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Author SHA1 Message Date
Kelebek1
78b9956a04 Skip git blame 2023-11-04 18:26:49 +00:00
Kelebek1
90aa937593 Convert files to LF eol 2023-11-04 18:25:40 +00:00
19 changed files with 1147 additions and 1194 deletions

5
.git-blame-ignore-revs Normal file
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# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# CRLF -> LF
90aa937593e53a5d5e070fb623b228578b0b225f

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@@ -1,107 +1,107 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) {
return 0;
}
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
}
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
// provided.
// We could use _create and have libopus allocate it for us, but then we have to separately
// track which decoder is being used between this and multistream in order to call the correct
// destroy from the host side.
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
decoder = (LibOpusDecoder*)(this + 1);
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
if (ret == OPUS_OK) {
magic = DecodeObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusDecodeObject::ResetDecoder() {
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) {
return 0;
}
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
}
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
// provided.
// We could use _create and have libopus allocate it for us, but then we have to separately
// track which decoder is being used between this and multistream in order to call the correct
// destroy from the host side.
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
decoder = (LibOpusDecoder*)(this + 1);
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
if (ret == OPUS_OK) {
magic = DecodeObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusDecodeObject::ResetDecoder() {
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@@ -1,111 +1,111 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
}
} // namespace
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
}
return 0;
}
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
u32 channel_count, u32 stereo_stream_count,
u8* mappings) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// See OpusDecodeObject::InitializeDecoder for an explanation of this
decoder = (LibOpusMSDecoder*)(this + 1);
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
stereo_stream_count, mappings);
if (ret == OPUS_OK) {
magic = DecodeMultiStreamObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusMultiStreamDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
u64 output_data_size, u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_multistream_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
}
} // namespace
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
}
return 0;
}
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
u32 channel_count, u32 stereo_stream_count,
u8* mappings) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// See OpusDecodeObject::InitializeDecoder for an explanation of this
decoder = (LibOpusMSDecoder*)(this + 1);
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
stereo_stream_count, mappings);
if (ret == OPUS_OK) {
magic = DecodeMultiStreamObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusMultiStreamDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
u64 output_data_size, u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_multistream_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@@ -1,179 +1,179 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/opus/decoder.h"
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/alignment.h"
#include "common/swap.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
OpusPacketHeader ReverseHeader(OpusPacketHeader header) {
OpusPacketHeader out;
out.size = Common::swap32(header.size);
out.final_range = Common::swap32(header.final_range);
return out;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_, HardwareOpus& hardware_opus_)
: system{system_}, hardware_opus{hardware_opus_} {}
OpusDecoder::~OpusDecoder() {
if (decode_object_initialized) {
hardware_opus.ShutdownDecodeObject(shared_buffer.get(), shared_buffer_size);
}
}
Result OpusDecoder::Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{0x600u};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeDecodeObject(params.sample_rate, params.channel_count,
shared_buffer.get(), shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::Initialize(OpusMultiStreamParametersEx& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{Common::AlignUp(1500ull * params.total_stream_count, 64u)};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeMultiStreamDecodeObject(
params.sample_rate, params.channel_count, params.total_stream_count,
params.stereo_stream_count, params.mappings.data(), shared_buffer.get(),
shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
total_stream_count = params.total_stream_count;
stereo_stream_count = params.stereo_stream_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::DecodeInterleaved(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleaved(out_samples, out_data.data(), out_data.size_bytes(),
channel_count, in_data.data(), header.size,
shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
Result OpusDecoder::SetContext([[maybe_unused]] std::span<const u8> context) {
R_SUCCEED_IF(shared_memory_mapped);
shared_memory_mapped = true;
R_RETURN(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
}
Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count,
std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
LOG_ERROR(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
header.size, input_data.size_bytes(), in_data.size_bytes());
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleavedForMultiStream(
out_samples, out_data.data(), out_data.size_bytes(), channel_count, in_data.data(),
header.size, shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/opus/decoder.h"
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/alignment.h"
#include "common/swap.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
OpusPacketHeader ReverseHeader(OpusPacketHeader header) {
OpusPacketHeader out;
out.size = Common::swap32(header.size);
out.final_range = Common::swap32(header.final_range);
return out;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_, HardwareOpus& hardware_opus_)
: system{system_}, hardware_opus{hardware_opus_} {}
OpusDecoder::~OpusDecoder() {
if (decode_object_initialized) {
hardware_opus.ShutdownDecodeObject(shared_buffer.get(), shared_buffer_size);
}
}
Result OpusDecoder::Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{0x600u};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeDecodeObject(params.sample_rate, params.channel_count,
shared_buffer.get(), shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::Initialize(OpusMultiStreamParametersEx& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{Common::AlignUp(1500ull * params.total_stream_count, 64u)};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeMultiStreamDecodeObject(
params.sample_rate, params.channel_count, params.total_stream_count,
params.stereo_stream_count, params.mappings.data(), shared_buffer.get(),
shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
total_stream_count = params.total_stream_count;
stereo_stream_count = params.stereo_stream_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::DecodeInterleaved(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleaved(out_samples, out_data.data(), out_data.size_bytes(),
channel_count, in_data.data(), header.size,
shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
Result OpusDecoder::SetContext([[maybe_unused]] std::span<const u8> context) {
R_SUCCEED_IF(shared_memory_mapped);
shared_memory_mapped = true;
R_RETURN(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
}
Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count,
std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
LOG_ERROR(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
header.size, input_data.size_bytes(), in_data.size_bytes());
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleavedForMultiStream(
out_samples, out_data.data(), out_data.size_bytes(), channel_count, in_data.data(),
header.size, shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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@@ -1,53 +1,53 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class HardwareOpus;
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system, HardwareOpus& hardware_opus_);
~OpusDecoder();
Result Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result Initialize(OpusMultiStreamParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result DecodeInterleaved(u32* out_data_size, u64* out_time_taken, u32* out_sample_count,
std::span<const u8> input_data, std::span<u8> output_data, bool reset);
Result SetContext([[maybe_unused]] std::span<const u8> context);
Result DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset);
private:
Core::System& system;
HardwareOpus& hardware_opus;
std::unique_ptr<u8[]> shared_buffer{};
u64 shared_buffer_size;
std::span<u8> in_data{};
std::span<u8> out_data{};
u64 buffer_size{};
s32 sample_rate{};
s32 channel_count{};
bool use_large_frame_size{false};
s32 total_stream_count{};
s32 stereo_stream_count{};
bool shared_memory_mapped{false};
bool decode_object_initialized{false};
};
} // namespace AudioCore::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class HardwareOpus;
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system, HardwareOpus& hardware_opus_);
~OpusDecoder();
Result Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result Initialize(OpusMultiStreamParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result DecodeInterleaved(u32* out_data_size, u64* out_time_taken, u32* out_sample_count,
std::span<const u8> input_data, std::span<u8> output_data, bool reset);
Result SetContext([[maybe_unused]] std::span<const u8> context);
Result DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset);
private:
Core::System& system;
HardwareOpus& hardware_opus;
std::unique_ptr<u8[]> shared_buffer{};
u64 shared_buffer_size;
std::span<u8> in_data{};
std::span<u8> out_data{};
u64 buffer_size{};
s32 sample_rate{};
s32 channel_count{};
bool use_large_frame_size{false};
s32 total_stream_count{};
s32 stereo_stream_count{};
bool shared_memory_mapped{false};
bool decode_object_initialized{false};
};
} // namespace AudioCore::OpusDecoder

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@@ -1,102 +1,102 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/opus/decoder_manager.h"
#include "common/alignment.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count > 0 && channel_count <= OpusStreamCountMax;
}
bool IsValidSampleRate(u32 sample_rate) {
return sample_rate == 8'000 || sample_rate == 12'000 || sample_rate == 16'000 ||
sample_rate == 24'000 || sample_rate == 48'000;
}
bool IsValidStreamCount(u32 channel_count, u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count &&
total_stream_count + stereo_stream_count <= channel_count;
}
} // namespace
OpusDecoderManager::OpusDecoderManager(Core::System& system_)
: system{system_}, hardware_opus{system} {
for (u32 i = 0; i < MaxChannels; i++) {
required_workbuffer_sizes[i] = hardware_opus.GetWorkBufferSize(1 + i);
}
}
Result OpusDecoderManager::GetWorkBufferSize(OpusParameters& params, u64& out_size) {
OpusParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.use_large_frame_size = false,
};
R_RETURN(GetWorkBufferSizeExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size) {
R_RETURN(GetWorkBufferSizeExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size) {
R_UNLESS(IsValidChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
auto work_buffer_size{required_workbuffer_sizes[params.channel_count - 1]};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size + 0x600;
R_SUCCEED();
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params,
u64& out_size) {
OpusMultiStreamParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.total_stream_count = params.total_stream_count,
.stereo_stream_count = params.stereo_stream_count,
.use_large_frame_size = false,
.mappings = {},
};
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_UNLESS(IsValidMultiStreamChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
R_UNLESS(IsValidStreamCount(params.channel_count, params.total_stream_count,
params.stereo_stream_count),
ResultInvalidOpusSampleRate);
auto work_buffer_size{hardware_opus.GetWorkBufferSizeForMultiStream(
params.total_stream_count, params.stereo_stream_count)};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size += Common::AlignUp(1500 * params.total_stream_count, 64);
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size;
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/opus/decoder_manager.h"
#include "common/alignment.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count > 0 && channel_count <= OpusStreamCountMax;
}
bool IsValidSampleRate(u32 sample_rate) {
return sample_rate == 8'000 || sample_rate == 12'000 || sample_rate == 16'000 ||
sample_rate == 24'000 || sample_rate == 48'000;
}
bool IsValidStreamCount(u32 channel_count, u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count &&
total_stream_count + stereo_stream_count <= channel_count;
}
} // namespace
OpusDecoderManager::OpusDecoderManager(Core::System& system_)
: system{system_}, hardware_opus{system} {
for (u32 i = 0; i < MaxChannels; i++) {
required_workbuffer_sizes[i] = hardware_opus.GetWorkBufferSize(1 + i);
}
}
Result OpusDecoderManager::GetWorkBufferSize(OpusParameters& params, u64& out_size) {
OpusParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.use_large_frame_size = false,
};
R_RETURN(GetWorkBufferSizeExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size) {
R_RETURN(GetWorkBufferSizeExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size) {
R_UNLESS(IsValidChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
auto work_buffer_size{required_workbuffer_sizes[params.channel_count - 1]};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size + 0x600;
R_SUCCEED();
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params,
u64& out_size) {
OpusMultiStreamParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.total_stream_count = params.total_stream_count,
.stereo_stream_count = params.stereo_stream_count,
.use_large_frame_size = false,
.mappings = {},
};
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_UNLESS(IsValidMultiStreamChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
R_UNLESS(IsValidStreamCount(params.channel_count, params.total_stream_count,
params.stereo_stream_count),
ResultInvalidOpusSampleRate);
auto work_buffer_size{hardware_opus.GetWorkBufferSizeForMultiStream(
params.total_stream_count, params.stereo_stream_count)};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size += Common::AlignUp(1500 * params.total_stream_count, 64);
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size;
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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@@ -1,38 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class OpusDecoderManager {
public:
OpusDecoderManager(Core::System& system);
HardwareOpus& GetHardwareOpus() {
return hardware_opus;
}
Result GetWorkBufferSize(OpusParameters& params, u64& out_size);
Result GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params, u64& out_size);
private:
Core::System& system;
HardwareOpus hardware_opus;
std::array<u64, MaxChannels> required_workbuffer_sizes{};
};
} // namespace AudioCore::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class OpusDecoderManager {
public:
OpusDecoderManager(Core::System& system);
HardwareOpus& GetHardwareOpus() {
return hardware_opus;
}
Result GetWorkBufferSize(OpusParameters& params, u64& out_size);
Result GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params, u64& out_size);
private:
Core::System& system;
HardwareOpus hardware_opus;
std::array<u64, MaxChannels> required_workbuffer_sizes{};
};
} // namespace AudioCore::OpusDecoder

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@@ -1,241 +1,241 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include "audio_core/audio_core.h"
#include "audio_core/opus/hardware_opus.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
namespace {
using namespace Service::Audio;
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
s32 error{static_cast<s32>(error_code)};
ASSERT(error <= OPUS_OK);
switch (error) {
case OPUS_ALLOC_FAIL:
R_THROW(ResultLibOpusAllocFail);
case OPUS_INVALID_STATE:
R_THROW(ResultLibOpusInvalidState);
case OPUS_UNIMPLEMENTED:
R_THROW(ResultLibOpusUnimplemented);
case OPUS_INVALID_PACKET:
R_THROW(ResultLibOpusInvalidPacket);
case OPUS_INTERNAL_ERROR:
R_THROW(ResultLibOpusInternalError);
case OPUS_BUFFER_TOO_SMALL:
R_THROW(ResultBufferTooSmall);
case OPUS_BAD_ARG:
R_THROW(ResultLibOpusBadArg);
case OPUS_OK:
R_RETURN(ResultSuccess);
}
UNREACHABLE();
}
} // namespace
HardwareOpus::HardwareOpus(Core::System& system_)
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
opus_decoder.SetSharedMemory(shared_memory);
}
u64 HardwareOpus::GetWorkBufferSize(u32 channel) {
if (!opus_decoder.IsRunning()) {
return 0;
}
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = channel;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::GetWorkBufferSize);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
u64 HardwareOpus::GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = total_stream_count;
shared_memory.host_send_data[1] = stereo_stream_count;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::InitializeDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 total_stream_count,
u32 stereo_stream_count, void* mappings,
void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::ShutdownDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count, void* input_data,
u64 input_data_size, void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleaved);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size,
void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include "audio_core/audio_core.h"
#include "audio_core/opus/hardware_opus.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
namespace {
using namespace Service::Audio;
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
s32 error{static_cast<s32>(error_code)};
ASSERT(error <= OPUS_OK);
switch (error) {
case OPUS_ALLOC_FAIL:
R_THROW(ResultLibOpusAllocFail);
case OPUS_INVALID_STATE:
R_THROW(ResultLibOpusInvalidState);
case OPUS_UNIMPLEMENTED:
R_THROW(ResultLibOpusUnimplemented);
case OPUS_INVALID_PACKET:
R_THROW(ResultLibOpusInvalidPacket);
case OPUS_INTERNAL_ERROR:
R_THROW(ResultLibOpusInternalError);
case OPUS_BUFFER_TOO_SMALL:
R_THROW(ResultBufferTooSmall);
case OPUS_BAD_ARG:
R_THROW(ResultLibOpusBadArg);
case OPUS_OK:
R_RETURN(ResultSuccess);
}
UNREACHABLE();
}
} // namespace
HardwareOpus::HardwareOpus(Core::System& system_)
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
opus_decoder.SetSharedMemory(shared_memory);
}
u64 HardwareOpus::GetWorkBufferSize(u32 channel) {
if (!opus_decoder.IsRunning()) {
return 0;
}
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = channel;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::GetWorkBufferSize);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
u64 HardwareOpus::GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = total_stream_count;
shared_memory.host_send_data[1] = stereo_stream_count;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::InitializeDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 total_stream_count,
u32 stereo_stream_count, void* mappings,
void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::ShutdownDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count, void* input_data,
u64 input_data_size, void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleaved);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size,
void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

View File

@@ -1,45 +1,45 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <opus.h>
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::OpusDecoder {
class HardwareOpus {
public:
HardwareOpus(Core::System& system);
u64 GetWorkBufferSize(u32 channel);
u64 GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count);
Result InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size);
Result InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 totaL_stream_count, u32 stereo_stream_count,
void* mappings, void* buffer, u64 buffer_size);
Result ShutdownDecodeObject(void* buffer, u64 buffer_size);
Result ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size);
Result DecodeInterleaved(u32& out_sample_count, void* output_data, u64 output_data_size,
u32 channel_count, void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result MapMemory(void* buffer, u64 buffer_size);
Result UnmapMemory(void* buffer, u64 buffer_size);
private:
Core::System& system;
std::mutex mutex;
ADSP::OpusDecoder::OpusDecoder& opus_decoder;
ADSP::OpusDecoder::SharedMemory shared_memory;
};
} // namespace AudioCore::OpusDecoder
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <opus.h>
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::OpusDecoder {
class HardwareOpus {
public:
HardwareOpus(Core::System& system);
u64 GetWorkBufferSize(u32 channel);
u64 GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count);
Result InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size);
Result InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 totaL_stream_count, u32 stereo_stream_count,
void* mappings, void* buffer, u64 buffer_size);
Result ShutdownDecodeObject(void* buffer, u64 buffer_size);
Result ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size);
Result DecodeInterleaved(u32& out_sample_count, void* output_data, u64 output_data_size,
u32 channel_count, void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result MapMemory(void* buffer, u64 buffer_size);
Result UnmapMemory(void* buffer, u64 buffer_size);
private:
Core::System& system;
std::mutex mutex;
ADSP::OpusDecoder::OpusDecoder& opus_decoder;
ADSP::OpusDecoder::SharedMemory shared_memory;
};
} // namespace AudioCore::OpusDecoder

View File

@@ -252,7 +252,6 @@ file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
if (ENABLE_QT_TRANSLATION)
set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
option(WORKAROUND_BROKEN_LUPDATE "Run lupdate directly through CMake if Qt's convenience wrappers don't work" OFF)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
@@ -260,51 +259,19 @@ if (ENABLE_QT_TRANSLATION)
# these calls to qt_create_translation also creates a rule to generate en.qm which conflicts with providing english plurals
# so we have to set a OUTPUT_LOCATION so that we don't have multiple rules to generate en.qm
set_source_files_properties(${YUZU_QT_LANGUAGES}/en.ts PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
if (WORKAROUND_BROKEN_LUPDATE)
add_custom_command(OUTPUT ${YUZU_QT_LANGUAGES}/en.ts
COMMAND lupdate
-source-language en_US
-target-language en_US
${SRCS}
${UIS}
-ts ${YUZU_QT_LANGUAGES}/en.ts
DEPENDS
${SRCS}
${UIS}
WORKING_DIRECTORY
${CMAKE_CURRENT_SOURCE_DIR}
)
else()
qt_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
OPTIONS
-source-language en_US
-target-language en_US
)
endif()
qt_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
OPTIONS
-source-language en_US
-target-language en_US
)
# Generate plurals into dist/english_plurals/generated_en.ts so it can be used to revise dist/english_plurals/en.ts
set(GENERATED_PLURALS_FILE ${PROJECT_SOURCE_DIR}/dist/english_plurals/generated_en.ts)
set_source_files_properties(${GENERATED_PLURALS_FILE} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/plurals")
if (WORKAROUND_BROKEN_LUPDATE)
add_custom_command(OUTPUT ${GENERATED_PLURALS_FILE}
COMMAND lupdate
-source-language en_US
-target-language en_US
${SRCS}
${UIS}
-ts ${GENERATED_PLURALS_FILE}
DEPENDS
${SRCS}
${UIS}
WORKING_DIRECTORY
${CMAKE_CURRENT_SOURCE_DIR}
)
else()
qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
endif()
qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts ${GENERATED_PLURALS_FILE})
endif()

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// Text : Copyright 2022 yuzu Emulator Project
// Text : Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,18 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/time_zone.h"
#include "yuzu/configuration/shared_translation.h"
#include <map>
#include <memory>
#include <tuple>
#include <utility>
#include <QCoreApplication>
#include <QWidget>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/settings_setting.h"
#include "common/time_zone.h"
#include "yuzu/uisettings.h"
namespace ConfigurationShared {
@@ -22,135 +21,123 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}})
translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{tr((NAME)), tr((TOOLTIP))}})
// A setting can be ignored by giving it a blank name
// Audio
INSERT(Settings, sink_id, tr("Output Engine:"), QStringLiteral());
INSERT(Settings, audio_output_device_id, tr("Output Device:"), QStringLiteral());
INSERT(Settings, audio_input_device_id, tr("Input Device:"), QStringLiteral());
INSERT(Settings, audio_muted, tr("Mute audio"), QStringLiteral());
INSERT(Settings, volume, tr("Volume:"), QStringLiteral());
INSERT(Settings, dump_audio_commands, QStringLiteral(), QStringLiteral());
INSERT(UISettings, mute_when_in_background, tr("Mute audio when in background"),
QStringLiteral());
INSERT(Settings, sink_id, "Output Engine:", "");
INSERT(Settings, audio_output_device_id, "Output Device:", "");
INSERT(Settings, audio_input_device_id, "Input Device:", "");
INSERT(Settings, audio_muted, "Mute audio", "");
INSERT(Settings, volume, "Volume:", "");
INSERT(Settings, dump_audio_commands, "", "");
INSERT(UISettings, mute_when_in_background, "Mute audio when in background", "");
// Core
INSERT(Settings, use_multi_core, tr("Multicore CPU Emulation"), QStringLiteral());
INSERT(Settings, memory_layout_mode, tr("Memory Layout"), QStringLiteral());
INSERT(Settings, use_speed_limit, QStringLiteral(), QStringLiteral());
INSERT(Settings, speed_limit, tr("Limit Speed Percent"), QStringLiteral());
INSERT(Settings, use_multi_core, "Multicore CPU Emulation", "");
INSERT(Settings, memory_layout_mode, "Memory Layout", "");
INSERT(Settings, use_speed_limit, "", "");
INSERT(Settings, speed_limit, "Limit Speed Percent", "");
// Cpu
INSERT(Settings, cpu_accuracy, tr("Accuracy:"), QStringLiteral());
INSERT(Settings, cpu_accuracy, "Accuracy:", "");
// Cpu Debug
// Cpu Unsafe
INSERT(Settings, cpuopt_unsafe_unfuse_fma,
"Unfuse FMA (improve performance on CPUs without FMA)",
"This option improves speed by reducing accuracy of fused-multiply-add instructions on "
"CPUs without native FMA support.");
INSERT(Settings, cpuopt_unsafe_reduce_fp_error, "Faster FRSQRTE and FRECPE",
"This option improves the speed of some approximate floating-point functions by using "
"less accurate native approximations.");
INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr, "Faster ASIMD instructions (32 bits only)",
"This option improves the speed of 32 bits ASIMD floating-point functions by running "
"with incorrect rounding modes.");
INSERT(Settings, cpuopt_unsafe_inaccurate_nan, "Inaccurate NaN handling",
"This option improves speed by removing NaN checking. Please note this also reduces "
"accuracy of certain floating-point instructions.");
INSERT(
Settings, cpuopt_unsafe_unfuse_fma,
tr("Unfuse FMA (improve performance on CPUs without FMA)"),
tr("This option improves speed by reducing accuracy of fused-multiply-add instructions on "
"CPUs without native FMA support."));
INSERT(
Settings, cpuopt_unsafe_reduce_fp_error, tr("Faster FRSQRTE and FRECPE"),
tr("This option improves the speed of some approximate floating-point functions by using "
"less accurate native approximations."));
INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr,
tr("Faster ASIMD instructions (32 bits only)"),
tr("This option improves the speed of 32 bits ASIMD floating-point functions by running "
"with incorrect rounding modes."));
INSERT(Settings, cpuopt_unsafe_inaccurate_nan, tr("Inaccurate NaN handling"),
tr("This option improves speed by removing NaN checking. Please note this also reduces "
"accuracy of certain floating-point instructions."));
INSERT(Settings, cpuopt_unsafe_fastmem_check, tr("Disable address space checks"),
tr("This option improves speed by eliminating a safety check before every memory "
"read/write "
"in guest. Disabling it may allow a game to read/write the emulator's memory."));
INSERT(
Settings, cpuopt_unsafe_ignore_global_monitor, tr("Ignore global monitor"),
tr("This option improves speed by relying only on the semantics of cmpxchg to ensure "
Settings, cpuopt_unsafe_fastmem_check, "Disable address space checks",
"This option improves speed by eliminating a safety check before every memory read/write "
"in guest. Disabling it may allow a game to read/write the emulator's memory.");
INSERT(Settings, cpuopt_unsafe_ignore_global_monitor, "Ignore global monitor",
"This option improves speed by relying only on the semantics of cmpxchg to ensure "
"safety of exclusive access instructions. Please note this may result in deadlocks and "
"other race conditions."));
"other race conditions.");
// Renderer
INSERT(Settings, renderer_backend, tr("API:"), QStringLiteral());
INSERT(Settings, vulkan_device, tr("Device:"), QStringLiteral());
INSERT(Settings, shader_backend, tr("Shader Backend:"), QStringLiteral());
INSERT(Settings, resolution_setup, tr("Resolution:"), QStringLiteral());
INSERT(Settings, scaling_filter, tr("Window Adapting Filter:"), QStringLiteral());
INSERT(Settings, fsr_sharpening_slider, tr("FSR Sharpness:"), QStringLiteral());
INSERT(Settings, anti_aliasing, tr("Anti-Aliasing Method:"), QStringLiteral());
INSERT(Settings, fullscreen_mode, tr("Fullscreen Mode:"), QStringLiteral());
INSERT(Settings, aspect_ratio, tr("Aspect Ratio:"), QStringLiteral());
INSERT(Settings, use_disk_shader_cache, tr("Use disk pipeline cache"), QStringLiteral());
INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
QStringLiteral());
INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"), QStringLiteral());
INSERT(Settings, accelerate_astc, tr("ASTC Decoding Method:"), QStringLiteral());
INSERT(Settings, astc_recompression, tr("ASTC Recompression Method:"), QStringLiteral());
INSERT(
Settings, vsync_mode, tr("VSync Mode:"),
tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
INSERT(Settings, renderer_backend, "API:", "");
INSERT(Settings, vulkan_device, "Device:", "");
INSERT(Settings, shader_backend, "Shader Backend:", "");
INSERT(Settings, resolution_setup, "Resolution:", "");
INSERT(Settings, scaling_filter, "Window Adapting Filter:", "");
INSERT(Settings, fsr_sharpening_slider, "FSR Sharpness:", "");
INSERT(Settings, anti_aliasing, "Anti-Aliasing Method:", "");
INSERT(Settings, fullscreen_mode, "Fullscreen Mode:", "");
INSERT(Settings, aspect_ratio, "Aspect Ratio:", "");
INSERT(Settings, use_disk_shader_cache, "Use disk pipeline cache", "");
INSERT(Settings, use_asynchronous_gpu_emulation, "Use asynchronous GPU emulation", "");
INSERT(Settings, nvdec_emulation, "NVDEC emulation:", "");
INSERT(Settings, accelerate_astc, "ASTC Decoding Method:", "");
INSERT(Settings, astc_recompression, "ASTC Recompression Method:", "");
INSERT(Settings, vsync_mode, "VSync Mode:",
"FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
"refresh rate.\nFIFO Relaxed is similar to FIFO but allows tearing as it recovers from "
"a slow down.\nMailbox can have lower latency than FIFO and does not tear but may drop "
"frames.\nImmediate (no synchronization) just presents whatever is available and can "
"exhibit tearing."));
INSERT(Settings, bg_red, QStringLiteral(), QStringLiteral());
INSERT(Settings, bg_green, QStringLiteral(), QStringLiteral());
INSERT(Settings, bg_blue, QStringLiteral(), QStringLiteral());
"exhibit tearing.");
INSERT(Settings, bg_red, "", "");
INSERT(Settings, bg_green, "", "");
INSERT(Settings, bg_blue, "", "");
// Renderer (Advanced Graphics)
INSERT(Settings, async_presentation, tr("Enable asynchronous presentation (Vulkan only)"),
QStringLiteral());
INSERT(
Settings, renderer_force_max_clock, tr("Force maximum clocks (Vulkan only)"),
tr("Runs work in the background while waiting for graphics commands to keep the GPU from "
"lowering its clock speed."));
INSERT(Settings, max_anisotropy, tr("Anisotropic Filtering:"), QStringLiteral());
INSERT(Settings, gpu_accuracy, tr("Accuracy Level:"), QStringLiteral());
INSERT(
Settings, use_asynchronous_shaders, tr("Use asynchronous shader building (Hack)"),
tr("Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
"is experimental."));
INSERT(Settings, use_fast_gpu_time, tr("Use Fast GPU Time (Hack)"),
tr("Enables Fast GPU Time. This option will force most games to run at their highest "
"native resolution."));
INSERT(Settings, use_vulkan_driver_pipeline_cache, tr("Use Vulkan pipeline cache"),
tr("Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
"time significantly in cases where the Vulkan driver does not store pipeline cache "
"files internally."));
INSERT(
Settings, enable_compute_pipelines, tr("Enable Compute Pipelines (Intel Vulkan Only)"),
tr("Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
INSERT(Settings, async_presentation, "Enable asynchronous presentation (Vulkan only)", "");
INSERT(Settings, renderer_force_max_clock, "Force maximum clocks (Vulkan only)",
"Runs work in the background while waiting for graphics commands to keep the GPU from "
"lowering its clock speed.");
INSERT(Settings, max_anisotropy, "Anisotropic Filtering:", "");
INSERT(Settings, gpu_accuracy, "Accuracy Level:", "");
INSERT(Settings, use_asynchronous_shaders, "Use asynchronous shader building (Hack)",
"Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
"is experimental.");
INSERT(Settings, use_fast_gpu_time, "Use Fast GPU Time (Hack)",
"Enables Fast GPU Time. This option will force most games to run at their highest "
"native resolution.");
INSERT(Settings, use_vulkan_driver_pipeline_cache, "Use Vulkan pipeline cache",
"Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
"time significantly in cases where the Vulkan driver does not store pipeline cache "
"files internally.");
INSERT(Settings, enable_compute_pipelines, "Enable Compute Pipelines (Intel Vulkan Only)",
"Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
"on all other drivers."));
INSERT(
Settings, use_reactive_flushing, tr("Enable Reactive Flushing"),
tr("Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
"syncing."));
INSERT(Settings, use_video_framerate, tr("Sync to framerate of video playback"),
tr("Run the game at normal speed during video playback, even when the framerate is "
"unlocked."));
INSERT(Settings, barrier_feedback_loops, tr("Barrier feedback loops"),
tr("Improves rendering of transparency effects in specific games."));
"on all other drivers.");
INSERT(Settings, use_reactive_flushing, "Enable Reactive Flushing",
"Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
"syncing.");
INSERT(Settings, use_video_framerate, "Sync to framerate of video playback",
"Run the game at normal speed during video playback, even when the framerate is "
"unlocked.");
INSERT(Settings, barrier_feedback_loops, "Barrier feedback loops",
"Improves rendering of transparency effects in specific games.");
// Renderer (Debug)
// System
INSERT(Settings, rng_seed, tr("RNG Seed"), QStringLiteral());
INSERT(Settings, rng_seed_enabled, QStringLiteral(), QStringLiteral());
INSERT(Settings, device_name, tr("Device Name"), QStringLiteral());
INSERT(Settings, custom_rtc, tr("Custom RTC"), QStringLiteral());
INSERT(Settings, custom_rtc_enabled, QStringLiteral(), QStringLiteral());
INSERT(Settings, language_index, tr("Language:"),
tr("Note: this can be overridden when region setting is auto-select"));
INSERT(Settings, region_index, tr("Region:"), QStringLiteral());
INSERT(Settings, time_zone_index, tr("Time Zone:"), QStringLiteral());
INSERT(Settings, sound_index, tr("Sound Output Mode:"), QStringLiteral());
INSERT(Settings, use_docked_mode, tr("Console Mode:"), QStringLiteral());
INSERT(Settings, current_user, QStringLiteral(), QStringLiteral());
INSERT(Settings, rng_seed, "RNG Seed", "");
INSERT(Settings, rng_seed_enabled, "", "");
INSERT(Settings, device_name, "Device Name", "");
INSERT(Settings, custom_rtc, "Custom RTC", "");
INSERT(Settings, custom_rtc_enabled, "", "");
INSERT(Settings, language_index,
"Language:", "Note: this can be overridden when region setting is auto-select");
INSERT(Settings, region_index, "Region:", "");
INSERT(Settings, time_zone_index, "Time Zone:", "");
INSERT(Settings, sound_index, "Sound Output Mode:", "");
INSERT(Settings, use_docked_mode, "Console Mode:", "");
INSERT(Settings, current_user, "", "");
// Controls
@@ -167,14 +154,11 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
// Ui
// Ui General
INSERT(UISettings, select_user_on_boot, tr("Prompt for user on game boot"), QStringLiteral());
INSERT(UISettings, pause_when_in_background, tr("Pause emulation when in background"),
QStringLiteral());
INSERT(UISettings, confirm_before_stopping, tr("Confirm before stopping emulation"),
QStringLiteral());
INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral());
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
QStringLiteral());
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
// Ui Debugging
@@ -194,141 +178,140 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
return parent->tr(text, context);
};
#define PAIR(ENUM, VALUE, TRANSLATION) {static_cast<u32>(Settings::ENUM::VALUE), (TRANSLATION)}
#define PAIR(ENUM, VALUE, TRANSLATION) \
{ static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION) }
#define CTX_PAIR(ENUM, VALUE, TRANSLATION, CONTEXT) \
{ static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION, CONTEXT) }
// Intentionally skipping VSyncMode to let the UI fill that one out
translations->insert({Settings::EnumMetadata<Settings::AstcDecodeMode>::Index(),
{
PAIR(AstcDecodeMode, Cpu, tr("CPU")),
PAIR(AstcDecodeMode, Gpu, tr("GPU")),
PAIR(AstcDecodeMode, CpuAsynchronous, tr("CPU Asynchronous")),
PAIR(AstcDecodeMode, Cpu, "CPU"),
PAIR(AstcDecodeMode, Gpu, "GPU"),
PAIR(AstcDecodeMode, CpuAsynchronous, "CPU Asynchronous"),
}});
translations->insert({Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
{
PAIR(AstcRecompression, Uncompressed, "Uncompressed (Best quality)"),
PAIR(AstcRecompression, Bc1, "BC1 (Low quality)"),
PAIR(AstcRecompression, Bc3, "BC3 (Medium quality)"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
{
PAIR(AstcRecompression, Uncompressed, tr("Uncompressed (Best quality)")),
PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
}});
translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(),
{
#ifdef HAS_OPENGL
PAIR(RendererBackend, OpenGL, tr("OpenGL")),
PAIR(RendererBackend, OpenGL, "OpenGL"),
#endif
PAIR(RendererBackend, Vulkan, tr("Vulkan")),
PAIR(RendererBackend, Null, tr("Null")),
PAIR(RendererBackend, Vulkan, "Vulkan"),
PAIR(RendererBackend, Null, "Null"),
}});
translations->insert({Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
{
PAIR(ShaderBackend, Glsl, "GLSL"),
PAIR(ShaderBackend, Glasm, "GLASM (Assembly Shaders, NVIDIA Only)"),
PAIR(ShaderBackend, SpirV, "SPIR-V (Experimental, Mesa Only)"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
{
PAIR(ShaderBackend, Glsl, tr("GLSL")),
PAIR(ShaderBackend, Glasm, tr("GLASM (Assembly Shaders, NVIDIA Only)")),
PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, Mesa Only)")),
}});
translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(),
{
PAIR(GpuAccuracy, Normal, tr("Normal")),
PAIR(GpuAccuracy, High, tr("High")),
PAIR(GpuAccuracy, Extreme, tr("Extreme")),
PAIR(GpuAccuracy, Normal, "Normal"),
PAIR(GpuAccuracy, High, "High"),
PAIR(GpuAccuracy, Extreme, "Extreme"),
}});
translations->insert({Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
{
PAIR(CpuAccuracy, Auto, "Auto"),
PAIR(CpuAccuracy, Accurate, "Accurate"),
PAIR(CpuAccuracy, Unsafe, "Unsafe"),
PAIR(CpuAccuracy, Paranoid, "Paranoid (disables most optimizations)"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
{
PAIR(CpuAccuracy, Auto, tr("Auto")),
PAIR(CpuAccuracy, Accurate, tr("Accurate")),
PAIR(CpuAccuracy, Unsafe, tr("Unsafe")),
PAIR(CpuAccuracy, Paranoid, tr("Paranoid (disables most optimizations)")),
}});
translations->insert({Settings::EnumMetadata<Settings::FullscreenMode>::Index(),
{
PAIR(FullscreenMode, Borderless, tr("Borderless Windowed")),
PAIR(FullscreenMode, Exclusive, tr("Exclusive Fullscreen")),
PAIR(FullscreenMode, Borderless, "Borderless Windowed"),
PAIR(FullscreenMode, Exclusive, "Exclusive Fullscreen"),
}});
translations->insert({Settings::EnumMetadata<Settings::NvdecEmulation>::Index(),
{
PAIR(NvdecEmulation, Off, tr("No Video Output")),
PAIR(NvdecEmulation, Cpu, tr("CPU Video Decoding")),
PAIR(NvdecEmulation, Gpu, tr("GPU Video Decoding (Default)")),
PAIR(NvdecEmulation, Off, "No Video Output"),
PAIR(NvdecEmulation, Cpu, "CPU Video Decoding"),
PAIR(NvdecEmulation, Gpu, "GPU Video Decoding (Default)"),
}});
translations->insert({Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
{
PAIR(ResolutionSetup, Res1_2X, "0.5X (360p/540p) [EXPERIMENTAL]"),
PAIR(ResolutionSetup, Res3_4X, "0.75X (540p/810p) [EXPERIMENTAL]"),
PAIR(ResolutionSetup, Res1X, "1X (720p/1080p)"),
PAIR(ResolutionSetup, Res3_2X, "1.5X (1080p/1620p) [EXPERIMENTAL]"),
PAIR(ResolutionSetup, Res2X, "2X (1440p/2160p)"),
PAIR(ResolutionSetup, Res3X, "3X (2160p/3240p)"),
PAIR(ResolutionSetup, Res4X, "4X (2880p/4320p)"),
PAIR(ResolutionSetup, Res5X, "5X (3600p/5400p)"),
PAIR(ResolutionSetup, Res6X, "6X (4320p/6480p)"),
PAIR(ResolutionSetup, Res7X, "7X (5040p/7560p)"),
PAIR(ResolutionSetup, Res8X, "8X (5760p/8640p)"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
{
PAIR(ResolutionSetup, Res1_2X, tr("0.5X (360p/540p) [EXPERIMENTAL]")),
PAIR(ResolutionSetup, Res3_4X, tr("0.75X (540p/810p) [EXPERIMENTAL]")),
PAIR(ResolutionSetup, Res1X, tr("1X (720p/1080p)")),
PAIR(ResolutionSetup, Res3_2X, tr("1.5X (1080p/1620p) [EXPERIMENTAL]")),
PAIR(ResolutionSetup, Res2X, tr("2X (1440p/2160p)")),
PAIR(ResolutionSetup, Res3X, tr("3X (2160p/3240p)")),
PAIR(ResolutionSetup, Res4X, tr("4X (2880p/4320p)")),
PAIR(ResolutionSetup, Res5X, tr("5X (3600p/5400p)")),
PAIR(ResolutionSetup, Res6X, tr("6X (4320p/6480p)")),
PAIR(ResolutionSetup, Res7X, tr("7X (5040p/7560p)")),
PAIR(ResolutionSetup, Res8X, tr("8X (5760p/8640p)")),
}});
translations->insert({Settings::EnumMetadata<Settings::ScalingFilter>::Index(),
{
PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")),
PAIR(ScalingFilter, Bilinear, tr("Bilinear")),
PAIR(ScalingFilter, Bicubic, tr("Bicubic")),
PAIR(ScalingFilter, Gaussian, tr("Gaussian")),
PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")),
PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™ Super Resolution")),
PAIR(ScalingFilter, NearestNeighbor, "Nearest Neighbor"),
PAIR(ScalingFilter, Bilinear, "Bilinear"),
PAIR(ScalingFilter, Bicubic, "Bicubic"),
PAIR(ScalingFilter, Gaussian, "Gaussian"),
PAIR(ScalingFilter, ScaleForce, "ScaleForce"),
PAIR(ScalingFilter, Fsr, "AMD FidelityFX™ Super Resolution"),
}});
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
{
PAIR(AntiAliasing, None, tr("None")),
PAIR(AntiAliasing, Fxaa, tr("FXAA")),
PAIR(AntiAliasing, Smaa, tr("SMAA")),
PAIR(AntiAliasing, None, "None"),
PAIR(AntiAliasing, Fxaa, "FXAA"),
PAIR(AntiAliasing, Smaa, "SMAA"),
}});
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(),
{
PAIR(AspectRatio, R16_9, tr("Default (16:9)")),
PAIR(AspectRatio, R4_3, tr("Force 4:3")),
PAIR(AspectRatio, R21_9, tr("Force 21:9")),
PAIR(AspectRatio, R16_10, tr("Force 16:10")),
PAIR(AspectRatio, Stretch, tr("Stretch to Window")),
PAIR(AspectRatio, R16_9, "Default (16:9)"),
PAIR(AspectRatio, R4_3, "Force 4:3"),
PAIR(AspectRatio, R21_9, "Force 21:9"),
PAIR(AspectRatio, R16_10, "Force 16:10"),
PAIR(AspectRatio, Stretch, "Stretch to Window"),
}});
translations->insert({Settings::EnumMetadata<Settings::AnisotropyMode>::Index(),
{
PAIR(AnisotropyMode, Automatic, tr("Automatic")),
PAIR(AnisotropyMode, Default, tr("Default")),
PAIR(AnisotropyMode, X2, tr("2x")),
PAIR(AnisotropyMode, X4, tr("4x")),
PAIR(AnisotropyMode, X8, tr("8x")),
PAIR(AnisotropyMode, X16, tr("16x")),
PAIR(AnisotropyMode, Automatic, "Automatic"),
PAIR(AnisotropyMode, Default, "Default"),
PAIR(AnisotropyMode, X2, "2x"),
PAIR(AnisotropyMode, X4, "4x"),
PAIR(AnisotropyMode, X8, "8x"),
PAIR(AnisotropyMode, X16, "16x"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::Language>::Index(),
{
PAIR(Language, Japanese, tr("Japanese (日本語)")),
PAIR(Language, EnglishAmerican, tr("American English")),
PAIR(Language, French, tr("French (français)")),
PAIR(Language, German, tr("German (Deutsch)")),
PAIR(Language, Italian, tr("Italian (italiano)")),
PAIR(Language, Spanish, tr("Spanish (español)")),
PAIR(Language, Chinese, tr("Chinese")),
PAIR(Language, Korean, tr("Korean (한국어)")),
PAIR(Language, Dutch, tr("Dutch (Nederlands)")),
PAIR(Language, Portuguese, tr("Portuguese (português)")),
PAIR(Language, Russian, tr("Russian (Русский)")),
PAIR(Language, Taiwanese, tr("Taiwanese")),
PAIR(Language, EnglishBritish, tr("British English")),
PAIR(Language, FrenchCanadian, tr("Canadian French")),
PAIR(Language, SpanishLatin, tr("Latin American Spanish")),
PAIR(Language, ChineseSimplified, tr("Simplified Chinese")),
PAIR(Language, ChineseTraditional, tr("Traditional Chinese (正體中文)")),
PAIR(Language, PortugueseBrazilian, tr("Brazilian Portuguese (português do Brasil)")),
PAIR(Language, Japanese, "Japanese (日本語)"),
PAIR(Language, EnglishAmerican, "American English"),
PAIR(Language, French, "French (français)"),
PAIR(Language, German, "German (Deutsch)"),
PAIR(Language, Italian, "Italian (italiano)"),
PAIR(Language, Spanish, "Spanish (español)"),
PAIR(Language, Chinese, "Chinese"),
PAIR(Language, Korean, "Korean (한국어)"),
PAIR(Language, Dutch, "Dutch (Nederlands)"),
PAIR(Language, Portuguese, "Portuguese (português)"),
PAIR(Language, Russian, "Russian (Русский)"),
PAIR(Language, Taiwanese, "Taiwanese"),
PAIR(Language, EnglishBritish, "British English"),
PAIR(Language, FrenchCanadian, "Canadian French"),
PAIR(Language, SpanishLatin, "Latin American Spanish"),
PAIR(Language, ChineseSimplified, "Simplified Chinese"),
PAIR(Language, ChineseTraditional, "Traditional Chinese (正體中文)"),
PAIR(Language, PortugueseBrazilian, "Brazilian Portuguese (português do Brasil)"),
}});
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(),
{
PAIR(Region, Japan, tr("Japan")),
PAIR(Region, Usa, tr("USA")),
PAIR(Region, Europe, tr("Europe")),
PAIR(Region, Australia, tr("Australia")),
PAIR(Region, China, tr("China")),
PAIR(Region, Korea, tr("Korea")),
PAIR(Region, Taiwan, tr("Taiwan")),
PAIR(Region, Japan, "Japan"),
PAIR(Region, Usa, "USA"),
PAIR(Region, Europe, "Europe"),
PAIR(Region, Australia, "Australia"),
PAIR(Region, China, "China"),
PAIR(Region, Korea, "Korea"),
PAIR(Region, Taiwan, "Taiwan"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::TimeZone>::Index(),
@@ -340,74 +323,72 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
{static_cast<u32>(Settings::TimeZone::Default),
tr("Default (%1)", "Default time zone")
.arg(QString::fromStdString(Common::TimeZone::GetDefaultTimeZone()))},
PAIR(TimeZone, Cet, tr("CET")),
PAIR(TimeZone, Cst6Cdt, tr("CST6CDT")),
PAIR(TimeZone, Cuba, tr("Cuba")),
PAIR(TimeZone, Eet, tr("EET")),
PAIR(TimeZone, Egypt, tr("Egypt")),
PAIR(TimeZone, Eire, tr("Eire")),
PAIR(TimeZone, Est, tr("EST")),
PAIR(TimeZone, Est5Edt, tr("EST5EDT")),
PAIR(TimeZone, Gb, tr("GB")),
PAIR(TimeZone, GbEire, tr("GB-Eire")),
PAIR(TimeZone, Gmt, tr("GMT")),
PAIR(TimeZone, GmtPlusZero, tr("GMT+0")),
PAIR(TimeZone, GmtMinusZero, tr("GMT-0")),
PAIR(TimeZone, GmtZero, tr("GMT0")),
PAIR(TimeZone, Greenwich, tr("Greenwich")),
PAIR(TimeZone, Hongkong, tr("Hongkong")),
PAIR(TimeZone, Hst, tr("HST")),
PAIR(TimeZone, Iceland, tr("Iceland")),
PAIR(TimeZone, Iran, tr("Iran")),
PAIR(TimeZone, Israel, tr("Israel")),
PAIR(TimeZone, Jamaica, tr("Jamaica")),
PAIR(TimeZone, Japan, tr("Japan")),
PAIR(TimeZone, Kwajalein, tr("Kwajalein")),
PAIR(TimeZone, Libya, tr("Libya")),
PAIR(TimeZone, Met, tr("MET")),
PAIR(TimeZone, Mst, tr("MST")),
PAIR(TimeZone, Mst7Mdt, tr("MST7MDT")),
PAIR(TimeZone, Navajo, tr("Navajo")),
PAIR(TimeZone, Nz, tr("NZ")),
PAIR(TimeZone, NzChat, tr("NZ-CHAT")),
PAIR(TimeZone, Poland, tr("Poland")),
PAIR(TimeZone, Portugal, tr("Portugal")),
PAIR(TimeZone, Prc, tr("PRC")),
PAIR(TimeZone, Pst8Pdt, tr("PST8PDT")),
PAIR(TimeZone, Roc, tr("ROC")),
PAIR(TimeZone, Rok, tr("ROK")),
PAIR(TimeZone, Singapore, tr("Singapore")),
PAIR(TimeZone, Turkey, tr("Turkey")),
PAIR(TimeZone, Uct, tr("UCT")),
PAIR(TimeZone, Universal, tr("Universal")),
PAIR(TimeZone, Utc, tr("UTC")),
PAIR(TimeZone, WSu, tr("W-SU")),
PAIR(TimeZone, Wet, tr("WET")),
PAIR(TimeZone, Zulu, tr("Zulu")),
PAIR(TimeZone, Cet, "CET"),
PAIR(TimeZone, Cst6Cdt, "CST6CDT"),
PAIR(TimeZone, Cuba, "Cuba"),
PAIR(TimeZone, Eet, "EET"),
PAIR(TimeZone, Egypt, "Egypt"),
PAIR(TimeZone, Eire, "Eire"),
PAIR(TimeZone, Est, "EST"),
PAIR(TimeZone, Est5Edt, "EST5EDT"),
PAIR(TimeZone, Gb, "GB"),
PAIR(TimeZone, GbEire, "GB-Eire"),
PAIR(TimeZone, Gmt, "GMT"),
PAIR(TimeZone, GmtPlusZero, "GMT+0"),
PAIR(TimeZone, GmtMinusZero, "GMT-0"),
PAIR(TimeZone, GmtZero, "GMT0"),
PAIR(TimeZone, Greenwich, "Greenwich"),
PAIR(TimeZone, Hongkong, "Hongkong"),
PAIR(TimeZone, Hst, "HST"),
PAIR(TimeZone, Iceland, "Iceland"),
PAIR(TimeZone, Iran, "Iran"),
PAIR(TimeZone, Israel, "Israel"),
PAIR(TimeZone, Jamaica, "Jamaica"),
PAIR(TimeZone, Japan, "Japan"),
PAIR(TimeZone, Kwajalein, "Kwajalein"),
PAIR(TimeZone, Libya, "Libya"),
PAIR(TimeZone, Met, "MET"),
PAIR(TimeZone, Mst, "MST"),
PAIR(TimeZone, Mst7Mdt, "MST7MDT"),
PAIR(TimeZone, Navajo, "Navajo"),
PAIR(TimeZone, Nz, "NZ"),
PAIR(TimeZone, NzChat, "NZ-CHAT"),
PAIR(TimeZone, Poland, "Poland"),
PAIR(TimeZone, Portugal, "Portugal"),
PAIR(TimeZone, Prc, "PRC"),
PAIR(TimeZone, Pst8Pdt, "PST8PDT"),
PAIR(TimeZone, Roc, "ROC"),
PAIR(TimeZone, Rok, "ROK"),
PAIR(TimeZone, Singapore, "Singapore"),
PAIR(TimeZone, Turkey, "Turkey"),
PAIR(TimeZone, Uct, "UCT"),
PAIR(TimeZone, Universal, "Universal"),
PAIR(TimeZone, Utc, "UTC"),
PAIR(TimeZone, WSu, "W-SU"),
PAIR(TimeZone, Wet, "WET"),
PAIR(TimeZone, Zulu, "Zulu"),
}});
translations->insert({Settings::EnumMetadata<Settings::AudioMode>::Index(),
{
PAIR(AudioMode, Mono, tr("Mono")),
PAIR(AudioMode, Stereo, tr("Stereo")),
PAIR(AudioMode, Surround, tr("Surround")),
PAIR(AudioMode, Mono, "Mono"),
PAIR(AudioMode, Stereo, "Stereo"),
PAIR(AudioMode, Surround, "Surround"),
}});
translations->insert({Settings::EnumMetadata<Settings::MemoryLayout>::Index(),
{
PAIR(MemoryLayout, Memory_4Gb, tr("4GB DRAM (Default)")),
PAIR(MemoryLayout, Memory_6Gb, tr("6GB DRAM (Unsafe)")),
PAIR(MemoryLayout, Memory_8Gb, tr("8GB DRAM (Unsafe)")),
}});
translations->insert({Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{
PAIR(ConsoleMode, Docked, tr("Docked")),
PAIR(ConsoleMode, Handheld, tr("Handheld")),
PAIR(MemoryLayout, Memory_4Gb, "4GB DRAM (Default)"),
PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
translations->insert(
{Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
{
PAIR(ConfirmStop, Ask_Always, tr("Always ask (Default)")),
PAIR(ConfirmStop, Ask_Based_On_Game, tr("Only if game specifies not to stop")),
PAIR(ConfirmStop, Ask_Never, tr("Never ask")),
PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
PAIR(ConfirmStop, Ask_Never, "Never ask"),
}});
#undef PAIR