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749 Commits

Author SHA1 Message Date
yuzubot
931c52117f "Merge Tagged PR 1340" 2021-02-11 01:11:52 +00:00
yuzubot
830b714a79 "Merge Tagged PR 5896" 2021-02-11 01:11:51 +00:00
bunnei
3e6e0d8f13 Merge pull request #5893 from lioncash/input
configure_input_player_widget: Minor cleanup
2021-02-10 10:55:59 -08:00
LC
dee133ab3d Merge pull request #5904 from lat9nq/common-sized-dealloc
common: Add -fsized-deallocation as a Clang flag
2021-02-09 23:45:52 -05:00
LC
3c22ce035b Merge pull request #5905 from lat9nq/core-sized-dealloc
core: Add -fsized-dealloction as a Clang flag
2021-02-09 23:45:36 -05:00
LC
a5e184e948 Merge pull request #5903 from lat9nq/config-silence-warns
configure_input_player_widget: Silence unused variable warnings
2021-02-09 23:44:58 -05:00
lat9nq
0e004269a9 configure_input_player_widget: Silence unused variable warnings
Prevents clang 11 from throwing an error since these variables are
unused.
2021-02-09 22:09:23 -05:00
lat9nq
a58086ae0d common: Add -fsized-deallocation as a Clang flag
Prevents an operator delete error when compiling with Clang 11.
2021-02-09 21:28:33 -05:00
lat9nq
68f718943e core: Add -fsized-dealloction as a Clang flag
Prevents a operator delete error when compiling with Clang 11.
2021-02-09 21:27:12 -05:00
Ameer J
70db238f80 Merge pull request #5901 from lioncash/input-warn
udp: Silence warnings on Clang 12
2021-02-09 20:19:56 -05:00
bunnei
245d60bfff Merge pull request #5900 from lioncash/unused-func
video_core: Remove unused functions and variables
2021-02-09 15:29:10 -08:00
Lioncash
a352f34462 udp: Silence unused member variable warnings
Simply mark them as unused for now.
2021-02-09 17:38:45 -05:00
Lioncash
cda24b8eb1 udp/client: Define ClientData constructor/destructor in cpp file
Prevents compilation errors on clang 12 due to incomplete types within a
unique_ptr member.
2021-02-09 17:36:32 -05:00
Lioncash
10636d2494 gl_rasterizer: Remove unused variables
Resolves warnings on clang 12
2021-02-09 17:31:37 -05:00
Lioncash
783dc9e112 texture_cache/util: Remove unused functions
Silences a few warnings on clang 12.
2021-02-09 17:30:20 -05:00
Lioncash
864762cac9 configure_input_player_widget: Reduce duplication of array accessors where applicable
Reduces the amount of code to read in expressions a little bit by
separating constituents out a little.
2021-02-09 13:15:05 -05:00
Lioncash
5c7c212f61 configure_input_player_widget: Avoid nontrivial copies where applicable
Previously a function was copying an array of 20 std::string instances
by value.
2021-02-09 13:15:03 -05:00
Jatoxo
2e32ab4e0b Settings: Add depth to Joysticks on Pro Controller preview (#5894)
* Add some depth to ProJoysticks

* address comments

* clang

* address nits

* fix wrong inner_offset when offset.x was 0
2021-02-08 21:06:37 -08:00
Morph
b6736db324 Merge pull request #5899 from ameerj/ffmpeg-revert
cmake: Revert FFmpeg 4.3.1 update for Windows builds
2021-02-09 12:14:19 +08:00
ameerj
d6ebb5c171 cmake: Revert FFmpeg 4.3.1 update for Windows builds
The new 4.3.1 externals build seems to not be compatible with yuzu. This also fixes an oversight when renaming CMake variables.
2021-02-08 23:11:59 -05:00
Ameer J
26669d9e13 Merge pull request #5880 from lat9nq/ffmpeg-external
cmake: FFmpeg linking rework
2021-02-08 21:13:10 -05:00
bunnei
1b730827dd Merge pull request #5892 from german77/backup
olsc: Stub GetSaveDataBackupSetting
2021-02-08 17:48:52 -08:00
bunnei
7666c0994c Merge pull request #5868 from german77/HandheldFix
Prevent over scheduling audio events and add motion update unschedule event
2021-02-08 11:33:53 -08:00
Schplee
d1ac25b632 README Edit for EA 2021-02-08 07:46:09 -08:00
LC
903311729a Merge pull request #5895 from Morph1984/utf16-cvt
string_util: Remove MSVC workaround for converting between UTF8/UTF16
2021-02-08 03:27:13 -05:00
Morph
ff58ad2050 string_util: Remove MSVC workaround for converting between UTF8/UTF16
This has been fixed as of Visual Studio 2019 Version 16.2
2021-02-08 02:56:07 -05:00
bunnei
0896089092 Merge pull request #5339 from german77/interactive
Settings: Make settings controller image change with controller input
2021-02-07 20:53:46 -08:00
german
3f9eb56972 olsc: Stub GetSaveDataBackupSetting 2021-02-07 22:32:13 -06:00
Chloe
d0a760a34a Merge pull request #5872 from lioncash/svc-error
svc: Provide more detailed error logs for svc functions
2021-02-08 12:27:36 +11:00
Rodrigo Locatti
4c82c08897 Merge pull request #5888 from Morph1984/ogl-4.6
renderer_opengl: Update OpenGL backend version requirement to 4.6
2021-02-07 21:44:49 -03:00
LC
148fb12bf3 Merge pull request #5889 from ogniK5377/morton-remove
video_core: Delete morton
2021-02-07 18:48:28 -05:00
Chloe Marcec
c5f109bc50 video_core: Delete morton
moron.h & morton.cpp are not used anywhere and are just empty files
2021-02-08 10:20:21 +11:00
Morph
6e5cc977ad renderer_opengl: Update OpenGL backend version requirement to 4.6 2021-02-07 16:32:35 -05:00
bunnei
230e71b255 Merge pull request #5887 from ogniK5377/lm-fix
lm: Fix ReadLeb128
2021-02-07 10:25:56 -08:00
Morph
458be11f93 Merge pull request #5878 from aleasto/master
pl_u: Fix read out of bounds
2021-02-07 22:20:47 +08:00
Chloe Marcec
9d5a56a40b lm: Fix ReadLeb128
Fixes assertion on Bloodstained Ritual of the Night.

We would over read sometimes, this is fixed by checking if the top bit is set in the first iteration. We also lock the loop off to be only the max size of the type we can fit. Finally we changed an incorrect print of "DEBUG" to "TRACE" to reflect the proper log severity
2021-02-07 23:52:56 +11:00
german
8893b766c3 Add GC controller animation 2021-02-07 00:15:24 -06:00
bunnei
4a01812ebe Merge pull request #5885 from MerryMage/ring_buffer-granularity
ring_buffer: Remove granularity template argument
2021-02-06 13:18:41 -08:00
bunnei
9078f4a9c7 Merge pull request #5871 from lioncash/address-arb
k_address_arbiter: Minor cleanup
2021-02-06 13:05:19 -08:00
MerryMage
8d00265998 ring_buffer: Remove granularity template argument
Non-obvious bug in RingBuffer::Push(std::vector<T>&) when granularity != 1

Just remove it altogether because we do not have a use for granularity != 1
2021-02-06 19:16:00 +00:00
Alessandro Astone
32d9a83f8e pl_u: Fix read out of bounds 2021-02-06 18:44:01 +01:00
german
160341fcf8 Refresh debug controller settings 2021-02-06 09:43:42 -06:00
german
d6a0975e5d Refresh controller only when necessary 2021-02-06 09:43:42 -06:00
german
c9597af39d Add SL SR vectors, change dual joycon view, add missing raw data from keyboard/mouse 2021-02-06 09:43:42 -06:00
german
a7f9983563 Add controller window and single joycon top view 2021-02-06 09:43:42 -06:00
german
ea1f656d7e Replace text with vectors 2021-02-06 09:43:42 -06:00
german
481cd86722 Make settings controller image change with controller input 2021-02-06 09:43:41 -06:00
bunnei
61bf850f3d Merge pull request #5326 from german77/hidUpdate1
HID: Update the HID service to match more closely to switchbrew part 1
2021-02-06 02:40:11 -08:00
Lioncash
40ab2b9348 k_address_arbiter: Unfold R_UNLESS macros
Allows for more descriptive error messages and also doesn't hide
control-path exit returns from the reader.
2021-02-06 04:08:27 -05:00
Lioncash
b8fc74d74d k_address_arbiter: Remove unnecessary usages of std::addressof
This is a useful function in a generic context or with types that
overload unary operator&. However, primitives and pointers will never do
this, so we can opt for a more straightforward syntax.
2021-02-06 04:06:33 -05:00
Lioncash
7b9c58880f k_address_arbiter: Remove dead code
This code is never used, so we can remove it. It's in version control,
so it can always be brought back when needed.
2021-02-06 04:06:33 -05:00
lat9nq
1a2e7c4dbd ffmpeg: Checkout tag n4.3.1
Target a specific release version rather than some random development
commit.
2021-02-06 03:19:07 -05:00
lat9nq
527188391c CMakeLists: Use bundled FFmpeg as a fallback
Sets YUZU_USE_BUNDLED_FFMPEG as a CMake dependent option that is OFF on
Linux and ON for WIN32 targets. If FFmpeg is not found when
YUZU_USE_BUNDLED_FFMPEG is OFF, the bundled module/binaries are used
instead.

Reverts earlier changes to FindFFmpeg a bit, mostly to keep parity with
it's Citra version a bit. Now _FFmpeg_ALL_COMPONENTS lists all
components. We overwrite FFmpeg_LIBRARIES and FFmpeg_INCLUDE_DIR after
using the module.
2021-02-06 03:17:36 -05:00
Lioncash
75a60a6e22 svc: Provide more detailed error logs for svc functions
Allows SVC calls to have much more informative information during error
cases. This also doesn't hide control flow returns from the reader.
2021-02-06 02:03:40 -05:00
bunnei
1498a7c9a8 Merge pull request #5862 from bunnei/kevent
Kernel Rework: Refactor KEvent/KReadableEvent/KWritableEvent
2021-02-05 23:00:43 -08:00
lat9nq
8b54e219c9 CMakeLists: Update to FFmpeg 4.3.1 for WIN32
Minimal binaries go brrrrrrr
2021-02-05 22:27:37 -05:00
bunnei
3a804752cb Merge pull request #5875 from lioncash/identifier
k_priority_queue: Minor cleanup
2021-02-05 17:02:13 -08:00
lat9nq
830612ef9e CMakeLists: Fixes for linux-fresh
Tells CMake to look for either nasm or yasm as it is required to build
FFmpeg. Avoids a compile-time error by checking for it during
configuration.

Adds a workaround for Ubuntu Bionic's old version of make not
communicating jobserver details properly.
2021-02-05 18:06:57 -05:00
bunnei
ea4f62615e hle: kernel: Drop R_UNLESS_NOLOG in favor of expanded if-statement. 2021-02-05 14:03:36 -08:00
bunnei
546af64340 hle: kernel: KAddressArbiter: Remove noisy error log. 2021-02-05 14:03:36 -08:00
bunnei
eba3c59a61 hle: kernel: svc: Cleanup KEvent/KReadableEvent/KWritableEvent SVCs. 2021-02-05 14:03:36 -08:00
bunnei
18175c71ed common: scope_exit: Add a cancellable ScopeExit macro. 2021-02-05 14:03:36 -08:00
bunnei
ff3c7c068b hle: kernel: Reimplement KReadableEvent and KWritableEvent. 2021-02-05 14:03:32 -08:00
bunnei
6bf80dfee0 hle: kernel: Implement KEvent. 2021-02-05 14:00:36 -08:00
bunnei
e9446d232f hle: kernel: KAddressArbiter: Use R_UNLESS_NOLOG where applicable. 2021-02-05 14:00:36 -08:00
bunnei
4577dcd5f9 common: common_funcs: Add R_UNLESS_NOLOG for scenarios that should not log. 2021-02-05 14:00:36 -08:00
bunnei
3f942c01f0 hle: kernel: Rename WritableEvent to KWritableEvent. 2021-02-05 14:00:36 -08:00
bunnei
e86a7e3691 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
bunnei
b0727c90c5 Merge pull request #5867 from Morph1984/am-GetHealthWarningDisappearedSystemEvent
IApplicationFunctions: Implement GetHealthWarningDisappearedSystemEvent
2021-02-05 13:49:49 -08:00
lat9nq
b7e6eca8b2 Address reviewer comments 2021-02-05 16:46:03 -05:00
lat9nq
1d19eac415 CMake: Port citra-emu/citra FindFFmpeg.cmake
Also renames related CMake variables to match both the Find*FFmpeg* and
variables defined within the file. Fixes odd errors produced by the old
FindFFmpeg.

Citra's FindFFmpeg is slightly modified here: adds Citra's copyright at
the beginning, renames FFmpeg_INCLUDES to FFmpeg_INCLUDE_DIR, disables a
few components in _FFmpeg_ALL_COMPONENTS, and adds the missing avutil
component to the comment above.
2021-02-05 15:39:19 -05:00
lat9nq
0913aaa42a ci/windows: Copy downloaded FFmpeg libraries
Copies FFmpeg libraries that were downloaded during the CMake
configuration. Fixes dynamic linking issues with the MinGW builds.
2021-02-05 14:49:57 -05:00
lat9nq
47401016bf CMake: Implement YUZU_USE_BUNDLED_FFMPEG
For Linux, instructs CMake to use the FFmpeg submodule in externals.
This is HEAVILY based on our usage of the late Unicorn.  Minimal change
to MSVC as it uses the yuzu-emu/ext-windows-bin. MinGW now targets the
same ext-windows-bin libraries as MSVC for FFmpeg. Adds FFMPEG_LIBRARIES
to WIN32 and simplifies video_core/CMakeLists.txt a bit.
2021-02-05 14:49:51 -05:00
lat9nq
82dd376ba2 externals: Add submodule ffmpeg 2021-02-05 13:41:45 -05:00
bunnei
741dc13c5a Merge pull request #5865 from lat9nq/conditionally-quiet
video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailable
2021-02-04 17:07:17 -08:00
bunnei
00cb631b2f Merge pull request #5876 from lioncash/truncation
k_affinity_mask: Avoid implicit truncation to bool
2021-02-04 14:44:11 -08:00
Lioncash
756365386a k_affinity_mask: Avoid implicit truncation to bool
This can cause compiler warnings. Instead, we can explicitly add a
boolean expression around it to naturally turn the result into a bool.
2021-02-04 15:35:46 -05:00
Lioncash
b944edc85d k_priority_queue: Unfold several declval usages
Given these are only used as function existence checks, we can simplify
some usages of declval, given they aren't particularly useful here.

Reduces a few template instantiations, which at most reduces compile
times a tiny bit.
2021-02-04 15:18:58 -05:00
Lioncash
31e6e58101 k_priority_queue: Simplify affinity mask type alias
We can make use of the _t variants of the templates to cut down on a
little bit of verbosity.
2021-02-04 14:57:41 -05:00
Lioncash
53aec1fe2d k_priority_queue: Resolved reserved identifier
An identifier containing a starting underscore followed by a capital
letter is reserved by the standard. It's trivial to avoid this by moving
the underscore to the end of the identifier.

While the likelihood of clashing here being minimal, we can turn a
"should not break" scenario into a definitive "will not break" one, so
why not?.
2021-02-04 14:55:08 -05:00
bunnei
eb3afd30b1 Merge pull request #5874 from Morph1984/create-keys-dir
key_manager: Create the keys directory if it does not exist
2021-02-04 11:47:14 -08:00
Morph
806e2d7900 key_manager: Create the keys directory if it does not exist 2021-02-04 06:05:50 -05:00
bunnei
b331bb5210 Merge pull request #5870 from german77/hanheldfix2
config: Always update handheld config
2021-02-03 19:02:59 -08:00
german
8019b2b9b5 Add footer types and address comments 2021-02-03 20:17:08 -06:00
german
9a9e81f2e9 Fix npad struct to match switchbrew 2021-02-03 20:17:08 -06:00
german
f30ef98761 Adds missing controller types and properties 2021-02-03 20:17:08 -06:00
bunnei
cde532cc52 Merge pull request #5863 from ogniK5377/disable-reverb
audren: Disable reverb for the time being
2021-02-03 18:05:54 -08:00
german
c1b81f776c Always update handheld config 2021-02-03 17:48:04 -06:00
bunnei
b0c9752663 Merge pull request #5848 from ogniK5377/k-resourcelimit
kernel: Rewrite resource limit to be more accurate
2021-02-03 14:53:25 -08:00
Chloe Marcec
2c6e940493 Simplify limitableresource names 2021-02-03 12:55:16 +11:00
bunnei
48d040fded Merge pull request #5842 from german77/userfix
acc: Fix error when second user is selected
2021-02-02 15:43:51 -08:00
bunnei
e5a76d728f Merge pull request #5841 from german77/username
Avoid overwriting username
2021-02-02 15:04:09 -08:00
german
7784b1da6d Prevent over scheduling audio events and terminate properly the motion update event 2021-02-02 10:17:10 -06:00
LC
82d232db46 Merge pull request #5866 from Morph1984/log-all-paths
settings: Log the cache, config and mod load directories
2021-02-02 11:07:42 -05:00
Morph
13b08376b7 IApplicationFunctions: Implement GetHealthWarningDisappearedSystemEvent 2021-02-02 10:47:38 -05:00
Morph
9137f3ec68 settings: Log the cache, config, and mod load directories 2021-02-02 04:01:05 -05:00
lat9nq
fc43eac82a video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailable
Prevents CMake from calling `glslangValidator` with `--quiet` when it is
not available, i.e. on older downstream versions from Ubuntu.
2021-02-01 23:39:54 -05:00
bunnei
d4ebc9a120 Merge pull request #5861 from german77/HandheldFix
hid: Only update motion for npad and prevent over scheduling events
2021-02-01 18:46:26 -08:00
Chloe Marcec
64c3582705 Compile error 2021-02-02 13:23:34 +11:00
Chloe Marcec
9e4b2d60bc Address issues 2021-02-02 13:23:00 +11:00
LC
5e49b81d4d Merge pull request #5864 from MerryMage/is-thumb
arm_dynarmic_32: Print out CPSR.T on exception
2021-02-01 13:36:55 -05:00
MerryMage
821fc4a7b6 arm_dynarmic_32: Print out CPSR.T on exception 2021-02-01 18:35:33 +00:00
bunnei
f317b0d354 Merge pull request #5859 from Morph1984/nifm
nifm: Stub GetCurrentNetworkProfile and GetCurrentIpConfigInfo
2021-01-31 21:31:14 -08:00
Ameer J
f614d7d887 Merge pull request #5856 from Morph1984/nifm-fix-getappletinfo-stub
nifm: Fix GetAppletInfo stub
2021-01-31 23:33:11 -05:00
Chloe Marcec
9fc7f60b94 audren: Disable reverb for the time being
As this is causing issues in a few games, it's best to have it disabled until it's completely implemented
2021-02-01 14:41:58 +11:00
bunnei
67d08f14af Merge pull request #5858 from Morph1984/IsGamePlayRecordingSupported-stub
am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
2021-01-31 18:04:04 -08:00
german
2489547dc5 Only update motion for npad and prevent over scheduling events 2021-01-31 18:52:38 -06:00
bunnei
1498ece290 Merge pull request #5860 from Morph1984/prepo-transmission-stub
prepo: Stub RequestImmediateTransmission and GetTransmissionStatus
2021-01-31 12:26:00 -08:00
Morph
f7dc77e03a Merge pull request #5846 from ameerj/analog-join
analog_from_button: Fix update_thread.join exception
2021-01-31 23:06:06 +08:00
Morph
8c7d89e6c7 nifm: Stub GetCurrentIpConfigInfo
- Used by Lets Sing 12
2021-01-31 07:36:37 -05:00
Morph
7d9465d47a prepo: Stub GetTransmissionStatus 2021-01-31 07:07:11 -05:00
Morph
2394807b42 prepo: Stub RequestImmediateTransmission
- Used by Animal Crossing: New Horizons
2021-01-31 07:04:35 -05:00
Morph
4bf1cf1f81 nifm: Stub GetCurrentNetworkProfile
- Used by Minecraft Bedrock Edition
- Used by Bloons TD 5
2021-01-31 06:56:29 -05:00
Morph
70a2065828 nifm: Add several structs 2021-01-31 06:56:29 -05:00
bunnei
ec51f8de82 Merge pull request #5857 from Morph1984/bsd-fix-eventfd-stub
bsd: Fix EventFd stub
2021-01-31 01:41:06 -08:00
Morph
9f6b35e61f am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
Used by RetroArch
2021-01-31 03:11:03 -05:00
Morph
ded094a340 bsd: Fix EventFd stub 2021-01-31 02:57:56 -05:00
bunnei
1cc009a996 Merge pull request #5855 from Morph1984/bsd-fix-getsockopt-stub
bsd: Fix GetSockOpt stub
2021-01-30 23:21:21 -08:00
Morph
9914db8daa nifm: Fix GetAppletInfo stub 2021-01-31 02:19:36 -05:00
Morph
94f660d1cb Merge pull request #5851 from ameerj/pop-inv-stub
am: Stub TryPopFromFriendInvitationStorageChannel
2021-01-31 14:18:40 +08:00
Morph
6cc769065d bsd: Fix GetSockOpt stub 2021-01-31 01:08:56 -05:00
bunnei
360ea64738 Merge pull request #5852 from ameerj/event-fd-stub
bsd: Stub EventFd
2021-01-30 21:38:08 -08:00
ameerj
ad146eca60 bsd: Stub EventFd
Used by Family Feud
2021-01-30 21:47:32 -05:00
ameerj
99dcf7da21 am: Stub TryPopFromFriendInvitationStorageChannel
Used by Family Feud
2021-01-30 21:43:55 -05:00
Chloe Marcec
ee333e063d fix compile error 2021-01-30 21:51:22 +11:00
Chloe Marcec
56742c6222 cleanup commenting 2021-01-30 21:20:35 +11:00
Chloe Marcec
7791cfd960 Drop m_ from lock 2021-01-30 21:19:49 +11:00
Chloe Marcec
3bf62c7a8a Move to GetGlobalTimeNs, fix GetTotalPhysicalMemoryAvailable 2021-01-30 21:03:10 +11:00
Chloe Marcec
3be1a565f8 kernel: Rewrite resource limit to be more accurate
Matches closer to hardware
2021-01-30 20:40:49 +11:00
bunnei
a4526c4e1a Merge pull request #5779 from bunnei/kthread-rewrite
Rewrite KThread to be more accurate
2021-01-29 23:06:40 -08:00
bunnei
5861bacafd Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
video_core/memory_manager: Add BytesToMapEnd
2021-01-29 22:56:29 -08:00
Morph
f67cfebada Merge pull request #5838 from german77/prepostub
prepo: Stub GetSystemSessionId
2021-01-30 14:19:59 +08:00
bunnei
aaf834ffa6 Merge pull request #5847 from bunnei/update-dynarmic
externals: Dynarmic: Update to latest to include A32 ISB hook.
2021-01-29 21:52:25 -08:00
german
9150b8972e Stub GetSystemSessionId 2021-01-29 18:41:28 -06:00
bunnei
650734cc3e Merge pull request #5805 from german77/HandheldFix
Fix connect and disconnect controller events
2021-01-29 16:39:01 -08:00
bunnei
15d3376399 externals: Dynarmic: Update to latest to include A32 ISB hook.
- Fixes perf. issues with Megadimension Neptunia VII.
2021-01-29 16:36:45 -08:00
ameerj
ef8b3623f5 analog_from_button: Fix update_thread.join exception
This commit aims to address an exception that occurs when trying to join the Analog object's update_thread.

By using an atomic bool for the status of the update thread, we ensure its value is consistent across the threads accessing it.
2021-01-29 18:41:22 -05:00
bunnei
b786568c5a Merge pull request #5809 from ogniK5377/FlushAudioOutBuffers
audout: FlushAudioOutBuffers
2021-01-28 21:54:46 -08:00
bunnei
543e212554 hle: kernel: KLightLock: Fix several bugs. 2021-01-28 21:53:21 -08:00
bunnei
8d1afcb90f common: common_funcs: Change R_UNLESS to LOG_ERROR. 2021-01-28 21:51:16 -08:00
bunnei
c8fe8247ee arm: dynarmic: Reintroduce JIT checks on SaveContext/LoadContext. 2021-01-28 21:50:39 -08:00
bunnei
e24c6dab93 hle: kernel: KThread: Release thread resource on thread exit. 2021-01-28 21:49:47 -08:00
bunnei
10738839ad yuzu: debugger: Ignore HLE threads. 2021-01-28 21:42:27 -08:00
bunnei
3856564727 hle: kernel: process: Add state lock. 2021-01-28 21:42:26 -08:00
bunnei
ff46ef7ea3 hle: kernel: threading: Fix bug with host thread naming. 2021-01-28 21:42:26 -08:00
bunnei
6ee8340a6b hle: kernel: k_scheduler_lock: Cleanup. 2021-01-28 21:42:26 -08:00
bunnei
055194d2ab core: arm: Remove unnecessary JIT checks. 2021-01-28 21:42:26 -08:00
bunnei
091e9e8c41 common: common_funcs: Log error on R_UNLESS. 2021-01-28 21:42:26 -08:00
bunnei
6e953f7f02 hle: kernel: Allocate a dummy KThread for each host thread, and use it for scheduling. 2021-01-28 21:42:26 -08:00
bunnei
37f74d8741 hle: kernel: k_scheduler: Use atomics for current_thread, etc. 2021-01-28 21:42:26 -08:00
bunnei
f6b10fad63 hle: kernel: k_scheduler: Fix for single core mode. 2021-01-28 21:42:26 -08:00
bunnei
0a1449e04b kernel: Fix build errors. 2021-01-28 21:42:26 -08:00
bunnei
89a5ae92bd core: cpu_manager: Remove unused variable. 2021-01-28 21:42:26 -08:00
bunnei
ca78f77827 hle: kernel: KScheduler: Introduce thread context_guard. 2021-01-28 21:42:26 -08:00
bunnei
cdd14b03e5 hle: kernel: Recode implementation of KThread to be more accurate. 2021-01-28 21:42:26 -08:00
bunnei
1470338458 kernel: svc_types: Add ThreadActivity. 2021-01-28 21:42:26 -08:00
bunnei
1772ebeb1e kernel: KSchedulerPriorityQueue: Lowest priority should be LowestThreadPriority. 2021-01-28 21:42:26 -08:00
bunnei
1f99f5473c kernel: k_light_lock: Simplify EmuThreadHandle implementation. 2021-01-28 21:42:26 -08:00
bunnei
c0f5830323 hle: kernel: TimeManager: Simplify to not rely on previous EmuThreadHandle implementation. 2021-01-28 21:42:26 -08:00
bunnei
bb966d3e33 common: common_funcs: Add useful kernel macro R_SUCCEED_IF. 2021-01-28 21:42:26 -08:00
bunnei
ff186b2498 core: hle: kernel: object: Implement Finalize() virtual method. 2021-01-28 21:42:26 -08:00
bunnei
33b4930280 core: hle: kernel: svc_results: Populate with several missing error codes. 2021-01-28 21:42:26 -08:00
bunnei
5a4fc4a529 core: hle: kernel: Implement KLightLock. 2021-01-28 21:42:26 -08:00
bunnei
97129bc742 core: hle: kernel: Implement KThreadQueue. 2021-01-28 21:42:25 -08:00
bunnei
2fb77adb9f common: common_funcs: Add a few more useful macros for kernel code. 2021-01-28 21:42:25 -08:00
bunnei
4dbf3f4880 hle: kernel: KThread: Clean up thread priorities. 2021-01-28 21:42:25 -08:00
bunnei
1e55498110 hle: kernel: KThread: Reorganize thread priority defaults. 2021-01-28 21:42:25 -08:00
bunnei
0530292b97 hle: kernel: KThread: Fix ThreadType definition. 2021-01-28 21:42:25 -08:00
bunnei
4782985013 hle: kernel: Move single core "phantom mode" out of KThread.
- This is a workaround that does not belong in a kernel primitive.
2021-01-28 21:42:25 -08:00
bunnei
eea346ba8e hle: kernel: KThread: Remove thread types that do not exist. 2021-01-28 21:42:25 -08:00
bunnei
9a4e148f9e arm: arm_dynarmic: Skip calls when JIT is invalid.
- This can happen if called from an idle or suspension thread.
2021-01-28 21:42:25 -08:00
bunnei
c0d3aef28c core: hle: kernel: Rename Thread to KThread. 2021-01-28 21:42:25 -08:00
german
8ba0cac71c Fix user changing to 0 if valid 2021-01-28 21:02:25 -06:00
bunnei
df41e78205 Merge pull request #5837 from german77/socketstub
sockets: Stub GetSockOpt
2021-01-28 16:28:11 -08:00
german
7b8fa78c65 Avoid overwritting username 2021-01-28 16:58:53 -06:00
LC
c21ce728c2 Merge pull request #5831 from MerryMage/isb
dynarmic: Do not flush cache when executing an ISB instruction
2021-01-28 10:54:48 -05:00
LC
16818e952c Merge pull request #5836 from ReinUsesLisp/unaligned-constr-sched
vk_scheduler: Fix unaligned placement new expressions
2021-01-28 10:53:15 -05:00
LC
9f6290d207 Merge pull request #5840 from Morph1984/prepo-fix
prepo: Fix BufferDescriptorX invalid buffer index errors and add New variants of SaveReport
2021-01-28 10:52:44 -05:00
LC
0e125dfd43 Merge pull request #5835 from Morph1984/cleanup-sixaxis-fusion
hid: Cleanup SixAxisFusionParameters
2021-01-28 10:51:04 -05:00
Morph
4921ba05db hid: Add static_assert for Parameter size 2021-01-28 09:41:43 -05:00
Morph
ae6b3bdfbf prepo: Fix BufferDescriptorX invalid buffer errors and add "New" variants of SaveReport
The second input buffer could be optional when prepo/srepo is called, test for the availability of the second buffer prior to reading from it.
2021-01-28 01:32:24 -05:00
Morph
008afa5d59 hle_ipc: Add Can(Read, Write)Buffer
Allows us to test whether a buffer can be read from or written to memory
2021-01-28 01:32:24 -05:00
german
659b5f8088 Stub GetSockOpt 2021-01-27 23:18:20 -06:00
ReinUsesLisp
9e88ad8da9 vk_scheduler: Fix unaligned placement new expressions
We were accidentaly creating an object in an unaligned memory address.
Fix this by manually aligning the offset.
2021-01-27 22:28:22 -03:00
bunnei
45b13c3037 Merge pull request #5786 from ReinUsesLisp/glsl-cbuf
gl_shader_decompiler: Fix constant buffer size calculation
2021-01-27 15:27:53 -08:00
Rodrigo Locatti
ef6cc3aa1d vulkan_device: Blacklist Intel from float16 math (#5798)
Astral Chain crashes Intel's SPIR-V compiler when using fp16.
Disable this while the vendor works on a fix.
2021-01-27 13:31:32 -08:00
bunnei
28b822fe38 Merge pull request #5778 from ReinUsesLisp/shader-dir
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
2021-01-27 11:34:21 -08:00
Morph
d4d39aa4c7 npad: Remove unused device handle parameter 2021-01-27 13:05:31 -05:00
bunnei
fb0fe3b8c3 Merge pull request #5812 from german77/StubSixaxisFusion
HID: Stub Set/Get/Reset SixaxisSensorFusionParameters
2021-01-26 15:58:04 -08:00
MerryMage
2350b76a91 externals: Update dynarmic to 0f27368f 2021-01-26 23:46:49 +00:00
bunnei
09b6f03592 Merge pull request #5810 from ogniK5377/stereo-vision
hle: Implement remaining services for Stereo Vision
2021-01-26 15:01:01 -08:00
bunnei
72c1cb85f1 Merge pull request #5824 from ogniK5377/IPsmSession
psm: IPsmSession
2021-01-26 11:11:29 -08:00
bunnei
64a5548454 Merge pull request #5774 from ogniK5377/mii-raw-random
mii: Fix BuildRandomStoreData & Cleanup raw_data
2021-01-25 16:41:20 -08:00
bunnei
81a037df9d Merge pull request #5771 from ogniK5377/lm-rework
lm: Recode LM service
2021-01-25 10:18:09 -08:00
Chloe Marcec
2c57f0fbd5 Omit system reference 2021-01-25 23:13:37 +11:00
Chloe Marcec
04e9486651 psm: IPsmSession
Used by homebrew menu
2021-01-25 21:37:51 +11:00
bunnei
2a2ee62cfd Merge pull request #5799 from ogniK5377/event-register-unregister
nvdrv: Unregister already registered events
2021-01-24 23:19:10 -08:00
bunnei
62766b1326 Merge pull request #5785 from ReinUsesLisp/buffer-dma
video_core/memory_manager: Flush destination buffer on CopyBlock
2021-01-24 22:57:00 -08:00
Rodrigo Locatti
5dc021d15b Merge pull request #5823 from ReinUsesLisp/revert-flags
Revert "Start of Integer flags implementation"
2021-01-25 03:35:48 -03:00
ReinUsesLisp
34c3ec2f8c Revert "Start of Integer flags implementation"
This reverts #4713. The implementation in that PR is not accurate.
It does not reflect the behavior seen in hardware.
2021-01-25 02:48:03 -03:00
bunnei
45e117b043 Merge pull request #5819 from ReinUsesLisp/cull-mode-cast
vk_graphics_pipeline: Fix narrowing conversion on MSVC
2021-01-24 16:58:38 -08:00
ReinUsesLisp
9dc4a80b17 vk_graphics_pipeline: Fix narrowing conversion on MSVC 2021-01-24 21:41:29 -03:00
LC
df0d8c45d2 Merge pull request #5807 from ReinUsesLisp/vc-warnings
video_core: Silence the remaining gcc warnings and enforce them
2021-01-24 17:36:43 -05:00
Rodrigo Locatti
b769b1be26 Merge pull request #5363 from ReinUsesLisp/vk-image-usage
vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
2021-01-24 18:44:51 -03:00
bunnei
44c5ea3639 Merge pull request #5151 from comex/xx-vfs
vfs_real: When moving files or directories, don't assume file opening will succeed
2021-01-24 13:42:51 -08:00
ReinUsesLisp
6b00443bc1 vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
Vulkan 1.0 didn't support creating sRGB image views on an ABGR8 VkImage
with storage usage bits. VK_KHR_maintenance2 addressed this allowing to
reduce the usage bits on a VkImageView.

To allow image store on non-sRGB image views when the VkImage is created
with sRGB, always create VkImages without sRGB and add the sRGB format
on the view.
2021-01-24 18:16:43 -03:00
LC
8959f3521f Merge pull request #5814 from ReinUsesLisp/remove-rdna-dynstate
vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA
2021-01-24 15:54:30 -05:00
ReinUsesLisp
6a0143400f vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA
It seems to be safe to use this on new drivers.
2021-01-24 20:21:11 -03:00
ReinUsesLisp
748551dafb cmake: Enforce -Warray-bounds and -Wmissing-field-initializers globally 2021-01-24 17:31:29 -03:00
bunnei
19c14589d3 Merge pull request #5796 from ReinUsesLisp/vertex-a-bypass-vk
vk_pipeline_cache: Properly bypass VertexA shaders
2021-01-24 11:22:58 -08:00
german
a8245cf2f1 Stub Set/Get/Reset SixaxisSensorFusionParameters 2021-01-24 11:28:52 -06:00
Chloe Marcec
2afc1060ef Print Process ID and Thread ID as hex 2021-01-25 02:47:40 +11:00
Chloe Marcec
5882cc0502 hle: Implement remaining services for Stereo Vision
Used by Zelda Breath of the Wild, Super Mario Odyssey and Nintendo Labo
2021-01-25 00:34:01 +11:00
LC
04dcada85f Merge pull request #5808 from ReinUsesLisp/glslang-quiet
host_shaders/cmake: Pass --quiet to glslang to keep it quiet
2021-01-24 05:01:10 -05:00
Chloe Marcec
b2b95e96c1 audout: FlushAudioOutBuffers
Fixes Devil May Cry
2021-01-24 19:13:34 +11:00
ReinUsesLisp
f81c783b5b host_shaders/cmake: Pass --quiet to glslang to keep it quiet
Silences noisy builds on toolchains.
2021-01-24 04:55:23 -03:00
ReinUsesLisp
cc4335a9c6 video_core/cmake: Enforce -Warray-bounds and -Wmissing-field-initializers 2021-01-24 04:42:41 -03:00
bunnei
f7ac4e1eb4 Merge pull request #5806 from bunnei/am-stub
hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
2021-01-23 23:37:05 -08:00
ReinUsesLisp
1b76e7e890 video_core: Silence -Wmissing-field-initializers warnings 2021-01-24 04:32:19 -03:00
ReinUsesLisp
80a673a27f maxwell_3d: Silence array bounds warnings 2021-01-24 04:31:41 -03:00
ReinUsesLisp
ad48259d7e maxwell_to_vk: Silence -Wextra warnings about using different enum types 2021-01-24 04:03:36 -03:00
german
3b4da2d7fa Fix connect and disconnect controller events 2021-01-23 22:59:44 -06:00
comex
e9bb95ae16 vfs_real: When moving files or directories, don't assume file opening will succeed
Found this via a warning, but it's a substantive fix.

Since this is only for a cache, it should be safe to silently drop the
entry if opening fails.  I think.
2021-01-23 16:19:29 -05:00
Levi Behunin
9477d23d70 shader_ir: Fix comment typo 2021-01-23 13:16:37 -05:00
LC
bfd2bcb068 Merge pull request #5800 from Morph1984/max-vibration-duration
sdl_impl: Set the maximum vibration duration to 1 second
2021-01-23 10:46:18 -05:00
Morph
5942d206c2 sdl_impl: Set the maximum vibration duration to 1 second 2021-01-23 08:06:07 -05:00
Chloe Marcec
822edff5bd Simplify condition 2021-01-23 22:12:05 +11:00
Chloe Marcec
3b0458a7a5 nvdrv: Unregister already registered events 2021-01-23 22:02:14 +11:00
LC
65f821850e Merge pull request #5797 from ReinUsesLisp/nsight-aftermath-build
nsight_aftermath_tracker: Fix build issues when enabled
2021-01-23 05:40:50 -05:00
Chloe Marcec
df42100320 Clamp string reads to buffer size 2021-01-23 18:24:57 +11:00
ReinUsesLisp
966896daad video_core/cmake: Properly generate fatal errors on Aftermath
Fix "message(ERROR ..." to "message(FATAL_ERROR ..." to properly stop
cmake when Nsight Aftermath can't be configured.
2021-01-23 04:15:30 -03:00
ReinUsesLisp
625a011888 nsight_aftermath_tracker: Fix build issues when enabled
Fixes a bunch of build errors when Nsight Aftermath is properly enabled.
2021-01-23 04:13:39 -03:00
bunnei
12355cbf02 Merge pull request #5776 from ogniK5377/lbl
lbl: Implement most of lbl
2021-01-22 23:13:23 -08:00
ReinUsesLisp
37ef2ee595 vk_pipeline_cache: Properly bypass VertexA shaders
The VertexA stage is not yet implemented, but Vulkan is adding its
descriptors, causing a discrepancy in the pushed descriptors and the
template. This generally ends up in a driver side crash.

Bypass the VertexA stage for now.
2021-01-23 03:59:59 -03:00
bunnei
302a5f00e8 Merge pull request #4713 from behunin/int-flags
Start of Integer flags implementation
2021-01-22 21:57:14 -08:00
bunnei
981d8e82d2 Merge pull request #5765 from ogniK5377/StoreSaveDataThumbnail-stub
acc: Stub StoreSaveDataThumbnail
2021-01-22 21:51:54 -08:00
ReinUsesLisp
bda177ef40 video_core/memory_manager: Add BytesToMapEnd
Track map address sizes in a flat ordered map and add a method to query
the number of bytes until the end of a map in a given address.
2021-01-22 18:31:12 -03:00
bunnei
a175ba1089 Merge pull request #5784 from v1993/patch-1
Bump conan SDL2 version to 2.0.14
2021-01-21 21:39:44 -08:00
bunnei
1e9b1d439f common: Add missing include to bit_util.h 2021-01-21 15:30:28 -08:00
ReinUsesLisp
436457b6e7 gl_shader_decompiler: Fix constant buffer size calculation
The divide logic was wrong and can cause an uniform buffer size
overflow.
2021-01-21 19:47:41 -03:00
bunnei
2c4c7aea8a Merge pull request #5781 from lioncash/bits
bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
2021-01-21 14:45:40 -08:00
ReinUsesLisp
b7febb5625 video_core/memory_manager: Remove unused CopyBlockUnsafe
This function was not being used.
2021-01-21 19:16:06 -03:00
ReinUsesLisp
0e9a6759f9 video_core/memory_manager: Flush destination buffer on CopyBlock
When we copy into a buffer, it might contain data modified from the GPU
on the same pages. Because of this, we have to flush the contents before
writing new data.

An alternative approach would be to write the data in place, but games
can also write data in other ways, invalidating our contents.

Fixes geometry in Zombie Panic in Wonderland DX.
2021-01-21 19:16:06 -03:00
ReinUsesLisp
dd790abab0 video_core/memory_manager: Add GPU address based flush method
Allow flushing rasterizer contents based on a GPU address.
2021-01-21 19:16:05 -03:00
Valeri
46dda01151 Bump conan SDL2 version to 2.0.14
Update conan package version used for building.

A couple of new joystick-related functions might pose interest to yuzu's input system. Some sort of LED management have been added, but it doesn't seem to support leds used for player number indication JoyCons/ProCons use.
2021-01-21 21:47:35 +03:00
Lioncash
6ff2db181f bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
We can use the standardized CLZ facilities to perform this. This also
allows us to make utilizing functions constexpr and eliminate the
inclusion of an intrinsics header.
2021-01-21 04:07:58 -05:00
bunnei
a1335d3d51 Merge pull request #5270 from german77/multiTouch
HID: Add multitouch support
2021-01-20 22:39:01 -08:00
bunnei
ffbde909c8 Merge pull request #5361 from ReinUsesLisp/vk-shader-comment
vk_shader_decompiler: Show comments as OpUndef with a type
2021-01-20 21:33:42 -08:00
bunnei
f83ef80ebd hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
- Used by Monster Hunter Rise demo.
2021-01-20 20:35:12 -08:00
ReinUsesLisp
51512d01d8 renderer_opengl: Avoid precompiled cache and force NV GL cache directory
Setting __GL_SHADER_DISK_CACHE_PATH we can force the cache directory to
be in yuzu's user directory to stop commonly distributed malware from
deleting our driver shader cache. And by setting
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP we can have an unbounded shader
cache size.

This has only been implemented on Windows, mostly because previous tests
didn't seem to work on Linux.

Disable the precompiled cache on Nvidia's driver. There's no need to
hide information the driver already has in its own cache.
2021-01-21 00:41:03 -03:00
bunnei
d98b0f8f48 Merge pull request #5743 from german77/HandheldFix
Fix player 1 turning on handheld and not updating handheld settings
2021-01-20 17:05:44 -08:00
Chloe Marcec
c795207fb2 lbl: Implement most of lbl
Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
2021-01-21 00:46:03 +11:00
Chloe Marcec
5b8bc56e65 mii: Fix BuildRandomStoreData & Cleanup raw_data
Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes.
Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
2021-01-20 21:53:57 +11:00
Chloe Marcec
dc18a1261c Mark DestinationToString as static 2021-01-20 18:42:39 +11:00
Chloe Marcec
dca2e2c8f1 Mark LogPacketHeaderEntry hash as noexcept 2021-01-20 18:35:58 +11:00
Chloe Marcec
83f8c1a25e lm: Recode LM service
Rework the service to spit out to logs instead of a seperate file as well as fix any crashes caused by lm.
2021-01-20 18:25:15 +11:00
bunnei
4cd8b2f1f7 Merge pull request #5755 from FearlessTobi/port-5344
Port citra-emu/citra#5344: "game_list: Fix folder reordering"
2021-01-19 10:53:18 -08:00
Chloe Marcec
2d33b2c55a acc: Stub StoreSaveDataThumbnail
Fixes ACA NEOGEO METAL SLUG hanging on boot.
2021-01-19 20:56:18 +11:00
Rodrigo Locatti
2ef4591e58 Merge pull request #5746 from lioncash/sign-compare
texture_cache/util: Resolve -Wsign-compare warning
2021-01-18 03:49:58 -03:00
LC
f1b58f0cd9 Merge pull request #5754 from lat9nq/fix-disable-boxcat
configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
2021-01-17 23:52:47 -05:00
LC
dd0679d710 Merge pull request #5757 from Morph1984/npad-handheld
npad: Add check for HANDHELD_INDEX in UpdateControllerAt()
2021-01-17 23:51:30 -05:00
Morph
4a67a5b917 npad: Add check for HANDHELD_INDEX in UpdateControllerAt() 2021-01-17 22:36:17 -05:00
german
e7c1d7bf77 Always update configuration for handheld 2021-01-17 18:40:27 -06:00
FearlessTobi
bf9f737c60 game_list: Fix folder reordering
The bug(s) happened because we swapped the contents on values.game_dirs, but the pointer each item had to their respective game_dir wasn't updated. This made it so that the item had the wrong game_dir associated with it after a "move up" or "move down" operation. It can be observed by choosing "open directory location" after such operation.

Changed from raw pointer to an index because it's equivalent but a bit clearer, but the change is not essential.

Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-18 01:22:54 +01:00
lat9nq
fb796843df configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
The function is unused if YUZU_ENABLE_BOXCAT is disabled, causing a
-Wunused-funciton error when compiled.

Wrapping it with `#ifdef YUZU_ENABLE_BOXCAT` to prevent compiling the
function when the variable is disabled. Opting to not use [[maybe
unused]] in case the function is totally unused in the future.
2021-01-17 17:54:29 -05:00
german
0bd8cecc94 Fix player 1 default connected value 2021-01-17 12:55:28 -06:00
bunnei
e8401964b4 Merge pull request #5360 from ReinUsesLisp/enforce-memclass-access
core: Silence Wclass-memaccess warnings and enforce it
2021-01-17 00:55:10 -08:00
Rodrigo Locatti
132f2006af Merge pull request #5745 from lioncash/documentation
video_core: Resolve -Wdocumentation warnings
2021-01-17 05:37:17 -03:00
bunnei
e1ecf64701 Merge pull request #5744 from lioncash/header-guard
vulkan_debug_callback: Add missing header guard
2021-01-17 00:16:12 -08:00
Lioncash
5f4e7c77bd texture_cache/util: Resolve -Wsign-compare warning
Resolves a -Wsign-compare warning on Clang.
2021-01-17 02:47:48 -05:00
Lioncash
40acc2c079 video_core: Resolve -Wdocumentation warnings
Silences some -Wdocumentation warnings on Clang.
2021-01-17 02:44:21 -05:00
Lioncash
c61b973968 vulkan_debug_callback: Add missing header guard
Prevents inclusion issues from occurring.
2021-01-17 02:39:24 -05:00
Rodrigo Locatti
0e0fc07135 Merge pull request #5740 from lioncash/const-fn
input_interpreter: Mark two member functions as const
2021-01-16 20:02:02 -03:00
Rodrigo Locatti
fd873fd369 Merge pull request #5262 from ReinUsesLisp/buffer-base
buffer_cache/buffer_base: Add a range tracking buffer container and tests
2021-01-16 19:48:26 -03:00
Lioncash
ca9afa3293 input_interpreter: Mark two member functions as const
These aren't stateful functions, so we can make use of const.

While we're at, we can resolve some -Wdocumentation warnings.
2021-01-16 16:08:35 -05:00
bunnei
ff2b7cc0d3 Merge pull request #5366 from Morph1984/button-press
input_interpreter: Add method to check for a button press state
2021-01-16 13:00:54 -08:00
Morph
3c8f936b31 input_interpreter: Add method to check for a button press state
This allows to check for continuous input for the duration of a button press/hold
2021-01-16 10:34:39 -05:00
bunnei
a7fd61fcce Merge pull request #5275 from FernandoS27/fast-native-clock
X86/NativeClock: Improve performance of clock calculations on hot path.
2021-01-15 23:01:42 -08:00
bunnei
8def504d73 Merge pull request #5336 from lioncash/tree
common/tree: Convert defines over to templates
2021-01-15 21:46:25 -08:00
Rodrigo Locatti
c17ee0da5d Merge pull request #5297 from ReinUsesLisp/vulkan-allocator-common
vulkan_memory_allocator: Improvements to the memory allocator
2021-01-15 21:50:05 -03:00
ReinUsesLisp
c3c7603076 vk_shader_decompiler: Show comments as OpUndef with a type
Silence the new validation layer error about SPIR-V not allowing OpUndef
on a OpTypeVoid, even when the SPIR-V spec doesn't say anything against
it.

They will be inserted as an undefined int to avoid SPIRV-Cross and
validation errors, but only when a debugging tool is attached.
2021-01-15 21:12:57 -03:00
LC
8be9e5b48b Merge pull request #5358 from ReinUsesLisp/rename-insert-padding
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:19:46 -05:00
ReinUsesLisp
5f517e3e16 core/cmake: Enforce Wclass-memaccess
Treat -Wclass-memaccess as an error.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
f8650a9580 core: Silence Wclass-memaccess warnings
This requires making several types trivial and properly initialize
them whenever they are called.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
3ff978aa4f common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2021-01-15 16:27:28 -03:00
ReinUsesLisp
301e2b5b7a vulkan_memory_allocator: Remove unnecesary 'device' memory from commits 2021-01-15 16:19:40 -03:00
ReinUsesLisp
432f045dba vk_texture_cache: Use Download memory types for texture flushes
Use the Download memory type where it matters.
2021-01-15 16:19:40 -03:00
ReinUsesLisp
8f22f5470c vulkan_memory_allocator: Add allocation support for download types
Implements the allocator logic to handle download memory types. This
will try to use HOST_CACHED_BIT when available.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
72541af3bc vulkan_memory_allocator: Add "download" memory usage hint
Allow users of the allocator to hint memory usage for downloads. This
removes the non-descriptive boolean passed for "host visible" or not
host visible memory commits, and uses an enum to hint device local,
upload and download usages.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
fade63b58e vulkan_common: Move allocator to the common directory
Allow using the abstraction from the OpenGL backend.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
c2b550987b renderer_vulkan: Rename Vulkan memory manager to memory allocator
"Memory manager" collides with the guest GPU memory manager, and a
memory allocator sounds closer to what the abstraction aims to be.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
e996f1ad09 vk_memory_manager: Improve memory manager and its API
Fix a bug where the memory allocator could leave gaps between commits.
To fix this the allocation algorithm was reworked, although it's still
short in number of lines of code.

Rework the allocation API to self-contained movable objects instead of
naively using an unique_ptr to do the job for us. Remove the VK prefix.
2021-01-15 16:19:36 -03:00
bunnei
f728a504aa Merge pull request #5355 from lioncash/timer
common/timer: Remove
2021-01-15 09:42:33 -08:00
german
b483f2d010 Always initialize keyboard input 2021-01-15 09:05:17 -06:00
german
8495e1bd83 Add mutitouch support for touch screens 2021-01-15 09:05:17 -06:00
german
d8df9a16bd Allow to return up to 16 touch inputs per engine 2021-01-15 09:05:17 -06:00
german
390ee10eef Allow all touch inputs at the same time and remove config options that are not longer necesary 2021-01-15 09:05:17 -06:00
german
d583e01f54 Add multitouch support 2021-01-15 09:03:39 -06:00
LC
9754a8145c Merge pull request #5357 from ReinUsesLisp/alignment-log2
common/alignment: Rename AlignBits to AlignUpLog2 and use constraints
2021-01-15 03:12:36 -05:00
Rodrigo Locatti
5b9aedfc21 Merge pull request #5356 from lioncash/clz
common/bit_util: Replace CLZ/CTZ operations with standardized ones
2021-01-15 04:48:58 -03:00
Lioncash
8620de6b20 common/bit_util: Replace CLZ/CTZ operations with standardized ones
Makes for less code that we need to maintain.
2021-01-15 02:15:32 -05:00
ReinUsesLisp
89c15dd115 common/alignment: Upgrade to use constraints instead of static asserts 2021-01-15 04:13:39 -03:00
ReinUsesLisp
fe494a0ccd common/alignment: Rename AlignBits to AlignUpLog2
AlignUpLog2 describes what the function does better than AlignBits.
2021-01-15 04:13:33 -03:00
Lioncash
91084d9396 common/timer: Remove
This is a leftover from citra and dolphin that isn't used at all,
particularly given the <chrono> header exists.
2021-01-15 01:55:33 -05:00
LC
c8bf0caca0 Merge pull request #5354 from ReinUsesLisp/remove-common-color
common/color: Remove
2021-01-15 01:54:22 -05:00
LC
6676687694 Merge pull request #5352 from ReinUsesLisp/remove-tester
cmake: Remove yuzu_tester
2021-01-15 01:48:02 -05:00
ReinUsesLisp
95fa57f007 common/color: Remove
This is a leftover from Citra we no longer use.
2021-01-15 03:47:43 -03:00
LC
7f37822c74 Merge pull request #5353 from ReinUsesLisp/deduplicate-warning-flags
{video_,}core/cmake: Remove Werror flags already defined code-base wide
2021-01-15 01:45:01 -05:00
ReinUsesLisp
fb99446f24 core/cmake: Remove Werror flags already defined code-base wide 2021-01-15 03:39:24 -03:00
ReinUsesLisp
cc2c3e447f video_core/cmake: Remove Werror flags already defined code-base wide
These flags are already defined in src/cmake.
2021-01-15 03:37:34 -03:00
LC
28e78d81b2 Merge pull request #5351 from ReinUsesLisp/vc-unused-functions
cmake: Enforce -Wunused-function code-base wise
2021-01-15 01:36:51 -05:00
Rodrigo Locatti
185388f341 Merge pull request #5350 from ReinUsesLisp/vk-init-warns
vulkan_common: Silence missing initializer warnings
2021-01-15 03:32:01 -03:00
LC
76b465f3ef Merge pull request #5349 from ReinUsesLisp/anv-fix
vulkan_device: Enable shaderStorageImageMultisample conditionally
2021-01-15 01:17:00 -05:00
ReinUsesLisp
af540b0057 cmake: Remove yuzu_tester
We never ended up using yuzu_tester.
Removing it saves code duplication with yuzu_cmd, and distribution size on
prebuilt packages.

For unit testing, we can use catch2 from guest code and dump the results
to a file. Then execute yuzu from a script on ci if we want this to be
automated.
2021-01-15 03:14:44 -03:00
ReinUsesLisp
06e0506cb3 cmake: Enforce -Wunused-function code-base wide 2021-01-15 03:09:48 -03:00
ReinUsesLisp
71264ce9a7 video_core: Enforce -Wunused-function
Stops us from merging code with unused functions in the future.

If something is invoked behind conditionally evaluated code in
a way that the language can't see it (e.g. preprocessor macros), the
potentially unused function should use [[maybe_unused]].
2021-01-15 02:59:25 -03:00
LC
6dc1d48fd1 Merge pull request #5348 from ReinUsesLisp/astc-robustness
astc: Make the decoder more robust to invalid data
2021-01-15 00:59:10 -05:00
ReinUsesLisp
3e03391a49 vk_buffer_cache: Remove unused function 2021-01-15 02:58:55 -03:00
ReinUsesLisp
be8fd5490e vulkan_common: Silence missing initializer warnings
Silence warnings explicitly initializing all members on construction.
2021-01-15 02:55:11 -03:00
ReinUsesLisp
ba2ea7eeac vulkan_device: Enable shaderStorageImageMultisample conditionally
Fix Vulkan initialization on ANV.
2021-01-15 02:47:05 -03:00
ReinUsesLisp
22be115eb2 astc: Increase integer encoded vector size
Invalid ASTC textures seem to write more bytes here, increase
the size to something that can't make us push out of bounds.
2021-01-15 02:24:36 -03:00
ReinUsesLisp
0ec71b78fb astc: Return zero on out of bound bits
Avoid out of bound reads on invalid ASTC textures.
Games can bind invalid textures that make us read or write out of bounds.
2021-01-15 02:24:36 -03:00
LC
93f7719eed Merge pull request #5302 from lat9nq/appimage-update
ci/linux: Make Mainline AppImages updateable
2021-01-14 18:46:27 -05:00
bunnei
4038ca2e5d Merge pull request #5345 from lioncash/unused-var
yuzu: Remove unused variables in Qt code
2021-01-14 01:23:50 -08:00
Lioncash
e11e1dcf2d yuzu: Remove unused variables in Qt code
Removes two unused variables in out Qt code. In this case the removal of
these two results in less allocations, given std::map allocates on the
heap.
2021-01-14 03:05:41 -05:00
Morph
f1e278c30f Merge pull request #5343 from lioncash/qt6
configure_motion_touch: Migrate off QRegExp to QRegularExpression
2021-01-14 15:30:26 +08:00
Morph
980973d83e Merge pull request #5344 from lioncash/move
configure_motion_touch: Prevent use after move in ApplyConfiguration()
2021-01-14 15:24:03 +08:00
Lioncash
45aee996c1 configure_motion_touch: Prevent use after move in ApplyConfiguration()
touch_engine was being compared against after being moved into the
setter for the engine, so this comparison wouldn't behave properly.
2021-01-13 22:37:40 -05:00
Lioncash
a2952ac213 configure_motion_touch: Migrate off QRegExp to QRegularExpression
QRegularExpression was introduced in Qt 5 as a better replacement for
QRegExp. In Qt 6.0 QRegExp is removed entirely.

To remain forward compatible with Qt 6.0, we can transition over to
using QRegularExpression.
2021-01-13 22:25:52 -05:00
LC
5e35c69f35 Merge pull request #5330 from german77/regexerror
Fix IP validator error
2021-01-13 22:08:42 -05:00
bunnei
2c2ef9252f Merge pull request #5342 from lioncash/qt6
yuzu: Migrate off of setMargin() to setContentsMargins()
2021-01-13 10:44:21 -08:00
german
06cf705501 Fix IP validator error where the last octet produced an error if the value was higher than 199 2021-01-13 11:02:28 -06:00
Lioncash
0d7de7c2db yuzu: Migrate off of setMargin() to setContentsMargins()
setMargin() has been deprecated since Qt 5, and replaced with
setContentsMargins(). We can move over to setContentsMargins() to stay
forward-compatible with Qt 6.0.
2021-01-13 07:29:59 -05:00
Morph
baff865d7c Merge pull request #5341 from ReinUsesLisp/anv-storage
vulkan_device: Remove requirement on shaderStorageImageMultisample
2021-01-13 18:00:52 +08:00
ReinUsesLisp
d9a15a935b vulkan_device: Remove requirement on shaderStorageImageMultisample
yuzu doesn't currently emulate MS image stores. Requiring this makes no
sense for now. Fixes ANV not booting any games on Vulkan.
2021-01-13 06:21:33 -03:00
ReinUsesLisp
7bd603061c tests: Add unit tests for the GPU range tracking buffer container
Due to how error prone the container design is, this commit adds unit
tests for it.

Some tests taken from here are based on bugs from using this buffer
container in games, so if we ever break it in the future in a way that
might harm games, the tests should fail.
2021-01-13 04:31:40 -03:00
LC
c320da3f63 Merge pull request #5340 from Morph1984/gcc-warnings
cmake: Enforce -Werror=switch and -Werror=unused-variable
2021-01-13 02:30:31 -05:00
ReinUsesLisp
a4bfae1b55 buffer_cache/buffer_base: Add a range tracking buffer container
It keeps track of the modified CPU and GPU ranges on a CPU page
granularity, notifying the given rasterizer about state changes
in the tracking behavior of the buffer.

Use a small vector optimization to store buffers smaller than 256 KiB
locally instead of using free store memory allocations.
2021-01-13 04:14:58 -03:00
Morph
2b98da2ed4 cmake: Enforce -Werror=switch and -Werror=unused-variable 2021-01-13 01:57:18 -05:00
bunnei
0fb19e9bef Merge pull request #5280 from FearlessTobi/port-5666
Port citra-emu/citra#5666: "Rotate previous log file to "citra_log.txt.old""
2021-01-12 22:16:57 -08:00
bunnei
de1a316369 Merge pull request #5311 from ReinUsesLisp/fence-wait
vk_fence_manager: Use timeline semaphores instead of spin waits
2021-01-12 21:00:05 -08:00
Lioncash
b15e1a3501 common/tree: Convert defines over to templates
Reworks the tree header to operate off of templates as opposed to a
series of defines.

This allows all tree facilities to obey namespacing rules, and also
allows this code to be used within modules once compiler support is in
place.

This also gets rid to use a macro to define functions and structs for
necessary data types. With templates, these will be generated when
they're actually used, eliminating the need for the separate
declaration.
2021-01-12 16:46:36 -05:00
Lioncash
197b5d19bc common/tree: Remove unused splay tree defines
Makes for less code to take care of.
2021-01-12 02:32:41 -05:00
bunnei
99d2d77062 Merge pull request #5333 from lioncash/define
common/parent_of_member: Replace TYPED_STORAGE define with template alias
2021-01-11 20:47:30 -08:00
Lioncash
703c57a119 common/parent_of_member: Replace TYPED_STORAGE define with template alias
Provides the same construct, but makes it obey namespacing.
2021-01-11 18:26:04 -05:00
bunnei
eb3cb54aa5 Merge pull request #5266 from bunnei/kernel-synch
Rewrite KSynchronizationObject, KConditonVariable, and KAddressArbiter
2021-01-11 14:36:26 -08:00
bunnei
03dfc8d8e7 hle: kernel: thread: Preserve thread wait reason for debugging only.
- This is decoupled from core functionality and used for debugging only.
2021-01-11 14:23:17 -08:00
bunnei
81c1bfafea yuzu: debugger: wait_tree: Handle unknown ThreadState. 2021-01-11 14:23:16 -08:00
bunnei
6b2f653143 hle: kernel: k_scheduler_lock: Fix shadowing errors. 2021-01-11 14:23:16 -08:00
bunnei
354130cd84 core: arm: arm_interface: Fix shadowing errors. 2021-01-11 14:23:16 -08:00
bunnei
82f6037ec2 core: hle: Add missing calls to MicroProfileOnThreadExit. 2021-01-11 14:23:16 -08:00
bunnei
912dd50146 core: hle: Integrate new KConditionVariable and KAddressArbiter implementations. 2021-01-11 14:23:16 -08:00
bunnei
952d1ac487 core: hle: kernel: Update KAddressArbiter. 2021-01-11 14:23:16 -08:00
bunnei
b4e6d6c385 core: hle: kernel: Update KConditionVariable. 2021-01-11 14:23:16 -08:00
bunnei
1212fa60b6 core: hle: kernel: Begin moving common SVC defintions to its own header. 2021-01-11 14:23:16 -08:00
bunnei
8a155c4058 hle: kernel: Remove unnecessary AddressArbiter definition. 2021-01-11 14:23:16 -08:00
bunnei
92d5c63f01 common: common_funcs: Add R_UNLESS macro. 2021-01-11 14:23:16 -08:00
bunnei
f12701b303 hle: kernel: k_scheduler: Cleanup OnThreadPriorityChanged. 2021-01-11 14:23:16 -08:00
bunnei
d1309fb275 hle: kernel: Rename thread "status" to "state". 2021-01-11 14:23:16 -08:00
bunnei
c3c43e32fc hle: kernel: thread: Replace ThreadStatus/ThreadSchedStatus with a single ThreadState.
- This is how the real kernel works, and is more accurate and simpler.
2021-01-11 14:23:16 -08:00
bunnei
7420a717e6 core: hle: kernel: Add some useful functions for checking kernel addresses. 2021-01-11 14:23:16 -08:00
bunnei
4bbf173fc1 core: hle: kernel: svc_types: Add type definitions for KAddressArbiter. 2021-01-11 14:23:16 -08:00
bunnei
fb43b8efd2 common: Introduce useful tree structures. 2021-01-11 14:23:16 -08:00
bunnei
35c3c078e3 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
bunnei
1ae883435d core: hle: kernel: Begin moving common SVC results to its own header. 2021-01-11 14:23:16 -08:00
bunnei
8fc6e92ef1 hle: service: nfp: Remove incorrect signaling behavior in GetDeviceState. 2021-01-11 14:23:16 -08:00
Levi
7a3c884e39 Merge remote-tracking branch 'upstream/master' into int-flags 2021-01-10 22:09:56 -07:00
bunnei
46cd71d1c7 Merge pull request #5229 from Morph1984/fullscreen-opt
yuzu/main: Add basic command line arguments
2021-01-10 18:53:04 -08:00
LC
5e161b2531 Merge pull request #5324 from Morph1984/docked-default
config: Enable docked mode by default
2021-01-10 20:51:33 -05:00
bunnei
32df83e55d Merge pull request #5312 from german77/overclockenabled
apm: Stub IsCpuOverclockEnabled
2021-01-10 14:30:13 -08:00
Morph
05f58144c9 config: Enable docked mode by default 2021-01-10 09:37:38 -05:00
bunnei
fe9588f4a0 Merge pull request #5323 from Morph1984/enforce-c4101
cmake: Enforce C4101
2021-01-09 22:49:58 -08:00
Morph
25724898d0 cmake: Enforce C4101
This matches GCC's -Wunused-variable
2021-01-10 01:16:25 -05:00
Morph
e07540264d yuzu_cmd: Silence unreferenced local variable warning 2021-01-10 01:10:36 -05:00
LC
0f932d30f5 Merge pull request #5320 from ReinUsesLisp/div-ceil-type
common/div_ceil: Return numerator type
2021-01-09 16:45:29 -05:00
LC
64a24f3344 Merge pull request #5322 from Morph1984/resolve-c4062-msvc
general: Resolve C4062 warnings on MSVC
2021-01-09 16:43:47 -05:00
Morph
4aae21e1e4 general: Resolve C4062 warnings on MSVC 2021-01-09 14:46:35 -05:00
ReinUsesLisp
c190586597 common/div_ceil: Return numerator type
Fixes instances where DivCeil(u32, u64) would surprisingly return u64,
instead of the more natural u32.
2021-01-09 03:16:10 -03:00
Rodrigo Locatti
7bad1974a6 Merge pull request #5319 from ReinUsesLisp/msvc-warnings
cmake: Enforce C4062, C4265, C4388, and C5038
2021-01-09 03:13:25 -03:00
ReinUsesLisp
d7128845c9 cmake: Enforce C4062, C4265, C4388, and C5038
This should match some warnings we treat as errors on gcc and clang,
caching bugs early and reducing the number of instances where we have to
edit commits to make CI happy when developing from Windows.
2021-01-09 02:19:17 -03:00
ReinUsesLisp
c68d0dc851 file_sys/registered_cache: Silence virtual functions without override warnings 2021-01-09 00:04:12 -03:00
ReinUsesLisp
b4451c5e81 core: Silence unhandled enum in switch warnings 2021-01-08 23:21:07 -03:00
ReinUsesLisp
613b3671b7 tests/ring_buffer: Silence signed/unsigned mismatch warnings 2021-01-08 23:14:38 -03:00
bunnei
8eea7c1176 Merge pull request #5231 from ReinUsesLisp/dyn-bindings
renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
2021-01-08 12:24:46 -08:00
german
385a4555d5 Stub IsCpuOverclockEnabled 2021-01-08 09:44:56 -06:00
bunnei
61f707d708 Merge pull request #5300 from JeremyStarTM/patch-1
Removed MacOS build link
2021-01-08 00:02:12 -08:00
ReinUsesLisp
154a7653f9 vk_fence_manager: Use timeline semaphores instead of spin waits
With timeline semaphores we can avoid creating objects. Instead of
creating an event, grab the current tick from the scheduler and flush
the current command buffer. When the fence has to be queried/waited, we
can do so against the master semaphore instead of spinning on an event.

If Vulkan supported NVN like events or fences, we could signal from the
command buffer and wait for that without splitting things in two
separate command buffers.
2021-01-08 02:47:28 -03:00
bunnei
c72571055b Merge pull request #5310 from lat9nq/fix-disable-web-service
CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
2021-01-07 17:10:34 -08:00
lat9nq
78be397723 CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
Boxcat is a web service but is still enabled if ENABLE_WEB_SERVICE is
disabled during the CMake stage, which causes compilation issues with
either missing headers or missing libraries.

This disables YUZU_ENABLE_BOXCAT regardless of the input if
ENABLE_WEB_SERVICE is disabled.
2021-01-07 17:28:15 -05:00
bunnei
aaf9e39f56 Merge pull request #5237 from ameerj/nvdec-syncpt
nvdec: Incorporate syncpoint manager
2021-01-07 12:42:28 -08:00
Ameer J
16392a23cc remove inaccurate reference
Co-authored-by: LC <mathew1800@gmail.com>
2021-01-07 14:33:45 -05:00
ameerj
06cef3355e fix for nvdec disabled, cleanup host1x 2021-01-07 14:33:45 -05:00
ameerj
2c27127d04 nvdec syncpt incorporation
laying the groundwork for async gpu, although this does not fully implement async nvdec operations
2021-01-07 14:33:45 -05:00
Morph
bcb702fa3e Merge pull request #5306 from MerryMage/ignore-library-Open
vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
2021-01-08 01:44:18 +08:00
MerryMage
21199cb965 vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
Ignore the return value on __APPLE__ systems as well
2021-01-07 17:37:47 +00:00
Morph
123568ef80 Merge pull request #5305 from MerryMage/page_shift
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
2021-01-08 00:55:34 +08:00
MerryMage
aace20afc7 texture_cache: Replace PAGE_SHIFT with PAGE_BITS
PAGE_SHIFT is a #define in system headers that leaks into user code on some systems
2021-01-07 16:51:34 +00:00
lat9nq
0d24b1a31b ci/linux: Make Mainline AppImages updateable
Moves the final step for building the AppImage to the upload script.
Instructs appimagetool to embed update information into the AppImage if
the release target is Mainline. Also tells it to create a zsync file to
enable partial-downloads when updating the AppImage.

Also renames the AppImage from `yuzu-{version info}-x86_64.AppImage` to
`yuzu-{version info}.AppImage` to avoid a bug in the downloads page at
yuzu-emu.org/downloads.
2021-01-06 13:23:56 -05:00
JeremyStarTM
5b60899fbc Removed MacOS build link
The MacOS build link was removed in the README.md because it no longer exist.
2021-01-06 11:39:27 +01:00
Morph
e8d40559d5 Merge pull request #5288 from ReinUsesLisp/workaround-garbage
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-06 15:39:51 +08:00
bunnei
e112d0a52f Merge pull request #5250 from lat9nq/appimage
ci/linux: Build an AppImage
2021-01-05 21:34:08 -08:00
bunnei
dc02b03c4a Merge pull request #5293 from ReinUsesLisp/return-values
core: Enforce C4715 (not all control paths return a value)
2021-01-05 19:04:15 -08:00
bunnei
275b96a0e2 Merge pull request #5289 from ReinUsesLisp/vulkan-device
vulkan_common: Move device abstraction to the common directory and allow surfaceless devices
2021-01-05 17:44:56 -08:00
ReinUsesLisp
43d9f417ae core: Enforce C4715 (not all control paths return a value) 2021-01-05 04:18:40 -03:00
ReinUsesLisp
4f13e270c8 core: Silence warnings when compiling without asserts 2021-01-05 04:18:16 -03:00
LC
2a6e6306d8 Merge pull request #5292 from ReinUsesLisp/empty-set
vk_rasterizer: Skip binding empty descriptor sets on compute
2021-01-04 21:32:57 -05:00
bunnei
4e6aa1cfdd Merge pull request #5261 from gal20/hide_mouse_patch
yuzu/main: Fix 'Hide mouse on inactivity' and port citra-emu/citra#5476
2021-01-04 17:19:04 -08:00
ReinUsesLisp
1ccf805367 vk_rasterizer: Skip binding empty descriptor sets on compute
Fixes unit tests where compute shaders had no descriptors in the set,
making Vulkan drivers crash when binding an empty set.
2021-01-04 17:56:39 -03:00
Morph
ace8a8e86e Merge pull request #5284 from ameerj/bufferq-oor-fix
buffer_queue: Fix data race by protecting queue_sequence access
2021-01-04 15:42:40 +08:00
ameerj
6b354ccaee buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
ReinUsesLisp
ac1e4734c2 vulkan_device: Allow creating a device without surface 2021-01-04 02:22:22 -03:00
ReinUsesLisp
d235cf3933 renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common 2021-01-04 02:22:22 -03:00
ReinUsesLisp
3753553b6a renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
Rodrigo Locatti
4801f4250d Merge pull request #5286 from ReinUsesLisp/rename-vk-device
renderer_vulkan: Rename VKDevice to Device
2021-01-04 02:22:02 -03:00
ReinUsesLisp
7d904fef2e gl_texture_cache: Avoid format views on Intel and AMD
Intel and AMD proprietary drivers are incapable of rendering to texture
views of different formats than the original texture. Avoid creating
these at a cache level. This will consume more memory, emulating them
with copies.
2021-01-04 02:06:40 -03:00
ReinUsesLisp
3a49c1a691 gl_texture_cache: Create base images with sRGB
This breaks accelerated decoders trying to imageStore into images with
sRGB. The decoders are currently disabled so this won't cause issues at
runtime.
2021-01-04 01:54:54 -03:00
FearlessTobi
beb951770a Address review comments 2021-01-04 04:36:50 +01:00
xperia64
fd5776aac2 Delete the old log file before rotating (#5675) 2021-01-04 04:33:34 +01:00
Rodrigo Locatti
87a8925523 Merge pull request #5285 from lioncash/error-str
main: Resolve error string not displaying
2021-01-03 19:56:15 -03:00
ReinUsesLisp
974d731926 renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
2021-01-03 17:51:48 -03:00
Rodrigo Locatti
7265e80c12 Merge pull request #5230 from ReinUsesLisp/vulkan-common
vulkan_common: Move reusable Vulkan abstractions to a separate directory
2021-01-03 17:38:29 -03:00
Lioncash
86592b274e main: Resolve error string not displaying
During the transition to make the error dialog translatable, I
accidentally got rid of the conversion to ResultStatus, which prevented
operator<< from being invoked during formatting.

This adds a function to directly retrieve the result status string
instead so that it displays again.
2021-01-03 13:18:04 -05:00
bunnei
71e18dddbe Merge pull request #5278 from MerryMage/cpuopt_unsafe_inaccurate_nan
dynarmic: Add Unsafe_InaccurateNaN optimization
2021-01-03 03:27:29 -08:00
bunnei
f64456c7e2 Merge pull request #5279 from bunnei/buffer-queue-connect
hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
2021-01-03 01:01:38 -08:00
Morph
ec58aabb26 Merge pull request #5281 from FearlessTobi/port-5668
Port citra-emu/citra#5668: "Update zstd to v1.4.8"
2021-01-03 12:25:21 +08:00
FearlessTobi
c90268127b Update zstd to v1.4.8
Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-03 01:58:14 +01:00
bunnei
bf8bd60ab3 Fix the old log file to work with the log parser. 2021-01-03 01:44:52 +01:00
xperia64
f478a57737 Rotate previous log file to '.old' if it exists 2021-01-03 01:44:42 +01:00
bunnei
235b5d27ae Merge pull request #5267 from lioncash/localize
main: Make the loader error dialog fully translatable
2021-01-02 15:44:32 -08:00
bunnei
beaa25d777 hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
MerryMage
8a5356357f externals: Update dynarmic to 3806284cb 2021-01-02 20:42:11 +00:00
bunnei
62f67df6d7 Merge pull request #5277 from Morph1984/fix-comments
general: Fix various spelling errors
2021-01-02 12:33:48 -08:00
bunnei
55fb8e7bdd Merge pull request #5273 from timleg002/patch-1
typo fix
2021-01-02 12:31:19 -08:00
MerryMage
57c9da1b39 dynarmic: Add Unsafe_InaccurateNaN optimization 2021-01-02 20:13:21 +00:00
Morph
a745d87971 general: Fix various spelling errors 2021-01-02 10:23:41 -05:00
Fernando Sahmkow
53d92318b8 X86/NativeClock: Reimplement RTDSC access to be lock free. 2021-01-02 04:00:27 +01:00
Fernando Sahmkow
d4f871cb6a X86/NativeClock: Improve performance of clock calculations on hot path. 2021-01-02 00:43:47 +01:00
bunnei
1ff341f3dc Merge pull request #5209 from Morph1984/refactor-controller-connect
configure_input: Modify controller connection delay
2021-01-01 13:10:34 -08:00
Timotej Leginus
0d47c1d527 typo fix
typo fix
2021-01-01 21:29:53 +01:00
LC
9e109849ff Merge pull request #5271 from MerryMage/rm-mem-Special
memory: Remove MemoryHook
2021-01-01 11:02:14 -05:00
Morph
904ac1daec configure_input: Modify controller connection delay
Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID.
2021-01-01 06:39:24 -05:00
MerryMage
6d30745d77 memory: Remove MemoryHook 2021-01-01 11:34:38 +00:00
bunnei
eb318ffffc Merge pull request #5249 from ReinUsesLisp/lock-free-pages
core/memory: Read and write page table atomically
2021-01-01 02:54:01 -08:00
bunnei
0bddb794b0 Merge pull request #5239 from FearlessTobi/enable-translation
.ci/templates: Enable QT translation for MSVC CI
2020-12-31 23:31:23 -08:00
gal20
5dfb8743cb yuzu/main: fix mouse not showing on move and port citra-emu/citra#5476 2020-12-31 21:16:09 +02:00
Lioncash
8c27a74132 main: Make the loader error dialog fully translatable
Makes the dialog fully localizable and also adds disambiguation comments
to help translators understand what the formatting specifiers indicate.
2020-12-31 12:44:31 -05:00
Lioncash
803ac4ca59 main: Tidy up enum comparison
enum classes are comparable with one another, so these casts aren't
necessary.
2020-12-31 10:21:15 -05:00
bunnei
60121d8f28 Merge pull request #5264 from 16-Bit-Dog/patch-1
Make the coding conventions more consistant
2020-12-31 01:46:53 -08:00
bunnei
fb41c82aaa Merge pull request #5265 from german77/port5509
Port citra-emu/citra#5509 "Look at direction of analog axis travel instead of instantaneous sample"
2020-12-30 22:24:30 -08:00
bunnei
25d607f5f6 Merge pull request #5208 from bunnei/service-threads
Service threads
2020-12-30 22:06:05 -08:00
ReinUsesLisp
cdbee27692 vulkan_instance: Allow different Vulkan versions and enforce 1.1
For listing the available physical devices we can use Vulkan 1.0.
Now that MoltenVK supports 1.1 we can require it for running games.

Add missing documentation.
2020-12-31 02:07:34 -03:00
ReinUsesLisp
7344a7c447 vk_device: Use an array to report lacking device limits
This makes easier to add and tune the required device limits.
2020-12-31 02:07:34 -03:00
ReinUsesLisp
f687392e6f vk_device: Stop initialization when device is not suitable
VKDevice::IsSuitable was not being called. To address this issue, check
suitability before initialization and throw an exception if it fails.

By doing this, we can deduplicate some code on queue searches.
Previosuly we would first search if a present and graphics queue
existed, then on initialization we would search again to find the index.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
53ea06dc17 renderer_vulkan: Remove two step initialization on VKDevice
The Vulkan device abstraction either initializes successfully on the
constructor or throws a Vulkan exception.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
085adfea00 renderer_vulkan: Throw when enumerating devices fails
Report device enumeration errors with exceptions to be consistent with
other initialization related function calls. Reduces the amount of code
to maintain.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
11f0f7598d renderer_vulkan: Initialize surface in separate file
Move surface initialization code to a separate file. It's unlikely to
use this code outside of Vulkan, but keeping platform-specific code
(Win32, Xlib, Wayland) in its own translation unit keeps things cleaner.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
dce8720780 renderer_vulkan: Catch and report exceptions
Move more Vulkan code to report errors with exceptions and report them
through a log before notifying it with an error boolean for backwards
compatibility. In the future we can replace the rasterizer two-step
initialization to always use exceptions.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
47843b4f09 renderer_vulkan: Create debug callback on separate file and throw
Initialize debug callbacks (messenger) from a separate file. This allows
sharing code with different backends.

Change our Vulkan error handling to use exceptions instead of error
codes, simplifying the initialization process.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
25f88d99ce renderer_vulkan: Move instance initialization to a separate file
Simplify Vulkan's backend initialization code by moving it to a separate
file, allowing us to initialize a Vulkan instance from different
backends.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
d1435009ed vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
Allows sharing Vulkan wrapper code between different rendering backends.
2020-12-31 02:07:14 -03:00
ReinUsesLisp
d937421422 vulkan_common: Move dynamic library load to a separate file
Allows us to initialize a Vulkan dynamic library from different backends
without duplicating code.
2020-12-31 02:02:48 -03:00
german
aa4c7687ee Port citra-emu/citra#5509 2020-12-30 22:29:20 -06:00
16-Bit-Dog
fa5a1a4bfd Make the coding conventions more consistant
lut_index had 0 added when nothing was supposed to be added

despite this, index was not added to 0 when nothing was supposed to be added...
2020-12-30 19:03:26 -05:00
bunnei
53e49e5360 Merge pull request #5263 from lioncash/uninit
half_set: Resolve -Wmaybe-uninitialized warnings
2020-12-30 15:17:05 -08:00
Lioncash
bcafef4b94 half_set: Resolve -Wmaybe-uninitialized warnings 2020-12-30 17:59:42 -05:00
lat9nq
43cad754d5 ci: Build an AppImage
This builds yuzu in an AppImage alongside the other archives during
release. Required to allow distributing yuzu in the future with upgraded
dependencies, such as Qt.
2020-12-30 16:05:15 -05:00
Rodrigo Locatti
dab7711524 Merge pull request #5260 from lioncash/uninit
maxwell_to_vk: Initialize usage variable in SurfaceFormat()
2020-12-30 16:17:01 -03:00
Lioncash
f0d9ab0717 maxwell_to_vk: Initialize usage variable in SurfaceFormat()
Silences a -Wmaybe-uninitialized warning
2020-12-30 13:25:03 -05:00
LC
da07977db0 Merge pull request #5251 from ReinUsesLisp/wuninitialized
cmake: Enforce -Wuninitialized
2020-12-30 06:34:42 -05:00
bunnei
d5fe722a30 Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
2020-12-29 23:20:09 -08:00
ReinUsesLisp
9764c13d6d video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.

This commit aims to address those issues.
2020-12-30 03:38:50 -03:00
ReinUsesLisp
ac2e2ebe97 cmake: Enforce -Wuninitialized 2020-12-30 02:58:58 -03:00
ReinUsesLisp
157fc2d785 service/pcie: Fix invalid initialization argument 2020-12-30 02:58:38 -03:00
ReinUsesLisp
9106ac1e6b video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
ReinUsesLisp
21b18057f7 host_shaders: Add Vulkan assembler compute shaders 2020-12-30 02:03:50 -03:00
ReinUsesLisp
87ff58b1d7 host_shaders: Add helper to blit depth stencil fragment shader 2020-12-30 02:02:07 -03:00
ReinUsesLisp
ae5725b709 host_shaders: Add texture color blit fragment shader 2020-12-30 02:00:48 -03:00
ReinUsesLisp
64fbf319f1 host_shaders: Add shaders to present to the swapchain 2020-12-30 01:59:12 -03:00
ReinUsesLisp
82b7daed9c host_shaders: Add shaders to convert between depth and color images 2020-12-30 01:48:44 -03:00
ReinUsesLisp
dc81a90640 host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8 2020-12-30 01:47:08 -03:00
ReinUsesLisp
5169ce9fcd host_shaders: Add shader to render a full screen triangle 2020-12-30 01:44:09 -03:00
ReinUsesLisp
59c46f9de9 host_shaders: Add pitch linear upload compute shader 2020-12-30 01:41:42 -03:00
ReinUsesLisp
12d16248dd host_shaders: Add block linear upload compute shaders 2020-12-30 01:39:35 -03:00
ReinUsesLisp
f20e18f60d host_shaders: Add copyright headers to OpenGL present shaders 2020-12-30 01:35:56 -03:00
ReinUsesLisp
95d156a150 video_core/host_shaders: Add support for prebuilt SPIR-V shaders
Add support for building SPIR-V shaders from GLSL and generating headers
to include the text of those same GLSL shaders to consume from OpenGL.
2020-12-30 01:29:07 -03:00
ReinUsesLisp
b3587102d1 core/memory: Read and write page table atomically
Squash attributes into the pointer's integer, making them an uintptr_t
pair containing 2 bits at the bottom and then the pointer. These bits
are currently unused thanks to alignment requirements.

Configure Dynarmic to mask out these bits on pointer reads.

While we are at it, remove some unused attributes carried over from
Citra.

Read/Write and other hot functions use a two step unpacking process that
is less readable to stop MSVC from emitting an extra AND instruction in
the hot path:

 mov         rdi,rcx
 shr         rdx,0Ch
 mov         r8,qword ptr [rax+8]
 mov         rax,qword ptr [r8+rdx*8]
 mov         rdx,rax
-and         al,3
 and         rdx,0FFFFFFFFFFFFFFFCh
 je          Core::Memory::Memory::Impl::Read<unsigned char>
 mov         rax,qword ptr [vaddr]
 movzx       eax,byte ptr [rdx+rax]
2020-12-29 21:54:49 -03:00
bunnei
85cfd96f62 Merge pull request #5247 from comex/xx-concepts
k_priority_queue: Fix concepts use
2020-12-29 16:50:20 -08:00
bunnei
82e0eeed21 hle: kernel: service_thread: Make thread naming more consistent. 2020-12-29 16:46:29 -08:00
bunnei
a2a0f5318d hle: kernel: Manage service threads on another thread.
- This is to allow service threads to defer destruction of themselves.
2020-12-29 16:46:29 -08:00
bunnei
69e82d01d5 common: ThreadWorker: Add class to help do asynchronous work. 2020-12-29 16:46:29 -08:00
bunnei
b02464f685 Merge pull request #5246 from comex/xx-include
Add missing include of "core/hle/kernel/kernel.h"
2020-12-29 16:43:17 -08:00
bunnei
c192da3f82 hle: kernel: Manage host thread IDs using TLS.
- Avoids the need to have a large map of host to guest thread IDs.
2020-12-29 15:55:30 -08:00
LC
8d55c8c855 Merge pull request #5248 from ReinUsesLisp/update-dynarmic
externals: Update Dynarmic
2020-12-29 18:11:30 -05:00
ReinUsesLisp
3f048c8646 externals: Update Dynarmic
Keeps yuzu up to date with the latest changes and introduces a change
needed for a lock-free optimization our side.
2020-12-29 19:30:52 -03:00
comex
388cf58b31 k_priority_queue: Fix concepts use
- For `std::same_as`, add missing include of `<concepts>`.

- For `std::convertible_to`, create a replacement in `common/concepts.h`
  and use that instead.

  This would also be found in `<concepts>`, but unlike `std::same_as`,
  `std::convertible_to` is not yet implemented in libc++, LLVM's STL
  implementation - not even in master.  (In fact, `std::same_as` is the
  *only* concept currently implemented.  For some reason.)
2020-12-29 14:33:41 -05:00
comex
b36896b90e Add missing include of "core/hle/kernel/kernel.h"
This is needed as the header invokes methods on KernelCore.
2020-12-29 14:22:35 -05:00
LC
aa87278bf0 Merge pull request #5245 from ameerj/sleepthread-log
svc: demote SleepThread log to LOG_TRACE
2020-12-29 14:03:24 -05:00
ameerj
0383363a8f svc: demote SleepThread log to LOG_TRACE
This log is called often, and introduces a lot of noise when debug logging is enabled, making it difficult to see other debug logs.
2020-12-29 14:01:56 -05:00
bunnei
22ba437aa4 Merge pull request #5236 from gal20/udp_client_patch
input_common: process udp packets only for the correct pad
2020-12-29 02:51:40 -08:00
bunnei
dfdac7d38a hle: kernel: Move ServiceThread ownership to KernelCore.
- Fixes a circular dependency which prevented threads from being released on shutdown.
2020-12-29 01:12:39 -08:00
bunnei
f57be2e626 hle: kernel: service_thread: Add thread name and take weak_ptr of ServerSession. 2020-12-29 01:06:39 -08:00
bunnei
7d77a3f88f hle: service: Acquire and release a lock on requests.
- This makes it such that we can safely access service members from CoreTiming thread.
2020-12-28 21:33:34 -08:00
bunnei
c7a06908ae audio_core: stream: Ensure buffer is valid before release. 2020-12-28 21:33:34 -08:00
bunnei
06f8c3dc01 core: Do not reset device_memory on shutdown.
- This will be reset on initialization.
2020-12-28 21:33:34 -08:00
bunnei
d0649d0971 core: hle: kernel: Clear process list on boot. 2020-12-28 21:33:34 -08:00
bunnei
954341763a gpu: gpu_thread: Ensure MicroProfile is shutdown on exit. 2020-12-28 21:33:34 -08:00
bunnei
994a9fec4e hle: service: vi: Refactor to grab buffer only once. 2020-12-28 21:33:34 -08:00
bunnei
6433b1dfd6 service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
2020-12-28 21:33:34 -08:00
bunnei
bea51d948d hle: service: Ensure system is powered on before writing IPC result. 2020-12-28 16:33:48 -08:00
bunnei
6d2f9428c5 core: kernel: Clear process list earlier. 2020-12-28 16:33:48 -08:00
bunnei
4991620f89 video_core: gpu_thread: Do not wait when system is powered down. 2020-12-28 16:33:48 -08:00
bunnei
916438a9de core: settings: Untangle multicore from asynchronous GPU.
- Now that GPU is always threaded, we can support multicore with synchronous GPU.
2020-12-28 16:33:48 -08:00
bunnei
40571c073f video_core: gpu: Implement synchronous mode using threaded GPU. 2020-12-28 16:33:48 -08:00
bunnei
14c825bd1c video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
- We must always use a GPU thread now, even with synchronous GPU.
2020-12-28 16:33:48 -08:00
bunnei
5d4715cc6a hle: kernel: hle_ipc: Remove SleepClientThread.
- This was kind of hacky, and no longer is necessary with service threads.
2020-12-28 16:33:48 -08:00
bunnei
87d6588cb5 hle: service: bsd: Update to work with service threads, removing SleepClientThread. 2020-12-28 16:33:48 -08:00
bunnei
0c81b83ca9 hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
2020-12-28 16:33:48 -08:00
bunnei
8bc3d66354 hle: kernel: service_thread: Add parameter for thread pool size. 2020-12-28 16:33:47 -08:00
bunnei
19a8f03ad5 hle: service: nvflinger: Refactor locking and interfaces. 2020-12-28 16:33:47 -08:00
bunnei
b377da042b hle: service: vi: Remove usage of SleepClientThread. 2020-12-28 16:33:47 -08:00
bunnei
28281ae250 core: hle: server_session: Use separate threads for each service connection. 2020-12-28 16:33:47 -08:00
bunnei
7dbdda908c Merge pull request #5233 from german77/inverted
InputCommon: Allow to invert analog axis with right click
2020-12-28 14:06:21 -08:00
FearlessTobi
368b3ee227 .ci/templates: Enable QT translation for MSVC CI
Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
2020-12-28 15:54:02 +01:00
gal20
1defd0847a udp client: process packets only for the correct pad 2020-12-27 22:22:48 +02:00
german
80fece4e08 Allow to invert analog axis with right click 2020-12-26 17:46:14 -06:00
ReinUsesLisp
661483f313 renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
Without using VK_EXT_robustness2, we can't consider the 'enabled' (not
null) vertex buffers as dynamic state, as this leads to invalid Vulkan
state. Move this to static state that is always hashed and compared in
the pipeline key.

The bits for enabled vertex buffers are moved into the attribute state
bitfield. This is not 'correct' as it's not an attribute state, but that
struct has bits to spare, and it's used in an array of 32 elements (the
exact same number of vertex buffer bindings).
2020-12-25 23:34:38 -03:00
Morph
ff3aa5d380 yuzu/main: Add basic command line arguments
The following command line arguments are supported:

yuzu.exe "path_to_game" - Launches a game at "path_to_game"
yuzu.exe -f - Launches the next game in fullscreen
yuzu.exe -g "path_to_game" - Launches a game at "path_to_game"
yuzu.exe -f -g "path_to_game" - Launches a game at "path_to_game" in fullscreen
2020-12-25 15:41:00 -05:00
Rodrigo Locatti
0dc4ab42cc Merge pull request #5226 from ReinUsesLisp/c4715-vc
video_core: Enforce C4715 (not all control paths return a value)
2020-12-25 03:11:47 -03:00
Rodrigo Locatti
453560fb3a Merge pull request #5225 from ReinUsesLisp/always-vulkan
cmake: Always enable Vulkan
2020-12-25 02:52:29 -03:00
bunnei
c8a4967c9d core: memory: Ensure thread safe access when pages are rasterizer cached (#5206)
* core: memory: Ensure thread safe access when pages are rasterizer cached.
2020-12-24 21:51:49 -08:00
ReinUsesLisp
1b9e08ab78 cmake: Always enable Vulkan
Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs.
2020-12-24 21:07:24 -03:00
ReinUsesLisp
1e191cc837 video_core: Enforce C4715 (not all control paths return a value)
Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.

This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping.
2020-12-24 21:01:23 -03:00
ReinUsesLisp
5dbda22659 vk_shader_decompiler: Silence warning when compiling without asserts 2020-12-24 21:01:09 -03:00
bunnei
5836530a87 Merge pull request #5217 from lat9nq/save-on-boot
yuzu/main: Save settings when starting guest
2020-12-23 01:45:24 -08:00
LC
868c397cb6 Merge pull request #5223 from lat9nq/menu-navigation
yuzu/main: Improve menubar access keys
2020-12-22 19:39:45 -05:00
lat9nq
17badbc442 yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
2020-12-22 19:32:58 -05:00
bunnei
d7f5e55f8e Merge pull request #5178 from german77/dockedresize
Add option to reset window size to 1080p
2020-12-22 16:06:20 -08:00
german
64fad8cfe9 Add option to reset window size to 1080p 2020-12-22 17:06:48 -06:00
bunnei
29ccc7673f Merge pull request #5042 from Morph1984/project-aether
Project Aether: Reimplementation of the Web Browser Applet
2020-12-21 23:47:10 -08:00
lat9nq
c243932b41 yuzu/main: Save settings when starting guest
Saves UISettings and Settings when booting a guest. Moves updating
UISettings::values from GMainWindow::closeEvent into its own function,
then reuses it in GMainWindow::BootGame.
2020-12-22 02:29:30 -05:00
bunnei
1279c7ce7a Merge pull request #5131 from bunnei/scheduler-rewrite
Rewrite Kernel scheduler based on Atmosphere
2020-12-20 20:57:54 -08:00
bunnei
c3e201a829 Merge pull request #5201 from ameerj/bufferq-refactor
vi/buffer_queue: Buffer queue management refactor
2020-12-20 15:48:39 -08:00
bunnei
d5984284ed Merge pull request #5207 from FearlessTobi/remove-gdb-config
yuzu: Remove gdbstub configuration
2020-12-20 11:56:08 -08:00
FearlessTobi
10b0ab7926 yuzu: Remove gdbstub configuration
The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028.
This PR just removes the remaining gdb configuration code from the emulator and the UI.
2020-12-19 19:19:42 +01:00
Morph
82fa9f8d56 applets/web: Implement the online web browser applet 2020-12-18 10:33:28 -05:00
Morph
51cddcb8b8 applets/web: Fix keyboard to emulated controller input 2020-12-18 10:33:28 -05:00
Morph
2ddd83cdfe main: Add the ability to disable the web applet
This should only be used for Super Mario 3D All-Stars. This is a temporary solution until it can be implemented properly.
2020-12-18 10:33:28 -05:00
Morph
8b95bf041d main, applets/web: Re-add progress dialog for RomFS extraction 2020-12-18 10:33:28 -05:00
Morph
93cb783853 applets/web: Implement the Qt web browser applet frontend 2020-12-18 10:33:28 -05:00
Morph
d5e0923e3d web_browser_scripts: Add injection scripts for the web browser 2020-12-18 10:33:28 -05:00
Morph
d46ca5a015 pl_u, applets/web: Decrypt shared fonts to TTF files 2020-12-18 10:33:28 -05:00
Morph
46183294b2 ns_vm: Stub NeedsUpdateVulnerability
This is used to force system updates on launching the web browser. We do not care about system updates so this can be set to false.
2020-12-18 10:33:28 -05:00
Morph
f9653a4417 frontend/input_interpreter: Add InputInterpreter API
The InputInterpreter class interfaces with HID to retrieve button press states. Input is intended to be polled every 50ms so that a button is considered to be held down after 400ms has elapsed since the initial button press and subsequent repeated presses occur every 50ms.

Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
2020-12-18 10:33:28 -05:00
Morph
54ea3c47c8 controllers/npad: Make press_state atomic 2020-12-18 10:33:28 -05:00
Morph
5836786246 util: Add URL Request Interceptor for QWebEngine 2020-12-18 10:33:28 -05:00
Morph
51a7681957 bootmanager: Add a check whether loading is complete 2020-12-18 10:33:28 -05:00
Morph
d6d1a8e02c applets/web: Implement the default web browser applet frontend 2020-12-18 10:33:28 -05:00
Morph
89df483567 applets/web: Implement the offline browser applet backend 2020-12-18 10:33:27 -05:00
Morph
a5750f437d applets/web: Initial implementation of the web browser applet 2020-12-18 10:33:27 -05:00
Morph
ccb439efb0 applets: Remove the previous web browser applet implementation 2020-12-18 10:33:27 -05:00
LC
0b47f7a46b Merge pull request #5205 from Morph1984/oss-extended-plus-minus
system_archive: Add + and - buttons to the Nintendo Extended OSS font
2020-12-18 02:57:12 -05:00
Morph
79316be18c system_archive: Add + and - buttons to the Nintendo Extended OSS font 2020-12-18 02:55:48 -05:00
LC
ec100ca4db Merge pull request #5200 from Morph1984/oss-font-extended
system_archive: Update Nintendo Extended OSS font
2020-12-18 01:07:16 -05:00
ameerj
873ad1272e buffer_queue: better use of std::array 2020-12-18 00:12:14 -05:00
ameerj
8cb683f3b9 Overwrite slots instead of queuing them, add disconnect signal
Fix for Katana Zero and Yoshi's Crafted World
2020-12-17 14:22:46 -05:00
Morph
5d29d2111c system_archive: Update Nintendo Extended OSS font
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-12-17 08:58:13 -05:00
bunnei
ac3b4f918f Merge pull request #5196 from lat9nq/fix-conan-boost-2
cmake/conan: Conditionally add target Boost::context
2020-12-15 21:15:05 -08:00
lat9nq
9b023a56a3 cmake/conan: Conditionally add target Boost::context
Addresses an issue with the two competing versions of Conan's Boost
package that are currently floating around.

Adds the Boost::context target only if it's recognized by CMake as a
target.
2020-12-15 23:47:29 -05:00
bunnei
f3db273753 Merge pull request #5190 from Morph1984/validate_device_handle
controllers/npad: Validate device handles before use
2020-12-15 16:40:11 -08:00
bunnei
2e1b998d5e Merge pull request #5119 from Morph1984/fs-opendatastoragewithprogramindex
fsp_srv: Implement OpenDataStorageWithProgramIndex
2020-12-15 11:07:03 -08:00
bunnei
37bec068c2 Merge pull request #5157 from lioncash/array-dirty
maxwell_3d: Remove unused dirty_pointer array
2020-12-15 00:35:47 -08:00
bunnei
df6427d30b Merge pull request #5168 from Morph1984/aoc-PurchaseEventManager
aoc_u: Stub IPurchaseEventManager and its service commands
2020-12-14 16:08:38 -08:00
bunnei
c96930fd9d Merge pull request #5193 from lat9nq/fix-conan-boost
cmake: Fix generating CMake configs and linking with Boost
2020-12-12 23:42:14 -08:00
lat9nq
292dd642ce cmake: Fix generating CMake configs and linking with Boost
Fixes regression by 761206cf81, causing
yuzu to not build on Linux with any version of Boost except a cached
1.73 Conan version from before about a day ago.

Moves the Boost requirement out of the `REQUIRED_LIBS` psuedo-2D-array
for Conan to instead be manually configured, using Conan as a fallback
solution if the system does not meet our requirements.

Requires any update from the linux-fresh container in order to build.

**DO NOT MERGE** until someone with the MSVC toolchain can verify this
works there, too.
2020-12-13 01:28:51 -05:00
bunnei
761206cf81 common: Update CMakeList to fix build issue with Boost. 2020-12-12 11:50:07 -08:00
Morph
1c773c0869 controllers/npad: Validate device handles before use
Some games such as NEKOPARA Vol. 3 send invalid device handles when calling InitializeVibrationDevice. Introduce a check to validate the device handle before use.
2020-12-12 07:05:38 -05:00
bunnei
69b46dd607 Merge pull request #5183 from lioncash/alias2
vfs: Use existing type aliases consistently
2020-12-12 01:54:28 -08:00
bunnei
c918c6480f Merge pull request #5187 from Morph1984/revert-stdfs
fs: Revert all std::filesystem changes
2020-12-11 20:07:37 -08:00
bunnei
37194dd4e9 Merge pull request #5172 from lioncash/svc-wide
svc: Remove unnecessary casts
2020-12-11 17:39:30 -08:00
Morph
4de079b256 Revert "Merge pull request #5173 from lioncash/common-fs"
This reverts commit ce5fcb6bb2, reversing
changes made to 6f41763061.
2020-12-11 20:24:22 -05:00
Morph
8941cdb7d2 Revert "Merge pull request #5174 from ReinUsesLisp/fs-fix"
This reverts commit 5fe55b16a1, reversing
changes made to e94dd7e2c4.
2020-12-11 20:24:22 -05:00
Morph
dfee6321cd Revert "Merge pull request #5176 from Morph1984/fix-createfile"
This reverts commit 6d6115475b, reversing
changes made to 5fe55b16a1.
2020-12-11 20:24:22 -05:00
Morph
0195038c07 Revert "Merge pull request #5179 from ReinUsesLisp/fs-path"
This reverts commit 4e94d0d53a, reversing
changes made to 6d6115475b.
2020-12-11 20:21:46 -05:00
Morph
ac3ec5ed13 Revert "Merge pull request #5181 from Morph1984/5174-review"
This reverts commit cdb36aef9e, reversing
changes made to 5e9b77129f.
2020-12-11 20:21:21 -05:00
bunnei
cdb36aef9e Merge pull request #5181 from Morph1984/5174-review
common/file_util: Address review comments of #5174
2020-12-10 15:52:11 -08:00
LC
5e9b77129f Merge pull request #5184 from lat9nq/travis-linux-ccache-fix
travis/linux: Use correct ccache directory
2020-12-10 15:01:47 -05:00
bunnei
2d47a5fd41 Merge pull request #5123 from Morph1984/nim-IsLargeResourceAvailable
nim: Stub IsLargeResourceAvailable
2020-12-10 11:34:18 -08:00
lat9nq
3802474483 travis/linux: Use correct ccache directory
Changes the bound ccache directory to `/home/yuzu/.ccache` instead of
`/root/.ccache`, since the `/root` directory is not accessible by the
`yuzu` user in the guest container.
2020-12-10 03:34:16 -05:00
bunnei
d1a2b3fb18 Merge pull request #5162 from lioncash/copy-shader
gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
2020-12-10 00:11:11 -08:00
Lioncash
b1657b8c6b vfs: Use existing type aliases consistently
Makes use of the VirtualDir and VirtualFile aliases across the board
instead of having a few isolated places that don't use it.
2020-12-10 01:44:43 -05:00
Morph
ec8548b414 common/file_util: Simplify the behavior of CreateFullPath 2020-12-09 19:28:11 -05:00
LC
4e94d0d53a Merge pull request #5179 from ReinUsesLisp/fs-path
common/file_util: Let std::filesystem cast from UTF16 to std::string
2020-12-09 17:25:09 -05:00
ReinUsesLisp
bab9cae71f common/file_util: Let std::filesystem cast from UTF16 to std::string
Fix invalid encoding paths when iterating over a directory on Windows.
2020-12-09 18:52:36 -03:00
Chloe
6d6115475b Merge pull request #5176 from Morph1984/fix-createfile
vfs_real: Fix CreateFile for files without a file extension
2020-12-09 22:47:03 +11:00
Morph
b06d6e3646 vfs_real: Fix CreateFile for files without a file extension 2020-12-09 06:34:49 -05:00
Morph
5fe55b16a1 Merge pull request #5174 from ReinUsesLisp/fs-fix
common/file_util: Fix and deprecate CreateFullPath, add CreateDirs
2020-12-09 18:07:44 +08:00
ReinUsesLisp
5329834376 common/file_util: Fix and deprecate CreateFullPath, add CreateDirs
Fix CreateFullPath to have its intended previous behavior (whatever
that was), and deprecate it in favor of the new CreateDirs function.

Unlike CreateDir, CreateDirs is marked as [[nodiscard]] to avoid new
code ignoring its result value.
2020-12-09 05:42:03 -03:00
ReinUsesLisp
52f13f2339 common/file_util: Succeed on CreateDir when the directory exists 2020-12-09 05:21:08 -03:00
Rodrigo Locatti
e94dd7e2c4 Merge pull request #5142 from comex/xx-poll-events
network, sockets: Replace `POLL_IN`, `POLL_OUT`, etc. constants with an `enum class PollEvents`
2020-12-09 03:52:20 -03:00
Rodrigo Locatti
ce5fcb6bb2 Merge pull request #5173 from lioncash/common-fs
common/file_util: Make use of std::filesystem
2020-12-09 03:47:21 -03:00
Lioncash
20aad9e01a file_util: Migrate remaining file handling functions over to std::filesystem
Converts creation and deletion functions over to std::filesystem,
simplifying our file-handling code.

Notably with this, CopyDir will now function on Windows.
2020-12-09 01:24:05 -05:00
bunnei
6f41763061 Merge pull request #5166 from lioncash/log-cast
core: Remove unnecessary enum casts in log calls
2020-12-08 21:58:13 -08:00
bunnei
05a703e15d Merge pull request #5135 from Morph1984/applets-shadow
applets: Resolve variable shadowing
2020-12-08 17:43:59 -08:00
Lioncash
0e54aa17e6 file_util: Migrate Exists() and IsDirectory() over to std::filesystem
Greatly simplifies our file-handling code for these functions.
2020-12-08 18:36:53 -05:00
Lioncash
2de124e223 svc: Remove unnecessary casts
Simplifies and removes some casts. In all cases, these were generally
widening from a 32-bit unsigned type to a 64-bit unsigned type, so no
information would be lost from the conversion.
2020-12-08 15:42:10 -05:00
LC
aeb100cffe Merge pull request #5171 from lat9nq/ci-unicorn-cleanup
ci: Remove `-DYUZU_USE_BUNDLED_UNICORN=ON`
2020-12-08 15:14:53 -05:00
lat9nq
f1d633cca7 ci: Remove -DYUZU_USE_BUNDLED_UNICORN=ON
Unicorn has been removed, yet CI still enables building with Unicorn.
This just cleans up a few leftovers by removing the variable from the
CMake parameters in CI.
2020-12-08 15:06:02 -05:00
bunnei
6057dc46e5 Merge pull request #5167 from lioncash/doc-memory
memory: Resolve -Wdocumentation warning for Write()
2020-12-08 11:47:04 -08:00
Morph
deff708cbe IPurchaseEventManager: Implement GetPurchasedEventReadableHandle
- Used by Pokémon Café Mix
- Used by DOOM: Eternal
2020-12-08 13:39:19 -05:00
Morph
a9cfe06aaf IPurchaseEventManager: Stub Set(Default)DeliveryTarget
- Used by Pokémon Café Mix
- Used by DOOM: Eternal
2020-12-08 13:39:13 -05:00
Morph
009bdb3558 aoc_u: Stub Create(Permanent)EcPurchasedEventManager
- Used by Pokémon Café Mix
- Used by DOOM: Eternal
2020-12-08 13:39:07 -05:00
Lioncash
a44ff5ed31 memory: Resolve -Wdocumentation warning for Write()
Write() doesn't return anything, so the @returns tag shouldn't be
present.
2020-12-08 12:44:58 -05:00
bunnei
00c6254129 Merge pull request #5156 from comex/xx-raws
configure_motion_touch: Fix unescaped backslash in regex
2020-12-08 09:39:47 -08:00
Morph
e15039372e fsp_srv: Implement OpenDataStorageWithProgramIndex
- Used by RollerCoaster Tycoon 3: Complete Edition
2020-12-08 08:19:05 -05:00
Morph
0eb6c6cd83 file_sys: Consolidate common Title ID operations 2020-12-08 08:19:05 -05:00
Morph
51e6f8271a Merge pull request #5165 from lioncash/copy-controller
controller: Avoid unnecessary copies in ConfigurationComplete()
2020-12-08 20:48:45 +08:00
Lioncash
6b7320add4 core: Remove unnecessary enum casts in log calls
Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
Lioncash
215cfbb757 controller: Use std::move within ConvertToFrontendParameters()
Avoids unnecessary copies.
2020-12-07 22:04:16 -05:00
Lioncash
97dd67ad1c controller: Avoid unnecessary copies in ConfigurationComplete()
Avoids unnecessary 1072 byte copies when querying info about
controllers.
2020-12-07 22:02:58 -05:00
Morph
607bb8d14b Merge pull request #5020 from german77/AnalogfromButtonFix
Disable analog joystick from buttons by default
2020-12-08 10:30:21 +08:00
german
b57ba7bfb6 Disable analog joystick from buttons by default 2020-12-07 19:34:52 -06:00
Rodrigo Locatti
3415890dd5 Merge pull request #5164 from lioncash/contains
video_core: Make use of ordered container contains() where applicable
2020-12-07 21:55:51 -03:00
Rodrigo Locatti
4bd74ed4c7 Merge pull request #5163 from lioncash/concat
ast: Improve string concat readability in operator()
2020-12-07 21:55:21 -03:00
bunnei
f782aecf4d Merge pull request #5153 from comex/xx-unix
CMakeLists,network: Create YUZU_UNIX macro to replace __unix__
2020-12-07 15:32:06 -08:00
Lioncash
09fa1d6a73 video_core: Make use of ordered container contains() where applicable
With C++20, we can use the more concise contains() member function
instead of comparing the result of the find() call with the end
iterator.
2020-12-07 16:30:39 -05:00
Lioncash
45c5b084fd ast: Improve string concat readability in operator()
Provides an in-place format string to make it more pleasant to read.
2020-12-07 16:15:28 -05:00
Lioncash
edcbd47800 gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
Resolves a -Wrange-loop-analysis warning.
2020-12-07 14:01:52 -05:00
bunnei
5cd051eced Merge pull request #5149 from comex/xx-map-interval
map_interval: Change field order to address uninitialized field warning
2020-12-07 10:14:02 -08:00
Rodrigo Locatti
12f3b13995 Merge pull request #5159 from lioncash/move-amend
shader_ir: std::move node within DeclareAmend()
2020-12-07 04:58:01 -03:00
Rodrigo Locatti
3ef35207c1 Merge pull request #5160 from lioncash/buffer-header
buffer_block: Remove unnecessary includes
2020-12-07 04:57:40 -03:00
Lioncash
5d2f18fbcd buffer_block: Mark interface as nodiscard where applicable
Prevents logic errors from occurring from unused values.
2020-12-07 01:53:40 -05:00
Lioncash
3954f14c6d buffer_block: Remove unnecessary includes
Reduces the amount of dependencies the header pulls in.
2020-12-07 01:52:16 -05:00
Rodrigo Locatti
9ae6224f12 Merge pull request #5158 from lioncash/video-fmt
video_core: Remove unnecessary enum class casting in logging messages
2020-12-07 03:35:25 -03:00
bunnei
a58d57a60d Merge pull request #5148 from comex/xx-unused-fields
core: Mark unused fields as [[maybe_unused]]
2020-12-06 22:33:00 -08:00
bunnei
24cabf5e2f Merge pull request #5154 from comex/xx-ipc
hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cpp
2020-12-06 22:32:04 -08:00
Lioncash
7234f436aa shader_ir: std::move node within DeclareAmend()
Same behavior, but elides an unnecessary atomic reference count
increment and decrement.
2020-12-07 00:51:03 -05:00
Lioncash
4c5f5c9bf3 video_core: Remove unnecessary enum class casting in logging messages
fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.

Reduces the line noise a bit.
2020-12-07 00:41:50 -05:00
LC
8a00a0ade6 Merge pull request #5147 from comex/xx-purevirt
nvdrv: Remove useless re-declaration of pure virtual methods that were already declared in the superclass
2020-12-07 00:08:46 -05:00
LC
43f0b42088 Merge pull request #5150 from comex/xx-boxcat
boxcat: Avoid unnecessary object copy
2020-12-07 00:07:39 -05:00
LC
23aabe85e6 Merge pull request #5152 from comex/xx-override
renderer_vulkan: Add missing `override` specifier
2020-12-07 00:07:17 -05:00
LC
69af6ada2f Merge pull request #5136 from lioncash/video-shadow3
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-07 00:06:53 -05:00
Lioncash
9e7a1f1351 maxwell_3d: Move member variables to end of class
Follows our established coding style.
2020-12-06 20:56:00 -05:00
Lioncash
ce0712bf95 maxwell_3d: Resolve -Wdocumentation warning
Removes a documentation comment for a non-existent member.
2020-12-06 20:48:12 -05:00
Lioncash
bcc5c4403a maxwell_3d: Remove unused dirty_pointer array
This is unused and removing it shrinks the structure by 3584 bytes.
2020-12-06 20:46:57 -05:00
comex
2dce2be138 configure_motion_touch: Fix unescaped backslash in regex
Since this is inside a string literal, backslashes that are part of
regex syntax have to be escaped.  But that's ugly, so convert to a raw
string instead.
2020-12-06 19:25:48 -05:00
comex
0791082b43 network, sockets: Replace POLL_IN, POLL_OUT, etc. constants with an enum class PollEvents
Actually, two enum classes, since for some reason there are two separate
yet identical `PollFD` types used in the codebase.  I get that one is
ABI-compatible with the Switch while the other is an abstract type used
for the host, but why not use `WSAPOLLFD` directly for the latter?

Anyway, why make this change?  Because on Apple platforms, `POLL_IN`,
`POLL_OUT`, etc. (with an underscore) are defined as macros in
<sys/signal.h>.  (This is inherited from FreeBSD.)  So defining
a variable with the same name causes a compile error.

I could just rename the variables, but while I was at it I thought I
might as well switch to an enum for stronger typing.

Also, change the type used for values copied directly to/from the
`events` and `revents` fields of the host *native*
`pollfd`/`WSASPOLLFD`, from `u32` to `short`, as `short` is the correct
canonical type on both Unix and Windows.
2020-12-06 19:14:42 -05:00
LC
5933667cb8 Merge pull request #5155 from comex/xx-default
Fix "explicitly defaulted but implicitly deleted" warning
2020-12-06 19:05:39 -05:00
comex
e31cb50405 Fix "explicitly defaulted but implicitly deleted" warning
`PhysicalCore`'s move assignment operator was declared as `= default`,
but was implicitly deleted because `PhysicalCore` has fields
of reference type.  Switch to explicitly deleting it to avoid a Clang
warning.

The move *constructor* is still defaulted, and is required to exist due
to the use of `std::vector<PhysicalCore>`.
2020-12-06 19:02:04 -05:00
comex
3373149fdc hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cpp
- Add a type check so that calling Push with an invalid type produces a
  compile error rather than a linker error.

- vi.cpp was calling Push with a variable of type `std::size_t`.
  There's no explicit overload for `size_t`, but there is one for `u64`,
  which on most platforms is the same type as `size_t`.  On macOS,
  however, it isn't: both types are 64 bits, but `size_t` is `unsigned
  long` and `u64` is `unsigned long long`.  Regardless, it makes more
  sense to explicitly use `u64` here instead of `size_t`.
2020-12-06 18:59:22 -05:00
comex
0e122c13ad CMakeLists,network: Create YUZU_UNIX macro to replace __unix__
__unix__ is not predefined on Apple platforms even though they are Unix.
2020-12-06 18:56:40 -05:00
comex
eea5122d1b renderer_vulkan: Add missing override specifier 2020-12-06 18:38:52 -05:00
comex
b8fbf6969c map_interval: Change field order to address uninitialized field warning
Clang complains about `new_chunk`'s constructor using the
then-uninitialized `first_chunk` (even though it's just to get a pointer
into it).
2020-12-06 18:37:23 -05:00
comex
feac654ba0 core: Mark unused fields as [[maybe_unused]] 2020-12-06 18:36:10 -05:00
comex
5cb1a343d1 boxcat: Avoid unnecessary object copy 2020-12-06 18:31:13 -05:00
LC
0dc234c5ea Merge pull request #5146 from comex/xx-num
video_core: Adjust `NUM` macro to avoid Clang warning
2020-12-06 18:30:40 -05:00
comex
716ae72aac nvdrv: Remove useless re-declaration of pure virtual methods that were already declared in the superclass 2020-12-06 18:24:33 -05:00
comex
d637114c17 video_core: Adjust NUM macro to avoid Clang warning
The previous definition was:

    #define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))

In cases where `field_name` happens to refer to an array, Clang thinks
`sizeof(an array value) / sizeof(a type)` is an instance of the idiom
where `sizeof` is used to compute an array length.  So it thinks the
type in the denominator ought to be the array element type, and warns if
it isn't, assuming this is a mistake.

In reality, `NUM` is not used to get array lengths at all, so there is no
mistake.  Silence the warning by applying Clang's suggested workaround
of parenthesizing the denominator.
2020-12-06 18:24:16 -05:00
Rodrigo Locatti
7e5f595b31 Merge pull request #5143 from comex/xx-users-size
yuzu_cmd: Remove 'users_size'
2020-12-06 19:34:53 -03:00
Rodrigo Locatti
88959b0047 Merge pull request #5141 from comex/xx-true-false
maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
2020-12-06 19:34:24 -03:00
bunnei
dd05c7ec79 Merge pull request #5140 from FearlessTobi/port-5577
Port citra-emu/citra#5577: "Update cubeb and request a persistent stream session"
2020-12-06 01:53:02 -08:00
bunnei
53a04d6b5d Merge pull request #5132 from lioncash/xbyak-abi
xbyak_abi: Avoid implicit sign conversions
2020-12-06 01:22:43 -08:00
bunnei
c67c25db05 Merge pull request #5139 from lioncash/deprecated-qt
game_list_p: Resolve deprecated usage of QVariant operator<
2020-12-06 00:45:23 -08:00
bunnei
1bdb756d28 hle: kernel: Process: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
d4ae0ae0e9 core: cpu_manager: Fix a typo in PreemptSingleCore, which broke many games.
- We were reload'ing the old current scheduler, which may have changed.
2020-12-06 00:27:13 -08:00
bunnei
9b492430bb hle: kernel: Thread: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
ed4d1e2ade hle: kernel: KScopedSchedulerLockAndSleep: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
b1b4f2337e hle: kernel: KScopedLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
165d8485f0 hle: kernel: KAbstractSchedulerLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
960500cfd2 hle: kernel: KScheduler: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
8fd921557f hle: kernel: KPriorityQueue: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
4d3be1816c hle: kernel: KAffinityMask: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
357d79fb6e hle: kernel: GlobalSchedulerContext: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
d2c0c94f0b common: BitSet: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
b1326d9230 hle: kernel: Use C++ style comments in KScheduler, etc. 2020-12-06 00:03:24 -08:00
bunnei
bc59ca92b6 kernel: KScopedSchedulerLockAndSleep: Remove unused ctor. 2020-12-06 00:03:24 -08:00
bunnei
b9b7e4f915 kernel: time_manager: Add missing lock guards. 2020-12-06 00:03:24 -08:00
bunnei
ccce6cb3be hle: kernel: Migrate to KScopedSchedulerLock. 2020-12-06 00:03:24 -08:00
bunnei
4756cb203e hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler. 2020-12-06 00:03:24 -08:00
bunnei
8d3e06349e hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
bunnei
9e29e36a78 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei
c10a37e5b6 hle: kernel: physical_core: Clear exclusive state after each run.
- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06 00:03:24 -08:00
bunnei
7e5d0f1fe3 hle: kernel: Port KAbstractSchedulerLock from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
39d356782e hle: kernel: svc: Remove reschedule on svcBreak.
- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06 00:03:24 -08:00
bunnei
d58a609ae4 hle: kernel: process: Add schedule count tracking, to be used for yield impl. 2020-12-06 00:03:24 -08:00
bunnei
493263f415 hle: kernel: svc: Remove unnecessary hack in svcSleep. 2020-12-06 00:03:24 -08:00
bunnei
a3ccac3eb7 common: Port KPriorityQueue from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
8dbfa4e1a4 common: Port BitSet from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
e18ee8d681 hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
comex
a6e6cd5788 maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.

Note that there appear to be no actual users of the names to fix up.
2020-12-05 17:59:02 -05:00
comex
9dc69fa07c yuzu_cmd: Remove 'users_size'
Specifically:

    const auto size = sdl2_config->GetInteger("System", "users_size", 0);

The variable is never used, producing a warning.  I wondered if this
ought to be assigning something to in `Settings`, but nothing else in
the codebase ever mentions a setting called "users_size", so I guess
it's safe to remove...
2020-12-05 17:50:39 -05:00
Vitor Kiguchi
a1e7360273 Update cubeb and request a persistent stream session 2020-12-05 22:26:41 +01:00
Lioncash
f95602f152 video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
Lioncash
c277d7d171 game_list_p: Resolve deprecated usage of QVariant operator<
This is designated as obsolete in Qt's docs (see:
https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt)
2020-12-05 15:38:58 -05:00
Morph
f6d4a289d5 applets: Resolve variable shadowing 2020-12-05 08:37:13 -05:00
Chloe
f2f346e110 Merge pull request #5133 from lioncash/video-shadow2
video_core: Resolve more variable shadowing scenarios pt.2
2020-12-05 23:45:00 +11:00
Lioncash
414a87a4f4 video_core: Resolve more variable shadowing scenarios pt.2
Migrates the video core code closer to enabling variable shadowing
warnings as errors.

This primarily sorts out shadowing occurrences within the Vulkan code.
2020-12-05 06:39:35 -05:00
bunnei
e6a896c4bd Merge pull request #5124 from lioncash/video-shadow
video_core: Resolve more variable shadowing scenarios
2020-12-05 00:48:08 -08:00
bunnei
63419e144f Merge pull request #5127 from FearlessTobi/port-5617
Port citra-emu/citra#5617: "Fix telemetry-related exit crash from use-after-free"
2020-12-04 21:57:40 -08:00
Lioncash
2c375013dd xbyak_abi: Shorten std::size_t to size_t
Makes for less reading.
2020-12-05 00:43:55 -05:00
Lioncash
b126267442 xbyak_abi: Avoid implicit sign conversions 2020-12-05 00:43:41 -05:00
LC
2a928d7492 Merge pull request #5130 from ogniK5377/sys-11.0.0
system_version: Update to 11.0.0
2020-12-05 00:36:14 -05:00
Chloe Marcec
7fbeb489d3 system_version: Update to 11.0.0 2020-12-05 16:08:03 +11:00
FearlessTobi
37d672bf08 Fix telemetry-related exit crash from use-after-free
Co-Authored-By: xperia64 <xperia64@users.noreply.github.com>
2020-12-05 02:42:50 +01:00
bunnei
1c8de85045 Merge pull request #5126 from lioncash/deprecated
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
2020-12-04 17:31:53 -08:00
Lioncash
94af77aa7c codec: Remove deprecated usage of AVCodecContext::refcounted_frames
This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.

Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:

https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410

This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member.
2020-12-04 16:23:13 -05:00
Lioncash
677a8b208d video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
2020-12-04 16:19:09 -05:00
Morph
c2f83c04cb nim: Stub IsLargeResourceAvailable
- Used by Immortals Fenyx Rising
2020-12-04 09:53:21 -05:00
bunnei
fad38ec6e8 Merge pull request #5064 from lioncash/node-shadow
node: Eliminate variable shadowing
2020-12-04 00:45:33 -08:00
bunnei
defa826c53 Merge pull request #5061 from lioncash/pessimizing
vp9/vic: Resolve pessimizing moves
2020-12-03 23:21:12 -08:00
bunnei
69aaad9b96 Merge pull request #4996 from bunnei/use-4jits
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 -08:00
Lioncash
edd8208779 node: Mark member functions as [[nodiscard]] where applicable
Prevents logic bugs from accidentally ignoring the return value.
2020-12-03 16:03:34 -05:00
Lioncash
7cf34c3637 node: Eliminate variable shadowing 2020-12-03 15:59:38 -05:00
bunnei
843ef8f2ec Merge pull request #5059 from lioncash/mouse
mouse_input/mouse_poller: Minor cleanup
2020-12-03 10:24:54 -08:00
Lioncash
cf9767c608 vp9/vic: Resolve pessimizing moves
Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring.
2020-12-03 12:33:07 -05:00
Lioncash
424bffcd3f mouse_poller: Remove unused includes 2020-12-03 10:41:13 -05:00
Lioncash
16aadcc354 mouse_input: Invert conditional in UpdateYuzuSettings()
Allows the struct to be constructed in place.
2020-12-03 10:41:13 -05:00
Lioncash
395997178b mouse_input: Remove two casts and amend some formatting
Removes the use of two static casts and improves the readability of some
vectors slightly.
2020-12-03 10:41:09 -05:00
Lioncash
5842a767a9 mouse_input: Resolve a -Wdocumentation warning 2020-12-03 10:26:50 -05:00
Lioncash
774d7eab64 mouse_input: Remove unused includes 2020-12-03 10:26:30 -05:00
bunnei
88089c8754 Merge pull request #5000 from lioncash/audio-error
audio_core: Make shadowing and unused parameters errors
2020-12-02 23:08:43 -08:00
Lioncash
1ea6bdef05 audio_core: Make shadowing and unused parameters errors
Moves the audio code closer to enabling warnings as errors in general.
2020-12-03 00:54:31 -05:00
bunnei
9abb23cd27 Merge pull request #5002 from ameerj/nvdec-frameskip
nvdec: Queue and display all decoded frames, cleanup decoders
2020-12-02 15:55:15 -08:00
bunnei
25f650e075 Merge pull request #4937 from german77/multiUDP
InputCommon: Add multiple udp server support
2020-12-01 11:47:37 -08:00
LC
d39dfdf45c Merge pull request #5047 from german77/MouseInput
InputCommon: Fix implicit conversion in mouse input
2020-12-01 09:40:46 -05:00
german
ece0ae2bfb Fix implicit conversion in mouse input 2020-11-30 21:48:18 -06:00
bunnei
7b4a213603 Merge pull request #5013 from ReinUsesLisp/vk-early-z
vk_shader_decompiler: Implement force early fragment tests
2020-11-30 11:11:07 -08:00
Ameer J
44f7067cab Merge pull request #5045 from lat9nq/disable-applet
Disable web applet and warning box when compiling for Linux on CI
2020-11-30 13:57:47 -05:00
lat9nq
756225c8ff Disable web applet and warning when compiling for Linux on CI
yuzu's web applet does not or barely reacts to user input while open in
Linux. It can be closed via 'Exit Web Applet' on the menubar, however if
yuzu is in fullscreen, this is effectively a softlock as the menubar
cannot be accessed.

This disables building yuzu with the web applet on the Linux CI target.
In addition, this disables the QMessageBox warning about not having
compiled yuzu with the web applet.
2020-11-30 13:25:46 -05:00
bunnei
7bc3e80399 Merge pull request #4939 from german77/MouseInput
InputCommon: Implement full mouse support
2020-11-29 22:59:50 -08:00
bunnei
4b9e1b6586 kernel: scheduler: Minor cleanup to remove duplicated code. 2020-11-29 01:31:52 -08:00
bunnei
b7ef581c6e kernel: time_manager: Protect access with a mutex. 2020-11-29 01:31:52 -08:00
bunnei
24cae76d16 common: fiber: Use VirtualBuffer for stack memory.
- This will be aligned by default, and helps memory usage.
2020-11-29 01:31:52 -08:00
bunnei
c2ad1243ba hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
bunnei
63fd1bb503 core: arm: Implement InvalidateCacheRange for CPU cache invalidation. 2020-11-29 01:31:52 -08:00
bunnei
c0870315fd hle: kernel: time_manager: Avoid a crash on process exit. 2020-11-29 01:31:51 -08:00
bunnei
9705f651b2 hle: kernel: AddressArbiter: Remove unused code. 2020-11-29 01:31:51 -08:00
bunnei
9423347c1b hle: kernel: SynchronizationObject: Use atomic_bool for is_signaled. 2020-11-29 01:31:51 -08:00
bunnei
c042a89113 common: fiber: Use boost::context instead of native fibers on Windows. 2020-11-29 01:31:51 -08:00
bunnei
7b642c7781 hle: kernel: multicore: Replace n-JITs impl. with 4 JITs. 2020-11-29 01:31:51 -08:00
ReinUsesLisp
2ccf85a910 vk_shader_decompiler: Implement force early fragment tests
Force early fragment tests when the 3D method is enabled.
The established pipeline cache takes care of recompiling if needed.

This is implemented only on Vulkan to avoid invalidating the shader
cache on OpenGL.
2020-11-26 17:52:26 -03:00
ameerj
979b602738 Limit queue size to 10 frames
Workaround for ZLA, which seems to decode and queue twice as many frames as it displays.
2020-11-26 14:04:06 -05:00
german
e46f0e084c Implement full mouse support 2020-11-25 23:59:30 -06:00
german
2c2b586d86 Add multiple udp server support 2020-11-25 23:44:41 -06:00
ameerj
c9e3abe206 Address PR feedback
remove some redundant moves, make deleter match naming guidelines.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-26 00:18:26 -05:00
ameerj
eab041866b Queue decoded frames, cleanup decoders 2020-11-25 17:10:44 -05:00
Levi Behunin
bc69cc1511 More forgetting... duh 2020-09-24 22:12:13 -06:00
Levi Behunin
24c1bb3842 Forgot to apply suggestion here as well 2020-09-24 21:58:51 -06:00
Levi Behunin
a19dc3bf00 Address Comments 2020-09-24 21:52:23 -06:00
Levi Behunin
d53b79ff5c Start of Integer flags implementation 2020-09-24 16:40:06 -06:00
738 changed files with 38369 additions and 26747 deletions

View File

@@ -15,5 +15,5 @@ mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/
mv "$ARCHIVE_NAME" "${ARTIFACTS_DIR}/"
mv "$REV_NAME.7z" "${ARTIFACTS_DIR}/"

View File

@@ -2,5 +2,6 @@
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
ARTIFACTS_DIR="artifacts"
mkdir -p artifacts
mkdir -p "${ARTIFACTS_DIR}/"

View File

@@ -1,14 +1,49 @@
#!/bin/bash -ex
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON
cmake .. -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_INSTALL_PREFIX="/usr"
ninja
make -j$(nproc)
ccache -s
ctest -VV -C Release
make install DESTDIR=AppDir
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/AppRun-patched-x86_64
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/exec-x86_64.so
# Set executable bit
chmod 755 \
AppRun-patched-x86_64 \
exec-x86_64.so \
linuxdeploy-x86_64.AppImage \
linuxdeploy-plugin-qt-x86_64.AppImage
# Workaround for https://github.com/AppImage/AppImageKit/issues/828
export APPIMAGE_EXTRACT_AND_RUN=1
mkdir -p AppDir/usr/optional
mkdir -p AppDir/usr/optional/libstdc++
mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
cp AppRun-patched-x86_64 AppDir/AppRun
cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1

View File

@@ -2,6 +2,7 @@
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
@@ -17,4 +18,24 @@ mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
# Build an AppImage
cd build
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
chmod 755 appimagetool-x86_64.AppImage
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
else
./appimagetool-x86_64.AppImage AppDir "${APPIMAGE_NAME}"
fi
cd ..
# Copy the AppImage and update info to the artifacts directory and avoid compressing it
cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/"
if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
fi
. .ci/scripts/common/post-upload.sh

View File

@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
ninja
ccache -s
@@ -42,3 +42,8 @@ done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

View File

@@ -8,7 +8,7 @@ steps:
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

3
.gitmodules vendored
View File

@@ -37,3 +37,6 @@
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "externals/ffmpeg"]
path = externals/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git

View File

@@ -1,4 +1,4 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/home/yuzu/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -18,16 +18,20 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled yuzu" ON "WIN32" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if (NOT ENABLE_WEB_SERVICE)
set(YUZU_ENABLE_BOXCAT OFF)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -113,6 +117,9 @@ if (NOT DEFINED ARCHITECTURE)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
# Configure C++ standard
# ===========================
@@ -157,7 +164,6 @@ macro(yuzu_find_packages)
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Boost 1.73 boost/1.73.0"
"Catch2 2.13 catch2/2.13.0"
"fmt 7.1 fmt/7.1.2"
# can't use until https://github.com/bincrafters/community/issues/1173
@@ -165,7 +171,7 @@ macro(yuzu_find_packages)
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.4 zstd/1.4.5"
"zstd 1.4 zstd/1.4.8"
)
foreach(PACKAGE ${REQUIRED_LIBS})
@@ -192,6 +198,22 @@ macro(yuzu_find_packages)
unset(FN_FORCE_REQUIRED)
endmacro()
find_package(Boost 1.73.0 COMPONENTS context headers QUIET)
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
#
# This one is used by Conan on subsequent CMake configures, not the first configure.
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
else()
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
yuzu_find_packages()
@@ -223,7 +245,7 @@ if(ENABLE_QT)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
@@ -241,7 +263,7 @@ if(ENABLE_SDL2)
find_package(SDL2)
if (NOT SDL2_FOUND)
# otherwise add this to the list of libraries to install
list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.12@bincrafters/stable")
list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.14@bincrafters/stable")
endif()
endif()
@@ -296,6 +318,17 @@ if (CONAN_REQUIRED_LIBS)
# this time with required, so we bail if its not found.
yuzu_find_packages(FORCE_REQUIRED)
if (NOT Boost_FOUND)
find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
endif()
# Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
@@ -353,19 +386,141 @@ if (NOT LIBUSB_FOUND)
set(LIBUSB_LIBRARIES usb)
endif()
# Use system installed ffmpeg.
if (NOT MSVC)
find_package(FFmpeg REQUIRED)
else()
set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
set(FFMPEG_FOUND YES)
set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avutil
swscale)
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg REQUIRED COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
# Prevents shipping too many libraries with the AppImage.
set(FFmpeg_LIBRARIES "")
set(FFmpeg_INCLUDE_DIR "")
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
set(FFmpeg_INCLUDE_DIR
${FFmpeg_PREFIX}
CACHE PATH "Path to FFmpeg headers" FORCE)
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--disable-vaapi
--disable-vdpau
--enable-decoder=h264
--enable-decoder=vp9
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
add_custom_command(
OUTPUT
${FFmpeg_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES})
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
add_dependencies(ffmpeg-build ffmpeg-configure)
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.2.1")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endif()
endif()
unset(FFmpeg_COMPONENTS)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)

View File

@@ -1,7 +1,7 @@
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST}
avcodec-58.dll
avutil-56.dll
swresample-3.dll

View File

@@ -30,11 +30,10 @@ If you want to contribute to the user interface translation, please check out th
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
* __macOS__: [macOS Build](https://github.com/yuzu-emu/yuzu/wiki/Building-for-macOS)
### Support
We happily accept monetary donations or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
* Switch consoles to explore and reverse-engineer the hardware
* Switch games for testing, reverse-engineering, and implementing new features
* Web hosting and infrastructure setup

View File

@@ -1,26 +1,5 @@
<RCC>
<qresource prefix="controller">
<file alias="dual_joycon">dual_joycon.png</file>
<file alias="dual_joycon_dark">dual_joycon_dark.png</file>
<file alias="dual_joycon_midnight">dual_joycon_midnight.png</file>
<file alias="handheld">handheld.png</file>
<file alias="handheld_dark">handheld_dark.png</file>
<file alias="handheld_midnight">handheld_midnight.png</file>
<file alias="pro_controller">pro_controller.png</file>
<file alias="pro_controller_dark">pro_controller_dark.png</file>
<file alias="pro_controller_midnight">pro_controller_midnight.png</file>
<file alias="single_joycon_left">single_joycon_left.png</file>
<file alias="single_joycon_left_dark">single_joycon_left_dark.png</file>
<file alias="single_joycon_left_midnight">single_joycon_left_midnight.png</file>
<file alias="single_joycon_right">single_joycon_right.png</file>
<file alias="single_joycon_right_dark">single_joycon_right_dark.png</file>
<file alias="single_joycon_right_midnight">single_joycon_right_midnight.png</file>
<file alias="single_joycon_left_vertical">single_joycon_left_vertical.png</file>
<file alias="single_joycon_left_vertical_dark">single_joycon_left_vertical_dark.png</file>
<file alias="single_joycon_left_vertical_midnight">single_joycon_left_vertical_midnight.png</file>
<file alias="single_joycon_right_vertical">single_joycon_right_vertical.png</file>
<file alias="single_joycon_right_vertical_dark">single_joycon_right_vertical_dark.png</file>
<file alias="single_joycon_right_vertical_midnight">single_joycon_right_vertical_midnight.png</file>
<file alias="applet_dual_joycon">applet_dual_joycon.png</file>
<file alias="applet_dual_joycon_dark">applet_dual_joycon_dark.png</file>
<file alias="applet_dual_joycon_midnight">applet_dual_joycon_midnight.png</file>

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@@ -61,9 +61,7 @@ if (USE_DISCORD_PRESENCE)
endif()
# Sirit
if (ENABLE_VULKAN)
add_subdirectory(sirit)
endif()
add_subdirectory(sirit)
# libzip
find_package(Libzip 1.5)

1
externals/ffmpeg vendored Submodule

Submodule externals/ffmpeg added at 6b6b9e593d

View File

@@ -1,100 +1,187 @@
# - Try to find ffmpeg libraries (libavcodec, libavformat and libavutil)
# Once done this will define
# FindFFmpeg
# ----------
#
# FFMPEG_FOUND - system has ffmpeg or libav
# FFMPEG_INCLUDE_DIR - the ffmpeg include directory
# FFMPEG_LIBRARIES - Link these to use ffmpeg
# FFMPEG_LIBAVCODEC
# FFMPEG_LIBAVFORMAT
# FFMPEG_LIBAVUTIL
# Copyright 2019 Citra Emulator Project
# Licensed under GPLv2 or any later version
#
# Copyright (c) 2008 Andreas Schneider <mail@cynapses.org>
# Modified for other libraries by Lasse Kärkkäinen <tronic>
# Modified for Hedgewars by Stepik777
# Modified for FFmpeg-example Tuukka Pasanen 2018
# Modified for yuzu toastUnlimted 2020
# Find the native FFmpeg includes and libraries
#
# Redistribution and use is allowed according to the terms of the New
# BSD license.
# This module defines the following variables:
#
# FFmpeg_INCLUDE_<component>: where to find <component>.h
# FFmpeg_LIBRARY_<component>: where to find the <component> library
# FFmpeg_INCLUDE_DIR: aggregate all the include paths
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
# FFmpeg_FOUND: True if all components have been found
#
# This module defines the following targets, which are prefered over variables:
#
# FFmpeg::<component>: Target to use <component> directly, with include path,
# library and dependencies set up. If you are using a static build, you are
# responsible for adding any external dependencies (such as zlib, bzlib...).
#
# <component> can be one of:
# avcodec
# avdevice
# avfilter
# avformat
# avutil
# postproc
# swresample
# swscale
#
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFMPEG
FOUND_VAR FFMPEG_FOUND
REQUIRED_VARS
FFMPEG_LIBRARY
FFMPEG_INCLUDE_DIR
VERSION_VAR FFMPEG_VERSION
set(_FFmpeg_ALL_COMPONENTS
avcodec
avdevice
avfilter
avformat
avutil
postproc
swresample
swscale
)
if(FFMPEG_LIBRARIES AND FFMPEG_INCLUDE_DIR)
# in cache already
set(FFMPEG_FOUND TRUE)
else()
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(_FFMPEG_AVCODEC libavcodec)
pkg_check_modules(_FFMPEG_AVUTIL libavutil)
pkg_check_modules(_FFMPEG_SWSCALE libswscale)
set(_FFmpeg_DEPS_avcodec avutil)
set(_FFmpeg_DEPS_avdevice avcodec avformat avutil)
set(_FFmpeg_DEPS_avfilter avutil)
set(_FFmpeg_DEPS_avformat avcodec avutil)
set(_FFmpeg_DEPS_postproc avutil)
set(_FFmpeg_DEPS_swresample avutil)
set(_FFmpeg_DEPS_swscale avutil)
function(find_ffmpeg LIBNAME)
if(DEFINED ENV{FFMPEG_DIR})
set(FFMPEG_DIR $ENV{FFMPEG_DIR})
endif()
find_path(FFMPEG_AVCODEC_INCLUDE_DIR
NAMES libavcodec/avcodec.h
PATHS ${_FFMPEG_AVCODEC_INCLUDE_DIRS}
/usr/include
/usr/local/include
/opt/local/include
/sw/include
PATH_SUFFIXES ffmpeg libav)
find_library(FFMPEG_LIBAVCODEC
NAMES avcodec
PATHS ${_FFMPEG_AVCODEC_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBAVUTIL
NAMES avutil
PATHS ${_FFMPEG_AVUTIL_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBSWSCALE
NAMES swscale
PATHS ${_FFMPEG_SWSCALE_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
if(FFMPEG_LIBAVCODEC AND FFMPEG_LIBAVUTIL AND FFMPEG_LIBSWSCALE)
set(FFMPEG_FOUND TRUE)
endif()
if(FFMPEG_FOUND)
set(FFMPEG_INCLUDE_DIR ${FFMPEG_AVCODEC_INCLUDE_DIR})
set(FFMPEG_LIBRARIES
${FFMPEG_LIBAVCODEC}
${FFMPEG_LIBAVUTIL}
${FFMPEG_LIBSWSCALE})
endif()
if(FFMPEG_FOUND)
if(NOT FFMPEG_FIND_QUIETLY)
message(STATUS
"Found FFMPEG or Libav: ${FFMPEG_LIBRARIES}, ${FFMPEG_INCLUDE_DIR}")
endif()
if(FFMPEG_DIR)
list(APPEND INCLUDE_PATHS
${FFMPEG_DIR}
${FFMPEG_DIR}/ffmpeg
${FFMPEG_DIR}/lib${LIBNAME}
${FFMPEG_DIR}/include/lib${LIBNAME}
${FFMPEG_DIR}/include/ffmpeg
${FFMPEG_DIR}/include
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
list(APPEND LIB_PATHS
${FFMPEG_DIR}
${FFMPEG_DIR}/lib
${FFMPEG_DIR}/lib${LIBNAME}
NO_DEFAULT_PATH
NO_CMAKE_FIND_ROOT_PATH
)
else()
if(FFMPEG_FIND_REQUIRED)
message(FATAL_ERROR
"Could not find libavcodec or libavutil or libswscale")
list(APPEND INCLUDE_PATHS
/usr/local/include/ffmpeg
/usr/local/include/lib${LIBNAME}
/usr/include/ffmpeg
/usr/include/lib${LIBNAME}
/usr/include/ffmpeg/lib${LIBNAME}
)
list(APPEND LIB_PATHS
/usr/local/lib
/usr/lib
)
endif()
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
HINTS ${INCLUDE_PATHS}
)
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
HINTS ${LIB_PATHS}
)
if(NOT FFMPEG_DIR AND (NOT FFmpeg_LIBRARY_${LIBNAME} OR NOT FFmpeg_INCLUDE_${LIBNAME}))
# Didn't find it in the usual paths, try pkg-config
find_package(PkgConfig QUIET)
pkg_check_modules(FFmpeg_PKGCONFIG_${LIBNAME} QUIET lib${LIBNAME})
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
${FFmpeg_PKGCONFIG_${LIBNAME}_INCLUDE_DIRS}
)
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
${FFmpeg_PKGCONFIG_${LIBNAME}_LIBRARY_DIRS}
)
endif()
if(FFmpeg_INCLUDE_${LIBNAME} AND FFmpeg_LIBRARY_${LIBNAME})
set(FFmpeg_INCLUDE_${LIBNAME} "${FFmpeg_INCLUDE_${LIBNAME}}" PARENT_SCOPE)
set(FFmpeg_LIBRARY_${LIBNAME} "${FFmpeg_LIBRARY_${LIBNAME}}" PARENT_SCOPE)
# Extract FFmpeg version from version.h
foreach(v MAJOR MINOR MICRO)
set(FFmpeg_${LIBNAME}_VERSION_${v} 0)
endforeach()
string(TOUPPER ${LIBNAME} LIBNAME_UPPER)
file(STRINGS "${FFmpeg_INCLUDE_${LIBNAME}}/lib${LIBNAME}/version.h" _FFmpeg_VERSION_H_CONTENTS REGEX "#define LIB${LIBNAME_UPPER}_VERSION_(MAJOR|MINOR|MICRO) ")
set(_FFmpeg_VERSION_REGEX "([0-9]+)")
foreach(v MAJOR MINOR MICRO)
if("${_FFmpeg_VERSION_H_CONTENTS}" MATCHES "#define LIB${LIBNAME_UPPER}_VERSION_${v}[\\t ]+${_FFmpeg_VERSION_REGEX}")
set(FFmpeg_${LIBNAME}_VERSION_${v} "${CMAKE_MATCH_1}")
endif()
endforeach()
set(FFmpeg_${LIBNAME}_VERSION "${FFmpeg_${LIBNAME}_VERSION_MAJOR}.${FFmpeg_${LIBNAME}_VERSION_MINOR}.${FFmpeg_${LIBNAME}_VERSION_MICRO}")
set(FFmpeg_${c}_VERSION "${FFmpeg_${LIBNAME}_VERSION}" PARENT_SCOPE)
unset(_FFmpeg_VERSION_REGEX)
unset(_FFmpeg_VERSION_H_CONTENTS)
set(FFmpeg_${c}_FOUND TRUE PARENT_SCOPE)
if(NOT FFmpeg_FIND_QUIETLY)
message("-- Found ${LIBNAME}: ${FFmpeg_INCLUDE_${LIBNAME}} ${FFmpeg_LIBRARY_${LIBNAME}} (version: ${FFmpeg_${LIBNAME}_VERSION})")
endif()
endif()
endfunction()
foreach(c ${_FFmpeg_ALL_COMPONENTS})
find_ffmpeg(${c})
endforeach()
foreach(c ${_FFmpeg_ALL_COMPONENTS})
if(FFmpeg_${c}_FOUND)
list(APPEND FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_${c}})
list(APPEND FFmpeg_LIBRARIES ${FFmpeg_LIBRARY_${c}})
add_library(FFmpeg::${c} IMPORTED UNKNOWN)
set_target_properties(FFmpeg::${c} PROPERTIES
IMPORTED_LOCATION ${FFmpeg_LIBRARY_${c}}
INTERFACE_INCLUDE_DIRECTORIES ${FFmpeg_INCLUDE_${c}}
)
if(_FFmpeg_DEPS_${c})
set(deps)
foreach(dep ${_FFmpeg_DEPS_${c}})
list(APPEND deps FFmpeg::${dep})
endforeach()
set_target_properties(FFmpeg::${c} PROPERTIES
INTERFACE_LINK_LIBRARIES "${deps}"
)
unset(deps)
endif()
endif()
endforeach()
if(FFmpeg_INCLUDE_DIR)
list(REMOVE_DUPLICATES FFmpeg_INCLUDE_DIR)
endif()
foreach(c ${FFmpeg_FIND_COMPONENTS})
list(APPEND _FFmpeg_REQUIRED_VARS FFmpeg_INCLUDE_${c} FFmpeg_LIBRARY_${c})
endforeach()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFmpeg
REQUIRED_VARS ${_FFmpeg_REQUIRED_VARS}
HANDLE_COMPONENTS
)
foreach(c ${_FFmpeg_ALL_COMPONENTS})
unset(_FFmpeg_DEPS_${c})
endforeach()
unset(_FFmpeg_ALL_COMPONENTS)
unset(_FFmpeg_REQUIRED_VARS)

View File

@@ -45,10 +45,15 @@ if (MSVC)
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
# /GS- - No stack buffer overflow checks
@@ -59,10 +64,16 @@ if (MSVC)
else()
add_compile_options(
-Wall
-Werror=array-bounds
-Werror=implicit-fallthrough
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=reorder
-Werror=switch
-Werror=uninitialized
-Werror=unused-function
-Werror=unused-result
-Werror=unused-variable
-Wextra
-Wmissing-declarations
-Wno-attributes
@@ -121,7 +132,6 @@ add_subdirectory(tests)
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
add_subdirectory(yuzu_tester)
endif()
if (ENABLE_QT)

View File

@@ -51,6 +51,8 @@ if (NOT MSVC)
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>

View File

@@ -31,8 +31,8 @@ Filter Filter::LowPass(double cutoff, double Q) {
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
Filter::Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_)
: a1(a1_ / a0_), a2(a2_ / a0_), b0(b0_ / a0_), b1(b1_ / a0_), b2(b2_ / a0_) {}
void Filter::Process(std::vector<s16>& signal) {
const std::size_t num_frames = signal.size() / 2;
@@ -69,7 +69,7 @@ CascadingFilter CascadingFilter::LowPass(double cutoff, std::size_t cascade_size
}
CascadingFilter::CascadingFilter() = default;
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
CascadingFilter::CascadingFilter(std::vector<Filter> filters_) : filters(std::move(filters_)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {

View File

@@ -25,7 +25,7 @@ public:
/// Passthrough filter.
Filter();
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_);
void Process(std::vector<s16>& signal);
@@ -51,7 +51,7 @@ public:
/// Passthrough.
CascadingFilter();
explicit CascadingFilter(std::vector<Filter> filters);
explicit CascadingFilter(std::vector<Filter> filters_);
void Process(std::vector<s16>& signal);

View File

@@ -218,7 +218,7 @@ void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size
const auto l2 = lut[lut_index + 2];
const auto l3 = lut[lut_index + 3];
const auto s0 = static_cast<s32>(input[index]);
const auto s0 = static_cast<s32>(input[index + 0]);
const auto s1 = static_cast<s32>(input[index + 1]);
const auto s2 = static_cast<s32>(input[index + 2]);
const auto s3 = static_cast<s32>(input[index + 3]);

View File

@@ -11,7 +11,6 @@
#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -71,10 +70,9 @@ namespace {
namespace AudioCore {
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event},
memory_pool_info(params.effect_count + params.voice_count * 4),
: worker_params{params}, memory_pool_info(params.effect_count + params.voice_count * 4),
voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
@@ -85,10 +83,9 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
params.num_splitter_send_channels);
mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
audio_out = std::make_unique<AudioCore::AudioOut>();
stream =
audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number),
[=]() { buffer_event->Signal(); });
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
audio_out->StartStream(stream);
QueueMixedBuffer(0);

View File

@@ -27,10 +27,6 @@ namespace Core::Timing {
class CoreTiming;
}
namespace Kernel {
class WritableEvent;
}
namespace Core::Memory {
class Memory;
}
@@ -44,7 +40,7 @@ class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
Stream::ReleaseCallback&& release_callback, std::size_t instance_number);
~AudioRenderer();
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
@@ -60,7 +56,6 @@ private:
BehaviorInfo behavior_info{};
AudioCommon::AudioRendererParameter worker_params;
std::shared_ptr<Kernel::WritableEvent> buffer_event;
std::vector<ServerMemoryPoolInfo> memory_pool_info;
VoiceContext voice_context;
EffectContext effect_context;

View File

@@ -18,7 +18,7 @@ class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
Buffer(Tag tag_, std::vector<s16>&& samples_) : tag{tag_}, samples{std::move(samples_)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& GetSamples() {

View File

@@ -67,12 +67,12 @@ s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
} // namespace
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory)
: worker_params(worker_params), voice_context(voice_context), mix_context(mix_context),
splitter_context(splitter_context), effect_context(effect_context), memory(memory),
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
VoiceContext& voice_context_, MixContext& mix_context_,
SplitterContext& splitter_context_,
EffectContext& effect_context_, Core::Memory::Memory& memory_)
: worker_params(worker_params_), voice_context(voice_context_), mix_context(mix_context_),
splitter_context(splitter_context_), effect_context(effect_context_), memory(memory_),
mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
worker_params.sample_count),
sample_buffer(MIX_BUFFER_SIZE),
@@ -255,7 +255,8 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
VoiceState& dsp_state,
s32 mix_buffer_count, s32 channel) {
[[maybe_unused]] s32 mix_buffer_count,
[[maybe_unused]] s32 channel) {
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
const auto& in_params = voice_info.GetInParams();
auto& biquad_filter = in_params.biquad_filter[i];
@@ -278,9 +279,12 @@ void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voic
}
}
void AudioCore::CommandGenerator::GenerateBiquadFilterCommand(
s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state,
std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) {
void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buffer_id,
const BiquadFilterParameter& params,
std::array<s64, 2>& state,
std::size_t input_offset,
std::size_t output_offset, s32 sample_count,
s32 node_id) {
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
@@ -379,11 +383,14 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
const auto channel_count = params.channel_count;
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement reverb
/*
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}*/
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
std::memset(output, 0, worker_params.sample_count * sizeof(s32));
}
}
@@ -714,7 +721,8 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
s32 sample_count, [[maybe_unused]] s32 channel,
std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {

View File

@@ -25,10 +25,10 @@ using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
class CommandGenerator {
public:
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory);
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
VoiceContext& voice_context_, MixContext& mix_context_,
SplitterContext& splitter_context_, EffectContext& effect_context_,
Core::Memory::Memory& memory_);
~CommandGenerator();
void ClearMixBuffers();

View File

@@ -21,15 +21,16 @@ namespace AudioCore {
class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
params.format = CUBEB_SAMPLE_S16NE;
params.prefs = CUBEB_STREAM_PREF_PERSIST;
switch (num_channels) {
case 1:
params.layout = CUBEB_LAYOUT_MONO;
@@ -192,8 +193,9 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
return *sink_streams.back();
}
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void* user_data,
[[maybe_unused]] const void* input_buffer, void* output_buffer,
long num_frames) {
auto* impl = static_cast<CubebSinkStream*>(user_data);
auto* buffer = static_cast<u8*>(output_buffer);
@@ -236,7 +238,9 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
return num_frames;
}
void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
void CubebSinkStream::StateCallback([[maybe_unused]] cubeb_stream* stream,
[[maybe_unused]] void* user_data,
[[maybe_unused]] cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;

View File

@@ -12,7 +12,7 @@ bool ValidChannelCountForEffect(s32 channel_count) {
}
} // namespace
EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) {
EffectContext::EffectContext(std::size_t effect_count_) : effect_count(effect_count_) {
effects.reserve(effect_count);
std::generate_n(std::back_inserter(effects), effect_count,
[] { return std::make_unique<EffectStubbed>(); });
@@ -61,13 +61,13 @@ const EffectBase* EffectContext::GetInfo(std::size_t i) const {
return effects.at(i).get();
}
EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {}
EffectStubbed::EffectStubbed() : EffectBase(EffectType::Invalid) {}
EffectStubbed::~EffectStubbed() = default;
void EffectStubbed::Update(EffectInfo::InParams& in_params) {}
void EffectStubbed::Update([[maybe_unused]] EffectInfo::InParams& in_params) {}
void EffectStubbed::UpdateForCommandGeneration() {}
EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {}
EffectBase::EffectBase(EffectType effect_type_) : effect_type(effect_type_) {}
EffectBase::~EffectBase() = default;
UsageState EffectBase::GetUsage() const {
@@ -90,32 +90,32 @@ s32 EffectBase::GetProcessingOrder() const {
return processing_order;
}
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {}
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric(EffectType::I3dl2Reverb) {}
EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
auto& internal_params = GetParams();
auto& params = GetParams();
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
return;
}
const auto last_status = internal_params.status;
const auto last_status = params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *reverb_params;
params = *reverb_params;
if (!ValidChannelCountForEffect(reverb_params->channel_count)) {
internal_params.channel_count = internal_params.max_channels;
params.channel_count = params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
@@ -129,15 +129,15 @@ void EffectI3dl2Reverb::UpdateForCommandGeneration() {
GetParams().status = ParameterStatus::Updated;
}
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {}
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric(EffectType::BiquadFilter) {}
EffectBiquadFilter::~EffectBiquadFilter() = default;
void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) {
auto& internal_params = GetParams();
auto& params = GetParams();
const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data());
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *biquad_params;
params = *biquad_params;
enabled = in_params.is_enabled;
}
@@ -150,7 +150,7 @@ void EffectBiquadFilter::UpdateForCommandGeneration() {
GetParams().status = ParameterStatus::Updated;
}
EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {}
EffectAuxInfo::EffectAuxInfo() : EffectGeneric(EffectType::Aux) {}
EffectAuxInfo::~EffectAuxInfo() = default;
void EffectAuxInfo::Update(EffectInfo::InParams& in_params) {
@@ -200,32 +200,32 @@ VAddr EffectAuxInfo::GetRecvBuffer() const {
return recv_buffer;
}
EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {}
EffectDelay::EffectDelay() : EffectGeneric(EffectType::Delay) {}
EffectDelay::~EffectDelay() = default;
void EffectDelay::Update(EffectInfo::InParams& in_params) {
const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data());
auto& internal_params = GetParams();
auto& params = GetParams();
if (!ValidChannelCountForEffect(delay_params->max_channels)) {
return;
}
const auto last_status = internal_params.status;
const auto last_status = params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *delay_params;
params = *delay_params;
if (!ValidChannelCountForEffect(delay_params->channels)) {
internal_params.channels = internal_params.max_channels;
params.channels = params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
@@ -239,7 +239,7 @@ void EffectDelay::UpdateForCommandGeneration() {
GetParams().status = ParameterStatus::Updated;
}
EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {}
EffectBufferMixer::EffectBufferMixer() : EffectGeneric(EffectType::BufferMixer) {}
EffectBufferMixer::~EffectBufferMixer() = default;
void EffectBufferMixer::Update(EffectInfo::InParams& in_params) {
@@ -257,32 +257,32 @@ void EffectBufferMixer::UpdateForCommandGeneration() {
}
}
EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {}
EffectReverb::EffectReverb() : EffectGeneric(EffectType::Reverb) {}
EffectReverb::~EffectReverb() = default;
void EffectReverb::Update(EffectInfo::InParams& in_params) {
const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data());
auto& internal_params = GetParams();
auto& params = GetParams();
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
return;
}
const auto last_status = internal_params.status;
const auto last_status = params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *reverb_params;
params = *reverb_params;
if (!ValidChannelCountForEffect(reverb_params->channels)) {
internal_params.channels = internal_params.max_channels;
params.channels = params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}

View File

@@ -184,7 +184,7 @@ struct AuxAddress {
class EffectBase {
public:
explicit EffectBase(EffectType effect_type);
explicit EffectBase(EffectType effect_type_);
virtual ~EffectBase();
virtual void Update(EffectInfo::InParams& in_params) = 0;
@@ -206,7 +206,7 @@ protected:
template <typename T>
class EffectGeneric : public EffectBase {
public:
explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {}
explicit EffectGeneric(EffectType effect_type_) : EffectBase(effect_type_) {}
T& GetParams() {
return internal_params;
@@ -306,7 +306,7 @@ private:
class EffectContext {
public:
explicit EffectContext(std::size_t effect_count);
explicit EffectContext(std::size_t effect_count_);
~EffectContext();
[[nodiscard]] std::size_t GetCount() const;

View File

@@ -14,9 +14,9 @@
namespace AudioCore {
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
BehaviorInfo& behavior_info)
: in_params(in_params), out_params(out_params), behavior_info(behavior_info) {
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
BehaviorInfo& behavior_info_)
: in_params(in_params_), out_params(out_params_), behavior_info(behavior_info_) {
ASSERT(
AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
@@ -135,8 +135,8 @@ bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
}
bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
VAddr audio_codec_dsp_addr) {
[[maybe_unused]] std::vector<ServerMemoryPoolInfo>& memory_pool_info,
[[maybe_unused]] VAddr audio_codec_dsp_addr) {
const auto voice_count = voice_context.GetVoiceCount();
std::vector<VoiceInfo::InParams> voice_in(voice_count);
std::vector<VoiceInfo::OutParams> voice_out(voice_count);
@@ -165,28 +165,28 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
// Update our voices
for (std::size_t i = 0; i < voice_count; i++) {
auto& in_params = voice_in[i];
const auto channel_count = static_cast<std::size_t>(in_params.channel_count);
auto& voice_in_params = voice_in[i];
const auto channel_count = static_cast<std::size_t>(voice_in_params.channel_count);
// Skip if it's not currently in use
if (!in_params.is_in_use) {
if (!voice_in_params.is_in_use) {
continue;
}
// Voice states for each channel
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
ASSERT(static_cast<std::size_t>(in_params.id) < voice_count);
ASSERT(static_cast<std::size_t>(voice_in_params.id) < voice_count);
// Grab our current voice info
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(voice_in_params.id));
ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
// Get all our channel voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {
voice_states[channel] =
&voice_context.GetState(in_params.voice_channel_resource_ids[channel]);
&voice_context.GetState(voice_in_params.voice_channel_resource_ids[channel]);
}
if (in_params.is_new) {
if (voice_in_params.is_new) {
// Default our values for our voice
voice_info.Initialize();
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
@@ -200,12 +200,12 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
}
// Update our voice
voice_info.UpdateParameters(in_params, behavior_info);
voice_info.UpdateParameters(voice_in_params, behavior_info);
// TODO(ogniK): Handle mapping errors with behavior info based on in params response
// Update our wave buffers
voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info);
voice_info.WriteOutStatus(voice_out[i], in_params, voice_states);
voice_info.UpdateWaveBuffers(voice_in_params, voice_states, behavior_info);
voice_info.WriteOutStatus(voice_out[i], voice_in_params, voice_states);
}
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
@@ -445,7 +445,7 @@ bool InfoUpdater::UpdatePerformanceBuffer() {
return true;
}
bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) {
bool InfoUpdater::UpdateErrorInfo([[maybe_unused]] BehaviorInfo& in_behavior_info) {
const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {

View File

@@ -21,8 +21,8 @@ class SplitterContext;
class InfoUpdater {
public:
// TODO(ogniK): Pass process handle when we support it
InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
BehaviorInfo& behavior_info);
InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
BehaviorInfo& behavior_info_);
~InfoUpdater();
bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info);

View File

@@ -10,11 +10,10 @@ namespace AudioCore {
ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default;
ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default;
bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params,
ServerMemoryPoolInfo::OutParams& out_params) {
bool ServerMemoryPoolInfo::Update(const InParams& in_params, OutParams& out_params) {
// Our state does not need to be changed
if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach &&
in_params.state != ServerMemoryPoolInfo::State::RequestDetach) {
if (in_params.state != State::RequestAttach && in_params.state != State::RequestDetach) {
return true;
}
@@ -32,11 +31,11 @@ bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_param
return false;
}
if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) {
if (in_params.state == State::RequestAttach) {
cpu_address = in_params.address;
size = in_params.size;
used = true;
out_params.state = ServerMemoryPoolInfo::State::Attached;
out_params.state = State::Attached;
} else {
// Unexpected address
if (cpu_address != in_params.address) {
@@ -54,7 +53,7 @@ bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_param
cpu_address = 0;
size = 0;
used = false;
out_params.state = ServerMemoryPoolInfo::State::Detached;
out_params.state = State::Detached;
}
return true;
}

View File

@@ -28,19 +28,18 @@ public:
struct InParams {
u64_le address{};
u64_le size{};
ServerMemoryPoolInfo::State state{};
State state{};
INSERT_PADDING_WORDS(3);
};
static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size");
static_assert(sizeof(InParams) == 0x20, "InParams are an invalid size");
struct OutParams {
ServerMemoryPoolInfo::State state{};
State state{};
INSERT_PADDING_WORDS(3);
};
static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size");
static_assert(sizeof(OutParams) == 0x10, "OutParams are an invalid size");
bool Update(const ServerMemoryPoolInfo::InParams& in_params,
ServerMemoryPoolInfo::OutParams& out_params);
bool Update(const InParams& in_params, OutParams& out_params);
private:
// There's another entry here which is the DSP address, however since we're not talking to the

View File

@@ -5,7 +5,7 @@
#include "audio_core/sink_context.h"
namespace AudioCore {
SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {}
SinkContext::SinkContext(std::size_t sink_count_) : sink_count{sink_count_} {}
SinkContext::~SinkContext() = default;
std::size_t SinkContext::GetCount() const {

View File

@@ -40,21 +40,21 @@ public:
SinkSampleFormat sample_format;
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
bool in_use;
INSERT_UNION_PADDING_BYTES(5);
INSERT_PADDING_BYTES_NOINIT(5);
};
static_assert(sizeof(SinkInfo::CircularBufferIn) == 0x28,
static_assert(sizeof(CircularBufferIn) == 0x28,
"SinkInfo::CircularBufferIn is in invalid size");
struct DeviceIn {
std::array<u8, 255> device_name;
INSERT_UNION_PADDING_BYTES(1);
INSERT_PADDING_BYTES_NOINIT(1);
s32_le input_count;
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
INSERT_UNION_PADDING_BYTES(1);
INSERT_PADDING_BYTES_NOINIT(1);
bool down_matrix_enabled;
DownmixCoefficients down_matrix_coef;
};
static_assert(sizeof(SinkInfo::DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
static_assert(sizeof(DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
struct InParams {
SinkTypes type{};
@@ -64,16 +64,16 @@ public:
INSERT_PADDING_WORDS(6);
union {
// std::array<u8, 0x120> raw{};
SinkInfo::DeviceIn device;
SinkInfo::CircularBufferIn circular_buffer;
DeviceIn device;
CircularBufferIn circular_buffer;
};
};
static_assert(sizeof(SinkInfo::InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
static_assert(sizeof(InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
};
class SinkContext {
public:
explicit SinkContext(std::size_t sink_count);
explicit SinkContext(std::size_t sink_count_);
~SinkContext();
[[nodiscard]] std::size_t GetCount() const;

View File

@@ -10,7 +10,7 @@
namespace AudioCore {
ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {}
ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id_) : id{id_} {}
ServerSplitterDestinationData::~ServerSplitterDestinationData() = default;
void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) {
@@ -87,7 +87,7 @@ void ServerSplitterDestinationData::UpdateInternalState() {
needs_update = false;
}
ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {}
ServerSplitterInfo::ServerSplitterInfo(s32 id_) : id(id_) {}
ServerSplitterInfo::~ServerSplitterInfo() = default;
void ServerSplitterInfo::InitializeInfos() {
@@ -121,7 +121,7 @@ const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const {
}
ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
auto current_head = head;
auto* current_head = head;
for (std::size_t i = 0; i < depth; i++) {
if (current_head == nullptr) {
return nullptr;
@@ -132,7 +132,7 @@ ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
}
const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const {
auto current_head = head;
auto* current_head = head;
for (std::size_t i = 0; i < depth; i++) {
if (current_head == nullptr) {
return nullptr;
@@ -245,7 +245,7 @@ ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t i
const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
std::size_t data) const {
ASSERT(info < info_count);
auto& cur_info = GetInfo(info);
const auto& cur_info = GetInfo(info);
return cur_info.GetData(data);
}
@@ -267,11 +267,11 @@ std::size_t SplitterContext::GetDataCount() const {
return data_count;
}
void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count,
void SplitterContext::Setup(std::size_t info_count_, std::size_t data_count_,
bool is_splitter_bug_fixed) {
info_count = _info_count;
data_count = _data_count;
info_count = info_count_;
data_count = data_count_;
for (std::size_t i = 0; i < info_count; i++) {
auto& splitter = infos.emplace_back(static_cast<s32>(i));
@@ -364,7 +364,7 @@ bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info,
// Clear our current destinations
auto* current_head = info.GetHead();
while (current_head != nullptr) {
auto next_head = current_head->GetNextDestination();
auto* next_head = current_head->GetNextDestination();
current_head->SetNextDestination(nullptr);
current_head = next_head;
}
@@ -471,8 +471,8 @@ bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
continue;
}
const auto node_count = edge_matrix.GetNodeCount();
for (s32 j = 0; j < static_cast<s32>(node_count); j++) {
const auto edge_node_count = edge_matrix.GetNodeCount();
for (s32 j = 0; j < static_cast<s32>(edge_node_count); j++) {
// Check if our node is connected to our edge matrix
if (!edge_matrix.Connected(current_stack_index, j)) {
continue;

View File

@@ -63,7 +63,7 @@ public:
NodeStates();
~NodeStates();
void Initialize(std::size_t _node_count);
void Initialize(std::size_t node_count_);
bool Tsort(EdgeMatrix& edge_matrix);
std::size_t GetIndexPos() const;
const std::vector<s32>& GetIndexList() const;
@@ -72,15 +72,15 @@ private:
void PushTsortResult(s32 index);
bool DepthFirstSearch(EdgeMatrix& edge_matrix);
void ResetState();
void UpdateState(NodeStates::State state, std::size_t i);
NodeStates::State GetState(std::size_t i);
void UpdateState(State state, std::size_t i);
State GetState(std::size_t i);
std::size_t node_count{};
std::vector<bool> was_node_found{};
std::vector<bool> was_node_completed{};
std::size_t index_pos{};
std::vector<s32> index_list{};
NodeStates::Stack index_stack{};
Stack index_stack{};
};
enum class SplitterMagic : u32_le {
@@ -97,8 +97,7 @@ public:
s32_le data_count{};
INSERT_PADDING_WORDS(5);
};
static_assert(sizeof(SplitterInfo::InHeader) == 0x20,
"SplitterInfo::InHeader is an invalid size");
static_assert(sizeof(InHeader) == 0x20, "SplitterInfo::InHeader is an invalid size");
struct InInfoPrams {
SplitterMagic magic{};
@@ -107,8 +106,7 @@ public:
s32_le length{};
s32_le resource_id_base{};
};
static_assert(sizeof(SplitterInfo::InInfoPrams) == 0x14,
"SplitterInfo::InInfoPrams is an invalid size");
static_assert(sizeof(InInfoPrams) == 0x14, "SplitterInfo::InInfoPrams is an invalid size");
struct InDestinationParams {
SplitterMagic magic{};
@@ -118,13 +116,13 @@ public:
bool in_use{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(SplitterInfo::InDestinationParams) == 0x70,
static_assert(sizeof(InDestinationParams) == 0x70,
"SplitterInfo::InDestinationParams is an invalid size");
};
class ServerSplitterDestinationData {
public:
explicit ServerSplitterDestinationData(s32 id);
explicit ServerSplitterDestinationData(s32 id_);
~ServerSplitterDestinationData();
void Update(SplitterInfo::InDestinationParams& header);
@@ -153,7 +151,7 @@ private:
class ServerSplitterInfo {
public:
explicit ServerSplitterInfo(s32 id);
explicit ServerSplitterInfo(s32 id_);
~ServerSplitterInfo();
void InitializeInfos();

View File

@@ -31,10 +31,10 @@ u32 Stream::GetNumChannels() const {
return {};
}
Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format format_,
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
: sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
release_event =
Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
ReleaseActiveBuffer(ns_late);
@@ -51,6 +51,14 @@ void Stream::Stop() {
UNIMPLEMENTED();
}
bool Stream::Flush() {
const bool had_buffers = !queued_buffers.empty();
while (!queued_buffers.empty()) {
queued_buffers.pop();
}
return had_buffers;
}
void Stream::SetVolume(float volume) {
game_volume = volume;
}
@@ -103,7 +111,14 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {});
const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer);
// If ns_late is higher than the update rate ignore the delay
if (ns_late > buffer_release_ns) {
ns_late = {};
}
core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
}
void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) {
@@ -122,7 +137,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) {
return false;
}
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
bool Stream::ContainsBuffer([[maybe_unused]] Buffer::Tag tag) const {
UNIMPLEMENTED();
return {};
}
@@ -130,7 +145,11 @@ bool Stream::ContainsBuffer(Buffer::Tag tag) const {
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(std::size_t max_count) {
std::vector<Buffer::Tag> tags;
for (std::size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
tags.push_back(released_buffers.front()->GetTag());
if (released_buffers.front()) {
tags.push_back(released_buffers.front()->GetTag());
} else {
ASSERT_MSG(false, "Invalid tag in released_buffers!");
}
released_buffers.pop();
}
return tags;
@@ -140,7 +159,11 @@ std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers() {
std::vector<Buffer::Tag> tags;
tags.reserve(released_buffers.size());
while (!released_buffers.empty()) {
tags.push_back(released_buffers.front()->GetTag());
if (released_buffers.front()) {
tags.push_back(released_buffers.front()->GetTag());
} else {
ASSERT_MSG(false, "Invalid tag in released_buffers!");
}
released_buffers.pop();
}
return tags;

View File

@@ -44,8 +44,8 @@ public:
/// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>;
Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format format_,
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_);
/// Plays the audio stream
void Play();
@@ -56,6 +56,9 @@ public:
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
/// Flush audio buffers
bool Flush();
/// Returns true if the audio stream contains a buffer with the specified tag
[[nodiscard]] bool ContainsBuffer(Buffer::Tag tag) const;

View File

@@ -8,7 +8,7 @@
namespace AudioCore {
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {}
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id_) : id(id_) {}
ServerVoiceChannelResource::~ServerVoiceChannelResource() = default;
bool ServerVoiceChannelResource::InUse() const {
@@ -209,7 +209,8 @@ void ServerVoiceInfo::UpdateWaveBuffers(
void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
bool is_buffer_valid, BehaviorInfo& behavior_info) {
bool is_buffer_valid,
[[maybe_unused]] BehaviorInfo& behavior_info) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
out_wavebuffer.buffer_address = 0;
out_wavebuffer.buffer_size = 0;
@@ -400,7 +401,7 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
}
VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) {
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
for (std::size_t i = 0; i < voice_count; i++) {
voice_channel_resources.emplace_back(static_cast<s32>(i));
sorted_voice_info.push_back(&voice_info.emplace_back());

View File

@@ -86,28 +86,28 @@ struct BehaviorFlags {
static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size");
struct ADPCMContext {
u16 header{};
s16 yn1{};
s16 yn2{};
u16 header;
s16 yn1;
s16 yn2;
};
static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size");
struct VoiceState {
s64 played_sample_count{};
s32 offset{};
s32 wave_buffer_index{};
std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid{};
s32 wave_buffer_consumed{};
std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history{};
s32 fraction{};
VAddr context_address{};
Codec::ADPCM_Coeff coeff{};
ADPCMContext context{};
std::array<s64, 2> biquad_filter_state{};
std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples{};
u32 external_context_size{};
bool is_external_context_used{};
bool voice_dropped{};
s64 played_sample_count;
s32 offset;
s32 wave_buffer_index;
std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid;
s32 wave_buffer_consumed;
std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history;
s32 fraction;
VAddr context_address;
Codec::ADPCM_Coeff coeff;
ADPCMContext context;
std::array<s64, 2> biquad_filter_state;
std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples;
u32 external_context_size;
bool is_external_context_used;
bool voice_dropped;
};
class VoiceChannelResource {
@@ -118,12 +118,12 @@ public:
bool in_use{};
INSERT_PADDING_BYTES(11);
};
static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size");
static_assert(sizeof(InParams) == 0x70, "InParams is an invalid size");
};
class ServerVoiceChannelResource {
public:
explicit ServerVoiceChannelResource(s32 id);
explicit ServerVoiceChannelResource(s32 id_);
~ServerVoiceChannelResource();
bool InUse() const;
@@ -174,7 +174,7 @@ public:
BehaviorFlags behavior_flags{};
INSERT_PADDING_BYTES(16);
};
static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size");
static_assert(sizeof(InParams) == 0x170, "InParams is an invalid size");
struct OutParams {
u64_le played_sample_count{};
@@ -182,7 +182,7 @@ public:
u8 voice_dropped{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size");
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
};
class ServerVoiceInfo {
@@ -263,7 +263,7 @@ private:
class VoiceContext {
public:
VoiceContext(std::size_t voice_count);
explicit VoiceContext(std::size_t voice_count_);
~VoiceContext();
std::size_t GetVoiceCount() const;

View File

@@ -98,16 +98,15 @@ add_library(common STATIC
algorithm.h
alignment.h
assert.h
atomic_ops.cpp
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h
cityhash.cpp
cityhash.h
color.h
common_funcs.h
common_paths.h
common_types.h
@@ -122,6 +121,7 @@ add_library(common STATIC
hash.h
hex_util.cpp
hex_util.h
intrusive_red_black_tree.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
@@ -134,17 +134,17 @@ add_library(common STATIC
math_util.h
memory_detect.cpp
memory_detect.h
memory_hook.cpp
memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
multi_level_queue.h
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp
page_table.h
param_package.cpp
param_package.h
parent_of_member.h
quaternion.h
ring_buffer.h
scm_rev.cpp
@@ -162,11 +162,12 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
threadsafe_queue.h
time_zone.cpp
time_zone.h
timer.cpp
timer.h
tree.h
uint128.cpp
uint128.h
uuid.cpp
@@ -205,11 +206,12 @@ if (MSVC)
else()
target_compile_options(common PRIVATE
-Werror
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
)
endif()
create_target_directory_groups(common)
find_package(Boost 1.71 COMPONENTS context headers REQUIRED)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
target_link_libraries(common PRIVATE lz4::lz4 xbyak)

View File

@@ -9,50 +9,45 @@
namespace Common {
template <typename T>
[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align);
}
template <typename T>
[[nodiscard]] constexpr bool Is4KBAligned(T value) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
[[nodiscard]] constexpr bool IsWordAligned(T value) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) {
using U = typename std::make_unsigned<T>::type;
requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, std::size_t Align = 16>
template <typename T, size_t Align = 16>
class AlignmentAllocator {
public:
using value_type = T;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using size_type = size_t;
using difference_type = ptrdiff_t;
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;

View File

@@ -29,22 +29,19 @@ assert_noinline_call(const Fn& fn) {
}
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
}
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
}
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
#define UNREACHABLE() \
{ LOG_CRITICAL(Debug, "Unreachable code!"); }
#define UNREACHABLE_MSG(...) \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
{ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)

View File

@@ -1,75 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/atomic_ops.h"
#if _MSC_VER
#include <intrin.h>
#endif
namespace Common {
#if _MSC_VER
bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
const u8 result =
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
return result == expected;
}
bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
const u16 result =
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
return result == expected;
}
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
const u32 result =
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
return result == expected;
}
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
value, expected);
return result == expected;
}
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
value[0],
reinterpret_cast<__int64*>(expected.data())) != 0;
}
#else
bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
unsigned __int128 value_a;
unsigned __int128 expected_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
#endif
} // namespace Common

View File

@@ -4,14 +4,75 @@
#pragma once
#include <cstring>
#include <memory>
#include "common/common_types.h"
#if _MSC_VER
#include <intrin.h>
#endif
namespace Common {
[[nodiscard]] bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected);
[[nodiscard]] bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected);
[[nodiscard]] bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected);
[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected);
[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected);
#if _MSC_VER
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
const u8 result =
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
return result == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
const u16 result =
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
return result == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
const u32 result =
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
return result == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
value, expected);
return result == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
value[0],
reinterpret_cast<__int64*>(expected.data())) != 0;
}
#else
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
return __sync_bool_compare_and_swap(pointer, expected, value);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
unsigned __int128 value_a;
unsigned __int128 expected_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
#endif
} // namespace Common

99
src/common/bit_set.h Normal file
View File

@@ -0,0 +1,99 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <array>
#include <bit>
#include "common/alignment.h"
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Common {
namespace impl {
template <typename Storage, size_t N>
class BitSet {
public:
constexpr BitSet() = default;
constexpr void SetBit(size_t i) {
this->words[i / FlagsPerWord] |= GetBitMask(i % FlagsPerWord);
}
constexpr void ClearBit(size_t i) {
this->words[i / FlagsPerWord] &= ~GetBitMask(i % FlagsPerWord);
}
constexpr size_t CountLeadingZero() const {
for (size_t i = 0; i < NumWords; i++) {
if (this->words[i]) {
return FlagsPerWord * i + CountLeadingZeroImpl(this->words[i]);
}
}
return FlagsPerWord * NumWords;
}
constexpr size_t GetNextSet(size_t n) const {
for (size_t i = (n + 1) / FlagsPerWord; i < NumWords; i++) {
Storage word = this->words[i];
if (!IsAligned(n + 1, FlagsPerWord)) {
word &= GetBitMask(n % FlagsPerWord) - 1;
}
if (word) {
return FlagsPerWord * i + CountLeadingZeroImpl(word);
}
}
return FlagsPerWord * NumWords;
}
private:
static_assert(std::is_unsigned_v<Storage>);
static_assert(sizeof(Storage) <= sizeof(u64));
static constexpr size_t FlagsPerWord = BitSize<Storage>();
static constexpr size_t NumWords = AlignUp(N, FlagsPerWord) / FlagsPerWord;
static constexpr auto CountLeadingZeroImpl(Storage word) {
return std::countl_zero(static_cast<unsigned long long>(word)) -
(BitSize<unsigned long long>() - FlagsPerWord);
}
static constexpr Storage GetBitMask(size_t bit) {
return Storage(1) << (FlagsPerWord - 1 - bit);
}
std::array<Storage, NumWords> words{};
};
} // namespace impl
template <size_t N>
using BitSet8 = impl::BitSet<u8, N>;
template <size_t N>
using BitSet16 = impl::BitSet<u16, N>;
template <size_t N>
using BitSet32 = impl::BitSet<u32, N>;
template <size_t N>
using BitSet64 = impl::BitSet<u64, N>;
} // namespace Common

View File

@@ -4,13 +4,10 @@
#pragma once
#include <bit>
#include <climits>
#include <cstddef>
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include "common/common_types.h"
namespace Common {
@@ -21,124 +18,30 @@ template <typename T>
return sizeof(T) * CHAR_BIT;
}
#ifdef _MSC_VER
[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse(&leading_zero, value) != 0) {
return 31 - leading_zero;
}
return 32;
[[nodiscard]] constexpr u32 MostSignificantBit32(const u32 value) {
return 31U - static_cast<u32>(std::countl_zero(value));
}
[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse64(&leading_zero, value) != 0) {
return 63 - leading_zero;
}
return 64;
}
#else
[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
if (value == 0) {
return 32;
}
return static_cast<u32>(__builtin_clz(value));
[[nodiscard]] constexpr u32 MostSignificantBit64(const u64 value) {
return 63U - static_cast<u32>(std::countl_zero(value));
}
[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return static_cast<u32>(__builtin_clzll(value));
}
#endif
#ifdef _MSC_VER
[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward(&trailing_zero, value) != 0) {
return trailing_zero;
}
return 32;
}
[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward64(&trailing_zero, value) != 0) {
return trailing_zero;
}
return 64;
}
#else
[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
if (value == 0) {
return 32;
}
return static_cast<u32>(__builtin_ctz(value));
}
[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return static_cast<u32>(__builtin_ctzll(value));
}
#endif
#ifdef _MSC_VER
[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
unsigned long result;
_BitScanReverse(&result, value);
return static_cast<u32>(result);
}
[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) {
unsigned long result;
_BitScanReverse64(&result, value);
return static_cast<u32>(result);
}
#else
[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
return 31U - static_cast<u32>(__builtin_clz(value));
}
[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) {
return 63U - static_cast<u32>(__builtin_clzll(value));
}
#endif
[[nodiscard]] inline u32 Log2Floor32(const u32 value) {
[[nodiscard]] constexpr u32 Log2Floor32(const u32 value) {
return MostSignificantBit32(value);
}
[[nodiscard]] inline u32 Log2Ceil32(const u32 value) {
const u32 log2_f = Log2Floor32(value);
return log2_f + ((value ^ (1U << log2_f)) != 0U);
}
[[nodiscard]] inline u32 Log2Floor64(const u64 value) {
[[nodiscard]] constexpr u32 Log2Floor64(const u64 value) {
return MostSignificantBit64(value);
}
[[nodiscard]] inline u32 Log2Ceil64(const u64 value) {
const u64 log2_f = static_cast<u64>(Log2Floor64(value));
return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL));
[[nodiscard]] constexpr u32 Log2Ceil32(const u32 value) {
const u32 log2_f = Log2Floor32(value);
return log2_f + static_cast<u32>((value ^ (1U << log2_f)) != 0U);
}
[[nodiscard]] constexpr u32 Log2Ceil64(const u64 value) {
const u64 log2_f = Log2Floor64(value);
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
} // namespace Common

View File

@@ -1,271 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include "common/common_types.h"
#include "common/swap.h"
#include "common/vector_math.h"
namespace Common::Color {
/// Convert a 1-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert1To8(u8 value) {
return value * 255;
}
/// Convert a 4-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert4To8(u8 value) {
return (value << 4) | value;
}
/// Convert a 5-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert5To8(u8 value) {
return (value << 3) | (value >> 2);
}
/// Convert a 6-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert6To8(u8 value) {
return (value << 2) | (value >> 4);
}
/// Convert a 8-bit color component to 1 bit
[[nodiscard]] constexpr u8 Convert8To1(u8 value) {
return value >> 7;
}
/// Convert a 8-bit color component to 4 bit
[[nodiscard]] constexpr u8 Convert8To4(u8 value) {
return value >> 4;
}
/// Convert a 8-bit color component to 5 bit
[[nodiscard]] constexpr u8 Convert8To5(u8 value) {
return value >> 3;
}
/// Convert a 8-bit color component to 6 bit
[[nodiscard]] constexpr u8 Convert8To6(u8 value) {
return value >> 2;
}
/**
* Decode a color stored in RGBA8 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
return {bytes[3], bytes[2], bytes[1], bytes[0]};
}
/**
* Decode a color stored in RGB8 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
return {bytes[2], bytes[1], bytes[0], 255};
}
/**
* Decode a color stored in RG8 (aka HILO8) format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
return {bytes[1], bytes[0], 0, 255};
}
/**
* Decode a color stored in RGB565 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
Convert5To8(pixel & 0x1F), 255};
}
/**
* Decode a color stored in RGB5A1 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
}
/**
* Decode a color stored in RGBA4 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
}
/**
* Decode a depth value stored in D16 format
* @param bytes Pointer to encoded source value
* @return Depth value as an u32
*/
[[nodiscard]] inline u32 DecodeD16(const u8* bytes) {
u16_le data;
std::memcpy(&data, bytes, sizeof(data));
return data;
}
/**
* Decode a depth value stored in D24 format
* @param bytes Pointer to encoded source value
* @return Depth value as an u32
*/
[[nodiscard]] inline u32 DecodeD24(const u8* bytes) {
return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0];
}
/**
* Decode a depth value and a stencil value stored in D24S8 format
* @param bytes Pointer to encoded source values
* @return Resulting values stored as a Common::Vec2
*/
[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
}
/**
* Encode a color as RGBA8 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
bytes[3] = color.r();
bytes[2] = color.g();
bytes[1] = color.b();
bytes[0] = color.a();
}
/**
* Encode a color as RGB8 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
bytes[2] = color.r();
bytes[1] = color.g();
bytes[0] = color.b();
}
/**
* Encode a color as RG8 (aka HILO8) format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
bytes[1] = color.r();
bytes[0] = color.g();
}
/**
* Encode a color as RGB565 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
const u16_le data =
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a color as RGB5A1 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a color as RGBA4 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a 16 bit depth value as D16 format
* @param value 16 bit source depth value to encode
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD16(u32 value, u8* bytes) {
const u16_le data = static_cast<u16>(value);
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a 24 bit depth value as D24 format
* @param value 24 bit source depth value to encode
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD24(u32 value, u8* bytes) {
bytes[0] = value & 0xFF;
bytes[1] = (value >> 8) & 0xFF;
bytes[2] = (value >> 16) & 0xFF;
}
/**
* Encode a 24 bit depth and 8 bit stencil values as D24S8 format
* @param depth 24 bit source depth value to encode
* @param stencil 8 bit source stencil value to encode
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD24S8(u32 depth, u8 stencil, u8* bytes) {
bytes[0] = depth & 0xFF;
bytes[1] = (depth >> 8) & 0xFF;
bytes[2] = (depth >> 16) & 0xFF;
bytes[3] = stencil;
}
/**
* Encode a 24 bit depth value as D24X8 format (32 bits per pixel with 8 bits unused)
* @param depth 24 bit source depth value to encode
* @param bytes Pointer where to store the encoded value
* @note unused bits will not be modified
*/
inline void EncodeD24X8(u32 depth, u8* bytes) {
bytes[0] = depth & 0xFF;
bytes[1] = (depth >> 8) & 0xFF;
bytes[2] = (depth >> 16) & 0xFF;
}
/**
* Encode an 8 bit stencil value as X24S8 format (32 bits per pixel with 24 bits unused)
* @param stencil 8 bit source stencil value to encode
* @param bytes Pointer where to store the encoded value
* @note unused bits will not be modified
*/
inline void EncodeX24S8(u8 stencil, u8* bytes) {
bytes[3] = stencil;
}
} // namespace Common::Color

View File

@@ -24,10 +24,10 @@
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
/// because unions can only be initialized by one member.
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
/// This keeps the structure trivial to construct.
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
@@ -93,6 +93,31 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
return static_cast<T>(key) == 0; \
}
/// Evaluates a boolean expression, and returns a result unless that expression is true.
#define R_UNLESS(expr, res) \
{ \
if (!(expr)) { \
if (res.IsError()) { \
LOG_ERROR(Kernel, "Failed with result: {}", res.raw); \
} \
return res; \
} \
}
#define R_SUCCEEDED(res) (res.IsSuccess())
/// Evaluates an expression that returns a result, and returns the result if it would fail.
#define R_TRY(res_expr) \
{ \
const auto _tmp_r_try_rc = (res_expr); \
if (_tmp_r_try_rc.IsError()) { \
return _tmp_r_try_rc; \
} \
}
/// Evaluates a boolean expression, and succeeds if that expression is true.
#define R_SUCCEED_IF(expr) R_UNLESS(!(expr), RESULT_SUCCESS)
namespace Common {
[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {

View File

@@ -31,4 +31,8 @@ concept DerivedFrom = requires {
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
// TODO: Replace with std::convertible_to when libc++ implements it.
template <typename From, typename To>
concept ConvertibleTo = std::is_convertible_v<From, To>;
} // namespace Common

View File

@@ -11,16 +11,16 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeil(
N number, D divisor) {
return (static_cast<D>(number) + divisor - 1) / divisor;
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeilLog2(
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
N value, D alignment_log2) {
return (static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2;
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
} // namespace Common

View File

@@ -5,18 +5,20 @@
#include "common/assert.h"
#include "common/fiber.h"
#include "common/spin_lock.h"
#include "common/virtual_buffer.h"
#if defined(_WIN32) || defined(WIN32)
#include <windows.h>
#else
#include <boost/context/detail/fcontext.hpp>
#endif
namespace Common {
constexpr std::size_t default_stack_size = 256 * 1024; // 256kb
constexpr std::size_t default_stack_size = 256 * 1024;
struct Fiber::FiberImpl {
FiberImpl() : stack{default_stack_size}, rewind_stack{default_stack_size} {}
VirtualBuffer<u8> stack;
VirtualBuffer<u8> rewind_stack;
SpinLock guard{};
std::function<void(void*)> entry_point;
std::function<void(void*)> rewind_point;
@@ -26,17 +28,10 @@ struct Fiber::FiberImpl {
bool is_thread_fiber{};
bool released{};
#if defined(_WIN32) || defined(WIN32)
LPVOID handle = nullptr;
LPVOID rewind_handle = nullptr;
#else
alignas(64) std::array<u8, default_stack_size> stack;
alignas(64) std::array<u8, default_stack_size> rewind_stack;
u8* stack_limit;
u8* rewind_stack_limit;
boost::context::detail::fcontext_t context;
boost::context::detail::fcontext_t rewind_context;
#endif
u8* stack_limit{};
u8* rewind_stack_limit{};
boost::context::detail::fcontext_t context{};
boost::context::detail::fcontext_t rewind_context{};
};
void Fiber::SetStartParameter(void* new_parameter) {
@@ -48,95 +43,6 @@ void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewin
impl->rewind_parameter = rewind_param;
}
#if defined(_WIN32) || defined(WIN32)
void Fiber::Start() {
ASSERT(impl->previous_fiber != nullptr);
impl->previous_fiber->impl->guard.unlock();
impl->previous_fiber.reset();
impl->entry_point(impl->start_parameter);
UNREACHABLE();
}
void Fiber::OnRewind() {
ASSERT(impl->handle != nullptr);
DeleteFiber(impl->handle);
impl->handle = impl->rewind_handle;
impl->rewind_handle = nullptr;
impl->rewind_point(impl->rewind_parameter);
UNREACHABLE();
}
void Fiber::FiberStartFunc(void* fiber_parameter) {
auto* fiber = static_cast<Fiber*>(fiber_parameter);
fiber->Start();
}
void Fiber::RewindStartFunc(void* fiber_parameter) {
auto* fiber = static_cast<Fiber*>(fiber_parameter);
fiber->OnRewind();
}
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
: impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
impl->start_parameter = start_parameter;
impl->handle = CreateFiber(default_stack_size, &FiberStartFunc, this);
}
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
if (impl->released) {
return;
}
// Make sure the Fiber is not being used
const bool locked = impl->guard.try_lock();
ASSERT_MSG(locked, "Destroying a fiber that's still running");
if (locked) {
impl->guard.unlock();
}
DeleteFiber(impl->handle);
}
void Fiber::Exit() {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}
ConvertFiberToThread();
impl->guard.unlock();
impl->released = true;
}
void Fiber::Rewind() {
ASSERT(impl->rewind_point);
ASSERT(impl->rewind_handle == nullptr);
impl->rewind_handle = CreateFiber(default_stack_size, &RewindStartFunc, this);
SwitchToFiber(impl->rewind_handle);
}
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
to->impl->guard.lock();
to->impl->previous_fiber = from;
SwitchToFiber(to->impl->handle);
ASSERT(from->impl->previous_fiber != nullptr);
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
fiber->impl->guard.lock();
fiber->impl->handle = ConvertThreadToFiber(nullptr);
fiber->impl->is_thread_fiber = true;
return fiber;
}
#else
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
ASSERT(impl->previous_fiber != nullptr);
impl->previous_fiber->impl->context = transfer.fctx;
@@ -229,5 +135,4 @@ std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
return fiber;
}
#endif
} // namespace Common

View File

@@ -7,11 +7,9 @@
#include <functional>
#include <memory>
#if !defined(_WIN32) && !defined(WIN32)
namespace boost::context::detail {
struct transfer_t;
}
#endif
namespace Common {
@@ -59,17 +57,10 @@ public:
private:
Fiber();
#if defined(_WIN32) || defined(WIN32)
void OnRewind();
void Start();
static void FiberStartFunc(void* fiber_parameter);
static void RewindStartFunc(void* fiber_parameter);
#else
void OnRewind(boost::context::detail::transfer_t& transfer);
void Start(boost::context::detail::transfer_t& transfer);
static void FiberStartFunc(boost::context::detail::transfer_t transfer);
static void RewindStartFunc(boost::context::detail::transfer_t transfer);
#endif
struct FiberImpl;
std::unique_ptr<FiberImpl> impl;

View File

@@ -0,0 +1,602 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/parent_of_member.h"
#include "common/tree.h"
namespace Common {
namespace impl {
class IntrusiveRedBlackTreeImpl;
}
struct IntrusiveRedBlackTreeNode {
public:
using EntryType = RBEntry<IntrusiveRedBlackTreeNode>;
constexpr IntrusiveRedBlackTreeNode() = default;
void SetEntry(const EntryType& new_entry) {
entry = new_entry;
}
[[nodiscard]] EntryType& GetEntry() {
return entry;
}
[[nodiscard]] const EntryType& GetEntry() const {
return entry;
}
private:
EntryType entry{};
friend class impl::IntrusiveRedBlackTreeImpl;
template <class, class, class>
friend class IntrusiveRedBlackTree;
};
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree;
namespace impl {
class IntrusiveRedBlackTreeImpl {
private:
template <class, class, class>
friend class ::Common::IntrusiveRedBlackTree;
using RootType = RBHead<IntrusiveRedBlackTreeNode>;
RootType root;
public:
template <bool Const>
class Iterator;
using value_type = IntrusiveRedBlackTreeNode;
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = value_type*;
using const_pointer = const value_type*;
using reference = value_type&;
using const_reference = const value_type&;
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
template <bool Const>
class Iterator {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveRedBlackTreeImpl::value_type;
using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type;
using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer,
IntrusiveRedBlackTreeImpl::pointer>;
using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference,
IntrusiveRedBlackTreeImpl::reference>;
private:
pointer node;
public:
explicit Iterator(pointer n) : node(n) {}
bool operator==(const Iterator& rhs) const {
return this->node == rhs.node;
}
bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
pointer operator->() const {
return this->node;
}
reference operator*() const {
return *this->node;
}
Iterator& operator++() {
this->node = GetNext(this->node);
return *this;
}
Iterator& operator--() {
this->node = GetPrev(this->node);
return *this;
}
Iterator operator++(int) {
const Iterator it{*this};
++(*this);
return it;
}
Iterator operator--(int) {
const Iterator it{*this};
--(*this);
return it;
}
operator Iterator<true>() const {
return Iterator<true>(this->node);
}
};
private:
// Define accessors using RB_* functions.
bool EmptyImpl() const {
return root.IsEmpty();
}
IntrusiveRedBlackTreeNode* GetMinImpl() const {
return RB_MIN(const_cast<RootType*>(&root));
}
IntrusiveRedBlackTreeNode* GetMaxImpl() const {
return RB_MAX(const_cast<RootType*>(&root));
}
IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
return RB_REMOVE(&root, node);
}
public:
static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
return RB_NEXT(node);
}
static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
return RB_PREV(node);
}
static const IntrusiveRedBlackTreeNode* GetNext(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
static const IntrusiveRedBlackTreeNode* GetPrev(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
public:
constexpr IntrusiveRedBlackTreeImpl() {}
// Iterator accessors.
iterator begin() {
return iterator(this->GetMinImpl());
}
const_iterator begin() const {
return const_iterator(this->GetMinImpl());
}
iterator end() {
return iterator(static_cast<IntrusiveRedBlackTreeNode*>(nullptr));
}
const_iterator end() const {
return const_iterator(static_cast<const IntrusiveRedBlackTreeNode*>(nullptr));
}
const_iterator cbegin() const {
return this->begin();
}
const_iterator cend() const {
return this->end();
}
iterator iterator_to(reference ref) {
return iterator(&ref);
}
const_iterator iterator_to(const_reference ref) const {
return const_iterator(&ref);
}
// Content management.
bool empty() const {
return this->EmptyImpl();
}
reference back() {
return *this->GetMaxImpl();
}
const_reference back() const {
return *this->GetMaxImpl();
}
reference front() {
return *this->GetMinImpl();
}
const_reference front() const {
return *this->GetMinImpl();
}
iterator erase(iterator it) {
auto cur = std::addressof(*it);
auto next = GetNext(cur);
this->RemoveImpl(cur);
return iterator(next);
}
};
} // namespace impl
template <typename T>
concept HasLightCompareType = requires {
{ std::is_same<typename T::LightCompareType, void>::value }
->std::convertible_to<bool>;
};
namespace impl {
template <typename T, typename Default>
consteval auto* GetLightCompareType() {
if constexpr (HasLightCompareType<T>) {
return static_cast<typename T::LightCompareType*>(nullptr);
} else {
return static_cast<Default*>(nullptr);
}
}
} // namespace impl
template <typename T, typename Default>
using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree {
public:
using ImplType = impl::IntrusiveRedBlackTreeImpl;
private:
ImplType impl{};
public:
template <bool Const>
class Iterator;
using value_type = T;
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
using light_value_type = LightCompareType<Comparator, value_type>;
using const_light_pointer = const light_value_type*;
using const_light_reference = const light_value_type&;
template <bool Const>
class Iterator {
public:
friend class IntrusiveRedBlackTree<T, Traits, Comparator>;
using ImplIterator =
std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>;
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveRedBlackTree::value_type;
using difference_type = typename IntrusiveRedBlackTree::difference_type;
using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer,
IntrusiveRedBlackTree::pointer>;
using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference,
IntrusiveRedBlackTree::reference>;
private:
ImplIterator iterator;
private:
explicit Iterator(ImplIterator it) : iterator(it) {}
explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
ImplType::iterator>::type::pointer ptr)
: iterator(ptr) {}
ImplIterator GetImplIterator() const {
return this->iterator;
}
public:
bool operator==(const Iterator& rhs) const {
return this->iterator == rhs.iterator;
}
bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
pointer operator->() const {
return Traits::GetParent(std::addressof(*this->iterator));
}
reference operator*() const {
return *Traits::GetParent(std::addressof(*this->iterator));
}
Iterator& operator++() {
++this->iterator;
return *this;
}
Iterator& operator--() {
--this->iterator;
return *this;
}
Iterator operator++(int) {
const Iterator it{*this};
++this->iterator;
return it;
}
Iterator operator--(int) {
const Iterator it{*this};
--this->iterator;
return it;
}
operator Iterator<true>() const {
return Iterator<true>(this->iterator);
}
};
private:
static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs));
}
static int LightCompareImpl(const void* elm, const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
}
// Define accessors using RB_* functions.
IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
return RB_INSERT(&impl.root, node, CompareImpl);
}
IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_FIND(const_cast<ImplType::RootType*>(&impl.root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_NFIND(const_cast<ImplType::RootType*>(&impl.root),
const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
return RB_FIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
static_cast<const void*>(lelm), LightCompareImpl);
}
IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
return RB_NFIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
static_cast<const void*>(lelm), LightCompareImpl);
}
public:
constexpr IntrusiveRedBlackTree() = default;
// Iterator accessors.
iterator begin() {
return iterator(this->impl.begin());
}
const_iterator begin() const {
return const_iterator(this->impl.begin());
}
iterator end() {
return iterator(this->impl.end());
}
const_iterator end() const {
return const_iterator(this->impl.end());
}
const_iterator cbegin() const {
return this->begin();
}
const_iterator cend() const {
return this->end();
}
iterator iterator_to(reference ref) {
return iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
const_iterator iterator_to(const_reference ref) const {
return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
// Content management.
bool empty() const {
return this->impl.empty();
}
reference back() {
return *Traits::GetParent(std::addressof(this->impl.back()));
}
const_reference back() const {
return *Traits::GetParent(std::addressof(this->impl.back()));
}
reference front() {
return *Traits::GetParent(std::addressof(this->impl.front()));
}
const_reference front() const {
return *Traits::GetParent(std::addressof(this->impl.front()));
}
iterator erase(iterator it) {
return iterator(this->impl.erase(it.GetImplIterator()));
}
iterator insert(reference ref) {
ImplType::pointer node = Traits::GetNode(std::addressof(ref));
this->InsertImpl(node);
return iterator(node);
}
iterator find(const_reference ref) const {
return iterator(this->FindImpl(Traits::GetNode(std::addressof(ref))));
}
iterator nfind(const_reference ref) const {
return iterator(this->NFindImpl(Traits::GetNode(std::addressof(ref))));
}
iterator find_light(const_light_reference ref) const {
return iterator(this->FindLightImpl(std::addressof(ref)));
}
iterator nfind_light(const_light_reference ref) const {
return iterator(this->NFindLightImpl(std::addressof(ref)));
}
};
template <auto T, class Derived = impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraits;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
class IntrusiveRedBlackTreeMemberTraits<Member, Derived> {
public:
template <class Comparator>
using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraits, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return std::addressof(parent->*Member);
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return std::addressof(parent->*Member);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
private:
static constexpr TypedStorage<Derived> DerivedStorage = {};
static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
};
template <auto T, class Derived = impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert<Member, Derived> {
public:
template <class Comparator>
using TreeType =
IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraitsDeferredAssert, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
static constexpr bool IsValid() {
TypedStorage<Derived> DerivedStorage = {};
return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
}
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return std::addressof(parent->*Member);
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return std::addressof(parent->*Member);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
};
template <class Derived>
class IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode {
public:
constexpr Derived* GetPrev() {
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
}
constexpr const Derived* GetPrev() const {
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
}
constexpr Derived* GetNext() {
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
}
constexpr const Derived* GetNext() const {
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
}
};
template <class Derived>
class IntrusiveRedBlackTreeBaseTraits {
public:
template <class Comparator>
using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeBaseTraits, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return static_cast<IntrusiveRedBlackTreeNode*>(parent);
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return static_cast<const IntrusiveRedBlackTreeNode*>(parent);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return static_cast<Derived*>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const Derived*>(node);
}
};
} // namespace Common

View File

@@ -145,10 +145,18 @@ void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
FileBackend::FileBackend(const std::string& filename)
: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
FileBackend::FileBackend(const std::string& filename) : bytes_written(0) {
if (Common::FS::Exists(filename + ".old.txt")) {
Common::FS::Delete(filename + ".old.txt");
}
if (Common::FS::Exists(filename)) {
Common::FS::Rename(filename, filename + ".old.txt");
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
file = Common::FS::IOFile(filename, "w", _SH_DENYWR);
}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't

View File

@@ -1,11 +0,0 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/memory_hook.h"
namespace Common {
MemoryHook::~MemoryHook() = default;
} // namespace Common

View File

@@ -1,47 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include "common/common_types.h"
namespace Common {
/**
* Memory hooks have two purposes:
* 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
* texture forwarding and memory breakpoints for debugging.
* 2. To allow for the implementation of MMIO devices.
*
* A hook may be mapped to multiple regions of memory.
*
* If a std::nullopt or false is returned from a function, the read/write request is passed through
* to the underlying memory region.
*/
class MemoryHook {
public:
virtual ~MemoryHook();
virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
virtual std::optional<u8> Read8(VAddr addr) = 0;
virtual std::optional<u16> Read16(VAddr addr) = 0;
virtual std::optional<u32> Read32(VAddr addr) = 0;
virtual std::optional<u64> Read64(VAddr addr) = 0;
virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
virtual bool Write8(VAddr addr, u8 data) = 0;
virtual bool Write16(VAddr addr, u16 data) = 0;
virtual bool Write32(VAddr addr, u32 data) = 0;
virtual bool Write64(VAddr addr, u64 data) = 0;
virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
};
using MemoryHookPointer = std::shared_ptr<MemoryHook>;
} // namespace Common

View File

@@ -1,345 +0,0 @@
// Copyright 2019 TuxSH
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <iterator>
#include <list>
#include <utility>
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Common {
/**
* A MultiLevelQueue is a type of priority queue which has the following characteristics:
* - iteratable through each of its elements.
* - back can be obtained.
* - O(1) add, lookup (both front and back)
* - discrete priorities and a max of 64 priorities (limited domain)
* This type of priority queue is normaly used for managing threads within an scheduler
*/
template <typename T, std::size_t Depth>
class MultiLevelQueue {
public:
using value_type = T;
using reference = value_type&;
using const_reference = const value_type&;
using pointer = value_type*;
using const_pointer = const value_type*;
using difference_type = typename std::pointer_traits<pointer>::difference_type;
using size_type = std::size_t;
template <bool is_constant>
class iterator_impl {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = T;
using pointer = std::conditional_t<is_constant, T*, const T*>;
using reference = std::conditional_t<is_constant, const T&, T&>;
using difference_type = typename std::pointer_traits<pointer>::difference_type;
friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
if (lhs.IsEnd() && rhs.IsEnd())
return true;
return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
}
friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
return !operator==(lhs, rhs);
}
reference operator*() const {
return *it;
}
pointer operator->() const {
return it.operator->();
}
iterator_impl& operator++() {
if (IsEnd()) {
return *this;
}
++it;
if (it == GetEndItForPrio()) {
u64 prios = mlq.used_priorities;
prios &= ~((1ULL << (current_priority + 1)) - 1);
if (prios == 0) {
current_priority = static_cast<u32>(mlq.depth());
} else {
current_priority = CountTrailingZeroes64(prios);
it = GetBeginItForPrio();
}
}
return *this;
}
iterator_impl& operator--() {
if (IsEnd()) {
if (mlq.used_priorities != 0) {
current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
it = GetEndItForPrio();
--it;
}
} else if (it == GetBeginItForPrio()) {
u64 prios = mlq.used_priorities;
prios &= (1ULL << current_priority) - 1;
if (prios != 0) {
current_priority = CountTrailingZeroes64(prios);
it = GetEndItForPrio();
--it;
}
} else {
--it;
}
return *this;
}
iterator_impl operator++(int) {
const iterator_impl v{*this};
++(*this);
return v;
}
iterator_impl operator--(int) {
const iterator_impl v{*this};
--(*this);
return v;
}
// allow implicit const->non-const
iterator_impl(const iterator_impl<false>& other)
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
iterator_impl(const iterator_impl<true>& other)
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
iterator_impl& operator=(const iterator_impl<false>& other) {
mlq = other.mlq;
it = other.it;
current_priority = other.current_priority;
return *this;
}
friend class iterator_impl<true>;
iterator_impl() = default;
private:
friend class MultiLevelQueue;
using container_ref =
std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
typename std::list<T>::iterator>;
explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
: mlq(mlq), it(it), current_priority(current_priority) {}
explicit iterator_impl(container_ref mlq, u32 current_priority)
: mlq(mlq), it(), current_priority(current_priority) {}
bool IsEnd() const {
return current_priority == mlq.depth();
}
list_iterator GetBeginItForPrio() const {
return mlq.levels[current_priority].begin();
}
list_iterator GetEndItForPrio() const {
return mlq.levels[current_priority].end();
}
container_ref mlq;
list_iterator it;
u32 current_priority;
};
using iterator = iterator_impl<false>;
using const_iterator = iterator_impl<true>;
void add(const T& element, u32 priority, bool send_back = true) {
if (send_back)
levels[priority].push_back(element);
else
levels[priority].push_front(element);
used_priorities |= 1ULL << priority;
}
void remove(const T& element, u32 priority) {
auto it = ListIterateTo(levels[priority], element);
if (it == levels[priority].end())
return;
levels[priority].erase(it);
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
remove(element, old_priority);
add(element, new_priority, !adjust_front);
}
void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
adjust(*it, old_priority, new_priority, adjust_front);
}
void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
ListIterateTo(levels[priority], element));
other.used_priorities |= 1ULL << priority;
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
transfer_to_front(*it, priority, other);
}
void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
ListIterateTo(levels[priority], element));
other.used_priorities |= 1ULL << priority;
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
transfer_to_back(*it, priority, other);
}
void yield(u32 priority, std::size_t n = 1) {
ListShiftForward(levels[priority], n);
}
[[nodiscard]] std::size_t depth() const {
return Depth;
}
[[nodiscard]] std::size_t size(u32 priority) const {
return levels[priority].size();
}
[[nodiscard]] std::size_t size() const {
u64 priorities = used_priorities;
std::size_t size = 0;
while (priorities != 0) {
const u64 current_priority = CountTrailingZeroes64(priorities);
size += levels[current_priority].size();
priorities &= ~(1ULL << current_priority);
}
return size;
}
[[nodiscard]] bool empty() const {
return used_priorities == 0;
}
[[nodiscard]] bool empty(u32 priority) const {
return (used_priorities & (1ULL << priority)) == 0;
}
[[nodiscard]] u32 highest_priority_set(u32 max_priority = 0) const {
const u64 priorities =
max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
}
[[nodiscard]] u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
const u64 priorities = min_priority >= Depth - 1
? used_priorities
: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
}
[[nodiscard]] const_iterator cbegin(u32 max_prio = 0) const {
const u32 priority = highest_priority_set(max_prio);
return priority == Depth ? cend()
: const_iterator{*this, levels[priority].cbegin(), priority};
}
[[nodiscard]] const_iterator begin(u32 max_prio = 0) const {
return cbegin(max_prio);
}
[[nodiscard]] iterator begin(u32 max_prio = 0) {
const u32 priority = highest_priority_set(max_prio);
return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
}
[[nodiscard]] const_iterator cend(u32 min_prio = Depth - 1) const {
return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
}
[[nodiscard]] const_iterator end(u32 min_prio = Depth - 1) const {
return cend(min_prio);
}
[[nodiscard]] iterator end(u32 min_prio = Depth - 1) {
return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
}
[[nodiscard]] T& front(u32 max_priority = 0) {
const u32 priority = highest_priority_set(max_priority);
return levels[priority == Depth ? 0 : priority].front();
}
[[nodiscard]] const T& front(u32 max_priority = 0) const {
const u32 priority = highest_priority_set(max_priority);
return levels[priority == Depth ? 0 : priority].front();
}
[[nodiscard]] T& back(u32 min_priority = Depth - 1) {
const u32 priority = lowest_priority_set(min_priority); // intended
return levels[priority == Depth ? 63 : priority].back();
}
[[nodiscard]] const T& back(u32 min_priority = Depth - 1) const {
const u32 priority = lowest_priority_set(min_priority); // intended
return levels[priority == Depth ? 63 : priority].back();
}
void clear() {
used_priorities = 0;
for (std::size_t i = 0; i < Depth; i++) {
levels[i].clear();
}
}
private:
using const_list_iterator = typename std::list<T>::const_iterator;
static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
if (shift >= list.size()) {
return;
}
const auto begin_range = list.begin();
const auto end_range = std::next(begin_range, shift);
list.splice(list.end(), list, begin_range, end_range);
}
static void ListSplice(std::list<T>& in_list, const_list_iterator position,
std::list<T>& out_list, const_list_iterator element) {
in_list.splice(position, out_list, element);
}
[[nodiscard]] static const_list_iterator ListIterateTo(const std::list<T>& list,
const T& element) {
auto it = list.cbegin();
while (it != list.cend() && *it != element) {
++it;
}
return it;
}
std::array<std::list<T>, Depth> levels;
u64 used_priorities = 0;
};
} // namespace Common

View File

@@ -0,0 +1,27 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <filesystem>
#include <stdlib.h>
#include <fmt/format.h>
#include "common/file_util.h"
#include "common/nvidia_flags.h"
namespace Common {
void ConfigureNvidiaEnvironmentFlags() {
#ifdef _WIN32
const std::string shader_path = Common::FS::SanitizePath(
fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
const std::string windows_path =
Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
void(Common::FS::CreateFullPath(shader_path + '/'));
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
#endif
}
} // namespace Common

10
src/common/nvidia_flags.h Normal file
View File

@@ -0,0 +1,10 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
namespace Common {
/// Configure platform specific flags for Nvidia's driver
void ConfigureNvidiaEnvironmentFlags();
} // namespace Common

View File

@@ -10,16 +10,10 @@ PageTable::PageTable() = default;
PageTable::~PageTable() noexcept = default;
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute) {
const std::size_t num_page_table_entries{1ULL
<< (address_space_width_in_bits - page_size_in_bits)};
void PageTable::Resize(size_t address_space_width_in_bits, size_t page_size_in_bits) {
const size_t num_page_table_entries{1ULL << (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
if (has_attribute) {
attributes.resize(num_page_table_entries);
}
}
} // namespace Common

View File

@@ -4,10 +4,10 @@
#pragma once
#include <atomic>
#include <tuple>
#include "common/common_types.h"
#include "common/memory_hook.h"
#include "common/virtual_buffer.h"
namespace Common {
@@ -20,27 +20,6 @@ enum class PageType : u8 {
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
/// Page is allocated for use.
Allocated,
};
struct SpecialRegion {
enum class Type {
DebugHook,
IODevice,
} type;
MemoryHookPointer handler;
[[nodiscard]] bool operator<(const SpecialRegion& other) const {
return std::tie(type, handler) < std::tie(other.type, other.handler);
}
[[nodiscard]] bool operator==(const SpecialRegion& other) const {
return std::tie(type, handler) == std::tie(other.type, other.handler);
}
};
/**
@@ -48,6 +27,59 @@ struct SpecialRegion {
* mimics the way a real CPU page table works.
*/
struct PageTable {
/// Number of bits reserved for attribute tagging.
/// This can be at most the guaranteed alignment of the pointers in the page table.
static constexpr int ATTRIBUTE_BITS = 2;
/**
* Pair of host pointer and page type attribute.
* This uses the lower bits of a given pointer to store the attribute tag.
* Writing and reading the pointer attribute pair is guaranteed to be atomic for the same method
* call. In other words, they are guaranteed to be synchronized at all times.
*/
class PageInfo {
public:
/// Returns the page pointer
[[nodiscard]] u8* Pointer() const noexcept {
return ExtractPointer(raw.load(std::memory_order_relaxed));
}
/// Returns the page type attribute
[[nodiscard]] PageType Type() const noexcept {
return ExtractType(raw.load(std::memory_order_relaxed));
}
/// Returns the page pointer and attribute pair, extracted from the same atomic read
[[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
}
/// Returns the raw representation of the page information.
/// Use ExtractPointer and ExtractType to unpack the value.
[[nodiscard]] uintptr_t Raw() const noexcept {
return raw.load(std::memory_order_relaxed);
}
/// Write a page pointer and type pair atomically
void Store(u8* pointer, PageType type) noexcept {
raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
}
/// Unpack a pointer from a page info raw representation
[[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
}
/// Unpack a page type from a page info raw representation
[[nodiscard]] static PageType ExtractType(uintptr_t raw) noexcept {
return static_cast<PageType>(raw & ((uintptr_t{1} << ATTRIBUTE_BITS) - 1));
}
private:
std::atomic<uintptr_t> raw;
};
PageTable();
~PageTable() noexcept;
@@ -58,25 +90,21 @@ struct PageTable {
PageTable& operator=(PageTable&&) noexcept = default;
/**
* Resizes the page table to be able to accomodate enough pages within
* Resizes the page table to be able to accommodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
* @param page_size_in_bits The page size in bits.
* @param has_attribute Whether or not this page has any backing attributes.
*/
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute);
void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` vector is of type `Memory`.
* corresponding attribute element is of type `Memory`.
*/
VirtualBuffer<u8*> pointers;
VirtualBuffer<PageInfo> pointers;
VirtualBuffer<u64> backing_addr;
VirtualBuffer<PageType> attributes;
};
} // namespace Common

View File

@@ -0,0 +1,191 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include "common/assert.h"
#include "common/common_types.h"
namespace Common {
namespace detail {
template <typename T, size_t Size, size_t Align>
struct TypedStorageImpl {
std::aligned_storage_t<Size, Align> storage_;
};
} // namespace detail
template <typename T>
using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
template <typename T>
static constexpr T* GetPointer(TypedStorage<T>& ts) {
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
}
template <typename T>
static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
}
namespace impl {
template <size_t MaxDepth>
struct OffsetOfUnionHolder {
template <typename ParentType, typename MemberType, size_t Offset>
union UnionImpl {
using PaddingMember = char;
static constexpr size_t GetOffset() {
return Offset;
}
#pragma pack(push, 1)
struct {
PaddingMember padding[Offset];
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
} data;
#pragma pack(pop)
UnionImpl<ParentType, MemberType, Offset + 1> next_union;
};
template <typename ParentType, typename MemberType>
union UnionImpl<ParentType, MemberType, 0> {
static constexpr size_t GetOffset() {
return 0;
}
struct {
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
} data;
UnionImpl<ParentType, MemberType, 1> next_union;
};
template <typename ParentType, typename MemberType>
union UnionImpl<ParentType, MemberType, MaxDepth> {};
};
template <typename ParentType, typename MemberType>
struct OffsetOfCalculator {
using UnionHolder =
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
0>;
union Union {
char c{};
UnionHolder first_union;
TypedStorage<ParentType> parent;
constexpr Union() : c() {}
};
static constexpr Union U = {};
static constexpr const MemberType* GetNextAddress(const MemberType* start,
const MemberType* target) {
while (start < target) {
start++;
}
return start;
}
static constexpr std::ptrdiff_t GetDifference(const MemberType* start,
const MemberType* target) {
return (target - start) * sizeof(MemberType);
}
template <typename CurUnion>
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
CurUnion& cur_union) {
constexpr size_t Offset = CurUnion::GetOffset();
const auto target = std::addressof(GetPointer(U.parent)->*member);
const auto start = std::addressof(cur_union.data.members[0]);
const auto next = GetNextAddress(start, target);
if (next != target) {
if constexpr (Offset < sizeof(MemberType) - 1) {
return OffsetOfImpl(member, cur_union.next_union);
} else {
UNREACHABLE();
}
}
return (next - start) * sizeof(MemberType) + Offset;
}
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
return OffsetOfImpl(member, U.first_union);
}
};
template <typename T>
struct GetMemberPointerTraits;
template <typename P, typename M>
struct GetMemberPointerTraits<M P::*> {
using Parent = P;
using Member = M;
};
template <auto MemberPtr>
using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent;
template <auto MemberPtr>
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
static inline std::ptrdiff_t OffsetOf = [] {
using DeducedParentType = GetParentType<MemberPtr>;
using MemberType = GetMemberType<MemberPtr>;
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
std::is_same<RealParentType, DeducedParentType>::value);
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
}();
} // namespace impl
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
return *static_cast<RealParentType*>(
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
return *static_cast<const RealParentType*>(static_cast<const void*>(
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) {
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) {
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
} // namespace Common

View File

@@ -19,15 +19,14 @@ namespace Common {
/// SPSC ring buffer
/// @tparam T Element type
/// @tparam capacity Number of slots in ring buffer
/// @tparam granularity Slot size in terms of number of elements
template <typename T, std::size_t capacity, std::size_t granularity = 1>
template <typename T, std::size_t capacity>
class RingBuffer {
/// A "slot" is made of `granularity` elements of `T`.
static constexpr std::size_t slot_size = granularity * sizeof(T);
/// A "slot" is made of a single `T`.
static constexpr std::size_t slot_size = sizeof(T);
// T must be safely memcpy-able and have a trivial default constructor.
static_assert(std::is_trivial_v<T>);
// Ensure capacity is sensible.
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2 / granularity);
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2);
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
// Ensure lock-free.
static_assert(std::atomic_size_t::is_always_lock_free);
@@ -47,7 +46,7 @@ public:
const std::size_t second_copy = push_count - first_copy;
const char* in = static_cast<const char*>(new_slots);
std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
std::memcpy(m_data.data() + pos, in, first_copy * slot_size);
in += first_copy * slot_size;
std::memcpy(m_data.data(), in, second_copy * slot_size);
@@ -74,7 +73,7 @@ public:
const std::size_t second_copy = pop_count - first_copy;
char* out = static_cast<char*>(output);
std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
std::memcpy(out, m_data.data() + pos, first_copy * slot_size);
out += first_copy * slot_size;
std::memcpy(out, m_data.data(), second_copy * slot_size);
@@ -84,9 +83,9 @@ public:
}
std::vector<T> Pop(std::size_t max_slots = ~std::size_t(0)) {
std::vector<T> out(std::min(max_slots, capacity) * granularity);
const std::size_t count = Pop(out.data(), out.size() / granularity);
out.resize(count * granularity);
std::vector<T> out(std::min(max_slots, capacity));
const std::size_t count = Pop(out.data(), out.size());
out.resize(count);
return out;
}
@@ -113,7 +112,7 @@ private:
alignas(128) std::atomic_size_t m_write_index{0};
#endif
std::array<T, granularity * capacity> m_data;
std::array<T, capacity> m_data;
};
} // namespace Common

View File

@@ -10,7 +10,7 @@
namespace detail {
template <typename Func>
struct ScopeExitHelper {
explicit ScopeExitHelper(Func&& func) : func(std::move(func)) {}
explicit ScopeExitHelper(Func&& func_) : func(std::move(func_)) {}
~ScopeExitHelper() {
if (active) {
func();
@@ -49,3 +49,9 @@ ScopeExitHelper<Func> ScopeExit(Func&& func) {
* \endcode
*/
#define SCOPE_EXIT(body) auto CONCAT2(scope_exit_helper_, __LINE__) = detail::ScopeExit([&]() body)
/**
* This macro is similar to SCOPE_EXIT, except the object is caller managed. This is intended to be
* used when the caller might want to cancel the ScopeExit.
*/
#define SCOPE_GUARD(body) detail::ScopeExit([&]() body)

View File

@@ -141,27 +141,13 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
}
std::string UTF16ToUTF8(const std::u16string& input) {
#ifdef _MSC_VER
// Workaround for missing char16_t/char32_t instantiations in MSVC2017
std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
std::basic_string<__int16> tmp_buffer(input.cbegin(), input.cend());
return convert.to_bytes(tmp_buffer);
#else
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input);
#endif
}
std::u16string UTF8ToUTF16(const std::string& input) {
#ifdef _MSC_VER
// Workaround for missing char16_t/char32_t instantiations in MSVC2017
std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
auto tmp_buffer = convert.from_bytes(input);
return std::u16string(tmp_buffer.cbegin(), tmp_buffer.cend());
#else
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input);
#endif
}
#ifdef _WIN32

View File

@@ -394,7 +394,7 @@ public:
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const swapped_t v);
// Arithmetics + assignements
// Arithmetics + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const swapped_t v);
@@ -451,7 +451,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
// Arithmetics + assignements
// Arithmetics + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();

View File

@@ -52,8 +52,8 @@ public:
template <typename T>
class Field : public FieldInterface {
public:
Field(FieldType type, std::string name, T value)
: name(std::move(name)), type(type), value(std::move(value)) {}
Field(FieldType type_, std::string name_, T value_)
: name(std::move(name_)), type(type_), value(std::move(value_)) {}
Field(const Field&) = default;
Field& operator=(const Field&) = default;

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@@ -0,0 +1,58 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/thread.h"
#include "common/thread_worker.h"
namespace Common {
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
for (std::size_t i = 0; i < num_workers; ++i)
threads.emplace_back([this, thread_name{std::string{name}}] {
Common::SetCurrentThreadName(thread_name.c_str());
// Wait for first request
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
ThreadWorker::~ThreadWorker() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
void ThreadWorker::QueueWork(std::function<void()>&& work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(work);
}
condition.notify_one();
}
} // namespace Common

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// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <functional>
#include <mutex>
#include <string>
#include <vector>
#include <queue>
namespace Common {
class ThreadWorker final {
public:
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
~ThreadWorker();
void QueueWork(std::function<void()>&& work);
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::atomic_bool stop{};
};
} // namespace Common

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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <ctime>
#include <fmt/format.h>
#include "common/common_types.h"
#include "common/string_util.h"
#include "common/timer.h"
namespace Common {
std::chrono::milliseconds Timer::GetTimeMs() {
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch());
}
// --------------------------------------------
// Initiate, Start, Stop, and Update the time
// --------------------------------------------
// Set initial values for the class
Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false) {
Update();
}
// Write the starting time
void Timer::Start() {
m_StartTime = GetTimeMs();
m_Running = true;
}
// Stop the timer
void Timer::Stop() {
// Write the final time
m_LastTime = GetTimeMs();
m_Running = false;
}
// Update the last time variable
void Timer::Update() {
m_LastTime = GetTimeMs();
// TODO(ector) - QPF
}
// -------------------------------------
// Get time difference and elapsed time
// -------------------------------------
// Get the number of milliseconds since the last Update()
std::chrono::milliseconds Timer::GetTimeDifference() {
return GetTimeMs() - m_LastTime;
}
// Add the time difference since the last Update() to the starting time.
// This is used to compensate for a paused game.
void Timer::AddTimeDifference() {
m_StartTime += GetTimeDifference();
}
// Get the time elapsed since the Start()
std::chrono::milliseconds Timer::GetTimeElapsed() {
// If we have not started yet, return 1 (because then I don't
// have to change the FPS calculation in CoreRerecording.cpp .
if (m_StartTime.count() == 0)
return std::chrono::milliseconds(1);
// Return the final timer time if the timer is stopped
if (!m_Running)
return (m_LastTime - m_StartTime);
return (GetTimeMs() - m_StartTime);
}
// Get the formatted time elapsed since the Start()
std::string Timer::GetTimeElapsedFormatted() const {
// If we have not started yet, return zero
if (m_StartTime.count() == 0)
return "00:00:00:000";
// The number of milliseconds since the start.
// Use a different value if the timer is stopped.
std::chrono::milliseconds Milliseconds;
if (m_Running)
Milliseconds = GetTimeMs() - m_StartTime;
else
Milliseconds = m_LastTime - m_StartTime;
// Seconds
std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
// Minutes
std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
// Hours
std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
Seconds.count() % 60, Milliseconds.count() % 1000);
return TmpStr;
}
// Get the number of seconds since January 1 1970
std::chrono::seconds Timer::GetTimeSinceJan1970() {
return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
}
std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
time_t sysTime, tzDiff, tzDST;
struct tm* gmTime;
time(&sysTime);
// Account for DST where needed
gmTime = localtime(&sysTime);
if (gmTime->tm_isdst == 1)
tzDST = 3600;
else
tzDST = 0;
// Lazy way to get local time in sec
gmTime = gmtime(&sysTime);
tzDiff = sysTime - mktime(gmTime);
return std::chrono::seconds(sysTime + tzDiff + tzDST);
}
// Return the current time formatted as Minutes:Seconds:Milliseconds
// in the form 00:00:000.
std::string Timer::GetTimeFormatted() {
time_t sysTime;
struct tm* gmTime;
char tmp[13];
time(&sysTime);
gmTime = localtime(&sysTime);
strftime(tmp, 6, "%M:%S", gmTime);
u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
return fmt::format("{}:{:03}", tmp, milliseconds);
}
// Returns a timestamp with decimals for precise time comparisons
// ----------------
double Timer::GetDoubleTime() {
// Get continuous timestamp
auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
// Remove a few years. We only really want enough seconds to make
// sure that we are detecting actual actions, perhaps 60 seconds is
// enough really, but I leave a year of seconds anyway, in case the
// user's clock is incorrect or something like that.
tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
// Make a smaller integer that fits in the double
const auto seconds = static_cast<u32>(tmp_seconds);
return seconds + ms;
}
} // Namespace Common

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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <string>
#include "common/common_types.h"
namespace Common {
class Timer {
public:
Timer();
void Start();
void Stop();
void Update();
// The time difference is always returned in milliseconds, regardless of alternative internal
// representation
[[nodiscard]] std::chrono::milliseconds GetTimeDifference();
void AddTimeDifference();
[[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970();
[[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970();
[[nodiscard]] static double GetDoubleTime();
[[nodiscard]] static std::string GetTimeFormatted();
[[nodiscard]] std::string GetTimeElapsedFormatted() const;
[[nodiscard]] std::chrono::milliseconds GetTimeElapsed();
[[nodiscard]] static std::chrono::milliseconds GetTimeMs();
private:
std::chrono::milliseconds m_LastTime;
std::chrono::milliseconds m_StartTime;
bool m_Running;
};
} // Namespace Common

674
src/common/tree.h Normal file
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/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
/* $FreeBSD$ */
/*-
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
/*
* This file defines data structures for red-black trees.
*
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
* - every search path from the root to a leaf consists of the
* same number of black nodes,
* - each red node (except for the root) has a black parent,
* - each leaf node is black.
*
* Every operation on a red-black tree is bounded as O(lg n).
* The maximum height of a red-black tree is 2lg (n+1).
*/
namespace Common {
template <typename T>
class RBHead {
public:
[[nodiscard]] T* Root() {
return rbh_root;
}
[[nodiscard]] const T* Root() const {
return rbh_root;
}
void SetRoot(T* root) {
rbh_root = root;
}
[[nodiscard]] bool IsEmpty() const {
return Root() == nullptr;
}
private:
T* rbh_root = nullptr;
};
enum class EntryColor {
Black,
Red,
};
template <typename T>
class RBEntry {
public:
[[nodiscard]] T* Left() {
return rbe_left;
}
[[nodiscard]] const T* Left() const {
return rbe_left;
}
void SetLeft(T* left) {
rbe_left = left;
}
[[nodiscard]] T* Right() {
return rbe_right;
}
[[nodiscard]] const T* Right() const {
return rbe_right;
}
void SetRight(T* right) {
rbe_right = right;
}
[[nodiscard]] T* Parent() {
return rbe_parent;
}
[[nodiscard]] const T* Parent() const {
return rbe_parent;
}
void SetParent(T* parent) {
rbe_parent = parent;
}
[[nodiscard]] bool IsBlack() const {
return rbe_color == EntryColor::Black;
}
[[nodiscard]] bool IsRed() const {
return rbe_color == EntryColor::Red;
}
[[nodiscard]] EntryColor Color() const {
return rbe_color;
}
void SetColor(EntryColor color) {
rbe_color = color;
}
private:
T* rbe_left = nullptr;
T* rbe_right = nullptr;
T* rbe_parent = nullptr;
EntryColor rbe_color{};
};
template <typename Node>
[[nodiscard]] RBEntry<Node>& RB_ENTRY(Node* node) {
return node->GetEntry();
}
template <typename Node>
[[nodiscard]] const RBEntry<Node>& RB_ENTRY(const Node* node) {
return node->GetEntry();
}
template <typename Node>
[[nodiscard]] Node* RB_PARENT(Node* node) {
return RB_ENTRY(node).Parent();
}
template <typename Node>
[[nodiscard]] const Node* RB_PARENT(const Node* node) {
return RB_ENTRY(node).Parent();
}
template <typename Node>
void RB_SET_PARENT(Node* node, Node* parent) {
return RB_ENTRY(node).SetParent(parent);
}
template <typename Node>
[[nodiscard]] Node* RB_LEFT(Node* node) {
return RB_ENTRY(node).Left();
}
template <typename Node>
[[nodiscard]] const Node* RB_LEFT(const Node* node) {
return RB_ENTRY(node).Left();
}
template <typename Node>
void RB_SET_LEFT(Node* node, Node* left) {
return RB_ENTRY(node).SetLeft(left);
}
template <typename Node>
[[nodiscard]] Node* RB_RIGHT(Node* node) {
return RB_ENTRY(node).Right();
}
template <typename Node>
[[nodiscard]] const Node* RB_RIGHT(const Node* node) {
return RB_ENTRY(node).Right();
}
template <typename Node>
void RB_SET_RIGHT(Node* node, Node* right) {
return RB_ENTRY(node).SetRight(right);
}
template <typename Node>
[[nodiscard]] bool RB_IS_BLACK(const Node* node) {
return RB_ENTRY(node).IsBlack();
}
template <typename Node>
[[nodiscard]] bool RB_IS_RED(const Node* node) {
return RB_ENTRY(node).IsRed();
}
template <typename Node>
[[nodiscard]] EntryColor RB_COLOR(const Node* node) {
return RB_ENTRY(node).Color();
}
template <typename Node>
void RB_SET_COLOR(Node* node, EntryColor color) {
return RB_ENTRY(node).SetColor(color);
}
template <typename Node>
void RB_SET(Node* node, Node* parent) {
auto& entry = RB_ENTRY(node);
entry.SetParent(parent);
entry.SetLeft(nullptr);
entry.SetRight(nullptr);
entry.SetColor(EntryColor::Red);
}
template <typename Node>
void RB_SET_BLACKRED(Node* black, Node* red) {
RB_SET_COLOR(black, EntryColor::Black);
RB_SET_COLOR(red, EntryColor::Red);
}
template <typename Node>
void RB_ROTATE_LEFT(RBHead<Node>* head, Node* elm, Node*& tmp) {
tmp = RB_RIGHT(elm);
RB_SET_RIGHT(elm, RB_LEFT(tmp));
if (RB_RIGHT(elm) != nullptr) {
RB_SET_PARENT(RB_LEFT(tmp), elm);
}
RB_SET_PARENT(tmp, RB_PARENT(elm));
if (RB_PARENT(tmp) != nullptr) {
if (elm == RB_LEFT(RB_PARENT(elm))) {
RB_SET_LEFT(RB_PARENT(elm), tmp);
} else {
RB_SET_RIGHT(RB_PARENT(elm), tmp);
}
} else {
head->SetRoot(tmp);
}
RB_SET_LEFT(tmp, elm);
RB_SET_PARENT(elm, tmp);
}
template <typename Node>
void RB_ROTATE_RIGHT(RBHead<Node>* head, Node* elm, Node*& tmp) {
tmp = RB_LEFT(elm);
RB_SET_LEFT(elm, RB_RIGHT(tmp));
if (RB_LEFT(elm) != nullptr) {
RB_SET_PARENT(RB_RIGHT(tmp), elm);
}
RB_SET_PARENT(tmp, RB_PARENT(elm));
if (RB_PARENT(tmp) != nullptr) {
if (elm == RB_LEFT(RB_PARENT(elm))) {
RB_SET_LEFT(RB_PARENT(elm), tmp);
} else {
RB_SET_RIGHT(RB_PARENT(elm), tmp);
}
} else {
head->SetRoot(tmp);
}
RB_SET_RIGHT(tmp, elm);
RB_SET_PARENT(elm, tmp);
}
template <typename Node>
void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
Node* parent = nullptr;
Node* tmp = nullptr;
while ((parent = RB_PARENT(elm)) != nullptr && RB_IS_RED(parent)) {
Node* gparent = RB_PARENT(parent);
if (parent == RB_LEFT(gparent)) {
tmp = RB_RIGHT(gparent);
if (tmp && RB_IS_RED(tmp)) {
RB_SET_COLOR(tmp, EntryColor::Black);
RB_SET_BLACKRED(parent, gparent);
elm = gparent;
continue;
}
if (RB_RIGHT(parent) == elm) {
RB_ROTATE_LEFT(head, parent, tmp);
tmp = parent;
parent = elm;
elm = tmp;
}
RB_SET_BLACKRED(parent, gparent);
RB_ROTATE_RIGHT(head, gparent, tmp);
} else {
tmp = RB_LEFT(gparent);
if (tmp && RB_IS_RED(tmp)) {
RB_SET_COLOR(tmp, EntryColor::Black);
RB_SET_BLACKRED(parent, gparent);
elm = gparent;
continue;
}
if (RB_LEFT(parent) == elm) {
RB_ROTATE_RIGHT(head, parent, tmp);
tmp = parent;
parent = elm;
elm = tmp;
}
RB_SET_BLACKRED(parent, gparent);
RB_ROTATE_LEFT(head, gparent, tmp);
}
}
RB_SET_COLOR(head->Root(), EntryColor::Black);
}
template <typename Node>
void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
Node* tmp;
while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root()) {
if (RB_LEFT(parent) == elm) {
tmp = RB_RIGHT(parent);
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_LEFT(head, parent, tmp);
tmp = RB_RIGHT(parent);
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, EntryColor::Red);
elm = parent;
parent = RB_PARENT(elm);
} else {
if (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp))) {
Node* oleft;
if ((oleft = RB_LEFT(tmp)) != nullptr) {
RB_SET_COLOR(oleft, EntryColor::Black);
}
RB_SET_COLOR(tmp, EntryColor::Red);
RB_ROTATE_RIGHT(head, tmp, oleft);
tmp = RB_RIGHT(parent);
}
RB_SET_COLOR(tmp, RB_COLOR(parent));
RB_SET_COLOR(parent, EntryColor::Black);
if (RB_RIGHT(tmp)) {
RB_SET_COLOR(RB_RIGHT(tmp), EntryColor::Black);
}
RB_ROTATE_LEFT(head, parent, tmp);
elm = head->Root();
break;
}
} else {
tmp = RB_LEFT(parent);
if (RB_IS_RED(tmp)) {
RB_SET_BLACKRED(tmp, parent);
RB_ROTATE_RIGHT(head, parent, tmp);
tmp = RB_LEFT(parent);
}
if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
(RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
RB_SET_COLOR(tmp, EntryColor::Red);
elm = parent;
parent = RB_PARENT(elm);
} else {
if (RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) {
Node* oright;
if ((oright = RB_RIGHT(tmp)) != nullptr) {
RB_SET_COLOR(oright, EntryColor::Black);
}
RB_SET_COLOR(tmp, EntryColor::Red);
RB_ROTATE_LEFT(head, tmp, oright);
tmp = RB_LEFT(parent);
}
RB_SET_COLOR(tmp, RB_COLOR(parent));
RB_SET_COLOR(parent, EntryColor::Black);
if (RB_LEFT(tmp)) {
RB_SET_COLOR(RB_LEFT(tmp), EntryColor::Black);
}
RB_ROTATE_RIGHT(head, parent, tmp);
elm = head->Root();
break;
}
}
}
if (elm) {
RB_SET_COLOR(elm, EntryColor::Black);
}
}
template <typename Node>
Node* RB_REMOVE(RBHead<Node>* head, Node* elm) {
Node* child = nullptr;
Node* parent = nullptr;
Node* old = elm;
EntryColor color{};
const auto finalize = [&] {
if (color == EntryColor::Black) {
RB_REMOVE_COLOR(head, parent, child);
}
return old;
};
if (RB_LEFT(elm) == nullptr) {
child = RB_RIGHT(elm);
} else if (RB_RIGHT(elm) == nullptr) {
child = RB_LEFT(elm);
} else {
Node* left;
elm = RB_RIGHT(elm);
while ((left = RB_LEFT(elm)) != nullptr) {
elm = left;
}
child = RB_RIGHT(elm);
parent = RB_PARENT(elm);
color = RB_COLOR(elm);
if (child) {
RB_SET_PARENT(child, parent);
}
if (parent) {
if (RB_LEFT(parent) == elm) {
RB_SET_LEFT(parent, child);
} else {
RB_SET_RIGHT(parent, child);
}
} else {
head->SetRoot(child);
}
if (RB_PARENT(elm) == old) {
parent = elm;
}
elm->SetEntry(old->GetEntry());
if (RB_PARENT(old)) {
if (RB_LEFT(RB_PARENT(old)) == old) {
RB_SET_LEFT(RB_PARENT(old), elm);
} else {
RB_SET_RIGHT(RB_PARENT(old), elm);
}
} else {
head->SetRoot(elm);
}
RB_SET_PARENT(RB_LEFT(old), elm);
if (RB_RIGHT(old)) {
RB_SET_PARENT(RB_RIGHT(old), elm);
}
if (parent) {
left = parent;
}
return finalize();
}
parent = RB_PARENT(elm);
color = RB_COLOR(elm);
if (child) {
RB_SET_PARENT(child, parent);
}
if (parent) {
if (RB_LEFT(parent) == elm) {
RB_SET_LEFT(parent, child);
} else {
RB_SET_RIGHT(parent, child);
}
} else {
head->SetRoot(child);
}
return finalize();
}
// Inserts a node into the RB tree
template <typename Node, typename CompareFunction>
Node* RB_INSERT(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
Node* parent = nullptr;
Node* tmp = head->Root();
int comp = 0;
while (tmp) {
parent = tmp;
comp = cmp(elm, parent);
if (comp < 0) {
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
RB_SET(elm, parent);
if (parent != nullptr) {
if (comp < 0) {
RB_SET_LEFT(parent, elm);
} else {
RB_SET_RIGHT(parent, elm);
}
} else {
head->SetRoot(elm);
}
RB_INSERT_COLOR(head, elm);
return nullptr;
}
// Finds the node with the same key as elm
template <typename Node, typename CompareFunction>
Node* RB_FIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
Node* tmp = head->Root();
while (tmp) {
const int comp = cmp(elm, tmp);
if (comp < 0) {
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
return nullptr;
}
// Finds the first node greater than or equal to the search key
template <typename Node, typename CompareFunction>
Node* RB_NFIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
Node* tmp = head->Root();
Node* res = nullptr;
while (tmp) {
const int comp = cmp(elm, tmp);
if (comp < 0) {
res = tmp;
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
return res;
}
// Finds the node with the same key as lelm
template <typename Node, typename CompareFunction>
Node* RB_FIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
Node* tmp = head->Root();
while (tmp) {
const int comp = lcmp(lelm, tmp);
if (comp < 0) {
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
return nullptr;
}
// Finds the first node greater than or equal to the search key
template <typename Node, typename CompareFunction>
Node* RB_NFIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
Node* tmp = head->Root();
Node* res = nullptr;
while (tmp) {
const int comp = lcmp(lelm, tmp);
if (comp < 0) {
res = tmp;
tmp = RB_LEFT(tmp);
} else if (comp > 0) {
tmp = RB_RIGHT(tmp);
} else {
return tmp;
}
}
return res;
}
template <typename Node>
Node* RB_NEXT(Node* elm) {
if (RB_RIGHT(elm)) {
elm = RB_RIGHT(elm);
while (RB_LEFT(elm)) {
elm = RB_LEFT(elm);
}
} else {
if (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
elm = RB_PARENT(elm);
} else {
while (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
elm = RB_PARENT(elm);
}
elm = RB_PARENT(elm);
}
}
return elm;
}
template <typename Node>
Node* RB_PREV(Node* elm) {
if (RB_LEFT(elm)) {
elm = RB_LEFT(elm);
while (RB_RIGHT(elm)) {
elm = RB_RIGHT(elm);
}
} else {
if (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
elm = RB_PARENT(elm);
} else {
while (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
elm = RB_PARENT(elm);
}
elm = RB_PARENT(elm);
}
}
return elm;
}
template <typename Node>
Node* RB_MINMAX(RBHead<Node>* head, bool is_min) {
Node* tmp = head->Root();
Node* parent = nullptr;
while (tmp) {
parent = tmp;
if (is_min) {
tmp = RB_LEFT(tmp);
} else {
tmp = RB_RIGHT(tmp);
}
}
return parent;
}
template <typename Node>
Node* RB_MIN(RBHead<Node>* head) {
return RB_MINMAX(head, true);
}
template <typename Node>
Node* RB_MAX(RBHead<Node>* head) {
return RB_MINMAX(head, false);
}
} // namespace Common

View File

@@ -14,8 +14,8 @@ constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid = INVALID_UUID;
constexpr UUID() = default;
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}

View File

@@ -15,10 +15,12 @@ void FreeMemoryPages(void* base, std::size_t size) noexcept;
template <typename T>
class VirtualBuffer final {
public:
static_assert(
std::is_trivially_constructible_v<T>,
"T must be trivially constructible, as non-trivial constructors will not be executed "
"with the current allocator");
// TODO: Uncomment this and change Common::PageTable::PageInfo to be trivially constructible
// using std::atomic_ref once libc++ has support for it
// static_assert(
// std::is_trivially_constructible_v<T>,
// "T must be trivially constructible, as non-trivial constructors will not be executed "
// "with the current allocator");
constexpr VirtualBuffer() = default;
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {

View File

@@ -17,8 +17,8 @@ using base_time_point = std::chrono::time_point<base_timer>;
class StandardWallClock final : public WallClock {
public:
StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency)
: WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) {
explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) {
start_time = base_timer::now();
}

View File

@@ -38,9 +38,9 @@ public:
}
protected:
WallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, bool is_native)
: emulated_cpu_frequency{emulated_cpu_frequency},
emulated_clock_frequency{emulated_clock_frequency}, is_native{is_native} {}
explicit WallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_, bool is_native_)
: emulated_cpu_frequency{emulated_cpu_frequency_},
emulated_clock_frequency{emulated_clock_frequency_}, is_native{is_native_} {}
u64 emulated_cpu_frequency;
u64 emulated_clock_frequency;

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