Compare commits

..

2 Commits

Author SHA1 Message Date
yuzubot
b1996bc8ca Android #158 2023-12-12 00:57:40 +00:00
yuzubot
fd0433ef16 Merge PR 12335 2023-12-12 00:57:40 +00:00
289 changed files with 3821 additions and 12479 deletions

View File

@@ -6,12 +6,7 @@
export NDK_CCACHE="$(which ccache)"
ccache -s
BUILD_FLAVOR="mainline"
BUILD_TYPE="release"
if [ "${GITHUB_REPOSITORY}" == "yuzu-emu/yuzu" ]; then
BUILD_TYPE="relWithDebInfo"
fi
BUILD_FLAVOR=mainline
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
@@ -20,7 +15,7 @@ fi
cd src/android
chmod +x ./gradlew
./gradlew "assemble${BUILD_FLAVOR}${BUILD_TYPE}" "bundle${BUILD_FLAVOR}${BUILD_TYPE}"
./gradlew "assemble${BUILD_FLAVOR}Release" "bundle${BUILD_FLAVOR}Release"
ccache -s

View File

@@ -7,16 +7,9 @@
REV_NAME="yuzu-${GITDATE}-${GITREV}"
BUILD_FLAVOR="mainline"
BUILD_FLAVOR=mainline
BUILD_TYPE_LOWER="release"
BUILD_TYPE_UPPER="Release"
if [ "${GITHUB_REPOSITORY}" == "yuzu-emu/yuzu" ]; then
BUILD_TYPE_LOWER="relWithDebInfo"
BUILD_TYPE_UPPER="RelWithDebInfo"
fi
cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/${BUILD_TYPE_LOWER}/app-${BUILD_FLAVOR}-${BUILD_TYPE_LOWER}.apk" \
cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/release/app-${BUILD_FLAVOR}-release.apk" \
"artifacts/${REV_NAME}.apk"
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}${BUILD_TYPE_UPPER}"/"app-${BUILD_FLAVOR}-${BUILD_TYPE_LOWER}.aab" \
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}Release"/"app-${BUILD_FLAVOR}-release.aab" \
"artifacts/${REV_NAME}.aab"

View File

@@ -79,8 +79,7 @@ jobs:
fetch-depth: 0
- name: Install dependencies
run: |
# workaround for https://github.com/actions/setup-python/issues/577
brew install autoconf automake boost@1.83 ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd || brew link --overwrite python@3.12
brew install autoconf automake boost@1.83 ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd
- name: Build
run: |
mkdir build

View File

@@ -142,9 +142,6 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
if (ANDROID)
list(APPEND VCPKG_MANIFEST_FEATURES "android")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@@ -305,7 +302,7 @@ find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.274 REQUIRED)
find_package(Vulkan 1.3.256 REQUIRED)
endif()
if (ENABLE_LIBUSB)

View File

@@ -1,10 +1,6 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [12454](https://github.com/yuzu-emu/yuzu//pull/12454) | [`3a4e7d45f`](https://github.com/yuzu-emu/yuzu//pull/12454/files) | core_timing: minor refactors | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12466](https://github.com/yuzu-emu/yuzu//pull/12466) | [`adb2af0a2`](https://github.com/yuzu-emu/yuzu//pull/12466/files) | core: track separate heap allocation for linux | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12501](https://github.com/yuzu-emu/yuzu//pull/12501) | [`d1c99c5d5`](https://github.com/yuzu-emu/yuzu//pull/12501/files) | ips_layer: prevent out of bounds access with offset exceeding module size | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12513](https://github.com/yuzu-emu/yuzu//pull/12513) | [`558192abf`](https://github.com/yuzu-emu/yuzu//pull/12513/files) | jit: use code memory handles correctly | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12518](https://github.com/yuzu-emu/yuzu//pull/12518) | [`aa4d15594`](https://github.com/yuzu-emu/yuzu//pull/12518/files) | android: Migrate remaining settings to ini | [t895](https://github.com/t895/) | Yes |
| [12335](https://github.com/yuzu-emu/yuzu//pull/12335) | [`edcd6d547`](https://github.com/yuzu-emu/yuzu//pull/12335/files) | android: Game Properties | [t895](https://github.com/t895/) | Yes |
End of merge log. You can find the original README.md below the break.

View File

@@ -10,7 +10,7 @@ plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
id("kotlin-parcelize")
kotlin("plugin.serialization") version "1.9.20"
kotlin("plugin.serialization") version "1.8.21"
id("androidx.navigation.safeargs.kotlin")
id("org.jlleitschuh.gradle.ktlint") version "11.4.0"
}
@@ -174,8 +174,7 @@ android {
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DYUZU_USE_BUNDLED_VCPKG=ON",
"-DYUZU_USE_BUNDLED_FFMPEG=ON",
"-DYUZU_ENABLE_LTO=ON",
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON"
"-DYUZU_ENABLE_LTO=ON"
)
abiFilters("arm64-v8a", "x86_64")

View File

@@ -49,7 +49,6 @@ import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
@@ -171,11 +170,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
stopMotionSensorListener()
}
override fun onStop() {
super.onStop()
NativeConfig.saveGlobalConfig()
}
override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {

View File

@@ -14,7 +14,7 @@ import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.RecyclerView
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.databinding.CardInstallableIconBinding
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
import org.yuzu.yuzu_emu.databinding.CardSimpleOutlinedBinding
import org.yuzu.yuzu_emu.model.GameProperty
import org.yuzu.yuzu_emu.model.InstallableProperty
@@ -42,7 +42,7 @@ class GamePropertiesAdapter(
}
else -> InstallablePropertyViewHolder(
CardInstallableIconBinding.inflate(
CardInstallableBinding.inflate(
inflater,
parent,
false
@@ -107,20 +107,13 @@ class GamePropertiesAdapter(
}
}
inner class InstallablePropertyViewHolder(val binding: CardInstallableIconBinding) :
inner class InstallablePropertyViewHolder(val binding: CardInstallableBinding) :
GamePropertyViewHolder(binding.root) {
override fun bind(property: GameProperty) {
val installableProperty = property as InstallableProperty
binding.title.setText(installableProperty.titleId)
binding.description.setText(installableProperty.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
installableProperty.iconId,
binding.icon.context.theme
)
)
if (installableProperty.install != null) {
binding.buttonInstall.visibility = View.VISIBLE

View File

@@ -22,9 +22,6 @@ interface AbstractSetting {
get() = NativeConfig.usingGlobal(key)
set(value) = NativeConfig.setGlobal(key, value)
val isSaveable: Boolean
get() = NativeConfig.getIsSaveable(key)
fun getValueAsString(needsGlobal: Boolean = false): String
fun reset()

View File

@@ -18,14 +18,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
RENDERER_DEBUG("debug"),
PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled"),
BLACK_BACKGROUNDS("black_backgrounds"),
JOYSTICK_REL_CENTER("joystick_rel_center"),
DPAD_SLIDE("dpad_slide"),
HAPTIC_FEEDBACK("haptic_feedback"),
SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
SHOW_INPUT_OVERLAY("show_input_overlay"),
TOUCHSCREEN("touchscreen");
USE_CUSTOM_RTC("custom_rtc_enabled");
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal)
@@ -39,7 +32,8 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
override val defaultValue: Boolean by lazy { NativeConfig.getDefaultToString(key).toBoolean() }
override fun getValueAsString(needsGlobal: Boolean): String = getBoolean(needsGlobal).toString()
override fun getValueAsString(needsGlobal: Boolean): String =
if (getBoolean(needsGlobal)) "1" else "0"
override fun reset() = NativeConfig.setBoolean(key, defaultValue)
}

View File

@@ -18,12 +18,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
RENDERER_ANTI_ALIASING("anti_aliasing"),
RENDERER_SCREEN_LAYOUT("screen_layout"),
RENDERER_ASPECT_RATIO("aspect_ratio"),
AUDIO_OUTPUT_ENGINE("output_engine"),
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity");
AUDIO_OUTPUT_ENGINE("output_engine");
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)

View File

@@ -15,10 +15,18 @@ object Settings {
SECTION_DEBUG(R.string.preferences_debug);
}
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
// Deprecated input overlay preference keys
const val PREF_OVERLAY_VERSION = "OverlayVersion"
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
@@ -39,12 +47,23 @@ object Settings {
const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A,
PREF_BUTTON_B,
PREF_BUTTON_X,
@@ -64,21 +83,6 @@ object Settings {
PREF_BUTTON_STICK_R
)
// Deprecated layout preference keys
const val PREF_LANDSCAPE_SUFFIX = "_Landscape"
const val PREF_PORTRAIT_SUFFIX = "_Portrait"
const val PREF_FOLDABLE_SUFFIX = "_Foldable"
val overlayLayoutSuffixes = listOf(
PREF_LANDSCAPE_SUFFIX,
PREF_PORTRAIT_SUFFIX,
PREF_FOLDABLE_SUFFIX
)
// Deprecated theme preference keys
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5

View File

@@ -30,11 +30,6 @@ abstract class SettingsItem(
val isEditable: Boolean
get() {
// Can't edit settings that aren't saveable in per-game config even if they are switchable
if (NativeConfig.isPerGameConfigLoaded() && !setting.isSaveable) {
return false
}
if (!NativeLibrary.isRunning()) return true
// Prevent editing settings that were modified in per-game config while editing global
@@ -42,7 +37,6 @@ abstract class SettingsItem(
if (!NativeConfig.isPerGameConfigLoaded() && !setting.global) {
return false
}
return setting.isRuntimeModifiable
}
@@ -65,7 +59,6 @@ abstract class SettingsItem(
val emptySetting = object : AbstractSetting {
override val key: String = ""
override val defaultValue: Any = false
override val isSaveable = true
override fun getValueAsString(needsGlobal: Boolean): String = ""
override fun reset() {}
}
@@ -243,15 +236,6 @@ abstract class SettingsItem(
R.string.renderer_reactive_flushing_description
)
)
put(
SingleChoiceSetting(
IntSetting.MAX_ANISOTROPY,
R.string.anisotropic_filtering,
R.string.anisotropic_filtering_description,
R.array.anisoEntries,
R.array.anisoValues
)
)
put(
SingleChoiceSetting(
IntSetting.AUDIO_OUTPUT_ENGINE,
@@ -307,7 +291,6 @@ abstract class SettingsItem(
override val key: String = FASTMEM_COMBINED
override val isRuntimeModifiable: Boolean = false
override val pairedSettingKey = BooleanSetting.CPU_DEBUG_MODE.key
override val defaultValue: Boolean = true
override val isSwitchable: Boolean = true
override var global: Boolean
@@ -320,8 +303,6 @@ abstract class SettingsItem(
BooleanSetting.FASTMEM_EXCLUSIVES.global = value
}
override val isSaveable = true
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean().toString()

View File

@@ -3,8 +3,10 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.SharedPreferences
import android.os.Build
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -27,6 +29,9 @@ class SettingsFragmentPresenter(
) {
private var settingsList = ArrayList<SettingsItem>()
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Extension for altering settings list based on each setting's properties
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
@@ -144,7 +149,6 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
@@ -165,19 +169,25 @@ class SettingsFragmentPresenter(
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME.getInt()
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_THEME, 0)
override fun setInt(value: Int) {
IntSetting.THEME.setInt(value)
preferences.edit()
.putInt(Settings.PREF_THEME, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = IntSetting.THEME.key
override val isRuntimeModifiable: Boolean = IntSetting.THEME.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME.getValueAsString()
override val defaultValue: Int = IntSetting.THEME.defaultValue
override fun reset() = IntSetting.THEME.setInt(defaultValue)
override val key: String = Settings.PREF_THEME
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override val defaultValue: Int = 0
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_THEME, defaultValue)
.apply()
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
@@ -203,22 +213,24 @@ class SettingsFragmentPresenter(
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME_MODE.getInt()
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_THEME_MODE, -1)
override fun setInt(value: Int) {
IntSetting.THEME_MODE.setInt(value)
preferences.edit()
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = IntSetting.THEME_MODE.key
override val isRuntimeModifiable: Boolean =
IntSetting.THEME_MODE.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME_MODE.getValueAsString()
override val defaultValue: Int = IntSetting.THEME_MODE.defaultValue
override val key: String = Settings.PREF_THEME_MODE
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override val defaultValue: Int = -1
override fun reset() {
IntSetting.THEME_MODE.setInt(defaultValue)
preferences.edit()
.putInt(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true)
}
}
@@ -235,24 +247,25 @@ class SettingsFragmentPresenter(
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
BooleanSetting.BLACK_BACKGROUNDS.getBoolean()
preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
override fun setBoolean(value: Boolean) {
BooleanSetting.BLACK_BACKGROUNDS.setBoolean(value)
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
settingsViewModel.setShouldRecreate(true)
}
override val key: String = BooleanSetting.BLACK_BACKGROUNDS.key
override val isRuntimeModifiable: Boolean =
BooleanSetting.BLACK_BACKGROUNDS.isRuntimeModifiable
override val key: String = Settings.PREF_BLACK_BACKGROUNDS
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String =
BooleanSetting.BLACK_BACKGROUNDS.getValueAsString()
getBoolean().toString()
override val defaultValue: Boolean = BooleanSetting.BLACK_BACKGROUNDS.defaultValue
override val defaultValue: Boolean = false
override fun reset() {
BooleanSetting.BLACK_BACKGROUNDS
.setBoolean(BooleanSetting.BLACK_BACKGROUNDS.defaultValue)
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true)
}
}

View File

@@ -7,6 +7,7 @@ import android.annotation.SuppressLint
import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.net.Uri
@@ -32,6 +33,7 @@ import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.preference.PreferenceManager
import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowInfoTracker
import androidx.window.layout.WindowLayoutInfo
@@ -44,22 +46,22 @@ import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
private lateinit var emulationState: EmulationState
private var emulationActivity: EmulationActivity? = null
private var perfStatsUpdater: (() -> Unit)? = null
@@ -126,9 +128,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
return
}
// Always load custom settings when launching a game from an intent
if (args.custom || intentGame != null) {
SettingsFile.loadCustomConfig(game)
if (args.custom) {
SettingsFile.loadCustomConfig(args.game!!)
NativeConfig.unloadPerGameConfig()
} else {
NativeConfig.reloadGlobalConfig()
@@ -139,6 +140,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
emulationState = EmulationState(game.path)
}
@@ -379,25 +381,24 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
updateScreenLayout()
val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (showInputOverlay) {
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
} else {
if (showInputOverlay && emulationViewModel.emulationStarted.value) {
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.visibility = View.VISIBLE
} else {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.layout = OverlayLayout.Portrait
binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT
} else {
binding.surfaceInputOverlay.layout = OverlayLayout.Landscape
binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE
}
}
}
@@ -421,15 +422,17 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun resetInputOverlay() {
IntSetting.OVERLAY_SCALE.reset()
IntSetting.OVERLAY_OPACITY.reset()
preferences.edit()
.remove(Settings.PREF_CONTROL_SCALE)
.remove(Settings.PREF_CONTROL_OPACITY)
.apply()
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
}
}
private fun updateShowFpsOverlay() {
if (BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()) {
if (EmulationMenuSettings.showFps) {
val SYSTEM_FPS = 0
val FPS = 1
val FRAMETIME = 2
@@ -492,7 +495,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.layoutParams.height = it.bounds.bottom
isInFoldableLayout = true
binding.surfaceInputOverlay.layout = OverlayLayout.Foldable
binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE
}
}
it.isSeparating
@@ -531,22 +534,18 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu)
popup.menu.apply {
findItem(R.id.menu_toggle_fps).isChecked =
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
findItem(R.id.menu_rel_stick_center).isChecked =
BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
findItem(R.id.menu_show_overlay).isChecked =
BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
findItem(R.id.menu_haptics).isChecked = BooleanSetting.HAPTIC_FEEDBACK.getBoolean()
findItem(R.id.menu_touchscreen).isChecked = BooleanSetting.TOUCHSCREEN.getBoolean()
findItem(R.id.menu_toggle_fps).isChecked = EmulationMenuSettings.showFps
findItem(R.id.menu_rel_stick_center).isChecked = EmulationMenuSettings.joystickRelCenter
findItem(R.id.menu_dpad_slide).isChecked = EmulationMenuSettings.dpadSlide
findItem(R.id.menu_show_overlay).isChecked = EmulationMenuSettings.showOverlay
findItem(R.id.menu_haptics).isChecked = EmulationMenuSettings.hapticFeedback
}
popup.setOnMenuItemClickListener {
when (it.itemId) {
R.id.menu_toggle_fps -> {
it.isChecked = !it.isChecked
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(it.isChecked)
EmulationMenuSettings.showFps = it.isChecked
updateShowFpsOverlay()
true
}
@@ -564,12 +563,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
R.id.menu_toggle_controls -> {
val overlayControlData = NativeConfig.getOverlayControlData()
val optionsArray = BooleanArray(overlayControlData.size)
overlayControlData.forEachIndexed { i, _ ->
optionsArray[i] = overlayControlData.firstOrNull { data ->
OverlayControl.entries[i].id == data.id
}?.enabled == true
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
val optionsArray = BooleanArray(Settings.overlayPreferences.size)
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15)
}
val dialog = MaterialAlertDialogBuilder(requireContext())
@@ -578,13 +576,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.array.gamepadButtons,
optionsArray
) { _, indexSelected, isChecked ->
overlayControlData.firstOrNull { data ->
OverlayControl.entries[indexSelected].id == data.id
}?.enabled = isChecked
preferences.edit()
.putBoolean("buttonToggle$indexSelected", isChecked)
.apply()
}
.setPositiveButton(android.R.string.ok) { _, _ ->
NativeConfig.setOverlayControlData(overlayControlData)
NativeConfig.saveGlobalConfig()
binding.surfaceInputOverlay.refreshControls()
}
.setNegativeButton(android.R.string.cancel, null)
@@ -595,10 +591,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
.setOnClickListener {
val isChecked = !optionsArray[0]
overlayControlData.forEachIndexed { i, _ ->
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = isChecked
dialog.listView.setItemChecked(i, isChecked)
overlayControlData[i].enabled = isChecked
preferences.edit()
.putBoolean("buttonToggle$i", isChecked)
.apply()
}
}
true
@@ -606,32 +604,26 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_show_overlay -> {
it.isChecked = !it.isChecked
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(it.isChecked)
EmulationMenuSettings.showOverlay = it.isChecked
binding.surfaceInputOverlay.refreshControls()
true
}
R.id.menu_rel_stick_center -> {
it.isChecked = !it.isChecked
BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(it.isChecked)
EmulationMenuSettings.joystickRelCenter = it.isChecked
true
}
R.id.menu_dpad_slide -> {
it.isChecked = !it.isChecked
BooleanSetting.DPAD_SLIDE.setBoolean(it.isChecked)
EmulationMenuSettings.dpadSlide = it.isChecked
true
}
R.id.menu_haptics -> {
it.isChecked = !it.isChecked
BooleanSetting.HAPTIC_FEEDBACK.setBoolean(it.isChecked)
true
}
R.id.menu_touchscreen -> {
it.isChecked = !it.isChecked
BooleanSetting.TOUCHSCREEN.setBoolean(it.isChecked)
EmulationMenuSettings.hapticFeedback = it.isChecked
true
}
@@ -674,7 +666,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
}
}
NativeConfig.saveGlobalConfig()
}
@SuppressLint("SetTextI18n")
@@ -683,7 +674,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
adjustBinding.apply {
inputScaleSlider.apply {
valueTo = 150F
value = IntSetting.OVERLAY_SCALE.getInt().toFloat()
value = preferences.getInt(Settings.PREF_CONTROL_SCALE, 50).toFloat()
addOnChangeListener(
Slider.OnChangeListener { _, value, _ ->
inputScaleValue.text = "${value.toInt()}%"
@@ -693,7 +684,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
inputOpacitySlider.apply {
valueTo = 100F
value = IntSetting.OVERLAY_OPACITY.getInt().toFloat()
value = preferences.getInt(Settings.PREF_CONTROL_OPACITY, 100).toFloat()
addOnChangeListener(
Slider.OnChangeListener { _, value, _ ->
inputOpacityValue.text = "${value.toInt()}%"
@@ -717,12 +708,16 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun setControlScale(scale: Int) {
IntSetting.OVERLAY_SCALE.setInt(scale)
preferences.edit()
.putInt(Settings.PREF_CONTROL_SCALE, scale)
.apply()
binding.surfaceInputOverlay.refreshControls()
}
private fun setControlOpacity(opacity: Int) {
IntSetting.OVERLAY_OPACITY.setInt(opacity)
preferences.edit()
.putInt(Settings.PREF_CONTROL_OPACITY, opacity)
.apply()
binding.surfaceInputOverlay.refreshControls()
}

View File

@@ -3,7 +3,6 @@
package org.yuzu.yuzu_emu.fragments
import android.annotation.SuppressLint
import android.os.Bundle
import android.text.TextUtils
import android.view.LayoutInflater
@@ -74,8 +73,6 @@ class GamePropertiesFragment : Fragment() {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setNavigationVisibility(visible = false, animated = true)
@@ -102,24 +99,12 @@ class GamePropertiesFragment : Fragment() {
reloadList()
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
homeViewModel.openImportSaves.collect {
if (it) {
importSaves.launch(arrayOf("application/zip"))
homeViewModel.setOpenImportSaves(false)
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
homeViewModel.reloadPropertiesList.collect {
if (it) {
reloadList()
homeViewModel.reloadPropertiesList(false)
}
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
homeViewModel.openImportSaves.collect {
if (it) {
importSaves.launch(arrayOf("application/zip"))
homeViewModel.setOpenImportSaves(false)
}
}
}
@@ -194,7 +179,6 @@ class GamePropertiesFragment : Fragment() {
InstallableProperty(
R.string.save_data,
R.string.save_data_description,
R.drawable.ic_save,
{
MessageDialogFragment.newInstance(
requireActivity(),
@@ -230,7 +214,7 @@ class GamePropertiesFragment : Fragment() {
R.string.save_data_deleted_successfully,
Toast.LENGTH_SHORT
).show()
homeViewModel.reloadPropertiesList(true)
reloadList()
}
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
@@ -258,20 +242,13 @@ class GamePropertiesFragment : Fragment() {
}
}
) {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.clear_shader_cache,
descriptionId = R.string.clear_shader_cache_warning_description,
positiveAction = {
shaderCacheDir.deleteRecursively()
Toast.makeText(
YuzuApplication.appContext,
R.string.cleared_shaders_successfully,
Toast.LENGTH_SHORT
).show()
homeViewModel.reloadPropertiesList(true)
}
).show(parentFragmentManager, MessageDialogFragment.TAG)
shaderCacheDir.deleteRecursively()
Toast.makeText(
YuzuApplication.appContext,
R.string.cleared_shaders_successfully,
Toast.LENGTH_SHORT
).show()
reloadList()
}
)
}
@@ -411,7 +388,7 @@ class GamePropertiesFragment : Fragment() {
getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
homeViewModel.reloadPropertiesList(true)
reloadList()
}
cacheSaveDir.deleteRecursively()

View File

@@ -15,7 +15,7 @@ import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
class LaunchGameDialogFragment : DialogFragment() {
private var selectedItem = 1
private var selectedItem = 0
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val game = requireArguments().parcelable<Game>(GAME)
@@ -32,7 +32,7 @@ class LaunchGameDialogFragment : DialogFragment() {
.actionGlobalEmulationActivity(game, selectedItem != 0)
requireParentFragment().findNavController().navigate(action)
}
.setSingleChoiceItems(launchOptions, 1) { _: DialogInterface, i: Int ->
.setSingleChoiceItems(launchOptions, 0) { _: DialogInterface, i: Int ->
selectedItem = i
}
.setNegativeButton(android.R.string.cancel, null)

View File

@@ -10,18 +10,17 @@ import kotlinx.coroutines.flow.StateFlow
interface GameProperty {
@get:StringRes
val titleId: Int
get() = -1
@get:StringRes
val descriptionId: Int
@get:DrawableRes
val iconId: Int
get() = -1
}
data class SubmenuProperty(
override val titleId: Int,
override val descriptionId: Int,
override val iconId: Int,
@DrawableRes val iconId: Int,
val details: (() -> String)? = null,
val detailsFlow: StateFlow<String>? = null,
val action: () -> Unit
@@ -30,7 +29,6 @@ data class SubmenuProperty(
data class InstallableProperty(
override val titleId: Int,
override val descriptionId: Int,
override val iconId: Int,
val install: (() -> Unit)? = null,
val export: (() -> Unit)? = null
) : GameProperty

View File

@@ -28,9 +28,6 @@ class HomeViewModel : ViewModel() {
private val _contentToInstall = MutableStateFlow<List<Uri>?>(null)
val contentToInstall get() = _contentToInstall.asStateFlow()
private val _reloadPropertiesList = MutableStateFlow(false)
val reloadPropertiesList get() = _reloadPropertiesList.asStateFlow()
var navigatedToSetup = false
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
@@ -62,8 +59,4 @@ class HomeViewModel : ViewModel() {
fun setContentToInstall(documents: List<Uri>?) {
_contentToInstall.value = documents
}
fun reloadPropertiesList(reload: Boolean) {
_reloadPropertiesList.value = reload
}
}

View File

@@ -10,7 +10,6 @@ import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
/**
* Custom [BitmapDrawable] that is capable
@@ -26,7 +25,7 @@ class InputOverlayDrawableButton(
defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap,
val buttonId: Int,
val overlayControlData: OverlayControlData
val prefId: String
) {
// The ID value what motion event is tracking
var trackId: Int

View File

@@ -14,7 +14,7 @@ import kotlin.math.cos
import kotlin.math.sin
import kotlin.math.sqrt
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
/**
* Custom [BitmapDrawable] that is capable
@@ -125,7 +125,7 @@ class InputOverlayDrawableJoystick(
pressedState = true
outerBitmap.alpha = 0
boundsBoxBitmap.alpha = opacity
if (BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()) {
if (EmulationMenuSettings.joystickRelCenter) {
virtBounds.offset(
xPosition - virtBounds.centerX(),
yPosition - virtBounds.centerY()

View File

@@ -1,188 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
import androidx.annotation.IntegerRes
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
enum class OverlayControl(
val id: String,
val defaultVisibility: Boolean,
@IntegerRes val defaultLandscapePositionResources: Pair<Int, Int>,
@IntegerRes val defaultPortraitPositionResources: Pair<Int, Int>,
@IntegerRes val defaultFoldablePositionResources: Pair<Int, Int>
) {
BUTTON_A(
"button_a",
true,
Pair(R.integer.BUTTON_A_X, R.integer.BUTTON_A_Y),
Pair(R.integer.BUTTON_A_X_PORTRAIT, R.integer.BUTTON_A_Y_PORTRAIT),
Pair(R.integer.BUTTON_A_X_FOLDABLE, R.integer.BUTTON_A_Y_FOLDABLE)
),
BUTTON_B(
"button_b",
true,
Pair(R.integer.BUTTON_B_X, R.integer.BUTTON_B_Y),
Pair(R.integer.BUTTON_B_X_PORTRAIT, R.integer.BUTTON_B_Y_PORTRAIT),
Pair(R.integer.BUTTON_B_X_FOLDABLE, R.integer.BUTTON_B_Y_FOLDABLE)
),
BUTTON_X(
"button_x",
true,
Pair(R.integer.BUTTON_X_X, R.integer.BUTTON_X_Y),
Pair(R.integer.BUTTON_X_X_PORTRAIT, R.integer.BUTTON_X_Y_PORTRAIT),
Pair(R.integer.BUTTON_X_X_FOLDABLE, R.integer.BUTTON_X_Y_FOLDABLE)
),
BUTTON_Y(
"button_y",
true,
Pair(R.integer.BUTTON_Y_X, R.integer.BUTTON_Y_Y),
Pair(R.integer.BUTTON_Y_X_PORTRAIT, R.integer.BUTTON_Y_Y_PORTRAIT),
Pair(R.integer.BUTTON_Y_X_FOLDABLE, R.integer.BUTTON_Y_Y_FOLDABLE)
),
BUTTON_PLUS(
"button_plus",
true,
Pair(R.integer.BUTTON_PLUS_X, R.integer.BUTTON_PLUS_Y),
Pair(R.integer.BUTTON_PLUS_X_PORTRAIT, R.integer.BUTTON_PLUS_Y_PORTRAIT),
Pair(R.integer.BUTTON_PLUS_X_FOLDABLE, R.integer.BUTTON_PLUS_Y_FOLDABLE)
),
BUTTON_MINUS(
"button_minus",
true,
Pair(R.integer.BUTTON_MINUS_X, R.integer.BUTTON_MINUS_Y),
Pair(R.integer.BUTTON_MINUS_X_PORTRAIT, R.integer.BUTTON_MINUS_Y_PORTRAIT),
Pair(R.integer.BUTTON_MINUS_X_FOLDABLE, R.integer.BUTTON_MINUS_Y_FOLDABLE)
),
BUTTON_HOME(
"button_home",
false,
Pair(R.integer.BUTTON_HOME_X, R.integer.BUTTON_HOME_Y),
Pair(R.integer.BUTTON_HOME_X_PORTRAIT, R.integer.BUTTON_HOME_Y_PORTRAIT),
Pair(R.integer.BUTTON_HOME_X_FOLDABLE, R.integer.BUTTON_HOME_Y_FOLDABLE)
),
BUTTON_CAPTURE(
"button_capture",
false,
Pair(R.integer.BUTTON_CAPTURE_X, R.integer.BUTTON_CAPTURE_Y),
Pair(R.integer.BUTTON_CAPTURE_X_PORTRAIT, R.integer.BUTTON_CAPTURE_Y_PORTRAIT),
Pair(R.integer.BUTTON_CAPTURE_X_FOLDABLE, R.integer.BUTTON_CAPTURE_Y_FOLDABLE)
),
BUTTON_L(
"button_l",
true,
Pair(R.integer.BUTTON_L_X, R.integer.BUTTON_L_Y),
Pair(R.integer.BUTTON_L_X_PORTRAIT, R.integer.BUTTON_L_Y_PORTRAIT),
Pair(R.integer.BUTTON_L_X_FOLDABLE, R.integer.BUTTON_L_Y_FOLDABLE)
),
BUTTON_R(
"button_r",
true,
Pair(R.integer.BUTTON_R_X, R.integer.BUTTON_R_Y),
Pair(R.integer.BUTTON_R_X_PORTRAIT, R.integer.BUTTON_R_Y_PORTRAIT),
Pair(R.integer.BUTTON_R_X_FOLDABLE, R.integer.BUTTON_R_Y_FOLDABLE)
),
BUTTON_ZL(
"button_zl",
true,
Pair(R.integer.BUTTON_ZL_X, R.integer.BUTTON_ZL_Y),
Pair(R.integer.BUTTON_ZL_X_PORTRAIT, R.integer.BUTTON_ZL_Y_PORTRAIT),
Pair(R.integer.BUTTON_ZL_X_FOLDABLE, R.integer.BUTTON_ZL_Y_FOLDABLE)
),
BUTTON_ZR(
"button_zr",
true,
Pair(R.integer.BUTTON_ZR_X, R.integer.BUTTON_ZR_Y),
Pair(R.integer.BUTTON_ZR_X_PORTRAIT, R.integer.BUTTON_ZR_Y_PORTRAIT),
Pair(R.integer.BUTTON_ZR_X_FOLDABLE, R.integer.BUTTON_ZR_Y_FOLDABLE)
),
BUTTON_STICK_L(
"button_stick_l",
true,
Pair(R.integer.BUTTON_STICK_L_X, R.integer.BUTTON_STICK_L_Y),
Pair(R.integer.BUTTON_STICK_L_X_PORTRAIT, R.integer.BUTTON_STICK_L_Y_PORTRAIT),
Pair(R.integer.BUTTON_STICK_L_X_FOLDABLE, R.integer.BUTTON_STICK_L_Y_FOLDABLE)
),
BUTTON_STICK_R(
"button_stick_r",
true,
Pair(R.integer.BUTTON_STICK_R_X, R.integer.BUTTON_STICK_R_Y),
Pair(R.integer.BUTTON_STICK_R_X_PORTRAIT, R.integer.BUTTON_STICK_R_Y_PORTRAIT),
Pair(R.integer.BUTTON_STICK_R_X_FOLDABLE, R.integer.BUTTON_STICK_R_Y_FOLDABLE)
),
STICK_L(
"stick_l",
true,
Pair(R.integer.STICK_L_X, R.integer.STICK_L_Y),
Pair(R.integer.STICK_L_X_PORTRAIT, R.integer.STICK_L_Y_PORTRAIT),
Pair(R.integer.STICK_L_X_FOLDABLE, R.integer.STICK_L_Y_FOLDABLE)
),
STICK_R(
"stick_r",
true,
Pair(R.integer.STICK_R_X, R.integer.STICK_R_Y),
Pair(R.integer.STICK_R_X_PORTRAIT, R.integer.STICK_R_Y_PORTRAIT),
Pair(R.integer.STICK_R_X_FOLDABLE, R.integer.STICK_R_Y_FOLDABLE)
),
COMBINED_DPAD(
"combined_dpad",
true,
Pair(R.integer.COMBINED_DPAD_X, R.integer.COMBINED_DPAD_Y),
Pair(R.integer.COMBINED_DPAD_X_PORTRAIT, R.integer.COMBINED_DPAD_Y_PORTRAIT),
Pair(R.integer.COMBINED_DPAD_X_FOLDABLE, R.integer.COMBINED_DPAD_Y_FOLDABLE)
);
fun getDefaultPositionForLayout(layout: OverlayLayout): Pair<Double, Double> {
val rawResourcePair: Pair<Int, Int>
YuzuApplication.appContext.resources.apply {
rawResourcePair = when (layout) {
OverlayLayout.Landscape -> {
Pair(
getInteger(this@OverlayControl.defaultLandscapePositionResources.first),
getInteger(this@OverlayControl.defaultLandscapePositionResources.second)
)
}
OverlayLayout.Portrait -> {
Pair(
getInteger(this@OverlayControl.defaultPortraitPositionResources.first),
getInteger(this@OverlayControl.defaultPortraitPositionResources.second)
)
}
OverlayLayout.Foldable -> {
Pair(
getInteger(this@OverlayControl.defaultFoldablePositionResources.first),
getInteger(this@OverlayControl.defaultFoldablePositionResources.second)
)
}
}
}
return Pair(
rawResourcePair.first.toDouble() / 1000,
rawResourcePair.second.toDouble() / 1000
)
}
fun toOverlayControlData(): OverlayControlData =
OverlayControlData(
id,
defaultVisibility,
getDefaultPositionForLayout(OverlayLayout.Landscape),
getDefaultPositionForLayout(OverlayLayout.Portrait),
getDefaultPositionForLayout(OverlayLayout.Foldable)
)
companion object {
val map: HashMap<String, OverlayControl> by lazy {
val hashMap = hashMapOf<String, OverlayControl>()
entries.forEach { hashMap[it.id] = it }
hashMap
}
fun from(id: String): OverlayControl? = map[id]
}
}

View File

@@ -1,19 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
data class OverlayControlData(
val id: String,
var enabled: Boolean,
var landscapePosition: Pair<Double, Double>,
var portraitPosition: Pair<Double, Double>,
var foldablePosition: Pair<Double, Double>
) {
fun positionFromLayout(layout: OverlayLayout): Pair<Double, Double> =
when (layout) {
OverlayLayout.Landscape -> landscapePosition
OverlayLayout.Portrait -> portraitPosition
OverlayLayout.Foldable -> foldablePosition
}
}

View File

@@ -1,13 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
import androidx.annotation.IntegerRes
data class OverlayControlDefault(
val buttonId: String,
@IntegerRes val landscapePositionResource: Pair<Int, Int>,
@IntegerRes val portraitPositionResource: Pair<Int, Int>,
@IntegerRes val foldablePositionResource: Pair<Int, Int>
)

View File

@@ -1,10 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
enum class OverlayLayout(val id: String) {
Landscape("Landscape"),
Portrait("Portrait"),
Foldable("Foldable")
}

View File

@@ -91,20 +91,18 @@ class GamesFragment : Fragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect {
binding.swipeRefresh.isRefreshing = it
if (gamesViewModel.games.value.isEmpty() && !it) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.INVISIBLE
}
}
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collectLatest {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
}
}
}
}

View File

@@ -3,17 +3,9 @@
package org.yuzu.yuzu_emu.utils
import androidx.preference.PreferenceManager
import java.io.IOException
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
import org.yuzu.yuzu_emu.utils.PreferenceUtil.migratePreference
object DirectoryInitialization {
private var userPath: String? = null
@@ -25,7 +17,6 @@ object DirectoryInitialization {
initializeInternalStorage()
NativeLibrary.initializeSystem(false)
NativeConfig.initializeGlobalConfig()
migrateSettings()
areDirectoriesReady = true
}
}
@@ -44,170 +35,4 @@ object DirectoryInitialization {
e.printStackTrace()
}
}
private fun migrateSettings() {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
var saveConfig = false
val theme = preferences.migratePreference<Int>(Settings.PREF_THEME)
if (theme != null) {
IntSetting.THEME.setInt(theme)
saveConfig = true
}
val themeMode = preferences.migratePreference<Int>(Settings.PREF_THEME_MODE)
if (themeMode != null) {
IntSetting.THEME_MODE.setInt(themeMode)
saveConfig = true
}
val blackBackgrounds =
preferences.migratePreference<Boolean>(Settings.PREF_BLACK_BACKGROUNDS)
if (blackBackgrounds != null) {
BooleanSetting.BLACK_BACKGROUNDS.setBoolean(blackBackgrounds)
saveConfig = true
}
val joystickRelCenter =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER)
if (joystickRelCenter != null) {
BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(joystickRelCenter)
saveConfig = true
}
val dpadSlide =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE)
if (dpadSlide != null) {
BooleanSetting.DPAD_SLIDE.setBoolean(dpadSlide)
saveConfig = true
}
val hapticFeedback =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_HAPTICS)
if (hapticFeedback != null) {
BooleanSetting.HAPTIC_FEEDBACK.setBoolean(hapticFeedback)
saveConfig = true
}
val showPerformanceOverlay =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_FPS)
if (showPerformanceOverlay != null) {
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(showPerformanceOverlay)
saveConfig = true
}
val showInputOverlay =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY)
if (showInputOverlay != null) {
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(showInputOverlay)
saveConfig = true
}
val overlayOpacity = preferences.migratePreference<Int>(Settings.PREF_CONTROL_OPACITY)
if (overlayOpacity != null) {
IntSetting.OVERLAY_OPACITY.setInt(overlayOpacity)
saveConfig = true
}
val overlayScale = preferences.migratePreference<Int>(Settings.PREF_CONTROL_SCALE)
if (overlayScale != null) {
IntSetting.OVERLAY_SCALE.setInt(overlayScale)
saveConfig = true
}
var setOverlayData = false
val overlayControlData = NativeConfig.getOverlayControlData()
if (overlayControlData.isEmpty()) {
val overlayControlDataMap =
NativeConfig.getOverlayControlData().associateBy { it.id }.toMutableMap()
for (button in Settings.overlayPreferences) {
val buttonId = convertButtonId(button)
var buttonEnabled = preferences.migratePreference<Boolean>(button)
if (buttonEnabled == null) {
buttonEnabled = OverlayControl.map[buttonId]?.defaultVisibility == true
}
var landscapeXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_LANDSCAPE_SUFFIX}"
)?.toDouble()
var landscapeYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_LANDSCAPE_SUFFIX}"
)?.toDouble()
if (landscapeXPosition == null || landscapeYPosition == null) {
val landscapePosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Landscape) ?: Pair(0.0, 0.0)
landscapeXPosition = landscapePosition.first
landscapeYPosition = landscapePosition.second
}
var portraitXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_PORTRAIT_SUFFIX}"
)?.toDouble()
var portraitYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_PORTRAIT_SUFFIX}"
)?.toDouble()
if (portraitXPosition == null || portraitYPosition == null) {
val portraitPosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Portrait) ?: Pair(0.0, 0.0)
portraitXPosition = portraitPosition.first
portraitYPosition = portraitPosition.second
}
var foldableXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_FOLDABLE_SUFFIX}"
)?.toDouble()
var foldableYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_FOLDABLE_SUFFIX}"
)?.toDouble()
if (foldableXPosition == null || foldableYPosition == null) {
val foldablePosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Foldable) ?: Pair(0.0, 0.0)
foldableXPosition = foldablePosition.first
foldableYPosition = foldablePosition.second
}
val controlData = OverlayControlData(
buttonId,
buttonEnabled,
Pair(landscapeXPosition, landscapeYPosition),
Pair(portraitXPosition, portraitYPosition),
Pair(foldableXPosition, foldableYPosition)
)
overlayControlDataMap[buttonId] = controlData
setOverlayData = true
}
if (setOverlayData) {
NativeConfig.setOverlayControlData(
overlayControlDataMap.map { it.value }.toTypedArray()
)
saveConfig = true
}
}
if (saveConfig) {
NativeConfig.saveGlobalConfig()
}
}
private fun convertButtonId(buttonId: String): String =
when (buttonId) {
Settings.PREF_BUTTON_A -> OverlayControl.BUTTON_A.id
Settings.PREF_BUTTON_B -> OverlayControl.BUTTON_B.id
Settings.PREF_BUTTON_X -> OverlayControl.BUTTON_X.id
Settings.PREF_BUTTON_Y -> OverlayControl.BUTTON_Y.id
Settings.PREF_BUTTON_L -> OverlayControl.BUTTON_L.id
Settings.PREF_BUTTON_R -> OverlayControl.BUTTON_R.id
Settings.PREF_BUTTON_ZL -> OverlayControl.BUTTON_ZL.id
Settings.PREF_BUTTON_ZR -> OverlayControl.BUTTON_ZR.id
Settings.PREF_BUTTON_PLUS -> OverlayControl.BUTTON_PLUS.id
Settings.PREF_BUTTON_MINUS -> OverlayControl.BUTTON_MINUS.id
Settings.PREF_BUTTON_DPAD -> OverlayControl.COMBINED_DPAD.id
Settings.PREF_STICK_L -> OverlayControl.STICK_L.id
Settings.PREF_STICK_R -> OverlayControl.STICK_R.id
Settings.PREF_BUTTON_HOME -> OverlayControl.BUTTON_HOME.id
Settings.PREF_BUTTON_SCREENSHOT -> OverlayControl.BUTTON_CAPTURE.id
Settings.PREF_BUTTON_STICK_L -> OverlayControl.BUTTON_STICK_L.id
Settings.PREF_BUTTON_STICK_R -> OverlayControl.BUTTON_STICK_R.id
else -> ""
}
}

View File

@@ -0,0 +1,50 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.Settings
object EmulationMenuSettings {
private val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
var joystickRelCenter: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, value)
.apply()
}
var dpadSlide: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, value)
.apply()
}
var hapticFeedback: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, value)
.apply()
}
var showFps: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, value)
.apply()
}
var showOverlay: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, value)
.apply()
}
}

View File

@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.utils
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
object NativeConfig {
/**
@@ -111,8 +110,6 @@ object NativeConfig {
@Synchronized
external fun setGlobal(key: String, global: Boolean)
external fun getIsSaveable(key: String): Boolean
external fun getDefaultToString(key: String): String
/**
@@ -151,21 +148,4 @@ object NativeConfig {
*/
@Synchronized
external fun setDisabledAddons(programId: String, disabledAddons: Array<String>)
/**
* Gets an array of [OverlayControlData] from settings
*
* @return An array of [OverlayControlData]
*/
@Synchronized
external fun getOverlayControlData(): Array<OverlayControlData>
/**
* Clears the AndroidSettings::values.overlay_control_data array and replaces its values
* with [overlayControlData]
*
* @param overlayControlData Replacement array of [OverlayControlData]
*/
@Synchronized
external fun setOverlayControlData(overlayControlData: Array<OverlayControlData>)
}

View File

@@ -1,37 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
object PreferenceUtil {
/**
* Retrieves a shared preference value and then deletes the value in storage.
* @param key Associated key for the value in this preferences instance
* @return Typed value associated with [key]. Null if no such key exists.
*/
inline fun <reified T> SharedPreferences.migratePreference(key: String): T? {
if (!this.contains(key)) {
return null
}
val value: Any = when (T::class) {
String::class -> this.getString(key, "")!!
Boolean::class -> this.getBoolean(key, false)
Int::class -> this.getInt(key, 0)
Float::class -> this.getFloat(key, 0f)
Long::class -> this.getLong(key, 0)
else -> throw IllegalStateException("Tried to migrate preference with invalid type!")
}
deletePreference(key)
return value as T
}
fun SharedPreferences.deletePreference(key: String) = this.edit().remove(key).apply()
}

View File

@@ -5,38 +5,38 @@ package org.yuzu.yuzu_emu.utils
import android.content.res.Configuration
import android.graphics.Color
import android.os.Build
import androidx.annotation.ColorInt
import androidx.appcompat.app.AppCompatActivity
import androidx.appcompat.app.AppCompatDelegate
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.preference.PreferenceManager
import kotlin.math.roundToInt
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.ui.main.ThemeProvider
object ThemeHelper {
const val SYSTEM_BAR_ALPHA = 0.9f
private const val DEFAULT = 0
private const val MATERIAL_YOU = 1
fun setTheme(activity: AppCompatActivity) {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
setThemeMode(activity)
when (Theme.from(IntSetting.THEME.getInt())) {
Theme.Default -> activity.setTheme(R.style.Theme_Yuzu_Main)
Theme.MaterialYou -> {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
activity.setTheme(R.style.Theme_Yuzu_Main_MaterialYou)
} else {
activity.setTheme(R.style.Theme_Yuzu_Main)
}
}
when (preferences.getInt(Settings.PREF_THEME, 0)) {
DEFAULT -> activity.setTheme(R.style.Theme_Yuzu_Main)
MATERIAL_YOU -> activity.setTheme(R.style.Theme_Yuzu_Main_MaterialYou)
}
// Using a specific night mode check because this could apply incorrectly when using the
// light app mode, dark system mode, and black backgrounds. Launching the settings activity
// will then show light mode colors/navigation bars but with black backgrounds.
if (BooleanSetting.BLACK_BACKGROUNDS.getBoolean() && isNightMode(activity)) {
if (preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false) &&
isNightMode(activity)
) {
activity.setTheme(R.style.ThemeOverlay_Yuzu_Dark)
}
}
@@ -60,7 +60,8 @@ object ThemeHelper {
}
fun setThemeMode(activity: AppCompatActivity) {
val themeMode = IntSetting.THEME_MODE.getInt()
val themeMode = PreferenceManager.getDefaultSharedPreferences(activity.applicationContext)
.getInt(Settings.PREF_THEME_MODE, AppCompatDelegate.MODE_NIGHT_FOLLOW_SYSTEM)
activity.delegate.localNightMode = themeMode
val windowController = WindowCompat.getInsetsController(
activity.window,
@@ -94,12 +95,3 @@ object ThemeHelper {
windowController.isAppearanceLightNavigationBars = false
}
}
enum class Theme(val int: Int) {
Default(0),
MaterialYou(1);
companion object {
fun from(int: Int): Theme = entries.firstOrNull { it.int == int } ?: Default
}
}

View File

@@ -9,7 +9,6 @@
#include <jni.h>
#include "common/string_util.h"
#include "jni/id_cache.h"
std::string GetJString(JNIEnv* env, jstring jstr) {
if (!jstr) {
@@ -34,11 +33,3 @@ jstring ToJString(JNIEnv* env, std::string_view str) {
jstring ToJString(JNIEnv* env, std::u16string_view str) {
return ToJString(env, Common::UTF16ToUTF8(str));
}
double GetJDouble(JNIEnv* env, jobject jdouble) {
return env->GetDoubleField(jdouble, IDCache::GetDoubleValueField());
}
jobject ToJDouble(JNIEnv* env, double value) {
return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
}

View File

@@ -10,6 +10,3 @@
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, std::string_view str);
jstring ToJString(JNIEnv* env, std::u16string_view str);
double GetJDouble(JNIEnv* env, jobject jdouble);
jobject ToJDouble(JNIEnv* env, double value);

View File

@@ -35,7 +35,6 @@ void AndroidConfig::ReadAndroidValues() {
if (global) {
ReadAndroidUIValues();
ReadUIValues();
ReadOverlayValues();
}
ReadDriverValues();
}
@@ -82,42 +81,10 @@ void AndroidConfig::ReadDriverValues() {
EndGroup();
}
void AndroidConfig::ReadOverlayValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
ReadCategory(Settings::Category::Overlay);
AndroidSettings::values.overlay_control_data.clear();
const int control_data_size = BeginArray("control_data");
for (int i = 0; i < control_data_size; ++i) {
SetArrayIndex(i);
AndroidSettings::OverlayControlData control_data;
control_data.id = ReadStringSetting(std::string("id"));
control_data.enabled = ReadBooleanSetting(std::string("enabled"));
control_data.landscape_position.first =
ReadDoubleSetting(std::string("landscape\\x_position"));
control_data.landscape_position.second =
ReadDoubleSetting(std::string("landscape\\y_position"));
control_data.portrait_position.first =
ReadDoubleSetting(std::string("portrait\\x_position"));
control_data.portrait_position.second =
ReadDoubleSetting(std::string("portrait\\y_position"));
control_data.foldable_position.first =
ReadDoubleSetting(std::string("foldable\\x_position"));
control_data.foldable_position.second =
ReadDoubleSetting(std::string("foldable\\y_position"));
AndroidSettings::values.overlay_control_data.push_back(control_data);
}
EndArray();
EndGroup();
}
void AndroidConfig::SaveAndroidValues() {
if (global) {
SaveAndroidUIValues();
SaveUIValues();
SaveOverlayValues();
}
SaveDriverValues();
@@ -147,9 +114,8 @@ void AndroidConfig::SavePathValues() {
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
SetArrayIndex(i);
const auto& game_dir = AndroidSettings::values.game_dirs[i];
WriteStringSetting(std::string("path"), game_dir.path);
WriteBooleanSetting(std::string("deep_scan"), game_dir.deep_scan,
std::make_optional(false));
WriteSetting(std::string("path"), game_dir.path);
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
}
EndArray();
@@ -164,35 +130,6 @@ void AndroidConfig::SaveDriverValues() {
EndGroup();
}
void AndroidConfig::SaveOverlayValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
WriteCategory(Settings::Category::Overlay);
BeginArray("control_data");
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
SetArrayIndex(i);
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
WriteStringSetting(std::string("id"), control_data.id);
WriteBooleanSetting(std::string("enabled"), control_data.enabled);
WriteDoubleSetting(std::string("landscape\\x_position"),
control_data.landscape_position.first);
WriteDoubleSetting(std::string("landscape\\y_position"),
control_data.landscape_position.second);
WriteDoubleSetting(std::string("portrait\\x_position"),
control_data.portrait_position.first);
WriteDoubleSetting(std::string("portrait\\y_position"),
control_data.portrait_position.second);
WriteDoubleSetting(std::string("foldable\\x_position"),
control_data.foldable_position.first);
WriteDoubleSetting(std::string("foldable\\y_position"),
control_data.foldable_position.second);
}
EndArray();
EndGroup();
}
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
auto& map = Settings::values.linkage.by_category;
if (map.contains(category)) {

View File

@@ -18,7 +18,6 @@ protected:
void ReadAndroidValues();
void ReadAndroidUIValues();
void ReadDriverValues();
void ReadOverlayValues();
void ReadHidbusValues() override {}
void ReadDebugControlValues() override {}
void ReadPathValues() override;
@@ -31,7 +30,6 @@ protected:
void SaveAndroidValues();
void SaveAndroidUIValues();
void SaveDriverValues();
void SaveOverlayValues();
void SaveHidbusValues() override {}
void SaveDebugControlValues() override {}
void SavePathValues() override;

View File

@@ -14,14 +14,6 @@ struct GameDir {
bool deep_scan = false;
};
struct OverlayControlData {
std::string id;
bool enabled;
std::pair<double, double> landscape_position;
std::pair<double, double> portrait_position;
std::pair<double, double> foldable_position;
};
struct Values {
Settings::Linkage linkage;
@@ -41,28 +33,6 @@ struct Values {
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver};
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
// Input/performance overlay settings
std::vector<OverlayControlData> overlay_control_data;
Settings::Setting<s32> overlay_scale{linkage, 50, "control_scale", Settings::Category::Overlay};
Settings::Setting<s32> overlay_opacity{linkage, 100, "control_opacity",
Settings::Category::Overlay};
Settings::Setting<bool> joystick_rel_center{linkage, true, "joystick_rel_center",
Settings::Category::Overlay};
Settings::Setting<bool> dpad_slide{linkage, true, "dpad_slide", Settings::Category::Overlay};
Settings::Setting<bool> haptic_feedback{linkage, true, "haptic_feedback",
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
};
extern Values values;

View File

@@ -89,13 +89,13 @@ jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsValid(JNIEnv* env, jobj
return false;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
const auto fileType = loader->GetFileType();
if (fileType == Loader::FileType::Unknown || fileType == Loader::FileType::Error) {
return false;
}
u64 program_id = 0;
Loader::ResultStatus res = loader->ReadProgramId(program_id);
u64 programId = 0;
Loader::ResultStatus res = loader->ReadProgramId(programId);
if (res != Loader::ResultStatus::Success) {
return false;
}

View File

@@ -35,18 +35,6 @@ static jmethodID s_pair_constructor;
static jfieldID s_pair_first_field;
static jfieldID s_pair_second_field;
static jclass s_overlay_control_data_class;
static jmethodID s_overlay_control_data_constructor;
static jfieldID s_overlay_control_data_id_field;
static jfieldID s_overlay_control_data_enabled_field;
static jfieldID s_overlay_control_data_landscape_position_field;
static jfieldID s_overlay_control_data_portrait_position_field;
static jfieldID s_overlay_control_data_foldable_position_field;
static jclass s_double_class;
static jmethodID s_double_constructor;
static jfieldID s_double_value_field;
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
namespace IDCache {
@@ -158,46 +146,6 @@ jfieldID GetPairSecondField() {
return s_pair_second_field;
}
jclass GetOverlayControlDataClass() {
return s_overlay_control_data_class;
}
jmethodID GetOverlayControlDataConstructor() {
return s_overlay_control_data_constructor;
}
jfieldID GetOverlayControlDataIdField() {
return s_overlay_control_data_id_field;
}
jfieldID GetOverlayControlDataEnabledField() {
return s_overlay_control_data_enabled_field;
}
jfieldID GetOverlayControlDataLandscapePositionField() {
return s_overlay_control_data_landscape_position_field;
}
jfieldID GetOverlayControlDataPortraitPositionField() {
return s_overlay_control_data_portrait_position_field;
}
jfieldID GetOverlayControlDataFoldablePositionField() {
return s_overlay_control_data_foldable_position_field;
}
jclass GetDoubleClass() {
return s_double_class;
}
jmethodID GetDoubleConstructor() {
return s_double_constructor;
}
jfieldID GetDoubleValueField() {
return s_double_value_field;
}
} // namespace IDCache
#ifdef __cplusplus
@@ -259,31 +207,6 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
env->DeleteLocalRef(overlay_control_data_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_field = env->GetFieldID(double_class, "value", "D");
env->DeleteLocalRef(double_class);
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
@@ -308,8 +231,6 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
env->DeleteGlobalRef(s_game_class);
env->DeleteGlobalRef(s_string_class);
env->DeleteGlobalRef(s_pair_class);
env->DeleteGlobalRef(s_overlay_control_data_class);
env->DeleteGlobalRef(s_double_class);
// UnInitialize applets
SoftwareKeyboard::CleanupJNI(env);

View File

@@ -35,16 +35,4 @@ jmethodID GetPairConstructor();
jfieldID GetPairFirstField();
jfieldID GetPairSecondField();
jclass GetOverlayControlDataClass();
jmethodID GetOverlayControlDataConstructor();
jfieldID GetOverlayControlDataIdField();
jfieldID GetOverlayControlDataEnabledField();
jfieldID GetOverlayControlDataLandscapePositionField();
jfieldID GetOverlayControlDataPortraitPositionField();
jfieldID GetOverlayControlDataFoldablePositionField();
jclass GetDoubleClass();
jmethodID GetDoubleConstructor();
jfieldID GetDoubleValueField();
} // namespace IDCache

View File

@@ -80,7 +80,7 @@ Core::System& EmulationSession::System() {
return m_system;
}
FileSys::ManualContentProvider* EmulationSession::GetContentProvider() {
FileSys::ManualContentProvider* EmulationSession::ContentProvider() {
return m_manual_provider.get();
}
@@ -296,6 +296,9 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
// Initialize filesystem.
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
@@ -460,13 +463,15 @@ void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
static_cast<jint>(result));
}
u64 EmulationSession::GetProgramId(JNIEnv* env, jstring jprogramId) {
u64 EmulationSession::getProgramId(JNIEnv* env, jstring jprogramId) {
u64 program_id;
auto program_id_string = GetJString(env, jprogramId);
try {
return std::stoull(program_id_string);
} catch (...) {
return 0;
if (program_id_string.empty()) {
program_id = 0;
} else {
program_id = std::stoull(program_id_string);
}
return program_id;
}
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
@@ -521,16 +526,16 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId,
jstring jupdatePath) {
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
u64 programId = EmulationSession::getProgramId(env, jprogramId);
std::string updatePath = GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(updatePath,
FileSys::Mode::Read));
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
if (update_id == program_id) {
for (const auto& ncaDetails : item.second) {
if (ncaDetails.second->GetName().ends_with(".cnmt.nca")) {
auto updateId = ncaDetails.second->GetTitleId() & ~0xFFFULL;
if (updateId == programId) {
return true;
}
}
@@ -765,8 +770,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv*
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
const auto user_id = EmulationSession::GetInstance().System().GetProfileManager().GetUser(
static_cast<std::size_t>(0));
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
@@ -835,8 +840,8 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAddonsForFile(JNIEnv* env,
}
auto& system = EmulationSession::GetInstance().System();
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
auto programId = EmulationSession::getProgramId(env, jprogramId);
const FileSys::PatchManager pm{programId, system.GetFileSystemController(),
system.GetContentProvider()};
const auto loader = Loader::GetLoader(system, vFile);
@@ -844,11 +849,11 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAddonsForFile(JNIEnv* env,
loader->ReadUpdateRaw(update_raw);
auto addons = pm.GetPatchVersionNames(update_raw);
auto jemptyString = ToJString(env, "");
auto jemptyStringPair = env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
jemptyString, jemptyString);
auto emptyString = ToJString(env, "");
auto emptyStringPair = env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
emptyString, emptyString);
jobjectArray jaddonsArray =
env->NewObjectArray(addons.size(), IDCache::GetPairClass(), jemptyStringPair);
env->NewObjectArray(addons.size(), IDCache::GetPairClass(), emptyStringPair);
int i = 0;
for (const auto& addon : addons) {
jobject jaddon = env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
@@ -861,7 +866,7 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAddonsForFile(JNIEnv* env,
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto programId = EmulationSession::getProgramId(env, jprogramId);
auto& system = EmulationSession::GetInstance().System();
@@ -876,7 +881,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject j
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
system, vfsNandDir, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, user_id->AsU128(), 0);
programId, user_id->AsU128(), 0);
return ToJString(env, user_save_data_path);
}
@@ -886,7 +891,7 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_addFileToFilesystemProvider(JNIEnv* e
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_clearFilesystemProvider(JNIEnv* env, jobject jobj) {
EmulationSession::GetInstance().GetContentProvider()->ClearAllEntries();
EmulationSession::GetInstance().ContentProvider()->ClearAllEntries();
}
} // extern "C"

View File

@@ -21,7 +21,7 @@ public:
static EmulationSession& GetInstance();
const Core::System& System() const;
Core::System& System();
FileSys::ManualContentProvider* GetContentProvider();
FileSys::ManualContentProvider* ContentProvider();
const EmuWindow_Android& Window() const;
EmuWindow_Android& Window();
@@ -55,7 +55,7 @@ public:
static void OnEmulationStarted();
static u64 GetProgramId(JNIEnv* env, jstring jprogramId);
static u64 getProgramId(JNIEnv* env, jstring jprogramId);
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
@@ -76,6 +76,7 @@ private:
std::atomic<bool> m_is_running = false;
std::atomic<bool> m_is_paused = false;
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
// GPU driver parameters

View File

@@ -21,13 +21,13 @@ std::unique_ptr<AndroidConfig> per_game_config;
template <typename T>
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
auto key = GetJString(env, jkey);
auto basic_setting = Settings::values.linkage.by_key[key];
if (basic_setting != 0) {
return static_cast<Settings::Setting<T>*>(basic_setting);
auto basicSetting = Settings::values.linkage.by_key[key];
if (basicSetting != 0) {
return static_cast<Settings::Setting<T>*>(basicSetting);
}
auto basic_android_setting = AndroidSettings::values.linkage.by_key[key];
if (basic_android_setting != 0) {
return static_cast<Settings::Setting<T>*>(basic_android_setting);
auto basicAndroidSetting = AndroidSettings::values.linkage.by_key[key];
if (basicAndroidSetting != 0) {
return static_cast<Settings::Setting<T>*>(basicAndroidSetting);
}
LOG_ERROR(Frontend, "[Android Native] Could not find setting - {}", key);
return nullptr;
@@ -54,7 +54,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jo
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
jstring jprogramId,
jstring jfileName) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto program_id = EmulationSession::getProgramId(env, jprogramId);
auto file_name = GetJString(env, jfileName);
const auto config_file_name = program_id == 0 ? file_name : fmt::format("{:016X}", program_id);
per_game_config =
@@ -249,15 +249,6 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGlobal(JNIEnv* env, jobject o
}
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getIsSaveable(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
return setting->Save();
}
return false;
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDefaultToString(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
@@ -320,7 +311,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto program_id = EmulationSession::getProgramId(env, jprogramId);
auto& disabledAddons = Settings::values.disabled_addons[program_id];
jobjectArray jdisabledAddonsArray =
env->NewObjectArray(disabledAddons.size(), IDCache::GetStringClass(), ToJString(env, ""));
@@ -333,7 +324,7 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId,
jobjectArray jdisabledAddons) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto program_id = EmulationSession::getProgramId(env, jprogramId);
Settings::values.disabled_addons[program_id].clear();
std::vector<std::string> disabled_addons;
const int size = env->GetArrayLength(jdisabledAddons);
@@ -344,74 +335,4 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, j
Settings::values.disabled_addons[program_id] = disabled_addons;
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getOverlayControlData(JNIEnv* env,
jobject obj) {
jobjectArray joverlayControlDataArray =
env->NewObjectArray(AndroidSettings::values.overlay_control_data.size(),
IDCache::GetOverlayControlDataClass(), nullptr);
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
jobject jlandscapePosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.landscape_position.first),
ToJDouble(env, control_data.landscape_position.second));
jobject jportraitPosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.portrait_position.first),
ToJDouble(env, control_data.portrait_position.second));
jobject jfoldablePosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.foldable_position.first),
ToJDouble(env, control_data.foldable_position.second));
jobject jcontrolData = env->NewObject(
IDCache::GetOverlayControlDataClass(), IDCache::GetOverlayControlDataConstructor(),
ToJString(env, control_data.id), control_data.enabled, jlandscapePosition,
jportraitPosition, jfoldablePosition);
env->SetObjectArrayElement(joverlayControlDataArray, i, jcontrolData);
}
return joverlayControlDataArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setOverlayControlData(
JNIEnv* env, jobject obj, jobjectArray joverlayControlDataArray) {
AndroidSettings::values.overlay_control_data.clear();
int size = env->GetArrayLength(joverlayControlDataArray);
if (size == 0) {
return;
}
for (int i = 0; i < size; ++i) {
jobject joverlayControlData = env->GetObjectArrayElement(joverlayControlDataArray, i);
jstring jidString = static_cast<jstring>(
env->GetObjectField(joverlayControlData, IDCache::GetOverlayControlDataIdField()));
bool enabled = static_cast<bool>(env->GetBooleanField(
joverlayControlData, IDCache::GetOverlayControlDataEnabledField()));
jobject jlandscapePosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataLandscapePositionField());
std::pair<double, double> landscape_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jlandscapePosition, IDCache::GetPairFirstField())),
GetJDouble(env,
env->GetObjectField(jlandscapePosition, IDCache::GetPairSecondField())));
jobject jportraitPosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataPortraitPositionField());
std::pair<double, double> portrait_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairFirstField())),
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairSecondField())));
jobject jfoldablePosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataFoldablePositionField());
std::pair<double, double> foldable_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairFirstField())),
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairSecondField())));
AndroidSettings::values.overlay_control_data.push_back(AndroidSettings::OverlayControlData{
GetJString(env, jidString), enabled, landscape_position, portrait_position,
foldable_position});
}
}
} // extern "C"

View File

@@ -1,9 +1,10 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
android:viewportWidth="960"
android:viewportHeight="960"
android:tint="?attr/colorControlNormal">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M17,3L5,3c-1.11,0 -2,0.9 -2,2v14c0,1.1 0.89,2 2,2h14c1.1,0 2,-0.9 2,-2L21,7l-4,-4zM12,19c-1.66,0 -3,-1.34 -3,-3s1.34,-3 3,-3 3,1.34 3,3 -1.34,3 -3,3zM15,9L5,9L5,5h10v4z" />
android:fillColor="@android:color/white"
android:pathData="M200,840Q167,840 143.5,816.5Q120,793 120,760L120,200Q120,167 143.5,143.5Q167,120 200,120L647,120Q663,120 677.5,126Q692,132 703,143L817,257Q828,268 834,282.5Q840,297 840,313L840,760Q840,793 816.5,816.5Q793,840 760,840L200,840ZM760,314L646,200L200,200Q200,200 200,200Q200,200 200,200L200,760Q200,760 200,760Q200,760 200,760L760,760Q760,760 760,760Q760,760 760,760L760,314ZM480,720Q530,720 565,685Q600,650 600,600Q600,550 565,515Q530,480 480,480Q430,480 395,515Q360,550 360,600Q360,650 395,685Q430,720 480,720ZM280,400L560,400Q577,400 588.5,388.5Q600,377 600,360L600,280Q600,263 588.5,251.5Q577,240 560,240L280,240Q263,240 251.5,251.5Q240,263 240,280L240,360Q240,377 251.5,388.5Q263,400 280,400ZM200,314L200,760Q200,760 200,760Q200,760 200,760L200,760Q200,760 200,760Q200,760 200,760L200,200Q200,200 200,200Q200,200 200,200L200,200L200,314Z"/>
</vector>

View File

@@ -1,82 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:orientation="horizontal"
android:gravity="center_vertical"
android:paddingHorizontal="24dp"
android:paddingVertical="16dp">
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface"
tools:src="@drawable/ic_settings" />
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginStart="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>

View File

@@ -1,89 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:orientation="horizontal"
android:gravity="center_vertical"
android:paddingHorizontal="24dp"
android:paddingVertical="16dp">
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface"
tools:src="@drawable/ic_settings" />
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical">
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginTop="8dp"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
</LinearLayout>
</LinearLayout>
</com.google.android.material.card.MaterialCardView>

View File

@@ -24,7 +24,7 @@
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="24dp"
android:layout_gravity="center_vertical"
android:gravity="center_vertical"
android:orientation="vertical"
android:layout_weight="1">

View File

@@ -38,11 +38,6 @@
android:title="@string/emulation_haptics"
android:checkable="true" />
<item
android:id="@+id/menu_touchscreen"
android:title="@string/touchscreen"
android:checkable="true" />
<item
android:id="@+id/menu_reset_overlay"
android:title="@string/emulation_touch_overlay_reset" />

View File

@@ -212,19 +212,19 @@
<item>B</item>
<item>X</item>
<item>Y</item>
<item>+</item>
<item>-</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
<item>L</item>
<item>R</item>
<item>ZL</item>
<item>ZR</item>
<item>+</item>
<item>-</item>
<item>@string/gamepad_d_pad</item>
<item>@string/gamepad_left_stick</item>
<item>@string/gamepad_right_stick</item>
<item>L3</item>
<item>R3</item>
<item>@string/gamepad_d_pad</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
</string-array>
<string-array name="themeEntries">
@@ -256,32 +256,13 @@
<string-array name="outputEngineEntries">
<item>@string/auto</item>
<item>@string/oboe</item>
<item>@string/cubeb</item>
<item>@string/string_null</item>
</string-array>
<integer-array name="outputEngineValues">
<item>0</item>
<item>4</item>
<item>1</item>
<item>3</item>
</integer-array>
<string-array name="anisoEntries">
<item>@string/auto</item>
<item>@string/slider_default</item>
<item>@string/multiplier_two</item>
<item>@string/multiplier_four</item>
<item>@string/multiplier_eight</item>
<item>@string/multiplier_sixteen</item>
</string-array>
<integer-array name="anisoValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
</integer-array>
</resources>

View File

@@ -3,111 +3,111 @@
<integer name="grid_columns">1</integer>
<!-- Default SWITCH landscape layout -->
<integer name="BUTTON_A_X">760</integer>
<integer name="BUTTON_A_Y">790</integer>
<integer name="BUTTON_B_X">710</integer>
<integer name="BUTTON_B_Y">900</integer>
<integer name="BUTTON_X_X">710</integer>
<integer name="BUTTON_X_Y">680</integer>
<integer name="BUTTON_Y_X">660</integer>
<integer name="BUTTON_Y_Y">790</integer>
<integer name="BUTTON_PLUS_X">540</integer>
<integer name="BUTTON_PLUS_Y">950</integer>
<integer name="BUTTON_MINUS_X">460</integer>
<integer name="BUTTON_MINUS_Y">950</integer>
<integer name="BUTTON_HOME_X">600</integer>
<integer name="BUTTON_HOME_Y">950</integer>
<integer name="BUTTON_CAPTURE_X">400</integer>
<integer name="BUTTON_CAPTURE_Y">950</integer>
<integer name="BUTTON_L_X">70</integer>
<integer name="BUTTON_L_Y">220</integer>
<integer name="BUTTON_R_X">930</integer>
<integer name="BUTTON_R_Y">220</integer>
<integer name="BUTTON_ZL_X">70</integer>
<integer name="BUTTON_ZL_Y">90</integer>
<integer name="BUTTON_ZR_X">930</integer>
<integer name="BUTTON_ZR_Y">90</integer>
<integer name="BUTTON_STICK_L_X">870</integer>
<integer name="BUTTON_STICK_L_Y">400</integer>
<integer name="BUTTON_STICK_R_X">960</integer>
<integer name="BUTTON_STICK_R_Y">430</integer>
<integer name="STICK_L_X">100</integer>
<integer name="STICK_L_Y">670</integer>
<integer name="STICK_R_X">900</integer>
<integer name="STICK_R_Y">670</integer>
<integer name="COMBINED_DPAD_X">260</integer>
<integer name="COMBINED_DPAD_Y">790</integer>
<integer name="SWITCH_BUTTON_A_X">760</integer>
<integer name="SWITCH_BUTTON_A_Y">790</integer>
<integer name="SWITCH_BUTTON_B_X">710</integer>
<integer name="SWITCH_BUTTON_B_Y">900</integer>
<integer name="SWITCH_BUTTON_X_X">710</integer>
<integer name="SWITCH_BUTTON_X_Y">680</integer>
<integer name="SWITCH_BUTTON_Y_X">660</integer>
<integer name="SWITCH_BUTTON_Y_Y">790</integer>
<integer name="SWITCH_STICK_L_X">100</integer>
<integer name="SWITCH_STICK_L_Y">670</integer>
<integer name="SWITCH_STICK_R_X">900</integer>
<integer name="SWITCH_STICK_R_Y">670</integer>
<integer name="SWITCH_TRIGGER_L_X">70</integer>
<integer name="SWITCH_TRIGGER_L_Y">220</integer>
<integer name="SWITCH_TRIGGER_R_X">930</integer>
<integer name="SWITCH_TRIGGER_R_Y">220</integer>
<integer name="SWITCH_TRIGGER_ZL_X">70</integer>
<integer name="SWITCH_TRIGGER_ZL_Y">90</integer>
<integer name="SWITCH_TRIGGER_ZR_X">930</integer>
<integer name="SWITCH_TRIGGER_ZR_Y">90</integer>
<integer name="SWITCH_BUTTON_MINUS_X">460</integer>
<integer name="SWITCH_BUTTON_MINUS_Y">950</integer>
<integer name="SWITCH_BUTTON_PLUS_X">540</integer>
<integer name="SWITCH_BUTTON_PLUS_Y">950</integer>
<integer name="SWITCH_BUTTON_HOME_X">600</integer>
<integer name="SWITCH_BUTTON_HOME_Y">950</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
<integer name="SWITCH_BUTTON_STICK_L_X">870</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer>
<integer name="SWITCH_BUTTON_STICK_R_X">960</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer>
<!-- Default SWITCH portrait layout -->
<integer name="BUTTON_A_X_PORTRAIT">840</integer>
<integer name="BUTTON_A_Y_PORTRAIT">840</integer>
<integer name="BUTTON_B_X_PORTRAIT">740</integer>
<integer name="BUTTON_B_Y_PORTRAIT">880</integer>
<integer name="BUTTON_X_X_PORTRAIT">740</integer>
<integer name="BUTTON_X_Y_PORTRAIT">800</integer>
<integer name="BUTTON_Y_X_PORTRAIT">640</integer>
<integer name="BUTTON_Y_Y_PORTRAIT">840</integer>
<integer name="BUTTON_PLUS_Y_PORTRAIT">950</integer>
<integer name="BUTTON_MINUS_X_PORTRAIT">440</integer>
<integer name="BUTTON_MINUS_Y_PORTRAIT">950</integer>
<integer name="BUTTON_HOME_X_PORTRAIT">680</integer>
<integer name="BUTTON_HOME_Y_PORTRAIT">950</integer>
<integer name="BUTTON_CAPTURE_X_PORTRAIT">320</integer>
<integer name="BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="BUTTON_L_X_PORTRAIT">140</integer>
<integer name="BUTTON_L_Y_PORTRAIT">260</integer>
<integer name="BUTTON_R_X_PORTRAIT">860</integer>
<integer name="BUTTON_R_Y_PORTRAIT">260</integer>
<integer name="BUTTON_ZL_X_PORTRAIT">140</integer>
<integer name="BUTTON_ZL_Y_PORTRAIT">200</integer>
<integer name="BUTTON_ZR_X_PORTRAIT">860</integer>
<integer name="BUTTON_ZR_Y_PORTRAIT">200</integer>
<integer name="BUTTON_PLUS_X_PORTRAIT">560</integer>
<integer name="BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<integer name="STICK_L_X_PORTRAIT">180</integer>
<integer name="STICK_L_Y_PORTRAIT">660</integer>
<integer name="STICK_R_X_PORTRAIT">820</integer>
<integer name="STICK_R_Y_PORTRAIT">660</integer>
<integer name="COMBINED_DPAD_X_PORTRAIT">240</integer>
<integer name="COMBINED_DPAD_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_A_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer>
<integer name="SWITCH_BUTTON_B_Y_PORTRAIT">880</integer>
<integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer>
<integer name="SWITCH_BUTTON_X_Y_PORTRAIT">800</integer>
<integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer>
<integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">840</integer>
<integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer>
<integer name="SWITCH_STICK_L_Y_PORTRAIT">660</integer>
<integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer>
<integer name="SWITCH_STICK_R_Y_PORTRAIT">660</integer>
<integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer>
<integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">260</integer>
<integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer>
<integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">260</integer>
<integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer>
<integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">200</integer>
<integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer>
<integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">200</integer>
<integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer>
<integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer>
<integer name="SWITCH_BUTTON_PLUS_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_HOME_X_PORTRAIT">680</integer>
<integer name="SWITCH_BUTTON_HOME_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<!-- Default SWITCH foldable layout -->
<integer name="BUTTON_A_X_FOLDABLE">840</integer>
<integer name="BUTTON_A_Y_FOLDABLE">390</integer>
<integer name="BUTTON_B_X_FOLDABLE">740</integer>
<integer name="BUTTON_B_Y_FOLDABLE">430</integer>
<integer name="BUTTON_X_X_FOLDABLE">740</integer>
<integer name="BUTTON_X_Y_FOLDABLE">350</integer>
<integer name="BUTTON_Y_X_FOLDABLE">640</integer>
<integer name="BUTTON_Y_Y_FOLDABLE">390</integer>
<integer name="BUTTON_PLUS_X_FOLDABLE">560</integer>
<integer name="BUTTON_PLUS_Y_FOLDABLE">470</integer>
<integer name="BUTTON_MINUS_X_FOLDABLE">440</integer>
<integer name="BUTTON_MINUS_Y_FOLDABLE">470</integer>
<integer name="BUTTON_HOME_X_FOLDABLE">680</integer>
<integer name="BUTTON_HOME_Y_FOLDABLE">470</integer>
<integer name="BUTTON_CAPTURE_X_FOLDABLE">320</integer>
<integer name="BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="BUTTON_L_X_FOLDABLE">140</integer>
<integer name="BUTTON_L_Y_FOLDABLE">130</integer>
<integer name="BUTTON_R_X_FOLDABLE">860</integer>
<integer name="BUTTON_R_Y_FOLDABLE">130</integer>
<integer name="BUTTON_ZL_X_FOLDABLE">140</integer>
<integer name="BUTTON_ZL_Y_FOLDABLE">70</integer>
<integer name="BUTTON_ZR_X_FOLDABLE">860</integer>
<integer name="BUTTON_ZR_Y_FOLDABLE">70</integer>
<integer name="BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="BUTTON_STICK_R_Y_FOLDABLE">280</integer>
<integer name="STICK_L_X_FOLDABLE">180</integer>
<integer name="STICK_L_Y_FOLDABLE">250</integer>
<integer name="STICK_R_X_FOLDABLE">820</integer>
<integer name="STICK_R_Y_FOLDABLE">250</integer>
<integer name="COMBINED_DPAD_X_FOLDABLE">240</integer>
<integer name="COMBINED_DPAD_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
<integer name="SWITCH_BUTTON_A_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer>
<integer name="SWITCH_BUTTON_B_Y_FOLDABLE">430</integer>
<integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer>
<integer name="SWITCH_BUTTON_X_Y_FOLDABLE">350</integer>
<integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer>
<integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">390</integer>
<integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer>
<integer name="SWITCH_STICK_L_Y_FOLDABLE">250</integer>
<integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer>
<integer name="SWITCH_STICK_R_Y_FOLDABLE">250</integer>
<integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer>
<integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">130</integer>
<integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer>
<integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">130</integer>
<integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer>
<integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">70</integer>
<integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer>
<integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">70</integer>
<integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer>
<integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer>
<integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer>
<integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer>
</resources>

View File

@@ -225,8 +225,6 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="use_disk_shader_cache">Disk shader cache</string>
<string name="use_disk_shader_cache_description">Reduces stuttering by locally storing and loading generated shaders.</string>
<string name="anisotropic_filtering">Anisotropic filtering</string>
<string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@@ -316,7 +314,6 @@
<string name="add_ons_description">Toggle mods, updates and DLC</string>
<string name="clear_shader_cache">Clear shader cache</string>
<string name="clear_shader_cache_description">Removes all shaders built while playing this game</string>
<string name="clear_shader_cache_warning_description">You will experience more stuttering as the shader cache regenerates</string>
<string name="cleared_shaders_successfully">Cleared shaders successfully</string>
<string name="addons_game">Addons: %1$s</string>
<string name="save_data">Save data</string>
@@ -337,7 +334,7 @@
<string name="addon_installed_successfully">Addon installed successfully</string>
<string name="verifying_content">Verifying content…</string>
<string name="content_install_notice">Content install notice</string>
<string name="content_install_notice_description">The content that you selected does not match this game.\nInstall anyway?</string>
<string name="content_install_notice_description">The content that you selected does not match this game.\nInstall anyways?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Your ROM is encrypted</string>
@@ -366,7 +363,6 @@
<string name="emulation_pause">Pause emulation</string>
<string name="emulation_unpause">Unpause emulation</string>
<string name="emulation_input_overlay">Overlay options</string>
<string name="touchscreen">Touchscreen</string>
<string name="load_settings">Loading settings…</string>
@@ -506,15 +502,8 @@
<string name="theme_mode_dark">Dark</string>
<!-- Audio output engines -->
<string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>

View File

@@ -5,7 +5,7 @@
plugins {
id("com.android.application") version "8.1.2" apply false
id("com.android.library") version "8.1.2" apply false
id("org.jetbrains.kotlin.android") version "1.9.20" apply false
id("org.jetbrains.kotlin.android") version "1.8.21" apply false
}
tasks.register("clean").configure {

View File

@@ -253,17 +253,6 @@ if (ENABLE_SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()
if (ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h
)
# FIXME: this port seems broken, it cannot be imported with find_package(oboe REQUIRED)
target_link_libraries(audio_core PRIVATE "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/lib/liboboe.a")
target_compile_definitions(audio_core PRIVATE HAVE_OBOE)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(audio_core PRIVATE precompiled_headers.h)
endif()

View File

@@ -18,7 +18,9 @@ constexpr auto INCREMENT_TIME{5ms};
DeviceSession::DeviceSession(Core::System& system_)
: system{system_}, thread_event{Core::Timing::CreateEvent(
"AudioOutSampleTick",
[this](s64 time, std::chrono::nanoseconds) { return ThreadFunc(); })} {}
[this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
return ThreadFunc();
})} {}
DeviceSession::~DeviceSession() {
Finalize();

View File

@@ -253,9 +253,8 @@ CubebSink::~CubebSink() {
#endif
}
SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels_,
SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>(
ctx, device_channels, system_channels, output_device, input_device, name, type, system));

View File

@@ -1,223 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <span>
#include <vector>
#include <oboe/Oboe.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/oboe_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
class OboeSinkStream final : public SinkStream,
public oboe::AudioStreamDataCallback,
public oboe::AudioStreamErrorCallback {
public:
explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
u32 system_channels_)
: SinkStream(system_, type_) {
name = name_;
system_channels = system_channels_;
this->OpenStream();
}
~OboeSinkStream() override {
LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
}
void Finalize() override {
this->Stop();
m_stream.reset();
}
void Start(bool resume = false) override {
if (!m_stream || !paused) {
return;
}
paused = false;
if (m_stream->start() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error starting Oboe stream");
}
}
void Stop() override {
if (!m_stream || paused) {
return;
}
this->SignalPause();
if (m_stream->stop() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping Oboe stream");
}
}
public:
static s32 QueryChannelCount(oboe::Direction direction) {
std::shared_ptr<oboe::AudioStream> temp_stream;
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
ASSERT(result == oboe::Result::OK);
return temp_stream->getChannelCount() >= 6 ? 6 : 2;
}
protected:
oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
s32 num_buffer_frames) override {
const size_t num_channels = this->GetDeviceChannels();
const size_t frame_size = num_channels;
const size_t num_frames = static_cast<size_t>(num_buffer_frames);
if (type == StreamType::In) {
std::span<const s16> input_buffer{reinterpret_cast<const s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioIn(input_buffer, num_frames);
} else {
std::span<s16> output_buffer{reinterpret_cast<s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioOutAndRender(output_buffer, num_frames);
}
return oboe::DataCallbackResult::Continue;
}
void onErrorAfterClose(oboe::AudioStream*, oboe::Result) override {
LOG_INFO(Audio_Sink, "Audio stream closed, reinitializing");
if (this->OpenStream()) {
m_stream->start();
}
}
private:
static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
oboe::Direction direction) {
// TODO: investigate callback delay issues when using AAudio
return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setAudioApi(oboe::AudioApi::OpenSLES)
->setDirection(direction)
->setSampleRate(TargetSampleRate)
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setUsage(oboe::Usage::Game)
->setBufferCapacityInFrames(TargetSampleCount * 2);
}
bool OpenStream() {
const auto direction = [&]() {
switch (type) {
case StreamType::In:
return oboe::Direction::Input;
case StreamType::Out:
case StreamType::Render:
return oboe::Direction::Output;
default:
ASSERT(false);
return oboe::Direction::Output;
}
}();
const auto expected_channels = QueryChannelCount(direction);
const auto expected_mask = [&]() {
switch (expected_channels) {
case 1:
return oboe::ChannelMask::Mono;
case 2:
return oboe::ChannelMask::Stereo;
case 6:
return oboe::ChannelMask::CM5Point1;
default:
ASSERT(false);
return oboe::ChannelMask::Unspecified;
}
}();
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)
->setChannelCount(expected_channels)
->setChannelMask(expected_mask)
->setChannelConversionAllowed(true)
->setDataCallback(this)
->setErrorCallback(this)
->openStream(m_stream);
ASSERT(result == oboe::Result::OK);
return result == oboe::Result::OK && this->SetStreamProperties();
}
bool SetStreamProperties() {
ASSERT(m_stream);
m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
device_channels = m_stream->getChannelCount();
const auto sample_rate = m_stream->getSampleRate();
const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
const auto stream_backend =
m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
stream_backend, device_channels, sample_rate, buffer_capacity);
return true;
}
std::shared_ptr<oboe::AudioStream> m_stream{};
};
OboeSink::OboeSink() {
// TODO: This is not generally knowable
// The channel count is distinct based on direction and can change
device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
}
OboeSink::~OboeSink() = default;
SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(
std::make_unique<OboeSinkStream>(system, type, name, system_channels));
return stream.get();
}
void OboeSink::CloseStream(SinkStream* to_remove) {
sink_streams.remove_if([&](auto& stream) { return stream.get() == to_remove; });
}
void OboeSink::CloseStreams() {
sink_streams.clear();
}
f32 OboeSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
}
return sink_streams.front()->GetDeviceVolume();
}
void OboeSink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetDeviceVolume(volume);
}
}
void OboeSink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetSystemVolume(volume);
}
}
} // namespace AudioCore::Sink

View File

@@ -1,75 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include <string>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
class OboeSink final : public Sink {
public:
explicit OboeSink();
~OboeSink() override;
/**
* Create a new sink stream.
*
* @param system - Core system.
* @param system_channels - Number of channels the audio system expects.
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
*
* @return A pointer to the created SinkStream
*/
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) override;
/**
* Close a given stream.
*
* @param stream - The stream to close.
*/
void CloseStream(SinkStream* stream) override;
/**
* Close all streams.
*/
void CloseStreams() override;
/**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
*/
f32 GetDeviceVolume() const override;
/**
* Set the device volume. Set from calls to the IAudioDevice service.
*
* @param volume - New volume of the device.
*/
void SetDeviceVolume(f32 volume) override;
/**
* Set the system volume. Comes from the audio system using this stream.
*
* @param volume - New volume of the system.
*/
void SetSystemVolume(f32 volume) override;
private:
/// List of streams managed by this sink
std::list<SinkStreamPtr> sink_streams{};
};
} // namespace AudioCore::Sink

View File

@@ -168,9 +168,8 @@ SDLSink::SDLSink(std::string_view target_device_name) {
SDLSink::~SDLSink() = default;
SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels_,
SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string&, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>(
device_channels, system_channels, output_device, input_device, type, system));
return stream.get();

View File

@@ -85,21 +85,9 @@ public:
*/
virtual void SetSystemVolume(f32 volume) = 0;
/**
* Get the number of channels the game has set, can be different to the host hardware's support.
* Either 2 or 6.
*
* @return Number of device channels.
*/
u32 GetSystemChannels() const {
return system_channels;
}
protected:
/// Number of device channels supported by the hardware
u32 device_channels{2};
/// Number of channels the game is sending
u32 system_channels{2};
};
using SinkPtr = std::unique_ptr<Sink>;

View File

@@ -7,9 +7,6 @@
#include <vector>
#include "audio_core/sink/sink_details.h"
#ifdef HAVE_OBOE
#include "audio_core/sink/oboe_sink.h"
#endif
#ifdef HAVE_CUBEB
#include "audio_core/sink/cubeb_sink.h"
#endif
@@ -39,16 +36,6 @@ struct SinkDetails {
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_OBOE
SinkDetails{
Settings::AudioEngine::Oboe,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<OboeSink>();
},
[](bool capture) { return std::vector<std::string>{"Default"}; },
[]() { return true; },
},
#endif
#ifdef HAVE_CUBEB
SinkDetails{
Settings::AudioEngine::Cubeb,

View File

@@ -40,36 +40,29 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
if (system_channels == 6 && device_channels == 2) {
// We're given 6 channels, but our device only outputs 2, so downmix.
// Front = 1.0
// Center = 0.596
// LFE = 0.354
// Back = 0.707
static constexpr std::array<f32, 4> down_mix_coeff{1.0, 0.596f, 0.354f, 0.707f};
static constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
read_index += system_channels, write_index += device_channels) {
const auto fl =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontLeft)]);
const auto fr =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontRight)]);
const auto c =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::Center)]);
const auto lfe =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::LFE)]);
const auto bl =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackLeft)]);
const auto br =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackRight)]);
const auto left_sample{
static_cast<s32>((fl * down_mix_coeff[0] + c * down_mix_coeff[1] +
lfe * down_mix_coeff[2] + bl * down_mix_coeff[3]) *
volume)};
((Common::FixedPoint<49, 15>(
samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
down_mix_coeff[0] +
samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
samples[read_index + static_cast<u32>(Channels::BackLeft)] * down_mix_coeff[3]) *
volume)
.to_int()};
const auto right_sample{
static_cast<s32>((fr * down_mix_coeff[0] + c * down_mix_coeff[1] +
lfe * down_mix_coeff[2] + br * down_mix_coeff[3]) *
volume)};
((Common::FixedPoint<49, 15>(
samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
down_mix_coeff[0] +
samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
samples[read_index + static_cast<u32>(Channels::BackRight)] * down_mix_coeff[3]) *
volume)
.to_int()};
samples[write_index + static_cast<u32>(Channels::FrontLeft)] =
static_cast<s16>(std::clamp(left_sample, min, max));

View File

@@ -64,8 +64,6 @@ add_library(common STATIC
fs/path_util.cpp
fs/path_util.h
hash.h
heap_tracker.cpp
heap_tracker.h
hex_util.cpp
hex_util.h
host_memory.cpp

View File

@@ -3,19 +3,16 @@
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/backend.h"
#include "common/settings.h"
void assert_fail_impl() {
if (Settings::values.use_debug_asserts) {
Common::Log::Stop();
Crash();
}
}
[[noreturn]] void unreachable_impl() {
Common::Log::Stop();
Crash();
throw std::runtime_error("Unreachable code");
}

View File

@@ -123,12 +123,6 @@ namespace Common {
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
}
[[nodiscard]] constexpr u64 MakeMagic(char a, char b, char c, char d, char e, char f, char g,
char h) {
return u64(a) << 0 | u64(b) << 8 | u64(c) << 16 | u64(d) << 24 | u64(e) << 32 | u64(f) << 40 |
u64(g) << 48 | u64(h) << 56;
}
// std::size() does not support zero-size C arrays. We're fixing that.
template <class C>
constexpr auto Size(const C& c) -> decltype(c.size()) {

View File

@@ -354,36 +354,18 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
return path;
}
template <typename F>
static void ForEachPathComponent(std::string_view filename, F&& cb) {
const char* component_begin = filename.data();
const char* const end = component_begin + filename.size();
for (const char* it = component_begin; it != end; ++it) {
const char c = *it;
if (c == '\\' || c == '/') {
if (component_begin != it) {
cb(std::string_view{component_begin, it});
}
component_begin = it + 1;
}
std::vector<std::string> SplitPathComponents(std::string_view filename) {
std::string copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(copy);
std::string item;
while (std::getline(stream, item, '/')) {
out.push_back(std::move(item));
}
if (component_begin != end) {
cb(std::string_view{component_begin, end});
}
}
std::vector<std::string_view> SplitPathComponents(std::string_view filename) {
std::vector<std::string_view> components;
ForEachPathComponent(filename, [&](auto component) { components.emplace_back(component); });
return components;
}
std::vector<std::string> SplitPathComponentsCopy(std::string_view filename) {
std::vector<std::string> components;
ForEachPathComponent(filename, [&](auto component) { components.emplace_back(component); });
return components;
return out;
}
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
@@ -418,9 +400,9 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
return std::string(RemoveTrailingSlash(path));
}
std::string GetParentPath(std::string_view path) {
std::string_view GetParentPath(std::string_view path) {
if (path.empty()) {
return std::string(path);
return path;
}
#ifdef ANDROID
@@ -439,7 +421,7 @@ std::string GetParentPath(std::string_view path) {
name_index = std::max(name_bck_index, name_fwd_index);
}
return std::string(path.substr(0, name_index));
return path.substr(0, name_index);
}
std::string_view GetPathWithoutTop(std::string_view path) {

View File

@@ -289,11 +289,7 @@ enum class DirectorySeparator {
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
[[nodiscard]] std::vector<std::string_view> SplitPathComponents(std::string_view filename);
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
[[nodiscard]] std::vector<std::string> SplitPathComponentsCopy(std::string_view filename);
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
@@ -302,7 +298,7 @@ enum class DirectorySeparator {
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
// Gets all of the text up to the last '/' or '\' in the path.
[[nodiscard]] std::string GetParentPath(std::string_view path);
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
// Gets all of the text after the first '/' or '\' in the path.
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);

View File

@@ -1,281 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <vector>
#include "common/heap_tracker.h"
#include "common/logging/log.h"
namespace Common {
namespace {
s64 GetMaxPermissibleResidentMapCount() {
// Default value.
s64 value = 65530;
// Try to read how many mappings we can make.
std::ifstream s("/proc/sys/vm/max_map_count");
s >> value;
// Print, for debug.
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
// Allow 20000 maps for other code and to account for split inaccuracy.
return std::max<s64>(value - 20000, 0);
}
} // namespace
HeapTracker::HeapTracker(Common::HostMemory& buffer)
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
return;
}
{
// We are mapping part of a separate heap.
std::scoped_lock lk{m_lock};
auto* const map = new SeparateHeapMap{
.vaddr = virtual_offset,
.paddr = host_offset,
.size = length,
.tick = m_tick++,
.perm = perm,
.is_resident = false,
};
// Insert into mappings.
m_map_count++;
m_mappings.insert(*map);
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
// If this is a separate heap...
if (is_separate_heap) {
std::scoped_lock lk{m_lock};
const SeparateHeapMap key{
.vaddr = virtual_offset,
};
// Split at the boundaries of the region we are removing.
this->SplitHeapMapLocked(virtual_offset);
this->SplitHeapMapLocked(virtual_offset + size);
// Erase all mappings in range.
auto it = m_mappings.find(key);
while (it != m_mappings.end() && it->vaddr < virtual_offset + size) {
// Get underlying item.
auto* const item = std::addressof(*it);
// If resident, erase from resident map.
if (item->is_resident) {
ASSERT(--m_resident_map_count >= 0);
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
}
// Erase from map.
ASSERT(--m_map_count >= 0);
it = m_mappings.erase(it);
// Free the item.
delete item;
}
}
// Unmap pages.
m_buffer.Unmap(virtual_offset, size, false);
}
void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission perm) {
// Ensure no rebuild occurs while reprotecting.
std::shared_lock lk{m_rebuild_lock};
// Split at the boundaries of the region we are reprotecting.
this->SplitHeapMap(virtual_offset, size);
// Declare tracking variables.
const VAddr end = virtual_offset + size;
VAddr cur = virtual_offset;
while (cur < end) {
VAddr next = cur;
bool should_protect = false;
{
std::scoped_lock lk2{m_lock};
const SeparateHeapMap key{
.vaddr = next,
};
// Try to get the next mapping corresponding to this address.
const auto it = m_mappings.nfind(key);
if (it == m_mappings.end()) {
// There are no separate heap mappings remaining.
next = end;
should_protect = true;
} else if (it->vaddr == cur) {
// We are in range.
// Update permission bits.
it->perm = perm;
// Determine next address and whether we should protect.
next = cur + it->size;
should_protect = it->is_resident;
} else /* if (it->vaddr > cur) */ {
// We weren't in range, but there is a block coming up that will be.
next = it->vaddr;
should_protect = true;
}
}
// Clamp to end.
next = std::min(next, end);
// Reprotect, if we need to.
if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
}
// Advance.
cur = next;
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
ASSERT(!m_resident_mappings.empty());
// Dump half of the mappings.
//
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
const size_t desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
const size_t evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
// Unmark and unmap.
it->is_resident = false;
m_buffer.Unmap(it->vaddr, it->size, false);
// Advance.
ASSERT(--m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
}
}
void HeapTracker::SplitHeapMap(VAddr offset, size_t size) {
std::scoped_lock lk{m_lock};
this->SplitHeapMapLocked(offset);
this->SplitHeapMapLocked(offset + size);
}
void HeapTracker::SplitHeapMapLocked(VAddr offset) {
const auto it = this->GetNearestHeapMapLocked(offset);
if (it == m_mappings.end() || it->vaddr == offset) {
// Not contained or no split required.
return;
}
// Cache the original values.
auto* const left = std::addressof(*it);
const size_t orig_size = left->size;
// Adjust the left map.
const size_t left_size = offset - left->vaddr;
left->size = left_size;
// Create the new right map.
auto* const right = new SeparateHeapMap{
.vaddr = left->vaddr + left_size,
.paddr = left->paddr + left_size,
.size = orig_size - left_size,
.tick = left->tick,
.perm = left->perm,
.is_resident = left->is_resident,
};
// Insert the new right map.
m_map_count++;
m_mappings.insert(*right);
// If resident, also insert into resident map.
if (right->is_resident) {
m_resident_map_count++;
m_resident_mappings.insert(*right);
}
}
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
const SeparateHeapMap key{
.vaddr = offset,
};
return m_mappings.find(key);
}
} // namespace Common

View File

@@ -1,98 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <mutex>
#include <set>
#include <shared_mutex>
#include "common/host_memory.h"
#include "common/intrusive_red_black_tree.h"
namespace Common {
struct SeparateHeapMap {
Common::IntrusiveRedBlackTreeNode addr_node{};
Common::IntrusiveRedBlackTreeNode tick_node{};
VAddr vaddr{};
PAddr paddr{};
size_t size{};
size_t tick{};
MemoryPermission perm{};
bool is_resident{};
};
struct SeparateHeapMapAddrComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.vaddr < rhs.vaddr) {
return -1;
} else if (lhs.vaddr <= (rhs.vaddr + rhs.size - 1)) {
return 0;
} else {
return 1;
}
}
};
struct SeparateHeapMapTickComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.tick < rhs.tick) {
return -1;
} else if (lhs.tick > rhs.tick) {
return 1;
} else {
return SeparateHeapMapAddrComparator::Compare(lhs, rhs);
}
}
};
class HeapTracker {
public:
explicit HeapTracker(Common::HostMemory& buffer);
~HeapTracker();
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm,
bool is_separate_heap);
void Unmap(size_t virtual_offset, size_t size, bool is_separate_heap);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perm);
u8* VirtualBasePointer() {
return m_buffer.VirtualBasePointer();
}
bool DeferredMapSeparateHeap(u8* fault_address);
bool DeferredMapSeparateHeap(size_t virtual_offset);
private:
using AddrTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::addr_node>;
using AddrTree = AddrTreeTraits::TreeType<SeparateHeapMapAddrComparator>;
using TickTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::tick_node>;
using TickTree = TickTreeTraits::TreeType<SeparateHeapMapTickComparator>;
AddrTree m_mappings{};
TickTree m_resident_mappings{};
private:
void SplitHeapMap(VAddr offset, size_t size);
void SplitHeapMapLocked(VAddr offset);
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
void RebuildSeparateHeapAddressSpace();
private:
Common::HostMemory& m_buffer;
const s64 m_max_resident_map_count;
std::shared_mutex m_rebuild_lock{};
std::mutex m_lock{};
s64 m_map_count{};
s64 m_resident_map_count{};
size_t m_tick{};
};
} // namespace Common

View File

@@ -11,6 +11,10 @@
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
#ifdef ANDROID
#include <android/sharedmem.h>
#endif
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
@@ -189,11 +193,6 @@ public:
}
}
bool ClearBackingRegion(size_t physical_offset, size_t length) {
// TODO: This does not seem to be possible on Windows.
return false;
}
void EnableDirectMappedAddress() {
// TODO
UNREACHABLE();
@@ -443,7 +442,9 @@ public:
}
// Backing memory initialization
#if defined(__FreeBSD__) && __FreeBSD__ < 13
#ifdef ANDROID
fd = ASharedMemory_create("HostMemory", backing_size);
#elif defined(__FreeBSD__) && __FreeBSD__ < 13
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
fd = shm_open(SHM_ANON, O_RDWR, 0600);
#else
@@ -454,6 +455,7 @@ public:
throw std::bad_alloc{};
}
#ifndef ANDROID
// Defined to extend the file with zeros
int ret = ftruncate(fd, backing_size);
if (ret != 0) {
@@ -461,6 +463,7 @@ public:
strerror(errno));
throw std::bad_alloc{};
}
#endif
backing_base = static_cast<u8*>(
mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
@@ -549,19 +552,6 @@ public:
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
}
bool ClearBackingRegion(size_t physical_offset, size_t length) {
#ifdef __linux__
// Set MADV_REMOVE on backing map to destroy it instantly.
// This also deletes the area from the backing file.
int ret = madvise(backing_base + physical_offset, length, MADV_REMOVE);
ASSERT_MSG(ret == 0, "madvise failed: {}", strerror(errno));
return true;
#else
return false;
#endif
}
void EnableDirectMappedAddress() {
virtual_base = nullptr;
}
@@ -633,10 +623,6 @@ public:
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
bool ClearBackingRegion(size_t physical_offset, size_t length) {
return false;
}
void EnableDirectMappedAddress() {}
u8* backing_base{nullptr};
@@ -679,7 +665,7 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perms, bool separate_heap) {
MemoryPermission perms) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(host_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
@@ -691,7 +677,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
}
void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap) {
void HostMemory::Unmap(size_t virtual_offset, size_t length) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
@@ -701,25 +687,17 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
impl->Unmap(virtual_offset + virtual_base_offset, length);
}
void HostMemory::Protect(size_t virtual_offset, size_t length, MemoryPermission perm) {
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
bool execute) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl) {
return;
}
const bool read = True(perm & MemoryPermission::Read);
const bool write = True(perm & MemoryPermission::Write);
const bool execute = True(perm & MemoryPermission::Execute);
impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
}
void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 fill_value) {
if (!impl || fill_value != 0 || !impl->ClearBackingRegion(physical_offset, length)) {
std::memset(backing_base + physical_offset, fill_value, length);
}
}
void HostMemory::EnableDirectMappedAddress() {
if (impl) {
impl->EnableDirectMappedAddress();

View File

@@ -40,17 +40,14 @@ public:
HostMemory(HostMemory&& other) noexcept;
HostMemory& operator=(HostMemory&& other) noexcept;
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms,
bool separate_heap);
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
void Unmap(size_t virtual_offset, size_t length, bool separate_heap);
void Unmap(size_t virtual_offset, size_t length);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perms);
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
void EnableDirectMappedAddress();
void ClearBackingRegion(size_t physical_offset, size_t length, u32 fill_value);
[[nodiscard]] u8* BackingBasePointer() noexcept {
return backing_base;
}
@@ -65,10 +62,6 @@ public:
return virtual_base;
}
bool IsInVirtualRange(void* address) const noexcept {
return address >= virtual_base && address < virtual_base + virtual_size;
}
private:
size_t backing_size{};
size_t virtual_size{};

View File

@@ -208,10 +208,6 @@ public:
instance->StartBackendThread();
}
static void Stop() {
instance->StopBackendThread();
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
@@ -263,15 +259,6 @@ private:
});
}
void StopBackendThread() {
backend_thread.request_stop();
if (backend_thread.joinable()) {
backend_thread.join();
}
ForEachBackend([](Backend& backend) { backend.Flush(); });
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string&& message) const {
using std::chrono::duration_cast;
@@ -326,10 +313,6 @@ void Start() {
Impl::Start();
}
void Stop() {
Impl::Stop();
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}

View File

@@ -14,9 +14,6 @@ void Initialize();
void Start();
/// Explicitly stops the logger thread and flushes the buffers
void Stop();
void DisableLoggingInTests();
/**

View File

@@ -103,7 +103,7 @@ private:
// Having them on the same cache-line would result in false-sharing between them.
// TODO: Remove this ifdef whenever clang and GCC support
// std::hardware_destructive_interference_size.
#ifdef __cpp_lib_hardware_interference_size
#if defined(_MSC_VER) && _MSC_VER >= 1911
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_read_index{0};
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_write_index{0};
#else

View File

@@ -199,8 +199,6 @@ const char* TranslateCategory(Category category) {
case Category::CpuDebug:
case Category::CpuUnsafe:
return "Cpu";
case Category::Overlay:
return "Overlay";
case Category::Renderer:
case Category::RendererAdvanced:
case Category::RendererDebug:

View File

@@ -256,7 +256,7 @@ struct Values {
AstcDecodeMode::CpuAsynchronous,
"accelerate_astc",
Category::Renderer};
SwitchableSetting<VSyncMode, true> vsync_mode{
Setting<VSyncMode, true> vsync_mode{
linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
true};

View File

@@ -18,7 +18,6 @@ enum class Category : u32 {
Cpu,
CpuDebug,
CpuUnsafe,
Overlay,
Renderer,
RendererAdvanced,
RendererDebug,

View File

@@ -82,15 +82,16 @@ enum class AudioEngine : u32 {
Cubeb,
Sdl2,
Null,
Oboe,
};
template <>
inline std::vector<std::pair<std::string, AudioEngine>>
EnumMetadata<AudioEngine>::Canonicalizations() {
return {
{"auto", AudioEngine::Auto}, {"cubeb", AudioEngine::Cubeb}, {"sdl2", AudioEngine::Sdl2},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
{"auto", AudioEngine::Auto},
{"cubeb", AudioEngine::Cubeb},
{"sdl2", AudioEngine::Sdl2},
{"null", AudioEngine::Null},
};
}

View File

@@ -549,11 +549,6 @@ add_library(core STATIC
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
hle/service/hid/controllers/types/debug_pad_types.h
hle/service/hid/controllers/types/keyboard_types.h
hle/service/hid/controllers/types/mouse_types.h
hle/service/hid/controllers/types/npad_types.h
hle/service/hid/controllers/types/touch_types.h
hle/service/hid/controllers/applet_resource.cpp
hle/service/hid/controllers/applet_resource.h
hle/service/hid/controllers/console_six_axis.cpp
@@ -574,15 +569,14 @@ add_library(core STATIC
hle/service/hid/controllers/palma.h
hle/service/hid/controllers/seven_six_axis.cpp
hle/service/hid/controllers/seven_six_axis.h
hle/service/hid/controllers/shared_memory_format.h
hle/service/hid/controllers/shared_memory_holder.cpp
hle/service/hid/controllers/shared_memory_holder.h
hle/service/hid/controllers/six_axis.cpp
hle/service/hid/controllers/six_axis.h
hle/service/hid/controllers/stubbed.cpp
hle/service/hid/controllers/stubbed.h
hle/service/hid/controllers/touchscreen.cpp
hle/service/hid/controllers/touchscreen.h
hle/service/hid/controllers/xpad.cpp
hle/service/hid/controllers/xpad.h
hle/service/hid/hidbus/hidbus_base.cpp
hle/service/hid/hidbus/hidbus_base.h
hle/service/hid/hidbus/ringcon.cpp
@@ -790,12 +784,6 @@ add_library(core STATIC
hle/service/service.h
hle/service/set/set.cpp
hle/service/set/set.h
hle/service/set/appln_settings.cpp
hle/service/set/appln_settings.h
hle/service/set/device_settings.cpp
hle/service/set/device_settings.h
hle/service/set/private_settings.cpp
hle/service/set/private_settings.h
hle/service/set/set_cal.cpp
hle/service/set/set_cal.h
hle/service/set/set_fd.cpp
@@ -804,8 +792,6 @@ add_library(core STATIC
hle/service/set/set_sys.h
hle/service/set/settings.cpp
hle/service/set/settings.h
hle/service/set/system_settings.cpp
hle/service/set/system_settings.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sm/sm_controller.cpp
@@ -961,24 +947,19 @@ if (HAS_NCE)
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
target_sources(core PRIVATE
arm/nce/arm_nce_asm_definitions.h
arm/nce/arm_nce.cpp
arm/nce/arm_nce.h
arm/nce/arm_nce.s
arm/nce/guest_context.h
arm/nce/instructions.h
arm/nce/interpreter_visitor.cpp
arm/nce/interpreter_visitor.h
arm/nce/patcher.cpp
arm/nce/patcher.h
arm/nce/visitor_base.h
arm/nce/instructions.h
)
target_link_libraries(core PRIVATE merry::mcl merry::oaknut)
target_link_libraries(core PRIVATE merry::oaknut)
endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h
@@ -988,8 +969,6 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
arm/dynarmic/dynarmic_cp15.h
arm/dynarmic/dynarmic_exclusive_monitor.cpp
arm/dynarmic/dynarmic_exclusive_monitor.h
hle/service/jit/jit_code_memory.cpp
hle/service/jit/jit_code_memory.h
hle/service/jit/jit_context.cpp
hle/service/jit/jit_context.h
hle/service/jit/jit.cpp

View File

@@ -9,7 +9,7 @@
namespace Core {
void ArmInterface::LogBacktrace(Kernel::KProcess* process) const {
void ArmInterface::LogBacktrace(const Kernel::KProcess* process) const {
Kernel::Svc::ThreadContext ctx;
this->GetContext(ctx);

View File

@@ -95,7 +95,7 @@ public:
virtual void SignalInterrupt(Kernel::KThread* thread) = 0;
// Stack trace generation.
void LogBacktrace(Kernel::KProcess* process) const;
void LogBacktrace(const Kernel::KProcess* process) const;
// Debug functionality.
virtual const Kernel::DebugWatchpoint* HaltedWatchpoint() const = 0;

View File

@@ -79,7 +79,7 @@ constexpr std::array<u64, 2> SegmentBases{
0x7100000000ULL,
};
void SymbolicateBacktrace(Kernel::KProcess* process, std::vector<BacktraceEntry>& out) {
void SymbolicateBacktrace(const Kernel::KProcess* process, std::vector<BacktraceEntry>& out) {
auto modules = FindModules(process);
const bool is_64 = process->Is64Bit();
@@ -118,7 +118,7 @@ void SymbolicateBacktrace(Kernel::KProcess* process, std::vector<BacktraceEntry>
}
}
std::vector<BacktraceEntry> GetAArch64Backtrace(Kernel::KProcess* process,
std::vector<BacktraceEntry> GetAArch64Backtrace(const Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx) {
std::vector<BacktraceEntry> out;
auto& memory = process->GetMemory();
@@ -144,7 +144,7 @@ std::vector<BacktraceEntry> GetAArch64Backtrace(Kernel::KProcess* process,
return out;
}
std::vector<BacktraceEntry> GetAArch32Backtrace(Kernel::KProcess* process,
std::vector<BacktraceEntry> GetAArch32Backtrace(const Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx) {
std::vector<BacktraceEntry> out;
auto& memory = process->GetMemory();
@@ -173,7 +173,7 @@ std::vector<BacktraceEntry> GetAArch32Backtrace(Kernel::KProcess* process,
} // namespace
std::optional<std::string> GetThreadName(const Kernel::KThread* thread) {
auto* process = thread->GetOwnerProcess();
const auto* process = thread->GetOwnerProcess();
if (process->Is64Bit()) {
return GetNameFromThreadType64(process->GetMemory(), *thread);
} else {
@@ -248,7 +248,7 @@ Kernel::KProcessAddress GetModuleEnd(const Kernel::KProcess* process,
return cur_addr - 1;
}
Loader::AppLoader::Modules FindModules(Kernel::KProcess* process) {
Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process) {
Loader::AppLoader::Modules modules;
auto& page_table = process->GetPageTable();
@@ -312,7 +312,7 @@ Loader::AppLoader::Modules FindModules(Kernel::KProcess* process) {
return modules;
}
Kernel::KProcessAddress FindMainModuleEntrypoint(Kernel::KProcess* process) {
Kernel::KProcessAddress FindMainModuleEntrypoint(const Kernel::KProcess* process) {
// Do we have any loaded executable sections?
auto modules = FindModules(process);
@@ -337,7 +337,7 @@ void InvalidateInstructionCacheRange(const Kernel::KProcess* process, u64 addres
}
}
std::vector<BacktraceEntry> GetBacktraceFromContext(Kernel::KProcess* process,
std::vector<BacktraceEntry> GetBacktraceFromContext(const Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx) {
if (process->Is64Bit()) {
return GetAArch64Backtrace(process, ctx);

View File

@@ -14,9 +14,9 @@ std::optional<std::string> GetThreadName(const Kernel::KThread* thread);
std::string_view GetThreadWaitReason(const Kernel::KThread* thread);
std::string GetThreadState(const Kernel::KThread* thread);
Loader::AppLoader::Modules FindModules(Kernel::KProcess* process);
Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process);
Kernel::KProcessAddress GetModuleEnd(const Kernel::KProcess* process, Kernel::KProcessAddress base);
Kernel::KProcessAddress FindMainModuleEntrypoint(Kernel::KProcess* process);
Kernel::KProcessAddress FindMainModuleEntrypoint(const Kernel::KProcess* process);
void InvalidateInstructionCacheRange(const Kernel::KProcess* process, u64 address, u64 size);
@@ -28,7 +28,7 @@ struct BacktraceEntry {
std::string name;
};
std::vector<BacktraceEntry> GetBacktraceFromContext(Kernel::KProcess* process,
std::vector<BacktraceEntry> GetBacktraceFromContext(const Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx);
std::vector<BacktraceEntry> GetBacktrace(const Kernel::KThread* thread);

View File

@@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef __linux__
#include "common/signal_chain.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
namespace Core {
namespace {
thread_local Core::Memory::Memory* g_current_memory{};
std::once_flag g_registered{};
struct sigaction g_old_segv {};
void HandleSigSegv(int sig, siginfo_t* info, void* ctx) {
if (g_current_memory && g_current_memory->InvalidateSeparateHeap(info->si_addr)) {
return;
}
return g_old_segv.sa_sigaction(sig, info, ctx);
}
} // namespace
ScopedJitExecution::ScopedJitExecution(Kernel::KProcess* process) {
g_current_memory = std::addressof(process->GetMemory());
}
ScopedJitExecution::~ScopedJitExecution() {
g_current_memory = nullptr;
}
void ScopedJitExecution::RegisterHandler() {
std::call_once(g_registered, [] {
struct sigaction sa {};
sa.sa_sigaction = &HandleSigSegv;
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
Common::SigAction(SIGSEGV, std::addressof(sa), std::addressof(g_old_segv));
});
}
} // namespace Core
#endif

View File

@@ -26,24 +26,4 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
return static_cast<HaltReason>(hr);
}
#ifdef __linux__
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process);
~ScopedJitExecution();
static void RegisterHandler();
};
#else
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process) {}
~ScopedJitExecution() {}
static void RegisterHandler() {}
};
#endif
} // namespace Core

View File

@@ -15,7 +15,7 @@ using namespace Common::Literals;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process)
explicit DynarmicCallbacks32(ArmDynarmic32& parent, const Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
@@ -169,7 +169,7 @@ public:
ArmDynarmic32& m_parent;
Core::Memory::Memory& m_memory;
Kernel::KProcess* m_process{};
const Kernel::KProcess* m_process{};
const bool m_debugger_enabled{};
const bool m_check_memory_access{};
static constexpr u64 MinimumRunCycles = 10000U;
@@ -331,15 +331,11 @@ bool ArmDynarmic32::IsInThumbMode() const {
}
HaltReason ArmDynarmic32::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic32::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@@ -374,14 +370,13 @@ void ArmDynarmic32::RewindBreakpointInstruction() {
this->SetContext(m_breakpoint_context);
}
ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProcess* process,
ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index)
: ArmInterface{uses_wall_clock}, m_system{system}, m_exclusive_monitor{exclusive_monitor},
m_cb(std::make_unique<DynarmicCallbacks32>(*this, process)),
m_cp15(std::make_shared<DynarmicCP15>(*this)), m_core_index{core_index} {
auto& page_table_impl = process->GetPageTable().GetBasePageTable().GetImpl();
m_jit = MakeJit(&page_table_impl);
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic32::~ArmDynarmic32() = default;

View File

@@ -20,7 +20,7 @@ class System;
class ArmDynarmic32 final : public ArmInterface {
public:
ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProcess* process,
ArmDynarmic32(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ArmDynarmic32() override;

View File

@@ -15,7 +15,7 @@ using namespace Common::Literals;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process)
explicit DynarmicCallbacks64(ArmDynarmic64& parent, const Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
@@ -216,7 +216,7 @@ public:
Core::Memory::Memory& m_memory;
u64 m_tpidrro_el0{};
u64 m_tpidr_el0{};
Kernel::KProcess* m_process{};
const Kernel::KProcess* m_process{};
const bool m_debugger_enabled{};
const bool m_check_memory_access{};
static constexpr u64 MinimumRunCycles = 10000U;
@@ -362,15 +362,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
}
HaltReason ArmDynarmic64::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic64::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@@ -403,14 +399,13 @@ void ArmDynarmic64::RewindBreakpointInstruction() {
this->SetContext(m_breakpoint_context);
}
ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProcess* process,
ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index)
: ArmInterface{uses_wall_clock}, m_system{system}, m_exclusive_monitor{exclusive_monitor},
m_cb(std::make_unique<DynarmicCallbacks64>(*this, process)), m_core_index{core_index} {
auto& page_table = process->GetPageTable().GetBasePageTable();
auto& page_table_impl = page_table.GetImpl();
m_jit = MakeJit(&page_table_impl, page_table.GetAddressSpaceWidth());
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic64::~ArmDynarmic64() = default;

View File

@@ -25,7 +25,7 @@ class System;
class ArmDynarmic64 final : public ArmInterface {
public:
ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProcess* process,
ArmDynarmic64(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ArmDynarmic64() override;

View File

@@ -6,7 +6,7 @@
#include "common/signal_chain.h"
#include "core/arm/nce/arm_nce.h"
#include "core/arm/nce/interpreter_visitor.h"
#include "core/arm/nce/guest_context.h"
#include "core/arm/nce/patcher.h"
#include "core/core.h"
#include "core/memory.h"
@@ -21,8 +21,7 @@ namespace Core {
namespace {
struct sigaction g_orig_bus_action;
struct sigaction g_orig_segv_action;
struct sigaction g_orig_action;
// Verify assembly offsets.
using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
@@ -38,9 +37,6 @@ fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
return reinterpret_cast<fpsimd_context*>(header);
}
using namespace Common::Literals;
constexpr u32 StackSize = 128_KiB;
} // namespace
void* ArmNce::RestoreGuestContext(void* raw_context) {
@@ -108,10 +104,19 @@ void ArmNce::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) {
host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0);
}
bool ArmNce::HandleFailedGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
bool ArmNce::HandleGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
auto* info = static_cast<siginfo_t*>(raw_info);
// Try to handle an invalid access.
// TODO: handle accesses which split a page?
const Common::ProcessAddress addr =
(reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK);
if (guest_ctx->system->ApplicationMemory().InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) {
// We handled the access successfully and are returning to guest code.
return true;
}
// We can't handle the access, so determine why we crashed.
const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
@@ -138,44 +143,8 @@ bool ArmNce::HandleFailedGuestFault(GuestContext* guest_ctx, void* raw_info, voi
return false;
}
bool ArmNce::HandleGuestAlignmentFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
auto* fpctx = GetFloatingPointState(host_ctx);
auto& memory = guest_ctx->system->ApplicationMemory();
// Match and execute an instruction.
auto next_pc = MatchAndExecuteOneInstruction(memory, &host_ctx, fpctx);
if (next_pc) {
host_ctx.pc = *next_pc;
return true;
}
// We couldn't handle the access.
return HandleFailedGuestFault(guest_ctx, raw_info, raw_context);
}
bool ArmNce::HandleGuestAccessFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto* info = static_cast<siginfo_t*>(raw_info);
// Try to handle an invalid access.
// TODO: handle accesses which split a page?
const Common::ProcessAddress addr =
(reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK);
if (guest_ctx->system->ApplicationMemory().InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) {
// We handled the access successfully and are returning to guest code.
return true;
}
// We couldn't handle the access.
return HandleFailedGuestFault(guest_ctx, raw_info, raw_context);
}
void ArmNce::HandleHostAlignmentFault(int sig, void* raw_info, void* raw_context) {
return g_orig_bus_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context);
}
void ArmNce::HandleHostAccessFault(int sig, void* raw_info, void* raw_context) {
return g_orig_segv_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context);
void ArmNce::HandleHostFault(int sig, void* raw_info, void* raw_context) {
return g_orig_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context);
}
void ArmNce::LockThread(Kernel::KThread* thread) {
@@ -256,31 +225,18 @@ ArmNce::ArmNce(System& system, bool uses_wall_clock, std::size_t core_index)
ArmNce::~ArmNce() = default;
void ArmNce::Initialize() {
if (m_thread_id == -1) {
m_thread_id = gettid();
}
m_thread_id = gettid();
// Configure signal stack.
if (!m_stack) {
m_stack = std::make_unique<u8[]>(StackSize);
stack_t ss{};
ss.ss_sp = m_stack.get();
ss.ss_size = StackSize;
sigaltstack(&ss, nullptr);
}
// Set up signals.
static std::once_flag flag;
std::call_once(flag, [] {
// Setup our signals
static std::once_flag signals;
std::call_once(signals, [] {
using HandlerType = decltype(sigaction::sa_sigaction);
sigset_t signal_mask;
sigemptyset(&signal_mask);
sigaddset(&signal_mask, ReturnToRunCodeByExceptionLevelChangeSignal);
sigaddset(&signal_mask, BreakFromRunCodeSignal);
sigaddset(&signal_mask, GuestAlignmentFaultSignal);
sigaddset(&signal_mask, GuestAccessFaultSignal);
sigaddset(&signal_mask, GuestFaultSignal);
struct sigaction return_to_run_code_action {};
return_to_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
@@ -297,19 +253,18 @@ void ArmNce::Initialize() {
break_from_run_code_action.sa_mask = signal_mask;
Common::SigAction(BreakFromRunCodeSignal, &break_from_run_code_action, nullptr);
struct sigaction alignment_fault_action {};
alignment_fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
alignment_fault_action.sa_sigaction =
reinterpret_cast<HandlerType>(&ArmNce::GuestAlignmentFaultSignalHandler);
alignment_fault_action.sa_mask = signal_mask;
Common::SigAction(GuestAlignmentFaultSignal, &alignment_fault_action, nullptr);
struct sigaction fault_action {};
fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
fault_action.sa_sigaction = reinterpret_cast<HandlerType>(&ArmNce::GuestFaultSignalHandler);
fault_action.sa_mask = signal_mask;
Common::SigAction(GuestFaultSignal, &fault_action, &g_orig_action);
struct sigaction access_fault_action {};
access_fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
access_fault_action.sa_sigaction =
reinterpret_cast<HandlerType>(&ArmNce::GuestAccessFaultSignalHandler);
access_fault_action.sa_mask = signal_mask;
Common::SigAction(GuestAccessFaultSignal, &access_fault_action, &g_orig_segv_action);
// Simplify call for g_orig_action.
// These fields occupy the same space in memory, so this should be a no-op in practice.
if (!(g_orig_action.sa_flags & SA_SIGINFO)) {
g_orig_action.sa_sigaction =
reinterpret_cast<decltype(g_orig_action.sa_sigaction)>(g_orig_action.sa_handler);
}
});
}

View File

@@ -61,8 +61,7 @@ private:
static void ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info,
void* raw_context);
static void BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context);
static void GuestAlignmentFaultSignalHandler(int sig, void* info, void* raw_context);
static void GuestAccessFaultSignalHandler(int sig, void* info, void* raw_context);
static void GuestFaultSignalHandler(int sig, void* info, void* raw_context);
static void LockThreadParameters(void* tpidr);
static void UnlockThreadParameters(void* tpidr);
@@ -71,11 +70,8 @@ private:
// C++ implementation functions for assembly definitions.
static void* RestoreGuestContext(void* raw_context);
static void SaveGuestContext(GuestContext* ctx, void* raw_context);
static bool HandleFailedGuestFault(GuestContext* ctx, void* info, void* raw_context);
static bool HandleGuestAlignmentFault(GuestContext* ctx, void* info, void* raw_context);
static bool HandleGuestAccessFault(GuestContext* ctx, void* info, void* raw_context);
static void HandleHostAlignmentFault(int sig, void* info, void* raw_context);
static void HandleHostAccessFault(int sig, void* info, void* raw_context);
static bool HandleGuestFault(GuestContext* ctx, void* info, void* raw_context);
static void HandleHostFault(int sig, void* info, void* raw_context);
public:
Core::System& m_system;
@@ -87,9 +83,6 @@ public:
// Core context.
GuestContext m_guest_ctx{};
Kernel::KThread* m_running_thread{};
// Stack for signal processing.
std::unique_ptr<u8[]> m_stack{};
};
} // namespace Core

View File

@@ -130,11 +130,11 @@ _ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_:
ret
/* static void Core::ArmNce::GuestAlignmentFaultSignalHandler(int sig, void* info, void* raw_context) */
.section .text._ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_, %function
_ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
/* static void Core::ArmNce::GuestFaultSignalHandler(int sig, void* info, void* raw_context) */
.section .text._ZN4Core6ArmNce23GuestFaultSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce23GuestFaultSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce23GuestFaultSignalHandlerEiPvS1_, %function
_ZN4Core6ArmNce23GuestFaultSignalHandlerEiPvS1_:
/* Check to see if we have the correct TLS magic. */
mrs x8, tpidr_el0
ldr w9, [x8, #(TpidrEl0TlsMagic)]
@@ -146,7 +146,7 @@ _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
/* Incorrect TLS magic, so this is a host fault. */
/* Tail call the handler. */
b _ZN4Core6ArmNce24HandleHostAlignmentFaultEiPvS1_
b _ZN4Core6ArmNce15HandleHostFaultEiPvS1_
1:
/* Correct TLS magic, so this is a guest fault. */
@@ -163,53 +163,7 @@ _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
msr tpidr_el0, x3
/* Call the handler. */
bl _ZN4Core6ArmNce25HandleGuestAlignmentFaultEPNS_12GuestContextEPvS3_
/* If the handler returned false, we want to preserve the host tpidr_el0. */
cbz x0, 2f
/* Otherwise, restore guest tpidr_el0. */
msr tpidr_el0, x19
2:
ldr x19, [sp, #0x10]
ldp x29, x30, [sp], #0x20
ret
/* static void Core::ArmNce::GuestAccessFaultSignalHandler(int sig, void* info, void* raw_context) */
.section .text._ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_, %function
_ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_:
/* Check to see if we have the correct TLS magic. */
mrs x8, tpidr_el0
ldr w9, [x8, #(TpidrEl0TlsMagic)]
LOAD_IMMEDIATE_32(w10, TlsMagic)
cmp w9, w10
b.eq 1f
/* Incorrect TLS magic, so this is a host fault. */
/* Tail call the handler. */
b _ZN4Core6ArmNce21HandleHostAccessFaultEiPvS1_
1:
/* Correct TLS magic, so this is a guest fault. */
stp x29, x30, [sp, #-0x20]!
str x19, [sp, #0x10]
mov x29, sp
/* Save the old tpidr_el0. */
mov x19, x8
/* Restore host tpidr_el0. */
ldr x0, [x8, #(TpidrEl0NativeContext)]
ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
msr tpidr_el0, x3
/* Call the handler. */
bl _ZN4Core6ArmNce22HandleGuestAccessFaultEPNS_12GuestContextEPvS3_
bl _ZN4Core6ArmNce16HandleGuestFaultEPNS_12GuestContextEPvS3_
/* If the handler returned false, we want to preserve the host tpidr_el0. */
cbz x0, 2f

View File

@@ -10,8 +10,7 @@
#define ReturnToRunCodeByExceptionLevelChangeSignal SIGUSR2
#define BreakFromRunCodeSignal SIGURG
#define GuestAccessFaultSignal SIGSEGV
#define GuestAlignmentFaultSignal SIGBUS
#define GuestFaultSignal SIGSEGV
#define GuestContextSp 0xF8
#define GuestContextHostContext 0x320

View File

@@ -1,824 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 merryhime <https://mary.rs>
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/bit_cast.h"
#include "core/arm/nce/interpreter_visitor.h"
namespace Core {
template <u32 BitSize>
u64 SignExtendToLong(u64 value) {
u64 mask = 1ULL << (BitSize - 1);
value &= (1ULL << BitSize) - 1;
return (value ^ mask) - mask;
}
static u64 SignExtendToLong(u64 value, u64 bitsize) {
switch (bitsize) {
case 8:
return SignExtendToLong<8>(value);
case 16:
return SignExtendToLong<16>(value);
case 32:
return SignExtendToLong<32>(value);
default:
return value;
}
}
template <u64 BitSize>
u32 SignExtendToWord(u32 value) {
u32 mask = 1ULL << (BitSize - 1);
value &= (1ULL << BitSize) - 1;
return (value ^ mask) - mask;
}
static u32 SignExtendToWord(u32 value, u64 bitsize) {
switch (bitsize) {
case 8:
return SignExtendToWord<8>(value);
case 16:
return SignExtendToWord<16>(value);
default:
return value;
}
}
static u64 SignExtend(u64 value, u64 bitsize, u64 regsize) {
if (regsize == 64) {
return SignExtendToLong(value, bitsize);
} else {
return SignExtendToWord(static_cast<u32>(value), bitsize);
}
}
static u128 VectorGetElement(u128 value, u64 bitsize) {
switch (bitsize) {
case 8:
return {value[0] & ((1ULL << 8) - 1), 0};
case 16:
return {value[0] & ((1ULL << 16) - 1), 0};
case 32:
return {value[0] & ((1ULL << 32) - 1), 0};
case 64:
return {value[0], 0};
default:
return value;
}
}
u64 InterpreterVisitor::ExtendReg(size_t bitsize, Reg reg, Imm<3> option, u8 shift) {
ASSERT(shift <= 4);
ASSERT(bitsize == 32 || bitsize == 64);
u64 val = this->GetReg(reg);
size_t len;
u64 extended;
bool signed_extend;
switch (option.ZeroExtend()) {
case 0b000: { // UXTB
val &= ((1ULL << 8) - 1);
len = 8;
signed_extend = false;
break;
}
case 0b001: { // UXTH
val &= ((1ULL << 16) - 1);
len = 16;
signed_extend = false;
break;
}
case 0b010: { // UXTW
val &= ((1ULL << 32) - 1);
len = 32;
signed_extend = false;
break;
}
case 0b011: { // UXTX
len = 64;
signed_extend = false;
break;
}
case 0b100: { // SXTB
val &= ((1ULL << 8) - 1);
len = 8;
signed_extend = true;
break;
}
case 0b101: { // SXTH
val &= ((1ULL << 16) - 1);
len = 16;
signed_extend = true;
break;
}
case 0b110: { // SXTW
val &= ((1ULL << 32) - 1);
len = 32;
signed_extend = true;
break;
}
case 0b111: { // SXTX
len = 64;
signed_extend = true;
break;
}
default:
UNREACHABLE();
}
if (len < bitsize && signed_extend) {
extended = SignExtend(val, len, bitsize);
} else {
extended = val;
}
return extended << shift;
}
u128 InterpreterVisitor::GetVec(Vec v) {
return m_fpsimd_regs[static_cast<u32>(v)];
}
u64 InterpreterVisitor::GetReg(Reg r) {
return m_regs[static_cast<u32>(r)];
}
u64 InterpreterVisitor::GetSp() {
return m_sp;
}
u64 InterpreterVisitor::GetPc() {
return m_pc;
}
void InterpreterVisitor::SetVec(Vec v, u128 value) {
m_fpsimd_regs[static_cast<u32>(v)] = value;
}
void InterpreterVisitor::SetReg(Reg r, u64 value) {
m_regs[static_cast<u32>(r)] = value;
}
void InterpreterVisitor::SetSp(u64 value) {
m_sp = value;
}
bool InterpreterVisitor::Ordered(size_t size, bool L, bool o0, Reg Rn, Reg Rt) {
const auto memop = L ? MemOp::Load : MemOp::Store;
const size_t elsize = 8 << size;
const size_t datasize = elsize;
// Operation
const size_t dbytes = datasize / 8;
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
switch (memop) {
case MemOp::Store: {
std::atomic_thread_fence(std::memory_order_seq_cst);
u64 value = this->GetReg(Rt);
m_memory.WriteBlock(address, &value, dbytes);
std::atomic_thread_fence(std::memory_order_seq_cst);
break;
}
case MemOp::Load: {
u64 value = 0;
m_memory.ReadBlock(address, &value, dbytes);
this->SetReg(Rt, value);
std::atomic_thread_fence(std::memory_order_seq_cst);
break;
}
default:
UNREACHABLE();
}
return true;
}
bool InterpreterVisitor::STLLR(Imm<2> sz, Reg Rn, Reg Rt) {
const size_t size = sz.ZeroExtend<size_t>();
const bool L = 0;
const bool o0 = 0;
return this->Ordered(size, L, o0, Rn, Rt);
}
bool InterpreterVisitor::STLR(Imm<2> sz, Reg Rn, Reg Rt) {
const size_t size = sz.ZeroExtend<size_t>();
const bool L = 0;
const bool o0 = 1;
return this->Ordered(size, L, o0, Rn, Rt);
}
bool InterpreterVisitor::LDLAR(Imm<2> sz, Reg Rn, Reg Rt) {
const size_t size = sz.ZeroExtend<size_t>();
const bool L = 1;
const bool o0 = 0;
return this->Ordered(size, L, o0, Rn, Rt);
}
bool InterpreterVisitor::LDAR(Imm<2> sz, Reg Rn, Reg Rt) {
const size_t size = sz.ZeroExtend<size_t>();
const bool L = 1;
const bool o0 = 1;
return this->Ordered(size, L, o0, Rn, Rt);
}
bool InterpreterVisitor::LDR_lit_gen(bool opc_0, Imm<19> imm19, Reg Rt) {
const size_t size = opc_0 == 0 ? 4 : 8;
const s64 offset = Dynarmic::concatenate(imm19, Imm<2>{0}).SignExtend<s64>();
const u64 address = this->GetPc() + offset;
u64 data = 0;
m_memory.ReadBlock(address, &data, size);
this->SetReg(Rt, data);
return true;
}
bool InterpreterVisitor::LDR_lit_fpsimd(Imm<2> opc, Imm<19> imm19, Vec Vt) {
if (opc == 0b11) {
// Unallocated encoding
return false;
}
// Size in bytes
const u64 size = 4 << opc.ZeroExtend();
const u64 offset = imm19.SignExtend<u64>() << 2;
const u64 address = this->GetPc() + offset;
u128 data{};
m_memory.ReadBlock(address, &data, size);
this->SetVec(Vt, data);
return true;
}
bool InterpreterVisitor::STP_LDP_gen(Imm<2> opc, bool not_postindex, bool wback, Imm<1> L,
Imm<7> imm7, Reg Rt2, Reg Rn, Reg Rt) {
if ((L == 0 && opc.Bit<0>() == 1) || opc == 0b11) {
// Unallocated encoding
return false;
}
const auto memop = L == 1 ? MemOp::Load : MemOp::Store;
if (memop == MemOp::Load && wback && (Rt == Rn || Rt2 == Rn) && Rn != Reg::R31) {
// Unpredictable instruction
return false;
}
if (memop == MemOp::Store && wback && (Rt == Rn || Rt2 == Rn) && Rn != Reg::R31) {
// Unpredictable instruction
return false;
}
if (memop == MemOp::Load && Rt == Rt2) {
// Unpredictable instruction
return false;
}
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
const bool postindex = !not_postindex;
const bool signed_ = opc.Bit<0>() != 0;
const size_t scale = 2 + opc.Bit<1>();
const size_t datasize = 8 << scale;
const u64 offset = imm7.SignExtend<u64>() << scale;
if (!postindex) {
address += offset;
}
const size_t dbytes = datasize / 8;
switch (memop) {
case MemOp::Store: {
u64 data1 = this->GetReg(Rt);
u64 data2 = this->GetReg(Rt2);
m_memory.WriteBlock(address, &data1, dbytes);
m_memory.WriteBlock(address + dbytes, &data2, dbytes);
break;
}
case MemOp::Load: {
u64 data1 = 0, data2 = 0;
m_memory.ReadBlock(address, &data1, dbytes);
m_memory.ReadBlock(address + dbytes, &data2, dbytes);
if (signed_) {
this->SetReg(Rt, SignExtend(data1, datasize, 64));
this->SetReg(Rt2, SignExtend(data2, datasize, 64));
} else {
this->SetReg(Rt, data1);
this->SetReg(Rt2, data2);
}
break;
}
default:
UNREACHABLE();
}
if (wback) {
if (postindex) {
address += offset;
}
if (Rn == Reg::SP) {
this->SetSp(address);
} else {
this->SetReg(Rn, address);
}
}
return true;
}
bool InterpreterVisitor::STP_LDP_fpsimd(Imm<2> opc, bool not_postindex, bool wback, Imm<1> L,
Imm<7> imm7, Vec Vt2, Reg Rn, Vec Vt) {
if (opc == 0b11) {
// Unallocated encoding
return false;
}
const auto memop = L == 1 ? MemOp::Load : MemOp::Store;
if (memop == MemOp::Load && Vt == Vt2) {
// Unpredictable instruction
return false;
}
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
const bool postindex = !not_postindex;
const size_t scale = 2 + opc.ZeroExtend<size_t>();
const size_t datasize = 8 << scale;
const u64 offset = imm7.SignExtend<u64>() << scale;
const size_t dbytes = datasize / 8;
if (!postindex) {
address += offset;
}
switch (memop) {
case MemOp::Store: {
u128 data1 = VectorGetElement(this->GetVec(Vt), datasize);
u128 data2 = VectorGetElement(this->GetVec(Vt2), datasize);
m_memory.WriteBlock(address, &data1, dbytes);
m_memory.WriteBlock(address + dbytes, &data2, dbytes);
break;
}
case MemOp::Load: {
u128 data1{}, data2{};
m_memory.ReadBlock(address, &data1, dbytes);
m_memory.ReadBlock(address + dbytes, &data2, dbytes);
this->SetVec(Vt, data1);
this->SetVec(Vt2, data2);
break;
}
default:
UNREACHABLE();
}
if (wback) {
if (postindex) {
address += offset;
}
if (Rn == Reg::SP) {
this->SetSp(address);
} else {
this->SetReg(Rn, address);
}
}
return true;
}
bool InterpreterVisitor::RegisterImmediate(bool wback, bool postindex, size_t scale, u64 offset,
Imm<2> size, Imm<2> opc, Reg Rn, Reg Rt) {
MemOp memop;
bool signed_ = false;
size_t regsize = 0;
if (opc.Bit<1>() == 0) {
memop = opc.Bit<0>() ? MemOp::Load : MemOp::Store;
regsize = size == 0b11 ? 64 : 32;
signed_ = false;
} else if (size == 0b11) {
memop = MemOp::Prefetch;
ASSERT(!opc.Bit<0>());
} else {
memop = MemOp::Load;
ASSERT(!(size == 0b10 && opc.Bit<0>() == 1));
regsize = opc.Bit<0>() ? 32 : 64;
signed_ = true;
}
if (memop == MemOp::Load && wback && Rn == Rt && Rn != Reg::R31) {
// Unpredictable instruction
return false;
}
if (memop == MemOp::Store && wback && Rn == Rt && Rn != Reg::R31) {
// Unpredictable instruction
return false;
}
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
if (!postindex) {
address += offset;
}
const size_t datasize = 8 << scale;
switch (memop) {
case MemOp::Store: {
u64 data = this->GetReg(Rt);
m_memory.WriteBlock(address, &data, datasize / 8);
break;
}
case MemOp::Load: {
u64 data = 0;
m_memory.ReadBlock(address, &data, datasize / 8);
if (signed_) {
this->SetReg(Rt, SignExtend(data, datasize, regsize));
} else {
this->SetReg(Rt, data);
}
break;
}
case MemOp::Prefetch:
// this->Prefetch(address, Rt)
break;
}
if (wback) {
if (postindex) {
address += offset;
}
if (Rn == Reg::SP) {
this->SetSp(address);
} else {
this->SetReg(Rn, address);
}
}
return true;
}
bool InterpreterVisitor::STRx_LDRx_imm_1(Imm<2> size, Imm<2> opc, Imm<9> imm9, bool not_postindex,
Reg Rn, Reg Rt) {
const bool wback = true;
const bool postindex = !not_postindex;
const size_t scale = size.ZeroExtend<size_t>();
const u64 offset = imm9.SignExtend<u64>();
return this->RegisterImmediate(wback, postindex, scale, offset, size, opc, Rn, Rt);
}
bool InterpreterVisitor::STRx_LDRx_imm_2(Imm<2> size, Imm<2> opc, Imm<12> imm12, Reg Rn, Reg Rt) {
const bool wback = false;
const bool postindex = false;
const size_t scale = size.ZeroExtend<size_t>();
const u64 offset = imm12.ZeroExtend<u64>() << scale;
return this->RegisterImmediate(wback, postindex, scale, offset, size, opc, Rn, Rt);
}
bool InterpreterVisitor::STURx_LDURx(Imm<2> size, Imm<2> opc, Imm<9> imm9, Reg Rn, Reg Rt) {
const bool wback = false;
const bool postindex = false;
const size_t scale = size.ZeroExtend<size_t>();
const u64 offset = imm9.SignExtend<u64>();
return this->RegisterImmediate(wback, postindex, scale, offset, size, opc, Rn, Rt);
}
bool InterpreterVisitor::SIMDImmediate(bool wback, bool postindex, size_t scale, u64 offset,
MemOp memop, Reg Rn, Vec Vt) {
const size_t datasize = 8 << scale;
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
if (!postindex) {
address += offset;
}
switch (memop) {
case MemOp::Store: {
u128 data = VectorGetElement(this->GetVec(Vt), datasize);
m_memory.WriteBlock(address, &data, datasize / 8);
break;
}
case MemOp::Load: {
u128 data{};
m_memory.ReadBlock(address, &data, datasize / 8);
this->SetVec(Vt, data);
break;
}
default:
UNREACHABLE();
}
if (wback) {
if (postindex) {
address += offset;
}
if (Rn == Reg::SP) {
this->SetSp(address);
} else {
this->SetReg(Rn, address);
}
}
return true;
}
bool InterpreterVisitor::STR_imm_fpsimd_1(Imm<2> size, Imm<1> opc_1, Imm<9> imm9,
bool not_postindex, Reg Rn, Vec Vt) {
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const bool wback = true;
const bool postindex = !not_postindex;
const u64 offset = imm9.SignExtend<u64>();
return this->SIMDImmediate(wback, postindex, scale, offset, MemOp::Store, Rn, Vt);
}
bool InterpreterVisitor::STR_imm_fpsimd_2(Imm<2> size, Imm<1> opc_1, Imm<12> imm12, Reg Rn,
Vec Vt) {
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const bool wback = false;
const bool postindex = false;
const u64 offset = imm12.ZeroExtend<u64>() << scale;
return this->SIMDImmediate(wback, postindex, scale, offset, MemOp::Store, Rn, Vt);
}
bool InterpreterVisitor::LDR_imm_fpsimd_1(Imm<2> size, Imm<1> opc_1, Imm<9> imm9,
bool not_postindex, Reg Rn, Vec Vt) {
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const bool wback = true;
const bool postindex = !not_postindex;
const u64 offset = imm9.SignExtend<u64>();
return this->SIMDImmediate(wback, postindex, scale, offset, MemOp::Load, Rn, Vt);
}
bool InterpreterVisitor::LDR_imm_fpsimd_2(Imm<2> size, Imm<1> opc_1, Imm<12> imm12, Reg Rn,
Vec Vt) {
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const bool wback = false;
const bool postindex = false;
const u64 offset = imm12.ZeroExtend<u64>() << scale;
return this->SIMDImmediate(wback, postindex, scale, offset, MemOp::Load, Rn, Vt);
}
bool InterpreterVisitor::STUR_fpsimd(Imm<2> size, Imm<1> opc_1, Imm<9> imm9, Reg Rn, Vec Vt) {
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const bool wback = false;
const bool postindex = false;
const u64 offset = imm9.SignExtend<u64>();
return this->SIMDImmediate(wback, postindex, scale, offset, MemOp::Store, Rn, Vt);
}
bool InterpreterVisitor::LDUR_fpsimd(Imm<2> size, Imm<1> opc_1, Imm<9> imm9, Reg Rn, Vec Vt) {
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const bool wback = false;
const bool postindex = false;
const u64 offset = imm9.SignExtend<u64>();
return this->SIMDImmediate(wback, postindex, scale, offset, MemOp::Load, Rn, Vt);
}
bool InterpreterVisitor::RegisterOffset(size_t scale, u8 shift, Imm<2> size, Imm<1> opc_1,
Imm<1> opc_0, Reg Rm, Imm<3> option, Reg Rn, Reg Rt) {
MemOp memop;
size_t regsize = 64;
bool signed_ = false;
if (opc_1 == 0) {
memop = opc_0 == 1 ? MemOp::Load : MemOp::Store;
regsize = size == 0b11 ? 64 : 32;
signed_ = false;
} else if (size == 0b11) {
memop = MemOp::Prefetch;
if (opc_0 == 1) {
// Unallocated encoding
return false;
}
} else {
memop = MemOp::Load;
if (size == 0b10 && opc_0 == 1) {
// Unallocated encoding
return false;
}
regsize = opc_0 == 1 ? 32 : 64;
signed_ = true;
}
const size_t datasize = 8 << scale;
// Operation
const u64 offset = this->ExtendReg(64, Rm, option, shift);
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
address += offset;
switch (memop) {
case MemOp::Store: {
u64 data = this->GetReg(Rt);
m_memory.WriteBlock(address, &data, datasize / 8);
break;
}
case MemOp::Load: {
u64 data = 0;
m_memory.ReadBlock(address, &data, datasize / 8);
if (signed_) {
this->SetReg(Rt, SignExtend(data, datasize, regsize));
} else {
this->SetReg(Rt, data);
}
break;
}
case MemOp::Prefetch:
break;
}
return true;
}
bool InterpreterVisitor::STRx_reg(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S, Reg Rn,
Reg Rt) {
const Imm<1> opc_0{0};
const size_t scale = size.ZeroExtend<size_t>();
const u8 shift = S ? static_cast<u8>(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
}
return this->RegisterOffset(scale, shift, size, opc_1, opc_0, Rm, option, Rn, Rt);
}
bool InterpreterVisitor::LDRx_reg(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S, Reg Rn,
Reg Rt) {
const Imm<1> opc_0{1};
const size_t scale = size.ZeroExtend<size_t>();
const u8 shift = S ? static_cast<u8>(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
}
return this->RegisterOffset(scale, shift, size, opc_1, opc_0, Rm, option, Rn, Rt);
}
bool InterpreterVisitor::SIMDOffset(size_t scale, u8 shift, Imm<1> opc_0, Reg Rm, Imm<3> option,
Reg Rn, Vec Vt) {
const auto memop = opc_0 == 1 ? MemOp::Load : MemOp::Store;
const size_t datasize = 8 << scale;
// Operation
const u64 offset = this->ExtendReg(64, Rm, option, shift);
u64 address;
if (Rn == Reg::SP) {
address = this->GetSp();
} else {
address = this->GetReg(Rn);
}
address += offset;
switch (memop) {
case MemOp::Store: {
u128 data = VectorGetElement(this->GetVec(Vt), datasize);
m_memory.WriteBlock(address, &data, datasize / 8);
break;
}
case MemOp::Load: {
u128 data{};
m_memory.ReadBlock(address, &data, datasize / 8);
this->SetVec(Vt, data);
break;
}
default:
UNREACHABLE();
}
return true;
}
bool InterpreterVisitor::STR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S,
Reg Rn, Vec Vt) {
const Imm<1> opc_0{0};
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const u8 shift = S ? static_cast<u8>(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
}
return this->SIMDOffset(scale, shift, opc_0, Rm, option, Rn, Vt);
}
bool InterpreterVisitor::LDR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S,
Reg Rn, Vec Vt) {
const Imm<1> opc_0{1};
const size_t scale = Dynarmic::concatenate(opc_1, size).ZeroExtend<size_t>();
if (scale > 4) {
// Unallocated encoding
return false;
}
const u8 shift = S ? static_cast<u8>(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
}
return this->SIMDOffset(scale, shift, opc_0, Rm, option, Rn, Vt);
}
std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, mcontext_t* context,
fpsimd_context* fpsimd_context) {
// Construct the interpreter.
std::span<u64, 31> regs(reinterpret_cast<u64*>(context->regs), 31);
std::span<u128, 32> vregs(reinterpret_cast<u128*>(fpsimd_context->vregs), 32);
u64& sp = *reinterpret_cast<u64*>(&context->sp);
const u64& pc = *reinterpret_cast<u64*>(&context->pc);
InterpreterVisitor visitor(memory, regs, vregs, sp, pc);
// Read the instruction at the program counter.
u32 instruction = memory.Read32(pc);
bool was_executed = false;
// Interpret the instruction.
if (auto decoder = Dynarmic::A64::Decode<VisitorBase>(instruction)) {
was_executed = decoder->get().call(visitor, instruction);
} else {
LOG_ERROR(Core_ARM, "Unallocated encoding: {:#x}", instruction);
}
if (was_executed) {
return pc + 4;
}
return std::nullopt;
}
} // namespace Core

View File

@@ -1,103 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 merryhime <https://mary.rs>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <signal.h>
#include <unistd.h>
#include "core/arm/nce/visitor_base.h"
namespace Core {
namespace Memory {
class Memory;
}
class InterpreterVisitor final : public VisitorBase {
public:
explicit InterpreterVisitor(Core::Memory::Memory& memory, std::span<u64, 31> regs,
std::span<u128, 32> fpsimd_regs, u64& sp, const u64& pc)
: m_memory(memory), m_regs(regs), m_fpsimd_regs(fpsimd_regs), m_sp(sp), m_pc(pc) {}
~InterpreterVisitor() override = default;
enum class MemOp {
Load,
Store,
Prefetch,
};
u128 GetVec(Vec v);
u64 GetReg(Reg r);
u64 GetSp();
u64 GetPc();
void SetVec(Vec v, u128 value);
void SetReg(Reg r, u64 value);
void SetSp(u64 value);
u64 ExtendReg(size_t bitsize, Reg reg, Imm<3> option, u8 shift);
// Loads and stores - Load/Store Exclusive
bool Ordered(size_t size, bool L, bool o0, Reg Rn, Reg Rt);
bool STLLR(Imm<2> size, Reg Rn, Reg Rt) override;
bool STLR(Imm<2> size, Reg Rn, Reg Rt) override;
bool LDLAR(Imm<2> size, Reg Rn, Reg Rt) override;
bool LDAR(Imm<2> size, Reg Rn, Reg Rt) override;
// Loads and stores - Load register (literal)
bool LDR_lit_gen(bool opc_0, Imm<19> imm19, Reg Rt) override;
bool LDR_lit_fpsimd(Imm<2> opc, Imm<19> imm19, Vec Vt) override;
// Loads and stores - Load/Store register pair
bool STP_LDP_gen(Imm<2> opc, bool not_postindex, bool wback, Imm<1> L, Imm<7> imm7, Reg Rt2,
Reg Rn, Reg Rt) override;
bool STP_LDP_fpsimd(Imm<2> opc, bool not_postindex, bool wback, Imm<1> L, Imm<7> imm7, Vec Vt2,
Reg Rn, Vec Vt) override;
// Loads and stores - Load/Store register (immediate)
bool RegisterImmediate(bool wback, bool postindex, size_t scale, u64 offset, Imm<2> size,
Imm<2> opc, Reg Rn, Reg Rt);
bool STRx_LDRx_imm_1(Imm<2> size, Imm<2> opc, Imm<9> imm9, bool not_postindex, Reg Rn,
Reg Rt) override;
bool STRx_LDRx_imm_2(Imm<2> size, Imm<2> opc, Imm<12> imm12, Reg Rn, Reg Rt) override;
bool STURx_LDURx(Imm<2> size, Imm<2> opc, Imm<9> imm9, Reg Rn, Reg Rt) override;
bool SIMDImmediate(bool wback, bool postindex, size_t scale, u64 offset, MemOp memop, Reg Rn,
Vec Vt);
bool STR_imm_fpsimd_1(Imm<2> size, Imm<1> opc_1, Imm<9> imm9, bool not_postindex, Reg Rn,
Vec Vt) override;
bool STR_imm_fpsimd_2(Imm<2> size, Imm<1> opc_1, Imm<12> imm12, Reg Rn, Vec Vt) override;
bool LDR_imm_fpsimd_1(Imm<2> size, Imm<1> opc_1, Imm<9> imm9, bool not_postindex, Reg Rn,
Vec Vt) override;
bool LDR_imm_fpsimd_2(Imm<2> size, Imm<1> opc_1, Imm<12> imm12, Reg Rn, Vec Vt) override;
bool STUR_fpsimd(Imm<2> size, Imm<1> opc_1, Imm<9> imm9, Reg Rn, Vec Vt) override;
bool LDUR_fpsimd(Imm<2> size, Imm<1> opc_1, Imm<9> imm9, Reg Rn, Vec Vt) override;
// Loads and stores - Load/Store register (register offset)
bool RegisterOffset(size_t scale, u8 shift, Imm<2> size, Imm<1> opc_1, Imm<1> opc_0, Reg Rm,
Imm<3> option, Reg Rn, Reg Rt);
bool STRx_reg(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S, Reg Rn,
Reg Rt) override;
bool LDRx_reg(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S, Reg Rn,
Reg Rt) override;
bool SIMDOffset(size_t scale, u8 shift, Imm<1> opc_0, Reg Rm, Imm<3> option, Reg Rn, Vec Vt);
bool STR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S, Reg Rn,
Vec Vt) override;
bool LDR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> option, bool S, Reg Rn,
Vec Vt) override;
private:
Core::Memory::Memory& m_memory;
std::span<u64, 31> m_regs;
std::span<u128, 32> m_fpsimd_regs;
u64& m_sp;
const u64& m_pc;
};
std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, mcontext_t* context,
fpsimd_context* fpsimd_context);
} // namespace Core

File diff suppressed because it is too large Load Diff

View File

@@ -28,6 +28,7 @@
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gpu_dirty_memory_manager.h"
#include "core/hid/hid_core.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_process.h"
@@ -35,7 +36,6 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -129,8 +129,11 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system},
reporter{system}, applet_manager{system}, profile_manager{}, time_manager{system} {}
: kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system},
gpu_dirty_memory_write_manager{} {
memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
}
void Initialize(System& system) {
device_memory = std::make_unique<Core::DeviceMemory>();
@@ -237,17 +240,17 @@ struct System::Impl {
debugger = std::make_unique<Debugger>(system, port);
}
void InitializeKernel(System& system) {
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(Core, "initialized OK");
// Setting changes may require a full system reinitialization (e.g., disabling multicore).
ReinitializeIfNecessary(system);
memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
kernel.Initialize();
cpu_manager.Initialize();
}
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
/// Reset all glue registrations
arp_manager.ResetAll();
@@ -296,9 +299,17 @@ struct System::Impl {
return SystemResultStatus::ErrorGetLoader;
}
InitializeKernel(system);
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
ShutdownMainProcess();
return init_result;
}
// Create the application process.
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Create the process.
auto main_process = Kernel::KProcess::Create(system.Kernel());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.AppendNewProcess(main_process);
@@ -311,18 +322,7 @@ struct System::Impl {
return static_cast<SystemResultStatus>(
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
ShutdownMainProcess();
return init_result;
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Initialize cheat engine
if (cheat_engine) {
@@ -425,6 +425,7 @@ struct System::Impl {
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();
memory.Reset();
Network::RestartSocketOperations();
if (auto room_member = room_network.GetRoomMember().lock()) {
@@ -505,6 +506,7 @@ struct System::Impl {
std::unique_ptr<Tegra::Host1x::Host1x> host1x_core;
std::unique_ptr<Core::DeviceMemory> device_memory;
std::unique_ptr<AudioCore::AudioCore> audio_core;
Core::Memory::Memory memory;
Core::HID::HIDCore hid_core;
Network::RoomNetwork room_network;
@@ -530,7 +532,6 @@ struct System::Impl {
/// Service State
Service::Glue::ARPManager arp_manager;
Service::Account::ProfileManager profile_manager;
Service::Time::TimeManager time_manager;
/// Service manager
@@ -564,6 +565,9 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
gpu_dirty_memory_write_manager{};
std::deque<std::vector<u8>> user_channel;
};
@@ -646,12 +650,29 @@ void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
}
Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() {
const std::size_t core = impl->kernel.GetCurrentHostThreadID();
return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
? core
: Core::Hardware::NUM_CPU_CORES - 1];
}
/// Provides a constant reference to the current gou dirty memory manager.
const Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() const {
const std::size_t core = impl->kernel.GetCurrentHostThreadID();
return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
? core
: Core::Hardware::NUM_CPU_CORES - 1];
}
size_t System::GetCurrentHostThreadID() const {
return impl->kernel.GetCurrentHostThreadID();
}
void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
return this->ApplicationProcess()->GatherGPUDirtyMemory(callback);
for (auto& manager : impl->gpu_dirty_memory_write_manager) {
manager.Gather(callback);
}
}
PerfStatsResults System::GetAndResetPerfStats() {
@@ -700,12 +721,20 @@ const Kernel::KProcess* System::ApplicationProcess() const {
return impl->kernel.ApplicationProcess();
}
ExclusiveMonitor& System::Monitor() {
return impl->kernel.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
return impl->kernel.GetExclusiveMonitor();
}
Memory::Memory& System::ApplicationMemory() {
return impl->kernel.ApplicationProcess()->GetMemory();
return impl->memory;
}
const Core::Memory::Memory& System::ApplicationMemory() const {
return impl->kernel.ApplicationProcess()->GetMemory();
return impl->memory;
}
Tegra::GPU& System::GPU() {
@@ -892,14 +921,6 @@ const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
}
Service::Account::ProfileManager& System::GetProfileManager() {
return impl->profile_manager;
}
const Service::Account::ProfileManager& System::GetProfileManager() const {
return impl->profile_manager;
}
Service::Time::TimeManager& System::GetTimeManager() {
return impl->time_manager;
}

View File

@@ -45,10 +45,6 @@ class Memory;
namespace Service {
namespace Account {
class ProfileManager;
} // namespace Account
namespace AM::Applets {
struct AppletFrontendSet;
class AppletManager;
@@ -116,6 +112,7 @@ class CpuManager;
class Debugger;
class DeviceMemory;
class ExclusiveMonitor;
class GPUDirtyMemoryManager;
class PerfStats;
class Reporter;
class SpeedLimiter;
@@ -224,6 +221,12 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);
/// Provides a reference to the gou dirty memory manager.
[[nodiscard]] Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager();
/// Provides a constant reference to the current gou dirty memory manager.
[[nodiscard]] const Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager() const;
void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
[[nodiscard]] size_t GetCurrentHostThreadID() const;
@@ -243,6 +246,12 @@ public:
/// Gets a const reference to the underlying CPU manager
[[nodiscard]] const CpuManager& GetCpuManager() const;
/// Gets a reference to the exclusive monitor
[[nodiscard]] ExclusiveMonitor& Monitor();
/// Gets a constant reference to the exclusive monitor
[[nodiscard]] const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
[[nodiscard]] Core::Memory::Memory& ApplicationMemory();
@@ -374,9 +383,6 @@ public:
[[nodiscard]] Service::APM::Controller& GetAPMController();
[[nodiscard]] const Service::APM::Controller& GetAPMController() const;
[[nodiscard]] Service::Account::ProfileManager& GetProfileManager();
[[nodiscard]] const Service::Account::ProfileManager& GetProfileManager() const;
[[nodiscard]] Service::Time::TimeManager& GetTimeManager();
[[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;

View File

@@ -29,6 +29,7 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
struct CoreTiming::Event {
s64 time;
u64 fifo_order;
std::uintptr_t user_data;
std::weak_ptr<EventType> type;
s64 reschedule_time;
heap_t::handle_type handle{};
@@ -66,15 +67,17 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
event_fifo_id = 0;
shutting_down = false;
cpu_ticks = 0;
const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
timer_thread = std::make_unique<std::jthread>(ThreadEntry, std::ref(*this));
}
}
void CoreTiming::ClearPendingEvents() {
std::scoped_lock lock{advance_lock, basic_lock};
std::scoped_lock lock{basic_lock};
event_queue.clear();
event.Set();
}
void CoreTiming::Pause(bool is_paused) {
@@ -116,12 +119,14 @@ bool CoreTiming::HasPendingEvents() const {
}
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type, bool absolute_time) {
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
{
std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
auto h{event_queue.emplace(Event{next_time.count(), event_fifo_id++, event_type, 0})};
auto h{event_queue.emplace(
Event{next_time.count(), event_fifo_id++, user_data, event_type, 0})};
(*h).handle = h;
}
@@ -131,13 +136,13 @@ void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
bool absolute_time) {
std::uintptr_t user_data, bool absolute_time) {
{
std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
auto h{event_queue.emplace(
Event{next_time.count(), event_fifo_id++, event_type, resched_time.count()})};
auto h{event_queue.emplace(Event{next_time.count(), event_fifo_id++, user_data, event_type,
resched_time.count()})};
(*h).handle = h;
}
@@ -145,14 +150,14 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
UnscheduleEventType type) {
std::uintptr_t user_data, bool wait) {
{
std::scoped_lock lk{basic_lock};
std::vector<heap_t::handle_type> to_remove;
for (auto itr = event_queue.begin(); itr != event_queue.end(); itr++) {
const Event& e = *itr;
if (e.type.lock().get() == event_type.get()) {
if (e.type.lock().get() == event_type.get() && e.user_data == user_data) {
to_remove.push_back(itr->handle);
}
}
@@ -160,12 +165,10 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
for (auto h : to_remove) {
event_queue.erase(h);
}
event_type->sequence_number++;
}
// Force any in-progress events to finish
if (type == UnscheduleEventType::Wait) {
if (wait) {
std::scoped_lock lk{advance_lock};
}
}
@@ -205,31 +208,28 @@ std::optional<s64> CoreTiming::Advance() {
const Event& evt = event_queue.top();
if (const auto event_type{evt.type.lock()}) {
const auto evt_time = evt.time;
const auto evt_sequence_num = event_type->sequence_number;
if (evt.reschedule_time == 0) {
const auto evt_user_data = evt.user_data;
const auto evt_time = evt.time;
event_queue.pop();
basic_lock.unlock();
event_type->callback(
evt_time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time});
evt_user_data, evt_time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time});
basic_lock.lock();
} else {
basic_lock.unlock();
const auto new_schedule_time{event_type->callback(
evt_time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time})};
evt.user_data, evt.time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
basic_lock.lock();
if (evt_sequence_num != event_type->sequence_number) {
// Heap handle is invalidated after external modification.
continue;
}
const auto next_schedule_time{new_schedule_time.has_value()
? new_schedule_time.value().count()
: evt.reschedule_time};
@@ -241,8 +241,8 @@ std::optional<s64> CoreTiming::Advance() {
next_time = pause_end_time + next_schedule_time;
}
event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.type,
next_schedule_time, evt.handle});
event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.user_data,
evt.type, next_schedule_time, evt.handle});
}
}

Some files were not shown because too many files have changed in this diff Show More