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321 Commits

Author SHA1 Message Date
yuzubot
452e9c7bd7 "Merge Tagged PR 4836" 2021-06-02 12:02:34 +00:00
yuzubot
d6befa6189 "Merge Tagged PR 5896" 2021-06-02 12:02:34 +00:00
Morph
377cd301b3 Merge pull request #6395 from lioncash/result-move
common_funcs: Move R_ macros to result.h
2021-06-02 00:34:48 -04:00
Mai M
50866199a4 Merge pull request #6397 from Morph1984/fs_util
common: fs: fs_util: Add more string conversion functions
2021-06-02 00:28:34 -04:00
Morph
dba7bcd489 common: fs: fs_util: Move PathToUTF8String to fs_util 2021-06-02 00:26:26 -04:00
Morph
a1eeb9908d common: fs: fs_util: Add more string conversion functions 2021-06-02 00:26:26 -04:00
bunnei
91f559a71f Merge pull request #6361 from lat9nq/per-hb-cfg
yuzu qt: Handle per-game configs for title id 0
2021-06-01 17:24:08 -07:00
Morph
65b389da70 Merge pull request #6396 from lat9nq/mingw-sdl-fix
externals: Use defaults for building SDL2 on WIN32
2021-06-01 04:14:08 -04:00
bunnei
348ca07e0d Merge pull request #6318 from german77/dualJoycon
input_common: Add dual joycon support
2021-06-01 00:51:00 -07:00
bunnei
0a6f685ad0 Merge pull request #6367 from ReinUsesLisp/vma-host
vulkan_memory_allocator: Allow textures to be allocated in host memory
2021-05-31 23:35:11 -07:00
Lioncash
3aed797466 common_funcs: Move R_ macros to result.h
These macros all interact with the result code type, so they should
ideally be within this file as well, so all the common_funcs machinery
doesn't need to be pulled in just to use them.
2021-05-31 16:41:00 -04:00
lat9nq
185e405bc1 externals: Use defaults for building SDL2 on WIN32
Whatever those settings do breaks controller detection on Windows, at
least with the MinGW container. If-guard it against WIN32 and just let
SDL2 configure using its defaults, aside from static linking.
2021-05-31 15:26:25 -04:00
Ameer J
519ddfae04 Merge pull request #6394 from lat9nq/mingw-fix
externals: libusb: Use autotools for MinGW
2021-05-31 14:28:56 -04:00
lat9nq
1914a1d21c externals: libusb: Use autotools for MinGW
After updating to 1.0.24, MinGW fails to build libusb as a result of
numerous errors. So we build libusb their way and let them update the
nontrivial stuff.

This only applies to MinGW: the old path is still in use for Linux
toolchains as well as MSVC.

This will dynamically link libusb, since I hit build errors with the old
way we used to resolve the conflict with SDL2.
2021-05-31 13:57:06 -04:00
bunnei
f34176996e Merge pull request #6385 from degasus/save_memory_access
core/memory: Check our memory fallbacks for out-of-bound behavior.
2021-05-30 23:21:39 -07:00
bunnei
95f45112e9 Merge pull request #6344 from german77/update-libusb
Update libusb to 1.0.24
2021-05-30 01:36:46 -07:00
bunnei
a5ebba7e36 Merge pull request #6377 from lioncash/point
common: Extract Point struct into common
2021-05-30 01:35:26 -07:00
bunnei
a6cfc73cb2 Merge pull request #6387 from lioncash/class-token
k_class_token: Use variable templates where applicable
2021-05-29 23:55:17 -07:00
bunnei
90c3dd300f Merge pull request #6386 from bunnei/shutdown-fix
video_core: gpu: WaitFence: Do not block threads during shutdown.
2021-05-29 23:52:52 -07:00
bunnei
f072f48806 ci: build-msvc: Remove CMake install step.
- This is breaking our build pipelines with Zydis (dynarmic dependency).
2021-05-29 22:49:02 -07:00
Mai M
2069430baa Merge pull request #6374 from Morph1984/swkbd-textcheck-encoding
applets/swkbd: Only read the text check message on Failure/Confirm
2021-05-29 23:34:40 -04:00
Mai M
fc708b396b Merge pull request #6364 from german77/stub-lp2p
ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService

Mario Kart Live: Home Circuit needs lp2p:sys lp2p:app INetworkServiceMonitor INetworkService to be able to progress.

Note: The game still fails to boot from unimplemented LDN and BSD services.
2021-05-29 23:33:57 -04:00
bunnei
e41c8b6780 Merge pull request #6379 from degasus/update_dynarmic
externals: Update dynarmic.
2021-05-29 03:15:13 -07:00
Lioncash
646622ccd4 k_class_token: Use variable templates where applicable
Same behavior, less code.
2021-05-29 05:25:34 -04:00
bunnei
c7c4ef9d43 Merge pull request #6384 from lioncash/virtual
kernel: Add missing override specifiers
2021-05-29 02:11:40 -07:00
bunnei
cdabc9064b Merge pull request #6382 from lioncash/null
k_thread: Move dereference after null check in Initialize()
2021-05-29 01:17:28 -07:00
bunnei
8592f8a2b4 video_core: gpu: WaitFence: Do not block threads during shutdown.
- Fixes a hang on shutdown when NVFlinger thread is waiting on a syncpoint that will never occur.
- Commonly observed when stopping emulation in Super Mario Odyssey.
2021-05-29 01:06:04 -07:00
Markus Wick
42a7c5d017 core/memory: Check our memory fallbacks for out-of-bound behavior.
This makes it by far harder to crash yuzu.

Also implement the 48bit masking of AARCH64 while touching this code.
2021-05-29 09:28:26 +02:00
bunnei
5388e6db84 Merge pull request #6373 from bunnei/use-slabheap-tls
hle: kernel: KSlabHeap: Allow host or guest allocations.
2021-05-29 00:17:24 -07:00
Mai M
38dbe57797 Merge pull request #6383 from degasus/fix_gcc_warnings
Fix two GCC 11 warnings: Unneeded copies.
2021-05-29 03:08:11 -04:00
Markus Wick
ddb186e61d core/arm_interface: Improve the performance of memory fallbacks.
We just create one memory subsystem. This is a constant all the time.
So there is no need to call the non-inlined parent.Memory() helper on every callback.
2021-05-29 09:02:19 +02:00
Lioncash
7b2917b4e1 kernel: Add missing override specifiers
Over the course of the kernel refactoring a tiny bit of missing
overrides slipped through review, so we can add these.

While we're at it, we can remove redundant virtual keywords where
applicable as well.
2021-05-29 02:58:32 -04:00
Markus Wick
5a8cd1b118 Fix two GCC 11 warnings: Unneeded copies.
std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
Markus Wick
d2d7a5060f externals: Update dynarmic.
The new version supports fastmem on a64.
2021-05-29 08:53:01 +02:00
Lioncash
16ff0161b3 k_thread: Move dereference after null check in Initialize()
Prevents a -Wnonnull warning on GCC.
2021-05-29 00:31:38 -04:00
bunnei
420b1f89d3 Merge pull request #6371 from degasus/drop_ExceptionalExit
core/arm_interface: Call SVC after end of dynarmic block.
2021-05-28 17:45:05 -07:00
bunnei
ee099b2697 hle: kernel: KSlabHeap: Allow host or guest allocations.
- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
2021-05-28 17:42:41 -07:00
bunnei
945effcc75 Merge pull request #6356 from ogniK5377/ApplyNpadSystemCommonPolicy
hid: ApplyNpadSystemCommonPolicy
2021-05-28 10:05:20 -07:00
Lioncash
5554de3933 touchscreen: Make use of common point struct 2021-05-28 08:15:22 -04:00
Lioncash
8171ad65cd common: Extract point into a common struct
This is generic enough that it can be moved into the Common class for
reuse.
2021-05-28 08:12:49 -04:00
Morph
d25648cb6c Merge pull request #6375 from lioncash/iofs
common/fs/file: Default initialize IOFile members
2021-05-28 02:43:33 -04:00
Lioncash
210c2c9a56 common/fs/file: Explicitly delete copy constructors
Relocates them to the same place the move equivalents are at for
consistent viewing.
2021-05-28 01:49:40 -04:00
Lioncash
6806a893bd common/fs/file: Devirtualize destructor
IOFile is a final class, so there's no need for a virtual destructor.
2021-05-28 01:47:52 -04:00
Lioncash
019bc9f6b2 common/fs/file: Default initialize IOFile members
Prevents a potential uninitialized read vector in the move constructor.
2021-05-28 01:46:30 -04:00
Morph
c68255f70f applets/swkbd: Make use of std::move where applicable
Avoids redundant string copies
2021-05-27 23:45:56 -04:00
Morph
247cd92216 applets/swkbd: Only read the text check message on Failure/Confirm
Applications may leave this region of memory uninitialized when the text check result is not either Failure or Confirm.
Attempting to read uninitialized memory may cause an exception within the UTF16 to UTF8 string converter.
Fix this by only reading the text check message on Failure or Confirm.
2021-05-27 23:45:56 -04:00
bunnei
3289abe1cc Merge pull request #6372 from bunnei/raster-cache-fix
video_core: rasterizer_cache: Use u16 for cached page count.
2021-05-27 15:48:21 -07:00
bunnei
4b95b0df97 video_core: rasterizer_cache: Use u16 for cached page count.
- Greatly reduces the risk of overflow, at the cost of doubling the size of this array.
2021-05-27 14:47:24 -07:00
Markus Wick
3d2e80daed core/arm_interface: Call SVC after end of dynarmic block.
So we can modify all of dynarmic states within SVC without ExceptionalExit.

Especially as the ExceptionalExit hack is dropped on upstream dynarmic.
2021-05-27 23:23:23 +02:00
Mai M
d825dff259 Merge pull request #6369 from lat9nq/cmake-fix-dep-opt
cmake: Fix usage of CMAKE_DEPENDENT_OPTION
2021-05-27 17:14:18 -04:00
Ameer J
9110cfdefb Merge pull request #6346 from lat9nq/apply-config-pgc
yuzu qt: Add an Apply button to configuration dialogs
2021-05-27 13:07:53 -04:00
lat9nq
f94cb0bdb2 cmake: Fix usage of CMAKE_DEPENDENT_OPTION
CMAKE_DEPENDENT_OPTION takes a value argument, but as a macro function
it will read a variable name as the name and not the value. For
YUZU_USE_BUNDLED_QT, ensure that we are reading the value of MSVC. For
YUZU_ALLOW_SYSTEM_SDL2, CMAKE_DEPENDENT_OPTION is redundant here anyway
as we don't use that path on any toolchain by default.
2021-05-27 12:51:52 -04:00
ReinUsesLisp
19454e71d8 vulkan_memory_allocator: Allow textures to be allocated in host memory
Allow Vulkan's allocator to use host memory when there's no more device
local memory. This delays OOM, but it will eventually still happen.
2021-05-27 05:50:48 -03:00
Mai M
116989be8e Merge pull request #6366 from lat9nq/bundled-qt-linux
cmake: Download Qt binaries on Linux if needed
2021-05-26 18:19:02 -04:00
Mai M
2c791b38e6 Merge pull request #6365 from degasus/drop_ChangeProcessorID
core/arm: Drop ChangeProcessorID.
2021-05-26 18:16:54 -04:00
lat9nq
52cc25ccbf cmake: Download Qt binaries on Linux if needed
If the local version of Qt is older than the minimum version required by
yuzu, download a pre-built binary package from yuzu-emu/ext-linux-bin
and build yuzu with it, instead.

This also requires linking yuzu to the correct libraries after building
it, and copying over the required binaries when building yuzu.

This sets the Qt requirement to 5.12, which is intentionally behind the
versions used by our toolchains since they are not all updated yet to
5.15.
2021-05-26 15:29:45 -04:00
Markus Wick
993dbe49fc core/arm: Drop ChangeProcessorID.
This code was used to switch the CPU ID on thread switches.
However since "hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.", the CPU ID is not a constant.
This has been dead code since this rewrite, and dropped in dynarmic as well. So there is no need to keep it.
2021-05-26 19:48:24 +02:00
german77
65e20f424a ldn: Add and stub lp2p:sys lp2p:app INetworkServiceMonitor INetworkService 2021-05-26 10:06:00 -05:00
Morph
02169406be Merge pull request #6331 from lioncash/gesture
hid/gesture: Simplify point related code
2021-05-26 09:19:00 -04:00
lat9nq
bc38d4c81b yuzu qt: Restore const qualifiers
This addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-05-25 21:39:57 -04:00
bunnei
3394f24728 Merge pull request #6339 from Morph1984/swkbd-queuedconnection
applets/swkbd: Make use of QueuedConnection in returnPressed signal
2021-05-25 18:23:08 -07:00
lat9nq
cfb9bcbe42 yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom
configuration 0000000000000000.ini for per-game configs. This is not
ideal since many homebrews share this id. Instead for these programs, we
load a config that is simply the file name and `.ini` appended to it.
2021-05-25 20:10:41 -04:00
Morph
065867e2c2 common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types

Contains various filesystem types used by the Common::FS library

* common: fs: fs_util: Add std::string to std::u8string conversion utility

* common: fs: path_util: Add utlity functions for paths

Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library

* common: fs: file: Rewrite the IOFile implementation

* common: fs: Reimplement Common::FS library using std::filesystem

* common: fs: fs_paths: Add fs_paths to replace common_paths

* common: fs: path_util: Add the rest of the path functions

* common: Remove the previous Common::FS implementation

* general: Remove unused fs includes

* string_util: Remove unused function and include

* nvidia_flags: Migrate to the new Common::FS library

* settings: Migrate to the new Common::FS library

* logging: backend: Migrate to the new Common::FS library

* core: Migrate to the new Common::FS library

* perf_stats: Migrate to the new Common::FS library

* reporter: Migrate to the new Common::FS library

* telemetry_session: Migrate to the new Common::FS library

* key_manager: Migrate to the new Common::FS library

* bis_factory: Migrate to the new Common::FS library

* registered_cache: Migrate to the new Common::FS library

* xts_archive: Migrate to the new Common::FS library

* service: acc: Migrate to the new Common::FS library

* applets/profile: Migrate to the new Common::FS library

* applets/web: Migrate to the new Common::FS library

* service: filesystem: Migrate to the new Common::FS library

* loader: Migrate to the new Common::FS library

* gl_shader_disk_cache: Migrate to the new Common::FS library

* nsight_aftermath_tracker: Migrate to the new Common::FS library

* vulkan_library: Migrate to the new Common::FS library

* configure_debug: Migrate to the new Common::FS library

* game_list_worker: Migrate to the new Common::FS library

* config: Migrate to the new Common::FS library

* configure_filesystem: Migrate to the new Common::FS library

* configure_per_game_addons: Migrate to the new Common::FS library

* configure_profile_manager: Migrate to the new Common::FS library

* configure_ui: Migrate to the new Common::FS library

* input_profiles: Migrate to the new Common::FS library

* yuzu_cmd: config: Migrate to the new Common::FS library

* yuzu_cmd: Migrate to the new Common::FS library

* vfs_real: Migrate to the new Common::FS library

* vfs: Migrate to the new Common::FS library

* vfs_libzip: Migrate to the new Common::FS library

* service: bcat: Migrate to the new Common::FS library

* yuzu: main: Migrate to the new Common::FS library

* vfs_real: Delete the contents of an existing file in CreateFile

Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.

* input_profiles: Don't iterate the input profile dir if it does not exist

Silences an error produced in the log if the directory does not exist.

* game_list_worker: Skip parsing file if the returned VfsFile is nullptr

Prevents crashes in GetLoader when the virtual file is nullptr

* common: fs: Validate paths for path length

* service: filesystem: Open the mod load directory as read only
2021-05-25 19:32:56 -04:00
bunnei
08a5cf0b5b Merge pull request #6349 from german77/suppress_config_warning
settings: Suppress duplicate label name warning
2021-05-25 15:51:51 -07:00
bunnei
8094743f63 Merge pull request #6348 from lioncash/zstd
CMakeLists: Update zstd to 1.5.0
2021-05-25 14:41:40 -07:00
bunnei
4bf53eb935 Merge pull request #6353 from german77/handheld_docked
settings: Forbid docked mode on handheld
2021-05-25 13:02:20 -07:00
Mai M
b6b73d9a5a Merge pull request #6358 from Morph1984/k_map_region
kernel: process_capability: Add MapRegion capability
2021-05-25 03:26:22 -04:00
lat9nq
c1bad4357a yuzu qt: Add an Apply button to configuration dialogs
Most of the code already exists to do this, but the Apply button itself
was never added. This adds a button and boolean that tells yuzu to save
the configuration after applying settings, even if close/Cancel is
pressed on the dialog. Changes after applying will not be saved when
Cancel is pressed, though.
2021-05-25 02:25:39 -04:00
Morph
ec28d3c439 kernel: process_capability: Add MapRegion capability
- Used by nx-hbloader
2021-05-25 01:44:46 -04:00
bunnei
d84a93c987 Merge pull request #6357 from lioncash/compression
common/compression: Make use of std::span
2021-05-24 18:50:26 -07:00
bunnei
aee3b57c44 Merge pull request #6312 from german77/analogMapping
input_common: Rewrite sdl analog mapping and fix controller disconnection crash
2021-05-24 12:02:37 -07:00
Lioncash
49bfd0c461 zstd_compression: Make use of std::span
Allows for the incoming data stream to be non-allocating.
2021-05-24 15:01:04 -04:00
Lioncash
00213377b1 lz4_compression: Make use of std::span
Allows making the incoming data stream non-allocating.
2021-05-24 15:00:59 -04:00
Chloe Marcec
db7abfecdd hid: ApplyNpadSystemCommonPolicy
We already do this specifically for homebrew, so we can keep it stubbed out for the time being
2021-05-24 15:07:47 +10:00
german77
7f445a59fa settings: Forbid docked mode on handheld 2021-05-23 20:34:46 -05:00
bunnei
3ead4a3494 Merge pull request #6347 from bunnei/ipc-improvements-next-2
Various improvements to IPC and session management (Part 2)
2021-05-23 16:28:40 -07:00
german77
ea4b7226a6 input_common: Add dual joycon support 2021-05-22 18:40:53 -05:00
german77
bb22d6d8f7 settings: Suppress duplicate label name warning 2021-05-22 18:32:35 -05:00
Morph
ecacb002be applets/swkbd: Make use of QueuedConnection in returnPressed signal
Some users have reported rare crashes when pressing the Enter key on the keyboard to confirm input in the normal software keyboard, particularly in Super Smash Bros. Ultimate while entering the name of a ruleset or controller layout.

It is suspected that the QLineEdit::returnPressed signal is causing a race condition as confirming input through other means does not produce the crash. Since Qt::QueuedConnection posts an event to the event queue of the callee's thread instead of executing it directly on the caller's thread, this eliminates any potential race conditions from occurring in this scenario.
2021-05-22 03:28:54 -04:00
Lioncash
922d5187c4 CMakeLists: Update zstd to 1.5.0
zstd 1.5.0 brings numerous performance improvements to the library, as
can be seen here: https://github.com/facebook/zstd/releases/tag/v1.5.0
2021-05-21 13:24:11 -04:00
bunnei
5068279f23 Merge pull request #6248 from A-w-x/intelmesa
gl_device: Intel: Disable texture view formats workaround on mesa
2021-05-20 23:47:14 -07:00
bunnei
136e8e829f Merge pull request #6333 from Morph1984/swkbd-confirm-text
applets/swkbd: Send the correct text string on TextCheck::Confirm
2021-05-20 22:42:54 -07:00
bunnei
6418a42884 hle: kernel: service_thread: Take reference to KServerSession on service request. 2021-05-20 22:39:44 -07:00
bunnei
e33ffdc555 hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct.
- Fixes a use-after-free, work-around until we fixup session/port management.
2021-05-20 21:41:52 -07:00
bunnei
b4fc2e52a2 hle: kernel: Use host memory allocations for KSlabMemory.
- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
2021-05-20 21:41:52 -07:00
bunnei
7331bb9d8d Revert "WORKAROUND: Do not use slab heap while we track down issues with resource management."
This reverts commit f2c26443f8.
2021-05-20 21:41:52 -07:00
bunnei
f4fe71c1c9 hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects. 2021-05-20 21:41:52 -07:00
bunnei
342170fcd3 common: tree: Avoid a crash on nullptr dereference. 2021-05-20 21:41:51 -07:00
bunnei
7361eac10f hle: kernel: Implement CloneCurrentObject and improve session management. 2021-05-20 21:41:49 -07:00
bunnei
c40e7593f5 Revert "WORKAROUND: temp. disable session resource limits while we work out issues"
This reverts commit fc086f93b2.
2021-05-20 21:40:30 -07:00
bunnei
ea4e4b05e4 Merge pull request #6320 from Morph1984/get-pid
hle_ipc: Add a getter for PID
2021-05-20 21:40:03 -07:00
bunnei
7626ca3343 Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
2021-05-20 20:10:56 -07:00
german77
3a6e2922a2 Update libusb to 1.0.24 2021-05-20 22:10:48 -05:00
lat9nq
5153d5387a configure_cpu: Simplify UpdateGroup
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-20 01:11:56 -04:00
bunnei
b5d21cc1b1 Merge pull request #6297 from lioncash/common-conv
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
2021-05-19 18:43:47 -07:00
bunnei
41b1f8d616 Merge pull request #6310 from german77/nanMotion
input_common: Sanitize motion data
2021-05-19 15:47:48 -07:00
lat9nq
12ef74456c configuration_shared: Drop unused function and template another
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox
variants of SetPerGameSetting into a template.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-19 16:00:48 -04:00
Morph
5396593b55 applets/swkbd: Send the correct text string on TextCheck::Confirm
Previously the text string for the inline software keyboard was being sent instead of the normal software keyboard, leading to empty text being sent all the time.
2021-05-19 00:26:32 -04:00
bunnei
7d86a6ff02 Merge pull request #6317 from ameerj/fps-fix
perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
bunnei
61f293e5c9 Merge pull request #6337 from Morph1984/transfer-mem-size
KTransferMemory: Return size instead of size * PageSize in GetSize()
2021-05-18 11:00:34 -07:00
Morph
7f78b17e20 KTransferMemory: Return size instead of size * PageSize in GetSize()
size is already the size in bytes. We do not need to multiply it by the page size
2021-05-18 13:14:28 -04:00
Lioncash
44556dc21a hid/gesture: Factor out last gesture retrieval into its own function
Deduplicates a commonly repeated expression.
2021-05-18 03:59:44 -04:00
Lioncash
a9d8e24e47 hid/gesture: Ensure all ID arrays are initialized
Makes for deterministic initial state.
2021-05-18 03:39:21 -04:00
Lioncash
74f30c0223 hid/gesture: Make Point a template
We can now use this in a generic context to reuse it with the finger
position.
2021-05-18 03:39:18 -04:00
Lioncash
20699e90fa hid/gesture: Replace x,y members of GestureState with a Point
Simplifies assignments.
2021-05-18 03:32:42 -04:00
Lioncash
2f1ef3910b hid/gesture: Add default comparators to Point
Simplifies some comparisons.
2021-05-18 03:32:42 -04:00
Lioncash
60831eabd9 hid/gesture: Rename Points to Point
This only represents a single point
2021-05-18 03:32:38 -04:00
bunnei
93bc59b62d Merge pull request #6322 from ameerj/fast-null-buffer
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
2021-05-17 15:45:36 -07:00
lat9nq
339dc4f806 general: Demote custom_rtc to regular setting 2021-05-17 15:54:30 -04:00
Mat M
b462618ed7 Merge pull request #6328 from Morph1984/enforce-c4715
CMakeLists: Enforce C4715 on MSVC
2021-05-17 13:20:58 -04:00
bunnei
e8269fe3bc Merge pull request #6327 from Morph1984/duplicate_labels
configure_debug: FIx duplicate labels
2021-05-17 06:18:10 -07:00
Morph
d001687ca6 CMakeLists: Enforce C4715 on MSVC
This is similar to -Werror=return-type
2021-05-17 03:48:58 -04:00
Morph
cd6dcef5aa configure_debug: FIx duplicate labels
Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates.
2021-05-16 23:32:51 -04:00
bunnei
0a74d8490a Merge pull request #6326 from Morph1984/fix-version
yuzu/main: Fix version info in logging and about dialog
2021-05-16 20:09:54 -07:00
Morph
af69b48390 yuzu/main: Fix version info in logging and about dialog 2021-05-16 22:17:17 -04:00
bunnei
440eb840ea Merge pull request #6319 from Morph1984/no-install-base
main: Prevent installing base titles into NAND
2021-05-16 16:33:33 -07:00
Ameer J
bfe8816f7c Merge pull request #6324 from lat9nq/appimage-freeze
ci: linux: Freeze AppImage binaries
2021-05-16 14:43:02 -04:00
ameerj
acf22336ec buffer_cache: Ensure null buffers cannot take the fast uniform bind path
Fixes a crash in New Pokemon Snap
2021-05-16 07:43:40 -04:00
lat9nq
9ec26a805a ci: linux: Freeze AppImage binaries
A regression was introduced on May 13 by linuxdeploy that causes file
open dialogs to crash yuzu in the AppImage (likely this commit
1e28ee38fa174279defe70cdaadf2a552c80258c from
linuxdeploy/linuxdeploy-desktopfile). Instead of downloading the latest
version from each of the repos we use to build the AppImage, just
download the ones hosted at yuzu-emu/ext-linux-bin, which are the same
binaries we have been using, but verified to be working and won't update
on us beyond our control.

This can eventually be moved into the container itself to remove the
need to download them at build time.
2021-05-16 05:07:49 -04:00
bunnei
d5131805ce Merge pull request #6284 from ameerj/shantae-fix
nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
bunnei
ad6e20cfde Merge pull request #6296 from lioncash/shadow-error
core: Make variable shadowing a compile-time error
2021-05-16 01:35:46 -07:00
bunnei
e8d2de1f99 Merge pull request #6307 from Morph1984/fix-response-push-size
nifm, ssl: Fix incorrect response sizes
2021-05-16 01:32:04 -07:00
Morph
a170aa16b6 main: Prevent installing base titles into NAND
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16 04:13:57 -04:00
Morph
049769a0c9 hle_ipc: unsigned -> u32
This is more concise and consistent with the rest of the codebase.
2021-05-16 04:11:00 -04:00
Morph
81a5ecdb18 hle_ipc: Add a getter for PID 2021-05-16 04:10:42 -04:00
Morph
9edfd88a8a Merge pull request #6293 from v1993/master
On Linux, build SDL2 from externals with HIDAPI support
2021-05-16 04:05:42 -04:00
Lioncash
9a07ed53eb core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
bunnei
06c410ee88 Merge pull request #6316 from ameerj/title-fix
main: Add running title's version to window name on EA/mainline
2021-05-15 22:40:35 -07:00
lat9nq
ab2677f0a1 configuration: Add CPU tab to game properties
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as
the accuracy options for Unsafe. Debug is not allowed here as a per-game
CPU accuracy.
2021-05-16 01:31:42 -04:00
bunnei
5a2b15bf75 Merge pull request #6299 from bunnei/ipc-improvements
Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
bunnei
a1138028a8 Merge pull request #6289 from ameerj/oob-blit
texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
Morph
faaea00069 nifm, ssl: Fix incorrect response sizes 2021-05-16 00:20:48 -04:00
Morph
6c78c2ae38 Merge pull request #6244 from german77/sdlmotion
input_common: Implement SDL motion
2021-05-15 23:20:18 -04:00
lat9nq
4aac1ae4b1 configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.

This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
2021-05-15 22:59:38 -04:00
lat9nq
59236b7d0f configuration_shared: Add some comments
Monke brain can't remember what all of these does a year later.
2021-05-15 22:07:20 -04:00
lat9nq
e169fdad4f general: Make CPU accuracy and related a Settings::Setting
Required to make CPU accuracy and unsafe settings available to use as a
per-game setting.
2021-05-15 20:46:48 -04:00
ameerj
5bef54618a perf_stats: Rework FPS counter to be more accurate
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.

This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.

The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
a3e68dce56 main: Add title's version to window name on EA/mainline
Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
german77
f20f4587e6 input_common: Implement SDL motion 2021-05-15 08:56:58 -05:00
german77
edd498f6e0 input_common: Fix crash when controller disconnects 2021-05-15 08:27:19 -05:00
german77
85eeae7aad input_common: Rewrite sdl analog mapping 2021-05-14 21:17:08 -05:00
Ameer J
904584e4ba Merge pull request #6300 from Morph1984/mbedtls
externals: Update mbedtls to 8c88150ca
2021-05-13 23:11:32 -04:00
german77
fd7c273fab input_common: Sanitize motion data 2021-05-13 13:41:32 -05:00
Morph
0949e38263 Merge pull request #6306 from lat9nq/ffmpeg-untagged
externals: Checkout 79e8d17024 for FFmpeg
2021-05-13 04:59:48 -04:00
lat9nq
0ecb6c6647 externals: Checkout 79e8d17024 for FFmpeg
6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires
manually fetching all of FFmpeg's tags. `git` reports that the commit
does not exist initially and can be confusing as a result. Instead,
checkout the immediately previous commit from n4.3.1 on their master
branch.
2021-05-13 04:53:59 -04:00
bunnei
e12ee020e7 Merge pull request #6301 from Morph1984/ssl-ImportClientPki
ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
Morph
c8707628f6 Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
Morph
271f2e2d78 ssl: Stub Import(Client/Server)Pki
- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
5a042bdaa1 Merge pull request #6267 from german77/gestureRewrite
hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
eee302b9b9 common: tree: Avoid a nullptr dereference. 2021-05-11 15:40:20 -07:00
bunnei
12d569e483 hle: kernel: hle_ipc: Fix outgoing IPC response size calculation. 2021-05-11 12:27:43 -07:00
bunnei
fc086f93b2 WORKAROUND: temp. disable session resource limits while we work out issues 2021-05-11 10:51:39 -07:00
bunnei
f2c26443f8 WORKAROUND: Do not use slab heap while we track down issues with resource management. 2021-05-11 10:27:18 -07:00
bunnei
b9f543b29f audren 2021-05-11 10:24:53 -07:00
Morph
02547439b1 externals: Update mbedtls to 8c88150ca 2021-05-11 00:43:04 -04:00
bunnei
343d92a092 core: hle: ipc_helpers: Fix cast on raw_data_size calculation. 2021-05-10 20:34:38 -07:00
bunnei
2c1e119c4a hle: service: sm: Add TIPC support.
- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
913971417e hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
49c4c329f6 hle: service: sm: GetService: Reserve session resource when we create a KSession. 2021-05-10 20:34:38 -07:00
bunnei
21671d05a3 hle: service: Add support for dispatching TIPC requests. 2021-05-10 20:34:38 -07:00
bunnei
da25a59866 hle: service: Implement IPC::CommandType::Close.
- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
41928dfdda hle: service: sm: Use RegisterNamedService to register the service. 2021-05-10 20:34:38 -07:00
bunnei
934b2d8842 hle: service: sm: Improve Initialize implementation. 2021-05-10 20:34:38 -07:00
bunnei
f54ea749a4 hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface. 2021-05-10 20:34:38 -07:00
bunnei
c6de9657be hle: kernel: Implement named service ports using service interface factory.
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
44c763f9c6 hle: kernel: KSession: Improve implementation of CloneCurrentObject. 2021-05-10 20:33:53 -07:00
bunnei
cfed6936f3 hle: service: sm: Increase point buffer size. 2021-05-10 15:43:42 -07:00
bunnei
9f44a44f2f hle: ipc_helpers: Reserve session resource when we create a KSession. 2021-05-10 15:42:46 -07:00
bunnei
75f23ad494 hle: kernel: KClientPort: Cleanup comment format. 2021-05-10 15:41:46 -07:00
bunnei
7a06037c5f hle: ipc: Add declarations for TIPC. 2021-05-10 15:05:10 -07:00
bunnei
ed25191ee6 hle: kernel: Further cleanup and add TIPC helpers. 2021-05-10 15:05:10 -07:00
bunnei
d08bd3e062 hle: ipc_helpers: Update IPC response generation for TIPC. 2021-05-10 15:05:10 -07:00
Kewlan
1b4331397b configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column" 2021-05-10 18:49:30 +02:00
Lioncash
0aff3ba2ff parent_of_member: Make sign conversion explicit in OffsetOfImpl()
Previously these conversions were implicit and causing quite a few
warnings on clang.
2021-05-10 08:07:33 -04:00
bunnei
ec50a9b5b9 Merge pull request #6291 from lioncash/kern-shadow
kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
v1993
fa647cc0b9 Only build SDL2 subsystems that we use
While at it, use better way to enable HIDAPI.
2021-05-10 01:11:54 +03:00
Morph
bb7d4ec3d3 Merge pull request #6294 from german77/kernelCleanup
kernel: Delete unused files
2021-05-09 12:22:44 -04:00
german77
0c1bb46f0a kernel: Delete unused files 2021-05-09 11:15:31 -05:00
v1993
648bef235e On Linux, build SDL2 from externals with HIDAPI support 2021-05-09 18:12:58 +03:00
Morph
f2b76284ed Merge pull request #6292 from lat9nq/sdl-trunk
externals: Update SDL to 107db2d8
2021-05-09 04:38:28 -04:00
lat9nq
b021e09fc0 externals: Use SDL2 statically
Building it as a shared library causes issues distributing it to an
AppImage, since linuxdeploy expects the executable to only dynamically
link to system libraries. Additionally, simply dynamically linking to a
library in the binary directory is bound to cause issues.

Solution is to use SDL's CMake switches and build it statically. We also
alias `SDL2` to `SDL2-static` on the external submodule for
compatibility with the rest of the project.
2021-05-09 02:38:46 -04:00
lat9nq
751cc687bb externals: Update SDL to 107db2d8
In light of 72a49c2bbc, the SDL submodule also needs updated. Updates
to the same commit used by the SDL package in ext-windows-bin.
2021-05-09 01:36:17 -04:00
Lioncash
2f62bae9e3 kernel: Eliminate variable shadowing
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei
72a49c2bbc Update SDL2 to SDL2-2.0.15-prerelease.
- Improves native Switch JoyCon/Pro Controller support.
2021-05-08 01:51:24 -07:00
bunnei
faa067f175 Merge pull request #6266 from bunnei/kautoobject-refactor
Kernel Rework: Migrate kernel objects to KAutoObject
2021-05-07 23:30:17 -07:00
ameerj
3671fd0a97 texture_cache: Handle out of bound texture blits
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
bunnei
8acf739b3f Merge pull request #6287 from lioncash/ldr-copy
ldr: Simplify memory copy within LoadNro()
2021-05-07 09:46:31 -07:00
Lioncash
8f638e81e9 ldr: Simplify memory copy within LoadNro()
We can use the dedicated memory function for performing copies instead
of reading into a temporary buffer and then immediately writing it back
out to memory.

Eliminates a bit of heap memory churn.
2021-05-06 19:18:14 -04:00
ameerj
da62e92784 nvflinger: Create layers when they are queried but not found
Fixes Shantae softlock on boot.
2021-05-06 11:20:52 -04:00
bunnei
d57b12193b hle: kernel: KPageTable: CanContain should not be constexpr. 2021-05-05 16:40:55 -07:00
bunnei
b805ee653f hle: kernel: Move slab resource counts to Kernel. 2021-05-05 16:40:54 -07:00
bunnei
d2c4dbde9e fixup! hle: kernel: Migrate KSharedMemory to KAutoObject. 2021-05-05 16:40:54 -07:00
bunnei
2c4615f3a6 fixup! hle: kernel: Migrate more of KThread to KAutoObject. 2021-05-05 16:40:54 -07:00
bunnei
a488b86e97 fixup! common: bit_util: Add BIT macro. 2021-05-05 16:40:54 -07:00
bunnei
510f71d871 fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created. 2021-05-05 16:40:54 -07:00
bunnei
9f81221528 fixup! hle: kernel: Ensure all kernel objects with KAutoObject are properly created. 2021-05-05 16:40:54 -07:00
bunnei
eae107d0e9 kernel: svc: Remove unused RetrieveResourceLimitValue function. 2021-05-05 16:40:54 -07:00
bunnei
da22def511 hle: kernel: Fix un/sign mismatch errors with NUM_CPU_CORES. 2021-05-05 16:40:54 -07:00
bunnei
f23760b1e1 fixup! hle: kernel: Add initial impl. of slab setup. 2021-05-05 16:40:54 -07:00
bunnei
1e983b19df fixup! hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:54 -07:00
bunnei
ad5a5ef43f fixup! hle: kernel: Migrate more of KThread to KAutoObject. 2021-05-05 16:40:54 -07:00
bunnei
e02785be83 common: parent_of_member: Fix build for OffsetOf(). 2021-05-05 16:40:54 -07:00
bunnei
27a6ef64fd fixup! common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC. 2021-05-05 16:40:54 -07:00
bunnei
9434603450 fixup! hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject. 2021-05-05 16:40:54 -07:00
bunnei
703d7aaab6 fixup! hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:54 -07:00
bunnei
9beb239634 fixup! hle: kernel: Add initial impl. of KLinkedList. 2021-05-05 16:40:54 -07:00
bunnei
2cdc7142b0 fixup! hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:54 -07:00
bunnei
34abe4a905 fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject. 2021-05-05 16:40:54 -07:00
bunnei
f6d45b747e fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject. 2021-05-05 16:40:53 -07:00
bunnei
1b074b8984 fixup! hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject. 2021-05-05 16:40:53 -07:00
bunnei
50d2dc3b51 fixup! hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject. 2021-05-05 16:40:53 -07:00
bunnei
d23f9f75ff fixup! hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei
4356361faf fixup! hle: kernel: Add initial impl. of KAutoObjectWithListContainer. 2021-05-05 16:40:53 -07:00
bunnei
51aa5a5364 fixup! hle: kernel: Add initial impl. of KAutoObjectWithListContainer. 2021-05-05 16:40:53 -07:00
bunnei
25538db150 fixup! hle: kernel: Add initial impl. of KAutoObject. 2021-05-05 16:40:53 -07:00
bunnei
9bae3992e6 fixup! hle: kernel: Add initial impl. of KAutoObject. 2021-05-05 16:40:53 -07:00
bunnei
91d8657959 fixup! hle: kernel: Add initial impl. of slab setup. 2021-05-05 16:40:53 -07:00
bunnei
d3c166d4d5 common: Rename NON_COPYABLE/NON_MOVABLE with YUZU_ prefix. 2021-05-05 16:40:53 -07:00
bunnei
0536004d91 fixup! hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:53 -07:00
bunnei
57f80c74b6 fixup! hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei
caa11748c6 fixup! hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory. 2021-05-05 16:40:53 -07:00
bunnei
7866eb03bb hle: kernel: svc: ConnectToNamedPort: Use KHandleTable::Reserve. 2021-05-05 16:40:53 -07:00
bunnei
4b03e6e776 hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei
8f5052a514 hle: kernel: KClassToken: Ensure class tokens are correct. 2021-05-05 16:40:53 -07:00
bunnei
0b27c721c9 hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory. 2021-05-05 16:40:52 -07:00
bunnei
2a7eff57a8 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
bunnei
bf380b8584 hle: kernel: Remove deprecated Object class. 2021-05-05 16:40:52 -07:00
bunnei
864841eb9e hle: kernel: Do not shutdown twice on emulator close. 2021-05-05 16:40:52 -07:00
bunnei
39a8dba9a6 hle: kernel: Cleanup shutdown of persistent kernel objects. 2021-05-05 16:40:52 -07:00
bunnei
626f746971 hle: kernel: Migrate KPort, KClientPort, and KServerPort to KAutoObject. 2021-05-05 16:40:52 -07:00
bunnei
7a06864100 hle: kernel: Migrate KServerPort to KAutoObject. 2021-05-05 16:40:52 -07:00
bunnei
0297448fbc hle: kernel: Migrate KClientPort to KAutoObject. 2021-05-05 16:40:52 -07:00
bunnei
aa2844bcf9 hle: kernel: HandleTable: Remove deprecated APIs. 2021-05-05 16:40:52 -07:00
bunnei
b57c5a9b54 hle: kernel: Migrate KResourceLimit to KAutoObject. 2021-05-05 16:40:52 -07:00
bunnei
674122038a hle: kernel: svc: Migrate WaitSynchronization. 2021-05-05 16:40:51 -07:00
bunnei
126aaeb6d3 hle: kernel: svc: Use new handle table API for Process. 2021-05-05 16:40:51 -07:00
bunnei
c7d8b7421c hle: kernel: Migrate KTransferMemory to KAutoObject. 2021-05-05 16:40:51 -07:00
bunnei
7444963bbb hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject. 2021-05-05 16:40:51 -07:00
bunnei
2cb6106523 hle: kernel: svc: Migrate GetThreadContext, GetThreadCoreMask. 2021-05-05 16:40:51 -07:00
bunnei
76a0814142 hle: kernel: svc: Migrate GetProcessId, CancelSynchronization, SetThreadActivity. 2021-05-05 16:40:51 -07:00
bunnei
84bb772003 hle: kernel: KThread: Remove incorrect resource release. 2021-05-05 16:40:51 -07:00
bunnei
269d233a94 hle: kernel: svc_results: Update naming.. 2021-05-05 16:40:51 -07:00
bunnei
c2f6f2ba7a hle: kernel: KThread: Add missing resource hint release. 2021-05-05 16:40:51 -07:00
bunnei
2e8d6fe9a0 hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject. 2021-05-05 16:40:51 -07:00
bunnei
eba3bb9d21 hle: ipc_helpers: Add methods for copy/move references. 2021-05-05 16:40:51 -07:00
bunnei
cfa7b92563 hle: kernel: Move slab heaps to their own container. 2021-05-05 16:40:51 -07:00
bunnei
89edbe8aa2 hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps. 2021-05-05 16:40:51 -07:00
bunnei
b6156e735c hle: kernel: Move slab heap management to KernelCore. 2021-05-05 16:40:51 -07:00
bunnei
ab704acab8 hle: kernel: Ensure all kernel objects with KAutoObject are properly created. 2021-05-05 16:40:51 -07:00
bunnei
722195cf70 hle: kernel: Use unique_ptr for suspend and dummy threads. 2021-05-05 16:40:50 -07:00
bunnei
addc0bf037 hle: kernel: Migrate KEvent to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
086db71e94 hle: kernel: Migrate KSharedMemory to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
7ccbdd4d8d hle: kernel: Migrate KProcess to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
5e5933256b hle: kernel: Refactor IPC interfaces to not use std::shared_ptr. 2021-05-05 16:40:50 -07:00
bunnei
da7e9553de hle: kernel: Migrate more of KThread to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
6fca1c82fd hle: kernel: svc: Migrate GetThreadPriority, StartThread, and ExitThread. 2021-05-05 16:40:50 -07:00
bunnei
de4746ff69 hle: kernel: svc: Migrate CreateThread. 2021-05-05 16:40:50 -07:00
bunnei
0eeecde67c hle: kernel: Migrate idle threads. 2021-05-05 16:40:50 -07:00
bunnei
479bd50b96 hle: kernel: Migrate KThread to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei
d3d0f2f451 hle: kernel: Add initial impl. of slab setup. 2021-05-05 16:40:50 -07:00
bunnei
34bed1ab41 hle: kernel: Refactor out various KThread std::shared_ptr usage. 2021-05-05 16:40:50 -07:00
bunnei
d9df63583f core: Defer CoreTiming initialization. 2021-05-05 16:40:50 -07:00
bunnei
3401676768 core: memory: Add a work-around to allocate and access kernel memory regions by vaddr. 2021-05-05 16:40:50 -07:00
bunnei
02c2b28cd0 common: common_funcs: Add Size helper function. 2021-05-05 16:40:49 -07:00
bunnei
66f2ad716b hle: kernel: Add initial impl. of KLinkedList. 2021-05-05 16:40:49 -07:00
bunnei
74120c5e3a common: bit_util: Add BIT macro. 2021-05-05 16:40:49 -07:00
bunnei
f93d939426 hle: kernel: Add initial impl. of KSlabAllocated. 2021-05-05 16:40:49 -07:00
bunnei
34ce1dd7c7 hle: kernel: Add initial impl. of KAutoObjectWithListContainer. 2021-05-05 16:40:49 -07:00
bunnei
b8751630e2 hle: kernel: Add initial impl. of KAutoObject. 2021-05-05 16:40:49 -07:00
bunnei
d9205f82b3 common: intrusive_red_black_tree: Disable static_assert that will not evaluate as constant on MSVC. 2021-05-05 16:40:49 -07:00
bunnei
b99fc70191 common: common_funcs: Add helper macros for non-copyable and non-moveable.
- Useful for scenarios where we do not want to inherit from NonCopyable.
2021-05-05 16:40:49 -07:00
bunnei
260b841dc3 Merge pull request #6279 from ogniK5377/nvhost-prof
nvdrv: /dev/nvhost-prof-gpu for production
2021-05-05 16:16:13 -07:00
bunnei
0b7a03bd65 Update src/core/hle/service/nvdrv/interface.cpp
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-05-05 16:16:02 -07:00
bunnei
860d73637e Merge pull request #6283 from lioncash/unused-fields
service: Remove unused class variables
2021-05-05 09:26:01 -07:00
german77
8c30ed6d09 hid: Improve hardware accuracy of gestures 2021-05-05 10:13:09 -05:00
Lioncash
cc47a6a9c2 service: Remove unused class variables
Prevents some warnings from occurring.
2021-05-05 01:32:28 -04:00
bunnei
403cf6be69 Merge pull request #6281 from lioncash/shadow-field
service: Resolve cases of member field shadowing
2021-05-04 19:51:08 -07:00
Lioncash
9e726a9250 service: Resolve cases of member field shadowing
Now all that remains is for kernel code to be 'shadow-free' and then
-Wshadow can be turned into an error.
2021-05-04 04:38:38 -04:00
bunnei
df51eb9bde Merge pull request #6278 from lioncash/misc-shadow
core: Resolve misc straggler cases of variable shadowing
2021-05-03 16:04:28 -07:00
bunnei
898aa5fb66 Merge pull request #6275 from german77/mousefocus
input_common: Release mouse buttons on out of focus
2021-05-03 12:50:19 -07:00
Lioncash
ebb64d5bf4 core: Resolve misc cases of variable shadowing
Resolves shadowing warnings that aren't in a particularly large
subsection of core. Brings us closer to turning -Wshadow into an error.

All that remains now is for cases in the kernel (left untouched for now
since a big change by bunnei is pending), and a few left over in the
service code (will be tackled next).
2021-05-03 01:19:13 -04:00
Chloe Marcec
7d257ce7bd nvdrv: /dev/nvhost-prof-gpu for production
While we're at it, we can fix the is_initialized error code.
This fixes the crashes on Shante
2021-05-03 14:39:03 +10:00
Morph
707ed72a3c Merge pull request #6277 from german77/touchsetting2
hid: Fix touch not initializing properly if disabled
2021-05-02 23:25:10 -04:00
german77
08d5bd36d8 hid: Fix touch not initializing properly if disabled 2021-05-02 21:27:15 -05:00
german77
6e81473574 input_common: Release mouse buttons on out of focus 2021-05-02 19:08:33 -05:00
bunnei
c17a59b58e Merge pull request #6269 from lioncash/file-shadow
file_sys: Resolve cases of variable shadowing
2021-05-02 15:12:07 -07:00
Morph
0d2d0844a5 Merge pull request #6263 from Kewlan/folder-swap-expand-state
game_list: Fix dir move up/down expand state
2021-05-02 07:43:45 -04:00
bunnei
01a57d4c8d Merge pull request #6265 from Morph1984/snap-save-fix
service: filesystem: Return proper error codes for CreateFile
2021-05-02 00:45:18 -07:00
Lioncash
1da72c7792 file_sys: Resolve cases of variable shadowing
Brings us closer to enabling -Wshadow as an error in the core code.
2021-05-02 02:59:57 -04:00
bunnei
54dc22285b Merge pull request #6245 from lat9nq/boost-only-config
cmake: Only config Boost during find_package
2021-05-01 22:21:05 -07:00
bunnei
03b3c5800b Merge pull request #6261 from Kewlan/game-list-filter-fix
game_list: Update filter results when removing directories
2021-05-01 09:14:10 -07:00
Morph
07934f0e87 Merge pull request #6264 from german77/touchsetting
hid: Disable touch if setting is not enabled
2021-05-01 11:28:28 -04:00
Morph
72b22fd433 service: filesystem: Return proper error codes for CreateFile
This improves the accuracy of CreateFile by returning the correct error codes on certain conditions (parent directory does not exist, path already exists).

This fixes saving and the loading of existing saves in New Pokemon Snap
2021-05-01 09:33:00 -04:00
german77
1ed1dd3c89 Disable touch if setting is not enabled 2021-04-30 19:28:21 -05:00
bunnei
fa3ffff8de Merge pull request #6257 from Morph1984/fix-use-after-free-webapplet
applets/web: Fix a use-after-free when passing in the URL string
2021-04-30 14:48:32 -07:00
bunnei
aab57b7975 Merge pull request #6243 from german77/GCresetOrigin
input_common: Reset GC sticks center by measuring multiple packets
2021-04-30 12:02:05 -07:00
Kewlan
497ccfaedc game_list: Fix dir move up/down expand state 2021-04-30 12:18:38 +02:00
bunnei
922b0d9933 Merge pull request #6226 from german77/sevensix
hid: Implement SevenSixAxis and ConsoleSixAxisSensor
2021-04-29 22:06:57 -07:00
bunnei
bea6fca9a1 Merge pull request #6258 from Morph1984/config-conv
yuzu: config: Silence narrowing conversion warning on MSVC
2021-04-29 21:49:05 -07:00
Kewlan
fc84822266 game_list: Update filter results when removing directories 2021-04-30 00:05:23 +02:00
Morph
29a06ad393 yuzu: config: Silence narrowing conversion warning on MSVC 2021-04-28 22:42:56 -04:00
Ameer J
e1a196cfd7 Merge pull request #6259 from Morph1984/main-conv
yuzu: main: Silence type conversion warning on MSVC
2021-04-28 20:54:05 -04:00
Morph
0af182baa2 applets/web: Fix a use-after-free when passing in the URL string
The URL string was being deleted before being used, leading to a use-after-free occurring when it is used afterwards.

Fix this by taking the string by const ref to extend its lifetime, ensuring it doesn't get deleted before use.
2021-04-28 12:34:28 -04:00
Morph
d95605cd24 yuzu: main: Silence type conversion warning on MSVC 2021-04-28 12:22:41 -04:00
bunnei
b096ec68cd Merge pull request #6250 from lioncash/loader-shadow
loader: Resolve instances of variable shadowing
2021-04-27 19:40:46 -07:00
Lioncash
724c19a307 loader: Resolve instances of variable shadowing
Eliminates variable shadowing cases across all the loaders to bring us
closer to enabling variable shadowing as an error in core.
2021-04-27 12:48:15 -04:00
german77
cfdec68d5a address comments 2021-04-26 22:07:16 -05:00
german77
729545a946 input_common: Reset GC sticks center by measuring multiple packets 2021-04-26 18:34:00 -05:00
bunnei
cd80471c90 Merge pull request #6246 from lioncash/shadow
service: Eliminate cases of member variable shadowing
2021-04-26 16:19:49 -07:00
bunnei
dec5680934 Merge pull request #6236 from Morph1984/swkbd-button-hint-scaling
applets/swkbd: Fix software keyboard button hint scaling
2021-04-26 14:40:37 -07:00
A-w-x
6a2084a204 gl_device: Intel: Disable texture view formats workaround on mesa 2021-04-26 18:14:10 +02:00
Lioncash
dcb91ca4a4 service: Eliminate cases of member shadowing
Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
2021-04-26 09:39:49 -04:00
bunnei
7412f314e4 Merge pull request #6198 from Kewlan/favorite-games
game_list: Mark games as favorite to make them appear at the top.
2021-04-25 23:33:44 -07:00
bunnei
3c5fb53634 Merge pull request #6237 from ameerj/nvdec-end-fix
nvhost_vic: Fix device closure
2021-04-25 23:05:58 -07:00
bunnei
609c11bab3 Merge pull request #6241 from Morph1984/new-keyboard-bindings
config: Add new keyboard bindings
2021-04-25 23:05:20 -07:00
lat9nq
697a2c0018 cmake: Only config Boost during find_package
Without the CONFIG option, find_package will perform Module search. On
at least Linux Mint 20 (I'm unable to reproduce this on CentOS and Arch
Linux), my guess is that this causes CMake to find "dirty" modules that
modify the configuration state despite the Boost version being too
low/absent.

Use CONFIG to put CMake into pure Config mode and avoid Module search.
2021-04-25 21:02:39 -04:00
Morph
3b5690c9e1 config: Add new keyboard bindings
Changes the keyboard bindings to be based on RPCS3's tried and true keyboard bindings.
2021-04-25 07:26:57 -04:00
ameerj
75e0d16caa nvhost_vic: Fix device closure
Implements the OnClose method of the nvhost_vic device, and removes the remnants of an older implementation.

Also cleans up some of the surrounding code.
2021-04-24 19:22:09 -04:00
Its-Rei
c413cafdac applets/swkbd: Fix software keyboard button hint scaling
Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
2021-04-24 13:47:33 -04:00
german77
c19ad21ae8 hid: Implement SevenSixAxis and ConsoleSixAxisSensor 2021-04-23 22:12:41 -05:00
Kewlan
fd40d55a4f game_list: Mark games as favorite to make them appear at the top.
Icons are from Icons8.
2021-04-15 07:15:42 +02:00
503 changed files with 13897 additions and 7936 deletions

View File

@@ -30,10 +30,10 @@ make install DESTDIR=AppDir
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/AppRun-patched-x86_64
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/exec-x86_64.so
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/AppRun-patched-x86_64
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/exec-x86_64.so
# Set executable bit
chmod 755 \
AppRun-patched-x86_64 \

View File

@@ -21,7 +21,7 @@ cp build/bin/yuzu "$DIR_NAME"
# Build an AppImage
cd build
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/appimagetool-x86_64.AppImage
chmod 755 appimagetool-x86_64.AppImage
if [ "${RELEASE_NAME}" = "mainline" ]; then

View File

@@ -47,3 +47,6 @@ python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
# copy libraries from yuzu.exe path
find "$(pwd)/build/bin/" -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

View File

@@ -8,7 +8,7 @@ steps:
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cmake --install . --config Release && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -12,10 +12,12 @@ project(yuzu)
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
@@ -172,7 +174,7 @@ macro(yuzu_find_packages)
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.4 zstd/1.4.8"
"zstd 1.5 zstd/1.5.0"
# can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068
#"opus 1.3 opus/1.3.1"
)
@@ -202,7 +204,7 @@ macro(yuzu_find_packages)
endmacro()
if (NOT YUZU_USE_BUNDLED_BOOST)
find_package(Boost 1.73.0 COMPONENTS context headers QUIET)
find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
endif()
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
@@ -224,7 +226,7 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
download_bundled_external("boost/" ${Boost_EXT_NAME} "")
set(Boost_USE_DEBUG_RUNTIME FALSE)
set(Boost_USE_STATIC_LIBS ON)
find_package(Boost 1.75.0 REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
# Manually set the include dirs since the find_package sets it incorrectly
set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE)
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
@@ -238,6 +240,7 @@ yuzu_find_packages()
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
if(ENABLE_QT)
set(QT_VERSION 5.12)
# We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
# Qt5Config inside the root folder instead of the conan generated one.
if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
@@ -245,22 +248,40 @@ if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
endif()
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET)
if (NOT Qt5_FOUND)
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
endif()
endif()
if (YUZU_USE_BUNDLED_QT)
# Binary package currently does not support Qt webengine, so make sure it's disabled
set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE)
endif()
endif()
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.8-msvc2017_64)
set(QT_BUILD qt-5.12.8-msvc2017_64)
elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
set(QT_BUILD qt5_5_15_2)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_VER)
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
if (DEFINED QT_BUILD)
download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
endif()
find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
@@ -269,12 +290,13 @@ if(ENABLE_QT)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.14")
set(SDL2_VER "SDL2-2.0.15-prerelease")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -292,20 +314,24 @@ if (ENABLE_SDL2)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
else()
find_package(SDL2 2.0.14 QUIET)
if (YUZU_ALLOW_SYSTEM_SDL2)
find_package(SDL2 2.0.15 QUIET)
if (SDL2_FOUND)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
if (SDL2_FOUND)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
else()
message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
else()
message(STATUS "SDL2 2.0.14 or newer not found, falling back to externals.")
message(STATUS "Using SDL2 from externals.")
endif()
endif()
endif()
@@ -373,7 +399,7 @@ if (CONAN_REQUIRED_LIBS)
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
find_package(Qt5 5.12 REQUIRED COMPONENTS Widgets)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
@@ -400,7 +426,7 @@ if(NOT APPLE)
endif()
if (NOT LIBUSB_FOUND)
add_subdirectory(externals/libusb)
set(LIBUSB_INCLUDE_DIR "")
set(LIBUSB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/externals/libusb/libusb/libusb")
set(LIBUSB_LIBRARIES usb)
endif()

View File

@@ -1,52 +1,111 @@
function(copy_yuzu_Qt5_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
if (MSVC)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
else()
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../lib/")
endif()
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_PLATFORMTHEMES_DIR "${Qt5_DIR}/../../../plugins/platformthemes/")
set(Qt5_PLATFORMINPUTCONTEXTS_DIR "${Qt5_DIR}/../../../plugins/platforminputcontexts/")
set(Qt5_XCBGLINTEGRATIONS_DIR "${Qt5_DIR}/../../../plugins/xcbglintegrations/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
icuuc*.dll
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
Qt5Network$<$<CONFIG:Debug>:d>.*
Qt5Positioning$<$<CONFIG:Debug>:d>.*
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
Qt5Qml$<$<CONFIG:Debug>:d>.*
Qt5Quick$<$<CONFIG:Debug>:d>.*
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
if (MSVC)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
icuuc*.dll
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
qtwebengine_resources.pak
qtwebengine_devtools_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
Qt5Network$<$<CONFIG:Debug>:d>.*
Qt5Positioning$<$<CONFIG:Debug>:d>.*
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
Qt5Qml$<$<CONFIG:Debug>:d>.*
Qt5Quick$<$<CONFIG:Debug>:d>.*
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
qtwebengine_resources.pak
qtwebengine_devtools_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
else()
set(Qt5_DLLS
"${Qt5_DLL_DIR}libQt5Core.so.5"
"${Qt5_DLL_DIR}libQt5DBus.so.5"
"${Qt5_DLL_DIR}libQt5Gui.so.5"
"${Qt5_DLL_DIR}libQt5Widgets.so.5"
"${Qt5_DLL_DIR}libQt5XcbQpa.so.5"
"${Qt5_DLL_DIR}libicudata.so.60"
"${Qt5_DLL_DIR}libicui18n.so.60"
"${Qt5_DLL_DIR}libicuuc.so.60"
)
set(Qt5_IMAGEFORMAT_DLLS
"${Qt5_IMAGEFORMATS_DIR}libqjpeg.so"
"${Qt5_IMAGEFORMATS_DIR}libqgif.so"
"${Qt5_IMAGEFORMATS_DIR}libqico.so"
)
set(Qt5_PLATFORMTHEME_DLLS
"${Qt5_PLATFORMTHEMES_DIR}libqgtk3.so"
"${Qt5_PLATFORMTHEMES_DIR}libqxdgdesktopportal.so"
)
set(Qt5_PLATFORM_DLLS
"${Qt5_PLATFORMS_DIR}libqxcb.so"
)
set(Qt5_PLATFORMINPUTCONTEXT_DLLS
"${Qt5_PLATFORMINPUTCONTEXTS_DIR}libcomposeplatforminputcontextplugin.so"
"${Qt5_PLATFORMINPUTCONTEXTS_DIR}libibusplatforminputcontextplugin.so"
)
set(Qt5_XCBGLINTEGRATION_DLLS
"${Qt5_XCBGLINTEGRATIONS_DIR}libqxcb-glx-integration.so"
)
foreach(LIB ${Qt5_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}/lib" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_IMAGEFORMAT_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/imageformats/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_PLATFORMTHEME_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platformthemes/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_PLATFORM_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platforms/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_PLATFORMINPUTCONTEXT_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platforminputcontexts/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_XCBGLINTEGRATION_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/xcbglintegrations/" FOLLOW_SYMLINK_CHAIN)
endforeach()
endif()
# Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
# This way it'll look for plugins in the root/plugins/ folder
add_custom_command(TARGET yuzu POST_BUILD

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3
dist/license.md vendored
View File

@@ -12,6 +12,7 @@ qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
@@ -20,6 +21,7 @@ qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
@@ -28,5 +30,6 @@ qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/plus.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
<!-- TODO: Add the license of the yuzu icon -->

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@@ -7,6 +7,7 @@
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="colorful">

View File

@@ -10,6 +10,7 @@
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>

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View File

@@ -515,45 +515,35 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num:pressed {
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_shift,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_B.png);
image: url(:/overlay/osk_button_B.png);
image-position: right;
qproperty-icon: url(:/overlay/osk_button_backspace.png);
qproperty-iconSize: 36px;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_Y.png);
image: url(:/overlay/osk_button_Y.png);
image-position: right;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_shift,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_num {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_plus.png);
image: url(:/overlay/osk_button_plus.png);
image-position: right;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_shift {
background-position: left top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_shift_lock_off.png);
image: url(:/overlay/osk_button_shift_lock_off.png);
image-position: left;
qproperty-icon: url(:/overlay/osk_button_shift.png);
qproperty-iconSize: 36px;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_shift_shift {
background-position: left top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_shift_lock_off.png);
image: url(:/overlay/osk_button_shift_lock_off.png);
image-position: left;
qproperty-icon: url(:/overlay/osk_button_shift_on.png);
qproperty-iconSize: 36px;
}
@@ -645,16 +635,16 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_return:disabled {
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_shift:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_num:disabled {
background-image: url(:/overlay/osk_button_plus_disabled.png);
image: url(:/overlay/osk_button_plus_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_shift:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num:disabled {
background-image: url(:/overlay/osk_button_B_disabled.png);
image: url(:/overlay/osk_button_B_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift:disabled {
background-image: url(:/overlay/osk_button_Y_disabled.png);
image: url(:/overlay/osk_button_Y_disabled.png);
}

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View File

@@ -8,6 +8,7 @@
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">

View File

@@ -1805,46 +1805,36 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num:pressed {
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_shift,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_B_dark.png);
image: url(:/overlay/osk_button_B_dark.png);
image-position: right;
qproperty-icon: url(:/overlay/osk_button_backspace_dark.png);
qproperty-iconSize: 36px;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_Y_dark.png);
image: url(:/overlay/osk_button_Y_dark.png);
image-position: right;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_shift,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_num {
color: rgba(44, 44, 44, 1);
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_plus_dark.png);
image: url(:/overlay/osk_button_plus_dark.png);
image-position: right;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_shift {
background-position: left top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_shift_lock_off.png);
image: url(:/overlay/osk_button_shift_lock_off.png);
image-position: left;
qproperty-icon: url(:/overlay/osk_button_shift_dark.png);
qproperty-iconSize: 36px;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_shift_shift {
background-position: left top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_shift_lock_off.png);
image: url(:/overlay/osk_button_shift_lock_off.png);
image-position: left;
qproperty-icon: url(:/overlay/osk_button_shift_on_dark.png);
qproperty-iconSize: 36px;
}
@@ -1936,18 +1926,18 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_return:disabled {
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_shift:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_num:disabled {
background-image: url(:/overlay/osk_button_plus_dark_disabled.png);
image: url(:/overlay/osk_button_plus_dark_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_shift:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num:disabled {
background-image: url(:/overlay/osk_button_B_dark_disabled.png);
image: url(:/overlay/osk_button_B_dark_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift:disabled {
background-image: url(:/overlay/osk_button_Y_dark_disabled.png);
image: url(:/overlay/osk_button_Y_dark_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QFrame,

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View File

@@ -8,6 +8,7 @@
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">

View File

@@ -2740,46 +2740,36 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num:pressed {
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_shift,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_B_dark.png);
image: url(:/overlay/osk_button_B_dark.png);
image-position: right;
qproperty-icon: url(:/overlay/osk_button_backspace_dark.png);
qproperty-iconSize: 36px;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift {
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_Y_dark.png);
image: url(:/overlay/osk_button_Y_dark.png);
image-position: right;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_shift,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_num {
color: rgba(44, 44, 44, 1);
background-position: right top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_plus_dark.png);
image: url(:/overlay/osk_button_plus_dark.png);
image-position: right;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_shift {
background-position: left top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_shift_lock_off.png);
image: url(:/overlay/osk_button_shift_lock_off.png);
image-position: left;
qproperty-icon: url(:/overlay/osk_button_shift_dark.png);
qproperty-iconSize: 36px;
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_shift_shift {
background-position: left top;
background-repeat: no-repeat;
background-origin: content;
background-image: url(:/overlay/osk_button_shift_lock_off.png);
image: url(:/overlay/osk_button_shift_lock_off.png);
image-position: left;
qproperty-icon: url(:/overlay/osk_button_shift_on_dark.png);
qproperty-iconSize: 36px;
}
@@ -2871,16 +2861,16 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_return:disabled {
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_shift:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_ok_num:disabled {
background-image: url(:/overlay/osk_button_plus_dark_disabled.png);
image: url(:/overlay/osk_button_plus_dark_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_shift:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_backspace_num:disabled {
background-image: url(:/overlay/osk_button_B_dark_disabled.png);
image: url(:/overlay/osk_button_B_dark_disabled.png);
}
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift:disabled {
background-image: url(:/overlay/osk_button_Y_dark_disabled.png);
image: url(:/overlay/osk_button_Y_dark_disabled.png);
}

View File

@@ -47,7 +47,24 @@ target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# SDL2
if (NOT SDL2_FOUND AND ENABLE_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Events Joystick Haptic Sensor Timers
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
set(SDL_UNUSED_SUBSYSTEMS
Atomic Audio Render Power Threads
File CPUinfo Filesystem Locale)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
option(SDL_${_OPT} "" OFF)
endforeach()
option(HIDAPI "" ON)
endif()
set(SDL_STATIC ON)
set(SDL_SHARED OFF)
add_subdirectory(SDL EXCLUDE_FROM_ALL)
add_library(SDL2 ALIAS SDL2-static)
endif()
# SoundTouch

2
externals/SDL vendored

View File

@@ -1,155 +1,239 @@
# Ensure libusb compiles with UTF-8 encoding on MSVC
if(MSVC)
add_compile_options(/utf-8)
endif()
if (MINGW)
# The MinGW toolchain for some reason doesn't work with this CMakeLists file after updating to
# 1.0.24, so we do it the old-fashioned way for now. We may want to move native Linux toolchains
# to here, too (TODO lat9nq?).
add_library(usb STATIC EXCLUDE_FROM_ALL
libusb/libusb/core.c
libusb/libusb/core.c
libusb/libusb/descriptor.c
libusb/libusb/hotplug.c
libusb/libusb/io.c
libusb/libusb/strerror.c
libusb/libusb/sync.c
)
set_target_properties(usb PROPERTIES VERSION 1.0.23)
if(WIN32)
target_include_directories(usb
BEFORE
PUBLIC
libusb/libusb
set(LIBUSB_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/libusb")
set(LIBUSB_SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libusb")
# Workarounds for MSYS/MinGW
if (MSYS)
# CMake on Windows passes `C:/`, but we need `/C/` or `/c/` to use `configure`
string(REPLACE ":/" "/" LIBUSB_SRC_DIR "${LIBUSB_SRC_DIR}")
set(LIBUSB_SRC_DIR "/${LIBUSB_SRC_DIR}")
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
if (NOT MINGW)
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
# And now that we are using /C/ for srcdir but everything else is using C:/, we need to
# compile everything in the source directory, else `configure` won't think the build
# environment is sane.
set(LIBUSB_PREFIX "${LIBUSB_SRC_DIR}")
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the
# LibUSB one comes first
BEFORE
set(LIBUSB_CONFIGURE "${LIBUSB_SRC_DIR}/configure")
set(LIBUSB_MAKEFILE "${LIBUSB_PREFIX}/Makefile")
set(LIBUSB_LIBRARY "${LIBUSB_PREFIX}/libusb/.libs/libusb-1.0.dll.a")
set(LIBUSB_SHARED_LIBRARY "${LIBUSB_PREFIX}/libusb/.libs/libusb-1.0.dll")
set(LIBUSB_SHARED_LIBRARY_DEST "${CMAKE_BINARY_DIR}/bin/libusb-1.0.dll")
PUBLIC
libusb/libusb
# Causes "externals/libusb/libusb/libusb/os/windows_winusb.c:1427:2: error: conversion to non-scalar type requested", so cannot statically link it for now.
# set(LIBUSB_CFLAGS "-DGUID_DEVINTERFACE_USB_DEVICE=\\(GUID\\){0xA5DCBF10,0x6530,0x11D2,{0x90,0x1F,0x00,0xC0,0x4F,0xB9,0x51,0xED}}")
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
make_directory("${LIBUSB_PREFIX}")
if(WIN32 OR CYGWIN)
target_sources(usb PRIVATE
libusb/libusb/os/threads_windows.c
libusb/libusb/os/windows_winusb.c
libusb/libusb/os/windows_usbdk.c
libusb/libusb/os/windows_nt_common.c
add_custom_command(
OUTPUT
"${LIBUSB_LIBRARY}"
COMMAND
make
WORKING_DIRECTORY
"${LIBUSB_PREFIX}"
)
set(OS_WINDOWS TRUE)
elseif(APPLE)
target_sources(usb PRIVATE
libusb/libusb/os/darwin_usb.c
# We may use this path for other GNU toolchains, so put all of the MinGW-specific stuff here
if (MINGW)
set(LIBUSB_CONFIGURE_ARGS --host=x86_64-w64-mingw32 --build=x86_64-windows)
endif()
add_custom_command(
OUTPUT
"${LIBUSB_MAKEFILE}"
COMMAND
# /bin/env
# CFLAGS="${LIBUSB_CFLAGS}"
/bin/sh "${LIBUSB_CONFIGURE}"
${LIBUSB_CONFIGURE_ARGS}
--srcdir="${LIBUSB_SRC_DIR}"
WORKING_DIRECTORY
"${LIBUSB_PREFIX}"
)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(IOKIT_LIBRARY IOKit)
find_library(OBJC_LIBRARY objc)
target_link_libraries(usb PRIVATE
${COREFOUNDATION_LIBRARY}
${IOKIT_LIBRARY}
${OBJC_LIBRARY}
add_custom_command(
OUTPUT
"${LIBUSB_CONFIGURE}"
COMMAND
/bin/sh "${LIBUSB_SRC_DIR}/bootstrap.sh"
WORKING_DIRECTORY
"${LIBUSB_SRC_DIR}"
)
set(OS_DARWIN TRUE)
elseif(ANDROID)
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
libusb/libusb/os/linux_netlink.c
add_custom_command(
OUTPUT
"${LIBUSB_SHARED_LIBRARY_DEST}"
COMMAND
/bin/cp "${LIBUSB_SHARED_LIBRARY}" "${LIBUSB_SHARED_LIBRARY_DEST}"
)
find_library(LOG_LIBRARY log)
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
add_custom_target(usb-bootstrap ALL DEPENDS "${LIBUSB_CONFIGURE}")
add_custom_target(usb-configure ALL DEPENDS "${LIBUSB_MAKEFILE}" usb-bootstrap)
add_custom_target(usb-build ALL DEPENDS "${LIBUSB_LIBRARY}" usb-configure)
# Workaround since static linking didn't work out -- We need to copy the DLL to the bin directory
add_custom_target(usb-copy ALL DEPENDS "${LIBUSB_SHARED_LIBRARY_DEST}" usb-build)
# Make `usb` alias to LIBUSB_LIBRARY
add_library(usb INTERFACE)
target_link_libraries(usb INTERFACE "${LIBUSB_LIBRARY}")
else() # MINGW
# Ensure libusb compiles with UTF-8 encoding on MSVC
if(MSVC)
add_compile_options(/utf-8)
endif()
add_library(usb STATIC EXCLUDE_FROM_ALL
libusb/libusb/core.c
libusb/libusb/core.c
libusb/libusb/descriptor.c
libusb/libusb/hotplug.c
libusb/libusb/io.c
libusb/libusb/strerror.c
libusb/libusb/sync.c
)
find_package(Libudev)
if(LIBUDEV_FOUND)
target_sources(usb PRIVATE
libusb/libusb/os/linux_udev.c
set_target_properties(usb PROPERTIES VERSION 1.0.24)
if(WIN32)
target_include_directories(usb
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
set(HAVE_LIBUDEV TRUE)
set(USE_UDEV TRUE)
if (NOT MINGW)
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the
# LibUSB one comes first
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
if(WIN32 OR CYGWIN)
target_sources(usb PRIVATE
libusb/libusb/os/threads_windows.c
libusb/libusb/os/windows_winusb.c
libusb/libusb/os/windows_usbdk.c
libusb/libusb/os/windows_common.c
)
set(OS_WINDOWS TRUE)
elseif(APPLE)
target_sources(usb PRIVATE
libusb/libusb/os/darwin_usb.c
)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(IOKIT_LIBRARY IOKit)
find_library(OBJC_LIBRARY objc)
target_link_libraries(usb PRIVATE
${COREFOUNDATION_LIBRARY}
${IOKIT_LIBRARY}
${OBJC_LIBRARY}
)
set(OS_DARWIN TRUE)
elseif(ANDROID)
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
libusb/libusb/os/linux_netlink.c
)
find_library(LOG_LIBRARY log)
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
)
find_package(Libudev)
if(LIBUDEV_FOUND)
target_sources(usb PRIVATE
libusb/libusb/os/linux_udev.c
)
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
set(HAVE_LIBUDEV TRUE)
set(USE_UDEV TRUE)
else()
target_sources(usb PRIVATE
libusb/libusb/os/linux_netlink.c
)
endif()
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
target_sources(usb PRIVATE
libusb/libusb/os/netbsd_usb.c
)
set(OS_NETBSD TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
target_sources(usb PRIVATE
libusb/libusb/os/openbsd_usb.c
)
set(OS_OPENBSD TRUE)
endif()
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
target_sources(usb PRIVATE
libusb/libusb/os/netbsd_usb.c
)
set(OS_NETBSD TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
target_sources(usb PRIVATE
libusb/libusb/os/openbsd_usb.c
)
set(OS_OPENBSD TRUE)
endif()
if(UNIX)
target_sources(usb PRIVATE
libusb/libusb/os/poll_posix.c
libusb/libusb/os/threads_posix.c
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC "-pthread")
if(UNIX)
target_sources(usb PRIVATE
libusb/libusb/os/events_posix.c
libusb/libusb/os/threads_posix.c
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC "-pthread")
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")
endif()
set(THREADS_POSIX TRUE)
elseif(WIN32)
target_sources(usb PRIVATE
libusb/libusb/os/events_windows.c
libusb/libusb/os/threads_windows.c
)
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")
include(CheckFunctionExists)
include(CheckIncludeFiles)
include(CheckTypeSize)
check_include_files(asm/types.h HAVE_ASM_TYPES_H)
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
check_include_files(linux/filter.h HAVE_LINUX_FILTER_H)
check_include_files(linux/netlink.h HAVE_LINUX_NETLINK_H)
check_include_files(poll.h HAVE_POLL_H)
check_include_files(signal.h HAVE_SIGNAL_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_type_size("struct timespec" STRUCT_TIMESPEC)
check_function_exists(syslog HAVE_SYSLOG_FUNC)
check_include_files(syslog.h HAVE_SYSLOG_H)
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_files(sys/time.h HAVE_SYS_TIME_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
set(CMAKE_EXTRA_INCLUDE_FILES poll.h)
check_type_size("nfds_t" nfds_t)
unset(CMAKE_EXTRA_INCLUDE_FILES)
if(HAVE_NFDS_T)
set(POLL_NFDS_TYPE "nfds_t")
else()
set(POLL_NFDS_TYPE "unsigned int")
endif()
set(THREADS_POSIX TRUE)
elseif(WIN32)
target_sources(usb PRIVATE
libusb/libusb/os/poll_windows.c
libusb/libusb/os/threads_windows.c
)
endif()
include(CheckFunctionExists)
include(CheckIncludeFiles)
include(CheckTypeSize)
check_include_files(asm/types.h HAVE_ASM_TYPES_H)
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
check_include_files(linux/filter.h HAVE_LINUX_FILTER_H)
check_include_files(linux/netlink.h HAVE_LINUX_NETLINK_H)
check_include_files(poll.h HAVE_POLL_H)
check_include_files(signal.h HAVE_SIGNAL_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_type_size("struct timespec" STRUCT_TIMESPEC)
check_function_exists(syslog HAVE_SYSLOG_FUNC)
check_include_files(syslog.h HAVE_SYSLOG_H)
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_files(sys/time.h HAVE_SYS_TIME_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
set(CMAKE_EXTRA_INCLUDE_FILES poll.h)
check_type_size("nfds_t" nfds_t)
unset(CMAKE_EXTRA_INCLUDE_FILES)
if(HAVE_NFDS_T)
set(POLL_NFDS_TYPE "nfds_t")
else()
set(POLL_NFDS_TYPE "unsigned int")
endif()
check_include_files(sys/timerfd.h USBI_TIMERFD_AVAILABLE)
check_include_files(sys/timerfd.h USBI_TIMERFD_AVAILABLE)
configure_file(config.h.in config.h)
configure_file(config.h.in config.h)
endif() # MINGW

View File

@@ -358,6 +358,7 @@ chip.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
star.png | CC BY-ND 3.0 | https://icons8.com
Note:
Some icons are different in different themes, and they are separately listed

View File

@@ -54,6 +54,7 @@ if (MSVC)
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
)

View File

@@ -109,7 +109,6 @@ add_library(common STATIC
cityhash.cpp
cityhash.h
common_funcs.h
common_paths.h
common_sizes.h
common_types.h
concepts.h
@@ -118,8 +117,16 @@ add_library(common STATIC
dynamic_library.h
fiber.cpp
fiber.h
file_util.cpp
file_util.h
fs/file.cpp
fs/file.h
fs/fs.cpp
fs/fs.h
fs/fs_paths.h
fs/fs_types.h
fs/fs_util.cpp
fs/fs_util.h
fs/path_util.cpp
fs/path_util.h
hash.h
hex_util.cpp
hex_util.h
@@ -147,6 +154,7 @@ add_library(common STATIC
param_package.cpp
param_package.h
parent_of_member.h
point.h
quaternion.h
ring_buffer.h
scm_rev.cpp

View File

@@ -97,30 +97,13 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
return static_cast<T>(key) == 0; \
}
/// Evaluates a boolean expression, and returns a result unless that expression is true.
#define R_UNLESS(expr, res) \
{ \
if (!(expr)) { \
if (res.IsError()) { \
LOG_ERROR(Kernel, "Failed with result: {}", res.raw); \
} \
return res; \
} \
}
#define YUZU_NON_COPYABLE(cls) \
cls(const cls&) = delete; \
cls& operator=(const cls&) = delete
#define R_SUCCEEDED(res) (res.IsSuccess())
/// Evaluates an expression that returns a result, and returns the result if it would fail.
#define R_TRY(res_expr) \
{ \
const auto _tmp_r_try_rc = (res_expr); \
if (_tmp_r_try_rc.IsError()) { \
return _tmp_r_try_rc; \
} \
}
/// Evaluates a boolean expression, and succeeds if that expression is true.
#define R_SUCCEED_IF(expr) R_UNLESS(!(expr), RESULT_SUCCESS)
#define YUZU_NON_MOVEABLE(cls) \
cls(cls&&) = delete; \
cls& operator=(cls&&) = delete
namespace Common {
@@ -128,4 +111,19 @@ namespace Common {
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
}
// std::size() does not support zero-size C arrays. We're fixing that.
template <class C>
constexpr auto Size(const C& c) -> decltype(c.size()) {
return std::size(c);
}
template <class C>
constexpr std::size_t Size(const C& c) {
if constexpr (sizeof(C) == 0) {
return 0;
} else {
return std::size(c);
}
}
} // namespace Common

View File

@@ -1,52 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
// Directory separators, do we need this?
#define DIR_SEP "/"
#define DIR_SEP_CHR '/'
#ifndef MAX_PATH
#define MAX_PATH 260
#endif
// The user data dir
#define ROOT_DIR "."
#define USERDATA_DIR "user"
#ifdef USER_DIR
#define EMU_DATA_DIR USER_DIR
#else
#define EMU_DATA_DIR "yuzu"
#endif
// Dirs in both User and Sys
#define EUR_DIR "EUR"
#define USA_DIR "USA"
#define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
#define CONFIG_DIR "config"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
#define NAND_DIR "nand"
#define SYSDATA_DIR "sysdata"
#define KEYS_DIR "keys"
#define LOAD_DIR "load"
#define DUMP_DIR "dump"
#define SCREENSHOTS_DIR "screenshots"
#define SHADER_DIR "shader"
#define LOG_DIR "log"
// Filenames
// Files in the directory returned by GetUserPath(UserPath::ConfigDir)
#define EMU_CONFIG "emu.ini"
#define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(UserPath::LogDir)
#define LOG_FILE "yuzu_log.txt"
// Sys files
#define SHARED_FONT "shared_font.bin"
#define AES_KEYS "aes_keys.txt"

File diff suppressed because it is too large Load Diff

View File

@@ -1,298 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstdio>
#include <fstream>
#include <functional>
#include <limits>
#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
#include "common/common_types.h"
#ifdef _MSC_VER
#include "common/string_util.h"
#endif
namespace Common::FS {
// User paths for GetUserPath
enum class UserPath {
CacheDir,
ConfigDir,
KeysDir,
LogDir,
NANDDir,
RootDir,
SDMCDir,
LoadDir,
DumpDir,
ScreenshotsDir,
ShaderDir,
SysDataDir,
UserDir,
};
// FileSystem tree node/
struct FSTEntry {
bool isDirectory;
u64 size; // file length or number of entries from children
std::string physicalName; // name on disk
std::string virtualName; // name in FST names table
std::vector<FSTEntry> children;
};
// Returns true if file filename exists
[[nodiscard]] bool Exists(const std::string& filename);
// Returns true if filename is a directory
[[nodiscard]] bool IsDirectory(const std::string& filename);
// Returns the size of filename (64bit)
[[nodiscard]] u64 GetSize(const std::string& filename);
// Overloaded GetSize, accepts file descriptor
[[nodiscard]] u64 GetSize(int fd);
// Overloaded GetSize, accepts FILE*
[[nodiscard]] u64 GetSize(FILE* f);
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& filename);
// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath);
// Deletes a given filename, return true on success
// Doesn't supports deleting a directory
bool Delete(const std::string& filename);
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename);
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename);
// copies file srcFilename to destFilename, returns true on success
bool Copy(const std::string& srcFilename, const std::string& destFilename);
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename);
/**
* @param num_entries_out to be assigned by the callable with the number of iterated directory
* entries, never null
* @param directory the path to the enclosing directory
* @param virtual_name the entry name, without any preceding directory info
* @return whether handling the entry succeeded
*/
using DirectoryEntryCallable = std::function<bool(
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
/**
* Scans a directory, calling the callback for each file/directory contained within.
* If the callback returns failure, scanning halts and this function returns failure as well
* @param num_entries_out assigned by the function with the number of iterated directory entries,
* can be null
* @param directory the directory to scan
* @param callback The callback which will be called for each entry
* @return whether scanning the directory succeeded
*/
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback);
/**
* Scans the directory tree, storing the results.
* @param directory the parent directory to start scanning from
* @param parent_entry FSTEntry where the filesystem tree results will be stored.
* @param recursion Number of children directories to read before giving up.
* @return the total number of files/directories found
*/
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion = 0);
// deletes the given directory and anything under it. Returns true on success.
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
// Returns the current directory
[[nodiscard]] std::optional<std::string> GetCurrentDir();
// Create directory and copy contents (does not overwrite existing files)
void CopyDir(const std::string& source_path, const std::string& dest_path);
// Set the current directory to given directory
bool SetCurrentDir(const std::string& directory);
// Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
[[nodiscard]] std::string GetHactoolConfigurationPath();
[[nodiscard]] std::string GetNANDRegistrationDir(bool system = false);
// Returns the path to where the sys file are
[[nodiscard]] std::string GetSysDirectory();
#ifdef __APPLE__
[[nodiscard]] std::string GetBundleDirectory();
#endif
#ifdef _WIN32
[[nodiscard]] const std::string& GetExeDirectory();
[[nodiscard]] std::string AppDataRoamingDirectory();
#endif
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
/**
* Splits the filename into 8.3 format
* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
* @param filename The normal filename to use
* @param short_name A 9-char array in which the short name will be written
* @param extension A 4-char array in which the extension will be written
*/
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension);
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
// Gets all of the text up to the last '/' or '\' in the path.
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
// Gets all of the text after the first '/' or '\' in the path.
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
// Gets the filename of the path
[[nodiscard]] std::string_view GetFilename(std::string_view path);
// Gets the extension of the filename
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
// Removes the final '/' or '\' if one exists
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
// Creates a new vector containing indices [first, last) from the original.
template <typename T>
[[nodiscard]] std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first,
std::size_t last) {
if (first >= last) {
return {};
}
last = std::min<std::size_t>(last, vector.size());
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
enum class DirectorySeparator {
ForwardSlash,
BackwardSlash,
PlatformDefault,
};
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
[[nodiscard]] std::string SanitizePath(
std::string_view path,
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
// To deal with Windows being dumb at Unicode
template <typename T>
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
#ifdef _MSC_VER
fstream.open(Common::UTF8ToUTF16W(filename), openmode);
#else
fstream.open(filename, openmode);
#endif
}
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
class IOFile : public NonCopyable {
public:
IOFile();
// flags is used for windows specific file open mode flags, which
// allows yuzu to open the logs in shared write mode, so that the file
// isn't considered "locked" while yuzu is open and people can open the log file and view it
IOFile(const std::string& filename, const char openmode[], int flags = 0);
~IOFile();
IOFile(IOFile&& other) noexcept;
IOFile& operator=(IOFile&& other) noexcept;
void Swap(IOFile& other) noexcept;
bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Close();
template <typename T>
std::size_t ReadArray(T* data, std::size_t length) const {
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
return ReadImpl(data, length, sizeof(T));
}
template <typename T>
std::size_t WriteArray(const T* data, std::size_t length) {
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
return WriteImpl(data, length, sizeof(T));
}
template <typename T>
std::size_t ReadBytes(T* data, std::size_t length) const {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
std::size_t WriteBytes(const T* data, std::size_t length) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
std::size_t WriteObject(const T& object) {
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
return WriteArray(&object, 1);
}
std::size_t WriteString(std::string_view str) {
return WriteArray(str.data(), str.length());
}
[[nodiscard]] bool IsOpen() const {
return nullptr != m_file;
}
bool Seek(s64 off, int origin) const;
[[nodiscard]] u64 Tell() const;
[[nodiscard]] u64 GetSize() const;
bool Resize(u64 size);
bool Flush();
// clear error state
void Clear() {
std::clearerr(m_file);
}
private:
std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size) const;
std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size);
std::FILE* m_file = nullptr;
};
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#ifdef _WIN32
#include <io.h>
#include <share.h>
#else
#include <unistd.h>
#endif
#ifdef _MSC_VER
#define fileno _fileno
#define fseeko _fseeki64
#define ftello _ftelli64
#endif
namespace Common::FS {
namespace fs = std::filesystem;
namespace {
#ifdef _WIN32
/**
* Converts the file access mode and file type enums to a file access mode wide string.
*
* @param mode File access mode
* @param type File type
*
* @returns A pointer to a wide string representing the file access mode.
*/
[[nodiscard]] constexpr const wchar_t* AccessModeToWStr(FileAccessMode mode, FileType type) {
switch (type) {
case FileType::BinaryFile:
switch (mode) {
case FileAccessMode::Read:
return L"rb";
case FileAccessMode::Write:
return L"wb";
case FileAccessMode::Append:
return L"ab";
case FileAccessMode::ReadWrite:
return L"r+b";
case FileAccessMode::ReadAppend:
return L"a+b";
}
break;
case FileType::TextFile:
switch (mode) {
case FileAccessMode::Read:
return L"r";
case FileAccessMode::Write:
return L"w";
case FileAccessMode::Append:
return L"a";
case FileAccessMode::ReadWrite:
return L"r+";
case FileAccessMode::ReadAppend:
return L"a+";
}
break;
}
return L"";
}
/**
* Converts the file-share access flag enum to a Windows defined file-share access flag.
*
* @param flag File-share access flag
*
* @returns Windows defined file-share access flag.
*/
[[nodiscard]] constexpr int ToWindowsFileShareFlag(FileShareFlag flag) {
switch (flag) {
case FileShareFlag::ShareNone:
default:
return _SH_DENYRW;
case FileShareFlag::ShareReadOnly:
return _SH_DENYWR;
case FileShareFlag::ShareWriteOnly:
return _SH_DENYRD;
case FileShareFlag::ShareReadWrite:
return _SH_DENYNO;
}
}
#else
/**
* Converts the file access mode and file type enums to a file access mode string.
*
* @param mode File access mode
* @param type File type
*
* @returns A pointer to a string representing the file access mode.
*/
[[nodiscard]] constexpr const char* AccessModeToStr(FileAccessMode mode, FileType type) {
switch (type) {
case FileType::BinaryFile:
switch (mode) {
case FileAccessMode::Read:
return "rb";
case FileAccessMode::Write:
return "wb";
case FileAccessMode::Append:
return "ab";
case FileAccessMode::ReadWrite:
return "r+b";
case FileAccessMode::ReadAppend:
return "a+b";
}
break;
case FileType::TextFile:
switch (mode) {
case FileAccessMode::Read:
return "r";
case FileAccessMode::Write:
return "w";
case FileAccessMode::Append:
return "a";
case FileAccessMode::ReadWrite:
return "r+";
case FileAccessMode::ReadAppend:
return "a+";
}
break;
}
return "";
}
#endif
/**
* Converts the seek origin enum to a seek origin integer.
*
* @param origin Seek origin
*
* @returns Seek origin integer.
*/
[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
switch (origin) {
case SeekOrigin::SetOrigin:
default:
return SEEK_SET;
case SeekOrigin::CurrentPosition:
return SEEK_CUR;
case SeekOrigin::End:
return SEEK_END;
}
}
} // Anonymous namespace
std::string ReadStringFromFile(const std::filesystem::path& path, FileType type) {
if (!IsFile(path)) {
return "";
}
IOFile io_file{path, FileAccessMode::Read, type};
return io_file.ReadString(io_file.GetSize());
}
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
if (!IsFile(path)) {
return 0;
}
IOFile io_file{path, FileAccessMode::Write, type};
return io_file.WriteString(string);
}
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
if (!Exists(path)) {
return WriteStringToFile(path, type, string);
}
if (!IsFile(path)) {
return 0;
}
IOFile io_file{path, FileAccessMode::Append, type};
return io_file.WriteString(string);
}
IOFile::IOFile() = default;
IOFile::IOFile(const std::string& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
Open(path, mode, type, flag);
}
IOFile::IOFile(std::string_view path, FileAccessMode mode, FileType type, FileShareFlag flag) {
Open(path, mode, type, flag);
}
IOFile::IOFile(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
Open(path, mode, type, flag);
}
IOFile::~IOFile() {
Close();
}
IOFile::IOFile(IOFile&& other) noexcept {
std::swap(file_path, other.file_path);
std::swap(file_access_mode, other.file_access_mode);
std::swap(file_type, other.file_type);
std::swap(file, other.file);
}
IOFile& IOFile::operator=(IOFile&& other) noexcept {
std::swap(file_path, other.file_path);
std::swap(file_access_mode, other.file_access_mode);
std::swap(file_type, other.file_type);
std::swap(file, other.file);
return *this;
}
fs::path IOFile::GetPath() const {
return file_path;
}
FileAccessMode IOFile::GetAccessMode() const {
return file_access_mode;
}
FileType IOFile::GetType() const {
return file_type;
}
void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
Close();
file_path = path;
file_access_mode = mode;
file_type = type;
errno = 0;
#ifdef _WIN32
if (flag != FileShareFlag::ShareNone) {
file = _wfsopen(path.c_str(), AccessModeToWStr(mode, type), ToWindowsFileShareFlag(flag));
} else {
_wfopen_s(&file, path.c_str(), AccessModeToWStr(mode, type));
}
#else
file = std::fopen(path.c_str(), AccessModeToStr(mode, type));
#endif
if (!IsOpen()) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
}
void IOFile::Close() {
if (!IsOpen()) {
return;
}
errno = 0;
const auto close_result = std::fclose(file) == 0;
if (!close_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to close the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
file = nullptr;
}
bool IOFile::IsOpen() const {
return file != nullptr;
}
std::string IOFile::ReadString(size_t length) const {
std::vector<char> string_buffer(length);
const auto chars_read = ReadSpan<char>(string_buffer);
const auto string_size = chars_read != length ? chars_read : length;
return std::string{string_buffer.data(), string_size};
}
size_t IOFile::WriteString(std::span<const char> string) const {
return WriteSpan(string);
}
bool IOFile::Flush() const {
if (!IsOpen()) {
return false;
}
errno = 0;
const auto flush_result = std::fflush(file) == 0;
if (!flush_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to flush the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
return flush_result;
}
bool IOFile::SetSize(u64 size) const {
if (!IsOpen()) {
return false;
}
errno = 0;
#ifdef _WIN32
const auto set_size_result = _chsize_s(fileno(file), static_cast<s64>(size)) == 0;
#else
const auto set_size_result = ftruncate(fileno(file), static_cast<s64>(size)) == 0;
#endif
if (!set_size_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={}, size={}, ec_message={}",
PathToUTF8String(file_path), size, ec.message());
}
return set_size_result;
}
u64 IOFile::GetSize() const {
if (!IsOpen()) {
return 0;
}
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
return 0;
}
return file_size;
}
bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
if (!IsOpen()) {
return false;
}
errno = 0;
const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0;
if (!seek_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem,
"Failed to seek the file at path={}, offset={}, origin={}, ec_message={}",
PathToUTF8String(file_path), offset, origin, ec.message());
}
return seek_result;
}
s64 IOFile::Tell() const {
if (!IsOpen()) {
return 0;
}
errno = 0;
return ftello(file);
}
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstdio>
#include <filesystem>
#include <fstream>
#include <span>
#include <type_traits>
#include <vector>
#include "common/concepts.h"
#include "common/fs/fs_types.h"
#include "common/fs/fs_util.h"
namespace Common::FS {
enum class SeekOrigin {
SetOrigin, // Seeks from the start of the file.
CurrentPosition, // Seeks from the current file pointer position.
End, // Seeks from the end of the file.
};
/**
* Opens a file stream at path with the specified open mode.
*
* @param file_stream Reference to file stream
* @param path Filesystem path
* @param open_mode File stream open mode
*/
template <typename FileStream>
void OpenFileStream(FileStream& file_stream, const std::filesystem::path& path,
std::ios_base::openmode open_mode) {
file_stream.open(path, open_mode);
}
#ifdef _WIN32
template <typename FileStream, typename Path>
void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::openmode open_mode) {
if constexpr (IsChar<typename Path::value_type>) {
file_stream.open(ToU8String(path), open_mode);
} else {
file_stream.open(std::filesystem::path{path}, open_mode);
}
}
#endif
/**
* Reads an entire file at path and returns a string of the contents read from the file.
* If the filesystem object at path is not a file, this function returns an empty string.
*
* @param path Filesystem path
* @param type File type
*
* @returns A string of the contents read from the file.
*/
[[nodiscard]] std::string ReadStringFromFile(const std::filesystem::path& path, FileType type);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] std::string ReadStringFromFile(const Path& path, FileType type) {
if constexpr (IsChar<typename Path::value_type>) {
return ReadStringFromFile(ToU8String(path), type);
} else {
return ReadStringFromFile(std::filesystem::path{path}, type);
}
}
#endif
/**
* Writes a string to a file at path and returns the number of characters successfully written.
* If an file already exists at path, its contents will be erased.
* If the filesystem object at path is not a file, this function returns 0.
*
* @param path Filesystem path
* @param type File type
*
* @returns Number of characters successfully written.
*/
[[nodiscard]] size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] size_t WriteStringToFile(const Path& path, FileType type, std::string_view string) {
if constexpr (IsChar<typename Path::value_type>) {
return WriteStringToFile(ToU8String(path), type, string);
} else {
return WriteStringToFile(std::filesystem::path{path}, type, string);
}
}
#endif
/**
* Appends a string to a file at path and returns the number of characters successfully written.
* If a file does not exist at path, WriteStringToFile is called instead.
* If the filesystem object at path is not a file, this function returns 0.
*
* @param path Filesystem path
* @param type File type
*
* @returns Number of characters successfully written.
*/
[[nodiscard]] size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] size_t AppendStringToFile(const Path& path, FileType type, std::string_view string) {
if constexpr (IsChar<typename Path::value_type>) {
return AppendStringToFile(ToU8String(path), type, string);
} else {
return AppendStringToFile(std::filesystem::path{path}, type, string);
}
}
#endif
class IOFile final {
public:
IOFile();
explicit IOFile(const std::string& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly);
explicit IOFile(std::string_view path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly);
/**
* An IOFile is a lightweight wrapper on C Library file operations.
* Automatically closes an open file on the destruction of an IOFile object.
*
* @param path Filesystem path
* @param mode File access mode
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
*/
explicit IOFile(const std::filesystem::path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly);
~IOFile();
IOFile(const IOFile&) = delete;
IOFile& operator=(const IOFile&) = delete;
IOFile(IOFile&& other) noexcept;
IOFile& operator=(IOFile&& other) noexcept;
/**
* Gets the path of the file.
*
* @returns The path of the file.
*/
[[nodiscard]] std::filesystem::path GetPath() const;
/**
* Gets the access mode of the file.
*
* @returns The access mode of the file.
*/
[[nodiscard]] FileAccessMode GetAccessMode() const;
/**
* Gets the type of the file.
*
* @returns The type of the file.
*/
[[nodiscard]] FileType GetType() const;
/**
* Opens a file at path with the specified file access mode.
* This function behaves differently depending on the FileAccessMode.
* These behaviors are documented in each enum value of FileAccessMode.
*
* @param path Filesystem path
* @param mode File access mode
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
*/
void Open(const std::filesystem::path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] void Open(const Path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
using ValueType = typename Path::value_type;
if constexpr (IsChar<ValueType>) {
Open(ToU8String(path), mode, type, flag);
} else {
Open(std::filesystem::path{path}, mode, type, flag);
}
}
#endif
/// Closes the file if it is opened.
void Close();
/**
* Checks whether the file is open.
* Use this to check whether the calls to Open() or Close() succeeded.
*
* @returns True if the file is open, false otherwise.
*/
[[nodiscard]] bool IsOpen() const;
/**
* Helper function which deduces the value type of a contiguous STL container used in ReadSpan.
* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
* ReadObject and T must be a trivially copyable object.
*
* See ReadSpan for more details if T is a contiguous container.
* See ReadObject for more details if T is a trivially copyable object.
*
* @tparam T Contiguous container or trivially copyable object
*
* @param data Container of T::value_type data or reference to object
*
* @returns Count of T::value_type data or objects successfully read.
*/
template <typename T>
[[nodiscard]] size_t Read(T& data) const {
if constexpr (IsSTLContainer<T>) {
using ContiguousType = typename T::value_type;
static_assert(std::is_trivially_copyable_v<ContiguousType>,
"Data type must be trivially copyable.");
return ReadSpan<ContiguousType>(data);
} else {
return ReadObject(data) ? 1 : 0;
}
}
/**
* Helper function which deduces the value type of a contiguous STL container used in WriteSpan.
* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
* WriteObject and T must be a trivially copyable object.
*
* See WriteSpan for more details if T is a contiguous container.
* See WriteObject for more details if T is a trivially copyable object.
*
* @tparam T Contiguous container or trivially copyable object
*
* @param data Container of T::value_type data or const reference to object
*
* @returns Count of T::value_type data or objects successfully written.
*/
template <typename T>
[[nodiscard]] size_t Write(const T& data) const {
if constexpr (IsSTLContainer<T>) {
using ContiguousType = typename T::value_type;
static_assert(std::is_trivially_copyable_v<ContiguousType>,
"Data type must be trivially copyable.");
return WriteSpan<ContiguousType>(data);
} else {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return WriteObject(data) ? 1 : 0;
}
}
/**
* Reads a span of T data from a file sequentially.
* This function reads from the current position of the file pointer and
* advances it by the (count of T * sizeof(T)) bytes successfully read.
*
* Failures occur when:
* - The file is not open
* - The opened file lacks read permissions
* - Attempting to read beyond the end-of-file
*
* @tparam T Data type
*
* @param data Span of T data
*
* @returns Count of T data successfully read.
*/
template <typename T>
[[nodiscard]] size_t ReadSpan(std::span<T> data) const {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
if (!IsOpen()) {
return 0;
}
return std::fread(data.data(), sizeof(T), data.size(), file);
}
/**
* Writes a span of T data to a file sequentially.
* This function writes from the current position of the file pointer and
* advances it by the (count of T * sizeof(T)) bytes successfully written.
*
* Failures occur when:
* - The file is not open
* - The opened file lacks write permissions
*
* @tparam T Data type
*
* @param data Span of T data
*
* @returns Count of T data successfully written.
*/
template <typename T>
[[nodiscard]] size_t WriteSpan(std::span<const T> data) const {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
if (!IsOpen()) {
return 0;
}
return std::fwrite(data.data(), sizeof(T), data.size(), file);
}
/**
* Reads a T object from a file sequentially.
* This function reads from the current position of the file pointer and
* advances it by the sizeof(T) bytes successfully read.
*
* Failures occur when:
* - The file is not open
* - The opened file lacks read permissions
* - Attempting to read beyond the end-of-file
*
* @tparam T Data type
*
* @param object Reference to object
*
* @returns True if the object is successfully read from the file, false otherwise.
*/
template <typename T>
[[nodiscard]] bool ReadObject(T& object) const {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
if (!IsOpen()) {
return false;
}
return std::fread(&object, sizeof(T), 1, file) == 1;
}
/**
* Writes a T object to a file sequentially.
* This function writes from the current position of the file pointer and
* advances it by the sizeof(T) bytes successfully written.
*
* Failures occur when:
* - The file is not open
* - The opened file lacks write permissions
*
* @tparam T Data type
*
* @param object Const reference to object
*
* @returns True if the object is successfully written to the file, false otherwise.
*/
template <typename T>
[[nodiscard]] bool WriteObject(const T& object) const {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
if (!IsOpen()) {
return false;
}
return std::fwrite(&object, sizeof(T), 1, file) == 1;
}
/**
* Specialized function to read a string of a given length from a file sequentially.
* This function writes from the current position of the file pointer and
* advances it by the number of characters successfully read.
* The size of the returned string may not match length if not all bytes are successfully read.
*
* @param length Length of the string
*
* @returns A string read from the file.
*/
[[nodiscard]] std::string ReadString(size_t length) const;
/**
* Specialized function to write a string to a file sequentially.
* This function writes from the current position of the file pointer and
* advances it by the number of characters successfully written.
*
* @param string Span of const char backed std::string or std::string_view
*
* @returns Number of characters successfully written.
*/
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
/**
* Flushes any unwritten buffered data into the file.
*
* @returns True if the flush was successful, false otherwise.
*/
[[nodiscard]] bool Flush() const;
/**
* Resizes the file to a given size.
* If the file is resized to a smaller size, the remainder of the file is discarded.
* If the file is resized to a larger size, the new area appears as if zero-filled.
*
* Failures occur when:
* - The file is not open
*
* @param size File size in bytes
*
* @returns True if the file resize succeeded, false otherwise.
*/
[[nodiscard]] bool SetSize(u64 size) const;
/**
* Gets the size of the file.
*
* Failures occur when:
* - The file is not open
*
* @returns The file size in bytes of the file. Returns 0 on failure.
*/
[[nodiscard]] u64 GetSize() const;
/**
* Moves the current position of the file pointer with the specified offset and seek origin.
*
* @param offset Offset from seek origin
* @param origin Seek origin
*
* @returns True if the file pointer has moved to the specified offset, false otherwise.
*/
[[nodiscard]] bool Seek(s64 offset, SeekOrigin origin = SeekOrigin::SetOrigin) const;
/**
* Gets the current position of the file pointer.
*
* @returns The current position of the file pointer.
*/
[[nodiscard]] s64 Tell() const;
private:
std::filesystem::path file_path;
FileAccessMode file_access_mode{};
FileType file_type{};
std::FILE* file = nullptr;
};
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
namespace Common::FS {
namespace fs = std::filesystem;
// File Operations
bool NewFile(const fs::path& path, u64 size) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
if (Exists(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} exists", PathToUTF8String(path));
return false;
}
IOFile io_file{path, FileAccessMode::Write};
if (!io_file.IsOpen()) {
LOG_ERROR(Common_Filesystem, "Failed to create a file at path={}", PathToUTF8String(path));
return false;
}
if (!io_file.SetSize(size)) {
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={} to size={}",
PathToUTF8String(path), size);
return false;
}
io_file.Close();
LOG_DEBUG(Common_Filesystem, "Successfully created a file at path={} with size={}",
PathToUTF8String(path), size);
return true;
}
bool RemoveFile(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsFile(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
PathToUTF8String(path));
return false;
}
std::error_code ec;
fs::remove(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to remove the file at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully removed the file at path={}",
PathToUTF8String(path));
return true;
}
bool RenameFile(const fs::path& old_path, const fs::path& new_path) {
if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
LOG_ERROR(Common_Filesystem,
"One or both input path(s) is not valid, old_path={}, new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return false;
}
if (!Exists(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
PathToUTF8String(old_path));
return false;
}
if (!IsFile(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a file",
PathToUTF8String(old_path));
return false;
}
if (Exists(new_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
PathToUTF8String(new_path));
return false;
}
std::error_code ec;
fs::rename(old_path, new_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return true;
}
std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, FileType type,
FileShareFlag flag) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return nullptr;
}
if (!IsFile(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
PathToUTF8String(path));
return nullptr;
}
auto io_file = std::make_shared<IOFile>(path, mode, type, flag);
if (!io_file->IsOpen()) {
io_file.reset();
LOG_ERROR(Common_Filesystem,
"Failed to open the file at path={} with mode={}, type={}, flag={}",
PathToUTF8String(path), mode, type, flag);
return nullptr;
}
LOG_DEBUG(Common_Filesystem,
"Successfully opened the file at path={} with mode={}, type={}, flag={}",
PathToUTF8String(path), mode, type, flag);
return io_file;
}
// Directory Operations
bool CreateDir(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
PathToUTF8String(path));
return true;
}
std::error_code ec;
fs::create_directory(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to create the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully created the directory at path={}",
PathToUTF8String(path));
return true;
}
bool CreateDirs(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
PathToUTF8String(path));
return true;
}
std::error_code ec;
fs::create_directories(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to create the directories at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully created the directories at path={}",
PathToUTF8String(path));
return true;
}
bool CreateParentDir(const fs::path& path) {
return CreateDir(path.parent_path());
}
bool CreateParentDirs(const fs::path& path) {
return CreateDirs(path.parent_path());
}
bool RemoveDir(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return false;
}
std::error_code ec;
fs::remove(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to remove the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully removed the directory at path={}",
PathToUTF8String(path));
return true;
}
bool RemoveDirRecursively(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return false;
}
std::error_code ec;
fs::remove_all(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to remove the directory and its contents at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully removed the directory and its contents at path={}",
PathToUTF8String(path));
return true;
}
bool RemoveDirContentsRecursively(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return false;
}
std::error_code ec;
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to completely enumerate the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
break;
}
fs::remove(entry.path(), ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to remove the filesystem object at path={}, ec_message={}",
PathToUTF8String(entry.path()), ec.message());
break;
}
}
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to remove all the contents of the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem,
"Successfully removed all the contents of the directory at path={}",
PathToUTF8String(path));
return true;
}
bool RenameDir(const fs::path& old_path, const fs::path& new_path) {
if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
LOG_ERROR(Common_Filesystem,
"One or both input path(s) is not valid, old_path={}, new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return false;
}
if (!Exists(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
PathToUTF8String(old_path));
return false;
}
if (!IsDir(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a directory",
PathToUTF8String(old_path));
return false;
}
if (Exists(new_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
PathToUTF8String(new_path));
return false;
}
std::error_code ec;
fs::rename(old_path, new_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return true;
}
void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback,
DirEntryFilter filter) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return;
}
if (!Exists(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return;
}
bool callback_error = false;
std::error_code ec;
for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
break;
}
if (True(filter & DirEntryFilter::File) &&
entry.status().type() == fs::file_type::regular) {
if (!callback(entry.path())) {
callback_error = true;
break;
}
}
if (True(filter & DirEntryFilter::Directory) &&
entry.status().type() == fs::file_type::directory) {
if (!callback(entry.path())) {
callback_error = true;
break;
}
}
}
if (callback_error || ec) {
LOG_ERROR(Common_Filesystem,
"Failed to visit all the directory entries of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return;
}
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
PathToUTF8String(path));
}
void IterateDirEntriesRecursively(const std::filesystem::path& path,
const DirEntryCallable& callback, DirEntryFilter filter) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return;
}
if (!Exists(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return;
}
bool callback_error = false;
std::error_code ec;
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
if (ec) {
break;
}
if (True(filter & DirEntryFilter::File) &&
entry.status().type() == fs::file_type::regular) {
if (!callback(entry.path())) {
callback_error = true;
break;
}
}
if (True(filter & DirEntryFilter::Directory) &&
entry.status().type() == fs::file_type::directory) {
if (!callback(entry.path())) {
callback_error = true;
break;
}
}
}
if (callback_error || ec) {
LOG_ERROR(Common_Filesystem,
"Failed to visit all the directory entries of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return;
}
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
PathToUTF8String(path));
}
// Generic Filesystem Operations
bool Exists(const fs::path& path) {
return fs::exists(path);
}
bool IsFile(const fs::path& path) {
return fs::is_regular_file(path);
}
bool IsDir(const fs::path& path) {
return fs::is_directory(path);
}
fs::path GetCurrentDir() {
std::error_code ec;
const auto current_path = fs::current_path(ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to get the current path, ec_message={}", ec.message());
return {};
}
return current_path;
}
bool SetCurrentDir(const fs::path& path) {
std::error_code ec;
fs::current_path(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to set the current path to path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
return true;
}
fs::file_type GetEntryType(const fs::path& path) {
std::error_code ec;
const auto file_status = fs::status(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the entry type of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return fs::file_type::not_found;
}
return file_status.type();
}
u64 GetSize(const fs::path& path) {
std::error_code ec;
const auto file_size = fs::file_size(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return 0;
}
return file_size;
}
u64 GetFreeSpaceSize(const fs::path& path) {
std::error_code ec;
const auto space_info = fs::space(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to retrieve the available free space of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return 0;
}
return space_info.free;
}
u64 GetTotalSpaceSize(const fs::path& path) {
std::error_code ec;
const auto space_info = fs::space(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to retrieve the total capacity of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return 0;
}
return space_info.capacity;
}
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <filesystem>
#include <memory>
#include "common/fs/fs_types.h"
#include "common/fs/fs_util.h"
namespace Common::FS {
class IOFile;
// File Operations
/**
* Creates a new file at path with the specified size.
*
* Failures occur when:
* - Input path is not valid
* - The input path's parent directory does not exist
* - Filesystem object at path exists
* - Filesystem at path is read only
*
* @param path Filesystem path
* @param size File size
*
* @returns True if the file creation succeeds, false otherwise.
*/
[[nodiscard]] bool NewFile(const std::filesystem::path& path, u64 size = 0);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool NewFile(const Path& path, u64 size = 0) {
if constexpr (IsChar<typename Path::value_type>) {
return NewFile(ToU8String(path), size);
} else {
return NewFile(std::filesystem::path{path}, size);
}
}
#endif
/**
* Removes a file at path.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a file
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if file removal succeeds or file does not exist, false otherwise.
*/
[[nodiscard]] bool RemoveFile(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveFile(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveFile(ToU8String(path));
} else {
return RemoveFile(std::filesystem::path{path});
}
}
#endif
/**
* Renames a file from old_path to new_path.
*
* Failures occur when:
* - One or both input path(s) is not valid
* - Filesystem object at old_path does not exist
* - Filesystem object at old_path is not a file
* - Filesystem object at new_path exists
* - Filesystem at either path is read only
*
* @param old_path Old filesystem path
* @param new_path New filesystem path
*
* @returns True if file rename succeeds, false otherwise.
*/
[[nodiscard]] bool RenameFile(const std::filesystem::path& old_path,
const std::filesystem::path& new_path);
#ifdef _WIN32
template <typename Path1, typename Path2>
[[nodiscard]] bool RenameFile(const Path1& old_path, const Path2& new_path) {
using ValueType1 = typename Path1::value_type;
using ValueType2 = typename Path2::value_type;
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
return RenameFile(ToU8String(old_path), ToU8String(new_path));
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
return RenameFile(ToU8String(old_path), new_path);
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
return RenameFile(old_path, ToU8String(new_path));
} else {
return RenameFile(std::filesystem::path{old_path}, std::filesystem::path{new_path});
}
}
#endif
/**
* Opens a file at path with the specified file access mode.
* This function behaves differently depending on the FileAccessMode.
* These behaviors are documented in each enum value of FileAccessMode.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a file
* - The file is not opened
*
* @param path Filesystem path
* @param mode File access mode
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
*
* @returns A shared pointer to the opened file. Returns nullptr on failure.
*/
[[nodiscard]] std::shared_ptr<IOFile> FileOpen(const std::filesystem::path& path,
FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] std::shared_ptr<IOFile> FileOpen(const Path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
if constexpr (IsChar<typename Path::value_type>) {
return FileOpen(ToU8String(path), mode, type, flag);
} else {
return FileOpen(std::filesystem::path{path}, mode, type, flag);
}
}
#endif
// Directory Operations
/**
* Creates a directory at path.
* Note that this function will *always* assume that the input path is a directory. For example,
* if the input path is /path/to/directory/file.txt, it will create a directory called "file.txt".
* If you intend to create the parent directory of a file, use CreateParentDir instead.
*
* Failures occur when:
* - Input path is not valid
* - The input path's parent directory does not exist
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if directory creation succeeds or directory already exists, false otherwise.
*/
[[nodiscard]] bool CreateDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool CreateDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return CreateDir(ToU8String(path));
} else {
return CreateDir(std::filesystem::path{path});
}
}
#endif
/**
* Recursively creates a directory at path.
* Note that this function will *always* assume that the input path is a directory. For example,
* if the input path is /path/to/directory/file.txt, it will create a directory called "file.txt".
* If you intend to create the parent directory of a file, use CreateParentDirs instead.
* Unlike CreateDir, this creates all of input path's parent directories if they do not exist.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if directory creation succeeds or directory already exists, false otherwise.
*/
[[nodiscard]] bool CreateDirs(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool CreateDirs(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return CreateDirs(ToU8String(path));
} else {
return CreateDirs(std::filesystem::path{path});
}
}
#endif
/**
* Creates the parent directory of a given path.
* This function calls CreateDir(path.parent_path()), see CreateDir for more details.
*
* @param path Filesystem path
*
* @returns True if directory creation succeeds or directory already exists, false otherwise.
*/
[[nodiscard]] bool CreateParentDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool CreateParentDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return CreateParentDir(ToU8String(path));
} else {
return CreateParentDir(std::filesystem::path{path});
}
}
#endif
/**
* Recursively creates the parent directory of a given path.
* This function calls CreateDirs(path.parent_path()), see CreateDirs for more details.
*
* @param path Filesystem path
*
* @returns True if directory creation succeeds or directory already exists, false otherwise.
*/
[[nodiscard]] bool CreateParentDirs(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool CreateParentDirs(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return CreateParentDirs(ToU8String(path));
} else {
return CreateParentDirs(std::filesystem::path{path});
}
}
#endif
/**
* Removes a directory at path.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a directory
* - The given directory is not empty
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if directory removal succeeds or directory does not exist, false otherwise.
*/
[[nodiscard]] bool RemoveDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDir(ToU8String(path));
} else {
return RemoveDir(std::filesystem::path{path});
}
}
#endif
/**
* Removes all the contents within the given directory and removes the directory itself.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a directory
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if the directory and all of its contents are removed successfully, false otherwise.
*/
[[nodiscard]] bool RemoveDirRecursively(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDirRecursively(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDirRecursively(ToU8String(path));
} else {
return RemoveDirRecursively(std::filesystem::path{path});
}
}
#endif
/**
* Removes all the contents within the given directory without removing the directory itself.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a directory
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if all of the directory's contents are removed successfully, false otherwise.
*/
[[nodiscard]] bool RemoveDirContentsRecursively(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDirContentsRecursively(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDirContentsRecursively(ToU8String(path));
} else {
return RemoveDirContentsRecursively(std::filesystem::path{path});
}
}
#endif
/**
* Renames a directory from old_path to new_path.
*
* Failures occur when:
* - One or both input path(s) is not valid
* - Filesystem object at old_path does not exist
* - Filesystem object at old_path is not a directory
* - Filesystem object at new_path exists
* - Filesystem at either path is read only
*
* @param old_path Old filesystem path
* @param new_path New filesystem path
*
* @returns True if directory rename succeeds, false otherwise.
*/
[[nodiscard]] bool RenameDir(const std::filesystem::path& old_path,
const std::filesystem::path& new_path);
#ifdef _WIN32
template <typename Path1, typename Path2>
[[nodiscard]] bool RenameDir(const Path1& old_path, const Path2& new_path) {
using ValueType1 = typename Path1::value_type;
using ValueType2 = typename Path2::value_type;
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
return RenameDir(ToU8String(old_path), ToU8String(new_path));
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
return RenameDir(ToU8String(old_path), new_path);
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
return RenameDir(old_path, ToU8String(new_path));
} else {
return RenameDir(std::filesystem::path{old_path}, std::filesystem::path{new_path});
}
}
#endif
/**
* Iterates over the directory entries of a given directory.
* This does not iterate over the sub-directories of the given directory.
* The DirEntryCallable callback is called for each visited directory entry.
* A filter can be set to control which directory entries are visited based on their type.
* By default, both files and directories are visited.
* If the callback returns false or there is an error, the iteration is immediately halted.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a directory
*
* @param path Filesystem path
* @param callback Callback to be called for each visited directory entry
* @param filter Directory entry type filter
*/
void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback,
DirEntryFilter filter = DirEntryFilter::All);
#ifdef _WIN32
template <typename Path>
void IterateDirEntries(const Path& path, const DirEntryCallable& callback,
DirEntryFilter filter = DirEntryFilter::All) {
if constexpr (IsChar<typename Path::value_type>) {
IterateDirEntries(ToU8String(path), callback, filter);
} else {
IterateDirEntries(std::filesystem::path{path}, callback, filter);
}
}
#endif
/**
* Iterates over the directory entries of a given directory and its sub-directories.
* The DirEntryCallable callback is called for each visited directory entry.
* A filter can be set to control which directory entries are visited based on their type.
* By default, both files and directories are visited.
* If the callback returns false or there is an error, the iteration is immediately halted.
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path does not exist
* - Filesystem object at path is not a directory
*
* @param path Filesystem path
* @param callback Callback to be called for each visited directory entry
* @param filter Directory entry type filter
*/
void IterateDirEntriesRecursively(const std::filesystem::path& path,
const DirEntryCallable& callback,
DirEntryFilter filter = DirEntryFilter::All);
#ifdef _WIN32
template <typename Path>
void IterateDirEntriesRecursively(const Path& path, const DirEntryCallable& callback,
DirEntryFilter filter = DirEntryFilter::All) {
if constexpr (IsChar<typename Path::value_type>) {
IterateDirEntriesRecursively(ToU8String(path), callback, filter);
} else {
IterateDirEntriesRecursively(std::filesystem::path{path}, callback, filter);
}
}
#endif
// Generic Filesystem Operations
/**
* Returns whether a filesystem object at path exists.
*
* @param path Filesystem path
*
* @returns True if a filesystem object at path exists, false otherwise.
*/
[[nodiscard]] bool Exists(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool Exists(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return Exists(ToU8String(path));
} else {
return Exists(std::filesystem::path{path});
}
}
#endif
/**
* Returns whether a filesystem object at path is a file.
*
* @param path Filesystem path
*
* @returns True if a filesystem object at path is a file, false otherwise.
*/
[[nodiscard]] bool IsFile(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool IsFile(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return IsFile(ToU8String(path));
} else {
return IsFile(std::filesystem::path{path});
}
}
#endif
/**
* Returns whether a filesystem object at path is a directory.
*
* @param path Filesystem path
*
* @returns True if a filesystem object at path is a directory, false otherwise.
*/
[[nodiscard]] bool IsDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool IsDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return IsDir(ToU8String(path));
} else {
return IsDir(std::filesystem::path{path});
}
}
#endif
/**
* Gets the current working directory.
*
* @returns The current working directory. Returns an empty path on failure.
*/
[[nodiscard]] std::filesystem::path GetCurrentDir();
/**
* Sets the current working directory to path.
*
* @returns True if the current working directory is successfully set, false otherwise.
*/
[[nodiscard]] bool SetCurrentDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool SetCurrentDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return SetCurrentDir(ToU8String(path));
} else {
return SetCurrentDir(std::filesystem::path{path});
}
}
#endif
/**
* Gets the entry type of the filesystem object at path.
*
* @param path Filesystem path
*
* @returns The entry type of the filesystem object. Returns file_type::not_found on failure.
*/
[[nodiscard]] std::filesystem::file_type GetEntryType(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] std::filesystem::file_type GetEntryType(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return GetEntryType(ToU8String(path));
} else {
return GetEntryType(std::filesystem::path{path});
}
}
#endif
/**
* Gets the size of the filesystem object at path.
*
* @param path Filesystem path
*
* @returns The size in bytes of the filesystem object. Returns 0 on failure.
*/
[[nodiscard]] u64 GetSize(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] u64 GetSize(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return GetSize(ToU8String(path));
} else {
return GetSize(std::filesystem::path{path});
}
}
#endif
/**
* Gets the free space size of the filesystem at path.
*
* @param path Filesystem path
*
* @returns The free space size in bytes of the filesystem at path. Returns 0 on failure.
*/
[[nodiscard]] u64 GetFreeSpaceSize(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] u64 GetFreeSpaceSize(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return GetFreeSpaceSize(ToU8String(path));
} else {
return GetFreeSpaceSize(std::filesystem::path{path});
}
}
#endif
/**
* Gets the total capacity of the filesystem at path.
*
* @param path Filesystem path
*
* @returns The total capacity in bytes of the filesystem at path. Returns 0 on failure.
*/
[[nodiscard]] u64 GetTotalSpaceSize(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] u64 GetTotalSpaceSize(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return GetTotalSpaceSize(ToU8String(path));
} else {
return GetTotalSpaceSize(std::filesystem::path{path});
}
}
#endif
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
// yuzu data directories
#define YUZU_DIR "yuzu"
#define PORTABLE_DIR "user"
// Sub-directories contained within a yuzu data directory
#define CACHE_DIR "cache"
#define CONFIG_DIR "config"
#define DUMP_DIR "dump"
#define KEYS_DIR "keys"
#define LOAD_DIR "load"
#define LOG_DIR "log"
#define NAND_DIR "nand"
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
// yuzu-specific files
#define LOG_FILE "yuzu_log.txt"

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Common::FS {
enum class FileAccessMode {
/**
* If the file at path exists, it opens the file for reading.
* If the file at path does not exist, it fails to open the file.
*/
Read = 1 << 0,
/**
* If the file at path exists, the existing contents of the file are erased.
* The empty file is then opened for writing.
* If the file at path does not exist, it creates and opens a new empty file for writing.
*/
Write = 1 << 1,
/**
* If the file at path exists, it opens the file for reading and writing.
* If the file at path does not exist, it fails to open the file.
*/
ReadWrite = Read | Write,
/**
* If the file at path exists, it opens the file for appending.
* If the file at path does not exist, it creates and opens a new empty file for appending.
*/
Append = 1 << 2,
/**
* If the file at path exists, it opens the file for both reading and appending.
* If the file at path does not exist, it creates and opens a new empty file for both
* reading and appending.
*/
ReadAppend = Read | Append,
};
enum class FileType {
BinaryFile,
TextFile,
};
enum class FileShareFlag {
ShareNone, // Provides exclusive access to the file.
ShareReadOnly, // Provides read only shared access to the file.
ShareWriteOnly, // Provides write only shared access to the file.
ShareReadWrite, // Provides read and write shared access to the file.
};
enum class DirEntryFilter {
File = 1 << 0,
Directory = 1 << 1,
All = File | Directory,
};
DECLARE_ENUM_FLAG_OPERATORS(DirEntryFilter);
/**
* A callback function which takes in the path of a directory entry.
*
* @param path The path of a directory entry
*
* @returns A boolean value.
* Return true to indicate whether the callback is successful, false otherwise.
*/
using DirEntryCallable = std::function<bool(const std::filesystem::path& path)>;
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/fs/fs_util.h"
namespace Common::FS {
std::u8string ToU8String(std::string_view utf8_string) {
return std::u8string{utf8_string.begin(), utf8_string.end()};
}
std::u8string BufferToU8String(std::span<const u8> buffer) {
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::string ToUTF8String(std::u8string_view u8_string) {
return std::string{u8_string.begin(), u8_string.end()};
}
std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <concepts>
#include <filesystem>
#include <span>
#include <string>
#include <string_view>
#include "common/common_types.h"
namespace Common::FS {
template <typename T>
concept IsChar = std::same_as<T, char>;
/**
* Converts a UTF-8 encoded std::string or std::string_view to a std::u8string.
*
* @param utf8_string UTF-8 encoded string
*
* @returns UTF-8 encoded std::u8string.
*/
[[nodiscard]] std::u8string ToU8String(std::string_view utf8_string);
/**
* Converts a buffer of bytes to a UTF8-encoded std::u8string.
* This converts from the start of the buffer until the first encountered null-terminator.
* If no null-terminator is found, this converts the entire buffer instead.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::u8string.
*/
[[nodiscard]] std::u8string BufferToU8String(std::span<const u8> buffer);
/**
* Converts a std::u8string or std::u8string_view to a UTF-8 encoded std::string.
*
* @param u8_string UTF-8 encoded u8string
*
* @returns UTF-8 encoded std::string.
*/
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
/**
* Converts a filesystem path to a UTF-8 encoded std::string.
*
* @param path Filesystem path
*
* @returns UTF-8 encoded std::string.
*/
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
} // namespace Common::FS

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <unordered_map>
#include "common/fs/fs.h"
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#ifdef _WIN32
#include <shlobj.h> // Used in GetExeDirectory()
#else
#include <cstdlib> // Used in Get(Home/Data)Directory()
#include <pwd.h> // Used in GetHomeDirectory()
#include <sys/types.h> // Used in GetHomeDirectory()
#include <unistd.h> // Used in GetDataDirectory()
#endif
#ifdef __APPLE__
#include <sys/param.h> // Used in GetBundleDirectory()
// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
// ignore them if we're not using clang. The macro is only used to prevent linking against
// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
// error, so this is perfectly safe, just inconvenient.
#ifndef __clang__
#define availability(...)
#endif
#include <CoreFoundation/CFBundle.h> // Used in GetBundleDirectory()
#include <CoreFoundation/CFString.h> // Used in GetBundleDirectory()
#include <CoreFoundation/CFURL.h> // Used in GetBundleDirectory()
#ifdef availability
#undef availability
#endif
#endif
#ifndef MAX_PATH
#ifdef _WIN32
// This is the maximum number of UTF-16 code units permissible in Windows file paths
#define MAX_PATH 260
#else
// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
#define MAX_PATH 1024
#endif
#endif
namespace Common::FS {
namespace fs = std::filesystem;
/**
* The PathManagerImpl is a singleton allowing to manage the mapping of
* YuzuPath enums to real filesystem paths.
* This class provides 2 functions: GetYuzuPathImpl and SetYuzuPathImpl.
* These are used by GetYuzuPath and SetYuzuPath respectively to get or modify
* the path mapped by the YuzuPath enum.
*/
class PathManagerImpl {
public:
static PathManagerImpl& GetInstance() {
static PathManagerImpl path_manager_impl;
return path_manager_impl;
}
PathManagerImpl(const PathManagerImpl&) = delete;
PathManagerImpl& operator=(const PathManagerImpl&) = delete;
PathManagerImpl(PathManagerImpl&&) = delete;
PathManagerImpl& operator=(PathManagerImpl&&) = delete;
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
return yuzu_paths.at(yuzu_path);
}
void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
yuzu_paths.insert_or_assign(yuzu_path, new_path);
}
private:
PathManagerImpl() {
#ifdef _WIN32
auto yuzu_path = GetExeDirectory() / PORTABLE_DIR;
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
#else
auto yuzu_path = GetCurrentDir() / PORTABLE_DIR;
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
} else {
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
GenerateYuzuPath(YuzuPath::CacheDir, GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR);
GenerateYuzuPath(YuzuPath::ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR);
}
#endif
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
}
~PathManagerImpl() = default;
void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
void(FS::CreateDir(new_path));
SetYuzuPathImpl(yuzu_path, new_path);
}
std::unordered_map<YuzuPath, fs::path> yuzu_paths;
};
bool ValidatePath(const fs::path& path) {
if (path.empty()) {
LOG_ERROR(Common_Filesystem, "Input path is empty, path={}", PathToUTF8String(path));
return false;
}
#ifdef _WIN32
if (path.u16string().size() >= MAX_PATH) {
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
return false;
}
#else
if (path.u8string().size() >= MAX_PATH) {
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
return false;
}
#endif
return true;
}
fs::path ConcatPath(const fs::path& first, const fs::path& second) {
const bool second_has_dir_sep = IsDirSeparator(second.u8string().front());
if (!second_has_dir_sep) {
return (first / second).lexically_normal();
}
fs::path concat_path = first;
concat_path += second;
return concat_path.lexically_normal();
}
fs::path ConcatPathSafe(const fs::path& base, const fs::path& offset) {
const auto concatenated_path = ConcatPath(base, offset);
if (!IsPathSandboxed(base, concatenated_path)) {
return base;
}
return concatenated_path;
}
bool IsPathSandboxed(const fs::path& base, const fs::path& path) {
const auto base_string = RemoveTrailingSeparators(base.lexically_normal()).u8string();
const auto path_string = RemoveTrailingSeparators(path.lexically_normal()).u8string();
if (path_string.size() < base_string.size()) {
return false;
}
return base_string.compare(0, base_string.size(), path_string, 0, base_string.size()) == 0;
}
bool IsDirSeparator(char character) {
return character == '/' || character == '\\';
}
bool IsDirSeparator(char8_t character) {
return character == u8'/' || character == u8'\\';
}
fs::path RemoveTrailingSeparators(const fs::path& path) {
if (path.empty()) {
return path;
}
auto string_path = path.u8string();
while (IsDirSeparator(string_path.back())) {
string_path.pop_back();
}
return fs::path{string_path};
}
const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
}
std::string GetYuzuPathString(YuzuPath yuzu_path) {
return PathToUTF8String(GetYuzuPath(yuzu_path));
}
void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
if (!FS::IsDir(new_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
PathToUTF8String(new_path));
return;
}
PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
}
#ifdef _WIN32
fs::path GetExeDirectory() {
wchar_t exe_path[MAX_PATH];
GetModuleFileNameW(nullptr, exe_path, MAX_PATH);
if (!exe_path) {
LOG_ERROR(Common_Filesystem,
"Failed to get the path to the executable of the current process");
}
return fs::path{exe_path}.parent_path();
}
fs::path GetAppDataRoamingDirectory() {
PWSTR appdata_roaming_path = nullptr;
SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &appdata_roaming_path);
auto fs_appdata_roaming_path = fs::path{appdata_roaming_path};
CoTaskMemFree(appdata_roaming_path);
if (fs_appdata_roaming_path.empty()) {
LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
}
return fs_appdata_roaming_path;
}
#else
fs::path GetHomeDirectory() {
const char* home_env_var = getenv("HOME");
if (home_env_var) {
return fs::path{home_env_var};
}
LOG_INFO(Common_Filesystem,
"$HOME is not defined in the environment variables, "
"attempting to query passwd to get the home path of the current user");
const auto* pw = getpwuid(getuid());
if (!pw) {
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
return {};
}
return fs::path{pw->pw_dir};
}
fs::path GetDataDirectory(const std::string& env_name) {
const char* data_env_var = getenv(env_name.c_str());
if (data_env_var) {
return fs::path{data_env_var};
}
if (env_name == "XDG_DATA_HOME") {
return GetHomeDirectory() / ".local/share";
} else if (env_name == "XDG_CACHE_HOME") {
return GetHomeDirectory() / ".cache";
} else if (env_name == "XDG_CONFIG_HOME") {
return GetHomeDirectory() / ".config";
}
return {};
}
#endif
#ifdef __APPLE__
fs::path GetBundleDirectory() {
char app_bundle_path[MAXPATHLEN];
// Get the main bundle for the app
CFURLRef bundle_ref = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
CFStringGetFileSystemRepresentation(bundle_path, app_bundle_path, sizeof(app_bundle_path));
CFRelease(bundle_ref);
CFRelease(bundle_path);
return fs::path{app_bundle_path};
}
#endif
// vvvvvvvvvv Deprecated vvvvvvvvvv //
std::string_view RemoveTrailingSlash(std::string_view path) {
if (path.empty()) {
return path;
}
if (path.back() == '\\' || path.back() == '/') {
path.remove_suffix(1);
return path;
}
return path;
}
std::vector<std::string> SplitPathComponents(std::string_view filename) {
std::string copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(copy);
std::string item;
while (std::getline(stream, item, '/')) {
out.push_back(std::move(item));
}
return out;
}
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
std::string path(path_);
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
if (directory_separator == DirectorySeparator::PlatformDefault) {
#ifdef _WIN32
type1 = '/';
type2 = '\\';
#endif
}
std::replace(path.begin(), path.end(), type1, type2);
auto start = path.begin();
#ifdef _WIN32
// allow network paths which start with a double backslash (e.g. \\server\share)
if (start != path.end())
++start;
#endif
path.erase(std::unique(start, path.end(),
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}
std::string_view GetParentPath(std::string_view path) {
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
std::size_t name_index;
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
name_index = std::min(name_bck_index, name_fwd_index);
} else {
name_index = std::max(name_bck_index, name_fwd_index);
}
return path.substr(0, name_index);
}
std::string_view GetPathWithoutTop(std::string_view path) {
if (path.empty()) {
return path;
}
while (path[0] == '\\' || path[0] == '/') {
path.remove_prefix(1);
if (path.empty()) {
return path;
}
}
const auto name_bck_index = path.find('\\');
const auto name_fwd_index = path.find('/');
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
}
std::string_view GetFilename(std::string_view path) {
const auto name_index = path.find_last_of("\\/");
if (name_index == std::string_view::npos) {
return {};
}
return path.substr(name_index + 1);
}
std::string_view GetExtensionFromFilename(std::string_view name) {
const std::size_t index = name.rfind('.');
if (index == std::string_view::npos) {
return {};
}
return name.substr(index + 1);
}
} // namespace Common::FS

300
src/common/fs/path_util.h Normal file
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@@ -0,0 +1,300 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <filesystem>
#include <vector>
#include "common/fs/fs_util.h"
namespace Common::FS {
enum class YuzuPath {
YuzuDir, // Where yuzu stores its data.
CacheDir, // Where cached filesystem data is stored.
ConfigDir, // Where config files are stored.
DumpDir, // Where dumped data is stored.
KeysDir, // Where key files are stored.
LoadDir, // Where cheat/mod files are stored.
LogDir, // Where log files are stored.
NANDDir, // Where the emulated NAND is stored.
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
};
/**
* Validates a given path.
*
* A given path is valid if it meets these conditions:
* - The path is not empty
* - The path is not too long
*
* @param path Filesystem path
*
* @returns True if the path is valid, false otherwise.
*/
[[nodiscard]] bool ValidatePath(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool ValidatePath(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return ValidatePath(ToU8String(path));
} else {
return ValidatePath(std::filesystem::path{path});
}
}
#endif
/**
* Concatenates two filesystem paths together.
*
* This is needed since the following occurs when using std::filesystem::path's operator/:
* first: "/first/path"
* second: "/second/path" (Note that the second path has a directory separator in the front)
* first / second yields "/second/path" when the desired result is first/path/second/path
*
* @param first First filesystem path
* @param second Second filesystem path
*
* @returns A concatenated filesystem path.
*/
[[nodiscard]] std::filesystem::path ConcatPath(const std::filesystem::path& first,
const std::filesystem::path& second);
#ifdef _WIN32
template <typename Path1, typename Path2>
[[nodiscard]] std::filesystem::path ConcatPath(const Path1& first, const Path2& second) {
using ValueType1 = typename Path1::value_type;
using ValueType2 = typename Path2::value_type;
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
return ConcatPath(ToU8String(first), ToU8String(second));
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
return ConcatPath(ToU8String(first), second);
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
return ConcatPath(first, ToU8String(second));
} else {
return ConcatPath(std::filesystem::path{first}, std::filesystem::path{second});
}
}
#endif
/**
* Safe variant of ConcatPath that takes in a base path and an offset path from the given base path.
*
* If ConcatPath(base, offset) resolves to a path that is sandboxed within the base path,
* this will return the concatenated path. Otherwise this will return the base path.
*
* @param base Base filesystem path
* @param offset Offset filesystem path
*
* @returns A concatenated filesystem path if it is within the base path,
* returns the base path otherwise.
*/
[[nodiscard]] std::filesystem::path ConcatPathSafe(const std::filesystem::path& base,
const std::filesystem::path& offset);
#ifdef _WIN32
template <typename Path1, typename Path2>
[[nodiscard]] std::filesystem::path ConcatPathSafe(const Path1& base, const Path2& offset) {
using ValueType1 = typename Path1::value_type;
using ValueType2 = typename Path2::value_type;
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
return ConcatPathSafe(ToU8String(base), ToU8String(offset));
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
return ConcatPathSafe(ToU8String(base), offset);
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
return ConcatPathSafe(base, ToU8String(offset));
} else {
return ConcatPathSafe(std::filesystem::path{base}, std::filesystem::path{offset});
}
}
#endif
/**
* Checks whether a given path is sandboxed within a given base path.
*
* @param base Base filesystem path
* @param path Filesystem path
*
* @returns True if the given path is sandboxed within the given base path, false otherwise.
*/
[[nodiscard]] bool IsPathSandboxed(const std::filesystem::path& base,
const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path1, typename Path2>
[[nodiscard]] bool IsPathSandboxed(const Path1& base, const Path2& path) {
using ValueType1 = typename Path1::value_type;
using ValueType2 = typename Path2::value_type;
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
return IsPathSandboxed(ToU8String(base), ToU8String(path));
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
return IsPathSandboxed(ToU8String(base), path);
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
return IsPathSandboxed(base, ToU8String(path));
} else {
return IsPathSandboxed(std::filesystem::path{base}, std::filesystem::path{path});
}
}
#endif
/**
* Checks if a character is a directory separator (either a forward slash or backslash).
*
* @param character Character
*
* @returns True if the character is a directory separator, false otherwise.
*/
[[nodiscard]] bool IsDirSeparator(char character);
/**
* Checks if a character is a directory separator (either a forward slash or backslash).
*
* @param character Character
*
* @returns True if the character is a directory separator, false otherwise.
*/
[[nodiscard]] bool IsDirSeparator(char8_t character);
/**
* Removes any trailing directory separators if they exist in the given path.
*
* @param path Filesystem path
*
* @returns The filesystem path without any trailing directory separators.
*/
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveTrailingSeparators(ToU8String(path));
} else {
return RemoveTrailingSeparators(std::filesystem::path{path});
}
}
#endif
/**
* Gets the filesystem path associated with the YuzuPath enum.
*
* @param yuzu_path YuzuPath enum
*
* @returns The filesystem path associated with the YuzuPath enum.
*/
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
/**
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
*
* @param yuzu_path YuzuPath enum
*
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
*/
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
/**
* Sets a new filesystem path associated with the YuzuPath enum.
* If the filesystem object at new_path is not a directory, this function will not do anything.
*
* @param yuzu_path YuzuPath enum
* @param new_path New filesystem path
*/
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
if constexpr (IsChar<typename Path::value_type>) {
SetYuzuPath(yuzu_path, ToU8String(new_path));
} else {
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
}
}
#endif
#ifdef _WIN32
/**
* Gets the path of the directory containing the executable of the current process.
*
* @returns The path of the directory containing the executable of the current process.
*/
[[nodiscard]] std::filesystem::path GetExeDirectory();
/**
* Gets the path of the current user's %APPDATA% directory (%USERPROFILE%/AppData/Roaming).
*
* @returns The path of the current user's %APPDATA% directory.
*/
[[nodiscard]] std::filesystem::path GetAppDataRoamingDirectory();
#else
/**
* Gets the path of the directory specified by the #HOME environment variable.
* If $HOME is not defined, it will attempt to query the user database in passwd instead.
*
* @returns The path of the current user's home directory.
*/
[[nodiscard]] std::filesystem::path GetHomeDirectory();
/**
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
* Defaults to $HOME/.local/share for main application data,
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
*
* @param env_name XDG environment variable name
*
* @returns The path where yuzu should store its data.
*/
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
#endif
#ifdef __APPLE__
[[nodiscard]] std::filesystem::path GetBundleDirectory();
#endif
// vvvvvvvvvv Deprecated vvvvvvvvvv //
// Removes the final '/' or '\' if one exists
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
enum class DirectorySeparator {
ForwardSlash,
BackwardSlash,
PlatformDefault,
};
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
[[nodiscard]] std::string SanitizePath(
std::string_view path,
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
// Gets all of the text up to the last '/' or '\' in the path.
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
// Gets all of the text after the first '/' or '\' in the path.
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
// Gets the filename of the path
[[nodiscard]] std::string_view GetFilename(std::string_view path);
// Gets the extension of the filename
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
} // namespace Common::FS

View File

@@ -509,7 +509,6 @@ private:
private:
static constexpr TypedStorage<Derived> DerivedStorage = {};
static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
};
template <auto T, class Derived = impl::GetParentType<T>>

View File

@@ -11,13 +11,13 @@
#include <mutex>
#include <thread>
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#include <windows.h> // For OutputDebugStringW
#else
#define _SH_DENYWR 0
#endif
#include "common/assert.h"
#include "common/fs/fs.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
@@ -148,19 +148,16 @@ void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
FileBackend::FileBackend(const std::string& filename) {
const auto old_filename = filename + ".old.txt";
FileBackend::FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
if (FS::Exists(old_filename)) {
FS::Delete(old_filename);
}
if (FS::Exists(filename)) {
FS::Rename(filename, old_filename);
}
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
void(FS::RemoveFile(old_filename));
void(FS::RenameFile(filename, old_filename));
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
file = FS::IOFile(filename, "w", _SH_DENYWR);
file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
void FileBackend::Write(const Entry& entry) {
@@ -181,7 +178,7 @@ void FileBackend::Write(const Entry& entry) {
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
void(file.Flush());
}
}

View File

@@ -4,10 +4,11 @@
#pragma once
#include <chrono>
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
#include "common/file_util.h"
#include "common/fs/file.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
@@ -81,7 +82,7 @@ public:
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::string& filename);
explicit FileBackend(const std::filesystem::path& filename);
static const char* Name() {
return "file";

View File

@@ -59,8 +59,7 @@ std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size)
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
}
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
std::size_t uncompressed_size) {
std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed, std::size_t uncompressed_size) {
std::vector<u8> uncompressed(uncompressed_size);
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
reinterpret_cast<char*>(uncompressed.data()),

View File

@@ -4,6 +4,7 @@
#pragma once
#include <span>
#include <vector>
#include "common/common_types.h"
@@ -53,7 +54,7 @@ namespace Common::Compression {
*
* @return the decompressed data.
*/
[[nodiscard]] std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
[[nodiscard]] std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed,
std::size_t uncompressed_size);
} // namespace Common::Compression
} // namespace Common::Compression

View File

@@ -2,24 +2,30 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <filesystem>
#include <stdlib.h>
#include <cstdlib>
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/nvidia_flags.h"
namespace Common {
void ConfigureNvidiaEnvironmentFlags() {
#ifdef _WIN32
const std::string shader_path = Common::FS::SanitizePath(
fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
const std::string windows_path =
Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
void(Common::FS::CreateFullPath(shader_path + '/'));
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
const auto nvidia_shader_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "nvidia";
if (!Common::FS::CreateDirs(nvidia_shader_dir)) {
return;
}
const auto windows_path_string =
Common::FS::PathToUTF8String(nvidia_shader_dir.lexically_normal());
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
#endif
}

View File

@@ -14,6 +14,7 @@ void PageTable::Resize(size_t address_space_width_in_bits, size_t page_size_in_b
const size_t num_page_table_entries{1ULL << (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
current_address_space_width_in_bits = address_space_width_in_bits;
}
} // namespace Common

View File

@@ -98,6 +98,10 @@ struct PageTable {
*/
void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
size_t GetAddressSpaceBits() const {
return current_address_space_width_in_bits;
}
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding attribute element is of type `Memory`.
@@ -105,6 +109,8 @@ struct PageTable {
VirtualBuffer<PageInfo> pointers;
VirtualBuffer<u64> backing_addr;
size_t current_address_space_width_in_bits;
};
} // namespace Common

View File

@@ -109,7 +109,8 @@ struct OffsetOfCalculator {
}
}
return (next - start) * sizeof(MemberType) + Offset;
return static_cast<ptrdiff_t>(static_cast<size_t>(next - start) * sizeof(MemberType) +
Offset);
}
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
@@ -133,27 +134,27 @@ template <auto MemberPtr>
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
static inline std::ptrdiff_t OffsetOf = [] {
constexpr std::ptrdiff_t OffsetOf() {
using DeducedParentType = GetParentType<MemberPtr>;
using MemberType = GetMemberType<MemberPtr>;
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
std::is_same<RealParentType, DeducedParentType>::value);
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
}();
};
} // namespace impl
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>();
return *static_cast<RealParentType*>(
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>();
return *static_cast<const RealParentType*>(static_cast<const void*>(
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
}

57
src/common/point.h Normal file
View File

@@ -0,0 +1,57 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
namespace Common {
// Represents a point within a 2D space.
template <typename T>
struct Point {
static_assert(std::is_arithmetic_v<T>, "T must be an arithmetic type!");
T x{};
T y{};
#define ARITHMETIC_OP(op, compound_op) \
friend constexpr Point operator op(const Point& lhs, const Point& rhs) noexcept { \
return { \
.x = static_cast<T>(lhs.x op rhs.x), \
.y = static_cast<T>(lhs.y op rhs.y), \
}; \
} \
friend constexpr Point operator op(const Point& lhs, T value) noexcept { \
return { \
.x = static_cast<T>(lhs.x op value), \
.y = static_cast<T>(lhs.y op value), \
}; \
} \
friend constexpr Point operator op(T value, const Point& rhs) noexcept { \
return { \
.x = static_cast<T>(value op rhs.x), \
.y = static_cast<T>(value op rhs.y), \
}; \
} \
friend constexpr Point& operator compound_op(Point& lhs, const Point& rhs) noexcept { \
lhs.x = static_cast<T>(lhs.x op rhs.x); \
lhs.y = static_cast<T>(lhs.y op rhs.y); \
return lhs; \
} \
friend constexpr Point& operator compound_op(Point& lhs, T value) noexcept { \
lhs.x = static_cast<T>(lhs.x op value); \
lhs.y = static_cast<T>(lhs.y op value); \
return lhs; \
}
ARITHMETIC_OP(+, +=)
ARITHMETIC_OP(-, -=)
ARITHMETIC_OP(*, *=)
ARITHMETIC_OP(/, /=)
#undef ARITHMETIC_OP
friend constexpr bool operator==(const Point&, const Point&) = default;
};
} // namespace Common

View File

@@ -5,7 +5,7 @@
#include <string_view>
#include "common/assert.h"
#include "common/file_util.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -34,6 +34,10 @@ void LogSettings() {
LOG_INFO(Config, "{}: {}", name, value);
};
const auto log_path = [](std::string_view name, const std::filesystem::path& path) {
LOG_INFO(Config, "{}: {}", name, Common::FS::PathToUTF8String(path));
};
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
@@ -42,7 +46,7 @@ void LogSettings() {
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy);
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
@@ -59,11 +63,11 @@ void LogSettings() {
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("DataStorage_CacheDir", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir));
log_setting("DataStorage_ConfigDir", Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
log_setting("DataStorage_LoadDir", Common::FS::GetUserPath(Common::FS::UserPath::LoadDir));
log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir));
log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir));
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
@@ -106,6 +110,12 @@ void RestoreGlobalState(bool is_powered_on) {
// Core
values.use_multi_core.SetGlobal(true);
// CPU
values.cpu_accuracy.SetGlobal(true);
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
// Renderer
values.renderer_backend.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
@@ -130,7 +140,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.region_index.SetGlobal(true);
values.time_zone_index.SetGlobal(true);
values.rng_seed.SetGlobal(true);
values.custom_rtc.SetGlobal(true);
values.sound_index.SetGlobal(true);
// Controls

View File

@@ -115,7 +115,7 @@ struct Values {
Setting<bool> use_multi_core;
// Cpu
CPUAccuracy cpu_accuracy;
Setting<CPUAccuracy> cpu_accuracy;
bool cpuopt_page_tables;
bool cpuopt_block_linking;
@@ -126,9 +126,9 @@ struct Values {
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
bool cpuopt_unsafe_unfuse_fma;
bool cpuopt_unsafe_reduce_fp_error;
bool cpuopt_unsafe_inaccurate_nan;
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
// Renderer
Setting<RendererBackend> renderer_backend;
@@ -157,7 +157,7 @@ struct Values {
// System
Setting<std::optional<u32>> rng_seed;
// Measured in seconds since epoch
Setting<std::optional<std::chrono::seconds>> custom_rtc;
std::optional<std::chrono::seconds> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;

View File

@@ -9,7 +9,6 @@
#include <locale>
#include <sstream>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -93,18 +92,6 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
return true;
}
void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path,
const std::string& _Filename) {
_CompleteFilename = _Path;
// check for seperator
if (DIR_SEP_CHR != *_CompleteFilename.rbegin())
_CompleteFilename += DIR_SEP_CHR;
// add the filename
_CompleteFilename += _Filename;
}
void SplitString(const std::string& str, const char delim, std::vector<std::string>& output) {
std::istringstream iss(str);
output.resize(1);

View File

@@ -32,8 +32,6 @@ void SplitString(const std::string& str, char delim, std::vector<std::string>& o
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
std::string* _pExtension);
void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path,
const std::string& _Filename);
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
const std::string& dest);

View File

@@ -43,6 +43,8 @@
* The maximum height of a red-black tree is 2lg (n+1).
*/
#include "common/assert.h"
namespace Common {
template <typename T>
class RBHead {
@@ -322,9 +324,13 @@ void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
template <typename Node>
void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
Node* tmp;
while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root()) {
while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root() && parent != nullptr) {
if (RB_LEFT(parent) == elm) {
tmp = RB_RIGHT(parent);
if (!tmp) {
ASSERT_MSG(false, "tmp is invalid!");
break;
}
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_LEFT(head, parent, tmp);
@@ -366,6 +372,11 @@ void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
tmp = RB_LEFT(parent);
}
if (!tmp) {
ASSERT_MSG(false, "tmp is invalid!");
break;
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, EntryColor::Red);

View File

@@ -32,7 +32,7 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
}
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed) {
const std::size_t decompressed_size =
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
std::vector<u8> decompressed(decompressed_size);

View File

@@ -4,6 +4,7 @@
#pragma once
#include <span>
#include <vector>
#include "common/common_types.h"
@@ -40,6 +41,6 @@ namespace Common::Compression {
*
* @return the decompressed data.
*/
[[nodiscard]] std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
[[nodiscard]] std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed);
} // namespace Common::Compression
} // namespace Common::Compression

View File

@@ -144,31 +144,40 @@ add_library(core STATIC
hle/kernel/board/nintendo/nx/k_system_control.cpp
hle/kernel/board/nintendo/nx/k_system_control.h
hle/kernel/board/nintendo/nx/secure_monitor.h
hle/kernel/client_port.cpp
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/code_set.cpp
hle/kernel/code_set.h
hle/kernel/svc_results.h
hle/kernel/global_scheduler_context.cpp
hle/kernel/global_scheduler_context.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
hle/kernel/hle_ipc.h
hle/kernel/init/init_slab_setup.cpp
hle/kernel/init/init_slab_setup.h
hle/kernel/k_address_arbiter.cpp
hle/kernel/k_address_arbiter.h
hle/kernel/k_address_space_info.cpp
hle/kernel/k_address_space_info.h
hle/kernel/k_auto_object.cpp
hle/kernel/k_auto_object.h
hle/kernel/k_auto_object_container.cpp
hle/kernel/k_auto_object_container.h
hle/kernel/k_affinity_mask.h
hle/kernel/k_class_token.cpp
hle/kernel/k_class_token.h
hle/kernel/k_client_port.cpp
hle/kernel/k_client_port.h
hle/kernel/k_client_session.cpp
hle/kernel/k_client_session.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_event.cpp
hle/kernel/k_event.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
hle/kernel/k_linked_list.h
hle/kernel/k_memory_block.h
hle/kernel/k_memory_block_manager.cpp
hle/kernel/k_memory_block_manager.h
@@ -185,7 +194,11 @@ add_library(core STATIC
hle/kernel/k_page_linked_list.h
hle/kernel/k_page_table.cpp
hle/kernel/k_page_table.h
hle/kernel/k_port.cpp
hle/kernel/k_port.h
hle/kernel/k_priority_queue.h
hle/kernel/k_process.cpp
hle/kernel/k_process.h
hle/kernel/k_readable_event.cpp
hle/kernel/k_readable_event.h
hle/kernel/k_resource_limit.cpp
@@ -196,6 +209,12 @@ add_library(core STATIC
hle/kernel/k_scoped_lock.h
hle/kernel/k_scoped_resource_reservation.h
hle/kernel/k_scoped_scheduler_lock_and_sleep.h
hle/kernel/k_server_port.cpp
hle/kernel/k_server_port.h
hle/kernel/k_server_session.cpp
hle/kernel/k_server_session.h
hle/kernel/k_session.cpp
hle/kernel/k_session.h
hle/kernel/k_shared_memory.cpp
hle/kernel/k_shared_memory.h
hle/kernel/k_slab_heap.h
@@ -208,28 +227,21 @@ add_library(core STATIC
hle/kernel/k_thread.h
hle/kernel/k_thread_queue.h
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
hle/kernel/k_transfer_memory.h
hle/kernel/k_writable_event.cpp
hle/kernel/k_writable_event.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory_types.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/physical_core.cpp
hle/kernel/physical_core.h
hle/kernel/physical_memory.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/process_capability.cpp
hle/kernel/process_capability.h
hle/kernel/server_port.cpp
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
hle/kernel/service_thread.cpp
hle/kernel/service_thread.h
hle/kernel/session.cpp
hle/kernel/session.h
hle/kernel/slab_helpers.h
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_common.h
@@ -237,8 +249,6 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/time_manager.cpp
hle/kernel/time_manager.h
hle/kernel/transfer_memory.cpp
hle/kernel/transfer_memory.h
hle/lock.cpp
hle/lock.h
hle/result.h
@@ -393,6 +403,8 @@ add_library(core STATIC
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
hle/service/hid/controllers/console_sixaxis.cpp
hle/service/hid/controllers/console_sixaxis.h
hle/service/hid/controllers/controller_base.cpp
hle/service/hid/controllers/controller_base.h
hle/service/hid/controllers/debug_pad.cpp
@@ -639,20 +651,17 @@ endif()
if (MSVC)
target_compile_options(core PRIVATE
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
# 'function' : not all control paths return a value
/we4715
/we4018 # 'expression' : signed/unsigned mismatch
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context' : truncation from 'type1' to 'type2'
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(core PRIVATE
@@ -660,6 +669,7 @@ else()
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=sign-compare
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>

View File

@@ -65,9 +65,6 @@ public:
/// Step CPU by one instruction
virtual void Step() = 0;
/// Exits execution from a callback, the callback must rewind the stack
virtual void ExceptionalExit() = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
@@ -159,8 +156,6 @@ public:
*/
virtual void SetTPIDR_EL0(u64 value) = 0;
virtual void ChangeProcessorID(std::size_t new_core_id) = 0;
virtual void SaveContext(ThreadContext32& ctx) = 0;
virtual void SaveContext(ThreadContext64& ctx) = 0;
virtual void LoadContext(const ThreadContext32& ctx) = 0;

View File

@@ -4,9 +4,9 @@
#include <cinttypes>
#include <memory>
#include <dynarmic/A32/a32.h>
#include <dynarmic/A32/config.h>
#include <dynarmic/A32/context.h>
#include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/A32/config.h>
#include <dynarmic/interface/A32/context.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
@@ -24,45 +24,46 @@ namespace Core {
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent) : parent(parent) {}
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
: parent{parent_}, memory(parent.system.Memory()) {}
u8 MemoryRead8(u32 vaddr) override {
return parent.system.Memory().Read8(vaddr);
return memory.Read8(vaddr);
}
u16 MemoryRead16(u32 vaddr) override {
return parent.system.Memory().Read16(vaddr);
return memory.Read16(vaddr);
}
u32 MemoryRead32(u32 vaddr) override {
return parent.system.Memory().Read32(vaddr);
return memory.Read32(vaddr);
}
u64 MemoryRead64(u32 vaddr) override {
return parent.system.Memory().Read64(vaddr);
return memory.Read64(vaddr);
}
void MemoryWrite8(u32 vaddr, u8 value) override {
parent.system.Memory().Write8(vaddr, value);
memory.Write8(vaddr, value);
}
void MemoryWrite16(u32 vaddr, u16 value) override {
parent.system.Memory().Write16(vaddr, value);
memory.Write16(vaddr, value);
}
void MemoryWrite32(u32 vaddr, u32 value) override {
parent.system.Memory().Write32(vaddr, value);
memory.Write32(vaddr, value);
}
void MemoryWrite64(u32 vaddr, u64 value) override {
parent.system.Memory().Write64(vaddr, value);
memory.Write64(vaddr, value);
}
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override {
return parent.system.Memory().WriteExclusive8(vaddr, value, expected);
return memory.WriteExclusive8(vaddr, value, expected);
}
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override {
return parent.system.Memory().WriteExclusive16(vaddr, value, expected);
return memory.WriteExclusive16(vaddr, value, expected);
}
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override {
return parent.system.Memory().WriteExclusive32(vaddr, value, expected);
return memory.WriteExclusive32(vaddr, value, expected);
}
bool MemoryWriteExclusive64(u32 vaddr, u64 value, u64 expected) override {
return parent.system.Memory().WriteExclusive64(vaddr, value, expected);
return memory.WriteExclusive64(vaddr, value, expected);
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
@@ -78,7 +79,9 @@ public:
}
void CallSVC(u32 swi) override {
Kernel::Svc::Call(parent.system, swi);
parent.svc_called = true;
parent.svc_swi = swi;
parent.jit->HaltExecution();
}
void AddTicks(u64 ticks) override {
@@ -110,6 +113,7 @@ public:
}
ARM_Dynarmic_32& parent;
Core::Memory::Memory& memory;
std::size_t num_interpreted_instructions{};
static constexpr u64 minimum_run_cycles = 1000U;
};
@@ -142,7 +146,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
config.far_code_offset = 256 * 1024 * 1024;
// Safe optimizations
if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -170,15 +174,15 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
}
// Unsafe optimizations
if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
@@ -187,24 +191,30 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
}
void ARM_Dynarmic_32::Run() {
jit->Run();
}
void ARM_Dynarmic_32::ExceptionalExit() {
jit->ExceptionalExit();
while (true) {
jit->Run();
if (!svc_called) {
break;
}
svc_called = false;
Kernel::Svc::Call(system, svc_swi);
if (shutdown) {
break;
}
}
}
void ARM_Dynarmic_32::Step() {
jit->Step();
}
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers,
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system_, CPUInterrupts& interrupt_handlers_,
bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
std::size_t core_index_)
: ARM_Interface{system_, interrupt_handlers_, uses_wall_clock_},
cb(std::make_unique<DynarmicCallbacks32>(*this)),
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)},
cp15(std::make_shared<DynarmicCP15>(*this)), core_index{core_index_},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
jit(MakeJit(nullptr)) {}
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
@@ -255,10 +265,6 @@ void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
cp15->uprw = static_cast<u32>(value);
}
void ARM_Dynarmic_32::ChangeProcessorID(std::size_t new_core_id) {
jit->ChangeProcessorID(new_core_id);
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
Dynarmic::A32::Context context;
jit->SaveContext(context);
@@ -279,6 +285,7 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
void ARM_Dynarmic_32::PrepareReschedule() {
jit->HaltExecution();
shutdown = true;
}
void ARM_Dynarmic_32::ClearInstructionCache() {

View File

@@ -7,9 +7,9 @@
#include <memory>
#include <unordered_map>
#include <dynarmic/A32/a32.h>
#include <dynarmic/A64/a64.h>
#include <dynarmic/exclusive_monitor.h>
#include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/exclusive_monitor.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
@@ -29,8 +29,8 @@ class System;
class ARM_Dynarmic_32 final : public ARM_Interface {
public:
ARM_Dynarmic_32(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
ARM_Dynarmic_32(System& system_, CPUInterrupts& interrupt_handlers_, bool uses_wall_clock_,
ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
~ARM_Dynarmic_32() override;
void SetPC(u64 pc) override;
@@ -42,13 +42,11 @@ public:
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
void Run() override;
void ExceptionalExit() override;
void Step() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void ChangeProcessorID(std::size_t new_core_id) override;
bool IsInThumbMode() const {
return (GetPSTATE() & 0x20) != 0;
@@ -83,6 +81,12 @@ private:
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;
std::shared_ptr<Dynarmic::A32::Jit> jit;
// SVC callback
u32 svc_swi{};
bool svc_called{};
bool shutdown{};
};
} // namespace Core

View File

@@ -4,8 +4,8 @@
#include <cinttypes>
#include <memory>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/config.h>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/A64/config.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
@@ -16,8 +16,8 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
@@ -27,57 +27,56 @@ using Vector = Dynarmic::A64::Vector;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent) : parent(parent) {}
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
: parent{parent_}, memory(parent.system.Memory()) {}
u8 MemoryRead8(u64 vaddr) override {
return parent.system.Memory().Read8(vaddr);
return memory.Read8(vaddr);
}
u16 MemoryRead16(u64 vaddr) override {
return parent.system.Memory().Read16(vaddr);
return memory.Read16(vaddr);
}
u32 MemoryRead32(u64 vaddr) override {
return parent.system.Memory().Read32(vaddr);
return memory.Read32(vaddr);
}
u64 MemoryRead64(u64 vaddr) override {
return parent.system.Memory().Read64(vaddr);
return memory.Read64(vaddr);
}
Vector MemoryRead128(u64 vaddr) override {
auto& memory = parent.system.Memory();
return {memory.Read64(vaddr), memory.Read64(vaddr + 8)};
}
void MemoryWrite8(u64 vaddr, u8 value) override {
parent.system.Memory().Write8(vaddr, value);
memory.Write8(vaddr, value);
}
void MemoryWrite16(u64 vaddr, u16 value) override {
parent.system.Memory().Write16(vaddr, value);
memory.Write16(vaddr, value);
}
void MemoryWrite32(u64 vaddr, u32 value) override {
parent.system.Memory().Write32(vaddr, value);
memory.Write32(vaddr, value);
}
void MemoryWrite64(u64 vaddr, u64 value) override {
parent.system.Memory().Write64(vaddr, value);
memory.Write64(vaddr, value);
}
void MemoryWrite128(u64 vaddr, Vector value) override {
auto& memory = parent.system.Memory();
memory.Write64(vaddr, value[0]);
memory.Write64(vaddr + 8, value[1]);
}
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override {
return parent.system.Memory().WriteExclusive8(vaddr, value, expected);
return memory.WriteExclusive8(vaddr, value, expected);
}
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override {
return parent.system.Memory().WriteExclusive16(vaddr, value, expected);
return memory.WriteExclusive16(vaddr, value, expected);
}
bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, std::uint32_t expected) override {
return parent.system.Memory().WriteExclusive32(vaddr, value, expected);
return memory.WriteExclusive32(vaddr, value, expected);
}
bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, std::uint64_t expected) override {
return parent.system.Memory().WriteExclusive64(vaddr, value, expected);
return memory.WriteExclusive64(vaddr, value, expected);
}
bool MemoryWriteExclusive128(u64 vaddr, Vector value, Vector expected) override {
return parent.system.Memory().WriteExclusive128(vaddr, value, expected);
return memory.WriteExclusive128(vaddr, value, expected);
}
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
@@ -102,7 +101,9 @@ public:
}
void CallSVC(u32 swi) override {
Kernel::Svc::Call(parent.system, swi);
parent.svc_called = true;
parent.svc_swi = swi;
parent.jit->HaltExecution();
}
void AddTicks(u64 ticks) override {
@@ -137,6 +138,7 @@ public:
}
ARM_Dynarmic_64& parent;
Core::Memory::Memory& memory;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
static constexpr u64 minimum_run_cycles = 1000U;
@@ -182,7 +184,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.far_code_offset = 256 * 1024 * 1024;
// Safe optimizations
if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -210,15 +212,15 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
}
// Unsafe optimizations
if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
@@ -227,23 +229,29 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
}
void ARM_Dynarmic_64::Run() {
jit->Run();
}
void ARM_Dynarmic_64::ExceptionalExit() {
jit->ExceptionalExit();
while (true) {
jit->Run();
if (!svc_called) {
break;
}
svc_called = false;
Kernel::Svc::Call(system, svc_swi);
if (shutdown) {
break;
}
}
}
void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers,
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)},
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
bool uses_wall_clock_, ExclusiveMonitor& exclusive_monitor_,
std::size_t core_index_)
: ARM_Interface{system_, interrupt_handlers_, uses_wall_clock_},
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index_},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor_)},
jit(MakeJit(nullptr, 48)) {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
@@ -296,10 +304,6 @@ void ARM_Dynarmic_64::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic_64::ChangeProcessorID(std::size_t new_core_id) {
jit->ChangeProcessorID(new_core_id);
}
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
@@ -324,6 +328,7 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
void ARM_Dynarmic_64::PrepareReschedule() {
jit->HaltExecution();
shutdown = true;
}
void ARM_Dynarmic_64::ClearInstructionCache() {

View File

@@ -7,7 +7,7 @@
#include <memory>
#include <unordered_map>
#include <dynarmic/A64/a64.h>
#include <dynarmic/interface/A64/a64.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
@@ -26,8 +26,8 @@ class System;
class ARM_Dynarmic_64 final : public ARM_Interface {
public:
ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_, bool uses_wall_clock_,
ExclusiveMonitor& exclusive_monitor_, std::size_t core_index_);
~ARM_Dynarmic_64() override;
void SetPC(u64 pc) override;
@@ -40,12 +40,10 @@ public:
void SetPSTATE(u32 pstate) override;
void Run() override;
void Step() override;
void ExceptionalExit() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void ChangeProcessorID(std::size_t new_core_id) override;
void SaveContext(ThreadContext32& ctx) override {}
void SaveContext(ThreadContext64& ctx) override;
@@ -76,6 +74,12 @@ private:
DynarmicExclusiveMonitor& exclusive_monitor;
std::shared_ptr<Dynarmic::A64::Jit> jit;
// SVC callback
u32 svc_swi{};
bool svc_called{};
bool shutdown{};
};
} // namespace Core

View File

@@ -94,12 +94,11 @@ CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1,
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
if (!two && opc == 0 && CRm == CoprocReg::C14) {
// CNTPCT
const auto callback = static_cast<u64 (*)(Dynarmic::A32::Jit*, void*, u32, u32)>(
[](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
ARM_Dynarmic_32& parent = *(ARM_Dynarmic_32*)arg;
return parent.system.CoreTiming().GetClockTicks();
});
return Dynarmic::A32::Coprocessor::Callback{callback, (void*)&parent};
const auto callback = [](Dynarmic::A32::Jit*, void* arg, u32, u32) -> u64 {
const auto& parent_arg = *static_cast<ARM_Dynarmic_32*>(arg);
return parent_arg.system.CoreTiming().GetClockTicks();
};
return Callback{callback, &parent};
}
LOG_CRITICAL(Core_ARM, "CP15: mrrc{} p15, {}, <Rt>, <Rt2>, {}", two ? "2" : "", opc, CRm);

View File

@@ -7,7 +7,7 @@
#include <memory>
#include <optional>
#include <dynarmic/A32/coprocessor.h>
#include <dynarmic/interface/A32/coprocessor.h>
#include "common/common_types.h"
namespace Core {
@@ -18,7 +18,7 @@ class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
public:
using CoprocReg = Dynarmic::A32::CoprocReg;
explicit DynarmicCP15(ARM_Dynarmic_32& parent) : parent(parent) {}
explicit DynarmicCP15(ARM_Dynarmic_32& parent_) : parent{parent_} {}
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
CoprocReg CRn, CoprocReg CRm,

View File

@@ -9,8 +9,8 @@
namespace Core {
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory, std::size_t core_count)
: monitor(core_count), memory{memory} {}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count_)
: monitor{core_count_}, memory{memory_} {}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;

View File

@@ -7,7 +7,7 @@
#include <memory>
#include <unordered_map>
#include <dynarmic/exclusive_monitor.h>
#include <dynarmic/interface/exclusive_monitor.h>
#include "common/common_types.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
@@ -22,7 +22,7 @@ namespace Core {
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(Memory::Memory& memory, std::size_t core_count);
explicit DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count_);
~DynarmicExclusiveMonitor() override;
u8 ExclusiveRead8(std::size_t core_index, VAddr addr) override;

View File

@@ -6,7 +6,7 @@
#include <memory>
#include <utility>
#include "common/file_util.h"
#include "common/fs/fs.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/settings.h"
@@ -27,12 +27,12 @@
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -121,7 +121,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
dir->GetName());
}
if (Common::FS::IsDirectory(path)) {
if (Common::FS::IsDir(path)) {
return vfs->OpenFile(path + "/main", FileSys::Mode::Read);
}
@@ -166,14 +166,14 @@ struct System::Impl {
cpu_manager.SetAsyncGpu(is_async_gpu);
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
kernel.Initialize();
cpu_manager.Initialize();
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time;
Settings::values.custom_rtc.value_or(current_time) - current_time;
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
@@ -233,8 +233,11 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
auto main_process =
Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland);
auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
@@ -244,7 +247,7 @@ struct System::Impl {
static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
kernel.MakeCurrentProcess(main_process);
kernel.InitializeCores();
// Initialize cheat engine
@@ -286,7 +289,8 @@ struct System::Impl {
telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
perf_results.emulation_speed * 100.0);
telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps);
telemetry_session->AddField(performance, "Shutdown_Framerate",
perf_results.average_game_fps);
telemetry_session->AddField(performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
telemetry_session->AddField(performance, "Mean_Frametime_MS",
@@ -311,6 +315,7 @@ struct System::Impl {
gpu_core.reset();
perf_stats.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
LOG_DEBUG(Core, "Shutdown OK");
@@ -322,7 +327,7 @@ struct System::Impl {
return app_loader->ReadTitle(out);
}
void AddGlueRegistrationForProcess(Loader::AppLoader& loader, Kernel::Process& process) {
void AddGlueRegistrationForProcess(Loader::AppLoader& loader, Kernel::KProcess& process) {
std::vector<u8> nacp_data;
FileSys::NACP nacp;
if (loader.ReadControlData(nacp) == Loader::ResultStatus::Success) {
@@ -513,7 +518,7 @@ const Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() const {
return impl->kernel.GlobalSchedulerContext();
}
Kernel::Process* System::CurrentProcess() {
Kernel::KProcess* System::CurrentProcess() {
return impl->kernel.CurrentProcess();
}
@@ -525,7 +530,7 @@ const Core::DeviceMemory& System::DeviceMemory() const {
return *impl->device_memory;
}
const Kernel::Process* System::CurrentProcess() const {
const Kernel::KProcess* System::CurrentProcess() const {
return impl->kernel.CurrentProcess();
}

View File

@@ -12,7 +12,6 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/kernel/object.h"
namespace Core::Frontend {
class EmuWindow;
@@ -29,7 +28,7 @@ namespace Kernel {
class GlobalSchedulerContext;
class KernelCore;
class PhysicalCore;
class Process;
class KProcess;
class KScheduler;
} // namespace Kernel
@@ -264,10 +263,10 @@ public:
[[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
/// Provides a pointer to the current process
[[nodiscard]] Kernel::Process* CurrentProcess();
[[nodiscard]] Kernel::KProcess* CurrentProcess();
/// Provides a constant pointer to the current process.
[[nodiscard]] const Kernel::Process* CurrentProcess() const;
[[nodiscard]] const Kernel::KProcess* CurrentProcess() const;
/// Provides a reference to the core timing instance.
[[nodiscard]] Timing::CoreTiming& CoreTiming();

View File

@@ -133,8 +133,8 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
}
}
void CoreTiming::AddTicks(u64 ticks) {
this->ticks += ticks;
void CoreTiming::AddTicks(u64 ticks_to_add) {
ticks += ticks_to_add;
downcount -= static_cast<s64>(ticks);
}

View File

@@ -102,7 +102,7 @@ public:
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const std::shared_ptr<EventType>& event_type);
void AddTicks(u64 ticks);
void AddTicks(u64 ticks_to_add);
void ResetTicks();

View File

@@ -18,7 +18,7 @@
namespace Core {
CpuManager::CpuManager(System& system) : system{system} {}
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::~CpuManager() = default;
void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {

View File

@@ -25,7 +25,7 @@ class System;
class CpuManager {
public:
explicit CpuManager(System& system);
explicit CpuManager(System& system_);
CpuManager(const CpuManager&) = delete;
CpuManager(CpuManager&&) = delete;
@@ -35,13 +35,13 @@ public:
CpuManager& operator=(CpuManager&&) = delete;
/// Sets if emulation is multicore or single core, must be set before Initialize
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
void SetMulticore(bool is_multi) {
is_multicore = is_multi;
}
/// Sets if emulation is using an asynchronous GPU.
void SetAsyncGpu(bool is_async_gpu) {
this->is_async_gpu = is_async_gpu;
void SetAsyncGpu(bool is_async) {
is_async_gpu = is_async;
}
void Initialize();

View File

@@ -10,8 +10,8 @@
namespace Core::Crypto {
CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_,
std::size_t base_offset)
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR) {}
std::size_t base_offset_)
: EncryptionLayer(std::move(base_)), base_offset(base_offset_), cipher(key_, Mode::CTR) {}
std::size_t CTREncryptionLayer::Read(u8* data, std::size_t length, std::size_t offset) const {
if (length == 0)

View File

@@ -17,7 +17,7 @@ class CTREncryptionLayer : public EncryptionLayer {
public:
using IVData = std::array<u8, 16>;
CTREncryptionLayer(FileSys::VirtualFile base, Key128 key, std::size_t base_offset);
CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_, std::size_t base_offset_);
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;

View File

@@ -18,8 +18,9 @@
#include <mbedtls/cmac.h>
#include <mbedtls/sha256.h>
#include "common/common_funcs.h"
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -325,46 +326,55 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
}
std::optional<Key128> DeriveSDSeed() {
const Common::FS::IOFile save_43(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000043",
"rb+");
const auto system_save_43_path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000043";
const Common::FS::IOFile save_43{system_save_43_path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
if (!save_43.IsOpen()) {
return std::nullopt;
}
const Common::FS::IOFile sd_private(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) +
"/Nintendo/Contents/private",
"rb+");
const auto sd_private_path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "Nintendo/Contents/private";
const Common::FS::IOFile sd_private{sd_private_path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
if (!sd_private.IsOpen()) {
return std::nullopt;
}
std::array<u8, 0x10> private_seed{};
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
if (sd_private.Read(private_seed) != private_seed.size()) {
return std::nullopt;
}
std::array<u8, 0x10> buffer{};
std::size_t offset = 0;
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
if (!save_43.Seek(offset, SEEK_SET)) {
s64 offset = 0;
for (; offset + 0x10 < static_cast<s64>(save_43.GetSize()); ++offset) {
if (!save_43.Seek(offset)) {
return std::nullopt;
}
if (save_43.Read(buffer) != buffer.size()) {
return std::nullopt;
}
save_43.ReadBytes(buffer.data(), buffer.size());
if (buffer == private_seed) {
break;
}
}
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
if (!save_43.Seek(offset + 0x10)) {
return std::nullopt;
}
Key128 seed{};
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
if (save_43.Read(seed) != seed.size()) {
return std::nullopt;
}
return seed;
}
@@ -435,7 +445,7 @@ std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save) {
}
std::vector<u8> buffer(ticket_save.GetSize());
if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) {
if (ticket_save.Read(buffer) != buffer.size()) {
return {};
}
@@ -458,7 +468,7 @@ static std::array<u8, size> operator^(const std::array<u8, size>& lhs,
const std::array<u8, size>& rhs) {
std::array<u8, size> out;
std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(),
[](u8 lhs, u8 rhs) { return u8(lhs ^ rhs); });
[](u8 lhs_elem, u8 rhs_elem) { return u8(lhs_elem ^ rhs_elem); });
return out;
}
@@ -566,27 +576,26 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
if (!Common::FS::Exists(yuzu_keys_dir)) {
Common::FS::CreateDir(yuzu_keys_dir);
if (!Common::FS::CreateDir(yuzu_keys_dir)) {
LOG_ERROR(Core, "Failed to create the keys directory.");
}
if (Settings::values.use_dev_keys) {
dev_mode = true;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "dev.keys_autogenerated", false);
LoadFromFile(yuzu_keys_dir / "dev.keys", false);
LoadFromFile(yuzu_keys_dir / "dev.keys_autogenerated", false);
} else {
dev_mode = false;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "prod.keys", false);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "prod.keys_autogenerated", false);
LoadFromFile(yuzu_keys_dir / "prod.keys", false);
LoadFromFile(yuzu_keys_dir / "prod.keys_autogenerated", false);
}
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "title.keys_autogenerated", true);
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "console.keys", false);
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, "console.keys_autogenerated", false);
LoadFromFile(yuzu_keys_dir / "title.keys", true);
LoadFromFile(yuzu_keys_dir / "title.keys_autogenerated", true);
LoadFromFile(yuzu_keys_dir / "console.keys", false);
LoadFromFile(yuzu_keys_dir / "console.keys_autogenerated", false);
}
static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) {
@@ -597,9 +606,14 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
[](u8 c) { return std::isxdigit(c); });
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys) {
if (!Common::FS::Exists(file_path)) {
return;
}
std::ifstream file;
Common::FS::OpenFStream(file, filename, std::ios_base::in);
Common::FS::OpenFileStream(file, file_path, std::ios_base::in);
if (!file.is_open()) {
return;
}
@@ -694,15 +708,6 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
}
}
void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title) {
if (Common::FS::Exists(dir1 + DIR_SEP + filename)) {
LoadFromFile(dir1 + DIR_SEP + filename, title);
} else if (Common::FS::Exists(dir2 + DIR_SEP + filename)) {
LoadFromFile(dir2 + DIR_SEP + filename, title);
}
}
bool KeyManager::BaseDeriveNecessary() const {
const auto check_key_existence = [this](auto key_type, u64 index1 = 0, u64 index2 = 0) {
return !HasKey(key_type, index1, index2);
@@ -766,30 +771,35 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const {
template <size_t Size>
void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
} else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
}
const auto path = yuzu_keys_dir + DIR_SEP + filename;
const auto path = yuzu_keys_dir / filename;
const auto add_info_text = !Common::FS::Exists(path);
Common::FS::CreateFullPath(path);
Common::FS::IOFile file{path, "a"};
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
Common::FS::FileType::TextFile};
if (!file.IsOpen()) {
return;
}
if (add_info_text) {
file.WriteString(
void(file.WriteString(
"# This file is autogenerated by Yuzu\n"
"# It serves to store keys that were automatically generated from the normal keys\n"
"# If you are experiencing issues involving keys, it may help to delete this file\n");
"# If you are experiencing issues involving keys, it may help to delete this file\n"));
}
file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
void(file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key))));
LoadFromFile(path, category == KeyCategory::Title);
}
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
@@ -861,20 +871,17 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
}
bool KeyManager::KeyFileExists(bool title) {
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
if (title) {
return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "title.keys") ||
Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "title.keys");
return Common::FS::Exists(yuzu_keys_dir / "title.keys");
}
if (Settings::values.use_dev_keys) {
return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") ||
Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys");
return Common::FS::Exists(yuzu_keys_dir / "dev.keys");
}
return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") ||
Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
return Common::FS::Exists(yuzu_keys_dir / "prod.keys");
}
void KeyManager::DeriveSDSeedLazy() {
@@ -1115,15 +1122,21 @@ void KeyManager::PopulateTickets() {
return;
}
const Common::FS::IOFile save1(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/80000000000000e1",
"rb+");
const Common::FS::IOFile save2(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/80000000000000e2",
"rb+");
const auto system_save_e1_path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/80000000000000e1";
const Common::FS::IOFile save_e1{system_save_e1_path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
const auto system_save_e2_path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/80000000000000e2";
const Common::FS::IOFile save_e2{system_save_e2_path, Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile};
const auto blob2 = GetTicketblob(save_e2);
auto res = GetTicketblob(save_e1);
const auto blob2 = GetTicketblob(save2);
auto res = GetTicketblob(save1);
const auto idx = res.size();
res.insert(res.end(), blob2.begin(), blob2.end());

View File

@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <filesystem>
#include <map>
#include <optional>
#include <string>
@@ -283,9 +284,8 @@ private:
std::array<u8, 576> eticket_extended_kek{};
bool dev_mode;
void LoadFromFile(const std::string& filename, bool is_title_keys);
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title);
void LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys);
template <size_t Size>
void WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key);

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/fs/path_util.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
@@ -85,7 +85,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id,
VirtualFilesystem file_system) const {
auto& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::PartitionDataManager pdm{file_system->OpenDirectory(
Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)};
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir), Mode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {

View File

@@ -176,26 +176,30 @@ u64 XCI::GetProgramTitleID() const {
u32 XCI::GetSystemUpdateVersion() {
const auto update = GetPartition(XCIPartition::Update);
if (update == nullptr)
if (update == nullptr) {
return 0;
}
for (const auto& file : update->GetFiles()) {
NCA nca{file, nullptr, 0};
for (const auto& update_file : update->GetFiles()) {
NCA nca{update_file, nullptr, 0};
if (nca.GetStatus() != Loader::ResultStatus::Success)
if (nca.GetStatus() != Loader::ResultStatus::Success) {
continue;
}
if (nca.GetType() == NCAContentType::Meta && nca.GetTitleId() == 0x0100000000000816) {
const auto dir = nca.GetSubdirectories()[0];
const auto cnmt = dir->GetFile("SystemUpdate_0100000000000816.cnmt");
if (cnmt == nullptr)
if (cnmt == nullptr) {
continue;
}
CNMT cnmt_data{cnmt};
const auto metas = cnmt_data.GetMetaRecords();
if (metas.empty())
if (metas.empty()) {
continue;
}
return metas[0].title_version;
}
@@ -262,8 +266,8 @@ VirtualDir XCI::ConcatenatedPseudoDirectory() {
if (part == nullptr)
continue;
for (const auto& file : part->GetFiles())
out->AddFile(file);
for (const auto& part_file : part->GetFiles())
out->AddFile(part_file);
}
return out;
@@ -283,12 +287,12 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
}
for (const VirtualFile& file : partition->GetFiles()) {
if (file->GetExtension() != "nca") {
for (const VirtualFile& partition_file : partition->GetFiles()) {
if (partition_file->GetExtension() != "nca") {
continue;
}
auto nca = std::make_shared<NCA>(file, nullptr, 0);
auto nca = std::make_shared<NCA>(partition_file, nullptr, 0);
if (nca->IsUpdate()) {
continue;
}

View File

@@ -5,6 +5,7 @@
#include <algorithm>
#include <cstring>
#include <optional>
#include <ranges>
#include <utility>
#include "common/logging/log.h"
@@ -136,12 +137,11 @@ NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_off
return;
}
has_rights_id = std::any_of(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c != '\0'; });
has_rights_id = std::ranges::any_of(header.rights_id, [](char c) { return c != '\0'; });
const std::vector<NCASectionHeader> sections = ReadSectionHeaders();
is_update = std::any_of(sections.begin(), sections.end(), [](const NCASectionHeader& header) {
return header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
is_update = std::ranges::any_of(sections, [](const NCASectionHeader& nca_header) {
return nca_header.raw.header.crypto_type == NCASectionCryptoType::BKTR;
});
if (!ReadSections(sections, bktr_base_ivfc_offset)) {
@@ -202,8 +202,9 @@ bool NCA::HandlePotentialHeaderDecryption() {
std::vector<NCASectionHeader> NCA::ReadSectionHeaders() const {
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
std::ranges::count_if(header.section_tables, [](const NCASectionTableEntry& entry) {
return entry.media_offset > 0;
});
std::vector<NCASectionHeader> sections(number_sections);
const auto length_sections = SECTION_HEADER_SIZE * number_sections;
@@ -312,11 +313,11 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
}
std::vector<RelocationBucket> relocation_buckets(relocation_buckets_raw.size());
std::transform(relocation_buckets_raw.begin(), relocation_buckets_raw.end(),
relocation_buckets.begin(), &ConvertRelocationBucketRaw);
std::ranges::transform(relocation_buckets_raw, relocation_buckets.begin(),
&ConvertRelocationBucketRaw);
std::vector<SubsectionBucket> subsection_buckets(subsection_buckets_raw.size());
std::transform(subsection_buckets_raw.begin(), subsection_buckets_raw.end(),
subsection_buckets.begin(), &ConvertSubsectionBucketRaw);
std::ranges::transform(subsection_buckets_raw, subsection_buckets.begin(),
&ConvertSubsectionBucketRaw);
u32 ctr_low;
std::memcpy(&ctr_low, section.raw.section_ctr.data(), sizeof(ctr_low));

View File

@@ -9,6 +9,7 @@
namespace FileSys {
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
constexpr ResultCode ERROR_PATH_ALREADY_EXISTS{ErrorModule::FS, 2};
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
constexpr ResultCode ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005};

View File

@@ -126,16 +126,17 @@ static u64 romfs_get_hash_table_count(u64 num_entries) {
return count;
}
void RomFSBuildContext::VisitDirectory(VirtualDir root_romfs, VirtualDir ext,
void RomFSBuildContext::VisitDirectory(VirtualDir root_romfs, VirtualDir ext_dir,
std::shared_ptr<RomFSBuildDirectoryContext> parent) {
std::vector<std::shared_ptr<RomFSBuildDirectoryContext>> child_dirs;
VirtualDir dir;
if (parent->path_len == 0)
if (parent->path_len == 0) {
dir = root_romfs;
else
} else {
dir = root_romfs->GetDirectoryRelative(parent->path);
}
const auto entries = dir->GetEntries();
@@ -147,8 +148,9 @@ void RomFSBuildContext::VisitDirectory(VirtualDir root_romfs, VirtualDir ext,
child->path_len = child->cur_path_ofs + static_cast<u32>(kv.first.size());
child->path = parent->path + "/" + kv.first;
if (ext != nullptr && ext->GetFileRelative(child->path + ".stub") != nullptr)
if (ext_dir != nullptr && ext_dir->GetFileRelative(child->path + ".stub") != nullptr) {
continue;
}
// Sanity check on path_len
ASSERT(child->path_len < FS_MAX_PATH);
@@ -163,21 +165,20 @@ void RomFSBuildContext::VisitDirectory(VirtualDir root_romfs, VirtualDir ext,
child->path_len = child->cur_path_ofs + static_cast<u32>(kv.first.size());
child->path = parent->path + "/" + kv.first;
if (ext != nullptr && ext->GetFileRelative(child->path + ".stub") != nullptr)
if (ext_dir != nullptr && ext_dir->GetFileRelative(child->path + ".stub") != nullptr) {
continue;
}
// Sanity check on path_len
ASSERT(child->path_len < FS_MAX_PATH);
child->source = root_romfs->GetFileRelative(child->path);
if (ext != nullptr) {
const auto ips = ext->GetFileRelative(child->path + ".ips");
if (ips != nullptr) {
auto patched = PatchIPS(child->source, ips);
if (patched != nullptr)
if (ext_dir != nullptr) {
if (const auto ips = ext_dir->GetFileRelative(child->path + ".ips")) {
if (auto patched = PatchIPS(child->source, ips)) {
child->source = std::move(patched);
}
}
}
@@ -188,7 +189,7 @@ void RomFSBuildContext::VisitDirectory(VirtualDir root_romfs, VirtualDir ext,
}
for (auto& child : child_dirs) {
this->VisitDirectory(root_romfs, ext, child);
this->VisitDirectory(root_romfs, ext_dir, child);
}
}

View File

@@ -59,7 +59,7 @@ private:
u64 file_hash_table_size = 0;
u64 file_partition_size = 0;
void VisitDirectory(VirtualDir filesys, VirtualDir ext,
void VisitDirectory(VirtualDir filesys, VirtualDir ext_dir,
std::shared_ptr<RomFSBuildDirectoryContext> parent);
bool AddDirectory(std::shared_ptr<RomFSBuildDirectoryContext> parent_dir_ctx,

View File

@@ -10,11 +10,13 @@
namespace FileSys {
enum class Mode : u32 {
Read = 1,
Write = 2,
Read = 1 << 0,
Write = 1 << 1,
ReadWrite = Read | Write,
Append = 4,
Append = 1 << 2,
ReadAppend = Read | Append,
WriteAppend = Write | Append,
All = ReadWrite | Append,
};
DECLARE_ENUM_FLAG_OPERATORS(Mode)

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