Compare commits

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9 Commits

Author SHA1 Message Date
yuzubot
f0438b7792 "Merge Tagged PR 1012" 2019-11-29 13:01:27 +00:00
yuzubot
f42fe959fd "Merge Tagged PR 1340" 2019-11-29 13:01:26 +00:00
yuzubot
793c0d1d0c "Merge Tagged PR 1703" 2019-11-29 13:01:26 +00:00
yuzubot
c62a39262d "Merge Tagged PR 2365" 2019-11-29 13:01:25 +00:00
yuzubot
bc5f2bd90f "Merge Tagged PR 2710" 2019-11-29 13:01:24 +00:00
yuzubot
0dbaefe80e "Merge Tagged PR 2945" 2019-11-29 13:01:24 +00:00
yuzubot
d292737bf2 "Merge Tagged PR 2987" 2019-11-29 13:01:23 +00:00
yuzubot
e2c2f5f0a9 "Merge Tagged PR 3166" 2019-11-29 13:01:22 +00:00
yuzubot
8e4fdd55e5 "Merge Tagged PR 3177" 2019-11-29 13:01:21 +00:00
38 changed files with 680 additions and 265 deletions

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@@ -28,22 +28,19 @@ __declspec(noinline, noreturn)
}
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
}
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
}
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
#define UNREACHABLE() \
{ LOG_CRITICAL(Debug, "Unreachable code!"); }
#define UNREACHABLE_MSG(...) \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
{ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)

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@@ -170,6 +170,7 @@ add_library(core STATIC
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
hle/kernel/session.cpp
hle/kernel/session.h
hle/kernel/shared_memory.cpp
hle/kernel/shared_memory.h

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@@ -19,6 +19,7 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/result.h"
namespace IPC {
@@ -139,10 +140,9 @@ public:
context->AddDomainObject(std::move(iface));
} else {
auto& kernel = Core::System::GetInstance().Kernel();
auto [server, client] =
Kernel::ServerSession::CreateSessionPair(kernel, iface->GetServiceName());
iface->ClientConnected(server);
auto [client, server] = Kernel::Session::Create(kernel, iface->GetServiceName());
context->AddMoveObject(std::move(client));
iface->ClientConnected(std::move(server));
}
}

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@@ -9,6 +9,7 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
namespace Kernel {
@@ -20,28 +21,23 @@ std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
}
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
return ERR_MAX_CONNECTIONS_REACHED;
}
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto [server, client] =
ServerSession::CreateSessionPair(kernel, server_port->GetName(), SharedFrom(this));
auto [client, server] = Kernel::Session::Create(kernel, name);
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(server);
server_port->GetHLEHandler()->ClientConnected(std::move(server));
} else {
server_port->AppendPendingSession(server);
server_port->AppendPendingSession(std::move(server));
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
return MakeResult(client);
return MakeResult(std::move(client));
}
void ClientPort::ConnectionClosed() {

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@@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -12,22 +12,44 @@
namespace Kernel {
ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (auto server = parent->server.lock()) {
server->ClientDisconnected();
if (parent->Server()) {
parent->Server()->ClientDisconnected();
}
}
ResultCode ClientSession::SendSyncRequest(Thread* thread, Memory::Memory& memory) {
// Signal the server session that new data is available
if (auto server = parent->server.lock()) {
return server->HandleSyncRequest(SharedFrom(thread), memory);
bool ClientSession::ShouldWait(const Thread* thread) const {
UNIMPLEMENTED();
return {};
}
void ClientSession::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
std::shared_ptr<ClientSession> client_session{std::make_shared<ClientSession>(kernel)};
client_session->name = std::move(name);
client_session->parent = std::move(parent);
return MakeResult(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
// Keep ServerSession alive until we're done working with it.
if (!parent->Server()) {
return ERR_SESSION_CLOSED_BY_REMOTE;
}
return ERR_SESSION_CLOSED_BY_REMOTE;
// Signal the server session that new data is available
return parent->Server()->HandleSyncRequest(std::move(thread), memory);
}
} // namespace Kernel

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@@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,7 +6,9 @@
#include <memory>
#include <string>
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
union ResultCode;
@@ -18,15 +20,14 @@ namespace Kernel {
class KernelCore;
class Session;
class ServerSession;
class Thread;
class ClientSession final : public Object {
class ClientSession final : public WaitObject {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
friend class ServerSession;
friend class Session;
std::string GetTypeName() const override {
return "ClientSession";
@@ -41,9 +42,17 @@ public:
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(Thread* thread, Memory::Memory& memory);
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name = "Unknown");
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;

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@@ -74,6 +74,8 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
thread->WakeAfterDelay(timeout);
}
is_thread_waiting = true;
return writable_event;
}

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@@ -264,6 +264,18 @@ public:
std::string Description() const;
Thread& GetThread() {
return *thread;
}
const Thread& GetThread() const {
return *thread;
}
bool IsThreadWaiting() const {
return is_thread_waiting;
}
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
@@ -290,6 +302,7 @@ private:
u32_le command{};
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
bool is_thread_waiting{};
};
} // namespace Kernel

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@@ -7,6 +7,7 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -23,7 +24,7 @@ namespace Kernel {
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
/// those.
static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) {
Thread* current_thread, VAddr mutex_addr) {
std::shared_ptr<Thread> highest_priority_thread;
u32 num_waiters = 0;
@@ -45,16 +46,15 @@ static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThr
}
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
std::shared_ptr<Thread> new_owner) {
static void TransferMutexOwnership(VAddr mutex_addr, Thread* current_thread, Thread* new_owner) {
const auto threads = current_thread->GetMutexWaitingThreads();
for (const auto& thread : threads) {
if (thread->GetMutexWaitAddress() != mutex_addr)
continue;
ASSERT(thread->GetLockOwner() == current_thread.get());
ASSERT(thread->GetLockOwner() == current_thread);
current_thread->RemoveMutexWaiter(thread);
if (new_owner != thread)
if (new_owner != thread.get())
new_owner->AddMutexWaiter(thread);
}
}
@@ -79,7 +79,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
// thread.
ASSERT(requesting_thread == current_thread);
const u32 addr_value = system.Memory().Read32(address);
u32 addr_value = system.Memory().Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
@@ -90,6 +90,20 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
return ERR_INVALID_HANDLE;
}
// This a workaround where an unknown bug writes the mutex value to give ownership to a cond var
// waiting thread.
if (holding_thread->GetStatus() == ThreadStatus::WaitCondVar) {
if (holding_thread->GetMutexWaitAddress() == address) {
Release(address, holding_thread.get());
addr_value = system.Memory().Read32(address);
if (addr_value == 0)
return RESULT_SUCCESS;
else {
holding_thread = handle_table.Get<Thread>(addr_value & Mutex::MutexOwnerMask);
}
}
}
// Wait until the mutex is released
current_thread->SetMutexWaitAddress(address);
current_thread->SetWaitHandle(requesting_thread_handle);
@@ -105,15 +119,13 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
return RESULT_SUCCESS;
}
ResultCode Mutex::Release(VAddr address) {
ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ERR_INVALID_ADDRESS;
}
std::shared_ptr<Thread> current_thread =
SharedFrom(system.CurrentScheduler().GetCurrentThread());
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(holding_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
@@ -122,7 +134,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Transfer the ownership of the mutex from the previous owner to the new one.
TransferMutexOwnership(address, current_thread, thread);
TransferMutexOwnership(address, holding_thread, thread.get());
u32 mutex_value = thread->GetWaitHandle();
@@ -143,7 +155,10 @@ ResultCode Mutex::Release(VAddr address) {
thread->SetWaitHandle(0);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
system.PrepareReschedule();
if (thread->GetProcessorID() >= 0)
system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
if (holding_thread->GetProcessorID() >= 0)
system.CpuCore(holding_thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}

View File

@@ -29,7 +29,7 @@ public:
Handle requesting_thread_handle);
/// Releases the mutex at the specified address.
ResultCode Release(VAddr address);
ResultCode Release(VAddr address, Thread* holding_thread);
private:
Core::System& system;

View File

@@ -27,6 +27,7 @@ bool Object::IsWaitable() const {
case HandleType::ResourceLimit:
case HandleType::ClientPort:
case HandleType::ClientSession:
case HandleType::Session:
return false;
}

View File

@@ -29,6 +29,7 @@ enum class HandleType : u32 {
ServerPort,
ClientSession,
ServerSession,
Session,
};
class Object : NonCopyable, public std::enable_shared_from_this<Object> {

View File

@@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -24,34 +25,29 @@
namespace Kernel {
ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
// Decrease the port's connection count.
if (parent->port) {
parent->port->ConnectionClosed();
}
}
ServerSession::~ServerSession() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
std::shared_ptr<ServerSession> server_session = std::make_shared<ServerSession>(kernel);
std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
server_session->name = std::move(name);
server_session->parent = nullptr;
session->request_event = Core::Timing::CreateEvent(
name, [session](u64 userdata, s64 cycles_late) { session->CompleteSyncRequest(); });
session->name = std::move(name);
session->parent = std::move(parent);
return MakeResult(std::move(server_session));
return MakeResult(std::move(session));
}
bool ServerSession::ShouldWait(const Thread* thread) const {
// Wait if we have no pending requests, or if we're currently handling a request.
if (auto client = parent->client.lock()) {
return pending_requesting_threads.empty() || currently_handling != nullptr;
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (!parent->Client()) {
return false;
}
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
return {};
// Wait if we have no pending requests, or if we're currently handling a request.
return pending_requesting_threads.empty() || currently_handling != nullptr;
}
void ServerSession::Acquire(Thread* thread) {
@@ -128,14 +124,21 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
Memory::Memory& memory) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
Kernel::HLERequestContext context(SharedFrom(this), thread);
u32* cmd_buf = (u32*)memory.GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
std::shared_ptr<Kernel::HLERequestContext> context{
std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
request_queue.Push(std::move(context));
return RESULT_SUCCESS;
}
ResultCode ServerSession::CompleteSyncRequest() {
ASSERT(!request_queue.Empty());
auto& context = *request_queue.Front();
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
@@ -147,61 +150,27 @@ ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
result = hle_handler->HandleSyncRequest(context);
}
if (thread->GetStatus() == ThreadStatus::Running) {
// Put the thread to sleep until the server replies, it will be awoken in
// svcReplyAndReceive for LLE servers.
thread->SetStatus(ThreadStatus::WaitIPC);
if (hle_handler != nullptr) {
// For HLE services, we put the request threads to sleep for a short duration to
// simulate IPC overhead, but only if the HLE handler didn't put the thread to sleep for
// other reasons like an async callback. The IPC overhead is needed to prevent
// starvation when a thread only does sync requests to HLE services while a
// lower-priority thread is waiting to run.
// This delay was approximated in a homebrew application by measuring the average time
// it takes for svcSendSyncRequest to return when performing the SetLcdForceBlack IPC
// request to the GSP:GPU service in a n3DS with firmware 11.6. The measured values have
// a high variance and vary between models.
static constexpr u64 IPCDelayNanoseconds = 39000;
thread->WakeAfterDelay(IPCDelayNanoseconds);
} else {
// Add the thread to the list of threads that have issued a sync request with this
// server.
pending_requesting_threads.push_back(std::move(thread));
}
}
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
// on it.
WakeupAllWaitingThreads();
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}
// Some service requests require the thread to block
if (!context.IsThreadWaiting()) {
context.GetThread().ResumeFromWait();
context.GetThread().SetWaitSynchronizationResult(result);
}
request_queue.Pop();
return result;
}
ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
const std::string& name,
std::shared_ptr<ClientPort> port) {
auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap();
std::shared_ptr<ClientSession> client_session = std::make_shared<ClientSession>(kernel);
client_session->name = name + "_Client";
std::shared_ptr<Session> parent = std::make_shared<Session>();
parent->client = client_session;
parent->server = server_session;
parent->port = std::move(port);
client_session->parent = parent;
server_session->parent = parent;
return std::make_pair(std::move(server_session), std::move(client_session));
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
Memory::Memory& memory) {
Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
return QueueSyncRequest(std::move(thread), memory);
}
} // namespace Kernel

View File

@@ -1,4 +1,4 @@
// Copyright 2014 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -9,7 +9,7 @@
#include <utility>
#include <vector>
#include "core/hle/kernel/object.h"
#include "common/threadsafe_queue.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
@@ -17,13 +17,14 @@ namespace Memory {
class Memory;
}
namespace Core::Timing {
struct EventType;
}
namespace Kernel {
class ClientPort;
class ClientSession;
class HLERequestContext;
class KernelCore;
class ServerSession;
class Session;
class SessionRequestHandler;
class Thread;
@@ -45,6 +46,12 @@ public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
friend class Session;
static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name = "Unknown");
std::string GetTypeName() const override {
return "ServerSession";
}
@@ -66,18 +73,6 @@ public:
return parent.get();
}
using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>;
/**
* Creates a pair of ServerSession and an associated ClientSession.
* @param kernel The kernal instance to create the session pair under.
* @param name Optional name of the ports.
* @param client_port Optional The ClientPort that spawned this session.
* @return The created session tuple
*/
static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown",
std::shared_ptr<ClientPort> client_port = nullptr);
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
@@ -128,15 +123,11 @@ public:
}
private:
/**
* Creates a server session. The server session can have an optional HLE handler,
* which will be invoked to handle the IPC requests that this session receives.
* @param kernel The kernel instance to create this server session under.
* @param name Optional name of the server session.
* @return The created server session
*/
static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
std::string name = "Unknown");
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
/// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest();
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@@ -166,6 +157,12 @@ private:
/// The name of this session (optional)
std::string name;
/// Core timing event used to schedule the service request at some point in the future
std::shared_ptr<Core::Timing::EventType> request_event;
/// Queue of scheduled service requests
Common::MPSCQueue<std::shared_ptr<Kernel::HLERequestContext>> request_queue;
};
} // namespace Kernel

View File

@@ -1,12 +1,36 @@
// Copyright 2015 Citra Emulator Project
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
Session::Session() {}
Session::~Session() {}
Session::Session(KernelCore& kernel) : WaitObject{kernel} {}
Session::~Session() = default;
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
auto session{std::make_shared<Session>(kernel)};
auto client_session{Kernel::ClientSession::Create(kernel, session, name + "_Client").Unwrap()};
auto server_session{Kernel::ServerSession::Create(kernel, session, name + "_Server").Unwrap()};
session->name = std::move(name);
session->client = client_session;
session->server = server_session;
return std::make_pair(std::move(client_session), std::move(server_session));
}
bool Session::ShouldWait(const Thread* thread) const {
UNIMPLEMENTED();
return {};
}
void Session::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
} // namespace Kernel

View File

@@ -1,27 +1,64 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/object.h"
#include <memory>
#include <string>
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Kernel {
class ClientSession;
class ClientPort;
class ServerSession;
/**
* Parent structure to link the client and server endpoints of a session with their associated
* client port. The client port need not exist, as is the case for portless sessions like the
* FS File and Directory sessions. When one of the endpoints of a session is destroyed, its
* corresponding field in this structure will be set to nullptr.
* client port.
*/
class Session final {
class Session final : public WaitObject {
public:
std::weak_ptr<ClientSession> client; ///< The client endpoint of the session.
std::weak_ptr<ServerSession> server; ///< The server endpoint of the session.
std::shared_ptr<ClientPort> port; ///< The port that this session is associated with (optional).
explicit Session(KernelCore& kernel);
~Session() override;
using SessionPair = std::pair<std::shared_ptr<ClientSession>, std::shared_ptr<ServerSession>>;
static SessionPair Create(KernelCore& kernel, std::string name = "Unknown");
std::string GetName() const override {
return name;
}
static constexpr HandleType HANDLE_TYPE = HandleType::Session;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
std::shared_ptr<ClientSession> Client() {
if (auto result{client.lock()}) {
return result;
}
return {};
}
std::shared_ptr<ServerSession> Server() {
if (auto result{server.lock()}) {
return result;
}
return {};
}
private:
std::string name;
std::weak_ptr<ClientSession> client;
std::weak_ptr<ServerSession> server;
};
} // namespace Kernel

View File

@@ -381,11 +381,12 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
system.PrepareReschedule();
auto thread = system.CurrentScheduler().GetCurrentThread();
thread->InvalidateWakeupCallback();
thread->SetStatus(ThreadStatus::WaitIPC);
system.PrepareReschedule(thread->GetProcessorID());
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread(), system.Memory());
return session->SendSyncRequest(SharedFrom(thread), system.Memory());
}
/// Get the ID for the specified thread.
@@ -587,7 +588,8 @@ static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
}
auto* const current_process = system.Kernel().CurrentProcess();
return current_process->GetMutex().Release(mutex_addr);
return current_process->GetMutex().Release(mutex_addr,
system.CurrentScheduler().GetCurrentThread());
}
enum class BreakType : u32 {
@@ -1627,12 +1629,13 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
const auto release_result = current_process->GetMutex().Release(mutex_addr);
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
const auto release_result = current_process->GetMutex().Release(mutex_addr, current_thread);
if (release_result.IsError()) {
return release_result;
}
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);

View File

@@ -23,6 +23,8 @@ std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr
transfer_memory->owner_permissions = permissions;
transfer_memory->owner_process = kernel.CurrentProcess();
transfer_memory->MapMemory(base_address, size, permissions);
return transfer_memory;
}

View File

@@ -51,17 +51,8 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
if (ShouldWait(thread.get()))
continue;
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
// and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
if (thread_status == ThreadStatus::WaitSynch) {
ready_to_run = thread->AllWaitObjectsReady();
}
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->GetPriority();
}
candidate = thread.get();
candidate_priority = thread->GetPriority();
}
return SharedFrom(candidate);

View File

@@ -857,17 +857,16 @@ private:
void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
const auto storage = applet->GetBroker().PopInteractiveDataToGame();
if (storage == nullptr) {
LOG_ERROR(Service_AM,
"storage is a nullptr. There is no data in the current interactive channel");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_DATA_IN_CHANNEL);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(*storage));
}

View File

@@ -88,6 +88,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
in_channel.push_back(std::make_unique<IStorage>(storage));
pop_out_data_event.writable->Clear();
}
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
@@ -97,6 +98,7 @@ void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
pop_interactive_out_data_event.writable->Clear();
}
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {

View File

@@ -91,6 +91,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
if (status == INTERACTIVE_STATUS_OK) {
complete = true;
broker.SignalStateChanged();
} else {
std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
std::memcpy(string.data(), data.data() + 4, string.size() * 2);

View File

@@ -40,7 +40,10 @@ static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
return base;
return base->GetDirectoryRelative(dir_name);
const auto res = base->GetDirectoryRelative(dir_name);
if (res == nullptr)
return base->CreateDirectoryRelative(dir_name);
return res;
}
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)

View File

@@ -189,7 +189,7 @@ private:
LOG_DEBUG(Service_NFP, "called");
auto nfc_event = nfp_interface.GetNFCEvent();
if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) {
if (!nfc_event->ShouldWait(&ctx.GetThread()) && !has_attached_handle) {
device_state = DeviceState::TagFound;
nfc_event->Clear();
}

View File

@@ -9,6 +9,7 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Service::NIFM {
@@ -86,7 +87,12 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(RequestState::Connected);
if (Settings::values.bcat_backend == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
}
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -194,14 +200,22 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(1);
if (Settings::values.bcat_backend == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(1);
if (Settings::values.bcat_backend == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
}
Core::System& system;
};

View File

@@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
return GetSyncpoint(input, output);
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBufferEx:
return MapBufferEx(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
return 0;
}
} // namespace Service::Nvidia::Devices

View File

@@ -23,16 +23,66 @@ public:
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
IocSubmit = 0xC0400001,
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBufferEx = 0xC0A40009,
IocUnmapBufferEx = 0xC0A4000A,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmit {
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
return GetSyncpoint(input, output);
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBufferEx:
return MapBuffer(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -30,11 +42,67 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
return 0;
}
} // namespace Service::Nvidia::Devices

View File

@@ -23,6 +23,12 @@ public:
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
IocSubmit = 0xC0400001,
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBufferEx = 0xC03C0009,
IocUnmapBufferEx = 0xC03C000A,
};
struct IoctlSetNvmapFD {
@@ -30,9 +36,53 @@ private:
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmit {
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -186,7 +186,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
UNIMPLEMENTED_MSG("command_type={}", static_cast<int>(context.GetCommandType()));
}
context.WriteToOutgoingCommandBuffer(*Kernel::GetCurrentThread());
context.WriteToOutgoingCommandBuffer(context.GetThread());
return RESULT_SUCCESS;
}
@@ -201,7 +201,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system);
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
SM::ServiceManager::InstallInterfaces(sm);
SM::ServiceManager::InstallInterfaces(sm, system.Kernel());
Account::InstallInterfaces(system);
AM::InstallInterfaces(*sm, nv_flinger, system);

View File

@@ -30,10 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
std::shared_ptr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
rb.PushMoveObjects(session);
LOG_DEBUG(Service, "session={}", session->GetObjectId());
rb.PushMoveObjects(ctx.Session()->GetParent()->Client());
}
void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {

View File

@@ -36,10 +36,11 @@ static ResultCode ValidateServiceName(const std::string& name) {
return RESULT_SUCCESS;
}
void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self) {
void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self,
Kernel::KernelCore& kernel) {
ASSERT(self->sm_interface.expired());
auto sm = std::make_shared<SM>(self);
auto sm = std::make_shared<SM>(self, kernel);
sm->InstallAsNamedPort();
self->sm_interface = sm;
self->controller_interface = std::make_unique<Controller>();
@@ -114,8 +115,6 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
std::string name(name_buf.begin(), end);
// TODO(yuriks): Permission checks go here
auto client_port = service_manager->GetServicePort(name);
if (client_port.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -127,14 +126,22 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
return;
}
auto session = client_port.Unwrap()->Connect();
ASSERT(session.Succeeded());
if (session.Succeeded()) {
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, (*session)->GetObjectId());
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(session.Code());
rb.PushMoveObjects(std::move(session).Unwrap());
auto [client, server] = Kernel::Session::Create(kernel, name);
const auto& server_port = client_port.Unwrap()->GetServerPort();
if (server_port->GetHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(server);
} else {
server_port->AppendPendingSession(server);
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, client->GetObjectId());
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(client));
}
void SM::RegisterService(Kernel::HLERequestContext& ctx) {
@@ -178,8 +185,8 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
rb.Push(service_manager->UnregisterService(name));
}
SM::SM(std::shared_ptr<ServiceManager> service_manager)
: ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) {
SM::SM(std::shared_ptr<ServiceManager> service_manager, Kernel::KernelCore& kernel)
: ServiceFramework{"sm:", 4}, service_manager{std::move(service_manager)}, kernel{kernel} {
static const FunctionInfo functions[] = {
{0x00000000, &SM::Initialize, "Initialize"},
{0x00000001, &SM::GetService, "GetService"},

View File

@@ -18,6 +18,7 @@
namespace Kernel {
class ClientPort;
class ClientSession;
class KernelCore;
class ServerPort;
class SessionRequestHandler;
} // namespace Kernel
@@ -29,7 +30,7 @@ class Controller;
/// Interface to "sm:" service
class SM final : public ServiceFramework<SM> {
public:
explicit SM(std::shared_ptr<ServiceManager> service_manager);
explicit SM(std::shared_ptr<ServiceManager> service_manager, Kernel::KernelCore& kernel);
~SM() override;
private:
@@ -39,11 +40,12 @@ private:
void UnregisterService(Kernel::HLERequestContext& ctx);
std::shared_ptr<ServiceManager> service_manager;
Kernel::KernelCore& kernel;
};
class ServiceManager {
public:
static void InstallInterfaces(std::shared_ptr<ServiceManager> self);
static void InstallInterfaces(std::shared_ptr<ServiceManager> self, Kernel::KernelCore& kernel);
ServiceManager();
~ServiceManager();

View File

@@ -19,8 +19,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
MicroProfileOnThreadCreate("GpuThread");
// Wait for first GPU command before acquiring the window context
while (state.queue.Empty())
;
state.sync_event.Wait();
// If emulation was stopped during disk shader loading, abort before trying to acquire context
if (!state.is_running) {
@@ -31,22 +30,25 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
CommandDataContainer next;
while (state.is_running) {
next = state.queue.PopWait();
if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
renderer.Rasterizer().FlushRegion(data->addr, data->size);
} else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
return;
} else {
UNREACHABLE();
while (!state.queue.Empty()) {
state.queue.Pop(next);
if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
renderer.Rasterizer().FlushRegion(data->addr, data->size);
} else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
return;
} else {
UNREACHABLE();
}
state.signaled_fence.store(next.fence);
}
state.signaled_fence.store(next.fence);
state.sync_event.Wait();
}
}
@@ -95,6 +97,7 @@ void ThreadManager::WaitIdle() const {
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));
state.sync_event.Set();
return fence;
}

View File

@@ -11,6 +11,7 @@
#include <thread>
#include <variant>
#include "common/thread.h"
#include "common/threadsafe_queue.h"
#include "video_core/gpu.h"
@@ -90,6 +91,7 @@ struct SynchState final {
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
Common::Event sync_event{};
};
/// Class used to manage the GPU thread

View File

@@ -246,6 +246,16 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
return params;
}
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
const VideoCommon::Shader::Sampler& entry) {
return TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
}
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
const VideoCommon::Shader::Image& entry) {
return ImageTypeToSurfaceTarget(entry.GetType());
}
bool SurfaceParams::IsLayered() const {
switch (target) {
case SurfaceTarget::Texture1DArray:

View File

@@ -45,6 +45,14 @@ public:
static SurfaceParams CreateForFermiCopySurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config);
/// Obtains the texture target from a shader's sampler entry.
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
const VideoCommon::Shader::Sampler& entry);
/// Obtains the texture target from a shader's sampler entry.
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
const VideoCommon::Shader::Image& entry);
std::size_t Hash() const {
return static_cast<std::size_t>(
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));

View File

@@ -95,10 +95,16 @@ public:
std::lock_guard lock{mutex};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -110,10 +116,15 @@ public:
std::lock_guard lock{mutex};
const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -143,11 +154,17 @@ public:
SetEmptyDepthBuffer();
return {};
}
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
SetEmptyDepthBuffer();
return {};
}
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true);
auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true);
if (depth_buffer.target)
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
depth_buffer.target = surface_view.first;
@@ -180,8 +197,16 @@ public:
return {};
}
auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
if (!cache_addr) {
SetEmptyColorBuffer(index);
return {};
}
auto surface_view =
GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
if (render_targets[index].target)
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
render_targets[index].target = surface_view.first;
@@ -230,8 +255,14 @@ public:
const GPUVAddr src_gpu_addr = src_config.Address();
const GPUVAddr dst_gpu_addr = dst_config.Address();
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
std::pair<TSurface, TView> dst_surface = GetSurface(dst_gpu_addr, dst_params, true, false);
std::pair<TSurface, TView> src_surface = GetSurface(src_gpu_addr, src_params, true, false);
const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)};
const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)};
const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)};
const auto src_cache_addr{ToCacheAddr(src_host_ptr)};
std::pair<TSurface, TView> dst_surface =
GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false);
std::pair<TSurface, TView> src_surface =
GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false);
ImageBlit(src_surface.second, dst_surface.second, copy_config);
dst_surface.first->MarkAsModified(true, Tick());
}
@@ -347,13 +378,6 @@ protected:
return new_surface;
}
std::pair<TSurface, TView> GetFermiSurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
const GPUVAddr gpu_addr = config.Address();
return GetSurface(gpu_addr, params, true, false);
}
Core::System& system;
private:
@@ -614,22 +638,9 @@ private:
* left blank.
* @param is_render Whether or not the surface is a render target.
**/
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
bool preserve_contents, bool is_render) {
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
// Step 0: guarantee a valid surface
if (!cache_addr) {
// Return a null surface if it's invalid
SurfaceParams new_params = params;
new_params.width = 1;
new_params.height = 1;
new_params.depth = 1;
new_params.block_height = 0;
new_params.block_depth = 0;
return InitializeSurface(gpu_addr, new_params, false);
}
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr,
const SurfaceParams& params, bool preserve_contents,
bool is_render) {
// Step 1
// Check Level 1 Cache for a fast structural match. If candidate surface
@@ -793,6 +804,41 @@ private:
}
}
/**
* Gets a null surface based on a target texture.
* @param target The target of the null surface.
*/
TView GetNullSurface(SurfaceTarget target) {
const u32 i_target = static_cast<u32>(target);
if (const auto it = invalid_cache.find(i_target); it != invalid_cache.end()) {
return it->second->GetMainView();
}
SurfaceParams params{};
params.target = target;
params.is_tiled = false;
params.srgb_conversion = false;
params.is_layered = false;
params.block_width = 0;
params.block_height = 0;
params.block_depth = 0;
params.tile_width_spacing = 1;
params.width = 1;
params.height = 1;
params.depth = 1;
params.pitch = 4;
params.num_levels = 1;
params.emulated_levels = 1;
params.pixel_format = VideoCore::Surface::PixelFormat::RGBA16F;
params.type = VideoCore::Surface::SurfaceType::ColorTexture;
auto surface = CreateSurface(0ULL, params);
invalid_memory.clear();
invalid_memory.resize(surface->GetHostSizeInBytes(), 0U);
surface->UploadTexture(invalid_memory);
surface->MarkAsModified(false, Tick());
invalid_cache.emplace(i_target, surface);
return surface->GetMainView();
}
/**
* Gets the a source and destination starting address and parameters,
* and tries to deduce if they are supposed to be depth textures. If so, their
@@ -991,6 +1037,11 @@ private:
std::vector<TSurface> sampled_textures;
/// This cache stores null surfaces in order to be used as a placeholder
/// for invalid texture calls.
std::unordered_map<u32, TSurface> invalid_cache;
std::vector<u8> invalid_memory;
StagingCache staging_cache;
std::recursive_mutex mutex;
};