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57 Commits
__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
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b1ccd88434 | ||
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0cbcd6ec9a |
@@ -20,6 +20,7 @@ matrix:
|
||||
install: "./.travis/linux/deps.sh"
|
||||
script: "./.travis/linux/build.sh"
|
||||
after_success: "./.travis/linux/upload.sh"
|
||||
cache: ccache
|
||||
- os: osx
|
||||
env: NAME="macos build"
|
||||
sudo: false
|
||||
@@ -27,6 +28,7 @@ matrix:
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
cache: ccache
|
||||
|
||||
deploy:
|
||||
provider: releases
|
||||
@@ -42,7 +44,3 @@ notifications:
|
||||
webhooks:
|
||||
urls:
|
||||
- https://api.yuzu-emu.org/code/travis/notify
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.ccache
|
||||
|
||||
12
.travis/common/travis-ci.env
Normal file
12
.travis/common/travis-ci.env
Normal file
@@ -0,0 +1,12 @@
|
||||
# List of environment variables to be shared with Docker containers
|
||||
CI
|
||||
TRAVIS
|
||||
CONTINUOUS_INTEGRATION
|
||||
TRAVIS_BRANCH
|
||||
TRAVIS_BUILD_ID
|
||||
TRAVIS_BUILD_NUMBER
|
||||
TRAVIS_COMMIT
|
||||
TRAVIS_JOB_ID
|
||||
TRAVIS_JOB_NUMBER
|
||||
TRAVIS_REPO_SLUG
|
||||
TRAVIS_TAG
|
||||
@@ -1,3 +1,4 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
mkdir -p "$HOME/.ccache"
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -5,14 +5,8 @@ apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev
|
||||
|
||||
cd /yuzu
|
||||
|
||||
export PATH=/usr/lib/ccache:$PATH
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/cc
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/c++
|
||||
mkdir build && cd build
|
||||
ccache --show-stats > ccache_before
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -G Ninja
|
||||
ninja
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -5,14 +5,11 @@ set -o pipefail
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.12
|
||||
export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
mkdir build && cd build
|
||||
export PATH=/usr/local/opt/ccache/libexec:$PATH
|
||||
ccache --show-stats > ccache_before
|
||||
cmake --version
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON
|
||||
make -j4
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -41,6 +41,19 @@ function(check_submodules_present)
|
||||
endfunction()
|
||||
check_submodules_present()
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
COPYONLY)
|
||||
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
||||
message(STATUS "Downloading compatibility list for yuzu...")
|
||||
file(DOWNLOAD
|
||||
https://api.yuzu-emu.org/gamedb/
|
||||
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
|
||||
endif()
|
||||
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
||||
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
|
||||
endif()
|
||||
|
||||
# Detect current compilation architecture and create standard definitions
|
||||
# =======================================================================
|
||||
|
||||
|
||||
@@ -41,9 +41,9 @@ before_build:
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1"
|
||||
}
|
||||
- cd ..
|
||||
|
||||
@@ -162,10 +162,6 @@ artifacts:
|
||||
- path: $(BUILD_ZIP)
|
||||
name: build
|
||||
type: zip
|
||||
- path: $(BUILD_SYMBOLS)
|
||||
name: debugsymbols
|
||||
- path: $(BUILD_UPDATE)
|
||||
name: update
|
||||
|
||||
deploy:
|
||||
provider: GitHub
|
||||
|
||||
5
dist/compatibility_list/compatibility_list.qrc
vendored
Normal file
5
dist/compatibility_list/compatibility_list.qrc
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<RCC>
|
||||
<qresource prefix="compatibility_list">
|
||||
<file>compatibility_list.json</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: a42f301c28...0435ac2d80
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
@@ -2,24 +2,36 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "file_sys/vfs_concat.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -27,71 +39,9 @@ namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
System::System() = default;
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
// If multicore is enabled, use host thread to figure out the current CPU core
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
namespace {
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
std::string dir_name;
|
||||
std::string filename;
|
||||
@@ -121,165 +71,402 @@ static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct System::Impl {
|
||||
Cpu& CurrentCpuCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
ResultStatus RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
kernel.Initialize();
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
current_process = Kernel::Process::Create(kernel, "main");
|
||||
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
Shutdown();
|
||||
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
Loader::ResultStatus GetGameName(std::string& out) const {
|
||||
if (app_loader == nullptr)
|
||||
return Loader::ResultStatus::ErrorNotInitialized;
|
||||
return app_loader->ReadTitle(out);
|
||||
}
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
}
|
||||
}
|
||||
|
||||
PerfStatsResults GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
|
||||
Core::PerfStats perf_stats;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>()} {}
|
||||
System::~System() = default;
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
return impl->CurrentCpuCore();
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
return impl->RunLoop(tight_loop);
|
||||
}
|
||||
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : impl->cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
return impl->Load(emu_window, filepath);
|
||||
}
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
System::Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
System::Shutdown();
|
||||
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
bool System::IsPoweredOn() const {
|
||||
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
}
|
||||
|
||||
PerfStats::Results System::GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
PerfStatsResults System::GetAndResetPerfStats() {
|
||||
return impl->GetAndResetPerfStats();
|
||||
}
|
||||
|
||||
Core::TelemetrySession& System::TelemetrySession() const {
|
||||
return *impl->telemetry_session;
|
||||
}
|
||||
|
||||
ARM_Interface& System::CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
size_t System::CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return cpu_cores[core_index]->Scheduler();
|
||||
return impl->cpu_cores[core_index]->Scheduler();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
ARM_Interface& System::ArmInterface(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return cpu_cores[core_index]->ArmInterface();
|
||||
return impl->cpu_cores[core_index]->ArmInterface();
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return *cpu_cores[core_index];
|
||||
return *impl->cpu_cores[core_index];
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
Tegra::GPU& System::GPU() {
|
||||
return *impl->gpu_core;
|
||||
}
|
||||
|
||||
const Tegra::GPU& System::GPU() const {
|
||||
return *impl->gpu_core;
|
||||
}
|
||||
|
||||
VideoCore::RendererBase& System::Renderer() {
|
||||
return *impl->renderer;
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& System::Renderer() const {
|
||||
return *impl->renderer;
|
||||
}
|
||||
|
||||
Kernel::KernelCore& System::Kernel() {
|
||||
return impl->kernel;
|
||||
}
|
||||
|
||||
const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
|
||||
Core::PerfStats& System::GetPerfStats() {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
|
||||
const Core::PerfStats& System::GetPerfStats() const {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
|
||||
Core::FrameLimiter& System::FrameLimiter() {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
const Core::FrameLimiter& System::FrameLimiter() const {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
return impl->GetGameName(out);
|
||||
}
|
||||
|
||||
void System::SetStatus(ResultStatus new_status, const char* details) {
|
||||
impl->SetStatus(new_status, details);
|
||||
}
|
||||
|
||||
const std::string& System::GetStatusDetails() const {
|
||||
return impl->status_details;
|
||||
}
|
||||
|
||||
Loader::AppLoader& System::GetAppLoader() const {
|
||||
return *impl->app_loader;
|
||||
}
|
||||
|
||||
void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
impl->debug_context = std::move(context);
|
||||
}
|
||||
|
||||
Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
return impl->debug_context.get();
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
impl->virtual_filesystem = std::move(vfs);
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
current_process = Kernel::Process::Create("main");
|
||||
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Kernel::Init();
|
||||
Service::Init(service_manager, virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
|
||||
return ResultStatus::Success;
|
||||
return impl->Init(emu_window);
|
||||
}
|
||||
|
||||
void System::Shutdown() {
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
Kernel::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Close core timing
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
impl->Shutdown();
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& System::ServiceManager() {
|
||||
return *service_manager;
|
||||
return *impl->service_manager;
|
||||
}
|
||||
|
||||
const Service::SM::ServiceManager& System::ServiceManager() const {
|
||||
return *service_manager;
|
||||
return *impl->service_manager;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
194
src/core/core.h
194
src/core/core.h
@@ -4,40 +4,55 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "hle/service/filesystem/filesystem.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class Process;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Loader {
|
||||
class AppLoader;
|
||||
enum class ResultStatus : u16;
|
||||
} // namespace Loader
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
} // namespace Service::SM
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
class GPU;
|
||||
} // namespace Tegra
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
}
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class Cpu;
|
||||
class ExclusiveMonitor;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
class TelemetrySession;
|
||||
|
||||
struct PerfStatsResults;
|
||||
|
||||
class System {
|
||||
public:
|
||||
@@ -93,11 +108,7 @@ public:
|
||||
* This function should only be used by GDB Stub to support breakpoints, memory updates and
|
||||
* step/continue commands.
|
||||
*/
|
||||
void InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
void InvalidateCpuInstructionCaches();
|
||||
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
@@ -116,33 +127,28 @@ public:
|
||||
* application).
|
||||
* @returns True if the emulated system is powered on, otherwise false.
|
||||
*/
|
||||
bool IsPoweredOn() const {
|
||||
return cpu_barrier && cpu_barrier->IsAlive();
|
||||
}
|
||||
bool IsPoweredOn() const;
|
||||
|
||||
/**
|
||||
* Returns a reference to the telemetry session for this emulation session.
|
||||
* @returns Reference to the telemetry session.
|
||||
*/
|
||||
Core::TelemetrySession& TelemetrySession() const {
|
||||
return *telemetry_session;
|
||||
}
|
||||
Core::TelemetrySession& TelemetrySession() const;
|
||||
|
||||
/// Prepare the core emulation for a reschedule
|
||||
void PrepareReschedule();
|
||||
|
||||
/// Gets and resets core performance statistics
|
||||
PerfStats::Results GetAndResetPerfStats();
|
||||
PerfStatsResults GetAndResetPerfStats();
|
||||
|
||||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
ARM_Interface& CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
ARM_Interface& CurrentArmInterface();
|
||||
|
||||
/// Gets the index of the currently running CPU core
|
||||
size_t CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
size_t CurrentCoreIndex();
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler();
|
||||
|
||||
/// Gets an ARM interface to the CPU core with the specified index
|
||||
ARM_Interface& ArmInterface(size_t core_index);
|
||||
@@ -150,87 +156,64 @@ public:
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(size_t core_index);
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
|
||||
/// Gets a mutable reference to the GPU interface
|
||||
Tegra::GPU& GPU() {
|
||||
return *gpu_core;
|
||||
}
|
||||
Tegra::GPU& GPU();
|
||||
|
||||
/// Gets an immutable reference to the GPU interface.
|
||||
const Tegra::GPU& GPU() const {
|
||||
return *gpu_core;
|
||||
}
|
||||
const Tegra::GPU& GPU() const;
|
||||
|
||||
/// Gets a mutable reference to the renderer.
|
||||
VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
VideoCore::RendererBase& Renderer();
|
||||
|
||||
/// Gets an immutable reference to the renderer.
|
||||
const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
ExclusiveMonitor& Monitor() {
|
||||
return *cpu_exclusive_monitor;
|
||||
}
|
||||
const VideoCore::RendererBase& Renderer() const;
|
||||
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
|
||||
|
||||
/// Gets the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
|
||||
return current_process;
|
||||
}
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
|
||||
/// Provides a constant reference to the kernel instance.
|
||||
const Kernel::KernelCore& Kernel() const;
|
||||
|
||||
/// Provides a reference to the internal PerfStats instance.
|
||||
Core::PerfStats& GetPerfStats();
|
||||
|
||||
/// Provides a constant reference to the internal PerfStats instance.
|
||||
const Core::PerfStats& GetPerfStats() const;
|
||||
|
||||
/// Provides a reference to the frame limiter;
|
||||
Core::FrameLimiter& FrameLimiter();
|
||||
|
||||
/// Provides a constant referent to the frame limiter
|
||||
const Core::FrameLimiter& FrameLimiter() const;
|
||||
|
||||
/// Gets the name of the current game
|
||||
Loader::ResultStatus GetGameName(std::string& out) const {
|
||||
if (app_loader == nullptr)
|
||||
return Loader::ResultStatus::ErrorNotInitialized;
|
||||
return app_loader->ReadTitle(out);
|
||||
}
|
||||
Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
|
||||
PerfStats perf_stats;
|
||||
FrameLimiter frame_limiter;
|
||||
void SetStatus(ResultStatus new_status, const char* details);
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
}
|
||||
}
|
||||
const std::string& GetStatusDetails() const;
|
||||
|
||||
const std::string& GetStatusDetails() const {
|
||||
return status_details;
|
||||
}
|
||||
|
||||
Loader::AppLoader& GetAppLoader() const {
|
||||
return *app_loader;
|
||||
}
|
||||
Loader::AppLoader& GetAppLoader() const;
|
||||
|
||||
Service::SM::ServiceManager& ServiceManager();
|
||||
const Service::SM::ServiceManager& ServiceManager() const;
|
||||
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
debug_context = std::move(context);
|
||||
}
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
|
||||
|
||||
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
|
||||
return debug_context;
|
||||
}
|
||||
Tegra::DebugContext* GetGPUDebugContext() const;
|
||||
|
||||
void SetFilesystem(FileSys::VirtualFilesystem vfs) {
|
||||
virtual_filesystem = std::move(vfs);
|
||||
}
|
||||
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
|
||||
|
||||
FileSys::VirtualFilesystem GetFilesystem() const {
|
||||
return virtual_filesystem;
|
||||
}
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
@@ -246,33 +229,10 @@ private:
|
||||
*/
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window);
|
||||
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
static System s_instance;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
};
|
||||
|
||||
inline ARM_Interface& CurrentArmInterface() {
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#include <regex>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/encryption_layer.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
|
||||
@@ -39,6 +40,7 @@ static std::string ModeFlagsToString(Mode mode) {
|
||||
}
|
||||
|
||||
RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {}
|
||||
RealVfsFilesystem::~RealVfsFilesystem() = default;
|
||||
|
||||
std::string RealVfsFilesystem::GetName() const {
|
||||
return "Real";
|
||||
@@ -219,6 +221,8 @@ RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOF
|
||||
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
perms(perms_) {}
|
||||
|
||||
RealVfsFile::~RealVfsFile() = default;
|
||||
|
||||
std::string RealVfsFile::GetName() const {
|
||||
return path_components.back();
|
||||
}
|
||||
@@ -312,6 +316,8 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
|
||||
FileUtil::CreateDir(path);
|
||||
}
|
||||
|
||||
RealVfsDirectory::~RealVfsDirectory() = default;
|
||||
|
||||
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
|
||||
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
|
||||
if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
|
||||
|
||||
@@ -6,15 +6,19 @@
|
||||
|
||||
#include <string_view>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileUtil {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class RealVfsFilesystem : public VfsFilesystem {
|
||||
public:
|
||||
RealVfsFilesystem();
|
||||
~RealVfsFilesystem() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
bool IsReadable() const override;
|
||||
@@ -40,10 +44,9 @@ class RealVfsFile : public VfsFile {
|
||||
friend class RealVfsDirectory;
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
|
||||
const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
public:
|
||||
~RealVfsFile() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
size_t GetSize() const override;
|
||||
bool Resize(size_t new_size) override;
|
||||
@@ -55,6 +58,9 @@ public:
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
private:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
|
||||
const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
bool Close();
|
||||
|
||||
RealVfsFilesystem& base;
|
||||
@@ -70,9 +76,9 @@ private:
|
||||
class RealVfsDirectory : public VfsDirectory {
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
public:
|
||||
~RealVfsDirectory() override;
|
||||
|
||||
std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
|
||||
std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
|
||||
std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
|
||||
@@ -97,6 +103,8 @@ protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
private:
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
|
||||
|
||||
template <typename T, typename R>
|
||||
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <mbedtls/md.h>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
@@ -135,7 +136,9 @@ public:
|
||||
if (context->Session()->IsDomain()) {
|
||||
context->AddDomainObject(std::move(iface));
|
||||
} else {
|
||||
auto sessions = Kernel::ServerSession::CreateSessionPair(iface->GetServiceName());
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto sessions =
|
||||
Kernel::ServerSession::CreateSessionPair(kernel, iface->GetServiceName());
|
||||
auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
|
||||
auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
|
||||
iface->ClientConnected(server);
|
||||
|
||||
@@ -8,9 +8,11 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ClientPort::ClientPort() = default;
|
||||
ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {}
|
||||
ClientPort::~ClientPort() = default;
|
||||
|
||||
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
||||
@@ -27,7 +27,7 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
||||
active_sessions++;
|
||||
|
||||
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
|
||||
auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), this);
|
||||
auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
|
||||
|
||||
if (server_port->hle_handler)
|
||||
server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ServerPort;
|
||||
class ClientSession;
|
||||
class KernelCore;
|
||||
class ServerPort;
|
||||
|
||||
class ClientPort final : public Object {
|
||||
public:
|
||||
@@ -44,7 +45,7 @@ public:
|
||||
void ConnectionClosed();
|
||||
|
||||
private:
|
||||
ClientPort();
|
||||
explicit ClientPort(KernelCore& kernel);
|
||||
~ClientPort() override;
|
||||
|
||||
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ClientSession::ClientSession() = default;
|
||||
ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
|
||||
ClientSession::~ClientSession() {
|
||||
// This destructor will be called automatically when the last ClientSession handle is closed by
|
||||
// the emulated application.
|
||||
|
||||
@@ -12,8 +12,9 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ServerSession;
|
||||
class KernelCore;
|
||||
class Session;
|
||||
class ServerSession;
|
||||
class Thread;
|
||||
|
||||
class ClientSession final : public Object {
|
||||
@@ -41,7 +42,7 @@ public:
|
||||
std::shared_ptr<Session> parent;
|
||||
|
||||
private:
|
||||
ClientSession();
|
||||
explicit ClientSession(KernelCore& kernel);
|
||||
~ClientSession() override;
|
||||
};
|
||||
|
||||
|
||||
@@ -10,11 +10,11 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
Event::Event() {}
|
||||
Event::~Event() {}
|
||||
Event::Event(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Event::~Event() = default;
|
||||
|
||||
SharedPtr<Event> Event::Create(ResetType reset_type, std::string name) {
|
||||
SharedPtr<Event> evt(new Event);
|
||||
SharedPtr<Event> Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
|
||||
SharedPtr<Event> evt(new Event(kernel));
|
||||
|
||||
evt->signaled = false;
|
||||
evt->reset_type = reset_type;
|
||||
|
||||
@@ -10,14 +10,18 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
class Event final : public WaitObject {
|
||||
public:
|
||||
/**
|
||||
* Creates an event
|
||||
* @param kernel The kernel instance to create this event under.
|
||||
* @param reset_type ResetType describing how to create event
|
||||
* @param name Optional name of event
|
||||
*/
|
||||
static SharedPtr<Event> Create(ResetType reset_type, std::string name = "Unknown");
|
||||
static SharedPtr<Event> Create(KernelCore& kernel, ResetType reset_type,
|
||||
std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Event";
|
||||
@@ -44,7 +48,7 @@ public:
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
Event();
|
||||
explicit Event(KernelCore& kernel);
|
||||
~Event() override;
|
||||
|
||||
ResetType reset_type; ///< Current ResetType
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
HandleTable g_handle_table;
|
||||
|
||||
HandleTable::HandleTable() {
|
||||
next_generation = 1;
|
||||
Clear();
|
||||
|
||||
@@ -121,6 +121,4 @@ private:
|
||||
u16 next_free_slot;
|
||||
};
|
||||
|
||||
extern HandleTable g_handle_table;
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -13,10 +13,12 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
@@ -51,7 +53,9 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
|
||||
if (!event) {
|
||||
// Create event if not provided
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
@@ -90,12 +94,14 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
|
||||
rp.Skip(2, false);
|
||||
}
|
||||
if (incoming) {
|
||||
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
|
||||
|
||||
// Populate the object lists with the data in the IPC request.
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
|
||||
copy_objects.push_back(Kernel::g_handle_table.GetGeneric(rp.Pop<Handle>()));
|
||||
copy_objects.push_back(handle_table.GetGeneric(rp.Pop<Handle>()));
|
||||
}
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_move; ++handle) {
|
||||
move_objects.push_back(Kernel::g_handle_table.GetGeneric(rp.Pop<Handle>()));
|
||||
move_objects.push_back(handle_table.GetGeneric(rp.Pop<Handle>()));
|
||||
}
|
||||
} else {
|
||||
// For responses we just ignore the handles, they're empty and will be populated when
|
||||
@@ -230,17 +236,19 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
|
||||
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
|
||||
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
|
||||
|
||||
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
|
||||
|
||||
// We don't make a distinction between copy and move handles when translating since HLE
|
||||
// services don't deal with handles directly. However, the guest applications might check
|
||||
// for specific values in each of these descriptors.
|
||||
for (auto& object : copy_objects) {
|
||||
ASSERT(object != nullptr);
|
||||
dst_cmdbuf[current_offset++] = Kernel::g_handle_table.Create(object).Unwrap();
|
||||
dst_cmdbuf[current_offset++] = handle_table.Create(object).Unwrap();
|
||||
}
|
||||
|
||||
for (auto& object : move_objects) {
|
||||
ASSERT(object != nullptr);
|
||||
dst_cmdbuf[current_offset++] = Kernel::g_handle_table.Create(object).Unwrap();
|
||||
dst_cmdbuf[current_offset++] = handle_table.Create(object).Unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,38 +2,315 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
std::atomic<u32> Object::next_object_id{0};
|
||||
/**
|
||||
* Callback that will wake up the thread it was scheduled for
|
||||
* @param thread_handle The handle of the thread that's been awoken
|
||||
* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
|
||||
*/
|
||||
static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(thread_handle);
|
||||
auto& system = Core::System::GetInstance();
|
||||
|
||||
/// Initialize the kernel
|
||||
void Init() {
|
||||
Kernel::ResourceLimitsInit();
|
||||
Kernel::ThreadingInit();
|
||||
Kernel::TimersInit();
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
Object::next_object_id = 0;
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
Process::next_process_id = 10;
|
||||
SharedPtr<Thread> thread =
|
||||
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
|
||||
if (thread == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
|
||||
return;
|
||||
}
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll ||
|
||||
thread->status == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (auto& object : thread->wait_objects) {
|
||||
object->RemoveWaitingThread(thread.get());
|
||||
}
|
||||
thread->wait_objects.clear();
|
||||
|
||||
// Invoke the wakeup callback before clearing the wait objects
|
||||
if (thread->wakeup_callback) {
|
||||
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||
// and don't have a lock owner unless SignalProcessWideKey was called first and the thread
|
||||
// wasn't awakened due to the mutex already being acquired.
|
||||
if (lock_owner) {
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
}
|
||||
}
|
||||
|
||||
if (thread->arb_wait_address != 0) {
|
||||
ASSERT(thread->status == ThreadStatus::WaitArb);
|
||||
thread->arb_wait_address = 0;
|
||||
}
|
||||
|
||||
if (resume) {
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
/// Shutdown the kernel
|
||||
void Shutdown() {
|
||||
// Free all kernel objects
|
||||
g_handle_table.Clear();
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(timer_handle);
|
||||
auto& system = Core::System::GetInstance();
|
||||
SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
|
||||
|
||||
Kernel::ThreadingShutdown();
|
||||
if (timer == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
|
||||
return;
|
||||
}
|
||||
|
||||
Kernel::TimersShutdown();
|
||||
Kernel::ResourceLimitsShutdown();
|
||||
timer->Signal(cycles_late);
|
||||
}
|
||||
|
||||
struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializeResourceLimits(kernel);
|
||||
InitializeThreads();
|
||||
InitializeTimers();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
next_object_id = 0;
|
||||
next_process_id = 10;
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
|
||||
handle_table.Clear();
|
||||
resource_limits.fill(nullptr);
|
||||
|
||||
thread_wakeup_callback_handle_table.Clear();
|
||||
thread_wakeup_event_type = nullptr;
|
||||
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = nullptr;
|
||||
|
||||
named_ports.clear();
|
||||
}
|
||||
|
||||
void InitializeResourceLimits(KernelCore& kernel) {
|
||||
// Create the four resource limits that the system uses
|
||||
// Create the APPLICATION resource limit
|
||||
SharedPtr<ResourceLimit> resource_limit = ResourceLimit::Create(kernel, "Applications");
|
||||
resource_limit->max_priority = 0x18;
|
||||
resource_limit->max_commit = 0x4000000;
|
||||
resource_limit->max_threads = 0x20;
|
||||
resource_limit->max_events = 0x20;
|
||||
resource_limit->max_mutexes = 0x20;
|
||||
resource_limit->max_semaphores = 0x8;
|
||||
resource_limit->max_timers = 0x8;
|
||||
resource_limit->max_shared_mems = 0x10;
|
||||
resource_limit->max_address_arbiters = 0x2;
|
||||
resource_limit->max_cpu_time = 0x1E;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::APPLICATION)] = resource_limit;
|
||||
|
||||
// Create the SYS_APPLET resource limit
|
||||
resource_limit = ResourceLimit::Create(kernel, "System Applets");
|
||||
resource_limit->max_priority = 0x4;
|
||||
resource_limit->max_commit = 0x5E00000;
|
||||
resource_limit->max_threads = 0x1D;
|
||||
resource_limit->max_events = 0xB;
|
||||
resource_limit->max_mutexes = 0x8;
|
||||
resource_limit->max_semaphores = 0x4;
|
||||
resource_limit->max_timers = 0x4;
|
||||
resource_limit->max_shared_mems = 0x8;
|
||||
resource_limit->max_address_arbiters = 0x3;
|
||||
resource_limit->max_cpu_time = 0x2710;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::SYS_APPLET)] = resource_limit;
|
||||
|
||||
// Create the LIB_APPLET resource limit
|
||||
resource_limit = ResourceLimit::Create(kernel, "Library Applets");
|
||||
resource_limit->max_priority = 0x4;
|
||||
resource_limit->max_commit = 0x600000;
|
||||
resource_limit->max_threads = 0xE;
|
||||
resource_limit->max_events = 0x8;
|
||||
resource_limit->max_mutexes = 0x8;
|
||||
resource_limit->max_semaphores = 0x4;
|
||||
resource_limit->max_timers = 0x4;
|
||||
resource_limit->max_shared_mems = 0x8;
|
||||
resource_limit->max_address_arbiters = 0x1;
|
||||
resource_limit->max_cpu_time = 0x2710;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::LIB_APPLET)] = resource_limit;
|
||||
|
||||
// Create the OTHER resource limit
|
||||
resource_limit = ResourceLimit::Create(kernel, "Others");
|
||||
resource_limit->max_priority = 0x4;
|
||||
resource_limit->max_commit = 0x2180000;
|
||||
resource_limit->max_threads = 0xE1;
|
||||
resource_limit->max_events = 0x108;
|
||||
resource_limit->max_mutexes = 0x25;
|
||||
resource_limit->max_semaphores = 0x43;
|
||||
resource_limit->max_timers = 0x2C;
|
||||
resource_limit->max_shared_mems = 0x1F;
|
||||
resource_limit->max_address_arbiters = 0x2D;
|
||||
resource_limit->max_cpu_time = 0x3E8;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::OTHER)] = resource_limit;
|
||||
}
|
||||
|
||||
void InitializeThreads() {
|
||||
thread_wakeup_event_type =
|
||||
CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
}
|
||||
|
||||
void InitializeTimers() {
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
std::atomic<u32> next_process_id{10};
|
||||
std::atomic<u32> next_thread_id{1};
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
|
||||
Kernel::HandleTable handle_table;
|
||||
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
|
||||
|
||||
/// The event type of the generic timer callback event
|
||||
CoreTiming::EventType* timer_callback_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable timer_callback_handle_table;
|
||||
|
||||
CoreTiming::EventType* thread_wakeup_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
||||
// allowing us to simply use a pool index or similar.
|
||||
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
||||
|
||||
/// Map of named ports managed by the kernel, which can be retrieved using
|
||||
/// the ConnectToPort SVC.
|
||||
NamedPortTable named_ports;
|
||||
};
|
||||
|
||||
KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
|
||||
KernelCore::~KernelCore() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void KernelCore::Initialize() {
|
||||
impl->Initialize(*this);
|
||||
}
|
||||
|
||||
void KernelCore::Shutdown() {
|
||||
impl->Shutdown();
|
||||
}
|
||||
|
||||
Kernel::HandleTable& KernelCore::HandleTable() {
|
||||
return impl->handle_table;
|
||||
}
|
||||
|
||||
const Kernel::HandleTable& KernelCore::HandleTable() const {
|
||||
return impl->handle_table;
|
||||
}
|
||||
|
||||
SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory(
|
||||
ResourceLimitCategory category) const {
|
||||
return impl->resource_limits.at(static_cast<std::size_t>(category));
|
||||
}
|
||||
|
||||
SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const {
|
||||
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
|
||||
}
|
||||
|
||||
SharedPtr<Timer> KernelCore::RetrieveTimerFromCallbackHandleTable(Handle handle) const {
|
||||
return impl->timer_callback_handle_table.Get<Timer>(handle);
|
||||
}
|
||||
|
||||
void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
|
||||
impl->process_list.push_back(std::move(process));
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
KernelCore::NamedPortTable::iterator KernelCore::FindNamedPort(const std::string& name) {
|
||||
return impl->named_ports.find(name);
|
||||
}
|
||||
|
||||
KernelCore::NamedPortTable::const_iterator KernelCore::FindNamedPort(
|
||||
const std::string& name) const {
|
||||
return impl->named_ports.find(name);
|
||||
}
|
||||
|
||||
bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {
|
||||
return port != impl->named_ports.cend();
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewThreadID() {
|
||||
return impl->next_thread_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
ResultVal<Handle> KernelCore::CreateTimerCallbackHandle(const SharedPtr<Timer>& timer) {
|
||||
return impl->timer_callback_handle_table.Create(timer);
|
||||
}
|
||||
|
||||
CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
|
||||
return impl->thread_wakeup_event_type;
|
||||
}
|
||||
|
||||
CoreTiming::EventType* KernelCore::TimerCallbackEventType() const {
|
||||
return impl->timer_callback_event_type;
|
||||
}
|
||||
|
||||
Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
|
||||
return impl->thread_wakeup_callback_handle_table;
|
||||
}
|
||||
|
||||
const Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() const {
|
||||
return impl->thread_wakeup_callback_handle_table;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -4,14 +4,111 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
template <typename T>
|
||||
class ResultVal;
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
/// Initialize the kernel with the specified system mode.
|
||||
void Init();
|
||||
class ClientPort;
|
||||
class HandleTable;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
class Thread;
|
||||
class Timer;
|
||||
|
||||
/// Shutdown the kernel
|
||||
void Shutdown();
|
||||
enum class ResourceLimitCategory : u8;
|
||||
|
||||
/// Represents a single instance of the kernel.
|
||||
class KernelCore {
|
||||
private:
|
||||
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
|
||||
|
||||
public:
|
||||
KernelCore();
|
||||
~KernelCore();
|
||||
|
||||
KernelCore(const KernelCore&) = delete;
|
||||
KernelCore& operator=(const KernelCore&) = delete;
|
||||
|
||||
KernelCore(KernelCore&&) = delete;
|
||||
KernelCore& operator=(KernelCore&&) = delete;
|
||||
|
||||
/// Resets the kernel to a clean slate for use.
|
||||
void Initialize();
|
||||
|
||||
/// Clears all resources in use by the kernel instance.
|
||||
void Shutdown();
|
||||
|
||||
/// Provides a reference to the handle table.
|
||||
Kernel::HandleTable& HandleTable();
|
||||
|
||||
/// Provides a const reference to the handle table.
|
||||
const Kernel::HandleTable& HandleTable() const;
|
||||
|
||||
/// Retrieves a shared pointer to a ResourceLimit identified by the given category.
|
||||
SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const;
|
||||
|
||||
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
|
||||
SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
|
||||
|
||||
/// Retrieves a shared pointer to a Timer instance within the timer callback handle table.
|
||||
SharedPtr<Timer> RetrieveTimerFromCallbackHandleTable(Handle handle) const;
|
||||
|
||||
/// Adds the given shared pointer to an internal list of active processes.
|
||||
void AppendNewProcess(SharedPtr<Process> process);
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
/// Finds a port within the named port table with the given name.
|
||||
NamedPortTable::iterator FindNamedPort(const std::string& name);
|
||||
|
||||
/// Finds a port within the named port table with the given name.
|
||||
NamedPortTable::const_iterator FindNamedPort(const std::string& name) const;
|
||||
|
||||
/// Determines whether or not the given port is a valid named port.
|
||||
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
|
||||
|
||||
private:
|
||||
friend class Object;
|
||||
friend class Process;
|
||||
friend class Thread;
|
||||
friend class Timer;
|
||||
|
||||
/// Creates a new object ID, incrementing the internal object ID counter.
|
||||
u32 CreateNewObjectID();
|
||||
|
||||
/// Creates a new process ID, incrementing the internal process ID counter;
|
||||
u32 CreateNewProcessID();
|
||||
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u32 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
|
||||
/// Retrieves the event type used for thread wakeup callbacks.
|
||||
CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
|
||||
|
||||
/// Retrieves the event type used for timer callbacks.
|
||||
CoreTiming::EventType* TimerCallbackEventType() const;
|
||||
|
||||
/// Provides a reference to the thread wakeup callback handle table.
|
||||
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
|
||||
|
||||
/// Provides a const reference to the thread wakeup callback handle table.
|
||||
const Kernel::HandleTable& ThreadWakeupCallbackHandleTable() const;
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -58,15 +58,15 @@ static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_t
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
|
||||
}
|
||||
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
|
||||
// thread.
|
||||
|
||||
@@ -11,6 +11,7 @@ union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class HandleTable;
|
||||
class Thread;
|
||||
|
||||
class Mutex final {
|
||||
@@ -21,8 +22,8 @@ public:
|
||||
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
|
||||
|
||||
/// Attempts to acquire a mutex at the specified address.
|
||||
static ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle);
|
||||
static ResultCode TryAcquire(HandleTable& handle_table, VAddr address,
|
||||
Handle holding_thread_handle, Handle requesting_thread_handle);
|
||||
|
||||
/// Releases the mutex at the specified address.
|
||||
static ResultCode Release(VAddr address);
|
||||
|
||||
@@ -3,10 +3,12 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
Object::Object(KernelCore& kernel) : kernel{kernel}, object_id{kernel.CreateNewObjectID()} {}
|
||||
Object::~Object() = default;
|
||||
|
||||
bool Object::IsWaitable() const {
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
using Handle = u32;
|
||||
|
||||
enum class HandleType : u32 {
|
||||
@@ -40,6 +42,7 @@ enum class ResetType {
|
||||
|
||||
class Object : NonCopyable {
|
||||
public:
|
||||
explicit Object(KernelCore& kernel);
|
||||
virtual ~Object();
|
||||
|
||||
/// Returns a unique identifier for the object. For debugging purposes only.
|
||||
@@ -61,15 +64,16 @@ public:
|
||||
*/
|
||||
bool IsWaitable() const;
|
||||
|
||||
public:
|
||||
static std::atomic<u32> next_object_id;
|
||||
protected:
|
||||
/// The kernel instance this object was created under.
|
||||
KernelCore& kernel;
|
||||
|
||||
private:
|
||||
friend void intrusive_ptr_add_ref(Object*);
|
||||
friend void intrusive_ptr_release(Object*);
|
||||
|
||||
std::atomic<u32> ref_count{0};
|
||||
std::atomic<u32> object_id{next_object_id++};
|
||||
std::atomic<u32> object_id{0};
|
||||
};
|
||||
|
||||
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
@@ -16,30 +17,26 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
static std::vector<SharedPtr<Process>> process_list;
|
||||
|
||||
SharedPtr<CodeSet> CodeSet::Create(std::string name) {
|
||||
SharedPtr<CodeSet> codeset(new CodeSet);
|
||||
SharedPtr<CodeSet> CodeSet::Create(KernelCore& kernel, std::string name) {
|
||||
SharedPtr<CodeSet> codeset(new CodeSet(kernel));
|
||||
codeset->name = std::move(name);
|
||||
return codeset;
|
||||
}
|
||||
|
||||
CodeSet::CodeSet() {}
|
||||
CodeSet::~CodeSet() {}
|
||||
CodeSet::CodeSet(KernelCore& kernel) : Object{kernel} {}
|
||||
CodeSet::~CodeSet() = default;
|
||||
|
||||
u32 Process::next_process_id;
|
||||
|
||||
SharedPtr<Process> Process::Create(std::string&& name) {
|
||||
SharedPtr<Process> process(new Process);
|
||||
SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
||||
SharedPtr<Process> process(new Process(kernel));
|
||||
|
||||
process->name = std::move(name);
|
||||
process->flags.raw = 0;
|
||||
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
|
||||
process->status = ProcessStatus::Created;
|
||||
process->program_id = 0;
|
||||
process->process_id = kernel.CreateNewProcessID();
|
||||
|
||||
process_list.push_back(process);
|
||||
kernel.AppendNewProcess(process);
|
||||
return process;
|
||||
}
|
||||
|
||||
@@ -128,7 +125,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
vm_manager.LogLayout();
|
||||
status = ProcessStatus::Running;
|
||||
|
||||
Kernel::SetupMainThread(entry_point, main_thread_priority, this);
|
||||
Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, this);
|
||||
}
|
||||
|
||||
void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
|
||||
@@ -231,22 +228,7 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
|
||||
return vm_manager.UnmapRange(dst_addr, size);
|
||||
}
|
||||
|
||||
Kernel::Process::Process() {}
|
||||
Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {}
|
||||
Kernel::Process::~Process() {}
|
||||
|
||||
void ClearProcessList() {
|
||||
process_list.clear();
|
||||
}
|
||||
|
||||
SharedPtr<Process> GetProcessById(u32 process_id) {
|
||||
auto itr = std::find_if(
|
||||
process_list.begin(), process_list.end(),
|
||||
[&](const SharedPtr<Process>& process) { return process->process_id == process_id; });
|
||||
|
||||
if (itr == process_list.end())
|
||||
return nullptr;
|
||||
|
||||
return *itr;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
struct AddressMapping {
|
||||
// Address and size must be page-aligned
|
||||
VAddr address;
|
||||
@@ -62,7 +64,7 @@ struct CodeSet final : public Object {
|
||||
u32 size = 0;
|
||||
};
|
||||
|
||||
static SharedPtr<CodeSet> Create(std::string name);
|
||||
static SharedPtr<CodeSet> Create(KernelCore& kernel, std::string name);
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "CodeSet";
|
||||
@@ -109,13 +111,13 @@ struct CodeSet final : public Object {
|
||||
std::string name;
|
||||
|
||||
private:
|
||||
CodeSet();
|
||||
explicit CodeSet(KernelCore& kernel);
|
||||
~CodeSet() override;
|
||||
};
|
||||
|
||||
class Process final : public Object {
|
||||
public:
|
||||
static SharedPtr<Process> Create(std::string&& name);
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Process";
|
||||
@@ -129,8 +131,6 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
static u32 next_process_id;
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id;
|
||||
|
||||
@@ -157,8 +157,8 @@ public:
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
/// The id of this process
|
||||
u32 process_id = next_process_id++;
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
|
||||
/**
|
||||
* Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them
|
||||
@@ -206,13 +206,8 @@ public:
|
||||
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
|
||||
|
||||
private:
|
||||
Process();
|
||||
explicit Process(KernelCore& kernel);
|
||||
~Process() override;
|
||||
};
|
||||
|
||||
void ClearProcessList();
|
||||
|
||||
/// Retrieves a process from the current list of processes.
|
||||
SharedPtr<Process> GetProcessById(u32 process_id);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -9,31 +9,16 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
static SharedPtr<ResourceLimit> resource_limits[4];
|
||||
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
|
||||
ResourceLimit::~ResourceLimit() = default;
|
||||
|
||||
ResourceLimit::ResourceLimit() {}
|
||||
ResourceLimit::~ResourceLimit() {}
|
||||
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(std::string name) {
|
||||
SharedPtr<ResourceLimit> resource_limit(new ResourceLimit);
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string name) {
|
||||
SharedPtr<ResourceLimit> resource_limit(new ResourceLimit(kernel));
|
||||
|
||||
resource_limit->name = std::move(name);
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
SharedPtr<ResourceLimit> ResourceLimit::GetForCategory(ResourceLimitCategory category) {
|
||||
switch (category) {
|
||||
case ResourceLimitCategory::APPLICATION:
|
||||
case ResourceLimitCategory::SYS_APPLET:
|
||||
case ResourceLimitCategory::LIB_APPLET:
|
||||
case ResourceLimitCategory::OTHER:
|
||||
return resource_limits[static_cast<u8>(category)];
|
||||
default:
|
||||
LOG_CRITICAL(Kernel, "Unknown resource limit category");
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
s32 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
|
||||
switch (resource) {
|
||||
case ResourceType::Commit:
|
||||
@@ -89,66 +74,4 @@ u32 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ResourceLimitsInit() {
|
||||
// Create the four resource limits that the system uses
|
||||
// Create the APPLICATION resource limit
|
||||
SharedPtr<ResourceLimit> resource_limit = ResourceLimit::Create("Applications");
|
||||
resource_limit->max_priority = 0x18;
|
||||
resource_limit->max_commit = 0x4000000;
|
||||
resource_limit->max_threads = 0x20;
|
||||
resource_limit->max_events = 0x20;
|
||||
resource_limit->max_mutexes = 0x20;
|
||||
resource_limit->max_semaphores = 0x8;
|
||||
resource_limit->max_timers = 0x8;
|
||||
resource_limit->max_shared_mems = 0x10;
|
||||
resource_limit->max_address_arbiters = 0x2;
|
||||
resource_limit->max_cpu_time = 0x1E;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::APPLICATION)] = resource_limit;
|
||||
|
||||
// Create the SYS_APPLET resource limit
|
||||
resource_limit = ResourceLimit::Create("System Applets");
|
||||
resource_limit->max_priority = 0x4;
|
||||
resource_limit->max_commit = 0x5E00000;
|
||||
resource_limit->max_threads = 0x1D;
|
||||
resource_limit->max_events = 0xB;
|
||||
resource_limit->max_mutexes = 0x8;
|
||||
resource_limit->max_semaphores = 0x4;
|
||||
resource_limit->max_timers = 0x4;
|
||||
resource_limit->max_shared_mems = 0x8;
|
||||
resource_limit->max_address_arbiters = 0x3;
|
||||
resource_limit->max_cpu_time = 0x2710;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::SYS_APPLET)] = resource_limit;
|
||||
|
||||
// Create the LIB_APPLET resource limit
|
||||
resource_limit = ResourceLimit::Create("Library Applets");
|
||||
resource_limit->max_priority = 0x4;
|
||||
resource_limit->max_commit = 0x600000;
|
||||
resource_limit->max_threads = 0xE;
|
||||
resource_limit->max_events = 0x8;
|
||||
resource_limit->max_mutexes = 0x8;
|
||||
resource_limit->max_semaphores = 0x4;
|
||||
resource_limit->max_timers = 0x4;
|
||||
resource_limit->max_shared_mems = 0x8;
|
||||
resource_limit->max_address_arbiters = 0x1;
|
||||
resource_limit->max_cpu_time = 0x2710;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::LIB_APPLET)] = resource_limit;
|
||||
|
||||
// Create the OTHER resource limit
|
||||
resource_limit = ResourceLimit::Create("Others");
|
||||
resource_limit->max_priority = 0x4;
|
||||
resource_limit->max_commit = 0x2180000;
|
||||
resource_limit->max_threads = 0xE1;
|
||||
resource_limit->max_events = 0x108;
|
||||
resource_limit->max_mutexes = 0x25;
|
||||
resource_limit->max_semaphores = 0x43;
|
||||
resource_limit->max_timers = 0x2C;
|
||||
resource_limit->max_shared_mems = 0x1F;
|
||||
resource_limit->max_address_arbiters = 0x2D;
|
||||
resource_limit->max_cpu_time = 0x3E8;
|
||||
resource_limits[static_cast<u8>(ResourceLimitCategory::OTHER)] = resource_limit;
|
||||
}
|
||||
|
||||
void ResourceLimitsShutdown() {}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
enum class ResourceLimitCategory : u8 {
|
||||
APPLICATION = 0,
|
||||
SYS_APPLET = 1,
|
||||
@@ -34,14 +36,7 @@ public:
|
||||
/**
|
||||
* Creates a resource limit object.
|
||||
*/
|
||||
static SharedPtr<ResourceLimit> Create(std::string name = "Unknown");
|
||||
|
||||
/**
|
||||
* Retrieves the resource limit associated with the specified resource limit category.
|
||||
* @param category The resource limit category
|
||||
* @returns The resource limit associated with the category
|
||||
*/
|
||||
static SharedPtr<ResourceLimit> GetForCategory(ResourceLimitCategory category);
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel, std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ResourceLimit";
|
||||
@@ -113,14 +108,8 @@ public:
|
||||
s32 current_cpu_time = 0;
|
||||
|
||||
private:
|
||||
ResourceLimit();
|
||||
explicit ResourceLimit(KernelCore& kernel);
|
||||
~ResourceLimit() override;
|
||||
};
|
||||
|
||||
/// Initializes the resource limits
|
||||
void ResourceLimitsInit();
|
||||
|
||||
// Destroys the resource limits
|
||||
void ResourceLimitsShutdown();
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -13,8 +13,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ServerPort::ServerPort() {}
|
||||
ServerPort::~ServerPort() {}
|
||||
ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ServerPort::~ServerPort() = default;
|
||||
|
||||
ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
|
||||
if (pending_sessions.empty()) {
|
||||
@@ -36,10 +36,10 @@ void ServerPort::Acquire(Thread* thread) {
|
||||
}
|
||||
|
||||
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
|
||||
u32 max_sessions, std::string name) {
|
||||
KernelCore& kernel, u32 max_sessions, std::string name) {
|
||||
|
||||
SharedPtr<ServerPort> server_port(new ServerPort);
|
||||
SharedPtr<ClientPort> client_port(new ClientPort);
|
||||
SharedPtr<ServerPort> server_port(new ServerPort(kernel));
|
||||
SharedPtr<ClientPort> client_port(new ClientPort(kernel));
|
||||
|
||||
server_port->name = name + "_Server";
|
||||
client_port->name = name + "_Client";
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
namespace Kernel {
|
||||
|
||||
class ClientPort;
|
||||
class KernelCore;
|
||||
class ServerSession;
|
||||
class SessionRequestHandler;
|
||||
|
||||
@@ -23,12 +24,13 @@ public:
|
||||
/**
|
||||
* Creates a pair of ServerPort and an associated ClientPort.
|
||||
*
|
||||
* @param kernel The kernel instance to create the port pair under.
|
||||
* @param max_sessions Maximum number of sessions to the port
|
||||
* @param name Optional name of the ports
|
||||
* @return The created port tuple
|
||||
*/
|
||||
static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
|
||||
u32 max_sessions, std::string name = "UnknownPort");
|
||||
KernelCore& kernel, u32 max_sessions, std::string name = "UnknownPort");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ServerPort";
|
||||
@@ -69,7 +71,7 @@ public:
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
private:
|
||||
ServerPort();
|
||||
explicit ServerPort(KernelCore& kernel);
|
||||
~ServerPort() override;
|
||||
};
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
@@ -20,7 +21,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ServerSession::ServerSession() = default;
|
||||
ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ServerSession::~ServerSession() {
|
||||
// This destructor will be called automatically when the last ServerSession handle is closed by
|
||||
// the emulated application.
|
||||
@@ -35,8 +36,8 @@ ServerSession::~ServerSession() {
|
||||
parent->server = nullptr;
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name) {
|
||||
SharedPtr<ServerSession> server_session(new ServerSession);
|
||||
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, std::string name) {
|
||||
SharedPtr<ServerSession> server_session(new ServerSession(kernel));
|
||||
|
||||
server_session->name = std::move(name);
|
||||
server_session->parent = nullptr;
|
||||
@@ -104,11 +105,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
|
||||
// The ServerSession received a sync request, this means that there's new data available
|
||||
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
|
||||
// similar.
|
||||
|
||||
Kernel::HLERequestContext context(this);
|
||||
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
|
||||
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
|
||||
Kernel::g_handle_table);
|
||||
kernel.HandleTable());
|
||||
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
// If the session has been converted to a domain, handle the domain request
|
||||
@@ -160,10 +160,11 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
|
||||
return result;
|
||||
}
|
||||
|
||||
ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name,
|
||||
ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
|
||||
const std::string& name,
|
||||
SharedPtr<ClientPort> port) {
|
||||
auto server_session = ServerSession::Create(name + "_Server").Unwrap();
|
||||
SharedPtr<ClientSession> client_session(new ClientSession);
|
||||
auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap();
|
||||
SharedPtr<ClientSession> client_session(new ClientSession(kernel));
|
||||
client_session->name = name + "_Client";
|
||||
|
||||
std::shared_ptr<Session> parent(new Session);
|
||||
|
||||
@@ -15,13 +15,14 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ClientSession;
|
||||
class ClientPort;
|
||||
class ClientSession;
|
||||
class HLERequestContext;
|
||||
class KernelCore;
|
||||
class ServerSession;
|
||||
class Session;
|
||||
class SessionRequestHandler;
|
||||
class Thread;
|
||||
class HLERequestContext;
|
||||
|
||||
/**
|
||||
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
|
||||
@@ -50,11 +51,12 @@ public:
|
||||
|
||||
/**
|
||||
* Creates a pair of ServerSession and an associated ClientSession.
|
||||
* @param kernel The kernal instance to create the session pair under.
|
||||
* @param name Optional name of the ports.
|
||||
* @param client_port Optional The ClientPort that spawned this session.
|
||||
* @return The created session tuple
|
||||
*/
|
||||
static SessionPair CreateSessionPair(const std::string& name = "Unknown",
|
||||
static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown",
|
||||
SharedPtr<ClientPort> client_port = nullptr);
|
||||
|
||||
/**
|
||||
@@ -111,16 +113,18 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
ServerSession();
|
||||
explicit ServerSession(KernelCore& kernel);
|
||||
~ServerSession() override;
|
||||
|
||||
/**
|
||||
* Creates a server session. The server session can have an optional HLE handler,
|
||||
* which will be invoked to handle the IPC requests that this session receives.
|
||||
* @param kernel The kernel instance to create this server session under.
|
||||
* @param name Optional name of the server session.
|
||||
* @return The created server session
|
||||
*/
|
||||
static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown");
|
||||
static ResultVal<SharedPtr<ServerSession>> Create(KernelCore& kernel,
|
||||
std::string name = "Unknown");
|
||||
|
||||
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
|
||||
/// object handle.
|
||||
|
||||
@@ -13,14 +13,14 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SharedMemory::SharedMemory() {}
|
||||
SharedMemory::~SharedMemory() {}
|
||||
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
SharedMemory::~SharedMemory() = default;
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address,
|
||||
MemoryRegion region, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory);
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = std::move(owner_process);
|
||||
shared_memory->name = std::move(name);
|
||||
@@ -59,12 +59,10 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
|
||||
return shared_memory;
|
||||
}
|
||||
|
||||
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(std::shared_ptr<std::vector<u8>> heap_block,
|
||||
u32 offset, u32 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions,
|
||||
std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory);
|
||||
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
|
||||
KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size,
|
||||
MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
|
||||
|
||||
shared_memory->owner_process = nullptr;
|
||||
shared_memory->name = std::move(name);
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
/// Permissions for mapped shared memory blocks
|
||||
enum class MemoryPermission : u32 {
|
||||
None = 0,
|
||||
@@ -32,6 +34,7 @@ class SharedMemory final : public Object {
|
||||
public:
|
||||
/**
|
||||
* Creates a shared memory object.
|
||||
* @param kernel The kernel instance to create a shared memory instance under.
|
||||
* @param owner_process Process that created this shared memory object.
|
||||
* @param size Size of the memory block. Must be page-aligned.
|
||||
* @param permissions Permission restrictions applied to the process which created the block.
|
||||
@@ -42,14 +45,15 @@ public:
|
||||
* linear heap.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> Create(SharedPtr<Process> owner_process, u64 size,
|
||||
MemoryPermission permissions,
|
||||
static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process,
|
||||
u64 size, MemoryPermission permissions,
|
||||
MemoryPermission other_permissions, VAddr address = 0,
|
||||
MemoryRegion region = MemoryRegion::BASE,
|
||||
std::string name = "Unknown");
|
||||
|
||||
/**
|
||||
* Creates a shared memory object from a block of memory managed by an HLE applet.
|
||||
* @param kernel The kernel instance to create a shared memory instance under.
|
||||
* @param heap_block Heap block of the HLE applet.
|
||||
* @param offset The offset into the heap block that the SharedMemory will map.
|
||||
* @param size Size of the memory block. Must be page-aligned.
|
||||
@@ -58,7 +62,8 @@ public:
|
||||
* block.
|
||||
* @param name Optional object name, used for debugging purposes.
|
||||
*/
|
||||
static SharedPtr<SharedMemory> CreateForApplet(std::shared_ptr<std::vector<u8>> heap_block,
|
||||
static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel,
|
||||
std::shared_ptr<std::vector<u8>> heap_block,
|
||||
u32 offset, u32 size,
|
||||
MemoryPermission permissions,
|
||||
MemoryPermission other_permissions,
|
||||
@@ -125,7 +130,7 @@ public:
|
||||
std::string name;
|
||||
|
||||
private:
|
||||
SharedMemory();
|
||||
explicit SharedMemory(KernelCore& kernel);
|
||||
~SharedMemory() override;
|
||||
};
|
||||
|
||||
|
||||
@@ -12,16 +12,20 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/svc_wrap.h"
|
||||
@@ -64,19 +68,22 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
|
||||
/// Connect to an OS service given the port name, returns the handle to the port to out
|
||||
static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
|
||||
if (!Memory::IsValidVirtualAddress(port_name_address))
|
||||
if (!Memory::IsValidVirtualAddress(port_name_address)) {
|
||||
return ERR_NOT_FOUND;
|
||||
}
|
||||
|
||||
static constexpr std::size_t PortNameMaxLength = 11;
|
||||
// Read 1 char beyond the max allowed port name to detect names that are too long.
|
||||
std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
|
||||
if (port_name.size() > PortNameMaxLength)
|
||||
if (port_name.size() > PortNameMaxLength) {
|
||||
return ERR_PORT_NAME_TOO_LONG;
|
||||
}
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
|
||||
|
||||
auto it = Service::g_kernel_named_ports.find(port_name);
|
||||
if (it == Service::g_kernel_named_ports.end()) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto it = kernel.FindNamedPort(port_name);
|
||||
if (!kernel.IsValidNamedPort(it)) {
|
||||
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
|
||||
return ERR_NOT_FOUND;
|
||||
}
|
||||
@@ -87,13 +94,14 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
|
||||
CASCADE_RESULT(client_session, client_port->Connect());
|
||||
|
||||
// Return the client session
|
||||
CASCADE_RESULT(*out_handle, g_handle_table.Create(client_session));
|
||||
CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Makes a blocking IPC call to an OS service.
|
||||
static ResultCode SendSyncRequest(Handle handle) {
|
||||
SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<ClientSession> session = kernel.HandleTable().Get<ClientSession>(handle);
|
||||
if (!session) {
|
||||
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
@@ -112,7 +120,8 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -125,7 +134,8 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
|
||||
|
||||
const SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -168,10 +178,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
||||
|
||||
using ObjectPtr = SharedPtr<WaitObject>;
|
||||
std::vector<ObjectPtr> objects(handle_count);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
|
||||
for (u64 i = 0; i < handle_count; ++i) {
|
||||
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
|
||||
const auto object = g_handle_table.Get<WaitObject>(handle);
|
||||
const auto object = kernel.HandleTable().Get<WaitObject>(handle);
|
||||
|
||||
if (object == nullptr) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
@@ -219,7 +230,8 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
||||
static ResultCode CancelSynchronization(Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -239,7 +251,9 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
|
||||
"requesting_current_thread_handle=0x{:08X}",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
|
||||
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
|
||||
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
|
||||
requesting_thread_handle);
|
||||
}
|
||||
|
||||
/// Unlock a mutex
|
||||
@@ -352,7 +366,8 @@ static ResultCode GetThreadContext(Handle handle, VAddr addr) {
|
||||
|
||||
/// Gets the priority for the specified thread
|
||||
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
|
||||
if (!thread)
|
||||
return ERR_INVALID_HANDLE;
|
||||
|
||||
@@ -366,7 +381,8 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
|
||||
if (!thread)
|
||||
return ERR_INVALID_HANDLE;
|
||||
|
||||
@@ -395,7 +411,8 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
|
||||
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
|
||||
shared_memory_handle, addr, size, permissions);
|
||||
|
||||
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
|
||||
if (!shared_memory) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -423,7 +440,8 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
LOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
|
||||
shared_memory_handle, addr, size);
|
||||
|
||||
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
|
||||
|
||||
return shared_memory->Unmap(Core::CurrentProcess().get(), addr);
|
||||
}
|
||||
@@ -431,7 +449,9 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
/// Query process memory
|
||||
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
|
||||
Handle process_handle, u64 addr) {
|
||||
SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -528,10 +548,11 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
break;
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
CASCADE_RESULT(SharedPtr<Thread> thread,
|
||||
Thread::Create(name, entry_point, priority, arg, processor_id, stack_top,
|
||||
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
|
||||
Core::CurrentProcess()));
|
||||
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
|
||||
CASCADE_RESULT(thread->guest_handle, kernel.HandleTable().Create(thread));
|
||||
*out_handle = thread->guest_handle;
|
||||
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
@@ -548,7 +569,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
static ResultCode StartThread(Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -595,7 +617,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
|
||||
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
|
||||
|
||||
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
|
||||
ASSERT(thread);
|
||||
|
||||
CASCADE_CODE(Mutex::Release(mutex_addr));
|
||||
@@ -704,8 +727,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
mutex_val | Mutex::MutexHasWaitersFlag));
|
||||
|
||||
// The mutex is already owned by some other thread, make this thread wait on it.
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->wakeup_callback = nullptr;
|
||||
@@ -783,14 +807,20 @@ static u64 GetSystemTick() {
|
||||
/// Close a handle
|
||||
static ResultCode CloseHandle(Handle handle) {
|
||||
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
|
||||
return g_handle_table.Close(handle);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
return kernel.HandleTable().Close(handle);
|
||||
}
|
||||
|
||||
/// Reset an event
|
||||
static ResultCode ResetSignal(Handle handle) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
|
||||
auto event = g_handle_table.Get<Event>(handle);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto event = kernel.HandleTable().Get<Event>(handle);
|
||||
|
||||
ASSERT(event != nullptr);
|
||||
|
||||
event->Clear();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -806,7 +836,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
|
||||
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
|
||||
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -821,7 +852,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
|
||||
mask, core);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
@@ -861,19 +893,23 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
|
||||
u32 remote_permissions) {
|
||||
LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
|
||||
local_permissions, remote_permissions);
|
||||
auto sharedMemHandle =
|
||||
SharedMemory::Create(g_handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto& handle_table = kernel.HandleTable();
|
||||
auto shared_mem_handle =
|
||||
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
||||
static_cast<MemoryPermission>(local_permissions),
|
||||
static_cast<MemoryPermission>(remote_permissions));
|
||||
|
||||
CASCADE_RESULT(*handle, g_handle_table.Create(sharedMemHandle));
|
||||
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode ClearEvent(Handle handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
|
||||
|
||||
SharedPtr<Event> evt = g_handle_table.Get<Event>(handle);
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<Event> evt = kernel.HandleTable().Get<Event>(handle);
|
||||
if (evt == nullptr)
|
||||
return ERR_INVALID_HANDLE;
|
||||
evt->Clear();
|
||||
|
||||
@@ -16,22 +16,21 @@
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
/// Event type for the thread wake up event
|
||||
static CoreTiming::EventType* ThreadWakeupEventType = nullptr;
|
||||
|
||||
bool Thread::ShouldWait(Thread* thread) const {
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
@@ -40,32 +39,17 @@ void Thread::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
|
||||
// us to simply use a pool index or similar.
|
||||
static Kernel::HandleTable wakeup_callback_handle_table;
|
||||
|
||||
// The first available thread id at startup
|
||||
static u32 next_thread_id;
|
||||
|
||||
/**
|
||||
* Creates a new thread ID
|
||||
* @return The new thread ID
|
||||
*/
|
||||
inline static u32 const NewThreadId() {
|
||||
return next_thread_id++;
|
||||
}
|
||||
|
||||
Thread::Thread() {}
|
||||
Thread::~Thread() {}
|
||||
Thread::Thread(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Thread::~Thread() = default;
|
||||
|
||||
void Thread::Stop() {
|
||||
// Cancel any outstanding wakeup events for this thread
|
||||
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
|
||||
wakeup_callback_handle_table.Close(callback_handle);
|
||||
CoreTiming::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
|
||||
callback_handle = 0;
|
||||
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
|
||||
// This is only needed when the thread is terminated forcefully (SVC TerminateProcess)
|
||||
if (status == ThreadStatus::Ready) {
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
@@ -98,63 +82,6 @@ void ExitCurrentThread() {
|
||||
Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback that will wake up the thread it was scheduled for
|
||||
* @param thread_handle The handle of the thread that's been awoken
|
||||
* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
|
||||
*/
|
||||
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(thread_handle);
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
|
||||
if (thread == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
|
||||
return;
|
||||
}
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll ||
|
||||
thread->status == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (auto& object : thread->wait_objects)
|
||||
object->RemoveWaitingThread(thread.get());
|
||||
thread->wait_objects.clear();
|
||||
|
||||
// Invoke the wakeup callback before clearing the wait objects
|
||||
if (thread->wakeup_callback)
|
||||
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||
}
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||
// and don't have a lock owner unless SignalProcessWideKey was called first and the thread
|
||||
// wasn't awakened due to the mutex already being acquired.
|
||||
if (lock_owner) {
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
}
|
||||
}
|
||||
|
||||
if (thread->arb_wait_address != 0) {
|
||||
ASSERT(thread->status == ThreadStatus::WaitArb);
|
||||
thread->arb_wait_address = 0;
|
||||
}
|
||||
|
||||
if (resume)
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
|
||||
void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
// Don't schedule a wakeup if the thread wants to wait forever
|
||||
if (nanoseconds == -1)
|
||||
@@ -162,12 +89,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
|
||||
// This function might be called from any thread so we have to be cautious and use the
|
||||
// thread-safe version of ScheduleEvent.
|
||||
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
|
||||
callback_handle);
|
||||
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds),
|
||||
kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
}
|
||||
|
||||
void Thread::CancelWakeupTimer() {
|
||||
CoreTiming::UnscheduleEventThreadsafe(ThreadWakeupEventType, callback_handle);
|
||||
CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
}
|
||||
|
||||
static boost::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
@@ -294,9 +221,9 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
|
||||
context.fpscr = 0;
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, u32 priority,
|
||||
u64 arg, s32 processor_id, VAddr stack_top,
|
||||
SharedPtr<Process> owner_process) {
|
||||
ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
|
||||
u32 priority, u64 arg, s32 processor_id,
|
||||
VAddr stack_top, SharedPtr<Process> owner_process) {
|
||||
// Check if priority is in ranged. Lowest priority -> highest priority id.
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
|
||||
@@ -316,9 +243,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
SharedPtr<Thread> thread(new Thread);
|
||||
SharedPtr<Thread> thread(new Thread(kernel));
|
||||
|
||||
thread->thread_id = NewThreadId();
|
||||
thread->thread_id = kernel.CreateNewThreadID();
|
||||
thread->status = ThreadStatus::Dormant;
|
||||
thread->entry_point = entry_point;
|
||||
thread->stack_top = stack_top;
|
||||
@@ -333,7 +260,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
thread->scheduler = Core::System::GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
@@ -383,19 +310,19 @@ void Thread::BoostPriority(u32 priority) {
|
||||
current_priority = priority;
|
||||
}
|
||||
|
||||
SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||
SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
|
||||
SharedPtr<Process> owner_process) {
|
||||
// Setup page table so we can write to memory
|
||||
SetCurrentPageTable(&Core::CurrentProcess()->vm_manager.page_table);
|
||||
|
||||
// Initialize new "main" thread
|
||||
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
Memory::STACK_AREA_VADDR_END, std::move(owner_process));
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
thread->guest_handle = Kernel::g_handle_table.Create(thread).Unwrap();
|
||||
thread->guest_handle = kernel.HandleTable().Create(thread).Unwrap();
|
||||
|
||||
thread->context.cpu_registers[1] = thread->guest_handle;
|
||||
|
||||
@@ -528,13 +455,4 @@ Thread* GetCurrentThread() {
|
||||
return Core::System::GetInstance().CurrentScheduler().GetCurrentThread();
|
||||
}
|
||||
|
||||
void ThreadingInit() {
|
||||
ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||
next_thread_id = 1;
|
||||
}
|
||||
|
||||
void ThreadingShutdown() {
|
||||
Kernel::ClearProcessList();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -56,6 +56,7 @@ enum class ThreadWakeupReason {
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class Process;
|
||||
class Scheduler;
|
||||
|
||||
@@ -63,6 +64,7 @@ class Thread final : public WaitObject {
|
||||
public:
|
||||
/**
|
||||
* Creates and returns a new thread. The new thread is immediately scheduled
|
||||
* @param kernel The kernel instance this thread will be created under.
|
||||
* @param name The friendly name desired for the thread
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The thread's priority
|
||||
@@ -72,8 +74,9 @@ public:
|
||||
* @param owner_process The parent process for the thread
|
||||
* @return A shared pointer to the newly created thread
|
||||
*/
|
||||
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, u32 priority,
|
||||
u64 arg, s32 processor_id, VAddr stack_top,
|
||||
static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name,
|
||||
VAddr entry_point, u32 priority, u64 arg,
|
||||
s32 processor_id, VAddr stack_top,
|
||||
SharedPtr<Process> owner_process);
|
||||
|
||||
std::string GetName() const override {
|
||||
@@ -263,7 +266,7 @@ public:
|
||||
u64 affinity_mask{0x1};
|
||||
|
||||
private:
|
||||
Thread();
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
|
||||
std::shared_ptr<std::vector<u8>> tls_memory = std::make_shared<std::vector<u8>>();
|
||||
@@ -271,12 +274,13 @@ private:
|
||||
|
||||
/**
|
||||
* Sets up the primary application thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @return A shared pointer to the main thread
|
||||
*/
|
||||
SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||
SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
|
||||
SharedPtr<Process> owner_process);
|
||||
|
||||
/**
|
||||
@@ -294,14 +298,4 @@ void WaitCurrentThread_Sleep();
|
||||
*/
|
||||
void ExitCurrentThread();
|
||||
|
||||
/**
|
||||
* Initialize threading
|
||||
*/
|
||||
void ThreadingInit();
|
||||
|
||||
/**
|
||||
* Shutdown threading
|
||||
*/
|
||||
void ThreadingShutdown();
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -2,36 +2,31 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
/// The event type of the generic timer callback event
|
||||
static CoreTiming::EventType* timer_callback_event_type = nullptr;
|
||||
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing
|
||||
// us to simply use a pool index or similar.
|
||||
static Kernel::HandleTable timer_callback_handle_table;
|
||||
Timer::Timer(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Timer::~Timer() = default;
|
||||
|
||||
Timer::Timer() {}
|
||||
Timer::~Timer() {}
|
||||
|
||||
SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
|
||||
SharedPtr<Timer> timer(new Timer);
|
||||
SharedPtr<Timer> Timer::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
|
||||
SharedPtr<Timer> timer(new Timer(kernel));
|
||||
|
||||
timer->reset_type = reset_type;
|
||||
timer->signaled = false;
|
||||
timer->name = std::move(name);
|
||||
timer->initial_delay = 0;
|
||||
timer->interval_delay = 0;
|
||||
timer->callback_handle = timer_callback_handle_table.Create(timer).Unwrap();
|
||||
timer->callback_handle = kernel.CreateTimerCallbackHandle(timer).Unwrap();
|
||||
|
||||
return timer;
|
||||
}
|
||||
@@ -58,13 +53,13 @@ void Timer::Set(s64 initial, s64 interval) {
|
||||
// Immediately invoke the callback
|
||||
Signal(0);
|
||||
} else {
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(initial), timer_callback_event_type,
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(initial), kernel.TimerCallbackEventType(),
|
||||
callback_handle);
|
||||
}
|
||||
}
|
||||
|
||||
void Timer::Cancel() {
|
||||
CoreTiming::UnscheduleEvent(timer_callback_event_type, callback_handle);
|
||||
CoreTiming::UnscheduleEvent(kernel.TimerCallbackEventType(), callback_handle);
|
||||
}
|
||||
|
||||
void Timer::Clear() {
|
||||
@@ -89,28 +84,8 @@ void Timer::Signal(int cycles_late) {
|
||||
if (interval_delay != 0) {
|
||||
// Reschedule the timer with the interval delay
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(interval_delay) - cycles_late,
|
||||
timer_callback_event_type, callback_handle);
|
||||
kernel.TimerCallbackEventType(), callback_handle);
|
||||
}
|
||||
}
|
||||
|
||||
/// The timer callback event, called when a timer is fired
|
||||
static void TimerCallback(u64 timer_handle, int cycles_late) {
|
||||
SharedPtr<Timer> timer =
|
||||
timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle));
|
||||
|
||||
if (timer == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
|
||||
return;
|
||||
}
|
||||
|
||||
timer->Signal(cycles_late);
|
||||
}
|
||||
|
||||
void TimersInit() {
|
||||
timer_callback_handle_table.Clear();
|
||||
timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
|
||||
}
|
||||
|
||||
void TimersShutdown() {}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -10,15 +10,19 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
class Timer final : public WaitObject {
|
||||
public:
|
||||
/**
|
||||
* Creates a timer
|
||||
* @param kernel The kernel instance to create the timer callback handle for.
|
||||
* @param reset_type ResetType describing how to create the timer
|
||||
* @param name Optional name of timer
|
||||
* @return The created Timer
|
||||
*/
|
||||
static SharedPtr<Timer> Create(ResetType reset_type, std::string name = "Unknown");
|
||||
static SharedPtr<Timer> Create(KernelCore& kernel, ResetType reset_type,
|
||||
std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Timer";
|
||||
@@ -68,7 +72,7 @@ public:
|
||||
void Signal(int cycles_late);
|
||||
|
||||
private:
|
||||
Timer();
|
||||
explicit Timer(KernelCore& kernel);
|
||||
~Timer() override;
|
||||
|
||||
ResetType reset_type; ///< The ResetType of this timer
|
||||
@@ -83,9 +87,4 @@ private:
|
||||
Handle callback_handle;
|
||||
};
|
||||
|
||||
/// Initializes the required variables for timers
|
||||
void TimersInit();
|
||||
/// Tears down the timer variables
|
||||
void TimersShutdown();
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
|
||||
WaitObject::~WaitObject() = default;
|
||||
|
||||
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
|
||||
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
||||
if (itr == waiting_threads.end())
|
||||
|
||||
@@ -11,11 +11,15 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class Thread;
|
||||
|
||||
/// Class that represents a Kernel object that a thread can be waiting on
|
||||
class WaitObject : public Object {
|
||||
public:
|
||||
explicit WaitObject(KernelCore& kernel);
|
||||
~WaitObject() override;
|
||||
|
||||
/**
|
||||
* Check if the specified thread should wait until the object is available
|
||||
* @param thread The thread about which we're deciding.
|
||||
|
||||
@@ -160,8 +160,9 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
launchable_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
|
||||
}
|
||||
|
||||
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
|
||||
@@ -332,7 +333,8 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) {
|
||||
@@ -505,7 +507,8 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
state_changed_event = Kernel::Event::Create(Kernel::ResetType::OneShot,
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"ILibraryAppletAccessor:StateChangedEvent");
|
||||
}
|
||||
|
||||
|
||||
@@ -47,7 +47,9 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// This is the event handle used to check if the audio buffer was released
|
||||
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
buffer_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
"IAudioOut", [=]() { buffer_event->Signal(); });
|
||||
|
||||
@@ -35,8 +35,9 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
system_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
|
||||
}
|
||||
|
||||
@@ -121,8 +122,9 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
buffer_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"IAudioOutBufferReleasedEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -60,17 +60,20 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (path.empty()) {
|
||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
|
||||
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) {
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -26,6 +26,17 @@
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
enum class FileSystemType : u8 {
|
||||
Invalid0 = 0,
|
||||
Invalid1 = 1,
|
||||
Logo = 2,
|
||||
ContentControl = 3,
|
||||
ContentManual = 4,
|
||||
ContentMeta = 5,
|
||||
ContentData = 6,
|
||||
ApplicationPackage = 7,
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
@@ -420,7 +431,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
{0, nullptr, "MountContent"},
|
||||
{1, &FSP_SRV::Initialize, "Initialize"},
|
||||
{2, nullptr, "OpenDataFileSystemByCurrentProcess"},
|
||||
{7, nullptr, "OpenFileSystemWithPatch"},
|
||||
{7, &FSP_SRV::OpenFileSystemWithPatch, "OpenFileSystemWithPatch"},
|
||||
{8, nullptr, "OpenFileSystemWithId"},
|
||||
{9, nullptr, "OpenDataFileSystemByApplicationId"},
|
||||
{11, nullptr, "OpenBisFileSystem"},
|
||||
@@ -444,7 +455,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
{34, nullptr, "GetCacheStorageSize"},
|
||||
{51, &FSP_SRV::MountSaveData, "MountSaveData"},
|
||||
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
|
||||
{53, nullptr, "OpenReadOnlySaveDataFileSystem"},
|
||||
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
|
||||
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
|
||||
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
|
||||
{59, nullptr, "WriteSaveDataFileSystemExtraData"},
|
||||
@@ -516,6 +527,16 @@ void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto type = rp.PopRaw<FileSystemType>();
|
||||
const auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(ResultCode(-1));
|
||||
}
|
||||
|
||||
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
@@ -563,6 +584,11 @@ void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
|
||||
MountSaveData(ctx);
|
||||
}
|
||||
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
|
||||
@@ -20,9 +20,11 @@ public:
|
||||
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx);
|
||||
void MountSdCard(Kernel::HLERequestContext& ctx);
|
||||
void CreateSaveData(Kernel::HLERequestContext& ctx);
|
||||
void MountSaveData(Kernel::HLERequestContext& ctx);
|
||||
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
|
||||
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <atomic>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
@@ -35,9 +36,10 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
shared_mem = Kernel::SharedMemory::Create(
|
||||
nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read,
|
||||
0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
|
||||
kernel, nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
|
||||
|
||||
// Register update callbacks
|
||||
pad_update_event = CoreTiming::RegisterEvent(
|
||||
@@ -402,7 +404,8 @@ public:
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "hid:EventHandle");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "hid:EventHandle");
|
||||
}
|
||||
~Hid() = default;
|
||||
|
||||
|
||||
@@ -46,11 +46,13 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
activate_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:ActivateEvent");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
activate_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:ActivateEvent");
|
||||
deactivate_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
|
||||
availability_change_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
|
||||
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
|
||||
"IUser:AvailabilityChangeEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
@@ -54,8 +55,9 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
event1 = Kernel::Event::Create(Kernel::ResetType::OneShot, "IRequest:Event1");
|
||||
event2 = Kernel::Event::Create(Kernel::ResetType::OneShot, "IRequest:Event2");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event1 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event1");
|
||||
event2 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event2");
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -266,8 +266,9 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared);
|
||||
|
||||
// Create shared font memory object
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
shared_font_mem = Kernel::SharedMemory::Create(
|
||||
Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
kernel, Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
|
||||
"PL_U:shared_font_mem");
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
@@ -31,7 +32,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
transform, crop_rect};
|
||||
|
||||
auto& instance = Core::System::GetInstance();
|
||||
instance.perf_stats.EndGameFrame();
|
||||
instance.GetPerfStats().EndGameFrame();
|
||||
instance.Renderer().SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
@@ -107,7 +108,8 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
query_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NVDRV::query_event");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
query_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "NVDRV::query_event");
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -6,14 +6,16 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NVFlinger {
|
||||
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
buffer_wait_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
|
||||
}
|
||||
|
||||
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -137,7 +138,7 @@ void NVFlinger::Compose() {
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// There was no queued buffer to draw, render previous frame
|
||||
system_instance.perf_stats.EndGameFrame();
|
||||
system_instance.GetPerfStats().EndGameFrame();
|
||||
system_instance.Renderer().SwapBuffers({});
|
||||
continue;
|
||||
}
|
||||
@@ -161,7 +162,8 @@ void NVFlinger::Compose() {
|
||||
Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
|
||||
|
||||
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
|
||||
vsync_event = Kernel::Event::Create(Kernel::ResetType::Pulse, "Display VSync Event");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
vsync_event = Kernel::Event::Create(kernel, Kernel::ResetType::Pulse, "Display VSync Event");
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
@@ -107,19 +108,24 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
|
||||
|
||||
void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
ASSERT(port == nullptr);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<ServerPort> server_port;
|
||||
SharedPtr<ClientPort> client_port;
|
||||
std::tie(server_port, client_port) = ServerPort::CreatePortPair(max_sessions, service_name);
|
||||
std::tie(server_port, client_port) =
|
||||
ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
AddNamedPort(service_name, std::move(client_port));
|
||||
kernel.AddNamedPort(service_name, std::move(client_port));
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
ASSERT(port == nullptr);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) =
|
||||
Kernel::ServerPort::CreatePortPair(max_sessions, service_name);
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
|
||||
port->SetHleHandler(shared_from_this());
|
||||
return client_port;
|
||||
@@ -192,11 +198,6 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Module interface
|
||||
|
||||
// TODO(yuriks): Move to kernel
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
g_kernel_named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) {
|
||||
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
|
||||
@@ -259,7 +260,6 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesys
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown() {
|
||||
g_kernel_named_ports.clear();
|
||||
LOG_DEBUG(Service, "shutdown OK");
|
||||
}
|
||||
} // namespace Service
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
@@ -187,10 +186,4 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm,
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown();
|
||||
|
||||
/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort SVC.
|
||||
extern std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_kernel_named_ports;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, Kernel::SharedPtr<Kernel::ClientPort> port);
|
||||
|
||||
} // namespace Service
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <tuple>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
@@ -47,9 +48,11 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
|
||||
if (registered_services.find(name) != registered_services.end())
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::ServerPort> server_port;
|
||||
Kernel::SharedPtr<Kernel::ClientPort> client_port;
|
||||
std::tie(server_port, client_port) = Kernel::ServerPort::CreatePortPair(max_sessions, name);
|
||||
std::tie(server_port, client_port) =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
|
||||
|
||||
registered_services.emplace(std::move(name), std::move(client_port));
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
|
||||
|
||||
@@ -6,10 +6,12 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
@@ -117,10 +119,11 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
}
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
process->program_id = metadata.GetTitleID();
|
||||
process->svc_access_mask.set();
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
|
||||
metadata.GetMainThreadStackSize());
|
||||
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/loader/elf.h"
|
||||
@@ -300,7 +302,8 @@ SharedPtr<CodeSet> ElfReader::LoadInto(u32 vaddr) {
|
||||
std::vector<u8> program_image(total_image_size);
|
||||
size_t current_image_position = 0;
|
||||
|
||||
SharedPtr<CodeSet> codeset = CodeSet::Create("");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
SharedPtr<CodeSet> codeset = CodeSet::Create(kernel, "");
|
||||
|
||||
for (unsigned int i = 0; i < header->e_phnum; ++i) {
|
||||
Elf32_Phdr* p = &segments[i];
|
||||
@@ -400,8 +403,9 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->svc_access_mask.set();
|
||||
|
||||
// Attach the default resource limit (APPLICATION) to the process
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
|
||||
process->Run(codeset->entrypoint, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#include <memory>
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/loader/deconstructed_rom_directory.h"
|
||||
#include "core/loader/elf.h"
|
||||
@@ -144,6 +144,9 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status) {
|
||||
return os;
|
||||
}
|
||||
|
||||
AppLoader::AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
|
||||
AppLoader::~AppLoader() = default;
|
||||
|
||||
/**
|
||||
* Get a loader for a file with a specific type
|
||||
* @param file The file to load
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <iosfwd>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
@@ -12,7 +11,6 @@
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
@@ -114,8 +112,8 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status);
|
||||
/// Interface for loading an application
|
||||
class AppLoader : NonCopyable {
|
||||
public:
|
||||
explicit AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
|
||||
virtual ~AppLoader() {}
|
||||
explicit AppLoader(FileSys::VirtualFile file);
|
||||
virtual ~AppLoader();
|
||||
|
||||
/**
|
||||
* Returns the type of this file
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/loader/nro.h"
|
||||
@@ -136,7 +137,8 @@ bool AppLoader_NRO::LoadNro(FileSys::VirtualFile file, VAddr load_base) {
|
||||
}
|
||||
|
||||
// Build program image
|
||||
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create(kernel, "");
|
||||
std::vector<u8> program_image = file->ReadBytes(PageAlignSize(nro_header.file_size));
|
||||
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
|
||||
return {};
|
||||
@@ -185,9 +187,10 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
return ResultStatus::ErrorLoadingNRO;
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
process->svc_access_mask.set();
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/loader/nso.h"
|
||||
@@ -100,7 +101,8 @@ VAddr AppLoader_NSO::LoadModule(FileSys::VirtualFile file, VAddr load_base) {
|
||||
return {};
|
||||
|
||||
// Build program image
|
||||
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create(kernel, "");
|
||||
std::vector<u8> program_image;
|
||||
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
|
||||
const std::vector<u8> compressed_data =
|
||||
@@ -151,9 +153,10 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
LoadModule(file, Memory::PROCESS_IMAGE_VADDR);
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), Memory::PROCESS_IMAGE_VADDR);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
process->svc_access_mask.set();
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
@@ -251,8 +251,8 @@ std::string ReadCString(VAddr vaddr, std::size_t max_length) {
|
||||
return string;
|
||||
}
|
||||
|
||||
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached) {
|
||||
if (gpu_addr == 0) {
|
||||
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
|
||||
if (vaddr == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -261,19 +261,8 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached)
|
||||
// CPU pages, hence why we iterate on a CPU page basis (note: GPU page size is different). This
|
||||
// assumes the specified GPU address region is contiguous as well.
|
||||
|
||||
u64 num_pages = ((gpu_addr + size - 1) >> PAGE_BITS) - (gpu_addr >> PAGE_BITS) + 1;
|
||||
for (unsigned i = 0; i < num_pages; ++i, gpu_addr += PAGE_SIZE) {
|
||||
boost::optional<VAddr> maybe_vaddr =
|
||||
Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
|
||||
// The GPU <-> CPU virtual memory mapping is not 1:1
|
||||
if (!maybe_vaddr) {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Trying to flush a cached region to an invalid physical address {:016X}",
|
||||
gpu_addr);
|
||||
continue;
|
||||
}
|
||||
VAddr vaddr = *maybe_vaddr;
|
||||
|
||||
u64 num_pages = ((vaddr + size - 1) >> PAGE_BITS) - (vaddr >> PAGE_BITS) + 1;
|
||||
for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
|
||||
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
|
||||
if (cached) {
|
||||
@@ -344,29 +333,19 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
|
||||
|
||||
const VAddr overlap_start = std::max(start, region_start);
|
||||
const VAddr overlap_end = std::min(end, region_end);
|
||||
|
||||
const std::vector<Tegra::GPUVAddr> gpu_addresses =
|
||||
system_instance.GPU().MemoryManager().CpuToGpuAddress(overlap_start);
|
||||
|
||||
if (gpu_addresses.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const u64 overlap_size = overlap_end - overlap_start;
|
||||
|
||||
for (const auto& gpu_address : gpu_addresses) {
|
||||
auto& rasterizer = system_instance.Renderer().Rasterizer();
|
||||
switch (mode) {
|
||||
case FlushMode::Flush:
|
||||
rasterizer.FlushRegion(gpu_address, overlap_size);
|
||||
break;
|
||||
case FlushMode::Invalidate:
|
||||
rasterizer.InvalidateRegion(gpu_address, overlap_size);
|
||||
break;
|
||||
case FlushMode::FlushAndInvalidate:
|
||||
rasterizer.FlushAndInvalidateRegion(gpu_address, overlap_size);
|
||||
break;
|
||||
}
|
||||
auto& rasterizer = system_instance.Renderer().Rasterizer();
|
||||
switch (mode) {
|
||||
case FlushMode::Flush:
|
||||
rasterizer.FlushRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
case FlushMode::Invalidate:
|
||||
rasterizer.InvalidateRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
case FlushMode::FlushAndInvalidate:
|
||||
rasterizer.FlushAndInvalidateRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory_hook.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
class Process;
|
||||
@@ -179,7 +178,7 @@ enum class FlushMode {
|
||||
/**
|
||||
* Mark each page touching the region as cached.
|
||||
*/
|
||||
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
|
||||
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
|
||||
|
||||
/**
|
||||
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
||||
|
||||
@@ -40,7 +40,7 @@ void PerfStats::EndGameFrame() {
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
const auto now = Clock::now();
|
||||
@@ -49,7 +49,7 @@ PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_
|
||||
|
||||
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
|
||||
|
||||
Results results{};
|
||||
PerfStatsResults results{};
|
||||
results.system_fps = static_cast<double>(system_frames) / interval;
|
||||
results.game_fps = static_cast<double>(game_frames) / interval;
|
||||
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
|
||||
|
||||
@@ -10,6 +10,17 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
struct PerfStatsResults {
|
||||
/// System FPS (LCD VBlanks) in Hz
|
||||
double system_fps;
|
||||
/// Game FPS (GSP frame submissions) in Hz
|
||||
double game_fps;
|
||||
/// Walltime per system frame, in seconds, excluding any waits
|
||||
double frametime;
|
||||
/// Ratio of walltime / emulated time elapsed
|
||||
double emulation_speed;
|
||||
};
|
||||
|
||||
/**
|
||||
* Class to manage and query performance/timing statistics. All public functions of this class are
|
||||
* thread-safe unless stated otherwise.
|
||||
@@ -18,22 +29,11 @@ class PerfStats {
|
||||
public:
|
||||
using Clock = std::chrono::high_resolution_clock;
|
||||
|
||||
struct Results {
|
||||
/// System FPS (LCD VBlanks) in Hz
|
||||
double system_fps;
|
||||
/// Game FPS (GSP frame submissions) in Hz
|
||||
double game_fps;
|
||||
/// Walltime per system frame, in seconds, excluding any waits
|
||||
double frametime;
|
||||
/// Ratio of walltime / emulated time elapsed
|
||||
double emulation_speed;
|
||||
};
|
||||
|
||||
void BeginSystemFrame();
|
||||
void EndSystemFrame();
|
||||
void EndGameFrame();
|
||||
|
||||
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
|
||||
PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
/**
|
||||
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace ArmTests {
|
||||
TestEnvironment::TestEnvironment(bool mutable_memory_)
|
||||
: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
|
||||
|
||||
Core::CurrentProcess() = Kernel::Process::Create("");
|
||||
Core::CurrentProcess() = Kernel::Process::Create(kernel, "");
|
||||
page_table = &Core::CurrentProcess()->vm_manager.page_table;
|
||||
|
||||
page_table->pointers.fill(nullptr);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/memory_hook.h"
|
||||
|
||||
namespace Memory {
|
||||
@@ -86,6 +87,7 @@ private:
|
||||
std::shared_ptr<TestMemory> test_memory;
|
||||
std::vector<WriteRecord> write_records;
|
||||
Memory::PageTable* page_table = nullptr;
|
||||
Kernel::KernelCore kernel;
|
||||
};
|
||||
|
||||
} // namespace ArmTests
|
||||
|
||||
@@ -34,6 +34,8 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
|
||||
"{:08X} remaining params {}",
|
||||
method, subchannel, value, remaining_params);
|
||||
|
||||
ASSERT(subchannel < bound_engines.size());
|
||||
|
||||
if (method == static_cast<u32>(BufferMethods::BindObject)) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value);
|
||||
@@ -47,8 +49,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(bound_engines.find(subchannel) != bound_engines.end());
|
||||
|
||||
const EngineID engine = bound_engines[subchannel];
|
||||
|
||||
switch (engine) {
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
#include <cinttypes>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
@@ -195,8 +195,8 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
// wait queues.
|
||||
LongQueryResult query_result{};
|
||||
query_result.value = result;
|
||||
// TODO(Subv): Generate a real GPU timestamp and write it here instead of 0
|
||||
query_result.timestamp = 0;
|
||||
// TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
|
||||
query_result.timestamp = CoreTiming::GetTicks();
|
||||
Memory::WriteBlock(*address, &query_result, sizeof(query_result));
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -147,6 +147,7 @@ enum class PredCondition : u64 {
|
||||
LessThanWithNan = 9,
|
||||
GreaterThanWithNan = 12,
|
||||
NotEqualWithNan = 13,
|
||||
GreaterEqualWithNan = 14,
|
||||
// TODO(Subv): Other condition types
|
||||
};
|
||||
|
||||
@@ -242,6 +243,9 @@ enum class TextureType : u64 {
|
||||
TextureCube = 3,
|
||||
};
|
||||
|
||||
enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
|
||||
enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
@@ -325,6 +329,16 @@ union Instruction {
|
||||
} alu;
|
||||
|
||||
union {
|
||||
BitField<51, 1, u64> saturate;
|
||||
BitField<52, 2, IpaSampleMode> sample_mode;
|
||||
BitField<54, 2, IpaInterpMode> interp_mode;
|
||||
} ipa;
|
||||
|
||||
union {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
|
||||
@@ -338,6 +352,10 @@ union Instruction {
|
||||
BitField<49, 1, u64> negate_a;
|
||||
} alu_integer;
|
||||
|
||||
union {
|
||||
BitField<40, 1, u64> invert;
|
||||
} popc;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -388,8 +406,11 @@ union Instruction {
|
||||
} flow;
|
||||
|
||||
union {
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_c;
|
||||
BitField<51, 2, u64> tab5980_1;
|
||||
BitField<53, 2, u64> tab5980_0;
|
||||
} ffma;
|
||||
|
||||
union {
|
||||
@@ -498,6 +519,7 @@ union Instruction {
|
||||
union {
|
||||
BitField<0, 8, Register> gpr0;
|
||||
BitField<28, 8, Register> gpr28;
|
||||
BitField<49, 1, u64> nodep;
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
|
||||
@@ -665,6 +687,9 @@ public:
|
||||
ISCADD_C, // Scale and Add
|
||||
ISCADD_R,
|
||||
ISCADD_IMM,
|
||||
POPC_C,
|
||||
POPC_R,
|
||||
POPC_IMM,
|
||||
SEL_C,
|
||||
SEL_R,
|
||||
SEL_IMM,
|
||||
@@ -886,6 +911,9 @@ private:
|
||||
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
|
||||
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
|
||||
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
|
||||
INST("0100110000001---", Id::POPC_C, Type::ArithmeticInteger, "POPC_C"),
|
||||
INST("0101110000001---", Id::POPC_R, Type::ArithmeticInteger, "POPC_R"),
|
||||
INST("0011100-00001---", Id::POPC_IMM, Type::ArithmeticInteger, "POPC_IMM"),
|
||||
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
|
||||
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
|
||||
INST("0011100-10100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
@@ -136,7 +136,7 @@ private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids.
|
||||
std::unordered_map<u32, EngineID> bound_engines;
|
||||
std::array<EngineID, 8> bound_engines = {};
|
||||
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
|
||||
@@ -4,113 +4,86 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <set>
|
||||
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <boost/range/iterator_range.hpp>
|
||||
#include <boost/range/iterator_range_core.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
template <class T>
|
||||
class RasterizerCache : NonCopyable {
|
||||
public:
|
||||
/// Mark the specified region as being invalidated
|
||||
void InvalidateRegion(Tegra::GPUVAddr region_addr, size_t region_size) {
|
||||
for (auto iter = cached_objects.cbegin(); iter != cached_objects.cend();) {
|
||||
const auto& object{iter->second};
|
||||
void InvalidateRegion(VAddr addr, u64 size) {
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
++iter;
|
||||
const ObjectInterval interval{addr, addr + size};
|
||||
for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) {
|
||||
for (auto& cached_object : pair.second) {
|
||||
if (!cached_object)
|
||||
continue;
|
||||
|
||||
if (object->GetAddr() <= (region_addr + region_size) &&
|
||||
region_addr <= (object->GetAddr() + object->GetSizeInBytes())) {
|
||||
// Regions overlap, so invalidate
|
||||
Unregister(object);
|
||||
remove_objects.emplace(cached_object);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& remove_object : remove_objects) {
|
||||
Unregister(remove_object);
|
||||
}
|
||||
|
||||
remove_objects.clear();
|
||||
}
|
||||
|
||||
/// Invalidates everything in the cache
|
||||
void InvalidateAll() {
|
||||
while (object_cache.begin() != object_cache.end()) {
|
||||
Unregister(*object_cache.begin()->second.begin());
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Tries to get an object from the cache with the specified address
|
||||
T TryGet(Tegra::GPUVAddr addr) const {
|
||||
const auto& search{cached_objects.find(addr)};
|
||||
if (search != cached_objects.end()) {
|
||||
return search->second;
|
||||
T TryGet(VAddr addr) const {
|
||||
const ObjectInterval interval{addr};
|
||||
for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) {
|
||||
for (auto& cached_object : pair.second) {
|
||||
if (cached_object->GetAddr() == addr) {
|
||||
return cached_object;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Gets a reference to the cache
|
||||
const std::unordered_map<Tegra::GPUVAddr, T>& GetCache() const {
|
||||
return cached_objects;
|
||||
}
|
||||
|
||||
/// Register an object into the cache
|
||||
void Register(const T& object) {
|
||||
const auto& search{cached_objects.find(object->GetAddr())};
|
||||
if (search != cached_objects.end()) {
|
||||
// Registered already
|
||||
return;
|
||||
}
|
||||
|
||||
cached_objects[object->GetAddr()] = object;
|
||||
UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
|
||||
object_cache.add({GetInterval(object), ObjectSet{object}});
|
||||
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
|
||||
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
|
||||
}
|
||||
|
||||
/// Unregisters an object from the cache
|
||||
void Unregister(const T& object) {
|
||||
const auto& search{cached_objects.find(object->GetAddr())};
|
||||
if (search == cached_objects.end()) {
|
||||
// Unregistered already
|
||||
return;
|
||||
}
|
||||
|
||||
UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
|
||||
cached_objects.erase(search);
|
||||
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
|
||||
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
|
||||
object_cache.subtract({GetInterval(object), ObjectSet{object}});
|
||||
}
|
||||
|
||||
private:
|
||||
using PageMap = boost::icl::interval_map<u64, int>;
|
||||
using ObjectSet = std::set<T>;
|
||||
using ObjectCache = boost::icl::interval_map<VAddr, ObjectSet>;
|
||||
using ObjectInterval = typename ObjectCache::interval_type;
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||
return boost::make_iterator_range(map.equal_range(interval));
|
||||
static auto GetInterval(const T& object) {
|
||||
return ObjectInterval::right_open(object->GetAddr(),
|
||||
object->GetAddr() + object->GetSizeInBytes());
|
||||
}
|
||||
|
||||
/// Increase/decrease the number of object in pages touching the specified region
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
|
||||
const u64 page_start{addr >> Tegra::MemoryManager::PAGE_BITS};
|
||||
const u64 page_end{(addr + size) >> Tegra::MemoryManager::PAGE_BITS};
|
||||
|
||||
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
|
||||
// subtract after iterating
|
||||
const auto pages_interval = PageMap::interval_type::right_open(page_start, page_end);
|
||||
if (delta > 0)
|
||||
cached_pages.add({pages_interval, delta});
|
||||
|
||||
for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
|
||||
const auto interval = pair.first & pages_interval;
|
||||
const int count = pair.second;
|
||||
|
||||
const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval)
|
||||
<< Tegra::MemoryManager::PAGE_BITS;
|
||||
const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval)
|
||||
<< Tegra::MemoryManager::PAGE_BITS;
|
||||
const u64 interval_size = interval_end_addr - interval_start_addr;
|
||||
|
||||
if (delta > 0 && count == delta)
|
||||
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
|
||||
else if (delta < 0 && count == -delta)
|
||||
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
|
||||
else
|
||||
ASSERT(count >= 0);
|
||||
}
|
||||
|
||||
if (delta < 0)
|
||||
cached_pages.add({pages_interval, delta});
|
||||
}
|
||||
|
||||
std::unordered_map<Tegra::GPUVAddr, T> cached_objects;
|
||||
PageMap cached_pages;
|
||||
ObjectCache object_cache;
|
||||
ObjectSet remove_objects;
|
||||
};
|
||||
|
||||
@@ -27,14 +27,14 @@ public:
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
virtual void FlushRegion(Tegra::GPUVAddr addr, u64 size) = 0;
|
||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(Tegra::GPUVAddr addr, u64 size) = 0;
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) = 0;
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
|
||||
virtual bool AccelerateDisplayTransfer(const void* config) {
|
||||
@@ -60,5 +60,8 @@ public:
|
||||
virtual bool AccelerateDrawBatch(bool is_indexed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Increase/decrease the number of object in pages touching the specified region
|
||||
virtual void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {}
|
||||
};
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -274,6 +274,41 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
static constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||
return boost::make_iterator_range(map.equal_range(interval));
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
const u64 page_start{addr >> Memory::PAGE_BITS};
|
||||
const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS};
|
||||
|
||||
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
|
||||
// subtract after iterating
|
||||
const auto pages_interval = CachedPageMap::interval_type::right_open(page_start, page_end);
|
||||
if (delta > 0)
|
||||
cached_pages.add({pages_interval, delta});
|
||||
|
||||
for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
|
||||
const auto interval = pair.first & pages_interval;
|
||||
const int count = pair.second;
|
||||
|
||||
const VAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
|
||||
const VAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
|
||||
const u64 interval_size = interval_end_addr - interval_start_addr;
|
||||
|
||||
if (delta > 0 && count == delta)
|
||||
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
|
||||
else if (delta < 0 && count == -delta)
|
||||
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
|
||||
else
|
||||
ASSERT(count >= 0);
|
||||
}
|
||||
|
||||
if (delta < 0)
|
||||
cached_pages.add({pages_interval, delta});
|
||||
}
|
||||
|
||||
std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
|
||||
bool using_depth_fb,
|
||||
bool preserve_contents) {
|
||||
@@ -397,16 +432,6 @@ void RasterizerOpenGL::Clear() {
|
||||
glClearStencil(regs.clear_stencil);
|
||||
|
||||
glClear(clear_mask);
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset,
|
||||
@@ -522,16 +547,6 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
texture_unit.Unbind();
|
||||
}
|
||||
state.Apply();
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
|
||||
@@ -540,17 +555,17 @@ void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.InvalidateRegion(addr, size);
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
@@ -10,7 +10,11 @@
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <boost/range/iterator_range.hpp>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
@@ -40,15 +44,16 @@ public:
|
||||
void Clear() override;
|
||||
void NotifyMaxwellRegisterChanged(u32 method) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||
void InvalidateRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
bool AccelerateDisplayTransfer(const void* config) override;
|
||||
bool AccelerateTextureCopy(const void* config) override;
|
||||
bool AccelerateFill(const void* config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
|
||||
|
||||
/// OpenGL shader generated for a given Maxwell register state
|
||||
struct MaxwellShader {
|
||||
@@ -187,6 +192,9 @@ private:
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
using CachedPageMap = boost::icl::interval_map<u64, int>;
|
||||
CachedPageMap cached_pages;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -33,11 +33,16 @@ struct FormatTuple {
|
||||
bool compressed;
|
||||
};
|
||||
|
||||
static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
auto& gpu{Core::System::GetInstance().GPU()};
|
||||
const auto cpu_addr{gpu.MemoryManager().GpuToCpuAddress(gpu_addr)};
|
||||
return cpu_addr ? *cpu_addr : 0;
|
||||
}
|
||||
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
|
||||
const Tegra::Texture::FullTextureInfo& config) {
|
||||
|
||||
SurfaceParams params{};
|
||||
params.addr = config.tic.Address();
|
||||
params.addr = TryGetCpuAddr(config.tic.Address());
|
||||
params.is_tiled = config.tic.IsTiled();
|
||||
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
|
||||
params.pixel_format =
|
||||
@@ -55,9 +60,8 @@ struct FormatTuple {
|
||||
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForFramebuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config) {
|
||||
|
||||
SurfaceParams params{};
|
||||
params.addr = config.Address();
|
||||
params.addr = TryGetCpuAddr(config.Address());
|
||||
params.is_tiled = true;
|
||||
params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
@@ -75,9 +79,8 @@ struct FormatTuple {
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
||||
Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format) {
|
||||
|
||||
SurfaceParams params{};
|
||||
params.addr = zeta_address;
|
||||
params.addr = TryGetCpuAddr(zeta_address);
|
||||
params.is_tiled = true;
|
||||
params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||
params.pixel_format = PixelFormatFromDepthFormat(format);
|
||||
@@ -120,7 +123,11 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::UNorm, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // G8R8S
|
||||
@@ -167,11 +174,6 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
|
||||
return format;
|
||||
}
|
||||
|
||||
VAddr SurfaceParams::GetCpuAddr() const {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
return *gpu.MemoryManager().GpuToCpuAddress(addr);
|
||||
}
|
||||
|
||||
static bool IsPixelFormatASTC(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
@@ -210,39 +212,36 @@ static bool IsFormatBCn(PixelFormat format) {
|
||||
case PixelFormat::DXN2SNORM:
|
||||
case PixelFormat::DXN2UNORM:
|
||||
case PixelFormat::BC7U:
|
||||
case PixelFormat::BC6H_UF16:
|
||||
case PixelFormat::BC6H_SF16:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer,
|
||||
Tegra::GPUVAddr addr) {
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
|
||||
if (morton_to_gl) {
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
|
||||
const std::vector<u8> data =
|
||||
Tegra::Texture::UnswizzleTexture(*gpu.MemoryManager().GpuToCpuAddress(addr), tile_size,
|
||||
bytes_per_pixel, stride, height, block_height);
|
||||
const std::vector<u8> data = Tegra::Texture::UnswizzleTexture(
|
||||
addr, tile_size, bytes_per_pixel, stride, height, block_height);
|
||||
const size_t size_to_copy{std::min(gl_buffer.size(), data.size())};
|
||||
gl_buffer.assign(data.begin(), data.begin() + size_to_copy);
|
||||
} else {
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
|
||||
// check the configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
VideoCore::MortonCopyPixels128(
|
||||
stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||
Memory::GetPointer(*gpu.MemoryManager().GpuToCpuAddress(addr)), gl_buffer.data(),
|
||||
morton_to_gl);
|
||||
VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||
Memory::GetPointer(addr), gl_buffer.data(), morton_to_gl);
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, VAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
morton_to_gl_fns = {
|
||||
// clang-format off
|
||||
@@ -266,6 +265,8 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8U>,
|
||||
MortonCopy<true, PixelFormat::G8R8S>,
|
||||
@@ -297,7 +298,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, VAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
gl_to_morton_fns = {
|
||||
// clang-format off
|
||||
@@ -314,8 +315,10 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not
|
||||
// supported
|
||||
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/BC6H_UF16/BC6H_SF16/ASTC_2D_4X4
|
||||
// formats are not supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
@@ -532,7 +535,7 @@ MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64
|
||||
void CachedSurface::LoadGLBuffer() {
|
||||
ASSERT(params.type != SurfaceType::Fill);
|
||||
|
||||
const u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr());
|
||||
const u8* const texture_src_data = Memory::GetPointer(params.addr);
|
||||
|
||||
ASSERT(texture_src_data);
|
||||
|
||||
@@ -557,7 +560,7 @@ void CachedSurface::LoadGLBuffer() {
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::FlushGLBuffer() {
|
||||
u8* const dst_buffer = Memory::GetPointer(params.GetCpuAddr());
|
||||
u8* const dst_buffer = Memory::GetPointer(params.addr);
|
||||
|
||||
ASSERT(dst_buffer);
|
||||
ASSERT(gl_buffer.size() ==
|
||||
@@ -754,19 +757,10 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
// Don't try to create any entries in the cache if the address of the texture is invalid.
|
||||
if (gpu.MemoryManager().GpuToCpuAddress(params.addr) == boost::none)
|
||||
return {};
|
||||
|
||||
// Look up surface in the cache based on address
|
||||
Surface surface{TryGet(params.addr)};
|
||||
if (surface) {
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
// If use_accurate_framebuffers is enabled, always load from memory
|
||||
FlushSurface(surface);
|
||||
Unregister(surface);
|
||||
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
|
||||
if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
} else if (preserve_contents) {
|
||||
@@ -782,15 +776,9 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
|
||||
}
|
||||
}
|
||||
|
||||
// Try to get a previously reserved surface
|
||||
surface = TryGetReservedSurface(params);
|
||||
|
||||
// No surface found - create a new one
|
||||
if (!surface) {
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
ReserveSurface(surface);
|
||||
Register(surface);
|
||||
}
|
||||
// No cached surface found - get a new one
|
||||
surface = GetUncachedSurface(params);
|
||||
Register(surface);
|
||||
|
||||
// Only load surface from memory if we care about the contents
|
||||
if (preserve_contents) {
|
||||
@@ -800,13 +788,23 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
|
||||
return surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) {
|
||||
Surface surface{TryGetReservedSurface(params)};
|
||||
if (!surface) {
|
||||
// No reserved surface available, create a new one and reserve it
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
ReserveSurface(surface);
|
||||
}
|
||||
return surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
const SurfaceParams& new_params) {
|
||||
// Verify surface is compatible for blitting
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
|
||||
// Create a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
||||
// Get a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{GetUncachedSurface(new_params)};
|
||||
|
||||
// If format is unchanged, we can do a faster blit without reinterpreting pixel data
|
||||
if (params.pixel_format == new_params.pixel_format) {
|
||||
@@ -816,92 +814,73 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
|
||||
// When using accurate framebuffers, always copy old data to new surface, regardless of format
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
|
||||
auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
|
||||
|
||||
size_t buffer_size = std::max(params.SizeInBytes(), new_params.SizeInBytes());
|
||||
size_t buffer_size = std::max(params.SizeInBytes(), new_params.SizeInBytes());
|
||||
|
||||
// Use a Pixel Buffer Object to download the previous texture and then upload it to the new one
|
||||
// using the new format.
|
||||
OGLBuffer pbo;
|
||||
pbo.Create();
|
||||
// Use a Pixel Buffer Object to download the previous texture and then upload it to the new
|
||||
// one using the new format.
|
||||
OGLBuffer pbo;
|
||||
pbo.Create();
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(surface->Texture().handle, 0,
|
||||
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
|
||||
} else {
|
||||
glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
|
||||
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
|
||||
}
|
||||
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
||||
// from the CPU.
|
||||
if (params.SizeInBytes() < new_params.SizeInBytes()) {
|
||||
// Upload the rest of the memory.
|
||||
if (new_params.is_tiled) {
|
||||
// TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest of
|
||||
// the data in this case. Games like Super Mario Odyssey seem to hit this case when
|
||||
// drawing, it re-uses the memory of a previous texture as a bigger framebuffer but it
|
||||
// doesn't clear it beforehand, the texture is already full of zeros.
|
||||
LOG_CRITICAL(HW_GPU, "Trying to upload extra texture data from the CPU during "
|
||||
"reinterpretation but the texture is tiled.");
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(surface->Texture().handle, 0,
|
||||
static_cast<GLsizei>(params.SizeInBytes()), nullptr);
|
||||
} else {
|
||||
glGetTextureImage(surface->Texture().handle, 0, source_format.format,
|
||||
source_format.type, static_cast<GLsizei>(params.SizeInBytes()),
|
||||
nullptr);
|
||||
}
|
||||
size_t remaining_size = new_params.SizeInBytes() - params.SizeInBytes();
|
||||
auto address = Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress(
|
||||
new_params.addr + params.SizeInBytes());
|
||||
std::vector<u8> data(remaining_size);
|
||||
Memory::ReadBlock(*address, data.data(), data.size());
|
||||
glBufferSubData(GL_PIXEL_PACK_BUFFER, params.SizeInBytes(), remaining_size, data.data());
|
||||
// If the new texture is bigger than the previous one, we need to fill in the rest with data
|
||||
// from the CPU.
|
||||
if (params.SizeInBytes() < new_params.SizeInBytes()) {
|
||||
// Upload the rest of the memory.
|
||||
if (new_params.is_tiled) {
|
||||
// TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest
|
||||
// of the data in this case. Games like Super Mario Odyssey seem to hit this case
|
||||
// when drawing, it re-uses the memory of a previous texture as a bigger framebuffer
|
||||
// but it doesn't clear it beforehand, the texture is already full of zeros.
|
||||
LOG_CRITICAL(HW_GPU, "Trying to upload extra texture data from the CPU during "
|
||||
"reinterpretation but the texture is tiled.");
|
||||
}
|
||||
size_t remaining_size = new_params.SizeInBytes() - params.SizeInBytes();
|
||||
std::vector<u8> data(remaining_size);
|
||||
Memory::ReadBlock(new_params.addr + params.SizeInBytes(), data.data(), data.size());
|
||||
glBufferSubData(GL_PIXEL_PACK_BUFFER, params.SizeInBytes(), remaining_size,
|
||||
data.data());
|
||||
}
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
|
||||
const auto& dest_rect{new_params.GetRect()};
|
||||
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
|
||||
if (dest_format.compressed) {
|
||||
glCompressedTexSubImage2D(
|
||||
GL_TEXTURE_2D, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||
static_cast<GLsizei>(new_params.SizeInBytes()), nullptr);
|
||||
} else {
|
||||
glTextureSubImage2D(new_surface->Texture().handle, 0, 0, 0,
|
||||
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||
dest_format.type, nullptr);
|
||||
}
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
|
||||
pbo.Release();
|
||||
}
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
|
||||
const auto& dest_rect{new_params.GetRect()};
|
||||
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
|
||||
if (dest_format.compressed) {
|
||||
glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
|
||||
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||
static_cast<GLsizei>(new_params.SizeInBytes()), nullptr);
|
||||
} else {
|
||||
glTextureSubImage2D(new_surface->Texture().handle, 0, 0, 0,
|
||||
static_cast<GLsizei>(dest_rect.GetWidth()),
|
||||
static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format,
|
||||
dest_format.type, nullptr);
|
||||
}
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
|
||||
pbo.Release();
|
||||
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
|
||||
// Tries to find the GPU address of a framebuffer based on the CPU address. This is because
|
||||
// final output framebuffers are specified by CPU address, but internally our GPU cache uses
|
||||
// GPU addresses. We iterate through all cached framebuffers, and compare their starting CPU
|
||||
// address to the one provided. This is obviously not great, and won't work if the
|
||||
// framebuffer overlaps surfaces.
|
||||
|
||||
std::vector<Surface> surfaces;
|
||||
for (const auto& surface : GetCache()) {
|
||||
const auto& params = surface.second->GetSurfaceParams();
|
||||
const VAddr surface_cpu_addr = params.GetCpuAddr();
|
||||
if (cpu_addr >= surface_cpu_addr && cpu_addr < (surface_cpu_addr + params.size_in_bytes)) {
|
||||
ASSERT_MSG(cpu_addr == surface_cpu_addr, "overlapping surfaces are unsupported");
|
||||
surfaces.push_back(surface.second);
|
||||
}
|
||||
}
|
||||
|
||||
if (surfaces.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
ASSERT_MSG(surfaces.size() == 1, ">1 surface is unsupported");
|
||||
|
||||
return surfaces[0];
|
||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
|
||||
return TryGet(addr);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
|
||||
@@ -913,7 +892,6 @@ Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params
|
||||
const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};
|
||||
auto search{surface_reserve.find(surface_reserve_key)};
|
||||
if (search != surface_reserve.end()) {
|
||||
Register(search->second);
|
||||
return search->second;
|
||||
}
|
||||
return {};
|
||||
|
||||
@@ -45,42 +45,44 @@ struct SurfaceParams {
|
||||
DXN2UNORM = 17,
|
||||
DXN2SNORM = 18,
|
||||
BC7U = 19,
|
||||
ASTC_2D_4X4 = 20,
|
||||
G8R8U = 21,
|
||||
G8R8S = 22,
|
||||
BGRA8 = 23,
|
||||
RGBA32F = 24,
|
||||
RG32F = 25,
|
||||
R32F = 26,
|
||||
R16F = 27,
|
||||
R16U = 28,
|
||||
R16S = 29,
|
||||
R16UI = 30,
|
||||
R16I = 31,
|
||||
RG16 = 32,
|
||||
RG16F = 33,
|
||||
RG16UI = 34,
|
||||
RG16I = 35,
|
||||
RG16S = 36,
|
||||
RGB32F = 37,
|
||||
SRGBA8 = 38,
|
||||
RG8U = 39,
|
||||
RG8S = 40,
|
||||
RG32UI = 41,
|
||||
R32UI = 42,
|
||||
BC6H_UF16 = 20,
|
||||
BC6H_SF16 = 21,
|
||||
ASTC_2D_4X4 = 22,
|
||||
G8R8U = 23,
|
||||
G8R8S = 24,
|
||||
BGRA8 = 25,
|
||||
RGBA32F = 26,
|
||||
RG32F = 27,
|
||||
R32F = 28,
|
||||
R16F = 29,
|
||||
R16U = 30,
|
||||
R16S = 31,
|
||||
R16UI = 32,
|
||||
R16I = 33,
|
||||
RG16 = 34,
|
||||
RG16F = 35,
|
||||
RG16UI = 36,
|
||||
RG16I = 37,
|
||||
RG16S = 38,
|
||||
RGB32F = 39,
|
||||
SRGBA8 = 40,
|
||||
RG8U = 41,
|
||||
RG8S = 42,
|
||||
RG32UI = 43,
|
||||
R32UI = 44,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 43,
|
||||
Z16 = 44,
|
||||
Z32F = 45,
|
||||
Z16 = 46,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 45,
|
||||
S8Z24 = 46,
|
||||
Z32FS8 = 47,
|
||||
Z24S8 = 47,
|
||||
S8Z24 = 48,
|
||||
Z32FS8 = 49,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -138,6 +140,8 @@ struct SurfaceParams {
|
||||
4, // DXN2UNORM
|
||||
4, // DXN2SNORM
|
||||
4, // BC7U
|
||||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
@@ -197,6 +201,8 @@ struct SurfaceParams {
|
||||
128, // DXN2UNORM
|
||||
128, // DXN2SNORM
|
||||
128, // BC7U
|
||||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
32, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
@@ -482,6 +488,10 @@ struct SurfaceParams {
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
return PixelFormat::BC6H_UF16;
|
||||
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
||||
return PixelFormat::BC6H_SF16;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
case Tegra::Texture::TextureFormat::R16_G16:
|
||||
@@ -628,9 +638,6 @@ struct SurfaceParams {
|
||||
GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||
}
|
||||
|
||||
/// Returns the CPU virtual address for this surface
|
||||
VAddr GetCpuAddr() const;
|
||||
|
||||
/// Creates SurfaceParams from a texture configuration
|
||||
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config);
|
||||
|
||||
@@ -643,25 +650,13 @@ struct SurfaceParams {
|
||||
Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format);
|
||||
|
||||
bool operator==(const SurfaceParams& other) const {
|
||||
return std::tie(addr, is_tiled, block_height, pixel_format, component_type, type, width,
|
||||
height, unaligned_height, size_in_bytes) ==
|
||||
std::tie(other.addr, other.is_tiled, other.block_height, other.pixel_format,
|
||||
other.component_type, other.type, other.width, other.height,
|
||||
other.unaligned_height, other.size_in_bytes);
|
||||
}
|
||||
|
||||
bool operator!=(const SurfaceParams& other) const {
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
/// Checks if surfaces are compatible for caching
|
||||
bool IsCompatibleSurface(const SurfaceParams& other) const {
|
||||
return std::tie(pixel_format, type, cache_width, cache_height) ==
|
||||
std::tie(other.pixel_format, other.type, other.cache_width, other.cache_height);
|
||||
}
|
||||
|
||||
Tegra::GPUVAddr addr;
|
||||
VAddr addr;
|
||||
bool is_tiled;
|
||||
u32 block_height;
|
||||
PixelFormat pixel_format;
|
||||
@@ -702,7 +697,7 @@ class CachedSurface final {
|
||||
public:
|
||||
CachedSurface(const SurfaceParams& params);
|
||||
|
||||
Tegra::GPUVAddr GetAddr() const {
|
||||
VAddr GetAddr() const {
|
||||
return params.addr;
|
||||
}
|
||||
|
||||
@@ -753,13 +748,16 @@ public:
|
||||
/// Flushes the surface to Switch memory
|
||||
void FlushSurface(const Surface& surface);
|
||||
|
||||
/// Tries to find a framebuffer GPU address based on the provided CPU address
|
||||
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
|
||||
/// Tries to find a framebuffer using on the provided CPU address
|
||||
Surface TryFindFramebufferSurface(VAddr addr) const;
|
||||
|
||||
private:
|
||||
void LoadSurface(const Surface& surface);
|
||||
Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
|
||||
|
||||
/// Gets an uncached surface, creating it if need be
|
||||
Surface GetUncachedSurface(const SurfaceParams& params);
|
||||
|
||||
/// Recreates a surface with new parameters
|
||||
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
|
||||
|
||||
|
||||
@@ -12,21 +12,17 @@
|
||||
namespace OpenGL {
|
||||
|
||||
/// Gets the address for the specified shader stage program
|
||||
static Tegra::GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
|
||||
static VAddr GetShaderAddress(Maxwell::ShaderProgram program) {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& shader_config = gpu.regs.shader_config[static_cast<size_t>(program)];
|
||||
|
||||
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
|
||||
return *gpu.memory_manager.GpuToCpuAddress(gpu.regs.code_address.CodeAddress() +
|
||||
shader_config.offset);
|
||||
}
|
||||
|
||||
/// Gets the shader program code from memory for the specified address
|
||||
static GLShader::ProgramCode GetShaderCode(Tegra::GPUVAddr addr) {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
static GLShader::ProgramCode GetShaderCode(VAddr addr) {
|
||||
GLShader::ProgramCode program_code(GLShader::MAX_PROGRAM_CODE_LENGTH);
|
||||
const boost::optional<VAddr> cpu_address{gpu.memory_manager.GpuToCpuAddress(addr)};
|
||||
Memory::ReadBlock(*cpu_address, program_code.data(), program_code.size() * sizeof(u64));
|
||||
|
||||
Memory::ReadBlock(addr, program_code.data(), program_code.size() * sizeof(u64));
|
||||
return program_code;
|
||||
}
|
||||
|
||||
@@ -55,7 +51,7 @@ static void SetShaderUniformBlockBindings(GLuint shader) {
|
||||
sizeof(GLShader::MaxwellUniformData));
|
||||
}
|
||||
|
||||
CachedShader::CachedShader(Tegra::GPUVAddr addr, Maxwell::ShaderProgram program_type)
|
||||
CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
: addr{addr}, program_type{program_type}, setup{GetShaderCode(addr)} {
|
||||
|
||||
GLShader::ProgramResult program_result;
|
||||
@@ -113,7 +109,7 @@ GLint CachedShader::GetUniformLocation(const std::string& name) {
|
||||
}
|
||||
|
||||
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
const Tegra::GPUVAddr program_addr{GetShaderAddress(program)};
|
||||
const VAddr program_addr{GetShaderAddress(program)};
|
||||
|
||||
// Look up shader in the cache based on address
|
||||
Shader shader{TryGet(program_addr)};
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
@@ -21,16 +20,16 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
class CachedShader final {
|
||||
public:
|
||||
CachedShader(Tegra::GPUVAddr addr, Maxwell::ShaderProgram program_type);
|
||||
CachedShader(VAddr addr, Maxwell::ShaderProgram program_type);
|
||||
|
||||
/// Gets the address of the shader in guest memory, required for cache management
|
||||
Tegra::GPUVAddr GetAddr() const {
|
||||
VAddr GetAddr() const {
|
||||
return addr;
|
||||
}
|
||||
|
||||
/// Gets the size of the shader in guest memory, required for cache management
|
||||
size_t GetSizeInBytes() const {
|
||||
return sizeof(GLShader::ProgramCode);
|
||||
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
|
||||
}
|
||||
|
||||
/// Gets the shader entries for the shader
|
||||
@@ -50,7 +49,7 @@ public:
|
||||
GLint GetUniformLocation(const std::string& name);
|
||||
|
||||
private:
|
||||
Tegra::GPUVAddr addr;
|
||||
VAddr addr;
|
||||
Maxwell::ShaderProgram program_type;
|
||||
GLShader::ShaderSetup setup;
|
||||
GLShader::ShaderEntries entries;
|
||||
|
||||
@@ -729,8 +729,7 @@ private:
|
||||
{PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
|
||||
{PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="},
|
||||
{PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="},
|
||||
{PredCondition::GreaterThanWithNan, ">"},
|
||||
};
|
||||
{PredCondition::GreaterThanWithNan, ">"}, {PredCondition::GreaterEqualWithNan, ">="}};
|
||||
|
||||
const auto& comparison{PredicateComparisonStrings.find(condition)};
|
||||
ASSERT_MSG(comparison != PredicateComparisonStrings.end(),
|
||||
@@ -739,7 +738,8 @@ private:
|
||||
std::string predicate{'(' + op_a + ") " + comparison->second + " (" + op_b + ')'};
|
||||
if (condition == PredCondition::LessThanWithNan ||
|
||||
condition == PredCondition::NotEqualWithNan ||
|
||||
condition == PredCondition::GreaterThanWithNan) {
|
||||
condition == PredCondition::GreaterThanWithNan ||
|
||||
condition == PredCondition::GreaterEqualWithNan) {
|
||||
predicate += " || isnan(" + op_a + ") || isnan(" + op_b + ')';
|
||||
}
|
||||
|
||||
@@ -887,6 +887,8 @@ private:
|
||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||
|
||||
ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
|
||||
|
||||
size_t written_components = 0;
|
||||
for (u32 component = 0; component < 4; ++component) {
|
||||
if (!instr.texs.IsComponentEnabled(component)) {
|
||||
@@ -1038,6 +1040,15 @@ private:
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
|
||||
ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented",
|
||||
instr.fmul.tab5cb8_2.Value());
|
||||
ASSERT_MSG(instr.fmul.tab5c68_1 == 0, "FMUL tab5cb8_1({}) is not implemented",
|
||||
instr.fmul.tab5c68_1.Value());
|
||||
ASSERT_MSG(instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0
|
||||
.Value()); // SMO typical sends 1 here which seems to be the default
|
||||
ASSERT_MSG(instr.fmul.cc == 0, "FMUL cc is not implemented");
|
||||
|
||||
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
|
||||
instr.alu.saturate_d);
|
||||
@@ -1363,6 +1374,15 @@ private:
|
||||
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::POPC_C:
|
||||
case OpCode::Id::POPC_R:
|
||||
case OpCode::Id::POPC_IMM: {
|
||||
if (instr.popc.invert) {
|
||||
op_b = "~(" + op_b + ')';
|
||||
}
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, "bitCount(" + op_b + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SEL_C:
|
||||
case OpCode::Id::SEL_R:
|
||||
case OpCode::Id::SEL_IMM: {
|
||||
@@ -1427,6 +1447,12 @@ private:
|
||||
std::string op_b = instr.ffma.negate_b ? "-" : "";
|
||||
std::string op_c = instr.ffma.negate_c ? "-" : "";
|
||||
|
||||
ASSERT_MSG(instr.ffma.cc == 0, "FFMA cc not implemented");
|
||||
ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented",
|
||||
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
|
||||
ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented",
|
||||
instr.ffma.tab5980_1.Value());
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
@@ -2100,7 +2126,43 @@ private:
|
||||
}
|
||||
case OpCode::Id::IPA: {
|
||||
const auto& attribute = instr.attribute.fmt28;
|
||||
regs.SetRegisterToInputAttibute(instr.gpr0, attribute.element, attribute.index);
|
||||
const auto& reg = instr.gpr0;
|
||||
ASSERT_MSG(instr.ipa.sample_mode == Tegra::Shader::IpaSampleMode::Default,
|
||||
"Unhandled IPA sample mode: {}",
|
||||
static_cast<u32>(instr.ipa.sample_mode.Value()));
|
||||
ASSERT_MSG(instr.ipa.saturate == 0, "IPA saturate not implemented");
|
||||
switch (instr.ipa.interp_mode) {
|
||||
case Tegra::Shader::IpaInterpMode::Linear:
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment &&
|
||||
attribute.index == Attribute::Index::Position) {
|
||||
switch (attribute.element) {
|
||||
case 0:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = gl_FragCoord.x;");
|
||||
break;
|
||||
case 1:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = gl_FragCoord.y;");
|
||||
break;
|
||||
case 2:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = gl_FragCoord.z;");
|
||||
break;
|
||||
case 3:
|
||||
shader.AddLine(regs.GetRegisterAsFloat(reg) + " = 1.0;");
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
|
||||
}
|
||||
break;
|
||||
case Tegra::Shader::IpaInterpMode::Perspective:
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled IPA mode: {}",
|
||||
static_cast<u32>(instr.ipa.interp_mode.Value()));
|
||||
UNREACHABLE();
|
||||
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SSY: {
|
||||
|
||||
@@ -10,11 +10,14 @@
|
||||
#include <glad/glad.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
@@ -115,7 +118,7 @@ RendererOpenGL::~RendererOpenGL() = default;
|
||||
void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
|
||||
ScopeAcquireGLContext acquire_context{render_window};
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndSystemFrame();
|
||||
Core::System::GetInstance().GetPerfStats().EndSystemFrame();
|
||||
|
||||
// Maintain the rasterizer's state as a priority
|
||||
OpenGLState prev_state = OpenGLState::GetCurState();
|
||||
@@ -140,8 +143,8 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
|
||||
|
||||
render_window.PollEvents();
|
||||
|
||||
Core::System::GetInstance().frame_limiter.DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
|
||||
Core::System::GetInstance().perf_stats.BeginSystemFrame();
|
||||
Core::System::GetInstance().FrameLimiter().DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
|
||||
Core::System::GetInstance().GetPerfStats().BeginSystemFrame();
|
||||
|
||||
// Restore the rasterizer state
|
||||
prev_state.Apply();
|
||||
|
||||
@@ -56,6 +56,8 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::DXN2:
|
||||
case TextureFormat::BC7U:
|
||||
case TextureFormat::BC6H_UF16:
|
||||
case TextureFormat::BC6H_SF16:
|
||||
// In this case a 'pixel' actually refers to a 4x4 tile.
|
||||
return 16;
|
||||
case TextureFormat::R32_G32_B32:
|
||||
@@ -106,6 +108,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
case TextureFormat::DXN1:
|
||||
case TextureFormat::DXN2:
|
||||
case TextureFormat::BC7U:
|
||||
case TextureFormat::BC6H_UF16:
|
||||
case TextureFormat::BC6H_SF16:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
|
||||
@@ -70,6 +70,9 @@ set(UIS
|
||||
main.ui
|
||||
)
|
||||
|
||||
file(GLOB COMPAT_LIST
|
||||
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
||||
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
|
||||
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
|
||||
|
||||
@@ -77,6 +80,7 @@ qt5_wrap_ui(UI_HDRS ${UIS})
|
||||
|
||||
target_sources(yuzu
|
||||
PRIVATE
|
||||
${COMPAT_LIST}
|
||||
${ICONS}
|
||||
${THEMES}
|
||||
${UI_HDRS}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user