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__refs_pul
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fca72beb2d |
@@ -3,7 +3,6 @@
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#include <span>
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#include <vector>
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#include <SDL.h>
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#include "audio_core/common/common.h"
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#include "audio_core/sink/sdl2_sink.h"
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@@ -11,6 +10,16 @@
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#include "common/logging/log.h"
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#include "core/core.h"
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// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
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#endif
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#include <SDL.h>
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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namespace AudioCore::Sink {
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/**
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* SDL sink stream, responsible for sinking samples to hardware.
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@@ -111,6 +111,8 @@ struct AnalogProperties {
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float offset{};
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// Invert direction of the sensor data
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bool inverted{};
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// Invert the state if it's converted to a button
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bool inverted_button{};
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// Press once to activate, press again to release
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bool toggle{};
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};
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@@ -45,6 +45,7 @@ void LogSettings() {
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log_setting("System_LanguageIndex", values.language_index.GetValue());
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log_setting("System_RegionIndex", values.region_index.GetValue());
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log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
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log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
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log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
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log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
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log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
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@@ -191,7 +192,7 @@ void RestoreGlobalState(bool is_powered_on) {
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// Core
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values.use_multi_core.SetGlobal(true);
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values.use_extended_memory_layout.SetGlobal(true);
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values.use_unsafe_extended_memory_layout.SetGlobal(true);
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// CPU
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values.cpu_accuracy.SetGlobal(true);
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@@ -226,7 +227,6 @@ void RestoreGlobalState(bool is_powered_on) {
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values.shader_backend.SetGlobal(true);
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values.use_asynchronous_shaders.SetGlobal(true);
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values.use_fast_gpu_time.SetGlobal(true);
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values.use_pessimistic_flushes.SetGlobal(true);
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values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
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values.bg_red.SetGlobal(true);
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values.bg_green.SetGlobal(true);
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@@ -388,7 +388,8 @@ struct Values {
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// Core
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SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
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SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
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SwitchableSetting<bool> use_unsafe_extended_memory_layout{false,
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"use_unsafe_extended_memory_layout"};
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// Cpu
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SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
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@@ -460,7 +461,6 @@ struct Values {
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ShaderBackend::SPIRV, "shader_backend"};
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SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
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SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
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SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
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SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
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"use_vulkan_driver_pipeline_cache"};
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@@ -259,6 +259,20 @@ public:
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return *this;
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}
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void RotateFromOrigin(float roll, float pitch, float yaw) {
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float temp = y;
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y = std::cos(roll) * y - std::sin(roll) * z;
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z = std::sin(roll) * temp + std::cos(roll) * z;
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temp = x;
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x = std::cos(pitch) * x + std::sin(pitch) * z;
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z = -std::sin(pitch) * temp + std::cos(pitch) * z;
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temp = x;
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x = std::cos(yaw) * x - std::sin(yaw) * y;
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y = std::sin(yaw) * temp + std::cos(yaw) * y;
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}
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[[nodiscard]] constexpr T Length2() const {
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return x * x + y * y + z * z;
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}
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@@ -137,7 +137,7 @@ struct System::Impl {
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device_memory = std::make_unique<Core::DeviceMemory>();
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
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extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
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core_timing.SetMulticore(is_multicore);
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core_timing.Initialize([&system]() { system.RegisterHostThread(); });
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@@ -169,7 +169,7 @@ struct System::Impl {
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void ReinitializeIfNecessary(System& system) {
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const bool must_reinitialize =
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is_multicore != Settings::values.use_multi_core.GetValue() ||
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extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue();
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extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue();
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if (!must_reinitialize) {
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return;
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@@ -178,7 +178,7 @@ struct System::Impl {
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LOG_DEBUG(Kernel, "Re-initializing");
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is_multicore = Settings::values.use_multi_core.GetValue();
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extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
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extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
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Initialize(system);
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}
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@@ -293,6 +293,7 @@ struct System::Impl {
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ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
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Kernel::KProcess::ProcessType::Userland, resource_limit)
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.IsSuccess());
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Kernel::KProcess::Register(system.Kernel(), main_process);
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kernel.MakeApplicationProcess(main_process);
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const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
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if (load_result != Loader::ResultStatus::Success) {
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@@ -376,6 +376,7 @@ void EmulatedController::ReloadInput() {
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motion.accel = emulated_motion.GetAcceleration();
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motion.gyro = emulated_motion.GetGyroscope();
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motion.rotation = emulated_motion.GetRotations();
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motion.euler = emulated_motion.GetEulerAngles();
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motion.orientation = emulated_motion.GetOrientation();
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motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity);
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}
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@@ -976,14 +977,11 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
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emulated.UpdateOrientation(raw_status.delta_timestamp);
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force_update_motion = raw_status.force_update;
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if (is_configuring) {
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return;
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}
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auto& motion = controller.motion_state[index];
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motion.accel = emulated.GetAcceleration();
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motion.gyro = emulated.GetGyroscope();
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motion.rotation = emulated.GetRotations();
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motion.euler = emulated.GetEulerAngles();
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motion.orientation = emulated.GetOrientation();
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motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
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}
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@@ -106,6 +106,7 @@ struct ControllerMotion {
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Common::Vec3f accel{};
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Common::Vec3f gyro{};
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Common::Vec3f rotation{};
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Common::Vec3f euler{};
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std::array<Common::Vec3f, 3> orientation{};
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bool is_at_rest{};
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};
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@@ -54,6 +54,7 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu
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case Common::Input::InputType::Analog:
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status.value = TransformToTrigger(callback).pressed.value;
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status.toggle = callback.analog_status.properties.toggle;
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status.inverted = callback.analog_status.properties.inverted_button;
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break;
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case Common::Input::InputType::Trigger:
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status.value = TransformToTrigger(callback).pressed.value;
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@@ -1,6 +1,8 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cmath>
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#include "common/math_util.h"
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#include "core/hid/motion_input.h"
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@@ -51,6 +53,20 @@ void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
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quat = quaternion;
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}
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void MotionInput::SetEulerAngles(const Common::Vec3f& euler_angles) {
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const float cr = std::cos(euler_angles.x * 0.5f);
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const float sr = std::sin(euler_angles.x * 0.5f);
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const float cp = std::cos(euler_angles.y * 0.5f);
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const float sp = std::sin(euler_angles.y * 0.5f);
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const float cy = std::cos(euler_angles.z * 0.5f);
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const float sy = std::sin(euler_angles.z * 0.5f);
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quat.w = cr * cp * cy + sr * sp * sy;
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quat.xyz.x = sr * cp * cy - cr * sp * sy;
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quat.xyz.y = cr * sp * cy + sr * cp * sy;
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quat.xyz.z = cr * cp * sy - sr * sp * cy;
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}
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void MotionInput::SetGyroBias(const Common::Vec3f& bias) {
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gyro_bias = bias;
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}
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@@ -222,6 +238,26 @@ Common::Vec3f MotionInput::GetRotations() const {
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return rotations;
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}
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Common::Vec3f MotionInput::GetEulerAngles() const {
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// roll (x-axis rotation)
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const float sinr_cosp = 2 * (quat.w * quat.xyz.x + quat.xyz.y * quat.xyz.z);
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const float cosr_cosp = 1 - 2 * (quat.xyz.x * quat.xyz.x + quat.xyz.y * quat.xyz.y);
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// pitch (y-axis rotation)
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const float sinp = std::sqrt(1 + 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
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const float cosp = std::sqrt(1 - 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
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// yaw (z-axis rotation)
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const float siny_cosp = 2 * (quat.w * quat.xyz.z + quat.xyz.x * quat.xyz.y);
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const float cosy_cosp = 1 - 2 * (quat.xyz.y * quat.xyz.y + quat.xyz.z * quat.xyz.z);
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return {
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std::atan2(sinr_cosp, cosr_cosp),
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2 * std::atan2(sinp, cosp) - Common::PI / 2,
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std::atan2(siny_cosp, cosy_cosp),
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};
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}
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void MotionInput::ResetOrientation() {
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if (!reset_enabled || only_accelerometer) {
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return;
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|
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@@ -35,6 +35,7 @@ public:
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void SetAcceleration(const Common::Vec3f& acceleration);
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void SetGyroscope(const Common::Vec3f& gyroscope);
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void SetQuaternion(const Common::Quaternion<f32>& quaternion);
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void SetEulerAngles(const Common::Vec3f& euler_angles);
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void SetGyroBias(const Common::Vec3f& bias);
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void SetGyroThreshold(f32 threshold);
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|
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@@ -54,6 +55,7 @@ public:
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[[nodiscard]] Common::Vec3f GetGyroBias() const;
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[[nodiscard]] Common::Vec3f GetRotations() const;
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[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
|
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[[nodiscard]] Common::Vec3f GetEulerAngles() const;
|
||||
|
||||
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
|
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[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
|
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|
||||
@@ -35,12 +35,13 @@ namespace {
|
||||
using namespace Common::Literals;
|
||||
|
||||
u32 GetMemorySizeForInit() {
|
||||
return Settings::values.use_extended_memory_layout ? Smc::MemorySize_8GB : Smc::MemorySize_4GB;
|
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return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemorySize_8GB
|
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: Smc::MemorySize_4GB;
|
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}
|
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|
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Smc::MemoryArrangement GetMemoryArrangeForInit() {
|
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return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_8GB
|
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: Smc::MemoryArrangement_4GB;
|
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return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemoryArrangement_8GB
|
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: Smc::MemoryArrangement_4GB;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -182,8 +182,8 @@ public:
|
||||
explicit KAutoObjectWithList(KernelCore& kernel) : KAutoObject(kernel) {}
|
||||
|
||||
static int Compare(const KAutoObjectWithList& lhs, const KAutoObjectWithList& rhs) {
|
||||
const u64 lid = lhs.GetId();
|
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const u64 rid = rhs.GetId();
|
||||
const uintptr_t lid = reinterpret_cast<uintptr_t>(std::addressof(lhs));
|
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const uintptr_t rid = reinterpret_cast<uintptr_t>(std::addressof(rhs));
|
||||
|
||||
if (lid < rid) {
|
||||
return -1;
|
||||
|
||||
@@ -95,7 +95,7 @@ struct KernelCore::Impl {
|
||||
pt_heap_region.GetSize());
|
||||
}
|
||||
|
||||
InitializeHackSharedMemory();
|
||||
InitializeHackSharedMemory(kernel);
|
||||
RegisterHostThread(nullptr);
|
||||
}
|
||||
|
||||
@@ -216,10 +216,12 @@ struct KernelCore::Impl {
|
||||
auto* main_thread{Kernel::KThread::Create(system.Kernel())};
|
||||
main_thread->SetCurrentCore(core);
|
||||
ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
|
||||
KThread::Register(system.Kernel(), main_thread);
|
||||
|
||||
auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
|
||||
idle_thread->SetCurrentCore(core);
|
||||
ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
|
||||
KThread::Register(system.Kernel(), idle_thread);
|
||||
|
||||
schedulers[i]->Initialize(main_thread, idle_thread, core);
|
||||
}
|
||||
@@ -230,6 +232,7 @@ struct KernelCore::Impl {
|
||||
const Core::Timing::CoreTiming& core_timing) {
|
||||
system_resource_limit = KResourceLimit::Create(system.Kernel());
|
||||
system_resource_limit->Initialize(&core_timing);
|
||||
KResourceLimit::Register(kernel, system_resource_limit);
|
||||
|
||||
const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()};
|
||||
const auto total_size{sizes.first};
|
||||
@@ -355,6 +358,7 @@ struct KernelCore::Impl {
|
||||
ASSERT(KThread::InitializeHighPriorityThread(system, shutdown_threads[core_id], {}, {},
|
||||
core_id)
|
||||
.IsSuccess());
|
||||
KThread::Register(system.Kernel(), shutdown_threads[core_id]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -729,7 +733,7 @@ struct KernelCore::Impl {
|
||||
memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize());
|
||||
}
|
||||
|
||||
void InitializeHackSharedMemory() {
|
||||
void InitializeHackSharedMemory(KernelCore& kernel) {
|
||||
// Setup memory regions for emulated processes
|
||||
// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
|
||||
constexpr std::size_t hid_size{0x40000};
|
||||
@@ -746,14 +750,23 @@ struct KernelCore::Impl {
|
||||
|
||||
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, hid_size);
|
||||
KSharedMemory::Register(kernel, hid_shared_mem);
|
||||
|
||||
font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, font_size);
|
||||
KSharedMemory::Register(kernel, font_shared_mem);
|
||||
|
||||
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, irs_size);
|
||||
KSharedMemory::Register(kernel, irs_shared_mem);
|
||||
|
||||
time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, time_size);
|
||||
KSharedMemory::Register(kernel, time_shared_mem);
|
||||
|
||||
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, hidbus_size);
|
||||
KSharedMemory::Register(kernel, hidbus_shared_mem);
|
||||
}
|
||||
|
||||
std::mutex registered_objects_lock;
|
||||
@@ -1072,12 +1085,15 @@ static std::jthread RunHostThreadFunc(KernelCore& kernel, KProcess* process,
|
||||
// Commit the thread reservation.
|
||||
thread_reservation.Commit();
|
||||
|
||||
// Register the thread.
|
||||
KThread::Register(kernel, thread);
|
||||
|
||||
return std::jthread(
|
||||
[&kernel, thread, thread_name{std::move(thread_name)}, func{std::move(func)}] {
|
||||
// Set the thread name.
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
|
||||
// Register the thread.
|
||||
// Set the thread as current.
|
||||
kernel.RegisterHostThread(thread);
|
||||
|
||||
// Run the callback.
|
||||
@@ -1099,6 +1115,9 @@ std::jthread KernelCore::RunOnHostCoreProcess(std::string&& process_name,
|
||||
// Ensure that we don't hold onto any extra references.
|
||||
SCOPE_EXIT({ process->Close(); });
|
||||
|
||||
// Register the new process.
|
||||
KProcess::Register(*this, process);
|
||||
|
||||
// Run the host thread.
|
||||
return RunHostThreadFunc(*this, process, std::move(process_name), std::move(func));
|
||||
}
|
||||
@@ -1124,6 +1143,9 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
|
||||
// Ensure that we don't hold onto any extra references.
|
||||
SCOPE_EXIT({ process->Close(); });
|
||||
|
||||
// Register the new process.
|
||||
KProcess::Register(*this, process);
|
||||
|
||||
// Reserve a new thread from the process resource limit.
|
||||
KScopedResourceReservation thread_reservation(process, LimitableResource::ThreadCountMax);
|
||||
ASSERT(thread_reservation.Succeeded());
|
||||
@@ -1136,6 +1158,9 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
|
||||
// Commit the thread reservation.
|
||||
thread_reservation.Commit();
|
||||
|
||||
// Register the new thread.
|
||||
KThread::Register(*this, thread);
|
||||
|
||||
// Begin running the thread.
|
||||
ASSERT(R_SUCCEEDED(thread->Run()));
|
||||
}
|
||||
|
||||
@@ -156,6 +156,7 @@ public:
|
||||
|
||||
auto* session = Kernel::KSession::Create(kernel);
|
||||
session->Initialize(nullptr, 0);
|
||||
Kernel::KSession::Register(kernel, session);
|
||||
|
||||
auto next_manager = std::make_shared<Service::SessionRequestManager>(
|
||||
kernel, manager->GetServerManager());
|
||||
|
||||
@@ -25,6 +25,9 @@ ServiceContext::ServiceContext(Core::System& system_, std::string name_)
|
||||
Kernel::KProcess::ProcessType::KernelInternal,
|
||||
kernel.GetSystemResourceLimit())
|
||||
.IsSuccess());
|
||||
|
||||
// Register the process.
|
||||
Kernel::KProcess::Register(kernel, process);
|
||||
process_created = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,9 @@ Mutex::Mutex(Core::System& system) : m_system(system) {
|
||||
m_event = Kernel::KEvent::Create(system.Kernel());
|
||||
m_event->Initialize(nullptr);
|
||||
|
||||
// Register the event.
|
||||
Kernel::KEvent::Register(system.Kernel(), m_event);
|
||||
|
||||
ASSERT(R_SUCCEEDED(m_event->Signal()));
|
||||
}
|
||||
|
||||
|
||||
@@ -33,6 +33,9 @@ ServerManager::ServerManager(Core::System& system) : m_system{system}, m_serve_m
|
||||
// Initialize event.
|
||||
m_event = Kernel::KEvent::Create(system.Kernel());
|
||||
m_event->Initialize(nullptr);
|
||||
|
||||
// Register event.
|
||||
Kernel::KEvent::Register(system.Kernel(), m_event);
|
||||
}
|
||||
|
||||
ServerManager::~ServerManager() {
|
||||
@@ -160,6 +163,9 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
|
||||
// Initialize the event.
|
||||
m_deferral_event->Initialize(nullptr);
|
||||
|
||||
// Register the event.
|
||||
Kernel::KEvent::Register(m_system.Kernel(), m_deferral_event);
|
||||
|
||||
// Set the output.
|
||||
*out_event = m_deferral_event;
|
||||
|
||||
|
||||
@@ -64,6 +64,9 @@ Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
port->Initialize(ServerSessionCountMax, false, 0);
|
||||
|
||||
// Register the port.
|
||||
Kernel::KPort::Register(kernel, port);
|
||||
|
||||
service_ports.emplace(name, port);
|
||||
registered_services.emplace(name, handler);
|
||||
if (deferral_event) {
|
||||
|
||||
@@ -49,6 +49,9 @@ void Controller::CloneCurrentObject(HLERequestContext& ctx) {
|
||||
// Commit the session reservation.
|
||||
session_reservation.Commit();
|
||||
|
||||
// Register the session.
|
||||
Kernel::KSession::Register(system.Kernel(), session);
|
||||
|
||||
// Register with server manager.
|
||||
session_manager->GetServerManager().RegisterSession(&session->GetServerSession(),
|
||||
session_manager);
|
||||
|
||||
@@ -462,7 +462,7 @@ struct Memory::Impl {
|
||||
}
|
||||
|
||||
if (Settings::IsFastmemEnabled()) {
|
||||
const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
|
||||
const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
|
||||
system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
|
||||
}
|
||||
|
||||
|
||||
@@ -58,6 +58,8 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
|
||||
}
|
||||
|
||||
void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
|
||||
value /= 2.0f;
|
||||
value -= 0.5f;
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
|
||||
@@ -939,6 +939,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
|
||||
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
|
||||
.offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f),
|
||||
.inverted = params.Get("invert", "+") == "-",
|
||||
.inverted_button = params.Get("inverted", false) != 0,
|
||||
.toggle = params.Get("toggle", false) != 0,
|
||||
};
|
||||
input_engine->PreSetController(identifier);
|
||||
|
||||
@@ -1426,7 +1426,7 @@ bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr,
|
||||
.size = sub_size,
|
||||
});
|
||||
total_size_bytes += sub_size;
|
||||
largest_copy = std::max(largest_copy, sub_size);
|
||||
largest_copy = std::max<u64>(largest_copy, sub_size);
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
|
||||
@@ -170,7 +170,8 @@ private:
|
||||
std::size_t page_index{cpu_address >> HIGHER_PAGE_BITS};
|
||||
u64 page_offset{cpu_address & HIGHER_PAGE_MASK};
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
const std::size_t copy_amount{
|
||||
std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
auto* manager{top_tier[page_index]};
|
||||
if (manager) {
|
||||
if constexpr (BOOL_BREAK) {
|
||||
@@ -206,7 +207,8 @@ private:
|
||||
u64 begin = std::numeric_limits<u64>::max();
|
||||
u64 end = 0;
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
const std::size_t copy_amount{
|
||||
std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
|
||||
auto* manager{top_tier[page_index]};
|
||||
const auto execute = [&] {
|
||||
auto [new_begin, new_end] = func(manager, page_offset, copy_amount);
|
||||
|
||||
@@ -126,15 +126,14 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
|
||||
PixelFormat::ASTC_2D_8X8_SRGB,
|
||||
};
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X5_UNORM
|
||||
// PixelFormat::ASTC_2D_10X5_SRGB
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X6_SRGB
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x5_RGBA{
|
||||
PixelFormat::ASTC_2D_10X5_UNORM,
|
||||
PixelFormat::ASTC_2D_10X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
|
||||
PixelFormat::ASTC_2D_10X6_UNORM,
|
||||
PixelFormat::ASTC_2D_10X6_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
|
||||
@@ -147,9 +146,10 @@ constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
|
||||
PixelFormat::ASTC_2D_10X10_SRGB,
|
||||
};
|
||||
|
||||
// Missing formats
|
||||
// ASTC_2D_12X10_UNORM,
|
||||
// ASTC_2D_12X10_SRGB,
|
||||
constexpr std::array VIEW_CLASS_ASTC_12x10_RGBA{
|
||||
PixelFormat::ASTC_2D_12X10_UNORM,
|
||||
PixelFormat::ASTC_2D_12X10_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
|
||||
PixelFormat::ASTC_2D_12X12_UNORM,
|
||||
@@ -229,9 +229,11 @@ constexpr Table MakeViewTable() {
|
||||
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_12x10_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
|
||||
return view;
|
||||
}
|
||||
|
||||
@@ -4,13 +4,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <condition_variable>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
@@ -23,15 +30,26 @@ class FenceBase {
|
||||
public:
|
||||
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
|
||||
|
||||
bool IsStubbed() const {
|
||||
return is_stubbed;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool is_stubbed;
|
||||
};
|
||||
|
||||
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
|
||||
template <typename Traits>
|
||||
class FenceManager {
|
||||
using TFence = typename Traits::FenceType;
|
||||
using TTextureCache = typename Traits::TextureCacheType;
|
||||
using TBufferCache = typename Traits::BufferCacheType;
|
||||
using TQueryCache = typename Traits::QueryCacheType;
|
||||
static constexpr bool can_async_check = Traits::HAS_ASYNC_CHECK;
|
||||
|
||||
public:
|
||||
/// Notify the fence manager about a new frame
|
||||
void TickFrame() {
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Tick();
|
||||
}
|
||||
|
||||
@@ -46,17 +64,33 @@ public:
|
||||
}
|
||||
|
||||
void SignalFence(std::function<void()>&& func) {
|
||||
TryReleasePendingFences();
|
||||
rasterizer.InvalidateGPUCache();
|
||||
bool delay_fence = Settings::IsGPULevelHigh();
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<false>();
|
||||
}
|
||||
const bool should_flush = ShouldFlush();
|
||||
CommitAsyncFlushes();
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
CommitOperations();
|
||||
TFence new_fence = CreateFence(!should_flush);
|
||||
fences.push(new_fence);
|
||||
if constexpr (can_async_check) {
|
||||
guard.lock();
|
||||
}
|
||||
if (delay_fence) {
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
}
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
QueueFence(new_fence);
|
||||
if (!delay_fence) {
|
||||
func();
|
||||
}
|
||||
fences.push(std::move(new_fence));
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
if constexpr (can_async_check) {
|
||||
guard.unlock();
|
||||
cv.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
void SignalSyncPoint(u32 value) {
|
||||
@@ -66,29 +100,30 @@ public:
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait()) {
|
||||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<true>();
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
|
||||
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
|
||||
TTextureCache& texture_cache_, TBufferCache& buffer_cache_,
|
||||
TQueryCache& query_cache_)
|
||||
: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {
|
||||
if constexpr (can_async_check) {
|
||||
fence_thread =
|
||||
std::jthread([this](std::stop_token token) { ReleaseThreadFunc(token); });
|
||||
}
|
||||
}
|
||||
|
||||
virtual ~FenceManager() = default;
|
||||
virtual ~FenceManager() {
|
||||
if constexpr (can_async_check) {
|
||||
fence_thread.request_stop();
|
||||
cv.notify_all();
|
||||
fence_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
@@ -104,15 +139,20 @@ protected:
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::Host1x::SyncpointManager& syncpoint_manager;
|
||||
TTextureCache& texture_cache;
|
||||
TTBufferCache& buffer_cache;
|
||||
TBufferCache& buffer_cache;
|
||||
TQueryCache& query_cache;
|
||||
|
||||
private:
|
||||
template <bool force_wait>
|
||||
void TryReleasePendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
|
||||
return;
|
||||
if constexpr (force_wait) {
|
||||
WaitFence(current_fence);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
@@ -120,7 +160,49 @@ private:
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
{
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Push(std::move(current_fence));
|
||||
}
|
||||
fences.pop();
|
||||
}
|
||||
}
|
||||
|
||||
void ReleaseThreadFunc(std::stop_token stop_token) {
|
||||
std::string name = "GPUFencingThread";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
|
||||
// Cleanup
|
||||
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
|
||||
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
|
||||
TFence current_fence;
|
||||
std::deque<std::function<void()>> current_operations;
|
||||
while (!stop_token.stop_requested()) {
|
||||
{
|
||||
std::unique_lock lock(guard);
|
||||
cv.wait(lock, [&] { return stop_token.stop_requested() || !fences.empty(); });
|
||||
if (stop_token.stop_requested()) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
current_fence = std::move(fences.front());
|
||||
current_operations = std::move(pending_operations.front());
|
||||
fences.pop();
|
||||
pending_operations.pop_front();
|
||||
}
|
||||
if (!current_fence->IsStubbed()) {
|
||||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
for (auto& operation : current_operations) {
|
||||
operation();
|
||||
}
|
||||
{
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Push(std::move(current_fence));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -154,19 +236,16 @@ private:
|
||||
query_cache.CommitAsyncFlushes();
|
||||
}
|
||||
|
||||
void PopFence() {
|
||||
delayed_destruction_ring.Push(std::move(fences.front()));
|
||||
fences.pop();
|
||||
}
|
||||
|
||||
void CommitOperations() {
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
}
|
||||
|
||||
std::queue<TFence> fences;
|
||||
std::deque<std::function<void()>> uncommitted_operations;
|
||||
std::deque<std::deque<std::function<void()>>> pending_operations;
|
||||
|
||||
std::mutex guard;
|
||||
std::mutex ring_guard;
|
||||
std::condition_variable cv;
|
||||
|
||||
std::jthread fence_thread;
|
||||
|
||||
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
|
||||
};
|
||||
|
||||
|
||||
@@ -82,6 +82,7 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
|
||||
}
|
||||
|
||||
PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const {
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
return kind_map.GetValueAt(gpu_addr);
|
||||
}
|
||||
|
||||
@@ -160,7 +161,10 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
|
||||
}
|
||||
remaining_size -= big_page_size;
|
||||
}
|
||||
kind_map.Map(gpu_addr, gpu_addr + size, kind);
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
kind_map.Map(gpu_addr, gpu_addr + size, kind);
|
||||
}
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
@@ -553,6 +557,7 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
|
||||
}
|
||||
|
||||
size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
return kind_map.GetContinuousSizeFrom(gpu_addr);
|
||||
}
|
||||
|
||||
@@ -745,10 +750,10 @@ void MemoryManager::FlushCaching() {
|
||||
return;
|
||||
}
|
||||
accumulator->Callback([this](GPUVAddr addr, size_t size) {
|
||||
GetSubmappedRangeImpl<false>(addr, size, page_stash);
|
||||
GetSubmappedRangeImpl<false>(addr, size, page_stash2);
|
||||
});
|
||||
rasterizer->InnerInvalidation(page_stash);
|
||||
page_stash.clear();
|
||||
rasterizer->InnerInvalidation(page_stash2);
|
||||
page_stash2.clear();
|
||||
accumulator->Clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
@@ -215,6 +216,9 @@ private:
|
||||
|
||||
std::vector<u64> big_page_continuous;
|
||||
std::vector<std::pair<VAddr, std::size_t>> page_stash{};
|
||||
std::vector<std::pair<VAddr, std::size_t>> page_stash2{};
|
||||
|
||||
mutable std::mutex guard;
|
||||
|
||||
static constexpr size_t continuous_bits = 64;
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
@@ -17,13 +18,19 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using AsyncJobId = SlotId;
|
||||
|
||||
static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
class CounterStreamBase {
|
||||
public:
|
||||
@@ -93,9 +100,13 @@ private:
|
||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
|
||||
: rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
: rasterizer{rasterizer_},
|
||||
cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {
|
||||
(void)slot_async_jobs.insert(); // Null value
|
||||
}
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
@@ -126,10 +137,15 @@ public:
|
||||
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
|
||||
}
|
||||
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
AsyncFlushQuery(*cpu_addr);
|
||||
auto result = query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (result) {
|
||||
auto async_job_id = query->GetAsyncJob();
|
||||
auto& async_job = slot_async_jobs[async_job_id];
|
||||
async_job.collected = true;
|
||||
async_job.value = *result;
|
||||
query->SetAsyncJob(NULL_ASYNC_JOB_ID);
|
||||
}
|
||||
AsyncFlushQuery(query, timestamp, lock);
|
||||
}
|
||||
|
||||
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
|
||||
@@ -173,15 +189,18 @@ public:
|
||||
}
|
||||
|
||||
void CommitAsyncFlushes() {
|
||||
std::unique_lock lock{mutex};
|
||||
committed_flushes.push_back(uncommitted_flushes);
|
||||
uncommitted_flushes.reset();
|
||||
}
|
||||
|
||||
bool HasUncommittedFlushes() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return uncommitted_flushes != nullptr;
|
||||
}
|
||||
|
||||
bool ShouldWaitAsyncFlushes() const {
|
||||
std::unique_lock lock{mutex};
|
||||
if (committed_flushes.empty()) {
|
||||
return false;
|
||||
}
|
||||
@@ -189,6 +208,7 @@ public:
|
||||
}
|
||||
|
||||
void PopAsyncFlushes() {
|
||||
std::unique_lock lock{mutex};
|
||||
if (committed_flushes.empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -197,15 +217,25 @@ public:
|
||||
committed_flushes.pop_front();
|
||||
return;
|
||||
}
|
||||
for (VAddr query_address : *flush_list) {
|
||||
FlushAndRemoveRegion(query_address, 4);
|
||||
for (AsyncJobId async_job_id : *flush_list) {
|
||||
AsyncJob& async_job = slot_async_jobs[async_job_id];
|
||||
if (!async_job.collected) {
|
||||
FlushAndRemoveRegion(async_job.query_location, 2, true);
|
||||
}
|
||||
}
|
||||
committed_flushes.pop_front();
|
||||
}
|
||||
|
||||
private:
|
||||
struct AsyncJob {
|
||||
bool collected = false;
|
||||
u64 value = 0;
|
||||
VAddr query_location = 0;
|
||||
std::optional<u64> timestamp{};
|
||||
};
|
||||
|
||||
/// Flushes a memory range to guest memory and removes it from the cache.
|
||||
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
|
||||
void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
|
||||
const u64 addr_begin = addr;
|
||||
const u64 addr_end = addr_begin + size;
|
||||
const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
|
||||
@@ -226,7 +256,16 @@ private:
|
||||
continue;
|
||||
}
|
||||
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
|
||||
query.Flush();
|
||||
AsyncJobId async_job_id = query.GetAsyncJob();
|
||||
auto flush_result = query.Flush(async);
|
||||
if (async_job_id == NULL_ASYNC_JOB_ID) {
|
||||
ASSERT_MSG(false, "This should not be reachable at all");
|
||||
continue;
|
||||
}
|
||||
AsyncJob& async_job = slot_async_jobs[async_job_id];
|
||||
async_job.collected = true;
|
||||
async_job.value = flush_result;
|
||||
query.SetAsyncJob(NULL_ASYNC_JOB_ID);
|
||||
}
|
||||
std::erase_if(contents, in_range);
|
||||
}
|
||||
@@ -253,26 +292,60 @@ private:
|
||||
return found != std::end(contents) ? &*found : nullptr;
|
||||
}
|
||||
|
||||
void AsyncFlushQuery(VAddr addr) {
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
|
||||
void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
|
||||
std::unique_lock<std::recursive_mutex>& lock) {
|
||||
const AsyncJobId new_async_job_id = slot_async_jobs.insert();
|
||||
{
|
||||
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
|
||||
query->SetAsyncJob(new_async_job_id);
|
||||
async_job.query_location = query->GetCpuAddr();
|
||||
async_job.collected = false;
|
||||
|
||||
if (!uncommitted_flushes) {
|
||||
uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
|
||||
}
|
||||
uncommitted_flushes->push_back(new_async_job_id);
|
||||
}
|
||||
uncommitted_flushes->push_back(addr);
|
||||
lock.unlock();
|
||||
std::function<void()> operation([this, new_async_job_id, timestamp] {
|
||||
std::unique_lock local_lock{mutex};
|
||||
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
|
||||
u64 value = async_job.value;
|
||||
VAddr address = async_job.query_location;
|
||||
slot_async_jobs.erase(new_async_job_id);
|
||||
local_lock.unlock();
|
||||
if (timestamp) {
|
||||
u64 timestamp_value = *timestamp;
|
||||
cpu_memory.WriteBlockUnsafe(address + sizeof(u64), ×tamp_value, sizeof(u64));
|
||||
cpu_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
|
||||
rasterizer.InvalidateRegion(address, sizeof(u64) * 2,
|
||||
VideoCommon::CacheType::NoQueryCache);
|
||||
} else {
|
||||
u32 small_value = static_cast<u32>(value);
|
||||
cpu_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
|
||||
rasterizer.InvalidateRegion(address, sizeof(u32),
|
||||
VideoCommon::CacheType::NoQueryCache);
|
||||
}
|
||||
});
|
||||
rasterizer.SyncOperation(std::move(operation));
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
|
||||
static constexpr unsigned YUZU_PAGEBITS = 12;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
SlotVector<AsyncJob> slot_async_jobs;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
|
||||
mutable std::recursive_mutex mutex;
|
||||
|
||||
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
|
||||
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
|
||||
std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
|
||||
std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
@@ -291,12 +364,12 @@ public:
|
||||
virtual ~HostCounterBase() = default;
|
||||
|
||||
/// Returns the current value of the query.
|
||||
u64 Query() {
|
||||
u64 Query(bool async = false) {
|
||||
if (result) {
|
||||
return *result;
|
||||
}
|
||||
|
||||
u64 value = BlockingQuery() + base_result;
|
||||
u64 value = BlockingQuery(async) + base_result;
|
||||
if (dependency) {
|
||||
value += dependency->Query();
|
||||
dependency = nullptr;
|
||||
@@ -317,7 +390,7 @@ public:
|
||||
|
||||
protected:
|
||||
/// Returns the value of query from the backend API blocking as needed.
|
||||
virtual u64 BlockingQuery() const = 0;
|
||||
virtual u64 BlockingQuery(bool async = false) const = 0;
|
||||
|
||||
private:
|
||||
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
|
||||
@@ -340,26 +413,33 @@ public:
|
||||
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
|
||||
|
||||
/// Flushes the query to guest memory.
|
||||
virtual void Flush() {
|
||||
virtual u64 Flush(bool async = false) {
|
||||
// When counter is nullptr it means that it's just been reset. We are supposed to write a
|
||||
// zero in these cases.
|
||||
const u64 value = counter ? counter->Query() : 0;
|
||||
const u64 value = counter ? counter->Query(async) : 0;
|
||||
if (async) {
|
||||
return value;
|
||||
}
|
||||
std::memcpy(host_ptr, &value, sizeof(u64));
|
||||
|
||||
if (timestamp) {
|
||||
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// Binds a counter to this query.
|
||||
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
|
||||
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_,
|
||||
std::optional<u64> timestamp_) {
|
||||
std::optional<u64> result{};
|
||||
if (counter) {
|
||||
// If there's an old counter set it means the query is being rewritten by the game.
|
||||
// To avoid losing the data forever, flush here.
|
||||
Flush();
|
||||
result = std::make_optional(Flush());
|
||||
}
|
||||
counter = std::move(counter_);
|
||||
timestamp = timestamp_;
|
||||
return result;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const noexcept {
|
||||
@@ -374,6 +454,14 @@ public:
|
||||
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
|
||||
}
|
||||
|
||||
void SetAsyncJob(AsyncJobId assigned_async_job_) {
|
||||
assigned_async_job = assigned_async_job_;
|
||||
}
|
||||
|
||||
AsyncJobId GetAsyncJob() const {
|
||||
return assigned_async_job;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns true when querying the counter may potentially block.
|
||||
bool WaitPending() const noexcept {
|
||||
@@ -389,6 +477,7 @@ private:
|
||||
u8* host_ptr; ///< Writable host pointer.
|
||||
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
|
||||
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
|
||||
AsyncJobId assigned_async_job;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -30,7 +30,17 @@ private:
|
||||
};
|
||||
|
||||
using Fence = std::shared_ptr<GLInnerFence>;
|
||||
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
|
||||
|
||||
struct FenceManagerParams {
|
||||
using FenceType = Fence;
|
||||
using BufferCacheType = BufferCache;
|
||||
using TextureCacheType = TextureCache;
|
||||
using QueryCacheType = QueryCache;
|
||||
|
||||
static constexpr bool HAS_ASYNC_CHECK = false;
|
||||
};
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
|
||||
|
||||
class FenceManagerOpenGL final : public GenericFenceManager {
|
||||
public:
|
||||
|
||||
@@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
|
||||
: QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
@@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
|
||||
glEndQuery(GetTarget(type));
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
|
||||
GLint64 value;
|
||||
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
|
||||
return static_cast<u64>(value);
|
||||
@@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
|
||||
return *this;
|
||||
}
|
||||
|
||||
void CachedQuery::Flush() {
|
||||
u64 CachedQuery::Flush([[maybe_unused]] bool async) {
|
||||
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
|
||||
// To avoid this disable and re-enable keeping the dependency stream.
|
||||
// But we only have to do this if we have pending waits to be done.
|
||||
@@ -106,11 +106,13 @@ void CachedQuery::Flush() {
|
||||
stream.Update(false);
|
||||
}
|
||||
|
||||
VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
|
||||
if (slice_counter) {
|
||||
stream.Update(true);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_);
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||
~QueryCache();
|
||||
|
||||
OGLQuery AllocateQuery(VideoCore::QueryType type);
|
||||
@@ -51,7 +51,7 @@ public:
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
CachedQuery(const CachedQuery&) = delete;
|
||||
CachedQuery& operator=(const CachedQuery&) = delete;
|
||||
|
||||
void Flush() override;
|
||||
u64 Flush(bool async = false) override;
|
||||
|
||||
private:
|
||||
QueryCache* cache;
|
||||
|
||||
@@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
|
||||
state_tracker, gpu.ShaderNotify()),
|
||||
query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
|
||||
query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
|
||||
blit_image(program_manager_) {}
|
||||
|
||||
|
||||
@@ -861,9 +861,12 @@ GLuint Image::StorageHandle() noexcept {
|
||||
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X8_SRGB:
|
||||
case PixelFormat::ASTC_2D_6X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X12_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_6X5_SRGB:
|
||||
|
||||
@@ -100,10 +100,13 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
|
||||
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR}, // ASTC_2D_10X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_12x10_KHR}, // ASTC_2D_12X10_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR}, // ASTC_2D_12X10_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
|
||||
|
||||
@@ -197,10 +197,13 @@ struct FormatTuple {
|
||||
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
|
||||
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
|
||||
{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
|
||||
{VK_FORMAT_ASTC_10x6_SRGB_BLOCK}, // ASTC_2D_10X6_SRGB
|
||||
{VK_FORMAT_ASTC_10x5_UNORM_BLOCK}, // ASTC_2D_10X5_UNORM
|
||||
{VK_FORMAT_ASTC_10x5_SRGB_BLOCK}, // ASTC_2D_10X5_SRGB
|
||||
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
|
||||
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
|
||||
{VK_FORMAT_ASTC_12x10_UNORM_BLOCK}, // ASTC_2D_12X10_UNORM
|
||||
{VK_FORMAT_ASTC_12x10_SRGB_BLOCK}, // ASTC_2D_12X10_SRGB
|
||||
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
|
||||
{VK_FORMAT_ASTC_12x12_SRGB_BLOCK}, // ASTC_2D_12X12_SRGB
|
||||
{VK_FORMAT_ASTC_8x6_UNORM_BLOCK}, // ASTC_2D_8X6_UNORM
|
||||
|
||||
@@ -134,7 +134,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
Frame* frame = present_manager.GetRenderFrame();
|
||||
blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
|
||||
scheduler.Flush(*frame->render_ready);
|
||||
scheduler.Record([this, frame](vk::CommandBuffer) { present_manager.PushFrame(frame); });
|
||||
present_manager.Present(frame);
|
||||
|
||||
gpu.RendererFrameEndNotify();
|
||||
rasterizer.TickFrame();
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
|
||||
@@ -40,7 +40,16 @@ private:
|
||||
};
|
||||
using Fence = std::shared_ptr<InnerFence>;
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
|
||||
struct FenceManagerParams {
|
||||
using FenceType = Fence;
|
||||
using BufferCacheType = BufferCache;
|
||||
using TextureCacheType = TextureCache;
|
||||
using QueryCacheType = QueryCache;
|
||||
|
||||
static constexpr bool HAS_ASYNC_CHECK = true;
|
||||
};
|
||||
|
||||
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
|
||||
|
||||
class FenceManager final : public GenericFenceManager {
|
||||
public:
|
||||
|
||||
@@ -153,16 +153,19 @@ Frame* PresentManager::GetRenderFrame() {
|
||||
return frame;
|
||||
}
|
||||
|
||||
void PresentManager::PushFrame(Frame* frame) {
|
||||
void PresentManager::Present(Frame* frame) {
|
||||
if (!use_present_thread) {
|
||||
scheduler.WaitWorker();
|
||||
CopyToSwapchain(frame);
|
||||
free_queue.push(frame);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lock{queue_mutex};
|
||||
present_queue.push(frame);
|
||||
frame_cv.notify_one();
|
||||
scheduler.Record([this, frame](vk::CommandBuffer) {
|
||||
std::unique_lock lock{queue_mutex};
|
||||
present_queue.push(frame);
|
||||
frame_cv.notify_one();
|
||||
});
|
||||
}
|
||||
|
||||
void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
Frame* GetRenderFrame();
|
||||
|
||||
/// Pushes a frame for presentation
|
||||
void PushFrame(Frame* frame);
|
||||
void Present(Frame* frame);
|
||||
|
||||
/// Recreates the present frame to match the provided parameters
|
||||
void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
|
||||
|
||||
@@ -66,9 +66,10 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
|
||||
}
|
||||
}
|
||||
|
||||
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
Scheduler& scheduler_)
|
||||
: QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
|
||||
: QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
|
||||
query_pools{
|
||||
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
|
||||
} {}
|
||||
@@ -98,8 +99,10 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> depend
|
||||
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
|
||||
const vk::Device* logical = &cache.GetDevice().GetLogical();
|
||||
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
|
||||
const bool use_precise = Settings::IsGPULevelHigh();
|
||||
logical->ResetQueryPool(query.first, query.second, 1);
|
||||
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
|
||||
cmdbuf.BeginQuery(query.first, query.second,
|
||||
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -112,8 +115,10 @@ void HostCounter::EndQuery() {
|
||||
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
u64 HostCounter::BlockingQuery(bool async) const {
|
||||
if (!async) {
|
||||
cache.GetScheduler().Wait(tick);
|
||||
}
|
||||
u64 data;
|
||||
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
|
||||
@@ -52,7 +52,8 @@ private:
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||
Scheduler& scheduler_);
|
||||
~QueryCache();
|
||||
|
||||
@@ -83,7 +84,7 @@ public:
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
u64 BlockingQuery(bool async = false) const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
|
||||
@@ -172,7 +172,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
|
||||
pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
|
||||
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
|
||||
query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
query_cache{*this, cpu_memory_, device, scheduler},
|
||||
accelerate_dma(buffer_cache, texture_cache, scheduler),
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
@@ -675,7 +676,8 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
|
||||
Maxwell::ReportSemaphore::Compare cmp;
|
||||
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
|
||||
VideoCommon::CacheType::BufferCache)) {
|
||||
VideoCommon::CacheType::BufferCache |
|
||||
VideoCommon::CacheType::QueryCache)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -250,10 +250,13 @@ bool IsPixelFormatASTC(PixelFormat format) {
|
||||
case PixelFormat::ASTC_2D_6X6_UNORM:
|
||||
case PixelFormat::ASTC_2D_6X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X6_UNORM:
|
||||
case PixelFormat::ASTC_2D_10X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X5_UNORM:
|
||||
case PixelFormat::ASTC_2D_10X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X10_UNORM:
|
||||
case PixelFormat::ASTC_2D_10X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X10_UNORM:
|
||||
case PixelFormat::ASTC_2D_12X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X12_UNORM:
|
||||
case PixelFormat::ASTC_2D_12X12_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X6_UNORM:
|
||||
@@ -279,11 +282,13 @@ bool IsPixelFormatSRGB(PixelFormat format) {
|
||||
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||
case PixelFormat::ASTC_2D_5X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X8_SRGB:
|
||||
case PixelFormat::ASTC_2D_6X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X5_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X12_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_8X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_6X5_SRGB:
|
||||
return true;
|
||||
|
||||
@@ -95,10 +95,13 @@ enum class PixelFormat {
|
||||
ASTC_2D_6X6_UNORM,
|
||||
ASTC_2D_6X6_SRGB,
|
||||
ASTC_2D_10X6_UNORM,
|
||||
ASTC_2D_10X6_SRGB,
|
||||
ASTC_2D_10X5_UNORM,
|
||||
ASTC_2D_10X5_SRGB,
|
||||
ASTC_2D_10X10_UNORM,
|
||||
ASTC_2D_10X10_SRGB,
|
||||
ASTC_2D_12X10_UNORM,
|
||||
ASTC_2D_12X10_SRGB,
|
||||
ASTC_2D_12X12_UNORM,
|
||||
ASTC_2D_12X12_SRGB,
|
||||
ASTC_2D_8X6_UNORM,
|
||||
@@ -232,10 +235,13 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
10, // ASTC_2D_10X6_UNORM
|
||||
10, // ASTC_2D_10X6_SRGB
|
||||
10, // ASTC_2D_10X5_UNORM
|
||||
10, // ASTC_2D_10X5_SRGB
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
12, // ASTC_2D_12X10_UNORM
|
||||
12, // ASTC_2D_12X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
12, // ASTC_2D_12X12_SRGB
|
||||
8, // ASTC_2D_8X6_UNORM
|
||||
@@ -338,10 +344,13 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
6, // ASTC_2D_10X6_UNORM
|
||||
6, // ASTC_2D_10X6_SRGB
|
||||
5, // ASTC_2D_10X5_UNORM
|
||||
5, // ASTC_2D_10X5_SRGB
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
10, // ASTC_2D_12X10_UNORM
|
||||
10, // ASTC_2D_12X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
12, // ASTC_2D_12X12_SRGB
|
||||
6, // ASTC_2D_8X6_UNORM
|
||||
@@ -444,10 +453,13 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
|
||||
128, // ASTC_2D_6X6_UNORM
|
||||
128, // ASTC_2D_6X6_SRGB
|
||||
128, // ASTC_2D_10X6_UNORM
|
||||
128, // ASTC_2D_10X6_SRGB
|
||||
128, // ASTC_2D_10X5_UNORM
|
||||
128, // ASTC_2D_10X5_SRGB
|
||||
128, // ASTC_2D_10X10_UNORM
|
||||
128, // ASTC_2D_10X10_SRGB
|
||||
128, // ASTC_2D_12X10_UNORM
|
||||
128, // ASTC_2D_12X10_SRGB
|
||||
128, // ASTC_2D_12X12_UNORM
|
||||
128, // ASTC_2D_12X12_SRGB
|
||||
128, // ASTC_2D_8X6_UNORM
|
||||
|
||||
@@ -210,6 +210,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
|
||||
return PixelFormat::ASTC_2D_6X6_SRGB;
|
||||
case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
|
||||
return PixelFormat::ASTC_2D_10X6_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_10X6, UNORM, SRGB):
|
||||
return PixelFormat::ASTC_2D_10X6_SRGB;
|
||||
case Hash(TextureFormat::ASTC_2D_10X5, UNORM, LINEAR):
|
||||
return PixelFormat::ASTC_2D_10X5_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_10X5, UNORM, SRGB):
|
||||
@@ -218,6 +220,10 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
|
||||
return PixelFormat::ASTC_2D_10X10_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
|
||||
return PixelFormat::ASTC_2D_10X10_SRGB;
|
||||
case Hash(TextureFormat::ASTC_2D_12X10, UNORM, LINEAR):
|
||||
return PixelFormat::ASTC_2D_12X10_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_12X10, UNORM, SRGB):
|
||||
return PixelFormat::ASTC_2D_12X10_SRGB;
|
||||
case Hash(TextureFormat::ASTC_2D_12X12, UNORM, LINEAR):
|
||||
return PixelFormat::ASTC_2D_12X12_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_12X12, UNORM, SRGB):
|
||||
|
||||
@@ -179,6 +179,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
|
||||
return "ASTC_2D_6X6_SRGB";
|
||||
case PixelFormat::ASTC_2D_10X6_UNORM:
|
||||
return "ASTC_2D_10X6_UNORM";
|
||||
case PixelFormat::ASTC_2D_10X6_SRGB:
|
||||
return "ASTC_2D_10X6_SRGB";
|
||||
case PixelFormat::ASTC_2D_10X5_UNORM:
|
||||
return "ASTC_2D_10X5_UNORM";
|
||||
case PixelFormat::ASTC_2D_10X5_SRGB:
|
||||
@@ -187,6 +189,10 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
|
||||
return "ASTC_2D_10X10_UNORM";
|
||||
case PixelFormat::ASTC_2D_10X10_SRGB:
|
||||
return "ASTC_2D_10X10_SRGB";
|
||||
case PixelFormat::ASTC_2D_12X10_UNORM:
|
||||
return "ASTC_2D_12X10_UNORM";
|
||||
case PixelFormat::ASTC_2D_12X10_SRGB:
|
||||
return "ASTC_2D_12X10_SRGB";
|
||||
case PixelFormat::ASTC_2D_12X12_UNORM:
|
||||
return "ASTC_2D_12X12_UNORM";
|
||||
case PixelFormat::ASTC_2D_12X12_SRGB:
|
||||
|
||||
@@ -888,7 +888,7 @@ void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* i
|
||||
buffer,
|
||||
download_map.buffer,
|
||||
};
|
||||
std::array buffer_offsets{
|
||||
std::array<u64, 2> buffer_offsets{
|
||||
buffer_offset,
|
||||
download_map.offset,
|
||||
};
|
||||
|
||||
@@ -617,7 +617,9 @@ bool Device::ShouldBoostClocks() const {
|
||||
|
||||
const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
|
||||
|
||||
return validated_driver && !is_steam_deck;
|
||||
const bool is_debugging = this->HasDebuggingToolAttached();
|
||||
|
||||
return validated_driver && !is_steam_deck && !is_debugging;
|
||||
}
|
||||
|
||||
bool Device::GetSuitability(bool requires_swapchain) {
|
||||
|
||||
@@ -497,7 +497,7 @@ void Config::ReadCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
ReadGlobalSetting(Settings::values.use_multi_core);
|
||||
ReadGlobalSetting(Settings::values.use_extended_memory_layout);
|
||||
ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -713,7 +713,6 @@ void Config::ReadRendererValues() {
|
||||
ReadGlobalSetting(Settings::values.shader_backend);
|
||||
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
|
||||
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
ReadGlobalSetting(Settings::values.bg_red);
|
||||
ReadGlobalSetting(Settings::values.bg_green);
|
||||
@@ -1162,7 +1161,7 @@ void Config::SaveCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
WriteGlobalSetting(Settings::values.use_multi_core);
|
||||
WriteGlobalSetting(Settings::values.use_extended_memory_layout);
|
||||
WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -1359,7 +1358,6 @@ void Config::SaveRendererValues() {
|
||||
Settings::values.shader_backend.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
|
||||
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
WriteGlobalSetting(Settings::values.bg_red);
|
||||
WriteGlobalSetting(Settings::values.bg_green);
|
||||
|
||||
@@ -35,9 +35,6 @@ void ConfigureGeneral::SetConfiguration() {
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
ui->use_extended_memory_layout->setEnabled(runtime_lock);
|
||||
ui->use_extended_memory_layout->setChecked(
|
||||
Settings::values.use_extended_memory_layout.GetValue());
|
||||
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
||||
@@ -79,9 +76,6 @@ void ConfigureGeneral::ResetDefaults() {
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
|
||||
ui->use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
@@ -141,9 +135,6 @@ void ConfigureGeneral::SetupPerGameUI() {
|
||||
Settings::values.use_speed_limit, use_speed_limit);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
|
||||
Settings::values.use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
|
||||
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
|
||||
|
||||
@@ -47,7 +47,6 @@ private:
|
||||
|
||||
ConfigurationShared::CheckState use_speed_limit;
|
||||
ConfigurationShared::CheckState use_multi_core;
|
||||
ConfigurationShared::CheckState use_extended_memory_layout;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -61,13 +61,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_extended_memory_layout">
|
||||
<property name="text">
|
||||
<string>Extended memory layout (8GB DRAM)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_check_exit">
|
||||
<property name="text">
|
||||
|
||||
@@ -34,7 +34,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
|
||||
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
||||
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
|
||||
ui->use_vulkan_driver_pipeline_cache->setChecked(
|
||||
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
|
||||
|
||||
@@ -71,8 +70,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
use_asynchronous_shaders);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
|
||||
ui->use_fast_gpu_time, use_fast_gpu_time);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
|
||||
ui->use_pessimistic_flushes, use_pessimistic_flushes);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
|
||||
ui->use_vulkan_driver_pipeline_cache,
|
||||
use_vulkan_driver_pipeline_cache);
|
||||
@@ -102,8 +99,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
ui->use_asynchronous_shaders->setEnabled(
|
||||
Settings::values.use_asynchronous_shaders.UsingGlobal());
|
||||
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
|
||||
ui->use_pessimistic_flushes->setEnabled(
|
||||
Settings::values.use_pessimistic_flushes.UsingGlobal());
|
||||
ui->use_vulkan_driver_pipeline_cache->setEnabled(
|
||||
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
|
||||
ui->anisotropic_filtering_combobox->setEnabled(
|
||||
@@ -125,9 +120,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
use_asynchronous_shaders);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
|
||||
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
|
||||
Settings::values.use_pessimistic_flushes,
|
||||
use_pessimistic_flushes);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
|
||||
Settings::values.use_vulkan_driver_pipeline_cache,
|
||||
use_vulkan_driver_pipeline_cache);
|
||||
|
||||
@@ -42,7 +42,6 @@ private:
|
||||
ConfigurationShared::CheckState async_astc;
|
||||
ConfigurationShared::CheckState use_asynchronous_shaders;
|
||||
ConfigurationShared::CheckState use_fast_gpu_time;
|
||||
ConfigurationShared::CheckState use_pessimistic_flushes;
|
||||
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
||||
|
||||
const Core::System& system;
|
||||
|
||||
@@ -126,16 +126,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_pessimistic_flushes">
|
||||
<property name="toolTip">
|
||||
<string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use pessimistic buffer flushes (Hack)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
|
||||
<property name="toolTip">
|
||||
|
||||
@@ -206,7 +206,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
|
||||
}
|
||||
if (param.Has("axis")) {
|
||||
const QString axis = QString::fromStdString(param.Get("axis", ""));
|
||||
return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis);
|
||||
return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, axis);
|
||||
}
|
||||
if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
|
||||
const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
|
||||
@@ -229,7 +229,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
|
||||
return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name);
|
||||
}
|
||||
if (param.Has("axis")) {
|
||||
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
|
||||
return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, button_name);
|
||||
}
|
||||
if (param.Has("motion")) {
|
||||
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
|
||||
@@ -410,6 +410,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
button_map[button_id]->setText(ButtonToText(param));
|
||||
emulated_controller->SetButtonParam(button_id, param);
|
||||
});
|
||||
context_menu.addAction(tr("Invert button"), [&] {
|
||||
const bool invert_value = !param.Get("inverted", false);
|
||||
param.Set("inverted", invert_value);
|
||||
button_map[button_id]->setText(ButtonToText(param));
|
||||
emulated_controller->SetButtonParam(button_id, param);
|
||||
});
|
||||
context_menu.addAction(tr("Set threshold"), [&] {
|
||||
const int button_threshold =
|
||||
static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);
|
||||
|
||||
@@ -180,6 +180,10 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
|
||||
battery_values = controller->GetBatteryValues();
|
||||
needs_redraw = true;
|
||||
break;
|
||||
case Core::HID::ControllerTriggerType::Motion:
|
||||
motion_values = controller->GetMotions();
|
||||
needs_redraw = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -313,6 +317,15 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
|
||||
DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
|
||||
}
|
||||
|
||||
{
|
||||
// Draw motion cubes
|
||||
using namespace Settings::NativeMotion;
|
||||
p.setPen(colors.outline);
|
||||
p.setBrush(colors.transparent);
|
||||
Draw3dCube(p, center + QPointF(-140, 90),
|
||||
motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
|
||||
}
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
|
||||
// D-pad constants
|
||||
@@ -435,6 +448,15 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
|
||||
DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
|
||||
}
|
||||
|
||||
{
|
||||
// Draw motion cubes
|
||||
using namespace Settings::NativeMotion;
|
||||
p.setPen(colors.outline);
|
||||
p.setBrush(colors.transparent);
|
||||
Draw3dCube(p, center + QPointF(140, 90),
|
||||
motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
|
||||
}
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
|
||||
// Face buttons constants
|
||||
@@ -555,6 +577,17 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
|
||||
DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
|
||||
}
|
||||
|
||||
{
|
||||
// Draw motion cubes
|
||||
using namespace Settings::NativeMotion;
|
||||
p.setPen(colors.outline);
|
||||
p.setBrush(colors.transparent);
|
||||
Draw3dCube(p, center + QPointF(-180, -5),
|
||||
motion_values[Settings::NativeMotion::MotionLeft].euler, 20.0f);
|
||||
Draw3dCube(p, center + QPointF(180, -5),
|
||||
motion_values[Settings::NativeMotion::MotionRight].euler, 20.0f);
|
||||
}
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
|
||||
// Face buttons constants
|
||||
@@ -647,6 +680,15 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
|
||||
DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
|
||||
}
|
||||
|
||||
{
|
||||
// Draw motion cubes
|
||||
using namespace Settings::NativeMotion;
|
||||
p.setPen(colors.outline);
|
||||
p.setBrush(colors.transparent);
|
||||
Draw3dCube(p, center + QPointF(0, -115),
|
||||
motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
|
||||
}
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
|
||||
// Face buttons constants
|
||||
@@ -750,6 +792,15 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
|
||||
DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
|
||||
}
|
||||
|
||||
{
|
||||
// Draw motion cubes
|
||||
using namespace Settings::NativeMotion;
|
||||
p.setPen(colors.button);
|
||||
p.setBrush(colors.transparent);
|
||||
Draw3dCube(p, center + QPointF(0, -100),
|
||||
motion_values[Settings::NativeMotion::MotionLeft].euler, 15.0f);
|
||||
}
|
||||
|
||||
using namespace Settings::NativeButton;
|
||||
|
||||
// Face buttons constants
|
||||
@@ -2871,6 +2922,46 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
|
||||
DrawPolygon(p, arrow_symbol);
|
||||
}
|
||||
|
||||
// Draw motion functions
|
||||
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
|
||||
float size) {
|
||||
std::array<Common::Vec3f, 8> cube{
|
||||
Common::Vec3f{-1, -1, -1},
|
||||
{-1, 1, -1},
|
||||
{1, 1, -1},
|
||||
{1, -1, -1},
|
||||
{-1, -1, 1},
|
||||
{-1, 1, 1},
|
||||
{1, 1, 1},
|
||||
{1, -1, 1},
|
||||
};
|
||||
|
||||
for (Common::Vec3f& point : cube) {
|
||||
point.RotateFromOrigin(euler.x, euler.y, euler.z);
|
||||
point *= size;
|
||||
}
|
||||
|
||||
const std::array<QPointF, 4> front_face{
|
||||
center + QPointF{cube[0].x, cube[0].y},
|
||||
center + QPointF{cube[1].x, cube[1].y},
|
||||
center + QPointF{cube[2].x, cube[2].y},
|
||||
center + QPointF{cube[3].x, cube[3].y},
|
||||
};
|
||||
const std::array<QPointF, 4> back_face{
|
||||
center + QPointF{cube[4].x, cube[4].y},
|
||||
center + QPointF{cube[5].x, cube[5].y},
|
||||
center + QPointF{cube[6].x, cube[6].y},
|
||||
center + QPointF{cube[7].x, cube[7].y},
|
||||
};
|
||||
|
||||
DrawPolygon(p, front_face);
|
||||
DrawPolygon(p, back_face);
|
||||
p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
|
||||
p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
|
||||
p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
|
||||
p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
|
||||
}
|
||||
|
||||
template <size_t N>
|
||||
void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
|
||||
p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
#include "common/input.h"
|
||||
#include "common/settings_input.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
@@ -193,6 +194,9 @@ private:
|
||||
void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size);
|
||||
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
|
||||
|
||||
// Draw motion functions
|
||||
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size);
|
||||
|
||||
// Draw primitive types
|
||||
template <size_t N>
|
||||
void DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon);
|
||||
@@ -222,4 +226,5 @@ private:
|
||||
Core::HID::SticksValues stick_values{};
|
||||
Core::HID::TriggerValues trigger_values{};
|
||||
Core::HID::BatteryValues battery_values{};
|
||||
Core::HID::MotionState motion_values{};
|
||||
};
|
||||
|
||||
@@ -111,6 +111,9 @@ void ConfigureSystem::SetConfiguration() {
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
|
||||
ui->device_name_edit->setText(
|
||||
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
|
||||
ui->use_unsafe_extended_memory_layout->setEnabled(enabled);
|
||||
ui->use_unsafe_extended_memory_layout->setChecked(
|
||||
Settings::values.use_unsafe_extended_memory_layout.GetValue());
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
||||
@@ -160,6 +163,9 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
|
||||
ui->combo_time_zone);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout,
|
||||
ui->use_unsafe_extended_memory_layout,
|
||||
use_unsafe_extended_memory_layout);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
// Guard if during game and set to game-specific value
|
||||
@@ -215,6 +221,10 @@ void ConfigureSystem::SetupPerGameUI() {
|
||||
Settings::values.rng_seed.GetValue().has_value(),
|
||||
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
|
||||
|
||||
ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout,
|
||||
Settings::values.use_unsafe_extended_memory_layout,
|
||||
use_unsafe_extended_memory_layout);
|
||||
|
||||
ui->custom_rtc_checkbox->setVisible(false);
|
||||
ui->custom_rtc_edit->setVisible(false);
|
||||
}
|
||||
|
||||
@@ -41,6 +41,7 @@ private:
|
||||
bool enabled = false;
|
||||
|
||||
ConfigurationShared::CheckState use_rng_seed;
|
||||
ConfigurationShared::CheckState use_unsafe_extended_memory_layout;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -478,6 +478,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="use_unsafe_extended_memory_layout">
|
||||
<property name="text">
|
||||
<string>Unsafe extended memory layout (8GB DRAM)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
|
||||
@@ -4,8 +4,18 @@
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
#include <INIReader.h>
|
||||
|
||||
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
|
||||
#endif
|
||||
#include <SDL.h>
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#include <INIReader.h>
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
@@ -264,7 +274,7 @@ void Config::ReadValues() {
|
||||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.use_extended_memory_layout);
|
||||
ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
@@ -317,7 +327,6 @@ void Config::ReadValues() {
|
||||
ReadSetting("Renderer", Settings::values.accelerate_astc);
|
||||
ReadSetting("Renderer", Settings::values.async_astc);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.bg_red);
|
||||
|
||||
@@ -163,9 +163,9 @@ keyboard_enabled =
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
use_multi_core =
|
||||
|
||||
# Enable extended guest system memory layout (8GB DRAM)
|
||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_extended_memory_layout =
|
||||
use_unsafe_extended_memory_layout =
|
||||
|
||||
[Cpu]
|
||||
# Adjusts various optimizations.
|
||||
@@ -374,10 +374,6 @@ use_asynchronous_gpu_emulation =
|
||||
# 0: Off, 1 (default): On
|
||||
use_fast_gpu_time =
|
||||
|
||||
# Force unmodified buffers to be flushed, which can cost performance.
|
||||
# 0: Off (default), 1: On
|
||||
use_pessimistic_flushes =
|
||||
|
||||
# Whether to use garbage collection or not for GPU caches.
|
||||
# 0 (default): Off, 1: On
|
||||
use_caches_gc =
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
"overrides": [
|
||||
{
|
||||
"name": "catch2",
|
||||
"version": "3.0.1"
|
||||
"version": "3.3.1"
|
||||
},
|
||||
{
|
||||
"name": "fmt",
|
||||
|
||||
Reference in New Issue
Block a user