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514 Commits

Author SHA1 Message Date
yuzubot
e7d6207a61 "Merge Tagged PR 1012" 2019-11-03 10:19:13 +00:00
yuzubot
2b0d48d67c "Merge Tagged PR 1340" 2019-11-03 10:19:11 +00:00
yuzubot
7d2fa09e77 "Merge Tagged PR 1703" 2019-11-03 10:19:10 +00:00
yuzubot
f1b371016d "Merge Tagged PR 2365" 2019-11-03 10:19:09 +00:00
yuzubot
ce49a47e88 "Merge Tagged PR 2542" 2019-11-03 10:19:09 +00:00
yuzubot
cf63652688 "Merge Tagged PR 2859" 2019-11-03 10:19:08 +00:00
yuzubot
2c67c9ac82 "Merge Tagged PR 2914" 2019-11-03 10:19:07 +00:00
yuzubot
026f0a0e4d "Merge Tagged PR 2945" 2019-11-03 10:19:06 +00:00
yuzubot
269e21aa3e "Merge Tagged PR 2987" 2019-11-03 10:19:05 +00:00
yuzubot
e233b2d6a8 "Merge Tagged PR 3047" 2019-11-03 10:19:04 +00:00
yuzubot
12ed1a05ab "Merge Tagged PR 3057" 2019-11-03 10:19:04 +00:00
yuzubot
72e0907574 "Merge Tagged PR 3062" 2019-11-03 10:19:03 +00:00
Mat M
2b4208254e Merge pull request #3060 from FearlessTobi/patch-1
common/bit_field: Remove FORCE_INLINE calls
2019-11-03 04:59:06 -05:00
bunnei
84887b0088 Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
2019-11-03 04:40:04 -05:00
bunnei
4edf73344f Revert "common_func: Use std::array for INSERT_PADDING_* macros." 2019-11-03 04:39:51 -05:00
bunnei
8c1e38f744 Merge pull request #3063 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 04:35:12 -05:00
bunnei
fdc5791b08 common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
2019-11-03 04:30:16 -05:00
Tobias
a81987a7cb common/bit_field: Remove FORCE_INLINE calls
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167.
They were supposed to be removed by him, but he missed them.
2019-11-03 08:25:37 +01:00
bunnei
bec7e3b7d9 Merge pull request #3058 from FearlessTobi/port-4948
Port citra-emu/citra#4948: "citra_qt: add amiibo drag and drop support"
2019-11-03 01:55:21 -04:00
FearlessTobi
727ba2f2d0 citra_qt: add amiibo drag and drop support
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
2019-11-03 05:24:47 +01:00
Rodrigo Locatti
11e39da02b Merge pull request #3054 from FernandoS27/fix-tld4-2
shader_ir: Fix regression on TLD4
2019-10-31 01:56:29 +00:00
Fernando Sahmkow
23cabc98db Shader_IR: Fix regression on TLD4
Originally on the last commit I thought TLD4 acted the same as TLD4S and 
didn't have a mask. It actually does have a component mask. This commit 
corrects that.
2019-10-30 21:14:57 -04:00
Rodrigo Locatti
658489ebf7 Merge pull request #3050 from FernandoS27/fix-tld4
shader_ir: Fix TLD4 and add bindless variant
2019-10-30 18:37:17 +00:00
Fernando Sahmkow
9293c3a0f2 Shader_IR: Fix TLD4 and add Bindless Variant.
This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant.
2019-10-30 12:02:03 -04:00
Rodrigo Locatti
04b838c857 Merge pull request #3038 from lioncash/docs
kernel/scheduler: Minor changes
2019-10-30 03:47:28 +00:00
bunnei
2382bbe3ac Merge pull request #3046 from ReinUsesLisp/clean-gl-state
gl_state: Miscellaneous clean up
2019-10-29 22:50:04 -04:00
bunnei
b5138f3c35 Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated
rasterizer_accelerated: Add intermediary for GPU rasterizers
2019-10-29 22:06:41 -04:00
bunnei
a81bd962ab Merge pull request #3007 from DarkLordZach/fsc-regress
savedata_factory: Automatically create certain savedata
2019-10-29 22:05:09 -04:00
Rodrigo Locatti
3d0cde6a75 gl_state: Use std::array::fill instead of std::fill
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-10-30 01:30:31 +00:00
ReinUsesLisp
ce20ed8e4e gl_state: Move dirty checks to individual apply calls instead of Apply
This requires removing constness from some methods, but for consistency
it's removed in all methods.
2019-10-29 21:27:25 -03:00
ReinUsesLisp
3c6557c235 gl_state: Remove ApplyDefaultState
OpenGL has defaults values we can trust. Remove these.
2019-10-29 21:27:25 -03:00
ReinUsesLisp
d3651b0b82 gl_state: Change SetDefaultViewports to use default constructor 2019-10-29 21:27:24 -03:00
ReinUsesLisp
c7698d0bc8 gl_state: Minor style changes 2019-10-29 21:27:24 -03:00
ReinUsesLisp
a14d202ac2 gl_state: Remove unused Citra TextureUnits 2019-10-29 21:27:24 -03:00
ReinUsesLisp
28fece8e9b gl_state: Move initializers from constructor to class declaration 2019-10-29 21:27:23 -03:00
Rodrigo Locatti
2ec5b55ee3 Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup
maxwell_3d: Remove unused entries
2019-10-29 23:46:33 +00:00
Rodrigo Locatti
9f93ad08a5 Merge pull request #3023 from lioncash/opus
externals: Track upstream opus
2019-10-28 02:45:01 -03:00
Rodrigo Locatti
c5d9589942 Merge pull request #3037 from FernandoS27/new-formats
video_core: Implement texture format E5B9G9R9_SHAREDEXP.
2019-10-28 01:36:58 -03:00
Lioncash
6c8f28813c scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const
This is only compared against, so it can be made const.
2019-10-27 23:35:50 -04:00
ReinUsesLisp
fa31e5b868 maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 2019-10-28 00:23:42 -03:00
ReinUsesLisp
538ddd220e video_core/textures: Remove unused index entry in FullTextureInfo 2019-10-28 00:14:38 -03:00
ReinUsesLisp
961fe4d19b maxwell_3d: Remove unused method GetStageTextures 2019-10-28 00:14:29 -03:00
Lioncash
f19c1a7cda scheduler: Silence sign conversion warnings 2019-10-27 22:44:52 -04:00
Lioncash
2fb0bbff29 scheduler: Initialize class members directly where applicable
Reduces the overall amount of code.
2019-10-27 22:13:55 -04:00
Lioncash
2dc469ceba scheduler: Amend documentation comments
Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments.
2019-10-27 22:12:32 -04:00
David
4c5731c34f Merge pull request #2971 from FernandoS27/new-scheduler-v2
Kernel: Implement a New Thread Scheduler V2
2019-10-28 10:53:27 +11:00
Fernando Sahmkow
3f9262195b Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
This commit implements the E5B9G9R9 Texture format into the general 
system and OpenGL backend.
2019-10-27 16:44:09 -04:00
bunnei
6909b2f0f9 Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d
maxwell_3d: Silence implicit conversion warnings
2019-10-27 15:08:59 -04:00
ReinUsesLisp
3e469cecc1 maxwell_3d: Silence implicit conversion warnings
While we are at it, unify types for dirty reg pointers.
2019-10-27 15:22:17 -03:00
bunnei
7e2494e987 Merge pull request #3033 from ReinUsesLisp/w4244-astc
astc: Silence implicit conversion warnings
2019-10-27 14:09:53 -04:00
ReinUsesLisp
bd2aff3e26 rasterizer_accelerated: Add intermediary for GPU rasterizers
Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends.
2019-10-27 03:40:08 -03:00
ReinUsesLisp
a5aa1bb174 astc: Silence implicit conversion warnings 2019-10-27 03:04:50 -03:00
Rodrigo Locatti
26f3e18c5c Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Implement Fast BRX, fix TXQ and addapt the Shader Cache for it
2019-10-26 16:56:13 -03:00
Fernando Sahmkow
be856a38d6 Shader_IR: Address Feedback. 2019-10-26 15:38:30 -04:00
Rodrigo Locatti
a0d79085c4 Merge pull request #3027 from lioncash/lookup
shader_ir: Use std::array with std::pair instead of std::unordered_map
2019-10-26 05:49:15 -03:00
Rodrigo Locatti
d52598173d Merge pull request #3013 from FernandoS27/tld4s-fix
Shader_Ir: Fix TLD4S from using a component mask.
2019-10-25 20:06:26 -03:00
Fernando Sahmkow
e3afd6595a Shader_IR: Clang format 2019-10-25 09:01:32 -04:00
ReinUsesLisp
78f3e8a757 gl_shader_cache: Implement locker variants invalidation 2019-10-25 09:01:32 -04:00
ReinUsesLisp
ec85648af3 gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
ReinUsesLisp
fa2c297f3e const_buffer_locker: Minor style changes 2019-10-25 09:01:31 -04:00
ReinUsesLisp
7b81ba4d8a gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
Fernando Sahmkow
1244f2d368 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:31 -04:00
Fernando Sahmkow
a05120ec0b Shader_IR: Correct typo in Consistent method. 2019-10-25 09:01:30 -04:00
Fernando Sahmkow
33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 2019-10-25 09:01:30 -04:00
Fernando Sahmkow
8909f52166 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:30 -04:00
Fernando Sahmkow
acd6441134 Shader_Cache: setup connection of ConstBufferLocker 2019-10-25 09:01:29 -04:00
Fernando Sahmkow
1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 2019-10-25 09:01:29 -04:00
Fernando Sahmkow
2ef696c85a Shader_IR: Implement BRX tracking. 2019-10-25 09:01:29 -04:00
James Rowe
5ee4fb6e12 Merge pull request #3029 from jroweboy/revert
Revert "ci: Add build name to archive root folder"
2019-10-24 12:53:30 -06:00
James Rowe
969f0afa4e Revert "ci: Add build name to archive root folder"
This reverts commit 5e553a6c26.
2019-10-24 12:46:15 -06:00
Rodrigo Locatti
5062728669 Merge pull request #3028 from lioncash/constexpr
shader_bytecode: Make Matcher constexpr capable
2019-10-24 15:10:40 -03:00
Lioncash
7fdf991097 shader_bytecode: Make Matcher constexpr capable
Greatly shrinks the amount of generated code for GetDecodeTable().

Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data.
2019-10-24 01:10:10 -04:00
Lioncash
382717172e shader_ir: Use std::array with pair instead of unordered_map
Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted.
2019-10-24 00:25:38 -04:00
Rodrigo Locatti
5328d570df Merge pull request #3024 from lioncash/shadow
video_core/shader: Resolve instances of variable shadowing
2019-10-24 00:45:23 -03:00
Lioncash
1f5401c89c video_core/shader: Resolve instances of variable shadowing
Silences a few -Wshadow warnings.
2019-10-23 23:00:31 -04:00
Lioncash
611236c883 externals: Track upstream opus
Tracks upstream opus, allowing the library to be easily updated. While
we're at it, we incorporate the CMakeLists.txt so that we have easy
control over the requirements of the build.
2019-10-23 20:58:54 -04:00
bunnei
012d7f5233 Merge pull request #3022 from DarkLordZach/azure-folder-rename
ci: Add build name to archive root folder
2019-10-23 15:52:37 -04:00
Zach Hilman
5e553a6c26 ci: Add build name to archive root folder 2019-10-23 15:23:43 -04:00
bunnei
6fe89acf0d Merge pull request #2991 from lioncash/npad
hid/npad: Minor cleanup
2019-10-22 19:51:24 -04:00
Zach Hilman
bb207fe27a savedata_factory: Automatically create certain savedata
After further hardware investigation, it appears that some games, perhaps those more lazily coded, will not call EnsureSaveData, meaning that they expect the normal (current) save to be automatically made. Additionally, some games do not create a cache or temporary save before use.
In these 3 specific instances, the save is created automatically for the game if it doesn't exist.
2019-10-22 15:47:38 -04:00
Fernando Sahmkow
c4a0aa9207 Merge pull request #2995 from ReinUsesLisp/ignore-gmem
shader_ir/memory: Ignore global memory when tracking fails
2019-10-22 13:22:43 -04:00
Fernando Sahmkow
7ecf9f7228 Merge pull request #2983 from lioncash/fallthrough
gl_shader_decompiler/vk_shader_decompiler: Resolve implicit fallthrough cases
2019-10-22 13:16:46 -04:00
Fernando Sahmkow
1509d2ffbd Shader_Ir: Fix TLD4S from using a component mask.
TLD4S always outputs 4 values, the previous code checked a component 
mask and omitted those values that weren't part of it. This commit 
corrects that and makes sure all 4 values are set.
2019-10-22 10:59:07 -04:00
ReinUsesLisp
1ea07954fb shader_ir/memory: Ignore global memory when tracking fails
Ignore global memory operations instead of invoking undefined behaviour
when constant buffer tracking fails and we are blasting through asserts,
ignore the operation.

In the case of LDG this means filling the destination registers with
zeroes; for STG this means ignore the instruction as a whole.

The default behaviour is still to abort execution on failure.
2019-10-22 02:49:17 -03:00
David
1572fb9bf2 Merge pull request #3003 from ReinUsesLisp/flush-mme-trace
maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
2019-10-20 21:12:11 +11:00
ReinUsesLisp
e3107788e6 maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace 2019-10-20 03:43:17 -03:00
bunnei
dd2e96b362 Merge pull request #3001 from bunnei/fix-clang-error
core: Fix clang-format errors.
2019-10-19 14:52:19 -04:00
bunnei
a86a88109a core: Fix clang-format errors. 2019-10-19 14:47:18 -04:00
bunnei
8d009a7aae Merge pull request #2998 from cociorbaandrei/fix_null_pderef
Fix null pointer dereference.
2019-10-18 10:50:01 -04:00
Nicolae-Andrei Cociorba
20521da259 Fix null pointer deref. 2019-10-18 14:12:12 +00:00
Rodrigo Locatti
dc5eedef71 Merge pull request #2994 from lioncash/fmt
video_core/shader/ast: Minor changes to ASTPrinter
2019-10-18 01:05:25 -03:00
Lioncash
074b38b7a9 video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions
These can also trivially be made const member functions, with the
addition of a few consts.
2019-10-17 20:59:48 -04:00
Lioncash
222f4b45eb video_core/shader/ast: Make ASTManager::Print a const member function
Given all visiting functions never modify the nodes, we can trivially
make this a const member function.
2019-10-17 20:56:39 -04:00
Rodrigo Locatti
fd922ddb01 Merge pull request #2993 from lioncash/vulkan-expr
vk_shader_decompiler: Mark operator() function parameters as const references
2019-10-17 21:46:49 -03:00
Lioncash
7831e86c34 video_core/shader/ast: Make ExprPrinter members private
This member already has an accessor, so there's no need for it to be
public.
2019-10-17 20:39:36 -04:00
Lioncash
a2eccbf075 video_core/shader/ast: Make Indent() return a string_view
The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.

Now the function is fully non-allocating.
2019-10-17 20:29:00 -04:00
Lioncash
15d177a6ac video_core/shader/ast: Make Indent() private
It's never used outside of this class, so we can narrow its scope down.
2019-10-17 20:26:13 -04:00
Lioncash
7f6a8a33d4 video_core/shader/ast: Rename Ident() to Indent()
This can be confusing, given "ident" is generally used as a shorthand
for "identifier".
2019-10-17 20:26:13 -04:00
Lioncash
081530686c video_core/shader/ast: Make use of fmt where applicable
Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+.
2019-10-17 20:26:10 -04:00
bunnei
d1713ad451 Merge pull request #2992 from lioncash/dmnt
dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
2019-10-17 19:52:24 -04:00
Lioncash
c6bec9aa10 vk_shader_decompiler: Mark operator() function parameters as const references
These parameters aren't actually modified in any way, so they can be
made const references.
2019-10-17 19:44:00 -04:00
Lioncash
2c34d8aabb dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
Previously these were performing the same behavior as the Save and
ClearSaved opcode types.
2019-10-17 18:49:39 -04:00
Rodrigo Locatti
219fdcb9d9 Merge pull request #2966 from FernandoS27/astc-formats
Implement a series of ASTC formats and R4G4B4A4 format
2019-10-17 19:24:11 -03:00
Rodrigo Locatti
a21b88ef8f Merge pull request #2979 from lioncash/macro
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 19:21:09 -03:00
Rodrigo Locatti
7cf091bb20 Merge pull request #2989 from lioncash/apm
service/apm/controller: Minor interface changes
2019-10-17 19:20:14 -03:00
Lioncash
8d8e495248 hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates.
2019-10-17 18:19:47 -04:00
Rodrigo Locatti
7398466c33 Merge pull request #2990 from lioncash/warn
core: Resolve -Wreorder warnings
2019-10-17 19:18:52 -03:00
Lioncash
d076466f26 hid/npad: Add missing break in default case
While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues).
2019-10-17 18:17:42 -04:00
Lioncash
26c84718c8 hid/npad: Replace std::for_each with ranged for loops
Performs the same behavior, but is built into the core language itself.

No functional change.
2019-10-17 18:16:36 -04:00
Lioncash
e433e99191 hid/npad: Remove redundant non-const variant of IsControllerSupported()
The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication.
2019-10-17 18:11:41 -04:00
Lioncash
a71e8066a1 hid/npad: Move function declarations
Clearly separate these from the variable declarations to make them more
visible.
2019-10-17 18:09:08 -04:00
Lioncash
125caf5d6e video_core/macro_interpreter: Make definitions of most private enums/unions hidden
This allows the implementation of these types to change without
requiring a rebuild of everything that includes the macro interpreter
header.
2019-10-17 17:55:46 -04:00
Lioncash
98c6a95079 core/core: Resolve -Wreorder warnings
Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
2019-10-17 17:51:06 -04:00
Lioncash
6414d9e2e5 core/memory/cheat_engine: Resolve -Wreorder warnings
Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
2019-10-17 16:21:47 -04:00
Lioncash
b77430df70 apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map
While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.

Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.

This eliminates a static constructor and places the data into the
read-only segment.

While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator.
2019-10-17 16:13:14 -04:00
Lioncash
141d929929 apm/controller: Make GetCurrentPerformanceMode() a const member function
This doesn't modify instance state, so it can be made const qualified.
2019-10-17 15:58:25 -04:00
bunnei
9fe8072c67 Merge pull request #2980 from lioncash/warn
maxwell_3d: Silence truncation warnings
2019-10-17 14:02:16 -04:00
Rodrigo Locatti
60c602e4e7 Merge pull request #2978 from lioncash/doxygen
video_core/texture_cache: Amend Doxygen references
2019-10-16 22:09:40 -03:00
Rodrigo Locatti
e00b529a89 Merge pull request #2982 from lioncash/surface
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
2019-10-16 19:43:32 -03:00
bunnei
ef9b31783d Merge pull request #2912 from FernandoS27/async-fixes
General fixes to Async GPU
2019-10-16 10:34:48 -04:00
Rodrigo Locatti
60315060b1 Merge pull request #2984 from lioncash/fallthrough2
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
2019-10-15 23:08:34 -03:00
Lioncash
cf9e13c255 video_core/surface: Add missing break in PixelFormatFromTextureFormat()
Prevents fallthrough into the following case.
2019-10-15 21:53:15 -04:00
Rodrigo Locatti
14f3cebcd4 Merge pull request #2981 from lioncash/copy
gl_shader_decompiler: Minor cleanup-related changes
2019-10-15 21:07:25 -03:00
Lioncash
6947bf8e44 vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates.
2019-10-15 19:40:58 -04:00
Lioncash
b42a74ff2c gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates.
2019-10-15 19:38:55 -04:00
Lioncash
a24e8bf9cf texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements.
2019-10-15 19:31:33 -04:00
Lioncash
77b4916b33 control_flow: Silence truncation warnings
This can be trivially fixed by making the input size a size_t.
CFGRebuildState's constructor parameter is already a std::size_t, so
this just makes the size type fully conform with it.
2019-10-15 19:10:28 -04:00
Lioncash
4f16ce9294 gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function
This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function.
2019-10-15 19:02:59 -04:00
Lioncash
67df3f7742 gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()
This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view).
2019-10-15 19:00:48 -04:00
Lioncash
04a1161354 gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()
This is only ever used within this function, so we can narrow it's scope
down.
2019-10-15 18:58:36 -04:00
Lioncash
2f2ab9b5bc gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable
These member functions don't actually modify the input parameter, so we
can make this explicit with the use of const.
2019-10-15 18:57:02 -04:00
Lioncash
b8a62adcf1 gl_shader_decompiler: Pass by reference to GenerateTextureArgument()
Avoids an unnecessary atomic reference count increment and decrement.
2019-10-15 18:29:37 -04:00
Lioncash
d1d7ce74d2 gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()
This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case.
2019-10-15 18:25:48 -04:00
Lioncash
67658dd6e8 shader/node: std::move Meta instance within OperationNode constructor
Allows usages of the constructor to avoid an unnecessary copy.
2019-10-15 18:21:59 -04:00
Lioncash
9760795bfb gl_shader_decompiler: Avoid unnecessary copies of MetaImage
MetaImage contains a std::vector, so copying here could result in
unnecessary reallocations. Given the operation lives throughout the
entire scope, this is safe to do.
2019-10-15 18:14:55 -04:00
Lioncash
c9c75f9587 maxwell_3d: Silence truncation warnings
A trivial warning caused by not using size_t as the argument types
instead of u32.
2019-10-15 17:51:35 -04:00
bunnei
2299950de1 Merge pull request #2972 from lioncash/system
{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor
2019-10-15 17:49:12 -04:00
bunnei
ba0086e32d Merge pull request #2977 from lioncash/algorithm
common: Rename binary_find.h to algorithm.h
2019-10-15 16:41:52 -04:00
Lioncash
b25b94400e video_core/gpu: Remove use of the global system accessor
We can just make use of the reference member variable instead of
accessing the global system instance.
2019-10-15 16:39:30 -04:00
Lioncash
cc1d7048b5 bcat: Remove use of global system accessors
Removes all uses of the global system accessor within the BCAT
interface.
2019-10-15 16:39:27 -04:00
Lioncash
524eb15513 video_core/texture_cache: Amend Doxygen references
Amends the doxygen comments so that they properly resolve. While we're
at it, we can correct some typos and fix up some of the comments'
formatting in order to make them slightly nicer to read.
2019-10-15 15:40:00 -04:00
Lioncash
d5706346d7 common/algorithm: Add description comment indicating intended algorithms
Makes it explicit that the header is intended for iterator-based
algorithms that can ideally operate on any type.
2019-10-15 15:25:23 -04:00
Lioncash
ac4dbd3b25 common: Rename binary_find.h to algorithm.h
Makes the header more general for other potential algorithms in the
future. While we're at it, include a missing <functional> include to
satisfy the use of std::less.
2019-10-15 15:24:50 -04:00
Fernando Sahmkow
64e652d8cb Kernel Thread: Cleanup THREADPROCESSORID_DONT_UPDATE. 2019-10-15 11:55:30 -04:00
Fernando Sahmkow
e28c7f5217 Kernel: Address Feedback 2 2019-10-15 11:55:28 -04:00
Fernando Sahmkow
a3524879be Kernel: Clang Format 2019-10-15 11:55:27 -04:00
Fernando Sahmkow
c32520ceb7 Kernel: Reverse global accessor removal. 2019-10-15 11:55:26 -04:00
Fernando Sahmkow
3073615dbc Kernel: Address Feedback. 2019-10-15 11:55:25 -04:00
Fernando Sahmkow
25f8606a6d Kernel Scheduler: Make sure the global scheduler shutdowns correctly. 2019-10-15 11:55:24 -04:00
Fernando Sahmkow
b3c1deba49 Kernel_Thread: Eliminate most global accessors. 2019-10-15 11:55:23 -04:00
Fernando Sahmkow
0b72b34d89 KernelSVC: Assert that condition variable address is aligned to 4 bytes. 2019-10-15 11:55:22 -04:00
Fernando Sahmkow
96b1b144af Kernel: Correct Paused scheduling 2019-10-15 11:55:21 -04:00
Fernando Sahmkow
1c6a11ab14 Kernel: Corrections to Wait Objects clearing in which a thread could still be signalled after a timeout or a cancel. 2019-10-15 11:55:20 -04:00
Fernando Sahmkow
27d571c084 Kernel: Correct redundant yields to only advance time forward. 2019-10-15 11:55:20 -04:00
Fernando Sahmkow
7176857177 Kernel: Corrections to ModifyByWaitingCountAndSignalToAddressIfEqual 2019-10-15 11:55:19 -04:00
Fernando Sahmkow
44e09e5f21 Kernel: Correct Results in Condition Variables and Mutexes 2019-10-15 11:55:18 -04:00
Fernando Sahmkow
1ec1e81373 Kernel: Clang Format 2019-10-15 11:55:17 -04:00
Fernando Sahmkow
e05a8c2385 Kernel: Remove global system accessor from WaitObject 2019-10-15 11:55:16 -04:00
Fernando Sahmkow
0cf26cee59 Scheduler: Implement Yield Count and Core migration on Thread Preemption. 2019-10-15 11:55:16 -04:00
Fernando Sahmkow
2d382de6fa Scheduler: Corrections to YieldAndBalanceLoad and Yield bombing protection. 2019-10-15 11:55:15 -04:00
Fernando Sahmkow
b49c0dab87 Kernel: Initial implementation of thread preemption. 2019-10-15 11:55:14 -04:00
Fernando Sahmkow
103f3a2fe5 Scheduler: Add protections for Yield bombing
In case of redundant yields, the scheduler will now idle the core for 
it's timeslice, in order to avoid continuously yielding the same thing 
over and over.
2019-10-15 11:55:13 -04:00
Fernando Sahmkow
82218c925a Kernel: Style and Corrections 2019-10-15 11:55:12 -04:00
Fernando Sahmkow
fcc6b34fff Correct PrepareReschedule 2019-10-15 11:55:12 -04:00
Fernando Sahmkow
3a94e7ea33 Comment and reorganize the scheduler 2019-10-15 11:55:11 -04:00
Fernando Sahmkow
b5d1e44782 Add PrepareReschedule where required. 2019-10-15 11:55:10 -04:00
Fernando Sahmkow
b8b7ebcece Correct compiling errors and addapt to the new interface. 2019-10-15 11:55:09 -04:00
Fernando Sahmkow
9031502974 Correct Supervisor Calls to work with the new scheduler, 2019-10-15 11:55:08 -04:00
Fernando Sahmkow
47c6c78c03 Redesign CPU Cores to work with the new scheduler 2019-10-15 11:55:07 -04:00
Fernando Sahmkow
57a71f899a Add interfacing to the Global Scheduler 2019-10-15 11:55:07 -04:00
Fernando Sahmkow
a1ac0c6cb4 Addapt thread class to the new Scheduler 2019-10-15 11:55:06 -04:00
Fernando Sahmkow
b164d8ee53 Implement a new Core Scheduler 2019-10-15 11:55:04 -04:00
bunnei
cab2619aeb Merge pull request #2965 from FernandoS27/fair-core-timing
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-15 11:48:30 -04:00
bunnei
0378babd15 Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1
pl_u: Move open source font archives and fix NAND error
2019-10-14 15:13:41 -04:00
bunnei
c274fd588d Merge pull request #2968 from FreddyFunk/fix-zl-zr-analog-triggers
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
2019-10-14 13:04:49 -04:00
bunnei
cd2efed922 Merge pull request #2930 from DarkLordZach/gamecard-partitions
file_sys: Add code to access raw gamecard partitions and lazily load them
2019-10-14 10:29:10 -04:00
Zach Hilman
e0b9ee9b94 card_image: Implement system update commands in XCI 2019-10-13 14:18:45 -04:00
Zach Hilman
1911f85391 pl_u: Fix mismatched rebase size error in font encryption 2019-10-13 13:46:27 -04:00
Zach Hilman
36d829c27b pl_u: Use kernel physical memory 2019-10-13 13:46:27 -04:00
Zach Hilman
b3a8a094a5 pl_u: Remove excess static qualifier 2019-10-13 13:46:27 -04:00
Zach Hilman
40284c6868 pl_u: Use OSS system archives if real archives don't exist 2019-10-13 13:46:27 -04:00
Zach Hilman
920742d418 system_archive: Synthesize shared fonts system archives 2019-10-13 13:46:10 -04:00
Zach Hilman
d6d6a87bde externals: Move OSS font data to file_sys in core 2019-10-13 13:46:10 -04:00
Lioncash
574440d59f nvflinger/buffer_queue: Remove use of a global system accessor 2019-10-12 09:17:56 -04:00
Fernando Sahmkow
a4ae11d63e Core_Timing: Address Remaining feedback. 2019-10-12 07:26:38 -04:00
Fernando Sahmkow
91f6333e23 Core_Timing: Fix tests. 2019-10-12 07:23:08 -04:00
Fernando Sahmkow
e0650a2034 Core_Timing: Address Feedback and suppress warnings. 2019-10-11 14:44:14 -04:00
Fernando Sahmkow
cfc2f30dc4 AsyncGpu: Address Feedback 2019-10-11 13:41:15 -04:00
FreddyFunk
be5dc68ca3 fixed clang format & addressed feedback 2019-10-10 23:27:00 +02:00
FreddyFunk
a31c6b2c4e yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers 2019-10-10 23:12:06 +02:00
bunnei
b41692b69b Merge pull request #2910 from FearlessTobi/port-4930
Port citra-emu/citra#4930: "Pause when in background"
2019-10-09 21:36:51 -04:00
bunnei
d46e523fda Merge pull request #2915 from vitor-k/patch-1
Link to Yuzu's wiki instead of Citra's
2019-10-09 21:35:48 -04:00
bunnei
2ba273e49e Merge pull request #2928 from ReinUsesLisp/dirty-depth-bounds
maxwell_3d: Add dirty flags for depth bounds values
2019-10-09 15:44:30 -04:00
bunnei
6b5e50d20e Merge pull request #2927 from ReinUsesLisp/polygon-offset-units
gl_rasterizer: Fix polygon offset units
2019-10-09 15:38:52 -04:00
Fernando Sahmkow
f32a49d3d8 Surfaces: Implement R4G4B4A4U format. 2019-10-09 12:57:02 -04:00
Fernando Sahmkow
b9ddb517b1 Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5 2019-10-09 12:44:31 -04:00
Fernando Sahmkow
96f2b16356 Core Timing: Correct Idle and remove lefting pragma 2019-10-09 12:30:33 -04:00
Fernando Sahmkow
65aff6930b Core Timing: General corrections and added tests. 2019-10-09 12:30:33 -04:00
Fernando Sahmkow
c9a1129c95 Tests: Eliminate old Core Timing Tests 2019-10-09 12:30:32 -04:00
Fernando Sahmkow
555866f8dc Core Timing: Rework Core Timing to run all cores evenly. 2019-10-09 12:30:31 -04:00
bunnei
e664c24355 Merge pull request #2921 from FreddyFunk/compiler-warnings-core
Services::ES fix casting warnings
2019-10-09 10:34:48 -04:00
bunnei
f1990f57f4 Merge pull request #2964 from Schplee/update-icon
Updated yuzu icon to thicker version
2019-10-09 10:33:28 -04:00
Schplee
3969591a13 Updated yuzu icon to thicker version 2019-10-08 23:33:51 -07:00
bunnei
b9c831de62 Merge pull request #2654 from DarkLordZach/lm-log-rewrite
lm: Rewrite logger to use core reporting services
2019-10-08 20:23:13 -04:00
bunnei
464353bc57 Merge pull request #2961 from DarkLordZach/azure-tag-names
ci: Correct azure tag and release names
2019-10-08 20:16:28 -04:00
bunnei
e17067642d Merge pull request #2956 from DarkLordZach/azure-win-tarxz
ci: Add TAR-XZ compression to MSVC builds
2019-10-08 20:09:48 -04:00
Zach Hilman
1817191d55 ci: Isolate upload merge step into stage 2 2019-10-08 19:52:02 -04:00
Zach Hilman
1ec23a0353 ci: Update build suffix for mock builds 2019-10-08 19:51:24 -04:00
Fernando Sahmkow
971870b89d Merge pull request #2959 from ReinUsesLisp/cbuf-hsetp2
shader/half_set_predicate: Fix HSETP2 for constant buffers
2019-10-08 12:00:44 -04:00
ReinUsesLisp
3d0f357307 shader/half_set_predicate: Fix HSETP2 for constant buffers
HSETP2 when used with a constant buffer parses the second operand type
as F32. This is not configurable.
2019-10-07 14:49:47 -03:00
ReinUsesLisp
632c9e4ee3 shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG 2019-10-07 14:48:58 -03:00
bunnei
e53e6b43f5 Merge pull request #2890 from Morph1984/hid_deactivatenpad
hid: Implement DeactivateNpad
2019-10-07 12:26:32 -04:00
Morph
29e15601f3 hid: Implement DeactivateNpad
Makes use of the already existing DeactivateController function.
2019-10-07 04:44:09 -07:00
Zach Hilman
5326d3cb3a Merge pull request #2951 from lioncash/global
core: Remove Core::CurrentProcess()
2019-10-06 20:47:48 -04:00
Zach Hilman
df80e89b8f ci: Add TAR-XZ compression to MSVC builds 2019-10-06 20:44:30 -04:00
Rodrigo Locatti
dcdd887df3 Merge pull request #2952 from lioncash/warning
bcat: Silence various warnings
2019-10-06 23:35:12 +00:00
Rodrigo Locatti
3cb4c9f08a Merge pull request #2955 from lioncash/allocator
alignment: Resolve allocator construction issues on debug
2019-10-06 23:30:54 +00:00
Lioncash
57ffada746 alignment: Resolve allocator construction issues on debug
This was related to the source allocator being passed into the
constructor potentially having a different type than allocator being
constructed.

We simply need to provide a constructor to handle this case.

This resolves issues related to the allocator causing debug builds on
MSVC to fail.
2019-10-06 18:49:49 -04:00
Lioncash
9aafb2a277 alignment: Specify trait definitions within the allocator
Allows containers and other data structures to consider optimizations
based off of them. We satisfy all of these requirements anyways.
2019-10-06 18:48:05 -04:00
Fernando Sahmkow
8f407adeeb Merge pull request #2954 from ReinUsesLisp/fix-invalidation
gl_shader_disk_cache: Properly ignore existing cache
2019-10-06 17:48:14 -04:00
ReinUsesLisp
58b597c5ec gl_shader_disk_cache: Properly ignore existing cache
Previously old entries where appended to the file even if the shader
cache was ignored at boot. Address that issue.
2019-10-06 18:00:20 -03:00
Lioncash
0705ce0ed1 bcat/module: Silence truncation warnings
We need to perform explicit casts here, otherwise we're implicitly
truncating a 64-bit type to a 32-bit one.
2019-10-06 15:38:12 -04:00
Lioncash
7e77d1593f bcat: Take std::function instance by value in NullBackend's constructor
Without this, the std::move within the constructor initializer list
won't be able to actually perform a move.
2019-10-06 15:38:12 -04:00
Lioncash
81adf46d1d bcat: In-class initialize ProgressServiceBackend's impl member
Allows us to remove a constructor initializer list.
2019-10-06 15:38:12 -04:00
Lioncash
3fcd2180e4 bcat: Make ProgressServiceBackend's constructor take a std::string_view
Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
2019-10-06 15:38:09 -04:00
bunnei
123c0580b4 Merge pull request #2953 from DarkLordZach/azure-titlebars-gamename
qt: Fix game name format error
2019-10-06 15:13:57 -04:00
Zach Hilman
81fff7aec0 qt: Fix game name format error 2019-10-06 15:07:04 -04:00
Lioncash
f2fa16b609 bcat: Make ProgressServiceBackend's GetEvent() const
This member function doesn't modify internal member state, so it can be
marked const.
2019-10-06 14:03:18 -04:00
Lioncash
329081fcb7 boxcat: Silence an unused variable warning
On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code.
2019-10-06 14:00:32 -04:00
Lioncash
839b38c404 core/core: Remove unused header
This isn't used anywhere in either the cpp or header file.
2019-10-06 13:54:27 -04:00
Lioncash
f1382cf0e7 core: Remove Core::CurrentProcess()
This only encourages the use of the global system instance (which will
be phased out long-term). Instead, we use the direct system function
call directly to remove the appealing but discouraged short-hand.
2019-10-06 13:53:12 -04:00
Lioncash
69f16ba50e hle/service: Replace global system instance calls with instance-based ones
Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.

This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
2019-10-06 13:42:23 -04:00
bunnei
deecd7f074 Merge pull request #2942 from ReinUsesLisp/clang-warnings
Silence miscellaneous warnings
2019-10-05 20:41:20 -04:00
bunnei
6f511c8006 Merge pull request #2943 from DarkLordZach/azure-titlebars-v2
ci: Add custom titlebars for mainline and patreon
2019-10-05 19:29:35 -04:00
Fernando Sahmkow
47ccfabe18 Merge pull request #2944 from lioncash/ast
video_core/shader: Minor changes
2019-10-05 12:02:51 -04:00
Lioncash
f883cd4f0e video_core/control_flow: Eliminate variable shadowing warnings 2019-10-05 09:14:27 -04:00
Lioncash
25702b6256 video_core/control_flow: Eliminate pessimizing moves
These can inhibit the ability of a compiler to perform RVO.
2019-10-05 09:14:27 -04:00
Lioncash
d82b181d44 video_core/ast: Unindent most of IsFullyDecompiled() by one level 2019-10-05 09:14:27 -04:00
Lioncash
6c41d1cd7e video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Allows the function to be non-allocating in terms of the output string.
2019-10-05 09:14:27 -04:00
Lioncash
3c54edae24 video_core/ast: Eliminate variable shadowing warnings 2019-10-05 09:14:26 -04:00
Lioncash
5a0a9c7449 video_core/ast: Replace std::string with a constexpr std::string_view
Same behavior, but without the need to heap allocate
2019-10-05 09:14:26 -04:00
Lioncash
3a20d9734f video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
2019-10-05 09:14:26 -04:00
Lioncash
43503a69bf video_core/{ast, expr}: Organize forward declaration
Keeps them alphabetically sorted for readability.
2019-10-05 09:14:26 -04:00
Lioncash
50ad745585 video_core/expr: Supply operator!= along with operator==
Provides logical symmetry to the interface.
2019-10-05 09:14:26 -04:00
Lioncash
8eb1398f8d video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
2019-10-05 09:14:23 -04:00
Lioncash
8e0c80f269 video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
2019-10-05 08:22:03 -04:00
David
3728bbc22a Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.
2019-10-05 21:52:20 +10:00
Zach Hilman
57fe7fdec0 qt: Change titlebar formatting 2019-10-05 00:10:04 -04:00
Zach Hilman
3d4a0b94e3 common: Add additional SCM revision fields 2019-10-05 00:09:49 -04:00
Zach Hilman
d45ad75404 ci: Add version counter variable 2019-10-05 00:09:11 -04:00
ReinUsesLisp
fe7f20e659 maxwell_3d: Add dirty flags for depth bounds values
This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds.
2019-10-05 04:07:47 +00:00
bunnei
0a662d009b Merge pull request #2917 from FernandoS27/fermi-deduction-2
TextureCache: Add the ability to deduce if two textures are depth on blit.
2019-10-04 20:12:01 -04:00
Fernando Sahmkow
538f5880ff GL_Renderer: Remove lefting snippet. 2019-10-04 19:59:55 -04:00
Fernando Sahmkow
75395605d6 NvFlinger: Remove leftover from corrections and clang format. 2019-10-04 19:59:54 -04:00
Fernando Sahmkow
9f2719d1a4 Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. 2019-10-04 19:59:53 -04:00
Fernando Sahmkow
3f104464de Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
Fernando Sahmkow
69fa2e6525 Nvdrv: Correct Event setup in Nvdrv
Events are supposed to be cleared on quering. This fixes that issue.
2019-10-04 19:59:52 -04:00
Fernando Sahmkow
782b7a0ca4 NVFlinger: Reverse the change that only signaled events on buffer acquire.
This has been hardware tested and it seems that NVFlinger will still 
signal even if there are no buffers to present.
2019-10-04 19:59:51 -04:00
Fernando Sahmkow
ffc2ce89a0 Nvdrv: Do framelimiting only in the CPU Thread 2019-10-04 19:59:50 -04:00
Fernando Sahmkow
976d9ef43c NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu. 2019-10-04 19:59:49 -04:00
Fernando Sahmkow
5b5e60ffec GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time.
2019-10-04 19:59:48 -04:00
Fernando Sahmkow
4e9f975935 Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs 2019-10-04 19:59:47 -04:00
ReinUsesLisp
25ee892d5e audio/audout_u: Change formatting for old clang-format versions 2019-10-04 23:51:56 +00:00
ReinUsesLisp
e1afeec76d yuzu/game_list_worker: Silence warnings 2019-10-04 23:41:22 +00:00
ReinUsesLisp
f297e9ff22 yuzu/game_list: Silence -Wswitch and -Wunused-variable 2019-10-04 23:41:22 +00:00
ReinUsesLisp
2b9b695fa7 yuzu/configure_service: Silence -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
e03f46fb0e yuzu_tester: Remove unused variable 2019-10-04 23:41:22 +00:00
ReinUsesLisp
8d0b1a957e service/nvdrv: Silence -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
5c907f85fc service/nfp: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
0759df0aff service/hid: Silence -Wunused and -Wswitch 2019-10-04 23:41:22 +00:00
ReinUsesLisp
ab6f8d8a1e service/am: Silence -Wreorder 2019-10-04 23:41:21 +00:00
ReinUsesLisp
634c6e24b0 service/hid: Remove unused system reference 2019-10-04 23:41:21 +00:00
ReinUsesLisp
1dbd22e695 service/friend: Remove unused field 2019-10-04 23:41:21 +00:00
ReinUsesLisp
99db7d23dd service/filesystem: Silence -Wunused-variable 2019-10-04 23:41:21 +00:00
ReinUsesLisp
8566096794 service/bcat: Silence -Wreorder and -Wunused 2019-10-04 23:41:21 +00:00
ReinUsesLisp
87e7cc2d5a service/audio: Silence -Wunused 2019-10-04 23:28:34 +00:00
ReinUsesLisp
aacb473aa2 service/apm: Silence -Wunused and -Wreorder 2019-10-04 23:28:34 +00:00
ReinUsesLisp
f4417eab8f common/file_util: Silence -Wswitch 2019-10-04 23:28:34 +00:00
Fernando Sahmkow
ab47a660c8 Texture_Cache: Blit Deduction corrections and simplifications. 2019-10-04 18:53:47 -04:00
Fernando Sahmkow
2036504a82 TextureCache: Add the ability to deduce if two textures are depth on blit. 2019-10-04 18:53:46 -04:00
Fernando Sahmkow
e6eae4b815 Shader_ir: Address feedback 2019-10-04 18:52:57 -04:00
Fernando Sahmkow
3c09d9abe6 Shader_Ir: Address Feedback and clang format. 2019-10-04 18:52:57 -04:00
Fernando Sahmkow
507a9c6a40 vk_shader_decompiler: Correct Branches inside conditionals. 2019-10-04 18:52:56 -04:00
Fernando Sahmkow
000ad558dd vk_shader_decompiler: Clean code and be const correct. 2019-10-04 18:52:55 -04:00
Fernando Sahmkow
7c756baa77 Shader_IR: clean up AST handling and add documentation. 2019-10-04 18:52:55 -04:00
Fernando Sahmkow
5ea740beb5 Shader_IR: Correct OutwardMoves for Ifs 2019-10-04 18:52:54 -04:00
Fernando Sahmkow
100a4bd988 vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD 2019-10-04 18:52:54 -04:00
Fernando Sahmkow
189a50bc2a gl_shader_decompiler: Refactor and address feedback. 2019-10-04 18:52:53 -04:00
Fernando Sahmkow
b3c46d6948 Shader_IR: corrections and clang-format 2019-10-04 18:52:53 -04:00
Fernando Sahmkow
466cd52ad4 vk_shader_compiler: Correct SPIR-V AST Decompiling 2019-10-04 18:52:52 -04:00
Fernando Sahmkow
2e9a810423 Shader_IR: allow else derivation to be optional. 2019-10-04 18:52:52 -04:00
Fernando Sahmkow
ca9901867e vk_shader_compiler: Implement the decompiler in SPIR-V 2019-10-04 18:52:51 -04:00
Fernando Sahmkow
0366c18d87 Shader_IR: mark labels as unused for partial decompile. 2019-10-04 18:52:51 -04:00
Fernando Sahmkow
47e4f6a52c Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
Fernando Sahmkow
38fc995f6c gl_shader_decompiler: Implement AST decompiling 2019-10-04 18:52:50 -04:00
Fernando Sahmkow
6fdd501113 shader_ir: Declare Manager and pass it to appropiate programs. 2019-10-04 18:52:49 -04:00
Fernando Sahmkow
8be6e1c522 shader_ir: Corrections to outward movements and misc stuffs 2019-10-04 18:52:48 -04:00
Fernando Sahmkow
4fde66e609 shader_ir: Add basic goto elimination 2019-10-04 18:52:48 -04:00
Fernando Sahmkow
c17953978b shader_ir: Initial Decompile Setup 2019-10-04 18:52:47 -04:00
Rodrigo Locatti
d633397883 Merge pull request #2941 from FernandoS27/fix-master
SDL: Fix missing header
2019-10-04 22:50:15 +00:00
Fernando Sahmkow
678d9ccad6 SDL: Fix missing header
This fixes linux and mingw builds.
2019-10-04 18:14:11 -04:00
bunnei
94c34f23d7 Merge pull request #2896 from FearlessTobi/port-4950
Port citra-emu/citra#4950: "Add FPS to SDL title bar"
2019-10-04 15:51:03 -04:00
bunnei
7fbaf62bac Merge pull request #2936 from VPeruS/use-isallzeroarray
[crypto] Use IsAllZeroArray helper function
2019-10-04 15:44:35 -04:00
bunnei
accdb84993 Merge pull request #2940 from lioncash/zlib
externals: Track mainline zlib as a submodule
2019-10-04 15:44:13 -04:00
Lioncash
e29492d114 CMakeLists: Make libzip excluded from the ALL target
Likewise, we also only want to link in the libraries that we actually
make use of (so we don't need to worry about linking in test targets).
2019-10-04 05:02:01 -04:00
Lioncash
80bdb44ead externals: Use upstream zlib
We don't need to depend on a custom fork for this. We can add the
library as is, and then make it excluded from the ALL target, so we only
link in the libraries that we actually make use of.
2019-10-04 05:01:57 -04:00
bunnei
c818728513 Merge pull request #2898 from FearlessTobi/port-4004
Port citra-emu/citra#4004: "qt_themes: add two colorful themes"
2019-10-03 21:34:40 -04:00
David
9aac7fbc22 Merge pull request #2539 from DarkLordZach/bcat
bcat: Implement BCAT service and connect to yuzu Boxcat server
2019-10-03 19:06:13 +10:00
bunnei
6bfabdedfd Merge pull request #2937 from DarkLordZach/azure-msvc
ci: Add windows MSVC builds to patreon and mainline pipelines
2019-10-02 19:28:03 -04:00
Zach Hilman
a86e52a375 ci: Correct mainline release dependency 2019-10-02 18:54:05 -04:00
Zach Hilman
53be058e74 ci: Add Mainline tagline 2019-10-02 18:51:21 -04:00
Zach Hilman
d648cd562a ci: Use MSVC windows for patreon 2019-10-02 18:23:09 -04:00
Zach Hilman
bfa60e2d4e ci: Use MSVC windows for mainline 2019-10-02 17:58:52 -04:00
Zach Hilman
514b74a098 ci: Add MSVC build template 2019-10-02 17:58:33 -04:00
Zach Hilman
49344111cc ci: Add Windows MSVC package script 2019-10-02 17:53:53 -04:00
Zach Hilman
c56822a405 ci: Fix unset environment variable bug 2019-10-02 17:53:37 -04:00
vperus
29b1d0db0f [crypto] Use IsAllZeroArray helper function 2019-10-02 19:20:45 +03:00
Zach Hilman
e55d086cc9 qt: Add service dialog 2019-10-02 08:35:43 -04:00
bunnei
f8ce672b67 Merge pull request #2932 from DarkLordZach/azure-gitpages
ci: Iterate through GitHub pages for pull requests
2019-10-01 23:22:49 -04:00
Zach Hilman
0e58bfedfd ci: Check additional pages on GitHub 2019-10-01 21:54:26 -04:00
Zach Hilman
7d46416a16 ci: Iterate through GitHub pages for pull requests 2019-10-01 21:38:09 -04:00
bunnei
5e677a3178 Merge pull request #2904 from ogniK5377/better-signal-hid
Signal styleset changes at a better time
2019-10-01 10:58:02 -04:00
bunnei
c26e9c4cd1 Merge pull request #2924 from MysticExile/readme-2
Remove AppVeyor status from the readme.md
2019-10-01 10:57:19 -04:00
bunnei
80d6abc08b Merge pull request #2929 from DarkLordZach/azure-patreon-merge-extra
ci: Merge patreon tagged PRs from public repository during merge step.
2019-10-01 10:56:50 -04:00
Zach Hilman
5d86c52a3a boxcat: Use updated game-asset API URL and tags 2019-10-01 09:13:31 -04:00
Zach Hilman
19c466dfb1 bcat: Add FSC accessors for BCAT data
Ports BCAT to use FSC interface
2019-10-01 09:13:09 -04:00
ReinUsesLisp
69c806feb6 gl_rasterizer: Fix polygon offset units
For some reason hardware divides polygon offset units by two. This is
visible since drivers multiply the application requested polygon offset
by two.
2019-10-01 02:00:23 -03:00
Zach Hilman
bcf1eafb8b boxcat: Implement events global field 2019-09-30 17:28:23 -04:00
Zach Hilman
2d410ddf4d bcat: Implement DeliveryCacheProgressImpl structure
Huge thanks to lioncash for re-ing this for me.
2019-09-30 17:27:23 -04:00
Zach Hilman
92b70a3bf9 boxcat: Use Etag header names for file digest 2019-09-30 17:27:23 -04:00
Zach Hilman
e8183f9ef0 boxcat: Add downloading and client for launch parameter data 2019-09-30 17:27:23 -04:00
Zach Hilman
b8ce87103d bcat: Add backend function for BCAT Indirect (launch parameter)
Returns the data that should be returned by PopLaunchParameter kind=ApplicationSpecific.
2019-09-30 17:27:23 -04:00
Zach Hilman
ea17b294ea bcat: Expose CreateBackendFromSettings helper function 2019-09-30 17:27:23 -04:00
Zach Hilman
fe8c7e66e2 am: Unstub PopLaunchParameter and add bcat connection for app-specific data
Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat,
2019-09-30 17:27:23 -04:00
Zach Hilman
02f8f1bb3e configure_service: Allow Qt to open external links 2019-09-30 17:26:10 -04:00
Zach Hilman
d8bcb1e973 cmake: Add cmake option to build Boxcat backend
Default enabled
2019-09-30 17:26:10 -04:00
Zach Hilman
f0551aef09 yuzu: Add UI tab to configure BCAT services
Also displays current events if boxcat is selected.
2019-09-30 17:26:10 -04:00
Zach Hilman
102db206e0 bcat: Implement cmd 90201 ClearDeliveryCacheStorage
Takes a title ID and simply deletes all the data for that title ID's bcat. Invokes the respective backend command.
2019-09-30 17:23:26 -04:00
Zach Hilman
1bde5a3c6a bcat: Implement cmd 30100 SetPassphrase
Takes a title ID and passphrase (0x40 byte string) and passes it to the backend.
2019-09-30 17:23:26 -04:00
Zach Hilman
86773a7f08 bcat: Implement cmd RequestSyncDeliveryCache and variant
Variant also supports only updating a single directory. These just both invoke backend commands.
2019-09-30 17:23:26 -04:00
Zach Hilman
cb7c96b96a bcat: Implement IDeliveryCacheProgressService commands
Used to query completion status and events for the current delivery task.
2019-09-30 17:23:26 -04:00
Zach Hilman
f352ad5c93 bcat: Implement IDeliveryCacheFileService commands
Used to read the contents of files and access their metadata.
2019-09-30 17:23:26 -04:00
Zach Hilman
8812018c1d bcat: Implement IDeliveryCacheDirectoryService commands
Used to list and get directories at the root level.
2019-09-30 17:23:26 -04:00
Zach Hilman
862131ead9 bcat: Implement IDeliveryCacheStorageService commands
Used to create subclasses to manage files and directories and to list directories.
2019-09-30 17:23:26 -04:00
Zach Hilman
78d146f907 bcat: Add commands to create IDeliveryCacheStorageService
Used to access contents of download.
2019-09-30 17:23:26 -04:00
Zach Hilman
68658a8385 module: Create BCAT backend based upon Settings value on construction 2019-09-30 17:23:26 -04:00
Zach Hilman
2903f3524e bcat: Add BCAT backend for Boxcat service
Downloads content from yuzu servers and unpacks it into the temporary directory provided. Fully supports all Backend features except passphrase.
2019-09-30 17:21:53 -04:00
Zach Hilman
2c0b75a744 bcat: Add backend class to generify the functions of BCAT
Provides the most abstract simplified functions of BCAT as functions. Also includes a NullBackend class which is just a no-op.
2019-09-30 17:21:53 -04:00
Zach Hilman
647992e666 settings: Add option to set BCAT backend 2019-09-30 17:21:53 -04:00
Zach Hilman
532ec459b8 nifm: Signal to applications that internet access is available 2019-09-30 17:21:53 -04:00
Zach Hilman
f6c53526b3 core/loader: Track the NSO build ID of the current process 2019-09-30 17:21:53 -04:00
Zach Hilman
943662dc3c applets: Add accessor for AppletFrontendSet
Allows other services to call applets without using LLE.
2019-09-30 17:20:49 -04:00
Zach Hilman
f2073217a4 filesystem: Add getter for BCAT temporary directory 2019-09-30 17:20:49 -04:00
Zach Hilman
c00ed8f4ff vfs: Add function to extract ZIP file into virtual filesystem 2019-09-30 17:18:38 -04:00
Zach Hilman
84b6059012 externals: Add zlib and libzip libraries to handle ZIP file parsing 2019-09-30 17:18:38 -04:00
Zach Hilman
4ea425d6cf ci: Correct arguments for mergebot script 2019-09-30 13:43:34 -04:00
Zach Hilman
e6f3aad84e ci: Populate patreon PRs on public repository 2019-09-30 09:29:28 -04:00
bunnei
e11afeb34d Merge pull request #2923 from yuzu-emu/revert-2574-dynarmic-jit-nullptr
Revert "arm_dynarmic: Check if jit is nullptr when preparing reschedule"
2019-09-29 21:54:36 -04:00
bunnei
dc29919bbe Revert "arm_dynarmic: Check if jit is nullptr when preparing reschedule" 2019-09-29 21:54:19 -04:00
bunnei
28538bba9c Merge pull request #2574 from DarkLordZach/dynarmic-jit-nullptr
arm_dynarmic: Check if jit is nullptr when preparing reschedule
2019-09-29 21:44:10 -04:00
FreddyFunk
7b93c4646a Services::ES fix casting warnings 2019-09-29 22:45:09 +02:00
Ethan
4bd6196b0a Remove AppVeyor status 2019-09-29 22:32:44 +02:00
Vitor K
d901983085 Link to Yuzu's wiki instead of Citra's
The original Contributing.md had differences, such as some links, so I created a page on yuzu's wiki based on the original file.
2019-09-27 21:49:08 -03:00
Rodrigo Locatti
8a2e96de2e Merge pull request #2909 from MysticExile/fmt-2
externals: Update fmt to master
2019-09-27 14:09:32 -03:00
Rodrigo Locatti
c4a99944f2 Merge pull request #2911 from DarkLordZach/azure-patreon
ci: Add azure patreon pipeline
2019-09-26 19:30:33 -03:00
Zach Hilman
867e1db287 ci: Add two step patreon build pipeline 2019-09-26 09:42:22 -04:00
Zach Hilman
0ba7055873 ci: Add private mergebot CI templates 2019-09-26 09:29:33 -04:00
Zach Hilman
3f52bb5677 ci: Optionally prepend commit messages with environment variable 2019-09-26 09:29:15 -04:00
Zach Hilman
ab8d122384 ci: Add private mergebot script
Uses Azure instead of GitHub
2019-09-26 09:28:59 -04:00
FearlessTobi
b89fb6e1be yuzu: Pause when in background
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-26 14:54:31 +02:00
Ethan
3e5790de79 externals: Update fmt to master 2019-09-26 00:34:37 +02:00
bunnei
da07373599 Merge pull request #2864 from ReinUsesLisp/fix-clang-decompiler
gl_shader_decompiler: Fix clang build issues
2019-09-25 17:46:02 -04:00
David Marcec
77fbf29047 Signal styleset changes at a better time
We should signal when a net controller is added and our event should be manual, not automatic.
2019-09-24 17:24:37 +10:00
ReinUsesLisp
f926230ab1 gl_shader_decompiler: Add tailing return for HUnpack2 2019-09-24 01:03:59 -03:00
ReinUsesLisp
25bfaffdff gl_shader_decompiler: Fix clang build issues 2019-09-24 01:03:27 -03:00
bunnei
376f1a4432 Merge pull request #2869 from ReinUsesLisp/suld
shader/image: Implement SULD and fix SUATOM
2019-09-23 21:47:03 -04:00
Zach Hilman
c4f3400bea card_image: Add accessors for raw partitions in XCI 2019-09-22 21:51:46 -04:00
Zach Hilman
3952c73aee card_image: Lazily load partitions in XCI 2019-09-22 21:50:29 -04:00
Zach Hilman
3895f7e456 pfs: Provide accessors for file sizes and offsets 2019-09-22 21:44:36 -04:00
James Rowe
2f5545f8de Merge pull request #2901 from DarkLordZach/mainline-title-bar
ci: Properly parse Azure CI details in title bar
2019-09-22 18:14:08 -06:00
Zach Hilman
921dae5e83 ci: Correct GitHub Release name 2019-09-22 19:06:48 -04:00
Zach Hilman
15805f4e01 ci: Determine build date via bash 2019-09-22 18:39:29 -04:00
Zach Hilman
851c5d67ae ci: Update to use date as build number 2019-09-22 17:23:47 -04:00
Zach Hilman
14248685af cmake: Add SCM detection for Azure 2019-09-22 17:23:10 -04:00
Zach Hilman
cc3db2aa43 ci: Split mainline pipeline and add support for GitHub releases (#2900)
* ci: Add mock build alternative for fast testing

* ci: Always cache build

* ci: Extract steps to download build stage artifacts

* ci: Add template to release to GitHub

* ci: Add template to release to Azure Universal Artifacts

* ci: Split mainline to two pipelines
2019-09-22 20:01:29 +00:00
Zach Hilman
6212df3beb lm: Flush manager output on core shutdown 2019-09-22 12:34:55 -04:00
Zach Hilman
fa6531ab0f lm: Rename Initialize to Log and implement with manager/reporter
Allows saving and clearer output of data.
2019-09-22 12:34:55 -04:00
Zach Hilman
ef9a7fa1f5 lm: Implement manager class to output to reporter 2019-09-22 12:34:55 -04:00
Zach Hilman
4153bd8d17 core: Add LM::Manager to system
Allows centralized control over logging mechanisms.
2019-09-22 12:34:55 -04:00
Zach Hilman
82bf055eca reporter: Add log output for packaged lm log data
Takes the vector from head to tail of log data and saves it.
2019-09-22 12:34:33 -04:00
FearlessTobi
855e7237ff qt_themes: add two colorful themes
These two colorful themes are based on the Default and Dark themes, and contain icons that are colored rather than black and white. These icons come from icons8.com and they have been slightly revised by me. I'm pretty sure I was licensed to use them for Citra.

Co-Authored-By: Pengfei Zhu <zhupengfei321@sina.cn>
2019-09-22 16:42:00 +02:00
David
aaec1562f8 Merge pull request #2683 from DarkLordZach/lock-exit
am: Implement exit locking and self exit commands
2019-09-23 00:37:12 +10:00
David
a9abf4e7f8 Merge pull request #2889 from FearlessTobi/adwsawdawd
Add missing include
2019-09-23 00:30:12 +10:00
Zach Hilman
b835d76311 Merge pull request #2876 from ogniK5377/AcquireNpadStyleSetUpdateEventHandle-fix
AcquireNpadStyleSetUpdateEventHandle should have a separate event for each controller type
2019-09-22 10:06:48 -04:00
Zach Hilman
b7725812ac Merge pull request #2877 from ogniK5377/framecount-rev7
Added frame_count for REV5 audio renderer
2019-09-22 10:05:44 -04:00
Zach Hilman
9f3bf6d157 main: Use const on all variable initializations 2019-09-22 10:02:07 -04:00
David
e31c15606b Merge pull request #2895 from FearlessTobi/debug-logs
service/acc: Lower log severity from INFO to DEBUG
2019-09-22 23:50:49 +10:00
jroweboy
64dbc92b61 Add FPS to SDL title bar
Also fix a small issue with incorrect shutdown ordering in SDL.
Previously the system would still be running so the telemetry task
didn't launch and detached_tasks would assert(count == 0)
2019-09-22 15:49:39 +02:00
FearlessTobi
e22e0eb8d7 Add missing include 2019-09-22 15:47:21 +02:00
Fernando Sahmkow
a755f24369 Merge pull request #2873 from ogniK5377/new-ioctls
Initial implementation of Ioctl2 & Ioctl3
2019-09-22 09:45:29 -04:00
David Marcec
59fd910355 removed comment 2019-09-22 23:42:52 +10:00
David Marcec
654427d4d0 Rebased 2019-09-22 23:42:41 +10:00
Fernando Sahmkow
4ace69de9c Merge pull request #2884 from ogniK5377/deglobal-sys-services
Remove usage of System::CurrentInterface() from most services
2019-09-22 09:38:13 -04:00
FearlessTobi
82979296d2 service/acc: Lower log severity from INFO to DEBUG
According to ogniK, this should have always been Debug and not Info.
2019-09-22 15:15:07 +02:00
David
9d69206cd0 Merge pull request #2870 from FernandoS27/multi-draw
Implement a MME Draw commands Inliner and correct host instance drawing
2019-09-22 23:13:02 +10:00
Fernando Sahmkow
822ca65d69 Merge pull request #2891 from FearlessTobi/rod-tex
video_core: Implement RGBX16F and lower Surface Copy log severity
2019-09-22 09:11:28 -04:00
David
3bfba23362 Merge pull request #2867 from ReinUsesLisp/configure-framebuffers-clean
gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
2019-09-22 23:10:07 +10:00
Fernando Sahmkow
68f5aff64f Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
David Marcec
9513abbb0a removed unneeded semicolon 2019-09-22 18:50:34 +10:00
David
cf1e4770f9 Merge pull request #2893 from ogniK5377/revert-dlz
Revert "Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1"
2019-09-22 18:09:55 +10:00
David Marcec
d961d5479e Revert "Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1"
This reverts commit fa1c60c33e, reversing
changes made to e34899067b.
2019-09-22 17:47:25 +10:00
David Marcec
e73ac40eaa Removed reference to core timing to nvflinger and used system instead 2019-09-22 16:55:15 +10:00
David Marcec
aed884d121 marked controller constructors as explicit 2019-09-22 16:41:38 +10:00
David Marcec
bd1c4ec9a0 Rebase 2019-09-22 16:41:34 +10:00
David Marcec
fcdbf0bc53 Rebase 2019-09-22 16:40:58 +10:00
David Marcec
4d220964df Deglobalize System: Vi 2019-09-22 16:38:03 +10:00
David Marcec
2c6e4ce0ad Deglobalize System: Time 2019-09-22 16:38:02 +10:00
David Marcec
36a97dd8a2 Rebase 2019-09-22 16:37:59 +10:00
David Marcec
d6e830d877 Deglobalize System: NvFlinger 2019-09-22 16:35:51 +10:00
David Marcec
f21ab654db Rebase 2019-09-22 16:35:43 +10:00
David Marcec
8d3ff2b127 Deglobalize System: Nim 2019-09-22 16:30:34 +10:00
David Marcec
ad53dc0106 Deglobalize System: Nifm 2019-09-22 16:30:33 +10:00
David Marcec
8df2a98f75 Deglobalize System: NFP 2019-09-22 16:30:32 +10:00
David Marcec
482a03f8a5 Deglobalize System: LDR 2019-09-22 16:30:31 +10:00
David Marcec
07823b61a1 Deglobalize System: IRS 2019-09-22 16:30:30 +10:00
David Marcec
28181919a6 Deglobalize System: Hid 2019-09-22 16:30:29 +10:00
David Marcec
a9e9570d84 Deglobalize System: Friend 2019-09-22 16:30:27 +10:00
David Marcec
a40e5b2def Deglobalize System: Fatal 2019-09-22 16:30:25 +10:00
David Marcec
c33faabb27 Deglobalize System: Btm 2019-09-22 16:30:24 +10:00
David Marcec
f2b61ff073 Deglobalize System: Btdrv 2019-09-22 16:30:20 +10:00
David Marcec
7da8e3f812 Deglobalize System: Aoc 2019-09-22 16:30:17 +10:00
David Marcec
2dbfac652e Deglobalize System: Am 2019-09-22 16:30:14 +10:00
David
9187350b32 Merge pull request #2535 from DarkLordZach/cheat-v2
cheat_engine: Use Atmosphere's Cheat VM and fix cheat crash
2019-09-22 16:24:42 +10:00
David
fa1c60c33e Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1
system_archive: Move shared font data to system_archive and fix extended font data
2019-09-22 16:09:22 +10:00
Zach Hilman
2a4730cbee pl_u: Use kernel physical memory 2019-09-21 23:00:22 -04:00
Zach Hilman
60c2e9e675 qt: Prompt user for confirmation if exit lock is active 2019-09-21 22:46:57 -04:00
Zach Hilman
2bddc03468 dmnt_cheat_vm: Default initialize structure values 2019-09-21 22:43:49 -04:00
David
e34899067b Merge pull request #2886 from MysticExile/dynarmic
externals: Update dynarmic to master
2019-09-22 12:41:50 +10:00
David Marcec
6325c3044c server side clang format fix2 2019-09-22 12:26:03 +10:00
Zach Hilman
e58e3719d8 am: Implement ISelfController ExitLock commands 2019-09-21 22:25:18 -04:00
Zach Hilman
a7fda84902 am: Implement ISelfController Exit
Closes the current application.
2019-09-21 22:25:18 -04:00
Zach Hilman
4c1c8801a5 am: Add RequestExit event to AppletMessageQueue
Tested against libnx, signals to games to begin cleanup.
2019-09-21 22:24:10 -04:00
Zach Hilman
bbc1437188 core: Track system exit lock status
Used to determine if yuzu should confirm before pausing or stopping a game.
2019-09-21 22:23:44 -04:00
David Marcec
d3783fcc52 Use clang-format provided by build server 2019-09-22 12:21:07 +10:00
Zach Hilman
885ea2de2a pl_u: Remove excess static qualifier 2019-09-21 22:17:30 -04:00
Zach Hilman
94afffe9e5 pl_u: Use OSS system archives if real archives don't exist 2019-09-21 21:50:41 -04:00
David
a1b8e5d09a Merge pull request #2612 from DarkLordZach/prepo-new
prepo: Implement New, System, and Non-User variants of SaveReport
2019-09-22 11:49:36 +10:00
Zach Hilman
682174b112 dmnt_cheat_vm: Make Cheat VM compliant to code style 2019-09-21 21:45:05 -04:00
Zach Hilman
3e729c13cc core: Initialize cheats after load to avoid VMManager crash
This used to occur due to the VMManager being nullptr at the time cheats were registered (during load, but before it was done). This is bypassed by not accessing the VMManager for offset data until load is complete,
2019-09-21 21:45:05 -04:00
Zach Hilman
37850eeee5 core: Update RegisterCheatList for new VM 2019-09-21 21:45:05 -04:00
Zach Hilman
a0055192fe patch_manager: Update cheat parsing for new VM 2019-09-21 21:45:05 -04:00
Zach Hilman
c6becfc9f5 nso: Pass build ID directly
As opposed to converting to string and then back to hex array
2019-09-21 21:44:22 -04:00
Zach Hilman
7d41c1f523 cheat_engine: Move to memory and strip VM
This is to go with the Atmosphere VM port, now it just contains the callbacks needed for the interface between DmntCheatVm and yuzu, along with the cheat parsers.
2019-09-21 21:44:22 -04:00
Zach Hilman
12aa127df3 memory: Port Atmosphere's DmntCheatVm
This was done because the current VM contained many inaccuracies and this also allows cheats to have identical behavior between hardware and yuzu.
2019-09-21 21:44:22 -04:00
Zach Hilman
470466b31b log: Add logging class for Cheat Engine
This is better than just using something like Common.Filesystem or Common.Memory
2019-09-21 21:44:22 -04:00
David
c9ccdfbeac Merge pull request #2430 from DarkLordZach/fs-controller
core: Implement FileSystemController to deglobalize FS services
2019-09-22 11:42:34 +10:00
FearlessTobi
01fc969a5f Fix clang-format 2019-09-22 02:21:56 +02:00
FearlessTobi
366e900376 fermi_2d: Lower surface copy log severity to DEBUG 2019-09-22 02:18:57 +02:00
FearlessTobi
55d272efe6 video_core: Implement RGBX16F PixelFormat 2019-09-22 02:16:44 +02:00
Zach Hilman
8b857fc7c2 system_archive: Synthesize shared fonts system archives 2019-09-21 19:21:58 -04:00
Zach Hilman
ae9604faba pl_u: Expose method to encrypt TTF to BFTTF 2019-09-21 19:21:58 -04:00
Zach Hilman
361a8fa318 externals: Move OSS font data to file_sys in core 2019-09-21 19:21:22 -04:00
Zach Hilman
8dd2e91427 prepo: Remove system global accessors 2019-09-21 19:17:45 -04:00
Zach Hilman
daf9cd9358 prepo: Implement SaveReport New and System variants 2019-09-21 19:17:08 -04:00
Zach Hilman
787b191abf reporter: Differentiate between Old, New, and System play reports 2019-09-21 19:17:08 -04:00
Zach Hilman
038bcec111 configure_debug: Move reporting option to logging 2019-09-21 18:43:20 -04:00
Zach Hilman
ccd70819c2 config: Remove Dump options from configure_debug 2019-09-21 16:50:39 -04:00
Zach Hilman
a49169e819 filesystem: Add const qualification to various accessors 2019-09-21 16:50:39 -04:00
Zach Hilman
d4d38dd44d yuzu: Add UI to manage filesystem paths and sizes 2019-09-21 16:50:39 -04:00
Zach Hilman
c182688ad6 core: Store FileSystemController in core 2019-09-21 16:50:39 -04:00
Zach Hilman
2590b5a9ea settings: Add options for managing gamecard emulation 2019-09-21 16:43:10 -04:00
Zach Hilman
918119ae1b settings: Add options for setting storage sizes 2019-09-21 16:43:10 -04:00
Zach Hilman
c6ff4a6f4d yuzu: Port old usages of Filesystem namespace to FilesystemController 2019-09-21 16:43:10 -04:00
Zach Hilman
faf628ad8d settings: Update LogSettings to show NAND/SDMC paths from FileUtil 2019-09-21 16:43:10 -04:00
Zach Hilman
ccaafaccfc card_image: Add accessors for gamecard certificate
Used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman
77f9ecd32b card_image: Add functions to query gamecard update partition
Includes version and meta title ID, used by fsp-srv/IDeviceOperator
2019-09-21 16:43:10 -04:00
Zach Hilman
e018a48460 content_archive: Add accessors for Rights ID and SDK Version 2019-09-21 16:43:10 -04:00
Zach Hilman
b4164d295b partition_data_manager: Add accessor for decrypted PRODINFO partition 2019-09-21 16:43:10 -04:00
Zach Hilman
4b91057688 services: Pass FileSystemController as reference to services that need it 2019-09-21 16:43:10 -04:00
Zach Hilman
1b04b72653 am: Unstub IApplicationFunctions EnsureSaveData (20)
Creates a default save data for the application given a user ID.
2019-09-21 16:43:10 -04:00
Zach Hilman
43af31836e filesystem: Pass Size Getter functions to IFileSystem for sizes 2019-09-21 16:43:10 -04:00
Zach Hilman
721a92775d sdmc_factory: Add SD Card size getters 2019-09-21 16:43:10 -04:00
Zach Hilman
e47b57a90f bis_factory: Add getters for NAND partition sizes 2019-09-21 16:43:10 -04:00
Zach Hilman
8abbc619a1 filesystem: Add FileSystemController to deglobalize FS services 2019-09-21 16:43:10 -04:00
Zach Hilman
0a8e540681 submisson_package: Fix edge case with improperly sized filenames
Prevents a crash if the filename is less than 9 characters long.
2019-09-21 16:43:10 -04:00
Zach Hilman
08c0783d34 sdmc_factory: Add accessor for SDMC Album directory 2019-09-21 16:43:10 -04:00
Zach Hilman
0084cceb20 sdmc_factory: Add accessor for SDMC PlaceholderCache 2019-09-21 16:43:10 -04:00
Zach Hilman
02b36b0eb5 sdmc_factory: Add accessor for content directory 2019-09-21 16:43:10 -04:00
Zach Hilman
49c44e3fae savedata_factory: Implement savedata creation and don't create dir on open
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
2019-09-21 16:43:10 -04:00
Zach Hilman
62d772eaed patch_manager: Add short-circuit edge-case to GetPatchVersionNames
If title ID is 0, there are no add ons, prevents wasting time looking for them.
2019-09-21 16:43:10 -04:00
Zach Hilman
06db4d94fd patch_manager: Add error checking to load dir to prevent crashes
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
2019-09-21 16:43:10 -04:00
Zach Hilman
9d9fc8a675 registered_cache: Process *.cnmt.nca files
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
2019-09-21 16:43:10 -04:00
Zach Hilman
8500ca797f registered_cache: Implement PlaceholderCache to manage placeholder and installing content 2019-09-21 16:43:10 -04:00
Zach Hilman
256a50ad15 bis_factory: Fix mod loader edge-case with homebrew title IDs
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
2019-09-21 16:43:10 -04:00
Zach Hilman
b71bda45ae bis_factory: Add accessors for BIS placeholder caches 2019-09-21 16:43:10 -04:00
Zach Hilman
9bee885282 bis_factory: Add accessor for NAND Image Directory 2019-09-21 16:43:10 -04:00
Zach Hilman
4dae5a52a8 bis_factory: Add accessors for BIS content directories 2019-09-21 16:43:10 -04:00
Zach Hilman
3a1899d143 bis_factory: Add accessors for BIS partitions 2019-09-21 16:43:10 -04:00
ReinUsesLisp
44000971e2 gl_shader_decompiler: Use uint for images and fix SUATOM
In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop.
2019-09-21 17:33:52 -03:00
ReinUsesLisp
675f23aedc shader/image: Implement SULD and remove irrelevant code
* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array.
2019-09-21 17:32:48 -03:00
ReinUsesLisp
4de0f1e1c8 shader_bytecode: Add SULD encoding 2019-09-21 17:31:46 -03:00
Ethan
8b76444916 externals: Update dynarmic to master 2019-09-21 16:54:06 +02:00
David Marcec
e9d19add7d Used revision 5 instead of 7, marked constexpr as static 2019-09-21 16:24:56 +10:00
Fernando Sahmkow
433e764bb0 Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing 2019-09-20 15:44:28 -04:00
David Marcec
b54cdeb284 Added frame_count for REV7 audio renderer
Added framecount
2019-09-20 10:42:09 +10:00
David Marcec
0740758b25 disable clang-format temp 2019-09-20 10:25:12 +10:00
Fernando Sahmkow
7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 2019-09-19 11:41:33 -04:00
Fernando Sahmkow
d2ea592ddb Rasterizer: Address Feedback and conscerns. 2019-09-19 11:41:32 -04:00
Fernando Sahmkow
c17655ce74 Rasterizer: Refactor draw calls, remove deadcode and clean up. 2019-09-19 11:41:31 -04:00
Fernando Sahmkow
7606da5611 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 2019-09-19 11:41:29 -04:00
Fernando Sahmkow
ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging 2019-09-19 11:41:27 -04:00
David Marcec
f9259c0383 Initial implementation of Ioctl2 & Ioctl3
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
2019-09-19 15:37:25 +10:00
ReinUsesLisp
af809b491e gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
Zach Hilman
425cdf946c arm_dynarmic: Check if jit is nullptr when preparing reschedule
Prevents crash with multiprocess loading.
2019-06-10 00:14:25 -04:00
397 changed files with 89239 additions and 117003 deletions

View File

@@ -5,10 +5,11 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja
ccache -s
ctest -VV -C Release
# Ignore zlib's tests, since they aren't gated behind a CMake option.
ctest -VV -E "(example|example64)" -C Release

View File

@@ -2,4 +2,4 @@
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh $1

View File

@@ -0,0 +1,45 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, shutil, subprocess, os, traceback
org = os.getenv("PRIVATEMERGEORG", "yuzu-emu")
repo = os.getenv("PRIVATEMERGEREPO", "yuzu-private")
tagline = sys.argv[3]
user = sys.argv[1]
dl_list = {}
TAG_NAME = sys.argv[2]
def check_individual(repo_id, pr_id):
url = 'https://%sdev.azure.com/%s/%s/_apis/git/repositories/%s/pullRequests/%s/labels?api-version=5.1-preview.1' % (user, org, repo, repo_id, pr_id)
response = requests.get(url)
if (response.ok):
try:
js = response.json()
return any(tag.get('name') == TAG_NAME for tag in js['value'])
except:
return False
return False
def merge_pr(pn, ref):
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
def main():
url = 'https://%sdev.azure.com/%s/%s/_apis/git/pullrequests?api-version=5.1' % (user, org, repo)
response = requests.get(url)
if (response.ok):
js = response.json()
tagged_prs = filter(lambda pr: check_individual(pr['repository']['id'], pr['pullRequestId']), js['value'])
map(lambda pr: merge_pr(pr['pullRequestId'], pr['sourceRefName']), tagged_prs)
if __name__ == '__main__':
try:
main()
except:
traceback.print_exc(file=sys.stdout)
sys.exit(-1)

View File

@@ -1,7 +1,9 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, urllib3.request, shutil, subprocess
import requests, sys, json, urllib3.request, shutil, subprocess, os
tagline = sys.argv[2]
http = urllib3.PoolManager()
dl_list = {}
@@ -12,17 +14,23 @@ def check_individual(labels):
return True
return False
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/pulls'
def do_page(page):
url = 'https://api.github.com/repos/yuzu-emu/yuzu/pulls?page=%s' % page
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
if j == []:
return
for pr in j:
if (check_individual(pr["labels"])):
pn = pr["number"]
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge PR %s\"" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
try:
for i in range(1,30):
do_page(i)
except:
sys.exit(-1)

View File

@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks

View File

@@ -2,4 +2,4 @@
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh $1

View File

@@ -0,0 +1,38 @@
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITREV = $(git show -s --format='%h')
$RELEASE_DIST = "yuzu-windows-msvc"
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\build\bin\Release"
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
mkdir $RELEASE_DIST
mkdir "artifacts"
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
7z a -r -ttar $MSVC_TAR $RELEASE_DIST
7z a -r -txz $MSVC_TARXZ $MSVC_TAR
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"

View File

@@ -0,0 +1,5 @@
steps:
- script: mkdir artifacts || echo 'X' > artifacts/T1.txt
- publish: artifacts
artifact: 'yuzu-$(BuildName)-mock'
displayName: 'Upload Artifacts'

View File

@@ -0,0 +1,22 @@
parameters:
artifactSource: 'true'
cache: 'false'
version: ''
steps:
- script: mkdir build && cd build && cmake -G "Visual Studio 15 2017 Win64" --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
inputs:
solution: 'build/yuzu.sln'
maximumCpuCount: true
configuration: release
- task: PowerShell@2
displayName: 'Package Artifacts'
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/upload.ps1'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-windows-msvc'
displayName: 'Upload Artifacts'

View File

@@ -1,20 +1,20 @@
parameters:
artifactSource: 'true'
cache: 'false'
version: ''
steps:
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- ${{ if eq(parameters.cache, 'true') }}:
- task: CacheBeta@0
displayName: 'Cache Build System'
inputs:
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
path: $(System.DefaultWorkingDirectory)/ccache
cacheHitVar: CACHE_RESTORED
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh
- task: CacheBeta@0
displayName: 'Cache Build System'
inputs:
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
path: $(System.DefaultWorkingDirectory)/ccache
cacheHitVar: CACHE_RESTORED
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh ${{ parameters['version'] }}
displayName: 'Build'
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && RELEASE_NAME=$(BuildName) ./.ci/scripts/$(ScriptFolder)/upload.sh
displayName: 'Package Artifacts'

View File

@@ -1,3 +1,6 @@
parameters:
version: ''
jobs:
- job: build
displayName: 'standard'
@@ -20,4 +23,5 @@ jobs:
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
cache: $(parameters.cache)
version: $(parameters.version)

View File

@@ -1,3 +1,6 @@
parameters:
version: ''
jobs:
- job: build_test
displayName: 'testing'
@@ -31,3 +34,4 @@ jobs:
parameters:
artifactSource: 'false'
cache: 'false'
version: $(parameters.version)

View File

@@ -0,0 +1,37 @@
jobs:
- job: merge
displayName: 'pull requests'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot-private.yml
parameters:
matchLabel: '$(BuildName)-merge'
matchLabelPublic: '$(PublicBuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'

View File

@@ -30,17 +30,7 @@ jobs:
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
displayName: 'Tag Source'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
displayName: 'Calculate Release Point'
- task: PublishPipelineArtifact@1
displayName: 'Upload Release Point'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
artifact: 'yuzu-$(BuildName)-release-point'
replaceExistingArchive: true

View File

@@ -0,0 +1,30 @@
parameters:
matchLabel: 'dummy-merge'
matchLabelPublic: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Mainline)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabelPublic }} $(MergeTaglinePublic) patches-public'
workingDirectory: '$(System.DefaultWorkingDirectory)'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Patreon Public)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} "$(MergeTaglinePrivate) Public" patches-mixed-public'
workingDirectory: '$(System.DefaultWorkingDirectory)'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Patreon Private)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label-private.py'
arguments: '$(PrivateMergeUser) ${{ parameters.matchLabel }} "$(MergeTaglinePrivate) Private" patches-private'
workingDirectory: '$(System.DefaultWorkingDirectory)'

View File

@@ -11,5 +11,5 @@ steps:
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} patches'
arguments: '${{ parameters.matchLabel }} Tagged patches'
workingDirectory: '$(System.DefaultWorkingDirectory)'

View File

@@ -0,0 +1,13 @@
steps:
- task: DownloadPipelineArtifact@2
displayName: 'Download Windows Release'
inputs:
artifactName: 'yuzu-$(BuildName)-windows-msvc'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- task: DownloadPipelineArtifact@2
displayName: 'Download Linux Release'
inputs:
artifactName: 'yuzu-$(BuildName)-linux'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'

View File

@@ -0,0 +1,13 @@
steps:
- template: ./release-download.yml
- task: GitHubRelease@0
displayName: 'GitHub Release'
inputs:
action: 'create'
title: '$(ReleasePrefix) $(DisplayVersion)'
assets: '$(Build.ArtifactStagingDirectory)/*'
gitHubConnection: $(GitHubReleaseConnectionName)
repositoryName: '$(Build.Repository.Name)'
target: '$(Build.SourceVersion)'
tagSource: manual
tag: $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)

View File

@@ -0,0 +1,9 @@
steps:
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git tag -a $(BuildName)-$(DisplayPrefix)-$(DisplayVersion) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName) $(DisplayPrefix)-$(DisplayVersion)"
displayName: 'Tag Source'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push other $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)
displayName: 'Update Code'

View File

@@ -0,0 +1,10 @@
steps:
- template: ./release-download.yml
- task: UniversalPackages@0
displayName: Publish Artifacts
inputs:
command: publish
publishDirectory: '$(Build.ArtifactStagingDirectory)'
vstsFeedPublish: 'yuzu-$(BuildName)'
vstsFeedPackagePublish: 'main'
packagePublishDescription: 'Yuzu Windows and Linux Executable Packages'

View File

@@ -0,0 +1,8 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge.yml

View File

@@ -0,0 +1,68 @@
trigger:
- master
variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
dependsOn: format
displayName: 'build'
jobs:
- job: build
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-single.yml
parameters:
artifactSource: 'false'
cache: 'true'
version: $(DisplayVersion)
- stage: build_win
dependsOn: format
displayName: 'build-windows'
jobs:
- job: build
displayName: 'msvc'
pool:
vmImage: vs2017-win2016
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-msvc.yml
parameters:
artifactSource: 'false'
cache: 'true'
version: $(DisplayVersion)
- stage: release
displayName: 'release'
dependsOn:
- build
- build_win
jobs:
- job: github
displayName: 'github'
steps:
- template: ./templates/release-github.yml

View File

@@ -1,25 +0,0 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge.yml
- stage: format
dependsOn: merge
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml
parameters:
cache: 'true'

View File

@@ -0,0 +1,8 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge-private.yml

View File

@@ -0,0 +1,42 @@
trigger:
- master
variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
dependsOn: format
displayName: 'build'
jobs:
- job: build
displayName: 'windows-msvc'
pool:
vmImage: vs2017-win2016
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-msvc.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(DisplayVersion)
- stage: release
displayName: 'release'
dependsOn: build
jobs:
- job: release
displayName: 'source'
steps:
- template: ./templates/release-private-tag.yml

View File

@@ -1,19 +0,0 @@
# Starter pipeline
# Start with a minimal pipeline that you can customize to build and deploy your code.
# Add steps that build, run tests, deploy, and more:
# https://aka.ms/yaml
trigger:
- master
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo Hello, world!
displayName: 'Run a one-line script'
- script: |
echo Add other tasks to build, test, and deploy your project.
echo See https://aka.ms/yaml
displayName: 'Run a multi-line script'

14
.gitmodules vendored
View File

@@ -26,11 +26,11 @@
path = externals/mbedtls
url = https://github.com/DarkLordZach/mbedtls
[submodule "opus"]
path = externals/opus
url = https://github.com/ogniK5377/opus.git
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
@@ -46,3 +46,9 @@
[submodule "sirit"]
path = externals/sirit
url = https://github.com/ReinUsesLisp/sirit
[submodule "libzip"]
path = externals/libzip
url = https://github.com/DarkLordZach/libzip
[submodule "zlib"]
path = externals/zlib
url = https://github.com/madler/zlib

View File

@@ -21,6 +21,8 @@ option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)

View File

@@ -83,9 +83,17 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/ast.cpp"
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/compiler_settings.cpp"
"${VIDEO_CORE}/shader/compiler_settings.h"
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
"${VIDEO_CORE}/shader/const_buffer_locker.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/expr.cpp"
"${VIDEO_CORE}/shader/expr.h"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"

View File

@@ -1 +1 @@
**The Contributor's Guide has moved to [the Citra wiki](https://github.com/citra-emu/citra/wiki/Contributing).**
**The Contributor's Guide has moved to [the Yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**

View File

@@ -1,7 +1,6 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
[![AppVeyor CI Build Status](https://ci.appveyor.com/api/projects/status/77k97svb2usreu68?svg=true)](https://ci.appveyor.com/project/bunnei/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).

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BIN
dist/yuzu.icns vendored

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dist/yuzu.ico vendored

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87
dist/yuzu.svg vendored
View File

@@ -1,86 +1 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Created with Inkscape (http://www.inkscape.org/) -->
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
version="1.1"
id="svg815"
xml:space="preserve"
width="72"
height="80"
viewBox="0 0 72 80"
sodipodi:docname="center-logo-v3.svg"
inkscape:version="0.92.2 (5c3e80d, 2017-08-06)"><metadata
id="metadata821"><rdf:RDF><cc:Work
rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs
id="defs819"><clipPath
clipPathUnits="userSpaceOnUse"
id="clipPath831"><path
d="M 0,60 H 54 V 0 H 0 Z"
id="path829"
inkscape:connector-curvature="0" /></clipPath><clipPath
clipPathUnits="userSpaceOnUse"
id="clipPath843"><path
d="M 0,60 H 54 V 0 H 0 Z"
id="path841"
inkscape:connector-curvature="0" /></clipPath><clipPath
clipPathUnits="userSpaceOnUse"
id="clipPath855"><path
d="M 0,60 H 54 V 0 H 0 Z"
id="path853"
inkscape:connector-curvature="0" /></clipPath><clipPath
clipPathUnits="userSpaceOnUse"
id="clipPath867"><path
d="M 0,60 H 54 V 0 H 0 Z"
id="path865"
inkscape:connector-curvature="0" /></clipPath></defs><sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1920"
inkscape:window-height="1017"
id="namedview817"
showgrid="false"
inkscape:zoom="7.4953319"
inkscape:cx="28.177201"
inkscape:cy="44.348084"
inkscape:window-x="-8"
inkscape:window-y="-8"
inkscape:window-maximized="1"
inkscape:current-layer="g823" /><g
id="g823"
inkscape:groupmode="layer"
inkscape:label="center-logo-v3"
transform="matrix(1.3333333,0,0,-1.3333333,0,80)"><g
id="right"
inkscape:label="#g825"><g
id="g827"
clip-path="url(#clipPath831)"><g
id="g833"
transform="translate(30,48)"><path
d="m 0,0 v -48 c 13.255,0 24,10.745 24,24 C 24,-10.745 13.255,0 0,0 M 3,-3.214 C 13.163,-4.674 21,-13.439 21,-24 21,-34.561 13.163,-43.326 3,-44.786 v 41.572"
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inkscape:connector-curvature="0" /></g></g></g><g
id="left"
inkscape:label="#g837"><g
id="g839"
clip-path="url(#clipPath843)"><g
id="g845"
transform="translate(24,60)"><path
d="m 0,0 c -13.255,0 -24,-10.745 -24,-24 0,-13.255 10.745,-24 24,-24 z m -3,-3.214 v -41.572 c -10.163,1.46 -18,10.225 -18,20.786 0,10.561 7.837,19.326 18,20.786"
style="fill:#0ab9e6;fill-opacity:1;fill-rule:nonzero;stroke:none"
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inkscape:connector-curvature="0" /></g></g></g></g></svg>
<svg id="svg815" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 614.4 682.67"><defs><style>.cls-1{fill:none;}.cls-2{clip-path:url(#clip-path);}.cls-3{fill:#ff3c28;}.cls-4{fill:#0ab9e6;}</style><clipPath id="clip-path"><rect class="cls-1" x="-43" y="-46.67" width="699.6" height="777.33"/></clipPath></defs><title>Artboard 1</title><g id="g823"><g id="right"><g class="cls-2"><g id="g827"><g id="g833"><path id="path835" class="cls-3" d="M340.81,138V682.08c150.26,0,272.06-121.81,272.06-272.06S491.07,138,340.81,138M394,197.55a219.06,219.06,0,0,1,0,424.94V197.55"/></g></g></g></g><g id="left"><g class="cls-2"><g id="g839"><g id="g845"><path id="path847" class="cls-4" d="M272.79,1.92C122.53,1.92.73,123.73.73,274s121.8,272.07,272.06,272.07ZM219.65,61.51v425A219,219,0,0,1,118,119.18,217.51,217.51,0,0,1,219.65,61.51"/></g></g></g></g></g></svg>

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@@ -42,9 +42,6 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# Open Source Archives
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
# Unicorn
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
@@ -77,6 +74,12 @@ if (ENABLE_VULKAN)
add_subdirectory(sirit)
endif()
# zlib
add_subdirectory(zlib EXCLUDE_FROM_ALL)
# libzip
add_subdirectory(libzip EXCLUDE_FROM_ALL)
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")

2
externals/fmt vendored

1
externals/libzip vendored Submodule

Submodule externals/libzip added at bd7a8103e9

View File

@@ -1,16 +0,0 @@
add_library(open_source_archives
src/FontChineseSimplified.cpp
src/FontChineseTraditional.cpp
src/FontExtendedChineseSimplified.cpp
src/FontKorean.cpp
src/FontNintendoExtended.cpp
src/FontStandard.cpp
include/FontChineseSimplified.h
include/FontChineseTraditional.h
include/FontExtendedChineseSimplified.h
include/FontKorean.h
include/FontNintendoExtended.h
include/FontStandard.h
)
target_include_directories(open_source_archives PUBLIC include)

View File

@@ -1,4 +0,0 @@
These files were generated by https://github.com/FearlessTobi/yuzu_system_archives at git commit 0a24b0c9f38d71fb2c4bba5645a39029e539a5ec. To generate the files use the run.sh inside that repository.
The follwing system archives are currently included:
- JPN/EUR/USA System Font

View File

@@ -1,6 +0,0 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 217276> FontChineseSimplified;

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@@ -1,6 +0,0 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 222236> FontChineseTraditional;

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@@ -1,6 +0,0 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 293516> FontExtendedChineseSimplified;

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@@ -1,6 +0,0 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 217276> FontKorean;

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@@ -1,6 +0,0 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 172064> FontNintendoExtended;

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@@ -1,6 +0,0 @@
#pragma once
#include <array>
extern const std::array<unsigned char, 217276> FontStandard;

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1
externals/opus vendored

Submodule externals/opus deleted from 562f8ba555

250
externals/opus/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,250 @@
cmake_minimum_required(VERSION 3.8)
project(opus)
option(OPUS_STACK_PROTECTOR "Use stack protection" OFF)
option(OPUS_USE_ALLOCA "Use alloca for stack arrays (on non-C99 compilers)" OFF)
option(OPUS_CUSTOM_MODES "Enable non-Opus modes, e.g. 44.1 kHz & 2^n frames" OFF)
option(OPUS_FIXED_POINT "Compile as fixed-point (for machines without a fast enough FPU)" OFF)
option(OPUS_ENABLE_FLOAT_API "Compile with the floating point API (for machines with float library" ON)
include(opus/opus_functions.cmake)
if(OPUS_STACK_PROTECTOR)
if(NOT MSVC) # GC on by default on MSVC
check_and_set_flag(STACK_PROTECTION_STRONG -fstack-protector-strong)
endif()
else()
if(MSVC)
check_and_set_flag(BUFFER_SECURITY_CHECK /GS-)
endif()
endif()
add_library(opus STATIC
# CELT sources
opus/celt/bands.c
opus/celt/celt.c
opus/celt/celt_decoder.c
opus/celt/celt_encoder.c
opus/celt/celt_lpc.c
opus/celt/cwrs.c
opus/celt/entcode.c
opus/celt/entdec.c
opus/celt/entenc.c
opus/celt/kiss_fft.c
opus/celt/laplace.c
opus/celt/mathops.c
opus/celt/mdct.c
opus/celt/modes.c
opus/celt/pitch.c
opus/celt/quant_bands.c
opus/celt/rate.c
opus/celt/vq.c
# SILK sources
opus/silk/A2NLSF.c
opus/silk/CNG.c
opus/silk/HP_variable_cutoff.c
opus/silk/LPC_analysis_filter.c
opus/silk/LPC_fit.c
opus/silk/LPC_inv_pred_gain.c
opus/silk/LP_variable_cutoff.c
opus/silk/NLSF2A.c
opus/silk/NLSF_VQ.c
opus/silk/NLSF_VQ_weights_laroia.c
opus/silk/NLSF_decode.c
opus/silk/NLSF_del_dec_quant.c
opus/silk/NLSF_encode.c
opus/silk/NLSF_stabilize.c
opus/silk/NLSF_unpack.c
opus/silk/NSQ.c
opus/silk/NSQ_del_dec.c
opus/silk/PLC.c
opus/silk/VAD.c
opus/silk/VQ_WMat_EC.c
opus/silk/ana_filt_bank_1.c
opus/silk/biquad_alt.c
opus/silk/bwexpander.c
opus/silk/bwexpander_32.c
opus/silk/check_control_input.c
opus/silk/code_signs.c
opus/silk/control_SNR.c
opus/silk/control_audio_bandwidth.c
opus/silk/control_codec.c
opus/silk/dec_API.c
opus/silk/decode_core.c
opus/silk/decode_frame.c
opus/silk/decode_indices.c
opus/silk/decode_parameters.c
opus/silk/decode_pitch.c
opus/silk/decode_pulses.c
opus/silk/decoder_set_fs.c
opus/silk/enc_API.c
opus/silk/encode_indices.c
opus/silk/encode_pulses.c
opus/silk/gain_quant.c
opus/silk/init_decoder.c
opus/silk/init_encoder.c
opus/silk/inner_prod_aligned.c
opus/silk/interpolate.c
opus/silk/lin2log.c
opus/silk/log2lin.c
opus/silk/pitch_est_tables.c
opus/silk/process_NLSFs.c
opus/silk/quant_LTP_gains.c
opus/silk/resampler.c
opus/silk/resampler_down2.c
opus/silk/resampler_down2_3.c
opus/silk/resampler_private_AR2.c
opus/silk/resampler_private_IIR_FIR.c
opus/silk/resampler_private_down_FIR.c
opus/silk/resampler_private_up2_HQ.c
opus/silk/resampler_rom.c
opus/silk/shell_coder.c
opus/silk/sigm_Q15.c
opus/silk/sort.c
opus/silk/stereo_LR_to_MS.c
opus/silk/stereo_MS_to_LR.c
opus/silk/stereo_decode_pred.c
opus/silk/stereo_encode_pred.c
opus/silk/stereo_find_predictor.c
opus/silk/stereo_quant_pred.c
opus/silk/sum_sqr_shift.c
opus/silk/table_LSF_cos.c
opus/silk/tables_LTP.c
opus/silk/tables_NLSF_CB_NB_MB.c
opus/silk/tables_NLSF_CB_WB.c
opus/silk/tables_gain.c
opus/silk/tables_other.c
opus/silk/tables_pitch_lag.c
opus/silk/tables_pulses_per_block.c
# Opus sources
opus/src/analysis.c
opus/src/mapping_matrix.c
opus/src/mlp.c
opus/src/mlp_data.c
opus/src/opus.c
opus/src/opus_decoder.c
opus/src/opus_encoder.c
opus/src/opus_multistream.c
opus/src/opus_multistream_decoder.c
opus/src/opus_multistream_encoder.c
opus/src/opus_projection_decoder.c
opus/src/opus_projection_encoder.c
opus/src/repacketizer.c
)
if (DEBUG)
target_sources(opus PRIVATE opus/silk/debug.c)
endif()
if (OPUS_FIXED_POINT)
target_sources(opus PRIVATE
opus/silk/fixed/LTP_analysis_filter_FIX.c
opus/silk/fixed/LTP_scale_ctrl_FIX.c
opus/silk/fixed/apply_sine_window_FIX.c
opus/silk/fixed/autocorr_FIX.c
opus/silk/fixed/burg_modified_FIX.c
opus/silk/fixed/corrMatrix_FIX.c
opus/silk/fixed/encode_frame_FIX.c
opus/silk/fixed/find_LPC_FIX.c
opus/silk/fixed/find_LTP_FIX.c
opus/silk/fixed/find_pitch_lags_FIX.c
opus/silk/fixed/find_pred_coefs_FIX.c
opus/silk/fixed/k2a_FIX.c
opus/silk/fixed/k2a_Q16_FIX.c
opus/silk/fixed/noise_shape_analysis_FIX.c
opus/silk/fixed/pitch_analysis_core_FIX.c
opus/silk/fixed/prefilter_FIX.c
opus/silk/fixed/process_gains_FIX.c
opus/silk/fixed/regularize_correlations_FIX.c
opus/silk/fixed/residual_energy16_FIX.c
opus/silk/fixed/residual_energy_FIX.c
opus/silk/fixed/schur64_FIX.c
opus/silk/fixed/schur_FIX.c
opus/silk/fixed/solve_LS_FIX.c
opus/silk/fixed/vector_ops_FIX.c
opus/silk/fixed/warped_autocorrelation_FIX.c
)
else()
target_sources(opus PRIVATE
opus/silk/float/LPC_analysis_filter_FLP.c
opus/silk/float/LPC_inv_pred_gain_FLP.c
opus/silk/float/LTP_analysis_filter_FLP.c
opus/silk/float/LTP_scale_ctrl_FLP.c
opus/silk/float/apply_sine_window_FLP.c
opus/silk/float/autocorrelation_FLP.c
opus/silk/float/burg_modified_FLP.c
opus/silk/float/bwexpander_FLP.c
opus/silk/float/corrMatrix_FLP.c
opus/silk/float/encode_frame_FLP.c
opus/silk/float/energy_FLP.c
opus/silk/float/find_LPC_FLP.c
opus/silk/float/find_LTP_FLP.c
opus/silk/float/find_pitch_lags_FLP.c
opus/silk/float/find_pred_coefs_FLP.c
opus/silk/float/inner_product_FLP.c
opus/silk/float/k2a_FLP.c
opus/silk/float/noise_shape_analysis_FLP.c
opus/silk/float/pitch_analysis_core_FLP.c
opus/silk/float/process_gains_FLP.c
opus/silk/float/regularize_correlations_FLP.c
opus/silk/float/residual_energy_FLP.c
opus/silk/float/scale_copy_vector_FLP.c
opus/silk/float/scale_vector_FLP.c
opus/silk/float/schur_FLP.c
opus/silk/float/sort_FLP.c
opus/silk/float/warped_autocorrelation_FLP.c
opus/silk/float/wrappers_FLP.c
)
endif()
target_compile_definitions(opus PRIVATE OPUS_BUILD ENABLE_HARDENING)
if(NOT MSVC)
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=2)
endif()
# It is strongly recommended to uncomment one of these VAR_ARRAYS: Use C99
# variable-length arrays for stack allocation USE_ALLOCA: Use alloca() for stack
# allocation If none is defined, then the fallback is a non-threadsafe global
# array
if(OPUS_USE_ALLOCA OR MSVC)
target_compile_definitions(opus PRIVATE USE_ALLOCA)
else()
target_compile_definitions(opus PRIVATE VAR_ARRAYS)
endif()
if(OPUS_CUSTOM_MODES)
target_compile_definitions(opus PRIVATE CUSTOM_MODES)
endif()
if(NOT OPUS_ENABLE_FLOAT_API)
target_compile_definitions(opus PRIVATE DISABLE_FLOAT_API)
endif()
target_compile_definitions(opus
PUBLIC
-DOPUS_VERSION="\\"1.3.1\\""
PRIVATE
# Use C99 intrinsics to speed up float-to-int conversion
HAVE_LRINTF
)
if (FIXED_POINT)
target_compile_definitions(opus PRIVATE -DFIXED_POINT=1 -DDISABLE_FLOAT_API)
endif()
target_include_directories(opus
PUBLIC
opus/include
PRIVATE
opus/celt
opus/silk
opus/silk/fixed
opus/silk/float
opus/src
)

1
externals/opus/opus vendored Submodule

Submodule externals/opus/opus added at ad8fe90db7

1
externals/zlib vendored Submodule

Submodule externals/zlib added at cacf7f1d4e

View File

@@ -341,15 +341,24 @@ Public License instead of this License.
The icons used in this project have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
checked.png | Free for non-commercial use
failed.png | Free for non-commercial use
lock.png | CC BY-ND 3.0 | https://icons8.com
plus_folder.png | CC BY-ND 3.0 | https://icons8.com
bad_folder.png | CC BY-ND 3.0 | https://icons8.com
chip.png | CC BY-ND 3.0 | https://icons8.com
folder.png | CC BY-ND 3.0 | https://icons8.com
plus.png (Default, Dark) | CC0 1.0 | Designed by BreadFish64 from the Citra team
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png | CC BY-ND 3.0 | https://icons8.com
Icon Name | License | Origin/Author
--- | --- | ---
checked.png | Free for non-commercial use
failed.png | Free for non-commercial use
lock.png | CC BY-ND 3.0 | https://icons8.com
plus_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
bad_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
chip.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
plus.png (Default, Dark) | CC0 1.0 | Designed by BreadFish64 from the Citra team
sd_card.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
plus_folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
bad_folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
chip.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
Note:
Some icons are different in different themes, and they are separately listed
only when they have different licenses/origins.

View File

@@ -107,6 +107,11 @@ Stream::State AudioRenderer::GetStreamState() const {
return stream->GetState();
}
static constexpr u32 VersionFromRevision(u32_le rev) {
// "REV7" -> 7
return ((rev >> 24) & 0xff) - 0x30;
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
@@ -166,6 +171,11 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
// Copy output header
UpdateDataHeader response_data{worker_params};
std::vector<u8> output_params(response_data.total_size);
const auto audren_revision = VersionFromRevision(config.revision);
if (audren_revision >= 5) {
response_data.frame_count = 0x10;
response_data.total_size += 0x10;
}
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries

View File

@@ -194,21 +194,24 @@ struct UpdateDataHeader {
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
frame_count = 0;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
u32_le revision{};
u32_le behavior_size{};
u32_le memory_pools_size{};
u32_le voices_size{};
u32_le voice_resource_size{};
u32_le effects_size{};
u32_le mixes_size{};
u32_le sinks_size{};
u32_le performance_manager_size{};
INSERT_PADDING_WORDS(1);
u32_le frame_count{};
INSERT_PADDING_WORDS(4);
u32_le total_size{};
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");

View File

@@ -10,13 +10,28 @@ if (DEFINED ENV{CI})
elseif(DEFINED ENV{APPVEYOR})
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
elseif(DEFINED ENV{AZURE})
set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME})
set(BUILD_TAG $ENV{AZURE_REPO_TAG})
endif()
endif()
if (DEFINED ENV{TITLEBARFORMATIDLE})
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
endif ()
if (DEFINED ENV{TITLEBARFORMATRUNNING})
set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
endif ()
if (DEFINED ENV{DISPLAYVERSION})
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
endif ()
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
-DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
-DTITLE_BAR_FORMAT_IDLE="${TITLE_BAR_FORMAT_IDLE}"
-DTITLE_BAR_FORMAT_RUNNING="${TITLE_BAR_FORMAT_RUNNING}"
-DBUILD_TAG="${BUILD_TAG}"
-DBUILD_ID="${DISPLAY_VERSION}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,
@@ -57,9 +72,17 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/ast.cpp"
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/compiler_settings.cpp"
"${VIDEO_CORE}/shader/compiler_settings.h"
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
"${VIDEO_CORE}/shader/const_buffer_locker.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/expr.cpp"
"${VIDEO_CORE}/shader/expr.h"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
@@ -74,11 +97,11 @@ add_custom_command(OUTPUT scm_rev.cpp
)
add_library(common STATIC
algorithm.h
alignment.h
assert.h
detached_tasks.cpp
detached_tasks.h
binary_find.h
bit_field.h
bit_util.h
cityhash.cpp

View File

@@ -5,6 +5,12 @@
#pragma once
#include <algorithm>
#include <functional>
// Algorithms that operate on iterators, much like the <algorithm> header.
//
// Note: If the algorithm is not general-purpose and/or doesn't operate on iterators,
// it should probably not be placed within this header.
namespace Common {

View File

@@ -51,7 +51,17 @@ public:
using reference = T&;
using const_reference = const T&;
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
using propagate_on_container_swap = std::true_type;
using is_always_equal = std::true_type;
public:
constexpr AlignmentAllocator() noexcept = default;
template <typename T2>
constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {}
pointer address(reference r) noexcept {
return std::addressof(r);
}

View File

@@ -28,18 +28,14 @@ __declspec(noinline, noreturn)
}
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
}
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
}
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)

View File

@@ -168,11 +168,11 @@ public:
constexpr BitField(BitField&&) noexcept = default;
constexpr BitField& operator=(BitField&&) noexcept = default;
constexpr FORCE_INLINE operator T() const {
constexpr operator T() const {
return Value();
}
constexpr FORCE_INLINE void Assign(const T& value) {
constexpr void Assign(const T& value) {
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
}

View File

@@ -713,7 +713,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
case UserPath::RootDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
break;
case UserPath::UserDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
@@ -721,6 +720,8 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
break;
default:
break;
}
}

View File

@@ -6,6 +6,8 @@
#include <cstddef>
#include <cstring>
#include <utility>
#include <boost/functional/hash.hpp>
#include "common/cityhash.h"
#include "common/common_types.h"
@@ -68,4 +70,13 @@ struct HashableStruct {
}
};
struct PairHash {
template <class T1, class T2>
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
std::size_t seed = std::hash<T1>()(pair.first);
boost::hash_combine(seed, std::hash<T2>()(pair.second));
return seed;
}
};
} // namespace Common

View File

@@ -255,6 +255,7 @@ void DebuggerBackend::Write(const Entry& entry) {
CLS(Input) \
CLS(Network) \
CLS(Loader) \
CLS(CheatEngine) \
CLS(Crypto) \
CLS(WebService)

View File

@@ -117,6 +117,7 @@ enum class Class : ClassType {
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation

View File

@@ -304,6 +304,13 @@ public:
return levels[priority == Depth ? 63 : priority].back();
}
void clear() {
used_priorities = 0;
for (std::size_t i = 0; i < Depth; i++) {
levels[i].clear();
}
}
private:
using const_list_iterator = typename std::list<T>::const_iterator;

View File

@@ -11,6 +11,9 @@
#define BUILD_DATE "@BUILD_DATE@"
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
#define BUILD_VERSION "@BUILD_VERSION@"
#define BUILD_ID "@BUILD_ID@"
#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
namespace Common {
@@ -22,6 +25,9 @@ const char g_build_name[] = BUILD_NAME;
const char g_build_date[] = BUILD_DATE;
const char g_build_fullname[] = BUILD_FULLNAME;
const char g_build_version[] = BUILD_VERSION;
const char g_build_id[] = BUILD_ID;
const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
} // namespace

View File

@@ -13,6 +13,9 @@ extern const char g_build_name[];
extern const char g_build_date[];
extern const char g_build_fullname[];
extern const char g_build_version[];
extern const char g_build_id[];
extern const char g_title_bar_format_idle[];
extern const char g_title_bar_format_running[];
extern const char g_shader_cache_version[];
} // namespace Common

View File

@@ -1,3 +1,9 @@
if (YUZU_ENABLE_BOXCAT)
set(BCAT_BOXCAT_ADDITIONAL_SOURCES hle/service/bcat/backend/boxcat.cpp hle/service/bcat/backend/boxcat.h)
else()
set(BCAT_BOXCAT_ADDITIONAL_SOURCES)
endif()
add_library(core STATIC
arm/arm_interface.h
arm/arm_interface.cpp
@@ -33,8 +39,6 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/cheat_engine.cpp
file_sys/cheat_engine.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -70,10 +74,24 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
file_sys/system_archive/data/font_chinese_simplified.cpp
file_sys/system_archive/data/font_chinese_simplified.h
file_sys/system_archive/data/font_chinese_traditional.cpp
file_sys/system_archive/data/font_chinese_traditional.h
file_sys/system_archive/data/font_extended_chinese_simplified.cpp
file_sys/system_archive/data/font_extended_chinese_simplified.h
file_sys/system_archive/data/font_korean.cpp
file_sys/system_archive/data/font_korean.h
file_sys/system_archive/data/font_nintendo_extended.cpp
file_sys/system_archive/data/font_nintendo_extended.h
file_sys/system_archive/data/font_standard.cpp
file_sys/system_archive/data/font_standard.h
file_sys/system_archive/mii_model.cpp
file_sys/system_archive/mii_model.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/shared_font.cpp
file_sys/system_archive/shared_font.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
file_sys/system_archive/system_version.cpp
@@ -84,6 +102,8 @@ add_library(core STATIC
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp
file_sys/vfs_layered.h
file_sys/vfs_libzip.cpp
file_sys/vfs_libzip.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -243,6 +263,9 @@ add_library(core STATIC
hle/service/audio/errors.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/backend/backend.cpp
hle/service/bcat/backend/backend.h
${BCAT_BOXCAT_ADDITIONAL_SOURCES}
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
@@ -326,6 +349,8 @@ add_library(core STATIC
hle/service/ldr/ldr.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/lm/manager.cpp
hle/service/lm/manager.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/mii.cpp
@@ -477,6 +502,11 @@ add_library(core STATIC
loader/nsp.h
loader/xci.cpp
loader/xci.h
memory/cheat_engine.cpp
memory/cheat_engine.h
memory/dmnt_cheat_types.h
memory/dmnt_cheat_vm.cpp
memory/dmnt_cheat_vm.h
memory.cpp
memory.h
memory_setup.h
@@ -495,7 +525,16 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn open_source_archives)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt json-headers mbedtls opus unicorn)
if (YUZU_ENABLE_BOXCAT)
get_directory_property(OPENSSL_LIBS
DIRECTORY ${PROJECT_SOURCE_DIR}/externals/libressl
DEFINITION OPENSSL_LIBS)
target_compile_definitions(core PRIVATE -DCPPHTTPLIB_OPENSSL_SUPPORT -DYUZU_ENABLE_BOXCAT)
target_link_libraries(core PRIVATE httplib json-headers ${OPENSSL_LIBS} zip)
endif()
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)

View File

@@ -116,7 +116,7 @@ public:
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return std::max(parent.system.CoreTiming().GetDowncount(), 0);
return std::max(parent.system.CoreTiming().GetDowncount(), s64{0});
}
u64 GetCNTPCT() override {
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());

View File

@@ -156,7 +156,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
}
}

View File

@@ -14,8 +14,14 @@
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
@@ -27,17 +33,18 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/lm/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/memory/cheat_engine.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
#include "file_sys/cheat_engine.h"
#include "file_sys/patch_manager.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -105,7 +112,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
}
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, cpu_core_manager{system}, applet_manager{system}, reporter{system} {}
: kernel{system}, fs_controller{system}, cpu_core_manager{system}, reporter{system},
applet_manager{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -157,6 +165,7 @@ struct System::Impl {
gpu_core = VideoCore::CreateGPU(system);
is_powered_on = true;
exit_lock = false;
LOG_DEBUG(Core, "Initialized OK");
@@ -198,10 +207,24 @@ struct System::Impl {
gpu_core->Start();
cpu_core_manager.StartThreads();
// Initialize cheat engine
if (cheat_engine) {
cheat_engine->Initialize();
}
// All threads are started, begin main process execution, now that we're in the clear.
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
} else if (!Settings::values.gamecard_path.empty()) {
fs_controller.SetGameCard(
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
}
}
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
@@ -217,18 +240,26 @@ struct System::Impl {
}
void Shutdown() {
// Log last frame performance stats
const auto perf_results = GetAndResetPerfStats();
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
// Log last frame performance stats if game was loded
if (perf_stats) {
const auto perf_results = GetAndResetPerfStats();
telemetry_session->AddField(Telemetry::FieldType::Performance,
"Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
perf_stats->GetMeanFrametime());
}
lm_manager.Flush();
is_powered_on = false;
exit_lock = false;
gpu_core->WaitIdle();
// Shutdown emulation session
renderer.reset();
@@ -304,6 +335,7 @@ struct System::Impl {
FileSys::VirtualFilesystem virtual_filesystem;
/// ContentProviderUnion instance
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
Service::FileSystem::FileSystemController fs_controller;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -312,9 +344,12 @@ struct System::Impl {
std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
bool exit_lock = false;
std::unique_ptr<FileSys::CheatEngine> cheat_engine;
Reporter reporter;
std::unique_ptr<Memory::CheatEngine> cheat_engine;
std::unique_ptr<Tools::Freezer> memory_freezer;
std::array<u8, 0x20> build_id{};
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
@@ -322,8 +357,9 @@ struct System::Impl {
/// APM (Performance) services
Service::APM::Controller apm_controller{core_timing};
/// Glue services
/// Service State
Service::Glue::ARPManager arp_manager;
Service::LM::Manager lm_manager{reporter};
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -331,8 +367,6 @@ struct System::Impl {
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;
Reporter reporter;
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
@@ -375,6 +409,12 @@ void System::PrepareReschedule() {
CurrentCpuCore().PrepareReschedule();
}
void System::PrepareReschedule(const u32 core_index) {
if (core_index < GlobalScheduler().CpuCoresCount()) {
CpuCore(core_index).PrepareReschedule();
}
}
PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats();
}
@@ -415,6 +455,16 @@ const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
return CpuCore(core_index).Scheduler();
}
/// Gets the global scheduler
Kernel::GlobalScheduler& System::GlobalScheduler() {
return impl->kernel.GlobalScheduler();
}
/// Gets the global scheduler
const Kernel::GlobalScheduler& System::GlobalScheduler() const {
return impl->kernel.GlobalScheduler();
}
Kernel::Process* System::CurrentProcess() {
return impl->kernel.CurrentProcess();
}
@@ -528,13 +578,6 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
const std::string& build_id, VAddr code_region_start,
VAddr code_region_end) {
impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
code_region_start, code_region_end);
}
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}
@@ -543,6 +586,13 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 32>& build_id, VAddr main_region_begin,
u64 main_region_size) {
impl->cheat_engine = std::make_unique<Memory::CheatEngine>(*this, list, build_id);
impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size);
}
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
impl->applet_manager.SetAppletFrontendSet(std::move(set));
}
@@ -571,6 +621,14 @@ const FileSys::ContentProvider& System::GetContentProvider() const {
return *impl->content_provider;
}
Service::FileSystem::FileSystemController& System::GetFileSystemController() {
return impl->fs_controller;
}
const Service::FileSystem::FileSystemController& System::GetFileSystemController() const {
return impl->fs_controller;
}
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider) {
impl->content_provider->SetSlot(slot, provider);
@@ -600,6 +658,30 @@ const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
}
Service::LM::Manager& System::GetLogManager() {
return impl->lm_manager;
}
const Service::LM::Manager& System::GetLogManager() const {
return impl->lm_manager;
}
void System::SetExitLock(bool locked) {
impl->exit_lock = locked;
}
bool System::GetExitLock() const {
return impl->exit_lock;
}
void System::SetCurrentProcessBuildID(const CurrentBuildProcessID& id) {
impl->build_id = id;
}
const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const {
return impl->build_id;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}

View File

@@ -8,7 +8,6 @@
#include <memory>
#include <string>
#include <map>
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/kernel/object.h"
@@ -18,7 +17,6 @@ class EmuWindow;
} // namespace Core::Frontend
namespace FileSys {
class CheatList;
class ContentProvider;
class ContentProviderUnion;
enum class ContentProviderUnionSlot;
@@ -26,6 +24,7 @@ class VfsFilesystem;
} // namespace FileSys
namespace Kernel {
class GlobalScheduler;
class KernelCore;
class Process;
class Scheduler;
@@ -36,6 +35,10 @@ class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
namespace Memory {
struct CheatEntry;
} // namespace Memory
namespace Service {
namespace AM::Applets {
@@ -47,10 +50,18 @@ namespace APM {
class Controller;
}
namespace FileSystem {
class FileSystemController;
} // namespace FileSystem
namespace Glue {
class ARPManager;
}
namespace LM {
class Manager;
} // namespace LM
namespace SM {
class ServiceManager;
} // namespace SM
@@ -91,6 +102,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
class System {
public:
using CurrentBuildProcessID = std::array<u8, 0x20>;
System(const System&) = delete;
System& operator=(const System&) = delete;
@@ -172,6 +185,9 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);
/// Gets and resets core performance statistics
PerfStatsResults GetAndResetPerfStats();
@@ -226,6 +242,12 @@ public:
/// Gets the scheduler for the CPU core with the specified index
const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
/// Gets the global scheduler
Kernel::GlobalScheduler& GlobalScheduler();
/// Gets the global scheduler
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Provides a pointer to the current process
Kernel::Process* CurrentProcess();
@@ -282,8 +304,9 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
VAddr code_region_start, VAddr code_region_end);
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
@@ -299,6 +322,10 @@ public:
const FileSys::ContentProvider& GetContentProvider() const;
Service::FileSystem::FileSystemController& GetFileSystemController();
const Service::FileSystem::FileSystemController& GetFileSystemController() const;
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
@@ -314,6 +341,18 @@ public:
const Service::APM::Controller& GetAPMController() const;
Service::LM::Manager& GetLogManager();
const Service::LM::Manager& GetLogManager() const;
void SetExitLock(bool locked);
bool GetExitLock() const;
void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
private:
System();
@@ -337,8 +376,4 @@ private:
static System s_instance;
};
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}
} // namespace Core

View File

@@ -52,7 +52,8 @@ bool CpuBarrier::Rendezvous() {
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
core_timing{system.CoreTiming()}, core_index{core_index} {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
@@ -60,7 +61,7 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
}
Cpu::~Cpu() = default;
@@ -81,29 +82,21 @@ void Cpu::RunLoop(bool tight_loop) {
return;
}
Reschedule();
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
core_timing.Idle();
core_timing.Advance();
}
PrepareReschedule();
core_timing.Idle();
} else {
if (IsMainCore()) {
core_timing.Advance();
}
if (tight_loop) {
arm_interface->Run();
} else {
arm_interface->Step();
}
}
core_timing.Advance();
Reschedule();
}
@@ -114,18 +107,18 @@ void Cpu::SingleStep() {
void Cpu::PrepareReschedule() {
arm_interface->PrepareReschedule();
reschedule_pending = true;
}
void Cpu::Reschedule() {
if (!reschedule_pending) {
return;
}
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard lock{HLE::g_hle_lock};
scheduler->Reschedule();
std::lock_guard lock(HLE::g_hle_lock);
global_scheduler.SelectThread(core_index);
scheduler->TryDoContextSwitch();
}
void Cpu::Shutdown() {
scheduler->Shutdown();
}
} // namespace Core

View File

@@ -12,8 +12,9 @@
#include "common/common_types.h"
namespace Kernel {
class GlobalScheduler;
class Scheduler;
}
} // namespace Kernel
namespace Core {
class System;
@@ -83,6 +84,8 @@ public:
return core_index;
}
void Shutdown();
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(std::size_t num_cores);
private:
@@ -90,6 +93,7 @@ private:
std::unique_ptr<ARM_Interface> arm_interface;
CpuBarrier& cpu_barrier;
Kernel::GlobalScheduler& global_scheduler;
std::unique_ptr<Kernel::Scheduler> scheduler;
Timing::CoreTiming& core_timing;

View File

@@ -15,7 +15,7 @@
namespace Core::Timing {
constexpr int MAX_SLICE_LENGTH = 20000;
constexpr int MAX_SLICE_LENGTH = 10000;
struct CoreTiming::Event {
s64 time;
@@ -38,10 +38,12 @@ CoreTiming::CoreTiming() = default;
CoreTiming::~CoreTiming() = default;
void CoreTiming::Initialize() {
downcount = MAX_SLICE_LENGTH;
downcounts.fill(MAX_SLICE_LENGTH);
time_slice.fill(MAX_SLICE_LENGTH);
slice_length = MAX_SLICE_LENGTH;
global_timer = 0;
idled_cycles = 0;
current_context = 0;
// The time between CoreTiming being initialized and the first call to Advance() is considered
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
@@ -110,7 +112,7 @@ void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
u64 CoreTiming::GetTicks() const {
u64 ticks = static_cast<u64>(global_timer);
if (!is_global_timer_sane) {
ticks += slice_length - downcount;
ticks += accumulated_ticks;
}
return ticks;
}
@@ -120,7 +122,8 @@ u64 CoreTiming::GetIdleTicks() const {
}
void CoreTiming::AddTicks(u64 ticks) {
downcount -= static_cast<int>(ticks);
accumulated_ticks += ticks;
downcounts[current_context] -= static_cast<s64>(ticks);
}
void CoreTiming::ClearPendingEvents() {
@@ -141,22 +144,35 @@ void CoreTiming::RemoveEvent(const EventType* event_type) {
void CoreTiming::ForceExceptionCheck(s64 cycles) {
cycles = std::max<s64>(0, cycles);
if (downcount <= cycles) {
if (downcounts[current_context] <= cycles) {
return;
}
// downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
// here. Account for cycles already executed by adjusting the g.slice_length
slice_length -= downcount - static_cast<int>(cycles);
downcount = static_cast<int>(cycles);
downcounts[current_context] = static_cast<int>(cycles);
}
std::optional<u64> CoreTiming::NextAvailableCore(const s64 needed_ticks) const {
const u64 original_context = current_context;
u64 next_context = (original_context + 1) % num_cpu_cores;
while (next_context != original_context) {
if (time_slice[next_context] >= needed_ticks) {
return {next_context};
} else if (time_slice[next_context] >= 0) {
return std::nullopt;
}
next_context = (next_context + 1) % num_cpu_cores;
}
return std::nullopt;
}
void CoreTiming::Advance() {
std::unique_lock<std::mutex> guard(inner_mutex);
const int cycles_executed = slice_length - downcount;
const u64 cycles_executed = accumulated_ticks;
time_slice[current_context] = std::max<s64>(0, time_slice[current_context] - accumulated_ticks);
global_timer += cycles_executed;
slice_length = MAX_SLICE_LENGTH;
is_global_timer_sane = true;
@@ -173,24 +189,46 @@ void CoreTiming::Advance() {
// Still events left (scheduled in the future)
if (!event_queue.empty()) {
slice_length = static_cast<int>(
std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH));
const s64 needed_ticks =
std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
const auto next_core = NextAvailableCore(needed_ticks);
if (next_core) {
downcounts[*next_core] = needed_ticks;
}
}
downcount = slice_length;
accumulated_ticks = 0;
downcounts[current_context] = time_slice[current_context];
}
void CoreTiming::ResetRun() {
downcounts.fill(MAX_SLICE_LENGTH);
time_slice.fill(MAX_SLICE_LENGTH);
current_context = 0;
// Still events left (scheduled in the future)
if (!event_queue.empty()) {
const s64 needed_ticks =
std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
downcounts[current_context] = needed_ticks;
}
is_global_timer_sane = false;
accumulated_ticks = 0;
}
void CoreTiming::Idle() {
idled_cycles += downcount;
downcount = 0;
accumulated_ticks += downcounts[current_context];
idled_cycles += downcounts[current_context];
downcounts[current_context] = 0;
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
}
int CoreTiming::GetDowncount() const {
return downcount;
s64 CoreTiming::GetDowncount() const {
return downcounts[current_context];
}
} // namespace Core::Timing

View File

@@ -7,6 +7,7 @@
#include <chrono>
#include <functional>
#include <mutex>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
@@ -104,7 +105,19 @@ public:
std::chrono::microseconds GetGlobalTimeUs() const;
int GetDowncount() const;
void ResetRun();
s64 GetDowncount() const;
void SwitchContext(u64 new_context) {
current_context = new_context;
}
bool CanCurrentContextRun() const {
return time_slice[current_context] > 0;
}
std::optional<u64> NextAvailableCore(const s64 needed_ticks) const;
private:
struct Event;
@@ -112,10 +125,16 @@ private:
/// Clear all pending events. This should ONLY be done on exit.
void ClearPendingEvents();
static constexpr u64 num_cpu_cores = 4;
s64 global_timer = 0;
s64 idled_cycles = 0;
int slice_length = 0;
int downcount = 0;
s64 slice_length = 0;
u64 accumulated_ticks = 0;
std::array<s64, num_cpu_cores> downcounts{};
// Slice of time assigned to each core per run.
std::array<s64, num_cpu_cores> time_slice{};
u64 current_context = 0;
// Are we in a function that has been called from Advance()
// If events are scheduled from a function that gets called from Advance(),

View File

@@ -6,6 +6,7 @@
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/settings.h"
@@ -57,6 +58,7 @@ void CpuCoreManager::Shutdown() {
thread_to_cpu.clear();
for (auto& cpu_core : cores) {
cpu_core->Shutdown();
cpu_core.reset();
}
@@ -122,13 +124,19 @@ void CpuCoreManager::RunLoop(bool tight_loop) {
}
}
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
cores[active_core]->RunLoop(tight_loop);
if (Settings::values.use_multi_core) {
// Cores 1-3 are run on other threads in this mode
break;
auto& core_timing = system.CoreTiming();
core_timing.ResetRun();
bool keep_running{};
do {
keep_running = false;
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
core_timing.SwitchContext(active_core);
if (core_timing.CanCurrentContextRun()) {
cores[active_core]->RunLoop(tight_loop);
}
keep_running |= core_timing.CanCurrentContextRun();
}
}
} while (keep_running);
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);

View File

@@ -423,7 +423,7 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
const RSAKeyPair<2048>& key) {
const auto issuer = ticket.GetData().issuer;
if (issuer == std::array<u8, 0x40>{})
if (IsAllZeroArray(issuer))
return {};
if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') {
LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority.");

View File

@@ -480,6 +480,10 @@ void PartitionDataManager::DecryptProdInfo(std::array<u8, 0x20> bis_key) {
prodinfo_decrypted = std::make_shared<XTSEncryptionLayer>(prodinfo, bis_key);
}
FileSys::VirtualFile PartitionDataManager::GetDecryptedProdInfo() const {
return prodinfo_decrypted;
}
std::array<u8, 576> PartitionDataManager::GetETicketExtendedKek() const {
std::array<u8, 0x240> out{};
if (prodinfo_decrypted != nullptr)

View File

@@ -84,6 +84,7 @@ public:
bool HasProdInfo() const;
FileSys::VirtualFile GetProdInfoRaw() const;
void DecryptProdInfo(std::array<u8, 0x20> bis_key);
FileSys::VirtualFile GetDecryptedProdInfo() const;
std::array<u8, 0x240> GetETicketExtendedKek() const;
private:

View File

@@ -3,8 +3,12 @@
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/file_util.h"
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
#include "core/settings.h"
namespace FileSys {
@@ -14,10 +18,22 @@ BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir
sysnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))),
sysnand_placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/placehld"))),
usrnand_placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(nand_root, "/user/Contents/placehld"))) {}
BISFactory::~BISFactory() = default;
VirtualDir BISFactory::GetSystemNANDContentDirectory() const {
return GetOrCreateDirectoryRelative(nand_root, "/system/Contents");
}
VirtualDir BISFactory::GetUserNANDContentDirectory() const {
return GetOrCreateDirectoryRelative(nand_root, "/user/Contents");
}
RegisteredCache* BISFactory::GetSystemNANDContents() const {
return sysnand_cache.get();
}
@@ -26,9 +42,17 @@ RegisteredCache* BISFactory::GetUserNANDContents() const {
return usrnand_cache.get();
}
PlaceholderCache* BISFactory::GetSystemNANDPlaceholder() const {
return sysnand_placeholder.get();
}
PlaceholderCache* BISFactory::GetUserNANDPlaceholder() const {
return usrnand_placeholder.get();
}
VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
// LayeredFS doesn't work on updates and title id-less homebrew
if (title_id == 0 || (title_id & 0x800) > 0)
if (title_id == 0 || (title_id & 0xFFF) == 0x800)
return nullptr;
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
}
@@ -39,4 +63,82 @@ VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const {
return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id));
}
VirtualDir BISFactory::OpenPartition(BisPartitionId id) const {
switch (id) {
case BisPartitionId::CalibrationFile:
return GetOrCreateDirectoryRelative(nand_root, "/prodinfof");
case BisPartitionId::SafeMode:
return GetOrCreateDirectoryRelative(nand_root, "/safe");
case BisPartitionId::System:
return GetOrCreateDirectoryRelative(nand_root, "/system");
case BisPartitionId::User:
return GetOrCreateDirectoryRelative(nand_root, "/user");
default:
return nullptr;
}
}
VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const {
Core::Crypto::KeyManager keys;
Core::Crypto::PartitionDataManager pdm{
Core::System::GetInstance().GetFilesystem()->OpenDirectory(
FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {
case BisPartitionId::CalibrationBinary:
return pdm.GetDecryptedProdInfo();
case BisPartitionId::BootConfigAndPackage2Part1:
case BisPartitionId::BootConfigAndPackage2Part2:
case BisPartitionId::BootConfigAndPackage2Part3:
case BisPartitionId::BootConfigAndPackage2Part4:
case BisPartitionId::BootConfigAndPackage2Part5:
case BisPartitionId::BootConfigAndPackage2Part6: {
const auto new_id = static_cast<u8>(id) -
static_cast<u8>(BisPartitionId::BootConfigAndPackage2Part1) +
static_cast<u8>(Core::Crypto::Package2Type::NormalMain);
return pdm.GetPackage2Raw(static_cast<Core::Crypto::Package2Type>(new_id));
}
default:
return nullptr;
}
}
VirtualDir BISFactory::GetImageDirectory() const {
return GetOrCreateDirectoryRelative(nand_root, "/user/Album");
}
u64 BISFactory::GetSystemNANDFreeSpace() const {
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
if (sys_dir == nullptr)
return 0;
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
}
u64 BISFactory::GetSystemNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_system_size);
}
u64 BISFactory::GetUserNANDFreeSpace() const {
const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
if (usr_dir == nullptr)
return 0;
return GetUserNANDTotalSpace() - usr_dir->GetSize();
}
u64 BISFactory::GetUserNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_user_size);
}
u64 BISFactory::GetFullNANDTotalSpace() const {
return static_cast<u64>(Settings::values.nand_total_size);
}
VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
return GetOrCreateDirectoryRelative(nand_root,
fmt::format("/system/save/bcat/{:016X}", title_id));
}
} // namespace FileSys

View File

@@ -10,7 +10,25 @@
namespace FileSys {
enum class BisPartitionId : u32 {
UserDataRoot = 20,
CalibrationBinary = 27,
CalibrationFile = 28,
BootConfigAndPackage2Part1 = 21,
BootConfigAndPackage2Part2 = 22,
BootConfigAndPackage2Part3 = 23,
BootConfigAndPackage2Part4 = 24,
BootConfigAndPackage2Part5 = 25,
BootConfigAndPackage2Part6 = 26,
SafeMode = 29,
System = 31,
SystemProperEncryption = 32,
SystemProperPartition = 33,
User = 30,
};
class RegisteredCache;
class PlaceholderCache;
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
@@ -20,12 +38,31 @@ public:
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root);
~BISFactory();
VirtualDir GetSystemNANDContentDirectory() const;
VirtualDir GetUserNANDContentDirectory() const;
RegisteredCache* GetSystemNANDContents() const;
RegisteredCache* GetUserNANDContents() const;
PlaceholderCache* GetSystemNANDPlaceholder() const;
PlaceholderCache* GetUserNANDPlaceholder() const;
VirtualDir GetModificationLoadRoot(u64 title_id) const;
VirtualDir GetModificationDumpRoot(u64 title_id) const;
VirtualDir OpenPartition(BisPartitionId id) const;
VirtualFile OpenPartitionStorage(BisPartitionId id) const;
VirtualDir GetImageDirectory() const;
u64 GetSystemNANDFreeSpace() const;
u64 GetSystemNANDTotalSpace() const;
u64 GetUserNANDFreeSpace() const;
u64 GetUserNANDTotalSpace() const;
u64 GetFullNANDTotalSpace() const;
VirtualDir GetBCATDirectory(u64 title_id) const;
private:
VirtualDir nand_root;
VirtualDir load_root;
@@ -33,6 +70,9 @@ private:
std::unique_ptr<RegisteredCache> sysnand_cache;
std::unique_ptr<RegisteredCache> usrnand_cache;
std::unique_ptr<PlaceholderCache> sysnand_placeholder;
std::unique_ptr<PlaceholderCache> usrnand_placeholder;
};
} // namespace FileSys

View File

@@ -12,12 +12,16 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr u64 GAMECARD_CERTIFICATE_OFFSET = 0x7000;
constexpr std::array partition_names{
"update",
"normal",
@@ -27,7 +31,7 @@ constexpr std::array partition_names{
XCI::XCI(VirtualFile file_)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(partition_names.size()) {
partitions(partition_names.size()), partitions_raw(partition_names.size()) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
@@ -38,8 +42,10 @@ XCI::XCI(VirtualFile file_)
return;
}
PartitionFilesystem main_hfs(
std::make_shared<OffsetVfsFile>(file, header.hfs_size, header.hfs_offset));
PartitionFilesystem main_hfs(std::make_shared<OffsetVfsFile>(
file, file->GetSize() - header.hfs_offset, header.hfs_offset));
update_normal_partition_end = main_hfs.GetFileOffsets()["secure"];
if (main_hfs.GetStatus() != Loader::ResultStatus::Success) {
status = main_hfs.GetStatus();
@@ -51,9 +57,7 @@ XCI::XCI(VirtualFile file_)
const auto partition_idx = static_cast<std::size_t>(partition);
auto raw = main_hfs.GetFile(partition_names[partition_idx]);
if (raw != nullptr) {
partitions[partition_idx] = std::make_shared<PartitionFilesystem>(std::move(raw));
}
partitions_raw[static_cast<std::size_t>(partition)] = std::move(raw);
}
secure_partition = std::make_shared<NSP>(
@@ -67,13 +71,7 @@ XCI::XCI(VirtualFile file_)
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
}
auto result = AddNCAFromPartition(XCIPartition::Update);
if (result != Loader::ResultStatus::Success) {
status = result;
return;
}
result = AddNCAFromPartition(XCIPartition::Normal);
auto result = AddNCAFromPartition(XCIPartition::Normal);
if (result != Loader::ResultStatus::Success) {
status = result;
return;
@@ -100,34 +98,114 @@ Loader::ResultStatus XCI::GetProgramNCAStatus() const {
return program_nca_status;
}
VirtualDir XCI::GetPartition(XCIPartition partition) const {
VirtualDir XCI::GetPartition(XCIPartition partition) {
const auto id = static_cast<std::size_t>(partition);
if (partitions[id] == nullptr && partitions_raw[id] != nullptr) {
partitions[id] = std::make_shared<PartitionFilesystem>(partitions_raw[id]);
}
return partitions[static_cast<std::size_t>(partition)];
}
std::vector<VirtualDir> XCI::GetPartitions() {
std::vector<VirtualDir> out;
for (const auto& id :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
const auto part = GetPartition(id);
if (part != nullptr) {
out.push_back(part);
}
}
return out;
}
std::shared_ptr<NSP> XCI::GetSecurePartitionNSP() const {
return secure_partition;
}
VirtualDir XCI::GetSecurePartition() const {
VirtualDir XCI::GetSecurePartition() {
return GetPartition(XCIPartition::Secure);
}
VirtualDir XCI::GetNormalPartition() const {
VirtualDir XCI::GetNormalPartition() {
return GetPartition(XCIPartition::Normal);
}
VirtualDir XCI::GetUpdatePartition() const {
VirtualDir XCI::GetUpdatePartition() {
return GetPartition(XCIPartition::Update);
}
VirtualDir XCI::GetLogoPartition() const {
VirtualDir XCI::GetLogoPartition() {
return GetPartition(XCIPartition::Logo);
}
VirtualFile XCI::GetPartitionRaw(XCIPartition partition) const {
return partitions_raw[static_cast<std::size_t>(partition)];
}
VirtualFile XCI::GetSecurePartitionRaw() const {
return GetPartitionRaw(XCIPartition::Secure);
}
VirtualFile XCI::GetStoragePartition0() const {
return std::make_shared<OffsetVfsFile>(file, update_normal_partition_end, 0, "partition0");
}
VirtualFile XCI::GetStoragePartition1() const {
return std::make_shared<OffsetVfsFile>(file, file->GetSize() - update_normal_partition_end,
update_normal_partition_end, "partition1");
}
VirtualFile XCI::GetNormalPartitionRaw() const {
return GetPartitionRaw(XCIPartition::Normal);
}
VirtualFile XCI::GetUpdatePartitionRaw() const {
return GetPartitionRaw(XCIPartition::Update);
}
VirtualFile XCI::GetLogoPartitionRaw() const {
return GetPartitionRaw(XCIPartition::Logo);
}
u64 XCI::GetProgramTitleID() const {
return secure_partition->GetProgramTitleID();
}
u32 XCI::GetSystemUpdateVersion() {
const auto update = GetPartition(XCIPartition::Update);
if (update == nullptr)
return 0;
for (const auto& file : update->GetFiles()) {
NCA nca{file, nullptr, 0, keys};
if (nca.GetStatus() != Loader::ResultStatus::Success)
continue;
if (nca.GetType() == NCAContentType::Meta && nca.GetTitleId() == 0x0100000000000816) {
const auto dir = nca.GetSubdirectories()[0];
const auto cnmt = dir->GetFile("SystemUpdate_0100000000000816.cnmt");
if (cnmt == nullptr)
continue;
CNMT cnmt_data{cnmt};
const auto metas = cnmt_data.GetMetaRecords();
if (metas.empty())
continue;
return metas[0].title_version;
}
}
return 0;
}
u64 XCI::GetSystemUpdateTitleID() const {
return 0x0100000000000816;
}
bool XCI::HasProgramNCA() const {
return program != nullptr;
}
@@ -175,9 +253,29 @@ VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
VirtualDir XCI::ConcatenatedPseudoDirectory() {
const auto out = std::make_shared<VectorVfsDirectory>();
for (const auto& part_id : {XCIPartition::Normal, XCIPartition::Logo, XCIPartition::Secure}) {
const auto& part = GetPartition(part_id);
if (part == nullptr)
continue;
for (const auto& file : part->GetFiles())
out->AddFile(file);
}
return out;
}
std::array<u8, 0x200> XCI::GetCertificate() const {
std::array<u8, 0x200> out;
file->Read(out.data(), out.size(), GAMECARD_CERTIFICATE_OFFSET);
return out;
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
const auto partition_index = static_cast<std::size_t>(part);
const auto& partition = partitions[partition_index];
const auto partition = GetPartition(part);
if (partition == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
@@ -208,7 +306,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
return Loader::ResultStatus::Success;
}
u8 XCI::GetFormatVersion() const {
u8 XCI::GetFormatVersion() {
return GetLogoPartition() == nullptr ? 0x1 : 0x2;
}
} // namespace FileSys

View File

@@ -81,16 +81,28 @@ public:
Loader::ResultStatus GetStatus() const;
Loader::ResultStatus GetProgramNCAStatus() const;
u8 GetFormatVersion() const;
u8 GetFormatVersion();
VirtualDir GetPartition(XCIPartition partition);
std::vector<VirtualDir> GetPartitions();
VirtualDir GetPartition(XCIPartition partition) const;
std::shared_ptr<NSP> GetSecurePartitionNSP() const;
VirtualDir GetSecurePartition() const;
VirtualDir GetNormalPartition() const;
VirtualDir GetUpdatePartition() const;
VirtualDir GetLogoPartition() const;
VirtualDir GetSecurePartition();
VirtualDir GetNormalPartition();
VirtualDir GetUpdatePartition();
VirtualDir GetLogoPartition();
VirtualFile GetPartitionRaw(XCIPartition partition) const;
VirtualFile GetSecurePartitionRaw() const;
VirtualFile GetStoragePartition0() const;
VirtualFile GetStoragePartition1() const;
VirtualFile GetNormalPartitionRaw() const;
VirtualFile GetUpdatePartitionRaw() const;
VirtualFile GetLogoPartitionRaw() const;
u64 GetProgramTitleID() const;
u32 GetSystemUpdateVersion();
u64 GetSystemUpdateTitleID() const;
bool HasProgramNCA() const;
VirtualFile GetProgramNCAFile() const;
@@ -106,6 +118,11 @@ public:
VirtualDir GetParentDirectory() const override;
// Creates a directory that contains all the NCAs in the gamecard
VirtualDir ConcatenatedPseudoDirectory();
std::array<u8, 0x200> GetCertificate() const;
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
@@ -116,10 +133,13 @@ private:
Loader::ResultStatus program_nca_status;
std::vector<VirtualDir> partitions;
std::vector<VirtualFile> partitions_raw;
std::shared_ptr<NSP> secure_partition;
std::shared_ptr<NCA> program;
std::vector<std::shared_ptr<NCA>> ncas;
u64 update_normal_partition_end;
Core::Crypto::KeyManager keys;
};
} // namespace FileSys

View File

@@ -1,492 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <locale>
#include "common/hex_util.h"
#include "common/microprofile.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/file_sys/cheat_engine.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
namespace FileSys {
constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
u64 Cheat::Address() const {
u64 out;
std::memcpy(&out, raw.data(), sizeof(u64));
return Common::swap64(out) & 0xFFFFFFFFFF;
}
u64 Cheat::ValueWidth(u64 offset) const {
return Value(offset, width);
}
u64 Cheat::Value(u64 offset, u64 width) const {
u64 out;
std::memcpy(&out, raw.data() + offset, sizeof(u64));
out = Common::swap64(out);
if (width == 8)
return out;
return out & ((1ull << (width * CHAR_BIT)) - 1);
}
u32 Cheat::KeypadValue() const {
u32 out;
std::memcpy(&out, raw.data(), sizeof(u32));
return Common::swap32(out) & 0x0FFFFFFF;
}
void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
this->main_region_begin = main_begin;
this->main_region_end = main_end;
this->heap_region_begin = heap_begin;
this->heap_region_end = heap_end;
this->writer = writer;
this->reader = reader;
}
MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
void CheatList::Execute() {
MICROPROFILE_SCOPE(Cheat_Engine);
std::fill(scratch.begin(), scratch.end(), 0);
in_standard = false;
for (std::size_t i = 0; i < master_list.size(); ++i) {
LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
current_block = i;
ExecuteBlock(master_list[i].second);
}
in_standard = true;
for (std::size_t i = 0; i < standard_list.size(); ++i) {
LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
current_block = i;
ExecuteBlock(standard_list[i].second);
}
}
CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
: master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
bool CheatList::EvaluateConditional(const Cheat& cheat) const {
using ComparisonFunction = bool (*)(u64, u64);
constexpr std::array<ComparisonFunction, 6> comparison_functions{
[](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
[](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
[](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
};
if (cheat.type == CodeType::ConditionalInput) {
const auto applet_resource =
system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
if (applet_resource == nullptr) {
LOG_WARNING(
Common_Filesystem,
"Attempted to evaluate input conditional, but applet resource is not initialized!");
return false;
}
const auto press_state =
applet_resource
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
.GetAndResetPressState();
return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
}
ASSERT(cheat.type == CodeType::Conditional);
const auto offset =
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
const auto addr = cheat.Address() + offset;
return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
}
void CheatList::ProcessBlockPairs(const Block& block) {
block_pairs.clear();
u64 scope = 0;
std::map<u64, u64> pairs;
for (std::size_t i = 0; i < block.size(); ++i) {
const auto& cheat = block[i];
switch (cheat.type) {
case CodeType::Conditional:
case CodeType::ConditionalInput:
pairs.insert_or_assign(scope, i);
++scope;
break;
case CodeType::EndConditional: {
--scope;
const auto idx = pairs.at(scope);
block_pairs.insert_or_assign(idx, i);
break;
}
case CodeType::Loop: {
if (cheat.end_of_loop) {
--scope;
const auto idx = pairs.at(scope);
block_pairs.insert_or_assign(idx, i);
} else {
pairs.insert_or_assign(scope, i);
++scope;
}
break;
}
}
}
}
void CheatList::WriteImmediate(const Cheat& cheat) {
const auto offset =
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
const auto& register_3 = scratch.at(cheat.register_3);
const auto addr = cheat.Address() + offset + register_3;
LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
cheat.Value(8, cheat.width));
writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
}
void CheatList::BeginConditional(const Cheat& cheat) {
if (EvaluateConditional(cheat)) {
return;
}
const auto iter = block_pairs.find(current_index);
ASSERT(iter != block_pairs.end());
current_index = iter->second - 1;
}
void CheatList::EndConditional(const Cheat& cheat) {
LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
}
void CheatList::Loop(const Cheat& cheat) {
if (cheat.end_of_loop.Value())
ASSERT(!cheat.end_of_loop.Value());
auto& register_3 = scratch.at(cheat.register_3);
const auto iter = block_pairs.find(current_index);
ASSERT(iter != block_pairs.end());
ASSERT(iter->first < iter->second);
const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32)));
for (s32 i = initial_value; i >= 0; --i) {
register_3 = static_cast<u64>(i);
for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
current_index = c;
ExecuteSingleCheat(
(in_standard ? standard_list : master_list)[current_block].second[c]);
}
}
current_index = iter->second;
}
void CheatList::LoadImmediate(const Cheat& cheat) {
auto& register_3 = scratch.at(cheat.register_3);
LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
cheat.Value(4, 8));
register_3 = cheat.Value(4, 8);
}
void CheatList::LoadIndexed(const Cheat& cheat) {
const auto offset =
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
auto& register_3 = scratch.at(cheat.register_3);
const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
cheat.register_3, addr);
register_3 = reader(cheat.width, SanitizeAddress(addr));
}
void CheatList::StoreIndexed(const Cheat& cheat) {
const auto& register_3 = scratch.at(cheat.register_3);
const auto addr =
register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
cheat.Value(4, cheat.width), addr);
writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
}
void CheatList::RegisterArithmetic(const Cheat& cheat) {
using ArithmeticFunction = u64 (*)(u64, u64);
constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
[](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
[](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
[](u64 a, u64 b) { return a >> b; },
};
using ArithmeticOverflowCheck = bool (*)(u64, u64);
constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
[](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
[](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
};
static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
"Missing or have extra arithmetic overflow checks compared to functions!");
auto& register_3 = scratch.at(cheat.register_3);
ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
auto* overflow_function =
arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
cheat.register_3, cheat.ValueWidth(4));
if (overflow_function(register_3, cheat.ValueWidth(4))) {
LOG_WARNING(Common_Filesystem,
"overflow will occur when performing arithmetic operation={:02X} with operands "
"a={:016X}, b={:016X}!",
static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
}
register_3 = function(register_3, cheat.ValueWidth(4));
}
void CheatList::BeginConditionalInput(const Cheat& cheat) {
if (EvaluateConditional(cheat))
return;
const auto iter = block_pairs.find(current_index);
ASSERT(iter != block_pairs.end());
current_index = iter->second - 1;
}
VAddr CheatList::SanitizeAddress(VAddr in) const {
if ((in < main_region_begin || in >= main_region_end) &&
(in < heap_region_begin || in >= heap_region_end)) {
LOG_ERROR(Common_Filesystem,
"Cheat attempting to access memory at invalid address={:016X}, if this persists, "
"the cheat may be incorrect. However, this may be normal early in execution if "
"the game has not properly set up yet.",
in);
return 0; ///< Invalid addresses will hard crash
}
return in;
}
void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
using CheatOperationFunction = void (CheatList::*)(const Cheat&);
constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
&CheatList::WriteImmediate, &CheatList::BeginConditional,
&CheatList::EndConditional, &CheatList::Loop,
&CheatList::LoadImmediate, &CheatList::LoadIndexed,
&CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
&CheatList::BeginConditionalInput,
};
const auto index = static_cast<u8>(cheat.type.Value());
ASSERT(index < sizeof(cheat_operation_functions));
const auto op = cheat_operation_functions[index];
(this->*op)(cheat);
}
void CheatList::ExecuteBlock(const Block& block) {
encountered_loops.clear();
ProcessBlockPairs(block);
for (std::size_t i = 0; i < block.size(); ++i) {
current_index = i;
ExecuteSingleCheat(block[i]);
i = current_index;
}
}
CheatParser::~CheatParser() = default;
CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
CheatList::ProgramSegment standard) const {
return {system, std::move(master), std::move(standard)};
}
TextCheatParser::~TextCheatParser() = default;
CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
std::stringstream ss;
ss.write(reinterpret_cast<const char*>(data.data()), data.size());
std::vector<std::string> lines;
std::string stream_line;
while (std::getline(ss, stream_line)) {
// Remove a trailing \r
if (!stream_line.empty() && stream_line.back() == '\r')
stream_line.pop_back();
lines.push_back(std::move(stream_line));
}
CheatList::ProgramSegment master_list;
CheatList::ProgramSegment standard_list;
for (std::size_t i = 0; i < lines.size(); ++i) {
auto line = lines[i];
if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
const auto master = line[0] == '{';
const auto begin = master ? line.find('{') : line.find('[');
const auto end = master ? line.rfind('}') : line.rfind(']');
ASSERT(begin != std::string::npos && end != std::string::npos);
const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
CheatList::Block block{};
while (i < lines.size() - 1) {
line = lines[++i];
if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
--i;
break;
}
if (line.size() < 8)
continue;
Cheat out{};
out.raw = ParseSingleLineCheat(line);
block.push_back(out);
}
(master ? master_list : standard_list).emplace_back(patch_name, block);
}
}
return MakeCheatList(system, master_list, standard_list);
}
std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
std::array<u8, 16> out{};
if (line.size() < 8)
return out;
const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
std::memcpy(out.data(), word1.data(), sizeof(u32));
if (line.size() < 17 || line[8] != ' ')
return out;
const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
if (line.size() < 26 || line[17] != ' ') {
// Perform shifting in case value is truncated early.
const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
std::memset(out.data() + 4, 0, sizeof(u32));
}
return out;
}
const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
if (line.size() < 35 || line[26] != ' ') {
// Perform shifting in case value is truncated early.
const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
std::memset(out.data() + 8, 0, sizeof(u32));
}
return out;
}
const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
return out;
}
namespace {
u64 MemoryReadImpl(u32 width, VAddr addr) {
switch (width) {
case 1:
return Memory::Read8(addr);
case 2:
return Memory::Read16(addr);
case 4:
return Memory::Read32(addr);
case 8:
return Memory::Read64(addr);
default:
UNREACHABLE();
return 0;
}
}
void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
switch (width) {
case 1:
Memory::Write8(addr, static_cast<u8>(value));
break;
case 2:
Memory::Write16(addr, static_cast<u16>(value));
break;
case 4:
Memory::Write32(addr, static_cast<u32>(value));
break;
case 8:
Memory::Write64(addr, value);
break;
default:
UNREACHABLE();
}
}
} // Anonymous namespace
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
const std::string& build_id, VAddr code_region_start,
VAddr code_region_end)
: cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
event = core_timing.RegisterEvent(
"CheatEngine::FrameCallback::" + build_id,
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
const auto& vm_manager = system.CurrentProcess()->VMManager();
for (auto& list : this->cheats) {
list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
code_region_end, vm_manager.GetHeapRegionEndAddress(),
&MemoryWriteImpl, &MemoryReadImpl);
}
}
CheatEngine::~CheatEngine() {
core_timing.UnscheduleEvent(event, 0);
}
void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
for (auto& list : cheats) {
list.Execute();
}
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
}
} // namespace FileSys

View File

@@ -1,234 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <set>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
struct EventType;
} // namespace Core::Timing
namespace FileSys {
enum class CodeType : u32 {
// 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
// Writes a T sized value Y to the address A added to the value of register R in memory domain M
WriteImmediate = 0,
// 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
// Compares the T sized value Y to the value at address A in memory domain M using the
// conditional function C. If success, continues execution. If failure, jumps to the matching
// EndConditional statement.
Conditional = 1,
// 20000000
// Terminates a Conditional or ConditionalInput block.
EndConditional = 2,
// 300R0000 VVVVVVVV
// Starts looping V times, storing the current count in register R.
// Loop block is terminated with a matching 310R0000.
Loop = 3,
// 400R0000 VVVVVVVV VVVVVVVV
// Sets the value of register R to the value V.
LoadImmediate = 4,
// 5TMRI0AA AAAAAAAA
// Sets the value of register R to the value of width T at address A in memory domain M, with
// the current value of R added to the address if I == 1.
LoadIndexed = 5,
// 6T0RIFG0 VVVVVVVV VVVVVVVV
// Writes the value V of width T to the memory address stored in register R. Adds the value of
// register G to the final calculation if F is nonzero. Increments the value of register R by T
// after operation if I is nonzero.
StoreIndexed = 6,
// 7T0RA000 VVVVVVVV
// Performs the arithmetic operation A on the value in register R and the value V of width T,
// storing the result in register R.
RegisterArithmetic = 7,
// 8KKKKKKK
// Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
// execution continues. If none are, execution skips to the next EndConditional command.
ConditionalInput = 8,
};
enum class MemoryType : u32 {
// Addressed relative to start of main NSO
MainNSO = 0,
// Addressed relative to start of heap
Heap = 1,
};
enum class ArithmeticOp : u32 {
Add = 0,
Sub = 1,
Mult = 2,
LShift = 3,
RShift = 4,
};
enum class ComparisonOp : u32 {
GreaterThan = 1,
GreaterThanEqual = 2,
LessThan = 3,
LessThanEqual = 4,
Equal = 5,
Inequal = 6,
};
union Cheat {
std::array<u8, 16> raw;
BitField<4, 4, CodeType> type;
BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
BitField<0, 4, u32> end_of_loop;
BitField<12, 4, MemoryType> memory_type;
BitField<8, 4, u32> register_3;
BitField<8, 4, ComparisonOp> comparison_op;
BitField<20, 4, u32> load_from_register;
BitField<20, 4, u32> increment_register;
BitField<20, 4, ArithmeticOp> arithmetic_op;
BitField<16, 4, u32> add_additional_register;
BitField<28, 4, u32> register_6;
u64 Address() const;
u64 ValueWidth(u64 offset) const;
u64 Value(u64 offset, u64 width) const;
u32 KeypadValue() const;
};
class CheatParser;
// Represents a full collection of cheats for a game. The Execute function should be called every
// interval that all cheats should be executed. Clients should not directly instantiate this class
// (hence private constructor), they should instead receive an instance from CheatParser, which
// guarantees the list is always in an acceptable state.
class CheatList {
public:
friend class CheatParser;
using Block = std::vector<Cheat>;
using ProgramSegment = std::vector<std::pair<std::string, Block>>;
// (width in bytes, address, value)
using MemoryWriter = void (*)(u32, VAddr, u64);
// (width in bytes, address) -> value
using MemoryReader = u64 (*)(u32, VAddr);
void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
MemoryWriter writer, MemoryReader reader);
void Execute();
private:
CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
void ProcessBlockPairs(const Block& block);
void ExecuteSingleCheat(const Cheat& cheat);
void ExecuteBlock(const Block& block);
bool EvaluateConditional(const Cheat& cheat) const;
// Individual cheat operations
void WriteImmediate(const Cheat& cheat);
void BeginConditional(const Cheat& cheat);
void EndConditional(const Cheat& cheat);
void Loop(const Cheat& cheat);
void LoadImmediate(const Cheat& cheat);
void LoadIndexed(const Cheat& cheat);
void StoreIndexed(const Cheat& cheat);
void RegisterArithmetic(const Cheat& cheat);
void BeginConditionalInput(const Cheat& cheat);
VAddr SanitizeAddress(VAddr in) const;
// Master Codes are defined as codes that cannot be disabled and are run prior to all
// others.
ProgramSegment master_list;
// All other codes
ProgramSegment standard_list;
bool in_standard = false;
// 16 (0x0-0xF) scratch registers that can be used by cheats
std::array<u64, 16> scratch{};
MemoryWriter writer = nullptr;
MemoryReader reader = nullptr;
u64 main_region_begin{};
u64 heap_region_begin{};
u64 main_region_end{};
u64 heap_region_end{};
u64 current_block{};
// The current index of the cheat within the current Block
u64 current_index{};
// The 'stack' of the program. When a conditional or loop statement is encountered, its index is
// pushed onto this queue. When a end block is encountered, the condition is checked.
std::map<u64, u64> block_pairs;
std::set<u64> encountered_loops;
const Core::System* system;
};
// Intermediary class that parses a text file or other disk format for storing cheats into a
// CheatList object, that can be used for execution.
class CheatParser {
public:
virtual ~CheatParser();
virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
protected:
CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
CheatList::ProgramSegment standard) const;
};
// CheatParser implementation that parses text files
class TextCheatParser final : public CheatParser {
public:
~TextCheatParser() override;
CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
private:
std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
};
// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
class CheatEngine final {
public:
CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
VAddr code_region_start, VAddr code_region_end);
~CheatEngine();
private:
void FrameCallback(u64 userdata, s64 cycles_late);
std::vector<CheatList> cheats;
Core::Timing::EventType* event;
Core::Timing::CoreTiming& core_timing;
};
} // namespace FileSys

View File

@@ -528,6 +528,14 @@ u64 NCA::GetTitleId() const {
return header.title_id;
}
std::array<u8, 16> NCA::GetRightsId() const {
return header.rights_id;
}
u32 NCA::GetSDKVersion() const {
return header.sdk_version;
}
bool NCA::IsUpdate() const {
return is_update;
}

View File

@@ -112,6 +112,8 @@ public:
NCAContentType GetType() const;
u64 GetTitleId() const;
std::array<u8, 0x10> GetRightsId() const;
u32 GetSDKVersion() const;
bool IsUpdate() const;
VirtualFile GetRomFS() const;

View File

@@ -65,6 +65,9 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
std::string name(
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
offsets.insert_or_assign(name, content_offset + entry.offset);
sizes.insert_or_assign(name, entry.size);
pfs_files.emplace_back(std::make_shared<OffsetVfsFile>(
file, entry.size, content_offset + entry.offset, std::move(name)));
}
@@ -78,6 +81,14 @@ Loader::ResultStatus PartitionFilesystem::GetStatus() const {
return status;
}
std::map<std::string, u64> PartitionFilesystem::GetFileOffsets() const {
return offsets;
}
std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const {
return sizes;
}
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
return pfs_files;
}

View File

@@ -29,6 +29,9 @@ public:
Loader::ResultStatus GetStatus() const;
std::map<std::string, u64> GetFileOffsets() const;
std::map<std::string, u64> GetFileSizes() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
@@ -80,6 +83,9 @@ private:
bool is_hfs = false;
std::size_t content_offset = 0;
std::map<std::string, u64> offsets;
std::map<std::string, u64> sizes;
std::vector<VirtualFile> pfs_files;
};

View File

@@ -22,6 +22,7 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "core/memory/cheat_engine.h"
#include "core/settings.h"
namespace FileSys {
@@ -63,7 +64,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
@@ -88,7 +90,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
// LayeredExeFS
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
@@ -174,7 +177,8 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
@@ -186,7 +190,13 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -224,7 +234,13 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -232,9 +248,10 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
const std::array<u8, 0x20>& build_id_,
const VirtualDir& base_path, bool upper) {
namespace {
std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
const VirtualDir& base_path, bool upper) {
const auto build_id_raw = Common::HexToString(build_id_, upper);
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
@@ -252,31 +269,39 @@ static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& syst
return std::nullopt;
}
TextCheatParser parser;
return parser.Parse(system, data);
Memory::TextCheatParser parser;
return parser.Parse(
system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
}
std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
const std::array<u8, 32>& build_id_) const {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
} // Anonymous namespace
std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
const Core::System& system, const std::array<u8, 32>& build_id_) const {
const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<CheatList> out;
out.reserve(patch_dirs.size());
std::vector<Memory::CheatEntry> out;
for (const auto& subdir : patch_dirs) {
auto cheats_dir = subdir->GetSubdirectory("cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
if (res.has_value()) {
out.push_back(std::move(*res));
std::copy(res->begin(), res->end(), std::back_inserter(out));
continue;
}
res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
if (res.has_value())
out.push_back(std::move(*res));
if (res.has_value()) {
std::copy(res->begin(), res->end(), std::back_inserter(out));
}
}
}
@@ -284,7 +309,8 @@ std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
@@ -393,6 +419,8 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
VirtualFile update_raw) const {
if (title_id == 0)
return {};
std::map<std::string, std::string, std::less<>> out;
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
@@ -423,7 +451,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
// General Mods (LayeredFS and IPS)
const auto mod_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
const auto mod_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;

View File

@@ -8,9 +8,9 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
#include "core/memory/dmnt_cheat_types.h"
namespace Core {
class System;
@@ -51,8 +51,8 @@ public:
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
// Creates a CheatList object with all
std::vector<CheatList> CreateCheatList(const Core::System& system,
const std::array<u8, 0x20>& build_id) const;
std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
const std::array<u8, 0x20>& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <random>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -48,18 +49,21 @@ static bool FollowsTwoDigitDirFormat(std::string_view name) {
static bool FollowsNcaIdFormat(std::string_view name) {
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
static const std::regex nca_id_cnmt_regex(
"[0-9A-F]{32}\\.cnmt.nca", std::regex_constants::ECMAScript | std::regex_constants::icase);
return (name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex)) ||
(name.size() == 41 && std::regex_match(name.begin(), name.end(), nca_id_cnmt_regex));
}
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit) {
if (!within_two_digit) {
return fmt::format("/{}.nca", Common::HexToString(nca_id, second_hex_upper));
}
bool within_two_digit, bool cnmt_suffix) {
if (!within_two_digit)
return fmt::format(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca",
Common::HexToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format("/000000{:02X}/{}.nca", hash[0],
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
}
@@ -127,6 +131,156 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
}
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
if (dir->GetFileRelative(path) != nullptr) {
return false;
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
if (dir2 == nullptr)
return false;
const auto file = dir2->CreateFile(fmt::format("{}.nca", Common::HexToString(id, false)));
if (file == nullptr)
return false;
return file->Resize(size);
}
bool PlaceholderCache::Delete(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
if (dir->GetFileRelative(path) == nullptr) {
return false;
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
return res;
}
bool PlaceholderCache::Exists(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
return dir->GetFileRelative(path) != nullptr;
}
bool PlaceholderCache::Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return false;
return file->WriteBytes(data, offset) == data.size();
}
bool PlaceholderCache::Register(RegisteredCache* cache, const NcaID& placeholder,
const NcaID& install) const {
const auto path = GetRelativePathFromNcaID(placeholder, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return false;
const auto res = cache->RawInstallNCA(NCA{file}, &VfsRawCopy, false, install);
if (res != InstallResult::Success)
return false;
return Delete(placeholder);
}
bool PlaceholderCache::CleanAll() const {
return dir->GetParentDirectory()->CleanSubdirectoryRecursive(dir->GetName());
}
std::optional<std::array<u8, 0x10>> PlaceholderCache::GetRightsID(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return std::nullopt;
NCA nca{file};
if (nca.GetStatus() != Loader::ResultStatus::Success &&
nca.GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
return std::nullopt;
}
const auto rights_id = nca.GetRightsId();
if (rights_id == NcaID{})
return std::nullopt;
return rights_id;
}
u64 PlaceholderCache::Size(const NcaID& id) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return 0;
return file->GetSize();
}
bool PlaceholderCache::SetSize(const NcaID& id, u64 new_size) const {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
const auto file = dir->GetFileRelative(path);
if (file == nullptr)
return false;
return file->Resize(new_size);
}
std::vector<NcaID> PlaceholderCache::List() const {
std::vector<NcaID> out;
for (const auto& sdir : dir->GetSubdirectories()) {
for (const auto& file : sdir->GetFiles()) {
const auto name = file->GetName();
if (name.length() == 36 && name[32] == '.' && name[33] == 'n' && name[34] == 'c' &&
name[35] == 'a') {
out.push_back(Common::HexStringToArray<0x10>(name.substr(0, 32)));
}
}
}
return out;
}
NcaID PlaceholderCache::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
NcaID out{};
const auto v1 = distribution(gen);
const auto v2 = distribution(gen);
std::memcpy(out.data(), &v1, sizeof(u64));
std::memcpy(out.data() + sizeof(u64), &v2, sizeof(u64));
return out;
}
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
@@ -169,14 +323,18 @@ VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
VirtualFile file;
// Try all four modes of file storage:
// (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
// 00: /000000**/{:032X}.nca
// 01: /{:032X}.nca
// 10: /000000**/{:032x}.nca
// 11: /{:032x}.nca
for (u8 i = 0; i < 4; ++i) {
const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
// Try all five relevant modes of file storage:
// (bit 2 = uppercase/lower, bit 1 = within a two-digit dir, bit 0 = .cnmt suffix)
// 000: /000000**/{:032X}.nca
// 010: /{:032X}.nca
// 100: /000000**/{:032x}.nca
// 110: /{:032x}.nca
// 111: /{:032x}.cnmt.nca
for (u8 i = 0; i < 8; ++i) {
if ((i % 2) == 1 && i != 7)
continue;
const auto path =
GetRelativePathFromNcaID(id, (i & 0b100) == 0, (i & 0b010) == 0, (i & 0b001) == 0b001);
file = OpenFileOrDirectoryConcat(dir, path);
if (file != nullptr)
return file;
@@ -472,7 +630,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
memcpy(id.data(), hash.data(), 16);
}
std::string path = GetRelativePathFromNcaID(id, false, true);
std::string path = GetRelativePathFromNcaID(id, false, true, false);
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");

View File

@@ -25,6 +25,8 @@ enum class NCAContentType : u8;
enum class TitleType : u8;
struct ContentRecord;
struct MetaRecord;
class RegisteredCache;
using NcaID = std::array<u8, 0x10>;
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
@@ -89,6 +91,27 @@ protected:
Core::Crypto::KeyManager keys;
};
class PlaceholderCache {
public:
explicit PlaceholderCache(VirtualDir dir);
bool Create(const NcaID& id, u64 size) const;
bool Delete(const NcaID& id) const;
bool Exists(const NcaID& id) const;
bool Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const;
bool Register(RegisteredCache* cache, const NcaID& placeholder, const NcaID& install) const;
bool CleanAll() const;
std::optional<std::array<u8, 0x10>> GetRightsID(const NcaID& id) const;
u64 Size(const NcaID& id) const;
bool SetSize(const NcaID& id, u64 new_size) const;
std::vector<NcaID> List() const;
static NcaID Generate();
private:
VirtualDir dir;
};
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -103,6 +126,8 @@ protected:
* when 4GB splitting can be ignored.)
*/
class RegisteredCache : public ContentProvider {
friend class PlaceholderCache;
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom

View File

@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -34,16 +35,17 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
this->update_raw = std::move(update_raw);
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
if (!updatable)
return MakeResult<VirtualFile>(file);
const PatchManager patch_manager(Core::CurrentProcess()->GetTitleID());
const PatchManager patch_manager(current_process_title_id);
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
ContentRecordType type) const {
std::shared_ptr<NCA> res;
switch (storage) {
@@ -51,13 +53,17 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
break;
case StorageId::NandSystem:
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
res =
Core::System::GetInstance().GetFileSystemController().GetSystemNANDContents()->GetEntry(
title_id, type);
break;
case StorageId::NandUser:
res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
res = Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->GetEntry(
title_id, type);
break;
case StorageId::SdCard:
res = Service::FileSystem::GetSDMCContents()->GetEntry(title_id, type);
res = Core::System::GetInstance().GetFileSystemController().GetSDMCContents()->GetEntry(
title_id, type);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));

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