Compare commits
1 Commits
android-86
...
android-79
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
0be509b7c4 |
@@ -247,12 +247,7 @@ object NativeLibrary {
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external fun setAppDirectory(directory: String)
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/**
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* Installs a nsp or xci file to nand
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* @param filename String representation of file uri
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* @param extension Lowercase string representation of file extension without "."
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*/
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external fun installFileToNand(filename: String, extension: String): Int
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external fun installFileToNand(filename: String): Int
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external fun initializeGpuDriver(
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hookLibDir: String?,
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@@ -516,11 +511,6 @@ object NativeLibrary {
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*/
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external fun submitInlineKeyboardInput(key_code: Int)
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/**
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* Creates a generic user directory if it doesn't exist already
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*/
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external fun initializeEmptyUserDirectory()
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/**
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* Button type for use in onTouchEvent
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*/
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@@ -1,49 +0,0 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.adapters
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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import androidx.recyclerview.widget.RecyclerView
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import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
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import org.yuzu.yuzu_emu.model.Installable
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class InstallableAdapter(private val installables: List<Installable>) :
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RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() {
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override fun onCreateViewHolder(
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parent: ViewGroup,
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viewType: Int
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): InstallableAdapter.InstallableViewHolder {
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val binding =
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CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
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return InstallableViewHolder(binding)
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}
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override fun getItemCount(): Int = installables.size
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override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) =
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holder.bind(installables[position])
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inner class InstallableViewHolder(val binding: CardInstallableBinding) :
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RecyclerView.ViewHolder(binding.root) {
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lateinit var installable: Installable
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fun bind(installable: Installable) {
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this.installable = installable
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binding.title.setText(installable.titleId)
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binding.description.setText(installable.descriptionId)
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if (installable.install != null) {
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binding.buttonInstall.visibility = View.VISIBLE
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binding.buttonInstall.setOnClickListener { installable.install.invoke() }
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}
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if (installable.export != null) {
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binding.buttonExport.visibility = View.VISIBLE
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binding.buttonExport.setOnClickListener { installable.export.invoke() }
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}
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}
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}
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}
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@@ -21,7 +21,6 @@ import androidx.navigation.navArgs
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import com.google.android.material.color.MaterialColors
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import kotlinx.coroutines.flow.collectLatest
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.NativeLibrary
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import java.io.IOException
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
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@@ -169,7 +168,7 @@ class SettingsActivity : AppCompatActivity() {
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if (!settingsFile.delete()) {
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throw IOException("Failed to delete $settingsFile")
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}
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NativeLibrary.reloadSettings()
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Settings.settingsList.forEach { it.reset() }
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Toast.makeText(
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applicationContext,
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@@ -182,14 +181,12 @@ class SettingsActivity : AppCompatActivity() {
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private fun setInsets() {
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ViewCompat.setOnApplyWindowInsetsListener(
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binding.navigationBarShade
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) { _: View, windowInsets: WindowInsetsCompat ->
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) { view: View, windowInsets: WindowInsetsCompat ->
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val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
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// The only situation where we care to have a nav bar shade is when it's at the bottom
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// of the screen where scrolling list elements can go behind it.
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val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
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mlpNavShade.height = barInsets.bottom
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binding.navigationBarShade.layoutParams = mlpNavShade
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val mlpShade = view.layoutParams as MarginLayoutParams
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mlpShade.height = barInsets.bottom
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view.layoutParams = mlpShade
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windowInsets
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}
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@@ -26,6 +26,7 @@ import org.yuzu.yuzu_emu.BuildConfig
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
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import org.yuzu.yuzu_emu.model.HomeViewModel
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import org.yuzu.yuzu_emu.ui.main.MainActivity
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class AboutFragment : Fragment() {
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private var _binding: FragmentAboutBinding? = null
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@@ -92,6 +93,12 @@ class AboutFragment : Fragment() {
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}
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}
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val mainActivity = requireActivity() as MainActivity
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binding.buttonExport.setOnClickListener { mainActivity.exportUserData.launch("export.zip") }
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binding.buttonImport.setOnClickListener {
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mainActivity.importUserData.launch(arrayOf("application/zip"))
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}
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binding.buttonDiscord.setOnClickListener { openLink(getString(R.string.support_link)) }
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binding.buttonWebsite.setOnClickListener { openLink(getString(R.string.website_link)) }
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binding.buttonGithub.setOnClickListener { openLink(getString(R.string.github_link)) }
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@@ -17,7 +17,6 @@ import android.os.Handler
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import android.os.Looper
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import android.view.*
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import android.widget.TextView
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import android.widget.Toast
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import androidx.activity.OnBackPressedCallback
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import androidx.appcompat.widget.PopupMenu
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import androidx.core.content.res.ResourcesCompat
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@@ -54,7 +53,6 @@ import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.EmulationViewModel
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import org.yuzu.yuzu_emu.overlay.InputOverlay
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import org.yuzu.yuzu_emu.utils.*
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import java.lang.NullPointerException
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class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private lateinit var preferences: SharedPreferences
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@@ -106,21 +104,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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null
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}
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}
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try {
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game = if (args.game != null) {
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args.game!!
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} else {
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intentGame!!
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}
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} catch (e: NullPointerException) {
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Toast.makeText(
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requireContext(),
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R.string.no_game_present,
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Toast.LENGTH_SHORT
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).show()
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requireActivity().finish()
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return
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game = if (args.game != null) {
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args.game!!
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} else {
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intentGame ?: error("[EmulationFragment] No bootable game present!")
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}
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// So this fragment doesn't restart on configuration changes; i.e. rotation.
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@@ -144,11 +131,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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// This is using the correct scope, lint is just acting up
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@SuppressLint("UnsafeRepeatOnLifecycleDetector")
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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super.onViewCreated(view, savedInstanceState)
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if (requireActivity().isFinishing) {
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return
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}
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binding.surfaceEmulation.holder.addCallback(this)
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binding.showFpsText.setTextColor(Color.YELLOW)
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binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
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@@ -304,23 +286,25 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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override fun onConfigurationChanged(newConfig: Configuration) {
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super.onConfigurationChanged(newConfig)
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if (_binding == null) {
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return
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}
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updateScreenLayout()
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if (emulationActivity?.isInPictureInPictureMode == true) {
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if (binding.drawerLayout.isOpen) {
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binding.drawerLayout.close()
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}
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if (EmulationMenuSettings.showOverlay) {
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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binding.surfaceInputOverlay.post {
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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}
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}
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} else {
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if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
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binding.surfaceInputOverlay.visibility = View.VISIBLE
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binding.surfaceInputOverlay.post {
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binding.surfaceInputOverlay.visibility = View.VISIBLE
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}
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} else {
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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binding.surfaceInputOverlay.post {
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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}
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}
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if (!isInFoldableLayout) {
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if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
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@@ -118,13 +118,18 @@ class HomeSettingsFragment : Fragment() {
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)
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add(
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HomeSetting(
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R.string.manage_yuzu_data,
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R.string.manage_yuzu_data_description,
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R.drawable.ic_install,
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{
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binding.root.findNavController()
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.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
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}
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R.string.install_amiibo_keys,
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R.string.install_amiibo_keys_description,
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R.drawable.ic_nfc,
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{ mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
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)
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)
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add(
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HomeSetting(
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R.string.install_game_content,
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R.string.install_game_content_description,
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R.drawable.ic_system_update_alt,
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{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
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)
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)
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add(
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@@ -143,6 +148,35 @@ class HomeSettingsFragment : Fragment() {
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homeViewModel.gamesDir
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)
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)
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add(
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HomeSetting(
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R.string.manage_save_data,
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R.string.import_export_saves_description,
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R.drawable.ic_save,
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{
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ImportExportSavesFragment().show(
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parentFragmentManager,
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ImportExportSavesFragment.TAG
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)
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}
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)
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)
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add(
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HomeSetting(
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R.string.install_prod_keys,
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R.string.install_prod_keys_description,
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R.drawable.ic_unlock,
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{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
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)
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)
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add(
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HomeSetting(
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R.string.install_firmware,
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R.string.install_firmware_description,
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R.drawable.ic_firmware,
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{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
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)
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)
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add(
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HomeSetting(
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R.string.share_log,
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@@ -0,0 +1,214 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.fragments
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import android.app.Dialog
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import android.content.Intent
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import android.net.Uri
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import android.os.Bundle
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import android.provider.DocumentsContract
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import android.widget.Toast
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import androidx.activity.result.ActivityResultLauncher
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import androidx.activity.result.contract.ActivityResultContracts
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import androidx.appcompat.app.AppCompatActivity
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import androidx.documentfile.provider.DocumentFile
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import androidx.fragment.app.DialogFragment
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import java.io.BufferedOutputStream
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import java.io.File
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import java.io.FileOutputStream
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import java.io.FilenameFilter
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import java.time.LocalDateTime
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import java.time.format.DateTimeFormatter
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import java.util.zip.ZipEntry
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import java.util.zip.ZipOutputStream
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.withContext
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.DocumentProvider
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import org.yuzu.yuzu_emu.getPublicFilesDir
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import org.yuzu.yuzu_emu.utils.FileUtil
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class ImportExportSavesFragment : DialogFragment() {
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private val context = YuzuApplication.appContext
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private val savesFolder =
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"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
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// Get first subfolder in saves folder (should be the user folder)
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private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
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private var lastZipCreated: File? = null
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private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
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private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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val activity = requireActivity() as AppCompatActivity
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val activityResultRegistry = requireActivity().activityResultRegistry
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startForResultExportSave = activityResultRegistry.register(
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"startForResultExportSaveKey",
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ActivityResultContracts.StartActivityForResult()
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) {
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File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
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}
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documentPicker = activityResultRegistry.register(
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"documentPickerKey",
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ActivityResultContracts.OpenDocument()
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) {
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it?.let { uri -> importSave(uri, activity) }
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}
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}
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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return if (savesFolderRoot == "") {
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MaterialAlertDialogBuilder(requireContext())
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.setTitle(R.string.manage_save_data)
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.setMessage(R.string.import_export_saves_no_profile)
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.setPositiveButton(android.R.string.ok, null)
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.show()
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} else {
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MaterialAlertDialogBuilder(requireContext())
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.setTitle(R.string.manage_save_data)
|
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.setMessage(R.string.manage_save_data_description)
|
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.setNegativeButton(R.string.export_saves) { _, _ ->
|
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exportSave()
|
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}
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.setPositiveButton(R.string.import_saves) { _, _ ->
|
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documentPicker.launch(arrayOf("application/zip"))
|
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}
|
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.setNeutralButton(android.R.string.cancel, null)
|
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.show()
|
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}
|
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}
|
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|
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/**
|
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* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
|
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* @return true if the zip file is successfully created, false otherwise.
|
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*/
|
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private fun zipSave(): Boolean {
|
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try {
|
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val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
|
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tempFolder.mkdirs()
|
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val saveFolder = File(savesFolderRoot)
|
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val outputZipFile = File(
|
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tempFolder,
|
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"yuzu saves - ${
|
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LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
|
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}.zip"
|
||||
)
|
||||
outputZipFile.createNewFile()
|
||||
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
|
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saveFolder.walkTopDown().forEach { file ->
|
||||
val zipFileName =
|
||||
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
|
||||
if (zipFileName == "") {
|
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return@forEach
|
||||
}
|
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val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
|
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zos.putNextEntry(entry)
|
||||
if (file.isFile) {
|
||||
file.inputStream().use { fis -> fis.copyTo(zos) }
|
||||
}
|
||||
}
|
||||
}
|
||||
lastZipCreated = outputZipFile
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
|
||||
*/
|
||||
private fun exportSave() {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
val wasZipCreated = zipSave()
|
||||
val lastZipFile = lastZipCreated
|
||||
if (!wasZipCreated || lastZipFile == null) {
|
||||
withContext(Dispatchers.Main) {
|
||||
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
|
||||
}
|
||||
return@launch
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
val file = DocumentFile.fromSingleUri(
|
||||
context,
|
||||
DocumentsContract.buildDocumentUri(
|
||||
DocumentProvider.AUTHORITY,
|
||||
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
|
||||
)
|
||||
)!!
|
||||
val intent = Intent(Intent.ACTION_SEND)
|
||||
.setDataAndType(file.uri, "application/zip")
|
||||
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
.putExtra(Intent.EXTRA_STREAM, file.uri)
|
||||
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
|
||||
* @param zipUri The Uri of the zip file containing the save file(s) to import.
|
||||
*/
|
||||
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
|
||||
val inputZip = context.contentResolver.openInputStream(zipUri)
|
||||
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
|
||||
var validZip = false
|
||||
val savesFolder = File(savesFolderRoot)
|
||||
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
|
||||
cacheSaveDir.mkdir()
|
||||
|
||||
if (inputZip == null) {
|
||||
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
|
||||
.show()
|
||||
return
|
||||
}
|
||||
|
||||
val filterTitleId =
|
||||
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
|
||||
|
||||
try {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
FileUtil.unzip(inputZip, cacheSaveDir)
|
||||
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
|
||||
File(savesFolder, savePath).deleteRecursively()
|
||||
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
|
||||
validZip = true
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
if (!validZip) {
|
||||
MessageDialogFragment.newInstance(
|
||||
requireActivity(),
|
||||
titleId = R.string.save_file_invalid_zip_structure,
|
||||
descriptionId = R.string.save_file_invalid_zip_structure_description
|
||||
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
|
||||
return@withContext
|
||||
}
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.save_file_imported_success),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
|
||||
cacheSaveDir.deleteRecursively()
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
|
||||
.show()
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "ImportExportSavesFragment"
|
||||
}
|
||||
}
|
||||
@@ -4,12 +4,12 @@
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.appcompat.app.AlertDialog
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
@@ -39,7 +39,9 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
|
||||
.setView(binding.root)
|
||||
|
||||
if (cancellable) {
|
||||
dialog.setNegativeButton(android.R.string.cancel, null)
|
||||
dialog.setNegativeButton(android.R.string.cancel) { _: DialogInterface, _: Int ->
|
||||
taskViewModel.setCancelled(true)
|
||||
}
|
||||
}
|
||||
|
||||
val alertDialog = dialog.create()
|
||||
@@ -96,18 +98,6 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
|
||||
}
|
||||
}
|
||||
|
||||
// By default, the ProgressDialog will immediately dismiss itself upon a button being pressed.
|
||||
// Setting the OnClickListener again after the dialog is shown overrides this behavior.
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
val alertDialog = dialog as AlertDialog
|
||||
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
|
||||
negativeButton.setOnClickListener {
|
||||
alertDialog.setTitle(getString(R.string.cancelling))
|
||||
taskViewModel.setCancelled(true)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "IndeterminateProgressDialogFragment"
|
||||
|
||||
|
||||
@@ -1,138 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.Installable
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
|
||||
class InstallableFragment : Fragment() {
|
||||
private var _binding: FragmentInstallablesBinding? = null
|
||||
private val binding get() = _binding!!
|
||||
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
_binding = FragmentInstallablesBinding.inflate(layoutInflater)
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
|
||||
homeViewModel.setNavigationVisibility(visible = false, animated = true)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarInstallables.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
}
|
||||
|
||||
val installables = listOf(
|
||||
Installable(
|
||||
R.string.user_data,
|
||||
R.string.user_data_description,
|
||||
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
|
||||
export = { mainActivity.exportUserData.launch("export.zip") }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_game_content,
|
||||
R.string.install_game_content_description,
|
||||
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_firmware,
|
||||
R.string.install_firmware_description,
|
||||
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
|
||||
),
|
||||
if (mainActivity.savesFolderRoot != "") {
|
||||
Installable(
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
|
||||
export = { mainActivity.exportSave() }
|
||||
)
|
||||
} else {
|
||||
Installable(
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }
|
||||
)
|
||||
},
|
||||
Installable(
|
||||
R.string.install_prod_keys,
|
||||
R.string.install_prod_keys_description,
|
||||
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_amiibo_keys,
|
||||
R.string.install_amiibo_keys_description,
|
||||
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
|
||||
)
|
||||
)
|
||||
|
||||
binding.listInstallables.apply {
|
||||
layoutManager = GridLayoutManager(
|
||||
requireContext(),
|
||||
resources.getInteger(R.integer.grid_columns)
|
||||
)
|
||||
adapter = InstallableAdapter(installables)
|
||||
}
|
||||
|
||||
setInsets()
|
||||
}
|
||||
|
||||
private fun setInsets() =
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
|
||||
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpAppBar.leftMargin = leftInsets
|
||||
mlpAppBar.rightMargin = rightInsets
|
||||
binding.toolbarInstallables.layoutParams = mlpAppBar
|
||||
|
||||
val mlpScrollAbout =
|
||||
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpScrollAbout.leftMargin = leftInsets
|
||||
mlpScrollAbout.rightMargin = rightInsets
|
||||
binding.listInstallables.layoutParams = mlpScrollAbout
|
||||
|
||||
binding.listInstallables.updatePadding(bottom = barInsets.bottom)
|
||||
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
@@ -295,10 +295,8 @@ class SetupFragment : Fragment() {
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
super.onSaveInstanceState(outState)
|
||||
if (_binding != null) {
|
||||
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
|
||||
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
|
||||
}
|
||||
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
|
||||
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
|
||||
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
|
||||
}
|
||||
|
||||
@@ -355,15 +353,11 @@ class SetupFragment : Fragment() {
|
||||
}
|
||||
|
||||
fun pageForward() {
|
||||
if (_binding != null) {
|
||||
binding.viewPager2.currentItem += 1
|
||||
}
|
||||
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
|
||||
}
|
||||
|
||||
fun pageBackward() {
|
||||
if (_binding != null) {
|
||||
binding.viewPager2.currentItem -= 1
|
||||
}
|
||||
binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
|
||||
}
|
||||
|
||||
fun setPageWarned(page: Int) {
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import androidx.annotation.StringRes
|
||||
|
||||
data class Installable(
|
||||
@StringRes val titleId: Int,
|
||||
@StringRes val descriptionId: Int,
|
||||
val install: (() -> Unit)? = null,
|
||||
val export: (() -> Unit)? = null
|
||||
)
|
||||
@@ -50,9 +50,3 @@ class TaskViewModel : ViewModel() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum class TaskState {
|
||||
Completed,
|
||||
Failed,
|
||||
Cancelled
|
||||
}
|
||||
|
||||
@@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
|
||||
private fun addOverlayControls(layout: String) {
|
||||
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
|
||||
val windowSize = getSafeScreenSize(context)
|
||||
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
|
||||
overlayButtons.add(
|
||||
initializeOverlayButton(
|
||||
@@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
|
||||
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
|
||||
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
|
||||
val windowSize = getSafeScreenSize(context)
|
||||
val min = windowSize.first
|
||||
val max = windowSize.second
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
|
||||
@@ -968,17 +968,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
* @return A pair of points, the first being the top left corner of the safe area,
|
||||
* the second being the bottom right corner of the safe area
|
||||
*/
|
||||
private fun getSafeScreenSize(
|
||||
context: Context,
|
||||
screenSize: Pair<Int, Int>
|
||||
): Pair<Point, Point> {
|
||||
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
|
||||
// Get screen size
|
||||
val windowMetrics = WindowMetricsCalculator.getOrCreate()
|
||||
.computeCurrentWindowMetrics(context as Activity)
|
||||
var maxX = screenSize.first.toFloat()
|
||||
var maxY = screenSize.second.toFloat()
|
||||
var minX = 0
|
||||
var maxY = windowMetrics.bounds.height().toFloat()
|
||||
var maxX = windowMetrics.bounds.width().toFloat()
|
||||
var minY = 0
|
||||
var minX = 0
|
||||
|
||||
// If we have API access, calculate the safe area to draw the overlay
|
||||
var cutoutLeft = 0
|
||||
|
||||
@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.ui.main
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.provider.DocumentsContract
|
||||
import android.view.View
|
||||
import android.view.ViewGroup.MarginLayoutParams
|
||||
import android.view.WindowManager
|
||||
@@ -20,7 +19,6 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
@@ -31,7 +29,6 @@ import androidx.preference.PreferenceManager
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.navigation.NavigationBarView
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import java.io.File
|
||||
import java.io.FilenameFilter
|
||||
import java.io.IOException
|
||||
@@ -44,23 +41,19 @@ import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import org.yuzu.yuzu_emu.model.TaskViewModel
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.FileOutputStream
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
import java.util.zip.ZipOutputStream
|
||||
|
||||
class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
private lateinit var binding: ActivityMainBinding
|
||||
@@ -71,13 +64,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
override var themeId: Int = 0
|
||||
|
||||
private val savesFolder
|
||||
get() = "${getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
|
||||
|
||||
// Get first subfolder in saves folder (should be the user folder)
|
||||
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
|
||||
private var lastZipCreated: File? = null
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
val splashScreen = installSplashScreen()
|
||||
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
|
||||
@@ -395,7 +381,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
val task: () -> Any = {
|
||||
var messageToShow: Any
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir)
|
||||
FileUtil.unzip(inputZip, cacheFirmwareDir)
|
||||
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
|
||||
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
|
||||
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
|
||||
@@ -528,7 +514,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
if (documents.isNotEmpty()) {
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this@MainActivity,
|
||||
R.string.installing_game_content
|
||||
R.string.install_game_content
|
||||
) {
|
||||
var installSuccess = 0
|
||||
var installOverwrite = 0
|
||||
@@ -536,12 +522,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
var errorExtension = 0
|
||||
var errorOther = 0
|
||||
documents.forEach {
|
||||
when (
|
||||
NativeLibrary.installFileToNand(
|
||||
it.toString(),
|
||||
FileUtil.getExtension(it)
|
||||
)
|
||||
) {
|
||||
when (NativeLibrary.installFileToNand(it.toString())) {
|
||||
NativeLibrary.InstallFileToNandResult.Success -> {
|
||||
installSuccess += 1
|
||||
}
|
||||
@@ -643,17 +624,27 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
R.string.exporting_user_data,
|
||||
true
|
||||
) {
|
||||
val zipResult = FileUtil.zipFromInternalStorage(
|
||||
File(DirectoryInitialization.userDirectory!!),
|
||||
DirectoryInitialization.userDirectory!!,
|
||||
BufferedOutputStream(contentResolver.openOutputStream(result)),
|
||||
taskViewModel.cancelled
|
||||
val zos = ZipOutputStream(
|
||||
BufferedOutputStream(contentResolver.openOutputStream(result))
|
||||
)
|
||||
return@newInstance when (zipResult) {
|
||||
TaskState.Completed -> getString(R.string.user_data_export_success)
|
||||
TaskState.Failed -> R.string.export_failed
|
||||
TaskState.Cancelled -> R.string.user_data_export_cancelled
|
||||
zos.use { stream ->
|
||||
File(DirectoryInitialization.userDirectory!!).walkTopDown().forEach { file ->
|
||||
if (taskViewModel.cancelled.value) {
|
||||
return@newInstance R.string.user_data_export_cancelled
|
||||
}
|
||||
|
||||
if (!file.isDirectory) {
|
||||
val newPath = file.path.substring(
|
||||
DirectoryInitialization.userDirectory!!.length,
|
||||
file.path.length
|
||||
)
|
||||
stream.putNextEntry(ZipEntry(newPath))
|
||||
stream.write(file.readBytes())
|
||||
stream.closeEntry()
|
||||
}
|
||||
}
|
||||
}
|
||||
return@newInstance getString(R.string.user_data_export_success)
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
@@ -681,28 +672,43 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}
|
||||
}
|
||||
if (!isYuzuBackup) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.invalid_yuzu_backup,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
return@newInstance getString(R.string.invalid_yuzu_backup)
|
||||
}
|
||||
|
||||
// Clear existing user data
|
||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||
|
||||
// Copy archive to internal storage
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(
|
||||
BufferedInputStream(contentResolver.openInputStream(result)),
|
||||
File(DirectoryInitialization.userDirectory!!)
|
||||
)
|
||||
} catch (e: Exception) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.import_failed,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
val zis =
|
||||
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
|
||||
val userDirectory = File(DirectoryInitialization.userDirectory!!)
|
||||
val canonicalPath = userDirectory.canonicalPath + '/'
|
||||
zis.use { stream ->
|
||||
var ze: ZipEntry? = stream.nextEntry
|
||||
while (ze != null) {
|
||||
val newFile = File(userDirectory, ze!!.name)
|
||||
val destinationDirectory =
|
||||
if (ze!!.isDirectory) newFile else newFile.parentFile
|
||||
|
||||
if (!newFile.canonicalPath.startsWith(canonicalPath)) {
|
||||
throw SecurityException(
|
||||
"Zip file attempted path traversal! ${ze!!.name}"
|
||||
)
|
||||
}
|
||||
|
||||
if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) {
|
||||
throw IOException("Failed to create directory $destinationDirectory")
|
||||
}
|
||||
|
||||
if (!ze!!.isDirectory) {
|
||||
val buffer = ByteArray(8096)
|
||||
var read: Int
|
||||
BufferedOutputStream(FileOutputStream(newFile)).use { bos ->
|
||||
while (zis.read(buffer).also { read = it } != -1) {
|
||||
bos.write(buffer, 0, read)
|
||||
}
|
||||
}
|
||||
}
|
||||
ze = stream.nextEntry
|
||||
}
|
||||
}
|
||||
|
||||
// Reinitialize relevant data
|
||||
@@ -712,146 +718,4 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
return@newInstance getString(R.string.user_data_import_success)
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
/**
|
||||
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
|
||||
* @return true if the zip file is successfully created, false otherwise.
|
||||
*/
|
||||
private fun zipSave(): Boolean {
|
||||
try {
|
||||
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
|
||||
tempFolder.mkdirs()
|
||||
val saveFolder = File(savesFolderRoot)
|
||||
val outputZipFile = File(
|
||||
tempFolder,
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
|
||||
}.zip"
|
||||
)
|
||||
outputZipFile.createNewFile()
|
||||
val result = FileUtil.zipFromInternalStorage(
|
||||
saveFolder,
|
||||
savesFolderRoot,
|
||||
BufferedOutputStream(FileOutputStream(outputZipFile))
|
||||
)
|
||||
if (result == TaskState.Failed) {
|
||||
return false
|
||||
}
|
||||
lastZipCreated = outputZipFile
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
|
||||
*/
|
||||
fun exportSave() {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
val wasZipCreated = zipSave()
|
||||
val lastZipFile = lastZipCreated
|
||||
if (!wasZipCreated || lastZipFile == null) {
|
||||
withContext(Dispatchers.Main) {
|
||||
Toast.makeText(
|
||||
this@MainActivity,
|
||||
getString(R.string.export_save_failed),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
return@launch
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
val file = DocumentFile.fromSingleUri(
|
||||
this@MainActivity,
|
||||
DocumentsContract.buildDocumentUri(
|
||||
DocumentProvider.AUTHORITY,
|
||||
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
|
||||
)
|
||||
)!!
|
||||
val intent = Intent(Intent.ACTION_SEND)
|
||||
.setDataAndType(file.uri, "application/zip")
|
||||
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
.putExtra(Intent.EXTRA_STREAM, file.uri)
|
||||
startForResultExportSave.launch(
|
||||
Intent.createChooser(
|
||||
intent,
|
||||
getString(R.string.share_save_file)
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private val startForResultExportSave =
|
||||
registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { _ ->
|
||||
File(getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
|
||||
}
|
||||
|
||||
val importSaves =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
NativeLibrary.initializeEmptyUserDirectory()
|
||||
|
||||
val inputZip = contentResolver.openInputStream(result)
|
||||
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
|
||||
var validZip = false
|
||||
val savesFolder = File(savesFolderRoot)
|
||||
val cacheSaveDir = File("${applicationContext.cacheDir.path}/saves/")
|
||||
cacheSaveDir.mkdir()
|
||||
|
||||
if (inputZip == null) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
getString(R.string.fatal_error),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
val filterTitleId =
|
||||
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
|
||||
|
||||
try {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
|
||||
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
|
||||
File(savesFolder, savePath).deleteRecursively()
|
||||
File(cacheSaveDir, savePath).copyRecursively(
|
||||
File(savesFolder, savePath),
|
||||
true
|
||||
)
|
||||
validZip = true
|
||||
}
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
if (!validZip) {
|
||||
MessageDialogFragment.newInstance(
|
||||
this@MainActivity,
|
||||
titleId = R.string.save_file_invalid_zip_structure,
|
||||
descriptionId = R.string.save_file_invalid_zip_structure_description
|
||||
).show(supportFragmentManager, MessageDialogFragment.TAG)
|
||||
return@withContext
|
||||
}
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
getString(R.string.save_file_imported_success),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
|
||||
cacheSaveDir.deleteRecursively()
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
getString(R.string.fatal_error),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ import android.database.Cursor
|
||||
import android.net.Uri
|
||||
import android.provider.DocumentsContract
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
@@ -19,9 +18,6 @@ import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import java.io.BufferedOutputStream
|
||||
import java.util.zip.ZipOutputStream
|
||||
|
||||
object FileUtil {
|
||||
const val PATH_TREE = "tree"
|
||||
@@ -286,65 +282,30 @@ object FileUtil {
|
||||
|
||||
/**
|
||||
* Extracts the given zip file into the given directory.
|
||||
* @exception IOException if the file was being created outside of the target directory
|
||||
*/
|
||||
@Throws(SecurityException::class)
|
||||
fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) {
|
||||
ZipInputStream(zipStream).use { zis ->
|
||||
fun unzip(zipStream: InputStream, destDir: File): Boolean {
|
||||
ZipInputStream(BufferedInputStream(zipStream)).use { zis ->
|
||||
var entry: ZipEntry? = zis.nextEntry
|
||||
while (entry != null) {
|
||||
val newFile = File(destDir, entry.name)
|
||||
val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile
|
||||
|
||||
if (!newFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
|
||||
throw SecurityException("Zip file attempted path traversal! ${entry.name}")
|
||||
val entryName = entry.name
|
||||
val entryFile = File(destDir, entryName)
|
||||
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
|
||||
throw SecurityException("Entry is outside of the target dir: " + entryFile.name)
|
||||
}
|
||||
|
||||
if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) {
|
||||
throw IOException("Failed to create directory $destinationDirectory")
|
||||
}
|
||||
|
||||
if (!entry.isDirectory) {
|
||||
newFile.outputStream().use { fos -> zis.copyTo(fos) }
|
||||
if (entry.isDirectory) {
|
||||
entryFile.mkdirs()
|
||||
} else {
|
||||
entryFile.parentFile?.mkdirs()
|
||||
entryFile.createNewFile()
|
||||
entryFile.outputStream().use { fos -> zis.copyTo(fos) }
|
||||
}
|
||||
entry = zis.nextEntry
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a zip file from a directory within internal storage
|
||||
* @param inputFile File representation of the item that will be zipped
|
||||
* @param rootDir Directory containing the inputFile
|
||||
* @param outputStream Stream where the zip file will be output
|
||||
*/
|
||||
fun zipFromInternalStorage(
|
||||
inputFile: File,
|
||||
rootDir: String,
|
||||
outputStream: BufferedOutputStream,
|
||||
cancelled: StateFlow<Boolean>? = null
|
||||
): TaskState {
|
||||
try {
|
||||
ZipOutputStream(outputStream).use { zos ->
|
||||
inputFile.walkTopDown().forEach { file ->
|
||||
if (cancelled?.value == true) {
|
||||
return TaskState.Cancelled
|
||||
}
|
||||
|
||||
if (!file.isDirectory) {
|
||||
val entryName =
|
||||
file.absolutePath.removePrefix(rootDir).removePrefix("/")
|
||||
val entry = ZipEntry(entryName)
|
||||
zos.putNextEntry(entry)
|
||||
if (file.isFile) {
|
||||
file.inputStream().use { fis -> fis.copyTo(zos) }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
return TaskState.Failed
|
||||
}
|
||||
return TaskState.Completed
|
||||
return true
|
||||
}
|
||||
|
||||
fun isRootTreeUri(uri: Uri): Boolean {
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
|
||||
#include <android/api-level.h>
|
||||
#include <android/native_window_jni.h>
|
||||
#include <common/fs/fs.h>
|
||||
#include <core/file_sys/savedata_factory.h>
|
||||
#include <core/loader/nro.h>
|
||||
#include <jni.h>
|
||||
|
||||
@@ -104,7 +102,7 @@ public:
|
||||
m_native_window = native_window;
|
||||
}
|
||||
|
||||
int InstallFileToNand(std::string filename, std::string file_extension) {
|
||||
int InstallFileToNand(std::string filename) {
|
||||
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
|
||||
std::size_t block_size) {
|
||||
if (src == nullptr || dest == nullptr) {
|
||||
@@ -136,11 +134,15 @@ public:
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
|
||||
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
|
||||
if (file_extension == "nsp") {
|
||||
if (filename.ends_with("nsp")) {
|
||||
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
if (nsp->IsExtractedType()) {
|
||||
return InstallError;
|
||||
}
|
||||
} else if (filename.ends_with("xci")) {
|
||||
jconst xci =
|
||||
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
|
||||
nsp = xci->GetSecurePartitionNSP();
|
||||
} else {
|
||||
return ErrorFilenameExtension;
|
||||
}
|
||||
@@ -605,10 +607,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
|
||||
}
|
||||
|
||||
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
|
||||
jstring j_file,
|
||||
jstring j_file_extension) {
|
||||
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
|
||||
GetJString(env, j_file_extension));
|
||||
[[maybe_unused]] jstring j_file) {
|
||||
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
|
||||
}
|
||||
|
||||
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
|
||||
@@ -879,24 +879,4 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env
|
||||
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
|
||||
jobject instance) {
|
||||
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
|
||||
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
|
||||
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
|
||||
ASSERT(user_id);
|
||||
|
||||
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
|
||||
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
|
||||
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
|
||||
|
||||
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
|
||||
if (!Common::FS::CreateParentDirs(full_path)) {
|
||||
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
|
||||
}
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
<View
|
||||
android:id="@+id/navigation_bar_shade"
|
||||
android:layout_width="0dp"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="1px"
|
||||
android:background="@android:color/transparent"
|
||||
android:clickable="false"
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
style="?attr/materialCardViewOutlinedStyle"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginVertical="12dp">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_margin="16dp"
|
||||
android:orientation="horizontal"
|
||||
android:layout_gravity="center">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginEnd="16dp"
|
||||
android:layout_weight="1"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/title"
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/user_data"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/description"
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="6dp"
|
||||
android:text="@string/user_data_description"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_export"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:contentDescription="@string/export"
|
||||
android:tooltipText="@string/export"
|
||||
android:visibility="gone"
|
||||
app:icon="@drawable/ic_export"
|
||||
tools:visibility="visible" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_install"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:layout_marginStart="12dp"
|
||||
android:contentDescription="@string/string_import"
|
||||
android:tooltipText="@string/string_import"
|
||||
android:visibility="gone"
|
||||
app:icon="@drawable/ic_import"
|
||||
tools:visibility="visible" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</com.google.android.material.card.MaterialCardView>
|
||||
@@ -176,6 +176,67 @@
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="20dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:paddingVertical="16dp"
|
||||
android:paddingHorizontal="16dp"
|
||||
android:orientation="vertical"
|
||||
android:layout_weight="1">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:textAlignment="viewStart"
|
||||
android:text="@string/user_data" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="24dp"
|
||||
android:layout_marginTop="6dp"
|
||||
android:textAlignment="viewStart"
|
||||
android:text="@string/user_data_description" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_import"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:contentDescription="@string/string_import"
|
||||
android:tooltipText="@string/string_import"
|
||||
app:icon="@drawable/ic_import" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_export"
|
||||
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginStart="12dp"
|
||||
android:layout_marginEnd="24dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:contentDescription="@string/export"
|
||||
android:tooltipText="@string/export"
|
||||
app:icon="@drawable/ic_export" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.divider.MaterialDivider
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
|
||||
@@ -32,8 +32,7 @@
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center"
|
||||
android:focusable="false"
|
||||
android:clickable="false">
|
||||
android:focusable="false">
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:id="@+id/loading_layout"
|
||||
@@ -156,7 +155,7 @@
|
||||
android:id="@+id/in_game_menu"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_gravity="start"
|
||||
android:layout_gravity="start|bottom"
|
||||
app:headerLayout="@layout/header_in_game"
|
||||
app:menu="@menu/menu_in_game"
|
||||
tools:visibility="gone" />
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:id="@+id/coordinator_licenses"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface">
|
||||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_installables"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_installables"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="?attr/actionBarSize"
|
||||
app:title="@string/manage_yuzu_data"
|
||||
app:navigationIcon="@drawable/ic_back" />
|
||||
|
||||
</com.google.android.material.appbar.AppBarLayout>
|
||||
|
||||
<androidx.recyclerview.widget.RecyclerView
|
||||
android:id="@+id/list_installables"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:clipToPadding="false"
|
||||
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
@@ -19,9 +19,6 @@
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment"
|
||||
app:destination="@id/earlyAccessFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_installableFragment"
|
||||
app:destination="@id/installableFragment" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
@@ -91,9 +88,5 @@
|
||||
<action
|
||||
android:id="@+id/action_global_settingsActivity"
|
||||
app:destination="@id/settingsActivity" />
|
||||
<fragment
|
||||
android:id="@+id/installableFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
|
||||
android:label="InstallableFragment" />
|
||||
|
||||
</navigation>
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
<string name="manage_save_data">Speicherdaten verwalten</string>
|
||||
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
|
||||
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
|
||||
<string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string>
|
||||
<string name="save_file_imported_success">Erfolgreich importiert</string>
|
||||
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Administrar datos de guardado</string>
|
||||
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
|
||||
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
|
||||
<string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string>
|
||||
<string name="save_file_imported_success">Importado correctamente</string>
|
||||
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
|
||||
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gérer les données de sauvegarde</string>
|
||||
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
|
||||
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
|
||||
<string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string>
|
||||
<string name="save_file_imported_success">Importé avec succès</string>
|
||||
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gestisci i salvataggi</string>
|
||||
<string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string>
|
||||
<string name="import_export_saves_description">Importa o esporta i salvataggi</string>
|
||||
<string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string>
|
||||
<string name="save_file_imported_success">Importato con successo</string>
|
||||
<string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string>
|
||||
<string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string>
|
||||
|
||||
@@ -80,6 +80,7 @@
|
||||
<string name="manage_save_data">セーブデータを管理</string>
|
||||
<string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string>
|
||||
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
|
||||
<string name="import_export_saves_no_profile">セーブデータがありません。ゲームを起動してから再度お試しください。</string>
|
||||
<string name="save_file_imported_success">インポートが完了しました</string>
|
||||
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string>
|
||||
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">저장 데이터 관리</string>
|
||||
<string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string>
|
||||
<string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
|
||||
<string name="import_export_saves_no_profile">저장 데이터를 찾을 수 없습니다. 게임을 실행한 후 다시 시도하세요.</string>
|
||||
<string name="save_file_imported_success">가져오기 성공</string>
|
||||
<string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string>
|
||||
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Administrere lagringsdata</string>
|
||||
<string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string>
|
||||
<string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string>
|
||||
<string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv på nytt.</string>
|
||||
<string name="save_file_imported_success">Vellykket import</string>
|
||||
<string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Zarządzaj plikami zapisów gier</string>
|
||||
<string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string>
|
||||
<string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string>
|
||||
<string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grę i spróbuj ponownie.</string>
|
||||
<string name="save_file_imported_success">Zaimportowano pomyślnie</string>
|
||||
<string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gerir dados guardados</string>
|
||||
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
|
||||
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
|
||||
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
|
||||
<string name="save_file_imported_success">Importado com sucesso</string>
|
||||
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
|
||||
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Gerir dados guardados</string>
|
||||
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
|
||||
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
|
||||
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
|
||||
<string name="save_file_imported_success">Importado com sucesso</string>
|
||||
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
|
||||
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Управление данными сохранений</string>
|
||||
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
|
||||
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
|
||||
<string name="import_export_saves_no_profile">Данные сохранений не найдены. Пожалуйста, запустите игру и повторите попытку.</string>
|
||||
<string name="save_file_imported_success">Успешно импортировано</string>
|
||||
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">Керування даними збережень</string>
|
||||
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
|
||||
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
|
||||
<string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь ласка, запустіть гру та повторіть спробу.</string>
|
||||
<string name="save_file_imported_success">Успішно імпортовано</string>
|
||||
<string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string>
|
||||
<string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string>
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<integer name="grid_columns">2</integer>
|
||||
|
||||
</resources>
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">管理存档数据</string>
|
||||
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
|
||||
<string name="import_export_saves_description">导入或导出存档</string>
|
||||
<string name="import_export_saves_no_profile">找不到存档数据,请启动游戏并重试。</string>
|
||||
<string name="save_file_imported_success">已成功导入存档</string>
|
||||
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
|
||||
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
<string name="manage_save_data">管理儲存資料</string>
|
||||
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
|
||||
<string name="import_export_saves_description">匯入或匯出儲存檔案</string>
|
||||
<string name="import_export_saves_no_profile">找不到儲存資料,請啟動遊戲並重試。</string>
|
||||
<string name="save_file_imported_success">已成功匯入</string>
|
||||
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
|
||||
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<integer name="grid_columns">1</integer>
|
||||
<integer name="game_title_lines">2</integer>
|
||||
|
||||
<!-- Default SWITCH landscape layout -->
|
||||
<integer name="SWITCH_BUTTON_A_X">760</integer>
|
||||
|
||||
@@ -90,6 +90,7 @@
|
||||
<string name="manage_save_data">Manage save data</string>
|
||||
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
|
||||
<string name="import_export_saves_description">Import or export save files</string>
|
||||
<string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string>
|
||||
<string name="save_file_imported_success">Imported successfully</string>
|
||||
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
|
||||
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
|
||||
@@ -100,13 +101,12 @@
|
||||
<string name="firmware_installing">Installing firmware</string>
|
||||
<string name="firmware_installed_success">Firmware installed successfully</string>
|
||||
<string name="firmware_installed_failure">Firmware installation failed</string>
|
||||
<string name="firmware_installed_failure_description">Make sure the firmware nca files are at the root of the zip and try again.</string>
|
||||
<string name="firmware_installed_failure_description">Verify that the ZIP contains valid firmware and try again.</string>
|
||||
<string name="share_log">Share debug logs</string>
|
||||
<string name="share_log_description">Share yuzu\'s log file to debug issues</string>
|
||||
<string name="share_log_missing">No log file found</string>
|
||||
<string name="install_game_content">Install game content</string>
|
||||
<string name="install_game_content_description">Install game updates or DLC</string>
|
||||
<string name="installing_game_content">Installing content…</string>
|
||||
<string name="install_game_content_failure">Error installing file(s) to NAND</string>
|
||||
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
|
||||
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>
|
||||
@@ -118,10 +118,6 @@
|
||||
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
|
||||
<string name="custom_driver_not_supported">Custom drivers not supported</string>
|
||||
<string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string>
|
||||
<string name="manage_yuzu_data">Manage yuzu data</string>
|
||||
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
||||
<string name="share_save_file">Share save file</string>
|
||||
<string name="export_save_failed">Failed to export save</string>
|
||||
|
||||
<!-- About screen strings -->
|
||||
<string name="gaia_is_not_real">Gaia isn\'t real</string>
|
||||
@@ -141,7 +137,6 @@
|
||||
<string name="user_data_export_success">User data exported successfully</string>
|
||||
<string name="user_data_import_success">User data imported successfully</string>
|
||||
<string name="user_data_export_cancelled">Export cancelled</string>
|
||||
<string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string>
|
||||
<string name="support_link">https://discord.gg/u77vRWY</string>
|
||||
<string name="website_link">https://yuzu-emu.org/</string>
|
||||
<string name="github_link">https://github.com/yuzu-emu</string>
|
||||
@@ -231,8 +226,6 @@
|
||||
<string name="string_null">Null</string>
|
||||
<string name="string_import">Import</string>
|
||||
<string name="export">Export</string>
|
||||
<string name="export_failed">Export failed</string>
|
||||
<string name="import_failed">Import failed</string>
|
||||
<string name="cancelling">Cancelling</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
@@ -300,7 +293,6 @@
|
||||
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
|
||||
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
|
||||
<string name="memory_formatted">%1$s %2$s</string>
|
||||
<string name="no_game_present">No bootable game present!</string>
|
||||
|
||||
<!-- Region Names -->
|
||||
<string name="region_japan">Japan</string>
|
||||
|
||||
@@ -130,17 +130,13 @@ void LogSettings() {
|
||||
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
|
||||
}
|
||||
|
||||
void UpdateGPUAccuracy() {
|
||||
values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
|
||||
}
|
||||
|
||||
bool IsGPULevelExtreme() {
|
||||
return values.current_gpu_accuracy == GpuAccuracy::Extreme;
|
||||
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
|
||||
}
|
||||
|
||||
bool IsGPULevelHigh() {
|
||||
return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
|
||||
values.current_gpu_accuracy == GpuAccuracy::High;
|
||||
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
|
||||
values.gpu_accuracy.GetValue() == GpuAccuracy::High;
|
||||
}
|
||||
|
||||
bool IsFastmemEnabled() {
|
||||
|
||||
@@ -307,7 +307,6 @@ struct Values {
|
||||
Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
|
||||
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
|
||||
"max_anisotropy", Category::RendererAdvanced};
|
||||
@@ -351,8 +350,6 @@ struct Values {
|
||||
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
|
||||
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
|
||||
Category::RendererDebug};
|
||||
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
|
||||
bool renderer_amdvlk_depth_bias_workaround{};
|
||||
|
||||
// System
|
||||
SwitchableSetting<Language, true> language_index{linkage,
|
||||
@@ -525,7 +522,6 @@ struct Values {
|
||||
|
||||
extern Values values;
|
||||
|
||||
void UpdateGPUAccuracy();
|
||||
bool IsGPULevelExtreme();
|
||||
bool IsGPULevelHigh();
|
||||
|
||||
|
||||
@@ -187,8 +187,6 @@ public:
|
||||
this->SetValue(input == "true");
|
||||
} else if constexpr (std::is_same_v<Type, float>) {
|
||||
this->SetValue(std::stof(input));
|
||||
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
|
||||
this->SetValue(ToEnum<AudioEngine>(input));
|
||||
} else {
|
||||
this->SetValue(static_cast<Type>(std::stoll(input)));
|
||||
}
|
||||
|
||||
@@ -381,10 +381,6 @@ struct System::Impl {
|
||||
room_member->SendGameInfo(game_info);
|
||||
}
|
||||
|
||||
// Workarounds:
|
||||
// Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
|
||||
Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL;
|
||||
|
||||
status = SystemResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
@@ -444,9 +440,6 @@ struct System::Impl {
|
||||
room_member->SendGameInfo(game_info);
|
||||
}
|
||||
|
||||
// Workarounds
|
||||
Settings::values.renderer_amdvlk_depth_bias_workaround = false;
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
|
||||
@@ -32,7 +32,6 @@ struct CoreTiming::Event {
|
||||
std::uintptr_t user_data;
|
||||
std::weak_ptr<EventType> type;
|
||||
s64 reschedule_time;
|
||||
heap_t::handle_type handle{};
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by
|
||||
// the order added to the queue
|
||||
@@ -123,9 +122,9 @@ void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
|
||||
std::scoped_lock scope{basic_lock};
|
||||
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
|
||||
|
||||
auto h{event_queue.emplace(
|
||||
Event{next_time.count(), event_fifo_id++, user_data, event_type, 0})};
|
||||
(*h).handle = h;
|
||||
event_queue.emplace_back(
|
||||
Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
event.Set();
|
||||
@@ -139,9 +138,10 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
|
||||
std::scoped_lock scope{basic_lock};
|
||||
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
|
||||
|
||||
auto h{event_queue.emplace(Event{next_time.count(), event_fifo_id++, user_data, event_type,
|
||||
resched_time.count()})};
|
||||
(*h).handle = h;
|
||||
event_queue.emplace_back(
|
||||
Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
|
||||
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
|
||||
event.Set();
|
||||
@@ -151,17 +151,15 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
|
||||
std::uintptr_t user_data, bool wait) {
|
||||
{
|
||||
std::scoped_lock lk{basic_lock};
|
||||
const auto itr =
|
||||
std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||
return e.type.lock().get() == event_type.get() && e.user_data == user_data;
|
||||
});
|
||||
|
||||
std::vector<heap_t::handle_type> to_remove;
|
||||
for (auto itr = event_queue.begin(); itr != event_queue.end(); itr++) {
|
||||
const Event& e = *itr;
|
||||
if (e.type.lock().get() == event_type.get() && e.user_data == user_data) {
|
||||
to_remove.push_back(itr->handle);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto h : to_remove) {
|
||||
event_queue.erase(h);
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,45 +200,35 @@ std::optional<s64> CoreTiming::Advance() {
|
||||
std::scoped_lock lock{advance_lock, basic_lock};
|
||||
global_timer = GetGlobalTimeNs().count();
|
||||
|
||||
while (!event_queue.empty() && event_queue.top().time <= global_timer) {
|
||||
const Event& evt = event_queue.top();
|
||||
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
|
||||
Event evt = std::move(event_queue.front());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
event_queue.pop_back();
|
||||
|
||||
if (const auto event_type{evt.type.lock()}) {
|
||||
if (evt.reschedule_time == 0) {
|
||||
const auto evt_user_data = evt.user_data;
|
||||
const auto evt_time = evt.time;
|
||||
basic_lock.unlock();
|
||||
|
||||
event_queue.pop();
|
||||
const auto new_schedule_time{event_type->callback(
|
||||
evt.user_data, evt.time,
|
||||
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
|
||||
|
||||
basic_lock.unlock();
|
||||
|
||||
event_type->callback(
|
||||
evt_user_data, evt_time,
|
||||
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time});
|
||||
|
||||
basic_lock.lock();
|
||||
} else {
|
||||
basic_lock.unlock();
|
||||
|
||||
const auto new_schedule_time{event_type->callback(
|
||||
evt.user_data, evt.time,
|
||||
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
|
||||
|
||||
basic_lock.lock();
|
||||
basic_lock.lock();
|
||||
|
||||
if (evt.reschedule_time != 0) {
|
||||
const auto next_schedule_time{new_schedule_time.has_value()
|
||||
? new_schedule_time.value().count()
|
||||
: evt.reschedule_time};
|
||||
|
||||
// If this event was scheduled into a pause, its time now is going to be way
|
||||
// behind. Re-set this event to continue from the end of the pause.
|
||||
// If this event was scheduled into a pause, its time now is going to be way behind.
|
||||
// Re-set this event to continue from the end of the pause.
|
||||
auto next_time{evt.time + next_schedule_time};
|
||||
if (evt.time < pause_end_time) {
|
||||
next_time = pause_end_time + next_schedule_time;
|
||||
}
|
||||
|
||||
event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.user_data,
|
||||
evt.type, next_schedule_time, evt.handle});
|
||||
event_queue.emplace_back(
|
||||
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -248,7 +236,7 @@ std::optional<s64> CoreTiming::Advance() {
|
||||
}
|
||||
|
||||
if (!event_queue.empty()) {
|
||||
return event_queue.top().time;
|
||||
return event_queue.front().time;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -286,8 +274,7 @@ void CoreTiming::ThreadLoop() {
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to
|
||||
// continue.
|
||||
// Queue is empty, wait until another event is scheduled and signals us to continue.
|
||||
wait_set = true;
|
||||
event.Wait();
|
||||
}
|
||||
|
||||
@@ -11,8 +11,7 @@
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include <boost/heap/fibonacci_heap.hpp>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread.h"
|
||||
@@ -152,10 +151,11 @@ private:
|
||||
s64 timer_resolution_ns;
|
||||
#endif
|
||||
|
||||
using heap_t =
|
||||
boost::heap::fibonacci_heap<CoreTiming::Event, boost::heap::compare<std::greater<>>>;
|
||||
|
||||
heap_t event_queue;
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
|
||||
// accommodated by the standard adaptor class.
|
||||
std::vector<Event> event_queue;
|
||||
u64 event_fifo_id = 0;
|
||||
|
||||
std::shared_ptr<EventType> ev_lost;
|
||||
|
||||
@@ -542,7 +542,6 @@ void EmulatedController::UnloadInput() {
|
||||
}
|
||||
|
||||
void EmulatedController::EnableConfiguration() {
|
||||
std::scoped_lock lock{connect_mutex, npad_mutex};
|
||||
is_configuring = true;
|
||||
tmp_is_connected = is_connected;
|
||||
tmp_npad_type = npad_type;
|
||||
@@ -1557,7 +1556,7 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
||||
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Connected, !is_configuring); });
|
||||
std::scoped_lock lock{connect_mutex, mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
return;
|
||||
@@ -1573,7 +1572,7 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
||||
void EmulatedController::Disconnect() {
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring); });
|
||||
std::scoped_lock lock{connect_mutex, mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
return;
|
||||
@@ -1587,7 +1586,7 @@ void EmulatedController::Disconnect() {
|
||||
}
|
||||
|
||||
bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{connect_mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_is_connected;
|
||||
}
|
||||
@@ -1600,7 +1599,7 @@ NpadIdType EmulatedController::GetNpadIdType() const {
|
||||
}
|
||||
|
||||
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{npad_mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_npad_type;
|
||||
}
|
||||
@@ -1610,7 +1609,7 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
|
||||
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Type, !is_configuring); });
|
||||
std::scoped_lock lock{mutex, npad_mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
|
||||
@@ -603,8 +603,6 @@ private:
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
mutable std::mutex npad_mutex;
|
||||
mutable std::mutex connect_mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -35,9 +35,7 @@ void KHardwareTimer::DoTask() {
|
||||
}
|
||||
|
||||
// Disable the timer interrupt while we handle this.
|
||||
// Not necessary due to core timing already having popped this event to call it.
|
||||
// this->DisableInterrupt();
|
||||
m_wakeup_time = std::numeric_limits<s64>::max();
|
||||
this->DisableInterrupt();
|
||||
|
||||
if (const s64 next_time = this->DoInterruptTaskImpl(GetTick());
|
||||
0 < next_time && next_time <= m_wakeup_time) {
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applet_mii_edit_types.h"
|
||||
#include "core/hle/service/am/applets/applet_profile_select.h"
|
||||
#include "core/hle/service/am/applets/applet_web_browser.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
@@ -191,7 +190,7 @@ IDisplayController::IDisplayController(Core::System& system_)
|
||||
{5, nullptr, "GetLastForegroundCaptureImageEx"},
|
||||
{6, nullptr, "GetLastApplicationCaptureImageEx"},
|
||||
{7, nullptr, "GetCallerAppletCaptureImageEx"},
|
||||
{8, &IDisplayController::TakeScreenShotOfOwnLayer, "TakeScreenShotOfOwnLayer"},
|
||||
{8, nullptr, "TakeScreenShotOfOwnLayer"},
|
||||
{9, nullptr, "CopyBetweenCaptureBuffers"},
|
||||
{10, nullptr, "AcquireLastApplicationCaptureBuffer"},
|
||||
{11, nullptr, "ReleaseLastApplicationCaptureBuffer"},
|
||||
@@ -219,13 +218,6 @@ IDisplayController::IDisplayController(Core::System& system_)
|
||||
|
||||
IDisplayController::~IDisplayController() = default;
|
||||
|
||||
void IDisplayController::TakeScreenShotOfOwnLayer(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
IDebugFunctions::IDebugFunctions(Core::System& system_)
|
||||
: ServiceFramework{system_, "IDebugFunctions"} {
|
||||
// clang-format off
|
||||
@@ -732,7 +724,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
|
||||
{110, nullptr, "OpenMyGpuErrorHandler"},
|
||||
{120, nullptr, "GetAppletLaunchedHistory"},
|
||||
{200, nullptr, "GetOperationModeSystemInfo"},
|
||||
{300, &ICommonStateGetter::GetSettingsPlatformRegion, "GetSettingsPlatformRegion"},
|
||||
{300, nullptr, "GetSettingsPlatformRegion"},
|
||||
{400, nullptr, "ActivateMigrationService"},
|
||||
{401, nullptr, "DeactivateMigrationService"},
|
||||
{500, nullptr, "DisableSleepTillShutdown"},
|
||||
@@ -744,10 +736,6 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// Configure applets to be in foreground state
|
||||
msg_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
|
||||
msg_queue->PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoForeground);
|
||||
}
|
||||
|
||||
ICommonStateGetter::~ICommonStateGetter() = default;
|
||||
@@ -879,14 +867,6 @@ void ICommonStateGetter::PerformSystemButtonPressingIfInFocus(HLERequestContext&
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetSettingsPlatformRegion(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(SysPlatformRegion::Global);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(
|
||||
HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
@@ -1344,19 +1324,18 @@ void ILibraryAppletCreator::CreateHandleStorage(HLERequestContext& ctx) {
|
||||
|
||||
ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
|
||||
: ServiceFramework{system_, "ILibraryAppletSelfAccessor"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ILibraryAppletSelfAccessor::PopInData, "PopInData"},
|
||||
{1, &ILibraryAppletSelfAccessor::PushOutData, "PushOutData"},
|
||||
{0, nullptr, "PopInData"},
|
||||
{1, nullptr, "PushOutData"},
|
||||
{2, nullptr, "PopInteractiveInData"},
|
||||
{3, nullptr, "PushInteractiveOutData"},
|
||||
{5, nullptr, "GetPopInDataEvent"},
|
||||
{6, nullptr, "GetPopInteractiveInDataEvent"},
|
||||
{10, &ILibraryAppletSelfAccessor::ExitProcessAndReturn, "ExitProcessAndReturn"},
|
||||
{11, &ILibraryAppletSelfAccessor::GetLibraryAppletInfo, "GetLibraryAppletInfo"},
|
||||
{10, nullptr, "ExitProcessAndReturn"},
|
||||
{11, nullptr, "GetLibraryAppletInfo"},
|
||||
{12, nullptr, "GetMainAppletIdentityInfo"},
|
||||
{13, nullptr, "CanUseApplicationCore"},
|
||||
{14, &ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo, "GetCallerAppletIdentityInfo"},
|
||||
{14, nullptr, "GetCallerAppletIdentityInfo"},
|
||||
{15, nullptr, "GetMainAppletApplicationControlProperty"},
|
||||
{16, nullptr, "GetMainAppletStorageId"},
|
||||
{17, nullptr, "GetCallerAppletIdentityInfoStack"},
|
||||
@@ -1382,142 +1361,10 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
|
||||
{140, nullptr, "SetApplicationMemoryReservation"},
|
||||
{150, nullptr, "ShouldSetGpuTimeSliceManually"},
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
|
||||
PushInShowMiiEditData();
|
||||
}
|
||||
|
||||
ILibraryAppletSelfAccessor::~ILibraryAppletSelfAccessor() = default;
|
||||
void ILibraryAppletSelfAccessor::PopInData(HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_AM, "called");
|
||||
|
||||
if (queue_data.empty()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultNoDataInChannel);
|
||||
return;
|
||||
}
|
||||
|
||||
auto data = queue_data.front();
|
||||
queue_data.pop_front();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IStorage>(system, std::move(data));
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::PushOutData(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::ExitProcessAndReturn(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
system.Exit();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::GetLibraryAppletInfo(HLERequestContext& ctx) {
|
||||
struct LibraryAppletInfo {
|
||||
Applets::AppletId applet_id;
|
||||
Applets::LibraryAppletMode library_applet_mode;
|
||||
};
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
const LibraryAppletInfo applet_info{
|
||||
.applet_id = Applets::AppletId::MiiEdit,
|
||||
.library_applet_mode = Applets::LibraryAppletMode::AllForeground,
|
||||
};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(applet_info);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) {
|
||||
struct AppletIdentityInfo {
|
||||
Applets::AppletId applet_id;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u64 application_id;
|
||||
};
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
const AppletIdentityInfo applet_info{
|
||||
.applet_id = Applets::AppletId::QLaunch,
|
||||
.application_id = 0x0100000000001000ull,
|
||||
};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(applet_info);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::PushInShowMiiEditData() {
|
||||
struct MiiEditV3 {
|
||||
Applets::MiiEditAppletInputCommon common;
|
||||
Applets::MiiEditAppletInputV3 input;
|
||||
};
|
||||
static_assert(sizeof(MiiEditV3) == 0x100, "MiiEditV3 has incorrect size.");
|
||||
|
||||
MiiEditV3 mii_arguments{
|
||||
.common =
|
||||
{
|
||||
.version = Applets::MiiEditAppletVersion::Version3,
|
||||
.applet_mode = Applets::MiiEditAppletMode::ShowMiiEdit,
|
||||
},
|
||||
.input{},
|
||||
};
|
||||
|
||||
std::vector<u8> argument_data(sizeof(mii_arguments));
|
||||
std::memcpy(argument_data.data(), &mii_arguments, sizeof(mii_arguments));
|
||||
|
||||
queue_data.emplace_back(std::move(argument_data));
|
||||
}
|
||||
|
||||
IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_)
|
||||
: ServiceFramework{system_, "IAppletCommonFunctions"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "SetTerminateResult"},
|
||||
{10, nullptr, "ReadThemeStorage"},
|
||||
{11, nullptr, "WriteThemeStorage"},
|
||||
{20, nullptr, "PushToAppletBoundChannel"},
|
||||
{21, nullptr, "TryPopFromAppletBoundChannel"},
|
||||
{40, nullptr, "GetDisplayLogicalResolution"},
|
||||
{42, nullptr, "SetDisplayMagnification"},
|
||||
{50, nullptr, "SetHomeButtonDoubleClickEnabled"},
|
||||
{51, nullptr, "GetHomeButtonDoubleClickEnabled"},
|
||||
{52, nullptr, "IsHomeButtonShortPressedBlocked"},
|
||||
{60, nullptr, "IsVrModeCurtainRequired"},
|
||||
{61, nullptr, "IsSleepRequiredByHighTemperature"},
|
||||
{62, nullptr, "IsSleepRequiredByLowBattery"},
|
||||
{70, &IAppletCommonFunctions::SetCpuBoostRequestPriority, "SetCpuBoostRequestPriority"},
|
||||
{80, nullptr, "SetHandlingCaptureButtonShortPressedMessageEnabledForApplet"},
|
||||
{81, nullptr, "SetHandlingCaptureButtonLongPressedMessageEnabledForApplet"},
|
||||
{90, nullptr, "OpenNamedChannelAsParent"},
|
||||
{91, nullptr, "OpenNamedChannelAsChild"},
|
||||
{100, nullptr, "SetApplicationCoreUsageMode"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IAppletCommonFunctions::~IAppletCommonFunctions() = default;
|
||||
|
||||
void IAppletCommonFunctions::SetCpuBoostRequestPriority(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
: ServiceFramework{system_, "IApplicationFunctions"}, service_context{system,
|
||||
@@ -2094,6 +1941,9 @@ void IApplicationFunctions::PrepareForJit(HLERequestContext& ctx) {
|
||||
|
||||
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>(system);
|
||||
// Needed on game boot
|
||||
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
|
||||
|
||||
auto server_manager = std::make_unique<ServerManager>(system);
|
||||
|
||||
server_manager->RegisterNamedService(
|
||||
@@ -2199,8 +2049,8 @@ IProcessWindingController::IProcessWindingController(Core::System& system_)
|
||||
: ServiceFramework{system_, "IProcessWindingController"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IProcessWindingController::GetLaunchReason, "GetLaunchReason"},
|
||||
{11, &IProcessWindingController::OpenCallingLibraryApplet, "OpenCallingLibraryApplet"},
|
||||
{0, nullptr, "GetLaunchReason"},
|
||||
{11, nullptr, "OpenCallingLibraryApplet"},
|
||||
{21, nullptr, "PushContext"},
|
||||
{22, nullptr, "PopContext"},
|
||||
{23, nullptr, "CancelWindingReservation"},
|
||||
@@ -2214,46 +2064,4 @@ IProcessWindingController::IProcessWindingController(Core::System& system_)
|
||||
}
|
||||
|
||||
IProcessWindingController::~IProcessWindingController() = default;
|
||||
|
||||
void IProcessWindingController::GetLaunchReason(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
struct AppletProcessLaunchReason {
|
||||
u8 flag;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(AppletProcessLaunchReason) == 0x4,
|
||||
"AppletProcessLaunchReason is an invalid size");
|
||||
|
||||
AppletProcessLaunchReason reason{
|
||||
.flag = 0,
|
||||
};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(reason);
|
||||
}
|
||||
|
||||
void IProcessWindingController::OpenCallingLibraryApplet(HLERequestContext& ctx) {
|
||||
const auto applet_id = Applets::AppletId::MiiEdit;
|
||||
const auto applet_mode = Applets::LibraryAppletMode::AllForeground;
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called with applet_id={:08X}, applet_mode={:08X}", applet_id,
|
||||
applet_mode);
|
||||
|
||||
const auto& applet_manager{system.GetAppletManager()};
|
||||
const auto applet = applet_manager.GetApplet(applet_id, applet_mode);
|
||||
|
||||
if (applet == nullptr) {
|
||||
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultUnknown);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ILibraryAppletAccessor>(system, applet);
|
||||
}
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -120,9 +120,6 @@ class IDisplayController final : public ServiceFramework<IDisplayController> {
|
||||
public:
|
||||
explicit IDisplayController(Core::System& system_);
|
||||
~IDisplayController() override;
|
||||
|
||||
private:
|
||||
void TakeScreenShotOfOwnLayer(HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
|
||||
@@ -215,11 +212,6 @@ private:
|
||||
CaptureButtonLongPressing,
|
||||
};
|
||||
|
||||
enum class SysPlatformRegion : s32 {
|
||||
Global = 1,
|
||||
Terra = 2,
|
||||
};
|
||||
|
||||
void GetEventHandle(HLERequestContext& ctx);
|
||||
void ReceiveMessage(HLERequestContext& ctx);
|
||||
void GetCurrentFocusState(HLERequestContext& ctx);
|
||||
@@ -235,7 +227,6 @@ private:
|
||||
void GetDefaultDisplayResolution(HLERequestContext& ctx);
|
||||
void SetCpuBoostMode(HLERequestContext& ctx);
|
||||
void PerformSystemButtonPressingIfInFocus(HLERequestContext& ctx);
|
||||
void GetSettingsPlatformRegion(HLERequestContext& ctx);
|
||||
void SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
@@ -303,26 +294,6 @@ class ILibraryAppletSelfAccessor final : public ServiceFramework<ILibraryAppletS
|
||||
public:
|
||||
explicit ILibraryAppletSelfAccessor(Core::System& system_);
|
||||
~ILibraryAppletSelfAccessor() override;
|
||||
|
||||
private:
|
||||
void PopInData(HLERequestContext& ctx);
|
||||
void PushOutData(HLERequestContext& ctx);
|
||||
void GetLibraryAppletInfo(HLERequestContext& ctx);
|
||||
void ExitProcessAndReturn(HLERequestContext& ctx);
|
||||
void GetCallerAppletIdentityInfo(HLERequestContext& ctx);
|
||||
|
||||
void PushInShowMiiEditData();
|
||||
|
||||
std::deque<std::vector<u8>> queue_data;
|
||||
};
|
||||
|
||||
class IAppletCommonFunctions final : public ServiceFramework<IAppletCommonFunctions> {
|
||||
public:
|
||||
explicit IAppletCommonFunctions(Core::System& system_);
|
||||
~IAppletCommonFunctions() override;
|
||||
|
||||
private:
|
||||
void SetCpuBoostRequestPriority(HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
|
||||
@@ -407,10 +378,6 @@ class IProcessWindingController final : public ServiceFramework<IProcessWindingC
|
||||
public:
|
||||
explicit IProcessWindingController(Core::System& system_);
|
||||
~IProcessWindingController() override;
|
||||
|
||||
private:
|
||||
void GetLaunchReason(HLERequestContext& ctx);
|
||||
void OpenCallingLibraryApplet(HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
|
||||
|
||||
@@ -27,7 +27,7 @@ public:
|
||||
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
|
||||
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &ILibraryAppletProxy::OpenLibraryAppletSelfAccessor, "OpenLibraryAppletSelfAccessor"},
|
||||
{21, &ILibraryAppletProxy::GetAppletCommonFunctions, "GetAppletCommonFunctions"},
|
||||
{21, nullptr, "GetAppletCommonFunctions"},
|
||||
{22, nullptr, "GetHomeMenuFunctions"},
|
||||
{23, nullptr, "GetGlobalStateController"},
|
||||
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
@@ -86,6 +86,14 @@ private:
|
||||
rb.PushIpcInterface<IProcessWindingController>(system);
|
||||
}
|
||||
|
||||
void GetDebugFunctions(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IDebugFunctions>(system);
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
@@ -102,22 +110,6 @@ private:
|
||||
rb.PushIpcInterface<ILibraryAppletSelfAccessor>(system);
|
||||
}
|
||||
|
||||
void GetAppletCommonFunctions(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAppletCommonFunctions>(system);
|
||||
}
|
||||
|
||||
void GetDebugFunctions(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IDebugFunctions>(system);
|
||||
}
|
||||
|
||||
Nvnflinger::Nvnflinger& nvnflinger;
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
@@ -141,7 +133,7 @@ public:
|
||||
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
|
||||
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
|
||||
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
|
||||
{23, &ISystemAppletProxy::GetAppletCommonFunctions, "GetAppletCommonFunctions"},
|
||||
{23, nullptr, "GetAppletCommonFunctions"},
|
||||
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
};
|
||||
// clang-format on
|
||||
@@ -190,6 +182,14 @@ private:
|
||||
rb.PushIpcInterface<IDisplayController>(system);
|
||||
}
|
||||
|
||||
void GetDebugFunctions(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IDebugFunctions>(system);
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
@@ -222,22 +222,6 @@ private:
|
||||
rb.PushIpcInterface<IApplicationCreator>(system);
|
||||
}
|
||||
|
||||
void GetAppletCommonFunctions(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAppletCommonFunctions>(system);
|
||||
}
|
||||
|
||||
void GetDebugFunctions(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IDebugFunctions>(system);
|
||||
}
|
||||
|
||||
Nvnflinger::Nvnflinger& nvnflinger;
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
|
||||
@@ -145,8 +145,6 @@ void MiiEdit::MiiEditOutput(MiiEditResult result, s32 index) {
|
||||
.index{index},
|
||||
};
|
||||
|
||||
LOG_INFO(Input, "called, result={}, index={}", result, index);
|
||||
|
||||
std::vector<u8> out_data(sizeof(MiiEditAppletOutput));
|
||||
std::memcpy(out_data.data(), &applet_output, sizeof(MiiEditAppletOutput));
|
||||
|
||||
|
||||
@@ -329,7 +329,6 @@ public:
|
||||
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
|
||||
{14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
|
||||
{15, nullptr, "QueryEntry"},
|
||||
{16, &IFileSystem::GetFileSystemAttribute, "GetFileSystemAttribute"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -522,46 +521,6 @@ public:
|
||||
rb.PushRaw(vfs_timestamp);
|
||||
}
|
||||
|
||||
void GetFileSystemAttribute(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
struct FileSystemAttribute {
|
||||
u8 dir_entry_name_length_max_defined;
|
||||
u8 file_entry_name_length_max_defined;
|
||||
u8 dir_path_name_length_max_defined;
|
||||
u8 file_path_name_length_max_defined;
|
||||
INSERT_PADDING_BYTES_NOINIT(0x5);
|
||||
u8 utf16_dir_entry_name_length_max_defined;
|
||||
u8 utf16_file_entry_name_length_max_defined;
|
||||
u8 utf16_dir_path_name_length_max_defined;
|
||||
u8 utf16_file_path_name_length_max_defined;
|
||||
INSERT_PADDING_BYTES_NOINIT(0x18);
|
||||
s32 dir_entry_name_length_max;
|
||||
s32 file_entry_name_length_max;
|
||||
s32 dir_path_name_length_max;
|
||||
s32 file_path_name_length_max;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
s32 utf16_dir_entry_name_length_max;
|
||||
s32 utf16_file_entry_name_length_max;
|
||||
s32 utf16_dir_path_name_length_max;
|
||||
s32 utf16_file_path_name_length_max;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x18);
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
};
|
||||
static_assert(sizeof(FileSystemAttribute) == 0xc0,
|
||||
"FileSystemAttribute has incorrect size");
|
||||
|
||||
FileSystemAttribute savedata_attribute{};
|
||||
savedata_attribute.dir_entry_name_length_max_defined = true;
|
||||
savedata_attribute.file_entry_name_length_max_defined = true;
|
||||
savedata_attribute.dir_entry_name_length_max = 0x40;
|
||||
savedata_attribute.file_entry_name_length_max = 0x40;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 50};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(savedata_attribute);
|
||||
}
|
||||
|
||||
private:
|
||||
VfsDirectoryServiceWrapper backend;
|
||||
SizeGetter size;
|
||||
@@ -739,7 +698,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
|
||||
{19, nullptr, "FormatSdCardFileSystem"},
|
||||
{21, nullptr, "DeleteSaveDataFileSystem"},
|
||||
{22, &FSP_SRV::CreateSaveDataFileSystem, "CreateSaveDataFileSystem"},
|
||||
{23, &FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId, "CreateSaveDataFileSystemBySystemSaveDataId"},
|
||||
{23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"},
|
||||
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
|
||||
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
|
||||
{26, nullptr, "FormatSdCardDryRun"},
|
||||
@@ -753,7 +712,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
|
||||
{35, nullptr, "CreateSaveDataFileSystemByHashSalt"},
|
||||
{36, nullptr, "OpenHostFileSystemWithOption"},
|
||||
{51, &FSP_SRV::OpenSaveDataFileSystem, "OpenSaveDataFileSystem"},
|
||||
{52, &FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId, "OpenSaveDataFileSystemBySystemSaveDataId"},
|
||||
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
|
||||
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
|
||||
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
|
||||
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
|
||||
@@ -911,21 +870,6 @@ void FSP_SRV::CreateSaveDataFileSystem(HLERequestContext& ctx) {
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataAttribute>();
|
||||
[[maybe_unused]] auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called save_struct = {}", save_struct.DebugInfo());
|
||||
|
||||
FileSys::VirtualDir save_data_dir{};
|
||||
fsc.CreateSaveData(&save_data_dir, FileSys::SaveDataSpaceId::NandSystem, save_struct);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -972,11 +916,6 @@ void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
|
||||
OpenSaveDataFileSystem(ctx);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenReadOnlySaveDataFileSystem(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
|
||||
OpenSaveDataFileSystem(ctx);
|
||||
|
||||
@@ -39,9 +39,7 @@ private:
|
||||
void OpenFileSystemWithPatch(HLERequestContext& ctx);
|
||||
void OpenSdCardFileSystem(HLERequestContext& ctx);
|
||||
void CreateSaveDataFileSystem(HLERequestContext& ctx);
|
||||
void CreateSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx);
|
||||
void OpenSaveDataFileSystem(HLERequestContext& ctx);
|
||||
void OpenSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx);
|
||||
void OpenReadOnlySaveDataFileSystem(HLERequestContext& ctx);
|
||||
void OpenSaveDataInfoReaderBySaveDataSpaceId(HLERequestContext& ctx);
|
||||
void OpenSaveDataInfoReaderOnlyCacheStorage(HLERequestContext& ctx);
|
||||
|
||||
@@ -346,7 +346,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
|
||||
}
|
||||
SignalStyleSetChangedEvent(npad_id);
|
||||
WriteEmptyEntry(controller.shared_memory);
|
||||
hid_core.SetLastActiveController(npad_id);
|
||||
}
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
|
||||
@@ -168,7 +168,7 @@ Result DatabaseManager::FindIndex(s32& out_index, const Common::UUID& create_id,
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < index; ++i) {
|
||||
for (std::size_t i = 0; i <= index; ++i) {
|
||||
if (database.Get(i).IsSpecial()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -614,7 +614,7 @@ struct Nickname {
|
||||
}
|
||||
|
||||
std::size_t index = 1;
|
||||
while (index < MaxNameSize && data[index] != 0) {
|
||||
while (data[index] != 0) {
|
||||
index++;
|
||||
}
|
||||
while (index < MaxNameSize && data[index] == 0) {
|
||||
|
||||
@@ -37,7 +37,7 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) {
|
||||
eyebrow_aspect = store_data.GetEyebrowAspect();
|
||||
eyebrow_rotate = store_data.GetEyebrowRotate();
|
||||
eyebrow_x = store_data.GetEyebrowX();
|
||||
eyebrow_y = store_data.GetEyebrowY() + 3;
|
||||
eyebrow_y = store_data.GetEyebrowY();
|
||||
nose_type = store_data.GetNoseType();
|
||||
nose_scale = store_data.GetNoseScale();
|
||||
nose_y = store_data.GetNoseY();
|
||||
|
||||
@@ -113,7 +113,7 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
|
||||
|
||||
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
|
||||
const auto eyebrow_y{race == Race::Asian ? 6 : 7};
|
||||
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
|
||||
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
|
||||
const auto eyebrow_rotate{
|
||||
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
|
||||
|
||||
@@ -1374,7 +1374,7 @@ NFP::AmiiboName NfcDevice::GetAmiiboName(const NFP::AmiiboSettings& settings) co
|
||||
|
||||
// Convert from utf16 to utf8
|
||||
const auto amiibo_name_utf8 = Common::UTF16ToUTF8(settings_amiibo_name.data());
|
||||
memcpy(amiibo_name.data(), amiibo_name_utf8.data(), amiibo_name_utf8.size());
|
||||
memcpy(amiibo_name.data(), amiibo_name_utf8.data(), amiibo_name_utf8.size() - 1);
|
||||
|
||||
return amiibo_name;
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
|
||||
{3, &IPlatformServiceManager::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
|
||||
{4, &IPlatformServiceManager::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
|
||||
{5, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
|
||||
{6, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriorityForSystem"},
|
||||
{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
|
||||
{100, nullptr, "RequestApplicationFunctionAuthorization"},
|
||||
{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
|
||||
{102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
|
||||
@@ -262,17 +262,8 @@ void IPlatformServiceManager::GetSharedMemoryNativeHandle(HLERequestContext& ctx
|
||||
}
|
||||
|
||||
void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext& ctx) {
|
||||
// The maximum number of elements that can be returned is 6. Regardless of the available fonts
|
||||
// or buffer size.
|
||||
constexpr std::size_t MaxElementCount = 6;
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
|
||||
const std::size_t font_codes_count =
|
||||
std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(0));
|
||||
const std::size_t font_offsets_count =
|
||||
std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(1));
|
||||
const std::size_t font_sizes_count =
|
||||
std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(2));
|
||||
LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -289,9 +280,9 @@ void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext&
|
||||
}
|
||||
|
||||
// Resize buffers if game requests smaller size output
|
||||
font_codes.resize(std::min(font_codes.size(), font_codes_count));
|
||||
font_offsets.resize(std::min(font_offsets.size(), font_offsets_count));
|
||||
font_sizes.resize(std::min(font_sizes.size(), font_sizes_count));
|
||||
font_codes.resize(std::min(font_codes.size(), ctx.GetWriteBufferNumElements<u32>(0)));
|
||||
font_offsets.resize(std::min(font_offsets.size(), ctx.GetWriteBufferNumElements<u32>(1)));
|
||||
font_sizes.resize(std::min(font_sizes.size(), ctx.GetWriteBufferNumElements<u32>(2)));
|
||||
|
||||
ctx.WriteBuffer(font_codes, 0);
|
||||
ctx.WriteBuffer(font_offsets, 1);
|
||||
|
||||
@@ -7,12 +7,15 @@
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id Image(EmitContext& ctx, IR::TextureInstInfo info) {
|
||||
Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
|
||||
if (!index.IsImmediate()) {
|
||||
throw NotImplementedException("Indirect image indexing");
|
||||
}
|
||||
if (info.type == TextureType::Buffer) {
|
||||
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
|
||||
const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())};
|
||||
return def.id;
|
||||
} else {
|
||||
const ImageDefinition def{ctx.images.at(info.descriptor_index)};
|
||||
const ImageDefinition def{ctx.images.at(index.U32())};
|
||||
return def.id;
|
||||
}
|
||||
}
|
||||
@@ -25,12 +28,8 @@ std::pair<Id, Id> AtomicArgs(EmitContext& ctx) {
|
||||
|
||||
Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value,
|
||||
Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
|
||||
if (!index.IsImmediate() || index.U32() != 0) {
|
||||
// TODO: handle layers
|
||||
throw NotImplementedException("Image indexing");
|
||||
}
|
||||
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
||||
const Id image{Image(ctx, info)};
|
||||
const Id image{Image(ctx, index, info)};
|
||||
const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))};
|
||||
const auto [scope, semantics]{AtomicArgs(ctx)};
|
||||
return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value);
|
||||
|
||||
@@ -74,6 +74,11 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
|
||||
throw InvalidArgument("Invalid image format {}", format);
|
||||
}
|
||||
|
||||
spv::ImageFormat GetImageFormatForBuffer(ImageFormat format) {
|
||||
const auto spv_format = GetImageFormat(format);
|
||||
return spv_format == spv::ImageFormat::Unknown ? spv::ImageFormat::R32ui : spv_format;
|
||||
}
|
||||
|
||||
Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
|
||||
const spv::ImageFormat format{GetImageFormat(desc.format)};
|
||||
const Id type{ctx.U32[1]};
|
||||
@@ -1270,7 +1275,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
|
||||
if (desc.count != 1) {
|
||||
throw NotImplementedException("Array of image buffers");
|
||||
}
|
||||
const spv::ImageFormat format{GetImageFormat(desc.format)};
|
||||
const spv::ImageFormat format{GetImageFormatForBuffer(desc.format)};
|
||||
const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
|
||||
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
|
||||
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
|
||||
|
||||
@@ -95,12 +95,6 @@ add_library(video_core STATIC
|
||||
memory_manager.h
|
||||
precompiled_headers.h
|
||||
pte_kind.h
|
||||
query_cache/bank_base.h
|
||||
query_cache/query_base.h
|
||||
query_cache/query_cache_base.h
|
||||
query_cache/query_cache.h
|
||||
query_cache/query_stream.h
|
||||
query_cache/types.h
|
||||
query_cache.h
|
||||
rasterizer_accelerated.cpp
|
||||
rasterizer_accelerated.h
|
||||
|
||||
@@ -272,19 +272,13 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
|
||||
if (!cpu_addr) {
|
||||
return {&slot_buffers[NULL_BUFFER_ID], 0};
|
||||
}
|
||||
return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
|
||||
VAddr cpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) {
|
||||
const BufferId buffer_id = FindBuffer(cpu_addr, size);
|
||||
const BufferId buffer_id = FindBuffer(*cpu_addr, size);
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
|
||||
// synchronize op
|
||||
switch (sync_info) {
|
||||
case ObtainBufferSynchronize::FullSynchronize:
|
||||
SynchronizeBuffer(buffer, cpu_addr, size);
|
||||
SynchronizeBuffer(buffer, *cpu_addr, size);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -292,11 +286,11 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
|
||||
|
||||
switch (post_op) {
|
||||
case ObtainBufferOperation::MarkAsWritten:
|
||||
MarkWrittenBuffer(buffer_id, cpu_addr, size);
|
||||
MarkWrittenBuffer(buffer_id, *cpu_addr, size);
|
||||
break;
|
||||
case ObtainBufferOperation::DiscardWrite: {
|
||||
VAddr cpu_addr_start = Common::AlignDown(cpu_addr, 64);
|
||||
VAddr cpu_addr_end = Common::AlignUp(cpu_addr + size, 64);
|
||||
VAddr cpu_addr_start = Common::AlignDown(*cpu_addr, 64);
|
||||
VAddr cpu_addr_end = Common::AlignUp(*cpu_addr + size, 64);
|
||||
IntervalType interval{cpu_addr_start, cpu_addr_end};
|
||||
ClearDownload(interval);
|
||||
common_ranges.subtract(interval);
|
||||
@@ -306,7 +300,7 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
|
||||
break;
|
||||
}
|
||||
|
||||
return {&buffer, buffer.Offset(cpu_addr)};
|
||||
return {&buffer, buffer.Offset(*cpu_addr)};
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
||||
@@ -295,10 +295,6 @@ public:
|
||||
[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
|
||||
ObtainBufferSynchronize sync_info,
|
||||
ObtainBufferOperation post_op);
|
||||
|
||||
[[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size,
|
||||
ObtainBufferSynchronize sync_info,
|
||||
ObtainBufferOperation post_op);
|
||||
void FlushCachedWrites();
|
||||
|
||||
/// Return true when there are uncommitted buffers to be downloaded
|
||||
@@ -339,14 +335,6 @@ public:
|
||||
|
||||
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
|
||||
|
||||
template <typename Func>
|
||||
void BufferOperations(Func&& func) {
|
||||
do {
|
||||
channel_state->has_deleted_buffers = false;
|
||||
func();
|
||||
} while (channel_state->has_deleted_buffers);
|
||||
}
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
Runtime& runtime;
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ public:
|
||||
virtual void CreateChannel(Tegra::Control::ChannelState& channel);
|
||||
|
||||
/// Bind a channel for execution.
|
||||
virtual void BindToChannel(s32 id);
|
||||
void BindToChannel(s32 id);
|
||||
|
||||
/// Erase channel's state.
|
||||
void EraseChannel(s32 id);
|
||||
|
||||
@@ -46,7 +46,6 @@ public:
|
||||
};
|
||||
|
||||
struct IndirectParams {
|
||||
bool is_byte_count;
|
||||
bool is_indexed;
|
||||
bool include_count;
|
||||
GPUVAddr count_start_address;
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
using VideoCore::QueryType;
|
||||
|
||||
/// First register id that is actually a Macro call.
|
||||
constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
@@ -498,21 +500,27 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessQueryGet() {
|
||||
VideoCommon::QueryPropertiesFlags flags{};
|
||||
if (regs.report_semaphore.query.short_query == 0) {
|
||||
flags |= VideoCommon::QueryPropertiesFlags::HasTimeout;
|
||||
}
|
||||
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
|
||||
const VideoCommon::QueryType query_type =
|
||||
static_cast<VideoCommon::QueryType>(regs.report_semaphore.query.report.Value());
|
||||
const u32 payload = regs.report_semaphore.payload;
|
||||
const u32 subreport = regs.report_semaphore.query.sub_report;
|
||||
switch (regs.report_semaphore.query.operation) {
|
||||
case Regs::ReportSemaphore::Operation::Release:
|
||||
if (regs.report_semaphore.query.short_query != 0) {
|
||||
flags |= VideoCommon::QueryPropertiesFlags::IsAFence;
|
||||
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
|
||||
const u32 payload = regs.report_semaphore.payload;
|
||||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
memory_manager.Write<u32>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
} else {
|
||||
struct LongQueryResult {
|
||||
u64_le value;
|
||||
u64_le timestamp;
|
||||
};
|
||||
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
|
||||
const u32 payload = regs.report_semaphore.payload;
|
||||
[this, sequence_address, payload] {
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
}();
|
||||
}
|
||||
rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
|
||||
break;
|
||||
case Regs::ReportSemaphore::Operation::Acquire:
|
||||
// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
|
||||
@@ -520,7 +528,11 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
|
||||
break;
|
||||
case Regs::ReportSemaphore::Operation::ReportOnly:
|
||||
rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
|
||||
if (const std::optional<u64> result = GetQueryResult()) {
|
||||
// If the query returns an empty optional it means it's cached and deferred.
|
||||
// In this case we have a non-empty result, so we stamp it immediately.
|
||||
StampQueryResult(*result, regs.report_semaphore.query.short_query == 0);
|
||||
}
|
||||
break;
|
||||
case Regs::ReportSemaphore::Operation::Trap:
|
||||
UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
|
||||
@@ -532,10 +544,6 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessQueryCondition() {
|
||||
if (rasterizer->AccelerateConditionalRendering()) {
|
||||
execute_on = true;
|
||||
return;
|
||||
}
|
||||
const GPUVAddr condition_address{regs.render_enable.Address()};
|
||||
switch (regs.render_enable_override) {
|
||||
case Regs::RenderEnable::Override::AlwaysRender:
|
||||
@@ -545,6 +553,10 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||
execute_on = false;
|
||||
break;
|
||||
case Regs::RenderEnable::Override::UseRenderEnable: {
|
||||
if (rasterizer->AccelerateConditionalRendering()) {
|
||||
execute_on = true;
|
||||
return;
|
||||
}
|
||||
switch (regs.render_enable.mode) {
|
||||
case Regs::RenderEnable::Mode::True: {
|
||||
execute_on = true;
|
||||
@@ -586,9 +598,15 @@ void Maxwell3D::ProcessQueryCondition() {
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCounterReset() {
|
||||
#if ANDROID
|
||||
if (!Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
switch (regs.clear_report_value) {
|
||||
case Regs::ClearReport::ZPassPixelCount:
|
||||
rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64);
|
||||
rasterizer->ResetCounter(QueryType::SamplesPassed);
|
||||
break;
|
||||
default:
|
||||
LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
|
||||
@@ -602,6 +620,28 @@ void Maxwell3D::ProcessSyncPoint() {
|
||||
rasterizer->SignalSyncPoint(sync_point);
|
||||
}
|
||||
|
||||
std::optional<u64> Maxwell3D::GetQueryResult() {
|
||||
switch (regs.report_semaphore.query.report) {
|
||||
case Regs::ReportSemaphore::Report::Payload:
|
||||
return regs.report_semaphore.payload;
|
||||
case Regs::ReportSemaphore::Report::ZPassPixelCount64:
|
||||
#if ANDROID
|
||||
if (!Settings::IsGPULevelHigh()) {
|
||||
// This is problematic on Android, disable on GPU Normal.
|
||||
return 120;
|
||||
}
|
||||
#endif
|
||||
// Deferred.
|
||||
rasterizer->Query(regs.report_semaphore.Address(), QueryType::SamplesPassed,
|
||||
system.GPU().GetTicks());
|
||||
return std::nullopt;
|
||||
default:
|
||||
LOG_DEBUG(HW_GPU, "Unimplemented query report type {}",
|
||||
regs.report_semaphore.query.report.Value());
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBBind(size_t stage_index) {
|
||||
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
|
||||
// stage.
|
||||
|
||||
@@ -3182,6 +3182,9 @@ private:
|
||||
/// Handles writes to syncing register.
|
||||
void ProcessSyncPoint();
|
||||
|
||||
/// Returns a query's value or an empty object if the value will be deferred through a cache.
|
||||
std::optional<u64> GetQueryResult();
|
||||
|
||||
void RefreshParametersImpl();
|
||||
|
||||
bool IsMethodExecutable(u32 method);
|
||||
|
||||
@@ -362,17 +362,21 @@ void MaxwellDMA::ReleaseSemaphore() {
|
||||
const auto type = regs.launch_dma.semaphore_type;
|
||||
const GPUVAddr address = regs.semaphore.address;
|
||||
const u32 payload = regs.semaphore.payload;
|
||||
VideoCommon::QueryPropertiesFlags flags{VideoCommon::QueryPropertiesFlags::IsAFence};
|
||||
switch (type) {
|
||||
case LaunchDMA::SemaphoreType::NONE:
|
||||
break;
|
||||
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
|
||||
rasterizer->Query(address, VideoCommon::QueryType::Payload, flags, payload, 0);
|
||||
std::function<void()> operation(
|
||||
[this, address, payload] { memory_manager.Write<u32>(address, payload); });
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
|
||||
rasterizer->Query(address, VideoCommon::QueryType::Payload,
|
||||
flags | VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
|
||||
std::function<void()> operation([this, address, payload] {
|
||||
memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
@@ -82,8 +82,10 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
||||
if (op == GpuSemaphoreOperation::WriteLong) {
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_sequence;
|
||||
rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
|
||||
VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
|
||||
[this, sequence_address, payload] {
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
}();
|
||||
} else {
|
||||
do {
|
||||
const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
|
||||
@@ -118,8 +120,10 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
||||
void Puller::ProcessSemaphoreRelease() {
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_release;
|
||||
rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
|
||||
VideoCommon::QueryPropertiesFlags::IsAFence, payload, 0);
|
||||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
memory_manager.Write<u32>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreAcquire() {
|
||||
@@ -128,6 +132,7 @@ void Puller::ProcessSemaphoreAcquire() {
|
||||
while (word != value) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_value = value;
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
rasterizer->ReleaseFences();
|
||||
word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||
// TODO(kemathe73) figure out how to do the acquire_timeout
|
||||
|
||||
@@ -55,9 +55,6 @@ public:
|
||||
|
||||
// Unlike other fences, this one doesn't
|
||||
void SignalOrdering() {
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<false>();
|
||||
}
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.AccumulateFlushes();
|
||||
}
|
||||
@@ -107,25 +104,9 @@ public:
|
||||
SignalFence(std::move(func));
|
||||
}
|
||||
|
||||
void WaitPendingFences([[maybe_unused]] bool force) {
|
||||
void WaitPendingFences() {
|
||||
if constexpr (!can_async_check) {
|
||||
TryReleasePendingFences<true>();
|
||||
} else {
|
||||
if (!force) {
|
||||
return;
|
||||
}
|
||||
std::mutex wait_mutex;
|
||||
std::condition_variable wait_cv;
|
||||
std::atomic<bool> wait_finished{};
|
||||
std::function<void()> func([&] {
|
||||
std::scoped_lock lk(wait_mutex);
|
||||
wait_finished.store(true, std::memory_order_relaxed);
|
||||
wait_cv.notify_all();
|
||||
});
|
||||
SignalFence(std::move(func));
|
||||
std::unique_lock lk(wait_mutex);
|
||||
wait_cv.wait(
|
||||
lk, [&wait_finished] { return wait_finished.load(std::memory_order_relaxed); });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -102,8 +102,7 @@ struct GPU::Impl {
|
||||
|
||||
/// Signal the ending of command list.
|
||||
void OnCommandListEnd() {
|
||||
rasterizer->ReleaseFences(false);
|
||||
Settings::UpdateGPUAccuracy();
|
||||
rasterizer->ReleaseFences();
|
||||
}
|
||||
|
||||
/// Request a host GPU memory flush from the CPU.
|
||||
@@ -221,7 +220,6 @@ struct GPU::Impl {
|
||||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
void Start() {
|
||||
Settings::UpdateGPUAccuracy();
|
||||
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
|
||||
}
|
||||
|
||||
|
||||
@@ -41,9 +41,6 @@ set(SHADER_FILES
|
||||
pitch_unswizzle.comp
|
||||
present_bicubic.frag
|
||||
present_gaussian.frag
|
||||
queries_prefix_scan_sum.comp
|
||||
queries_prefix_scan_sum_nosubgroups.comp
|
||||
resolve_conditional_render.comp
|
||||
smaa_edge_detection.vert
|
||||
smaa_edge_detection.frag
|
||||
smaa_blending_weight_calculation.vert
|
||||
@@ -73,7 +70,6 @@ if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
|
||||
endif()
|
||||
|
||||
set(GLSL_FLAGS "")
|
||||
set(SPIR_V_VERSION "spirv1.3")
|
||||
set(QUIET_FLAG "--quiet")
|
||||
|
||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||
@@ -127,7 +123,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||
OUTPUT
|
||||
${SPIRV_HEADER_FILE}
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION}
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
)
|
||||
|
||||
@@ -15,14 +15,11 @@ void main() {
|
||||
|
||||
// TODO: Specialization constants for num_samples?
|
||||
const int num_samples = imageSamples(msaa_in);
|
||||
const ivec3 msaa_size = imageSize(msaa_in);
|
||||
const ivec3 out_size = imageSize(output_img);
|
||||
const ivec3 scale = out_size / msaa_size;
|
||||
for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) {
|
||||
const vec4 pixel = imageLoad(msaa_in, coords, curr_sample);
|
||||
|
||||
const int single_sample_x = scale.x * coords.x + (curr_sample & 1);
|
||||
const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1);
|
||||
const int single_sample_x = 2 * coords.x + (curr_sample & 1);
|
||||
const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1);
|
||||
const ivec3 dest_coords = ivec3(single_sample_x, single_sample_y, coords.z);
|
||||
|
||||
if (any(greaterThanEqual(dest_coords, imageSize(output_img)))) {
|
||||
|
||||
@@ -15,12 +15,9 @@ void main() {
|
||||
|
||||
// TODO: Specialization constants for num_samples?
|
||||
const int num_samples = imageSamples(output_msaa);
|
||||
const ivec3 msaa_size = imageSize(output_msaa);
|
||||
const ivec3 out_size = imageSize(img_in);
|
||||
const ivec3 scale = out_size / msaa_size;
|
||||
for (int curr_sample = 0; curr_sample < num_samples; ++curr_sample) {
|
||||
const int single_sample_x = scale.x * coords.x + (curr_sample & 1);
|
||||
const int single_sample_y = scale.y * coords.y + ((curr_sample / 2) & 1);
|
||||
const int single_sample_x = 2 * coords.x + (curr_sample & 1);
|
||||
const int single_sample_y = 2 * coords.y + ((curr_sample / 2) & 1);
|
||||
const ivec3 single_coords = ivec3(single_sample_x, single_sample_y, coords.z);
|
||||
|
||||
if (any(greaterThanEqual(single_coords, imageSize(img_in)))) {
|
||||
|
||||
@@ -1,173 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
#extension GL_KHR_shader_subgroup_basic : require
|
||||
#extension GL_KHR_shader_subgroup_shuffle : require
|
||||
#extension GL_KHR_shader_subgroup_shuffle_relative : require
|
||||
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uint min_accumulation_base;
|
||||
UNIFORM(1) uint max_accumulation_base;
|
||||
UNIFORM(2) uint accumulation_limit;
|
||||
UNIFORM(3) uint buffer_offset;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
#define LOCAL_RESULTS 8
|
||||
#define QUERIES_PER_INVOC 2048
|
||||
|
||||
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
|
||||
|
||||
layout(std430, binding = 0) readonly buffer block1 {
|
||||
uvec2 input_data[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) coherent buffer block2 {
|
||||
uvec2 output_data[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 2) coherent buffer block3 {
|
||||
uvec2 accumulated_data;
|
||||
};
|
||||
|
||||
shared uvec2 shared_data[128];
|
||||
|
||||
// Simple Uint64 add that uses 2 uint variables for GPUs that don't support uint64
|
||||
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||
uint carry = 0;
|
||||
uvec2 result;
|
||||
result.x = uaddCarry(value_1.x, value_2.x, carry);
|
||||
result.y = value_1.y + value_2.y + carry;
|
||||
return result;
|
||||
}
|
||||
|
||||
// do subgroup Prefix Sum using Hillis and Steele's algorithm
|
||||
uvec2 subgroupInclusiveAddUint64(uvec2 value) {
|
||||
uvec2 result = value;
|
||||
for (uint i = 1; i < gl_SubgroupSize; i *= 2) {
|
||||
uvec2 other = subgroupShuffleUp(result, i); // get value from subgroup_inv_id - i;
|
||||
if (i <= gl_SubgroupInvocationID) {
|
||||
result = AddUint64(result, other);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Writes down the results to the output buffer and to the accumulation buffer
|
||||
void WriteResults(uvec2 results[LOCAL_RESULTS]) {
|
||||
const uint current_id = gl_LocalInvocationID.x;
|
||||
const uvec2 accum = accumulated_data;
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
uvec2 base_data = current_id * LOCAL_RESULTS + i < min_accumulation_base ? accum : uvec2(0, 0);
|
||||
AddUint64(results[i], base_data);
|
||||
}
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
output_data[buffer_offset + current_id * LOCAL_RESULTS + i] = results[i];
|
||||
}
|
||||
uint index = accumulation_limit % LOCAL_RESULTS;
|
||||
uint base_id = accumulation_limit / LOCAL_RESULTS;
|
||||
if (min_accumulation_base >= accumulation_limit + 1) {
|
||||
if (current_id == base_id) {
|
||||
accumulated_data = results[index];
|
||||
}
|
||||
return;
|
||||
}
|
||||
// We have that ugly case in which the accumulation data is reset in the middle somewhere.
|
||||
barrier();
|
||||
groupMemoryBarrier();
|
||||
|
||||
if (current_id == base_id) {
|
||||
uvec2 reset_value = output_data[max_accumulation_base - 1];
|
||||
// Calculate two complement / negate manually
|
||||
reset_value = AddUint64(uvec2(1,0), ~reset_value);
|
||||
accumulated_data = AddUint64(results[index], reset_value);
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
const uint subgroup_inv_id = gl_SubgroupInvocationID;
|
||||
const uint subgroup_id = gl_SubgroupID + gl_WorkGroupID.x * gl_NumSubgroups;
|
||||
const uint last_subgroup_id = subgroupMax(subgroup_inv_id);
|
||||
const uint current_id = gl_LocalInvocationID.x;
|
||||
const uint total_work = accumulation_limit;
|
||||
const uint last_result_id = LOCAL_RESULTS - 1;
|
||||
uvec2 data[LOCAL_RESULTS];
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
data[i] = input_data[buffer_offset + current_id * LOCAL_RESULTS + i];
|
||||
}
|
||||
uvec2 results[LOCAL_RESULTS];
|
||||
results[0] = data[0];
|
||||
for (uint i = 1; i < LOCAL_RESULTS; i++) {
|
||||
results[i] = AddUint64(data[i], results[i - 1]);
|
||||
}
|
||||
// make sure all input data has been loaded
|
||||
subgroupBarrier();
|
||||
subgroupMemoryBarrier();
|
||||
|
||||
// on the last local result, do a subgroup inclusive scan sum
|
||||
results[last_result_id] = subgroupInclusiveAddUint64(results[last_result_id]);
|
||||
// get the last local result from the subgroup behind the current
|
||||
uvec2 result_behind = subgroupShuffleUp(results[last_result_id], 1);
|
||||
if (subgroup_inv_id != 0) {
|
||||
for (uint i = 1; i < LOCAL_RESULTS; i++) {
|
||||
results[i - 1] = AddUint64(results[i - 1], result_behind);
|
||||
}
|
||||
}
|
||||
|
||||
// if we had less queries than our subgroup, just write down the results.
|
||||
if (total_work <= gl_SubgroupSize * LOCAL_RESULTS) { // This condition is constant per dispatch.
|
||||
WriteResults(results);
|
||||
return;
|
||||
}
|
||||
|
||||
// We now have more, so lets write the last result into shared memory.
|
||||
// Only pick the last subgroup.
|
||||
if (subgroup_inv_id == last_subgroup_id) {
|
||||
shared_data[subgroup_id] = results[last_result_id];
|
||||
}
|
||||
// wait until everyone loaded their stuffs
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
|
||||
// only if it's not the first subgroup
|
||||
if (subgroup_id != 0) {
|
||||
// get the results from some previous invocation
|
||||
uvec2 tmp = shared_data[subgroup_inv_id];
|
||||
subgroupBarrier();
|
||||
subgroupMemoryBarrierShared();
|
||||
tmp = subgroupInclusiveAddUint64(tmp);
|
||||
// obtain the result that would be equivalent to the previous result
|
||||
uvec2 shuffled_result = subgroupShuffle(tmp, subgroup_id - 1);
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
results[i] = AddUint64(results[i], shuffled_result);
|
||||
}
|
||||
}
|
||||
WriteResults(results);
|
||||
}
|
||||
@@ -1,138 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2015 Graham Sellers, Richard Wright Jr. and Nicholas Haemel
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Code obtained from OpenGL SuperBible, Seventh Edition by Graham Sellers, Richard Wright Jr. and
|
||||
// Nicholas Haemel. Modified to suit needs.
|
||||
|
||||
#version 460 core
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uint min_accumulation_base;
|
||||
UNIFORM(1) uint max_accumulation_base;
|
||||
UNIFORM(2) uint accumulation_limit;
|
||||
UNIFORM(3) uint buffer_offset;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
#define LOCAL_RESULTS 4
|
||||
#define QUERIES_PER_INVOC 2048
|
||||
|
||||
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
|
||||
|
||||
layout(std430, binding = 0) readonly buffer block1 {
|
||||
uvec2 input_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) writeonly coherent buffer block2 {
|
||||
uvec2 output_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||
};
|
||||
|
||||
layout(std430, binding = 2) coherent buffer block3 {
|
||||
uvec2 accumulated_data;
|
||||
};
|
||||
|
||||
shared uvec2 shared_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
|
||||
|
||||
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
|
||||
uint carry = 0;
|
||||
uvec2 result;
|
||||
result.x = uaddCarry(value_1.x, value_2.x, carry);
|
||||
result.y = value_1.y + value_2.y + carry;
|
||||
return result;
|
||||
}
|
||||
|
||||
void main(void) {
|
||||
uint id = gl_LocalInvocationID.x;
|
||||
uvec2 base_value[LOCAL_RESULTS];
|
||||
const uvec2 accum = accumulated_data;
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
base_value[i] = (buffer_offset + id * LOCAL_RESULTS + i) < min_accumulation_base
|
||||
? accumulated_data
|
||||
: uvec2(0);
|
||||
}
|
||||
uint work_size = gl_WorkGroupSize.x;
|
||||
uint rd_id;
|
||||
uint wr_id;
|
||||
uint mask;
|
||||
uvec2 inputs[LOCAL_RESULTS];
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
inputs[i] = input_data[buffer_offset + id * LOCAL_RESULTS + i];
|
||||
}
|
||||
// The number of steps is the log base 2 of the
|
||||
// work group size, which should be a power of 2
|
||||
const uint steps = uint(log2(work_size)) + uint(log2(LOCAL_RESULTS));
|
||||
uint step = 0;
|
||||
|
||||
// Each invocation is responsible for the content of
|
||||
// two elements of the output array
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
shared_data[id * LOCAL_RESULTS + i] = inputs[i];
|
||||
}
|
||||
// Synchronize to make sure that everyone has initialized
|
||||
// their elements of shared_data[] with data loaded from
|
||||
// the input arrays
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
// For each step...
|
||||
for (step = 0; step < steps; step++) {
|
||||
// Calculate the read and write index in the
|
||||
// shared array
|
||||
mask = (1 << step) - 1;
|
||||
rd_id = ((id >> step) << (step + 1)) + mask;
|
||||
wr_id = rd_id + 1 + (id & mask);
|
||||
// Accumulate the read data into our element
|
||||
|
||||
shared_data[wr_id] = AddUint64(shared_data[rd_id], shared_data[wr_id]);
|
||||
// Synchronize again to make sure that everyone
|
||||
// has caught up with us
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
}
|
||||
// Add the accumulation
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
shared_data[id * LOCAL_RESULTS + i] =
|
||||
AddUint64(shared_data[id * LOCAL_RESULTS + i], base_value[i]);
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
|
||||
// Finally write our data back to the output buffer
|
||||
for (uint i = 0; i < LOCAL_RESULTS; i++) {
|
||||
output_data[buffer_offset + id * LOCAL_RESULTS + i] = shared_data[id * LOCAL_RESULTS + i];
|
||||
}
|
||||
if (id == 0) {
|
||||
if (min_accumulation_base >= accumulation_limit + 1) {
|
||||
accumulated_data = shared_data[accumulation_limit];
|
||||
return;
|
||||
}
|
||||
uvec2 reset_value = shared_data[max_accumulation_base - 1];
|
||||
uvec2 final_value = shared_data[accumulation_limit];
|
||||
// Two complements
|
||||
reset_value = AddUint64(uvec2(1, 0), ~reset_value);
|
||||
accumulated_data = AddUint64(final_value, reset_value);
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(std430, binding = 0) buffer Query {
|
||||
uvec2 initial;
|
||||
uvec2 unknown;
|
||||
uvec2 current;
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) buffer Result {
|
||||
uint result;
|
||||
};
|
||||
|
||||
void main() {
|
||||
result = all(equal(initial, current)) ? 1 : 0;
|
||||
}
|
||||
@@ -67,7 +67,6 @@ public:
|
||||
}
|
||||
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = false;
|
||||
params.is_indexed = false;
|
||||
params.include_count = false;
|
||||
params.count_start_address = 0;
|
||||
@@ -162,7 +161,6 @@ public:
|
||||
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
|
||||
}
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = false;
|
||||
params.is_indexed = true;
|
||||
params.include_count = false;
|
||||
params.count_start_address = 0;
|
||||
@@ -258,7 +256,6 @@ public:
|
||||
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = false;
|
||||
params.is_indexed = true;
|
||||
params.include_count = true;
|
||||
params.count_start_address = maxwell3d.GetMacroAddress(4);
|
||||
@@ -322,47 +319,6 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU);
|
||||
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
|
||||
Fallback(parameters);
|
||||
return;
|
||||
}
|
||||
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = true;
|
||||
params.is_indexed = false;
|
||||
params.include_count = false;
|
||||
params.count_start_address = 0;
|
||||
params.indirect_start_address = maxwell3d.GetMacroAddress(2);
|
||||
params.buffer_size = 4;
|
||||
params.max_draw_counts = 1;
|
||||
params.stride = parameters[1];
|
||||
maxwell3d.regs.draw.begin = parameters[0];
|
||||
maxwell3d.regs.draw_auto_stride = parameters[1];
|
||||
maxwell3d.regs.draw_auto_byte_count = parameters[2];
|
||||
|
||||
maxwell3d.draw_manager->DrawArrayIndirect(topology);
|
||||
}
|
||||
|
||||
private:
|
||||
void Fallback(const std::vector<u32>& parameters) {
|
||||
maxwell3d.RefreshParameters();
|
||||
|
||||
maxwell3d.regs.draw.begin = parameters[0];
|
||||
maxwell3d.regs.draw_auto_stride = parameters[1];
|
||||
maxwell3d.regs.draw_auto_byte_count = parameters[2];
|
||||
|
||||
maxwell3d.draw_manager->DrawArray(
|
||||
maxwell3d.regs.draw.topology, 0,
|
||||
maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
|
||||
}
|
||||
};
|
||||
|
||||
class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
@@ -580,11 +536,6 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
|
||||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||
return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
|
||||
}));
|
||||
builders.emplace(0xB5F74EDB717278ECULL,
|
||||
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
|
||||
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
|
||||
return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d__);
|
||||
}));
|
||||
}
|
||||
|
||||
HLEMacro::~HLEMacro() = default;
|
||||
|
||||
@@ -25,13 +25,6 @@
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/texture_cache/slot_vector.h"
|
||||
|
||||
namespace VideoCore {
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
using AsyncJobId = SlotId;
|
||||
@@ -105,10 +98,10 @@ private:
|
||||
};
|
||||
|
||||
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
|
||||
class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
public:
|
||||
explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_)
|
||||
: rasterizer{rasterizer_},
|
||||
// Use reinterpret_cast instead of static_cast as workaround for
|
||||
// UBSan bug (https://github.com/llvm/llvm-project/issues/59060)
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <deque>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class BankBase {
|
||||
protected:
|
||||
const size_t base_bank_size{};
|
||||
size_t bank_size{};
|
||||
std::atomic<size_t> references{};
|
||||
size_t current_slot{};
|
||||
|
||||
public:
|
||||
explicit BankBase(size_t bank_size_) : base_bank_size{bank_size_}, bank_size(bank_size_) {}
|
||||
|
||||
virtual ~BankBase() = default;
|
||||
|
||||
virtual std::pair<bool, size_t> Reserve() {
|
||||
if (IsClosed()) {
|
||||
return {false, bank_size};
|
||||
}
|
||||
const size_t result = current_slot++;
|
||||
return {true, result};
|
||||
}
|
||||
|
||||
virtual void Reset() {
|
||||
current_slot = 0;
|
||||
references = 0;
|
||||
bank_size = base_bank_size;
|
||||
}
|
||||
|
||||
size_t Size() const {
|
||||
return bank_size;
|
||||
}
|
||||
|
||||
void AddReference(size_t how_many = 1) {
|
||||
references.fetch_add(how_many, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void CloseReference(size_t how_many = 1) {
|
||||
if (how_many > references.load(std::memory_order_relaxed)) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
references.fetch_sub(how_many, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void Close() {
|
||||
bank_size = current_slot;
|
||||
}
|
||||
|
||||
bool IsClosed() const {
|
||||
return current_slot >= bank_size;
|
||||
}
|
||||
|
||||
bool IsDead() const {
|
||||
return IsClosed() && references == 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename BankType>
|
||||
class BankPool {
|
||||
private:
|
||||
std::deque<BankType> bank_pool;
|
||||
std::deque<size_t> bank_indices;
|
||||
|
||||
public:
|
||||
BankPool() = default;
|
||||
~BankPool() = default;
|
||||
|
||||
// Reserve a bank from the pool and return its index
|
||||
template <typename Func>
|
||||
size_t ReserveBank(Func&& builder) {
|
||||
if (!bank_indices.empty() && bank_pool[bank_indices.front()].IsDead()) {
|
||||
size_t new_index = bank_indices.front();
|
||||
bank_indices.pop_front();
|
||||
bank_pool[new_index].Reset();
|
||||
return new_index;
|
||||
}
|
||||
size_t new_index = bank_pool.size();
|
||||
builder(bank_pool, new_index);
|
||||
bank_indices.push_back(new_index);
|
||||
return new_index;
|
||||
}
|
||||
|
||||
// Get a reference to a bank using its index
|
||||
BankType& GetBank(size_t index) {
|
||||
return bank_pool[index];
|
||||
}
|
||||
|
||||
// Get the total number of banks in the pool
|
||||
size_t BankCount() const {
|
||||
return bank_pool.size();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -1,70 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
enum class QueryFlagBits : u32 {
|
||||
HasTimestamp = 1 << 0, ///< Indicates if this query has a timestamp.
|
||||
IsFinalValueSynced = 1 << 1, ///< Indicates if the query has been synced in the host
|
||||
IsHostSynced = 1 << 2, ///< Indicates if the query has been synced in the host
|
||||
IsGuestSynced = 1 << 3, ///< Indicates if the query has been synced with the guest.
|
||||
IsHostManaged = 1 << 4, ///< Indicates if this query points to a host query
|
||||
IsRewritten = 1 << 5, ///< Indicates if this query was rewritten by another query
|
||||
IsInvalidated = 1 << 6, ///< Indicates the value of th query has been nullified.
|
||||
IsOrphan = 1 << 7, ///< Indicates the query has not been set by a guest query.
|
||||
IsFence = 1 << 8, ///< Indicates the query is a fence.
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(QueryFlagBits)
|
||||
|
||||
class QueryBase {
|
||||
public:
|
||||
VAddr guest_address{};
|
||||
QueryFlagBits flags{};
|
||||
u64 value{};
|
||||
|
||||
protected:
|
||||
// Default constructor
|
||||
QueryBase() = default;
|
||||
|
||||
// Parameterized constructor
|
||||
QueryBase(VAddr address, QueryFlagBits flags_, u64 value_)
|
||||
: guest_address(address), flags(flags_), value{value_} {}
|
||||
};
|
||||
|
||||
class GuestQuery : public QueryBase {
|
||||
public:
|
||||
// Parameterized constructor
|
||||
GuestQuery(bool isLong, VAddr address, u64 queryValue)
|
||||
: QueryBase(address, QueryFlagBits::IsFinalValueSynced, queryValue) {
|
||||
if (isLong) {
|
||||
flags |= QueryFlagBits::HasTimestamp;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class HostQueryBase : public QueryBase {
|
||||
public:
|
||||
// Default constructor
|
||||
HostQueryBase() : QueryBase(0, QueryFlagBits::IsHostManaged | QueryFlagBits::IsOrphan, 0) {}
|
||||
|
||||
// Parameterized constructor
|
||||
HostQueryBase(bool has_timestamp, VAddr address)
|
||||
: QueryBase(address, QueryFlagBits::IsHostManaged, 0), start_bank_id{}, size_banks{},
|
||||
start_slot{}, size_slots{} {
|
||||
if (has_timestamp) {
|
||||
flags |= QueryFlagBits::HasTimestamp;
|
||||
}
|
||||
}
|
||||
|
||||
u32 start_bank_id{};
|
||||
u32 size_banks{};
|
||||
size_t start_slot{};
|
||||
size_t size_slots{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -1,580 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <array>
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#include <deque>
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#include <memory>
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#include <mutex>
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#include <unordered_map>
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#include <utility>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "core/memory.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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#include "video_core/query_cache/bank_base.h"
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#include "video_core/query_cache/query_base.h"
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#include "video_core/query_cache/query_cache_base.h"
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#include "video_core/query_cache/query_stream.h"
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#include "video_core/query_cache/types.h"
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namespace VideoCommon {
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using Maxwell = Tegra::Engines::Maxwell3D;
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struct SyncValuesStruct {
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VAddr address;
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u64 value;
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u64 size;
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static constexpr bool GeneratesBaseBuffer = true;
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};
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template <typename Traits>
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class GuestStreamer : public SimpleStreamer<GuestQuery> {
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public:
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||||
using RuntimeType = typename Traits::RuntimeType;
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||||
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||||
GuestStreamer(size_t id_, RuntimeType& runtime_)
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||||
: SimpleStreamer<GuestQuery>(id_), runtime{runtime_} {}
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||||
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virtual ~GuestStreamer() = default;
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||||
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size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
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std::optional<u32> subreport = std::nullopt) override {
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auto new_id = BuildQuery(has_timestamp, address, static_cast<u64>(value));
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||||
pending_sync.push_back(new_id);
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return new_id;
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}
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||||
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||||
bool HasPendingSync() const override {
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||||
return !pending_sync.empty();
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||||
}
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||||
void SyncWrites() override {
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||||
if (pending_sync.empty()) {
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return;
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}
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||||
std::vector<SyncValuesStruct> sync_values;
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||||
sync_values.reserve(pending_sync.size());
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for (size_t pending_id : pending_sync) {
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auto& query = slot_queries[pending_id];
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if (True(query.flags & QueryFlagBits::IsRewritten) ||
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||||
True(query.flags & QueryFlagBits::IsInvalidated)) {
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||||
continue;
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}
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query.flags |= QueryFlagBits::IsHostSynced;
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sync_values.emplace_back(SyncValuesStruct{
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.address = query.guest_address,
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.value = query.value,
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.size = static_cast<u64>(True(query.flags & QueryFlagBits::HasTimestamp) ? 8 : 4)});
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}
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pending_sync.clear();
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if (sync_values.size() > 0) {
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runtime.template SyncValues<SyncValuesStruct>(sync_values);
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}
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}
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private:
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RuntimeType& runtime;
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||||
std::deque<size_t> pending_sync;
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};
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template <typename Traits>
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class StubStreamer : public GuestStreamer<Traits> {
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public:
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||||
using RuntimeType = typename Traits::RuntimeType;
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||||
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StubStreamer(size_t id_, RuntimeType& runtime_, u32 stub_value_)
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||||
: GuestStreamer<Traits>(id_, runtime_), stub_value{stub_value_} {}
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||||
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~StubStreamer() override = default;
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||||
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||||
size_t WriteCounter(VAddr address, bool has_timestamp, [[maybe_unused]] u32 value,
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||||
std::optional<u32> subreport = std::nullopt) override {
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||||
size_t new_id =
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GuestStreamer<Traits>::WriteCounter(address, has_timestamp, stub_value, subreport);
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||||
return new_id;
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}
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private:
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u32 stub_value;
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||||
};
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template <typename Traits>
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struct QueryCacheBase<Traits>::QueryCacheBaseImpl {
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using RuntimeType = typename Traits::RuntimeType;
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QueryCacheBaseImpl(QueryCacheBase<Traits>* owner_, VideoCore::RasterizerInterface& rasterizer_,
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Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_, Tegra::GPU& gpu_)
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: owner{owner_}, rasterizer{rasterizer_},
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cpu_memory{cpu_memory_}, runtime{runtime_}, gpu{gpu_} {
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streamer_mask = 0;
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for (size_t i = 0; i < static_cast<size_t>(QueryType::MaxQueryTypes); i++) {
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streamers[i] = runtime.GetStreamerInterface(static_cast<QueryType>(i));
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||||
if (streamers[i]) {
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||||
streamer_mask |= 1ULL << streamers[i]->GetId();
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}
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}
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||||
}
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||||
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template <typename Func>
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||||
void ForEachStreamerIn(u64 mask, Func&& func) {
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||||
static constexpr bool RETURNS_BOOL =
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||||
std::is_same_v<std::invoke_result<Func, StreamerInterface*>, bool>;
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||||
while (mask != 0) {
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||||
size_t position = std::countr_zero(mask);
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||||
mask &= ~(1ULL << position);
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||||
if constexpr (RETURNS_BOOL) {
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||||
if (func(streamers[position])) {
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||||
return;
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}
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} else {
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func(streamers[position]);
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||||
}
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}
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||||
}
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||||
template <typename Func>
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||||
void ForEachStreamer(Func&& func) {
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ForEachStreamerIn(streamer_mask, func);
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}
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||||
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QueryBase* ObtainQuery(QueryCacheBase<Traits>::QueryLocation location) {
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||||
size_t which_stream = location.stream_id.Value();
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||||
auto* streamer = streamers[which_stream];
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if (!streamer) {
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||||
return nullptr;
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||||
}
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||||
return streamer->GetQuery(location.query_id.Value());
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||||
}
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QueryCacheBase<Traits>* owner;
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VideoCore::RasterizerInterface& rasterizer;
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Core::Memory::Memory& cpu_memory;
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RuntimeType& runtime;
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||||
Tegra::GPU& gpu;
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||||
std::array<StreamerInterface*, static_cast<size_t>(QueryType::MaxQueryTypes)> streamers;
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||||
u64 streamer_mask;
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||||
std::mutex flush_guard;
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std::deque<u64> flushes_pending;
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std::vector<QueryCacheBase<Traits>::QueryLocation> pending_unregister;
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};
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template <typename Traits>
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QueryCacheBase<Traits>::QueryCacheBase(Tegra::GPU& gpu_,
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||||
VideoCore::RasterizerInterface& rasterizer_,
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Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_)
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||||
: cached_queries{} {
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impl = std::make_unique<QueryCacheBase<Traits>::QueryCacheBaseImpl>(
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this, rasterizer_, cpu_memory_, runtime_, gpu_);
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}
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||||
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template <typename Traits>
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QueryCacheBase<Traits>::~QueryCacheBase() = default;
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||||
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||||
template <typename Traits>
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||||
void QueryCacheBase<Traits>::CounterEnable(QueryType counter_type, bool is_enabled) {
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||||
size_t index = static_cast<size_t>(counter_type);
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||||
StreamerInterface* streamer = impl->streamers[index];
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||||
if (!streamer) [[unlikely]] {
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||||
UNREACHABLE();
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||||
return;
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||||
}
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||||
if (is_enabled) {
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||||
streamer->StartCounter();
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} else {
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||||
streamer->PauseCounter();
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||||
}
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||||
}
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||||
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||||
template <typename Traits>
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||||
void QueryCacheBase<Traits>::CounterClose(QueryType counter_type) {
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||||
size_t index = static_cast<size_t>(counter_type);
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||||
StreamerInterface* streamer = impl->streamers[index];
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||||
if (!streamer) [[unlikely]] {
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||||
UNREACHABLE();
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||||
return;
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||||
}
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||||
streamer->CloseCounter();
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||||
}
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||||
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||||
template <typename Traits>
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||||
void QueryCacheBase<Traits>::CounterReset(QueryType counter_type) {
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||||
size_t index = static_cast<size_t>(counter_type);
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||||
StreamerInterface* streamer = impl->streamers[index];
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if (!streamer) [[unlikely]] {
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UNIMPLEMENTED();
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return;
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}
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||||
streamer->ResetCounter();
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}
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template <typename Traits>
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void QueryCacheBase<Traits>::BindToChannel(s32 id) {
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VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>::BindToChannel(id);
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impl->runtime.Bind3DEngine(maxwell3d);
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}
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||||
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||||
template <typename Traits>
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void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type,
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QueryPropertiesFlags flags, u32 payload, u32 subreport) {
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||||
const bool has_timestamp = True(flags & QueryPropertiesFlags::HasTimeout);
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const bool is_fence = True(flags & QueryPropertiesFlags::IsAFence);
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size_t streamer_id = static_cast<size_t>(counter_type);
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auto* streamer = impl->streamers[streamer_id];
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if (streamer == nullptr) [[unlikely]] {
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counter_type = QueryType::Payload;
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payload = 1U;
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||||
streamer_id = static_cast<size_t>(counter_type);
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streamer = impl->streamers[streamer_id];
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}
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auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(addr);
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if (!cpu_addr_opt) [[unlikely]] {
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return;
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}
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||||
VAddr cpu_addr = *cpu_addr_opt;
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||||
const size_t new_query_id = streamer->WriteCounter(cpu_addr, has_timestamp, payload, subreport);
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auto* query = streamer->GetQuery(new_query_id);
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||||
if (is_fence) {
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||||
query->flags |= QueryFlagBits::IsFence;
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}
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||||
QueryLocation query_location{};
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||||
query_location.stream_id.Assign(static_cast<u32>(streamer_id));
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||||
query_location.query_id.Assign(static_cast<u32>(new_query_id));
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const auto gen_caching_indexing = [](VAddr cur_addr) {
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||||
return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
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||||
static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
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||||
};
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||||
u8* pointer = impl->cpu_memory.GetPointer(cpu_addr);
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||||
u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8);
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||||
bool is_synced = !Settings::IsGPULevelHigh() && is_fence;
|
||||
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||||
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
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||||
pointer, pointer_timestamp] {
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||||
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
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||||
if (!is_synced) [[likely]] {
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||||
impl->pending_unregister.push_back(query_location);
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||||
}
|
||||
return;
|
||||
}
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||||
if (False(query_base->flags & QueryFlagBits::IsFinalValueSynced)) [[unlikely]] {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
query_base->value += streamer->GetAmmendValue();
|
||||
streamer->SetAccumulationValue(query_base->value);
|
||||
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
|
||||
u64 timestamp = impl->gpu.GetTicks();
|
||||
std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp));
|
||||
std::memcpy(pointer, &query_base->value, sizeof(query_base->value));
|
||||
} else {
|
||||
u32 value = static_cast<u32>(query_base->value);
|
||||
std::memcpy(pointer, &value, sizeof(value));
|
||||
}
|
||||
if (!is_synced) [[likely]] {
|
||||
impl->pending_unregister.push_back(query_location);
|
||||
}
|
||||
});
|
||||
if (is_fence) {
|
||||
impl->rasterizer.SignalFence(std::move(operation));
|
||||
} else {
|
||||
if (!Settings::IsGPULevelHigh() && counter_type == QueryType::Payload) {
|
||||
if (has_timestamp) {
|
||||
u64 timestamp = impl->gpu.GetTicks();
|
||||
u64 value = static_cast<u64>(payload);
|
||||
std::memcpy(pointer_timestamp, ×tamp, sizeof(timestamp));
|
||||
std::memcpy(pointer, &value, sizeof(value));
|
||||
} else {
|
||||
std::memcpy(pointer, &payload, sizeof(payload));
|
||||
}
|
||||
streamer->Free(new_query_id);
|
||||
return;
|
||||
}
|
||||
impl->rasterizer.SyncOperation(std::move(operation));
|
||||
}
|
||||
if (is_synced) {
|
||||
streamer->Free(new_query_id);
|
||||
return;
|
||||
}
|
||||
auto [cont_addr, base] = gen_caching_indexing(cpu_addr);
|
||||
{
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
auto it1 = cached_queries.try_emplace(cont_addr);
|
||||
auto& sub_container = it1.first->second;
|
||||
auto it_current = sub_container.find(base);
|
||||
if (it_current == sub_container.end()) {
|
||||
sub_container.insert_or_assign(base, query_location);
|
||||
return;
|
||||
}
|
||||
auto* old_query = impl->ObtainQuery(it_current->second);
|
||||
old_query->flags |= QueryFlagBits::IsRewritten;
|
||||
sub_container.insert_or_assign(base, query_location);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::UnregisterPending() {
|
||||
const auto gen_caching_indexing = [](VAddr cur_addr) {
|
||||
return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
|
||||
static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
|
||||
};
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
for (QueryLocation loc : impl->pending_unregister) {
|
||||
const auto [streamer_id, query_id] = loc.unpack();
|
||||
auto* streamer = impl->streamers[streamer_id];
|
||||
if (!streamer) [[unlikely]] {
|
||||
continue;
|
||||
}
|
||||
auto* query = streamer->GetQuery(query_id);
|
||||
auto [cont_addr, base] = gen_caching_indexing(query->guest_address);
|
||||
auto it1 = cached_queries.find(cont_addr);
|
||||
if (it1 != cached_queries.end()) {
|
||||
auto it2 = it1->second.find(base);
|
||||
if (it2 != it1->second.end()) {
|
||||
if (it2->second.raw == loc.raw) {
|
||||
it1->second.erase(it2);
|
||||
}
|
||||
}
|
||||
}
|
||||
streamer->Free(query_id);
|
||||
}
|
||||
impl->pending_unregister.clear();
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::NotifyWFI() {
|
||||
bool should_sync = false;
|
||||
impl->ForEachStreamer(
|
||||
[&should_sync](StreamerInterface* streamer) { should_sync |= streamer->HasPendingSync(); });
|
||||
if (!should_sync) {
|
||||
return;
|
||||
}
|
||||
|
||||
impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->PresyncWrites(); });
|
||||
impl->runtime.Barriers(true);
|
||||
impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->SyncWrites(); });
|
||||
impl->runtime.Barriers(false);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::NotifySegment(bool resume) {
|
||||
if (resume) {
|
||||
impl->runtime.ResumeHostConditionalRendering();
|
||||
} else {
|
||||
CounterClose(VideoCommon::QueryType::ZPassPixelCount64);
|
||||
CounterClose(VideoCommon::QueryType::StreamingByteCount);
|
||||
impl->runtime.PauseHostConditionalRendering();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
|
||||
bool qc_dirty = false;
|
||||
const auto gen_lookup = [this, &qc_dirty](GPUVAddr address) -> VideoCommon::LookupData {
|
||||
auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(address);
|
||||
if (!cpu_addr_opt) [[unlikely]] {
|
||||
return VideoCommon::LookupData{
|
||||
.address = 0,
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
auto it1 = cached_queries.find(cpu_addr >> Core::Memory::YUZU_PAGEBITS);
|
||||
if (it1 == cached_queries.end()) {
|
||||
return VideoCommon::LookupData{
|
||||
.address = cpu_addr,
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
auto& sub_container = it1->second;
|
||||
auto it_current = sub_container.find(cpu_addr & Core::Memory::YUZU_PAGEMASK);
|
||||
|
||||
if (it_current == sub_container.end()) {
|
||||
auto it_current_2 = sub_container.find((cpu_addr & Core::Memory::YUZU_PAGEMASK) + 4);
|
||||
if (it_current_2 == sub_container.end()) {
|
||||
return VideoCommon::LookupData{
|
||||
.address = cpu_addr,
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
}
|
||||
auto* query = impl->ObtainQuery(it_current->second);
|
||||
qc_dirty |= True(query->flags & QueryFlagBits::IsHostManaged) &&
|
||||
False(query->flags & QueryFlagBits::IsGuestSynced);
|
||||
return VideoCommon::LookupData{
|
||||
.address = cpu_addr,
|
||||
.found_query = query,
|
||||
};
|
||||
};
|
||||
|
||||
auto& regs = maxwell3d->regs;
|
||||
if (regs.render_enable_override != Maxwell::Regs::RenderEnable::Override::UseRenderEnable) {
|
||||
impl->runtime.EndHostConditionalRendering();
|
||||
return false;
|
||||
}
|
||||
const ComparisonMode mode = static_cast<ComparisonMode>(regs.render_enable.mode);
|
||||
const GPUVAddr address = regs.render_enable.Address();
|
||||
switch (mode) {
|
||||
case ComparisonMode::True:
|
||||
impl->runtime.EndHostConditionalRendering();
|
||||
return false;
|
||||
case ComparisonMode::False:
|
||||
impl->runtime.EndHostConditionalRendering();
|
||||
return false;
|
||||
case ComparisonMode::Conditional: {
|
||||
VideoCommon::LookupData object_1{gen_lookup(address)};
|
||||
return impl->runtime.HostConditionalRenderingCompareValue(object_1, qc_dirty);
|
||||
}
|
||||
case ComparisonMode::IfEqual: {
|
||||
VideoCommon::LookupData object_1{gen_lookup(address)};
|
||||
VideoCommon::LookupData object_2{gen_lookup(address + 16)};
|
||||
return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty,
|
||||
true);
|
||||
}
|
||||
case ComparisonMode::IfNotEqual: {
|
||||
VideoCommon::LookupData object_1{gen_lookup(address)};
|
||||
VideoCommon::LookupData object_2{gen_lookup(address + 16)};
|
||||
return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty,
|
||||
false);
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Async downloads
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::CommitAsyncFlushes() {
|
||||
// Make sure to have the results synced in Host.
|
||||
NotifyWFI();
|
||||
|
||||
u64 mask{};
|
||||
{
|
||||
std::scoped_lock lk(impl->flush_guard);
|
||||
impl->ForEachStreamer([&mask](StreamerInterface* streamer) {
|
||||
bool local_result = streamer->HasUnsyncedQueries();
|
||||
if (local_result) {
|
||||
mask |= 1ULL << streamer->GetId();
|
||||
}
|
||||
});
|
||||
impl->flushes_pending.push_back(mask);
|
||||
}
|
||||
std::function<void()> func([this] { UnregisterPending(); });
|
||||
impl->rasterizer.SyncOperation(std::move(func));
|
||||
if (mask == 0) {
|
||||
return;
|
||||
}
|
||||
u64 ran_mask = ~mask;
|
||||
while (mask) {
|
||||
impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) {
|
||||
u64 dep_mask = streamer->GetDependentMask();
|
||||
if ((dep_mask & ~ran_mask) != 0) {
|
||||
return;
|
||||
}
|
||||
u64 index = streamer->GetId();
|
||||
ran_mask |= (1ULL << index);
|
||||
mask &= ~(1ULL << index);
|
||||
streamer->PushUnsyncedQueries();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::HasUncommittedFlushes() const {
|
||||
bool result = false;
|
||||
impl->ForEachStreamer([&result](StreamerInterface* streamer) {
|
||||
result |= streamer->HasUnsyncedQueries();
|
||||
return result;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::ShouldWaitAsyncFlushes() {
|
||||
std::scoped_lock lk(impl->flush_guard);
|
||||
return !impl->flushes_pending.empty() && impl->flushes_pending.front() != 0ULL;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::PopAsyncFlushes() {
|
||||
u64 mask;
|
||||
{
|
||||
std::scoped_lock lk(impl->flush_guard);
|
||||
mask = impl->flushes_pending.front();
|
||||
impl->flushes_pending.pop_front();
|
||||
}
|
||||
if (mask == 0) {
|
||||
return;
|
||||
}
|
||||
u64 ran_mask = ~mask;
|
||||
while (mask) {
|
||||
impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) {
|
||||
u64 dep_mask = streamer->GetDependenceMask();
|
||||
if ((dep_mask & ~ran_mask) != 0) {
|
||||
return;
|
||||
}
|
||||
u64 index = streamer->GetId();
|
||||
ran_mask |= (1ULL << index);
|
||||
mask &= ~(1ULL << index);
|
||||
streamer->PopUnsyncedQueries();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Invalidation
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::InvalidateQuery(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
auto* query_base = impl->ObtainQuery(location);
|
||||
if (!query_base) {
|
||||
return;
|
||||
}
|
||||
query_base->flags |= QueryFlagBits::IsInvalidated;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::IsQueryDirty(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
auto* query_base = impl->ObtainQuery(location);
|
||||
if (!query_base) {
|
||||
return false;
|
||||
}
|
||||
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
|
||||
False(query_base->flags & QueryFlagBits::IsGuestSynced);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool QueryCacheBase<Traits>::SemiFlushQueryDirty(QueryCacheBase<Traits>::QueryLocation location) {
|
||||
auto* query_base = impl->ObtainQuery(location);
|
||||
if (!query_base) {
|
||||
return false;
|
||||
}
|
||||
if (True(query_base->flags & QueryFlagBits::IsFinalValueSynced) &&
|
||||
False(query_base->flags & QueryFlagBits::IsGuestSynced)) {
|
||||
auto* ptr = impl->cpu_memory.GetPointer(query_base->guest_address);
|
||||
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
|
||||
std::memcpy(ptr, &query_base->value, sizeof(query_base->value));
|
||||
return false;
|
||||
}
|
||||
u32 value_l = static_cast<u32>(query_base->value);
|
||||
std::memcpy(ptr, &value_l, sizeof(value_l));
|
||||
return false;
|
||||
}
|
||||
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
|
||||
False(query_base->flags & QueryFlagBits::IsGuestSynced);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::RequestGuestHostSync() {
|
||||
impl->rasterizer.ReleaseFences();
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -1,181 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/query_cache/query_base.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
struct LookupData {
|
||||
VAddr address;
|
||||
QueryBase* found_query;
|
||||
};
|
||||
|
||||
template <typename Traits>
|
||||
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
|
||||
using RuntimeType = typename Traits::RuntimeType;
|
||||
|
||||
public:
|
||||
union QueryLocation {
|
||||
BitField<27, 5, u32> stream_id;
|
||||
BitField<0, 27, u32> query_id;
|
||||
u32 raw;
|
||||
|
||||
std::pair<size_t, size_t> unpack() const {
|
||||
return {static_cast<size_t>(stream_id.Value()), static_cast<size_t>(query_id.Value())};
|
||||
}
|
||||
};
|
||||
|
||||
explicit QueryCacheBase(Tegra::GPU& gpu, VideoCore::RasterizerInterface& rasterizer_,
|
||||
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_);
|
||||
|
||||
~QueryCacheBase();
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
IterateCache<true>(addr, size,
|
||||
[this](QueryLocation location) { InvalidateQuery(location); });
|
||||
}
|
||||
|
||||
void FlushRegion(VAddr addr, std::size_t size) {
|
||||
bool result = false;
|
||||
IterateCache<false>(addr, size, [this, &result](QueryLocation location) {
|
||||
result |= SemiFlushQueryDirty(location);
|
||||
return result;
|
||||
});
|
||||
if (result) {
|
||||
RequestGuestHostSync();
|
||||
}
|
||||
}
|
||||
|
||||
static u64 BuildMask(std::span<const QueryType> types) {
|
||||
u64 mask = 0;
|
||||
for (auto query_type : types) {
|
||||
mask |= 1ULL << (static_cast<u64>(query_type));
|
||||
}
|
||||
return mask;
|
||||
}
|
||||
|
||||
/// Return true when a CPU region is modified from the GPU
|
||||
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size) {
|
||||
bool result = false;
|
||||
IterateCache<false>(addr, size, [this, &result](QueryLocation location) {
|
||||
result |= IsQueryDirty(location);
|
||||
return result;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void CounterEnable(QueryType counter_type, bool is_enabled);
|
||||
|
||||
void CounterReset(QueryType counter_type);
|
||||
|
||||
void CounterClose(QueryType counter_type);
|
||||
|
||||
void CounterReport(GPUVAddr addr, QueryType counter_type, QueryPropertiesFlags flags,
|
||||
u32 payload, u32 subreport);
|
||||
|
||||
void NotifyWFI();
|
||||
|
||||
bool AccelerateHostConditionalRendering();
|
||||
|
||||
// Async downloads
|
||||
void CommitAsyncFlushes();
|
||||
|
||||
bool HasUncommittedFlushes() const;
|
||||
|
||||
bool ShouldWaitAsyncFlushes();
|
||||
|
||||
void PopAsyncFlushes();
|
||||
|
||||
void NotifySegment(bool resume);
|
||||
|
||||
void BindToChannel(s32 id) override;
|
||||
|
||||
protected:
|
||||
template <bool remove_from_cache, typename Func>
|
||||
void IterateCache(VAddr addr, std::size_t size, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, QueryLocation>, bool>;
|
||||
const u64 addr_begin = addr;
|
||||
const u64 addr_end = addr_begin + size;
|
||||
|
||||
const u64 page_end = addr_end >> Core::Memory::YUZU_PAGEBITS;
|
||||
std::scoped_lock lock(cache_mutex);
|
||||
for (u64 page = addr_begin >> Core::Memory::YUZU_PAGEBITS; page <= page_end; ++page) {
|
||||
const u64 page_start = page << Core::Memory::YUZU_PAGEBITS;
|
||||
const auto in_range = [page_start, addr_begin, addr_end](const u32 query_location) {
|
||||
const u64 cache_begin = page_start + query_location;
|
||||
const u64 cache_end = cache_begin + sizeof(u32);
|
||||
return cache_begin < addr_end && addr_begin < cache_end;
|
||||
};
|
||||
const auto& it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
continue;
|
||||
}
|
||||
auto& contents = it->second;
|
||||
for (auto& query : contents) {
|
||||
if (!in_range(query.first)) {
|
||||
continue;
|
||||
}
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(query.second)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(query.second);
|
||||
}
|
||||
}
|
||||
if constexpr (remove_from_cache) {
|
||||
const auto in_range2 = [&](const std::pair<u32, QueryLocation>& pair) {
|
||||
return in_range(pair.first);
|
||||
};
|
||||
std::erase_if(contents, in_range2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
using ContentCache = std::unordered_map<u64, std::unordered_map<u32, QueryLocation>>;
|
||||
|
||||
void InvalidateQuery(QueryLocation location);
|
||||
bool IsQueryDirty(QueryLocation location);
|
||||
bool SemiFlushQueryDirty(QueryLocation location);
|
||||
void RequestGuestHostSync();
|
||||
void UnregisterPending();
|
||||
|
||||
std::unordered_map<u64, std::unordered_map<u32, QueryLocation>> cached_queries;
|
||||
std::mutex cache_mutex;
|
||||
|
||||
struct QueryCacheBaseImpl;
|
||||
friend struct QueryCacheBaseImpl;
|
||||
friend RuntimeType;
|
||||
|
||||
std::unique_ptr<QueryCacheBaseImpl> impl;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -1,149 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache/bank_base.h"
|
||||
#include "video_core/query_cache/query_base.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class StreamerInterface {
|
||||
public:
|
||||
explicit StreamerInterface(size_t id_) : id{id_}, dependence_mask{}, dependent_mask{} {}
|
||||
virtual ~StreamerInterface() = default;
|
||||
|
||||
virtual QueryBase* GetQuery(size_t id) = 0;
|
||||
|
||||
virtual void StartCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void PauseCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void ResetCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void CloseCounter() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual bool HasPendingSync() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void PresyncWrites() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void SyncWrites() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
|
||||
std::optional<u32> subreport = std::nullopt) = 0;
|
||||
|
||||
virtual bool HasUnsyncedQueries() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void PushUnsyncedQueries() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void PopUnsyncedQueries() {
|
||||
/* Do Nothing */
|
||||
}
|
||||
|
||||
virtual void Free(size_t query_id) = 0;
|
||||
|
||||
size_t GetId() const {
|
||||
return id;
|
||||
}
|
||||
|
||||
u64 GetDependenceMask() const {
|
||||
return dependence_mask;
|
||||
}
|
||||
|
||||
u64 GetDependentMask() const {
|
||||
return dependence_mask;
|
||||
}
|
||||
|
||||
u64 GetAmmendValue() const {
|
||||
return ammend_value;
|
||||
}
|
||||
|
||||
void SetAccumulationValue(u64 new_value) {
|
||||
acumulation_value = new_value;
|
||||
}
|
||||
|
||||
protected:
|
||||
void MakeDependent(StreamerInterface* depend_on) {
|
||||
dependence_mask |= 1ULL << depend_on->id;
|
||||
depend_on->dependent_mask |= 1ULL << id;
|
||||
}
|
||||
|
||||
const size_t id;
|
||||
u64 dependence_mask;
|
||||
u64 dependent_mask;
|
||||
u64 ammend_value{};
|
||||
u64 acumulation_value{};
|
||||
};
|
||||
|
||||
template <typename QueryType>
|
||||
class SimpleStreamer : public StreamerInterface {
|
||||
public:
|
||||
explicit SimpleStreamer(size_t id_) : StreamerInterface{id_} {}
|
||||
virtual ~SimpleStreamer() = default;
|
||||
|
||||
protected:
|
||||
virtual QueryType* GetQuery(size_t query_id) override {
|
||||
if (query_id < slot_queries.size()) {
|
||||
return &slot_queries[query_id];
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
virtual void Free(size_t query_id) override {
|
||||
std::scoped_lock lk(guard);
|
||||
ReleaseQuery(query_id);
|
||||
}
|
||||
|
||||
template <typename... Args, typename = decltype(QueryType(std::declval<Args>()...))>
|
||||
size_t BuildQuery(Args&&... args) {
|
||||
std::scoped_lock lk(guard);
|
||||
if (!old_queries.empty()) {
|
||||
size_t new_id = old_queries.front();
|
||||
old_queries.pop_front();
|
||||
new (&slot_queries[new_id]) QueryType(std::forward<Args>(args)...);
|
||||
return new_id;
|
||||
}
|
||||
size_t new_id = slot_queries.size();
|
||||
slot_queries.emplace_back(std::forward<Args>(args)...);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void ReleaseQuery(size_t query_id) {
|
||||
|
||||
if (query_id < slot_queries.size()) {
|
||||
old_queries.push_back(query_id);
|
||||
return;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
std::mutex guard;
|
||||
std::deque<QueryType> slot_queries;
|
||||
std::deque<size_t> old_queries;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -1,74 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
enum class QueryPropertiesFlags : u32 {
|
||||
HasTimeout = 1 << 0,
|
||||
IsAFence = 1 << 1,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(QueryPropertiesFlags)
|
||||
|
||||
// This should always be equivalent to maxwell3d Report Semaphore Reports
|
||||
enum class QueryType : u32 {
|
||||
Payload = 0, // "None" in docs, but confirmed via hardware to return the payload
|
||||
VerticesGenerated = 1,
|
||||
ZPassPixelCount = 2,
|
||||
PrimitivesGenerated = 3,
|
||||
AlphaBetaClocks = 4,
|
||||
VertexShaderInvocations = 5,
|
||||
StreamingPrimitivesNeededMinusSucceeded = 6,
|
||||
GeometryShaderInvocations = 7,
|
||||
GeometryShaderPrimitivesGenerated = 9,
|
||||
ZCullStats0 = 10,
|
||||
StreamingPrimitivesSucceeded = 11,
|
||||
ZCullStats1 = 12,
|
||||
StreamingPrimitivesNeeded = 13,
|
||||
ZCullStats2 = 14,
|
||||
ClipperInvocations = 15,
|
||||
ZCullStats3 = 16,
|
||||
ClipperPrimitivesGenerated = 17,
|
||||
VtgPrimitivesOut = 18,
|
||||
PixelShaderInvocations = 19,
|
||||
ZPassPixelCount64 = 21,
|
||||
IEEECleanColorTarget = 24,
|
||||
IEEECleanZetaTarget = 25,
|
||||
StreamingByteCount = 26,
|
||||
TessellationInitInvocations = 27,
|
||||
BoundingRectangle = 28,
|
||||
TessellationShaderInvocations = 29,
|
||||
TotalStreamingPrimitivesNeededMinusSucceeded = 30,
|
||||
TessellationShaderPrimitivesGenerated = 31,
|
||||
// max.
|
||||
MaxQueryTypes,
|
||||
};
|
||||
|
||||
// Comparison modes for Host Conditional Rendering
|
||||
enum class ComparisonMode : u32 {
|
||||
False = 0,
|
||||
True = 1,
|
||||
Conditional = 2,
|
||||
IfEqual = 3,
|
||||
IfNotEqual = 4,
|
||||
MaxComparisonMode,
|
||||
};
|
||||
|
||||
// Reduction ops.
|
||||
enum class ReductionOp : u32 {
|
||||
RedAdd = 0,
|
||||
RedMin = 1,
|
||||
RedMax = 2,
|
||||
RedInc = 3,
|
||||
RedDec = 4,
|
||||
RedAnd = 5,
|
||||
RedOr = 6,
|
||||
RedXor = 7,
|
||||
MaxReductionOp,
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "video_core/cache_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
#include "video_core/rasterizer_download_area.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -27,6 +26,11 @@ struct ChannelState;
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
|
||||
enum class LoadCallbackStage {
|
||||
Prepare,
|
||||
Build,
|
||||
@@ -54,11 +58,10 @@ public:
|
||||
virtual void DispatchCompute() = 0;
|
||||
|
||||
/// Resets the counter of a query
|
||||
virtual void ResetCounter(VideoCommon::QueryType type) = 0;
|
||||
virtual void ResetCounter(QueryType type) = 0;
|
||||
|
||||
/// Records a GPU query and caches it
|
||||
virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0;
|
||||
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
|
||||
|
||||
/// Signal an uniform buffer binding
|
||||
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
@@ -80,7 +83,7 @@ public:
|
||||
virtual void SignalReference() = 0;
|
||||
|
||||
/// Release all pending fences.
|
||||
virtual void ReleaseFences(bool force = true) = 0;
|
||||
virtual void ReleaseFences() = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
@@ -26,18 +26,16 @@ void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
|
||||
void RasterizerNull::DrawTexture() {}
|
||||
void RasterizerNull::Clear(u32 layer_count) {}
|
||||
void RasterizerNull::DispatchCompute() {}
|
||||
void RasterizerNull::ResetCounter(VideoCommon::QueryType type) {}
|
||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
|
||||
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
if (!gpu_memory) {
|
||||
return;
|
||||
}
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = m_gpu.GetTicks();
|
||||
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
|
||||
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
gpu_memory->Write<u32>(gpu_addr, payload);
|
||||
|
||||
gpu_memory->Write(gpu_addr, u64{0});
|
||||
if (timestamp) {
|
||||
gpu_memory->Write(gpu_addr + 8, *timestamp);
|
||||
}
|
||||
}
|
||||
void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
@@ -76,7 +74,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
|
||||
syncpoint_manager.IncrementHost(value);
|
||||
}
|
||||
void RasterizerNull::SignalReference() {}
|
||||
void RasterizerNull::ReleaseFences(bool) {}
|
||||
void RasterizerNull::ReleaseFences() {}
|
||||
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||
void RasterizerNull::WaitForIdle() {}
|
||||
void RasterizerNull::FragmentBarrier() {}
|
||||
|
||||
@@ -42,9 +42,8 @@ public:
|
||||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
@@ -64,7 +63,7 @@ public:
|
||||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences(bool force) override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
||||
@@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
|
||||
: QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ class RasterizerOpenGL;
|
||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
|
||||
class QueryCache final
|
||||
: public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
|
||||
public:
|
||||
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
|
||||
~QueryCache();
|
||||
|
||||
@@ -396,39 +396,13 @@ void RasterizerOpenGL::DispatchCompute() {
|
||||
has_written_global_memory |= pipeline->WritesGlobalMemory();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
|
||||
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
|
||||
}
|
||||
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
|
||||
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
|
||||
} else {
|
||||
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (type != VideoCommon::QueryType::Payload) {
|
||||
payload = 1u;
|
||||
}
|
||||
std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() {
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
|
||||
u64 ticks = gpu.GetTicks();
|
||||
memory_manager->Write<u64>(gpu_addr + 8, ticks);
|
||||
memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload));
|
||||
} else {
|
||||
memory_manager->Write<u32>(gpu_addr, payload);
|
||||
}
|
||||
});
|
||||
if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) {
|
||||
SignalFence(std::move(func));
|
||||
return;
|
||||
}
|
||||
func();
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
|
||||
@@ -599,8 +573,8 @@ void RasterizerOpenGL::SignalReference() {
|
||||
fence_manager.SignalOrdering();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ReleaseFences(bool force) {
|
||||
fence_manager.WaitPendingFences(force);
|
||||
void RasterizerOpenGL::ReleaseFences() {
|
||||
fence_manager.WaitPendingFences();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
|
||||
@@ -86,9 +86,8 @@ public:
|
||||
void DrawTexture() override;
|
||||
void Clear(u32 layer_count) override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCommon::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
@@ -108,7 +107,7 @@ public:
|
||||
void SyncOperation(std::function<void()>&& func) override;
|
||||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences(bool force = true) override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
|
||||
@@ -61,9 +61,6 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
|
||||
}
|
||||
if (device.IsExtConditionalRendering()) {
|
||||
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
|
||||
@@ -12,13 +11,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_comp_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_comp_spv.h"
|
||||
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
|
||||
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
@@ -64,30 +57,6 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 2> INPUT_OUTPUT_DESCRIPTOR_SE
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 3> QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = 0,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = 2,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
@@ -98,16 +67,6 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
|
||||
.score = 2,
|
||||
};
|
||||
|
||||
constexpr DescriptorBankInfo QUERIES_SCAN_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 3,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 3,
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = ASTC_BINDING_INPUT_BUFFER,
|
||||
@@ -135,33 +94,6 @@ constexpr DescriptorBankInfo ASTC_BANK_INFO{
|
||||
.score = 2,
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> MSAA_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = 0,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo MSAA_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 0,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 2,
|
||||
.score = 2,
|
||||
};
|
||||
|
||||
constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
@@ -171,24 +103,6 @@ constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLAT
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
};
|
||||
|
||||
constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 3,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = 0,
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
};
|
||||
|
||||
constexpr VkDescriptorUpdateTemplateEntry MSAA_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 2,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||
.offset = 0,
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
|
||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||
{
|
||||
@@ -217,21 +131,13 @@ struct AstcPushConstants {
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
};
|
||||
|
||||
struct QueriesPrefixScanPushConstants {
|
||||
u32 min_accumulation_base;
|
||||
u32 max_accumulation_base;
|
||||
u32 accumulation_limit;
|
||||
u32 buffer_offset;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
||||
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
||||
const DescriptorBankInfo& bank_info,
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
|
||||
std::optional<u32> optional_subgroup_size)
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code)
|
||||
: device{device_} {
|
||||
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
@@ -264,9 +170,6 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||
});
|
||||
descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, bank_info);
|
||||
}
|
||||
if (code.empty()) {
|
||||
return;
|
||||
}
|
||||
module = device.GetLogical().CreateShaderModule({
|
||||
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -275,19 +178,13 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||
.pCode = code.data(),
|
||||
});
|
||||
device.SaveShader(code);
|
||||
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.requiredSubgroupSize = optional_subgroup_size ? *optional_subgroup_size : 32U,
|
||||
};
|
||||
bool use_setup_size = device.IsExtSubgroupSizeControlSupported() && optional_subgroup_size;
|
||||
pipeline = device.GetLogical().CreateComputePipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = use_setup_size ? &subgroup_size_ci : nullptr,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.module = *module,
|
||||
@@ -405,123 +302,6 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
||||
return {staging.buffer, staging.offset};
|
||||
}
|
||||
|
||||
ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
|
||||
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
u32 src_offset, bool compare_to_zero) {
|
||||
const size_t compare_size = compare_to_zero ? 8 : 24;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
};
|
||||
static constexpr VkMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
QueriesPrefixScanPass::QueriesPrefixScanPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(
|
||||
device_, descriptor_pool_, QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS,
|
||||
QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE, QUERIES_SCAN_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(QueriesPrefixScanPushConstants)>,
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_BASIC_BIT) &&
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) &&
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_BIT) &&
|
||||
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT)
|
||||
? std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_COMP_SPV)
|
||||
: std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_NOSUBGROUPS_COMP_SPV)),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer,
|
||||
VkBuffer src_buffer, size_t number_of_sums,
|
||||
size_t min_accumulation_limit, size_t max_accumulation_limit) {
|
||||
size_t current_runs = number_of_sums;
|
||||
size_t offset = 0;
|
||||
while (current_runs != 0) {
|
||||
static constexpr size_t DISPATCH_SIZE = 2048U;
|
||||
size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE);
|
||||
current_runs -= runs_to_do;
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64));
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64));
|
||||
compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
size_t used_offset = offset;
|
||||
offset += runs_to_do;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data, min_accumulation_limit, max_accumulation_limit,
|
||||
runs_to_do, used_offset](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
};
|
||||
static constexpr VkMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
||||
VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT |
|
||||
VK_ACCESS_UNIFORM_READ_BIT |
|
||||
VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const QueriesPrefixScanPushConstants uniforms{
|
||||
.min_accumulation_base = static_cast<u32>(min_accumulation_limit),
|
||||
.max_accumulation_base = static_cast<u32>(max_accumulation_limit),
|
||||
.accumulation_limit = static_cast<u32>(runs_to_do - 1),
|
||||
.buffer_offset = static_cast<u32>(used_offset),
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
|
||||
write_barrier);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
@@ -633,100 +413,4 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
MSAACopyPass::MSAACopyPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, MSAA_DESCRIPTOR_SET_BINDINGS,
|
||||
MSAA_DESCRIPTOR_UPDATE_TEMPLATE, MSAA_BANK_INFO, {},
|
||||
CONVERT_NON_MSAA_TO_MSAA_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {
|
||||
const auto make_msaa_pipeline = [this](size_t i, std::span<const u32> code) {
|
||||
modules[i] = device.GetLogical().CreateShaderModule({
|
||||
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.codeSize = static_cast<u32>(code.size_bytes()),
|
||||
.pCode = code.data(),
|
||||
});
|
||||
pipelines[i] = device.GetLogical().CreateComputePipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.module = *modules[i],
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
},
|
||||
.layout = *layout,
|
||||
.basePipelineHandle = nullptr,
|
||||
.basePipelineIndex = 0,
|
||||
});
|
||||
};
|
||||
make_msaa_pipeline(0, CONVERT_NON_MSAA_TO_MSAA_COMP_SPV);
|
||||
make_msaa_pipeline(1, CONVERT_MSAA_TO_NON_MSAA_COMP_SPV);
|
||||
}
|
||||
|
||||
MSAACopyPass::~MSAACopyPass() = default;
|
||||
|
||||
void MSAACopyPass::CopyImage(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
bool msaa_to_non_msaa) {
|
||||
const VkPipeline msaa_pipeline = *pipelines[msaa_to_non_msaa ? 1 : 0];
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
for (const VideoCommon::ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_subresource.base_layer == 0);
|
||||
ASSERT(copy.src_subresource.num_layers == 1);
|
||||
ASSERT(copy.dst_subresource.base_layer == 0);
|
||||
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddImage(
|
||||
src_image.StorageImageView(copy.src_subresource.base_level));
|
||||
compute_pass_descriptor_queue.AddImage(
|
||||
dst_image.StorageImageView(copy.dst_subresource.base_level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const Common::Vec3<u32> num_dispatches = {
|
||||
Common::DivCeil(copy.extent.width, 8U),
|
||||
Common::DivCeil(copy.extent.height, 8U),
|
||||
copy.extent.depth,
|
||||
};
|
||||
|
||||
scheduler.Record([this, dst = dst_image.Handle(), msaa_pipeline, num_dispatches,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, msaa_pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.Dispatch(num_dispatches.x, num_dispatches.y, num_dispatches.z);
|
||||
const VkImageMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
|
||||
@@ -11,7 +10,6 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
#include "video_core/texture_cache/types.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
@@ -33,8 +31,7 @@ public:
|
||||
vk::Span<VkDescriptorSetLayoutBinding> bindings,
|
||||
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
|
||||
const DescriptorBankInfo& bank_info,
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
|
||||
std::optional<u32> optional_subgroup_size = std::nullopt);
|
||||
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
|
||||
~ComputePass();
|
||||
|
||||
protected:
|
||||
@@ -85,33 +82,6 @@ private:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class ConditionalRenderingResolvePass final : public ComputePass {
|
||||
public:
|
||||
explicit ConditionalRenderingResolvePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
|
||||
void Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, u32 src_offset, bool compare_to_zero);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class QueriesPrefixScanPass final : public ComputePass {
|
||||
public:
|
||||
explicit QueriesPrefixScanPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
|
||||
void Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
size_t number_of_sums, size_t min_accumulation_limit, size_t max_accumulation_limit);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class ASTCDecoderPass final : public ComputePass {
|
||||
public:
|
||||
explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
|
||||
@@ -131,22 +101,4 @@ private:
|
||||
MemoryAllocator& memory_allocator;
|
||||
};
|
||||
|
||||
class MSAACopyPass final : public ComputePass {
|
||||
public:
|
||||
explicit MSAACopyPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~MSAACopyPass();
|
||||
|
||||
void CopyImage(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
std::array<vk::ShaderModule, 2> modules;
|
||||
std::array<vk::Pipeline, 2> pipelines;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
|
||||
#include "video_core/fence_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -21,6 +20,7 @@ class RasterizerInterface;
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class QueryCache;
|
||||
class Scheduler;
|
||||
|
||||
class InnerFence : public VideoCommon::FenceBase {
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user