoint.active = true;
@@ -767,11 +809,11 @@ static void AddBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
u32 len =
HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset));
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
@@ -816,7 +858,7 @@ static void RemoveBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints

View File

@@ -11,7 +11,6 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
@@ -31,11 +30,6 @@ public:
RequestHelperBase(Kernel::HLERequestContext& context)
: context(&context), cmdbuf(context.CommandBuffer()) {}
void ValidateHeader() {
// DEBUG_ASSERT_MSG(index == TotalSize(), "Operations do not match the header (cmd 0x%x)",
// header.raw);
}
void Skip(unsigned size_in_words, bool set_to_null) {
if (set_to_null)
memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
@@ -60,14 +54,30 @@ public:
}
};
class RequestBuilder : public RequestHelperBase {
class ResponseBuilder : public RequestHelperBase {
public:
RequestBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
u32 normal_params_size{};
u32 num_handles_to_copy{};
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
std::ptrdiff_t datapayload_index{};
/// Flags used for customizing the behavior of ResponseBuilder
enum class Flags : u32 {
None = 0,
/// Uses move handles to move objects in the response, even when in a domain. This is
/// required when PushMoveObjects is used.
AlwaysMoveHandles = 1,
};
ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
Flags flags = Flags::None)
: RequestHelperBase(context), normal_params_size(normal_params_size),
num_handles_to_copy(num_handles_to_copy), num_objects_to_move(num_objects_to_move) {
RequestBuilder(Kernel::HLERequestContext& context, unsigned normal_params_size,
u32 num_handles_to_copy = 0, u32 num_handles_to_move = 0,
u32 num_domain_objects = 0)
: RequestHelperBase(context) {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
context.ClearIncomingObjects();
@@ -77,12 +87,19 @@ public:
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding.
u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
if (context.IsDomain()) {
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
u32 num_handles_to_move{};
u32 num_domain_objects{};
const bool always_move_handles{
(static_cast<u32>(flags) & static_cast<u32>(Flags::AlwaysMoveHandles)) != 0};
if (!context.Session()->IsDomain() || always_move_handles) {
num_handles_to_move = num_objects_to_move;
} else {
// If we're not in a domain, turn the domain object parameters into move handles.
num_handles_to_move += num_domain_objects;
num_domain_objects = 0;
num_domain_objects = num_objects_to_move;
}
if (context.Session()->IsDomain()) {
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
}
header.data_size.Assign(raw_data_size);
@@ -101,7 +118,7 @@ public:
AlignWithPadding();
if (context.IsDomain()) {
if (context.Session()->IsDomain()) {
IPC::DomainMessageHeader domain_header{};
domain_header.num_objects = num_domain_objects;
PushRaw(domain_header);
@@ -110,23 +127,43 @@ public:
IPC::DataPayloadHeader data_payload_header{};
data_payload_header.magic = Common::MakeMagic('S', 'F', 'C', 'O');
PushRaw(data_payload_header);
datapayload_index = index;
}
template <class T>
void PushIpcInterface(std::shared_ptr<T> iface) {
if (context->Session()->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
auto sessions = Kernel::ServerSession::CreateSessionPair(iface->GetServiceName());
auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
iface->ClientConnected(server);
context->AddMoveObject(std::move(client));
}
}
template <class T, class... Args>
void PushIpcInterface(Args&&... args) {
auto iface = std::make_shared<T>(std::forward<Args>(args)...);
if (context->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
auto port = iface->CreatePort();
auto session = port->Connect();
ASSERT(session.Succeeded());
context->AddMoveObject(std::move(session).Unwrap());
}
PushIpcInterface<T>(std::make_shared<T>(std::forward<Args>(args)...));
}
void ValidateHeader() {
const size_t num_domain_objects = context->NumDomainObjects();
const size_t num_move_objects = context->NumMoveObjects();
ASSERT_MSG(!num_domain_objects || !num_move_objects,
"cannot move normal handles and domain objects");
ASSERT_MSG((index - datapayload_index) == normal_params_size,
"normal_params_size value is incorrect");
ASSERT_MSG((num_domain_objects + num_move_objects) == num_objects_to_move,
"num_objects_to_move value is incorrect");
ASSERT_MSG(context->NumCopyObjects() == num_handles_to_copy,
"num_handles_to_copy value is incorrect");
}
// Validate on destruction, as there shouldn't be any case where we don't want it
~RequestBuilder() {
~ResponseBuilder() {
ValidateHeader();
}
@@ -154,52 +191,52 @@ public:
/// Push ///
template <>
inline void RequestBuilder::Push(u32 value) {
inline void ResponseBuilder::Push(u32 value) {
cmdbuf[index++] = value;
}
template <typename T>
void RequestBuilder::PushRaw(const T& value) {
void ResponseBuilder::PushRaw(const T& value) {
std::memcpy(cmdbuf + index, &value, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
template <>
inline void RequestBuilder::Push(ResultCode value) {
inline void ResponseBuilder::Push(ResultCode value) {
// Result codes are actually 64-bit in the IPC buffer, but only the high part is discarded.
Push(value.raw);
Push<u32>(0);
}
template <>
inline void RequestBuilder::Push(u8 value) {
inline void ResponseBuilder::Push(u8 value) {
PushRaw(value);
}
template <>
inline void RequestBuilder::Push(u16 value) {
inline void ResponseBuilder::Push(u16 value) {
PushRaw(value);
}
template <>
inline void RequestBuilder::Push(u64 value) {
inline void ResponseBuilder::Push(u64 value) {
Push(static_cast<u32>(value));
Push(static_cast<u32>(value >> 32));
}
template <>
inline void RequestBuilder::Push(bool value) {
inline void ResponseBuilder::Push(bool value) {
Push(static_cast<u8>(value));
}
template <typename First, typename... Other>
void RequestBuilder::Push(const First& first_value, const Other&... other_values) {
void ResponseBuilder::Push(const First& first_value, const Other&... other_values) {
Push(first_value);
Push(other_values...);
}
template <typename... O>
inline void RequestBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddCopyObject(std::move(object));
@@ -207,7 +244,7 @@ inline void RequestBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) {
}
template <typename... O>
inline void RequestBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) {
inline void ResponseBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddMoveObject(std::move(object));
@@ -226,15 +263,10 @@ public:
Skip(CommandIdSize, false);
}
RequestBuilder MakeBuilder(u32 normal_params_size, u32 num_handles_to_copy,
u32 num_handles_to_move, u32 num_domain_objects,
bool validate_header = true) {
if (validate_header) {
ValidateHeader();
}
return {*context, normal_params_size, num_handles_to_copy, num_handles_to_move,
num_domain_objects};
ResponseBuilder MakeBuilder(u32 normal_params_size, u32 num_handles_to_copy,
u32 num_handles_to_move,
ResponseBuilder::Flags flags = ResponseBuilder::Flags::None) {
return {*context, normal_params_size, num_handles_to_copy, num_handles_to_move, flags};
}
template <typename T>
@@ -304,6 +336,11 @@ inline u64 RequestParser::Pop() {
return msw << 32 | lsw;
}
template <>
inline s64 RequestParser::Pop() {
return static_cast<s64>(Pop<u64>());
}
template <>
inline bool RequestParser::Pop() {
return Pop<u8>() != 0;

View File

@@ -7,7 +7,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/sync_object.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -16,7 +16,7 @@ class ServerSession;
class Session;
class Thread;
class ClientSession final : public SyncObject {
class ClientSession final : public Object {
public:
friend class ServerSession;
@@ -33,7 +33,7 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(SharedPtr<Thread> thread) override;
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
std::string name; ///< Name of client port (optional)

View File

@@ -15,13 +15,12 @@ ConditionVariable::ConditionVariable() {}
ConditionVariable::~ConditionVariable() {}
ResultVal<SharedPtr<ConditionVariable>> ConditionVariable::Create(VAddr guest_addr,
VAddr mutex_addr,
std::string name) {
SharedPtr<ConditionVariable> condition_variable(new ConditionVariable);
condition_variable->name = std::move(name);
condition_variable->guest_addr = guest_addr;
condition_variable->mutex_addr = mutex_addr;
condition_variable->mutex_addr = 0;
// Condition variables are referenced by guest address, so track this in the kernel
g_object_address_table.Insert(guest_addr, condition_variable);

View File

@@ -19,12 +19,10 @@ public:
* Creates a condition variable.
* @param guest_addr Address of the object tracking the condition variable in guest memory. If
* specified, this condition variable will update the guest object when its state changes.
* @param mutex_addr Optional address of a guest mutex associated with this condition variable,
* used by the OS for implementing events.
* @param name Optional name of condition variable.
* @return The created condition variable.
*/
static ResultVal<SharedPtr<ConditionVariable>> Create(VAddr guest_addr, VAddr mutex_addr = 0,
static ResultVal<SharedPtr<ConditionVariable>> Create(VAddr guest_addr,
std::string name = "Unknown");
std::string GetTypeName() const override {

View File

@@ -1,63 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
ResultVal<SharedPtr<Domain>> Domain::Create(std::string name) {
SharedPtr<Domain> domain(new Domain);
domain->name = std::move(name);
return MakeResult(std::move(domain));
}
ResultVal<SharedPtr<Domain>> Domain::CreateFromSession(const Session& session) {
auto res = Create(session.port->GetName() + "_Domain");
auto& domain = res.Unwrap();
domain->request_handlers.push_back(std::move(session.server->hle_handler));
Kernel::g_handle_table.ConvertSessionToDomain(session, domain);
return res;
}
ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
auto& domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
// If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
return request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
request_handlers[object_id - 1] = nullptr;
IPC::RequestBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
}
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
UNIMPLEMENTED();
}
return request_handlers.front()->HandleSyncRequest(context);
}
} // namespace Kernel

View File

@@ -1,45 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "core/hle/kernel/sync_object.h"
#include "core/hle/result.h"
namespace Kernel {
class Session;
class SessionRequestHandler;
class Domain final : public SyncObject {
public:
std::string GetTypeName() const override {
return "Domain";
}
static const HandleType HANDLE_TYPE = HandleType::Domain;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
static ResultVal<SharedPtr<Domain>> CreateFromSession(const Session& server);
ResultCode SendSyncRequest(SharedPtr<Thread> thread) override;
/// The name of this domain (optional)
std::string name;
std::vector<std::shared_ptr<SessionRequestHandler>> request_handlers;
private:
Domain() = default;
~Domain() override = default;
static ResultVal<SharedPtr<Domain>> Create(std::string name = "Unknown");
};
} // namespace Kernel

View File

@@ -5,12 +5,10 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
@@ -55,14 +53,6 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
return Create(std::move(object));
}
void HandleTable::ConvertSessionToDomain(const Session& session, SharedPtr<Object> domain) {
for (auto& object : objects) {
if (DynamicObjectCast<ClientSession>(object) == session.client) {
object = domain;
}
}
}
ResultCode HandleTable::Close(Handle handle) {
if (!IsValid(handle))
return ERR_INVALID_HANDLE;

View File

@@ -17,8 +17,6 @@ enum KernelHandle : Handle {
CurrentProcess = 0xFFFF8001,
};
class Session;
/**
* This class allows the creation of Handles, which are references to objects that can be tested
* for validity and looked up. Here they are used to pass references to kernel objects to/from the
@@ -61,11 +59,6 @@ public:
*/
ResultVal<Handle> Duplicate(Handle handle);
/**
* Convert all handles of the specified Session to the specified Domain.
*/
void ConvertSessionToDomain(const Session& session, SharedPtr<Object> domain);
/**
* Closes a handle, removing it from the table and decreasing the object's ref-count.
* @return `RESULT_SUCCESS` or one of the following errors:

View File

@@ -7,7 +7,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
@@ -26,10 +25,6 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s
boost::range::remove_erase(connected_sessions, server_session);
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::Domain> domain) : domain(std::move(domain)) {
cmd_buf[0] = 0;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
: server_session(std::move(server_session)) {
cmd_buf[0] = 0;
@@ -87,7 +82,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
// Padding to align to 16 bytes
rp.AlignWithPadding();
if (IsDomain() && (command_header->type == IPC::CommandType::Request || !incoming)) {
if (Session()->IsDomain() && (command_header->type == IPC::CommandType::Request || !incoming)) {
// If this is an incoming message, only CommandType "Request" has a domain header
// All outgoing domain messages have the domain header
domain_message_header =
@@ -200,12 +195,12 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
// TODO(Subv): Translate the X/A/B/W buffers.
if (IsDomain()) {
if (Session()->IsDomain()) {
ASSERT(domain_message_header->num_objects == domain_objects.size());
// Write the domain objects to the command buffer, these go after the raw untranslated data.
// TODO(Subv): This completely ignores C buffers.
size_t domain_offset = size - domain_message_header->num_objects;
auto& request_handlers = domain->request_handlers;
auto& request_handlers = server_session->domain_request_handlers;
for (auto& object : domain_objects) {
request_handlers.emplace_back(object);

View File

@@ -86,7 +86,6 @@ protected:
*/
class HLERequestContext {
public:
HLERequestContext(SharedPtr<Kernel::Domain> domain);
HLERequestContext(SharedPtr<Kernel::ServerSession> session);
~HLERequestContext();
@@ -95,18 +94,11 @@ public:
return cmd_buf.data();
}
/**
* Returns the domain through which this request was made.
*/
const SharedPtr<Kernel::Domain>& Domain() const {
return domain;
}
/**
* Returns the session through which this request was made. This can be used as a map key to
* access per-client data on services.
*/
const SharedPtr<Kernel::ServerSession>& ServerSession() const {
const SharedPtr<Kernel::ServerSession>& Session() const {
return server_session;
}
@@ -151,10 +143,6 @@ public:
return domain_message_header;
}
bool IsDomain() const {
return domain != nullptr;
}
template <typename T>
SharedPtr<T> GetCopyObject(size_t index) {
ASSERT(index < copy_objects.size());
@@ -187,9 +175,20 @@ public:
domain_objects.clear();
}
size_t NumMoveObjects() const {
return move_objects.size();
}
size_t NumCopyObjects() const {
return copy_objects.size();
}
size_t NumDomainObjects() const {
return domain_objects.size();
}
private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::Domain> domain;
SharedPtr<Kernel::ServerSession> server_session;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<SharedPtr<Object>, 8> move_objects;

View File

@@ -31,7 +31,6 @@ enum class HandleType : u32 {
ServerPort,
ClientSession,
ServerSession,
Domain,
};
enum {
@@ -84,27 +83,12 @@ public:
case HandleType::CodeSet:
case HandleType::ClientPort:
case HandleType::ClientSession:
case HandleType::Domain:
return false;
}
UNREACHABLE();
}
/**
* Check if svcSendSyncRequest can be called on the object
* @return True svcSendSyncRequest can be called on the object, otherwise false
*/
bool IsSyncable() const {
switch (GetHandleType()) {
case HandleType::ClientSession:
case HandleType::Domain:
return true;
}
UNREACHABLE();
}
public:
static unsigned int next_object_id;

View File

@@ -4,6 +4,7 @@
#include <tuple>
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/handle_table.h"
@@ -61,6 +62,38 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
// If the session has been converted to a domain, handle the doomain request
if (IsDomain()) {
auto& domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
// If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
domain_request_handlers[object_id - 1] = nullptr;
IPC::ResponseBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
}
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
ASSERT(false);
}
// If there is no domain header, the regular session handler is used
}
// If this ServerSession has an associated HLE handler, forward the request to it.
ResultCode result{RESULT_SUCCESS};
if (hle_handler != nullptr) {
@@ -69,11 +102,6 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
if (translate_result.IsError())
return translate_result;
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
result = hle_handler->HandleSyncRequest(context);
} else {
// Add the thread to the list of threads that have issued a sync request with this
@@ -84,6 +112,15 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
// on it.
WakeupAllWaitingThreads();
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(domain_request_handlers.empty(), "already a domain");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}
return result;
}

View File

@@ -79,7 +79,10 @@ public:
std::string name; ///< The name of this session (optional)
std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
std::shared_ptr<SessionRequestHandler>
hle_handler; ///< This session's HLE request handler (optional)
hle_handler; ///< This session's HLE request handler (applicable when not a domain)
/// This is the list of domain request handlers (after conversion to a domain)
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
@@ -91,6 +94,16 @@ public:
/// TODO(Subv): Find a better name for this.
SharedPtr<Thread> currently_handling;
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
return !domain_request_handlers.empty();
}
/// Converts the session to a domain at the end of the current command
void ConvertToDomain() {
convert_to_domain = true;
}
private:
ServerSession();
~ServerSession() override;
@@ -102,6 +115,9 @@ private:
* @return The created server session
*/
static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown");
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
};
/**

View File

@@ -14,7 +14,7 @@ namespace Kernel {
SharedMemory::SharedMemory() {}
SharedMemory::~SharedMemory() {}
SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u32 size,
SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address,
MemoryRegion region, std::string name) {
@@ -136,7 +136,8 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
if (address != 0) {
if (address < Memory::HEAP_VADDR) {
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;

View File

@@ -39,7 +39,7 @@ public:
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
static SharedPtr<SharedMemory> Create(SharedPtr<Process> owner_process, u32 size,
static SharedPtr<SharedMemory> Create(SharedPtr<Process> owner_process, u64 size,
MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE,
@@ -116,7 +116,7 @@ public:
/// Offset into the backing block for this shared memory.
size_t backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
u64 size;
/// Permission restrictions applied to the process which created the block.
MemoryPermission permissions;
/// Permission restrictions applied to other processes mapping the block.

View File

@@ -20,7 +20,6 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/sync_object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -87,7 +86,7 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<SyncObject> session = g_handle_table.Get<SyncObject>(handle);
SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
return ERR_INVALID_HANDLE;
@@ -264,6 +263,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
ASSERT(requesting_thread);
ASSERT(requesting_thread == GetCurrentThread());
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
if (!mutex) {
@@ -332,6 +332,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
case GetInfoType::TotalHeapUsage:
*result = vm_manager.GetTotalHeapUsage();
break;
case GetInfoType::IsCurrentProcessBeingDebugged:
*result = 0;
break;
case GetInfoType::RandomEntropy:
*result = 0;
break;
@@ -416,8 +419,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
"called, shared_memory_handle=0x%08X, addr=0x%llx, size=0x%llx, permissions=0x%08X",
shared_memory_handle, addr, size, permissions);
SharedPtr<SharedMemory> shared_memory =
Kernel::g_handle_table.Get<SharedMemory>(shared_memory_handle);
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
@@ -432,7 +434,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
return shared_memory->Map(Kernel::g_current_process.get(), addr, permissions_type,
return shared_memory->Map(g_current_process.get(), addr, permissions_type,
MemoryPermission::DontCare);
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
@@ -613,20 +615,29 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
}
ASSERT(mutex->GetOwnerHandle() == thread_handle);
SharedPtr<ConditionVariable> condition_variable =
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
if (!condition_variable) {
// Create a new condition_variable for the specified address if one does not already exist
condition_variable =
ConditionVariable::Create(condition_variable_addr, mutex_addr).Unwrap();
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
condition_variable->name =
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
}
ASSERT(condition_variable->GetAvailableCount() == 0);
ASSERT(condition_variable->mutex_addr == mutex_addr);
if (condition_variable->mutex_addr) {
// Previously created the ConditionVariable using WaitProcessWideKeyAtomic, verify
// everything is correct
ASSERT(condition_variable->mutex_addr == mutex_addr);
} else {
// Previously created the ConditionVariable using SignalProcessWideKey, set the mutex
// associated with it
condition_variable->mutex_addr = mutex_addr;
}
if (mutex->GetOwnerHandle()) {
// Release the mutex if the current thread is holding it
mutex->Release(thread.get());
}
auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
SharedPtr<Thread> thread,
@@ -668,8 +679,6 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
CASCADE_CODE(
WaitSynchronization1(condition_variable, thread.get(), nano_seconds, wakeup_callback));
mutex->Release(thread.get());
return RESULT_SUCCESS;
}
@@ -739,13 +748,14 @@ static ResultCode SetThreadCoreMask(u64, u64, u64) {
return RESULT_SUCCESS;
}
static ResultCode CreateSharedMemory(Handle* handle, u64 sz, u32 local_permissions,
static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
u32 remote_permissions) {
LOG_TRACE(Kernel_SVC, "called, sz=0x%llx, localPerms=0x%08x, remotePerms=0x%08x", sz,
LOG_TRACE(Kernel_SVC, "called, size=0x%llx, localPerms=0x%08x, remotePerms=0x%08x", size,
local_permissions, remote_permissions);
auto sharedMemHandle = SharedMemory::Create(
g_handle_table.Get<Process>(KernelHandle::CurrentProcess), sz,
(Kernel::MemoryPermission)local_permissions, (Kernel::MemoryPermission)remote_permissions);
auto sharedMemHandle =
SharedMemory::Create(g_handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
static_cast<MemoryPermission>(local_permissions),
static_cast<MemoryPermission>(remote_permissions));
CASCADE_RESULT(*handle, g_handle_table.Create(sharedMemHandle));
return RESULT_SUCCESS;

View File

@@ -1,35 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
namespace Kernel {
class Thread;
/// Class that represents a Kernel object that svcSendSyncRequest can be called on
class SyncObject : public Object {
public:
/**
* Handle a sync request from the emulated application.
* @param thread Thread that initiated the request.
* @returns ResultCode from the operation.
*/
virtual ResultCode SendSyncRequest(SharedPtr<Thread> thread) = 0;
};
// Specialization of DynamicObjectCast for SyncObjects
template <>
inline SharedPtr<SyncObject> DynamicObjectCast<SyncObject>(SharedPtr<Object> object) {
if (object != nullptr && object->IsSyncable()) {
return boost::static_pointer_cast<SyncObject>(std::move(object));
}
return nullptr;
}
} // namespace Kernel

View File

@@ -10,8 +10,8 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/memory_hook.h"
#include "core/memory_setup.h"
#include "core/mmio.h"
namespace Kernel {
@@ -60,8 +60,8 @@ void VMManager::Reset() {
vma_map.emplace(initial_vma.base, initial_vma);
page_table.pointers.fill(nullptr);
page_table.special_regions.clear();
page_table.attributes.fill(Memory::PageType::Unmapped);
page_table.cached_res_count.fill(0);
UpdatePageTableForVMA(initial_vma);
}
@@ -121,7 +121,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
Memory::MMIORegionPointer mmio_handler) {
Memory::MemoryHookPointer mmio_handler) {
// This is the appropriately sized VMA that will turn into our allocation.
CASCADE_RESULT(VMAIter vma_handle, CarveVMA(target, size));
VirtualMemoryArea& final_vma = vma_handle->second;

View File

@@ -10,7 +10,7 @@
#include "common/common_types.h"
#include "core/hle/result.h"
#include "core/memory.h"
#include "core/mmio.h"
#include "core/memory_hook.h"
namespace Kernel {
@@ -81,7 +81,7 @@ struct VirtualMemoryArea {
// Settings for type = MMIO
/// Physical address of the register area this VMA maps to.
PAddr paddr = 0;
Memory::MMIORegionPointer mmio_handler = nullptr;
Memory::MemoryHookPointer mmio_handler = nullptr;
/// Tests if this area can be merged to the right with `next`.
bool CanBeMergedWith(const VirtualMemoryArea& next) const;
@@ -160,7 +160,7 @@ public:
* @param mmio_handler The handler that will implement read and write for this MMIO region.
*/
ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
Memory::MMIORegionPointer mmio_handler);
Memory::MemoryHookPointer mmio_handler);
/// Unmaps a range of addresses, splitting VMAs as necessary.
ResultCode UnmapRange(VAddr target, u64 size);

View File

@@ -19,6 +19,8 @@
enum class ErrorDescription : u32 {
Success = 0,
RemoteProcessDead = 301,
InvalidOffset = 6061,
InvalidLength = 6062,
};
/**

View File

@@ -20,9 +20,9 @@ public:
private:
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
IPC::RequestBuilder rb{ctx, 16};
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
@@ -30,52 +30,69 @@ private:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IProfile") {
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
};
RegisterHandlers(functions);
}
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 3};
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x12345678ABCDEF);
}
};
void ACC_U0::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 3};
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void ACC_U0::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_ACC, "called");
}
void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2};
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ACC_U0::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_ACC, "called");
}
void ACC_U0::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x0);
rb.Push<u64>(0x0);
}
ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
static const FunctionInfo functions[] = {
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},

View File

@@ -28,6 +28,7 @@ public:
private:
void GetUserExistence(Kernel::HLERequestContext& ctx);
void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
void GetProfile(Kernel::HLERequestContext& ctx);
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);

View File

@@ -2,14 +2,348 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service {
namespace AM {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<AppletOE>()->InstallAsService(service_manager);
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
static const FunctionInfo functions[] = {
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
};
RegisterHandlers(functions);
}
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
IAudioController::IAudioController() : ServiceFramework("IAudioController") {}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {}
IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{1, &ISelfController::LockExit, "LockExit"},
{2, &ISelfController::UnlockExit, "UnlockExit"},
{11, &ISelfController::SetOperationModeChangedNotification,
"SetOperationModeChangedNotification"},
{12, &ISelfController::SetPerformanceModeChangedNotification,
"SetPerformanceModeChangedNotification"},
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
{16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
};
RegisterHandlers(functions);
}
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
struct FocusHandlingModeParams {
u8 unknown0;
u8 unknown1;
u8 unknown2;
};
auto flags = rp.PopRaw<FocusHandlingModeParams>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
bool enabled = rp.Pop<bool>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
// TODO(Subv): Find out how AM determines the display to use, for now just create the layer
// in the Default display.
u64 display_id = nvflinger->OpenDisplay("Default");
u64 layer_id = nvflinger->CreateLayer(display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
};
RegisterHandlers(functions);
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(15);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(FocusState::InFocus));
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(OperationMode::Handheld));
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
LOG_WARNING(Service_AM, "(STUBBED) called");
}
ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryAppletCreator") {}
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(std::vector<u8> buffer)
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
{11, &IStorageAccessor::Read, "Read"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void GetSize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(buffer.size()));
LOG_DEBUG(Service_AM, "called");
}
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 offset = rp.Pop<u64>();
const auto& output_buffer = ctx.BufferDescriptorC()[0];
ASSERT(offset + output_buffer.Size() <= buffer.size());
Memory::WriteBlock(output_buffer.Address(), buffer.data() + offset, output_buffer.Size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_AM, "called");
}
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void Open(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorageAccessor>(buffer);
LOG_DEBUG(Service_AM, "called");
}
};
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
};
RegisterHandlers(functions);
}
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr u8 data[0x88] = {
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
};
std::vector<u8> buffer(data, data + sizeof(data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(buffer);
LOG_DEBUG(Service_AM, "called");
}
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
// For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
IPC::RequestParser rp{ctx};
u32 result = rp.Pop<u32>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called, result=0x%08X", result);
}
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(SystemLanguage::English);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
}
} // namespace AM

View File

@@ -4,13 +4,112 @@
#pragma once
#include <memory>
#include "core/hle/service/service.h"
namespace Kernel {
class Event;
}
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace AM {
// TODO: Add more languages
enum SystemLanguage {
Japanese = 0,
English = 1,
};
class IWindowController final : public ServiceFramework<IWindowController> {
public:
IWindowController();
private:
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
void AcquireForegroundRights(Kernel::HLERequestContext& ctx);
};
class IAudioController final : public ServiceFramework<IAudioController> {
public:
IAudioController();
};
class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
IDisplayController();
};
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
IDebugFunctions();
};
class ISelfController final : public ServiceFramework<ISelfController> {
public:
ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
private:
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
ICommonStateGetter();
private:
enum class FocusState : u8 {
InFocus = 1,
NotInFocus = 2,
};
enum class OperationMode : u8 {
Handheld = 0,
Docked = 1,
};
void GetEventHandle(Kernel::HLERequestContext& ctx);
void ReceiveMessage(Kernel::HLERequestContext& ctx);
void GetCurrentFocusState(Kernel::HLERequestContext& ctx);
void GetOperationMode(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
ILibraryAppletCreator();
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
IApplicationFunctions();
private:
void PopLaunchParameter(Kernel::HLERequestContext& ctx);
void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
void NotifyRunning(Kernel::HLERequestContext& ctx);
};
/// Registers all AM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
} // namespace AM
} // namespace Service

View File

@@ -0,0 +1,112 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service {
namespace AM {
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"},
{2, &ILibraryAppletProxy::GetWindowController, "GetWindowController"},
{3, &ILibraryAppletProxy::GetAudioController, "GetAudioController"},
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
RegisterHandlers(functions);
}
private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>();
LOG_DEBUG(Service_AM, "called");
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
LOG_DEBUG(Service_AM, "called");
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioController>();
LOG_DEBUG(Service_AM, "called");
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDisplayController>();
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDebugFunctions>();
LOG_DEBUG(Service_AM, "called");
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>();
LOG_DEBUG(Service_AM, "called");
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationFunctions>();
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{100, nullptr, "OpenSystemAppletProxy"},
{200, &AppletAE::OpenLibraryAppletProxyOld, "OpenLibraryAppletProxyOld"},
{201, nullptr, "OpenLibraryAppletProxy"},
{300, nullptr, "OpenOverlayAppletProxy"},
{350, nullptr, "OpenSystemApplicationProxy"},
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
};
RegisterHandlers(functions);
}
} // namespace AM
} // namespace Service

View File

@@ -0,0 +1,30 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace AM {
class AppletAE final : public ServiceFramework<AppletAE> {
public:
AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~AppletAE() = default;
private:
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
} // namespace AM
} // namespace Service

View File

@@ -4,370 +4,17 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service {
namespace AM {
class IWindowController final : public ServiceFramework<IWindowController> {
public:
IWindowController() : ServiceFramework("IWindowController") {
static const FunctionInfo functions[] = {
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
};
RegisterHandlers(functions);
}
private:
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
void AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
class IAudioController final : public ServiceFramework<IAudioController> {
public:
IAudioController() : ServiceFramework("IAudioController") {}
};
class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
IDisplayController() : ServiceFramework("IDisplayController") {}
};
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
};
class ISelfController final : public ServiceFramework<ISelfController> {
public:
ISelfController() : ServiceFramework("ISelfController") {
static const FunctionInfo functions[] = {
{1, &ISelfController::LockExit, "LockExit"},
{2, &ISelfController::UnlockExit, "UnlockExit"},
{11, &ISelfController::SetOperationModeChangedNotification,
"SetOperationModeChangedNotification"},
{12, &ISelfController::SetPerformanceModeChangedNotification,
"SetPerformanceModeChangedNotification"},
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
{16, &ISelfController::SetOutOfFocusSuspendingEnabled,
"SetOutOfFocusSuspendingEnabled"},
};
RegisterHandlers(functions);
}
private:
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
struct FocusHandlingModeParams {
u8 unknown0;
u8 unknown1;
u8 unknown2;
};
auto flags = rp.PopRaw<FocusHandlingModeParams>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
bool enabled = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
}
void LockExit(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void UnlockExit(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
};
RegisterHandlers(functions);
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
private:
enum class FocusState : u8 {
InFocus = 1,
NotInFocus = 2,
};
enum class OperationMode : u8 {
Handheld = 0,
Docked = 1,
};
void GetEventHandle(Kernel::HLERequestContext& ctx) {
event->Signal();
IPC::RequestBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event);
LOG_WARNING(Service, "(STUBBED) called");
}
void ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(15);
LOG_WARNING(Service, "(STUBBED) called");
}
void GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(FocusState::InFocus));
LOG_WARNING(Service, "(STUBBED) called");
}
void GetOperationMode(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(OperationMode::Handheld));
LOG_WARNING(Service, "(STUBBED) called");
}
void GetPerformanceMode(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
LOG_WARNING(Service, "(STUBBED) called");
}
Kernel::SharedPtr<Kernel::Event> event;
};
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(std::vector<u8> buffer)
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
{11, &IStorageAccessor::Read, "Read"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void GetSize(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(buffer.size()));
LOG_DEBUG(Service, "called");
}
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 offset = rp.Pop<u64>();
const auto& output_buffer = ctx.BufferDescriptorC()[0];
ASSERT(offset + output_buffer.Size() <= buffer.size());
Memory::WriteBlock(output_buffer.Address(), buffer.data() + offset, output_buffer.Size());
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service, "called");
}
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
};
RegisterHandlers(functions);
}
private:
std::vector<u8> buffer;
void Open(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorageAccessor>(buffer);
LOG_DEBUG(Service, "called");
}
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{66, &IApplicationFunctions::InitializeGamePlayRecording,
"InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
};
RegisterHandlers(functions);
}
private:
void PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr u8 data[0x88] = {
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
};
std::vector<u8> buffer(data, data + sizeof(data));
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(buffer);
LOG_DEBUG(Service, "called");
}
void SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
// For example, in some cases official apps use this with error 0x2A2 then uses svcBreak.
IPC::RequestParser rp{ctx};
u32 result = rp.Pop<u32>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called, result=0x%08X", result);
}
void GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(SystemLanguage::English);
LOG_WARNING(Service, "(STUBBED) called");
}
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void NotifyRunning(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
LOG_WARNING(Service, "(STUBBED) called");
}
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
ILibraryAppletCreator() : ServiceFramework("ILibraryAppletCreator") {}
};
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
IApplicationProxy() : ServiceFramework("IApplicationProxy") {
IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &IApplicationProxy::GetSelfController, "GetSelfController"},
@@ -383,70 +30,73 @@ public:
private:
void GetAudioController(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioController>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDisplayController>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDebugFunctions>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>();
LOG_DEBUG(Service, "called");
rb.PushIpcInterface<ISelfController>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationFunctions>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationProxy>();
LOG_DEBUG(Service, "called");
rb.PushIpcInterface<IApplicationProxy>(nvflinger);
LOG_DEBUG(Service_AM, "called");
}
AppletOE::AppletOE() : ServiceFramework("appletOE") {
AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)) {
static const FunctionInfo functions[] = {
{0x00000000, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};

View File

@@ -4,25 +4,26 @@
#pragma once
#include <memory>
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace AM {
namespace NVFlinger {
class NVFlinger;
}
// TODO: Add more languages
enum SystemLanguage {
Japanese = 0,
English = 1,
};
namespace AM {
class AppletOE final : public ServiceFramework<AppletOE> {
public:
AppletOE();
AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
~AppletOE() = default;
private:
void OpenApplicationProxy(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
} // namespace AM

View File

@@ -30,10 +30,11 @@ private:
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
u32 config = rp.Pop<u32>();
IPC::RequestBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode), config);
LOG_WARNING(Service_APM, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode),
config);
}
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
@@ -41,11 +42,11 @@ private:
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
IPC::RequestBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Performance configuration
LOG_WARNING(Service, "(STUBBED) called mode=%u", static_cast<u32>(mode));
LOG_WARNING(Service_APM, "(STUBBED) called mode=%u", static_cast<u32>(mode));
}
};
@@ -58,7 +59,7 @@ APM::APM() : ServiceFramework("apm") {
}
void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
}

View File

@@ -0,0 +1,41 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service {
namespace Audio {
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
IAudioIn() : ServiceFramework("IAudioIn") {
static const FunctionInfo functions[] = {
{0x0, nullptr, "GetAudioInState"},
{0x1, nullptr, "StartAudioIn"},
{0x2, nullptr, "StopAudioIn"},
{0x3, nullptr, "AppendAudioInBuffer_1"},
{0x4, nullptr, "RegisterBufferEvent"},
{0x5, nullptr, "GetReleasedAudioInBuffer_1"},
{0x6, nullptr, "ContainsAudioInBuffer"},
{0x7, nullptr, "AppendAudioInBuffer_2"},
{0x8, nullptr, "GetReleasedAudioInBuffer_2"},
};
RegisterHandlers(functions);
}
~IAudioIn() = default;
};
AudInU::AudInU() : ServiceFramework("audin:u") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "ListAudioIns"},
{0x00000001, nullptr, "OpenAudioIn"},
};
RegisterHandlers(functions);
}
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service {
namespace Audio {
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU();
~AudInU() = default;
};
} // namespace Audio
} // namespace Service

View File

@@ -2,14 +2,22 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
namespace Service {
namespace Audio {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<AudOutU>()->InstallAsService(service_manager);
std::make_shared<AudInU>()->InstallAsService(service_manager);
std::make_shared<AudRecU>()->InstallAsService(service_manager);
std::make_shared<AudRenU>()->InstallAsService(service_manager);
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
}
} // namespace Audio

View File

@@ -2,23 +2,197 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <vector>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audout_u.h"
namespace Service {
namespace Audio {
/// Switch sample rate frequency
constexpr u32 sample_rate{48000};
/// TODO(st4rk): dynamic number of channels, as I think Switch has support
/// to more audio channels (probably when Docked I guess)
constexpr u32 audio_channels{2};
/// TODO(st4rk): find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 500)};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
static const FunctionInfo functions[] = {
{0x0, nullptr, "GetAudioOutState"},
{0x1, &IAudioOut::StartAudioOut, "StartAudioOut"},
{0x2, &IAudioOut::StopAudioOut, "StopAudioOut"},
{0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"},
{0x4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{0x5, &IAudioOut::GetReleasedAudioOutBuffer_1, "GetReleasedAudioOutBuffer_1"},
{0x6, nullptr, "ContainsAudioOutBuffer"},
{0x7, nullptr, "AppendAudioOutBuffer_2"},
{0x8, nullptr, "GetReleasedAudioOutBuffer_2"},
};
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
buffer_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
// Register event callback to update the Audio Buffer
audio_event = CoreTiming::RegisterEvent(
"IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) {
UpdateAudioBuffersCallback();
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
});
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
}
~IAudioOut() = default;
private:
void StartAudioOut(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
// Start audio
audio_out_state = AudioState::Started;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
// Stop audio
audio_out_state = AudioState::Stopped;
queue_keys.clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event);
}
void AppendAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const u64 key{rp.Pop<u64>()};
queue_keys.insert(queue_keys.begin(), key);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
const auto& buffer = ctx.BufferDescriptorB()[0];
// TODO(st4rk): This is how libtransistor currently implements the
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address
// is used to know which buffer should be filled with data and send again to the service
// through AppendAudioOutBuffer. Check if this is the proper way to do it.
u64 key{0};
if (queue_keys.size()) {
key = queue_keys.back();
queue_keys.pop_back();
}
Memory::WriteBlock(buffer.Address(), &key, sizeof(u64));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
// TODO(st4rk): This might be the total of released buffers, needs to be verified on
// hardware
rb.Push<u32>(static_cast<u32>(queue_keys.size()));
}
void UpdateAudioBuffersCallback() {
if (audio_out_state != AudioState::Started) {
return;
}
if (queue_keys.empty()) {
return;
}
buffer_event->Signal();
}
enum class AudioState : u32 {
Started,
Stopped,
};
/// This is used to trigger the audio event callback that is going to read the samples from the
/// audio_buffer list and enqueue the samples using the sink (audio_core).
CoreTiming::EventType* audio_event;
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::Event> buffer_event;
/// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor
/// uses the key as an address in the App, so we need to return when the
/// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because
/// libtransistor uses the key returned as an pointer.
std::vector<u64> queue_keys;
AudioState audio_out_state;
};
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2};
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto& buffer = ctx.BufferDescriptorB()[0];
const std::string audio_interface = "AudioInterface";
Memory::WriteBlock(buffer.Address(), &audio_interface[0], audio_interface.size());
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
// TODO(st4rk): We're currently returning only one audio interface (stringlist size). However,
// it's highly possible to have more than one interface (despite that libtransistor requires
// only one).
rb.Push<u32>(1);
}
void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
if (!audio_out_interface) {
audio_out_interface = std::make_shared<IAudioOut>();
}
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(sample_rate);
rb.Push<u32>(audio_channels);
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
rb.Push<u32>(0); // This field is unknown
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {
static const FunctionInfo functions[] = {
{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
};
static const FunctionInfo functions[] = {{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{0x00000001, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{0x00000002, nullptr, "Unknown2"},
{0x00000003, nullptr, "Unknown3"}};
RegisterHandlers(functions);
}

View File

@@ -4,19 +4,37 @@
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service {
namespace Audio {
class IAudioOut;
class AudOutU final : public ServiceFramework<AudOutU> {
public:
AudOutU();
~AudOutU() = default;
private:
std::shared_ptr<IAudioOut> audio_out_interface;
void ListAudioOuts(Kernel::HLERequestContext& ctx);
void OpenAudioOut(Kernel::HLERequestContext& ctx);
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
};
} // namespace Audio

View File

@@ -0,0 +1,38 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audrec_u.h"
namespace Service {
namespace Audio {
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
public:
IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
static const FunctionInfo functions[] = {
{0x0, nullptr, "GetFinalOutputRecorderState"},
{0x1, nullptr, "StartFinalOutputRecorder"},
{0x2, nullptr, "StopFinalOutputRecorder"},
{0x3, nullptr, "AppendFinalOutputRecorderBuffer"},
{0x4, nullptr, "RegisterBufferEvent"},
{0x5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
{0x6, nullptr, "ContainsFinalOutputRecorderBuffer"},
};
RegisterHandlers(functions);
}
~IFinalOutputRecorder() = default;
};
AudRecU::AudRecU() : ServiceFramework("audrec:u") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "OpenFinalOutputRecorder"},
};
RegisterHandlers(functions);
}
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service {
namespace Audio {
class AudRecU final : public ServiceFramework<AudRecU> {
public:
explicit AudRecU();
~AudRecU() = default;
};
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,44 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audren_u.h"
namespace Service {
namespace Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0x0, nullptr, "GetAudioRendererSampleRate"},
{0x1, nullptr, "GetAudioRendererSampleCount"},
{0x2, nullptr, "GetAudioRendererMixBufferCount"},
{0x3, nullptr, "GetAudioRendererState"},
{0x4, nullptr, "RequestUpdateAudioRenderer"},
{0x5, nullptr, "StartAudioRenderer"},
{0x6, nullptr, "StopAudioRenderer"},
{0x7, nullptr, "QuerySystemEvent"},
{0x8, nullptr, "SetAudioRendererRenderingTimeLimit"},
{0x9, nullptr, "GetAudioRendererRenderingTimeLimit"},
};
RegisterHandlers(functions);
}
~IAudioRenderer() = default;
};
AudRenU::AudRenU() : ServiceFramework("audren:u") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "OpenAudioRenderer"},
{0x00000001, nullptr, "GetAudioRendererWorkBufferSize"},
{0x00000002, nullptr, "GetAudioRenderersProcessMasterVolume"},
{0x00000003, nullptr, "SetAudioRenderersProcessMasterVolume"},
};
RegisterHandlers(functions);
}
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service {
namespace Audio {
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();
~AudRenU() = default;
};
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,33 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/codecctl.h"
namespace Service {
namespace Audio {
CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "InitializeCodecController"},
{0x00000001, nullptr, "FinalizeCodecController"},
{0x00000002, nullptr, "SleepCodecController"},
{0x00000003, nullptr, "WakeCodecController"},
{0x00000004, nullptr, "SetCodecVolume"},
{0x00000005, nullptr, "GetCodecVolumeMax"},
{0x00000006, nullptr, "GetCodecVolumeMin"},
{0x00000007, nullptr, "SetCodecActiveTarget"},
{0x00000008, nullptr, "Unknown"},
{0x00000009, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
{0x0000000A, nullptr, "IsCodecHeadphoneMicJackInserted"},
{0x0000000B, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
{0x0000000C, nullptr, "IsCodecDeviceRequested"},
};
RegisterHandlers(functions);
}
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Kernel {
class HLERequestContext;
}
namespace Service {
namespace Audio {
class CodecCtl final : public ServiceFramework<CodecCtl> {
public:
explicit CodecCtl();
~CodecCtl() = default;
};
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,54 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <boost/container/flat_map.hpp>
#include "core/file_sys/filesystem.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
namespace Service {
namespace FileSystem {
/**
* Map of registered file systems, identified by type. Once an file system is registered here, it
* is never removed until UnregisterFileSystems is called.
*/
static boost::container::flat_map<Type, std::unique_ptr<FileSys::FileSystemFactory>> filesystem_map;
ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& factory, Type type) {
auto result = filesystem_map.emplace(type, std::move(factory));
bool inserted = result.second;
ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
auto& filesystem = result.first->second;
LOG_DEBUG(Service_FS, "Registered file system %s with id code 0x%08X",
filesystem->GetName().c_str(), static_cast<u32>(type));
return RESULT_SUCCESS;
}
ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
FileSys::Path& path) {
LOG_TRACE(Service_FS, "Opening FileSystem with type=%d", type);
auto itr = filesystem_map.find(type);
if (itr == filesystem_map.end()) {
// TODO(bunnei): Find a better error code for this
return ResultCode(-1);
}
return itr->second->Open(path);
}
void UnregisterFileSystems() {
filesystem_map.clear();
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
UnregisterFileSystems();
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
}
} // namespace FileSystem
} // namespace Service

View File

@@ -0,0 +1,50 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/hle/result.h"
namespace FileSys {
class FileSystemBackend;
class FileSystemFactory;
class Path;
} // namespace FileSys
namespace Service {
namespace SM {
class ServiceManager;
} // namespace SM
namespace FileSystem {
/// Supported FileSystem types
enum class Type {
RomFS = 1,
};
/**
* Registers a FileSystem, instances of which can later be opened using its IdCode.
* @param factory FileSystem backend interface to use
* @param type Type used to access this type of FileSystem
*/
ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& factory, Type type);
/**
* Opens a file system
* @param type Type of the file system to open
* @param path Path to the file system, used with Binary paths
* @return FileSys::FileSystemBackend interface to the file system
*/
ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
FileSys::Path& path);
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace FileSystem
} // namespace Service

View File

@@ -0,0 +1,138 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
namespace Service {
namespace FileSystem {
class IStorage final : public ServiceFramework<IStorage> {
public:
IStorage(std::unique_ptr<FileSys::StorageBackend>&& backend)
: ServiceFramework("IStorage"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"},
};
RegisterHandlers(functions);
}
private:
std::unique_ptr<FileSys::StorageBackend> backend;
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
const auto& descriptor = ctx.BufferDescriptorB()[0];
LOG_DEBUG(Service_FS, "called, offset=0x%llx, length=0x%llx", offset, length);
// Error checking
ASSERT_MSG(length == descriptor.Size(), "unexpected size difference");
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
return;
}
// Read the data from the Storage backend
std::vector<u8> output(length);
ResultVal<size_t> res = backend->Read(offset, length, output.data());
if (res.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res.Code());
return;
}
// Write the data to memory
Memory::WriteBlock(descriptor.Address(), output.data(), descriptor.Size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
static const FunctionInfo functions[] = {
{1, &FSP_SRV::Initalize, "Initalize"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
{1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
};
RegisterHandlers(functions);
}
void FSP_SRV::TryLoadRomFS() {
if (romfs) {
return;
}
FileSys::Path unused;
auto res = OpenFileSystem(Type::RomFS, unused);
if (res.Succeeded()) {
romfs = std::move(res.Unwrap());
}
}
void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(5);
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
TryLoadRomFS();
if (!romfs) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
return;
}
// Attempt to open a StorageBackend interface to the RomFS
auto storage = romfs->OpenFile({}, {});
if (storage.Failed()) {
LOG_CRITICAL(Service_FS, "no storage interface available!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(storage.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(storage.Unwrap()));
}
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called, using OpenDataStorageByCurrentProcess");
OpenDataStorageByCurrentProcess(ctx);
}
} // namespace FileSystem
} // namespace Service

View File

@@ -0,0 +1,34 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/service/service.h"
namespace FileSys {
class FileSystemBackend;
}
namespace Service {
namespace FileSystem {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV();
~FSP_SRV() = default;
private:
void TryLoadRomFS();
void Initalize(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenRomStorage(Kernel::HLERequestContext& ctx);
std::unique_ptr<FileSys::FileSystemBackend> romfs;
};
} // namespace FileSystem
} // namespace Service

View File

@@ -46,10 +46,10 @@ public:
private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 1};
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(shared_mem);
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_HID, "called");
}
void LoadInputDevices() {
@@ -151,29 +151,91 @@ private:
buttons;
};
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
public:
IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
static const FunctionInfo functions[] = {
{0, &IActiveVibrationDeviceList::ActivateVibrationDevice, "ActivateVibrationDevice"},
};
RegisterHandlers(functions);
}
private:
void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
};
class Hid final : public ServiceFramework<Hid> {
public:
Hid() : ServiceFramework("hid") {
static const FunctionInfo functions[] = {
{0x00000000, &Hid::CreateAppletResource, "CreateAppletResource"},
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
{1, &Hid::ActivateDebugPad, "ActivateDebugPad"},
{11, nullptr, "ActivateTouchScreen"},
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
{103, &Hid::ActivateNpad, "ActivateNpad"},
{120, nullptr, "SetNpadJoyHoldType"},
{124, nullptr, "SetNpadJoyAssignmentModeDual"},
{203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
};
RegisterHandlers(functions);
}
~Hid() = default;
private:
std::shared_ptr<IAppletResource> applet_resource;
void CreateAppletResource(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<IAppletResource>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized IAppletResource -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
if (applet_resource == nullptr) {
applet_resource = std::make_shared<IAppletResource>();
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAppletResource>(applet_resource);
LOG_DEBUG(Service_HID, "called");
}
void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateNpad(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IActiveVibrationDeviceList>();
LOG_DEBUG(Service_HID, "called");
}
};

View File

@@ -65,7 +65,7 @@ private:
*/
void Log(Kernel::HLERequestContext& ctx) {
// This function only succeeds - Get that out of the way
IPC::RequestBuilder rb{ctx, 1};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
// Read MessageHeader, despite not doing anything with it right now
@@ -76,7 +76,7 @@ private:
addr += sizeof(MessageHeader);
if (!header.IsSingleMessage()) {
LOG_WARNING(Service, "Multi message logs are unimplemeneted");
LOG_WARNING(Service_LM, "Multi message logs are unimplemeneted");
return;
}
@@ -125,12 +125,12 @@ private:
if (line) {
output += std::to_string(line) + ':';
}
if (output.back() == ':') {
if (output.length() > 0 && output.back() == ':') {
output += ' ';
}
output += message;
LOG_DEBUG(Debug_Emulated, "%s", output.c_str());
LOG_INFO(Debug_Emulated, "%s", output.c_str());
}
};
@@ -146,20 +146,11 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
* 0: ResultCode
*/
void LM::Initialize(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<Logger>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service_SM, "called, initialized logger -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
registered_loggers.emplace_back(std::move(client_port));
} else {
UNIMPLEMENTED();
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Logger>();
LOG_INFO(Service_SM, "called");
LOG_DEBUG(Service_LM, "called");
}
LM::LM() : ServiceFramework("lm") {

View File

@@ -5,7 +5,6 @@
#pragma once
#include <vector>
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/service.h"
@@ -19,8 +18,6 @@ public:
private:
void Initialize(Kernel::HLERequestContext& ctx);
std::vector<Kernel::SharedPtr<Kernel::ClientPort>> registered_loggers;
};
/// Registers all LM services with the specified service manager.

View File

@@ -0,0 +1,161 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_a.h"
#include "core/hle/service/nifm/nifm_s.h"
#include "core/hle/service/nifm/nifm_u.h"
namespace Service {
namespace NIFM {
class IScanRequest final : public ServiceFramework<IScanRequest> {
public:
explicit IScanRequest() : ServiceFramework("IScanRequest") {
static const FunctionInfo functions[] = {
{0, nullptr, "Submit"},
{1, nullptr, "IsProcessing"},
{2, nullptr, "GetResult"},
{3, nullptr, "GetSystemEventReadableHandle"},
};
RegisterHandlers(functions);
}
};
class IRequest final : public ServiceFramework<IRequest> {
public:
explicit IRequest() : ServiceFramework("IRequest") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetRequestState"},
{1, nullptr, "GetResult"},
{2, nullptr, "GetSystemEventReadableHandles"},
{3, nullptr, "Cancel"},
{4, nullptr, "Submit"},
{5, nullptr, "SetRequirement"},
{6, nullptr, "SetRequirementPreset"},
{8, nullptr, "SetPriority"},
{9, nullptr, "SetNetworkProfileId"},
{10, nullptr, "SetRejectable"},
{11, nullptr, "SetConnectionConfirmationOption"},
{12, nullptr, "SetPersistent"},
{13, nullptr, "SetInstant"},
{14, nullptr, "SetSustainable"},
{15, nullptr, "SetRawPriority"},
{16, nullptr, "SetGreedy"},
{17, nullptr, "SetSharable"},
{18, nullptr, "SetRequirementByRevision"},
{19, nullptr, "GetRequirement"},
{20, nullptr, "GetRevision"},
{21, nullptr, "GetAppletInfo"},
{22, nullptr, "GetAdditionalInfo"},
{23, nullptr, "SetKeptInSleep"},
{24, nullptr, "RegisterSocketDescriptor"},
{25, nullptr, "UnregisterSocketDescriptor"},
};
RegisterHandlers(functions);
}
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {
public:
explicit INetworkProfile() : ServiceFramework("INetworkProfile") {
static const FunctionInfo functions[] = {
{0, nullptr, "Update"},
{1, nullptr, "PersistOld"},
{2, nullptr, "Persist"},
};
RegisterHandlers(functions);
}
};
IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
static const FunctionInfo functions[] = {
{1, &IGeneralService::GetClientId, "GetClientId"},
{2, &IGeneralService::CreateScanRequest, "CreateScanRequest"},
{4, &IGeneralService::CreateRequest, "CreateRequest"},
{6, nullptr, "GetCurrentNetworkProfile"},
{7, nullptr, "EnumerateNetworkInterfaces"},
{8, nullptr, "GetNetworkProfile"},
{9, nullptr, "SetNetworkProfile"},
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
{11, nullptr, "GetScanDataOld"},
{12, nullptr, "GetCurrentIpAddress"},
{13, nullptr, "GetCurrentAccessPointOld"},
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
{15, nullptr, "GetCurrentIpConfigInfo"},
{16, nullptr, "SetWirelessCommunicationEnabled"},
{17, nullptr, "IsWirelessCommunicationEnabled"},
{18, nullptr, "GetInternetConnectionStatus"},
{19, nullptr, "SetEthernetCommunicationEnabled"},
{20, nullptr, "IsEthernetCommunicationEnabled"},
{21, nullptr, "IsAnyInternetRequestAccepted"},
{22, nullptr, "IsAnyForegroundRequestAccepted"},
{23, nullptr, "PutToSleep"},
{24, nullptr, "WakeUp"},
{25, nullptr, "GetSsidListVersion"},
{26, nullptr, "SetExclusiveClient"},
{27, nullptr, "GetDefaultIpSetting"},
{28, nullptr, "SetDefaultIpSetting"},
{29, nullptr, "SetWirelessCommunicationEnabledForTest"},
{30, nullptr, "SetEthernetCommunicationEnabledForTest"},
{31, nullptr, "GetTelemetorySystemEventReadableHandle"},
{32, nullptr, "GetTelemetryInfo"},
{33, nullptr, "ConfirmSystemAvailability"},
{34, nullptr, "SetBackgroundRequestEnabled"},
{35, nullptr, "GetScanData"},
{36, nullptr, "GetCurrentAccessPoint"},
{37, nullptr, "Shutdown"},
};
RegisterHandlers(functions);
}
void IGeneralService::GetClientId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
void IGeneralService::CreateScanRequest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IScanRequest>();
LOG_DEBUG(Service_NIFM, "called");
}
void IGeneralService::CreateRequest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IRequest>();
LOG_DEBUG(Service_NIFM, "called");
}
void IGeneralService::RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<INetworkProfile>();
LOG_DEBUG(Service_NIFM, "called");
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<NIFM_A>()->InstallAsService(service_manager);
std::make_shared<NIFM_S>()->InstallAsService(service_manager);
std::make_shared<NIFM_U>()->InstallAsService(service_manager);
}
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,27 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace NIFM {
class IGeneralService final : public ServiceFramework<IGeneralService> {
public:
IGeneralService();
private:
void GetClientId(Kernel::HLERequestContext& ctx);
void CreateScanRequest(Kernel::HLERequestContext& ctx);
void CreateRequest(Kernel::HLERequestContext& ctx);
void RemoveNetworkProfile(Kernel::HLERequestContext& ctx);
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx);
};
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,36 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_a.h"
namespace Service {
namespace NIFM {
void NIFM_A::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void NIFM_A::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
NIFM_A::NIFM_A() : ServiceFramework("nifm:a") {
static const FunctionInfo functions[] = {
{4, &NIFM_A::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_A::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NIFM {
class NIFM_A final : public ServiceFramework<NIFM_A> {
public:
NIFM_A();
~NIFM_A() = default;
private:
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
void CreateGeneralService(Kernel::HLERequestContext& ctx);
};
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,36 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_s.h"
namespace Service {
namespace NIFM {
void NIFM_S::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void NIFM_S::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
NIFM_S::NIFM_S() : ServiceFramework("nifm:s") {
static const FunctionInfo functions[] = {
{4, &NIFM_S::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_S::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NIFM {
class NIFM_S final : public ServiceFramework<NIFM_S> {
public:
NIFM_S();
~NIFM_S() = default;
private:
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
void CreateGeneralService(Kernel::HLERequestContext& ctx);
};
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,36 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_u.h"
namespace Service {
namespace NIFM {
void NIFM_U::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void NIFM_U::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
NIFM_U::NIFM_U() : ServiceFramework("nifm:u") {
static const FunctionInfo functions[] = {
{4, &NIFM_U::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_U::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NIFM {
class NIFM_U final : public ServiceFramework<NIFM_U> {
public:
NIFM_U();
~NIFM_U() = default;
private:
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
void CreateGeneralService(Kernel::HLERequestContext& ctx);
};
} // namespace NIFM
} // namespace Service

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@@ -0,0 +1,46 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
namespace Service {
namespace Nvidia {
namespace Devices {
u32 nvhost_ctrl::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%lx, output_size=0x%lx", command,
input.size(), output.size());
switch (command) {
case IocGetConfigCommand:
return NvOsGetConfigU32(input, output);
}
UNIMPLEMENTED();
return 0;
}
u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetConfigParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "called, setting=%s!%s", params.domain_str.data(),
params.param_str.data());
if (!strcmp(params.domain_str.data(), "nv")) {
if (!strcmp(params.param_str.data(), "NV_MEMORY_PROFILER")) {
params.config_str[0] = '1';
} else {
UNIMPLEMENTED();
}
} else {
UNIMPLEMENTED();
}
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
} // namespace Devices
} // namespace Nvidia
} // namespace Service

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@@ -0,0 +1,48 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace Nvidia {
namespace Devices {
class nvhost_ctrl final : public nvdevice {
public:
nvhost_ctrl() = default;
~nvhost_ctrl() override = default;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
enum IoctlCommands {
IocSyncptReadCommand = 0xC0080014,
IocSyncptIncrCommand = 0x40040015,
IocSyncptWaitCommand = 0xC00C0016,
IocModuleMutexCommand = 0x40080017,
IocModuleRegRDWRCommand = 0xC008010E,
IocSyncptWaitexCommand = 0xC0100019,
IocSyncptReadMaxCommand = 0xC008001A,
IocGetConfigCommand = 0xC183001B,
};
struct IocGetConfigParams {
std::array<char, 0x41> domain_str;
std::array<char, 0x41> param_str;
std::array<char, 0x101> config_str;
};
u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Devices
} // namespace Nvidia
} // namespace Service

View File

@@ -22,20 +22,21 @@ VAddr nvmap::GetObjectAddress(u32 handle) const {
}
u32 nvmap::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
switch (command) {
case IocCreateCommand:
switch (static_cast<IoctlCommand>(command)) {
case IoctlCommand::Create:
return IocCreate(input, output);
case IocAllocCommand:
case IoctlCommand::Alloc:
return IocAlloc(input, output);
case IocGetIdCommand:
case IoctlCommand::GetId:
return IocGetId(input, output);
case IocFromIdCommand:
case IoctlCommand::FromId:
return IocFromId(input, output);
case IocParamCommand:
case IoctlCommand::Param:
return IocParam(input, output);
}
UNIMPLEMENTED();
return 0;
}
u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
@@ -51,7 +52,7 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
u32 handle = next_handle++;
handles[handle] = std::move(object);
LOG_WARNING(Service, "(STUBBED) size 0x%08X", params.size);
LOG_WARNING(Service_NVDRV, "(STUBBED) size 0x%08X", params.size);
params.handle = handle;
@@ -73,7 +74,7 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
object->addr = params.addr;
object->status = Object::Status::Allocated;
LOG_WARNING(Service, "(STUBBED) Allocated address 0x%llx", params.addr);
LOG_WARNING(Service_NVDRV, "(STUBBED) Allocated address 0x%llx", params.addr);
std::memcpy(output.data(), &params, sizeof(params));
return 0;
@@ -83,7 +84,7 @@ u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "called");
LOG_WARNING(Service_NVDRV, "called");
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
@@ -98,7 +99,7 @@ u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
IocFromIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "(STUBBED) called");
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
auto itr = std::find_if(handles.begin(), handles.end(),
[&](const auto& entry) { return entry.second->id == params.id; });
@@ -120,7 +121,7 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
IocParamParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "(STUBBED) called type=%u", params.type);
LOG_WARNING(Service_NVDRV, "(STUBBED) called type=%u", params.type);
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());

View File

@@ -48,12 +48,12 @@ private:
/// Mapping of currently allocated handles to the objects they represent.
std::unordered_map<u32, std::shared_ptr<Object>> handles;
enum IoctlCommands {
IocCreateCommand = 0xC0080101,
IocFromIdCommand = 0xC0080103,
IocAllocCommand = 0xC0200104,
IocParamCommand = 0xC00C0109,
IocGetIdCommand = 0xC008010E
enum class IoctlCommand : u32 {
Create = 0xC0080101,
FromId = 0xC0080103,
Alloc = 0xC0200104,
Param = 0xC00C0109,
GetId = 0xC008010E
};
struct IocCreateParams {

View File

@@ -11,21 +11,21 @@ namespace Service {
namespace Nvidia {
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
auto buffer = ctx.BufferDescriptorA()[0];
std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
u32 fd = nvdrv->Open(device_name);
IPC::RequestBuilder rb{ctx, 4};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0);
}
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
@@ -43,39 +43,38 @@ void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
IPC::RequestBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(nv_result);
}
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
auto result = nvdrv->Close(fd);
IPC::RequestBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 3};
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 pid = rp.Pop<u64>();
u64 unk = rp.Pop<u64>();
pid = rp.Pop<u64>();
LOG_WARNING(Service, "(STUBBED) called, pid=0x%llx, unk=0x%llx", pid, unk);
IPC::RequestBuilder rb{ctx, 2};
LOG_INFO(Service_NVDRV, "called, pid=0x%lx", pid);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)

View File

@@ -25,6 +25,8 @@ private:
void SetClientPID(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> nvdrv;
u64 pid{};
};
} // namespace Nvidia

View File

@@ -6,9 +6,11 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service {
namespace Nvidia {
@@ -19,6 +21,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVMEMP>()->InstallAsService(service_manager);
nvdrv = module_;
}
@@ -27,6 +30,7 @@ Module::Module() {
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
}
u32 Module::Open(std::string device_name) {

View File

@@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service {
namespace Nvidia {
NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
static const FunctionInfo functions[] = {
{0, &NVMEMP::Unknown0, "Unknown0"},
{1, &NVMEMP::Unknown1, "Unknown1"},
};
RegisterHandlers(functions);
}
void NVMEMP::Unknown0(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
void NVMEMP::Unknown1(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
} // namespace Nvidia
} // namespace Service

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@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Nvidia {
class NVMEMP final : public ServiceFramework<NVMEMP> {
public:
NVMEMP();
~NVMEMP() = default;
private:
void Unknown0(Kernel::HLERequestContext& ctx);
void Unknown1(Kernel::HLERequestContext& ctx);
};
} // namespace Nvidia
} // namespace Service

View File

@@ -0,0 +1,97 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/alignment.h"
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service {
namespace NVFlinger {
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
native_handle->Signal();
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
Buffer buffer{};
buffer.slot = slot;
buffer.igbp_buffer = igbp_buffer;
buffer.status = Buffer::Status::Free;
LOG_WARNING(Service, "Adding graphics buffer %u", slot);
queue.emplace_back(buffer);
}
u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
// Only consider free buffers. Buffers become free once again after they've been Acquired
// and Released by the compositor, see the NVFlinger::Compose method.
if (buffer.status != Buffer::Status::Free)
return false;
// Make sure that the parameters match.
auto& igbp_buffer = buffer.igbp_buffer;
return igbp_buffer.format == pixel_format && igbp_buffer.width == width &&
igbp_buffer.height == height;
});
ASSERT(itr != queue.end());
itr->status = Buffer::Status::Dequeued;
return itr->slot;
}
const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
auto itr = std::find_if(queue.begin(), queue.end(),
[&](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Dequeued);
return itr->igbp_buffer;
}
void BufferQueue::QueueBuffer(u32 slot) {
auto itr = std::find_if(queue.begin(), queue.end(),
[&](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Dequeued);
itr->status = Buffer::Status::Queued;
}
boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
return buffer.status == Buffer::Status::Queued;
});
if (itr == queue.end())
return boost::none;
itr->status = Buffer::Status::Acquired;
return *itr;
}
void BufferQueue::ReleaseBuffer(u32 slot) {
auto itr = std::find_if(queue.begin(), queue.end(),
[&](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
}
u32 BufferQueue::Query(QueryType type) {
LOG_WARNING(Service, "(STUBBED) called type=%u", static_cast<u32>(type));
switch (type) {
case QueryType::NativeWindowFormat:
// TODO(Subv): Use an enum for this
static constexpr u32 FormatABGR8 = 1;
return FormatABGR8;
}
UNIMPLEMENTED();
return 0;
}
} // namespace NVFlinger
} // namespace Service

View File

@@ -0,0 +1,82 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <boost/optional.hpp>
#include "common/swap.h"
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
}
namespace Service {
namespace NVFlinger {
struct IGBPBuffer {
u32_le magic;
u32_le width;
u32_le height;
u32_le stride;
u32_le format;
u32_le usage;
INSERT_PADDING_WORDS(1);
u32_le index;
INSERT_PADDING_WORDS(3);
u32_le gpu_buffer_id;
INSERT_PADDING_WORDS(17);
u32_le nvmap_handle;
u32_le offset;
INSERT_PADDING_WORDS(60);
};
static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
class BufferQueue final {
public:
enum class QueryType {
NativeWindowWidth = 0,
NativeWindowHeight = 1,
NativeWindowFormat = 2,
};
BufferQueue(u32 id, u64 layer_id);
~BufferQueue() = default;
struct Buffer {
enum class Status { Free = 0, Queued = 1, Dequeued = 2, Acquired = 3 };
u32 slot;
Status status = Status::Free;
IGBPBuffer igbp_buffer;
};
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot);
boost::optional<const Buffer&> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
u32 GetId() const {
return id;
}
Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
return native_handle;
}
private:
u32 id;
u64 layer_id;
std::vector<Buffer> queue;
Kernel::SharedPtr<Kernel::Event> native_handle;
};
} // namespace NVFlinger
} // namespace Service

View File

@@ -0,0 +1,161 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/alignment.h"
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service {
namespace NVFlinger {
constexpr size_t SCREEN_REFRESH_RATE = 60;
constexpr u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
NVFlinger::NVFlinger() {
// Add the different displays to the list of displays.
Display default_{0, "Default"};
Display external{1, "External"};
Display edid{2, "Edid"};
Display internal{3, "Internal"};
displays.emplace_back(default_);
displays.emplace_back(external);
displays.emplace_back(edid);
displays.emplace_back(internal);
// Schedule the screen composition events
composition_event =
CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
Compose();
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
CoreTiming::ScheduleEvent(frame_ticks, composition_event);
}
NVFlinger::~NVFlinger() {
CoreTiming::UnscheduleEvent(composition_event, 0);
}
u64 NVFlinger::OpenDisplay(const std::string& name) {
LOG_WARNING(Service, "Opening display %s", name.c_str());
// TODO(Subv): Currently we only support the Default display.
ASSERT(name == "Default");
auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.name == name; });
ASSERT(itr != displays.end());
return itr->id;
}
u64 NVFlinger::CreateLayer(u64 display_id) {
auto& display = GetDisplay(display_id);
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
u64 layer_id = next_layer_id++;
u32 buffer_queue_id = next_buffer_queue_id++;
auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
display.layers.emplace_back(layer_id, buffer_queue);
buffer_queues.emplace_back(std::move(buffer_queue));
return layer_id;
}
u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
const auto& layer = GetLayer(display_id, layer_id);
return layer.buffer_queue->GetId();
}
Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
const auto& display = GetDisplay(display_id);
return display.vsync_event;
}
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[&](const auto& queue) { return queue->GetId() == id; });
ASSERT(itr != buffer_queues.end());
return *itr;
}
Display& NVFlinger::GetDisplay(u64 display_id) {
auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.id == display_id; });
ASSERT(itr != displays.end());
return *itr;
}
Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
auto& display = GetDisplay(display_id);
auto itr = std::find_if(display.layers.begin(), display.layers.end(),
[&](const Layer& layer) { return layer.id == layer_id; });
ASSERT(itr != display.layers.end());
return *itr;
}
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
SCOPE_EXIT({ display.vsync_event->Signal(); });
// Don't do anything for displays without layers.
if (display.layers.empty())
continue;
// TODO(Subv): Support more than 1 layer.
ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
Layer& layer = display.layers[0];
auto& buffer_queue = layer.buffer_queue;
// Search for a queued buffer and acquire it
auto buffer = buffer_queue->AcquireBuffer();
if (buffer == boost::none) {
// There was no queued buffer to draw, render previous frame
VideoCore::g_renderer->SwapBuffers({});
continue;
}
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
auto nvdrv = Nvidia::nvdrv.lock();
ASSERT(nvdrv);
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride);
buffer_queue->ReleaseBuffer(buffer->slot);
}
}
Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
vsync_event = Kernel::Event::Create(Kernel::ResetType::Pulse, "Display VSync Event");
}
} // namespace NVFlinger
} // namespace Service

View File

@@ -0,0 +1,84 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <boost/optional.hpp>
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
}
namespace Service {
namespace NVFlinger {
class BufferQueue;
struct Layer {
Layer(u64 id, std::shared_ptr<BufferQueue> queue);
~Layer() = default;
u64 id;
std::shared_ptr<BufferQueue> buffer_queue;
};
struct Display {
Display(u64 id, std::string name);
~Display() = default;
u64 id;
std::string name;
std::vector<Layer> layers;
Kernel::SharedPtr<Kernel::Event> vsync_event;
};
class NVFlinger final {
public:
NVFlinger();
~NVFlinger();
/// Opens the specified display and returns the id.
u64 OpenDisplay(const std::string& name);
/// Creates a layer on the specified display and returns the layer id.
u64 CreateLayer(u64 display_id);
/// Gets the buffer queue id of the specified layer in the specified display.
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
void Compose();
private:
/// Returns the display identified by the specified id.
Display& GetDisplay(u64 display_id);
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
std::vector<Display> displays;
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
/// Id to use for the next layer that is created, this counter is shared among all displays.
u64 next_layer_id = 1;
/// Id to use for the next buffer queue that is created, this counter is shared among all
/// layers.
u32 next_buffer_queue_id = 1;
/// CoreTiming event that handles screen composition.
CoreTiming::EventType* composition_event;
};
} // namespace NVFlinger
} // namespace Service

View File

@@ -15,10 +15,10 @@ public:
};
void PCTL_A::GetService(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IParentalControlService>();
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service_PCTL, "called");
}
PCTL_A::PCTL_A() : ServiceFramework("pctl:a") {

View File

@@ -19,8 +19,10 @@
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/service.h"
@@ -131,7 +133,7 @@ void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context) {
switch (context.GetCommandType()) {
case IPC::CommandType::Close: {
IPC::RequestBuilder rb{context, 1};
IPC::ResponseBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return ResultCode(ErrorModule::HIPC, ErrorDescription::RemoteProcessDead);
}
@@ -164,21 +166,27 @@ void AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
/// Initialize ServiceManager
void Init() {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>();
SM::g_service_manager = std::make_shared<SM::ServiceManager>();
SM::ServiceManager::InstallInterfaces(SM::g_service_manager);
Account::InstallInterfaces(*SM::g_service_manager);
AM::InstallInterfaces(*SM::g_service_manager);
AM::InstallInterfaces(*SM::g_service_manager, nv_flinger);
AOC::InstallInterfaces(*SM::g_service_manager);
APM::InstallInterfaces(*SM::g_service_manager);
Audio::InstallInterfaces(*SM::g_service_manager);
FileSystem::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
LM::InstallInterfaces(*SM::g_service_manager);
NIFM::InstallInterfaces(*SM::g_service_manager);
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Sockets::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager, nv_flinger);
Set::InstallInterfaces(*SM::g_service_manager);
LOG_DEBUG(Service, "initialized OK");

View File

@@ -13,18 +13,19 @@ namespace Service {
namespace Set {
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 id = rp.Pop<u32>();
constexpr std::array<u8, 13> lang_codes{};
const auto& output_buffer = ctx.BufferDescriptorC()[0];
Memory::WriteBlock(output_buffer.Address(), lang_codes.data(), lang_codes.size());
IPC::RequestBuilder rb{ctx, 4};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(lang_codes.size()));
LOG_WARNING(Service, "(STUBBED) called");
LOG_WARNING(Service_SET, "(STUBBED) called");
}
SET::SET(const char* name) : ServiceFramework(name) {

View File

@@ -4,42 +4,43 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/session.h"
#include "core/hle/service/sm/controller.h"
namespace Service {
namespace SM {
void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
auto domain = Kernel::Domain::CreateFromSession(*ctx.ServerSession()->parent).Unwrap();
ASSERT_MSG(!ctx.Session()->IsDomain(), "session is alread a domain");
ctx.Session()->ConvertToDomain();
IPC::RequestBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(domain->request_handlers.size()));
rb.Push<u32>(1); // Converted sessions start with 1 request handler
LOG_DEBUG(Service, "called, domain=%d", domain->GetObjectId());
LOG_DEBUG(Service, "called, server_session=%d", ctx.Session()->GetObjectId());
}
void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 1};
// TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong
// and that we probably want to actually make an entirely new Session, but we still need to
// verify this on hardware.
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
// TODO(Subv): Check if this is correct
if (ctx.IsDomain())
rb.PushMoveObjects(ctx.Domain());
else
rb.PushMoveObjects(ctx.ServerSession());
Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->parent->client};
rb.PushMoveObjects(session);
LOG_DEBUG(Service, "called");
LOG_DEBUG(Service, "called, session=%u", session->GetObjectId());
}
void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
DuplicateSession(ctx);
LOG_WARNING(Service, "(STUBBED) called, using DuplicateSession");
DuplicateSession(ctx);
}
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0x500);

View File

@@ -83,7 +83,7 @@ std::shared_ptr<ServiceManager> g_service_manager;
* 0: ResultCode
*/
void SM::Initialize(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 1};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_SM, "called");
}
@@ -99,7 +99,7 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
auto client_port = service_manager->GetServicePort(name);
if (client_port.Failed()) {
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(client_port.Code());
LOG_ERROR(Service_SM, "called service=%s -> error 0x%08X", name.c_str(),
client_port.Code().raw);
@@ -112,7 +112,8 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
if (session.Succeeded()) {
LOG_DEBUG(Service_SM, "called service=%s -> session=%u", name.c_str(),
(*session)->GetObjectId());
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 1, 0);
IPC::ResponseBuilder rb =
rp.MakeBuilder(2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles);
rb.Push(session.Code());
rb.PushMoveObjects(std::move(session).Unwrap());
}

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