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3c95e49c42 |
@@ -1,39 +0,0 @@
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# Set-up Visual Studio Command Prompt environment for PowerShell
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pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\"
|
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cmd /c "VsDevCmd.bat -arch=x64 & set" | foreach {
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||||
if ($_ -match "=") {
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$v = $_.split("="); Set-Item -Force -Path "ENV:\$($v[0])" -Value "$($v[1])"
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}
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}
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||||
popd
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function Which ($search_path, $name) {
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||||
($search_path).Split(";") | Get-ChildItem -Filter $name | Select -First 1 -Exp FullName
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}
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function GetDeps ($search_path, $binary) {
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||||
((dumpbin /dependents $binary).Where({ $_ -match "dependencies:"}, "SkipUntil") | Select-String "[^ ]*\.dll").Matches | foreach {
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||||
Which $search_path $_.Value
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||||
}
|
||||
}
|
||||
|
||||
function RecursivelyGetDeps ($search_path, $binary) {
|
||||
$final_deps = @()
|
||||
$deps_to_process = GetDeps $search_path $binary
|
||||
while ($deps_to_process.Count -gt 0) {
|
||||
$current, $deps_to_process = $deps_to_process
|
||||
if ($final_deps -contains $current) { continue }
|
||||
|
||||
# Is this a system dll file?
|
||||
# We use the same algorithm that cmake uses to determine this.
|
||||
if ($current -match "$([regex]::Escape($env:SystemRoot))\\sys") { continue }
|
||||
if ($current -match "$([regex]::Escape($env:WinDir))\\sys") { continue }
|
||||
if ($current -match "\\msvc[^\\]+dll") { continue }
|
||||
if ($current -match "\\api-ms-win-[^\\]+dll") { continue }
|
||||
|
||||
$final_deps += $current
|
||||
$new_deps = GetDeps $search_path $current
|
||||
$deps_to_process += ($new_deps | ?{-not ($final_deps -contains $_)})
|
||||
}
|
||||
return $final_deps
|
||||
}
|
||||
@@ -5,7 +5,7 @@ cd /yuzu
|
||||
ccache -s
|
||||
|
||||
mkdir build || true && cd build
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
|
||||
|
||||
ninja
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
|
||||
chmod +x /bin/cmd
|
||||
|
||||
mkdir build || true && cd build
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
||||
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
|
||||
ninja
|
||||
|
||||
# Clean up the dirty hacks
|
||||
|
||||
@@ -29,7 +29,7 @@ option(ENABLE_VULKAN "Enables Vulkan backend" ON)
|
||||
|
||||
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
||||
|
||||
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
message(STATUS "Copying pre-commit hook")
|
||||
file(COPY hooks/pre-commit
|
||||
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
|
||||
@@ -49,7 +49,10 @@ function(check_submodules_present)
|
||||
endif()
|
||||
endforeach()
|
||||
endfunction()
|
||||
check_submodules_present()
|
||||
|
||||
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
|
||||
check_submodules_present()
|
||||
endif()
|
||||
|
||||
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
@@ -148,15 +151,22 @@ if (ENABLE_SDL2)
|
||||
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
|
||||
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
|
||||
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
|
||||
else()
|
||||
find_package(SDL2 REQUIRED)
|
||||
endif()
|
||||
|
||||
if (SDL2_FOUND)
|
||||
# TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead
|
||||
add_library(SDL2 INTERFACE)
|
||||
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
|
||||
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
|
||||
else()
|
||||
find_package(SDL2 REQUIRED)
|
||||
|
||||
# Some installations don't set SDL2_LIBRARIES
|
||||
if("${SDL2_LIBRARIES}" STREQUAL "")
|
||||
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
|
||||
set(SDL2_LIBRARIES "SDL2::SDL2")
|
||||
endif()
|
||||
|
||||
include_directories(${SDL2_INCLUDE_DIRS})
|
||||
add_library(SDL2 INTERFACE)
|
||||
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
|
||||
endif()
|
||||
else()
|
||||
set(SDL2_FOUND NO)
|
||||
@@ -347,6 +357,13 @@ function(create_target_directory_groups target_name)
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
# Prevent boost from linking against libs when building
|
||||
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
|
||||
-DBOOST_SYSTEM_NO_LIB
|
||||
-DBOOST_DATE_TIME_NO_LIB
|
||||
-DBOOST_REGEX_NO_LIB
|
||||
)
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
@@ -5,6 +5,10 @@ function(get_timestamp _var)
|
||||
endfunction()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
|
||||
|
||||
# Find the package here with the known path so that the GetGit commands can find it as well
|
||||
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
|
||||
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
get_git_head_revision(GIT_REF_SPEC GIT_REV)
|
||||
|
||||
178
appveyor.yml
178
appveyor.yml
@@ -1,178 +0,0 @@
|
||||
# shallow clone
|
||||
clone_depth: 10
|
||||
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
||||
|
||||
os: Visual Studio 2017
|
||||
|
||||
environment:
|
||||
# Tell msys2 to add mingw64 to the path
|
||||
MSYSTEM: MINGW64
|
||||
# Tell msys2 to inherit the current directory when starting the shell
|
||||
CHERE_INVOKING: 1
|
||||
matrix:
|
||||
- BUILD_TYPE: msvc
|
||||
- BUILD_TYPE: mingw
|
||||
|
||||
platform:
|
||||
- x64
|
||||
|
||||
configuration:
|
||||
- Release
|
||||
|
||||
install:
|
||||
- git submodule update --init --recursive
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'mingw') {
|
||||
$dependencies = "mingw64/mingw-w64-x86_64-cmake",
|
||||
"mingw64/mingw-w64-x86_64-qt5",
|
||||
"mingw64/mingw-w64-x86_64-SDL2"
|
||||
# redirect err to null to prevent warnings from becoming errors
|
||||
# workaround to prevent pacman from failing due to cyclical dependencies
|
||||
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-fontconfig" 2> $null
|
||||
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies" 2> $null
|
||||
}
|
||||
|
||||
before_build:
|
||||
- mkdir %BUILD_TYPE%_build
|
||||
- cd %BUILD_TYPE%_build
|
||||
- ps: |
|
||||
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
|
||||
}
|
||||
- cd ..
|
||||
|
||||
build_script:
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# https://www.appveyor.com/docs/build-phase
|
||||
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
|
||||
}
|
||||
|
||||
after_build:
|
||||
- ps: |
|
||||
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
|
||||
$GITREV = $(git show -s --format='%h')
|
||||
|
||||
# Find out which kind of release we are producing by tag name
|
||||
if ($env:APPVEYOR_REPO_TAG_NAME) {
|
||||
$RELEASE_DIST, $RELEASE_VERSION = $env:APPVEYOR_REPO_TAG_NAME.split('-')
|
||||
} else {
|
||||
# There is no repo tag - make assumptions
|
||||
$RELEASE_DIST = "head"
|
||||
}
|
||||
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# Where are these spaces coming from? Regardless, let's remove them
|
||||
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
|
||||
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
|
||||
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
|
||||
|
||||
# set the build names as env vars so the artifacts can upload them
|
||||
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
|
||||
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
|
||||
$env:BUILD_UPDATE = $MSVC_SEVENZIP
|
||||
|
||||
$BUILD_DIR = ".\msvc_build\bin\Release"
|
||||
|
||||
# Make a debug symbol upload
|
||||
mkdir pdb
|
||||
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
|
||||
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
|
||||
rm "$BUILD_DIR\*.pdb"
|
||||
|
||||
mkdir $RELEASE_DIST
|
||||
# get rid of extra exes by copying everything over, then deleting all the exes, then copying just the exes we want
|
||||
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
|
||||
rm "$RELEASE_DIST\*.exe"
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item .\license.txt -Destination $RELEASE_DIST
|
||||
Copy-Item .\README.md -Destination $RELEASE_DIST
|
||||
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
|
||||
7z a $MSVC_SEVENZIP $RELEASE_DIST
|
||||
} else {
|
||||
$MINGW_BUILD_ZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.zip" -replace " ", ""
|
||||
$MINGW_SEVENZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.7z" -replace " ", ""
|
||||
# not going to bother adding separate debug symbols for mingw, so just upload a README for it
|
||||
# if someone wants to add them, change mingw to compile with -g and use objdump and strip to separate the symbols from the binary
|
||||
$MINGW_NO_DEBUG_SYMBOLS = "README_No_Debug_Symbols.txt"
|
||||
Set-Content -Path $MINGW_NO_DEBUG_SYMBOLS -Value "This is a workaround for Appveyor since msvc has debug symbols but mingw doesnt" -Force
|
||||
|
||||
# store the build information in env vars so we can use them as artifacts
|
||||
$env:BUILD_ZIP = $MINGW_BUILD_ZIP
|
||||
$env:BUILD_SYMBOLS = $MINGW_NO_DEBUG_SYMBOLS
|
||||
$env:BUILD_UPDATE = $MINGW_SEVENZIP
|
||||
|
||||
$CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
|
||||
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build/bin"
|
||||
$RELEASE_DIST = $RELEASE_DIST + "-mingw"
|
||||
|
||||
mkdir $RELEASE_DIST
|
||||
mkdir $RELEASE_DIST/platforms
|
||||
mkdir $RELEASE_DIST/styles
|
||||
mkdir $RELEASE_DIST/imageformats
|
||||
|
||||
# copy the compiled binaries and other release files to the release folder
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
|
||||
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
|
||||
|
||||
# copy the qt windows plugin dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
|
||||
|
||||
# copy the qt windows vista style dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
|
||||
|
||||
# copy the qt jpeg imageformat dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
|
||||
|
||||
# copy all the dll dependencies to the release folder
|
||||
. "./.appveyor/UtilityFunctions.ps1"
|
||||
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
|
||||
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
|
||||
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
|
||||
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\imageformats\qjpeg.dll"
|
||||
Write-Host "Detected the following dependencies:"
|
||||
Write-Host $MingwDLLs
|
||||
foreach ($file in $MingwDLLs) {
|
||||
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
|
||||
}
|
||||
|
||||
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
|
||||
7z a $MINGW_SEVENZIP $RELEASE_DIST
|
||||
}
|
||||
|
||||
test_script:
|
||||
- cd %BUILD_TYPE%_build
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
ctest -VV -C Release
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "ctest -VV -C Release"
|
||||
}
|
||||
- cd ..
|
||||
|
||||
artifacts:
|
||||
- path: $(BUILD_ZIP)
|
||||
name: build
|
||||
type: zip
|
||||
|
||||
deploy:
|
||||
provider: GitHub
|
||||
release: $(appveyor_repo_tag_name)
|
||||
auth_token:
|
||||
secure: QqePPnXbkzmXct5c8hZ2X5AbsthbI6cS1Sr+VBzcD8oUOIjfWJJKXVAQGUbQAbb0
|
||||
artifact: update,build
|
||||
draft: false
|
||||
prerelease: false
|
||||
on:
|
||||
appveyor_repo_tag: true
|
||||
2
dist/qt_themes/colorful/style.qrc
vendored
2
dist/qt_themes/colorful/style.qrc
vendored
@@ -10,6 +10,6 @@
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="colorful">
|
||||
<file>style.qss</file>
|
||||
<file alias="style.qss">../default/style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
4
dist/qt_themes/colorful/style.qss
vendored
4
dist/qt_themes/colorful/style.qss
vendored
@@ -1,4 +0,0 @@
|
||||
/*
|
||||
This file is intentionally left blank.
|
||||
We do not want to apply any stylesheet for colorful, only icons.
|
||||
*/
|
||||
13
dist/qt_themes/default/default.qrc
vendored
13
dist/qt_themes/default/default.qrc
vendored
@@ -1,25 +1,18 @@
|
||||
<RCC>
|
||||
<qresource prefix="icons/default">
|
||||
<file alias="index.theme">icons/index.theme</file>
|
||||
|
||||
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
|
||||
|
||||
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
|
||||
|
||||
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
|
||||
|
||||
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
|
||||
|
||||
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
|
||||
|
||||
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
|
||||
|
||||
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
|
||||
|
||||
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
|
||||
|
||||
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
|
||||
|
||||
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="default">
|
||||
<file>style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
35
dist/qt_themes/default/style.qss
vendored
Normal file
35
dist/qt_themes/default/style.qss
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
QPushButton#TogglableStatusBarButton {
|
||||
color: #959595;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:checked {
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton {
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:checked {
|
||||
color: #e85c00;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:!checked{
|
||||
color: #0066ff;
|
||||
}
|
||||
283
dist/qt_themes/qdarkstyle/style.qss
vendored
283
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -2,7 +2,8 @@ QToolTip {
|
||||
border: 1px solid #76797C;
|
||||
background-color: #5A7566;
|
||||
color: white;
|
||||
padding: 0px; /*remove padding, for fix combobox tooltip.*/
|
||||
/*remove padding, for fix combobox tooltip.*/
|
||||
padding: 0;
|
||||
opacity: 200;
|
||||
}
|
||||
|
||||
@@ -13,7 +14,7 @@ QWidget {
|
||||
selection-color: #eff0f1;
|
||||
background-clip: border;
|
||||
border-image: none;
|
||||
border: 0px transparent black;
|
||||
border: 0;
|
||||
outline: 0;
|
||||
}
|
||||
|
||||
@@ -27,10 +28,10 @@ QWidget:item:selected {
|
||||
}
|
||||
|
||||
QCheckBox {
|
||||
spacing: 5px;
|
||||
spacing: 6px;
|
||||
outline: none;
|
||||
color: #eff0f1;
|
||||
margin-bottom: 2px;
|
||||
margin: 0 2px 1px 0;
|
||||
}
|
||||
|
||||
QCheckBox:disabled {
|
||||
@@ -163,7 +164,7 @@ QMenuBar::item:selected {
|
||||
}
|
||||
|
||||
QMenuBar::item:pressed {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #18465d;
|
||||
background-color: #3daee9;
|
||||
color: #eff0f1;
|
||||
margin-bottom: -1px;
|
||||
@@ -171,9 +172,9 @@ QMenuBar::item:pressed {
|
||||
}
|
||||
|
||||
QMenu {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #434242;
|
||||
padding: 2px;
|
||||
color: #eff0f1;
|
||||
margin: 2px;
|
||||
}
|
||||
|
||||
QMenu::icon {
|
||||
@@ -181,7 +182,7 @@ QMenu::icon {
|
||||
}
|
||||
|
||||
QMenu::item {
|
||||
padding: 5px 30px 5px 30px;
|
||||
padding: 5px 16px 5px 40px;
|
||||
border: 1px solid transparent;
|
||||
/* reserve space for selection border */
|
||||
}
|
||||
@@ -190,22 +191,30 @@ QMenu::item:selected {
|
||||
color: #eff0f1;
|
||||
}
|
||||
|
||||
QMenu::separator {
|
||||
height: 2px;
|
||||
background: lightblue;
|
||||
margin-left: 10px;
|
||||
margin-right: 5px;
|
||||
QMenu::item:disabled {
|
||||
color: #54575B;
|
||||
}
|
||||
|
||||
QMenu::item:disabled:hover,
|
||||
QMenu::item:disabled:selected {
|
||||
background-color: #393e43;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
QMenu::separator,
|
||||
QMenuBar::separator {
|
||||
height: 1px;
|
||||
background-color: #54575B;
|
||||
margin: 2px 4px 2px 40px;
|
||||
}
|
||||
|
||||
QMenu::indicator {
|
||||
margin: 0 -26px 0 8px;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
}
|
||||
|
||||
|
||||
/* non-exclusive indicator = check box style indicator
|
||||
(see QActionGroup::setExclusive) */
|
||||
|
||||
/* non-exclusive indicator = check box style indicator (see QActionGroup::setExclusive) */
|
||||
QMenu::indicator:non-exclusive:unchecked {
|
||||
image: url(:/qss_icons/rc/checkbox_unchecked.png);
|
||||
}
|
||||
@@ -222,9 +231,7 @@ QMenu::indicator:non-exclusive:checked:selected {
|
||||
image: url(:/qss_icons/rc/checkbox_checked_disabled.png);
|
||||
}
|
||||
|
||||
|
||||
/* exclusive indicator = radio button style indicator (see QActionGroup::setExclusive) */
|
||||
|
||||
QMenu::indicator:exclusive:unchecked {
|
||||
image: url(:/qss_icons/rc/radio_unchecked.png);
|
||||
}
|
||||
@@ -242,39 +249,46 @@ QMenu::indicator:exclusive:checked:selected {
|
||||
}
|
||||
|
||||
QMenu::right-arrow {
|
||||
margin: 5px;
|
||||
margin-right: 10px;
|
||||
image: url(:/qss_icons/rc/right_arrow.png)
|
||||
}
|
||||
|
||||
QWidget:disabled {
|
||||
color: #454545;
|
||||
color: #4f515b;
|
||||
background-color: #31363b;
|
||||
}
|
||||
|
||||
QAbstractItemView {
|
||||
alternate-background-color: #31363b;
|
||||
alternate-background-color: #2c2f32;
|
||||
color: #eff0f1;
|
||||
border: 1px solid #3A3939;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
QWidget:focus,
|
||||
QMenuBar:focus {
|
||||
QAbstractItemView:disabled,
|
||||
QAbstractItemView:read-only {
|
||||
alternate-background-color: #232629;
|
||||
}
|
||||
|
||||
QWidget:focus {
|
||||
border: 1px solid #3daee9;
|
||||
}
|
||||
|
||||
QTabWidget:focus,
|
||||
QCheckBox:focus,
|
||||
QRadioButton:focus,
|
||||
QSlider:focus {
|
||||
QSlider:focus,
|
||||
QTreeView:focus,
|
||||
QMenu:focus,
|
||||
QMenuBar:focus,
|
||||
QTabBar:focus {
|
||||
border: none;
|
||||
}
|
||||
|
||||
QLineEdit {
|
||||
background-color: #232629;
|
||||
padding: 5px;
|
||||
border-style: solid;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
color: #eff0f1;
|
||||
}
|
||||
@@ -284,9 +298,10 @@ QAbstractItemView QLineEdit {
|
||||
}
|
||||
|
||||
QGroupBox {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
margin-top: 20px;
|
||||
margin-top: 12px;
|
||||
padding-top: 2px;
|
||||
}
|
||||
|
||||
QGroupBox::title {
|
||||
@@ -294,12 +309,12 @@ QGroupBox::title {
|
||||
subcontrol-position: top center;
|
||||
padding-left: 10px;
|
||||
padding-right: 10px;
|
||||
padding-top: 10px;
|
||||
padding-top: 2px;
|
||||
}
|
||||
|
||||
QAbstractScrollArea {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
@@ -318,7 +333,7 @@ QScrollBar::handle:horizontal {
|
||||
}
|
||||
|
||||
QScrollBar::add-line:horizontal {
|
||||
margin: 0px 3px 0px 3px;
|
||||
margin: 0 3px;
|
||||
border-image: url(:/qss_icons/rc/right_arrow_disabled.png);
|
||||
width: 10px;
|
||||
height: 10px;
|
||||
@@ -327,7 +342,7 @@ QScrollBar::add-line:horizontal {
|
||||
}
|
||||
|
||||
QScrollBar::sub-line:horizontal {
|
||||
margin: 0px 3px 0px 3px;
|
||||
margin: 0 3px;
|
||||
border-image: url(:/qss_icons/rc/left_arrow_disabled.png);
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
@@ -378,7 +393,7 @@ QScrollBar::handle:vertical {
|
||||
}
|
||||
|
||||
QScrollBar::sub-line:vertical {
|
||||
margin: 3px 0px 3px 0px;
|
||||
margin: 3px 0;
|
||||
border-image: url(:/qss_icons/rc/up_arrow_disabled.png);
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
@@ -387,7 +402,7 @@ QScrollBar::sub-line:vertical {
|
||||
}
|
||||
|
||||
QScrollBar::add-line:vertical {
|
||||
margin: 3px 0px 3px 0px;
|
||||
margin: 3px 0;
|
||||
border-image: url(:/qss_icons/rc/down_arrow_disabled.png);
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
@@ -426,15 +441,14 @@ QScrollBar::sub-page:vertical {
|
||||
QTextEdit {
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
}
|
||||
|
||||
QPlainTextEdit {
|
||||
background-color: #232629;
|
||||
;
|
||||
color: #eff0f1;
|
||||
border-radius: 2px;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
}
|
||||
|
||||
QHeaderView::section {
|
||||
@@ -466,15 +480,6 @@ QMainWindow::separator:hover {
|
||||
spacing: 2px;
|
||||
}
|
||||
|
||||
QMenu::separator {
|
||||
height: 1px;
|
||||
background-color: #76797C;
|
||||
color: white;
|
||||
padding-left: 4px;
|
||||
margin-left: 10px;
|
||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
QFrame {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #76797C;
|
||||
@@ -517,25 +522,19 @@ QToolButton#qt_toolbar_ext_button {
|
||||
|
||||
QPushButton {
|
||||
color: #eff0f1;
|
||||
background-color: #31363b;
|
||||
border-width: 1px;
|
||||
border-color: #76797C;
|
||||
border-color: #54575B;
|
||||
border-style: solid;
|
||||
padding: 5px;
|
||||
padding: 6px 4px;
|
||||
border-radius: 2px;
|
||||
outline: none;
|
||||
min-width: 100px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QPushButton:disabled {
|
||||
background-color: #31363b;
|
||||
border-width: 1px;
|
||||
border-color: #454545;
|
||||
border-style: solid;
|
||||
padding-top: 5px;
|
||||
padding-bottom: 5px;
|
||||
padding-left: 10px;
|
||||
padding-right: 10px;
|
||||
border-radius: 2px;
|
||||
color: #454545;
|
||||
}
|
||||
|
||||
@@ -552,11 +551,11 @@ QPushButton:pressed {
|
||||
|
||||
QComboBox {
|
||||
selection-background-color: #3daee9;
|
||||
border-style: solid;
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
padding: 5px;
|
||||
padding: 4px 6px;
|
||||
min-width: 75px;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QPushButton:checked {
|
||||
@@ -570,15 +569,12 @@ QAbstractSpinBox:hover,
|
||||
QLineEdit:hover,
|
||||
QTextEdit:hover,
|
||||
QPlainTextEdit:hover,
|
||||
QAbstractView:hover,
|
||||
QTreeView:hover {
|
||||
QAbstractView:hover {
|
||||
border: 1px solid #3daee9;
|
||||
color: #eff0f1;
|
||||
}
|
||||
|
||||
QComboBox:on {
|
||||
padding-top: 3px;
|
||||
padding-left: 4px;
|
||||
selection-background-color: #4a4a4a;
|
||||
}
|
||||
|
||||
@@ -592,6 +588,7 @@ QComboBox QAbstractItemView {
|
||||
QComboBox::drop-down {
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: top right;
|
||||
left: -6px;
|
||||
width: 15px;
|
||||
border-left-width: 0px;
|
||||
border-left-color: darkgray;
|
||||
@@ -611,8 +608,8 @@ QComboBox::down-arrow:focus {
|
||||
}
|
||||
|
||||
QAbstractSpinBox {
|
||||
padding: 5px;
|
||||
border: 1px solid #76797C;
|
||||
padding: 4px 6px;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
border-radius: 2px;
|
||||
@@ -623,12 +620,14 @@ QAbstractSpinBox:up-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center right;
|
||||
left: -6px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox:down-button {
|
||||
background-color: transparent;
|
||||
subcontrol-origin: border;
|
||||
subcontrol-position: center left;
|
||||
right: -6px;
|
||||
}
|
||||
|
||||
QAbstractSpinBox::up-arrow,
|
||||
@@ -655,22 +654,27 @@ QAbstractSpinBox::down-arrow:hover {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
|
||||
QLabel {
|
||||
border: 0px solid black;
|
||||
QLabel,
|
||||
QTabWidget {
|
||||
border: 0;
|
||||
}
|
||||
|
||||
QTabWidget {
|
||||
border: 0px transparent black;
|
||||
padding-top: 1px;
|
||||
}
|
||||
|
||||
QTabWidget::pane {
|
||||
border: 1px solid #76797C;
|
||||
padding: 5px;
|
||||
margin: 0px;
|
||||
position: absolute;
|
||||
top: -1px;
|
||||
border-top-right-radius: 2px;
|
||||
border-bottom-right-radius: 2px;
|
||||
border-bottom-left-radius: 2px;
|
||||
}
|
||||
|
||||
QTabWidget::tab-bar {
|
||||
/* left: 5px; move to the right by 5px */
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
QTabBar {
|
||||
@@ -678,10 +682,6 @@ QTabBar {
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
QTabBar:focus {
|
||||
border: 0px transparent black;
|
||||
}
|
||||
|
||||
QTabBar::close-button {
|
||||
image: url(:/qss_icons/rc/close.png);
|
||||
background: transparent;
|
||||
@@ -697,36 +697,33 @@ QTabBar::close-button:pressed {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
|
||||
/* TOP TABS */
|
||||
|
||||
QTabBar::tab:top {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
border-bottom: 1px transparent black;
|
||||
background-color: #31363b;
|
||||
padding: 5px;
|
||||
min-width: 50px;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #2a2f33;
|
||||
padding: 4px 16px 5px;
|
||||
min-width: 36px;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:selected {
|
||||
color: #eff0f1;
|
||||
background-color: #54575B;
|
||||
border: 1px solid #76797C;
|
||||
border-bottom: 2px solid #3daee9;
|
||||
border-top-left-radius: 2px;
|
||||
border-top-right-radius: 2px;
|
||||
border-color: #76797C;
|
||||
background-color: #31363b;
|
||||
border-bottom-color: #31363b;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:!selected {
|
||||
margin-top: 1px;
|
||||
border-bottom-color: #76797C;
|
||||
}
|
||||
|
||||
QTabBar::tab:top:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* BOTTOM TABS */
|
||||
|
||||
QTabBar::tab:bottom {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -751,9 +748,7 @@ QTabBar::tab:bottom:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* LEFT TABS */
|
||||
|
||||
QTabBar::tab:left {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -778,9 +773,7 @@ QTabBar::tab:left:!selected:hover {
|
||||
background-color: #3daee9;
|
||||
}
|
||||
|
||||
|
||||
/* RIGHT TABS */
|
||||
|
||||
QTabBar::tab:right {
|
||||
color: #eff0f1;
|
||||
border: 1px solid #76797C;
|
||||
@@ -848,7 +841,7 @@ QDockWidget::float-button:pressed {
|
||||
|
||||
QTreeView,
|
||||
QListView {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
@@ -979,8 +972,8 @@ QSlider::handle:vertical {
|
||||
}
|
||||
|
||||
QToolButton {
|
||||
background-color: transparent;
|
||||
border: 1px transparent #76797C;
|
||||
background-color: #232629;
|
||||
border: 1px solid #54575B;
|
||||
border-radius: 2px;
|
||||
margin: 3px;
|
||||
padding: 5px;
|
||||
@@ -989,7 +982,6 @@ QToolButton {
|
||||
QToolButton[popupMode="1"] {
|
||||
/* only for MenuButtonPopup */
|
||||
padding-right: 20px;
|
||||
/* make way for the popup button */
|
||||
border: 1px #76797C;
|
||||
border-radius: 5px;
|
||||
}
|
||||
@@ -997,7 +989,6 @@ QToolButton[popupMode="1"] {
|
||||
QToolButton[popupMode="2"] {
|
||||
/* only for InstantPopup */
|
||||
padding-right: 10px;
|
||||
/* make way for the popup button */
|
||||
border: 1px #76797C;
|
||||
}
|
||||
|
||||
@@ -1016,19 +1007,14 @@ QToolButton::menu-button:pressed {
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
|
||||
/* the subcontrol below is used only in the InstantPopup or DelayedPopup mode */
|
||||
|
||||
QToolButton::menu-indicator {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
top: -7px;
|
||||
left: -2px;
|
||||
/* shift it a bit */
|
||||
}
|
||||
|
||||
|
||||
/* the subcontrols below are used only in the MenuButtonPopup mode */
|
||||
|
||||
QToolButton::menu-button {
|
||||
border: 1px transparent #76797C;
|
||||
border-top-right-radius: 6px;
|
||||
@@ -1053,14 +1039,22 @@ QPushButton::menu-indicator {
|
||||
}
|
||||
|
||||
QTableView {
|
||||
border: 1px solid #76797C;
|
||||
border: 1px solid #54575B;
|
||||
gridline-color: #31363b;
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QTreeView:disabled {
|
||||
background-color: #1f2225;
|
||||
}
|
||||
|
||||
QTableView,
|
||||
QHeaderView {
|
||||
border-radius: 0px;
|
||||
border-radius: 0;
|
||||
}
|
||||
|
||||
QListView:focus {
|
||||
border-color: #54575B;
|
||||
}
|
||||
|
||||
QTableView::item:pressed,
|
||||
@@ -1078,7 +1072,7 @@ QListView::item:selected:active {
|
||||
}
|
||||
|
||||
QHeaderView {
|
||||
background-color: #31363b;
|
||||
background-color: #403F3F;
|
||||
border: 1px transparent;
|
||||
border-radius: 0px;
|
||||
margin: 0px;
|
||||
@@ -1086,30 +1080,32 @@ QHeaderView {
|
||||
}
|
||||
|
||||
QHeaderView::section {
|
||||
background-color: #31363b;
|
||||
background-color: #232629;
|
||||
color: #eff0f1;
|
||||
padding: 5px;
|
||||
border: 1px solid #76797C;
|
||||
padding: 0 5px;
|
||||
border: 1px solid #434242;
|
||||
border-bottom: 0;
|
||||
border-radius: 0px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QHeaderView::section::vertical::first,
|
||||
QHeaderView::section::vertical::only-one {
|
||||
border-top: 1px solid #76797C;
|
||||
border-top: 1px solid #31363b;
|
||||
}
|
||||
|
||||
QHeaderView::section::vertical {
|
||||
border-top: transparent;
|
||||
}
|
||||
|
||||
QHeaderView::section::horizontal,
|
||||
QHeaderView::section::horizontal::first,
|
||||
QHeaderView::section::horizontal::only-one {
|
||||
border-left: 1px solid #76797C;
|
||||
border-left: transparent;
|
||||
}
|
||||
|
||||
QHeaderView::section::horizontal {
|
||||
border-left: transparent;
|
||||
QHeaderView::section::horizontal::last {
|
||||
border-right: transparent;
|
||||
}
|
||||
|
||||
QHeaderView::section:checked {
|
||||
@@ -1117,9 +1113,7 @@ QHeaderView::section:checked {
|
||||
background-color: #334e5e;
|
||||
}
|
||||
|
||||
|
||||
/* style the sort indicator */
|
||||
|
||||
/* sort indicator */
|
||||
QHeaderView::down-arrow {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
@@ -1149,14 +1143,13 @@ QToolBox::tab {
|
||||
}
|
||||
|
||||
QToolBox::tab:selected {
|
||||
/* italicize selected tabs */
|
||||
font: italic;
|
||||
background-color: #31363b;
|
||||
border-color: #3daee9;
|
||||
}
|
||||
|
||||
QStatusBar::item {
|
||||
border: 0px transparent dark;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
QFrame[height="3"],
|
||||
@@ -1193,7 +1186,6 @@ QProgressBar::chunk {
|
||||
|
||||
QDateEdit {
|
||||
selection-background-color: #3daee9;
|
||||
border-style: solid;
|
||||
border: 1px solid #3375A3;
|
||||
border-radius: 2px;
|
||||
padding: 1px;
|
||||
@@ -1217,7 +1209,7 @@ QDateEdit::drop-down {
|
||||
subcontrol-origin: padding;
|
||||
subcontrol-position: top right;
|
||||
width: 15px;
|
||||
border-left-width: 0px;
|
||||
border-left-width: 0;
|
||||
border-left-color: darkgray;
|
||||
border-left-style: solid;
|
||||
border-top-right-radius: 3px;
|
||||
@@ -1233,3 +1225,52 @@ QDateEdit::down-arrow:hover,
|
||||
QDateEdit::down-arrow:focus {
|
||||
image: url(:/qss_icons/rc/down_arrow.png);
|
||||
}
|
||||
|
||||
QComboBox:disabled,
|
||||
QPushButton:disabled,
|
||||
QAbstractSpinBox:disabled,
|
||||
QDateEdit:disabled,
|
||||
QLineEdit:disabled,
|
||||
QTextEdit:disabled,
|
||||
QToolButton:disabled,
|
||||
QPlainTextEdit:disabled {
|
||||
background-color: #2b2e31;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:checked {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
QPushButton#TogglableStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:checked {
|
||||
color: #e85c00;
|
||||
}
|
||||
|
||||
QPushButton#RendererStatusBarButton:!checked{
|
||||
color: #00ccdd;
|
||||
}
|
||||
2
externals/Vulkan-Headers
vendored
2
externals/Vulkan-Headers
vendored
Submodule externals/Vulkan-Headers updated: fd568d51ed...d42d0747ee
2
externals/boost
vendored
2
externals/boost
vendored
Submodule externals/boost updated: 0b920df1c9...5e8300b76a
239
externals/cmake-modules/FindSDL2.cmake
vendored
239
externals/cmake-modules/FindSDL2.cmake
vendored
@@ -1,239 +0,0 @@
|
||||
|
||||
# This module defines
|
||||
# SDL2_LIBRARY, the name of the library to link against
|
||||
# SDL2_FOUND, if false, do not try to link to SDL2
|
||||
# SDL2_INCLUDE_DIR, where to find SDL.h
|
||||
# SDL2_DLL_DIR, where to find SDL2.dll if it exists
|
||||
#
|
||||
# This module responds to the the flag:
|
||||
# SDL2_BUILDING_LIBRARY
|
||||
# If this is defined, then no SDL2main will be linked in because
|
||||
# only applications need main().
|
||||
# Otherwise, it is assumed you are building an application and this
|
||||
# module will attempt to locate and set the the proper link flags
|
||||
# as part of the returned SDL2_LIBRARY variable.
|
||||
#
|
||||
# Don't forget to include SDLmain.h and SDLmain.m your project for the
|
||||
# OS X framework based version. (Other versions link to -lSDL2main which
|
||||
# this module will try to find on your behalf.) Also for OS X, this
|
||||
# module will automatically add the -framework Cocoa on your behalf.
|
||||
#
|
||||
#
|
||||
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
|
||||
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
|
||||
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
|
||||
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
|
||||
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
|
||||
# as appropriate. These values are used to generate the final SDL2_LIBRARY
|
||||
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
|
||||
#
|
||||
#
|
||||
# $SDL2DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$SDL2DIR
|
||||
# used in building SDL2.
|
||||
# l.e.galup 9-20-02
|
||||
#
|
||||
# Modified by Eric Wing.
|
||||
# Added code to assist with automated building by using environmental variables
|
||||
# and providing a more controlled/consistent search behavior.
|
||||
# Added new modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
# Also corrected the header search path to follow "proper" SDL guidelines.
|
||||
# Added a search for SDL2main which is needed by some platforms.
|
||||
# Added a search for threads which is needed by some platforms.
|
||||
# Added needed compile switches for MinGW.
|
||||
#
|
||||
# On OSX, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# SDL2_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
#
|
||||
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
|
||||
# This needed to change because "proper" SDL convention
|
||||
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
|
||||
# reasons because not all systems place things in SDL2/ (see FreeBSD).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2003-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License").
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# CMake - Cross Platform Makefile Generator
|
||||
# Copyright 2000-2016 Kitware, Inc.
|
||||
# Copyright 2000-2011 Insight Software Consortium
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
|
||||
# nor the names of their contributors may be used to endorse or promote
|
||||
# products derived from this software without specific prior written
|
||||
# permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
# ------------------------------------------------------------------------------
|
||||
#
|
||||
# The above copyright and license notice applies to distributions of
|
||||
# CMake in source and binary form. Some source files contain additional
|
||||
# notices of original copyright by their contributors; see each source
|
||||
# for details. Third-party software packages supplied with CMake under
|
||||
# compatible licenses provide their own copyright notices documented in
|
||||
# corresponding subdirectories.
|
||||
#
|
||||
# ------------------------------------------------------------------------------
|
||||
#
|
||||
# CMake was initially developed by Kitware with the following sponsorship:
|
||||
#
|
||||
# * National Library of Medicine at the National Institutes of Health
|
||||
# as part of the Insight Segmentation and Registration Toolkit (ITK).
|
||||
#
|
||||
# * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel
|
||||
# Visualization Initiative.
|
||||
#
|
||||
# * National Alliance for Medical Image Computing (NAMIC) is funded by the
|
||||
# National Institutes of Health through the NIH Roadmap for Medical Research,
|
||||
# Grant U54 EB005149.
|
||||
#
|
||||
# * Kitware, Inc.
|
||||
#
|
||||
|
||||
message("<FindSDL2.cmake>")
|
||||
|
||||
SET(SDL2_SEARCH_PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
${SDL2_PATH}
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
||||
NAMES SDL2
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES lib64 lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
|
||||
IF(SDL2_LIBRARY_TEMP)
|
||||
if(MSVC)
|
||||
get_filename_component(SDL2_DLL_DIR_TEMP ${SDL2_LIBRARY_TEMP} DIRECTORY)
|
||||
if(EXISTS ${SDL2_DLL_DIR_TEMP}/SDL2.dll)
|
||||
set(SDL2_DLL_DIR ${SDL2_DLL_DIR_TEMP})
|
||||
unset(SDL2_DLL_DIR_TEMP)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES include/SDL2 include
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
# Non-OS X framework versions expect you to also dynamically link to
|
||||
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||
# seem to provide SDL2main for compatibility even though they don't
|
||||
# necessarily need it.
|
||||
FIND_LIBRARY(SDL2MAIN_LIBRARY
|
||||
NAMES SDL2main
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
||||
# SDL2 may require threads on your system.
|
||||
# The Apple build may not need an explicit flag because one of the
|
||||
# frameworks may already provide it.
|
||||
# But for non-OSX systems, I will use the CMake Threads package.
|
||||
IF(NOT APPLE)
|
||||
FIND_PACKAGE(Threads)
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# MinGW needs an additional library, mwindows
|
||||
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
|
||||
# (Actually on second look, I think it only needs one of the m* libraries.)
|
||||
IF(MINGW)
|
||||
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
|
||||
ENDIF(MINGW)
|
||||
|
||||
# For SDL2main
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
IF(SDL2MAIN_LIBRARY)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
ENDIF(SDL2MAIN_LIBRARY)
|
||||
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
||||
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
|
||||
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||
# though it actually is there if I modify a pre-used variable.
|
||||
# I think it has something to do with the CACHE STRING.
|
||||
# So I use a temporary variable until the end so I can set the
|
||||
# "real" variable in one-shot.
|
||||
IF(APPLE)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
|
||||
ENDIF(APPLE)
|
||||
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# In fact, there seems to be a problem if I used the Threads package
|
||||
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||
IF(NOT APPLE)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# For MinGW library
|
||||
IF(MINGW)
|
||||
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
ENDIF(MINGW)
|
||||
|
||||
# Set the final string here so the GUI reflects the final state.
|
||||
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
|
||||
|
||||
# Unset the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||
UNSET(SDL2_LIBRARY_TEMP)
|
||||
ENDIF(SDL2_LIBRARY_TEMP)
|
||||
|
||||
message("</FindSDL2.cmake>")
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 087a74417a...f6ae9e1c33
2
externals/httplib/README.md
vendored
2
externals/httplib/README.md
vendored
@@ -1,4 +1,4 @@
|
||||
From https://github.com/yhirose/cpp-httplib/commit/d9479bc0b12e8a1e8bce2d34da4feeef488581f3
|
||||
From https://github.com/yhirose/cpp-httplib/tree/fce8e6fefdab4ad48bc5b25c98e5ebfda4f3cf53
|
||||
|
||||
MIT License
|
||||
|
||||
|
||||
2435
externals/httplib/httplib.h
vendored
2435
externals/httplib/httplib.h
vendored
File diff suppressed because it is too large
Load Diff
2
externals/sirit
vendored
2
externals/sirit
vendored
Submodule externals/sirit updated: f7c4b07a7e...a712959f1e
@@ -77,6 +77,15 @@ else()
|
||||
add_compile_options("-static")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
|
||||
# GNU ar: Create thin archive files.
|
||||
# Requires binutils-2.19 or later.
|
||||
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_subdirectory(common)
|
||||
|
||||
@@ -15,6 +15,10 @@ endif ()
|
||||
if (DEFINED ENV{DISPLAYVERSION})
|
||||
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
|
||||
endif ()
|
||||
|
||||
# Pass the path to git to the GenerateSCMRev.cmake as well
|
||||
find_package(Git QUIET)
|
||||
|
||||
add_custom_command(OUTPUT scm_rev.cpp
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
|
||||
@@ -23,6 +27,7 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
-DTITLE_BAR_FORMAT_RUNNING="${TITLE_BAR_FORMAT_RUNNING}"
|
||||
-DBUILD_TAG="${BUILD_TAG}"
|
||||
-DBUILD_ID="${DISPLAY_VERSION}"
|
||||
-DGIT_EXECUTABLE="${GIT_EXECUTABLE}"
|
||||
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
DEPENDS
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
|
||||
@@ -28,22 +28,19 @@ __declspec(noinline, noreturn)
|
||||
}
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
} \
|
||||
while (0)
|
||||
if (!(_a_)) { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!"); \
|
||||
}
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
} \
|
||||
while (0)
|
||||
if (!(_a_)) { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
|
||||
}
|
||||
|
||||
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
|
||||
#define UNREACHABLE() \
|
||||
{ LOG_CRITICAL(Debug, "Unreachable code!"); }
|
||||
#define UNREACHABLE_MSG(...) \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
|
||||
{ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
|
||||
@@ -120,7 +120,7 @@ private:
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.filename = filename;
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
@@ -23,7 +23,7 @@ struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class;
|
||||
Level log_level;
|
||||
std::string filename;
|
||||
const char* filename;
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
|
||||
@@ -9,6 +9,15 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
@@ -141,24 +150,24 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
|
||||
@@ -223,26 +223,4 @@ std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buff
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
const char* TrimSourcePath(const char* path, const char* root) {
|
||||
const char* p = path;
|
||||
|
||||
while (*p != '\0') {
|
||||
const char* next_slash = p;
|
||||
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
|
||||
++next_slash;
|
||||
}
|
||||
|
||||
bool is_src = Common::ComparePartialString(p, next_slash, root);
|
||||
p = next_slash;
|
||||
|
||||
if (*p != '\0') {
|
||||
++p;
|
||||
}
|
||||
if (is_src) {
|
||||
path = p;
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -44,20 +44,6 @@ template class Field<std::string>;
|
||||
template class Field<const char*>;
|
||||
template class Field<std::chrono::microseconds>;
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
|
||||
switch (vendor) {
|
||||
case Common::CPUVendor::INTEL:
|
||||
return "Intel";
|
||||
case Common::CPUVendor::AMD:
|
||||
return "Amd";
|
||||
case Common::CPUVendor::OTHER:
|
||||
return "Other";
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
#endif
|
||||
|
||||
void AppendBuildInfo(FieldCollection& fc) {
|
||||
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
|
||||
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
|
||||
@@ -71,7 +57,6 @@ void AppendCPUInfo(FieldCollection& fc) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
|
||||
|
||||
@@ -28,6 +28,15 @@ public:
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
template <class Duration>
|
||||
bool WaitFor(const std::chrono::duration<Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
if (!condvar.wait_for(lk, time, [this] { return is_set; }))
|
||||
return false;
|
||||
is_set = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock lk{mutex};
|
||||
|
||||
@@ -46,9 +46,16 @@ public:
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
cv.notify_one();
|
||||
|
||||
++size;
|
||||
const size_t previous_size{size++};
|
||||
|
||||
// Acquire the mutex and then immediately release it as a fence.
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
if (previous_size == 0) {
|
||||
std::lock_guard lock{cv_mutex};
|
||||
}
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
#include "common/x64/cpu_detect.h"
|
||||
|
||||
@@ -51,8 +49,6 @@ namespace Common {
|
||||
static CPUCaps Detect() {
|
||||
CPUCaps caps = {};
|
||||
|
||||
caps.num_cores = std::thread::hardware_concurrency();
|
||||
|
||||
// Assumes the CPU supports the CPUID instruction. Those that don't would likely not support
|
||||
// yuzu at all anyway
|
||||
|
||||
@@ -70,12 +66,6 @@ static CPUCaps Detect() {
|
||||
__cpuid(cpu_id, 0x80000000);
|
||||
|
||||
u32 max_ex_fn = cpu_id[0];
|
||||
if (!strcmp(caps.brand_string, "GenuineIntel"))
|
||||
caps.vendor = CPUVendor::INTEL;
|
||||
else if (!strcmp(caps.brand_string, "AuthenticAMD"))
|
||||
caps.vendor = CPUVendor::AMD;
|
||||
else
|
||||
caps.vendor = CPUVendor::OTHER;
|
||||
|
||||
// Set reasonable default brand string even if brand string not available
|
||||
strcpy(caps.cpu_string, caps.brand_string);
|
||||
@@ -96,15 +86,9 @@ static CPUCaps Detect() {
|
||||
caps.sse4_1 = true;
|
||||
if ((cpu_id[2] >> 20) & 1)
|
||||
caps.sse4_2 = true;
|
||||
if ((cpu_id[2] >> 22) & 1)
|
||||
caps.movbe = true;
|
||||
if ((cpu_id[2] >> 25) & 1)
|
||||
caps.aes = true;
|
||||
|
||||
if ((cpu_id[3] >> 24) & 1) {
|
||||
caps.fxsave_fxrstor = true;
|
||||
}
|
||||
|
||||
// AVX support requires 3 separate checks:
|
||||
// - Is the AVX bit set in CPUID?
|
||||
// - Is the XSAVE bit set in CPUID?
|
||||
@@ -129,8 +113,6 @@ static CPUCaps Detect() {
|
||||
}
|
||||
}
|
||||
|
||||
caps.flush_to_zero = caps.sse;
|
||||
|
||||
if (max_ex_fn >= 0x80000004) {
|
||||
// Extract CPU model string
|
||||
__cpuid(cpu_id, 0x80000002);
|
||||
@@ -144,14 +126,8 @@ static CPUCaps Detect() {
|
||||
if (max_ex_fn >= 0x80000001) {
|
||||
// Check for more features
|
||||
__cpuid(cpu_id, 0x80000001);
|
||||
if (cpu_id[2] & 1)
|
||||
caps.lahf_sahf_64 = true;
|
||||
if ((cpu_id[2] >> 5) & 1)
|
||||
caps.lzcnt = true;
|
||||
if ((cpu_id[2] >> 16) & 1)
|
||||
caps.fma4 = true;
|
||||
if ((cpu_id[3] >> 29) & 1)
|
||||
caps.long_mode = true;
|
||||
}
|
||||
|
||||
return caps;
|
||||
@@ -162,48 +138,4 @@ const CPUCaps& GetCPUCaps() {
|
||||
return caps;
|
||||
}
|
||||
|
||||
std::string GetCPUCapsString() {
|
||||
auto caps = GetCPUCaps();
|
||||
|
||||
std::string sum(caps.cpu_string);
|
||||
sum += " (";
|
||||
sum += caps.brand_string;
|
||||
sum += ")";
|
||||
|
||||
if (caps.sse)
|
||||
sum += ", SSE";
|
||||
if (caps.sse2) {
|
||||
sum += ", SSE2";
|
||||
if (!caps.flush_to_zero)
|
||||
sum += " (without DAZ)";
|
||||
}
|
||||
|
||||
if (caps.sse3)
|
||||
sum += ", SSE3";
|
||||
if (caps.ssse3)
|
||||
sum += ", SSSE3";
|
||||
if (caps.sse4_1)
|
||||
sum += ", SSE4.1";
|
||||
if (caps.sse4_2)
|
||||
sum += ", SSE4.2";
|
||||
if (caps.avx)
|
||||
sum += ", AVX";
|
||||
if (caps.avx2)
|
||||
sum += ", AVX2";
|
||||
if (caps.bmi1)
|
||||
sum += ", BMI1";
|
||||
if (caps.bmi2)
|
||||
sum += ", BMI2";
|
||||
if (caps.fma)
|
||||
sum += ", FMA";
|
||||
if (caps.aes)
|
||||
sum += ", AES";
|
||||
if (caps.movbe)
|
||||
sum += ", MOVBE";
|
||||
if (caps.long_mode)
|
||||
sum += ", 64-bit support";
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -4,23 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// x86/x64 CPU vendors that may be detected by this module
|
||||
enum class CPUVendor {
|
||||
INTEL,
|
||||
AMD,
|
||||
OTHER,
|
||||
};
|
||||
|
||||
/// x86/x64 CPU capabilities that may be detected by this module
|
||||
struct CPUCaps {
|
||||
CPUVendor vendor;
|
||||
char cpu_string[0x21];
|
||||
char brand_string[0x41];
|
||||
int num_cores;
|
||||
bool sse;
|
||||
bool sse2;
|
||||
bool sse3;
|
||||
@@ -35,20 +24,6 @@ struct CPUCaps {
|
||||
bool fma;
|
||||
bool fma4;
|
||||
bool aes;
|
||||
|
||||
// Support for the FXSAVE and FXRSTOR instructions
|
||||
bool fxsave_fxrstor;
|
||||
|
||||
bool movbe;
|
||||
|
||||
// This flag indicates that the hardware supports some mode in which denormal inputs and outputs
|
||||
// are automatically set to (signed) zero.
|
||||
bool flush_to_zero;
|
||||
|
||||
// Support for LAHF and SAHF instructions in 64-bit mode
|
||||
bool lahf_sahf_64;
|
||||
|
||||
bool long_mode;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -57,10 +32,4 @@ struct CPUCaps {
|
||||
*/
|
||||
const CPUCaps& GetCPUCaps();
|
||||
|
||||
/**
|
||||
* Gets a string summary of the name and supported capabilities of the host CPU
|
||||
* @return String summary
|
||||
*/
|
||||
std::string GetCPUCapsString();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -15,14 +15,14 @@ add_library(core STATIC
|
||||
constants.h
|
||||
core.cpp
|
||||
core.h
|
||||
core_cpu.cpp
|
||||
core_cpu.h
|
||||
core_manager.cpp
|
||||
core_manager.h
|
||||
core_timing.cpp
|
||||
core_timing.h
|
||||
core_timing_util.cpp
|
||||
core_timing_util.h
|
||||
cpu_core_manager.cpp
|
||||
cpu_core_manager.h
|
||||
cpu_manager.cpp
|
||||
cpu_manager.h
|
||||
crypto/aes_util.cpp
|
||||
crypto/aes_util.h
|
||||
crypto/encryption_layer.cpp
|
||||
@@ -96,6 +96,8 @@ add_library(core STATIC
|
||||
file_sys/system_archive/system_archive.h
|
||||
file_sys/system_archive/system_version.cpp
|
||||
file_sys/system_archive/system_version.h
|
||||
file_sys/system_archive/time_zone_binary.cpp
|
||||
file_sys/system_archive/time_zone_binary.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
@@ -156,6 +158,8 @@ add_library(core STATIC
|
||||
hle/kernel/mutex.h
|
||||
hle/kernel/object.cpp
|
||||
hle/kernel/object.h
|
||||
hle/kernel/physical_core.cpp
|
||||
hle/kernel/physical_core.h
|
||||
hle/kernel/process.cpp
|
||||
hle/kernel/process.h
|
||||
hle/kernel/process_capability.cpp
|
||||
@@ -177,14 +181,16 @@ add_library(core STATIC
|
||||
hle/kernel/svc.cpp
|
||||
hle/kernel/svc.h
|
||||
hle/kernel/svc_wrap.h
|
||||
hle/kernel/synchronization_object.cpp
|
||||
hle/kernel/synchronization_object.h
|
||||
hle/kernel/synchronization.cpp
|
||||
hle/kernel/synchronization.h
|
||||
hle/kernel/thread.cpp
|
||||
hle/kernel/thread.h
|
||||
hle/kernel/transfer_memory.cpp
|
||||
hle/kernel/transfer_memory.h
|
||||
hle/kernel/vm_manager.cpp
|
||||
hle/kernel/vm_manager.h
|
||||
hle/kernel/wait_object.cpp
|
||||
hle/kernel/wait_object.h
|
||||
hle/kernel/writable_event.cpp
|
||||
hle/kernel/writable_event.h
|
||||
hle/lock.cpp
|
||||
@@ -461,12 +467,40 @@ add_library(core STATIC
|
||||
hle/service/spl/spl.h
|
||||
hle/service/ssl/ssl.cpp
|
||||
hle/service/ssl/ssl.h
|
||||
hle/service/time/clock_types.h
|
||||
hle/service/time/ephemeral_network_system_clock_context_writer.h
|
||||
hle/service/time/ephemeral_network_system_clock_core.h
|
||||
hle/service/time/errors.h
|
||||
hle/service/time/interface.cpp
|
||||
hle/service/time/interface.h
|
||||
hle/service/time/local_system_clock_context_writer.h
|
||||
hle/service/time/network_system_clock_context_writer.h
|
||||
hle/service/time/standard_local_system_clock_core.h
|
||||
hle/service/time/standard_network_system_clock_core.h
|
||||
hle/service/time/standard_steady_clock_core.cpp
|
||||
hle/service/time/standard_steady_clock_core.h
|
||||
hle/service/time/standard_user_system_clock_core.cpp
|
||||
hle/service/time/standard_user_system_clock_core.h
|
||||
hle/service/time/steady_clock_core.h
|
||||
hle/service/time/system_clock_context_update_callback.cpp
|
||||
hle/service/time/system_clock_context_update_callback.h
|
||||
hle/service/time/system_clock_core.cpp
|
||||
hle/service/time/system_clock_core.h
|
||||
hle/service/time/tick_based_steady_clock_core.cpp
|
||||
hle/service/time/tick_based_steady_clock_core.h
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time.h
|
||||
hle/service/time/time_manager.cpp
|
||||
hle/service/time/time_manager.h
|
||||
hle/service/time/time_sharedmemory.cpp
|
||||
hle/service/time/time_sharedmemory.h
|
||||
hle/service/time/time_zone_content_manager.cpp
|
||||
hle/service/time/time_zone_content_manager.h
|
||||
hle/service/time/time_zone_manager.cpp
|
||||
hle/service/time/time_zone_manager.h
|
||||
hle/service/time/time_zone_service.cpp
|
||||
hle/service/time/time_zone_service.h
|
||||
hle/service/time/time_zone_types.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/display/vi_display.cpp
|
||||
|
||||
@@ -10,11 +10,13 @@
|
||||
#include "common/microprofile.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
@@ -87,7 +89,7 @@ public:
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
parent.jit->HaltExecution();
|
||||
parent.SetPC(pc);
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
|
||||
parent.SaveContext(thread->GetContext());
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
@@ -141,6 +143,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& pag
|
||||
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
|
||||
config.page_table_address_space_bits = address_space_bits;
|
||||
config.silently_mirror_page_table = false;
|
||||
config.absolute_offset_page_table = true;
|
||||
|
||||
// Multi-process state
|
||||
config.processor_id = core_index;
|
||||
@@ -151,7 +154,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& pag
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.cntfrq_el0 = Timing::CNTFREQ;
|
||||
config.cntfrq_el0 = Hardware::CNTFREQ;
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
|
||||
@@ -2,10 +2,24 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
ExclusiveMonitor::~ExclusiveMonitor() = default;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<Core::DynarmicExclusiveMonitor>(memory, num_cores);
|
||||
#else
|
||||
// TODO(merry): Passthrough exclusive monitor
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -4,8 +4,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ExclusiveMonitor {
|
||||
@@ -22,4 +28,7 @@ public:
|
||||
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
|
||||
};
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores);
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -177,7 +178,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
|
||||
SaveContext(thread->GetContext());
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/file_sys/bis_factory.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "core/hardware_interrupt_manager.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
@@ -46,7 +47,6 @@
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "core/tools/freezer.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -114,16 +114,25 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system)
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system} {}
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
CoreManager& CurrentCoreManager() {
|
||||
return cpu_manager.GetCurrentCoreManager();
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& CurrentPhysicalCore() {
|
||||
const auto index = cpu_manager.GetActiveCoreIndex();
|
||||
return kernel.PhysicalCore(index);
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& GetPhysicalCore(std::size_t index) {
|
||||
return kernel.PhysicalCore(index);
|
||||
}
|
||||
|
||||
ResultStatus RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
cpu_core_manager.RunLoop(tight_loop);
|
||||
cpu_manager.RunLoop(tight_loop);
|
||||
|
||||
return status;
|
||||
}
|
||||
@@ -132,8 +141,8 @@ struct System::Impl {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
core_timing.Initialize();
|
||||
cpu_core_manager.Initialize();
|
||||
kernel.Initialize();
|
||||
cpu_manager.Initialize();
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
@@ -206,7 +215,6 @@ struct System::Impl {
|
||||
// Main process has been loaded and been made current.
|
||||
// Begin GPU and CPU execution.
|
||||
gpu_core->Start();
|
||||
cpu_core_manager.StartThreads();
|
||||
|
||||
// Initialize cheat engine
|
||||
if (cheat_engine) {
|
||||
@@ -260,7 +268,9 @@ struct System::Impl {
|
||||
is_powered_on = false;
|
||||
exit_lock = false;
|
||||
|
||||
gpu_core->WaitIdle();
|
||||
if (gpu_core) {
|
||||
gpu_core->WaitIdle();
|
||||
}
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
@@ -273,7 +283,7 @@ struct System::Impl {
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_core_manager.Shutdown();
|
||||
cpu_manager.Shutdown();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
@@ -341,10 +351,9 @@ struct System::Impl {
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
|
||||
Memory::Memory memory;
|
||||
CpuCoreManager cpu_core_manager;
|
||||
CpuManager cpu_manager;
|
||||
bool is_powered_on = false;
|
||||
bool exit_lock = false;
|
||||
|
||||
@@ -379,12 +388,12 @@ struct System::Impl {
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::~System() = default;
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
return impl->CurrentCpuCore();
|
||||
CoreManager& System::CurrentCoreManager() {
|
||||
return impl->CurrentCoreManager();
|
||||
}
|
||||
|
||||
const Cpu& System::CurrentCpuCore() const {
|
||||
return impl->CurrentCpuCore();
|
||||
const CoreManager& System::CurrentCoreManager() const {
|
||||
return impl->CurrentCoreManager();
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
@@ -396,7 +405,7 @@ System::ResultStatus System::SingleStep() {
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
impl->cpu_core_manager.InvalidateAllInstructionCaches();
|
||||
impl->kernel.InvalidateAllInstructionCaches();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
@@ -408,13 +417,11 @@ bool System::IsPoweredOn() const {
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
impl->CurrentPhysicalCore().Stop();
|
||||
}
|
||||
|
||||
void System::PrepareReschedule(const u32 core_index) {
|
||||
if (core_index < GlobalScheduler().CpuCoresCount()) {
|
||||
CpuCore(core_index).PrepareReschedule();
|
||||
}
|
||||
impl->kernel.PrepareReschedule(core_index);
|
||||
}
|
||||
|
||||
PerfStatsResults System::GetAndResetPerfStats() {
|
||||
@@ -430,31 +437,31 @@ const TelemetrySession& System::TelemetrySession() const {
|
||||
}
|
||||
|
||||
ARM_Interface& System::CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
return impl->CurrentPhysicalCore().ArmInterface();
|
||||
}
|
||||
|
||||
const ARM_Interface& System::CurrentArmInterface() const {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
return impl->CurrentPhysicalCore().ArmInterface();
|
||||
}
|
||||
|
||||
std::size_t System::CurrentCoreIndex() const {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
return impl->cpu_manager.GetActiveCoreIndex();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::CurrentScheduler() {
|
||||
return CurrentCpuCore().Scheduler();
|
||||
return impl->CurrentPhysicalCore().Scheduler();
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& System::CurrentScheduler() const {
|
||||
return CurrentCpuCore().Scheduler();
|
||||
return impl->CurrentPhysicalCore().Scheduler();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
|
||||
return CpuCore(core_index).Scheduler();
|
||||
return impl->GetPhysicalCore(core_index).Scheduler();
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
|
||||
return CpuCore(core_index).Scheduler();
|
||||
return impl->GetPhysicalCore(core_index).Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the global scheduler
|
||||
@@ -476,28 +483,28 @@ const Kernel::Process* System::CurrentProcess() const {
|
||||
}
|
||||
|
||||
ARM_Interface& System::ArmInterface(std::size_t core_index) {
|
||||
return CpuCore(core_index).ArmInterface();
|
||||
return impl->GetPhysicalCore(core_index).ArmInterface();
|
||||
}
|
||||
|
||||
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
|
||||
return CpuCore(core_index).ArmInterface();
|
||||
return impl->GetPhysicalCore(core_index).ArmInterface();
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(std::size_t core_index) {
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
CoreManager& System::GetCoreManager(std::size_t core_index) {
|
||||
return impl->cpu_manager.GetCoreManager(core_index);
|
||||
}
|
||||
|
||||
const Cpu& System::CpuCore(std::size_t core_index) const {
|
||||
const CoreManager& System::GetCoreManager(std::size_t core_index) const {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_core_manager.GetCore(core_index);
|
||||
return impl->cpu_manager.GetCoreManager(core_index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return impl->kernel.GetExclusiveMonitor();
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& System::Monitor() const {
|
||||
return impl->cpu_core_manager.GetExclusiveMonitor();
|
||||
return impl->kernel.GetExclusiveMonitor();
|
||||
}
|
||||
|
||||
Memory::Memory& System::Memory() {
|
||||
@@ -580,14 +587,6 @@ Loader::AppLoader& System::GetAppLoader() const {
|
||||
return *impl->app_loader;
|
||||
}
|
||||
|
||||
void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
impl->debug_context = std::move(context);
|
||||
}
|
||||
|
||||
Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
return impl->debug_context.get();
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
impl->virtual_filesystem = std::move(vfs);
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ class Memory;
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class Cpu;
|
||||
class CoreManager;
|
||||
class ExclusiveMonitor;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
@@ -218,10 +218,10 @@ public:
|
||||
const ARM_Interface& ArmInterface(std::size_t core_index) const;
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(std::size_t core_index);
|
||||
CoreManager& GetCoreManager(std::size_t core_index);
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
const Cpu& CpuCore(std::size_t core_index) const;
|
||||
const CoreManager& GetCoreManager(std::size_t core_index) const;
|
||||
|
||||
/// Gets a reference to the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
@@ -307,10 +307,6 @@ public:
|
||||
Service::SM::ServiceManager& ServiceManager();
|
||||
const Service::SM::ServiceManager& ServiceManager() const;
|
||||
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
|
||||
|
||||
Tegra::DebugContext* GetGPUDebugContext() const;
|
||||
|
||||
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
@@ -368,10 +364,10 @@ private:
|
||||
System();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
Cpu& CurrentCpuCore();
|
||||
CoreManager& CurrentCoreManager();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
const Cpu& CurrentCpuCore() const;
|
||||
const CoreManager& CurrentCoreManager() const;
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
|
||||
@@ -1,125 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock lock{mutex};
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
|
||||
bool CpuBarrier::Rendezvous() {
|
||||
if (!Settings::values.use_multi_core) {
|
||||
// Meaningless when running in single-core mode
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
cores_waiting = NUM_CPU_CORES;
|
||||
condition.notify_all();
|
||||
return true;
|
||||
}
|
||||
|
||||
condition.wait(lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
Cpu::~Cpu() = default;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(
|
||||
[[maybe_unused]] Memory::Memory& memory, [[maybe_unused]] std::size_t num_cores) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<DynarmicExclusiveMonitor>(memory, num_cores);
|
||||
#else
|
||||
// TODO(merry): Passthrough exclusive monitor
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Cpu::RunLoop(bool tight_loop) {
|
||||
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
|
||||
if (!cpu_barrier.Rendezvous()) {
|
||||
// If rendezvous failed, session has been killed
|
||||
return;
|
||||
}
|
||||
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
} else {
|
||||
if (tight_loop) {
|
||||
arm_interface->Run();
|
||||
} else {
|
||||
arm_interface->Step();
|
||||
}
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void Cpu::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void Cpu::PrepareReschedule() {
|
||||
arm_interface->PrepareReschedule();
|
||||
}
|
||||
|
||||
void Cpu::Reschedule() {
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
scheduler->TryDoContextSwitch();
|
||||
}
|
||||
|
||||
void Cpu::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,120 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class ExclusiveMonitor;
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CpuBarrier {
|
||||
public:
|
||||
bool IsAlive() const {
|
||||
return !end;
|
||||
}
|
||||
|
||||
void NotifyEnd();
|
||||
|
||||
bool Rendezvous();
|
||||
|
||||
private:
|
||||
unsigned cores_waiting{NUM_CPU_CORES};
|
||||
std::mutex mutex;
|
||||
std::condition_variable condition;
|
||||
std::atomic<bool> end{};
|
||||
};
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index);
|
||||
~Cpu();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& Scheduler() const {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
void Shutdown();
|
||||
|
||||
/**
|
||||
* Creates an exclusive monitor to handle exclusive reads/writes.
|
||||
*
|
||||
* @param memory The current memory subsystem that the monitor may wish
|
||||
* to keep track of.
|
||||
*
|
||||
* @param num_cores The number of cores to assume about the CPU.
|
||||
*
|
||||
* @returns The constructed exclusive monitor instance, or nullptr if the current
|
||||
* CPU backend is unable to use an exclusive monitor.
|
||||
*/
|
||||
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
|
||||
std::size_t num_cores);
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
std::unique_ptr<ARM_Interface> arm_interface;
|
||||
CpuBarrier& cpu_barrier;
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
70
src/core/core_manager.cpp
Normal file
70
src/core/core_manager.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
CoreManager::CoreManager(System& system, std::size_t core_index)
|
||||
: global_scheduler{system.GlobalScheduler()}, physical_core{system.Kernel().PhysicalCore(
|
||||
core_index)},
|
||||
core_timing{system.CoreTiming()}, core_index{core_index} {}
|
||||
|
||||
CoreManager::~CoreManager() = default;
|
||||
|
||||
void CoreManager::RunLoop(bool tight_loop) {
|
||||
Reschedule();
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
LOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
core_timing.Idle();
|
||||
} else {
|
||||
if (tight_loop) {
|
||||
physical_core.Run();
|
||||
} else {
|
||||
physical_core.Step();
|
||||
}
|
||||
}
|
||||
core_timing.Advance();
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void CoreManager::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void CoreManager::PrepareReschedule() {
|
||||
physical_core.Stop();
|
||||
}
|
||||
|
||||
void CoreManager::Reschedule() {
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard lock(HLE::g_hle_lock);
|
||||
|
||||
global_scheduler.SelectThread(core_index);
|
||||
|
||||
physical_core.Scheduler().TryDoContextSwitch();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
63
src/core/core_manager.h
Normal file
63
src/core/core_manager.h
Normal file
@@ -0,0 +1,63 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class GlobalScheduler;
|
||||
class PhysicalCore;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CoreManager {
|
||||
public:
|
||||
CoreManager(System& system, std::size_t core_index);
|
||||
~CoreManager();
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
Kernel::GlobalScheduler& global_scheduler;
|
||||
Kernel::PhysicalCore& physical_core;
|
||||
Timing::CoreTiming& core_timing;
|
||||
|
||||
std::atomic<bool> reschedule_pending = false;
|
||||
std::size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hardware_properties.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
@@ -215,7 +216,7 @@ void CoreTiming::Idle() {
|
||||
}
|
||||
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / Hardware::BASE_CLOCK_RATE};
|
||||
}
|
||||
|
||||
s64 CoreTiming::GetDowncount() const {
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / Hardware::BASE_CLOCK_RATE;
|
||||
|
||||
s64 msToCycles(std::chrono::milliseconds ms) {
|
||||
if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
@@ -20,9 +20,9 @@ s64 msToCycles(std::chrono::milliseconds ms) {
|
||||
}
|
||||
if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ms.count() / 1000);
|
||||
return Hardware::BASE_CLOCK_RATE * (ms.count() / 1000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * ms.count()) / 1000;
|
||||
return (Hardware::BASE_CLOCK_RATE * ms.count()) / 1000;
|
||||
}
|
||||
|
||||
s64 usToCycles(std::chrono::microseconds us) {
|
||||
@@ -32,9 +32,9 @@ s64 usToCycles(std::chrono::microseconds us) {
|
||||
}
|
||||
if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (us.count() / 1000000);
|
||||
return Hardware::BASE_CLOCK_RATE * (us.count() / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * us.count()) / 1000000;
|
||||
return (Hardware::BASE_CLOCK_RATE * us.count()) / 1000000;
|
||||
}
|
||||
|
||||
s64 nsToCycles(std::chrono::nanoseconds ns) {
|
||||
@@ -44,14 +44,14 @@ s64 nsToCycles(std::chrono::nanoseconds ns) {
|
||||
}
|
||||
if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ns.count() / 1000000000);
|
||||
return Hardware::BASE_CLOCK_RATE * (ns.count() / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * ns.count()) / 1000000000;
|
||||
return (Hardware::BASE_CLOCK_RATE * ns.count()) / 1000000000;
|
||||
}
|
||||
|
||||
u64 CpuCyclesToClockCycles(u64 ticks) {
|
||||
const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
|
||||
return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
|
||||
const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ);
|
||||
return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -6,28 +6,24 @@
|
||||
|
||||
#include <chrono>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hardware_properties.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
|
||||
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
|
||||
|
||||
s64 msToCycles(std::chrono::milliseconds ms);
|
||||
s64 usToCycles(std::chrono::microseconds us);
|
||||
s64 nsToCycles(std::chrono::nanoseconds ns);
|
||||
|
||||
inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
|
||||
return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
|
||||
return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE);
|
||||
}
|
||||
|
||||
inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
|
||||
return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
|
||||
return std::chrono::nanoseconds(cycles * 1000000000 / Hardware::BASE_CLOCK_RATE);
|
||||
}
|
||||
|
||||
inline std::chrono::microseconds CyclesToUs(s64 cycles) {
|
||||
return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
|
||||
return std::chrono::microseconds(cycles * 1000000 / Hardware::BASE_CLOCK_RATE);
|
||||
}
|
||||
|
||||
u64 CpuCyclesToClockCycles(u64 ticks);
|
||||
|
||||
@@ -1,152 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
while (system.IsPoweredOn()) {
|
||||
cpu_state.RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize() {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(system.Memory(), cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::StartThreads() {
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
if (!Settings::values.use_multi_core) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < core_threads.size(); ++index) {
|
||||
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
|
||||
std::ref(*cores[index + 1]));
|
||||
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::Shutdown() {
|
||||
barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cores) {
|
||||
cpu_core->Shutdown();
|
||||
cpu_core.reset();
|
||||
}
|
||||
|
||||
exclusive_monitor.reset();
|
||||
barrier.reset();
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCore(std::size_t index) {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
|
||||
return *cores.at(index);
|
||||
}
|
||||
|
||||
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
|
||||
return *exclusive_monitor;
|
||||
}
|
||||
|
||||
Cpu& CpuCoreManager::GetCurrentCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
const Cpu& CpuCoreManager::GetCurrentCore() const {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cores[active_core];
|
||||
}
|
||||
|
||||
void CpuCoreManager::RunLoop(bool tight_loop) {
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
cores[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
}
|
||||
} while (keep_running);
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::InvalidateAllInstructionCaches() {
|
||||
for (auto& cpu : cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
@@ -1,62 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
namespace Core {
|
||||
|
||||
class Cpu;
|
||||
class CpuBarrier;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
explicit CpuCoreManager(System& system);
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
~CpuCoreManager();
|
||||
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void StartThreads();
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
const Cpu& GetCore(std::size_t index) const;
|
||||
|
||||
Cpu& GetCurrentCore();
|
||||
const Cpu& GetCurrentCore() const;
|
||||
|
||||
ExclusiveMonitor& GetExclusiveMonitor();
|
||||
const ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NUM_CPU_CORES = 4;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
|
||||
std::unique_ptr<CpuBarrier> barrier;
|
||||
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
81
src/core/cpu_manager.cpp
Normal file
81
src/core/cpu_manager.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
CpuManager::CpuManager(System& system) : system{system} {}
|
||||
CpuManager::~CpuManager() = default;
|
||||
|
||||
void CpuManager::Initialize() {
|
||||
for (std::size_t index = 0; index < core_managers.size(); ++index) {
|
||||
core_managers[index] = std::make_unique<CoreManager>(system, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::Shutdown() {
|
||||
for (auto& cpu_core : core_managers) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
}
|
||||
|
||||
CoreManager& CpuManager::GetCoreManager(std::size_t index) {
|
||||
return *core_managers.at(index);
|
||||
}
|
||||
|
||||
const CoreManager& CpuManager::GetCoreManager(std::size_t index) const {
|
||||
return *core_managers.at(index);
|
||||
}
|
||||
|
||||
CoreManager& CpuManager::GetCurrentCoreManager() {
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *core_managers[active_core];
|
||||
}
|
||||
|
||||
const CoreManager& CpuManager::GetCurrentCoreManager() const {
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *core_managers[active_core];
|
||||
}
|
||||
|
||||
void CpuManager::RunLoop(bool tight_loop) {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& core_timing = system.CoreTiming();
|
||||
core_timing.ResetRun();
|
||||
bool keep_running{};
|
||||
do {
|
||||
keep_running = false;
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
core_timing.SwitchContext(active_core);
|
||||
if (core_timing.CanCurrentContextRun()) {
|
||||
core_managers[active_core]->RunLoop(tight_loop);
|
||||
}
|
||||
keep_running |= core_timing.CanCurrentContextRun();
|
||||
}
|
||||
} while (keep_running);
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
49
src/core/cpu_manager.h
Normal file
49
src/core/cpu_manager.h
Normal file
@@ -0,0 +1,49 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include "core/hardware_properties.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class CoreManager;
|
||||
class System;
|
||||
|
||||
class CpuManager {
|
||||
public:
|
||||
explicit CpuManager(System& system);
|
||||
CpuManager(const CpuManager&) = delete;
|
||||
CpuManager(CpuManager&&) = delete;
|
||||
|
||||
~CpuManager();
|
||||
|
||||
CpuManager& operator=(const CpuManager&) = delete;
|
||||
CpuManager& operator=(CpuManager&&) = delete;
|
||||
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
CoreManager& GetCoreManager(std::size_t index);
|
||||
const CoreManager& GetCoreManager(std::size_t index) const;
|
||||
|
||||
CoreManager& GetCurrentCoreManager();
|
||||
const CoreManager& GetCurrentCoreManager() const;
|
||||
|
||||
std::size_t GetActiveCoreIndex() const {
|
||||
return active_core;
|
||||
}
|
||||
|
||||
void RunLoop(bool tight_loop);
|
||||
|
||||
private:
|
||||
std::array<std::unique_ptr<CoreManager>, Hardware::NUM_CPU_CORES> core_managers;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/file_sys/system_archive/shared_font.h"
|
||||
#include "core/file_sys/system_archive/system_archive.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
#include "core/file_sys/system_archive/time_zone_binary.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
@@ -38,7 +39,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
|
||||
{0x010000000000080B, "LocalNews", nullptr},
|
||||
{0x010000000000080C, "Eula", nullptr},
|
||||
{0x010000000000080D, "UrlBlackList", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", &TimeZoneBinary},
|
||||
{0x010000000000080F, "CertStoreCruiser", nullptr},
|
||||
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
|
||||
{0x0100000000000811, "FontStandard", &FontStandard},
|
||||
|
||||
657
src/core/file_sys/system_archive/time_zone_binary.cpp
Normal file
657
src/core/file_sys/system_archive/time_zone_binary.cpp
Normal file
@@ -0,0 +1,657 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/system_archive/time_zone_binary.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
static constexpr std::array<u8, 9633> LOCATION_NAMES{
|
||||
0x43, 0x45, 0x54, 0x0d, 0x0a, 0x43, 0x53, 0x54, 0x36, 0x43, 0x44, 0x54, 0x0d, 0x0a, 0x43, 0x75,
|
||||
0x62, 0x61, 0x0d, 0x0a, 0x45, 0x45, 0x54, 0x0d, 0x0a, 0x45, 0x67, 0x79, 0x70, 0x74, 0x0d, 0x0a,
|
||||
0x45, 0x69, 0x72, 0x65, 0x0d, 0x0a, 0x45, 0x53, 0x54, 0x0d, 0x0a, 0x45, 0x53, 0x54, 0x35, 0x45,
|
||||
0x44, 0x54, 0x0d, 0x0a, 0x47, 0x42, 0x0d, 0x0a, 0x47, 0x42, 0x2d, 0x45, 0x69, 0x72, 0x65, 0x0d,
|
||||
0x0a, 0x47, 0x4d, 0x54, 0x0d, 0x0a, 0x47, 0x4d, 0x54, 0x2b, 0x30, 0x0d, 0x0a, 0x47, 0x4d, 0x54,
|
||||
0x2d, 0x30, 0x0d, 0x0a, 0x47, 0x4d, 0x54, 0x30, 0x0d, 0x0a, 0x47, 0x72, 0x65, 0x65, 0x6e, 0x77,
|
||||
0x69, 0x63, 0x68, 0x0d, 0x0a, 0x48, 0x6f, 0x6e, 0x67, 0x6b, 0x6f, 0x6e, 0x67, 0x0d, 0x0a, 0x48,
|
||||
0x53, 0x54, 0x0d, 0x0a, 0x49, 0x63, 0x65, 0x6c, 0x61, 0x6e, 0x64, 0x0d, 0x0a, 0x49, 0x72, 0x61,
|
||||
0x6e, 0x0d, 0x0a, 0x49, 0x73, 0x72, 0x61, 0x65, 0x6c, 0x0d, 0x0a, 0x4a, 0x61, 0x6d, 0x61, 0x69,
|
||||
0x63, 0x61, 0x0d, 0x0a, 0x4a, 0x61, 0x70, 0x61, 0x6e, 0x0d, 0x0a, 0x4b, 0x77, 0x61, 0x6a, 0x61,
|
||||
0x6c, 0x65, 0x69, 0x6e, 0x0d, 0x0a, 0x4c, 0x69, 0x62, 0x79, 0x61, 0x0d, 0x0a, 0x4d, 0x45, 0x54,
|
||||
0x0d, 0x0a, 0x4d, 0x53, 0x54, 0x0d, 0x0a, 0x4d, 0x53, 0x54, 0x37, 0x4d, 0x44, 0x54, 0x0d, 0x0a,
|
||||
0x4e, 0x61, 0x76, 0x61, 0x6a, 0x6f, 0x0d, 0x0a, 0x4e, 0x5a, 0x0d, 0x0a, 0x4e, 0x5a, 0x2d, 0x43,
|
||||
0x48, 0x41, 0x54, 0x0d, 0x0a, 0x50, 0x6f, 0x6c, 0x61, 0x6e, 0x64, 0x0d, 0x0a, 0x50, 0x6f, 0x72,
|
||||
0x74, 0x75, 0x67, 0x61, 0x6c, 0x0d, 0x0a, 0x50, 0x52, 0x43, 0x0d, 0x0a, 0x50, 0x53, 0x54, 0x38,
|
||||
0x50, 0x44, 0x54, 0x0d, 0x0a, 0x52, 0x4f, 0x43, 0x0d, 0x0a, 0x52, 0x4f, 0x4b, 0x0d, 0x0a, 0x53,
|
||||
0x69, 0x6e, 0x67, 0x61, 0x70, 0x6f, 0x72, 0x65, 0x0d, 0x0a, 0x54, 0x75, 0x72, 0x6b, 0x65, 0x79,
|
||||
0x0d, 0x0a, 0x55, 0x43, 0x54, 0x0d, 0x0a, 0x55, 0x6e, 0x69, 0x76, 0x65, 0x72, 0x73, 0x61, 0x6c,
|
||||
0x0d, 0x0a, 0x55, 0x54, 0x43, 0x0d, 0x0a, 0x57, 0x2d, 0x53, 0x55, 0x0d, 0x0a, 0x57, 0x45, 0x54,
|
||||
0x0d, 0x0a, 0x5a, 0x75, 0x6c, 0x75, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f, 0x41,
|
||||
0x62, 0x69, 0x64, 0x6a, 0x61, 0x6e, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f, 0x41,
|
||||
0x63, 0x63, 0x72, 0x61, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f, 0x41, 0x64, 0x64,
|
||||
0x69, 0x73, 0x5f, 0x41, 0x62, 0x61, 0x62, 0x61, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61,
|
||||
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|
||||
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|
||||
0x41, 0x73, 0x6d, 0x65, 0x72, 0x61, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f, 0x42,
|
||||
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|
||||
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|
||||
0x6a, 0x75, 0x6c, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f, 0x42, 0x69, 0x73, 0x73,
|
||||
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|
||||
0x79, 0x72, 0x65, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f, 0x42, 0x72, 0x61, 0x7a,
|
||||
0x7a, 0x61, 0x76, 0x69, 0x6c, 0x6c, 0x65, 0x0d, 0x0a, 0x41, 0x66, 0x72, 0x69, 0x63, 0x61, 0x2f,
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||||
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|
||||
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|
||||
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|
||||
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|
||||
0x0a};
|
||||
|
||||
static VirtualFile GenerateDefaultTimeZoneFile() {
|
||||
struct {
|
||||
s64_be at;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
std::array<char, 4> time_zone_chars;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<char, 6> time_zone_name;
|
||||
} time_zone_info{};
|
||||
|
||||
const VirtualFile file{std::make_shared<VectorVfsFile>(
|
||||
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)),
|
||||
"GMT")};
|
||||
|
||||
Service::Time::TimeZone::TzifHeader header{};
|
||||
header.magic = 0x545a6966;
|
||||
header.version = 0x32;
|
||||
header.ttis_gmt_count = 0x1;
|
||||
header.ttis_std_count = 0x1;
|
||||
header.time_count = 0x1;
|
||||
header.type_count = 0x1;
|
||||
header.char_count = 0x4;
|
||||
file->WriteObject(header, 0);
|
||||
|
||||
time_zone_info.at = 0xf8;
|
||||
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'};
|
||||
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'};
|
||||
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader));
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
VirtualDir TimeZoneBinary() {
|
||||
const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>(
|
||||
std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{},
|
||||
"zoneinfo")};
|
||||
const std::vector<VirtualFile> root_files{
|
||||
std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")};
|
||||
return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data");
|
||||
}
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
14
src/core/file_sys/system_archive/time_zone_binary.h
Normal file
14
src/core/file_sys/system_archive/time_zone_binary.h
Normal file
@@ -0,0 +1,14 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
VirtualDir TimeZoneBinary();
|
||||
|
||||
} // namespace FileSys::SystemArchive
|
||||
@@ -75,6 +75,13 @@ public:
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
/// Retrieves Vulkan specific handlers from the window
|
||||
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const = 0;
|
||||
|
||||
/**
|
||||
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
|
||||
* @param framebuffer_x Framebuffer x-coordinate that was pressed
|
||||
|
||||
@@ -27,9 +27,9 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
// so just calculate them both even if the other isn't showing.
|
||||
FramebufferLayout res{width, height};
|
||||
|
||||
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
|
||||
ScreenUndocked::Width};
|
||||
const auto window_aspect_ratio = static_cast<float>(height) / width;
|
||||
const float window_aspect_ratio = static_cast<float>(height) / width;
|
||||
const float emulation_aspect_ratio = EmulationAspectRatio(
|
||||
static_cast<AspectRatio>(Settings::values.aspect_ratio), window_aspect_ratio);
|
||||
|
||||
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
@@ -58,4 +58,19 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio) {
|
||||
switch (aspect) {
|
||||
case AspectRatio::Default:
|
||||
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
|
||||
case AspectRatio::R4_3:
|
||||
return 3.0f / 4.0f;
|
||||
case AspectRatio::R21_9:
|
||||
return 9.0f / 21.0f;
|
||||
case AspectRatio::StretchToWindow:
|
||||
return window_aspect_ratio;
|
||||
default:
|
||||
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -18,6 +18,13 @@ enum ScreenDocked : u32 {
|
||||
HeightDocked = 1080,
|
||||
};
|
||||
|
||||
enum class AspectRatio {
|
||||
Default,
|
||||
R4_3,
|
||||
R21_9,
|
||||
StretchToWindow,
|
||||
};
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
u32 width{ScreenUndocked::Width};
|
||||
@@ -48,4 +55,12 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
|
||||
|
||||
/**
|
||||
* Convenience method to determine emulation aspect ratio
|
||||
* @param aspect Represents the index of aspect ratio stored in Settings::values.aspect_ratio
|
||||
* @param window_aspect_ratio Current window aspect ratio
|
||||
* @return Emulation render window aspect ratio
|
||||
*/
|
||||
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio);
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -15,6 +15,13 @@
|
||||
|
||||
namespace Input {
|
||||
|
||||
enum class AnalogDirection : u8 {
|
||||
RIGHT,
|
||||
LEFT,
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
class InputDevice {
|
||||
@@ -23,6 +30,9 @@ public:
|
||||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
|
||||
45
src/core/hardware_properties.h
Normal file
45
src/core/hardware_properties.h
Normal file
@@ -0,0 +1,45 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tuple>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
namespace Hardware {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked
|
||||
constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
|
||||
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
|
||||
|
||||
} // namespace Hardware
|
||||
|
||||
struct EmuThreadHandle {
|
||||
u32 host_handle;
|
||||
u32 guest_handle;
|
||||
|
||||
u64 GetRaw() const {
|
||||
return (static_cast<u64>(host_handle) << 32) | guest_handle;
|
||||
}
|
||||
|
||||
bool operator==(const EmuThreadHandle& rhs) const {
|
||||
return std::tie(host_handle, guest_handle) == std::tie(rhs.host_handle, rhs.guest_handle);
|
||||
}
|
||||
|
||||
bool operator!=(const EmuThreadHandle& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
static constexpr EmuThreadHandle InvalidHandle() {
|
||||
constexpr u32 invalid_handle = 0xFFFFFFFF;
|
||||
return {invalid_handle, invalid_handle};
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -8,21 +8,18 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) {
|
||||
auto& system = Core::System::GetInstance();
|
||||
void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
|
||||
s32 num_to_wake) {
|
||||
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
@@ -34,12 +31,12 @@ void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s3
|
||||
for (std::size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
RemoveThread(waiting_threads[i]);
|
||||
waiting_threads[i]->SetArbiterWaitAddress(0);
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
|
||||
AddressArbiter::~AddressArbiter() = default;
|
||||
@@ -186,6 +183,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
|
||||
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
|
||||
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
|
||||
current_thread->SetArbiterWaitAddress(address);
|
||||
InsertThread(SharedFrom(current_thread));
|
||||
current_thread->SetStatus(ThreadStatus::WaitArb);
|
||||
current_thread->InvalidateWakeupCallback();
|
||||
current_thread->WakeAfterDelay(timeout);
|
||||
@@ -194,26 +192,48 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
|
||||
RemoveThread(thread);
|
||||
thread->SetArbiterWaitAddress(0);
|
||||
}
|
||||
|
||||
void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
|
||||
const VAddr arb_addr = thread->GetArbiterWaitAddress();
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
|
||||
|
||||
const auto iter =
|
||||
std::find_if(thread_list.cbegin(), thread_list.cend(), [&thread](const auto& entry) {
|
||||
return entry->GetPriority() >= thread->GetPriority();
|
||||
});
|
||||
|
||||
if (iter == thread_list.cend()) {
|
||||
thread_list.push_back(std::move(thread));
|
||||
} else {
|
||||
thread_list.insert(iter, std::move(thread));
|
||||
}
|
||||
}
|
||||
|
||||
void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
|
||||
const VAddr arb_addr = thread->GetArbiterWaitAddress();
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
|
||||
|
||||
const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
|
||||
[&thread](const auto& entry) { return thread == entry; });
|
||||
|
||||
ASSERT(iter != thread_list.cend());
|
||||
|
||||
thread_list.erase(iter);
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
|
||||
VAddr address) const {
|
||||
|
||||
// Retrieve all threads that are waiting for this address.
|
||||
std::vector<std::shared_ptr<Thread>> threads;
|
||||
const auto& scheduler = system.GlobalScheduler();
|
||||
const auto& thread_list = scheduler.GetThreadList();
|
||||
|
||||
for (const auto& thread : thread_list) {
|
||||
if (thread->GetArbiterWaitAddress() == address) {
|
||||
threads.push_back(thread);
|
||||
}
|
||||
const auto iter = arb_threads.find(address);
|
||||
if (iter == arb_threads.cend()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(threads.begin(), threads.end(),
|
||||
[](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) {
|
||||
return lhs->GetPriority() < rhs->GetPriority();
|
||||
});
|
||||
|
||||
return threads;
|
||||
const std::list<std::shared_ptr<Thread>>& thread_list = iter->second;
|
||||
return {thread_list.cbegin(), thread_list.cend()};
|
||||
}
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -4,10 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@@ -48,6 +50,9 @@ public:
|
||||
/// Waits on an address with a particular arbitration type.
|
||||
ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
|
||||
|
||||
/// Removes a thread from the container and resets its address arbiter adress to 0
|
||||
void HandleWakeupThread(std::shared_ptr<Thread> thread);
|
||||
|
||||
private:
|
||||
/// Signals an address being waited on.
|
||||
ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
|
||||
@@ -71,9 +76,21 @@ private:
|
||||
// Waits on the given address with a timeout in nanoseconds
|
||||
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
|
||||
|
||||
/// Wake up num_to_wake (or all) threads in a vector.
|
||||
void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake);
|
||||
|
||||
/// Insert a thread into the address arbiter container
|
||||
void InsertThread(std::shared_ptr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the address arbiter container
|
||||
void RemoveThread(std::shared_ptr<Thread> thread);
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
|
||||
|
||||
/// List of threads waiting for a address arbiter
|
||||
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> arb_threads;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
|
||||
ClientSession::~ClientSession() {
|
||||
// This destructor will be called automatically when the last ClientSession handle is closed by
|
||||
@@ -31,6 +31,11 @@ void ClientSession::Acquire(Thread* thread) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
bool ClientSession::IsSignaled() const {
|
||||
UNIMPLEMENTED();
|
||||
return true;
|
||||
}
|
||||
|
||||
ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
|
||||
std::shared_ptr<Session> parent,
|
||||
std::string name) {
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
union ResultCode;
|
||||
@@ -22,7 +22,7 @@ class KernelCore;
|
||||
class Session;
|
||||
class Thread;
|
||||
|
||||
class ClientSession final : public WaitObject {
|
||||
class ClientSession final : public SynchronizationObject {
|
||||
public:
|
||||
explicit ClientSession(KernelCore& kernel);
|
||||
~ClientSession() override;
|
||||
@@ -48,6 +48,8 @@ public:
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
|
||||
std::shared_ptr<Session> parent,
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
@@ -47,15 +47,15 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
|
||||
const std::string& reason, u64 timeout, WakeupCallback&& callback,
|
||||
std::shared_ptr<WritableEvent> writable_event) {
|
||||
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
|
||||
thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason,
|
||||
std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<WaitObject> object,
|
||||
std::size_t index) mutable -> bool {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
|
||||
callback(thread, context, reason);
|
||||
context.WriteToOutgoingCommandBuffer(*thread);
|
||||
return true;
|
||||
});
|
||||
thread->SetWakeupCallback(
|
||||
[context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<SynchronizationObject> object,
|
||||
std::size_t index) mutable -> bool {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
|
||||
callback(thread, context, reason);
|
||||
context.WriteToOutgoingCommandBuffer(*thread);
|
||||
return true;
|
||||
});
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
if (!writable_event) {
|
||||
@@ -67,7 +67,7 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
|
||||
const auto readable_event{writable_event->GetReadableEvent()};
|
||||
writable_event->Clear();
|
||||
thread->SetStatus(ThreadStatus::WaitHLEEvent);
|
||||
thread->SetWaitObjects({readable_event});
|
||||
thread->SetSynchronizationObjects({readable_event});
|
||||
readable_event->AddWaitingThread(thread);
|
||||
|
||||
if (timeout > 0) {
|
||||
@@ -284,13 +284,18 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
|
||||
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
|
||||
std::vector<u8> buffer;
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
auto& memory = Core::System::GetInstance().Memory();
|
||||
|
||||
if (is_buffer_a) {
|
||||
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
buffer.resize(BufferDescriptorA()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
buffer.resize(BufferDescriptorX()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
}
|
||||
@@ -305,7 +310,8 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
return 0;
|
||||
}
|
||||
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
@@ -315,8 +321,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
|
||||
auto& memory = Core::System::GetInstance().Memory();
|
||||
if (is_buffer_b) {
|
||||
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
|
||||
"BufferDescriptorB invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorB()[buffer_index].Size() >= size,
|
||||
"BufferDescriptorB buffer_index {} is not large enough", buffer_index);
|
||||
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
|
||||
"BufferDescriptorC invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorC()[buffer_index].Size() >= size,
|
||||
"BufferDescriptorC buffer_index {} is not large enough", buffer_index);
|
||||
memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
|
||||
}
|
||||
|
||||
@@ -324,15 +338,35 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
|
||||
: BufferDescriptorX()[buffer_index].Size();
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
if (is_buffer_a) {
|
||||
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorA()[buffer_index].Size() > 0,
|
||||
"BufferDescriptorA buffer_index {} is empty", buffer_index);
|
||||
return BufferDescriptorA()[buffer_index].Size();
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
ASSERT_MSG(BufferDescriptorX()[buffer_index].Size() > 0,
|
||||
"BufferDescriptorX buffer_index {} is empty", buffer_index);
|
||||
return BufferDescriptorX()[buffer_index].Size();
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
|
||||
: BufferDescriptorC()[buffer_index].Size();
|
||||
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
|
||||
BufferDescriptorB()[buffer_index].Size()};
|
||||
if (is_buffer_b) {
|
||||
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
|
||||
"BufferDescriptorB invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorB()[buffer_index].Size();
|
||||
} else {
|
||||
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
|
||||
"BufferDescriptorC invalid buffer_index {}", buffer_index);
|
||||
return BufferDescriptorC()[buffer_index].Size();
|
||||
}
|
||||
}
|
||||
|
||||
std::string HLERequestContext::Description() const {
|
||||
|
||||
@@ -3,24 +3,27 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/synchronization.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/hle/result.h"
|
||||
@@ -52,10 +55,10 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
if (thread->GetStatus() == ThreadStatus::WaitSynch ||
|
||||
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
for (const auto& object : thread->GetSynchronizationObjects()) {
|
||||
object->RemoveWaitingThread(thread);
|
||||
}
|
||||
thread->ClearWaitObjects();
|
||||
thread->ClearSynchronizationObjects();
|
||||
|
||||
// Invoke the wakeup callback before clearing the wait objects
|
||||
if (thread->HasWakeupCallback()) {
|
||||
@@ -79,9 +82,9 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
}
|
||||
}
|
||||
|
||||
if (thread->GetArbiterWaitAddress() != 0) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
|
||||
thread->SetArbiterWaitAddress(0);
|
||||
if (thread->GetStatus() == ThreadStatus::WaitArb) {
|
||||
auto& address_arbiter = thread->GetOwnerProcess()->GetAddressArbiter();
|
||||
address_arbiter.HandleWakeupThread(thread);
|
||||
}
|
||||
|
||||
if (resume) {
|
||||
@@ -94,11 +97,13 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
}
|
||||
|
||||
struct KernelCore::Impl {
|
||||
explicit Impl(Core::System& system) : system{system}, global_scheduler{system} {}
|
||||
explicit Impl(Core::System& system)
|
||||
: system{system}, global_scheduler{system}, synchronization{system} {}
|
||||
|
||||
void Initialize(KernelCore& kernel) {
|
||||
Shutdown();
|
||||
|
||||
InitializePhysicalCores();
|
||||
InitializeSystemResourceLimit(kernel);
|
||||
InitializeThreads();
|
||||
InitializePreemption();
|
||||
@@ -122,6 +127,21 @@ struct KernelCore::Impl {
|
||||
global_scheduler.Shutdown();
|
||||
|
||||
named_ports.clear();
|
||||
|
||||
for (auto& core : cores) {
|
||||
core.Shutdown();
|
||||
}
|
||||
cores.clear();
|
||||
|
||||
exclusive_monitor.reset();
|
||||
}
|
||||
|
||||
void InitializePhysicalCores() {
|
||||
exclusive_monitor =
|
||||
Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
|
||||
for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
|
||||
cores.emplace_back(system, i, *exclusive_monitor);
|
||||
}
|
||||
}
|
||||
|
||||
// Creates the default system resource limit
|
||||
@@ -173,6 +193,7 @@ struct KernelCore::Impl {
|
||||
std::vector<std::shared_ptr<Process>> process_list;
|
||||
Process* current_process = nullptr;
|
||||
Kernel::GlobalScheduler global_scheduler;
|
||||
Kernel::Synchronization synchronization;
|
||||
|
||||
std::shared_ptr<ResourceLimit> system_resource_limit;
|
||||
|
||||
@@ -187,6 +208,9 @@ struct KernelCore::Impl {
|
||||
/// the ConnectToPort SVC.
|
||||
NamedPortTable named_ports;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
|
||||
// System context
|
||||
Core::System& system;
|
||||
};
|
||||
@@ -241,6 +265,42 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
|
||||
return impl->global_scheduler;
|
||||
}
|
||||
|
||||
Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
|
||||
return impl->cores[id];
|
||||
}
|
||||
|
||||
const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
|
||||
return impl->cores[id];
|
||||
}
|
||||
|
||||
Kernel::Synchronization& KernelCore::Synchronization() {
|
||||
return impl->synchronization;
|
||||
}
|
||||
|
||||
const Kernel::Synchronization& KernelCore::Synchronization() const {
|
||||
return impl->synchronization;
|
||||
}
|
||||
|
||||
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
|
||||
return *impl->exclusive_monitor;
|
||||
}
|
||||
|
||||
const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
|
||||
return *impl->exclusive_monitor;
|
||||
}
|
||||
|
||||
void KernelCore::InvalidateAllInstructionCaches() {
|
||||
for (std::size_t i = 0; i < impl->global_scheduler.CpuCoresCount(); i++) {
|
||||
PhysicalCore(i).ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
void KernelCore::PrepareReschedule(std::size_t id) {
|
||||
if (id < impl->global_scheduler.CpuCoresCount()) {
|
||||
impl->cores[id].Stop();
|
||||
}
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -4,14 +4,16 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core {
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
}
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
@@ -24,8 +26,10 @@ class AddressArbiter;
|
||||
class ClientPort;
|
||||
class GlobalScheduler;
|
||||
class HandleTable;
|
||||
class PhysicalCore;
|
||||
class Process;
|
||||
class ResourceLimit;
|
||||
class Synchronization;
|
||||
class Thread;
|
||||
|
||||
/// Represents a single instance of the kernel.
|
||||
@@ -83,6 +87,27 @@ public:
|
||||
/// Gets the sole instance of the global scheduler
|
||||
const Kernel::GlobalScheduler& GlobalScheduler() const;
|
||||
|
||||
/// Gets the an instance of the respective physical CPU core.
|
||||
Kernel::PhysicalCore& PhysicalCore(std::size_t id);
|
||||
|
||||
/// Gets the an instance of the respective physical CPU core.
|
||||
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
|
||||
|
||||
/// Gets the an instance of the Synchronization Interface.
|
||||
Kernel::Synchronization& Synchronization();
|
||||
|
||||
/// Gets the an instance of the Synchronization Interface.
|
||||
const Kernel::Synchronization& Synchronization() const;
|
||||
|
||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||
void PrepareReschedule(std::size_t id);
|
||||
|
||||
Core::ExclusiveMonitor& GetExclusiveMonitor();
|
||||
|
||||
const Core::ExclusiveMonitor& GetExclusiveMonitor() const;
|
||||
|
||||
void InvalidateAllInstructionCaches();
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
|
||||
51
src/core/hle/kernel/physical_core.cpp
Normal file
51
src/core/hle/kernel/physical_core.cpp
Normal file
@@ -0,0 +1,51 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
|
||||
Core::ExclusiveMonitor& exclusive_monitor)
|
||||
: core_index{id} {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
|
||||
}
|
||||
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
void PhysicalCore::Run() {
|
||||
arm_interface->Run();
|
||||
arm_interface->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void PhysicalCore::Step() {
|
||||
arm_interface->Step();
|
||||
}
|
||||
|
||||
void PhysicalCore::Stop() {
|
||||
arm_interface->PrepareReschedule();
|
||||
}
|
||||
|
||||
void PhysicalCore::Shutdown() {
|
||||
scheduler->Shutdown();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
77
src/core/hle/kernel/physical_core.h
Normal file
77
src/core/hle/kernel/physical_core.h
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
namespace Kernel {
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class ARM_Interface;
|
||||
class ExclusiveMonitor;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class PhysicalCore {
|
||||
public:
|
||||
PhysicalCore(Core::System& system, std::size_t id, Core::ExclusiveMonitor& exclusive_monitor);
|
||||
~PhysicalCore();
|
||||
|
||||
PhysicalCore(const PhysicalCore&) = delete;
|
||||
PhysicalCore& operator=(const PhysicalCore&) = delete;
|
||||
|
||||
PhysicalCore(PhysicalCore&&) = default;
|
||||
PhysicalCore& operator=(PhysicalCore&&) = default;
|
||||
|
||||
/// Execute current jit state
|
||||
void Run();
|
||||
/// Execute a single instruction in current jit.
|
||||
void Step();
|
||||
/// Stop JIT execution/exit
|
||||
void Stop();
|
||||
|
||||
// Shutdown this physical core.
|
||||
void Shutdown();
|
||||
|
||||
Core::ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const Core::ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
bool IsSystemCore() const {
|
||||
return core_index == 3;
|
||||
}
|
||||
|
||||
std::size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
const Kernel::Scheduler& Scheduler() const {
|
||||
return *scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
std::size_t core_index;
|
||||
std::unique_ptr<Core::ARM_Interface> arm_interface;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -14,6 +14,9 @@ namespace Kernel {
|
||||
// - Second to ensure all host backing memory used is aligned to 256 bytes due
|
||||
// to strict alignment restrictions on GPU memory.
|
||||
|
||||
using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
|
||||
using PhysicalMemoryVector = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
|
||||
class PhysicalMemory final : public PhysicalMemoryVector {
|
||||
using PhysicalMemoryVector::PhysicalMemoryVector;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -317,6 +317,8 @@ void Process::FreeTLSRegion(VAddr tls_address) {
|
||||
}
|
||||
|
||||
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
code_memory_size += module_.memory.size();
|
||||
|
||||
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
|
||||
|
||||
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
|
||||
@@ -332,12 +334,10 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
|
||||
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
|
||||
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
|
||||
|
||||
code_memory_size += module_.memory.size();
|
||||
}
|
||||
|
||||
Process::Process(Core::System& system)
|
||||
: WaitObject{system.Kernel()}, vm_manager{system},
|
||||
: SynchronizationObject{system.Kernel()}, vm_manager{system},
|
||||
address_arbiter{system}, mutex{system}, system{system} {}
|
||||
|
||||
Process::~Process() = default;
|
||||
@@ -357,7 +357,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
|
||||
status = new_status;
|
||||
is_signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
Signal();
|
||||
}
|
||||
|
||||
void Process::AllocateMainThreadStack(u64 stack_size) {
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -60,7 +60,7 @@ enum class ProcessStatus {
|
||||
DebugBreak,
|
||||
};
|
||||
|
||||
class Process final : public WaitObject {
|
||||
class Process final : public SynchronizationObject {
|
||||
public:
|
||||
explicit Process(Core::System& system);
|
||||
~Process() override;
|
||||
@@ -359,10 +359,6 @@ private:
|
||||
/// specified by metadata provided to the process during loading.
|
||||
bool is_64bit_process = true;
|
||||
|
||||
/// Whether or not this process is signaled. This occurs
|
||||
/// upon the process changing to a different state.
|
||||
bool is_signaled = false;
|
||||
|
||||
/// Total running time for the process in ticks.
|
||||
u64 total_process_running_time_ticks = 0;
|
||||
|
||||
|
||||
@@ -11,30 +11,30 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ReadableEvent::~ReadableEvent() = default;
|
||||
|
||||
bool ReadableEvent::ShouldWait(const Thread* thread) const {
|
||||
return !signaled;
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void ReadableEvent::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
ASSERT_MSG(IsSignaled(), "object unavailable!");
|
||||
}
|
||||
|
||||
void ReadableEvent::Signal() {
|
||||
if (!signaled) {
|
||||
signaled = true;
|
||||
WakeupAllWaitingThreads();
|
||||
if (!is_signaled) {
|
||||
is_signaled = true;
|
||||
SynchronizationObject::Signal();
|
||||
};
|
||||
}
|
||||
|
||||
void ReadableEvent::Clear() {
|
||||
signaled = false;
|
||||
is_signaled = false;
|
||||
}
|
||||
|
||||
ResultCode ReadableEvent::Reset() {
|
||||
if (!signaled) {
|
||||
if (!is_signaled) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Kernel {
|
||||
class KernelCore;
|
||||
class WritableEvent;
|
||||
|
||||
class ReadableEvent final : public WaitObject {
|
||||
class ReadableEvent final : public SynchronizationObject {
|
||||
friend class WritableEvent;
|
||||
|
||||
public:
|
||||
@@ -46,13 +46,11 @@ public:
|
||||
/// then ERR_INVALID_STATE will be returned.
|
||||
ResultCode Reset();
|
||||
|
||||
void Signal() override;
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
||||
void Signal();
|
||||
|
||||
bool signaled{};
|
||||
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -125,8 +124,8 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
|
||||
"Thread yielding without being in front");
|
||||
scheduled_queue[core_id].yield(priority);
|
||||
|
||||
std::array<Thread*, NUM_CPU_CORES> current_threads;
|
||||
for (u32 i = 0; i < NUM_CPU_CORES; i++) {
|
||||
std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads;
|
||||
for (std::size_t i = 0; i < current_threads.size(); i++) {
|
||||
current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
|
||||
}
|
||||
|
||||
@@ -178,8 +177,8 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
|
||||
// function...
|
||||
if (scheduled_queue[core_id].empty()) {
|
||||
// Here, "current_threads" is calculated after the ""yield"", unlike yield -1
|
||||
std::array<Thread*, NUM_CPU_CORES> current_threads;
|
||||
for (u32 i = 0; i < NUM_CPU_CORES; i++) {
|
||||
std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads;
|
||||
for (std::size_t i = 0; i < current_threads.size(); i++) {
|
||||
current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
|
||||
}
|
||||
for (auto& thread : suggested_queue[core_id]) {
|
||||
@@ -209,7 +208,7 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
|
||||
}
|
||||
|
||||
void GlobalScheduler::PreemptThreads() {
|
||||
for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) {
|
||||
for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
|
||||
const u32 priority = preemption_priorities[core_id];
|
||||
|
||||
if (scheduled_queue[core_id].size(priority) > 0) {
|
||||
@@ -350,7 +349,7 @@ bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread,
|
||||
}
|
||||
|
||||
void GlobalScheduler::Shutdown() {
|
||||
for (std::size_t core = 0; core < NUM_CPU_CORES; core++) {
|
||||
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
scheduled_queue[core].clear();
|
||||
suggested_queue[core].clear();
|
||||
}
|
||||
@@ -458,7 +457,6 @@ void Scheduler::SwitchContext() {
|
||||
cpu_core.LoadContext(new_thread->GetContext());
|
||||
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
|
||||
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
|
||||
cpu_core.ClearExclusiveState();
|
||||
} else {
|
||||
current_thread = nullptr;
|
||||
// Note: We do not reset the current process and current page table when idling because
|
||||
|
||||
@@ -4,11 +4,13 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/multi_level_queue.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -22,8 +24,6 @@ class Process;
|
||||
|
||||
class GlobalScheduler final {
|
||||
public:
|
||||
static constexpr u32 NUM_CPU_CORES = 4;
|
||||
|
||||
explicit GlobalScheduler(Core::System& system);
|
||||
~GlobalScheduler();
|
||||
|
||||
@@ -124,7 +124,7 @@ public:
|
||||
void PreemptThreads();
|
||||
|
||||
u32 CpuCoresCount() const {
|
||||
return NUM_CPU_CORES;
|
||||
return Core::Hardware::NUM_CPU_CORES;
|
||||
}
|
||||
|
||||
void SetReselectionPending() {
|
||||
@@ -148,13 +148,15 @@ private:
|
||||
bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
|
||||
|
||||
static constexpr u32 min_regular_priority = 2;
|
||||
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
|
||||
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
|
||||
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES>
|
||||
scheduled_queue;
|
||||
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES>
|
||||
suggested_queue;
|
||||
std::atomic<bool> is_reselection_pending{false};
|
||||
|
||||
// The priority levels at which the global scheduler preempts threads every 10 ms. They are
|
||||
// ordered from Core 0 to Core 3.
|
||||
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
|
||||
std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
|
||||
|
||||
/// Lists all thread ids that aren't deleted/etc.
|
||||
std::vector<std::shared_ptr<Thread>> thread_list;
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ServerPort::~ServerPort() = default;
|
||||
|
||||
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
|
||||
@@ -39,6 +39,10 @@ void ServerPort::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
bool ServerPort::IsSignaled() const {
|
||||
return !pending_sessions.empty();
|
||||
}
|
||||
|
||||
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
|
||||
std::string name) {
|
||||
std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel);
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -20,7 +20,7 @@ class KernelCore;
|
||||
class ServerSession;
|
||||
class SessionRequestHandler;
|
||||
|
||||
class ServerPort final : public WaitObject {
|
||||
class ServerPort final : public SynchronizationObject {
|
||||
public:
|
||||
explicit ServerPort(KernelCore& kernel);
|
||||
~ServerPort() override;
|
||||
@@ -82,6 +82,8 @@ public:
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
/// ServerSessions waiting to be accepted by the port
|
||||
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ServerSession::~ServerSession() = default;
|
||||
|
||||
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
|
||||
@@ -50,6 +50,16 @@ bool ServerSession::ShouldWait(const Thread* thread) const {
|
||||
return pending_requesting_threads.empty() || currently_handling != nullptr;
|
||||
}
|
||||
|
||||
bool ServerSession::IsSignaled() const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (!parent->Client()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait if we have no pending requests, or if we're currently handling a request.
|
||||
return !pending_requesting_threads.empty() && currently_handling == nullptr;
|
||||
}
|
||||
|
||||
void ServerSession::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
// We are now handling a request, pop it from the stack.
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Memory {
|
||||
@@ -41,7 +41,7 @@ class Thread;
|
||||
* After the server replies to the request, the response is marshalled back to the caller's
|
||||
* TLS buffer and control is transferred back to it.
|
||||
*/
|
||||
class ServerSession final : public WaitObject {
|
||||
class ServerSession final : public SynchronizationObject {
|
||||
public:
|
||||
explicit ServerSession(KernelCore& kernel);
|
||||
~ServerSession() override;
|
||||
@@ -73,6 +73,8 @@ public:
|
||||
return parent.get();
|
||||
}
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
/**
|
||||
* Sets the HLE handler for the session. This handler will be called to service IPC requests
|
||||
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
Session::Session(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
Session::~Session() = default;
|
||||
|
||||
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
|
||||
@@ -29,6 +29,11 @@ bool Session::ShouldWait(const Thread* thread) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
bool Session::IsSignaled() const {
|
||||
UNIMPLEMENTED();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Session::Acquire(Thread* thread) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -19,7 +19,7 @@ class ServerSession;
|
||||
* Parent structure to link the client and server endpoints of a session with their associated
|
||||
* client port.
|
||||
*/
|
||||
class Session final : public WaitObject {
|
||||
class Session final : public SynchronizationObject {
|
||||
public:
|
||||
explicit Session(KernelCore& kernel);
|
||||
~Session() override;
|
||||
@@ -39,6 +39,8 @@ public:
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
std::shared_ptr<ClientSession> Client() {
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_manager.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
@@ -32,6 +32,7 @@
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/svc_wrap.h"
|
||||
#include "core/hle/kernel/synchronization.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/transfer_memory.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
@@ -433,22 +434,6 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<WaitObject> object, std::size_t index) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
|
||||
return true;
|
||||
};
|
||||
|
||||
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
|
||||
static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
|
||||
u64 handle_count, s64 nano_seconds) {
|
||||
@@ -472,14 +457,14 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
|
||||
}
|
||||
|
||||
auto* const thread = system.CurrentScheduler().GetCurrentThread();
|
||||
|
||||
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
|
||||
Thread::ThreadWaitObjects objects(handle_count);
|
||||
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
|
||||
auto& kernel = system.Kernel();
|
||||
using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type;
|
||||
Thread::ThreadSynchronizationObjects objects(handle_count);
|
||||
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
|
||||
|
||||
for (u64 i = 0; i < handle_count; ++i) {
|
||||
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
|
||||
const auto object = handle_table.Get<WaitObject>(handle);
|
||||
const auto object = handle_table.Get<SynchronizationObject>(handle);
|
||||
|
||||
if (object == nullptr) {
|
||||
LOG_ERROR(Kernel_SVC, "Object is a nullptr");
|
||||
@@ -488,47 +473,10 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
|
||||
|
||||
objects[i] = object;
|
||||
}
|
||||
|
||||
// Find the first object that is acquirable in the provided list of objects
|
||||
auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
|
||||
return !object->ShouldWait(thread);
|
||||
});
|
||||
|
||||
if (itr != objects.end()) {
|
||||
// We found a ready object, acquire it and set the result value
|
||||
WaitObject* object = itr->get();
|
||||
object->Acquire(thread);
|
||||
*index = static_cast<s32>(std::distance(objects.begin(), itr));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// No objects were ready to be acquired, prepare to suspend the thread.
|
||||
|
||||
// If a timeout value of 0 was provided, just return the Timeout error code instead of
|
||||
// suspending the thread.
|
||||
if (nano_seconds == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
if (thread->IsSyncCancelled()) {
|
||||
thread->SetSyncCancelled(false);
|
||||
return ERR_SYNCHRONIZATION_CANCELED;
|
||||
}
|
||||
|
||||
for (auto& object : objects) {
|
||||
object->AddWaitingThread(SharedFrom(thread));
|
||||
}
|
||||
|
||||
thread->SetWaitObjects(std::move(objects));
|
||||
thread->SetStatus(ThreadStatus::WaitSynch);
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
|
||||
|
||||
system.PrepareReschedule(thread->GetProcessorID());
|
||||
|
||||
return RESULT_TIMEOUT;
|
||||
auto& synchronization = kernel.Synchronization();
|
||||
const auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds);
|
||||
*index = handle_result;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Resumes a thread waiting on WaitSynchronization
|
||||
@@ -1650,8 +1598,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
|
||||
}
|
||||
|
||||
/// Signal process wide key
|
||||
static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr,
|
||||
s32 target) {
|
||||
static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr, s32 target) {
|
||||
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
|
||||
condition_variable_addr, target);
|
||||
|
||||
@@ -1726,8 +1673,6 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
|
||||
system.PrepareReschedule(thread->GetProcessorID());
|
||||
}
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Wait for an address (via Address Arbiter)
|
||||
@@ -1781,6 +1726,17 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
|
||||
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
|
||||
}
|
||||
|
||||
static void KernelDebug([[maybe_unused]] Core::System& system,
|
||||
[[maybe_unused]] u32 kernel_debug_type, [[maybe_unused]] u64 param1,
|
||||
[[maybe_unused]] u64 param2, [[maybe_unused]] u64 param3) {
|
||||
// Intentionally do nothing, as this does nothing in released kernel binaries.
|
||||
}
|
||||
|
||||
static void ChangeKernelTraceState([[maybe_unused]] Core::System& system,
|
||||
[[maybe_unused]] u32 trace_state) {
|
||||
// Intentionally do nothing, as this does nothing in released kernel binaries.
|
||||
}
|
||||
|
||||
/// This returns the total CPU ticks elapsed since the CPU was powered-on
|
||||
static u64 GetSystemTick(Core::System& system) {
|
||||
LOG_TRACE(Kernel_SVC, "called");
|
||||
@@ -1855,10 +1811,14 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
|
||||
}
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
|
||||
auto transfer_mem_handle = TransferMemory::Create(kernel, system.Memory(), addr, size, perms);
|
||||
|
||||
if (const auto reserve_result{transfer_mem_handle->Reserve()}; reserve_result.IsError()) {
|
||||
return reserve_result;
|
||||
}
|
||||
|
||||
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
|
||||
const auto result = handle_table.Create(std::move(transfer_mem_handle));
|
||||
const auto result{handle_table.Create(std::move(transfer_mem_handle))};
|
||||
if (result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
@@ -2418,8 +2378,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x39, nullptr, "Unknown"},
|
||||
{0x3A, nullptr, "Unknown"},
|
||||
{0x3B, nullptr, "Unknown"},
|
||||
{0x3C, nullptr, "DumpInfo"},
|
||||
{0x3D, nullptr, "DumpInfoNew"},
|
||||
{0x3C, SvcWrap<KernelDebug>, "KernelDebug"},
|
||||
{0x3D, SvcWrap<ChangeKernelTraceState>, "ChangeKernelTraceState"},
|
||||
{0x3E, nullptr, "Unknown"},
|
||||
{0x3F, nullptr, "Unknown"},
|
||||
{0x40, nullptr, "CreateSession"},
|
||||
|
||||
@@ -112,11 +112,6 @@ void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
|
||||
@@ -311,11 +306,27 @@ void SvcWrap(Core::System& system) {
|
||||
func(system);
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u32, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2),
|
||||
Param(system, 3));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<s64>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u64, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), static_cast<s32>(Param(system, 1)));
|
||||
}
|
||||
|
||||
template <void func(Core::System&, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1));
|
||||
|
||||
87
src/core/hle/kernel/synchronization.cpp
Normal file
87
src/core/hle/kernel/synchronization.cpp
Normal file
@@ -0,0 +1,87 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/synchronization.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<SynchronizationObject> object,
|
||||
std::size_t index) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
|
||||
return true;
|
||||
}
|
||||
|
||||
Synchronization::Synchronization(Core::System& system) : system{system} {}
|
||||
|
||||
void Synchronization::SignalObject(SynchronizationObject& obj) const {
|
||||
if (obj.IsSignaled()) {
|
||||
obj.WakeupAllWaitingThreads();
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<ResultCode, Handle> Synchronization::WaitFor(
|
||||
std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) {
|
||||
auto* const thread = system.CurrentScheduler().GetCurrentThread();
|
||||
// Find the first object that is acquirable in the provided list of objects
|
||||
const auto itr = std::find_if(sync_objects.begin(), sync_objects.end(),
|
||||
[thread](const std::shared_ptr<SynchronizationObject>& object) {
|
||||
return object->IsSignaled();
|
||||
});
|
||||
|
||||
if (itr != sync_objects.end()) {
|
||||
// We found a ready object, acquire it and set the result value
|
||||
SynchronizationObject* object = itr->get();
|
||||
object->Acquire(thread);
|
||||
const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
|
||||
return {RESULT_SUCCESS, index};
|
||||
}
|
||||
|
||||
// No objects were ready to be acquired, prepare to suspend the thread.
|
||||
|
||||
// If a timeout value of 0 was provided, just return the Timeout error code instead of
|
||||
// suspending the thread.
|
||||
if (nano_seconds == 0) {
|
||||
return {RESULT_TIMEOUT, InvalidHandle};
|
||||
}
|
||||
|
||||
if (thread->IsSyncCancelled()) {
|
||||
thread->SetSyncCancelled(false);
|
||||
return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle};
|
||||
}
|
||||
|
||||
for (auto& object : sync_objects) {
|
||||
object->AddWaitingThread(SharedFrom(thread));
|
||||
}
|
||||
|
||||
thread->SetSynchronizationObjects(std::move(sync_objects));
|
||||
thread->SetStatus(ThreadStatus::WaitSynch);
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
|
||||
|
||||
system.PrepareReschedule(thread->GetProcessorID());
|
||||
|
||||
return {RESULT_TIMEOUT, InvalidHandle};
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
44
src/core/hle/kernel/synchronization.h
Normal file
44
src/core/hle/kernel/synchronization.h
Normal file
@@ -0,0 +1,44 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class SynchronizationObject;
|
||||
|
||||
/**
|
||||
* The 'Synchronization' class is an interface for handling synchronization methods
|
||||
* used by Synchronization objects and synchronization SVCs. This centralizes processing of
|
||||
* such
|
||||
*/
|
||||
class Synchronization {
|
||||
public:
|
||||
explicit Synchronization(Core::System& system);
|
||||
|
||||
/// Signals a synchronization object, waking up all its waiting threads
|
||||
void SignalObject(SynchronizationObject& obj) const;
|
||||
|
||||
/// Tries to see if waiting for any of the sync_objects is necessary, if not
|
||||
/// it returns Success and the handle index of the signaled sync object. In
|
||||
/// case not, the current thread will be locked and wait for nano_seconds or
|
||||
/// for a synchronization object to signal.
|
||||
std::pair<ResultCode, Handle> WaitFor(
|
||||
std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
};
|
||||
} // namespace Kernel
|
||||
@@ -7,24 +7,29 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/synchronization.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
|
||||
WaitObject::~WaitObject() = default;
|
||||
SynchronizationObject::SynchronizationObject(KernelCore& kernel) : Object{kernel} {}
|
||||
SynchronizationObject::~SynchronizationObject() = default;
|
||||
|
||||
void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
void SynchronizationObject::Signal() {
|
||||
kernel.Synchronization().SignalObject(*this);
|
||||
}
|
||||
|
||||
void SynchronizationObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
||||
if (itr == waiting_threads.end())
|
||||
waiting_threads.push_back(std::move(thread));
|
||||
}
|
||||
|
||||
void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
void SynchronizationObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
||||
// If a thread passed multiple handles to the same object,
|
||||
// the kernel might attempt to remove the thread from the object's
|
||||
@@ -33,7 +38,7 @@ void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
waiting_threads.erase(itr);
|
||||
}
|
||||
|
||||
std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
std::shared_ptr<Thread> SynchronizationObject::GetHighestPriorityReadyThread() const {
|
||||
Thread* candidate = nullptr;
|
||||
u32 candidate_priority = THREADPRIO_LOWEST + 1;
|
||||
|
||||
@@ -51,23 +56,14 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
if (ShouldWait(thread.get()))
|
||||
continue;
|
||||
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
|
||||
// and the rest of the objects it is waiting on are ready.
|
||||
bool ready_to_run = true;
|
||||
if (thread_status == ThreadStatus::WaitSynch) {
|
||||
ready_to_run = thread->AllWaitObjectsReady();
|
||||
}
|
||||
|
||||
if (ready_to_run) {
|
||||
candidate = thread.get();
|
||||
candidate_priority = thread->GetPriority();
|
||||
}
|
||||
candidate = thread.get();
|
||||
candidate_priority = thread->GetPriority();
|
||||
}
|
||||
|
||||
return SharedFrom(candidate);
|
||||
}
|
||||
|
||||
void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
void SynchronizationObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
ASSERT(!ShouldWait(thread.get()));
|
||||
|
||||
if (!thread) {
|
||||
@@ -75,7 +71,7 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
}
|
||||
|
||||
if (thread->IsSleepingOnWait()) {
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
for (const auto& object : thread->GetSynchronizationObjects()) {
|
||||
ASSERT(!object->ShouldWait(thread.get()));
|
||||
object->Acquire(thread.get());
|
||||
}
|
||||
@@ -83,9 +79,9 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
Acquire(thread.get());
|
||||
}
|
||||
|
||||
const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this));
|
||||
const std::size_t index = thread->GetSynchronizationObjectIndex(SharedFrom(this));
|
||||
|
||||
thread->ClearWaitObjects();
|
||||
thread->ClearSynchronizationObjects();
|
||||
|
||||
thread->CancelWakeupTimer();
|
||||
|
||||
@@ -96,17 +92,17 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||
}
|
||||
if (resume) {
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().PrepareReschedule(thread->GetProcessorID());
|
||||
kernel.PrepareReschedule(thread->GetProcessorID());
|
||||
}
|
||||
}
|
||||
|
||||
void WaitObject::WakeupAllWaitingThreads() {
|
||||
void SynchronizationObject::WakeupAllWaitingThreads() {
|
||||
while (auto thread = GetHighestPriorityReadyThread()) {
|
||||
WakeupWaitingThread(thread);
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const {
|
||||
const std::vector<std::shared_ptr<Thread>>& SynchronizationObject::GetWaitingThreads() const {
|
||||
return waiting_threads;
|
||||
}
|
||||
|
||||
@@ -4,8 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -14,10 +15,10 @@ class KernelCore;
|
||||
class Thread;
|
||||
|
||||
/// Class that represents a Kernel object that a thread can be waiting on
|
||||
class WaitObject : public Object {
|
||||
class SynchronizationObject : public Object {
|
||||
public:
|
||||
explicit WaitObject(KernelCore& kernel);
|
||||
~WaitObject() override;
|
||||
explicit SynchronizationObject(KernelCore& kernel);
|
||||
~SynchronizationObject() override;
|
||||
|
||||
/**
|
||||
* Check if the specified thread should wait until the object is available
|
||||
@@ -29,6 +30,13 @@ public:
|
||||
/// Acquire/lock the object for the specified thread if it is available
|
||||
virtual void Acquire(Thread* thread) = 0;
|
||||
|
||||
/// Signal this object
|
||||
virtual void Signal();
|
||||
|
||||
virtual bool IsSignaled() const {
|
||||
return is_signaled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a thread to wait on this object
|
||||
* @param thread Pointer to thread to add
|
||||
@@ -59,16 +67,20 @@ public:
|
||||
/// Get a const reference to the waiting threads list for debug use
|
||||
const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
|
||||
|
||||
protected:
|
||||
bool is_signaled{}; // Tells if this sync object is signalled;
|
||||
|
||||
private:
|
||||
/// Threads waiting for this object to become available
|
||||
std::vector<std::shared_ptr<Thread>> waiting_threads;
|
||||
};
|
||||
|
||||
// Specialization of DynamicObjectCast for WaitObjects
|
||||
// Specialization of DynamicObjectCast for SynchronizationObjects
|
||||
template <>
|
||||
inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) {
|
||||
inline std::shared_ptr<SynchronizationObject> DynamicObjectCast<SynchronizationObject>(
|
||||
std::shared_ptr<Object> object) {
|
||||
if (object != nullptr && object->IsWaitable()) {
|
||||
return std::static_pointer_cast<WaitObject>(object);
|
||||
return std::static_pointer_cast<SynchronizationObject>(object);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
@@ -13,9 +13,9 @@
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
@@ -32,11 +32,15 @@ bool Thread::ShouldWait(const Thread* thread) const {
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
bool Thread::IsSignaled() const {
|
||||
return status == ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
void Thread::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
Thread::Thread(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
Thread::~Thread() = default;
|
||||
|
||||
void Thread::Stop() {
|
||||
@@ -46,7 +50,7 @@ void Thread::Stop() {
|
||||
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
|
||||
callback_handle = 0;
|
||||
SetStatus(ThreadStatus::Dead);
|
||||
WakeupAllWaitingThreads();
|
||||
Signal();
|
||||
|
||||
// Clean up any dangling references in objects that this thread was waiting for
|
||||
for (auto& wait_object : wait_objects) {
|
||||
@@ -216,7 +220,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
|
||||
context.cpu_registers[1] = output;
|
||||
}
|
||||
|
||||
s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
|
||||
s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
|
||||
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
|
||||
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
||||
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
|
||||
@@ -337,14 +341,16 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
SetCoreAndAffinityMask(core, mask);
|
||||
}
|
||||
|
||||
bool Thread::AllWaitObjectsReady() const {
|
||||
return std::none_of(
|
||||
wait_objects.begin(), wait_objects.end(),
|
||||
[this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
|
||||
bool Thread::AllSynchronizationObjectsReady() const {
|
||||
return std::none_of(wait_objects.begin(), wait_objects.end(),
|
||||
[this](const std::shared_ptr<SynchronizationObject>& object) {
|
||||
return object->ShouldWait(this);
|
||||
});
|
||||
}
|
||||
|
||||
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<WaitObject> object, std::size_t index) {
|
||||
std::shared_ptr<SynchronizationObject> object,
|
||||
std::size_t index) {
|
||||
ASSERT(wakeup_callback);
|
||||
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
||||
}
|
||||
@@ -356,7 +362,7 @@ void Thread::SetActivity(ThreadActivity value) {
|
||||
// Set status if not waiting
|
||||
if (status == ThreadStatus::Ready || status == ThreadStatus::Running) {
|
||||
SetStatus(ThreadStatus::Paused);
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
kernel.PrepareReschedule(processor_id);
|
||||
}
|
||||
} else if (status == ThreadStatus::Paused) {
|
||||
// Ready to reschedule
|
||||
@@ -426,7 +432,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
|
||||
const s32 old_core = processor_id;
|
||||
if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) {
|
||||
if (static_cast<s32>(ideal_core) < 0) {
|
||||
processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES);
|
||||
processor_id = HighestSetCore(affinity_mask, Core::Hardware::NUM_CPU_CORES);
|
||||
} else {
|
||||
processor_id = ideal_core;
|
||||
}
|
||||
@@ -450,7 +456,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
|
||||
scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Unsuggest(current_priority, core, this);
|
||||
}
|
||||
@@ -461,7 +467,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
|
||||
scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Suggest(current_priority, core, this);
|
||||
}
|
||||
@@ -475,12 +481,12 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
|
||||
return;
|
||||
}
|
||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
||||
auto& scheduler = kernel.GlobalScheduler();
|
||||
if (processor_id >= 0) {
|
||||
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Unsuggest(old_priority, core, this);
|
||||
}
|
||||
@@ -497,7 +503,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
|
||||
scheduler.Suggest(current_priority, core, this);
|
||||
}
|
||||
@@ -507,13 +513,13 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
|
||||
}
|
||||
|
||||
void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
||||
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
|
||||
auto& scheduler = kernel.GlobalScheduler();
|
||||
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable ||
|
||||
current_priority >= THREADPRIO_COUNT) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
if (((old_affinity_mask >> core) & 1) != 0) {
|
||||
if (core == static_cast<u32>(old_core)) {
|
||||
scheduler.Unschedule(current_priority, core, this);
|
||||
@@ -523,7 +529,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
|
||||
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
if (((affinity_mask >> core) & 1) != 0) {
|
||||
if (core == static_cast<u32>(processor_id)) {
|
||||
scheduler.Schedule(current_priority, core, this);
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -95,7 +95,7 @@ enum class ThreadSchedMasks : u32 {
|
||||
ForcePauseMask = 0x0070,
|
||||
};
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
class Thread final : public SynchronizationObject {
|
||||
public:
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
@@ -104,11 +104,11 @@ public:
|
||||
|
||||
using ThreadContext = Core::ARM_Interface::ThreadContext;
|
||||
|
||||
using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>;
|
||||
using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>;
|
||||
|
||||
using WakeupCallback =
|
||||
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<WaitObject> object, std::size_t index)>;
|
||||
std::shared_ptr<SynchronizationObject> object, std::size_t index)>;
|
||||
|
||||
/**
|
||||
* Creates and returns a new thread. The new thread is immediately scheduled
|
||||
@@ -146,6 +146,7 @@ public:
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
bool IsSignaled() const override;
|
||||
|
||||
/**
|
||||
* Gets the thread's current priority
|
||||
@@ -233,7 +234,7 @@ public:
|
||||
*
|
||||
* @param object Object to query the index of.
|
||||
*/
|
||||
s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const;
|
||||
s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const;
|
||||
|
||||
/**
|
||||
* Stops a thread, invalidating it from further use
|
||||
@@ -314,15 +315,15 @@ public:
|
||||
return owner_process;
|
||||
}
|
||||
|
||||
const ThreadWaitObjects& GetWaitObjects() const {
|
||||
const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
|
||||
return wait_objects;
|
||||
}
|
||||
|
||||
void SetWaitObjects(ThreadWaitObjects objects) {
|
||||
void SetSynchronizationObjects(ThreadSynchronizationObjects objects) {
|
||||
wait_objects = std::move(objects);
|
||||
}
|
||||
|
||||
void ClearWaitObjects() {
|
||||
void ClearSynchronizationObjects() {
|
||||
for (const auto& waiting_object : wait_objects) {
|
||||
waiting_object->RemoveWaitingThread(SharedFrom(this));
|
||||
}
|
||||
@@ -330,7 +331,7 @@ public:
|
||||
}
|
||||
|
||||
/// Determines whether all the objects this thread is waiting on are ready.
|
||||
bool AllWaitObjectsReady() const;
|
||||
bool AllSynchronizationObjectsReady() const;
|
||||
|
||||
const MutexWaitingThreads& GetMutexWaitingThreads() const {
|
||||
return wait_mutex_threads;
|
||||
@@ -395,7 +396,7 @@ public:
|
||||
* will cause an assertion to trigger.
|
||||
*/
|
||||
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||
std::shared_ptr<WaitObject> object, std::size_t index);
|
||||
std::shared_ptr<SynchronizationObject> object, std::size_t index);
|
||||
|
||||
u32 GetIdealCore() const {
|
||||
return ideal_core;
|
||||
@@ -494,7 +495,7 @@ private:
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
/// passed to WaitSynchronization.
|
||||
ThreadWaitObjects wait_objects;
|
||||
ThreadSynchronizationObjects wait_objects;
|
||||
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
MutexWaitingThreads wait_mutex_threads;
|
||||
|
||||
@@ -8,15 +8,23 @@
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/transfer_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
TransferMemory::~TransferMemory() = default;
|
||||
TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
|
||||
: Object{kernel}, memory{memory} {}
|
||||
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
|
||||
u64 size, MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
|
||||
TransferMemory::~TransferMemory() {
|
||||
// Release memory region when transfer memory is destroyed
|
||||
Reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions) {
|
||||
std::shared_ptr<TransferMemory> transfer_memory{
|
||||
std::make_shared<TransferMemory>(kernel, memory)};
|
||||
|
||||
transfer_memory->base_address = base_address;
|
||||
transfer_memory->memory_size = size;
|
||||
@@ -27,7 +35,7 @@ std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr
|
||||
}
|
||||
|
||||
const u8* TransferMemory::GetPointer() const {
|
||||
return backing_block.get()->data();
|
||||
return memory.GetPointer(base_address);
|
||||
}
|
||||
|
||||
u64 TransferMemory::GetSize() const {
|
||||
@@ -62,6 +70,52 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::Reserve() {
|
||||
auto& vm_manager{owner_process->VMManager()};
|
||||
const auto check_range_result{vm_manager.CheckRangeState(
|
||||
base_address, memory_size, MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::All,
|
||||
VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None,
|
||||
MemoryAttribute::IpcAndDeviceMapped)};
|
||||
|
||||
if (check_range_result.Failed()) {
|
||||
return check_range_result.Code();
|
||||
}
|
||||
|
||||
auto [state_, permissions_, attribute] = *check_range_result;
|
||||
|
||||
if (const auto result{vm_manager.ReprotectRange(
|
||||
base_address, memory_size, SharedMemory::ConvertPermissions(owner_permissions))};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
|
||||
attribute | MemoryAttribute::Locked);
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::Reset() {
|
||||
auto& vm_manager{owner_process->VMManager()};
|
||||
if (const auto result{vm_manager.CheckRangeState(
|
||||
base_address, memory_size,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
|
||||
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::None,
|
||||
VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked,
|
||||
MemoryAttribute::IpcAndDeviceMapped)};
|
||||
result.Failed()) {
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
if (const auto result{
|
||||
vm_manager.ReprotectRange(base_address, memory_size, VMAPermission::ReadWrite)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
|
||||
MemoryAttribute::None);
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
|
||||
if (memory_size != size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
|
||||
@@ -5,13 +5,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
@@ -27,12 +30,13 @@ enum class MemoryPermission : u32;
|
||||
///
|
||||
class TransferMemory final : public Object {
|
||||
public:
|
||||
explicit TransferMemory(KernelCore& kernel);
|
||||
explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
|
||||
~TransferMemory() override;
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
|
||||
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions);
|
||||
|
||||
TransferMemory(const TransferMemory&) = delete;
|
||||
@@ -81,6 +85,14 @@ public:
|
||||
///
|
||||
ResultCode UnmapMemory(VAddr address, u64 size);
|
||||
|
||||
/// Reserves the region to be used for the transfer memory, called after the transfer memory is
|
||||
/// created.
|
||||
ResultCode Reserve();
|
||||
|
||||
/// Resets the region previously used for the transfer memory, called after the transfer memory
|
||||
/// is closed.
|
||||
ResultCode Reset();
|
||||
|
||||
private:
|
||||
/// Memory block backing this instance.
|
||||
std::shared_ptr<PhysicalMemory> backing_block;
|
||||
@@ -99,6 +111,8 @@ private:
|
||||
|
||||
/// Whether or not this transfer memory instance has mapped memory.
|
||||
bool is_mapped = false;
|
||||
|
||||
Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
#include "common/alignment.h"
|
||||
@@ -269,18 +270,9 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
// If necessary, expand backing vector to cover new heap extents in
|
||||
// the case of allocating. Otherwise, shrink the backing memory,
|
||||
// if a smaller heap has been requested.
|
||||
const u64 old_heap_size = GetCurrentHeapSize();
|
||||
if (size > old_heap_size) {
|
||||
const u64 alloc_size = size - old_heap_size;
|
||||
|
||||
heap_memory->insert(heap_memory->end(), alloc_size, 0);
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
} else if (size < old_heap_size) {
|
||||
heap_memory->resize(size);
|
||||
heap_memory->shrink_to_fit();
|
||||
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
}
|
||||
heap_memory->resize(size);
|
||||
heap_memory->shrink_to_fit();
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
|
||||
heap_end = heap_region_base + size;
|
||||
ASSERT(GetCurrentHeapSize() == heap_memory->size());
|
||||
@@ -552,7 +544,8 @@ MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
|
||||
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
|
||||
MemoryAttribute attribute) {
|
||||
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
|
||||
constexpr auto ignore_mask =
|
||||
MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped | MemoryAttribute::Locked;
|
||||
constexpr auto attribute_mask = ~ignore_mask;
|
||||
|
||||
const auto result = CheckRangeState(
|
||||
@@ -752,24 +745,20 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
|
||||
// Always merge allocated memory blocks, even when they don't share the same backing block.
|
||||
if (left.type == VMAType::AllocatedMemoryBlock &&
|
||||
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
|
||||
const auto right_begin = right.backing_block->begin() + right.offset;
|
||||
const auto right_end = right_begin + right.size;
|
||||
|
||||
// Check if we can save work.
|
||||
if (left.offset == 0 && left.size == left.backing_block->size()) {
|
||||
// Fast case: left is an entire backing block.
|
||||
left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
|
||||
left.backing_block->resize(left.size + right.size);
|
||||
std::memcpy(left.backing_block->data() + left.size,
|
||||
right.backing_block->data() + right.offset, right.size);
|
||||
} else {
|
||||
// Slow case: make a new memory block for left and right.
|
||||
const auto left_begin = left.backing_block->begin() + left.offset;
|
||||
const auto left_end = left_begin + left.size;
|
||||
const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
|
||||
const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
|
||||
|
||||
auto new_memory = std::make_shared<PhysicalMemory>();
|
||||
new_memory->reserve(left_size + right_size);
|
||||
new_memory->insert(new_memory->end(), left_begin, left_end);
|
||||
new_memory->insert(new_memory->end(), right_begin, right_end);
|
||||
new_memory->resize(left.size + right.size);
|
||||
std::memcpy(new_memory->data(), left.backing_block->data() + left.offset, left.size);
|
||||
std::memcpy(new_memory->data() + left.size, right.backing_block->data() + right.offset,
|
||||
right.size);
|
||||
|
||||
left.backing_block = std::move(new_memory);
|
||||
left.offset = 0;
|
||||
@@ -792,8 +781,7 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
|
||||
memory.UnmapRegion(page_table, vma.base, vma.size);
|
||||
break;
|
||||
case VMAType::AllocatedMemoryBlock:
|
||||
memory.MapMemoryRegion(page_table, vma.base, vma.size,
|
||||
vma.backing_block->data() + vma.offset);
|
||||
memory.MapMemoryRegion(page_table, vma.base, vma.size, *vma.backing_block, vma.offset);
|
||||
break;
|
||||
case VMAType::BackingMemory:
|
||||
memory.MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);
|
||||
|
||||
@@ -98,6 +98,8 @@ enum class MemoryAttribute : u32 {
|
||||
DeviceMapped = 4,
|
||||
/// Uncached memory
|
||||
Uncached = 8,
|
||||
|
||||
IpcAndDeviceMapped = LockedForIPC | DeviceMapped,
|
||||
};
|
||||
|
||||
constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
|
||||
@@ -654,6 +656,35 @@ public:
|
||||
/// is scheduled.
|
||||
Common::PageTable page_table{Memory::PAGE_BITS};
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
private:
|
||||
using VMAIter = VMAMap::iterator;
|
||||
|
||||
@@ -707,35 +738,6 @@ private:
|
||||
/// Clears out the page table
|
||||
void ClearPageTable();
|
||||
|
||||
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
|
||||
|
||||
/// Checks if an address range adheres to the specified states provided.
|
||||
///
|
||||
/// @param address The starting address of the address range.
|
||||
/// @param size The size of the address range.
|
||||
/// @param state_mask The memory state mask.
|
||||
/// @param state The state to compare the individual VMA states against,
|
||||
/// which is done in the form of: (vma.state & state_mask) != state.
|
||||
/// @param permission_mask The memory permissions mask.
|
||||
/// @param permissions The permission to compare the individual VMA permissions against,
|
||||
/// which is done in the form of:
|
||||
/// (vma.permission & permission_mask) != permission.
|
||||
/// @param attribute_mask The memory attribute mask.
|
||||
/// @param attribute The memory attributes to compare the individual VMA attributes
|
||||
/// against, which is done in the form of:
|
||||
/// (vma.attributes & attribute_mask) != attribute.
|
||||
/// @param ignore_mask The memory attributes to ignore during the check.
|
||||
///
|
||||
/// @returns If successful, returns a tuple containing the memory attributes
|
||||
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
|
||||
/// memory state across the memory range.
|
||||
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
|
||||
///
|
||||
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
|
||||
VMAPermission permission_mask, VMAPermission permissions,
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
|
||||
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
|
||||
writable_event->name = name + ":Writable";
|
||||
writable_event->readable = readable_event;
|
||||
readable_event->name = name + ":Readable";
|
||||
readable_event->signaled = false;
|
||||
|
||||
return {std::move(readable_event), std::move(writable_event)};
|
||||
}
|
||||
@@ -40,7 +39,7 @@ void WritableEvent::Clear() {
|
||||
}
|
||||
|
||||
bool WritableEvent::IsSignaled() const {
|
||||
return readable->signaled;
|
||||
return readable->IsSignaled();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -211,7 +211,7 @@ protected:
|
||||
}
|
||||
|
||||
ProfileManager& profile_manager;
|
||||
Common::UUID user_id; ///< The user id this profile refers to.
|
||||
Common::UUID user_id{Common::INVALID_UUID}; ///< The user id this profile refers to.
|
||||
};
|
||||
|
||||
class IProfile final : public IProfileCommon {
|
||||
|
||||
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Reference in New Issue
Block a user