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7939ea18e8 |
@@ -162,10 +162,6 @@ artifacts:
|
||||
- path: $(BUILD_ZIP)
|
||||
name: build
|
||||
type: zip
|
||||
- path: $(BUILD_SYMBOLS)
|
||||
name: debugsymbols
|
||||
- path: $(BUILD_UPDATE)
|
||||
name: update
|
||||
|
||||
deploy:
|
||||
provider: GitHub
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: a42f301c28...959446573f
@@ -10,6 +10,7 @@
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/settings.h"
|
||||
@@ -94,7 +95,10 @@ void Stream::PlayNextBuffer() {
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
MICROPROFILE_SCOPE(AudioOutput);
|
||||
ASSERT(active_buffer);
|
||||
released_buffers.push(std::move(active_buffer));
|
||||
release_callback();
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if ($ENV{CI})
|
||||
if ($ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif($ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
endif()
|
||||
# regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
@@ -16,10 +19,21 @@ if ($ENV{CI})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
# this leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} #${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Log {
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
Filter(Level default_level = Level::Info);
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
@@ -49,6 +49,6 @@ public:
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, (size_t)Class::Count> class_levels;
|
||||
std::array<Level, static_cast<size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
} // namespace Log
|
||||
|
||||
@@ -12,14 +12,14 @@ namespace Log {
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
/// pollute logs.
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
/// completed.
|
||||
Critical, ///< Major problems during execution that threathen the stability of the entire
|
||||
/// application.
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
@@ -49,7 +49,7 @@ enum class Class : ClassType {
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
/// should have its own subclass.
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
|
||||
@@ -15,6 +15,6 @@ struct Entry;
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Log
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#define GIT_DESC "@GIT_DESC@"
|
||||
#define BUILD_NAME "@REPO_NAME@"
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -17,6 +19,8 @@ const char g_scm_branch[] = GIT_BRANCH;
|
||||
const char g_scm_desc[] = GIT_DESC;
|
||||
const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -11,5 +11,7 @@ extern const char g_scm_branch[];
|
||||
extern const char g_scm_desc[];
|
||||
extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <dynarmic/A64/a64.h>
|
||||
#include <dynarmic/A64/config.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
@@ -143,7 +144,10 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
return std::make_unique<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Dynarmic::Run() {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
|
||||
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
|
||||
|
||||
jit->Run();
|
||||
|
||||
@@ -193,10 +193,10 @@ void ARM_Unicorn::Step() {
|
||||
ExecuteInstructions(1);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit);
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
|
||||
@@ -14,6 +14,9 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
@@ -21,14 +24,11 @@
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "file_sys/vfs_concat.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@@ -136,7 +136,7 @@ struct System::Impl {
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
current_process = Kernel::Process::Create(kernel, "main");
|
||||
kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main"));
|
||||
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
@@ -202,7 +202,7 @@ struct System::Impl {
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
|
||||
const Loader::ResultStatus load_result{app_loader->Load(kernel.CurrentProcess())};
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
Shutdown();
|
||||
@@ -281,7 +281,6 @@ struct System::Impl {
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
@@ -363,7 +362,11 @@ const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
|
||||
return impl->current_process;
|
||||
return impl->kernel.CurrentProcess();
|
||||
}
|
||||
|
||||
const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const {
|
||||
return impl->kernel.CurrentProcess();
|
||||
}
|
||||
|
||||
ARM_Interface& System::ArmInterface(size_t core_index) {
|
||||
@@ -440,8 +443,8 @@ void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
impl->debug_context = std::move(context);
|
||||
}
|
||||
|
||||
std::shared_ptr<Tegra::DebugContext> System::GetGPUDebugContext() const {
|
||||
return impl->debug_context;
|
||||
Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
return impl->debug_context.get();
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
|
||||
@@ -174,9 +174,12 @@ public:
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
|
||||
|
||||
/// Gets the current process
|
||||
/// Provides a reference to the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
|
||||
|
||||
/// Provides a constant reference to the current process.
|
||||
const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const;
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
|
||||
@@ -209,7 +212,7 @@ public:
|
||||
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
|
||||
|
||||
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const;
|
||||
Tegra::DebugContext* GetGPUDebugContext() const;
|
||||
|
||||
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
|
||||
|
||||
|
||||
@@ -8,12 +8,15 @@
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
@@ -6,13 +6,14 @@
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -13,6 +14,8 @@ BISFactory::BISFactory(VirtualDir nand_root_)
|
||||
usrnand_cache(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
|
||||
|
||||
BISFactory::~BISFactory() = default;
|
||||
|
||||
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
|
||||
return sysnand_cache;
|
||||
}
|
||||
|
||||
@@ -5,17 +5,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/loader/loader.h"
|
||||
#include "registered_cache.h"
|
||||
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class RegisteredCache;
|
||||
|
||||
/// File system interface to the Built-In Storage
|
||||
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
|
||||
/// registered caches.
|
||||
class BISFactory {
|
||||
public:
|
||||
explicit BISFactory(VirtualDir nand_root);
|
||||
~BISFactory();
|
||||
|
||||
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
|
||||
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
@@ -51,11 +52,11 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
|
||||
const auto secure_ncas = secure_partition->GetNCAsCollapsed();
|
||||
std::copy(secure_ncas.begin(), secure_ncas.end(), std::back_inserter(ncas));
|
||||
|
||||
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
program =
|
||||
secure_partition->GetNCA(secure_partition->GetProgramTitleID(), ContentRecordType::Program);
|
||||
if (program != nullptr)
|
||||
program_nca_status = program->GetStatus();
|
||||
program_nca_status = secure_partition->GetProgramStatus(secure_partition->GetProgramTitleID());
|
||||
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA)
|
||||
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
|
||||
auto result = AddNCAFromPartition(XCIPartition::Update);
|
||||
if (result != Loader::ResultStatus::Success) {
|
||||
@@ -114,6 +115,10 @@ VirtualDir XCI::GetLogoPartition() const {
|
||||
return GetPartition(XCIPartition::Logo);
|
||||
}
|
||||
|
||||
u64 XCI::GetProgramTitleID() const {
|
||||
return secure_partition->GetProgramTitleID();
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> XCI::GetProgramNCA() const {
|
||||
return program;
|
||||
}
|
||||
|
||||
@@ -5,15 +5,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class NCA;
|
||||
enum class NCAContentType : u8;
|
||||
class NSP;
|
||||
|
||||
enum class GamecardSize : u8 {
|
||||
@@ -73,6 +78,8 @@ public:
|
||||
VirtualDir GetUpdatePartition() const;
|
||||
VirtualDir GetLogoPartition() const;
|
||||
|
||||
u64 GetProgramTitleID() const;
|
||||
|
||||
std::shared_ptr<NCA> GetProgramNCA() const;
|
||||
VirtualFile GetProgramNCAFile() const;
|
||||
const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
|
||||
|
||||
@@ -3,13 +3,18 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/ctr_encryption_layer.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_patch.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -420,9 +425,6 @@ NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_off
|
||||
} else {
|
||||
files.push_back(std::move(dec));
|
||||
romfs = files.back();
|
||||
const u64 raw_size =
|
||||
MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
|
||||
header.section_tables[i].media_offset);
|
||||
}
|
||||
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
|
||||
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
|
||||
@@ -439,6 +441,12 @@ NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_off
|
||||
dirs.push_back(std::move(npfs));
|
||||
if (IsDirectoryExeFS(dirs.back()))
|
||||
exefs = dirs.back();
|
||||
} else {
|
||||
if (has_rights_id)
|
||||
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
|
||||
else
|
||||
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (status != Loader::ResultStatus::Success)
|
||||
@@ -486,8 +494,6 @@ NCAContentType NCA::GetType() const {
|
||||
u64 NCA::GetTitleId() const {
|
||||
if (is_update || status == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS)
|
||||
return header.title_id | 0x800;
|
||||
if (status != Loader::ResultStatus::Success)
|
||||
return {};
|
||||
return header.title_id;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,11 +12,12 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "control_metadata.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -21,7 +21,17 @@ NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
|
||||
}
|
||||
|
||||
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
|
||||
return raw->language_entries.at(static_cast<u8>(language));
|
||||
if (language != Language::Default) {
|
||||
return raw->language_entries.at(static_cast<u8>(language));
|
||||
} else {
|
||||
for (const auto& language_entry : raw->language_entries) {
|
||||
if (!language_entry.GetApplicationName().empty())
|
||||
return language_entry;
|
||||
}
|
||||
|
||||
// Fallback to English
|
||||
return GetLanguageEntry(Language::AmericanEnglish);
|
||||
}
|
||||
}
|
||||
|
||||
std::string NACP::GetApplicationName(Language language) const {
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
@@ -60,6 +62,8 @@ enum class Language : u8 {
|
||||
Korean = 12,
|
||||
Taiwanese = 13,
|
||||
Chinese = 14,
|
||||
|
||||
Default = 255,
|
||||
};
|
||||
|
||||
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
|
||||
@@ -74,9 +78,9 @@ static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
|
||||
class NACP {
|
||||
public:
|
||||
explicit NACP(VirtualFile file);
|
||||
const LanguageEntry& GetLanguageEntry(Language language = Language::AmericanEnglish) const;
|
||||
std::string GetApplicationName(Language language = Language::AmericanEnglish) const;
|
||||
std::string GetDeveloperName(Language language = Language::AmericanEnglish) const;
|
||||
const LanguageEntry& GetLanguageEntry(Language language = Language::Default) const;
|
||||
std::string GetApplicationName(Language language = Language::Default) const;
|
||||
std::string GetDeveloperName(Language language = Language::Default) const;
|
||||
u64 GetTitleId() const;
|
||||
std::string GetVersionString() const;
|
||||
|
||||
|
||||
@@ -3,10 +3,9 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -2,6 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/file_sys/nca_patch.h"
|
||||
@@ -13,9 +17,9 @@ BKTR::BKTR(VirtualFile base_romfs_, VirtualFile bktr_romfs_, RelocationBlock rel
|
||||
std::vector<SubsectionBucket> subsection_buckets_, bool is_encrypted_,
|
||||
Core::Crypto::Key128 key_, u64 base_offset_, u64 ivfc_offset_,
|
||||
std::array<u8, 8> section_ctr_)
|
||||
: base_romfs(std::move(base_romfs_)), bktr_romfs(std::move(bktr_romfs_)),
|
||||
relocation(relocation_), relocation_buckets(std::move(relocation_buckets_)),
|
||||
: relocation(relocation_), relocation_buckets(std::move(relocation_buckets_)),
|
||||
subsection(subsection_), subsection_buckets(std::move(subsection_buckets_)),
|
||||
base_romfs(std::move(base_romfs_)), bktr_romfs(std::move(bktr_romfs_)),
|
||||
encrypted(is_encrypted_), key(key_), base_offset(base_offset_), ivfc_offset(ivfc_offset_),
|
||||
section_ctr(section_ctr_) {
|
||||
for (size_t i = 0; i < relocation.number_buckets - 1; ++i) {
|
||||
@@ -50,7 +54,7 @@ size_t BKTR::Read(u8* data, size_t length, size_t offset) const {
|
||||
}
|
||||
|
||||
if (!bktr_read) {
|
||||
ASSERT_MSG(section_offset > ivfc_offset, "Offset calculation negative.");
|
||||
ASSERT_MSG(section_offset >= ivfc_offset, "Offset calculation negative.");
|
||||
return base_romfs->Read(data, length, section_offset - ivfc_offset);
|
||||
}
|
||||
|
||||
@@ -118,7 +122,7 @@ std::pair<size_t, size_t> BKTR::SearchBucketEntry(u64 offset, BlockType block,
|
||||
|
||||
size_t bucket_id = std::count_if(block.base_offsets.begin() + 1,
|
||||
block.base_offsets.begin() + block.number_buckets,
|
||||
[&offset](u64 base_offset) { return base_offset < offset; });
|
||||
[&offset](u64 base_offset) { return base_offset <= offset; });
|
||||
|
||||
const auto bucket = buckets[bucket_id];
|
||||
|
||||
|
||||
@@ -5,10 +5,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <common/common_funcs.h>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
|
||||
@@ -2,9 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -87,29 +95,63 @@ std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
|
||||
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto update_control = installed->GetEntry(title_id, ContentRecordType::Control);
|
||||
if (update_control != nullptr) {
|
||||
do {
|
||||
const auto romfs =
|
||||
PatchRomFS(update_control->GetRomFS(), update_control->GetBaseIVFCOffset(),
|
||||
FileSys::ContentRecordType::Control);
|
||||
if (romfs == nullptr)
|
||||
break;
|
||||
PatchManager update{update_tid};
|
||||
auto [nacp, discard_icon_file] = update.GetControlMetadata();
|
||||
|
||||
const auto control_dir = FileSys::ExtractRomFS(romfs);
|
||||
if (control_dir == nullptr)
|
||||
break;
|
||||
|
||||
const auto nacp_file = control_dir->GetFile("control.nacp");
|
||||
if (nacp_file == nullptr)
|
||||
break;
|
||||
|
||||
FileSys::NACP nacp(nacp_file);
|
||||
out[PatchType::Update] = nacp.GetVersionString();
|
||||
} while (false);
|
||||
if (nacp != nullptr) {
|
||||
out[PatchType::Update] = nacp->GetVersionString();
|
||||
} else {
|
||||
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
|
||||
const auto meta_ver = installed->GetEntryVersion(update_tid);
|
||||
if (meta_ver == boost::none || meta_ver.get() == 0) {
|
||||
out[PatchType::Update] = "";
|
||||
} else {
|
||||
out[PatchType::Update] =
|
||||
FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
|
||||
const auto& installed{Service::FileSystem::GetUnionContents()};
|
||||
|
||||
const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control);
|
||||
if (base_control_nca == nullptr)
|
||||
return {};
|
||||
|
||||
return ParseControlNCA(base_control_nca);
|
||||
}
|
||||
|
||||
std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA(
|
||||
const std::shared_ptr<NCA>& nca) const {
|
||||
const auto base_romfs = nca->GetRomFS();
|
||||
if (base_romfs == nullptr)
|
||||
return {};
|
||||
|
||||
const auto romfs = PatchRomFS(base_romfs, nca->GetBaseIVFCOffset(), ContentRecordType::Control);
|
||||
if (romfs == nullptr)
|
||||
return {};
|
||||
|
||||
const auto extracted = ExtractRomFS(romfs);
|
||||
if (extracted == nullptr)
|
||||
return {};
|
||||
|
||||
auto nacp_file = extracted->GetFile("control.nacp");
|
||||
if (nacp_file == nullptr)
|
||||
nacp_file = extracted->GetFile("Control.nacp");
|
||||
|
||||
const auto nacp = nacp_file == nullptr ? nullptr : std::make_shared<NACP>(nacp_file);
|
||||
|
||||
VirtualFile icon_file;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = extracted->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr)
|
||||
break;
|
||||
}
|
||||
|
||||
return {nacp, icon_file};
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -5,15 +5,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "nca_metadata.h"
|
||||
#include "romfs_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class NCA;
|
||||
class NACP;
|
||||
|
||||
enum class TitleVersionFormat : u8 {
|
||||
ThreeElements, ///< vX.Y.Z
|
||||
@@ -47,6 +48,14 @@ public:
|
||||
// i.e. Update v80 will return {Update, 80}
|
||||
std::map<PatchType, std::string> GetPatchVersionNames() const;
|
||||
|
||||
// Given title_id of the program, attempts to get the control data of the update and parse it,
|
||||
// falling back to the base control data.
|
||||
std::pair<std::shared_ptr<NACP>, VirtualFile> GetControlMetadata() const;
|
||||
|
||||
// Version of GetControlMetadata that takes an arbitrary NCA
|
||||
std::pair<std::shared_ptr<NACP>, VirtualFile> ParseControlNCA(
|
||||
const std::shared_ptr<NCA>& nca) const;
|
||||
|
||||
private:
|
||||
u64 title_id;
|
||||
};
|
||||
|
||||
@@ -2,7 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -5,12 +5,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "partition_filesystem.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
|
||||
@@ -5,13 +5,17 @@
|
||||
#include <regex>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/encryption_layer.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
std::string RegisteredCacheEntry::DebugInfo() const {
|
||||
|
||||
@@ -11,16 +11,19 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
class XCI;
|
||||
class CNMT;
|
||||
class NCA;
|
||||
class NSP;
|
||||
class XCI;
|
||||
|
||||
enum class ContentRecordType : u8;
|
||||
enum class TitleType : u8;
|
||||
|
||||
struct ContentRecord;
|
||||
|
||||
using NcaID = std::array<u8, 0x10>;
|
||||
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
|
||||
@@ -2,11 +2,12 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
@@ -2,18 +2,25 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/ostream.h>
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
NSP::NSP(VirtualFile file_)
|
||||
: file(std::move(file_)),
|
||||
pfs(std::make_shared<PartitionFilesystem>(file)), status{Loader::ResultStatus::Success} {
|
||||
: file(std::move(file_)), status{Loader::ResultStatus::Success},
|
||||
pfs(std::make_shared<PartitionFilesystem>(file)) {
|
||||
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
|
||||
status = pfs->GetStatus();
|
||||
return;
|
||||
@@ -59,8 +66,11 @@ NSP::NSP(VirtualFile file_)
|
||||
for (const auto& outer_file : files) {
|
||||
if (outer_file->GetName().substr(outer_file->GetName().size() - 9) == ".cnmt.nca") {
|
||||
const auto nca = std::make_shared<NCA>(outer_file);
|
||||
if (nca->GetStatus() != Loader::ResultStatus::Success)
|
||||
if (nca->GetStatus() != Loader::ResultStatus::Success) {
|
||||
program_status[nca->GetTitleId()] = nca->GetStatus();
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto section0 = nca->GetSubdirectories()[0];
|
||||
|
||||
for (const auto& inner_file : section0->GetFiles()) {
|
||||
|
||||
@@ -4,19 +4,23 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "romfs_factory.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class NCA;
|
||||
class PartitionFilesystem;
|
||||
|
||||
enum class ContentRecordType : u8;
|
||||
|
||||
class NSP : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit NSP(VirtualFile file);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
|
||||
@@ -39,6 +40,7 @@ static std::string ModeFlagsToString(Mode mode) {
|
||||
}
|
||||
|
||||
RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {}
|
||||
RealVfsFilesystem::~RealVfsFilesystem() = default;
|
||||
|
||||
std::string RealVfsFilesystem::GetName() const {
|
||||
return "Real";
|
||||
@@ -219,6 +221,8 @@ RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOF
|
||||
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
perms(perms_) {}
|
||||
|
||||
RealVfsFile::~RealVfsFile() = default;
|
||||
|
||||
std::string RealVfsFile::GetName() const {
|
||||
return path_components.back();
|
||||
}
|
||||
@@ -312,6 +316,8 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
|
||||
FileUtil::CreateDir(path);
|
||||
}
|
||||
|
||||
RealVfsDirectory::~RealVfsDirectory() = default;
|
||||
|
||||
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
|
||||
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
|
||||
if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
|
||||
|
||||
@@ -6,15 +6,19 @@
|
||||
|
||||
#include <string_view>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileUtil {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class RealVfsFilesystem : public VfsFilesystem {
|
||||
public:
|
||||
RealVfsFilesystem();
|
||||
~RealVfsFilesystem() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
bool IsReadable() const override;
|
||||
@@ -40,10 +44,9 @@ class RealVfsFile : public VfsFile {
|
||||
friend class RealVfsDirectory;
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
|
||||
const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
public:
|
||||
~RealVfsFile() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
size_t GetSize() const override;
|
||||
bool Resize(size_t new_size) override;
|
||||
@@ -55,6 +58,9 @@ public:
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
private:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
|
||||
const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
bool Close();
|
||||
|
||||
RealVfsFilesystem& base;
|
||||
@@ -70,9 +76,9 @@ private:
|
||||
class RealVfsDirectory : public VfsDirectory {
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
public:
|
||||
~RealVfsDirectory() override;
|
||||
|
||||
std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
|
||||
std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
|
||||
std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
|
||||
@@ -97,6 +103,8 @@ protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
private:
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
template <typename T, typename R>
|
||||
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <mbedtls/md.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -115,6 +116,7 @@ struct KernelCore::Impl {
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
current_process.reset();
|
||||
|
||||
handle_table.Clear();
|
||||
resource_limits.fill(nullptr);
|
||||
@@ -124,6 +126,8 @@ struct KernelCore::Impl {
|
||||
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = nullptr;
|
||||
|
||||
named_ports.clear();
|
||||
}
|
||||
|
||||
void InitializeResourceLimits(KernelCore& kernel) {
|
||||
@@ -203,6 +207,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
SharedPtr<Process> current_process;
|
||||
|
||||
Kernel::HandleTable handle_table;
|
||||
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
|
||||
@@ -217,6 +222,10 @@ struct KernelCore::Impl {
|
||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
||||
|
||||
/// Map of named ports managed by the kernel, which can be retrieved using
|
||||
/// the ConnectToPort SVC.
|
||||
NamedPortTable named_ports;
|
||||
};
|
||||
|
||||
KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
|
||||
@@ -257,6 +266,35 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
|
||||
impl->process_list.push_back(std::move(process));
|
||||
}
|
||||
|
||||
void KernelCore::MakeCurrentProcess(SharedPtr<Process> process) {
|
||||
impl->current_process = std::move(process);
|
||||
}
|
||||
|
||||
SharedPtr<Process>& KernelCore::CurrentProcess() {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
const SharedPtr<Process>& KernelCore::CurrentProcess() const {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
KernelCore::NamedPortTable::iterator KernelCore::FindNamedPort(const std::string& name) {
|
||||
return impl->named_ports.find(name);
|
||||
}
|
||||
|
||||
KernelCore::NamedPortTable::const_iterator KernelCore::FindNamedPort(
|
||||
const std::string& name) const {
|
||||
return impl->named_ports.find(name);
|
||||
}
|
||||
|
||||
bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {
|
||||
return port != impl->named_ports.cend();
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
template <typename T>
|
||||
@@ -15,6 +17,7 @@ struct EventType;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ClientPort;
|
||||
class HandleTable;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
@@ -25,6 +28,9 @@ enum class ResourceLimitCategory : u8;
|
||||
|
||||
/// Represents a single instance of the kernel.
|
||||
class KernelCore {
|
||||
private:
|
||||
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
|
||||
|
||||
public:
|
||||
KernelCore();
|
||||
~KernelCore();
|
||||
@@ -59,6 +65,27 @@ public:
|
||||
/// Adds the given shared pointer to an internal list of active processes.
|
||||
void AppendNewProcess(SharedPtr<Process> process);
|
||||
|
||||
/// Makes the given process the new current process.
|
||||
void MakeCurrentProcess(SharedPtr<Process> process);
|
||||
|
||||
/// Retrieves a reference to the current process.
|
||||
SharedPtr<Process>& CurrentProcess();
|
||||
|
||||
/// Retrieves a const reference to the current process.
|
||||
const SharedPtr<Process>& CurrentProcess() const;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
/// Finds a port within the named port table with the given name.
|
||||
NamedPortTable::iterator FindNamedPort(const std::string& name);
|
||||
|
||||
/// Finds a port within the named port table with the given name.
|
||||
NamedPortTable::const_iterator FindNamedPort(const std::string& name) const;
|
||||
|
||||
/// Determines whether or not the given port is a valid named port.
|
||||
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
|
||||
|
||||
private:
|
||||
friend class Object;
|
||||
friend class Process;
|
||||
|
||||
@@ -68,19 +68,22 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
|
||||
/// Connect to an OS service given the port name, returns the handle to the port to out
|
||||
static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
|
||||
if (!Memory::IsValidVirtualAddress(port_name_address))
|
||||
if (!Memory::IsValidVirtualAddress(port_name_address)) {
|
||||
return ERR_NOT_FOUND;
|
||||
}
|
||||
|
||||
static constexpr std::size_t PortNameMaxLength = 11;
|
||||
// Read 1 char beyond the max allowed port name to detect names that are too long.
|
||||
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
|
||||
if (port_name.size() > PortNameMaxLength)
|
||||
if (port_name.size() > PortNameMaxLength) {
|
||||
return ERR_PORT_NAME_TOO_LONG;
|
||||
}
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
|
||||
|
||||
auto it = Service::g_kernel_named_ports.find(port_name);
|
||||
if (it == Service::g_kernel_named_ports.end()) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto it = kernel.FindNamedPort(port_name);
|
||||
if (!kernel.IsValidNamedPort(it)) {
|
||||
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
|
||||
return ERR_NOT_FOUND;
|
||||
}
|
||||
@@ -91,7 +94,6 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
|
||||
CASCADE_RESULT(client_session, client_port->Connect());
|
||||
|
||||
// Return the client session
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
@@ -19,7 +20,6 @@
|
||||
#include "core/hle/service/filesystem/fsp_ldr.h"
|
||||
#include "core/hle/service/filesystem/fsp_pr.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
#include "filesystem.h"
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
@@ -61,17 +61,20 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (path.empty()) {
|
||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
|
||||
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) {
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,17 @@
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
enum class FileSystemType : u8 {
|
||||
Invalid0 = 0,
|
||||
Invalid1 = 1,
|
||||
Logo = 2,
|
||||
ContentControl = 3,
|
||||
ContentManual = 4,
|
||||
ContentMeta = 5,
|
||||
ContentData = 6,
|
||||
ApplicationPackage = 7,
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
@@ -420,7 +431,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
{0, nullptr, "MountContent"},
|
||||
{1, &FSP_SRV::Initialize, "Initialize"},
|
||||
{2, nullptr, "OpenDataFileSystemByCurrentProcess"},
|
||||
{7, nullptr, "OpenFileSystemWithPatch"},
|
||||
{7, &FSP_SRV::OpenFileSystemWithPatch, "OpenFileSystemWithPatch"},
|
||||
{8, nullptr, "OpenFileSystemWithId"},
|
||||
{9, nullptr, "OpenDataFileSystemByApplicationId"},
|
||||
{11, nullptr, "OpenBisFileSystem"},
|
||||
@@ -444,7 +455,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
{34, nullptr, "GetCacheStorageSize"},
|
||||
{51, &FSP_SRV::MountSaveData, "MountSaveData"},
|
||||
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
|
||||
{53, nullptr, "OpenReadOnlySaveDataFileSystem"},
|
||||
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
|
||||
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
|
||||
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
|
||||
{59, nullptr, "WriteSaveDataFileSystemExtraData"},
|
||||
@@ -516,6 +527,16 @@ void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto type = rp.PopRaw<FileSystemType>();
|
||||
const auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(ResultCode(-1));
|
||||
}
|
||||
|
||||
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
@@ -563,6 +584,11 @@ void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
|
||||
MountSaveData(ctx);
|
||||
}
|
||||
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
|
||||
@@ -20,9 +20,11 @@ public:
|
||||
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx);
|
||||
void MountSdCard(Kernel::HLERequestContext& ctx);
|
||||
void CreateSaveData(Kernel::HLERequestContext& ctx);
|
||||
void MountSaveData(Kernel::HLERequestContext& ctx);
|
||||
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
|
||||
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -5,7 +5,9 @@
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
@@ -114,7 +115,7 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
std::tie(server_port, client_port) =
|
||||
ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
AddNamedPort(service_name, std::move(client_port));
|
||||
kernel.AddNamedPort(service_name, std::move(client_port));
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
@@ -197,11 +198,6 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Module interface
|
||||
|
||||
// TODO(yuriks): Move to kernel
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
g_kernel_named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) {
|
||||
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
|
||||
@@ -264,7 +260,6 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesys
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown() {
|
||||
g_kernel_named_ports.clear();
|
||||
LOG_DEBUG(Service, "shutdown OK");
|
||||
}
|
||||
} // namespace Service
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
@@ -187,10 +186,4 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm,
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown();
|
||||
|
||||
/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort SVC.
|
||||
extern std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_kernel_named_ports;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, Kernel::SharedPtr<Kernel::ClientPort> port);
|
||||
|
||||
} // namespace Service
|
||||
|
||||
@@ -57,4 +57,6 @@ Controller::Controller() : ServiceFramework("IpcController") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
Controller::~Controller() = default;
|
||||
|
||||
} // namespace Service::SM
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Service::SM {
|
||||
class Controller final : public ServiceFramework<Controller> {
|
||||
public:
|
||||
Controller();
|
||||
~Controller() = default;
|
||||
~Controller() override;
|
||||
|
||||
private:
|
||||
void ConvertSessionToDomain(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
namespace Service::SM {
|
||||
|
||||
ServiceManager::ServiceManager() = default;
|
||||
ServiceManager::~ServiceManager() = default;
|
||||
|
||||
void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) {
|
||||
|
||||
@@ -46,6 +46,7 @@ class ServiceManager {
|
||||
public:
|
||||
static void InstallInterfaces(std::shared_ptr<ServiceManager> self);
|
||||
|
||||
ServiceManager();
|
||||
~ServiceManager();
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/ssl/ssl.h"
|
||||
|
||||
namespace Service::SSL {
|
||||
@@ -81,36 +84,43 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
void SSL::CreateContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
class SSL final : public ServiceFramework<SSL> {
|
||||
public:
|
||||
explicit SSL() : ServiceFramework{"ssl"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &SSL::CreateContext, "CreateContext"},
|
||||
{1, nullptr, "GetContextCount"},
|
||||
{2, nullptr, "GetCertificates"},
|
||||
{3, nullptr, "GetCertificateBufSize"},
|
||||
{4, nullptr, "DebugIoctl"},
|
||||
{5, &SSL::SetInterfaceVersion, "SetInterfaceVersion"},
|
||||
{6, nullptr, "FlushSessionCache"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISslContext>();
|
||||
}
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
SSL::SSL() : ServiceFramework("ssl") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &SSL::CreateContext, "CreateContext"},
|
||||
{1, nullptr, "GetContextCount"},
|
||||
{2, nullptr, "GetCertificates"},
|
||||
{3, nullptr, "GetCertificateBufSize"},
|
||||
{4, nullptr, "DebugIoctl"},
|
||||
{5, &SSL::SetInterfaceVersion, "SetInterfaceVersion"},
|
||||
{6, nullptr, "FlushSessionCache"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
private:
|
||||
void CreateContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
|
||||
void SSL::SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 unk1 = rp.Pop<u32>(); // Probably minor/major?
|
||||
u32 unk2 = rp.Pop<u32>(); // TODO(ogniK): Figure out what this does
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISslContext>();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
void SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 unk1 = rp.Pop<u32>(); // Probably minor/major?
|
||||
u32 unk2 = rp.Pop<u32>(); // TODO(ogniK): Figure out what this does
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<SSL>()->InstallAsService(service_manager);
|
||||
|
||||
@@ -4,20 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::SSL {
|
||||
|
||||
class SSL final : public ServiceFramework<SSL> {
|
||||
public:
|
||||
explicit SSL();
|
||||
~SSL() = default;
|
||||
|
||||
private:
|
||||
void CreateContext(Kernel::HLERequestContext& ctx);
|
||||
void SetInterfaceVersion(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
/// Registers all SSL services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
|
||||
@@ -27,6 +27,14 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys
|
||||
: AppLoader(std::move(file_)), override_update(override_update) {
|
||||
const auto dir = file->GetContainingDirectory();
|
||||
|
||||
// Title ID
|
||||
const auto npdm = dir->GetFile("main.npdm");
|
||||
if (npdm != nullptr) {
|
||||
const auto res = metadata.Load(npdm);
|
||||
if (res == ResultStatus::Success)
|
||||
title_id = metadata.GetTitleID();
|
||||
}
|
||||
|
||||
// Icon
|
||||
FileSys::VirtualFile icon_file = nullptr;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
@@ -138,7 +146,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
title_id = metadata.GetTitleID();
|
||||
process->program_id = metadata.GetTitleID();
|
||||
process->svc_access_mask.set();
|
||||
process->resource_limit =
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#include <memory>
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/loader/deconstructed_rom_directory.h"
|
||||
#include "core/loader/elf.h"
|
||||
@@ -159,6 +159,9 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status) {
|
||||
return os;
|
||||
}
|
||||
|
||||
AppLoader::AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
|
||||
AppLoader::~AppLoader() = default;
|
||||
|
||||
/**
|
||||
* Get a loader for a file with a specific type
|
||||
* @param file The file to load
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <iosfwd>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
@@ -12,7 +11,6 @@
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
@@ -124,8 +122,8 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status);
|
||||
/// Interface for loading an application
|
||||
class AppLoader : NonCopyable {
|
||||
public:
|
||||
explicit AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
|
||||
virtual ~AppLoader() {}
|
||||
explicit AppLoader(FileSys::VirtualFile file);
|
||||
virtual ~AppLoader();
|
||||
|
||||
/**
|
||||
* Returns the type of this file
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
@@ -28,24 +30,12 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
|
||||
return;
|
||||
|
||||
const auto control_nca =
|
||||
nsp->GetNCA(nsp->GetFirstTitleID(), FileSys::ContentRecordType::Control);
|
||||
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
|
||||
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
|
||||
return;
|
||||
|
||||
const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
|
||||
if (romfs == nullptr)
|
||||
return;
|
||||
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr)
|
||||
break;
|
||||
}
|
||||
|
||||
const auto nacp_raw = romfs->GetFile("control.nacp");
|
||||
if (nacp_raw == nullptr)
|
||||
return;
|
||||
nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
|
||||
std::tie(nacp_file, icon_file) =
|
||||
FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(control_nca);
|
||||
}
|
||||
|
||||
AppLoader_NSP::~AppLoader_NSP() = default;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/loader/nca.h"
|
||||
#include "core/loader/xci.h"
|
||||
@@ -23,27 +24,11 @@ AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
|
||||
return;
|
||||
|
||||
const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
|
||||
|
||||
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
|
||||
return;
|
||||
|
||||
auto romfs_raw = control_nca->GetRomFS();
|
||||
FileSys::PatchManager patch{xci->GetNCAByType(FileSys::NCAContentType::Program)->GetTitleId()};
|
||||
romfs_raw = patch.PatchRomFS(romfs_raw, control_nca->GetBaseIVFCOffset(),
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
const auto romfs = FileSys::ExtractRomFS(romfs_raw);
|
||||
if (romfs == nullptr)
|
||||
return;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr)
|
||||
break;
|
||||
}
|
||||
const auto nacp_raw = romfs->GetFile("control.nacp");
|
||||
if (nacp_raw == nullptr)
|
||||
return;
|
||||
nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
|
||||
std::tie(nacp_file, icon_file) =
|
||||
FileSys::PatchManager(xci->GetProgramTitleID()).ParseControlNCA(control_nca);
|
||||
}
|
||||
|
||||
AppLoader_XCI::~AppLoader_XCI() = default;
|
||||
|
||||
@@ -127,6 +127,8 @@ struct Values {
|
||||
|
||||
// Data Storage
|
||||
bool use_virtual_sd;
|
||||
std::string nand_dir;
|
||||
std::string sdmc_dir;
|
||||
|
||||
// Renderer
|
||||
float resolution_factor;
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
@@ -88,12 +90,28 @@ TelemetrySession::TelemetrySession() {
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
|
||||
std::string program_name;
|
||||
const Loader::ResultStatus res{System::GetInstance().GetAppLoader().ReadTitle(program_name)};
|
||||
|
||||
u64 program_id{};
|
||||
const Loader::ResultStatus res{System::GetInstance().GetAppLoader().ReadProgramId(program_id)};
|
||||
if (res == Loader::ResultStatus::Success) {
|
||||
AddField(Telemetry::FieldType::Session, "ProgramName", program_name);
|
||||
AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
|
||||
|
||||
std::string name;
|
||||
System::GetInstance().GetAppLoader().ReadTitle(name);
|
||||
|
||||
if (name.empty()) {
|
||||
auto [nacp, icon_file] = FileSys::PatchManager(program_id).GetControlMetadata();
|
||||
if (nacp != nullptr)
|
||||
name = nacp->GetApplicationName();
|
||||
}
|
||||
|
||||
if (!name.empty())
|
||||
AddField(Telemetry::FieldType::Session, "ProgramName", name);
|
||||
}
|
||||
|
||||
AddField(Telemetry::FieldType::Session, "ProgramFormat",
|
||||
static_cast<u8>(System::GetInstance().GetAppLoader().GetFileType()));
|
||||
|
||||
// Log application information
|
||||
Telemetry::AppendBuildInfo(field_collection);
|
||||
|
||||
|
||||
@@ -22,6 +22,8 @@ add_library(video_core STATIC
|
||||
rasterizer_interface.h
|
||||
renderer_base.cpp
|
||||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_rasterizer.cpp
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_rasterizer_cache.cpp
|
||||
|
||||
@@ -34,6 +34,8 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
|
||||
"{:08X} remaining params {}",
|
||||
method, subchannel, value, remaining_params);
|
||||
|
||||
ASSERT(subchannel < bound_engines.size());
|
||||
|
||||
if (method == static_cast<u32>(BufferMethods::BindObject)) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
|
||||
@@ -47,8 +49,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(bound_engines.find(subchannel) != bound_engines.end());
|
||||
|
||||
const EngineID engine = bound_engines[subchannel];
|
||||
|
||||
switch (engine) {
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <cinttypes>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -194,8 +195,8 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
// wait queues.
|
||||
LongQueryResult query_result{};
|
||||
query_result.value = result;
|
||||
// TODO(Subv): Generate a real GPU timestamp and write it here instead of 0
|
||||
query_result.timestamp = 0;
|
||||
// TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
|
||||
query_result.timestamp = CoreTiming::GetTicks();
|
||||
Memory::WriteBlock(*address, &query_result, sizeof(query_result));
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -127,6 +127,7 @@ public:
|
||||
BitField<21, 6, Size> size;
|
||||
BitField<27, 3, Type> type;
|
||||
BitField<31, 1, u32> bgra;
|
||||
u32 hex;
|
||||
};
|
||||
|
||||
u32 ComponentCount() const {
|
||||
@@ -262,6 +263,10 @@ public:
|
||||
bool IsValid() const {
|
||||
return size != Size::Invalid;
|
||||
}
|
||||
|
||||
bool operator<(const VertexAttribute& other) const {
|
||||
return hex < other.hex;
|
||||
}
|
||||
};
|
||||
|
||||
enum class PrimitiveTopology : u32 {
|
||||
@@ -545,7 +550,7 @@ public:
|
||||
|
||||
INSERT_PADDING_WORDS(0x5B);
|
||||
|
||||
VertexAttribute vertex_attrib_format[NumVertexAttributes];
|
||||
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
|
||||
|
||||
INSERT_PADDING_WORDS(0xF);
|
||||
|
||||
@@ -964,7 +969,7 @@ ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
||||
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(zeta_width, 0x48a);
|
||||
ASSERT_REG_POSITION(zeta_height, 0x48b);
|
||||
|
||||
@@ -76,6 +76,7 @@ union Attribute {
|
||||
Position = 7,
|
||||
Attribute_0 = 8,
|
||||
Attribute_31 = 39,
|
||||
PointCoord = 46,
|
||||
// This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex
|
||||
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
|
||||
// shader.
|
||||
@@ -243,7 +244,19 @@ enum class TextureType : u64 {
|
||||
TextureCube = 3,
|
||||
};
|
||||
|
||||
enum class IpaMode : u64 { Pass = 0, None = 1, Constant = 2, Sc = 3 };
|
||||
enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
|
||||
enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
|
||||
|
||||
struct IpaMode {
|
||||
IpaInterpMode interpolation_mode;
|
||||
IpaSampleMode sampling_mode;
|
||||
inline bool operator==(const IpaMode& a) {
|
||||
return (a.interpolation_mode == interpolation_mode) && (a.sampling_mode == sampling_mode);
|
||||
}
|
||||
inline bool operator!=(const IpaMode& a) {
|
||||
return !((*this) == a);
|
||||
}
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
@@ -328,10 +341,16 @@ union Instruction {
|
||||
} alu;
|
||||
|
||||
union {
|
||||
BitField<54, 3, IpaMode> mode;
|
||||
BitField<51, 1, u64> saturate;
|
||||
BitField<52, 2, IpaSampleMode> sample_mode;
|
||||
BitField<54, 2, IpaInterpMode> interp_mode;
|
||||
} ipa;
|
||||
|
||||
union {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
|
||||
@@ -399,8 +418,11 @@ union Instruction {
|
||||
} flow;
|
||||
|
||||
union {
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_c;
|
||||
BitField<51, 2, u64> tab5980_1;
|
||||
BitField<53, 2, u64> tab5980_0;
|
||||
} ffma;
|
||||
|
||||
union {
|
||||
@@ -509,6 +531,7 @@ union Instruction {
|
||||
union {
|
||||
BitField<0, 8, Register> gpr0;
|
||||
BitField<28, 8, Register> gpr28;
|
||||
BitField<49, 1, u64> nodep;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
@@ -136,7 +136,7 @@ private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids.
|
||||
std::unordered_map<u32, EngineID> bound_engines;
|
||||
std::array<EngineID, 8> bound_engines = {};
|
||||
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
|
||||
92
src/video_core/renderer_opengl/gl_buffer_cache.cpp
Normal file
92
src/video_core/renderer_opengl/gl_buffer_cache.cpp
Normal file
@@ -0,0 +1,92 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
OGLBufferCache::OGLBufferCache(size_t size) : stream_buffer(GL_ARRAY_BUFFER, size) {}
|
||||
|
||||
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, size_t size, size_t alignment,
|
||||
bool cache) {
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
cache &= size >= 2048;
|
||||
|
||||
if (cache) {
|
||||
auto entry = TryGet(*cpu_addr);
|
||||
if (entry) {
|
||||
if (entry->size >= size && entry->alignment == alignment) {
|
||||
return entry->offset;
|
||||
}
|
||||
Unregister(entry);
|
||||
}
|
||||
}
|
||||
|
||||
AlignBuffer(alignment);
|
||||
GLintptr uploaded_offset = buffer_offset;
|
||||
|
||||
Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
|
||||
if (cache) {
|
||||
auto entry = std::make_shared<CachedBufferEntry>();
|
||||
entry->offset = uploaded_offset;
|
||||
entry->size = size;
|
||||
entry->alignment = alignment;
|
||||
entry->addr = *cpu_addr;
|
||||
Register(entry);
|
||||
}
|
||||
|
||||
return uploaded_offset;
|
||||
}
|
||||
|
||||
GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, size_t size, size_t alignment) {
|
||||
AlignBuffer(alignment);
|
||||
std::memcpy(buffer_ptr, raw_pointer, size);
|
||||
GLintptr uploaded_offset = buffer_offset;
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
return uploaded_offset;
|
||||
}
|
||||
|
||||
void OGLBufferCache::Map(size_t max_size) {
|
||||
bool invalidate;
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidate) =
|
||||
stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4);
|
||||
buffer_offset = buffer_offset_base;
|
||||
|
||||
if (invalidate) {
|
||||
InvalidateAll();
|
||||
}
|
||||
}
|
||||
void OGLBufferCache::Unmap() {
|
||||
stream_buffer.Unmap(buffer_offset - buffer_offset_base);
|
||||
}
|
||||
|
||||
GLuint OGLBufferCache::GetHandle() const {
|
||||
return stream_buffer.GetHandle();
|
||||
}
|
||||
|
||||
void OGLBufferCache::AlignBuffer(size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
GLintptr offset_aligned =
|
||||
static_cast<GLintptr>(Common::AlignUp(static_cast<size_t>(buffer_offset), alignment));
|
||||
buffer_ptr += offset_aligned - buffer_offset;
|
||||
buffer_offset = offset_aligned;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
57
src/video_core/renderer_opengl/gl_buffer_cache.h
Normal file
57
src/video_core/renderer_opengl/gl_buffer_cache.h
Normal file
@@ -0,0 +1,57 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
struct CachedBufferEntry final {
|
||||
VAddr GetAddr() const {
|
||||
return addr;
|
||||
}
|
||||
|
||||
size_t GetSizeInBytes() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
VAddr addr;
|
||||
size_t size;
|
||||
GLintptr offset;
|
||||
size_t alignment;
|
||||
};
|
||||
|
||||
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
|
||||
public:
|
||||
explicit OGLBufferCache(size_t size);
|
||||
|
||||
GLintptr UploadMemory(Tegra::GPUVAddr gpu_addr, size_t size, size_t alignment = 4,
|
||||
bool cache = true);
|
||||
|
||||
GLintptr UploadHostMemory(const void* raw_pointer, size_t size, size_t alignment = 4);
|
||||
|
||||
void Map(size_t max_size);
|
||||
void Unmap();
|
||||
|
||||
GLuint GetHandle() const;
|
||||
|
||||
protected:
|
||||
void AlignBuffer(size_t alignment);
|
||||
|
||||
private:
|
||||
OGLStreamBuffer stream_buffer;
|
||||
|
||||
u8* buffer_ptr = nullptr;
|
||||
GLintptr buffer_offset = 0;
|
||||
GLintptr buffer_offset_base = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -33,14 +33,17 @@ using PixelFormat = SurfaceParams::PixelFormat;
|
||||
using SurfaceType = SurfaceParams::SurfaceType;
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_VS, "OpenGL", "Vertex Shader Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_FS, "OpenGL", "Fragment Shader Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Texture, "OpenGL", "Texture Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Framebuffer, "OpenGL", "Framebuffer Setup", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
|
||||
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
||||
: emu_window{window}, screen_info{info}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
|
||||
: emu_window{window}, screen_info{info}, buffer_cache(STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
@@ -67,28 +70,13 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
|
||||
state.clip_distance[0] = true;
|
||||
|
||||
// Generate VAO and UBO
|
||||
sw_vao.Create();
|
||||
uniform_buffer.Create();
|
||||
|
||||
state.draw.vertex_array = sw_vao.handle;
|
||||
state.draw.uniform_buffer = uniform_buffer.handle;
|
||||
state.Apply();
|
||||
|
||||
// Create render framebuffer
|
||||
framebuffer.Create();
|
||||
|
||||
hw_vao.Create();
|
||||
|
||||
state.draw.vertex_buffer = stream_buffer.GetHandle();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.Apply();
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer.GetHandle());
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
|
||||
@@ -98,14 +86,60 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
|
||||
RasterizerOpenGL::~RasterizerOpenGL() {}
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
GLintptr buffer_offset) {
|
||||
void RasterizerOpenGL::SetupVertexArrays() {
|
||||
MICROPROFILE_SCOPE(OpenGL_VAO);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.draw.vertex_buffer = stream_buffer.GetHandle();
|
||||
auto [iter, is_cache_miss] = vertex_array_cache.try_emplace(regs.vertex_attrib_format);
|
||||
auto& VAO = iter->second;
|
||||
|
||||
if (is_cache_miss) {
|
||||
VAO.Create();
|
||||
state.draw.vertex_array = VAO.handle;
|
||||
state.Apply();
|
||||
|
||||
// The index buffer binding is stored within the VAO. Stupid OpenGL, but easy to work
|
||||
// around.
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer_cache.GetHandle());
|
||||
|
||||
// Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL.
|
||||
// Enables the first 16 vertex attributes always, as we don't know which ones are actually
|
||||
// used until shader time. Note, Tegra technically supports 32, but we're capping this to 16
|
||||
// for now to avoid OpenGL errors.
|
||||
// TODO(Subv): Analyze the shader to identify which attributes are actually used and don't
|
||||
// assume every shader uses them all.
|
||||
for (unsigned index = 0; index < 16; ++index) {
|
||||
const auto& attrib = regs.vertex_attrib_format[index];
|
||||
|
||||
// Ignore invalid attributes.
|
||||
if (!attrib.IsValid())
|
||||
continue;
|
||||
|
||||
const auto& buffer = regs.vertex_array[attrib.buffer];
|
||||
LOG_TRACE(HW_GPU,
|
||||
"vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
|
||||
index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
|
||||
attrib.offset.Value(), attrib.IsNormalized());
|
||||
|
||||
ASSERT(buffer.IsEnabled());
|
||||
|
||||
glEnableVertexAttribArray(index);
|
||||
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
|
||||
attrib.type ==
|
||||
Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) {
|
||||
glVertexAttribIFormat(index, attrib.ComponentCount(),
|
||||
MaxwellToGL::VertexType(attrib), attrib.offset);
|
||||
} else {
|
||||
glVertexAttribFormat(index, attrib.ComponentCount(),
|
||||
MaxwellToGL::VertexType(attrib),
|
||||
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
||||
}
|
||||
glVertexAttribBinding(index, attrib.buffer);
|
||||
}
|
||||
}
|
||||
state.draw.vertex_array = VAO.handle;
|
||||
state.draw.vertex_buffer = buffer_cache.GetHandle();
|
||||
state.Apply();
|
||||
|
||||
// Upload all guest vertex arrays sequentially to our buffer
|
||||
@@ -117,69 +151,27 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
Tegra::GPUVAddr start = vertex_array.StartAddress();
|
||||
const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
|
||||
|
||||
if (regs.instanced_arrays.IsInstancingEnabled(index) && vertex_array.divisor != 0) {
|
||||
start += vertex_array.stride * (gpu.state.current_instance / vertex_array.divisor);
|
||||
}
|
||||
|
||||
ASSERT(end > start);
|
||||
u64 size = end - start + 1;
|
||||
|
||||
GLintptr vertex_buffer_offset;
|
||||
std::tie(array_ptr, buffer_offset, vertex_buffer_offset) =
|
||||
UploadMemory(array_ptr, buffer_offset, start, size);
|
||||
const u64 size = end - start + 1;
|
||||
const GLintptr vertex_buffer_offset = buffer_cache.UploadMemory(start, size);
|
||||
|
||||
// Bind the vertex array to the buffer at the current offset.
|
||||
glBindVertexBuffer(index, stream_buffer.GetHandle(), vertex_buffer_offset,
|
||||
glBindVertexBuffer(index, buffer_cache.GetHandle(), vertex_buffer_offset,
|
||||
vertex_array.stride);
|
||||
|
||||
if (regs.instanced_arrays.IsInstancingEnabled(index) && vertex_array.divisor != 0) {
|
||||
// Tell OpenGL that this is an instanced vertex buffer to prevent accessing different
|
||||
// indexes on each vertex. We do the instance indexing manually by incrementing the
|
||||
// start address of the vertex buffer.
|
||||
glVertexBindingDivisor(index, 1);
|
||||
// Enable vertex buffer instancing with the specified divisor.
|
||||
glVertexBindingDivisor(index, vertex_array.divisor);
|
||||
} else {
|
||||
// Disable the vertex buffer instancing.
|
||||
glVertexBindingDivisor(index, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL.
|
||||
// Enables the first 16 vertex attributes always, as we don't know which ones are actually used
|
||||
// until shader time. Note, Tegra technically supports 32, but we're capping this to 16 for now
|
||||
// to avoid OpenGL errors.
|
||||
// TODO(Subv): Analyze the shader to identify which attributes are actually used and don't
|
||||
// assume every shader uses them all.
|
||||
for (unsigned index = 0; index < 16; ++index) {
|
||||
auto& attrib = regs.vertex_attrib_format[index];
|
||||
|
||||
// Ignore invalid attributes.
|
||||
if (!attrib.IsValid())
|
||||
continue;
|
||||
|
||||
auto& buffer = regs.vertex_array[attrib.buffer];
|
||||
LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
|
||||
index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
|
||||
attrib.offset.Value(), attrib.IsNormalized());
|
||||
|
||||
ASSERT(buffer.IsEnabled());
|
||||
|
||||
glEnableVertexAttribArray(index);
|
||||
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
|
||||
attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) {
|
||||
glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||
attrib.offset);
|
||||
} else {
|
||||
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
||||
}
|
||||
glVertexAttribBinding(index, attrib.buffer);
|
||||
}
|
||||
|
||||
return {array_ptr, buffer_offset};
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
void RasterizerOpenGL::SetupShaders() {
|
||||
MICROPROFILE_SCOPE(OpenGL_Shader);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
|
||||
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
|
||||
@@ -187,7 +179,7 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr
|
||||
u32 current_texture_bindpoint = 0;
|
||||
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
auto& shader_config = gpu.regs.shader_config[index];
|
||||
const auto& shader_config = gpu.regs.shader_config[index];
|
||||
const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
|
||||
// Skip stages that are not enabled
|
||||
@@ -195,21 +187,15 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr
|
||||
continue;
|
||||
}
|
||||
|
||||
std::tie(buffer_ptr, buffer_offset) =
|
||||
AlignBuffer(buffer_ptr, buffer_offset, static_cast<size_t>(uniform_buffer_alignment));
|
||||
|
||||
const size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
|
||||
const GLintptr offset = buffer_cache.UploadHostMemory(
|
||||
&ubo, sizeof(ubo), static_cast<size_t>(uniform_buffer_alignment));
|
||||
|
||||
// Bind the buffer
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, stage, stream_buffer.GetHandle(), buffer_offset,
|
||||
sizeof(ubo));
|
||||
|
||||
buffer_ptr += sizeof(ubo);
|
||||
buffer_offset += sizeof(ubo);
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, stage, buffer_cache.GetHandle(), offset, sizeof(ubo));
|
||||
|
||||
Shader shader{shader_cache.GetStageProgram(program)};
|
||||
|
||||
@@ -230,9 +216,8 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr
|
||||
}
|
||||
|
||||
// Configure the const buffers for this shader stage.
|
||||
std::tie(buffer_ptr, buffer_offset, current_constbuffer_bindpoint) =
|
||||
SetupConstBuffers(buffer_ptr, buffer_offset, static_cast<Maxwell::ShaderStage>(stage),
|
||||
shader, current_constbuffer_bindpoint);
|
||||
current_constbuffer_bindpoint = SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage),
|
||||
shader, current_constbuffer_bindpoint);
|
||||
|
||||
// Configure the textures for this shader stage.
|
||||
current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader,
|
||||
@@ -245,9 +230,9 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr
|
||||
}
|
||||
}
|
||||
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
state.Apply();
|
||||
|
||||
return {buffer_ptr, buffer_offset};
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
}
|
||||
|
||||
size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
@@ -312,6 +297,7 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
|
||||
bool using_depth_fb,
|
||||
bool preserve_contents) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) {
|
||||
@@ -434,41 +420,17 @@ void RasterizerOpenGL::Clear() {
|
||||
glClear(clear_mask);
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset,
|
||||
size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
GLintptr offset_aligned =
|
||||
static_cast<GLintptr>(Common::AlignUp(static_cast<size_t>(buffer_offset), alignment));
|
||||
return {buffer_ptr + (offset_aligned - buffer_offset), offset_aligned};
|
||||
}
|
||||
|
||||
std::tuple<u8*, GLintptr, GLintptr> RasterizerOpenGL::UploadMemory(u8* buffer_ptr,
|
||||
GLintptr buffer_offset,
|
||||
Tegra::GPUVAddr gpu_addr,
|
||||
size_t size, size_t alignment) {
|
||||
std::tie(buffer_ptr, buffer_offset) = AlignBuffer(buffer_ptr, buffer_offset, alignment);
|
||||
GLintptr uploaded_offset = buffer_offset;
|
||||
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
|
||||
Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
|
||||
return {buffer_ptr, buffer_offset, uploaded_offset};
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawArrays() {
|
||||
if (accelerate_draw == AccelDraw::Disabled)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
const auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true);
|
||||
|
||||
SyncDepthTestState();
|
||||
@@ -482,9 +444,10 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
|
||||
// Draw the vertex batch
|
||||
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
|
||||
const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()};
|
||||
const u64 index_buffer_size{static_cast<u64>(regs.index_array.count) *
|
||||
static_cast<u64>(regs.index_array.FormatSizeInBytes())};
|
||||
|
||||
state.draw.vertex_buffer = stream_buffer.GetHandle();
|
||||
state.draw.vertex_buffer = buffer_cache.GetHandle();
|
||||
state.Apply();
|
||||
|
||||
size_t buffer_size = CalculateVertexArraysSize();
|
||||
@@ -501,24 +464,21 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Add space for at least 18 constant buffers
|
||||
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
|
||||
|
||||
u8* buffer_ptr;
|
||||
GLintptr buffer_offset;
|
||||
std::tie(buffer_ptr, buffer_offset, std::ignore) =
|
||||
stream_buffer.Map(static_cast<GLsizeiptr>(buffer_size), 4);
|
||||
u8* buffer_ptr_base = buffer_ptr;
|
||||
buffer_cache.Map(buffer_size);
|
||||
|
||||
std::tie(buffer_ptr, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
|
||||
SetupVertexArrays();
|
||||
|
||||
// If indexed mode, copy the index buffer
|
||||
GLintptr index_buffer_offset = 0;
|
||||
if (is_indexed) {
|
||||
std::tie(buffer_ptr, buffer_offset, index_buffer_offset) = UploadMemory(
|
||||
buffer_ptr, buffer_offset, regs.index_array.StartAddress(), index_buffer_size);
|
||||
MICROPROFILE_SCOPE(OpenGL_Index);
|
||||
index_buffer_offset =
|
||||
buffer_cache.UploadMemory(regs.index_array.StartAddress(), index_buffer_size);
|
||||
}
|
||||
|
||||
std::tie(buffer_ptr, buffer_offset) = SetupShaders(buffer_ptr, buffer_offset);
|
||||
SetupShaders();
|
||||
|
||||
stream_buffer.Unmap(buffer_ptr - buffer_ptr_base);
|
||||
buffer_cache.Unmap();
|
||||
|
||||
shader_program_manager->ApplyTo(state);
|
||||
state.Apply();
|
||||
@@ -528,13 +488,29 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
const GLint base_vertex{static_cast<GLint>(regs.vb_element_base)};
|
||||
|
||||
// Adjust the index buffer offset so it points to the first desired index.
|
||||
index_buffer_offset += regs.index_array.first * regs.index_array.FormatSizeInBytes();
|
||||
index_buffer_offset += static_cast<GLintptr>(regs.index_array.first) *
|
||||
static_cast<GLintptr>(regs.index_array.FormatSizeInBytes());
|
||||
|
||||
glDrawElementsBaseVertex(primitive_mode, regs.index_array.count,
|
||||
MaxwellToGL::IndexFormat(regs.index_array.format),
|
||||
reinterpret_cast<const void*>(index_buffer_offset), base_vertex);
|
||||
if (gpu.state.current_instance > 0) {
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(
|
||||
primitive_mode, regs.index_array.count,
|
||||
MaxwellToGL::IndexFormat(regs.index_array.format),
|
||||
reinterpret_cast<const void*>(index_buffer_offset), 1, base_vertex,
|
||||
gpu.state.current_instance);
|
||||
} else {
|
||||
glDrawElementsBaseVertex(primitive_mode, regs.index_array.count,
|
||||
MaxwellToGL::IndexFormat(regs.index_array.format),
|
||||
reinterpret_cast<const void*>(index_buffer_offset),
|
||||
base_vertex);
|
||||
}
|
||||
} else {
|
||||
glDrawArrays(primitive_mode, regs.vertex_buffer.first, regs.vertex_buffer.count);
|
||||
if (gpu.state.current_instance > 0) {
|
||||
glDrawArraysInstancedBaseInstance(primitive_mode, regs.vertex_buffer.first,
|
||||
regs.vertex_buffer.count, 1,
|
||||
gpu.state.current_instance);
|
||||
} else {
|
||||
glDrawArrays(primitive_mode, regs.vertex_buffer.first, regs.vertex_buffer.count);
|
||||
}
|
||||
}
|
||||
|
||||
// Disable scissor test
|
||||
@@ -551,22 +527,18 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
}
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
}
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.InvalidateRegion(addr, size);
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
@@ -622,7 +594,7 @@ void RasterizerOpenGL::SamplerInfo::Create() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
|
||||
GLuint s = sampler.handle;
|
||||
const GLuint s = sampler.handle;
|
||||
|
||||
if (mag_filter != config.mag_filter) {
|
||||
mag_filter = config.mag_filter;
|
||||
@@ -652,11 +624,9 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
}
|
||||
}
|
||||
|
||||
std::tuple<u8*, GLintptr, u32> RasterizerOpenGL::SetupConstBuffers(u8* buffer_ptr,
|
||||
GLintptr buffer_offset,
|
||||
Maxwell::ShaderStage stage,
|
||||
Shader& shader,
|
||||
u32 current_bindpoint) {
|
||||
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shader,
|
||||
u32 current_bindpoint) {
|
||||
MICROPROFILE_SCOPE(OpenGL_UBO);
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
|
||||
@@ -692,26 +662,23 @@ std::tuple<u8*, GLintptr, u32> RasterizerOpenGL::SetupConstBuffers(u8* buffer_pt
|
||||
size = Common::AlignUp(size, sizeof(GLvec4));
|
||||
ASSERT_MSG(size <= MaxConstbufferSize, "Constbuffer too big");
|
||||
|
||||
GLintptr const_buffer_offset;
|
||||
std::tie(buffer_ptr, buffer_offset, const_buffer_offset) =
|
||||
UploadMemory(buffer_ptr, buffer_offset, buffer.address, size,
|
||||
static_cast<size_t>(uniform_buffer_alignment));
|
||||
GLintptr const_buffer_offset = buffer_cache.UploadMemory(
|
||||
buffer.address, size, static_cast<size_t>(uniform_buffer_alignment));
|
||||
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, current_bindpoint + bindpoint,
|
||||
stream_buffer.GetHandle(), const_buffer_offset, size);
|
||||
buffer_cache.GetHandle(), const_buffer_offset, size);
|
||||
|
||||
// Now configure the bindpoint of the buffer inside the shader
|
||||
glUniformBlockBinding(shader->GetProgramHandle(),
|
||||
shader->GetProgramResourceIndex(used_buffer.GetName()),
|
||||
shader->GetProgramResourceIndex(used_buffer),
|
||||
current_bindpoint + bindpoint);
|
||||
}
|
||||
|
||||
state.Apply();
|
||||
|
||||
return {buffer_ptr, buffer_offset, current_bindpoint + static_cast<u32>(entries.size())};
|
||||
return current_bindpoint + static_cast<u32>(entries.size());
|
||||
}
|
||||
|
||||
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, u32 current_unit) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture);
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
const auto& entries = shader->GetShaderEntries().texture_samplers;
|
||||
@@ -721,11 +688,11 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
u32 current_bindpoint = current_unit + bindpoint;
|
||||
const u32 current_bindpoint = current_unit + bindpoint;
|
||||
|
||||
// Bind the uniform to the sampler.
|
||||
|
||||
glProgramUniform1i(shader->GetProgramHandle(), shader->GetUniformLocation(entry.GetName()),
|
||||
glProgramUniform1i(shader->GetProgramHandle(), shader->GetUniformLocation(entry),
|
||||
current_bindpoint);
|
||||
|
||||
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
|
||||
@@ -753,8 +720,6 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||
}
|
||||
}
|
||||
|
||||
state.Apply();
|
||||
|
||||
return current_unit + static_cast<u32>(entries.size());
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
@@ -18,7 +19,9 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
@@ -109,9 +112,8 @@ private:
|
||||
* @param current_bindpoint The offset at which to start counting new buffer bindpoints.
|
||||
* @returns The next available bindpoint for use in the next shader stage.
|
||||
*/
|
||||
std::tuple<u8*, GLintptr, u32> SetupConstBuffers(
|
||||
u8* buffer_ptr, GLintptr buffer_offset, Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
|
||||
Shader& shader, u32 current_bindpoint);
|
||||
u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader,
|
||||
u32 current_bindpoint);
|
||||
|
||||
/*
|
||||
* Configures the current textures to use for the draw command.
|
||||
@@ -167,28 +169,23 @@ private:
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
|
||||
OGLVertexArray sw_vao;
|
||||
OGLVertexArray hw_vao;
|
||||
std::map<std::array<Tegra::Engines::Maxwell3D::Regs::VertexAttribute,
|
||||
Tegra::Engines::Maxwell3D::Regs::NumVertexAttributes>,
|
||||
OGLVertexArray>
|
||||
vertex_array_cache;
|
||||
|
||||
std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
|
||||
|
||||
static constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
OGLStreamBuffer stream_buffer;
|
||||
OGLBuffer uniform_buffer;
|
||||
OGLBufferCache buffer_cache;
|
||||
OGLFramebuffer framebuffer;
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::pair<u8*, GLintptr> SetupVertexArrays(u8* array_ptr, GLintptr buffer_offset);
|
||||
void SetupVertexArrays();
|
||||
|
||||
std::pair<u8*, GLintptr> SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
|
||||
|
||||
std::pair<u8*, GLintptr> AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset, size_t alignment);
|
||||
|
||||
std::tuple<u8*, GLintptr, GLintptr> UploadMemory(u8* buffer_ptr, GLintptr buffer_offset,
|
||||
Tegra::GPUVAddr gpu_addr, size_t size,
|
||||
size_t alignment = 4);
|
||||
void SetupShaders();
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
@@ -690,7 +690,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(bunnei): This is hard corded to use just the first render buffer
|
||||
LOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
|
||||
LOG_TRACE(Render_OpenGL, "hard-coded for render target 0!");
|
||||
|
||||
// get color and depth surfaces
|
||||
SurfaceParams color_params{};
|
||||
|
||||
@@ -85,23 +85,23 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
SetShaderUniformBlockBindings(program.handle);
|
||||
}
|
||||
|
||||
GLuint CachedShader::GetProgramResourceIndex(const std::string& name) {
|
||||
auto search{resource_cache.find(name)};
|
||||
GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) {
|
||||
auto search{resource_cache.find(buffer.GetHash())};
|
||||
if (search == resource_cache.end()) {
|
||||
const GLuint index{
|
||||
glGetProgramResourceIndex(program.handle, GL_UNIFORM_BLOCK, name.c_str())};
|
||||
resource_cache[name] = index;
|
||||
glGetProgramResourceIndex(program.handle, GL_UNIFORM_BLOCK, buffer.GetName().c_str())};
|
||||
resource_cache[buffer.GetHash()] = index;
|
||||
return index;
|
||||
}
|
||||
|
||||
return search->second;
|
||||
}
|
||||
|
||||
GLint CachedShader::GetUniformLocation(const std::string& name) {
|
||||
auto search{uniform_cache.find(name)};
|
||||
GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) {
|
||||
auto search{uniform_cache.find(sampler.GetHash())};
|
||||
if (search == uniform_cache.end()) {
|
||||
const GLint index{glGetUniformLocation(program.handle, name.c_str())};
|
||||
uniform_cache[name] = index;
|
||||
const GLint index{glGetUniformLocation(program.handle, sampler.GetName().c_str())};
|
||||
uniform_cache[sampler.GetHash()] = index;
|
||||
return index;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
@@ -43,10 +43,10 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the GL program resource location for the specified resource, caching as needed
|
||||
GLuint GetProgramResourceIndex(const std::string& name);
|
||||
GLuint GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer);
|
||||
|
||||
/// Gets the GL uniform location for the specified resource, caching as needed
|
||||
GLint GetUniformLocation(const std::string& name);
|
||||
GLint GetUniformLocation(const GLShader::SamplerEntry& sampler);
|
||||
|
||||
private:
|
||||
VAddr addr;
|
||||
@@ -55,8 +55,8 @@ private:
|
||||
GLShader::ShaderEntries entries;
|
||||
OGLProgram program;
|
||||
|
||||
std::unordered_map<std::string, GLuint> resource_cache;
|
||||
std::unordered_map<std::string, GLint> uniform_cache;
|
||||
std::map<u32, GLuint> resource_cache;
|
||||
std::map<u32, GLint> uniform_cache;
|
||||
};
|
||||
|
||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||
|
||||
@@ -247,6 +247,7 @@ public:
|
||||
const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix)
|
||||
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix} {
|
||||
BuildRegisterList();
|
||||
BuildInputList();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -343,9 +344,10 @@ public:
|
||||
* @param elem The element to use for the operation.
|
||||
* @param attribute The input attribute to use as the source value.
|
||||
*/
|
||||
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute) {
|
||||
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
|
||||
const Tegra::Shader::IpaMode& input_mode) {
|
||||
std::string dest = GetRegisterAsFloat(reg);
|
||||
std::string src = GetInputAttribute(attribute) + GetSwizzle(elem);
|
||||
std::string src = GetInputAttribute(attribute, input_mode) + GetSwizzle(elem);
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
@@ -412,12 +414,13 @@ public:
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
for (const auto& index : declr_input_attribute) {
|
||||
for (const auto element : declr_input_attribute) {
|
||||
// TODO(bunnei): Use proper number of elements for these
|
||||
declarations.AddLine("layout(location = " +
|
||||
std::to_string(static_cast<u32>(index) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||
") in vec4 " + GetInputAttribute(index) + ';');
|
||||
u32 idx =
|
||||
static_cast<u32>(element.first) - static_cast<u32>(Attribute::Index::Attribute_0);
|
||||
declarations.AddLine("layout(location = " + std::to_string(idx) + ")" +
|
||||
GetInputFlags(element.first) + "in vec4 " +
|
||||
GetInputAttribute(element.first, element.second) + ';');
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
@@ -441,7 +444,7 @@ public:
|
||||
declarations.AddNewLine();
|
||||
|
||||
// Append the sampler2D array for the used textures.
|
||||
size_t num_samplers = GetSamplers().size();
|
||||
const size_t num_samplers = used_samplers.size();
|
||||
if (num_samplers > 0) {
|
||||
declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
|
||||
std::to_string(num_samplers) + "];");
|
||||
@@ -532,11 +535,24 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void BuildInputList() {
|
||||
const u32 size = static_cast<u32>(Attribute::Index::Attribute_31) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0) + 1;
|
||||
declr_input_attribute.reserve(size);
|
||||
}
|
||||
|
||||
/// Generates code representing an input attribute register.
|
||||
std::string GetInputAttribute(Attribute::Index attribute) {
|
||||
std::string GetInputAttribute(Attribute::Index attribute,
|
||||
const Tegra::Shader::IpaMode& input_mode) {
|
||||
switch (attribute) {
|
||||
case Attribute::Index::Position:
|
||||
return "position";
|
||||
if (stage != Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
return "position";
|
||||
} else {
|
||||
return "vec4(gl_FragCoord.x, gl_FragCoord.y, gl_FragCoord.z, 1.0)";
|
||||
}
|
||||
case Attribute::Index::PointCoord:
|
||||
return "vec4(gl_PointCoord.x, gl_PointCoord.y, 0, 0)";
|
||||
case Attribute::Index::TessCoordInstanceIDVertexID:
|
||||
// TODO(Subv): Find out what the values are for the first two elements when inside a
|
||||
// vertex shader, and what's the value of the fourth element when inside a Tess Eval
|
||||
@@ -552,7 +568,14 @@ private:
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
if (attribute >= Attribute::Index::Attribute_0 &&
|
||||
attribute <= Attribute::Index::Attribute_31) {
|
||||
declr_input_attribute.insert(attribute);
|
||||
if (declr_input_attribute.count(attribute) == 0) {
|
||||
declr_input_attribute[attribute] = input_mode;
|
||||
} else {
|
||||
if (declr_input_attribute[attribute] != input_mode) {
|
||||
LOG_CRITICAL(HW_GPU, "Same Input multiple input modes");
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
return "input_attribute_" + std::to_string(index);
|
||||
}
|
||||
|
||||
@@ -563,6 +586,49 @@ private:
|
||||
return "vec4(0, 0, 0, 0)";
|
||||
}
|
||||
|
||||
std::string GetInputFlags(const Attribute::Index attribute) {
|
||||
const Tegra::Shader::IpaSampleMode sample_mode =
|
||||
declr_input_attribute[attribute].sampling_mode;
|
||||
const Tegra::Shader::IpaInterpMode interp_mode =
|
||||
declr_input_attribute[attribute].interpolation_mode;
|
||||
std::string out;
|
||||
switch (interp_mode) {
|
||||
case Tegra::Shader::IpaInterpMode::Flat: {
|
||||
out += "flat ";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::IpaInterpMode::Linear: {
|
||||
out += "noperspective ";
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::IpaInterpMode::Perspective: {
|
||||
// Default, Smooth
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled Ipa InterpMode: {}", static_cast<u32>(interp_mode));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
switch (sample_mode) {
|
||||
case Tegra::Shader::IpaSampleMode::Centroid: {
|
||||
// Note not implemented, it can be implemented with the "centroid " keyword in glsl;
|
||||
LOG_CRITICAL(HW_GPU, "Ipa Sampler Mode: centroid, not implemented");
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::IpaSampleMode::Default: {
|
||||
// Default, n/a
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled Ipa SampleMode: {}", static_cast<u32>(sample_mode));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
/// Generates code representing an output attribute register.
|
||||
std::string GetOutputAttribute(Attribute::Index attribute) {
|
||||
switch (attribute) {
|
||||
@@ -593,7 +659,7 @@ private:
|
||||
ShaderWriter& shader;
|
||||
ShaderWriter& declarations;
|
||||
std::vector<GLSLRegister> regs;
|
||||
std::set<Attribute::Index> declr_input_attribute;
|
||||
std::unordered_map<Attribute::Index, Tegra::Shader::IpaMode> declr_input_attribute;
|
||||
std::set<Attribute::Index> declr_output_attribute;
|
||||
std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;
|
||||
std::vector<SamplerEntry> used_samplers;
|
||||
@@ -887,6 +953,8 @@ private:
|
||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||
|
||||
ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
|
||||
|
||||
size_t written_components = 0;
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (!instr.texs.IsComponentEnabled(component)) {
|
||||
@@ -1038,6 +1106,15 @@ private:
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
|
||||
ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented",
|
||||
instr.fmul.tab5cb8_2.Value());
|
||||
ASSERT_MSG(instr.fmul.tab5c68_1 == 0, "FMUL tab5cb8_1({}) is not implemented",
|
||||
instr.fmul.tab5c68_1.Value());
|
||||
ASSERT_MSG(instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0
|
||||
.Value()); // SMO typical sends 1 here which seems to be the default
|
||||
ASSERT_MSG(instr.fmul.cc == 0, "FMUL cc is not implemented");
|
||||
|
||||
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
|
||||
instr.alu.saturate_d);
|
||||
@@ -1436,6 +1513,12 @@ private:
|
||||
std::string op_b = instr.ffma.negate_b ? "-" : "";
|
||||
std::string op_c = instr.ffma.negate_c ? "-" : "";
|
||||
|
||||
ASSERT_MSG(instr.ffma.cc == 0, "FFMA cc not implemented");
|
||||
ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented",
|
||||
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
|
||||
ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented",
|
||||
instr.ffma.tab5980_1.Value());
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
@@ -1617,8 +1700,12 @@ private:
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::LD_A: {
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
|
||||
// Note: Shouldn't this be interp mode flat? As in no interpolation made.
|
||||
|
||||
Tegra::Shader::IpaMode input_mode{Tegra::Shader::IpaInterpMode::Perspective,
|
||||
Tegra::Shader::IpaSampleMode::Default};
|
||||
regs.SetRegisterToInputAttibute(instr.gpr0, instr.attribute.fmt20.element,
|
||||
instr.attribute.fmt20.index);
|
||||
instr.attribute.fmt20.index, input_mode);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LD_C: {
|
||||
@@ -2110,38 +2197,15 @@ private:
|
||||
case OpCode::Id::IPA: {
|
||||
const auto& attribute = instr.attribute.fmt28;
|
||||
const auto& reg = instr.gpr0;
|
||||
switch (instr.ipa.mode) {
|
||||
case Tegra::Shader::IpaMode::Pass:
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment &&
|
||||
attribute.index == Attribute::Index::Position) {
|
||||
switch (attribute.element) {
|
||||
case 0:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = gl_FragCoord.x;");
|
||||
break;
|
||||
case 1:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = gl_FragCoord.y;");
|
||||
break;
|
||||
case 2:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = gl_FragCoord.z;");
|
||||
break;
|
||||
case 3:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = 1.0;");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
|
||||
}
|
||||
break;
|
||||
case Tegra::Shader::IpaMode::None:
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled IPA mode: {}",
|
||||
static_cast<u32>(instr.ipa.mode.Value()));
|
||||
UNREACHABLE();
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
|
||||
}
|
||||
|
||||
Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(),
|
||||
instr.ipa.sample_mode.Value()};
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index,
|
||||
input_mode);
|
||||
|
||||
if (instr.ipa.saturate) {
|
||||
regs.SetRegisterToFloat(reg, 0, regs.GetRegisterAsFloat(reg), 1, 1, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SSY: {
|
||||
|
||||
@@ -42,6 +42,7 @@ layout (std140) uniform vs_config {
|
||||
};
|
||||
|
||||
void main() {
|
||||
position = vec4(0.0, 0.0, 0.0, 0.0);
|
||||
exec_vertex();
|
||||
)";
|
||||
|
||||
|
||||
@@ -53,6 +53,10 @@ public:
|
||||
return BufferBaseNames[static_cast<size_t>(stage)] + std::to_string(index);
|
||||
}
|
||||
|
||||
u32 GetHash() const {
|
||||
return (static_cast<u32>(stage) << 16) | index;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::array<const char*, Maxwell::MaxShaderStage> BufferBaseNames = {
|
||||
"buffer_vs_c", "buffer_tessc_c", "buffer_tesse_c", "buffer_gs_c", "buffer_fs_c",
|
||||
@@ -89,6 +93,10 @@ public:
|
||||
std::to_string(sampler_index) + ']';
|
||||
}
|
||||
|
||||
u32 GetHash() const {
|
||||
return (static_cast<u32>(stage) << 16) | static_cast<u32>(sampler_index);
|
||||
}
|
||||
|
||||
static std::string GetArrayName(Maxwell::ShaderStage stage) {
|
||||
return TextureSamplerNames[static_cast<size_t>(stage)];
|
||||
}
|
||||
|
||||
@@ -43,6 +43,8 @@ add_executable(yuzu
|
||||
game_list.cpp
|
||||
game_list.h
|
||||
game_list_p.h
|
||||
game_list_worker.cpp
|
||||
game_list_worker.h
|
||||
hotkeys.cpp
|
||||
hotkeys.h
|
||||
main.cpp
|
||||
|
||||
@@ -11,7 +11,7 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia
|
||||
ui->setupUi(this);
|
||||
ui->labelLogo->setPixmap(QIcon::fromTheme("yuzu").pixmap(200));
|
||||
ui->labelBuildInfo->setText(
|
||||
ui->labelBuildInfo->text().arg(Common::g_build_name, Common::g_scm_branch,
|
||||
ui->labelBuildInfo->text().arg(Common::g_build_fullname, Common::g_scm_branch,
|
||||
Common::g_scm_desc, QString(Common::g_build_date).left(10)));
|
||||
}
|
||||
|
||||
|
||||
@@ -256,6 +256,7 @@ void GRenderWindow::InitRenderTarget() {
|
||||
QGLFormat fmt;
|
||||
fmt.setVersion(3, 3);
|
||||
fmt.setProfile(QGLFormat::CoreProfile);
|
||||
fmt.setSwapInterval(false);
|
||||
|
||||
// Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
|
||||
fmt.setOption(QGL::NoDeprecatedFunctions);
|
||||
|
||||
@@ -102,6 +102,20 @@ void Config::ReadValues() {
|
||||
|
||||
qt_config->beginGroup("Data Storage");
|
||||
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
|
||||
FileUtil::GetUserPath(
|
||||
FileUtil::UserPath::NANDDir,
|
||||
qt_config
|
||||
->value("nand_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)))
|
||||
.toString()
|
||||
.toStdString());
|
||||
FileUtil::GetUserPath(
|
||||
FileUtil::UserPath::SDMCDir,
|
||||
qt_config
|
||||
->value("sdmc_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)))
|
||||
.toString()
|
||||
.toStdString());
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
@@ -222,6 +236,10 @@ void Config::SaveValues() {
|
||||
|
||||
qt_config->beginGroup("Data Storage");
|
||||
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
|
||||
qt_config->setValue("nand_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
|
||||
qt_config->setValue("sdmc_directory",
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("System");
|
||||
|
||||
@@ -13,21 +13,15 @@
|
||||
#include <QKeyEvent>
|
||||
#include <QMenu>
|
||||
#include <QThreadPool>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "yuzu/game_list.h"
|
||||
#include "yuzu/game_list_p.h"
|
||||
#include "yuzu/game_list_worker.h"
|
||||
#include "yuzu/main.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
@@ -435,45 +429,6 @@ void GameList::LoadInterfaceLayout() {
|
||||
|
||||
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci", "nsp"};
|
||||
|
||||
static bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
|
||||
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
|
||||
}
|
||||
|
||||
static bool IsExtractedNCAMain(const std::string& file_name) {
|
||||
return QFileInfo(QString::fromStdString(file_name)).fileName() == "main";
|
||||
}
|
||||
|
||||
static QString FormatGameName(const std::string& physical_name) {
|
||||
const QString physical_name_as_qstring = QString::fromStdString(physical_name);
|
||||
const QFileInfo file_info(physical_name_as_qstring);
|
||||
|
||||
if (IsExtractedNCAMain(physical_name)) {
|
||||
return file_info.dir().path();
|
||||
}
|
||||
|
||||
return physical_name_as_qstring;
|
||||
}
|
||||
|
||||
static QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
|
||||
bool updatable = true) {
|
||||
QString out;
|
||||
for (const auto& kv : patch_manager.GetPatchVersionNames()) {
|
||||
if (!updatable && kv.first == FileSys::PatchType::Update)
|
||||
continue;
|
||||
|
||||
if (kv.second.empty()) {
|
||||
out.append(fmt::format("{}\n", FileSys::FormatPatchTypeName(kv.first)).c_str());
|
||||
} else {
|
||||
out.append(fmt::format("{} ({})\n", FileSys::FormatPatchTypeName(kv.first), kv.second)
|
||||
.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
out.chop(1);
|
||||
return out;
|
||||
}
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
|
||||
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
|
||||
@@ -481,194 +436,3 @@ void GameList::RefreshGameDirectory() {
|
||||
PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
}
|
||||
|
||||
static void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager,
|
||||
const std::shared_ptr<FileSys::NCA>& nca,
|
||||
std::vector<u8>& icon, std::string& name) {
|
||||
const auto romfs = patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(),
|
||||
FileSys::ContentRecordType::Control);
|
||||
if (romfs == nullptr)
|
||||
return;
|
||||
|
||||
const auto control_dir = FileSys::ExtractRomFS(romfs);
|
||||
if (control_dir == nullptr)
|
||||
return;
|
||||
|
||||
const auto nacp_file = control_dir->GetFile("control.nacp");
|
||||
if (nacp_file == nullptr)
|
||||
return;
|
||||
FileSys::NACP nacp(nacp_file);
|
||||
name = nacp.GetApplicationName();
|
||||
|
||||
FileSys::VirtualFile icon_file = nullptr;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr) {
|
||||
icon = icon_file->ReadAllBytes();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GameListWorker::GameListWorker(
|
||||
FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list)
|
||||
: vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
compatibility_list(compatibility_list) {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
const auto cache = Service::FileSystem::GetUnionContents();
|
||||
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
|
||||
for (const auto& game : installed_games) {
|
||||
const auto& file = cache->GetEntryUnparsed(game);
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
|
||||
if (!loader)
|
||||
continue;
|
||||
|
||||
std::vector<u8> icon;
|
||||
std::string name;
|
||||
u64 program_id = 0;
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
const auto& control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(patch, control, icon, name);
|
||||
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility("99");
|
||||
if (it != compatibility_list.end())
|
||||
compatibility = it->second.first;
|
||||
|
||||
emit EntryReady({
|
||||
new GameListItemPath(
|
||||
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(FormatPatchNameVersions(patch)),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(file->GetSize()),
|
||||
});
|
||||
}
|
||||
|
||||
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
for (const auto& entry : control_data) {
|
||||
const auto nca = cache->GetEntry(entry);
|
||||
if (nca != nullptr)
|
||||
nca_control_map.insert_or_assign(entry.title_id, nca);
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
QFileInfo file_info(physical_name.c_str());
|
||||
if (!is_dir && file_info.suffix().toStdString() == "nca") {
|
||||
auto nca =
|
||||
std::make_shared<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (nca->GetType() == FileSys::NCAContentType::Control)
|
||||
nca_control_map.insert_or_assign(nca->GetTitleId(), nca);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
|
||||
}
|
||||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
if (!is_dir &&
|
||||
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
||||
std::unique_ptr<Loader::AppLoader> loader =
|
||||
Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
|
||||
loader->GetFileType() == Loader::FileType::Error) &&
|
||||
!UISettings::values.show_unknown))
|
||||
return true;
|
||||
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
|
||||
std::string name = " ";
|
||||
const auto res3 = loader->ReadTitle(name);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
|
||||
if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
|
||||
res2 == Loader::ResultStatus::Success) {
|
||||
// Use from metadata pool.
|
||||
if (nca_control_map.find(program_id) != nca_control_map.end()) {
|
||||
const auto nca = nca_control_map[program_id];
|
||||
GetMetadataFromControlNCA(patch, nca, icon, name);
|
||||
}
|
||||
}
|
||||
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility("99");
|
||||
if (it != compatibility_list.end())
|
||||
compatibility = it->second.first;
|
||||
|
||||
emit EntryReady({
|
||||
new GameListItemPath(
|
||||
FormatGameName(physical_name), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(FormatPatchNameVersions(patch, loader->IsRomFSUpdatable())),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||
});
|
||||
} else if (is_dir && recursion > 0) {
|
||||
watch_list.append(QString::fromStdString(physical_name));
|
||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
|
||||
}
|
||||
|
||||
void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
watch_list.append(dir_path);
|
||||
FillControlMap(dir_path.toStdString());
|
||||
AddInstalledTitlesToGameList();
|
||||
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
nca_control_map.clear();
|
||||
emit Finished(watch_list);
|
||||
}
|
||||
|
||||
void GameListWorker::Cancel() {
|
||||
this->disconnect();
|
||||
stop_processing = true;
|
||||
}
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include <QVBoxLayout>
|
||||
#include <QWidget>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
class GameListWorker;
|
||||
class GMainWindow;
|
||||
|
||||
|
||||
@@ -4,29 +4,25 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QImage>
|
||||
#include <QObject>
|
||||
#include <QRunnable>
|
||||
#include <QStandardItem>
|
||||
#include <QString>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
namespace FileSys {
|
||||
class NCA;
|
||||
class RegisteredCache;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
/**
|
||||
* Gets the default icon (for games without valid SMDH)
|
||||
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
|
||||
@@ -38,17 +34,6 @@ static QPixmap GetDefaultIcon(u32 size) {
|
||||
return icon;
|
||||
}
|
||||
|
||||
static auto FindMatchingCompatibilityEntry(
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list,
|
||||
u64 program_id) {
|
||||
return std::find_if(
|
||||
compatibility_list.begin(), compatibility_list.end(),
|
||||
[program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
|
||||
std::string pid = fmt::format("{:016X}", program_id);
|
||||
return element.first == pid;
|
||||
});
|
||||
}
|
||||
|
||||
class GameListItem : public QStandardItem {
|
||||
|
||||
public:
|
||||
@@ -192,49 +177,13 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Asynchronous worker object for populating the game list.
|
||||
* Communicates with other threads through Qt's signal/slot system.
|
||||
*/
|
||||
class GameListWorker : public QObject, public QRunnable {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GameListWorker(
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
|
||||
~GameListWorker() override;
|
||||
|
||||
public slots:
|
||||
/// Starts the processing of directory tree information.
|
||||
void run() override;
|
||||
/// Tells the worker that it should no longer continue processing. Thread-safe.
|
||||
void Cancel();
|
||||
|
||||
signals:
|
||||
/**
|
||||
* The `EntryReady` signal is emitted once an entry has been prepared and is ready
|
||||
* to be added to the game list.
|
||||
* @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
|
||||
*/
|
||||
void EntryReady(QList<QStandardItem*> entry_items);
|
||||
|
||||
/**
|
||||
* After the worker has traversed the game directory looking for entries, this signal is emmited
|
||||
* with a list of folders that should be watched for changes as well.
|
||||
*/
|
||||
void Finished(QStringList watch_list);
|
||||
|
||||
private:
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
|
||||
QStringList watch_list;
|
||||
QString dir_path;
|
||||
bool deep_scan;
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list;
|
||||
std::atomic_bool stop_processing;
|
||||
|
||||
void AddInstalledTitlesToGameList();
|
||||
void FillControlMap(const std::string& dir_path);
|
||||
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
|
||||
};
|
||||
inline auto FindMatchingCompatibilityEntry(
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list,
|
||||
u64 program_id) {
|
||||
return std::find_if(
|
||||
compatibility_list.begin(), compatibility_list.end(),
|
||||
[program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
|
||||
std::string pid = fmt::format("{:016X}", program_id);
|
||||
return element.first == pid;
|
||||
});
|
||||
}
|
||||
|
||||
239
src/yuzu/game_list_worker.cpp
Normal file
239
src/yuzu/game_list_worker.cpp
Normal file
@@ -0,0 +1,239 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "yuzu/game_list.h"
|
||||
#include "yuzu/game_list_p.h"
|
||||
#include "yuzu/game_list_worker.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace {
|
||||
void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager,
|
||||
const std::shared_ptr<FileSys::NCA>& nca, std::vector<u8>& icon,
|
||||
std::string& name) {
|
||||
auto [nacp, icon_file] = patch_manager.ParseControlNCA(nca);
|
||||
if (icon_file != nullptr)
|
||||
icon = icon_file->ReadAllBytes();
|
||||
if (nacp != nullptr)
|
||||
name = nacp->GetApplicationName();
|
||||
}
|
||||
|
||||
bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
|
||||
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
|
||||
}
|
||||
|
||||
bool IsExtractedNCAMain(const std::string& file_name) {
|
||||
return QFileInfo(QString::fromStdString(file_name)).fileName() == "main";
|
||||
}
|
||||
|
||||
QString FormatGameName(const std::string& physical_name) {
|
||||
const QString physical_name_as_qstring = QString::fromStdString(physical_name);
|
||||
const QFileInfo file_info(physical_name_as_qstring);
|
||||
|
||||
if (IsExtractedNCAMain(physical_name)) {
|
||||
return file_info.dir().path();
|
||||
}
|
||||
|
||||
return physical_name_as_qstring;
|
||||
}
|
||||
|
||||
QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, bool updatable = true) {
|
||||
QString out;
|
||||
for (const auto& kv : patch_manager.GetPatchVersionNames()) {
|
||||
if (!updatable && kv.first == FileSys::PatchType::Update)
|
||||
continue;
|
||||
|
||||
if (kv.second.empty()) {
|
||||
out.append(fmt::format("{}\n", FileSys::FormatPatchTypeName(kv.first)).c_str());
|
||||
} else {
|
||||
out.append(fmt::format("{} ({})\n", FileSys::FormatPatchTypeName(kv.first), kv.second)
|
||||
.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
out.chop(1);
|
||||
return out;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
GameListWorker::GameListWorker(
|
||||
FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list)
|
||||
: vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
|
||||
compatibility_list(compatibility_list) {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
const auto cache = Service::FileSystem::GetUnionContents();
|
||||
const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
|
||||
for (const auto& game : installed_games) {
|
||||
const auto& file = cache->GetEntryUnparsed(game);
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
|
||||
if (!loader)
|
||||
continue;
|
||||
|
||||
std::vector<u8> icon;
|
||||
std::string name;
|
||||
u64 program_id = 0;
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
const auto& control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(patch, control, icon, name);
|
||||
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility("99");
|
||||
if (it != compatibility_list.end())
|
||||
compatibility = it->second.first;
|
||||
|
||||
emit EntryReady({
|
||||
new GameListItemPath(
|
||||
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(FormatPatchNameVersions(patch)),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(file->GetSize()),
|
||||
});
|
||||
}
|
||||
|
||||
const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
for (const auto& entry : control_data) {
|
||||
const auto nca = cache->GetEntry(entry);
|
||||
if (nca != nullptr)
|
||||
nca_control_map.insert_or_assign(entry.title_id, nca);
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
QFileInfo file_info(physical_name.c_str());
|
||||
if (!is_dir && file_info.suffix().toStdString() == "nca") {
|
||||
auto nca =
|
||||
std::make_shared<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (nca->GetType() == FileSys::NCAContentType::Control)
|
||||
nca_control_map.insert_or_assign(nca->GetTitleId(), nca);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
|
||||
}
|
||||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
if (!is_dir &&
|
||||
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
||||
std::unique_ptr<Loader::AppLoader> loader =
|
||||
Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
|
||||
if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
|
||||
loader->GetFileType() == Loader::FileType::Error) &&
|
||||
!UISettings::values.show_unknown))
|
||||
return true;
|
||||
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
|
||||
std::string name = " ";
|
||||
const auto res3 = loader->ReadTitle(name);
|
||||
|
||||
const FileSys::PatchManager patch{program_id};
|
||||
|
||||
if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
|
||||
res2 == Loader::ResultStatus::Success) {
|
||||
// Use from metadata pool.
|
||||
if (nca_control_map.find(program_id) != nca_control_map.end()) {
|
||||
const auto nca = nca_control_map[program_id];
|
||||
GetMetadataFromControlNCA(patch, nca, icon, name);
|
||||
}
|
||||
}
|
||||
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
|
||||
// The game list uses this as compatibility number for untested games
|
||||
QString compatibility("99");
|
||||
if (it != compatibility_list.end())
|
||||
compatibility = it->second.first;
|
||||
|
||||
emit EntryReady({
|
||||
new GameListItemPath(
|
||||
FormatGameName(physical_name), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItemCompat(compatibility),
|
||||
new GameListItem(FormatPatchNameVersions(patch, loader->IsRomFSUpdatable())),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||
});
|
||||
} else if (is_dir && recursion > 0) {
|
||||
watch_list.append(QString::fromStdString(physical_name));
|
||||
AddFstEntriesToGameList(physical_name, recursion - 1);
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
|
||||
}
|
||||
|
||||
void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
watch_list.append(dir_path);
|
||||
FillControlMap(dir_path.toStdString());
|
||||
AddInstalledTitlesToGameList();
|
||||
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
nca_control_map.clear();
|
||||
emit Finished(watch_list);
|
||||
}
|
||||
|
||||
void GameListWorker::Cancel() {
|
||||
this->disconnect();
|
||||
stop_processing = true;
|
||||
}
|
||||
72
src/yuzu/game_list_worker.h
Normal file
72
src/yuzu/game_list_worker.h
Normal file
@@ -0,0 +1,72 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <QList>
|
||||
#include <QObject>
|
||||
#include <QRunnable>
|
||||
#include <QString>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
class QStandardItem;
|
||||
|
||||
namespace FileSys {
|
||||
class NCA;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
/**
|
||||
* Asynchronous worker object for populating the game list.
|
||||
* Communicates with other threads through Qt's signal/slot system.
|
||||
*/
|
||||
class GameListWorker : public QObject, public QRunnable {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GameListWorker(
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
|
||||
~GameListWorker() override;
|
||||
|
||||
/// Starts the processing of directory tree information.
|
||||
void run() override;
|
||||
|
||||
/// Tells the worker that it should no longer continue processing. Thread-safe.
|
||||
void Cancel();
|
||||
|
||||
signals:
|
||||
/**
|
||||
* The `EntryReady` signal is emitted once an entry has been prepared and is ready
|
||||
* to be added to the game list.
|
||||
* @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
|
||||
*/
|
||||
void EntryReady(QList<QStandardItem*> entry_items);
|
||||
|
||||
/**
|
||||
* After the worker has traversed the game directory looking for entries, this signal is emitted
|
||||
* with a list of folders that should be watched for changes as well.
|
||||
*/
|
||||
void Finished(QStringList watch_list);
|
||||
|
||||
private:
|
||||
void AddInstalledTitlesToGameList();
|
||||
void FillControlMap(const std::string& dir_path);
|
||||
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
|
||||
QStringList watch_list;
|
||||
QString dir_path;
|
||||
bool deep_scan;
|
||||
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list;
|
||||
std::atomic_bool stop_processing;
|
||||
};
|
||||
@@ -12,12 +12,14 @@
|
||||
|
||||
#define QT_NO_OPENGL
|
||||
#include <QDesktopWidget>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QFileDialog>
|
||||
#include <QMessageBox>
|
||||
#include <QtGui>
|
||||
#include <QtWidgets>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -29,9 +31,14 @@
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
@@ -73,6 +80,7 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
*/
|
||||
enum class CalloutFlag : uint32_t {
|
||||
Telemetry = 0x1,
|
||||
DRDDeprecation = 0x2,
|
||||
};
|
||||
|
||||
static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
|
||||
@@ -128,11 +136,11 @@ GMainWindow::GMainWindow()
|
||||
|
||||
ConnectMenuEvents();
|
||||
ConnectWidgetEvents();
|
||||
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
|
||||
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
|
||||
Common::g_scm_desc);
|
||||
|
||||
setWindowTitle(QString("yuzu %1| %2-%3")
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
|
||||
show();
|
||||
|
||||
// Necessary to load titles from nand in gamelist.
|
||||
@@ -372,6 +380,10 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
&GMainWindow::OnMenuInstallToNAND);
|
||||
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuSelectGameListRoot);
|
||||
connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
|
||||
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::NAND); });
|
||||
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
|
||||
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); });
|
||||
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
||||
|
||||
// Emulation
|
||||
@@ -419,7 +431,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::SupportsRequiredGLExtensions() {
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
@@ -432,6 +444,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.append("ARB_base_instance");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
@@ -446,7 +460,7 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
|
||||
for (const QString& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
|
||||
|
||||
return unsupported_ext.empty();
|
||||
return unsupported_ext;
|
||||
}
|
||||
|
||||
bool GMainWindow::LoadROM(const QString& filename) {
|
||||
@@ -464,11 +478,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SupportsRequiredGLExtensions()) {
|
||||
QMessageBox::critical(
|
||||
this, tr("Error while initializing OpenGL Core!"),
|
||||
tr("Your GPU may not support one or more required OpenGL extensions. Please "
|
||||
"ensure you have the latest graphics driver. See the log for more details."));
|
||||
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
|
||||
if (!unsupported_gl_extensions.empty()) {
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL Core!"),
|
||||
tr("Your GPU may not support one or more required OpenGL"
|
||||
"extensions. Please ensure you have the latest graphics "
|
||||
"driver.<br><br>Unsupported extensions:<br>") +
|
||||
unsupported_gl_extensions.join("<br>"));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -479,14 +495,21 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
|
||||
|
||||
if (system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory) {
|
||||
const auto drd_callout =
|
||||
(UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
|
||||
|
||||
if (result == Core::System::ResultStatus::Success &&
|
||||
system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
|
||||
drd_callout) {
|
||||
UISettings::values.callout_flags |= static_cast<u32>(CalloutFlag::DRDDeprecation);
|
||||
QMessageBox::warning(
|
||||
this, tr("Warning Outdated Game Format"),
|
||||
tr("You are using the deconstructed ROM directory format for this game, which is an "
|
||||
"outdated format that has been superseded by others such as NCA, NAX, XCI, or "
|
||||
"NSP.<br><br>For an explanation of the various Switch formats yuzu supports, <a "
|
||||
"NSP. Deconstructed ROM directories lack icons, metadata, and update "
|
||||
"support.<br><br>For an explanation of the various Switch formats yuzu supports, <a "
|
||||
"href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our "
|
||||
"wiki</a>."));
|
||||
"wiki</a>. This message will not be shown again."));
|
||||
}
|
||||
|
||||
render_window->DoneCurrent();
|
||||
@@ -573,11 +596,19 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
|
||||
std::string title_name;
|
||||
const auto res = Core::System::GetInstance().GetGameName(title_name);
|
||||
if (res != Loader::ResultStatus::Success)
|
||||
title_name = FileUtil::GetFilename(filename.toStdString());
|
||||
if (res != Loader::ResultStatus::Success) {
|
||||
const u64 program_id = Core::System::GetInstance().CurrentProcess()->program_id;
|
||||
|
||||
const auto [nacp, icon_file] = FileSys::PatchManager(program_id).GetControlMetadata();
|
||||
if (nacp != nullptr)
|
||||
title_name = nacp->GetApplicationName();
|
||||
|
||||
if (title_name.empty())
|
||||
title_name = FileUtil::GetFilename(filename.toStdString());
|
||||
}
|
||||
|
||||
setWindowTitle(QString("yuzu %1| %4 | %2-%3")
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc,
|
||||
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc,
|
||||
QString::fromStdString(title_name)));
|
||||
|
||||
render_window->show();
|
||||
@@ -612,7 +643,7 @@ void GMainWindow::ShutdownGame() {
|
||||
game_list->show();
|
||||
game_list->setFilterFocus();
|
||||
setWindowTitle(QString("yuzu %1| %2-%3")
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
|
||||
|
||||
// Disable status bar updates
|
||||
status_bar_update_timer.stop();
|
||||
@@ -912,6 +943,28 @@ void GMainWindow::OnMenuSelectGameListRoot() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) {
|
||||
const auto res = QMessageBox::information(
|
||||
this, tr("Changing Emulated Directory"),
|
||||
tr("You are about to change the emulated %1 directory of the system. Please note "
|
||||
"that this does not also move the contents of the previous directory to the "
|
||||
"new one and you will have to do that yourself.")
|
||||
.arg(target == EmulatedDirectoryTarget::SDMC ? tr("SD card") : tr("NAND")),
|
||||
QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
|
||||
|
||||
if (res == QMessageBox::Cancel)
|
||||
return;
|
||||
|
||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (!dir_path.isEmpty()) {
|
||||
FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
|
||||
: FileUtil::UserPath::NANDDir,
|
||||
dir_path.toStdString());
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuRecentFile() {
|
||||
QAction* action = qobject_cast<QAction*>(sender());
|
||||
assert(action);
|
||||
|
||||
@@ -6,8 +6,11 @@
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QTimer>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "ui_main.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
@@ -32,6 +35,11 @@ namespace Tegra {
|
||||
class DebugContext;
|
||||
}
|
||||
|
||||
enum class EmulatedDirectoryTarget {
|
||||
NAND,
|
||||
SDMC,
|
||||
};
|
||||
|
||||
class GMainWindow : public QMainWindow {
|
||||
Q_OBJECT
|
||||
|
||||
@@ -85,7 +93,7 @@ private:
|
||||
void ConnectWidgetEvents();
|
||||
void ConnectMenuEvents();
|
||||
|
||||
bool SupportsRequiredGLExtensions();
|
||||
QStringList GetUnsupportedGLExtensions();
|
||||
bool LoadROM(const QString& filename);
|
||||
void BootGame(const QString& filename);
|
||||
void ShutdownGame();
|
||||
@@ -137,6 +145,8 @@ private slots:
|
||||
void OnMenuInstallToNAND();
|
||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||
void OnMenuSelectGameListRoot();
|
||||
/// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
|
||||
void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
|
||||
void OnMenuRecentFile();
|
||||
void OnConfigure();
|
||||
void OnAbout();
|
||||
|
||||
@@ -65,6 +65,9 @@
|
||||
<addaction name="action_Select_Game_List_Root"/>
|
||||
<addaction name="menu_recent_files"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Select_NAND_Directory"/>
|
||||
<addaction name="action_Select_SDMC_Directory"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Exit"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Emulation">
|
||||
@@ -204,6 +207,22 @@
|
||||
<string>Selects a folder to display in the game list</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Select_NAND_Directory">
|
||||
<property name="text">
|
||||
<string>Select NAND Directory...</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Selects a folder to use as the root of the emulated NAND</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Select_SDMC_Directory">
|
||||
<property name="text">
|
||||
<string>Select SD Card Directory...</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Selects a folder to use as the root of the emulated SD card</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Fullscreen">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
|
||||
@@ -114,6 +114,12 @@ void Config::ReadValues() {
|
||||
// Data Storage
|
||||
Settings::values.use_virtual_sd =
|
||||
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
|
||||
sdl2_config->Get("Data Storage", "nand_directory",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
|
||||
sdl2_config->Get("Data Storage", "nand_directory",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
|
||||
|
||||
// System
|
||||
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
|
||||
|
||||
@@ -91,6 +91,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.push_back("ARB_base_instance");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
@@ -128,7 +130,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(),
|
||||
@@ -166,7 +168,8 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
OnResize();
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
SDL_PumpEvents();
|
||||
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
|
||||
SDL_GL_SetSwapInterval(false);
|
||||
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
|
||||
Common::g_scm_desc);
|
||||
|
||||
DoneCurrent();
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <fmt/ostream.h>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
Reference in New Issue
Block a user