Compare commits
9 Commits
android-24
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android-25
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801088fdee | ||
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4d360d1580 | ||
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8bc10d9526 | ||
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9758340bca | ||
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4d10e9813e | ||
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b6191660a6 | ||
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5c9026e39f | ||
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06f099a8ea | ||
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fead4c4c43 |
@@ -4,8 +4,10 @@
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| [12461](https://github.com/yuzu-emu/yuzu//pull/12461) | [`acc26667b`](https://github.com/yuzu-emu/yuzu//pull/12461/files) | Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding. | [Kelebek1](https://github.com/Kelebek1/) | Yes |
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| [12749](https://github.com/yuzu-emu/yuzu//pull/12749) | [`aad4b0d6f`](https://github.com/yuzu-emu/yuzu//pull/12749/files) | general: workarounds for SMMU syncing issues | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [13000](https://github.com/yuzu-emu/yuzu//pull/13000) | [`461eaca7e`](https://github.com/yuzu-emu/yuzu//pull/13000/files) | device_memory_manager: skip unregistered interfaces on invalidate | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [13006](https://github.com/yuzu-emu/yuzu//pull/13006) | [`3067bfd12`](https://github.com/yuzu-emu/yuzu//pull/13006/files) | buffer_cache: use mapped range with large vertex buffer size | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [13011](https://github.com/yuzu-emu/yuzu//pull/13011) | [`1842df1da`](https://github.com/yuzu-emu/yuzu//pull/13011/files) | vi: rewrite for new IPC | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [13016](https://github.com/yuzu-emu/yuzu//pull/13016) | [`caf16982d`](https://github.com/yuzu-emu/yuzu//pull/13016/files) | service: set: Migrate ISystemSettingsServer to new IPC | [german77](https://github.com/german77/) | Yes |
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| [13026](https://github.com/yuzu-emu/yuzu//pull/13026) | [`462ea921e`](https://github.com/yuzu-emu/yuzu//pull/13026/files) | shader_recompiler: fix non-const offset for arrayed image types | [liamwhite](https://github.com/liamwhite/) | Yes |
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End of merge log. You can find the original README.md below the break.
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@@ -60,11 +60,10 @@ public:
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Add(spv::ImageOperandsMask::ConstOffsets, offsets);
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}
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explicit ImageOperands(EmitContext& ctx, const IR::Value& offset, Id lod, Id ms) {
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explicit ImageOperands(Id lod, Id ms) {
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if (Sirit::ValidId(lod)) {
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Add(spv::ImageOperandsMask::Lod, lod);
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}
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AddOffset(ctx, offset, ImageFetchOffsetAllowed);
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if (Sirit::ValidId(ms)) {
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Add(spv::ImageOperandsMask::Sample, ms);
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}
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@@ -312,6 +311,43 @@ Id ImageGatherSubpixelOffset(EmitContext& ctx, const IR::TextureInstInfo& info,
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return coords;
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}
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}
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void AddOffsetToCoordinates(EmitContext& ctx, const IR::TextureInstInfo& info, Id& coords,
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Id offset) {
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if (!Sirit::ValidId(offset)) {
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return;
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}
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Id result_type{};
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switch (info.type) {
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case TextureType::Buffer:
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case TextureType::Color1D: {
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result_type = ctx.U32[1];
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break;
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}
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case TextureType::ColorArray1D:
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offset = ctx.OpCompositeConstruct(ctx.U32[2], offset, ctx.u32_zero_value);
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[[fallthrough]];
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case TextureType::Color2D:
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case TextureType::Color2DRect: {
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result_type = ctx.U32[2];
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break;
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}
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case TextureType::ColorArray2D:
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offset = ctx.OpCompositeConstruct(ctx.U32[3], ctx.OpCompositeExtract(ctx.U32[1], coords, 0),
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ctx.OpCompositeExtract(ctx.U32[1], coords, 1),
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ctx.u32_zero_value);
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[[fallthrough]];
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case TextureType::Color3D: {
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result_type = ctx.U32[3];
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break;
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}
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case TextureType::ColorCube:
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case TextureType::ColorArrayCube:
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return;
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}
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coords = ctx.OpIAdd(result_type, coords, offset);
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}
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} // Anonymous namespace
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Id EmitBindlessImageSampleImplicitLod(EmitContext&) {
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@@ -494,9 +530,10 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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operands.Span());
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}
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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const IR::Value& offset, Id lod, Id ms) {
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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AddOffsetToCoordinates(ctx, info, coords, offset);
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if (info.type == TextureType::Buffer) {
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lod = Id{};
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}
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@@ -504,7 +541,7 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
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// This image is multisampled, lod must be implicit
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lod = Id{};
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}
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const ImageOperands operands(ctx, offset, lod, ms);
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const ImageOperands operands(lod, ms);
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return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
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TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span());
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}
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@@ -537,8 +537,8 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
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const IR::Value& offset, const IR::Value& offset2);
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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const IR::Value& offset, const IR::Value& offset2, Id dref);
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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const IR::Value& offset, Id lod, Id ms);
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms);
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,
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const IR::Value& skip_mips);
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Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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@@ -1130,7 +1130,7 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
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channel_state->vertex_buffers[index] = NULL_BINDING;
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return;
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}
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if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
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if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
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size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
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}
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const BufferId buffer_id = FindBuffer(*device_addr, size);
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