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__refs_pul
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__refs_pul
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436acbb630 |
@@ -1,5 +1,5 @@
|
||||
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
|
||||
cmake_minimum_required(VERSION 3.6)
|
||||
cmake_minimum_required(VERSION 3.7)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
|
||||
include(DownloadExternals)
|
||||
@@ -187,8 +187,8 @@ find_package(Threads REQUIRED)
|
||||
if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
# Detect toolchain and platform
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.5")
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.8")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
endif()
|
||||
@@ -220,7 +220,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
|
||||
if (MSVC)
|
||||
message(STATUS "unicorn not found, falling back to bundled")
|
||||
# Detect toolchain and platform
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
@@ -279,7 +279,7 @@ endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
@@ -303,7 +303,7 @@ endif()
|
||||
# ======================================
|
||||
|
||||
IF (APPLE)
|
||||
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
add_library(audio_core STATIC
|
||||
algorithm/filter.cpp
|
||||
algorithm/filter.h
|
||||
algorithm/interpolate.cpp
|
||||
algorithm/interpolate.h
|
||||
audio_out.cpp
|
||||
audio_out.h
|
||||
audio_renderer.cpp
|
||||
@@ -7,12 +11,12 @@ add_library(audio_core STATIC
|
||||
codec.cpp
|
||||
codec.h
|
||||
null_sink.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
sink.h
|
||||
sink_details.cpp
|
||||
sink_details.h
|
||||
sink_stream.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
)
|
||||
|
||||
79
src/audio_core/algorithm/filter.cpp
Normal file
79
src/audio_core/algorithm/filter.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/filter.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
Filter Filter::LowPass(double cutoff, double Q) {
|
||||
const double w0 = 2.0 * M_PI * cutoff;
|
||||
const double sin_w0 = std::sin(w0);
|
||||
const double cos_w0 = std::cos(w0);
|
||||
const double alpha = sin_w0 / (2 * Q);
|
||||
|
||||
const double a0 = 1 + alpha;
|
||||
const double a1 = -2.0 * cos_w0;
|
||||
const double a2 = 1 - alpha;
|
||||
const double b0 = 0.5 * (1 - cos_w0);
|
||||
const double b1 = 1.0 * (1 - cos_w0);
|
||||
const double b2 = 0.5 * (1 - cos_w0);
|
||||
|
||||
return {a0, a1, a2, b0, b1, b2};
|
||||
}
|
||||
|
||||
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
|
||||
|
||||
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
|
||||
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
|
||||
|
||||
void Filter::Process(std::vector<s16>& signal) {
|
||||
const size_t num_frames = signal.size() / 2;
|
||||
for (size_t i = 0; i < num_frames; i++) {
|
||||
std::rotate(in.begin(), in.end() - 1, in.end());
|
||||
std::rotate(out.begin(), out.end() - 1, out.end());
|
||||
|
||||
for (size_t ch = 0; ch < channel_count; ch++) {
|
||||
in[0][ch] = signal[i * channel_count + ch];
|
||||
|
||||
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
|
||||
a2 * out[2][ch];
|
||||
|
||||
signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates the appropriate Q for each biquad in a cascading filter.
|
||||
/// @param total_count The total number of biquads to be cascaded.
|
||||
/// @param index 0-index of the biquad to calculate the Q value for.
|
||||
static double CascadingBiquadQ(size_t total_count, size_t index) {
|
||||
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
|
||||
return 1.0 / (2.0 * std::cos(pole));
|
||||
}
|
||||
|
||||
CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
|
||||
std::vector<Filter> cascade(cascade_size);
|
||||
for (size_t i = 0; i < cascade_size; i++) {
|
||||
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
|
||||
}
|
||||
return CascadingFilter{std::move(cascade)};
|
||||
}
|
||||
|
||||
CascadingFilter::CascadingFilter() = default;
|
||||
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
|
||||
|
||||
void CascadingFilter::Process(std::vector<s16>& signal) {
|
||||
for (auto& filter : filters) {
|
||||
filter.Process(signal);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
62
src/audio_core/algorithm/filter.h
Normal file
62
src/audio_core/algorithm/filter.h
Normal file
@@ -0,0 +1,62 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/// Digital biquad filter:
|
||||
///
|
||||
/// b0 + b1 z^-1 + b2 z^-2
|
||||
/// H(z) = ------------------------
|
||||
/// a0 + a1 z^-1 + b2 z^-2
|
||||
class Filter {
|
||||
public:
|
||||
/// Creates a low-pass filter.
|
||||
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
|
||||
/// @param Q Determines the quality factor of this filter.
|
||||
static Filter LowPass(double cutoff, double Q = 0.7071);
|
||||
|
||||
/// Passthrough filter.
|
||||
Filter();
|
||||
|
||||
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
|
||||
|
||||
void Process(std::vector<s16>& signal);
|
||||
|
||||
private:
|
||||
static constexpr size_t channel_count = 2;
|
||||
|
||||
/// Coefficients are in normalized form (a0 = 1.0).
|
||||
double a1, a2, b0, b1, b2;
|
||||
/// Input History
|
||||
std::array<std::array<double, channel_count>, 3> in;
|
||||
/// Output History
|
||||
std::array<std::array<double, channel_count>, 3> out;
|
||||
};
|
||||
|
||||
/// Cascade filters to build up higher-order filters from lower-order ones.
|
||||
class CascadingFilter {
|
||||
public:
|
||||
/// Creates a cascading low-pass filter.
|
||||
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
|
||||
/// @param cascade_size Number of biquads in cascade.
|
||||
static CascadingFilter LowPass(double cutoff, size_t cascade_size);
|
||||
|
||||
/// Passthrough.
|
||||
CascadingFilter();
|
||||
|
||||
explicit CascadingFilter(std::vector<Filter> filters);
|
||||
|
||||
void Process(std::vector<s16>& signal);
|
||||
|
||||
private:
|
||||
std::vector<Filter> filters;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
71
src/audio_core/algorithm/interpolate.cpp
Normal file
71
src/audio_core/algorithm/interpolate.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/// The Lanczos kernel
|
||||
static double Lanczos(size_t a, double x) {
|
||||
if (x == 0.0)
|
||||
return 1.0;
|
||||
const double px = M_PI * x;
|
||||
return a * std::sin(px) * std::sin(px / a) / (px * px);
|
||||
}
|
||||
|
||||
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
|
||||
if (input.size() < 2)
|
||||
return {};
|
||||
|
||||
if (ratio <= 0) {
|
||||
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
|
||||
ratio = 1.0;
|
||||
}
|
||||
|
||||
if (ratio != state.current_ratio) {
|
||||
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
|
||||
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
|
||||
state.current_ratio = ratio;
|
||||
}
|
||||
state.nyquist.Process(input);
|
||||
|
||||
constexpr size_t taps = InterpolationState::lanczos_taps;
|
||||
const size_t num_frames = input.size() / 2;
|
||||
|
||||
std::vector<s16> output;
|
||||
output.reserve(static_cast<size_t>(input.size() / ratio + 4));
|
||||
|
||||
double& pos = state.position;
|
||||
auto& h = state.history;
|
||||
for (size_t i = 0; i < num_frames; ++i) {
|
||||
std::rotate(h.begin(), h.end() - 1, h.end());
|
||||
h[0][0] = input[i * 2 + 0];
|
||||
h[0][1] = input[i * 2 + 1];
|
||||
|
||||
while (pos <= 1.0) {
|
||||
double l = 0.0;
|
||||
double r = 0.0;
|
||||
for (size_t j = 0; j < h.size(); j++) {
|
||||
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
|
||||
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
|
||||
}
|
||||
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
|
||||
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
|
||||
|
||||
pos += ratio;
|
||||
}
|
||||
pos -= 1.0;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
43
src/audio_core/algorithm/interpolate.h
Normal file
43
src/audio_core/algorithm/interpolate.h
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/filter.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
struct InterpolationState {
|
||||
static constexpr size_t lanczos_taps = 4;
|
||||
static constexpr size_t history_size = lanczos_taps * 2 - 1;
|
||||
|
||||
double current_ratio = 0.0;
|
||||
CascadingFilter nyquist;
|
||||
std::array<std::array<s16, 2>, history_size> history = {};
|
||||
double position = 0;
|
||||
};
|
||||
|
||||
/// Interpolates input signal to produce output signal.
|
||||
/// @param input The signal to interpolate.
|
||||
/// @param ratio Interpolation ratio.
|
||||
/// ratio > 1.0 results in fewer output samples.
|
||||
/// ratio < 1.0 results in more output samples.
|
||||
/// @returns Output signal.
|
||||
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
|
||||
|
||||
/// Interpolates input signal to produce output signal.
|
||||
/// @param input The signal to interpolate.
|
||||
/// @param input_rate The sample rate of input.
|
||||
/// @param output_rate The desired sample rate of the output.
|
||||
/// @returns Output signal.
|
||||
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
|
||||
u32 input_rate, u32 output_rate) {
|
||||
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
|
||||
return Interpolate(state, std::move(input), ratio);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -26,6 +27,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
QueueMixedBuffer(2);
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetSampleRate() const {
|
||||
return worker_params.sample_rate;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetSampleCount() const {
|
||||
return worker_params.sample_count;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count;
|
||||
}
|
||||
|
||||
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
@@ -187,6 +200,8 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
|
||||
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
@@ -212,7 +227,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
break;
|
||||
}
|
||||
|
||||
samples_remaining -= samples.size();
|
||||
samples_remaining -= samples.size() / stream->GetNumChannels();
|
||||
|
||||
for (const auto& sample : samples) {
|
||||
const s32 buffer_sample{buffer[offset]};
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/stream.h"
|
||||
@@ -26,7 +27,7 @@ enum class PlayState : u8 {
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown_8;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
@@ -160,6 +161,9 @@ public:
|
||||
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
u32 GetSampleRate() const;
|
||||
u32 GetSampleCount() const;
|
||||
u32 GetMixBufferCount() const;
|
||||
|
||||
private:
|
||||
class VoiceState {
|
||||
@@ -191,6 +195,7 @@ private:
|
||||
size_t wave_index{};
|
||||
size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
InterpolationState interp_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
@@ -66,6 +67,8 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard lock{queue_mutex};
|
||||
|
||||
queue.reserve(queue.size() + samples.size() * GetNumChannels());
|
||||
|
||||
if (is_6_channel) {
|
||||
@@ -94,6 +97,7 @@ private:
|
||||
u32 num_channels{};
|
||||
bool is_6_channel{};
|
||||
|
||||
std::mutex queue_mutex;
|
||||
std::vector<s16> queue;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
@@ -153,6 +157,8 @@ long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const v
|
||||
return {};
|
||||
}
|
||||
|
||||
std::lock_guard lock{impl->queue_mutex};
|
||||
|
||||
const size_t frames_to_write{
|
||||
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
|
||||
|
||||
|
||||
@@ -40,8 +40,6 @@ add_library(common STATIC
|
||||
file_util.cpp
|
||||
file_util.h
|
||||
hash.h
|
||||
hex_util.cpp
|
||||
hex_util.h
|
||||
logging/backend.cpp
|
||||
logging/backend.h
|
||||
logging/filter.cpp
|
||||
|
||||
@@ -750,12 +750,6 @@ std::string GetHactoolConfigurationPath() {
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string GetNANDRegistrationDir(bool system) {
|
||||
if (system)
|
||||
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
|
||||
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
|
||||
}
|
||||
|
||||
@@ -129,8 +129,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
|
||||
|
||||
std::string GetHactoolConfigurationPath();
|
||||
|
||||
std::string GetNANDRegistrationDir(bool system = false);
|
||||
|
||||
// Returns the path to where the sys file are
|
||||
std::string GetSysDirectory();
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/hex_util.h"
|
||||
|
||||
u8 ToHexNibble(char c1) {
|
||||
if (c1 >= 65 && c1 <= 70)
|
||||
return c1 - 55;
|
||||
if (c1 >= 97 && c1 <= 102)
|
||||
return c1 - 87;
|
||||
if (c1 >= 48 && c1 <= 57)
|
||||
return c1 - 48;
|
||||
throw std::logic_error("Invalid hex digit");
|
||||
}
|
||||
|
||||
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
|
||||
if (len != 32)
|
||||
throw std::logic_error("Not of correct size.");
|
||||
return HexStringToArray<16>(str);
|
||||
}
|
||||
|
||||
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
|
||||
if (len != 64)
|
||||
throw std::logic_error("Not of correct size.");
|
||||
return HexStringToArray<32>(str);
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
u8 ToHexNibble(char c1);
|
||||
|
||||
template <size_t Size, bool le = false>
|
||||
std::array<u8, Size> HexStringToArray(std::string_view str) {
|
||||
std::array<u8, Size> out{};
|
||||
if constexpr (le) {
|
||||
for (size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
} else {
|
||||
for (size_t i = 0; i < 2 * Size; i += 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <size_t Size>
|
||||
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
|
||||
std::string out;
|
||||
for (u8 c : array)
|
||||
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
|
||||
return out;
|
||||
}
|
||||
|
||||
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
|
||||
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
|
||||
@@ -302,13 +302,14 @@ Backend* GetBackend(std::string_view backend_name) {
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
auto filter = Impl::Instance().GetGlobalFilter();
|
||||
auto& instance = Impl::Instance();
|
||||
const auto& filter = instance.GetGlobalFilter();
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
Entry entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
|
||||
|
||||
Impl::Instance().PushEntry(std::move(entry));
|
||||
instance.PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
|
||||
@@ -16,7 +16,7 @@ struct ThreadQueueList {
|
||||
// (dynamically resizable) circular buffers to remove their overhead when
|
||||
// inserting and popping.
|
||||
|
||||
typedef unsigned int Priority;
|
||||
using Priority = unsigned int;
|
||||
|
||||
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
|
||||
static const Priority NUM_QUEUES = N;
|
||||
@@ -26,9 +26,9 @@ struct ThreadQueueList {
|
||||
}
|
||||
|
||||
// Only for debugging, returns priority level.
|
||||
Priority contains(const T& uid) {
|
||||
Priority contains(const T& uid) const {
|
||||
for (Priority i = 0; i < NUM_QUEUES; ++i) {
|
||||
Queue& cur = queues[i];
|
||||
const Queue& cur = queues[i];
|
||||
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
|
||||
return i;
|
||||
}
|
||||
@@ -37,8 +37,8 @@ struct ThreadQueueList {
|
||||
return -1;
|
||||
}
|
||||
|
||||
T get_first() {
|
||||
Queue* cur = first;
|
||||
T get_first() const {
|
||||
const Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
return cur->data.front();
|
||||
|
||||
@@ -20,8 +20,6 @@ add_library(core STATIC
|
||||
crypto/key_manager.h
|
||||
crypto/ctr_encryption_layer.cpp
|
||||
crypto/ctr_encryption_layer.h
|
||||
file_sys/bis_factory.cpp
|
||||
file_sys/bis_factory.h
|
||||
file_sys/card_image.cpp
|
||||
file_sys/card_image.h
|
||||
file_sys/content_archive.cpp
|
||||
@@ -31,14 +29,10 @@ add_library(core STATIC
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/mode.h
|
||||
file_sys/nca_metadata.cpp
|
||||
file_sys/nca_metadata.h
|
||||
file_sys/partition_filesystem.cpp
|
||||
file_sys/partition_filesystem.h
|
||||
file_sys/program_metadata.cpp
|
||||
file_sys/program_metadata.h
|
||||
file_sys/registered_cache.cpp
|
||||
file_sys/registered_cache.h
|
||||
file_sys/romfs.cpp
|
||||
file_sys/romfs.h
|
||||
file_sys/romfs_factory.cpp
|
||||
@@ -49,8 +43,6 @@ add_library(core STATIC
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
file_sys/vfs_concat.h
|
||||
file_sys/vfs_offset.cpp
|
||||
file_sys/vfs_offset.h
|
||||
file_sys/vfs_real.cpp
|
||||
@@ -257,6 +249,10 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/devices/nvhost_gpu.h
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.h
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.h
|
||||
hle/service/nvdrv/devices/nvhost_vic.cpp
|
||||
hle/service/nvdrv/devices/nvhost_vic.h
|
||||
hle/service/nvdrv/devices/nvmap.cpp
|
||||
hle/service/nvdrv/devices/nvmap.h
|
||||
hle/service/nvdrv/interface.cpp
|
||||
|
||||
@@ -86,7 +86,16 @@ public:
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
// device a way so that timing is consistent across all cores without increasing the ticks 4
|
||||
// times.
|
||||
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
CoreTiming::AddTicks(amortized_ticks);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
@@ -234,9 +243,7 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PrepareReschedule() {
|
||||
if (jit->IsExecuting()) {
|
||||
jit->HaltExecution();
|
||||
}
|
||||
jit->HaltExecution();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::ClearInstructionCache() {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
@@ -18,7 +17,6 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "file_sys/vfs_concat.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -90,39 +88,8 @@ System::ResultStatus System::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
std::string dir_name;
|
||||
std::string filename;
|
||||
Common::SplitPath(path, &dir_name, &filename, nullptr);
|
||||
if (filename == "00") {
|
||||
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
|
||||
std::vector<FileSys::VirtualFile> concat;
|
||||
for (u8 i = 0; i < 0x10; ++i) {
|
||||
auto next = dir->GetFile(fmt::format("{:02X}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else {
|
||||
next = dir->GetFile(fmt::format("{:02x}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
return FileSys::ConcatenateFiles(concat, dir->GetName());
|
||||
}
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -90,6 +91,7 @@ void Cpu::RunLoop(bool tight_loop) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
|
||||
if (IsMainCore()) {
|
||||
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
}
|
||||
@@ -125,6 +127,8 @@ void Cpu::Reschedule() {
|
||||
}
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@ private:
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::shared_ptr<Kernel::Scheduler> scheduler;
|
||||
|
||||
bool reschedule_pending{};
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
size_t core_index;
|
||||
};
|
||||
|
||||
|
||||
@@ -135,11 +135,9 @@ void ClearPendingEvents() {
|
||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
ASSERT(event_type != nullptr);
|
||||
s64 timeout = GetTicks() + cycles_into_future;
|
||||
|
||||
// If this event needs to be scheduled before the next advance(), force one early
|
||||
if (!is_global_timer_sane)
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
@@ -10,13 +10,44 @@
|
||||
#include <string_view>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
static u8 ToHexNibble(char c1) {
|
||||
if (c1 >= 65 && c1 <= 70)
|
||||
return c1 - 55;
|
||||
if (c1 >= 97 && c1 <= 102)
|
||||
return c1 - 87;
|
||||
if (c1 >= 48 && c1 <= 57)
|
||||
return c1 - 48;
|
||||
throw std::logic_error("Invalid hex digit");
|
||||
}
|
||||
|
||||
template <size_t Size>
|
||||
static std::array<u8, Size> HexStringToArray(std::string_view str) {
|
||||
std::array<u8, Size> out{};
|
||||
for (size_t i = 0; i < 2 * Size; i += 2) {
|
||||
auto d1 = str[i];
|
||||
auto d2 = str[i + 1];
|
||||
out[i / 2] = (ToHexNibble(d1) << 4) | ToHexNibble(d2);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
|
||||
if (len != 32)
|
||||
throw std::logic_error("Not of correct size.");
|
||||
return HexStringToArray<16>(str);
|
||||
}
|
||||
|
||||
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
|
||||
if (len != 64)
|
||||
throw std::logic_error("Not of correct size.");
|
||||
return HexStringToArray<32>(str);
|
||||
}
|
||||
|
||||
KeyManager::KeyManager() {
|
||||
// Initialize keys
|
||||
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
|
||||
|
||||
@@ -87,6 +87,9 @@ struct hash<Core::Crypto::KeyIndex<KeyType>> {
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
|
||||
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
|
||||
|
||||
class KeyManager {
|
||||
public:
|
||||
KeyManager();
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
|
||||
const auto res = dir->GetDirectoryRelative(path);
|
||||
if (res == nullptr)
|
||||
return dir->CreateDirectoryRelative(path);
|
||||
return res;
|
||||
}
|
||||
|
||||
BISFactory::BISFactory(VirtualDir nand_root_)
|
||||
: nand_root(std::move(nand_root_)),
|
||||
sysnand_cache(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
|
||||
usrnand_cache(std::make_shared<RegisteredCache>(
|
||||
GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
|
||||
|
||||
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
|
||||
return sysnand_cache;
|
||||
}
|
||||
|
||||
std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
|
||||
return usrnand_cache;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,30 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "core/loader/loader.h"
|
||||
#include "registered_cache.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// File system interface to the Built-In Storage
|
||||
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
|
||||
/// registered caches.
|
||||
class BISFactory {
|
||||
public:
|
||||
explicit BISFactory(VirtualDir nand_root);
|
||||
|
||||
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
|
||||
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
|
||||
|
||||
private:
|
||||
VirtualDir nand_root;
|
||||
|
||||
std::shared_ptr<RegisteredCache> sysnand_cache;
|
||||
std::shared_ptr<RegisteredCache> usrnand_cache;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -93,10 +93,6 @@ VirtualDir XCI::GetLogoPartition() const {
|
||||
return GetPartition(XCIPartition::Logo);
|
||||
}
|
||||
|
||||
const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
|
||||
return ncas;
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
|
||||
const auto iter =
|
||||
std::find_if(ncas.begin(), ncas.end(),
|
||||
@@ -111,19 +107,19 @@ VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> XCI::GetFiles() const {
|
||||
std::vector<VirtualFile> XCI::GetFiles() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> XCI::GetSubdirectories() const {
|
||||
return std::vector<std::shared_ptr<VfsDirectory>>();
|
||||
std::vector<VirtualDir> XCI::GetSubdirectories() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string XCI::GetName() const {
|
||||
return file->GetName();
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> XCI::GetParentDirectory() const {
|
||||
VirtualDir XCI::GetParentDirectory() const {
|
||||
return file->GetContainingDirectory();
|
||||
}
|
||||
|
||||
|
||||
@@ -68,17 +68,16 @@ public:
|
||||
VirtualDir GetUpdatePartition() const;
|
||||
VirtualDir GetLogoPartition() const;
|
||||
|
||||
const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
|
||||
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
|
||||
VirtualFile GetNCAFileByType(NCAContentType type) const;
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
|
||||
std::vector<VirtualFile> GetFiles() const override;
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
|
||||
std::vector<VirtualDir> GetSubdirectories() const override;
|
||||
|
||||
std::string GetName() const override;
|
||||
|
||||
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
|
||||
VirtualDir GetParentDirectory() const override;
|
||||
|
||||
protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
@@ -16,7 +16,7 @@ std::string LanguageEntry::GetDeveloperName() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
|
||||
}
|
||||
|
||||
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
|
||||
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
|
||||
file->ReadObject(raw.get());
|
||||
}
|
||||
|
||||
|
||||
@@ -81,6 +81,7 @@ public:
|
||||
std::string GetVersionString() const;
|
||||
|
||||
private:
|
||||
VirtualFile file;
|
||||
std::unique_ptr<RawNACP> raw;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,131 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
bool operator>=(TitleType lhs, TitleType rhs) {
|
||||
return static_cast<size_t>(lhs) >= static_cast<size_t>(rhs);
|
||||
}
|
||||
|
||||
bool operator<=(TitleType lhs, TitleType rhs) {
|
||||
return static_cast<size_t>(lhs) <= static_cast<size_t>(rhs);
|
||||
}
|
||||
|
||||
CNMT::CNMT(VirtualFile file) {
|
||||
if (file->ReadObject(&header) != sizeof(CNMTHeader))
|
||||
return;
|
||||
|
||||
// If type is {Application, Update, AOC} has opt-header.
|
||||
if (header.type >= TitleType::Application && header.type <= TitleType::AOC) {
|
||||
if (file->ReadObject(&opt_header, sizeof(CNMTHeader)) != sizeof(OptionalHeader)) {
|
||||
LOG_WARNING(Loader, "Failed to read optional header.");
|
||||
}
|
||||
}
|
||||
|
||||
for (u16 i = 0; i < header.number_content_entries; ++i) {
|
||||
auto& next = content_records.emplace_back(ContentRecord{});
|
||||
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(ContentRecord) +
|
||||
header.table_offset) != sizeof(ContentRecord)) {
|
||||
content_records.erase(content_records.end() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (u16 i = 0; i < header.number_meta_entries; ++i) {
|
||||
auto& next = meta_records.emplace_back(MetaRecord{});
|
||||
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(MetaRecord) +
|
||||
header.table_offset) != sizeof(MetaRecord)) {
|
||||
meta_records.erase(meta_records.end() - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CNMT::CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
|
||||
std::vector<MetaRecord> meta_records)
|
||||
: header(std::move(header)), opt_header(std::move(opt_header)),
|
||||
content_records(std::move(content_records)), meta_records(std::move(meta_records)) {}
|
||||
|
||||
u64 CNMT::GetTitleID() const {
|
||||
return header.title_id;
|
||||
}
|
||||
|
||||
u32 CNMT::GetTitleVersion() const {
|
||||
return header.title_version;
|
||||
}
|
||||
|
||||
TitleType CNMT::GetType() const {
|
||||
return header.type;
|
||||
}
|
||||
|
||||
const std::vector<ContentRecord>& CNMT::GetContentRecords() const {
|
||||
return content_records;
|
||||
}
|
||||
|
||||
const std::vector<MetaRecord>& CNMT::GetMetaRecords() const {
|
||||
return meta_records;
|
||||
}
|
||||
|
||||
bool CNMT::UnionRecords(const CNMT& other) {
|
||||
bool change = false;
|
||||
for (const auto& rec : other.content_records) {
|
||||
const auto iter = std::find_if(content_records.begin(), content_records.end(),
|
||||
[&rec](const ContentRecord& r) {
|
||||
return r.nca_id == rec.nca_id && r.type == rec.type;
|
||||
});
|
||||
if (iter == content_records.end()) {
|
||||
content_records.emplace_back(rec);
|
||||
++header.number_content_entries;
|
||||
change = true;
|
||||
}
|
||||
}
|
||||
for (const auto& rec : other.meta_records) {
|
||||
const auto iter =
|
||||
std::find_if(meta_records.begin(), meta_records.end(), [&rec](const MetaRecord& r) {
|
||||
return r.title_id == rec.title_id && r.title_version == rec.title_version &&
|
||||
r.type == rec.type;
|
||||
});
|
||||
if (iter == meta_records.end()) {
|
||||
meta_records.emplace_back(rec);
|
||||
++header.number_meta_entries;
|
||||
change = true;
|
||||
}
|
||||
}
|
||||
return change;
|
||||
}
|
||||
|
||||
std::vector<u8> CNMT::Serialize() const {
|
||||
const bool has_opt_header =
|
||||
header.type >= TitleType::Application && header.type <= TitleType::AOC;
|
||||
const auto dead_zone = header.table_offset + sizeof(CNMTHeader);
|
||||
std::vector<u8> out(
|
||||
std::max(sizeof(CNMTHeader) + (has_opt_header ? sizeof(OptionalHeader) : 0), dead_zone) +
|
||||
content_records.size() * sizeof(ContentRecord) + meta_records.size() * sizeof(MetaRecord));
|
||||
memcpy(out.data(), &header, sizeof(CNMTHeader));
|
||||
|
||||
// Optional Header
|
||||
if (has_opt_header) {
|
||||
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
|
||||
}
|
||||
|
||||
auto offset = header.table_offset;
|
||||
|
||||
for (const auto& rec : content_records) {
|
||||
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));
|
||||
offset += sizeof(ContentRecord);
|
||||
}
|
||||
|
||||
for (const auto& rec : meta_records) {
|
||||
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(MetaRecord));
|
||||
offset += sizeof(MetaRecord);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
} // namespace FileSys
|
||||
@@ -1,111 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
class CNMT;
|
||||
|
||||
struct CNMTHeader;
|
||||
struct OptionalHeader;
|
||||
|
||||
enum class TitleType : u8 {
|
||||
SystemProgram = 0x01,
|
||||
SystemDataArchive = 0x02,
|
||||
SystemUpdate = 0x03,
|
||||
FirmwarePackageA = 0x04,
|
||||
FirmwarePackageB = 0x05,
|
||||
Application = 0x80,
|
||||
Update = 0x81,
|
||||
AOC = 0x82,
|
||||
DeltaTitle = 0x83,
|
||||
};
|
||||
|
||||
bool operator>=(TitleType lhs, TitleType rhs);
|
||||
bool operator<=(TitleType lhs, TitleType rhs);
|
||||
|
||||
enum class ContentRecordType : u8 {
|
||||
Meta = 0,
|
||||
Program = 1,
|
||||
Data = 2,
|
||||
Control = 3,
|
||||
Manual = 4,
|
||||
Legal = 5,
|
||||
Patch = 6,
|
||||
};
|
||||
|
||||
struct ContentRecord {
|
||||
std::array<u8, 0x20> hash;
|
||||
std::array<u8, 0x10> nca_id;
|
||||
std::array<u8, 0x6> size;
|
||||
ContentRecordType type;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
};
|
||||
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
|
||||
|
||||
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
|
||||
|
||||
struct MetaRecord {
|
||||
u64_le title_id;
|
||||
u32_le title_version;
|
||||
TitleType type;
|
||||
u8 install_byte;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
};
|
||||
static_assert(sizeof(MetaRecord) == 0x10, "MetaRecord has incorrect size.");
|
||||
|
||||
struct OptionalHeader {
|
||||
u64_le title_id;
|
||||
u64_le minimum_version;
|
||||
};
|
||||
static_assert(sizeof(OptionalHeader) == 0x10, "OptionalHeader has incorrect size.");
|
||||
|
||||
struct CNMTHeader {
|
||||
u64_le title_id;
|
||||
u32_le title_version;
|
||||
TitleType type;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u16_le table_offset;
|
||||
u16_le number_content_entries;
|
||||
u16_le number_meta_entries;
|
||||
INSERT_PADDING_BYTES(12);
|
||||
};
|
||||
static_assert(sizeof(CNMTHeader) == 0x20, "CNMTHeader has incorrect size.");
|
||||
|
||||
// A class representing the format used by NCA metadata files, typically named {}.cnmt.nca or
|
||||
// meta0.ncd. These describe which NCA's belong with which titles in the registered cache.
|
||||
class CNMT {
|
||||
public:
|
||||
explicit CNMT(VirtualFile file);
|
||||
CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
|
||||
std::vector<MetaRecord> meta_records);
|
||||
|
||||
u64 GetTitleID() const;
|
||||
u32 GetTitleVersion() const;
|
||||
TitleType GetType() const;
|
||||
|
||||
const std::vector<ContentRecord>& GetContentRecords() const;
|
||||
const std::vector<MetaRecord>& GetMetaRecords() const;
|
||||
|
||||
bool UnionRecords(const CNMT& other);
|
||||
std::vector<u8> Serialize() const;
|
||||
|
||||
private:
|
||||
CNMTHeader header;
|
||||
OptionalHeader opt_header;
|
||||
std::vector<ContentRecord> content_records;
|
||||
std::vector<MetaRecord> meta_records;
|
||||
|
||||
// TODO(DarkLordZach): According to switchbrew, for Patch-type there is additional data
|
||||
// after the table. This is not documented, unfortunately.
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus;
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "partition_filesystem.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus;
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -1,476 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <regex>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/encryption_layer.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
|
||||
namespace FileSys {
|
||||
std::string RegisteredCacheEntry::DebugInfo() const {
|
||||
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
|
||||
}
|
||||
|
||||
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
|
||||
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
|
||||
}
|
||||
|
||||
static bool FollowsTwoDigitDirFormat(std::string_view name) {
|
||||
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
|
||||
std::regex_constants::icase);
|
||||
return std::regex_match(name.begin(), name.end(), two_digit_regex);
|
||||
}
|
||||
|
||||
static bool FollowsNcaIdFormat(std::string_view name) {
|
||||
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
|
||||
std::regex_constants::icase);
|
||||
return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
|
||||
}
|
||||
|
||||
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
|
||||
bool within_two_digit) {
|
||||
if (!within_two_digit)
|
||||
return fmt::format("/{}.nca", HexArrayToString(nca_id, second_hex_upper));
|
||||
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
return fmt::format("/000000{:02X}/{}.nca", hash[0], HexArrayToString(nca_id, second_hex_upper));
|
||||
}
|
||||
|
||||
static std::string GetCNMTName(TitleType type, u64 title_id) {
|
||||
constexpr std::array<const char*, 9> TITLE_TYPE_NAMES{
|
||||
"SystemProgram",
|
||||
"SystemData",
|
||||
"SystemUpdate",
|
||||
"BootImagePackage",
|
||||
"BootImagePackageSafe",
|
||||
"Application",
|
||||
"Patch",
|
||||
"AddOnContent",
|
||||
"" ///< Currently unknown 'DeltaTitle'
|
||||
};
|
||||
|
||||
auto index = static_cast<size_t>(type);
|
||||
// If the index is after the jump in TitleType, subtract it out.
|
||||
if (index >= static_cast<size_t>(TitleType::Application)) {
|
||||
index -= static_cast<size_t>(TitleType::Application) -
|
||||
static_cast<size_t>(TitleType::FirmwarePackageB);
|
||||
}
|
||||
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
|
||||
}
|
||||
|
||||
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
|
||||
switch (type) {
|
||||
case NCAContentType::Program:
|
||||
// TODO(DarkLordZach): Differentiate between Program and Patch
|
||||
return ContentRecordType::Program;
|
||||
case NCAContentType::Meta:
|
||||
return ContentRecordType::Meta;
|
||||
case NCAContentType::Control:
|
||||
return ContentRecordType::Control;
|
||||
case NCAContentType::Data:
|
||||
return ContentRecordType::Data;
|
||||
case NCAContentType::Manual:
|
||||
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
|
||||
return ContentRecordType::Manual;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
|
||||
std::string_view path) const {
|
||||
if (dir->GetFileRelative(path) != nullptr)
|
||||
return dir->GetFileRelative(path);
|
||||
if (dir->GetDirectoryRelative(path) != nullptr) {
|
||||
const auto nca_dir = dir->GetDirectoryRelative(path);
|
||||
VirtualFile file = nullptr;
|
||||
|
||||
const auto files = nca_dir->GetFiles();
|
||||
if (files.size() == 1 && files[0]->GetName() == "00") {
|
||||
file = files[0];
|
||||
} else {
|
||||
std::vector<VirtualFile> concat;
|
||||
// Since the files are a two-digit hex number, max is FF.
|
||||
for (size_t i = 0; i < 0x100; ++i) {
|
||||
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
|
||||
if (next != nullptr) {
|
||||
concat.push_back(std::move(next));
|
||||
} else {
|
||||
next = nca_dir->GetFile(fmt::format("{:02x}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
file = FileSys::ConcatenateFiles(concat);
|
||||
}
|
||||
|
||||
return file;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
|
||||
VirtualFile file;
|
||||
// Try all four modes of file storage:
|
||||
// (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
|
||||
// 00: /000000**/{:032X}.nca
|
||||
// 01: /{:032X}.nca
|
||||
// 10: /000000**/{:032x}.nca
|
||||
// 11: /{:032x}.nca
|
||||
for (u8 i = 0; i < 4; ++i) {
|
||||
const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
|
||||
file = OpenFileOrDirectoryConcat(dir, path);
|
||||
if (file != nullptr)
|
||||
return file;
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
static boost::optional<NcaID> CheckMapForContentRecord(
|
||||
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
|
||||
if (map.find(title_id) == map.end())
|
||||
return boost::none;
|
||||
|
||||
const auto& cnmt = map.at(title_id);
|
||||
|
||||
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
|
||||
[type](const ContentRecord& rec) { return rec.type == type; });
|
||||
if (iter == cnmt.GetContentRecords().end())
|
||||
return boost::none;
|
||||
|
||||
return boost::make_optional(iter->nca_id);
|
||||
}
|
||||
|
||||
boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
|
||||
ContentRecordType type) const {
|
||||
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
|
||||
return meta_id.at(title_id);
|
||||
|
||||
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
|
||||
if (res1 != boost::none)
|
||||
return res1;
|
||||
return CheckMapForContentRecord(meta, title_id, type);
|
||||
}
|
||||
|
||||
std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
|
||||
std::vector<NcaID> ids;
|
||||
for (const auto& d2_dir : dir->GetSubdirectories()) {
|
||||
if (FollowsNcaIdFormat(d2_dir->GetName())) {
|
||||
ids.push_back(HexStringToArray<0x10, true>(d2_dir->GetName().substr(0, 0x20)));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!FollowsTwoDigitDirFormat(d2_dir->GetName()))
|
||||
continue;
|
||||
|
||||
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
|
||||
if (!FollowsNcaIdFormat(nca_dir->GetName()))
|
||||
continue;
|
||||
|
||||
ids.push_back(HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
|
||||
}
|
||||
|
||||
for (const auto& nca_file : d2_dir->GetFiles()) {
|
||||
if (!FollowsNcaIdFormat(nca_file->GetName()))
|
||||
continue;
|
||||
|
||||
ids.push_back(HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& d2_file : dir->GetFiles()) {
|
||||
if (FollowsNcaIdFormat(d2_file->GetName()))
|
||||
ids.push_back(HexStringToArray<0x10, true>(d2_file->GetName().substr(0, 0x20)));
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
|
||||
for (const auto& id : ids) {
|
||||
const auto file = GetFileAtID(id);
|
||||
|
||||
if (file == nullptr)
|
||||
continue;
|
||||
const auto nca = std::make_shared<NCA>(parser(file, id));
|
||||
if (nca->GetStatus() != Loader::ResultStatus::Success ||
|
||||
nca->GetType() != NCAContentType::Meta) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto section0 = nca->GetSubdirectories()[0];
|
||||
|
||||
for (const auto& file : section0->GetFiles()) {
|
||||
if (file->GetExtension() != "cnmt")
|
||||
continue;
|
||||
|
||||
meta.insert_or_assign(nca->GetTitleId(), CNMT(file));
|
||||
meta_id.insert_or_assign(nca->GetTitleId(), id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RegisteredCache::AccumulateYuzuMeta() {
|
||||
const auto dir = this->dir->GetSubdirectory("yuzu_meta");
|
||||
if (dir == nullptr)
|
||||
return;
|
||||
|
||||
for (const auto& file : dir->GetFiles()) {
|
||||
if (file->GetExtension() != "cnmt")
|
||||
continue;
|
||||
|
||||
CNMT cnmt(file);
|
||||
yuzu_meta.insert_or_assign(cnmt.GetTitleID(), std::move(cnmt));
|
||||
}
|
||||
}
|
||||
|
||||
void RegisteredCache::Refresh() {
|
||||
if (dir == nullptr)
|
||||
return;
|
||||
const auto ids = AccumulateFiles();
|
||||
ProcessFiles(ids);
|
||||
AccumulateYuzuMeta();
|
||||
}
|
||||
|
||||
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
|
||||
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
|
||||
Refresh();
|
||||
}
|
||||
|
||||
bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
|
||||
return GetEntryRaw(title_id, type) != nullptr;
|
||||
}
|
||||
|
||||
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry) != nullptr;
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
|
||||
const auto id = GetNcaIDFromMetadata(title_id, type);
|
||||
if (id == boost::none)
|
||||
return nullptr;
|
||||
|
||||
return parser(GetFileAtID(id.get()), id.get());
|
||||
}
|
||||
|
||||
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
|
||||
return GetEntryRaw(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
|
||||
const auto raw = GetEntryRaw(title_id, type);
|
||||
if (raw == nullptr)
|
||||
return nullptr;
|
||||
return std::make_shared<NCA>(raw);
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
|
||||
return GetEntry(entry.title_id, entry.type);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void RegisteredCache::IterateAllMetadata(
|
||||
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
|
||||
std::function<bool(const CNMT&, const ContentRecord&)> filter) const {
|
||||
for (const auto& kv : meta) {
|
||||
const auto& cnmt = kv.second;
|
||||
if (filter(cnmt, EMPTY_META_CONTENT_RECORD))
|
||||
out.push_back(proc(cnmt, EMPTY_META_CONTENT_RECORD));
|
||||
for (const auto& rec : cnmt.GetContentRecords()) {
|
||||
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
|
||||
out.push_back(proc(cnmt, rec));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const auto& kv : yuzu_meta) {
|
||||
const auto& cnmt = kv.second;
|
||||
for (const auto& rec : cnmt.GetContentRecords()) {
|
||||
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
|
||||
out.push_back(proc(cnmt, rec));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[](const CNMT& c, const ContentRecord& r) { return true; });
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
|
||||
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
|
||||
boost::optional<u64> title_id) const {
|
||||
std::vector<RegisteredCacheEntry> out;
|
||||
IterateAllMetadata<RegisteredCacheEntry>(
|
||||
out,
|
||||
[](const CNMT& c, const ContentRecord& r) {
|
||||
return RegisteredCacheEntry{c.GetTitleID(), r.type};
|
||||
},
|
||||
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
|
||||
if (title_type != boost::none && title_type.get() != c.GetType())
|
||||
return false;
|
||||
if (record_type != boost::none && record_type.get() != r.type)
|
||||
return false;
|
||||
if (title_id != boost::none && title_id.get() != c.GetTitleID())
|
||||
return false;
|
||||
return true;
|
||||
});
|
||||
return out;
|
||||
}
|
||||
|
||||
static std::shared_ptr<NCA> GetNCAFromXCIForID(std::shared_ptr<XCI> xci, const NcaID& id) {
|
||||
const auto filename = fmt::format("{}.nca", HexArrayToString(id, false));
|
||||
const auto iter =
|
||||
std::find_if(xci->GetNCAs().begin(), xci->GetNCAs().end(),
|
||||
[&filename](std::shared_ptr<NCA> nca) { return nca->GetName() == filename; });
|
||||
return iter == xci->GetNCAs().end() ? nullptr : *iter;
|
||||
}
|
||||
|
||||
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists,
|
||||
const VfsCopyFunction& copy) {
|
||||
const auto& ncas = xci->GetNCAs();
|
||||
const auto& meta_iter = std::find_if(ncas.begin(), ncas.end(), [](std::shared_ptr<NCA> nca) {
|
||||
return nca->GetType() == NCAContentType::Meta;
|
||||
});
|
||||
|
||||
if (meta_iter == ncas.end()) {
|
||||
LOG_ERROR(Loader, "The XCI you are attempting to install does not have a metadata NCA and "
|
||||
"is therefore malformed. Double check your encryption keys.");
|
||||
return InstallResult::ErrorMetaFailed;
|
||||
}
|
||||
|
||||
// Install Metadata File
|
||||
const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32);
|
||||
const auto meta_id = HexStringToArray<16>(meta_id_raw);
|
||||
|
||||
const auto res = RawInstallNCA(*meta_iter, copy, overwrite_if_exists, meta_id);
|
||||
if (res != InstallResult::Success)
|
||||
return res;
|
||||
|
||||
// Install all the other NCAs
|
||||
const auto section0 = (*meta_iter)->GetSubdirectories()[0];
|
||||
const auto cnmt_file = section0->GetFiles()[0];
|
||||
const CNMT cnmt(cnmt_file);
|
||||
for (const auto& record : cnmt.GetContentRecords()) {
|
||||
const auto nca = GetNCAFromXCIForID(xci, record.nca_id);
|
||||
if (nca == nullptr)
|
||||
return InstallResult::ErrorCopyFailed;
|
||||
const auto res2 = RawInstallNCA(nca, copy, overwrite_if_exists, record.nca_id);
|
||||
if (res2 != InstallResult::Success)
|
||||
return res2;
|
||||
}
|
||||
|
||||
Refresh();
|
||||
return InstallResult::Success;
|
||||
}
|
||||
|
||||
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
|
||||
bool overwrite_if_exists, const VfsCopyFunction& copy) {
|
||||
CNMTHeader header{
|
||||
nca->GetTitleId(), ///< Title ID
|
||||
0, ///< Ignore/Default title version
|
||||
type, ///< Type
|
||||
{}, ///< Padding
|
||||
0x10, ///< Default table offset
|
||||
1, ///< 1 Content Entry
|
||||
0, ///< No Meta Entries
|
||||
{}, ///< Padding
|
||||
};
|
||||
OptionalHeader opt_header{0, 0};
|
||||
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca->GetType()), {}};
|
||||
const auto& data = nca->GetBaseFile()->ReadBytes(0x100000);
|
||||
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
|
||||
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
|
||||
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
|
||||
if (!RawInstallYuzuMeta(new_cnmt))
|
||||
return InstallResult::ErrorMetaFailed;
|
||||
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
|
||||
}
|
||||
|
||||
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
|
||||
bool overwrite_if_exists,
|
||||
boost::optional<NcaID> override_id) {
|
||||
const auto in = nca->GetBaseFile();
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
|
||||
// Calculate NcaID
|
||||
// NOTE: Because computing the SHA256 of an entire NCA is quite expensive (especially if the
|
||||
// game is massive), we're going to cheat and only hash the first MB of the NCA.
|
||||
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
|
||||
NcaID id{};
|
||||
if (override_id == boost::none) {
|
||||
const auto& data = in->ReadBytes(0x100000);
|
||||
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
|
||||
memcpy(id.data(), hash.data(), 16);
|
||||
} else {
|
||||
id = override_id.get();
|
||||
}
|
||||
|
||||
std::string path = GetRelativePathFromNcaID(id, false, true);
|
||||
|
||||
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
|
||||
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
|
||||
return InstallResult::ErrorAlreadyExists;
|
||||
}
|
||||
|
||||
if (GetFileAtID(id) != nullptr) {
|
||||
LOG_WARNING(Loader, "Overwriting existing NCA...");
|
||||
VirtualDir c_dir;
|
||||
{ c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); }
|
||||
c_dir->DeleteFile(FileUtil::GetFilename(path));
|
||||
}
|
||||
|
||||
auto out = dir->CreateFileRelative(path);
|
||||
if (out == nullptr)
|
||||
return InstallResult::ErrorCopyFailed;
|
||||
return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
|
||||
}
|
||||
|
||||
bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
|
||||
// Reasoning behind this method can be found in the comment for InstallEntry, NCA overload.
|
||||
const auto dir = this->dir->CreateDirectoryRelative("yuzu_meta");
|
||||
const auto filename = GetCNMTName(cnmt.GetType(), cnmt.GetTitleID());
|
||||
if (dir->GetFile(filename) == nullptr) {
|
||||
auto out = dir->CreateFile(filename);
|
||||
const auto buffer = cnmt.Serialize();
|
||||
out->Resize(buffer.size());
|
||||
out->WriteBytes(buffer);
|
||||
} else {
|
||||
auto out = dir->GetFile(filename);
|
||||
CNMT old_cnmt(out);
|
||||
// Returns true on change
|
||||
if (old_cnmt.UnionRecords(cnmt)) {
|
||||
out->Resize(0);
|
||||
const auto buffer = old_cnmt.Serialize();
|
||||
out->Resize(buffer.size());
|
||||
out->WriteBytes(buffer);
|
||||
}
|
||||
}
|
||||
Refresh();
|
||||
return std::find_if(yuzu_meta.begin(), yuzu_meta.end(),
|
||||
[&cnmt](const std::pair<u64, CNMT>& kv) {
|
||||
return kv.second.GetType() == cnmt.GetType() &&
|
||||
kv.second.GetTitleID() == cnmt.GetTitleID();
|
||||
}) != yuzu_meta.end();
|
||||
}
|
||||
} // namespace FileSys
|
||||
@@ -1,124 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "content_archive.h"
|
||||
#include "core/file_sys/nca_metadata.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
class XCI;
|
||||
class CNMT;
|
||||
|
||||
using NcaID = std::array<u8, 0x10>;
|
||||
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
|
||||
using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
|
||||
|
||||
enum class InstallResult {
|
||||
Success,
|
||||
ErrorAlreadyExists,
|
||||
ErrorCopyFailed,
|
||||
ErrorMetaFailed,
|
||||
};
|
||||
|
||||
struct RegisteredCacheEntry {
|
||||
u64 title_id;
|
||||
ContentRecordType type;
|
||||
|
||||
std::string DebugInfo() const;
|
||||
};
|
||||
|
||||
// boost flat_map requires operator< for O(log(n)) lookups.
|
||||
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
|
||||
|
||||
/*
|
||||
* A class that catalogues NCAs in the registered directory structure.
|
||||
* Nintendo's registered format follows this structure:
|
||||
*
|
||||
* Root
|
||||
* | 000000XX <- XX is the ____ two digits of the NcaID
|
||||
* | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
|
||||
* | 00
|
||||
* | 01 <- Actual content split along 4GB boundaries. (optional)
|
||||
*
|
||||
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
|
||||
* 4GB splitting can be ignored.)
|
||||
*/
|
||||
class RegisteredCache {
|
||||
public:
|
||||
// Parsing function defines the conversion from raw file to NCA. If there are other steps
|
||||
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
|
||||
// parsing function.
|
||||
explicit RegisteredCache(VirtualDir dir,
|
||||
RegisteredCacheParsingFunction parsing_function =
|
||||
[](const VirtualFile& file, const NcaID& id) { return file; });
|
||||
|
||||
void Refresh();
|
||||
|
||||
bool HasEntry(u64 title_id, ContentRecordType type) const;
|
||||
bool HasEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::shared_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
|
||||
std::shared_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
|
||||
|
||||
std::vector<RegisteredCacheEntry> ListEntries() const;
|
||||
// If a parameter is not boost::none, it will be filtered for from all entries.
|
||||
std::vector<RegisteredCacheEntry> ListEntriesFilter(
|
||||
boost::optional<TitleType> title_type = boost::none,
|
||||
boost::optional<ContentRecordType> record_type = boost::none,
|
||||
boost::optional<u64> title_id = boost::none) const;
|
||||
|
||||
// Raw copies all the ncas from the xci to the csache. Does some quick checks to make sure there
|
||||
// is a meta NCA and all of them are accessible.
|
||||
InstallResult InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists = false,
|
||||
const VfsCopyFunction& copy = &VfsRawCopy);
|
||||
|
||||
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
|
||||
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
|
||||
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
|
||||
// TODO(DarkLordZach): Author real meta-type NCAs and install those.
|
||||
InstallResult InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
|
||||
bool overwrite_if_exists = false,
|
||||
const VfsCopyFunction& copy = &VfsRawCopy);
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
void IterateAllMetadata(std::vector<T>& out,
|
||||
std::function<T(const CNMT&, const ContentRecord&)> proc,
|
||||
std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
|
||||
std::vector<NcaID> AccumulateFiles() const;
|
||||
void ProcessFiles(const std::vector<NcaID>& ids);
|
||||
void AccumulateYuzuMeta();
|
||||
boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
|
||||
VirtualFile GetFileAtID(NcaID id) const;
|
||||
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
|
||||
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
|
||||
bool overwrite_if_exists,
|
||||
boost::optional<NcaID> override_id = boost::none);
|
||||
bool RawInstallYuzuMeta(const CNMT& cnmt);
|
||||
|
||||
VirtualDir dir;
|
||||
RegisteredCacheParsingFunction parser;
|
||||
// maps tid -> NcaID of meta
|
||||
boost::container::flat_map<u64, NcaID> meta_id;
|
||||
// maps tid -> meta
|
||||
boost::container::flat_map<u64, CNMT> meta;
|
||||
// maps tid -> meta for CNMT in yuzu_meta
|
||||
boost::container::flat_map<u64, CNMT> yuzu_meta;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -65,7 +65,7 @@ void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 t
|
||||
auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
|
||||
|
||||
parent->AddFile(std::make_shared<OffsetVfsFile>(
|
||||
file, entry.first.size, entry.first.offset + data_offset, entry.second));
|
||||
file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
|
||||
|
||||
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
|
||||
break;
|
||||
@@ -79,7 +79,7 @@ void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, s
|
||||
while (true) {
|
||||
auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
|
||||
auto current = std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, entry.second);
|
||||
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
|
||||
|
||||
if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
|
||||
ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
|
||||
@@ -108,9 +108,9 @@ VirtualDir ExtractRomFS(VirtualFile file) {
|
||||
const u64 file_offset = header.file_meta.offset;
|
||||
const u64 dir_offset = header.directory_meta.offset + 4;
|
||||
|
||||
auto root =
|
||||
const auto root =
|
||||
std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
|
||||
file->GetName(), file->GetContainingDirectory());
|
||||
file->GetContainingDirectory(), file->GetName());
|
||||
|
||||
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);
|
||||
|
||||
|
||||
@@ -74,15 +74,15 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view
|
||||
return new_file;
|
||||
}
|
||||
|
||||
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
|
||||
const auto old_path = FileUtil::SanitizePath(old_path_);
|
||||
const auto new_path = FileUtil::SanitizePath(new_path_);
|
||||
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) {
|
||||
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
|
||||
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
|
||||
|
||||
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
|
||||
auto out = CopyFile(old_path_, new_path_);
|
||||
auto out = CopyFile(sanitized_old_path, sanitized_new_path);
|
||||
if (out == nullptr)
|
||||
return nullptr;
|
||||
if (DeleteFile(old_path))
|
||||
if (DeleteFile(sanitized_old_path))
|
||||
return out;
|
||||
return nullptr;
|
||||
}
|
||||
@@ -137,15 +137,15 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
|
||||
return new_dir;
|
||||
}
|
||||
|
||||
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) {
|
||||
const auto old_path = FileUtil::SanitizePath(old_path_);
|
||||
const auto new_path = FileUtil::SanitizePath(new_path_);
|
||||
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) {
|
||||
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
|
||||
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
|
||||
|
||||
// Non-default impls are highly encouraged to provide a more optimized version of this.
|
||||
auto out = CopyDirectory(old_path_, new_path_);
|
||||
auto out = CopyDirectory(sanitized_old_path, sanitized_new_path);
|
||||
if (out == nullptr)
|
||||
return nullptr;
|
||||
if (DeleteDirectory(old_path))
|
||||
if (DeleteDirectory(sanitized_old_path))
|
||||
return out;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -15,9 +15,9 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
struct VfsFilesystem;
|
||||
struct VfsFile;
|
||||
struct VfsDirectory;
|
||||
class VfsDirectory;
|
||||
class VfsFile;
|
||||
class VfsFilesystem;
|
||||
|
||||
// Convenience typedefs to use Vfs* interfaces
|
||||
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
|
||||
@@ -34,8 +34,9 @@ enum class VfsEntryType {
|
||||
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
|
||||
// is provided for convenience, but if the Vfs implementation has any additional state or
|
||||
// functionality, they will need to override.
|
||||
struct VfsFilesystem : NonCopyable {
|
||||
VfsFilesystem(VirtualDir root);
|
||||
class VfsFilesystem : NonCopyable {
|
||||
public:
|
||||
explicit VfsFilesystem(VirtualDir root);
|
||||
virtual ~VfsFilesystem();
|
||||
|
||||
// Gets the friendly name for the filesystem.
|
||||
@@ -81,7 +82,8 @@ protected:
|
||||
};
|
||||
|
||||
// A class representing a file in an abstract filesystem.
|
||||
struct VfsFile : NonCopyable {
|
||||
class VfsFile : NonCopyable {
|
||||
public:
|
||||
virtual ~VfsFile();
|
||||
|
||||
// Retrieves the file name.
|
||||
@@ -179,7 +181,8 @@ struct VfsFile : NonCopyable {
|
||||
};
|
||||
|
||||
// A class representing a directory in an abstract filesystem.
|
||||
struct VfsDirectory : NonCopyable {
|
||||
class VfsDirectory : NonCopyable {
|
||||
public:
|
||||
virtual ~VfsDirectory();
|
||||
|
||||
// Retrives the file located at path as if the current directory was root. Returns nullptr if
|
||||
@@ -295,7 +298,8 @@ protected:
|
||||
|
||||
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
|
||||
// if writable. This is to avoid redundant empty methods everywhere.
|
||||
struct ReadOnlyVfsDirectory : public VfsDirectory {
|
||||
class ReadOnlyVfsDirectory : public VfsDirectory {
|
||||
public:
|
||||
bool IsWritable() const override;
|
||||
bool IsReadable() const override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
|
||||
|
||||
@@ -1,94 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name) {
|
||||
if (files.empty())
|
||||
return nullptr;
|
||||
if (files.size() == 1)
|
||||
return files[0];
|
||||
|
||||
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
|
||||
}
|
||||
|
||||
ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name)
|
||||
: name(std::move(name)) {
|
||||
size_t next_offset = 0;
|
||||
for (const auto& file : files_) {
|
||||
files[next_offset] = file;
|
||||
next_offset += file->GetSize();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ConcatenatedVfsFile::GetName() const {
|
||||
if (files.empty())
|
||||
return "";
|
||||
if (!name.empty())
|
||||
return name;
|
||||
return files.begin()->second->GetName();
|
||||
}
|
||||
|
||||
size_t ConcatenatedVfsFile::GetSize() const {
|
||||
if (files.empty())
|
||||
return 0;
|
||||
return files.rbegin()->first + files.rbegin()->second->GetSize();
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::Resize(size_t new_size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> ConcatenatedVfsFile::GetContainingDirectory() const {
|
||||
if (files.empty())
|
||||
return nullptr;
|
||||
return files.begin()->second->GetContainingDirectory();
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::IsWritable() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::IsReadable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
size_t ConcatenatedVfsFile::Read(u8* data, size_t length, size_t offset) const {
|
||||
auto entry = files.end();
|
||||
for (auto iter = files.begin(); iter != files.end(); ++iter) {
|
||||
if (iter->first > offset) {
|
||||
entry = --iter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the entry should be the last one. The loop above will make it end().
|
||||
if (entry == files.end() && offset < files.rbegin()->first + files.rbegin()->second->GetSize())
|
||||
--entry;
|
||||
|
||||
if (entry == files.end())
|
||||
return 0;
|
||||
|
||||
const auto remaining = entry->second->GetSize() + offset - entry->first;
|
||||
if (length > remaining) {
|
||||
return entry->second->Read(data, remaining, offset - entry->first) +
|
||||
Read(data + remaining, length - remaining, offset + remaining);
|
||||
}
|
||||
|
||||
return entry->second->Read(data, length, offset - entry->first);
|
||||
}
|
||||
|
||||
size_t ConcatenatedVfsFile::Write(const u8* data, size_t length, size_t offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool ConcatenatedVfsFile::Rename(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
} // namespace FileSys
|
||||
@@ -1,41 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
|
||||
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name = "");
|
||||
|
||||
// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
|
||||
// read-only.
|
||||
class ConcatenatedVfsFile : public VfsFile {
|
||||
friend VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name);
|
||||
|
||||
ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
|
||||
|
||||
public:
|
||||
std::string GetName() const override;
|
||||
size_t GetSize() const override;
|
||||
bool Resize(size_t new_size) override;
|
||||
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
|
||||
bool IsWritable() const override;
|
||||
bool IsReadable() const override;
|
||||
size_t Read(u8* data, size_t length, size_t offset) const override;
|
||||
size_t Write(const u8* data, size_t length, size_t offset) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
private:
|
||||
// Maps starting offset to file -- more efficient.
|
||||
boost::container::flat_map<u64, VirtualFile> files;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -15,7 +15,8 @@ namespace FileSys {
|
||||
// Similar to seeking to an offset.
|
||||
// If the file is writable, operations that would write past the end of the offset file will expand
|
||||
// the size of this wrapper.
|
||||
struct OffsetVfsFile : public VfsFile {
|
||||
class OffsetVfsFile : public VfsFile {
|
||||
public:
|
||||
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
|
||||
std::string new_name = "", VirtualDir new_parent = nullptr);
|
||||
|
||||
|
||||
@@ -83,12 +83,8 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
|
||||
|
||||
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
|
||||
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
|
||||
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
|
||||
if (!FileUtil::Exists(path)) {
|
||||
FileUtil::CreateFullPath(path_fwd);
|
||||
if (!FileUtil::CreateEmptyFile(path))
|
||||
return nullptr;
|
||||
}
|
||||
if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path))
|
||||
return nullptr;
|
||||
return OpenFile(path, perms);
|
||||
}
|
||||
|
||||
@@ -144,12 +140,8 @@ VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms)
|
||||
|
||||
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
|
||||
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
|
||||
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
|
||||
if (!FileUtil::Exists(path)) {
|
||||
FileUtil::CreateFullPath(path_fwd);
|
||||
if (!FileUtil::CreateDir(path))
|
||||
return nullptr;
|
||||
}
|
||||
if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path))
|
||||
return nullptr;
|
||||
// Cannot use make_shared as RealVfsDirectory constructor is private
|
||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
||||
}
|
||||
@@ -314,14 +306,14 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
|
||||
|
||||
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
|
||||
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
|
||||
if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
|
||||
if (!FileUtil::Exists(full_path))
|
||||
return nullptr;
|
||||
return base.OpenFile(full_path, perms);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
|
||||
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
|
||||
if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path))
|
||||
if (!FileUtil::Exists(full_path))
|
||||
return nullptr;
|
||||
return base.OpenDirectory(full_path, perms);
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include <boost/container/flat_map.hpp>
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
|
||||
namespace FileSys {
|
||||
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
|
||||
std::vector<VirtualDir> dirs_, std::string name_,
|
||||
VirtualDir parent_)
|
||||
std::vector<VirtualDir> dirs_, VirtualDir parent_,
|
||||
std::string name_)
|
||||
: files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
|
||||
name(std::move(name_)) {}
|
||||
|
||||
|
||||
@@ -10,10 +10,11 @@ namespace FileSys {
|
||||
|
||||
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
|
||||
// Vector data is supplied upon construction.
|
||||
struct VectorVfsDirectory : public VfsDirectory {
|
||||
class VectorVfsDirectory : public VfsDirectory {
|
||||
public:
|
||||
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
|
||||
std::vector<VirtualDir> dirs = {}, std::string name = "",
|
||||
VirtualDir parent = nullptr);
|
||||
std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
|
||||
std::string name = "");
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
|
||||
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
unsigned int Object::next_object_id;
|
||||
std::atomic<u32> Object::next_object_id{0};
|
||||
|
||||
/// Initialize the kernel
|
||||
void Init() {
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
@@ -42,8 +43,8 @@ public:
|
||||
virtual ~Object();
|
||||
|
||||
/// Returns a unique identifier for the object. For debugging purposes only.
|
||||
unsigned int GetObjectId() const {
|
||||
return object_id;
|
||||
u32 GetObjectId() const {
|
||||
return object_id.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
virtual std::string GetTypeName() const {
|
||||
@@ -61,23 +62,23 @@ public:
|
||||
bool IsWaitable() const;
|
||||
|
||||
public:
|
||||
static unsigned int next_object_id;
|
||||
static std::atomic<u32> next_object_id;
|
||||
|
||||
private:
|
||||
friend void intrusive_ptr_add_ref(Object*);
|
||||
friend void intrusive_ptr_release(Object*);
|
||||
|
||||
unsigned int ref_count = 0;
|
||||
unsigned int object_id = next_object_id++;
|
||||
std::atomic<u32> ref_count{0};
|
||||
std::atomic<u32> object_id{next_object_id++};
|
||||
};
|
||||
|
||||
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
|
||||
inline void intrusive_ptr_add_ref(Object* object) {
|
||||
++object->ref_count;
|
||||
object->ref_count.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline void intrusive_ptr_release(Object* object) {
|
||||
if (--object->ref_count == 0) {
|
||||
if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
|
||||
delete object;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ Scheduler::~Scheduler() {
|
||||
}
|
||||
}
|
||||
|
||||
bool Scheduler::HaveReadyThreads() {
|
||||
bool Scheduler::HaveReadyThreads() const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
return ready_queue.get_first() != nullptr;
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public:
|
||||
~Scheduler();
|
||||
|
||||
/// Returns whether there are any threads that are ready to run.
|
||||
bool HaveReadyThreads();
|
||||
bool HaveReadyThreads() const;
|
||||
|
||||
/// Reschedules to the next available thread (call after current thread is suspended)
|
||||
void Reschedule();
|
||||
|
||||
@@ -532,7 +532,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
|
||||
*out_handle = thread->guest_handle;
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
@@ -706,8 +705,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != ThreadStatus::Running);
|
||||
thread->status = ThreadStatus::WaitMutex;
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -104,6 +105,10 @@ void ExitCurrentThread() {
|
||||
*/
|
||||
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
const auto proper_handle = static_cast<Handle>(thread_handle);
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
|
||||
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
|
||||
if (thread == nullptr) {
|
||||
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
|
||||
@@ -155,8 +160,10 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
if (nanoseconds == -1)
|
||||
return;
|
||||
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
|
||||
callback_handle);
|
||||
// This function might be called from any thread so we have to be cautious and use the
|
||||
// thread-safe version of ScheduleEvent.
|
||||
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
|
||||
callback_handle);
|
||||
}
|
||||
|
||||
void Thread::CancelWakeupTimer() {
|
||||
@@ -419,12 +426,33 @@ VAddr Thread::GetCommandBufferAddress() const {
|
||||
}
|
||||
|
||||
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
|
||||
if (thread->lock_owner == this) {
|
||||
// If the thread is already waiting for this thread to release the mutex, ensure that the
|
||||
// waiters list is consistent and return without doing anything.
|
||||
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
||||
ASSERT(itr != wait_mutex_threads.end());
|
||||
return;
|
||||
}
|
||||
|
||||
// A thread can't wait on two different mutexes at the same time.
|
||||
ASSERT(thread->lock_owner == nullptr);
|
||||
|
||||
// Ensure that the thread is not already in the list of mutex waiters
|
||||
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
||||
ASSERT(itr == wait_mutex_threads.end());
|
||||
|
||||
thread->lock_owner = this;
|
||||
wait_mutex_threads.emplace_back(std::move(thread));
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
|
||||
ASSERT(thread->lock_owner == this);
|
||||
|
||||
// Ensure that the thread is in the list of mutex waiters
|
||||
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
||||
ASSERT(itr != wait_mutex_threads.end());
|
||||
|
||||
boost::remove_erase(wait_mutex_threads, thread);
|
||||
thread->lock_owner = nullptr;
|
||||
UpdatePriority();
|
||||
|
||||
@@ -28,7 +28,7 @@ constexpr int DefaultSampleRate{48000};
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
|
||||
: ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
|
||||
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
|
||||
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
|
||||
@@ -20,9 +20,9 @@ public:
|
||||
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAudioRendererSampleRate"},
|
||||
{1, nullptr, "GetAudioRendererSampleCount"},
|
||||
{2, nullptr, "GetAudioRendererMixBufferCount"},
|
||||
{0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
|
||||
{1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
|
||||
{2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
|
||||
{3, nullptr, "GetAudioRendererState"},
|
||||
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
|
||||
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
|
||||
@@ -45,6 +45,27 @@ private:
|
||||
system_event->Signal();
|
||||
}
|
||||
|
||||
void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(renderer->GetSampleRate());
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(renderer->GetSampleCount());
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(renderer->GetMixBufferCount());
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -169,7 +190,8 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
||||
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
|
||||
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
|
||||
{3, nullptr, "OpenAudioRendererAuto"},
|
||||
{4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"},
|
||||
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
|
||||
"GetAudioDeviceServiceWithRevisionInfo"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -189,7 +211,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
|
||||
buffer_sz += params.unknown_c * 1024;
|
||||
buffer_sz += 0x940 * (params.unknown_c + 1);
|
||||
buffer_sz += 0x3F0 * params.voice_count;
|
||||
@@ -197,7 +219,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
|
||||
buffer_sz +=
|
||||
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
|
||||
(params.unknown_8 + 6),
|
||||
(params.mix_buffer_count + 6),
|
||||
0x40);
|
||||
|
||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||
@@ -253,6 +275,16 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<Audio::IAudioDevice>();
|
||||
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
|
||||
// based on the current revision
|
||||
}
|
||||
|
||||
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
|
||||
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
|
||||
switch (feature) {
|
||||
|
||||
@@ -22,6 +22,7 @@ private:
|
||||
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
|
||||
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
|
||||
void GetAudioDevice(Kernel::HLERequestContext& ctx);
|
||||
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class AudioFeatures : u32 {
|
||||
Splitter,
|
||||
|
||||
@@ -226,7 +226,6 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
|
||||
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
|
||||
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
|
||||
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
|
||||
static std::unique_ptr<FileSys::BISFactory> bis_factory;
|
||||
|
||||
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
|
||||
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
|
||||
@@ -249,13 +248,6 @@ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
|
||||
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
|
||||
bis_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registred BIS");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
|
||||
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
|
||||
|
||||
@@ -289,14 +281,6 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
|
||||
return sdmc_factory->Open();
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents() {
|
||||
return bis_factory->GetSystemNANDContents();
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents() {
|
||||
return bis_factory->GetUserNANDContents();
|
||||
}
|
||||
|
||||
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
|
||||
romfs_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
@@ -307,9 +291,6 @@ void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
|
||||
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
|
||||
FileSys::Mode::ReadWrite);
|
||||
|
||||
if (bis_factory == nullptr)
|
||||
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
|
||||
|
||||
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory = std::move(savedata);
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
@@ -25,15 +24,16 @@ namespace FileSystem {
|
||||
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
|
||||
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
|
||||
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
|
||||
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
|
||||
|
||||
// TODO(DarkLordZach): BIS Filesystem
|
||||
// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
|
||||
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
|
||||
// TODO(DarkLordZach): BIS Filesystem
|
||||
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
|
||||
|
||||
/// Registers all Filesystem services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
|
||||
|
||||
@@ -26,7 +26,7 @@ public:
|
||||
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
|
||||
{10601, &IFriendService::DeclareCloseOnlinePlaySession,
|
||||
"DeclareCloseOnlinePlaySession"},
|
||||
{10610, nullptr, "UpdateUserPresence"},
|
||||
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
|
||||
{10700, nullptr, "GetPlayHistoryRegistrationKey"},
|
||||
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
|
||||
{10702, nullptr, "AddPlayHistory"},
|
||||
@@ -99,6 +99,13 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
|
||||
// Stub used by Retro City Rampage
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
};
|
||||
|
||||
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -291,6 +291,7 @@ private:
|
||||
class Hid final : public ServiceFramework<Hid> {
|
||||
public:
|
||||
Hid() : ServiceFramework("hid") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
|
||||
{1, &Hid::ActivateDebugPad, "ActivateDebugPad"},
|
||||
@@ -333,15 +334,13 @@ public:
|
||||
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
|
||||
{103, &Hid::ActivateNpad, "ActivateNpad"},
|
||||
{104, nullptr, "DeactivateNpad"},
|
||||
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
|
||||
"AcquireNpadStyleSetUpdateEventHandle"},
|
||||
{107, nullptr, "DisconnectNpad"},
|
||||
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle, "AcquireNpadStyleSetUpdateEventHandle"},
|
||||
{107, &Hid::DisconnectNpad, "DisconnectNpad"},
|
||||
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
|
||||
{109, nullptr, "ActivateNpadWithRevision"},
|
||||
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
|
||||
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
|
||||
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
|
||||
"SetNpadJoyAssignmentModeSingleByDefault"},
|
||||
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault, "SetNpadJoyAssignmentModeSingleByDefault"},
|
||||
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
|
||||
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
|
||||
{125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"},
|
||||
@@ -398,6 +397,8 @@ public:
|
||||
{1000, nullptr, "SetNpadCommunicationMode"},
|
||||
{1001, nullptr, "GetNpadCommunicationMode"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "hid:EventHandle");
|
||||
@@ -496,6 +497,12 @@ private:
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void DisconnectNpad(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
34
src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
Normal file
34
src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvjpg::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
36
src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
Normal file
36
src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
Normal file
@@ -0,0 +1,36 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_nvjpg final : public nvdevice {
|
||||
public:
|
||||
nvhost_nvjpg() = default;
|
||||
~nvhost_nvjpg() override = default;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
34
src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
Normal file
34
src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
36
src/core/hle/service/nvdrv/devices/nvhost_vic.h
Normal file
36
src/core/hle/service/nvdrv/devices/nvhost_vic.h
Normal file
@@ -0,0 +1,36 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_vic final : public nvdevice {
|
||||
public:
|
||||
nvhost_vic() = default;
|
||||
~nvhost_vic() override = default;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
@@ -12,6 +12,8 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
@@ -39,6 +41,8 @@ Module::Module() {
|
||||
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
|
||||
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
|
||||
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>();
|
||||
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>();
|
||||
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>();
|
||||
}
|
||||
|
||||
u32 Module::Open(const std::string& device_name) {
|
||||
|
||||
@@ -23,7 +23,7 @@ class HLERequestContext;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace FileSys {
|
||||
struct VfsFilesystem;
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
|
||||
@@ -46,8 +46,6 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
|
||||
FileType GuessFromFilename(const std::string& name) {
|
||||
if (name == "main")
|
||||
return FileType::DeconstructedRomDirectory;
|
||||
if (name == "00")
|
||||
return FileType::NCA;
|
||||
|
||||
const std::string extension =
|
||||
Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name)));
|
||||
@@ -128,7 +126,7 @@ constexpr std::array<const char*, 36> RESULT_MESSAGES{
|
||||
};
|
||||
|
||||
std::string GetMessageForResultStatus(ResultStatus status) {
|
||||
return GetMessageForResultStatus(static_cast<size_t>(status));
|
||||
return GetMessageForResultStatus(static_cast<u16>(status));
|
||||
}
|
||||
|
||||
std::string GetMessageForResultStatus(u16 status) {
|
||||
|
||||
@@ -56,7 +56,7 @@ FileType GuessFromFilename(const std::string& name);
|
||||
std::string GetFileTypeString(FileType type);
|
||||
|
||||
/// Return type for functions in Loader namespace
|
||||
enum class ResultStatus {
|
||||
enum class ResultStatus : u16 {
|
||||
Success,
|
||||
ErrorAlreadyLoaded,
|
||||
ErrorNotImplemented,
|
||||
|
||||
@@ -200,6 +200,14 @@ enum class IMinMaxExchange : u64 {
|
||||
XHi = 3,
|
||||
};
|
||||
|
||||
enum class XmadMode : u64 {
|
||||
None = 0,
|
||||
CLo = 1,
|
||||
CHi = 2,
|
||||
CSfu = 3,
|
||||
CBcc = 4,
|
||||
};
|
||||
|
||||
enum class FlowCondition : u64 {
|
||||
Always = 0xF,
|
||||
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
|
||||
@@ -456,6 +464,18 @@ union Instruction {
|
||||
}
|
||||
} bra;
|
||||
|
||||
union {
|
||||
BitField<20, 16, u64> imm20_16;
|
||||
BitField<36, 1, u64> product_shift_left;
|
||||
BitField<37, 1, u64> merge_37;
|
||||
BitField<48, 1, u64> sign_a;
|
||||
BitField<49, 1, u64> sign_b;
|
||||
BitField<50, 3, XmadMode> mode;
|
||||
BitField<52, 1, u64> high_b;
|
||||
BitField<53, 1, u64> high_a;
|
||||
BitField<56, 1, u64> merge_56;
|
||||
} xmad;
|
||||
|
||||
union {
|
||||
BitField<20, 14, u64> offset;
|
||||
BitField<34, 5, u64> index;
|
||||
@@ -593,6 +613,7 @@ public:
|
||||
IntegerSetPredicate,
|
||||
PredicateSetPredicate,
|
||||
Conversion,
|
||||
Xmad,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -782,10 +803,10 @@ private:
|
||||
INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"),
|
||||
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
|
||||
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"),
|
||||
INST("010100010-------", Id::XMAD_RC, Type::Arithmetic, "XMAD_RC"),
|
||||
INST("0101101100------", Id::XMAD_RR, Type::Arithmetic, "XMAD_RR"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
|
||||
INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),
|
||||
INST("0101101100------", Id::XMAD_RR, Type::Xmad, "XMAD_RR"),
|
||||
};
|
||||
#undef INST
|
||||
std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {
|
||||
|
||||
@@ -46,8 +46,11 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
case RenderTargetFormat::RGBA32_FLOAT:
|
||||
case RenderTargetFormat::RGBA32_UINT:
|
||||
return 16;
|
||||
case RenderTargetFormat::RGBA16_UINT:
|
||||
case RenderTargetFormat::RGBA16_UNORM:
|
||||
case RenderTargetFormat::RGBA16_FLOAT:
|
||||
case RenderTargetFormat::RG32_FLOAT:
|
||||
case RenderTargetFormat::RG32_UINT:
|
||||
return 8;
|
||||
case RenderTargetFormat::RGBA8_UNORM:
|
||||
case RenderTargetFormat::RGBA8_SNORM:
|
||||
@@ -61,12 +64,14 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
case RenderTargetFormat::RG16_FLOAT:
|
||||
case RenderTargetFormat::R32_FLOAT:
|
||||
case RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case RenderTargetFormat::R32_UINT:
|
||||
return 4;
|
||||
case RenderTargetFormat::R16_UNORM:
|
||||
case RenderTargetFormat::R16_SNORM:
|
||||
case RenderTargetFormat::R16_UINT:
|
||||
case RenderTargetFormat::R16_SINT:
|
||||
case RenderTargetFormat::R16_FLOAT:
|
||||
case RenderTargetFormat::RG8_UNORM:
|
||||
case RenderTargetFormat::RG8_SNORM:
|
||||
return 2;
|
||||
case RenderTargetFormat::R8_UNORM:
|
||||
|
||||
@@ -20,8 +20,11 @@ enum class RenderTargetFormat : u32 {
|
||||
NONE = 0x0,
|
||||
RGBA32_FLOAT = 0xC0,
|
||||
RGBA32_UINT = 0xC2,
|
||||
RGBA16_UNORM = 0xC6,
|
||||
RGBA16_UINT = 0xC9,
|
||||
RGBA16_FLOAT = 0xCA,
|
||||
RG32_FLOAT = 0xCB,
|
||||
RG32_UINT = 0xCD,
|
||||
BGRA8_UNORM = 0xCF,
|
||||
RGB10_A2_UNORM = 0xD1,
|
||||
RGBA8_UNORM = 0xD5,
|
||||
@@ -33,8 +36,10 @@ enum class RenderTargetFormat : u32 {
|
||||
RG16_UINT = 0xDD,
|
||||
RG16_FLOAT = 0xDE,
|
||||
R11G11B10_FLOAT = 0xE0,
|
||||
R32_UINT = 0xE4,
|
||||
R32_FLOAT = 0xE5,
|
||||
B5G6R5_UNORM = 0xE8,
|
||||
RG8_UNORM = 0xEA,
|
||||
RG8_SNORM = 0xEB,
|
||||
R16_UNORM = 0xEE,
|
||||
R16_SNORM = 0xEF,
|
||||
|
||||
@@ -36,30 +36,21 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
|
||||
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window) : emu_window{window} {
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window)
|
||||
: emu_window{window}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
|
||||
}
|
||||
|
||||
// Create SSBOs
|
||||
for (size_t stage = 0; stage < ssbos.size(); ++stage) {
|
||||
for (size_t buffer = 0; buffer < ssbos[stage].size(); ++buffer) {
|
||||
ssbos[stage][buffer].Create();
|
||||
state.draw.const_buffers[stage][buffer].ssbo = ssbos[stage][buffer].handle;
|
||||
}
|
||||
}
|
||||
|
||||
GLint ext_num;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
|
||||
for (GLint i = 0; i < ext_num; i++) {
|
||||
const std::string_view extension{
|
||||
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
|
||||
|
||||
if (extension == "GL_ARB_buffer_storage") {
|
||||
has_ARB_buffer_storage = true;
|
||||
} else if (extension == "GL_ARB_direct_state_access") {
|
||||
if (extension == "GL_ARB_direct_state_access") {
|
||||
has_ARB_direct_state_access = true;
|
||||
} else if (extension == "GL_ARB_separate_shader_objects") {
|
||||
has_ARB_separate_shader_objects = true;
|
||||
@@ -86,47 +77,31 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window) : emu_wind
|
||||
|
||||
hw_vao.Create();
|
||||
|
||||
stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
|
||||
stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
state.draw.vertex_buffer = stream_buffer.GetHandle();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.Apply();
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer->GetHandle());
|
||||
|
||||
for (unsigned index = 0; index < uniform_buffers.size(); ++index) {
|
||||
auto& buffer = uniform_buffers[index];
|
||||
buffer.Create();
|
||||
glBindBuffer(GL_UNIFORM_BUFFER, buffer.handle);
|
||||
glBufferData(GL_UNIFORM_BUFFER, sizeof(GLShader::MaxwellUniformData), nullptr,
|
||||
GL_STREAM_COPY);
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER, index, buffer.handle);
|
||||
}
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer.GetHandle());
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
|
||||
}
|
||||
|
||||
RasterizerOpenGL::~RasterizerOpenGL() {
|
||||
if (stream_buffer != nullptr) {
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
state.Apply();
|
||||
stream_buffer->Release();
|
||||
}
|
||||
}
|
||||
RasterizerOpenGL::~RasterizerOpenGL() {}
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
GLintptr buffer_offset) {
|
||||
MICROPROFILE_SCOPE(OpenGL_VAO);
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
|
||||
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
state.draw.vertex_buffer = stream_buffer.GetHandle();
|
||||
state.Apply();
|
||||
|
||||
// Upload all guest vertex arrays sequentially to our buffer
|
||||
@@ -141,16 +116,15 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
ASSERT(end > start);
|
||||
u64 size = end - start + 1;
|
||||
|
||||
// Copy vertex array data
|
||||
Memory::ReadBlock(*memory_manager->GpuToCpuAddress(start), array_ptr, size);
|
||||
GLintptr vertex_buffer_offset;
|
||||
std::tie(array_ptr, buffer_offset, vertex_buffer_offset) =
|
||||
UploadMemory(array_ptr, buffer_offset, start, size);
|
||||
|
||||
// Bind the vertex array to the buffer at the current offset.
|
||||
glBindVertexBuffer(index, stream_buffer->GetHandle(), buffer_offset, vertex_array.stride);
|
||||
glBindVertexBuffer(index, stream_buffer.GetHandle(), vertex_buffer_offset,
|
||||
vertex_array.stride);
|
||||
|
||||
ASSERT_MSG(vertex_array.divisor == 0, "Vertex buffer divisor unimplemented");
|
||||
|
||||
array_ptr += size;
|
||||
buffer_offset += size;
|
||||
}
|
||||
|
||||
// Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL.
|
||||
@@ -201,22 +175,12 @@ static GLShader::ProgramCode GetShaderProgramCode(Maxwell::ShaderProgram program
|
||||
return program_code;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
// Helper function for uploading uniform data
|
||||
const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
|
||||
if (has_ARB_direct_state_access) {
|
||||
glCopyNamedBufferSubData(stream_buffer->GetHandle(), handle, offset, 0, size);
|
||||
} else {
|
||||
glBindBuffer(GL_COPY_WRITE_BUFFER, handle);
|
||||
glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, offset, 0, size);
|
||||
}
|
||||
};
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
|
||||
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
|
||||
u32 current_constbuffer_bindpoint = static_cast<u32>(uniform_buffers.size());
|
||||
u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
|
||||
u32 current_texture_bindpoint = 0;
|
||||
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
@@ -228,22 +192,21 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::tie(buffer_ptr, buffer_offset) =
|
||||
AlignBuffer(buffer_ptr, buffer_offset, static_cast<size_t>(uniform_buffer_alignment));
|
||||
|
||||
const size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
|
||||
|
||||
// Flush the buffer so that the GPU can see the data we just wrote.
|
||||
glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo));
|
||||
// Bind the buffer
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, stage, stream_buffer.GetHandle(), buffer_offset,
|
||||
sizeof(ubo));
|
||||
|
||||
// Upload uniform data as one UBO per stage
|
||||
const GLintptr ubo_offset = buffer_offset;
|
||||
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
|
||||
sizeof(GLShader::MaxwellUniformData));
|
||||
|
||||
buffer_ptr += sizeof(GLShader::MaxwellUniformData);
|
||||
buffer_offset += sizeof(GLShader::MaxwellUniformData);
|
||||
buffer_ptr += sizeof(ubo);
|
||||
buffer_offset += sizeof(ubo);
|
||||
|
||||
GLShader::ShaderSetup setup{GetShaderProgramCode(program)};
|
||||
GLShader::ShaderEntries shader_resources;
|
||||
@@ -282,9 +245,9 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
static_cast<Maxwell::ShaderStage>(stage));
|
||||
|
||||
// Configure the const buffers for this shader stage.
|
||||
current_constbuffer_bindpoint =
|
||||
SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
|
||||
current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
|
||||
std::tie(buffer_ptr, buffer_offset, current_constbuffer_bindpoint) = SetupConstBuffers(
|
||||
buffer_ptr, buffer_offset, static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
|
||||
current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
|
||||
|
||||
// Configure the textures for this shader stage.
|
||||
current_texture_bindpoint =
|
||||
@@ -299,6 +262,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
}
|
||||
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
|
||||
return {buffer_ptr, buffer_offset};
|
||||
}
|
||||
|
||||
size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
@@ -432,6 +397,31 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset,
|
||||
size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
GLintptr offset_aligned =
|
||||
static_cast<GLintptr>(Common::AlignUp(static_cast<size_t>(buffer_offset), alignment));
|
||||
return {buffer_ptr + (offset_aligned - buffer_offset), offset_aligned};
|
||||
}
|
||||
|
||||
std::tuple<u8*, GLintptr, GLintptr> RasterizerOpenGL::UploadMemory(u8* buffer_ptr,
|
||||
GLintptr buffer_offset,
|
||||
Tegra::GPUVAddr gpu_addr,
|
||||
size_t size, size_t alignment) {
|
||||
std::tie(buffer_ptr, buffer_offset) = AlignBuffer(buffer_ptr, buffer_offset, alignment);
|
||||
GLintptr uploaded_offset = buffer_offset;
|
||||
|
||||
const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
|
||||
const boost::optional<VAddr> cpu_addr{memory_manager->GpuToCpuAddress(gpu_addr)};
|
||||
Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
|
||||
return {buffer_ptr, buffer_offset, uploaded_offset};
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawArrays() {
|
||||
if (accelerate_draw == AccelDraw::Disabled)
|
||||
return;
|
||||
@@ -456,7 +446,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()};
|
||||
const unsigned vertex_num{is_indexed ? regs.index_array.count : regs.vertex_buffer.count};
|
||||
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
state.draw.vertex_buffer = stream_buffer.GetHandle();
|
||||
state.Apply();
|
||||
|
||||
size_t buffer_size = CalculateVertexArraysSize();
|
||||
@@ -466,41 +456,31 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
}
|
||||
|
||||
// Uniform space for the 5 shader stages
|
||||
buffer_size = Common::AlignUp<size_t>(buffer_size, 4) +
|
||||
sizeof(GLShader::MaxwellUniformData) * Maxwell::MaxShaderStage;
|
||||
buffer_size =
|
||||
Common::AlignUp<size_t>(buffer_size, 4) +
|
||||
(sizeof(GLShader::MaxwellUniformData) + uniform_buffer_alignment) * Maxwell::MaxShaderStage;
|
||||
|
||||
// Add space for at least 18 constant buffers
|
||||
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
|
||||
|
||||
u8* buffer_ptr;
|
||||
GLintptr buffer_offset;
|
||||
std::tie(buffer_ptr, buffer_offset) =
|
||||
stream_buffer->Map(static_cast<GLsizeiptr>(buffer_size), 4);
|
||||
std::tie(buffer_ptr, buffer_offset, std::ignore) =
|
||||
stream_buffer.Map(static_cast<GLsizeiptr>(buffer_size), 4);
|
||||
u8* buffer_ptr_base = buffer_ptr;
|
||||
|
||||
u8* offseted_buffer;
|
||||
std::tie(offseted_buffer, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
|
||||
|
||||
offseted_buffer =
|
||||
reinterpret_cast<u8*>(Common::AlignUp(reinterpret_cast<size_t>(offseted_buffer), 4));
|
||||
buffer_offset = Common::AlignUp<size_t>(buffer_offset, 4);
|
||||
std::tie(buffer_ptr, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
|
||||
|
||||
// If indexed mode, copy the index buffer
|
||||
GLintptr index_buffer_offset = 0;
|
||||
if (is_indexed) {
|
||||
const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
|
||||
const boost::optional<VAddr> index_data_addr{
|
||||
memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())};
|
||||
Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size);
|
||||
|
||||
index_buffer_offset = buffer_offset;
|
||||
offseted_buffer += index_buffer_size;
|
||||
buffer_offset += index_buffer_size;
|
||||
std::tie(buffer_ptr, buffer_offset, index_buffer_offset) = UploadMemory(
|
||||
buffer_ptr, buffer_offset, regs.index_array.StartAddress(), index_buffer_size);
|
||||
}
|
||||
|
||||
offseted_buffer =
|
||||
reinterpret_cast<u8*>(Common::AlignUp(reinterpret_cast<size_t>(offseted_buffer), 4));
|
||||
buffer_offset = Common::AlignUp<size_t>(buffer_offset, 4);
|
||||
std::tie(buffer_ptr, buffer_offset) = SetupShaders(buffer_ptr, buffer_offset);
|
||||
|
||||
SetupShaders(offseted_buffer, buffer_offset);
|
||||
|
||||
stream_buffer->Unmap();
|
||||
stream_buffer.Unmap(buffer_ptr - buffer_ptr_base);
|
||||
|
||||
shader_program_manager->ApplyTo(state);
|
||||
state.Apply();
|
||||
@@ -647,36 +627,23 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
}
|
||||
}
|
||||
|
||||
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program,
|
||||
u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries) {
|
||||
std::tuple<u8*, GLintptr, u32> RasterizerOpenGL::SetupConstBuffers(
|
||||
u8* buffer_ptr, GLintptr buffer_offset, Maxwell::ShaderStage stage, GLuint program,
|
||||
u32 current_bindpoint, const std::vector<GLShader::ConstBufferEntry>& entries) {
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
|
||||
// Reset all buffer draw state for this stage.
|
||||
for (auto& buffer : state.draw.const_buffers[static_cast<size_t>(stage)]) {
|
||||
buffer.bindpoint = 0;
|
||||
buffer.enabled = false;
|
||||
}
|
||||
|
||||
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
|
||||
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& used_buffer = entries[bindpoint];
|
||||
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
|
||||
auto& buffer_draw_state =
|
||||
state.draw.const_buffers[static_cast<size_t>(stage)][used_buffer.GetIndex()];
|
||||
|
||||
if (!buffer.enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
buffer_draw_state.enabled = true;
|
||||
buffer_draw_state.bindpoint = current_bindpoint + bindpoint;
|
||||
|
||||
boost::optional<VAddr> addr = gpu.memory_manager->GpuToCpuAddress(buffer.address);
|
||||
|
||||
size_t size = 0;
|
||||
|
||||
if (used_buffer.IsIndirect()) {
|
||||
@@ -698,25 +665,26 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
||||
size = Common::AlignUp(size, sizeof(GLvec4));
|
||||
ASSERT_MSG(size <= MaxConstbufferSize, "Constbuffer too big");
|
||||
|
||||
std::vector<u8> data(size);
|
||||
Memory::ReadBlock(*addr, data.data(), data.size());
|
||||
GLintptr const_buffer_offset;
|
||||
std::tie(buffer_ptr, buffer_offset, const_buffer_offset) =
|
||||
UploadMemory(buffer_ptr, buffer_offset, buffer.address, size,
|
||||
static_cast<size_t>(uniform_buffer_alignment));
|
||||
|
||||
glBindBuffer(GL_UNIFORM_BUFFER, buffer_draw_state.ssbo);
|
||||
glBufferData(GL_UNIFORM_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW);
|
||||
glBindBuffer(GL_UNIFORM_BUFFER, 0);
|
||||
glBindBufferRange(GL_UNIFORM_BUFFER, current_bindpoint + bindpoint,
|
||||
stream_buffer.GetHandle(), const_buffer_offset, size);
|
||||
|
||||
// Now configure the bindpoint of the buffer inside the shader
|
||||
const std::string buffer_name = used_buffer.GetName();
|
||||
const GLuint index =
|
||||
glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str());
|
||||
if (index != GL_INVALID_INDEX) {
|
||||
glUniformBlockBinding(program, index, buffer_draw_state.bindpoint);
|
||||
glUniformBlockBinding(program, index, current_bindpoint + bindpoint);
|
||||
}
|
||||
}
|
||||
|
||||
state.Apply();
|
||||
|
||||
return current_bindpoint + static_cast<u32>(entries.size());
|
||||
return {buffer_ptr, buffer_offset, current_bindpoint + static_cast<u32>(entries.size())};
|
||||
}
|
||||
|
||||
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit,
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <glad/glad.h>
|
||||
@@ -100,9 +101,10 @@ private:
|
||||
* @param entries Vector describing the buffers that are actually used in the guest shader.
|
||||
* @returns The next available bindpoint for use in the next shader stage.
|
||||
*/
|
||||
u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program,
|
||||
u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries);
|
||||
std::tuple<u8*, GLintptr, u32> SetupConstBuffers(
|
||||
u8* buffer_ptr, GLintptr buffer_offset, Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
|
||||
GLuint program, u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries);
|
||||
|
||||
/*
|
||||
* Configures the current textures to use for the draw command.
|
||||
@@ -139,7 +141,6 @@ private:
|
||||
/// Syncs the blend state to match the guest state
|
||||
void SyncBlendState();
|
||||
|
||||
bool has_ARB_buffer_storage = false;
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_separate_shader_objects = false;
|
||||
bool has_ARB_vertex_attrib_binding = false;
|
||||
@@ -155,22 +156,24 @@ private:
|
||||
OGLVertexArray hw_vao;
|
||||
|
||||
std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
|
||||
std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>,
|
||||
Tegra::Engines::Maxwell3D::Regs::MaxShaderStage>
|
||||
ssbos;
|
||||
|
||||
static constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
std::unique_ptr<OGLStreamBuffer> stream_buffer;
|
||||
OGLStreamBuffer stream_buffer;
|
||||
OGLBuffer uniform_buffer;
|
||||
OGLFramebuffer framebuffer;
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::pair<u8*, GLintptr> SetupVertexArrays(u8* array_ptr, GLintptr buffer_offset);
|
||||
|
||||
std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxShaderStage> uniform_buffers;
|
||||
std::pair<u8*, GLintptr> SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
|
||||
|
||||
void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
|
||||
std::pair<u8*, GLintptr> AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset, size_t alignment);
|
||||
|
||||
std::tuple<u8*, GLintptr, GLintptr> UploadMemory(u8* buffer_ptr, GLintptr buffer_offset,
|
||||
Tegra::GPUVAddr gpu_addr, size_t size,
|
||||
size_t alignment = 4);
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
@@ -101,6 +101,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
@@ -114,7 +116,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
|
||||
@@ -134,7 +136,10 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
|
||||
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
@@ -234,32 +239,60 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>,
|
||||
MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
|
||||
// clang-format off
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5>,
|
||||
MortonCopy<true, PixelFormat::R8>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16UNORM>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::SRGBA8>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
gl_to_morton_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5>,
|
||||
@@ -268,6 +301,8 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||
MortonCopy<false, PixelFormat::R8>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not
|
||||
@@ -297,12 +332,16 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::SRGBA8>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
|
||||
@@ -31,43 +31,48 @@ struct SurfaceParams {
|
||||
R8 = 5,
|
||||
R8UI = 6,
|
||||
RGBA16F = 7,
|
||||
R11FG11FB10F = 8,
|
||||
RGBA32UI = 9,
|
||||
DXT1 = 10,
|
||||
DXT23 = 11,
|
||||
DXT45 = 12,
|
||||
DXN1 = 13, // This is also known as BC4
|
||||
DXN2UNORM = 14,
|
||||
DXN2SNORM = 15,
|
||||
BC7U = 16,
|
||||
ASTC_2D_4X4 = 17,
|
||||
G8R8 = 18,
|
||||
BGRA8 = 19,
|
||||
RGBA32F = 20,
|
||||
RG32F = 21,
|
||||
R32F = 22,
|
||||
R16F = 23,
|
||||
R16UNORM = 24,
|
||||
R16S = 25,
|
||||
R16UI = 26,
|
||||
R16I = 27,
|
||||
RG16 = 28,
|
||||
RG16F = 29,
|
||||
RG16UI = 30,
|
||||
RG16I = 31,
|
||||
RG16S = 32,
|
||||
RGB32F = 33,
|
||||
SRGBA8 = 34,
|
||||
RG8S = 35,
|
||||
RGBA16U = 8,
|
||||
RGBA16UI = 9,
|
||||
R11FG11FB10F = 10,
|
||||
RGBA32UI = 11,
|
||||
DXT1 = 12,
|
||||
DXT23 = 13,
|
||||
DXT45 = 14,
|
||||
DXN1 = 15, // This is also known as BC4
|
||||
DXN2UNORM = 16,
|
||||
DXN2SNORM = 17,
|
||||
BC7U = 18,
|
||||
ASTC_2D_4X4 = 19,
|
||||
G8R8 = 20,
|
||||
BGRA8 = 21,
|
||||
RGBA32F = 22,
|
||||
RG32F = 23,
|
||||
R32F = 24,
|
||||
R16F = 25,
|
||||
R16UNORM = 26,
|
||||
R16S = 27,
|
||||
R16UI = 28,
|
||||
R16I = 29,
|
||||
RG16 = 30,
|
||||
RG16F = 31,
|
||||
RG16UI = 32,
|
||||
RG16I = 33,
|
||||
RG16S = 34,
|
||||
RGB32F = 35,
|
||||
SRGBA8 = 36,
|
||||
RG8U = 37,
|
||||
RG8S = 38,
|
||||
RG32UI = 39,
|
||||
R32UI = 40,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 36,
|
||||
S8Z24 = 37,
|
||||
Z32F = 38,
|
||||
Z16 = 39,
|
||||
Z32FS8 = 40,
|
||||
Z24S8 = 41,
|
||||
S8Z24 = 42,
|
||||
Z32F = 43,
|
||||
Z16 = 44,
|
||||
Z32FS8 = 45,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -113,6 +118,8 @@ struct SurfaceParams {
|
||||
1, // R8
|
||||
1, // R8UI
|
||||
1, // RGBA16F
|
||||
1, // RGBA16U
|
||||
1, // RGBA16UI
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
@@ -140,7 +147,10 @@ struct SurfaceParams {
|
||||
1, // RG16S
|
||||
1, // RGB32F
|
||||
1, // SRGBA8
|
||||
1, // RG8U
|
||||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32F
|
||||
@@ -165,6 +175,8 @@ struct SurfaceParams {
|
||||
8, // R8
|
||||
8, // R8UI
|
||||
64, // RGBA16F
|
||||
64, // RGBA16U
|
||||
64, // RGBA16UI
|
||||
32, // R11FG11FB10F
|
||||
128, // RGBA32UI
|
||||
64, // DXT1
|
||||
@@ -192,7 +204,10 @@ struct SurfaceParams {
|
||||
32, // RG16S
|
||||
96, // RGB32F
|
||||
32, // SRGBA8
|
||||
16, // RG8U
|
||||
16, // RG8S
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
32, // Z32F
|
||||
@@ -241,6 +256,10 @@ struct SurfaceParams {
|
||||
return PixelFormat::A2B10G10R10;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
return PixelFormat::RGBA16UI;
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
@@ -265,6 +284,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::RG16;
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
@@ -279,6 +300,10 @@ struct SurfaceParams {
|
||||
return PixelFormat::R16I;
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
return PixelFormat::R32UI;
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@@ -332,7 +357,15 @@ struct SurfaceParams {
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
return PixelFormat::RG32F;
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
return PixelFormat::RGB32F;
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
@@ -352,7 +385,15 @@ struct SurfaceParams {
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
return PixelFormat::R32F;
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z24S8:
|
||||
@@ -432,6 +473,8 @@ struct SurfaceParams {
|
||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
@@ -447,9 +490,12 @@ struct SurfaceParams {
|
||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
case Tegra::RenderTargetFormat::R8_UINT:
|
||||
case Tegra::RenderTargetFormat::R16_UINT:
|
||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||
case Tegra::RenderTargetFormat::R32_UINT:
|
||||
return ComponentType::UInt;
|
||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||
case Tegra::RenderTargetFormat::R16_SINT:
|
||||
|
||||
@@ -356,13 +356,13 @@ public:
|
||||
* @param reg The register to use as the source value.
|
||||
*/
|
||||
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
|
||||
std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
|
||||
std::string dest = GetOutputAttribute(attribute);
|
||||
std::string src = GetRegisterAsFloat(reg);
|
||||
|
||||
if (!dest.empty()) {
|
||||
// Can happen with unknown/unimplemented output attributes, in which case we ignore the
|
||||
// instruction for now.
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -376,20 +376,20 @@ public:
|
||||
return value;
|
||||
} else if (type == GLSLRegister::Type::Integer) {
|
||||
return "floatBitsToInt(" + value + ')';
|
||||
} else if (type == GLSLRegister::Type::UnsignedInteger) {
|
||||
return "floatBitsToUint(" + value + ')';
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetUniformIndirect(u64 index, s64 offset, const Register& index_reg,
|
||||
std::string GetUniformIndirect(u64 cbuf_index, s64 offset, const std::string& index_str,
|
||||
GLSLRegister::Type type) {
|
||||
declr_const_buffers[index].MarkAsUsedIndirect(index, stage);
|
||||
declr_const_buffers[cbuf_index].MarkAsUsedIndirect(cbuf_index, stage);
|
||||
|
||||
std::string final_offset = "((floatBitsToInt(" + GetRegister(index_reg, 0) + ") + " +
|
||||
std::to_string(offset) + ") / 4)";
|
||||
|
||||
std::string value =
|
||||
'c' + std::to_string(index) + '[' + final_offset + " / 4][" + final_offset + " % 4]";
|
||||
std::string final_offset = fmt::format("({} + {})", index_str, offset / 4);
|
||||
std::string value = 'c' + std::to_string(cbuf_index) + '[' + final_offset + " / 4][" +
|
||||
final_offset + " % 4]";
|
||||
|
||||
if (type == GLSLRegister::Type::Float) {
|
||||
return value;
|
||||
@@ -1353,11 +1353,16 @@ private:
|
||||
case OpCode::Id::LD_C: {
|
||||
ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented");
|
||||
|
||||
// Add an extra scope and declare the index register inside to prevent
|
||||
// overwriting it in case it is used as an output of the LD instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
|
||||
shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
|
||||
" / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);");
|
||||
|
||||
std::string op_a =
|
||||
regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, instr.gpr8,
|
||||
GLSLRegister::Type::Float);
|
||||
std::string op_b =
|
||||
regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, instr.gpr8,
|
||||
regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, "index",
|
||||
GLSLRegister::Type::Float);
|
||||
|
||||
switch (instr.ld_c.type.Value()) {
|
||||
@@ -1365,16 +1370,22 @@ private:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
|
||||
break;
|
||||
|
||||
case Tegra::Shader::UniformType::Double:
|
||||
case Tegra::Shader::UniformType::Double: {
|
||||
std::string op_b =
|
||||
regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4,
|
||||
"index", GLSLRegister::Type::Float);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
|
||||
regs.SetRegisterToFloat(instr.gpr0.Value() + 1, 0, op_b, 1, 1);
|
||||
break;
|
||||
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled type: {}",
|
||||
static_cast<unsigned>(instr.ld_c.type.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ST_A: {
|
||||
@@ -1630,6 +1641,99 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Xmad: {
|
||||
ASSERT_MSG(!instr.xmad.sign_a, "Unimplemented");
|
||||
ASSERT_MSG(!instr.xmad.sign_b, "Unimplemented");
|
||||
|
||||
std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)};
|
||||
std::string op_b;
|
||||
std::string op_c;
|
||||
|
||||
// TODO(bunnei): Needs to be fixed once op_a or op_b is signed
|
||||
ASSERT_MSG(instr.xmad.sign_a == instr.xmad.sign_b, "Unimplemented");
|
||||
const bool is_signed{instr.xmad.sign_a == 1};
|
||||
|
||||
bool is_merge{};
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::XMAD_CR: {
|
||||
is_merge = instr.xmad.merge_56;
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
instr.xmad.sign_b ? GLSLRegister::Type::Integer
|
||||
: GLSLRegister::Type::UnsignedInteger);
|
||||
op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::XMAD_RR: {
|
||||
is_merge = instr.xmad.merge_37;
|
||||
op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.xmad.sign_b);
|
||||
op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::XMAD_RC: {
|
||||
op_b += regs.GetRegisterAsInteger(instr.gpr39, 0, instr.xmad.sign_b);
|
||||
op_c += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
is_signed ? GLSLRegister::Type::Integer
|
||||
: GLSLRegister::Type::UnsignedInteger);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::XMAD_IMM: {
|
||||
is_merge = instr.xmad.merge_37;
|
||||
op_b += std::to_string(instr.xmad.imm20_16);
|
||||
op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(bunnei): Ensure this is right with signed operands
|
||||
if (instr.xmad.high_a) {
|
||||
op_a = "((" + op_a + ") >> 16)";
|
||||
} else {
|
||||
op_a = "((" + op_a + ") & 0xFFFF)";
|
||||
}
|
||||
|
||||
std::string src2 = '(' + op_b + ')'; // Preserve original source 2
|
||||
if (instr.xmad.high_b) {
|
||||
op_b = '(' + src2 + " >> 16)";
|
||||
} else {
|
||||
op_b = '(' + src2 + " & 0xFFFF)";
|
||||
}
|
||||
|
||||
std::string product = '(' + op_a + " * " + op_b + ')';
|
||||
if (instr.xmad.product_shift_left) {
|
||||
product = '(' + product + " << 16)";
|
||||
}
|
||||
|
||||
switch (instr.xmad.mode) {
|
||||
case Tegra::Shader::XmadMode::None:
|
||||
break;
|
||||
case Tegra::Shader::XmadMode::CLo:
|
||||
op_c = "((" + op_c + ") & 0xFFFF)";
|
||||
break;
|
||||
case Tegra::Shader::XmadMode::CHi:
|
||||
op_c = "((" + op_c + ") >> 16)";
|
||||
break;
|
||||
case Tegra::Shader::XmadMode::CBcc:
|
||||
op_c = "((" + op_c + ") + (" + src2 + "<< 16))";
|
||||
break;
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled XMAD mode: {}",
|
||||
static_cast<u32>(instr.xmad.mode.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
std::string sum{'(' + product + " + " + op_c + ')'};
|
||||
if (is_merge) {
|
||||
sum = "((" + sum + " & 0xFFFF) | (" + src2 + "<< 16))";
|
||||
}
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::EXIT: {
|
||||
@@ -1667,7 +1771,15 @@ private:
|
||||
}
|
||||
case OpCode::Id::KIL: {
|
||||
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
|
||||
|
||||
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
|
||||
// about unexecuted instructions that may follow this.
|
||||
shader.AddLine("if (true) {");
|
||||
++shader.scope;
|
||||
shader.AddLine("discard;");
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::BRA: {
|
||||
|
||||
@@ -203,21 +203,6 @@ void OpenGLState::Apply() const {
|
||||
}
|
||||
}
|
||||
|
||||
// Constbuffers
|
||||
for (std::size_t stage = 0; stage < draw.const_buffers.size(); ++stage) {
|
||||
for (std::size_t buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
|
||||
const auto& current = cur_state.draw.const_buffers[stage][buffer_id];
|
||||
const auto& new_state = draw.const_buffers[stage][buffer_id];
|
||||
|
||||
if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint ||
|
||||
current.ssbo != new_state.ssbo) {
|
||||
if (new_state.enabled) {
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER, new_state.bindpoint, new_state.ssbo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Framebuffer
|
||||
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
|
||||
|
||||
@@ -119,12 +119,6 @@ public:
|
||||
GLuint uniform_buffer; // GL_UNIFORM_BUFFER_BINDING
|
||||
GLuint shader_program; // GL_CURRENT_PROGRAM
|
||||
GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING
|
||||
struct ConstBufferConfig {
|
||||
bool enabled = false;
|
||||
GLuint bindpoint;
|
||||
GLuint ssbo;
|
||||
};
|
||||
std::array<std::array<ConstBufferConfig, Regs::MaxConstBuffers>, 5> const_buffers;
|
||||
} draw;
|
||||
|
||||
struct {
|
||||
|
||||
@@ -9,174 +9,91 @@
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
class OrphanBuffer : public OGLStreamBuffer {
|
||||
public:
|
||||
explicit OrphanBuffer(GLenum target) : OGLStreamBuffer(target) {}
|
||||
~OrphanBuffer() override;
|
||||
OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
|
||||
: gl_target(target), buffer_size(size) {
|
||||
gl_buffer.Create();
|
||||
glBindBuffer(gl_target, gl_buffer.handle);
|
||||
|
||||
private:
|
||||
void Create(size_t size, size_t sync_subdivide) override;
|
||||
void Release() override;
|
||||
GLsizeiptr allocate_size = size;
|
||||
if (target == GL_ARRAY_BUFFER) {
|
||||
// On AMD GPU there is a strange crash in indexed drawing. The crash happens when the buffer
|
||||
// read position is near the end and is an out-of-bound access to the vertex buffer. This is
|
||||
// probably a bug in the driver and is related to the usage of vec3<byte> attributes in the
|
||||
// vertex array. Doubling the allocation size for the vertex buffer seems to avoid the
|
||||
// crash.
|
||||
allocate_size *= 2;
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override;
|
||||
void Unmap() override;
|
||||
if (GLAD_GL_ARB_buffer_storage) {
|
||||
persistent = true;
|
||||
coherent = prefer_coherent;
|
||||
GLbitfield flags =
|
||||
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
|
||||
glBufferStorage(gl_target, allocate_size, nullptr, flags);
|
||||
mapped_ptr = static_cast<u8*>(glMapBufferRange(
|
||||
gl_target, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
|
||||
} else {
|
||||
glBufferData(gl_target, allocate_size, nullptr, GL_STREAM_DRAW);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8> data;
|
||||
};
|
||||
|
||||
class StorageBuffer : public OGLStreamBuffer {
|
||||
public:
|
||||
explicit StorageBuffer(GLenum target) : OGLStreamBuffer(target) {}
|
||||
~StorageBuffer() override;
|
||||
|
||||
private:
|
||||
void Create(size_t size, size_t sync_subdivide) override;
|
||||
void Release() override;
|
||||
|
||||
std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override;
|
||||
void Unmap() override;
|
||||
|
||||
struct Fence {
|
||||
OGLSync sync;
|
||||
size_t offset;
|
||||
};
|
||||
std::deque<Fence> head;
|
||||
std::deque<Fence> tail;
|
||||
|
||||
u8* mapped_ptr;
|
||||
};
|
||||
|
||||
OGLStreamBuffer::OGLStreamBuffer(GLenum target) {
|
||||
gl_target = target;
|
||||
OGLStreamBuffer::~OGLStreamBuffer() {
|
||||
if (persistent) {
|
||||
glBindBuffer(gl_target, gl_buffer.handle);
|
||||
glUnmapBuffer(gl_target);
|
||||
}
|
||||
gl_buffer.Release();
|
||||
}
|
||||
|
||||
GLuint OGLStreamBuffer::GetHandle() const {
|
||||
return gl_buffer.handle;
|
||||
}
|
||||
|
||||
std::unique_ptr<OGLStreamBuffer> OGLStreamBuffer::MakeBuffer(bool storage_buffer, GLenum target) {
|
||||
if (storage_buffer) {
|
||||
return std::make_unique<StorageBuffer>(target);
|
||||
}
|
||||
return std::make_unique<OrphanBuffer>(target);
|
||||
GLsizeiptr OGLStreamBuffer::GetSize() const {
|
||||
return buffer_size;
|
||||
}
|
||||
|
||||
OrphanBuffer::~OrphanBuffer() {
|
||||
Release();
|
||||
}
|
||||
|
||||
void OrphanBuffer::Create(size_t size, size_t /*sync_subdivide*/) {
|
||||
buffer_pos = 0;
|
||||
buffer_size = size;
|
||||
data.resize(buffer_size);
|
||||
|
||||
if (gl_buffer.handle == 0) {
|
||||
gl_buffer.Create();
|
||||
glBindBuffer(gl_target, gl_buffer.handle);
|
||||
}
|
||||
|
||||
glBufferData(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr, GL_STREAM_DRAW);
|
||||
}
|
||||
|
||||
void OrphanBuffer::Release() {
|
||||
gl_buffer.Release();
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> OrphanBuffer::Map(size_t size, size_t alignment) {
|
||||
buffer_pos = Common::AlignUp(buffer_pos, alignment);
|
||||
|
||||
if (buffer_pos + size > buffer_size) {
|
||||
Create(std::max(buffer_size, size), 0);
|
||||
}
|
||||
|
||||
mapped_size = size;
|
||||
return std::make_pair(&data[buffer_pos], static_cast<GLintptr>(buffer_pos));
|
||||
}
|
||||
|
||||
void OrphanBuffer::Unmap() {
|
||||
glBufferSubData(gl_target, static_cast<GLintptr>(buffer_pos),
|
||||
static_cast<GLsizeiptr>(mapped_size), &data[buffer_pos]);
|
||||
buffer_pos += mapped_size;
|
||||
}
|
||||
|
||||
StorageBuffer::~StorageBuffer() {
|
||||
Release();
|
||||
}
|
||||
|
||||
void StorageBuffer::Create(size_t size, size_t sync_subdivide) {
|
||||
if (gl_buffer.handle != 0)
|
||||
return;
|
||||
|
||||
buffer_pos = 0;
|
||||
buffer_size = size;
|
||||
buffer_sync_subdivide = std::max<size_t>(sync_subdivide, 1);
|
||||
|
||||
gl_buffer.Create();
|
||||
glBindBuffer(gl_target, gl_buffer.handle);
|
||||
|
||||
glBufferStorage(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr,
|
||||
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
|
||||
mapped_ptr = reinterpret_cast<u8*>(
|
||||
glMapBufferRange(gl_target, 0, static_cast<GLsizeiptr>(buffer_size),
|
||||
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
|
||||
}
|
||||
|
||||
void StorageBuffer::Release() {
|
||||
if (gl_buffer.handle == 0)
|
||||
return;
|
||||
|
||||
glUnmapBuffer(gl_target);
|
||||
|
||||
gl_buffer.Release();
|
||||
head.clear();
|
||||
tail.clear();
|
||||
}
|
||||
|
||||
std::pair<u8*, GLintptr> StorageBuffer::Map(size_t size, size_t alignment) {
|
||||
std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) {
|
||||
ASSERT(size <= buffer_size);
|
||||
|
||||
OGLSync sync;
|
||||
|
||||
buffer_pos = Common::AlignUp(buffer_pos, alignment);
|
||||
size_t effective_offset = Common::AlignDown(buffer_pos, buffer_sync_subdivide);
|
||||
|
||||
if (!head.empty() &&
|
||||
(effective_offset > head.back().offset || buffer_pos + size > buffer_size)) {
|
||||
ASSERT(head.back().sync.handle == 0);
|
||||
head.back().sync.Create();
|
||||
}
|
||||
|
||||
if (buffer_pos + size > buffer_size) {
|
||||
if (!tail.empty()) {
|
||||
std::swap(sync, tail.back().sync);
|
||||
tail.clear();
|
||||
}
|
||||
std::swap(tail, head);
|
||||
buffer_pos = 0;
|
||||
effective_offset = 0;
|
||||
}
|
||||
|
||||
while (!tail.empty() && buffer_pos + size > tail.front().offset) {
|
||||
std::swap(sync, tail.front().sync);
|
||||
tail.pop_front();
|
||||
}
|
||||
|
||||
if (sync.handle != 0) {
|
||||
glClientWaitSync(sync.handle, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
|
||||
sync.Release();
|
||||
}
|
||||
|
||||
if (head.empty() || effective_offset > head.back().offset) {
|
||||
head.emplace_back();
|
||||
head.back().offset = effective_offset;
|
||||
}
|
||||
|
||||
ASSERT(alignment <= buffer_size);
|
||||
mapped_size = size;
|
||||
return std::make_pair(&mapped_ptr[buffer_pos], static_cast<GLintptr>(buffer_pos));
|
||||
|
||||
if (alignment > 0) {
|
||||
buffer_pos = Common::AlignUp<size_t>(buffer_pos, alignment);
|
||||
}
|
||||
|
||||
bool invalidate = false;
|
||||
if (buffer_pos + size > buffer_size) {
|
||||
buffer_pos = 0;
|
||||
invalidate = true;
|
||||
|
||||
if (persistent) {
|
||||
glUnmapBuffer(gl_target);
|
||||
}
|
||||
}
|
||||
|
||||
if (invalidate | !persistent) {
|
||||
GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) |
|
||||
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
|
||||
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
|
||||
mapped_ptr = static_cast<u8*>(
|
||||
glMapBufferRange(gl_target, buffer_pos, buffer_size - buffer_pos, flags));
|
||||
mapped_offset = buffer_pos;
|
||||
}
|
||||
|
||||
return std::make_tuple(mapped_ptr + buffer_pos - mapped_offset, buffer_pos, invalidate);
|
||||
}
|
||||
|
||||
void StorageBuffer::Unmap() {
|
||||
glFlushMappedBufferRange(gl_target, static_cast<GLintptr>(buffer_pos),
|
||||
static_cast<GLsizeiptr>(mapped_size));
|
||||
buffer_pos += mapped_size;
|
||||
void OGLStreamBuffer::Unmap(GLsizeiptr size) {
|
||||
ASSERT(size <= mapped_size);
|
||||
|
||||
if (!coherent && size > 0) {
|
||||
glFlushMappedBufferRange(gl_target, buffer_pos - mapped_offset, size);
|
||||
}
|
||||
|
||||
if (!persistent) {
|
||||
glUnmapBuffer(gl_target);
|
||||
}
|
||||
|
||||
buffer_pos += size;
|
||||
}
|
||||
|
||||
@@ -2,35 +2,41 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
class OGLStreamBuffer : private NonCopyable {
|
||||
public:
|
||||
explicit OGLStreamBuffer(GLenum target);
|
||||
virtual ~OGLStreamBuffer() = default;
|
||||
|
||||
public:
|
||||
static std::unique_ptr<OGLStreamBuffer> MakeBuffer(bool storage_buffer, GLenum target);
|
||||
|
||||
virtual void Create(size_t size, size_t sync_subdivide) = 0;
|
||||
virtual void Release() {}
|
||||
explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false);
|
||||
~OGLStreamBuffer();
|
||||
|
||||
GLuint GetHandle() const;
|
||||
GLsizeiptr GetSize() const;
|
||||
|
||||
virtual std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) = 0;
|
||||
virtual void Unmap() = 0;
|
||||
/*
|
||||
* Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
|
||||
* and the optional alignment requirement.
|
||||
* If the buffer is full, the whole buffer is reallocated which invalidates old chunks.
|
||||
* The return values are the pointer to the new chunk, the offset within the buffer,
|
||||
* and the invalidation flag for previous chunks.
|
||||
* The actual used size must be specified on unmapping the chunk.
|
||||
*/
|
||||
std::tuple<u8*, GLintptr, bool> Map(GLsizeiptr size, GLintptr alignment = 0);
|
||||
|
||||
protected:
|
||||
void Unmap(GLsizeiptr size);
|
||||
|
||||
private:
|
||||
OGLBuffer gl_buffer;
|
||||
GLenum gl_target;
|
||||
|
||||
size_t buffer_pos = 0;
|
||||
size_t buffer_size = 0;
|
||||
size_t buffer_sync_subdivide = 0;
|
||||
size_t mapped_size = 0;
|
||||
bool coherent = false;
|
||||
bool persistent = false;
|
||||
|
||||
GLintptr buffer_pos = 0;
|
||||
GLsizeiptr buffer_size = 0;
|
||||
GLintptr mapped_offset = 0;
|
||||
GLsizeiptr mapped_size = 0;
|
||||
u8* mapped_ptr = nullptr;
|
||||
};
|
||||
|
||||
@@ -27,6 +27,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
|
||||
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||
return GL_UNSIGNED_BYTE;
|
||||
@@ -91,6 +92,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||
switch (topology) {
|
||||
case Maxwell::PrimitiveTopology::Points:
|
||||
return GL_POINTS;
|
||||
case Maxwell::PrimitiveTopology::LineStrip:
|
||||
return GL_LINE_STRIP;
|
||||
case Maxwell::PrimitiveTopology::Triangles:
|
||||
return GL_TRIANGLES;
|
||||
case Maxwell::PrimitiveTopology::TriangleStrip:
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <regex>
|
||||
#include <QApplication>
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
@@ -403,72 +402,12 @@ void GameList::RefreshGameDirectory() {
|
||||
}
|
||||
}
|
||||
|
||||
static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
|
||||
std::vector<u8>& icon, std::string& name) {
|
||||
const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
|
||||
if (control_dir == nullptr)
|
||||
return;
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
boost::container::flat_map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
|
||||
|
||||
const auto nacp_file = control_dir->GetFile("control.nacp");
|
||||
if (nacp_file == nullptr)
|
||||
return;
|
||||
FileSys::NACP nacp(nacp_file);
|
||||
name = nacp.GetApplicationName();
|
||||
|
||||
FileSys::VirtualFile icon_file = nullptr;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr) {
|
||||
icon = icon_file->ReadAllBytes();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
const auto usernand = Service::FileSystem::GetUserNANDContents();
|
||||
const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Program);
|
||||
|
||||
for (const auto& game : installed_games) {
|
||||
const auto& file = usernand->GetEntryRaw(game);
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
|
||||
if (!loader)
|
||||
continue;
|
||||
|
||||
std::vector<u8> icon;
|
||||
std::string name;
|
||||
u64 program_id;
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const auto& control =
|
||||
usernand->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
|
||||
if (control != nullptr)
|
||||
GetMetadataFromControlNCA(control, icon, name);
|
||||
emit EntryReady({
|
||||
new GameListItemPath(
|
||||
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
|
||||
program_id),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(file->GetSize()),
|
||||
});
|
||||
}
|
||||
|
||||
const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application,
|
||||
FileSys::ContentRecordType::Control);
|
||||
|
||||
for (const auto& entry : control_data) {
|
||||
const auto nca = usernand->GetEntry(entry);
|
||||
if (nca != nullptr)
|
||||
nca_control_map.insert_or_assign(entry.title_id, nca);
|
||||
}
|
||||
}
|
||||
|
||||
void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
const auto nca_control_callback =
|
||||
[this, &nca_control_map](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
@@ -486,11 +425,10 @@ void GameListWorker::FillControlMap(const std::string& dir_path) {
|
||||
};
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
|
||||
}
|
||||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
const auto callback = [this, recursion,
|
||||
&nca_control_map](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
@@ -520,7 +458,20 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
// Use from metadata pool.
|
||||
if (nca_control_map.find(program_id) != nca_control_map.end()) {
|
||||
const auto nca = nca_control_map[program_id];
|
||||
GetMetadataFromControlNCA(nca, icon, name);
|
||||
const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
|
||||
|
||||
const auto nacp_file = control_dir->GetFile("control.nacp");
|
||||
FileSys::NACP nacp(nacp_file);
|
||||
name = nacp.GetApplicationName();
|
||||
|
||||
FileSys::VirtualFile icon_file = nullptr;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr) {
|
||||
icon = icon_file->ReadAllBytes();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -547,10 +498,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
watch_list.append(dir_path);
|
||||
FillControlMap(dir_path.toStdString());
|
||||
AddInstalledTitlesToGameList();
|
||||
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
|
||||
nca_control_map.clear();
|
||||
emit Finished(watch_list);
|
||||
}
|
||||
|
||||
|
||||
@@ -163,13 +163,10 @@ signals:
|
||||
|
||||
private:
|
||||
FileSys::VirtualFilesystem vfs;
|
||||
std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
|
||||
QStringList watch_list;
|
||||
QString dir_path;
|
||||
bool deep_scan;
|
||||
std::atomic_bool stop_processing;
|
||||
|
||||
void AddInstalledTitlesToGameList();
|
||||
void FillControlMap(const std::string& dir_path);
|
||||
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
|
||||
};
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -115,9 +114,6 @@ GMainWindow::GMainWindow()
|
||||
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
|
||||
show();
|
||||
|
||||
// Necessary to load titles from nand in gamelist.
|
||||
Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
|
||||
// Show one-time "callout" messages to the user
|
||||
@@ -313,8 +309,6 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
// File
|
||||
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
|
||||
connect(ui.action_Install_File_NAND, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuInstallToNAND);
|
||||
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuSelectGameListRoot);
|
||||
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
||||
@@ -618,143 +612,6 @@ void GMainWindow::OnMenuLoadFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuInstallToNAND() {
|
||||
const QString file_filter =
|
||||
tr("Installable Switch File (*.nca *.xci);;Nintendo Content Archive (*.nca);;NX Cartridge "
|
||||
"Image (*.xci)");
|
||||
QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
|
||||
UISettings::values.roms_path, file_filter);
|
||||
|
||||
const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
|
||||
if (src == nullptr || dest == nullptr)
|
||||
return false;
|
||||
if (!dest->Resize(src->GetSize()))
|
||||
return false;
|
||||
|
||||
QProgressDialog progress(fmt::format("Installing file \"{}\"...", src->GetName()).c_str(),
|
||||
"Cancel", 0, src->GetSize() / 0x1000, this);
|
||||
progress.setWindowModality(Qt::WindowModal);
|
||||
|
||||
std::array<u8, 0x1000> buffer{};
|
||||
for (size_t i = 0; i < src->GetSize(); i += 0x1000) {
|
||||
if (progress.wasCanceled()) {
|
||||
dest->Resize(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
progress.setValue(i / 0x1000);
|
||||
const auto read = src->Read(buffer.data(), buffer.size(), i);
|
||||
dest->Write(buffer.data(), read, i);
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
const auto success = [this]() {
|
||||
QMessageBox::information(this, tr("Successfully Installed"),
|
||||
tr("The file was successfully installed."));
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
};
|
||||
|
||||
const auto failed = [this]() {
|
||||
QMessageBox::warning(
|
||||
this, tr("Failed to Install"),
|
||||
tr("There was an error while attempting to install the provided file. It "
|
||||
"could have an incorrect format or be missing metadata. Please "
|
||||
"double-check your file and try again."));
|
||||
};
|
||||
|
||||
const auto overwrite = [this]() {
|
||||
return QMessageBox::question(this, "Failed to Install",
|
||||
"The file you are attempting to install already exists "
|
||||
"in the cache. Would you like to overwrite it?") ==
|
||||
QMessageBox::Yes;
|
||||
};
|
||||
|
||||
if (!filename.isEmpty()) {
|
||||
if (filename.endsWith("xci", Qt::CaseInsensitive)) {
|
||||
const auto xci = std::make_shared<FileSys::XCI>(
|
||||
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
|
||||
if (xci->GetStatus() != Loader::ResultStatus::Success) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
const auto res =
|
||||
Service::FileSystem::GetUserNANDContents()->InstallEntry(xci, false, qt_raw_copy);
|
||||
if (res == FileSys::InstallResult::Success) {
|
||||
success();
|
||||
} else {
|
||||
if (res == FileSys::InstallResult::ErrorAlreadyExists) {
|
||||
if (overwrite()) {
|
||||
const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
|
||||
xci, true, qt_raw_copy);
|
||||
if (res2 == FileSys::InstallResult::Success) {
|
||||
success();
|
||||
} else {
|
||||
failed();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
failed();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto nca = std::make_shared<FileSys::NCA>(
|
||||
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
|
||||
if (nca->GetStatus() != Loader::ResultStatus::Success) {
|
||||
failed();
|
||||
return;
|
||||
}
|
||||
|
||||
static const QStringList tt_options{"System Application",
|
||||
"System Archive",
|
||||
"System Application Update",
|
||||
"Firmware Package (Type A)",
|
||||
"Firmware Package (Type B)",
|
||||
"Game",
|
||||
"Game Update",
|
||||
"Game DLC",
|
||||
"Delta Title"};
|
||||
bool ok;
|
||||
const auto item = QInputDialog::getItem(
|
||||
this, tr("Select NCA Install Type..."),
|
||||
tr("Please select the type of title you would like to install this NCA as:\n(In "
|
||||
"most instances, the default 'Game' is fine.)"),
|
||||
tt_options, 5, false, &ok);
|
||||
|
||||
auto index = tt_options.indexOf(item);
|
||||
if (!ok || index == -1) {
|
||||
QMessageBox::warning(this, tr("Failed to Install"),
|
||||
tr("The title type you selected for the NCA is invalid."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (index >= 5)
|
||||
index += 0x7B;
|
||||
|
||||
const auto res = Service::FileSystem::GetUserNANDContents()->InstallEntry(
|
||||
nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
|
||||
if (res == FileSys::InstallResult::Success) {
|
||||
success();
|
||||
} else {
|
||||
if (res == FileSys::InstallResult::ErrorAlreadyExists) {
|
||||
if (overwrite()) {
|
||||
const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
|
||||
nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
|
||||
if (res2 == FileSys::InstallResult::Success) {
|
||||
success();
|
||||
} else {
|
||||
failed();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
failed();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectGameListRoot() {
|
||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (!dir_path.isEmpty()) {
|
||||
|
||||
@@ -125,7 +125,6 @@ private slots:
|
||||
void OnGameListOpenSaveFolder(u64 program_id);
|
||||
void OnMenuLoadFile();
|
||||
void OnMenuLoadFolder();
|
||||
void OnMenuInstallToNAND();
|
||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||
void OnMenuSelectGameListRoot();
|
||||
void OnMenuRecentFile();
|
||||
|
||||
@@ -57,8 +57,6 @@
|
||||
<string>Recent Files</string>
|
||||
</property>
|
||||
</widget>
|
||||
<addaction name="action_Install_File_NAND" />
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Load_File"/>
|
||||
<addaction name="action_Load_Folder"/>
|
||||
<addaction name="separator"/>
|
||||
@@ -104,11 +102,6 @@
|
||||
<addaction name="menu_View"/>
|
||||
<addaction name="menu_Help"/>
|
||||
</widget>
|
||||
<action name="action_Install_File_NAND">
|
||||
<property name="text">
|
||||
<string>Install File to NAND...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Load_File">
|
||||
<property name="text">
|
||||
<string>Load File...</string>
|
||||
|
||||
Reference in New Issue
Block a user