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398 Commits

Author SHA1 Message Date
bunnei
a4ac3bed6c gl_rasterizer: Implement stencil test.
- Used by Splatoon 2.
2018-08-23 11:08:49 -04:00
bunnei
da3da6be90 gl_rasterizer: Implement partial color clear and stencil clear. 2018-08-23 11:08:48 -04:00
bunnei
2a472ff54d maxwell_3d: Update to include additional stencil registers. 2018-08-23 11:08:47 -04:00
bunnei
c4ed0b16b1 gl_state: Update to handle stencil front/back face separately. 2018-08-23 11:08:46 -04:00
bunnei
c7f2fb2151 Merge pull request #1157 from lioncash/vec
gl_shader_gen: Use a std::vector to represent program code instead of std::array
2018-08-23 02:19:00 -04:00
bunnei
232b0d9d2a Merge pull request #1156 from Lakumakkara/lop3
gl_shader_decompiler: Implement LOP3
2018-08-23 02:16:49 -04:00
literalmente-game
74e08b4800 Swap "Plus" with "Minus" on the controller GUI (#1150)
* Swap "Plus" with "Minus" on the controller GUI

Major fix /s
2018-08-22 18:47:07 -06:00
James Rowe
a1bdc597e9 Merge pull request #1159 from lioncash/fmt
externals: Update fmt to 6201052
2018-08-22 18:46:22 -06:00
bunnei
c5ea6db02d Merge pull request #1137 from lioncash/namespace
renderer_opengl: Namespace OpenGL code
2018-08-22 18:14:48 -04:00
James Rowe
c7c4e6dcba Merge pull request #1158 from lioncash/boost
externals/boost: Update to 1.68.0
2018-08-22 15:38:12 -06:00
Lioncash
c5c0da41b4 externals: Update fmt to 6201052
Previously, we'd get warnings like:

"
c:\projects\yuzu\externals\fmt\include\fmt\format.h(2868): warning
C4127: conditional expression is constant
[C:\projects\yuzu\msvc_build\externals\dynarmic\src\dynarmic.vcxproj]
"

spamming the build output when compiling on Windows. This updates fmt to
include the upstreamed fix that silences this warning.
2018-08-22 17:32:53 -04:00
Lioncash
f835349364 externals/boost: Update to 1.68.0
This updates the submodule to use 1.68.0. Notably, it gets rid of the
silly

"Info: Boost.Config is older than your compiler version - probably
nothing bad will happen - but you may wish to look for an update Boost
version. Define BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE to suppress this
message."

message that spams the output of the build process on Windows.
2018-08-22 17:15:44 -04:00
Lioncash
12ba80a86c gl_shader_gen: Make ShaderSetup's constructor explicit
Prevents implicit conversions.
2018-08-22 17:04:44 -04:00
Lioncash
1fd979f50a gl_shader_gen: Use a std::vector to represent program code instead of std::array
While convenient as a std::array, it's also quite a large set of data as
well (32KB). It being an array also means data cannot be std::moved. Any
situation where the code is being set or relocated means that a full
copy of that 32KB data must be done.

If we use a std::vector we do need to allocate on the heap, however, it
does allow us to std::move the data we have within the std::vector into
another std::vector instance, eliminating the need to always copy the
program data (as std::move in this case would just transfer the pointers
and bare necessities over to the new vector instance).
2018-08-22 17:04:44 -04:00
Laku
b2ca8089ce more fixes 2018-08-23 00:01:40 +03:00
Laku
e70a3c5a5d fixes 2018-08-22 21:33:32 +03:00
bunnei
d1b1c42c07 Merge pull request #1155 from tech4me/icon-fix
config: Fixed icon size get set to 0
2018-08-22 13:45:22 -04:00
Lioncash
dd35b4b18a renderer_opengl: Namespace OpenGL code
Namespaces all OpenGL code under the OpenGL namespace.

Prevents polluting the global namespace and allows clear distinction
between other renderers' code in the future.
2018-08-22 06:14:47 -04:00
Laku
4877e6c2f6 remove debug logging 2018-08-22 11:45:28 +03:00
Laku
8e8326595f implement lop3 2018-08-22 10:09:44 +03:00
tech4me
8ce02d85e9 config: Fixed icon size get set to 0 2018-08-21 22:36:29 -07:00
bunnei
b38d67d940 Merge pull request #1136 from tech4me/master
qt/main: Port part of citra(#3411), open savedata works
2018-08-22 01:30:08 -04:00
bunnei
cea627b0fc Merge pull request #840 from FearlessTobi/port-3353
Port #3353 from Citra: "citra-qt: Add customizable speed limit target "
2018-08-22 01:19:50 -04:00
bunnei
5abf71fe65 Merge pull request #1154 from OatmealDome/topology-lines
maxwell_to_gl: Implement PrimitiveTopology::Lines
2018-08-22 01:08:34 -04:00
bunnei
eef0c93643 Merge pull request #1141 from FearlessTobi/port-3902
Port #3902 from Citra: "Add restart hotkey & menu option"
2018-08-22 01:07:59 -04:00
bunnei
125d7122ac Merge pull request #1124 from Subv/logic_ops
GPU: Implemented logic ops.
2018-08-22 01:05:25 -04:00
OatmealDome
ad1220e1b3 maxwell_to_gl: Implement PrimitiveTopology::Lines
Used by Splatoon 2's debug menu.
2018-08-22 01:01:06 -04:00
bunnei
92b85fad70 Merge pull request #1147 from lioncash/warn
logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance
2018-08-22 00:37:59 -04:00
bunnei
cb8b371570 Merge pull request #1151 from bunnei/revert-4a2ee191
Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS …"
2018-08-22 00:37:30 -04:00
bunnei
38517241ec Merge pull request #1152 from ogniK5377/plu-include
Added missing include for pl:u
2018-08-21 22:41:09 -04:00
David Marcec
15cc34b93e Added missing include for pl:u
Should fix any compile errors
2018-08-22 12:39:52 +10:00
David
99fc32428a PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)
* Added bfttf loading

We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now.

* Addressed plu fixups

* Style changes for plu

* Fixed logic error for plu and added more error checks.
2018-08-21 21:31:49 -04:00
bunnei
d63b1d21f1 Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions."
- This reverts commit 3ef4b3d4b4.
- This commit had broken a lot of games. We really should do a full implementation of this in one change.
2018-08-21 20:07:40 -04:00
bunnei
ac68c8a605 Merge pull request #1145 from lioncash/fwd-decl
vfs: Replace mode.h include with forward declarations where applicable
2018-08-21 18:00:28 -04:00
bunnei
c2695aa2eb Merge pull request #1146 from lioncash/am
am: Utilize std::array within PopLaunchParameter()
2018-08-21 18:00:06 -04:00
bunnei
16b83fac9b Merge pull request #1148 from lioncash/audio-warn
audio_core/filter: Add explicit cast to assignment in Process()
2018-08-21 17:04:53 -04:00
bunnei
a769d8c913 Merge pull request #1149 from lioncash/paren
shader_bytecode: Parenthesize conditional expression within GetTextureType()
2018-08-21 17:04:29 -04:00
Lioncash
a0e2bd85a5 shader_bytecode: Parenthesize conditional expression within GetTextureType()
Resolves a -Wlogical-op-parentheses warning.
2018-08-21 15:08:35 -04:00
Lioncash
29ac15d1b8 vfs: Replace mode.h include with forward declarations where applicable
Avoids the need to rebuild these source files if the mode header
changes.
2018-08-21 15:06:42 -04:00
Lioncash
0057a47e41 audio_core/filter: Add explicit cast to assignment in Process()
Previously this would cause warnings about implicit conversions to s16
from a double
2018-08-21 12:32:37 -04:00
Lioncash
5a53d75313 logging/text_formatter: Use empty braces for initializing CONSOLE_SCREEN_BUFFER_INFO instance
The previous form of initializing done here is a C-ism, an empty set of
braces is sufficient for initializing (and doesn't potentially cause
missing brace warnings, given the first member of the struct is a COORD
struct).
2018-08-21 11:31:05 -04:00
Lioncash
8dd9cb98ce am: Utilize std::array within PopLaunchParameter()
Gets rid of the potential for C array-to-pointer decay, and also makes
pointer arithmetic to get the end of the copy range unnecessary. We can
just use std::array's begin() and end() member functions.
2018-08-21 11:03:14 -04:00
bunnei
c95c4442e9 Merge pull request #1143 from lioncash/inc
sdmc_factory: Remove unnecessary core include
2018-08-21 10:22:29 -04:00
bunnei
37f2ec6fc2 Merge pull request #1139 from lioncash/bitfield
bit_field: Convert ToBool() into explicit operator bool
2018-08-21 10:21:19 -04:00
bunnei
624239ed6b Merge pull request #1140 from FearlessTobi/port-4056
Port #4056 from Citra: "Add Clear Recent Files menu action"
2018-08-21 10:20:56 -04:00
Mat M
5678ec0dd0 Merge pull request #1144 from MerryMage/MAX_LAG_TIME_US
perf_stats: Change MAX_LAG_TIME_US to an appropriate value
2018-08-21 09:51:46 -04:00
MerryMage
3f4fb4b037 perf_stats: Change MAX_LAG_TIME_US to an appropriate value
25us is far too small, and would result in std::this_thread::sleep_for
being called with this as a maximum value. This means that a guest
application that produces frames instantly would only be limited to
40 kHz.

25ms is a more appropriate value, as it allows for a 60 Hz refresh
rate while providing enough slack in the negative region.
2018-08-21 14:50:50 +01:00
Lioncash
bfb28c5b3f sdmc_factory: Remove unnecessary core include
This doesn't require the central core header to be included, it just
needs the vfs headers.
2018-08-21 07:54:29 -04:00
fearlessTobi
f2d5b100c2 Port #3902 from Citra: "Add restart hotkey & menu option" 2018-08-21 13:24:55 +02:00
fearlessTobi
6923ecee3a Port #4056 from Citra: "Add Clear Recent Files menu action" 2018-08-21 13:12:45 +02:00
Lioncash
36090521ce bit_field: Convert ToBool() into explicit operator bool
Gets rid of a TODO that is long overdue.
2018-08-21 06:39:45 -04:00
tech4me
cc71832b19 qt/main: Port part of citra(#3411), open savedata works 2018-08-21 02:04:33 -07:00
bunnei
bf89a99839 Merge pull request #1123 from lioncash/screen
rasterizer_interface: Remove renderer-specific ScreenInfo type from AccelerateDraw() in RasterizerInterface
2018-08-21 01:18:34 -04:00
bunnei
79243b6fa0 Merge pull request #1129 from lioncash/header
romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-21 01:18:04 -04:00
bunnei
b0f7713fce Merge pull request #1132 from Subv/gl_FragDepth
Shaders: Implement depth writing in fragment shaders.
2018-08-21 01:17:53 -04:00
bunnei
8c9abe1d41 Merge pull request #1134 from lioncash/log
renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
2018-08-21 01:17:31 -04:00
bunnei
ca58929eb0 Merge pull request #1121 from Subv/tex_reinterpret
Rasterizer: Use PBOs to reinterpret texture formats when games re-use the same memory.
2018-08-21 01:06:40 -04:00
Lioncash
523e4be02c renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
LOG_TRACE is only enabled on debug builds which can be quite slow when
trying to debug graphics issues. Instead we can log the messages to the
debug log, which is available on both release and debug builds.
2018-08-21 00:23:09 -04:00
bunnei
fde3b1b6f2 Merge pull request #1133 from lioncash/guard
gl_stream_buffer: Add missing header guard
2018-08-20 23:37:55 -04:00
Lioncash
477eee3993 service/filesystem: Use forward declarations where applicable
Avoids the need to rebuild multiple source files if the filesystem code
headers change.

This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
Lioncash
93a4097e9d gl_stream_buffer: Add missing header guard
Prevents potential compilation errors from occuring due to multiple
inclusions
2018-08-20 23:25:08 -04:00
Subv
e3bddf8137 Shaders: Implement depth writing in fragment shaders.
We'll write <last color output reg + 2> to gl_FragDepth.
2018-08-20 21:57:56 -05:00
bunnei
c4ce7e456a Merge pull request #1126 from lioncash/telem
telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
2018-08-20 22:15:56 -04:00
bunnei
e33452f7e8 Merge pull request #1131 from bunnei/impl-tex3d-texcube
gl_shader_decompiler: Implement TextureCube/Texture3D for TEX/TEXS.
2018-08-20 22:15:18 -04:00
bunnei
5aaee2ff8d Merge pull request #1106 from Subv/multiple_rendertargets
Shaders: Write all the enabled color outputs when a fragment shader exits.
2018-08-20 21:56:06 -04:00
bunnei
2ae88feea7 shader_bytecode: Replace some UNIMPLEMENTED logs. 2018-08-20 21:53:49 -04:00
bunnei
16db8b9d9f gl_shader_decompiler: Implement Texture3D for TEXS. 2018-08-20 21:53:18 -04:00
bunnei
948002635f gl_shader_decompiler: Implement TextureCube for TEX. 2018-08-20 21:53:00 -04:00
bunnei
ea99819f37 Merge pull request #1130 from Subv/tex_2d
Shaders: Fixed texture coordinates in TEX with Texture2D
2018-08-20 21:49:47 -04:00
Subv
eac3cf301c Shaders: Fixed the coords in TEX with Texture2D.
The X and Y coordinates should be in gpr8 and gpr8+1, respectively.

This fixes the cutscene rendering in Sonic Mania.
2018-08-20 20:45:46 -05:00
Subv
fc5b489b0f Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction. 2018-08-20 20:44:56 -05:00
bunnei
19b05c3f55 Merge pull request #1122 from lioncash/acc
acc/profile_manager: General cleanup
2018-08-20 20:54:34 -04:00
bunnei
2788144f46 Merge pull request #1125 from bunnei/update-dynarmic
externals: Update dynarmic to a42f301c.
2018-08-20 20:46:16 -04:00
Lioncash
96463d0a55 romfs_factory: Remove unnecessary includes and use forward declarations where applicable
Avoids the need to rebuild whatever includes the romfs factory header if
the loader header ever changes. We also don't need to include the main
core header. We can instead include the headers we specifically need.
2018-08-20 20:27:00 -04:00
bunnei
dd70ddad7e Merge pull request #1095 from DarkLordZach/sysarchives
filesystem: Add support for loading of system archives
2018-08-20 20:17:57 -04:00
James Rowe
c0fb321935 Merge pull request #1127 from yuzu-emu/revert-838-port-3616
Revert "Port #3616 from Citra: "appveyor: set jobs to 4 for mingw""
2018-08-20 18:14:54 -06:00
Zach Hilman
34f3d58470 Revert "Port #3616 from Citra: "appveyor: set jobs to 4 for mingw"" 2018-08-20 20:13:28 -04:00
Lioncash
b5fb246a99 telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
Given these functions aren't intended to be used frequently, there's no
need to keep the std::string instances allocated for the whole lifetime
of the program. It's just a waste of memory.
2018-08-20 20:06:25 -04:00
bunnei
c6fda4c758 externals: Update dynarmic to a42f301c. 2018-08-20 19:50:49 -04:00
Lioncash
609cb04f3f acc: Replace profile_manager include with a forward declaration
This is only used in a shared_ptr, so we can forward declare it.
2018-08-20 19:48:57 -04:00
Lioncash
eb88fedc5d acc: Simplify WriteBuffer call within LoadImage()
We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
2018-08-20 19:48:57 -04:00
Lioncash
f5b132676f acc: Correct IProfile's constructor initializer list order
Arranges them in the order the members would be initialized
2018-08-20 19:48:57 -04:00
Lioncash
0fcdf37917 acc: Remove unused DEFAULT_USER_ID
This is no longer used, so it can be removed.
2018-08-20 19:48:57 -04:00
Lioncash
350f6e0aa4 profile_manager: Use INVALID_UUID in the initializer of last_opened_user
Makes it a little bit more self-documenting.
2018-08-20 19:48:57 -04:00
Lioncash
9d8f19d7bf profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
2018-08-20 19:48:57 -04:00
Lioncash
38cd4e9c61 profile_manager: Use type aliases for username data, profile data, and user arrays
Avoids the need to repeatedly specify the whole array type in multiple
places.
2018-08-20 19:48:57 -04:00
Lioncash
f9a26d468c profile_manager: Take ProfileInfo by const reference where applicable
ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash
1277556c69 profile_manager: Make array parameter to CreateNewUser a const reference
This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash
dfdf4a46fe profile_manager: Remove unnecessary static
This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash
69dd37d874 profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash
f13a66b963 profile_manager: Move UUID generation function to the cpp file
This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Subv
2b9eee4d1e GPU: Implemented the logic op functionality of the GPU.
This will ASSERT if blending is enabled at the same time as logic ops.
2018-08-20 18:44:47 -05:00
bunnei
b1d238bbb8 Merge pull request #1064 from lioncash/telemetry
common/telemetry: Migrate core-independent info gathering to common
2018-08-20 19:43:17 -04:00
Subv
f24ab6d9e6 GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. 2018-08-20 18:43:11 -05:00
Lioncash
46ef072cf9 rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature
This is an OpenGL renderer-specific data type. Given that, this type
shouldn't be used within the base interface for the rasterizer. Instead,
we can pass this information to the rasterizer via reference.
2018-08-20 19:43:05 -04:00
Subv
6bcdf37d4f GPU: Added registers for the logicop functionality. 2018-08-20 18:42:36 -05:00
Lioncash
bc16f7f3cc renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
Given we use a base-class type within the renderer for the rasterizer
(RasterizerInterface), we want to allow renderers to perform more
complex initialization if they need to do such a thing. This makes it
important to reserve type information.

Given the OpenGL renderer is quite simple settings-wise, this is just a
simple shuffling of the initialization code. For something like Vulkan
however this might involve doing something like:

// Initialize and call rasterizer-specific function that requires
// the full type of the instance created.
auto raster = std::make_unique<VulkanRasterizer>(some, params);
raster->CallSomeVulkanRasterizerSpecificFunction();

// Assign to base class variable
rasterizer = std::move(raster)
2018-08-20 19:28:00 -04:00
fearlessTobi
ba8ff096fd Port #3353 from Citra 2018-08-21 01:14:06 +02:00
Subv
7784ce1854 Shaders: Write all the enabled color outputs when a fragment shader exits.
We were only writing to the first render target before.
Note that this is only the GLSL side of the implementation, supporting multiple render targets requires more changes in the OpenGL renderer.

Dual Source blending is not implemented and stuff that uses it might not work at all.
2018-08-20 17:31:25 -05:00
Zach Hilman
e8cb6f5c9b registration: Add Data_Unknown5 NCAContentType 2018-08-20 17:34:18 -04:00
Lioncash
9e9a4bb3a7 profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
Subv
d7c68fbb12 Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus doing format conversion) to a new texture when a game requests an old texture address with a different format. 2018-08-20 15:20:35 -05:00
Subv
3fe77be392 Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer. 2018-08-20 15:20:35 -05:00
bunnei
028d90eb79 Merge pull request #1104 from Subv/instanced_arrays
GLRasterizer: Implemented instanced vertex arrays.
2018-08-20 14:32:50 -04:00
bunnei
296e57fa0e Merge pull request #1115 from Subv/texs_mask
Shaders/TEXS: Write to the correct output register when swizzling.
2018-08-20 14:31:33 -04:00
bunnei
b20ed93884 Merge pull request #1112 from Subv/sampler_types
Shaders: Use the correct shader type when sampling textures.
2018-08-20 14:30:45 -04:00
bunnei
185b35bfcd Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei
943771e703 Merge pull request #1017 from ogniK5377/better-account
New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
bunnei
ce4b77bd7d Merge pull request #1120 from ogniK5377/rgba8-uint
Implemented RGBA8_UINT
2018-08-20 10:54:51 -04:00
bunnei
6ee8b15abe Merge pull request #1119 from lioncash/uninit
game_list: Avoid uninitialized variables when retrieving program ID
2018-08-20 10:53:52 -04:00
David Marcec
23d45715dc Implemented RGBA8_UINT
Needed by kirby
2018-08-20 22:26:54 +10:00
Lioncash
ffd60ee476 game_list: Avoid uninitialized variables when retrieving program ID
Avoids potentially leaving this variable uninitialized based off the
loader failing to retrieve the ID value.
2018-08-20 04:23:05 -04:00
David Marcec
8a88110060 Added CheckFreeCommunicationPermission
This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Subv
6cf719a4ab Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19 17:09:40 -05:00
bunnei
51ddb130c5 Merge pull request #1089 from Subv/neg_bits
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
2018-08-19 17:01:48 -04:00
bunnei
9b17486be6 Merge pull request #1105 from Subv/convert_neg
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
2018-08-19 17:01:20 -04:00
bunnei
0a1d4fbc5c Merge pull request #1113 from Subv/texs_mask
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
2018-08-19 17:00:59 -04:00
Subv
f7edbcd7a3 Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Previously we could end up with a TEXS that didn't write any outputs, this was wrong.
2018-08-19 14:00:12 -05:00
bunnei
b0eb580931 Merge pull request #1102 from ogniK5377/mirror-clamp-edge
Added WrapMode MirrorOnceClampToEdge
2018-08-19 13:59:41 -04:00
bunnei
85da529f15 Merge pull request #1101 from Subv/ssy_stack
Shaders: Implemented a stack for the SSY/SYNC instructions.
2018-08-19 13:58:45 -04:00
Subv
7fb406c3fc Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
It is unknown how TLD4S determines the sampler type, more research is needed.
2018-08-19 12:57:58 -05:00
Subv
3ef4b3d4b4 Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
Different sampler types have their parameters in different registers.
2018-08-19 12:57:54 -05:00
Subv
73b937b190 Shader: Added bitfields for the texture type of the various sampling instructions. 2018-08-19 12:57:51 -05:00
Subv
656758fd81 Shaders: Added decodings for TLD4 and TLD4S 2018-08-19 12:57:08 -05:00
bunnei
29d4f8c2dd Merge pull request #1109 from Subv/ldg_decode
Shaders: Added decodings for  the LDG and STG instructions.
2018-08-19 13:31:19 -04:00
bunnei
9baf5de90c Merge pull request #1108 from Subv/front_facing
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
2018-08-19 13:21:14 -04:00
bunnei
d6cb22b0df Merge pull request #1103 from Subv/lop_pred
Shader: Implemented the predicate and mode arguments of LOP.
2018-08-19 13:19:16 -04:00
Subv
1b92ae136f Shaders: Added decodings for the LDG and STG instructions. 2018-08-19 00:46:34 -05:00
Subv
731701a2d2 Shaders: Implemented the gl_FrontFacing input attribute (attr 63). 2018-08-19 00:14:34 -05:00
David Marcec
706fc5d2d6 Added check to see if ARB_texture_mirror_clamp_to_edge is supported 2018-08-19 12:00:33 +10:00
Zach Hilman
27da7bc9da filesystem: Add support for loading of system archives 2018-08-18 21:28:23 -04:00
Subv
9b1c49a9cf Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. 2018-08-18 14:48:05 -05:00
Subv
e0f66c1fbf GLRasterizer: Implemented instanced vertex arrays.
Before each draw call, for every enabled vertex array configured as instanced, we take the current instance id and divide it by its configured divisor, then we multiply that by the corresponding stride and increment the start address by the resulting amount. This way we can simulate the vertex array being incremented once per instance without actually using OpenGL's instancing functions.
2018-08-18 14:42:26 -05:00
Subv
8335b2f115 Shader: Implemented the predicate and mode arguments of LOP.
The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)).

This is used by Super Mario Odyssey.
2018-08-18 14:36:37 -05:00
James Rowe
367feaefa0 Merge pull request #838 from FearlessTobi/port-3616
Port #3616 from Citra: "appveyor: set jobs to 4 for mingw"
2018-08-18 11:45:51 -06:00
David Marcec
71cc482bbd Added WrapMode MirrorOnceClampToEdge
Used by splatoon 2
2018-08-19 02:26:50 +10:00
Subv
ff358d97e8 Shaders: Implemented a stack for the SSY/SYNC instructions.
The SSY instruction pushes an address into the stack, and the SYNC instruction pops it. The current stack depth is 20, we should figure out if this is enough or not.
2018-08-18 10:48:12 -05:00
Subv
2e95ba2e9c Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.
We should definitely audit our shader generator for more errors like this.
2018-08-18 10:22:42 -05:00
bunnei
6eba539f4a Merge pull request #1100 from ogniK5377/missing-pred
Added pred-condition GreaterThanWithNan
2018-08-18 10:32:59 -04:00
David Marcec
63dff47e22 Added predcondition GreaterThanWithNan 2018-08-18 17:49:59 +10:00
bunnei
504cff2b7a Merge pull request #1096 from bunnei/supported-blits
gl_rasterizer_cache: Remove asserts for supported blits.
2018-08-17 22:41:53 -04:00
bunnei
804aebf7c7 Merge pull request #1097 from bunnei/gl-critical
renderer_opengl: Treat OpenGL errors as critical.
2018-08-17 10:39:13 -04:00
greggameplayer
2003771789 Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)
* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
bunnei
f246fd778d Merge pull request #1090 from lioncash/ctor-assign
core: Delete System copy/move constructors and assignment operators
2018-08-17 00:19:55 -04:00
bunnei
1db7839f11 Merge pull request #1091 from lioncash/warning
qt/main: Get rid of compilation warnings
2018-08-17 00:19:05 -04:00
bunnei
224be09d66 Merge pull request #1093 from greggameplayer/GetDefaultDisplayResolutionChangeEvent
Implement GetDefaultDisplayResolutionChangeEvent
2018-08-17 00:18:35 -04:00
bunnei
e341d868ee gl_rasterizer_cache: Remove asserts for supported blits. 2018-08-17 00:10:08 -04:00
bunnei
da7226442f renderer_opengl: Treat OpenGL errors as critical. 2018-08-17 00:09:27 -04:00
bunnei
727136a9c9 Merge pull request #1019 from Subv/vertex_divisor
Rasterizer: Manually implemented instanced rendering.
2018-08-17 00:07:06 -04:00
bunnei
0d9b3e425e Merge pull request #1087 from MerryMage/dynarmic
dynarmic: Update to 550d662
2018-08-16 18:07:11 -04:00
bunnei
ce56b8e1fa Merge pull request #1084 from bunnei/depth
gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
2018-08-16 18:06:51 -04:00
greggameplayer
cef35e7c9c correct coding style 2018-08-16 23:46:06 +02:00
greggameplayer
928e78dced Implement GetDefaultDisplayResolutionChangeEvent
Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei
3fd78f4d24 Merge pull request #1085 from lioncash/namespace
common: Namespace hex_util.h/.cpp
2018-08-16 11:54:42 -04:00
Lioncash
9791f0d590 qt/main: Unindent code in OnMenuInstallToNAND()
We can change this into an early-return if the filename is empty.
There's no need to include all of the code within the if statement.
2018-08-16 10:37:58 -04:00
Lioncash
2a3d7128d1 qt/main: Make installation dialog text within OnMenuInstallToNAND() translatable
This is user-facing text, so it should be marked as translatable by Qt.
2018-08-16 10:36:42 -04:00
Lioncash
aac807fd3a qt/main: Get rid of compilation warnings
Gets rid of truncation warnings about conversion to int. While we're at
it, we can also de-hardcode the buffer size being used.
2018-08-16 10:28:06 -04:00
Lioncash
a0ce6de913 core: Delete System copy/move constructors and assignment operators
Prevents potentially making copies or doing silly things by accident
with the System instance, particularly given our current core is
designed (unfortunately) around one instantiable instance.

This will prevent the accidental case of:

auto instance = System::Instance();

being compiled without warning when it's supposed to be:

auto& instance = System::Instance();
2018-08-16 10:21:14 -04:00
MerryMage
94329038b6 dynarmic: Update to 550d662
550d662 load_store_exclusive: Define s == t state to be Constraint_NONE
0b69381 A64/translate: Allow for unpredictable behaviour to be defined
6d236d4 system: Implement MRS CNTFRQ_EL0
6cbb6fb A32/testenv: Add missing headers
6729328 externals: Update xbyak to v5.67
1812bd2 Squashed 'externals/xbyak/' changes from 2794cde7..671fc805
9a95802 externals: Document subtrees
714a840 A64: Implement SQ{ADD, SUB}, and UQ{ADD, SUB}'s vector variants
8cab459 A64: Implement UQADD/UQSUB's scalar variants
18a8151 ir: Add opcodes for unsigned saturating add and subtract
a5660ee x64/reg_alloc: Use type alias for array returned by GetArgumentInfo()
29489b5 ir/value: Use type alias CoprocessorInfo for std::array<u8, 8>
e23ba26 status_register_access: Add support for bits 0 and 1 of mask to MSR
55190bd fuzz_with_unicorn: Split utility functions into fuzz_util
23b049d A32/translate/load_store: Correct detection of writeback
7ec9f15 A32/translate: Add TranslateSingleInstruction
efeecb4 A32/ir_emitter: Bug fix: IREmitter::ExceptionRaised using incorrect opcode
08d1d19 A32/decoders: Split instruction list into include file
2d929cc tests: Refactor unicorn_emu to allow for A32 unicorn
f672368 microinstruction: Improve assert messages
7ebff50 emit_x64_vector: EmitVectorNarrow16: AVX512 implementation
edce230 emit_x64_vector: EmitVectorNarrow32: prefer pblendw to loading constant
2018-08-16 10:12:20 +01:00
bunnei
24a759de4a Merge pull request #1075 from lioncash/include
loader/{nca, xci}: Remove unnecessary includes and unused member variables
2018-08-16 00:04:25 -04:00
Lioncash
b39cd70cd4 common: Namespace hex_util.h/.cpp
It's in the common code, so it should be under the Common namespace like
everything else.
2018-08-15 23:24:00 -04:00
bunnei
c594ec3417 Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei
89c3d6a2a3 gl_rasterizer_cache: Treat Depth formats differently from DepthStencil. 2018-08-15 21:24:04 -04:00
bunnei
c00b374e78 Merge pull request #1078 from lioncash/message
lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei
69236e5aff Merge pull request #1079 from lioncash/fmt
loader: Make ResultStatus directly compatible with fmt
2018-08-15 18:25:57 -04:00
bunnei
1dd27aff47 Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe
Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-15 18:25:30 -04:00
bunnei
cee6a7ab55 Merge pull request #1080 from lioncash/ret
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
bunnei
a2fa37b499 Merge pull request #1083 from Subv/conv_neg
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
2018-08-15 18:24:47 -04:00
bunnei
f96de510ee Merge pull request #1081 from lioncash/convert
kernel/server_session: Add IsSession() member function
2018-08-15 13:02:25 -04:00
Subv
91140f6c0a Shader/Conversion: Implemented the negate bit in F2F and I2I instructions. 2018-08-15 09:27:43 -05:00
Subv
38592a3b5e Shader/I2F: Implemented the negate I2F_C instruction variant. 2018-08-15 09:25:02 -05:00
Subv
40ecdda19e Shader/F2I: Implemented the negate bit in the I2F instruction 2018-08-15 09:18:55 -05:00
Subv
5ef447cc0e Shader/F2I: Implemented the F2I_C instruction variant. 2018-08-15 09:16:35 -05:00
Subv
11c221cc62 Shader/F2I: Implemented the negate bit in the F2I instruction. 2018-08-15 09:15:55 -05:00
bunnei
40f83fee6a Merge pull request #1077 from bunnei/rgba16u
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
2018-08-15 09:25:15 -04:00
bunnei
0bca5743ab Merge pull request #1076 from bunnei/format-cleanup
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
2018-08-15 09:24:54 -04:00
Lioncash
aac5792a2b kernel/server_session: Add IsSession() member function
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash
5752454629 sm/controller: Correct return value of QueryPointerBufferSize
This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash
87d8a9c986 loader: Make ResultStatus directly compatible with fmt
We can make the enum class type compatible with fmt by providing an
overload of operator<<.

While we're at it, perform proper bounds checking. If something exceeds
the array, it should be a hard fail, because it's, without a doubt, a
programmer error in this case.
2018-08-15 05:52:37 -04:00
Lioncash
0769aa594e loader/nca: Remove unnecessary includes and member variables 2018-08-15 01:41:40 -04:00
Lioncash
c8e3f98c27 loader/xci: Remove unnecessary includes and member variables
Many of these aren't necessary and will cause this file to be required
to be recompiled whenever any changes to those files are made, which
lengthens compile times for no reason.

This also removes an unused metadata variable from AppLoader_XCI
2018-08-15 01:41:35 -04:00
Lioncash
b74df62959 lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash
e0b0f4eece lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.

Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
b1148d269d gl_rasterizer_cache: Cleanup some PixelFormat names and logging. 2018-08-14 23:31:45 -04:00
Subv
c5284efd4f Rasterizer: Implemented instanced rendering.
We keep track of the current instance and update an uniform in the shaders to let them know which instance they are.

Instanced vertex arrays are not yet implemented.
2018-08-14 22:25:07 -05:00
bunnei
8599e1e4fc gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
- Used by Breath of the Wild.
2018-08-14 23:18:34 -04:00
bunnei
3aad82b1a3 Merge pull request #1069 from bunnei/vtx-sz
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
2018-08-14 23:14:44 -04:00
bunnei
2a42dea568 Merge pull request #1070 from bunnei/cbuf-sz
gl_rasterizer: Fix upload size for constant buffers.
2018-08-14 23:14:24 -04:00
bunnei
c8cd1785e6 Merge pull request #1071 from bunnei/fix-ldc
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
2018-08-14 23:14:09 -04:00
bunnei
991eb4824c Merge pull request #1068 from bunnei/g8r8s
gl_rasterizer_cache: Implement G8R8S format.
2018-08-14 23:13:43 -04:00
bunnei
301baaa942 Merge pull request #1067 from lioncash/init
emu_window: Ensure WindowConfig members are always initialized
2018-08-14 22:43:32 -04:00
bunnei
3db1b8e0cd Merge pull request #1073 from lioncash/3ds
loader: Remove address mapping remnants from citra
2018-08-14 22:43:04 -04:00
bunnei
8f9c49f7ee Merge pull request #1072 from lioncash/svc
kernel/svc: Log svcBreak parameters
2018-08-14 22:42:44 -04:00
bunnei
f009ed63f3 Merge pull request #1063 from lioncash/inline
common/xbyak_abi: Mark defined functions in header as inline
2018-08-14 22:40:23 -04:00
bunnei
18dfa99030 Merge pull request #1074 from greggameplayer/Z16_UNORM
Implement Z16 in PixelFormatFromTextureFormat function
2018-08-14 22:39:09 -04:00
greggameplayer
6eda9ebbdb Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
2018-08-15 04:14:15 +02:00
bunnei
ad7815a28d Merge pull request #1054 from zhaowenlan1779/misc-fixup
common/misc: use windows.h
2018-08-14 21:47:28 -04:00
bunnei
409d2e07c2 Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
bunnei
8dc4407586 Merge pull request #1066 from lioncash/aarch64
CMakeLists: Add architecture detection for AArch64
2018-08-14 21:46:53 -04:00
Lioncash
96c0b81a51 loader: Remove address mapping remnants from citra
These mappings are leftovers from citra and don't apply to the Switch.
2018-08-14 21:37:03 -04:00
Lioncash
25d71454d1 kernel/svc: Log svcBreak parameters
Given if we hit here all is lost, we should probably be logging the
break reason code and associated information to distinguish between the
causes.
2018-08-14 20:54:05 -04:00
bunnei
5e66a24423 gl_shader_decompiler: Several fixes for indirect constant buffer loads. 2018-08-14 20:47:50 -04:00
bunnei
290439a6a5 gl_rasterizer: Fix upload size for constant buffers. 2018-08-14 20:44:19 -04:00
bunnei
dc876fd63a maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. 2018-08-14 20:43:02 -04:00
bunnei
d8fd3ef4fe gl_rasterizer_cache: Implement G8R8S format.
- Used by Super Mario Odyssey.
2018-08-14 20:41:49 -04:00
bunnei
1c31cbad72 Merge pull request #1062 from lioncash/unused
common: Remove unused old breakpoint source files
2018-08-14 20:26:56 -04:00
Lioncash
2e715ef70d emu_window: Ensure WindowConfig members are always initialized
Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
2018-08-14 19:36:43 -04:00
Lioncash
319dbc5843 CMakeLists: Add architecture detection for AArch64
We already have an equivalent in place for the 32-bit ARM architecture, so we
should also have one for the newer 64-bit ARM architecture as well.
2018-08-14 19:06:55 -04:00
Lioncash
60f476cd8f common/telemetry: Migrate core-independent info gathering to common
Previously core itself was the library containing the code to gather
common information (build info, CPU info, and OS info), however all of
this isn't core-dependent and can be moved to the common code and use
the common interfaces. We can then just call those functions from the
core instead.

This will allow replacing our CPU detection with Xbyak's which has
better detection facilities than ours. It also keeps more
architecture-dependent code in common instead of core.
2018-08-14 18:57:46 -04:00
Lioncash
6d549abb4e common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
2018-08-14 18:29:56 -04:00
Lioncash
0ce0905380 common/xbyak: Use nested namespace specifiers where applicable 2018-08-14 18:27:27 -04:00
Lioncash
11895d54af common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
2018-08-14 18:14:01 -04:00
bunnei
d1520410a3 Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
bunnei
4dacb8a4b1 Merge pull request #1058 from greggameplayer/BC7U_Fix
Fix BC7U
2018-08-14 08:03:07 -04:00
bunnei
5b32594fbe Merge pull request #1050 from bunnei/rgba16-unorm
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
2018-08-14 08:02:50 -04:00
James Rowe
882ce44986 Merge pull request #1060 from lioncash/log
logging/backend: Use const reference to refer to log filter
2018-08-13 23:27:22 -06:00
Lioncash
bc7bfd96f0 logging/backend: Use const reference to refer to log filter
The filter is returned via const reference, so this was making a
pointless copy of the entire filter every time a message was being
pushed into the logger instance.
2018-08-13 21:44:55 -04:00
greggameplayer
6bfcf13187 Fix BC7U 2018-08-14 02:36:00 +02:00
Mat M
309564abe3 Merge pull request #1046 from ogniK5377/missing-channels
Added missing channel devices
2018-08-13 19:36:26 -04:00
Lioncash
b6c47b578f mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
9d09d92c56 mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
57d007e545 audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
bunnei
6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
- Used by Breath of the Wild.
2018-08-13 18:20:07 -04:00
Zhu PengFei
59d18ef55b common/misc: use windows.h
linux-mingw does not really like this.
2018-08-14 04:28:24 +08:00
bunnei
46fbf6dd92 Merge pull request #1052 from ogniK5377/xeno
Implement RG32UI and R32UI
2018-08-13 12:31:39 -04:00
bunnei
f19b4fab5f Merge pull request #1033 from MerryMage/interp
audio_core: Interpolate
2018-08-13 12:19:59 -04:00
bunnei
875d52a81f Merge pull request #1053 from MerryMage/rm-IsExecuting
arm_dynarmic: Remove IsExecuting check from PrepareReschedule
2018-08-13 12:18:51 -04:00
Mat M
9bf9c71c88 Merge pull request #1049 from bunnei/vtx-size-8
maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
2018-08-13 11:51:21 -04:00
MerryMage
fcc5155601 arm_dynarmic: Remove IsExecuting check from PrepareReschedule
No longer required. HaltExecution is a no-op if it is not currently executing.
2018-08-13 13:59:01 +01:00
David Marcec
45cc022ea9 Implement RG32UI and R32UI
Needed for xenoblade
2018-08-13 22:55:16 +10:00
B3n30
eab35c8235 Core::CoreTiming: add UnscheduleEventThreadsafe 2018-08-13 13:56:41 +02:00
MerryMage
01d199965a audio_renderer: samples_remaining counts frames, not samples 2018-08-13 11:26:50 +01:00
MerryMage
4b44b8b4fb audio_core: Interpolate 2018-08-13 11:26:50 +01:00
MerryMage
56300f2928 audio_core: Implement low-pass filter 2018-08-13 11:26:50 +01:00
bunnei
e67630b51e Merge pull request #1032 from lioncash/sanitize
vfs: Use sanitized paths within MoveFile() and MoveDirectory()
2018-08-13 01:43:35 -04:00
bunnei
bd14653417 Merge pull request #1031 from lioncash/verbosity
card_image: Simplify return statement of GetSubdirectories()
2018-08-13 01:42:07 -04:00
bunnei
2e89719d3e Merge pull request #1048 from lioncash/atomic
kernel/object: Tighten object against data races
2018-08-13 01:41:23 -04:00
bunnei
41b77c4e0a maxwell_to_gl: Implement VertexAttribute::Size::Size_8.
- Used by Breath of the Wild.
2018-08-13 01:34:21 -04:00
bunnei
baaafbd5ea Merge pull request #1047 from bunnei/rgba16-uint
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
2018-08-13 01:32:26 -04:00
Lioncash
3476f5b4d3 kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.

Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-13 00:16:40 -04:00
bunnei
bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
- Used by Breath of the Wild.
2018-08-13 00:06:22 -04:00
bunnei
54ef9302a2 Merge pull request #1045 from bunnei/rg8-unorm
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
2018-08-13 00:05:25 -04:00
David Marcec
76fad8410d Registered missing channel devices 2018-08-13 14:03:50 +10:00
David Marcec
92492ee23b Added missing channel devices 2018-08-13 14:00:27 +10:00
bunnei
e56a444da9 Merge pull request #1044 from bunnei/linestrip
maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
2018-08-12 23:21:34 -04:00
bunnei
8fe118bcaa maxwell_to_gl: Implement PrimitiveTopology::LineStrip.
- Used by Breath of the Wild.
2018-08-12 23:09:32 -04:00
bunnei
c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
- Used by Breath of the Wild.
2018-08-12 23:08:50 -04:00
bunnei
fecffeb0dd Merge pull request #1043 from Subv/timing
Use an approximated amortized amount of ticks when advancing timing.
2018-08-12 22:31:55 -04:00
bunnei
9608f51cde Merge pull request #1036 from lioncash/thread
scheduler: Make HaveReadyThreads() a const member function
2018-08-12 22:13:14 -04:00
bunnei
e4ed5bc836 Merge pull request #1042 from Subv/races
Fixed a bunch of race conditions when running in multicore mode.
2018-08-12 22:05:48 -04:00
bunnei
de5d431eec Merge pull request #1041 from Subv/duplicated_mutex
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
2018-08-12 22:02:03 -04:00
bunnei
8da753ab81 Merge pull request #1040 from bunnei/xmad
gl_shader_decompiler: Implement XMAD instruction.
2018-08-12 21:56:40 -04:00
Subv
d923766042 CPU/Timing: Use an approximated amortized amount of ticks when advancing timing.
We divide the number of ticks to add by the number of cores (4) to obtain a more or less rough estimate of the actual number of ticks added. This assumes that all 4 cores are doing similar work. Previously we were adding ~4 times the number of ticks, thus making the games think that time was going way too fast.

This lets us bypass certain hangs in some games like Breath of the Wild.

We should modify our CoreTiming to support multiple cores (both running in a single thread, and in multiple host threads).
2018-08-12 20:41:28 -05:00
Subv
a9877c8f65 Kernel/SVC: Don't reschedule the current core when creating a new thread.
The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-12 20:38:37 -05:00
Subv
2e7802ad7d Core/HLE: Make the 'reschedule_pending' flag atomic.
Another thread may write to this variable while the core in question is in the middle of checking for a reschedule request.
2018-08-12 18:41:12 -05:00
Subv
3a338d9286 CPU/HLE: Lock the HLE mutex before performing a reschedule.
Another thread might be in the middle of an SVC, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
84b542c386 Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.
Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
0135b328ed Kernel/Thread: Always use the threadsafe option when scheduling wakeups.
WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe.

Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12 18:40:56 -05:00
bunnei
a970709d5d Merge pull request #1039 from lioncash/type
vfs: Make type hierarchy objects classes instead of structs
2018-08-12 18:43:27 -04:00
bunnei
534abf9d97 gl_shader_decompiler: Implement XMAD instruction. 2018-08-12 18:30:24 -04:00
Subv
5224cc49c4 Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.

This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.

Also added more validation asserts.

This should fix one of the random crashes in Breath Of The Wild.
2018-08-12 16:35:27 -05:00
Lioncash
b82b093108 vfs: Make VfsFilesystem constructor explicit
Makes it consistent with the other VFS interfaces and prevents implicit
construction.
2018-08-12 16:55:40 -04:00
Lioncash
cf0a7cd1c1 vfs: Make type hierarchy objects classes instead of structs
struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
424e90f0f5 Merge pull request #1025 from ogniK5377/bad-cast
Fixed invalid cast in loader
2018-08-12 16:22:35 -04:00
bunnei
e12a07079e Merge pull request #1038 from MerryMage/lock-cubeb
cubeb_sink: Protect queue with a mutex
2018-08-12 16:22:11 -04:00
Zach Hilman
35e4a47be0 registration: Various style and documentation improvements
Fix logic in RealVfsFilesystem Create methods
Remove magic numbers
Fix regex errors
2018-08-12 15:55:44 -04:00
MerryMage
fcc5ffdfdd cubeb_sink: Protect queue with a mutex 2018-08-12 20:41:46 +01:00
bunnei
4cafc24a4e Merge pull request #1035 from ogniK5377/audio-dev-revision-info
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
68c44ca0ee Merge pull request #1028 from ogniK5377/aoa
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
bunnei
e858a72a22 Merge pull request #1034 from lioncash/hid
hid: Stub DisconnectNpad()
2018-08-12 13:15:56 -04:00
bunnei
4db8acd30a Merge pull request #1030 from bunnei/sdl2-2.0.8
externals: Update to SDL2-2.0.8.
2018-08-12 13:15:04 -04:00
bunnei
b8c1dca62f Merge pull request #1006 from degasus/stream_buffer
GL renderer: Pick the streambuffer from citra and use them.
2018-08-12 13:14:42 -04:00
Lioncash
e850ff63bc scheduler: Make HaveReadyThreads() a const member function
This function doesn't modify instance state, so the const qualifier can
be added to it.
2018-08-12 12:55:58 -04:00
Lioncash
11470f331a thread_queue_list: Make contains() and get_first() const member functions
These don't directly modify the contained data.
2018-08-12 12:54:14 -04:00
Lioncash
55c73e10a7 thread_queue_list: Convert typedef to a type alias 2018-08-12 12:47:11 -04:00
Markus Wick
0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 2018-08-12 16:10:26 +02:00
Markus Wick
0af7e93763 gl_state: Don't track constant buffer mappings. 2018-08-12 16:10:26 +02:00
Markus Wick
6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 2018-08-12 16:10:26 +02:00
Markus Wick
ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer.
Don't emut copies, especially not for data, which is used once. They just end in a huge GPU overhead.
2018-08-12 15:48:59 +02:00
Markus Wick
6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 2018-08-12 15:47:35 +02:00
Markus Wick
d7298ec262 Update the stream_buffer helper from Citra.
Please see https://github.com/citra-emu/citra/pull/3666 for more details.
2018-08-12 15:47:35 +02:00
David Marcec
66f4f86a82 GetAudioDeviceServiceWithRevisionInfo
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
63a70c253e hid: disable clang-format around tables
Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
9e74d6238e hid: Stub DisconnectNpad()
This is required by ARMS.
2018-08-12 05:56:28 -04:00
bunnei
5926fbd3d7 Merge pull request #1029 from bunnei/fix-out-attrib
gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
2018-08-12 04:09:41 -04:00
Lioncash
75bba25009 vfs: Use sanitized paths within MoveFile() and MoveDirectory()
Previously these were being unused (or partially unused). While we're at
it, use better naming to make it visibly obvious which variant of the
path is being used.
2018-08-12 04:05:01 -04:00
Lioncash
7b6519741b card_image: Use type aliases to shorten definitions
We have the aliases, so we may as well use 'em.
2018-08-12 03:57:16 -04:00
Lioncash
d6a1a43854 card_image: Simplify return statement of GetSubdirectories()
We don't need to write out the construction long-form, we can just let
the language itself work it out off the return type.
2018-08-12 03:53:20 -04:00
bunnei
eb2633f3ef externals: Update to SDL2-2.0.8. 2018-08-12 02:42:10 -04:00
bunnei
639ebb39f6 gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 2018-08-12 02:22:42 -04:00
bunnei
cb3c50eacc Merge pull request #922 from lioncash/cmake
CMakeLists: Change MSVC14 variable to MSVC_VERSION
2018-08-12 01:18:32 -04:00
David Marcec
094f6003e0 Pushed the requested sample rate instead of our fixed sample rate 2018-08-12 14:58:36 +10:00
David Marcec
98b940052c made ResultStatus a u16 2018-08-12 14:56:22 +10:00
David Marcec
e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
bunnei
a70ad9b5bb Merge pull request #1026 from ogniK5377/retro-city-rampage
Stub UpdateUserPresence
2018-08-12 00:25:57 -04:00
bunnei
3f81c38c6d Merge pull request #1027 from bunnei/fix-kil
gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
2018-08-12 00:25:44 -04:00
bunnei
c68aa65226 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 2018-08-12 00:06:48 -04:00
David Marcec
ecfbe7d9c8 Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
David Marcec
a1fb8a331f Fixed invalid cast in loader
GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12 13:31:15 +10:00
Zach Hilman
6b76b77400 registration: Add support for force overwrite of installed 2018-08-11 23:01:42 -04:00
Zach Hilman
fdf27bf390 game_list: Split game list scans to multiple functions
Avoids unnecessary rebuilds of control data on every layer of recursion in AddFstEntriesToGameList
2018-08-11 22:50:48 -04:00
Zach Hilman
8f06a0f898 vfs_real: Add CreateFullPath to Create* operations 2018-08-11 22:50:48 -04:00
Zach Hilman
dda8ef11c7 control_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman
149bda980a romfs: Remove cyclic shared_ptr leak in romfs code 2018-08-11 22:50:48 -04:00
Zach Hilman
893447b6b0 registration: Update documentation and style 2018-08-11 22:50:48 -04:00
Zach Hilman
22bdddd6f0 nca_metadata: Remove unnecessary reference to base file 2018-08-11 22:50:48 -04:00
Zach Hilman
62e859c6c7 bis_factory: Create NAND dirs if they don't exist 2018-08-11 22:50:48 -04:00
Zach Hilman
f78a6e752f qt: Use custom RawCopy with progress bar for installs 2018-08-11 22:50:48 -04:00
Zach Hilman
3b3c919e20 registration: Take RawCopy function as parameter
Instead of defaulting to VfsRawCopy
2018-08-11 22:50:48 -04:00
Zach Hilman
10812f8407 game_list: Populate control data from installed NAND 2018-08-11 22:50:48 -04:00
Zach Hilman
e5504a060d registered_cache: Fix missing reading from yuzu_meta 2018-08-11 22:50:48 -04:00
Zach Hilman
167bfddafa file_sys: Comply to style guidelines 2018-08-11 22:50:48 -04:00
Zach Hilman
bfb945c243 qt: Add 'Install to NAND' option to menu
Prompts for title type on NCA files.
2018-08-11 22:50:48 -04:00
Zach Hilman
b67e751ccb game_list: Modify game list to scan installed titles 2018-08-11 22:50:48 -04:00
Zach Hilman
a91983b11c file_sys: Add RegisteredCache
Manages NAND NCA get and install.
2018-08-11 22:50:48 -04:00
Zach Hilman
9aab787122 file_sys: Add support for parsing NCA metadata (CNMT) 2018-08-11 22:50:48 -04:00
Zach Hilman
ab8acce645 card_image: Add accessor for all NCAs in XCI 2018-08-11 22:50:48 -04:00
Zach Hilman
9b0e3556ed vfs_real: Add CreateFullPath to CreateFile
Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-11 22:50:48 -04:00
Zach Hilman
c0257cf52f filesystem: Add Open and Register functions for BISFactory 2018-08-11 22:50:48 -04:00
Zach Hilman
70a510bd8f bis_factory: Add partial implementation of BISFactory
Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-11 22:50:48 -04:00
Zach Hilman
95bb1067c1 loader: Join 0* files in directory if filename is 00
i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-11 22:50:48 -04:00
Zach Hilman
5b4119fa7f loader: Recognize filename '00' as NCA
Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-11 22:50:08 -04:00
Zach Hilman
42114e1df4 vfs: Add ConcatenatedVfsFile 2018-08-11 22:50:08 -04:00
Zach Hilman
a27ec24c0f crypto: Remove hex utilities from key_manager
Move to hex_util.h in common
2018-08-11 22:50:08 -04:00
Zach Hilman
b70a831608 file_util: Add getter for NAND registration directory 2018-08-11 22:50:08 -04:00
Zach Hilman
10aac376d1 common: Move hex string processing to separate file 2018-08-11 22:50:08 -04:00
bunnei
a921d22545 Merge pull request #1022 from bunnei/fix-splat
Several Friend service fixes
2018-08-11 22:42:45 -04:00
bunnei
ee07041b3a Merge pull request #1020 from lioncash/namespace
core: Namespace EmuWindow
2018-08-11 22:40:08 -04:00
bunnei
9c977d2215 Merge pull request #1021 from lioncash/warn
gl_rasterizer: Silence implicit truncation warning in SetupShaders()
2018-08-11 22:39:46 -04:00
bunnei
f2c7b5dcd6 Merge pull request #1024 from Subv/blend_gl
GPU/Maxwell3D: Implemented an alternative set of blend factors.
2018-08-11 22:39:02 -04:00
bunnei
d37da52cb3 Merge pull request #1023 from Subv/invalid_attribs
RasterizerGL: Ignore invalid/unset vertex attributes.
2018-08-11 22:18:40 -04:00
Subv
969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors.
These are used by nouveau and some games like SMO.
2018-08-11 20:57:16 -05:00
greggameplayer
224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
2018-08-11 21:44:42 -04:00
Subv
2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
bunnei
249341d08f friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. 2018-08-11 21:29:58 -04:00
bunnei
ca4bf671ce server_session: Provide more useful information and don't crash on bad IPC request. 2018-08-11 21:15:24 -04:00
Lioncash
28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders()
Previously this would warn of truncating a std::size_t to a u32. This is
safe because we'll obviously never have more than UINT32_MAX amount of
uniform buffers.
2018-08-11 20:32:03 -04:00
Lioncash
0a93b45b6a core: Namespace EmuWindow
Gets the class out of the global namespace.
2018-08-11 20:20:21 -04:00
bunnei
403dfd68fc Merge pull request #1010 from bunnei/unk-vert-attrib-shader
gl_shader_decompiler: Improve handling of unknown input/output attributes.
2018-08-11 19:56:28 -04:00
bunnei
c519354506 Merge pull request #1009 from bunnei/rg8-rgba8-snorm
Implement render target formats RGBA8_SNORM and RG8_SNORM.
2018-08-11 19:55:41 -04:00
Lioncash
3d486fffed CMakeLists: lowercase find_library usage
The rest of the CMake script uses lowercase for commands (which is the
general CMake style), making it more consistent with surrounding code.
2018-08-11 19:36:43 -04:00
Lioncash
436acbb630 CMakeLists: Change MSVC14 variable to MSVC_VERSION
Use of the MSVC14 variable is discouraged in the CMake documentation
(which makes sense, since MSVC_VERSION is the more general appliable
variable).
2018-08-11 19:36:21 -04:00
bunnei
0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. 2018-08-11 19:26:45 -04:00
bunnei
bc286c169f Merge pull request #970 from DarkLordZach/loader-errors
loader: Add more descriptive errors
2018-08-11 19:25:30 -04:00
bunnei
670a2c1f80 Merge pull request #1018 from Subv/ssy_sync
GPU/Shader: Implemented SSY and SYNC as a set_target/jump pair.
2018-08-11 19:10:02 -04:00
bunnei
88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM.
- Used by Super Mario Odyssey.
2018-08-11 19:06:42 -04:00
bunnei
0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
2018-08-11 18:59:14 -04:00
Subv
c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 2018-08-11 16:00:14 -05:00
Subv
305a05f820 GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution.
SSY sets the target label to jump to when the SYNC instruction is executed.
2018-08-11 15:55:11 -05:00
bunnei
d64303d185 Merge pull request #1016 from lioncash/video
video_core: Get rid of global variable g_toggle_framelimit_enabled
2018-08-11 14:10:55 -04:00
bunnei
b8b9f41b6b Merge pull request #1003 from lioncash/var
video_core: Use variable template variants of type_traits interfaces where applicable
2018-08-11 14:08:12 -04:00
greggameplayer
dfcde52f39 Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848)
* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats


Do a separate function in order to get Bytes Per Pixel of DepthFormat


Apply the new function in gpu.h


delete unneeded white space

* correct merging error
2018-08-11 14:01:50 -04:00
David Marcec
10f494eefe Better UUID randomness 2018-08-12 02:31:43 +10:00
David Marcec
448290bee4 Removed un-needed count from ListOpenUsers and ListAllUsers 2018-08-12 02:11:04 +10:00
David Marcec
2592e41301 Added better explanations in the profile manager 2018-08-12 01:51:31 +10:00
David Marcec
0b6f8ba51e Code cleanup for profile manager 2018-08-12 01:34:22 +10:00
David Marcec
d0b2950434 Removed const from ProfileBase Invalidate 2018-08-12 00:41:17 +10:00
David Marcec
42431d2aa6 fixed invalid uuid bool operator 2018-08-11 21:29:10 +10:00
David Marcec
b8e70faa2d Added GetOpenUserCount 2018-08-11 20:45:06 +10:00
David Marcec
662218e997 Removed all for loops from the profile manager 2018-08-11 20:15:59 +10:00
David Marcec
c3013c7c9c Added missing ListAllUsers count 2018-08-11 20:06:06 +10:00
David Marcec
acff922762 If statement style change 2018-08-11 18:46:42 +10:00
David Marcec
dfea525cbe Second round of account changes 2018-08-11 18:26:13 +10:00
David Marcec
82fa0bcea7 First round of account changes 2018-08-11 16:47:33 +10:00
David Marcec
4fa4d80c68 Rebase with dynarmic master 2018-08-11 13:35:04 +10:00
David Marcec
6aa8ee6943 Refactored profile manager sharing 2018-08-11 13:17:06 +10:00
James Rowe
4f0818144e Merge pull request #1015 from lioncash/gamelist
qt/gamelist: Minor cleanup-related changes
2018-08-10 20:25:00 -06:00
David Marcec
b76ddb7647 Merge remote-tracking branch 'origin/master' into better-account 2018-08-11 10:35:47 +10:00
David Marcec
2a3b335b15 Added IsUserRegistrationRequestPermitted 2018-08-11 10:33:11 +10:00
Lioncash
20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
Lioncash
f380496728 renderer_base: Remove unused kFramebuffer enumeration
This is entirely unused and can be removed.
2018-08-10 18:31:13 -04:00
Lioncash
2e80e7480d video_core: Remove unused Renderer enumeration
Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
2018-08-10 18:27:40 -04:00
Lioncash
8eb97706b8 qt/game_list: Resolve truncation warning within GameListItemPath's constructor
Silences a warning about truncating from size_t to u32
2018-08-10 18:19:44 -04:00
Lioncash
aaf671a309 gt/game_list: Use std::array in GameListItemPath's data() function
We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
2018-08-10 18:19:40 -04:00
Lioncash
be53097577 qt/game_list: Remove redundant base class constructor from initializer list
This is called automatically anyways.
2018-08-10 18:17:39 -04:00
bunnei
0a003efde4 Merge pull request #1007 from MerryMage/dynarmic
dynarmic: Update to 0118ee0
2018-08-10 15:57:50 -04:00
bunnei
2e8620c877 Merge pull request #1011 from bunnei/misc-vtx-fmt
Implements VertexAttributes Size_32_32_32 and Size_8_8.
2018-08-10 15:57:28 -04:00
bunnei
6b0bc48a42 maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
- Used by Super Mario Odyssey.
2018-08-10 12:47:00 -04:00
bunnei
a5b65df9cf maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.
- Used by Super Mario Odyssey.
2018-08-10 12:46:49 -04:00
bunnei
57626fda7b Merge pull request #1004 from lioncash/unused
gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()
2018-08-10 12:13:32 -04:00
bunnei
6313d54cef Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull
Revert "gl_state: Temporarily disable culling and depth test."
2018-08-10 12:13:09 -04:00
bunnei
7e6a73963e Merge pull request #1002 from bunnei/refactor-tex-fmt
textures: Refactor out for Texture/Depth FormatFromPixelFormat.
2018-08-10 11:06:23 -04:00
bunnei
2156cb3cbe Revert "gl_state: Temporarily disable culling and depth test." 2018-08-10 10:39:46 -04:00
MerryMage
ef41983c84 dynarmic: Update to 0118ee0
0118ee0 emit_x64_vector: packusdw is SSE4.1
2018-08-10 11:15:04 +01:00
Zach Hilman
8069fbd37f game_list: Reorder error checks
clang-format fix
2018-08-09 21:37:35 -04:00
Zach Hilman
ec3bef7b4c loader: Add more descriptive errors
Full list of new errors and descriptions in core/loader/loader.h
2018-08-09 21:06:59 -04:00
Lioncash
b8c43b6080 video_core: Use variable template variants of type_traits interfaces where applicable 2018-08-09 20:45:48 -04:00
bunnei
3a67876252 textures: Refactor out for Texture/Depth FormatFromPixelFormat. 2018-08-09 20:36:03 -04:00
bunnei
6828c25498 Merge pull request #995 from bunnei/gl-buff-bounds
gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
2018-08-09 20:23:30 -04:00
bunnei
e8c52d4c89 gl_rasterizer_cache: Add bounds checking for gl_buffer copies. 2018-08-09 19:20:17 -04:00
David Marcec
4e1471ef21 Don't add user if the uuid already exists 2018-08-09 13:30:58 +10:00
David Marcec
e9978fd4f5 Open first user added 2018-08-09 01:37:55 +10:00
David Marcec
75169c7570 Inital pass of account backend implementation
This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583 GetProfileBase and GetProfileBaseAndData added 2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf began initial implementation of "ProfileManager" 2018-08-08 22:26:42 +10:00
David Marcec
5f8d253ce0 Switched uuids from u128 to new UUID struct 2018-08-08 21:09:45 +10:00
fearlessTobi
ed8b2a0254 Port #3616 from Citra 2018-07-26 15:55:23 +02:00
180 changed files with 5624 additions and 1854 deletions

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@@ -1,5 +1,5 @@
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
cmake_minimum_required(VERSION 3.6)
cmake_minimum_required(VERSION 3.7)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
include(DownloadExternals)
@@ -66,10 +66,12 @@ if (NOT ENABLE_GENERIC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" ARM)
detect_architecture("_M_ARM64" ARM64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
endif()
endif()
@@ -187,8 +189,8 @@ find_package(Threads REQUIRED)
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.5")
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.8")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -220,7 +222,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
@@ -279,7 +281,7 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if (MSVC14 AND ARCHITECTURE_x86_64)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.10.0-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
@@ -303,7 +305,7 @@ endif()
# ======================================
IF (APPLE)
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)

2
externals/fmt vendored

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@@ -1,4 +1,8 @@
add_library(audio_core STATIC
algorithm/filter.cpp
algorithm/filter.h
algorithm/interpolate.cpp
algorithm/interpolate.h
audio_out.cpp
audio_out.h
audio_renderer.cpp
@@ -7,12 +11,12 @@ add_library(audio_core STATIC
codec.cpp
codec.h
null_sink.h
stream.cpp
stream.h
sink.h
sink_details.cpp
sink_details.h
sink_stream.h
stream.cpp
stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)

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@@ -0,0 +1,79 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define _USE_MATH_DEFINES
#include <algorithm>
#include <array>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
Filter Filter::LowPass(double cutoff, double Q) {
const double w0 = 2.0 * M_PI * cutoff;
const double sin_w0 = std::sin(w0);
const double cos_w0 = std::cos(w0);
const double alpha = sin_w0 / (2 * Q);
const double a0 = 1 + alpha;
const double a1 = -2.0 * cos_w0;
const double a2 = 1 - alpha;
const double b0 = 0.5 * (1 - cos_w0);
const double b1 = 1.0 * (1 - cos_w0);
const double b2 = 0.5 * (1 - cos_w0);
return {a0, a1, a2, b0, b1, b2};
}
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
void Filter::Process(std::vector<s16>& signal) {
const size_t num_frames = signal.size() / 2;
for (size_t i = 0; i < num_frames; i++) {
std::rotate(in.begin(), in.end() - 1, in.end());
std::rotate(out.begin(), out.end() - 1, out.end());
for (size_t ch = 0; ch < channel_count; ch++) {
in[0][ch] = signal[i * channel_count + ch];
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
a2 * out[2][ch];
signal[i * 2 + ch] = static_cast<s16>(std::clamp(out[0][ch], -32768.0, 32767.0));
}
}
}
/// Calculates the appropriate Q for each biquad in a cascading filter.
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(size_t total_count, size_t index) {
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
return 1.0 / (2.0 * std::cos(pole));
}
CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
std::vector<Filter> cascade(cascade_size);
for (size_t i = 0; i < cascade_size; i++) {
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
}
return CascadingFilter{std::move(cascade)};
}
CascadingFilter::CascadingFilter() = default;
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {
filter.Process(signal);
}
}
} // namespace AudioCore

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@@ -0,0 +1,62 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/// Digital biquad filter:
///
/// b0 + b1 z^-1 + b2 z^-2
/// H(z) = ------------------------
/// a0 + a1 z^-1 + b2 z^-2
class Filter {
public:
/// Creates a low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param Q Determines the quality factor of this filter.
static Filter LowPass(double cutoff, double Q = 0.7071);
/// Passthrough filter.
Filter();
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
void Process(std::vector<s16>& signal);
private:
static constexpr size_t channel_count = 2;
/// Coefficients are in normalized form (a0 = 1.0).
double a1, a2, b0, b1, b2;
/// Input History
std::array<std::array<double, channel_count>, 3> in;
/// Output History
std::array<std::array<double, channel_count>, 3> out;
};
/// Cascade filters to build up higher-order filters from lower-order ones.
class CascadingFilter {
public:
/// Creates a cascading low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param cascade_size Number of biquads in cascade.
static CascadingFilter LowPass(double cutoff, size_t cascade_size);
/// Passthrough.
CascadingFilter();
explicit CascadingFilter(std::vector<Filter> filters);
void Process(std::vector<s16>& signal);
private:
std::vector<Filter> filters;
};
} // namespace AudioCore

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@@ -0,0 +1,71 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define _USE_MATH_DEFINES
#include <algorithm>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace AudioCore {
/// The Lanczos kernel
static double Lanczos(size_t a, double x) {
if (x == 0.0)
return 1.0;
const double px = M_PI * x;
return a * std::sin(px) * std::sin(px / a) / (px * px);
}
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
if (input.size() < 2)
return {};
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
ratio = 1.0;
}
if (ratio != state.current_ratio) {
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
state.current_ratio = ratio;
}
state.nyquist.Process(input);
constexpr size_t taps = InterpolationState::lanczos_taps;
const size_t num_frames = input.size() / 2;
std::vector<s16> output;
output.reserve(static_cast<size_t>(input.size() / ratio + 4));
double& pos = state.position;
auto& h = state.history;
for (size_t i = 0; i < num_frames; ++i) {
std::rotate(h.begin(), h.end() - 1, h.end());
h[0][0] = input[i * 2 + 0];
h[0][1] = input[i * 2 + 1];
while (pos <= 1.0) {
double l = 0.0;
double r = 0.0;
for (size_t j = 0; j < h.size(); j++) {
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
}
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
pos += ratio;
}
pos -= 1.0;
}
return output;
}
} // namespace AudioCore

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@@ -0,0 +1,43 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
struct InterpolationState {
static constexpr size_t lanczos_taps = 4;
static constexpr size_t history_size = lanczos_taps * 2 - 1;
double current_ratio = 0.0;
CascadingFilter nyquist;
std::array<std::array<s16, 2>, history_size> history = {};
double position = 0;
};
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param ratio Interpolation ratio.
/// ratio > 1.0 results in fewer output samples.
/// ratio < 1.0 results in more output samples.
/// @returns Output signal.
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param input_rate The sample rate of input.
/// @param output_rate The desired sample rate of the output.
/// @returns Output signal.
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
u32 input_rate, u32 output_rate) {
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
return Interpolate(state, std::move(input), ratio);
}
} // namespace AudioCore

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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -26,6 +27,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
u32 AudioRenderer::GetSampleCount() const {
return worker_params.sample_count;
}
u32 AudioRenderer::GetMixBufferCount() const {
return worker_params.mix_buffer_count;
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
@@ -187,6 +200,8 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
is_refresh_pending = false;
}
@@ -212,7 +227,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
break;
}
samples_remaining -= samples.size();
samples_remaining -= samples.size() / stream->GetNumChannels();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};

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@@ -8,6 +8,7 @@
#include <memory>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
@@ -26,7 +27,7 @@ enum class PlayState : u8 {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le mix_buffer_count;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
@@ -160,6 +161,9 @@ public:
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
u32 GetSampleRate() const;
u32 GetSampleCount() const;
u32 GetMixBufferCount() const;
private:
class VoiceState {
@@ -191,6 +195,7 @@ private:
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};

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@@ -4,6 +4,7 @@
#include <algorithm>
#include <cstring>
#include <mutex>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
@@ -66,6 +67,8 @@ public:
return;
}
std::lock_guard lock{queue_mutex};
queue.reserve(queue.size() + samples.size() * GetNumChannels());
if (is_6_channel) {
@@ -94,6 +97,7 @@ private:
u32 num_channels{};
bool is_6_channel{};
std::mutex queue_mutex;
std::vector<s16> queue;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
@@ -153,6 +157,8 @@ long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const v
return {};
}
std::lock_guard lock{impl->queue_mutex};
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};

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@@ -29,8 +29,6 @@ add_library(common STATIC
assert.h
bit_field.h
bit_set.h
break_points.cpp
break_points.h
cityhash.cpp
cityhash.h
color.h
@@ -40,6 +38,8 @@ add_library(common STATIC
file_util.cpp
file_util.h
hash.h
hex_util.cpp
hex_util.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp

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@@ -178,8 +178,7 @@ public:
return ExtractValue(storage);
}
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
constexpr FORCE_INLINE bool ToBool() const {
constexpr explicit operator bool() const {
return Value() != 0;
}

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@@ -1,90 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <sstream>
#include "common/break_points.h"
bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const {
auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
return it != m_BreakPoints.end();
}
bool BreakPoints::IsTempBreakPoint(u32 iAddress) const {
auto cond = [&iAddress](const TBreakPoint& bp) {
return bp.iAddress == iAddress && bp.bTemporary;
};
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
return it != m_BreakPoints.end();
}
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const {
TBreakPointsStr bps;
for (auto breakpoint : m_BreakPoints) {
if (!breakpoint.bTemporary) {
std::stringstream bp;
bp << std::hex << breakpoint.iAddress << " " << (breakpoint.bOn ? "n" : "");
bps.push_back(bp.str());
}
}
return bps;
}
void BreakPoints::AddFromStrings(const TBreakPointsStr& bps) {
for (auto bps_item : bps) {
TBreakPoint bp;
std::stringstream bpstr;
bpstr << std::hex << bps_item;
bpstr >> bp.iAddress;
bp.bOn = bps_item.find("n") != bps_item.npos;
bp.bTemporary = false;
Add(bp);
}
}
void BreakPoints::Add(const TBreakPoint& bp) {
if (!IsAddressBreakPoint(bp.iAddress)) {
m_BreakPoints.push_back(bp);
// if (jit)
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
}
}
void BreakPoints::Add(u32 em_address, bool temp) {
if (!IsAddressBreakPoint(em_address)) // only add new addresses
{
TBreakPoint pt; // breakpoint settings
pt.bOn = true;
pt.bTemporary = temp;
pt.iAddress = em_address;
m_BreakPoints.push_back(pt);
// if (jit)
// jit->GetBlockCache()->InvalidateICache(em_address, 4);
}
}
void BreakPoints::Remove(u32 em_address) {
auto cond = [&em_address](const TBreakPoint& bp) { return bp.iAddress == em_address; };
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
if (it != m_BreakPoints.end())
m_BreakPoints.erase(it);
}
void BreakPoints::Clear() {
// if (jit)
//{
// std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
// [](const TBreakPoint& bp)
// {
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
// }
// );
//}
m_BreakPoints.clear();
}

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@@ -1,49 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
class DebugInterface;
struct TBreakPoint {
u32 iAddress;
bool bOn;
bool bTemporary;
};
// Code breakpoints.
class BreakPoints {
public:
typedef std::vector<TBreakPoint> TBreakPoints;
typedef std::vector<std::string> TBreakPointsStr;
const TBreakPoints& GetBreakPoints() {
return m_BreakPoints;
}
TBreakPointsStr GetStrings() const;
void AddFromStrings(const TBreakPointsStr& bps);
// is address breakpoint
bool IsAddressBreakPoint(u32 iAddress) const;
bool IsTempBreakPoint(u32 iAddress) const;
// Add BreakPoint
void Add(u32 em_address, bool temp = false);
void Add(const TBreakPoint& bp);
// Remove Breakpoint
void Remove(u32 iAddress);
void Clear();
void DeleteByAddress(u32 Address);
private:
TBreakPoints m_BreakPoints;
u32 m_iBreakOnCount;
};

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@@ -750,6 +750,12 @@ std::string GetHactoolConfigurationPath() {
#endif
}
std::string GetNANDRegistrationDir(bool system) {
if (system)
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
}
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
}

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@@ -129,6 +129,8 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
std::string GetHactoolConfigurationPath();
std::string GetNANDRegistrationDir(bool system = false);
// Returns the path to where the sys file are
std::string GetSysDirectory();

31
src/common/hex_util.cpp Normal file
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@@ -0,0 +1,31 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/hex_util.h"
namespace Common {
u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
} // namespace Common

41
src/common/hex_util.h Normal file
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@@ -0,0 +1,41 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstddef>
#include <string>
#include <fmt/format.h>
#include "common/common_types.h"
namespace Common {
u8 ToHexNibble(char c1);
template <size_t Size, bool le = false>
std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
if constexpr (le) {
for (size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
} else {
for (size_t i = 0; i < 2 * Size; i += 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
}
return out;
}
template <size_t Size>
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
std::string out;
for (u8 c : array)
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
return out;
}
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
} // namespace Common

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@@ -302,13 +302,14 @@ Backend* GetBackend(std::string_view backend_name) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
auto filter = Impl::Instance().GetGlobalFilter();
auto& instance = Impl::Instance();
const auto& filter = instance.GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
Impl::Instance().PushEntry(std::move(entry));
instance.PushEntry(std::move(entry));
}
} // namespace Log

View File

@@ -42,7 +42,7 @@ void PrintColoredMessage(const Entry& entry) {
return;
}
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
GetConsoleScreenBufferInfo(console_handle, &original_info);
WORD color = 0;

View File

@@ -4,7 +4,7 @@
#include <cstddef>
#ifdef _WIN32
#include <Windows.h>
#include <windows.h>
#else
#include <cerrno>
#include <cstring>

View File

@@ -3,8 +3,15 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "common/scm_rev.h"
#include "common/telemetry.h"
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#endif
namespace Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
@@ -37,4 +44,62 @@ template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
#ifdef ARCHITECTURE_x86_64
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
switch (vendor) {
case Common::CPUVendor::INTEL:
return "Intel";
case Common::CPUVendor::AMD:
return "Amd";
case Common::CPUVendor::OTHER:
return "Other";
}
UNREACHABLE();
}
#endif
void AppendBuildInfo(FieldCollection& fc) {
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
}
void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2);
#else
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
#endif
}
void AppendOSInfo(FieldCollection& fc) {
#ifdef __APPLE__
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
#elif defined(_WIN32)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
#elif defined(__linux__) || defined(linux) || defined(__linux)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
#else
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
#endif
}
} // namespace Telemetry

View File

@@ -180,4 +180,16 @@ struct NullVisitor : public VisitorInterface {
void Complete() override {}
};
/// Appends build-specific information to the given FieldCollection,
/// such as branch name, revision hash, etc.
void AppendBuildInfo(FieldCollection& fc);
/// Appends CPU-specific information to the given FieldCollection,
/// such as instruction set extensions, etc.
void AppendCPUInfo(FieldCollection& fc);
/// Appends OS-specific information to the given FieldCollection,
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Telemetry

View File

@@ -16,7 +16,7 @@ struct ThreadQueueList {
// (dynamically resizable) circular buffers to remove their overhead when
// inserting and popping.
typedef unsigned int Priority;
using Priority = unsigned int;
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
static const Priority NUM_QUEUES = N;
@@ -26,9 +26,9 @@ struct ThreadQueueList {
}
// Only for debugging, returns priority level.
Priority contains(const T& uid) {
Priority contains(const T& uid) const {
for (Priority i = 0; i < NUM_QUEUES; ++i) {
Queue& cur = queues[i];
const Queue& cur = queues[i];
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
return i;
}
@@ -37,8 +37,8 @@ struct ThreadQueueList {
return -1;
}
T get_first() {
Queue* cur = first;
T get_first() const {
const Queue* cur = first;
while (cur != nullptr) {
if (!cur->data.empty()) {
return cur->data.front();

View File

@@ -9,10 +9,9 @@
#include "common/assert.h"
#include "common/bit_set.h"
namespace Common {
namespace X64 {
namespace Common::X64 {
int RegToIndex(const Xbyak::Reg& reg) {
inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -152,8 +151,8 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
#endif
void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
s32* out_subtraction, s32* out_xmm_offset) {
inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
s32* out_subtraction, s32* out_xmm_offset) {
int count = (regs & ABI_ALL_GPRS).Count();
rsp_alignment -= count * 8;
size_t subtraction = 0;
@@ -174,8 +173,8 @@ void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_f
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -195,8 +194,8 @@ size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs
return ABI_SHADOW_SPACE;
}
void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, size_t rsp_alignment,
size_t needed_frame_size = 0) {
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -217,5 +216,4 @@ void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, s
}
}
} // namespace X64
} // namespace Common
} // namespace Common::X64

View File

@@ -8,8 +8,7 @@
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common {
namespace X64 {
namespace Common::X64 {
// Constants for use with cmpps/cmpss
enum {
@@ -45,5 +44,4 @@ inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
}
}
} // namespace X64
} // namespace Common
} // namespace Common::X64

View File

@@ -20,6 +20,8 @@ add_library(core STATIC
crypto/key_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
file_sys/bis_factory.cpp
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/content_archive.cpp
@@ -29,10 +31,14 @@ add_library(core STATIC
file_sys/directory.h
file_sys/errors.h
file_sys/mode.h
file_sys/nca_metadata.cpp
file_sys/nca_metadata.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/registered_cache.cpp
file_sys/registered_cache.h
file_sys/romfs.cpp
file_sys/romfs.h
file_sys/romfs_factory.cpp
@@ -43,6 +49,8 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
file_sys/vfs_concat.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -114,6 +122,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_ae.cpp
@@ -249,6 +259,10 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
hle/service/nvdrv/devices/nvhost_nvjpg.h
hle/service/nvdrv/devices/nvhost_vic.cpp
hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp

View File

@@ -86,7 +86,16 @@ public:
}
void AddTicks(u64 ticks) override {
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
CoreTiming::AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
@@ -125,6 +134,9 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
return std::make_unique<Dynarmic::A64::Jit>(config);
}
@@ -234,9 +246,7 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
}
void ARM_Dynarmic::PrepareReschedule() {
if (jit->IsExecuting()) {
jit->HaltExecution();
}
jit->HaltExecution();
}
void ARM_Dynarmic::ClearInstructionCache() {

View File

@@ -5,6 +5,7 @@
#include <memory>
#include <utility>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
@@ -17,6 +18,7 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_concat.h"
#include "file_sys/vfs_real.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -88,8 +90,39 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));
static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
std::string dir_name;
std::string filename;
Common::SplitPath(path, &dir_name, &filename, nullptr);
if (filename == "00") {
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
std::vector<FileSys::VirtualFile> concat;
for (u8 i = 0; i < 0x10; ++i) {
auto next = dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else {
next = dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
return FileSys::ConcatenateFiles(concat, dir->GetName());
}
return vfs->OpenFile(path, FileSys::Mode::Read);
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -102,18 +135,8 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
switch (system_mode.second) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
if (system_mode.second != Loader::ResultStatus::Success)
return ResultStatus::ErrorSystemMode;
}
}
ResultStatus init_result{Init(emu_window)};
@@ -129,17 +152,9 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
if (load_result != Loader::ResultStatus::Success) {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
}
status = ResultStatus::Success;
@@ -169,7 +184,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
System::ResultStatus System::Init(EmuWindow& emu_window) {
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();

View File

@@ -22,9 +22,12 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class EmuWindow;
class ARM_Interface;
namespace Core::Frontend {
class EmuWindow;
}
namespace Service::SM {
class ServiceManager;
}
@@ -37,6 +40,12 @@ namespace Core {
class System {
public:
System(const System&) = delete;
System& operator=(const System&) = delete;
System(System&&) = delete;
System& operator=(System&&) = delete;
~System();
/**
@@ -49,21 +58,15 @@ public:
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
///< found.
ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
/// invalid format
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown, ///< Any other error
ErrorLoader, ///< The base for loader errors (too many to repeat)
};
/**
@@ -105,7 +108,7 @@ public:
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -233,7 +236,7 @@ private:
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(EmuWindow& emu_window);
ResultStatus Init(Frontend::EmuWindow& emu_window);
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;

View File

@@ -14,6 +14,7 @@
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
@@ -90,6 +91,7 @@ void Cpu::RunLoop(bool tight_loop) {
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
CoreTiming::Idle();
CoreTiming::Advance();
}
@@ -125,6 +127,8 @@ void Cpu::Reschedule() {
}
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
scheduler->Reschedule();
}

View File

@@ -79,7 +79,7 @@ private:
std::shared_ptr<CpuBarrier> cpu_barrier;
std::shared_ptr<Kernel::Scheduler> scheduler;
bool reschedule_pending{};
std::atomic<bool> reschedule_pending = false;
size_t core_index;
};

View File

@@ -56,6 +56,9 @@ static u64 event_fifo_id;
// to the event_queue by the emu thread
static Common::MPSCQueue<Event, false> ts_queue;
// the queue for unscheduling the events from other threads threadsafe
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
static s64 idled_cycles;
@@ -135,11 +138,9 @@ void ClearPendingEvents() {
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
s64 timeout = GetTicks() + cycles_into_future;
// If this event needs to be scheduled before the next advance(), force one early
if (!is_global_timer_sane)
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
@@ -160,6 +161,10 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
}
}
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
unschedule_queue.Push(std::make_pair(event_type, userdata));
}
void RemoveEvent(const EventType* event_type) {
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
@@ -196,6 +201,9 @@ void MoveEvents() {
void Advance() {
MoveEvents();
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
UnscheduleEvent(ev.first, ev.second);
}
int cycles_executed = slice_length - downcount;
global_timer += cycles_executed;

View File

@@ -65,6 +65,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);

View File

@@ -10,44 +10,13 @@
#include <string_view>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
namespace Core::Crypto {
static u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
template <size_t Size>
static std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
for (size_t i = 0; i < 2 * Size; i += 2) {
auto d1 = str[i];
auto d2 = str[i + 1];
out[i / 2] = (ToHexNibble(d1) << 4) | ToHexNibble(d2);
}
return out;
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
@@ -83,20 +52,20 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
if (is_title_keys) {
auto rights_id_raw = HexStringToArray<16>(out[0]);
auto rights_id_raw = Common::HexStringToArray<16>(out[0]);
u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
Key128 key = HexStringToArray<16>(out[1]);
Key128 key = Common::HexStringToArray<16>(out[1]);
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
} else {
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
Key128 key = HexStringToArray<16>(out[1]);
Key128 key = Common::HexStringToArray<16>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
const auto index = s256_file_id.at(out[0]);
Key256 key = HexStringToArray<32>(out[1]);
Key256 key = Common::HexStringToArray<32>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
}
}

View File

@@ -87,9 +87,6 @@ struct hash<Core::Crypto::KeyIndex<KeyType>> {
namespace Core::Crypto {
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
class KeyManager {
public:
KeyManager();

View File

@@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/bis_factory.h"
namespace FileSys {
static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
const auto res = dir->GetDirectoryRelative(path);
if (res == nullptr)
return dir->CreateDirectoryRelative(path);
return res;
}
BISFactory::BISFactory(VirtualDir nand_root_)
: nand_root(std::move(nand_root_)),
sysnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
return sysnand_cache;
}
std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
return usrnand_cache;
}
} // namespace FileSys

View File

@@ -0,0 +1,30 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/loader/loader.h"
#include "registered_cache.h"
namespace FileSys {
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
/// registered caches.
class BISFactory {
public:
explicit BISFactory(VirtualDir nand_root);
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
private:
VirtualDir nand_root;
std::shared_ptr<RegisteredCache> sysnand_cache;
std::shared_ptr<RegisteredCache> usrnand_cache;
};
} // namespace FileSys

View File

@@ -4,22 +4,27 @@
#include <array>
#include <string>
#include <core/loader/loader.h>
#include <fmt/ostream.h>
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"};
XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
}
if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
}
@@ -31,9 +36,6 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
return;
}
static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure",
"logo"};
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]);
@@ -94,6 +96,10 @@ VirtualDir XCI::GetLogoPartition() const {
return GetPartition(XCIPartition::Logo);
}
const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
return ncas;
}
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
const auto iter =
std::find_if(ncas.begin(), ncas.end(),
@@ -108,19 +114,19 @@ VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
return nullptr;
}
std::vector<std::shared_ptr<VfsFile>> XCI::GetFiles() const {
std::vector<VirtualFile> XCI::GetFiles() const {
return {};
}
std::vector<std::shared_ptr<VfsDirectory>> XCI::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>();
std::vector<VirtualDir> XCI::GetSubdirectories() const {
return {};
}
std::string XCI::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> XCI::GetParentDirectory() const {
VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
@@ -130,15 +136,21 @@ bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorInvalidFormat;
return Loader::ResultStatus::ErrorXCIMissingPartition;
}
for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
if (nca->GetStatus() == Loader::ResultStatus::Success)
if (nca->GetStatus() == Loader::ResultStatus::Success) {
ncas.push_back(std::move(nca));
} else {
const u16 error_id = static_cast<u16>(nca->GetStatus());
LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})",
partition_names[static_cast<size_t>(part)], nca->GetName(), error_id,
nca->GetStatus());
}
}
return Loader::ResultStatus::Success;

View File

@@ -68,16 +68,17 @@ public:
VirtualDir GetUpdatePartition() const;
VirtualDir GetLogoPartition() const;
const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
VirtualFile GetNCAFileByType(NCAContentType type) const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;

View File

@@ -113,17 +113,27 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{})
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{})
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return boost::none;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
@@ -131,7 +141,7 @@ boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) {
if (!encrypted)
return in;
@@ -143,15 +153,22 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == 0; }) == header.rights_id.end()) {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
} else {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
@@ -170,16 +187,31 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
status = Loader::ResultStatus::Success;
if (file == nullptr) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorNullFile;
return;
}
if (sizeof(NCAHeader) != file->ReadObject(&header))
if (sizeof(NCAHeader) != file->ReadObject(&header)) {
LOG_ERROR(Loader, "File reader errored out during header read.");
status = Loader::ResultStatus::ErrorBadNCAHeader;
return;
}
encrypted = false;
if (!IsValidNCA(header)) {
if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
@@ -189,14 +221,26 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
header = dec_header;
encrypted = true;
} else {
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
status = Loader::ResultStatus::ErrorMissingKeys;
status = Loader::ResultStatus::ErrorMissingHeaderKey;
else
status = Loader::ResultStatus::ErrorDecrypting;
status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
return;
}
}
has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == '\0'; }) != header.rights_id.end();
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
@@ -229,7 +273,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
status = Loader::ResultStatus::ErrorMissingKeys;
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
@@ -249,7 +298,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
exefs = dirs.back();
}
} else {
status = Loader::ResultStatus::ErrorMissingKeys;
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
}

View File

@@ -27,6 +27,7 @@ enum class NCAContentType : u8 {
Control = 2,
Manual = 3,
Data = 4,
Data_Unknown5 = 5, ///< Seems to be used on some system archives
};
enum class NCASectionCryptoType : u8 {
@@ -98,8 +99,8 @@ protected:
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
boost::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset);
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
@@ -109,6 +110,7 @@ private:
VirtualFile file;
NCAHeader header{};
bool has_rights_id{};
Loader::ResultStatus status{};

View File

@@ -16,7 +16,7 @@ std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
}
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
file->ReadObject(raw.get());
}

View File

@@ -81,7 +81,6 @@ public:
std::string GetVersionString() const;
private:
VirtualFile file;
std::unique_ptr<RawNACP> raw;
};

View File

@@ -0,0 +1,131 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "content_archive.h"
#include "core/file_sys/nca_metadata.h"
namespace FileSys {
bool operator>=(TitleType lhs, TitleType rhs) {
return static_cast<size_t>(lhs) >= static_cast<size_t>(rhs);
}
bool operator<=(TitleType lhs, TitleType rhs) {
return static_cast<size_t>(lhs) <= static_cast<size_t>(rhs);
}
CNMT::CNMT(VirtualFile file) {
if (file->ReadObject(&header) != sizeof(CNMTHeader))
return;
// If type is {Application, Update, AOC} has opt-header.
if (header.type >= TitleType::Application && header.type <= TitleType::AOC) {
if (file->ReadObject(&opt_header, sizeof(CNMTHeader)) != sizeof(OptionalHeader)) {
LOG_WARNING(Loader, "Failed to read optional header.");
}
}
for (u16 i = 0; i < header.number_content_entries; ++i) {
auto& next = content_records.emplace_back(ContentRecord{});
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(ContentRecord) +
header.table_offset) != sizeof(ContentRecord)) {
content_records.erase(content_records.end() - 1);
}
}
for (u16 i = 0; i < header.number_meta_entries; ++i) {
auto& next = meta_records.emplace_back(MetaRecord{});
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(MetaRecord) +
header.table_offset) != sizeof(MetaRecord)) {
meta_records.erase(meta_records.end() - 1);
}
}
}
CNMT::CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
std::vector<MetaRecord> meta_records)
: header(std::move(header)), opt_header(std::move(opt_header)),
content_records(std::move(content_records)), meta_records(std::move(meta_records)) {}
u64 CNMT::GetTitleID() const {
return header.title_id;
}
u32 CNMT::GetTitleVersion() const {
return header.title_version;
}
TitleType CNMT::GetType() const {
return header.type;
}
const std::vector<ContentRecord>& CNMT::GetContentRecords() const {
return content_records;
}
const std::vector<MetaRecord>& CNMT::GetMetaRecords() const {
return meta_records;
}
bool CNMT::UnionRecords(const CNMT& other) {
bool change = false;
for (const auto& rec : other.content_records) {
const auto iter = std::find_if(content_records.begin(), content_records.end(),
[&rec](const ContentRecord& r) {
return r.nca_id == rec.nca_id && r.type == rec.type;
});
if (iter == content_records.end()) {
content_records.emplace_back(rec);
++header.number_content_entries;
change = true;
}
}
for (const auto& rec : other.meta_records) {
const auto iter =
std::find_if(meta_records.begin(), meta_records.end(), [&rec](const MetaRecord& r) {
return r.title_id == rec.title_id && r.title_version == rec.title_version &&
r.type == rec.type;
});
if (iter == meta_records.end()) {
meta_records.emplace_back(rec);
++header.number_meta_entries;
change = true;
}
}
return change;
}
std::vector<u8> CNMT::Serialize() const {
const bool has_opt_header =
header.type >= TitleType::Application && header.type <= TitleType::AOC;
const auto dead_zone = header.table_offset + sizeof(CNMTHeader);
std::vector<u8> out(
std::max(sizeof(CNMTHeader) + (has_opt_header ? sizeof(OptionalHeader) : 0), dead_zone) +
content_records.size() * sizeof(ContentRecord) + meta_records.size() * sizeof(MetaRecord));
memcpy(out.data(), &header, sizeof(CNMTHeader));
// Optional Header
if (has_opt_header) {
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
}
auto offset = header.table_offset;
for (const auto& rec : content_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));
offset += sizeof(ContentRecord);
}
for (const auto& rec : meta_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(MetaRecord));
offset += sizeof(MetaRecord);
}
return out;
}
} // namespace FileSys

View File

@@ -0,0 +1,112 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <memory>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class CNMT;
struct CNMTHeader;
struct OptionalHeader;
enum class TitleType : u8 {
SystemProgram = 0x01,
SystemDataArchive = 0x02,
SystemUpdate = 0x03,
FirmwarePackageA = 0x04,
FirmwarePackageB = 0x05,
Application = 0x80,
Update = 0x81,
AOC = 0x82,
DeltaTitle = 0x83,
};
bool operator>=(TitleType lhs, TitleType rhs);
bool operator<=(TitleType lhs, TitleType rhs);
enum class ContentRecordType : u8 {
Meta = 0,
Program = 1,
Data = 2,
Control = 3,
Manual = 4,
Legal = 5,
Patch = 6,
};
struct ContentRecord {
std::array<u8, 0x20> hash;
std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size;
ContentRecordType type;
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
struct MetaRecord {
u64_le title_id;
u32_le title_version;
TitleType type;
u8 install_byte;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(MetaRecord) == 0x10, "MetaRecord has incorrect size.");
struct OptionalHeader {
u64_le title_id;
u64_le minimum_version;
};
static_assert(sizeof(OptionalHeader) == 0x10, "OptionalHeader has incorrect size.");
struct CNMTHeader {
u64_le title_id;
u32_le title_version;
TitleType type;
INSERT_PADDING_BYTES(1);
u16_le table_offset;
u16_le number_content_entries;
u16_le number_meta_entries;
INSERT_PADDING_BYTES(12);
};
static_assert(sizeof(CNMTHeader) == 0x20, "CNMTHeader has incorrect size.");
// A class representing the format used by NCA metadata files, typically named {}.cnmt.nca or
// meta0.ncd. These describe which NCA's belong with which titles in the registered cache.
class CNMT {
public:
explicit CNMT(VirtualFile file);
CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
std::vector<MetaRecord> meta_records);
u64 GetTitleID() const;
u32 GetTitleVersion() const;
TitleType GetType() const;
const std::vector<ContentRecord>& GetContentRecords() const;
const std::vector<MetaRecord>& GetMetaRecords() const;
bool UnionRecords(const CNMT& other);
std::vector<u8> Serialize() const;
private:
CNMTHeader header;
OptionalHeader opt_header;
std::vector<ContentRecord> content_records;
std::vector<MetaRecord> meta_records;
// TODO(DarkLordZach): According to switchbrew, for Patch-type there is additional data
// after the table. This is not documented, unfortunately.
};
} // namespace FileSys

View File

@@ -24,19 +24,19 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::Error;
status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::Error;
status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
if (!pfs_header.HasValidMagicValue()) {
status = Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
@@ -51,7 +51,7 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
const size_t total_size = file_data.size();
if (total_size != metadata_size) {
status = Loader::ResultStatus::Error;
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;
return;
}

View File

@@ -13,7 +13,7 @@
#include "core/file_sys/vfs.h"
namespace Loader {
enum class ResultStatus;
enum class ResultStatus : u16;
}
namespace FileSys {

View File

@@ -12,26 +12,26 @@ namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadNPDMHeader;
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadNPDMHeader;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadACIDHeader;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadACIHeader;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadFileAccessControl;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::ErrorBadFileAccessHeader;
return Loader::ResultStatus::Success;
}

View File

@@ -13,7 +13,7 @@
#include "partition_filesystem.h"
namespace Loader {
enum class ResultStatus;
enum class ResultStatus : u16;
}
namespace FileSys {

View File

@@ -0,0 +1,479 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/encryption_layer.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
namespace FileSys {
std::string RegisteredCacheEntry::DebugInfo() const {
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
}
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return std::regex_match(name.begin(), name.end(), two_digit_regex);
}
static bool FollowsNcaIdFormat(std::string_view name) {
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
}
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit) {
if (!within_two_digit)
return fmt::format("/{}.nca", Common::HexArrayToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format("/000000{:02X}/{}.nca", hash[0],
Common::HexArrayToString(nca_id, second_hex_upper));
}
static std::string GetCNMTName(TitleType type, u64 title_id) {
constexpr std::array<const char*, 9> TITLE_TYPE_NAMES{
"SystemProgram",
"SystemData",
"SystemUpdate",
"BootImagePackage",
"BootImagePackageSafe",
"Application",
"Patch",
"AddOnContent",
"" ///< Currently unknown 'DeltaTitle'
};
auto index = static_cast<size_t>(type);
// If the index is after the jump in TitleType, subtract it out.
if (index >= static_cast<size_t>(TitleType::Application)) {
index -= static_cast<size_t>(TitleType::Application) -
static_cast<size_t>(TitleType::FirmwarePackageB);
}
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
}
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
switch (type) {
case NCAContentType::Program:
// TODO(DarkLordZach): Differentiate between Program and Patch
return ContentRecordType::Program;
case NCAContentType::Meta:
return ContentRecordType::Meta;
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
case NCAContentType::Data_Unknown5:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::Manual;
default:
UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
}
}
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
if (dir->GetFileRelative(path) != nullptr)
return dir->GetFileRelative(path);
if (dir->GetDirectoryRelative(path) != nullptr) {
const auto nca_dir = dir->GetDirectoryRelative(path);
VirtualFile file = nullptr;
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
file = files[0];
} else {
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
file = FileSys::ConcatenateFiles(concat);
}
return file;
}
return nullptr;
}
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
VirtualFile file;
// Try all four modes of file storage:
// (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
// 00: /000000**/{:032X}.nca
// 01: /{:032X}.nca
// 10: /000000**/{:032x}.nca
// 11: /{:032x}.nca
for (u8 i = 0; i < 4; ++i) {
const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
file = OpenFileOrDirectoryConcat(dir, path);
if (file != nullptr)
return file;
}
return file;
}
static boost::optional<NcaID> CheckMapForContentRecord(
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
if (map.find(title_id) == map.end())
return boost::none;
const auto& cnmt = map.at(title_id);
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == cnmt.GetContentRecords().end())
return boost::none;
return boost::make_optional(iter->nca_id);
}
boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
ContentRecordType type) const {
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
return meta_id.at(title_id);
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
if (res1 != boost::none)
return res1;
return CheckMapForContentRecord(meta, title_id, type);
}
std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
std::vector<NcaID> ids;
for (const auto& d2_dir : dir->GetSubdirectories()) {
if (FollowsNcaIdFormat(d2_dir->GetName())) {
ids.push_back(Common::HexStringToArray<0x10, true>(d2_dir->GetName().substr(0, 0x20)));
continue;
}
if (!FollowsTwoDigitDirFormat(d2_dir->GetName()))
continue;
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
if (!FollowsNcaIdFormat(nca_dir->GetName()))
continue;
ids.push_back(Common::HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
}
for (const auto& nca_file : d2_dir->GetFiles()) {
if (!FollowsNcaIdFormat(nca_file->GetName()))
continue;
ids.push_back(
Common::HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
}
}
for (const auto& d2_file : dir->GetFiles()) {
if (FollowsNcaIdFormat(d2_file->GetName()))
ids.push_back(Common::HexStringToArray<0x10, true>(d2_file->GetName().substr(0, 0x20)));
}
return ids;
}
void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
for (const auto& id : ids) {
const auto file = GetFileAtID(id);
if (file == nullptr)
continue;
const auto nca = std::make_shared<NCA>(parser(file, id));
if (nca->GetStatus() != Loader::ResultStatus::Success ||
nca->GetType() != NCAContentType::Meta) {
continue;
}
const auto section0 = nca->GetSubdirectories()[0];
for (const auto& file : section0->GetFiles()) {
if (file->GetExtension() != "cnmt")
continue;
meta.insert_or_assign(nca->GetTitleId(), CNMT(file));
meta_id.insert_or_assign(nca->GetTitleId(), id);
break;
}
}
}
void RegisteredCache::AccumulateYuzuMeta() {
const auto dir = this->dir->GetSubdirectory("yuzu_meta");
if (dir == nullptr)
return;
for (const auto& file : dir->GetFiles()) {
if (file->GetExtension() != "cnmt")
continue;
CNMT cnmt(file);
yuzu_meta.insert_or_assign(cnmt.GetTitleID(), std::move(cnmt));
}
}
void RegisteredCache::Refresh() {
if (dir == nullptr)
return;
const auto ids = AccumulateFiles();
ProcessFiles(ids);
AccumulateYuzuMeta();
}
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
Refresh();
}
bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry) != nullptr;
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
return nullptr;
return parser(GetFileAtID(id.get()), id.get());
}
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
}
std::shared_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
return nullptr;
return std::make_shared<NCA>(raw);
}
std::shared_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
template <typename T>
void RegisteredCache::IterateAllMetadata(
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const {
for (const auto& kv : meta) {
const auto& cnmt = kv.second;
if (filter(cnmt, EMPTY_META_CONTENT_RECORD))
out.push_back(proc(cnmt, EMPTY_META_CONTENT_RECORD));
for (const auto& rec : cnmt.GetContentRecords()) {
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
out.push_back(proc(cnmt, rec));
}
}
}
for (const auto& kv : yuzu_meta) {
const auto& cnmt = kv.second;
for (const auto& rec : cnmt.GetContentRecords()) {
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
out.push_back(proc(cnmt, rec));
}
}
}
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[](const CNMT& c, const ContentRecord& r) { return true; });
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
boost::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type != boost::none && title_type.get() != c.GetType())
return false;
if (record_type != boost::none && record_type.get() != r.type)
return false;
if (title_id != boost::none && title_id.get() != c.GetTitleID())
return false;
return true;
});
return out;
}
static std::shared_ptr<NCA> GetNCAFromXCIForID(std::shared_ptr<XCI> xci, const NcaID& id) {
const auto filename = fmt::format("{}.nca", Common::HexArrayToString(id, false));
const auto iter =
std::find_if(xci->GetNCAs().begin(), xci->GetNCAs().end(),
[&filename](std::shared_ptr<NCA> nca) { return nca->GetName() == filename; });
return iter == xci->GetNCAs().end() ? nullptr : *iter;
}
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists,
const VfsCopyFunction& copy) {
const auto& ncas = xci->GetNCAs();
const auto& meta_iter = std::find_if(ncas.begin(), ncas.end(), [](std::shared_ptr<NCA> nca) {
return nca->GetType() == NCAContentType::Meta;
});
if (meta_iter == ncas.end()) {
LOG_ERROR(Loader, "The XCI you are attempting to install does not have a metadata NCA and "
"is therefore malformed. Double check your encryption keys.");
return InstallResult::ErrorMetaFailed;
}
// Install Metadata File
const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32);
const auto meta_id = Common::HexStringToArray<16>(meta_id_raw);
const auto res = RawInstallNCA(*meta_iter, copy, overwrite_if_exists, meta_id);
if (res != InstallResult::Success)
return res;
// Install all the other NCAs
const auto section0 = (*meta_iter)->GetSubdirectories()[0];
const auto cnmt_file = section0->GetFiles()[0];
const CNMT cnmt(cnmt_file);
for (const auto& record : cnmt.GetContentRecords()) {
const auto nca = GetNCAFromXCIForID(xci, record.nca_id);
if (nca == nullptr)
return InstallResult::ErrorCopyFailed;
const auto res2 = RawInstallNCA(nca, copy, overwrite_if_exists, record.nca_id);
if (res2 != InstallResult::Success)
return res2;
}
Refresh();
return InstallResult::Success;
}
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
bool overwrite_if_exists, const VfsCopyFunction& copy) {
CNMTHeader header{
nca->GetTitleId(), ///< Title ID
0, ///< Ignore/Default title version
type, ///< Type
{}, ///< Padding
0x10, ///< Default table offset
1, ///< 1 Content Entry
0, ///< No Meta Entries
{}, ///< Padding
};
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca->GetType()), {}};
const auto& data = nca->GetBaseFile()->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
if (!RawInstallYuzuMeta(new_cnmt))
return InstallResult::ErrorMetaFailed;
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
}
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id) {
const auto in = nca->GetBaseFile();
Core::Crypto::SHA256Hash hash{};
// Calculate NcaID
// NOTE: Because computing the SHA256 of an entire NCA is quite expensive (especially if the
// game is massive), we're going to cheat and only hash the first MB of the NCA.
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
NcaID id{};
if (override_id == boost::none) {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
} else {
id = override_id.get();
}
std::string path = GetRelativePathFromNcaID(id, false, true);
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
return InstallResult::ErrorAlreadyExists;
}
if (GetFileAtID(id) != nullptr) {
LOG_WARNING(Loader, "Overwriting existing NCA...");
VirtualDir c_dir;
{ c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); }
c_dir->DeleteFile(FileUtil::GetFilename(path));
}
auto out = dir->CreateFileRelative(path);
if (out == nullptr)
return InstallResult::ErrorCopyFailed;
return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
}
bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
// Reasoning behind this method can be found in the comment for InstallEntry, NCA overload.
const auto dir = this->dir->CreateDirectoryRelative("yuzu_meta");
const auto filename = GetCNMTName(cnmt.GetType(), cnmt.GetTitleID());
if (dir->GetFile(filename) == nullptr) {
auto out = dir->CreateFile(filename);
const auto buffer = cnmt.Serialize();
out->Resize(buffer.size());
out->WriteBytes(buffer);
} else {
auto out = dir->GetFile(filename);
CNMT old_cnmt(out);
// Returns true on change
if (old_cnmt.UnionRecords(cnmt)) {
out->Resize(0);
const auto buffer = old_cnmt.Serialize();
out->Resize(buffer.size());
out->WriteBytes(buffer);
}
}
Refresh();
return std::find_if(yuzu_meta.begin(), yuzu_meta.end(),
[&cnmt](const std::pair<u64, CNMT>& kv) {
return kv.second.GetType() == cnmt.GetType() &&
kv.second.GetTitleID() == cnmt.GetTitleID();
}) != yuzu_meta.end();
}
} // namespace FileSys

View File

@@ -0,0 +1,124 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/flat_map.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class XCI;
class CNMT;
using NcaID = std::array<u8, 0x10>;
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
enum class InstallResult {
Success,
ErrorAlreadyExists,
ErrorCopyFailed,
ErrorMetaFailed,
};
struct RegisteredCacheEntry {
u64 title_id;
ContentRecordType type;
std::string DebugInfo() const;
};
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
*
* Root
* | 000000XX <- XX is the ____ two digits of the NcaID
* | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
*/
class RegisteredCache {
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
// parsing function.
explicit RegisteredCache(VirtualDir dir,
RegisteredCacheParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
void Refresh();
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
std::shared_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
std::shared_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not boost::none, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
boost::optional<TitleType> title_type = boost::none,
boost::optional<ContentRecordType> record_type = boost::none,
boost::optional<u64> title_id = boost::none) const;
// Raw copies all the ncas from the xci to the csache. Does some quick checks to make sure there
// is a meta NCA and all of them are accessible.
InstallResult InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
// TODO(DarkLordZach): Author real meta-type NCAs and install those.
InstallResult InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
private:
template <typename T>
void IterateAllMetadata(std::vector<T>& out,
std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
std::vector<NcaID> AccumulateFiles() const;
void ProcessFiles(const std::vector<NcaID>& ids);
void AccumulateYuzuMeta();
boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
VirtualFile GetFileAtID(NcaID id) const;
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id = boost::none);
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
RegisteredCacheParsingFunction parser;
// maps tid -> NcaID of meta
boost::container::flat_map<u64, NcaID> meta_id;
// maps tid -> meta
boost::container::flat_map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
boost::container::flat_map<u64, CNMT> yuzu_meta;
};
} // namespace FileSys

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@@ -65,7 +65,7 @@ void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 t
auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
parent->AddFile(std::make_shared<OffsetVfsFile>(
file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
file, entry.first.size, entry.first.offset + data_offset, entry.second));
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
break;
@@ -79,7 +79,7 @@ void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, s
while (true) {
auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
auto current = std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, entry.second);
if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
@@ -108,9 +108,9 @@ VirtualDir ExtractRomFS(VirtualFile file) {
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset + 4;
const auto root =
auto root =
std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
file->GetContainingDirectory(), file->GetName());
file->GetName(), file->GetContainingDirectory());
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);

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@@ -6,20 +6,57 @@
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
namespace FileSys {
RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
// Load the RomFS from the app
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
// TODO(DarkLordZach): Use title id.
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
return MakeResult<VirtualFile>(file);
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
switch (storage) {
case StorageId::NandSystem: {
const auto res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
return MakeResult<VirtualFile>(romfs);
}
case StorageId::NandUser: {
const auto res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
return MakeResult<VirtualFile>(romfs);
}
default:
UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
}
}
} // namespace FileSys

View File

@@ -6,17 +6,33 @@
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
#include "core/loader/loader.h"
namespace Loader {
class AppLoader;
} // namespace Loader
namespace FileSys {
enum class ContentRecordType : u8;
enum class StorageId : u8 {
None = 0,
Host = 1,
GameCard = 2,
NandSystem = 3,
NandUser = 4,
SdCard = 5,
};
/// File system interface to the RomFS archive
class RomFSFactory {
public:
explicit RomFSFactory(Loader::AppLoader& app_loader);
ResultVal<VirtualFile> Open(u64 title_id);
ResultVal<VirtualFile> OpenCurrentProcess();
ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type);
private:
VirtualFile file;

View File

@@ -73,7 +73,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescr
}
std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
u128 user_id, u64 save_id) const {
u128 user_id, u64 save_id) {
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData && title_id == 0)

View File

@@ -49,11 +49,11 @@ public:
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
u128 user_id, u64 save_id);
private:
VirtualDir dir;
std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id,
u64 save_id) const;
};
} // namespace FileSys

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <memory>
#include "core/core.h"
#include "core/file_sys/sdmc_factory.h"
namespace FileSys {

View File

@@ -4,6 +4,7 @@
#pragma once
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
namespace FileSys {

View File

@@ -8,6 +8,7 @@
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
@@ -74,15 +75,15 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view
return new_file;
}
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) {
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyFile(old_path_, new_path_);
auto out = CopyFile(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
if (DeleteFile(old_path))
if (DeleteFile(sanitized_old_path))
return out;
return nullptr;
}
@@ -137,15 +138,15 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
return new_dir;
}
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) {
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyDirectory(old_path_, new_path_);
auto out = CopyDirectory(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
if (DeleteDirectory(old_path))
if (DeleteDirectory(sanitized_old_path))
return out;
return nullptr;
}

View File

@@ -9,15 +9,16 @@
#include <string_view>
#include <type_traits>
#include <vector>
#include "boost/optional.hpp"
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/file_sys/mode.h"
namespace FileSys {
struct VfsFilesystem;
struct VfsFile;
struct VfsDirectory;
class VfsDirectory;
class VfsFile;
class VfsFilesystem;
enum class Mode : u32;
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
@@ -34,8 +35,9 @@ enum class VfsEntryType {
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
// is provided for convenience, but if the Vfs implementation has any additional state or
// functionality, they will need to override.
struct VfsFilesystem : NonCopyable {
VfsFilesystem(VirtualDir root);
class VfsFilesystem : NonCopyable {
public:
explicit VfsFilesystem(VirtualDir root);
virtual ~VfsFilesystem();
// Gets the friendly name for the filesystem.
@@ -81,7 +83,8 @@ protected:
};
// A class representing a file in an abstract filesystem.
struct VfsFile : NonCopyable {
class VfsFile : NonCopyable {
public:
virtual ~VfsFile();
// Retrieves the file name.
@@ -179,7 +182,8 @@ struct VfsFile : NonCopyable {
};
// A class representing a directory in an abstract filesystem.
struct VfsDirectory : NonCopyable {
class VfsDirectory : NonCopyable {
public:
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
@@ -295,7 +299,8 @@ protected:
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
// if writable. This is to avoid redundant empty methods everywhere.
struct ReadOnlyVfsDirectory : public VfsDirectory {
class ReadOnlyVfsDirectory : public VfsDirectory {
public:
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;

View File

@@ -0,0 +1,94 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "core/file_sys/vfs_concat.h"
namespace FileSys {
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name) {
if (files.empty())
return nullptr;
if (files.size() == 1)
return files[0];
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
}
ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name)
: name(std::move(name)) {
size_t next_offset = 0;
for (const auto& file : files_) {
files[next_offset] = file;
next_offset += file->GetSize();
}
}
std::string ConcatenatedVfsFile::GetName() const {
if (files.empty())
return "";
if (!name.empty())
return name;
return files.begin()->second->GetName();
}
size_t ConcatenatedVfsFile::GetSize() const {
if (files.empty())
return 0;
return files.rbegin()->first + files.rbegin()->second->GetSize();
}
bool ConcatenatedVfsFile::Resize(size_t new_size) {
return false;
}
std::shared_ptr<VfsDirectory> ConcatenatedVfsFile::GetContainingDirectory() const {
if (files.empty())
return nullptr;
return files.begin()->second->GetContainingDirectory();
}
bool ConcatenatedVfsFile::IsWritable() const {
return false;
}
bool ConcatenatedVfsFile::IsReadable() const {
return true;
}
size_t ConcatenatedVfsFile::Read(u8* data, size_t length, size_t offset) const {
auto entry = files.end();
for (auto iter = files.begin(); iter != files.end(); ++iter) {
if (iter->first > offset) {
entry = --iter;
break;
}
}
// Check if the entry should be the last one. The loop above will make it end().
if (entry == files.end() && offset < files.rbegin()->first + files.rbegin()->second->GetSize())
--entry;
if (entry == files.end())
return 0;
const auto remaining = entry->second->GetSize() + offset - entry->first;
if (length > remaining) {
return entry->second->Read(data, remaining, offset - entry->first) +
Read(data + remaining, length - remaining, offset + remaining);
}
return entry->second->Read(data, length, offset - entry->first);
}
size_t ConcatenatedVfsFile::Write(const u8* data, size_t length, size_t offset) {
return 0;
}
bool ConcatenatedVfsFile::Rename(std::string_view name) {
return false;
}
} // namespace FileSys

View File

@@ -0,0 +1,41 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "core/file_sys/vfs.h"
namespace FileSys {
// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name = "");
// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
// read-only.
class ConcatenatedVfsFile : public VfsFile {
friend VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name);
ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
public:
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(std::string_view name) override;
private:
// Maps starting offset to file -- more efficient.
boost::container::flat_map<u64, VirtualFile> files;
std::string name;
};
} // namespace FileSys

View File

@@ -15,7 +15,8 @@ namespace FileSys {
// Similar to seeking to an offset.
// If the file is writable, operations that would write past the end of the offset file will expand
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
class OffsetVfsFile : public VfsFile {
public:
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
std::string new_name = "", VirtualDir new_parent = nullptr);

View File

@@ -83,8 +83,12 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path))
return nullptr;
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path_fwd);
if (!FileUtil::CreateEmptyFile(path))
return nullptr;
}
return OpenFile(path, perms);
}
@@ -140,8 +144,12 @@ VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms)
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path))
return nullptr;
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path_fwd);
if (!FileUtil::CreateDir(path))
return nullptr;
}
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
@@ -306,14 +314,14 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path))
if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path))
if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenDirectory(full_path, perms);
}

View File

@@ -5,7 +5,6 @@
#pragma once
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "common/file_util.h"
#include "core/file_sys/mode.h"

View File

@@ -8,8 +8,8 @@
namespace FileSys {
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
std::vector<VirtualDir> dirs_, VirtualDir parent_,
std::string name_)
std::vector<VirtualDir> dirs_, std::string name_,
VirtualDir parent_)
: files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
name(std::move(name_)) {}

View File

@@ -10,10 +10,11 @@ namespace FileSys {
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
// Vector data is supplied upon construction.
struct VectorVfsDirectory : public VfsDirectory {
class VectorVfsDirectory : public VfsDirectory {
public:
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
std::string name = "");
std::vector<VirtualDir> dirs = {}, std::string name = "",
VirtualDir parent = nullptr);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;

View File

@@ -8,6 +8,8 @@
#include "core/frontend/input.h"
#include "core/settings.h"
namespace Core::Frontend {
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
@@ -108,3 +110,5 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}
} // namespace Core::Frontend

View File

@@ -10,6 +10,8 @@
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
namespace Core::Frontend {
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -32,9 +34,9 @@ class EmuWindow {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
bool fullscreen;
int res_width;
int res_height;
bool fullscreen = false;
int res_width = 0;
int res_height = 0;
std::pair<unsigned, unsigned> min_client_area_size;
};
@@ -166,3 +168,5 @@ private:
*/
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
};
} // namespace Core::Frontend

View File

@@ -11,7 +11,7 @@
namespace Kernel {
unsigned int Object::next_object_id;
std::atomic<u32> Object::next_object_id{0};
/// Initialize the kernel
void Init() {

View File

@@ -4,6 +4,7 @@
#pragma once
#include <atomic>
#include <string>
#include <utility>
@@ -42,8 +43,8 @@ public:
virtual ~Object();
/// Returns a unique identifier for the object. For debugging purposes only.
unsigned int GetObjectId() const {
return object_id;
u32 GetObjectId() const {
return object_id.load(std::memory_order_relaxed);
}
virtual std::string GetTypeName() const {
@@ -61,23 +62,23 @@ public:
bool IsWaitable() const;
public:
static unsigned int next_object_id;
static std::atomic<u32> next_object_id;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
unsigned int ref_count = 0;
unsigned int object_id = next_object_id++;
std::atomic<u32> ref_count{0};
std::atomic<u32> object_id{next_object_id++};
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
++object->ref_count;
object->ref_count.fetch_add(1, std::memory_order_relaxed);
}
inline void intrusive_ptr_release(Object* object) {
if (--object->ref_count == 0) {
if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
delete object;
}
}

View File

@@ -25,7 +25,7 @@ Scheduler::~Scheduler() {
}
}
bool Scheduler::HaveReadyThreads() {
bool Scheduler::HaveReadyThreads() const {
std::lock_guard<std::mutex> lock(scheduler_mutex);
return ready_queue.get_first() != nullptr;
}

View File

@@ -21,7 +21,7 @@ public:
~Scheduler();
/// Returns whether there are any threads that are ready to run.
bool HaveReadyThreads();
bool HaveReadyThreads() const;
/// Reschedules to the next available thread (call after current thread is suspended)
void Reschedule();

View File

@@ -71,6 +71,14 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
if (object_id > domain_request_handlers.size()) {
LOG_CRITICAL(IPC,
"object_id {} is too big! This probably means a recent service call "
"to {} needed to return a new interface!",
object_id, name);
UNREACHABLE();
return RESULT_SUCCESS; // Ignore error if asserts are off
}
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
@@ -144,7 +152,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(domain_request_handlers.empty(), "already a domain");
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}

View File

@@ -97,7 +97,12 @@ public:
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
return !domain_request_handlers.empty();
return !IsSession();
}
/// Returns true if this session has not been converted to a domain, otherwise false.
bool IsSession() const {
return domain_request_handlers.empty();
}
/// Converts the session to a domain at the end of the current command

View File

@@ -250,8 +250,11 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
}
/// Break program execution
static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
static void Break(u64 reason, u64 info1, u64 info2) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
ASSERT(false);
}
@@ -532,7 +535,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
*out_handle = thread->guest_handle;
Core::System::GetInstance().PrepareReschedule();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
LOG_TRACE(Kernel_SVC,
@@ -706,8 +708,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->status != ThreadStatus::Running);
thread->status = ThreadStatus::WaitMutex;
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->wakeup_callback = nullptr;
owner->AddMutexWaiter(thread);

View File

@@ -23,6 +23,7 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -104,6 +105,10 @@ void ExitCurrentThread() {
*/
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@@ -155,12 +160,14 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
if (nanoseconds == -1)
return;
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
}
void Thread::CancelWakeupTimer() {
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
CoreTiming::UnscheduleEventThreadsafe(ThreadWakeupEventType, callback_handle);
}
static boost::optional<s32> GetNextProcessorId(u64 mask) {
@@ -419,12 +426,33 @@ VAddr Thread::GetCommandBufferAddress() const {
}
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
return;
}
// A thread can't wait on two different mutexes at the same time.
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr == wait_mutex_threads.end());
thread->lock_owner = this;
wait_mutex_threads.emplace_back(std::move(thread));
UpdatePriority();
}
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();

View File

@@ -3,17 +3,19 @@
// Refer to the license.txt file included.
#include <array>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/settings.h"
#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
@@ -25,19 +27,10 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
struct ProfileBase {
u128 user_id;
u64 timestamp;
std::array<u8, 0x20> username;
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
@@ -49,46 +42,42 @@ public:
private:
void Get(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
profile_base.user_id = user_id;
if (Settings::values.username.size() > profile_base.username.size()) {
std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
profile_base.username.begin());
std::array<u8, MAX_DATA> data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
} else {
std::copy(Settings::values.username.begin(), Settings::values.username.end(),
profile_base.username.begin());
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
}
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): Retrieve this information from somewhere.
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
profile_base.user_id = user_id;
if (Settings::values.username.size() > profile_base.username.size()) {
std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
profile_base.username.begin());
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
} else {
std::copy(Settings::values.username.begin(), Settings::values.username.end(),
profile_base.username.begin());
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
}
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
const u32 jpeg_size = 107;
static const std::array<u8, jpeg_size> jpeg{
constexpr u32 jpeg_size = 107;
static constexpr std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
@@ -98,13 +87,14 @@ private:
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg.data(), jpeg_size);
ctx.WriteBuffer(jpeg);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
}
u128 user_id; ///< The user id this profile refers to.
const ProfileManager& profile_manager;
UUID user_id; ///< The user id this profile refers to.
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
@@ -141,44 +131,57 @@ private:
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::RequestParser rp{ctx};
UUID user_id = rp.PopRaw<UUID>();
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
rb.Push(profile_manager->UserExists(user_id));
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): There is only one user for now.
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids);
LOG_INFO(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): There is only one user for now.
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids);
LOG_INFO(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetOpenUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<UUID>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u128 user_id = rp.PopRaw<u128>();
UUID user_id = rp.PopRaw<UUID>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>(user_id);
LOG_DEBUG(Service_ACC, "called user_id=0x{:016X}{:016X}", user_id[1], user_id[0]);
rb.PushIpcInterface<IProfile>(user_id, *profile_manager);
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
}
void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(profile_manager->CanSystemRegisterUser());
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
@@ -194,22 +197,20 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(DEFAULT_USER_ID);
}
Module::Interface::Interface(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager, const char* name)
: ServiceFramework(name), module(std::move(module)),
profile_manager(std::move(profile_manager)) {}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
Module::Interface::~Interface() = default;
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
auto profile_manager = std::make_shared<ProfileManager>();
std::make_shared<ACC_AA>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_SU>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_U0>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_U1>(module, profile_manager)->InstallAsService(service_manager);
}
} // namespace Service::Account

View File

@@ -8,11 +8,15 @@
namespace Service::Account {
class ProfileManager;
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
explicit Interface(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager, const char* name);
~Interface() override;
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
@@ -22,9 +26,11 @@ public:
void GetProfile(Kernel::HLERequestContext& ctx);
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
std::shared_ptr<ProfileManager> profile_manager;
};
};

View File

@@ -6,7 +6,8 @@
namespace Service::Account {
ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:aa") {
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},

View File

@@ -10,7 +10,8 @@ namespace Service::Account {
class ACC_AA final : public Module::Interface {
public:
explicit ACC_AA(std::shared_ptr<Module> module);
explicit ACC_AA(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Service::Account

View File

@@ -6,7 +6,8 @@
namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:su") {
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
@@ -15,7 +16,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},

View File

@@ -11,7 +11,8 @@ namespace Account {
class ACC_SU final : public Module::Interface {
public:
explicit ACC_SU(std::shared_ptr<Module> module);
explicit ACC_SU(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Account

View File

@@ -6,7 +6,8 @@
namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:u0") {
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
@@ -15,7 +16,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},

View File

@@ -10,7 +10,8 @@ namespace Service::Account {
class ACC_U0 final : public Module::Interface {
public:
explicit ACC_U0(std::shared_ptr<Module> module);
explicit ACC_U0(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Service::Account

View File

@@ -6,7 +6,8 @@
namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:u1") {
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
@@ -15,7 +16,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},

View File

@@ -10,7 +10,8 @@ namespace Service::Account {
class ACC_U1 final : public Module::Interface {
public:
explicit ACC_U1(std::shared_ptr<Module> module);
explicit ACC_U1(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager);
};
} // namespace Service::Account

View File

@@ -0,0 +1,236 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <random>
#include <boost/optional.hpp>
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Service::Account {
// TODO(ogniK): Get actual error codes
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
const UUID& UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
uuid[0] = distribution(gen);
uuid[1] = distribution(gen);
return *this;
}
ProfileManager::ProfileManager() {
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
auto user_uuid = UUID{1, 0};
CreateNewUser(user_uuid, Settings::values.username);
OpenUser(user_uuid);
}
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
/// internal management of the users profiles
boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
if (user_count >= MAX_USERS) {
return boost::none;
}
profiles[user_count] = user;
return user_count++;
}
/// Deletes a specific profile based on it's profile index
bool ProfileManager::RemoveProfileAtIndex(size_t index) {
if (index >= MAX_USERS || index >= user_count) {
return false;
}
if (index < user_count - 1) {
std::rotate(profiles.begin() + index, profiles.begin() + index + 1, profiles.end());
}
profiles.back() = {};
user_count--;
return true;
}
/// Helper function to register a user to the system
ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
if (AddToProfiles(user) == boost::none) {
return ERROR_TOO_MANY_USERS;
}
return RESULT_SUCCESS;
}
/// Create a new user on the system. If the uuid of the user already exists, the user is not
/// created.
ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) {
if (user_count == MAX_USERS) {
return ERROR_TOO_MANY_USERS;
}
if (!uuid) {
return ERROR_ARGUMENT_IS_NULL;
}
if (username[0] == 0x0) {
return ERROR_ARGUMENT_IS_NULL;
}
if (std::any_of(profiles.begin(), profiles.end(),
[&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
return ERROR_USER_ALREADY_EXISTS;
}
ProfileInfo profile;
profile.user_uuid = uuid;
profile.username = username;
profile.data = {};
profile.creation_time = 0x0;
profile.is_open = false;
return AddUser(profile);
}
/// Creates a new user on the system. This function allows a much simpler method of registration
/// specifically by allowing an std::string for the username. This is required specifically since
/// we're loading a string straight from the config
ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
ProfileUsername username_output;
if (username.size() > username_output.size()) {
std::copy_n(username.begin(), username_output.size(), username_output.begin());
} else {
std::copy(username.begin(), username.end(), username_output.begin());
}
return CreateNewUser(uuid, username_output);
}
/// Returns a users profile index based on their user id.
boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
if (!uuid) {
return boost::none;
}
auto iter = std::find_if(profiles.begin(), profiles.end(),
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
if (iter == profiles.end()) {
return boost::none;
}
return static_cast<size_t>(std::distance(profiles.begin(), iter));
}
/// Returns a users profile index based on their profile
boost::optional<size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
return GetUserIndex(user.user_uuid);
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const {
if (index == boost::none || index >= MAX_USERS) {
return false;
}
const auto& prof_info = profiles[index.get()];
profile.user_uuid = prof_info.user_uuid;
profile.username = prof_info.username;
profile.timestamp = prof_info.creation_time;
return true;
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
auto idx = GetUserIndex(uuid);
return GetProfileBase(idx, profile);
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const {
return GetProfileBase(user.user_uuid, profile);
}
/// Returns the current user count on the system. We keep a variable which tracks the count so we
/// don't have to loop the internal profile array every call.
size_t ProfileManager::GetUserCount() const {
return user_count;
}
/// Lists the current "opened" users on the system. Users are typically not open until they sign
/// into something or pick a profile. As of right now users should all be open until qlaunch is
/// booting
size_t ProfileManager::GetOpenUserCount() const {
return std::count_if(profiles.begin(), profiles.end(),
[](const ProfileInfo& p) { return p.is_open; });
}
/// Checks if a user id exists in our profile manager
bool ProfileManager::UserExists(UUID uuid) const {
return (GetUserIndex(uuid) != boost::none);
}
/// Opens a specific user
void ProfileManager::OpenUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
if (idx == boost::none) {
return;
}
profiles[idx.get()].is_open = true;
last_opened_user = uuid;
}
/// Closes a specific user
void ProfileManager::CloseUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
if (idx == boost::none) {
return;
}
profiles[idx.get()].is_open = false;
}
/// Gets all valid user ids on the system
UserIDArray ProfileManager::GetAllUsers() const {
UserIDArray output;
std::transform(profiles.begin(), profiles.end(), output.begin(),
[](const ProfileInfo& p) { return p.user_uuid; });
return output;
}
/// Get all the open users on the system and zero out the rest of the data. This is specifically
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
UserIDArray ProfileManager::GetOpenUsers() const {
UserIDArray output;
std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
return UUID{};
});
std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
return output;
}
/// Returns the last user which was opened
UUID ProfileManager::GetLastOpenedUser() const {
return last_opened_user;
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
ProfileData& data) const {
if (GetProfileBase(index, profile)) {
data = profiles[index.get()].data;
return true;
}
return false;
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
ProfileData& data) const {
auto idx = GetUserIndex(uuid);
return GetProfileBaseAndData(idx, profile, data);
}
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
ProfileData& data) const {
return GetProfileBaseAndData(user.user_uuid, profile, data);
}
/// Returns if the system is allowing user registrations or not
bool ProfileManager::CanSystemRegisterUser() const {
return false; // TODO(ogniK): Games shouldn't have
// access to user registration, when we
// emulate qlaunch. Update this to dynamically change.
}
}; // namespace Service::Account

View File

@@ -0,0 +1,117 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
namespace Service::Account {
constexpr size_t MAX_USERS = 8;
constexpr size_t MAX_DATA = 128;
constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid = INVALID_UUID;
UUID() = default;
explicit UUID(const u128& id) : uuid{id} {}
explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
explicit operator bool() const {
return uuid != INVALID_UUID;
}
bool operator==(const UUID& rhs) const {
return uuid == rhs.uuid;
}
bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
const UUID& Generate();
// Set the UUID to {0,0} to be considered an invalid user
void Invalidate() {
uuid = INVALID_UUID;
}
std::string Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
}
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
using ProfileUsername = std::array<u8, 0x20>;
using ProfileData = std::array<u8, MAX_DATA>;
using UserIDArray = std::array<UUID, MAX_USERS>;
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
UUID user_uuid;
ProfileUsername username;
u64 creation_time;
ProfileData data; // TODO(ognik): Work out what this is
bool is_open;
};
struct ProfileBase {
UUID user_uuid;
u64_le timestamp;
ProfileUsername username;
// Zero out all the fields to make the profile slot considered "Empty"
void Invalidate() {
user_uuid.Invalidate();
timestamp = 0;
username.fill(0);
}
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
/// objects
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
boost::optional<size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
ProfileData& data) const;
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
ProfileData& data) const;
size_t GetUserCount() const;
size_t GetOpenUserCount() const;
bool UserExists(UUID uuid) const;
void OpenUser(UUID uuid);
void CloseUser(UUID uuid);
UserIDArray GetOpenUsers() const;
UserIDArray GetAllUsers() const;
UUID GetLastOpenedUser() const;
bool CanSystemRegisterUser() const;
private:
std::array<ProfileInfo, MAX_USERS> profiles{};
size_t user_count = 0;
boost::optional<size_t> AddToProfiles(const ProfileInfo& profile);
bool RemoveProfileAtIndex(size_t index);
UUID last_opened_user{INVALID_UUID};
};
}; // namespace Service::Account

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cinttypes>
#include <stack>
#include "core/core.h"
@@ -145,8 +146,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
{61, nullptr, "SetMediaPlaybackState"},
{62, nullptr, "SetIdleTimeDetectionExtension"},
{63, nullptr, "GetIdleTimeDetectionExtension"},
{62, &ISelfController::SetIdleTimeDetectionExtension, "SetIdleTimeDetectionExtension"},
{63, &ISelfController::GetIdleTimeDetectionExtension, "GetIdleTimeDetectionExtension"},
{64, nullptr, "SetInputDetectionSourceSet"},
{65, nullptr, "ReportUserIsActive"},
{66, nullptr, "GetCurrentIlluminance"},
@@ -281,6 +282,23 @@ void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx)
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
idle_time_detection_extension = rp.Pop<u32>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(idle_time_detection_extension);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -306,7 +324,8 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
{52, nullptr, "SwitchLcdBacklight"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, nullptr, "GetDefaultDisplayResolution"},
{61, nullptr, "GetDefaultDisplayResolutionChangeEvent"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent,
"GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
};
@@ -341,6 +360,16 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) {
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
const bool use_docked_mode{Settings::values.use_docked_mode};
IPC::ResponseBuilder rb{ctx, 3};
@@ -597,16 +626,16 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
}
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr u8 data[0x88] = {
constexpr std::array<u8, 0x88> data{{
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
};
}};
std::vector<u8> buffer(data, data + sizeof(data));
std::vector<u8> buffer(data.begin(), data.end());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -87,9 +87,12 @@ private:
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::SharedPtr<Kernel::Event> launchable_event;
u32 idle_time_detection_extension = 0;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
@@ -110,6 +113,7 @@ private:
void GetEventHandle(Kernel::HLERequestContext& ctx);
void ReceiveMessage(Kernel::HLERequestContext& ctx);
void GetCurrentFocusState(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx);
void GetOperationMode(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);

View File

@@ -28,7 +28,7 @@ constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
: ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},

View File

@@ -20,9 +20,9 @@ public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
{2, nullptr, "GetAudioRendererMixBufferCount"},
{0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
{1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
{2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
{3, nullptr, "GetAudioRendererState"},
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
@@ -45,6 +45,27 @@ private:
system_event->Signal();
}
void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(renderer->GetSampleRate());
LOG_DEBUG(Service_Audio, "called");
}
void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(renderer->GetSampleCount());
LOG_DEBUG(Service_Audio, "called");
}
void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(renderer->GetMixBufferCount());
LOG_DEBUG(Service_Audio, "called");
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
@@ -169,7 +190,8 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
{3, nullptr, "OpenAudioRendererAuto"},
{4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
"GetAudioDeviceServiceWithRevisionInfo"},
};
RegisterHandlers(functions);
}
@@ -189,7 +211,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
@@ -197,7 +219,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
(params.unknown_8 + 6),
(params.mix_buffer_count + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
@@ -253,6 +275,16 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioDevice>();
LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
// based on the current revision
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {

View File

@@ -22,6 +22,7 @@ private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
enum class AudioFeatures : u32 {
Splitter,

View File

@@ -7,12 +7,14 @@
#include "common/assert.h"
#include "common/file_util.h"
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/filesystem/fsp_pr.h"
@@ -226,6 +228,7 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
static std::unique_ptr<FileSys::BISFactory> bis_factory;
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
@@ -248,15 +251,35 @@ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
return RESULT_SUCCESS;
}
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
bis_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registred BIS");
return RESULT_SUCCESS;
}
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
LOG_TRACE(Service_FS, "Opening RomFS for current process");
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
return ResultCode(-1);
}
return romfs_factory->Open(title_id);
return romfs_factory->OpenCurrentProcess();
}
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
return ResultCode(-1);
}
return romfs_factory->Open(title_id, storage_id, type);
}
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
@@ -281,6 +304,14 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents() {
return bis_factory->GetSystemNANDContents();
}
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents() {
return bis_factory->GetUserNANDContents();
}
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
romfs_factory = nullptr;
save_data_factory = nullptr;
@@ -291,6 +322,9 @@ void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
FileSys::Mode::ReadWrite);
if (bis_factory == nullptr)
bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);

View File

@@ -7,12 +7,23 @@
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/hle/result.h"
namespace FileSys {
class BISFactory;
class RegisteredCache;
class RomFSFactory;
class SaveDataFactory;
class SDMCFactory;
enum class ContentRecordType : u8;
enum class Mode : u32;
enum class SaveDataSpaceId : u8;
enum class StorageId : u8;
struct SaveDataDescriptor;
} // namespace FileSys
namespace Service {
namespace SM {
@@ -24,16 +35,17 @@ namespace FileSystem {
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
// TODO(DarkLordZach): BIS Filesystem
// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
ResultVal<FileSys::VirtualDir> OpenSDMC();
// TODO(DarkLordZach): BIS Filesystem
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);

View File

@@ -13,9 +13,12 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -23,15 +26,6 @@
namespace Service::FileSystem {
enum class StorageId : u8 {
None = 0,
Host = 1,
GameCard = 2,
NandSystem = 3,
NandUser = 4,
SdCard = 5,
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(FileSys::VirtualFile backend_)
@@ -467,7 +461,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{110, nullptr, "OpenContentStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{201, nullptr, "OpenDataStorageByProgramId"},
{202, nullptr, "OpenDataStorageByDataId"},
{202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
@@ -580,7 +574,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id);
auto romfs = OpenRomFSCurrentProcess();
if (romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
@@ -596,10 +590,37 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IStorage>(std::move(storage));
}
void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto storage_id = rp.PopRaw<FileSys::StorageId>();
const auto unknown = rp.PopRaw<u32>();
const auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}",
static_cast<u8>(storage_id), unknown, title_id);
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
static_cast<u8>(storage_id));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
return;
}
IStorage storage(std::move(data.Unwrap()));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(storage));
}
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto storage_id = rp.PopRaw<StorageId>();
auto storage_id = rp.PopRaw<FileSys::StorageId>();
auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",

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