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2 Commits

Author SHA1 Message Date
yuzubot
47a0339fdf Android #116 2023-10-29 00:57:45 +00:00
yuzubot
67bc22bb11 Merge PR 11827 2023-10-29 00:57:45 +00:00
147 changed files with 2578 additions and 4236 deletions

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@@ -19,7 +19,6 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-GNinja

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@@ -23,7 +23,6 @@ cmake .. \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-DYUZU_ENABLE_LTO=ON \
-DYUZU_CRASH_DUMPS=ON \
-GNinja
ninja

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@@ -17,6 +17,7 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \

5
.gitmodules vendored
View File

@@ -32,7 +32,7 @@
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "opus"]
path = externals/opus
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "SDL"]
path = externals/SDL
@@ -58,6 +58,3 @@
[submodule "VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "breakpad"]
path = externals/breakpad
url = https://github.com/yuzu-emu/breakpad.git

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@@ -52,7 +52,7 @@ option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android"
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
@@ -139,6 +139,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
@@ -548,18 +551,6 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
endif()
if (WIN32 AND YUZU_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
@@ -579,6 +570,13 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
if (YUZU_CRASH_DUMPS)
find_library(DBGHELP_LIBRARY dbghelp)
if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
endif()
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()

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@@ -1,5 +1,6 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [11827](https://github.com/yuzu-emu/yuzu//pull/11827) | [`689f346e9`](https://github.com/yuzu-emu/yuzu//pull/11827/files) | nvnflinger: fix reporting and freeing of preallocated buffers | [liamwhite](https://github.com/liamwhite/) | Yes |
End of merge log. You can find the original README.md below the break.

View File

@@ -13,4 +13,3 @@ Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Nintendo;Switch;
StartupWMClass=yuzu

View File

@@ -134,10 +134,6 @@ endif()
# Opus
if (NOT TARGET Opus::opus)
set(OPUS_BUILD_TESTING OFF)
set(OPUS_BUILD_PROGRAMS OFF)
set(OPUS_INSTALL_PKG_CONFIG_MODULE OFF)
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF)
add_subdirectory(opus)
endif()
@@ -193,105 +189,3 @@ if (ANDROID)
add_subdirectory(libadrenotools)
endif()
endif()
# Breakpad
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
set(BREAKPAD_WIN32_DEFINES
NOMINMAX
UNICODE
WIN32_LEAN_AND_MEAN
_CRT_SECURE_NO_WARNINGS
_CRT_SECURE_NO_DEPRECATE
_CRT_NONSTDC_NO_DEPRECATE
)
# libbreakpad
add_library(libbreakpad STATIC)
file(GLOB_RECURSE LIBBREAKPAD_SOURCES breakpad/src/processor/*.cc)
file(GLOB_RECURSE LIBDISASM_SOURCES breakpad/src/third_party/libdisasm/*.c)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "_unittest|_selftest|synth_minidump|/tests|/testdata|/solaris|microdump_stackwalk|minidump_dump|minidump_stackwalk")
if (WIN32)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/mac|/android")
target_compile_definitions(libbreakpad PRIVATE ${BREAKPAD_WIN32_DEFINES})
target_include_directories(libbreakpad PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
elseif (APPLE)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/windows|/android")
else()
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/mac|/windows|/android")
endif()
target_sources(libbreakpad PRIVATE ${LIBBREAKPAD_SOURCES} ${LIBDISASM_SOURCES})
target_include_directories(libbreakpad
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src/third_party/libdisasm
)
# libbreakpad_client
add_library(libbreakpad_client STATIC)
file(GLOB LIBBREAKPAD_COMMON_SOURCES breakpad/src/common/*.cc breakpad/src/common/*.c breakpad/src/client/*.cc)
if (WIN32)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/windows/*.cc breakpad/src/common/windows/*.cc)
list(FILTER LIBBREAKPAD_COMMON_SOURCES EXCLUDE REGEX "language.cc|path_helper.cc|stabs_to_module.cc|stabs_reader.cc|minidump_file_writer.cc")
target_include_directories(libbreakpad_client PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
target_compile_definitions(libbreakpad_client PRIVATE ${BREAKPAD_WIN32_DEFINES})
elseif (APPLE)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_MACH_O_NLIST_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/mac/*.cc breakpad/src/common/mac/*.cc)
list(APPEND LIBBREAKPAD_CLIENT_SOURCES breakpad/src/common/mac/MachIPC.mm)
else()
target_compile_definitions(libbreakpad_client PUBLIC -DHAVE_A_OUT_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/linux/*.cc breakpad/src/common/linux/*.cc)
endif()
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${LIBBREAKPAD_COMMON_SOURCES})
list(FILTER LIBBREAKPAD_CLIENT_SOURCES EXCLUDE REGEX "/sender|/tests|/unittests|/testcases|_unittest|_test")
target_sources(libbreakpad_client PRIVATE ${LIBBREAKPAD_CLIENT_SOURCES})
target_include_directories(libbreakpad_client PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src)
if (WIN32)
target_link_libraries(libbreakpad_client PRIVATE wininet.lib)
elseif (APPLE)
find_library(CoreFoundation_FRAMEWORK CoreFoundation)
target_link_libraries(libbreakpad_client PRIVATE ${CoreFoundation_FRAMEWORK})
else()
find_library(PTHREAD_LIBRARIES pthread)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_GETCONTEXT=1)
if (PTHREAD_LIBRARIES)
target_link_libraries(libbreakpad_client PRIVATE ${PTHREAD_LIBRARIES})
endif()
endif()
# Host tools for symbol processing
if (LINUX)
find_package(ZLIB REQUIRED)
add_executable(minidump_stackwalk breakpad/src/processor/minidump_stackwalk.cc)
target_link_libraries(minidump_stackwalk PRIVATE libbreakpad libbreakpad_client)
add_executable(dump_syms
breakpad/src/common/dwarf_cfi_to_module.cc
breakpad/src/common/dwarf_cu_to_module.cc
breakpad/src/common/dwarf_line_to_module.cc
breakpad/src/common/dwarf_range_list_handler.cc
breakpad/src/common/language.cc
breakpad/src/common/module.cc
breakpad/src/common/path_helper.cc
breakpad/src/common/stabs_reader.cc
breakpad/src/common/stabs_to_module.cc
breakpad/src/common/dwarf/bytereader.cc
breakpad/src/common/dwarf/dwarf2diehandler.cc
breakpad/src/common/dwarf/dwarf2reader.cc
breakpad/src/common/dwarf/elf_reader.cc
breakpad/src/common/linux/crc32.cc
breakpad/src/common/linux/dump_symbols.cc
breakpad/src/common/linux/elf_symbols_to_module.cc
breakpad/src/common/linux/elfutils.cc
breakpad/src/common/linux/file_id.cc
breakpad/src/common/linux/linux_libc_support.cc
breakpad/src/common/linux/memory_mapped_file.cc
breakpad/src/common/linux/safe_readlink.cc
breakpad/src/tools/linux/dump_syms/dump_syms.cc)
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
endif()
endif()

2
externals/SDL vendored

1
externals/breakpad vendored

Submodule externals/breakpad deleted from c89f9dddc7

View File

@@ -49,6 +49,11 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
set(LIBUSB_INCLUDE_DIRS "${LIBUSB_SRC_DIR}/libusb" CACHE PATH "libusb headers path" FORCE)
# MINGW: causes "externals/libusb/libusb/libusb/os/windows_winusb.c:1427:2: error: conversion to non-scalar type requested", so cannot statically link it for now.
if (NOT MINGW)
set(LIBUSB_CFLAGS "-DGUID_DEVINTERFACE_USB_DEVICE=\\(GUID\\){0xA5DCBF10,0x6530,0x11D2,{0x90,0x1F,0x00,0xC0,0x4F,0xB9,0x51,0xED}}")
endif()
make_directory("${LIBUSB_PREFIX}")
add_custom_command(
@@ -141,6 +146,8 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the

1
externals/opus vendored

Submodule externals/opus deleted from 101a71e03b

259
externals/opus/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,259 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
cmake_minimum_required(VERSION 3.8)
project(opus)
option(OPUS_STACK_PROTECTOR "Use stack protection" OFF)
option(OPUS_USE_ALLOCA "Use alloca for stack arrays (on non-C99 compilers)" OFF)
option(OPUS_CUSTOM_MODES "Enable non-Opus modes, e.g. 44.1 kHz & 2^n frames" OFF)
option(OPUS_FIXED_POINT "Compile as fixed-point (for machines without a fast enough FPU)" OFF)
option(OPUS_ENABLE_FLOAT_API "Compile with the floating point API (for machines with float library" ON)
include(opus/opus_functions.cmake)
if(OPUS_STACK_PROTECTOR)
if(NOT MSVC) # GC on by default on MSVC
check_and_set_flag(STACK_PROTECTION_STRONG -fstack-protector-strong)
endif()
else()
if(MSVC)
check_and_set_flag(BUFFER_SECURITY_CHECK /GS-)
endif()
endif()
add_library(opus
# CELT sources
opus/celt/bands.c
opus/celt/celt.c
opus/celt/celt_decoder.c
opus/celt/celt_encoder.c
opus/celt/celt_lpc.c
opus/celt/cwrs.c
opus/celt/entcode.c
opus/celt/entdec.c
opus/celt/entenc.c
opus/celt/kiss_fft.c
opus/celt/laplace.c
opus/celt/mathops.c
opus/celt/mdct.c
opus/celt/modes.c
opus/celt/pitch.c
opus/celt/quant_bands.c
opus/celt/rate.c
opus/celt/vq.c
# SILK sources
opus/silk/A2NLSF.c
opus/silk/CNG.c
opus/silk/HP_variable_cutoff.c
opus/silk/LPC_analysis_filter.c
opus/silk/LPC_fit.c
opus/silk/LPC_inv_pred_gain.c
opus/silk/LP_variable_cutoff.c
opus/silk/NLSF2A.c
opus/silk/NLSF_VQ.c
opus/silk/NLSF_VQ_weights_laroia.c
opus/silk/NLSF_decode.c
opus/silk/NLSF_del_dec_quant.c
opus/silk/NLSF_encode.c
opus/silk/NLSF_stabilize.c
opus/silk/NLSF_unpack.c
opus/silk/NSQ.c
opus/silk/NSQ_del_dec.c
opus/silk/PLC.c
opus/silk/VAD.c
opus/silk/VQ_WMat_EC.c
opus/silk/ana_filt_bank_1.c
opus/silk/biquad_alt.c
opus/silk/bwexpander.c
opus/silk/bwexpander_32.c
opus/silk/check_control_input.c
opus/silk/code_signs.c
opus/silk/control_SNR.c
opus/silk/control_audio_bandwidth.c
opus/silk/control_codec.c
opus/silk/dec_API.c
opus/silk/decode_core.c
opus/silk/decode_frame.c
opus/silk/decode_indices.c
opus/silk/decode_parameters.c
opus/silk/decode_pitch.c
opus/silk/decode_pulses.c
opus/silk/decoder_set_fs.c
opus/silk/enc_API.c
opus/silk/encode_indices.c
opus/silk/encode_pulses.c
opus/silk/gain_quant.c
opus/silk/init_decoder.c
opus/silk/init_encoder.c
opus/silk/inner_prod_aligned.c
opus/silk/interpolate.c
opus/silk/lin2log.c
opus/silk/log2lin.c
opus/silk/pitch_est_tables.c
opus/silk/process_NLSFs.c
opus/silk/quant_LTP_gains.c
opus/silk/resampler.c
opus/silk/resampler_down2.c
opus/silk/resampler_down2_3.c
opus/silk/resampler_private_AR2.c
opus/silk/resampler_private_IIR_FIR.c
opus/silk/resampler_private_down_FIR.c
opus/silk/resampler_private_up2_HQ.c
opus/silk/resampler_rom.c
opus/silk/shell_coder.c
opus/silk/sigm_Q15.c
opus/silk/sort.c
opus/silk/stereo_LR_to_MS.c
opus/silk/stereo_MS_to_LR.c
opus/silk/stereo_decode_pred.c
opus/silk/stereo_encode_pred.c
opus/silk/stereo_find_predictor.c
opus/silk/stereo_quant_pred.c
opus/silk/sum_sqr_shift.c
opus/silk/table_LSF_cos.c
opus/silk/tables_LTP.c
opus/silk/tables_NLSF_CB_NB_MB.c
opus/silk/tables_NLSF_CB_WB.c
opus/silk/tables_gain.c
opus/silk/tables_other.c
opus/silk/tables_pitch_lag.c
opus/silk/tables_pulses_per_block.c
# Opus sources
opus/src/analysis.c
opus/src/mapping_matrix.c
opus/src/mlp.c
opus/src/mlp_data.c
opus/src/opus.c
opus/src/opus_decoder.c
opus/src/opus_encoder.c
opus/src/opus_multistream.c
opus/src/opus_multistream_decoder.c
opus/src/opus_multistream_encoder.c
opus/src/opus_projection_decoder.c
opus/src/opus_projection_encoder.c
opus/src/repacketizer.c
)
if (DEBUG)
target_sources(opus PRIVATE opus/silk/debug.c)
endif()
if (OPUS_FIXED_POINT)
target_sources(opus PRIVATE
opus/silk/fixed/LTP_analysis_filter_FIX.c
opus/silk/fixed/LTP_scale_ctrl_FIX.c
opus/silk/fixed/apply_sine_window_FIX.c
opus/silk/fixed/autocorr_FIX.c
opus/silk/fixed/burg_modified_FIX.c
opus/silk/fixed/corrMatrix_FIX.c
opus/silk/fixed/encode_frame_FIX.c
opus/silk/fixed/find_LPC_FIX.c
opus/silk/fixed/find_LTP_FIX.c
opus/silk/fixed/find_pitch_lags_FIX.c
opus/silk/fixed/find_pred_coefs_FIX.c
opus/silk/fixed/k2a_FIX.c
opus/silk/fixed/k2a_Q16_FIX.c
opus/silk/fixed/noise_shape_analysis_FIX.c
opus/silk/fixed/pitch_analysis_core_FIX.c
opus/silk/fixed/prefilter_FIX.c
opus/silk/fixed/process_gains_FIX.c
opus/silk/fixed/regularize_correlations_FIX.c
opus/silk/fixed/residual_energy16_FIX.c
opus/silk/fixed/residual_energy_FIX.c
opus/silk/fixed/schur64_FIX.c
opus/silk/fixed/schur_FIX.c
opus/silk/fixed/solve_LS_FIX.c
opus/silk/fixed/vector_ops_FIX.c
opus/silk/fixed/warped_autocorrelation_FIX.c
)
else()
target_sources(opus PRIVATE
opus/silk/float/LPC_analysis_filter_FLP.c
opus/silk/float/LPC_inv_pred_gain_FLP.c
opus/silk/float/LTP_analysis_filter_FLP.c
opus/silk/float/LTP_scale_ctrl_FLP.c
opus/silk/float/apply_sine_window_FLP.c
opus/silk/float/autocorrelation_FLP.c
opus/silk/float/burg_modified_FLP.c
opus/silk/float/bwexpander_FLP.c
opus/silk/float/corrMatrix_FLP.c
opus/silk/float/encode_frame_FLP.c
opus/silk/float/energy_FLP.c
opus/silk/float/find_LPC_FLP.c
opus/silk/float/find_LTP_FLP.c
opus/silk/float/find_pitch_lags_FLP.c
opus/silk/float/find_pred_coefs_FLP.c
opus/silk/float/inner_product_FLP.c
opus/silk/float/k2a_FLP.c
opus/silk/float/noise_shape_analysis_FLP.c
opus/silk/float/pitch_analysis_core_FLP.c
opus/silk/float/process_gains_FLP.c
opus/silk/float/regularize_correlations_FLP.c
opus/silk/float/residual_energy_FLP.c
opus/silk/float/scale_copy_vector_FLP.c
opus/silk/float/scale_vector_FLP.c
opus/silk/float/schur_FLP.c
opus/silk/float/sort_FLP.c
opus/silk/float/warped_autocorrelation_FLP.c
opus/silk/float/wrappers_FLP.c
)
endif()
target_compile_definitions(opus PRIVATE OPUS_BUILD ENABLE_HARDENING)
if(NOT MSVC)
if(MINGW)
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=0)
else()
target_compile_definitions(opus PRIVATE _FORTIFY_SOURCE=2)
endif()
endif()
# It is strongly recommended to uncomment one of these VAR_ARRAYS: Use C99
# variable-length arrays for stack allocation USE_ALLOCA: Use alloca() for stack
# allocation If none is defined, then the fallback is a non-threadsafe global
# array
if(OPUS_USE_ALLOCA OR MSVC)
target_compile_definitions(opus PRIVATE USE_ALLOCA)
else()
target_compile_definitions(opus PRIVATE VAR_ARRAYS)
endif()
if(OPUS_CUSTOM_MODES)
target_compile_definitions(opus PRIVATE CUSTOM_MODES)
endif()
if(NOT OPUS_ENABLE_FLOAT_API)
target_compile_definitions(opus PRIVATE DISABLE_FLOAT_API)
endif()
target_compile_definitions(opus
PUBLIC
-DOPUS_VERSION="\\"1.3.1\\""
PRIVATE
# Use C99 intrinsics to speed up float-to-int conversion
HAVE_LRINTF
)
if (FIXED_POINT)
target_compile_definitions(opus PRIVATE -DFIXED_POINT=1 -DDISABLE_FLOAT_API)
endif()
target_include_directories(opus
PUBLIC
opus/include
PRIVATE
opus/celt
opus/silk
opus/silk/fixed
opus/silk/float
opus/src
)
add_library(Opus::opus ALIAS opus)

1
externals/opus/opus vendored Submodule

Submodule externals/opus/opus added at ad8fe90db7

View File

@@ -5,7 +5,6 @@ package org.yuzu.yuzu_emu
import android.app.Dialog
import android.content.DialogInterface
import android.net.Uri
import android.os.Bundle
import android.text.Html
import android.text.method.LinkMovementMethod
@@ -17,7 +16,7 @@ import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.lang.ref.WeakReference
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
@@ -69,7 +68,7 @@ object NativeLibrary {
@Keep
@JvmStatic
fun openContentUri(path: String?, openmode: String?): Int {
return if (DocumentsTree.isNativePath(path!!)) {
return if (isNativePath(path!!)) {
YuzuApplication.documentsTree!!.openContentUri(path, openmode)
} else {
FileUtil.openContentUri(path, openmode)
@@ -79,7 +78,7 @@ object NativeLibrary {
@Keep
@JvmStatic
fun getSize(path: String?): Long {
return if (DocumentsTree.isNativePath(path!!)) {
return if (isNativePath(path!!)) {
YuzuApplication.documentsTree!!.getFileSize(path)
} else {
FileUtil.getFileSize(path)
@@ -89,41 +88,23 @@ object NativeLibrary {
@Keep
@JvmStatic
fun exists(path: String?): Boolean {
return if (DocumentsTree.isNativePath(path!!)) {
return if (isNativePath(path!!)) {
YuzuApplication.documentsTree!!.exists(path)
} else {
FileUtil.exists(path, suppressLog = true)
FileUtil.exists(path)
}
}
@Keep
@JvmStatic
fun isDirectory(path: String?): Boolean {
return if (DocumentsTree.isNativePath(path!!)) {
return if (isNativePath(path!!)) {
YuzuApplication.documentsTree!!.isDirectory(path)
} else {
FileUtil.isDirectory(path)
}
}
@Keep
@JvmStatic
fun getParentDirectory(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getParentDirectory(path)
} else {
path
}
@Keep
@JvmStatic
fun getFilename(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getFilename(path)
} else {
FileUtil.getFilename(Uri.parse(path))
}
/**
* Returns true if pro controller isn't available and handheld is
*/
@@ -234,6 +215,32 @@ object NativeLibrary {
external fun initGameIni(gameID: String?)
/**
* Gets the embedded icon within the given ROM.
*
* @param filename the file path to the ROM.
* @return a byte array containing the JPEG data for the icon.
*/
external fun getIcon(filename: String): ByteArray
/**
* Gets the embedded title of the given ISO/ROM.
*
* @param filename The file path to the ISO/ROM.
* @return the embedded title of the ISO/ROM.
*/
external fun getTitle(filename: String): String
external fun getDescription(filename: String): String
external fun getGameId(filename: String): String
external fun getRegions(filename: String): String
external fun getCompany(filename: String): String
external fun isHomebrew(filename: String): Boolean
external fun setAppDirectory(directory: String)
/**
@@ -252,7 +259,7 @@ object NativeLibrary {
external fun reloadKeys(): Boolean
external fun initializeSystem()
external fun initializeEmulation()
external fun defaultCPUCore(): Int
@@ -286,6 +293,11 @@ object NativeLibrary {
*/
external fun stopEmulation()
/**
* Resets the in-memory ROM metadata cache.
*/
external fun resetRomMetadata()
/**
* Returns true if emulation is running (or is paused).
*/
@@ -505,36 +517,6 @@ object NativeLibrary {
*/
external fun initializeEmptyUserDirectory()
/**
* Gets the launch path for a given applet. It is the caller's responsibility to also
* set the system's current applet ID before trying to launch the nca given by this function.
*
* @param id The applet entry ID
* @return The applet's launch path
*/
external fun getAppletLaunchPath(id: Long): String
/**
* Sets the system's current applet ID before launching.
*
* @param appletId One of the ids in the Service::AM::Applets::AppletId enum
*/
external fun setCurrentAppletId(appletId: Int)
/**
* Sets the cabinet mode for launching the cabinet applet.
*
* @param cabinetMode One of the modes that corresponds to the enum in Service::NFP::CabinetMode
*/
external fun setCabinetMode(cabinetMode: Int)
/**
* Checks whether NAND contents are available and valid.
*
* @return 'true' if firmware is available
*/
external fun isFirmwareAvailable(): Boolean
/**
* Button type for use in onTouchEvent
*/

View File

@@ -45,6 +45,7 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.MemoryUtil
@@ -56,16 +57,17 @@ import kotlin.math.roundToInt
class EmulationActivity : AppCompatActivity(), SensorEventListener {
private lateinit var binding: ActivityEmulationBinding
private var controllerMappingHelper: ControllerMappingHelper? = null
var isActivityRecreated = false
private lateinit var nfcReader: NfcReader
private lateinit var inputHandler: InputHandler
private val gyro = FloatArray(3)
private val accel = FloatArray(3)
private var motionTimestamp: Long = 0
private var flipMotionOrientation: Boolean = false
private var controllerIds = InputHandler.getGameControllerIds()
private val actionPause = "ACTION_EMULATOR_PAUSE"
private val actionPlay = "ACTION_EMULATOR_PLAY"
private val actionMute = "ACTION_EMULATOR_MUTE"
@@ -93,6 +95,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
isActivityRecreated = savedInstanceState != null
controllerMappingHelper = ControllerMappingHelper()
// Set these options now so that the SurfaceView the game renders into is the right size.
enableFullscreenImmersive()
@@ -101,7 +105,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
nfcReader = NfcReader(this)
nfcReader.initialize()
InputHandler.initialize()
inputHandler = InputHandler()
inputHandler.initialize()
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
@@ -157,7 +162,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
InputHandler.updateControllerIds()
buildPictureInPictureParams()
}
@@ -191,7 +195,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return super.dispatchKeyEvent(event)
}
return InputHandler.dispatchKeyEvent(event)
return inputHandler.dispatchKeyEvent(event)
}
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
@@ -206,7 +210,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return true
}
return InputHandler.dispatchGenericMotionEvent(event)
return inputHandler.dispatchGenericMotionEvent(event)
}
override fun onSensorChanged(event: SensorEvent) {

View File

@@ -1,90 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.FragmentActivity
import androidx.navigation.findNavController
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.CardAppletOptionBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
class AppletAdapter(val activity: FragmentActivity, var applets: List<Applet>) :
RecyclerView.Adapter<AppletAdapter.AppletViewHolder>(),
View.OnClickListener {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): AppletAdapter.AppletViewHolder {
CardAppletOptionBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.apply { root.setOnClickListener(this@AppletAdapter) }
.also { return AppletViewHolder(it) }
}
override fun onBindViewHolder(holder: AppletViewHolder, position: Int) =
holder.bind(applets[position])
override fun getItemCount(): Int = applets.size
override fun onClick(view: View) {
val applet = (view.tag as AppletViewHolder).applet
val appletPath = NativeLibrary.getAppletLaunchPath(applet.appletInfo.entryId)
if (appletPath.isEmpty()) {
Toast.makeText(
YuzuApplication.appContext,
R.string.applets_error_applet,
Toast.LENGTH_SHORT
).show()
return
}
if (applet.appletInfo == AppletInfo.Cabinet) {
view.findNavController()
.navigate(R.id.action_appletLauncherFragment_to_cabinetLauncherDialogFragment)
return
}
NativeLibrary.setCurrentAppletId(applet.appletInfo.appletId)
val appletGame = Game(
title = YuzuApplication.appContext.getString(applet.titleId),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
view.findNavController().navigate(action)
}
inner class AppletViewHolder(val binding: CardAppletOptionBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var applet: Applet
init {
itemView.tag = this
}
fun bind(applet: Applet) {
this.applet = applet
binding.title.setText(applet.titleId)
binding.description.setText(applet.descriptionId)
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
applet.iconId,
binding.icon.context.theme
)
)
}
}
}

View File

@@ -1,72 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.Fragment
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.DialogListItemBinding
import org.yuzu.yuzu_emu.model.CabinetMode
import org.yuzu.yuzu_emu.adapters.CabinetLauncherDialogAdapter.CabinetModeViewHolder
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
class CabinetLauncherDialogAdapter(val fragment: Fragment) :
RecyclerView.Adapter<CabinetModeViewHolder>(),
View.OnClickListener {
private val cabinetModes = CabinetMode.values().copyOfRange(1, CabinetMode.values().size)
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): CabinetModeViewHolder {
DialogListItemBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.apply { root.setOnClickListener(this@CabinetLauncherDialogAdapter) }
.also { return CabinetModeViewHolder(it) }
}
override fun getItemCount(): Int = cabinetModes.size
override fun onBindViewHolder(holder: CabinetModeViewHolder, position: Int) =
holder.bind(cabinetModes[position])
override fun onClick(view: View) {
val mode = (view.tag as CabinetModeViewHolder).cabinetMode
val appletPath = NativeLibrary.getAppletLaunchPath(AppletInfo.Cabinet.entryId)
NativeLibrary.setCurrentAppletId(AppletInfo.Cabinet.appletId)
NativeLibrary.setCabinetMode(mode.id)
val appletGame = Game(
title = YuzuApplication.appContext.getString(R.string.cabinet_applet),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
fragment.findNavController().navigate(action)
}
inner class CabinetModeViewHolder(val binding: DialogListItemBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var cabinetMode: CabinetMode
init {
itemView.tag = this
}
fun bind(cabinetMode: CabinetMode) {
this.cabinetMode = cabinetMode
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.context.resources,
cabinetMode.iconId,
binding.icon.context.theme
)
)
binding.title.setText(cabinetMode.titleId)
}
}
}

View File

@@ -147,7 +147,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.programId == newItem.programId
return oldItem.gameId == newItem.gameId
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {

View File

@@ -1,113 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.AppletAdapter
import org.yuzu.yuzu_emu.databinding.FragmentAppletLauncherBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.HomeViewModel
class AppletLauncherFragment : Fragment() {
private var _binding: FragmentAppletLauncherBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentAppletLauncherBinding.inflate(inflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarApplets.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val applets = listOf(
Applet(
R.string.album_applet,
R.string.album_applet_description,
R.drawable.ic_album,
AppletInfo.PhotoViewer
),
Applet(
R.string.cabinet_applet,
R.string.cabinet_applet_description,
R.drawable.ic_nfc,
AppletInfo.Cabinet
),
Applet(
R.string.mii_edit_applet,
R.string.mii_edit_applet_description,
R.drawable.ic_mii,
AppletInfo.MiiEdit
)
)
binding.listApplets.apply {
layoutManager = GridLayoutManager(
requireContext(),
resources.getInteger(R.integer.grid_columns)
)
adapter = AppletAdapter(requireActivity(), applets)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.toolbarApplets.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarApplets.layoutParams = mlpAppBar
val mlpListApplets =
binding.listApplets.layoutParams as ViewGroup.MarginLayoutParams
mlpListApplets.leftMargin = leftInsets
mlpListApplets.rightMargin = rightInsets
binding.listApplets.layoutParams = mlpListApplets
binding.listApplets.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View File

@@ -1,41 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.DialogFragment
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.CabinetLauncherDialogAdapter
import org.yuzu.yuzu_emu.databinding.DialogListBinding
class CabinetLauncherDialogFragment : DialogFragment() {
private lateinit var binding: DialogListBinding
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
binding = DialogListBinding.inflate(layoutInflater)
binding.dialogList.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = CabinetLauncherDialogAdapter(this@CabinetLauncherDialogFragment)
}
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.cabinet_launcher)
.setView(binding.root)
.create()
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
}

View File

@@ -15,7 +15,6 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.os.SystemClock
import android.view.*
import android.widget.TextView
import android.widget.Toast
@@ -26,7 +25,6 @@ import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.drawerlayout.widget.DrawerLayout
import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
@@ -158,32 +156,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
binding.drawerLayout.addDrawerListener(object : DrawerListener {
override fun onDrawerSlide(drawerView: View, slideOffset: Float) {
binding.surfaceInputOverlay.dispatchTouchEvent(
MotionEvent.obtain(
SystemClock.uptimeMillis(),
SystemClock.uptimeMillis() + 100,
MotionEvent.ACTION_UP,
0f,
0f,
0
)
)
}
override fun onDrawerOpened(drawerView: View) {
// No op
}
override fun onDrawerClosed(drawerView: View) {
// No op
}
override fun onDrawerStateChanged(newState: Int) {
// No op
}
})
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
game.title

View File

@@ -26,11 +26,10 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
@@ -132,20 +131,6 @@ class HomeSettingsFragment : Fragment() {
}
)
)
add(
HomeSetting(
R.string.applets,
R.string.applets_description,
R.drawable.ic_applet,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_appletLauncherFragment)
},
{ NativeLibrary.isFirmwareAvailable() },
R.string.applets_error_firmware,
R.string.applets_error_description
)
)
add(
HomeSetting(
R.string.select_games_folder,
@@ -201,8 +186,7 @@ class HomeSettingsFragment : Fragment() {
}
binding.homeSettingsList.apply {
layoutManager =
GridLayoutManager(requireContext(), resources.getInteger(R.integer.grid_columns))
layoutManager = LinearLayoutManager(requireContext())
adapter = HomeSettingAdapter(
requireActivity() as AppCompatActivity,
viewLifecycleOwner,

View File

@@ -8,7 +8,6 @@ import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.text.Html
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.activityViewModels
@@ -33,9 +32,7 @@ class MessageDialogFragment : DialogFragment() {
if (titleId != 0) dialog.setTitle(titleId)
if (titleString.isNotEmpty()) dialog.setTitle(titleString)
if (descriptionId != 0) {
dialog.setMessage(Html.fromHtml(getString(descriptionId), Html.FROM_HTML_MODE_LEGACY))
}
if (descriptionId != 0) dialog.setMessage(descriptionId)
if (descriptionString.isNotEmpty()) dialog.setMessage(descriptionString)
if (helpLinkId != 0) {

View File

@@ -1,55 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.annotation.DrawableRes
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.R
data class Applet(
@StringRes val titleId: Int,
@StringRes val descriptionId: Int,
@DrawableRes val iconId: Int,
val appletInfo: AppletInfo,
val cabinetMode: CabinetMode = CabinetMode.None
)
// Combination of Common::AM::Applets::AppletId enum and the entry id
enum class AppletInfo(val appletId: Int, val entryId: Long = 0) {
None(0x00),
Application(0x01),
OverlayDisplay(0x02),
QLaunch(0x03),
Starter(0x04),
Auth(0x0A),
Cabinet(0x0B, 0x0100000000001002),
Controller(0x0C),
DataErase(0x0D),
Error(0x0E),
NetConnect(0x0F),
ProfileSelect(0x10),
SoftwareKeyboard(0x11),
MiiEdit(0x12, 0x0100000000001009),
Web(0x13),
Shop(0x14),
PhotoViewer(0x015, 0x010000000000100D),
Settings(0x16),
OfflineWeb(0x17),
LoginShare(0x18),
WebAuth(0x19),
MyPage(0x1A)
}
// Matches enum in Service::NFP::CabinetMode with extra metadata
enum class CabinetMode(
val id: Int,
@StringRes val titleId: Int = 0,
@DrawableRes val iconId: Int = 0
) {
None(-1),
StartNicknameAndOwnerSettings(0, R.string.cabinet_nickname_and_owner, R.drawable.ic_edit),
StartGameDataEraser(1, R.string.cabinet_game_data_eraser, R.drawable.ic_refresh),
StartRestorer(2, R.string.cabinet_restorer, R.drawable.ic_restore),
StartFormatter(3, R.string.cabinet_formatter, R.drawable.ic_clear)
}

View File

@@ -11,15 +11,16 @@ import kotlinx.serialization.Serializable
@Parcelize
@Serializable
class Game(
val title: String = "",
val title: String,
val description: String,
val regions: String,
val path: String,
val programId: String = "",
val developer: String = "",
val version: String = "",
val isHomebrew: Boolean = false
val gameId: String,
val company: String,
val isHomebrew: Boolean
) : Parcelable {
val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${programId}_LastPlayed"
val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${gameId}_LastPlayed"
override fun equals(other: Any?): Boolean {
if (other !is Game) {
@@ -31,9 +32,11 @@ class Game(
override fun hashCode(): Int {
var result = title.hashCode()
result = 31 * result + description.hashCode()
result = 31 * result + regions.hashCode()
result = 31 * result + path.hashCode()
result = 31 * result + programId.hashCode()
result = 31 * result + developer.hashCode()
result = 31 * result + gameId.hashCode()
result = 31 * result + company.hashCode()
result = 31 * result + isHomebrew.hashCode()
return result
}

View File

@@ -14,13 +14,15 @@ import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.ExperimentalSerializationApi
import kotlinx.serialization.MissingFieldException
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameMetadata
@OptIn(ExperimentalSerializationApi::class)
class GamesViewModel : ViewModel() {
val games: StateFlow<List<Game>> get() = _games
private val _games = MutableStateFlow(emptyList<Game>())
@@ -47,34 +49,26 @@ class GamesViewModel : ViewModel() {
// Retrieve list of cached games
val storedGames = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getStringSet(GameHelper.KEY_GAMES, emptySet())
viewModelScope.launch {
withContext(Dispatchers.IO) {
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: Exception) {
// We don't care about any errors related to parsing the game cache
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(
YuzuApplication.appContext,
Uri.parse(game.path)
)?.exists()
if (gameExists == true) {
deserializedGames.add(game)
}
}
setGames(deserializedGames.toList())
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: MissingFieldException) {
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(game.path))
?.exists()
if (gameExists == true) {
deserializedGames.add(game)
}
reloadGames(false)
}
setGames(deserializedGames.toList())
}
reloadGames(false)
}
fun setGames(games: List<Game>) {
@@ -112,7 +106,7 @@ class GamesViewModel : ViewModel() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
GameMetadata.resetMetadata()
NativeLibrary.resetRomMetadata()
setGames(GameHelper.getGames())
_isReloading.value = false

View File

@@ -403,7 +403,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
NativeLibrary.initializeSystem()
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
@@ -649,7 +648,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
// Reinitialize relevant data
NativeLibrary.initializeSystem()
NativeLibrary.initializeEmulation()
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)

View File

@@ -0,0 +1,70 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
/**
* Some controllers have incorrect mappings. This class has special-case fixes for them.
*/
class ControllerMappingHelper {
/**
* Some controllers report extra button presses that can be ignored.
*/
fun shouldKeyBeIgnored(inputDevice: InputDevice, keyCode: Int): Boolean {
return if (isDualShock4(inputDevice)) {
// The two analog triggers generate analog motion events as well as a keycode.
// We always prefer to use the analog values, so throw away the button press
keyCode == KeyEvent.KEYCODE_BUTTON_L2 || keyCode == KeyEvent.KEYCODE_BUTTON_R2
} else {
false
}
}
/**
* Scale an axis to be zero-centered with a proper range.
*/
fun scaleAxis(inputDevice: InputDevice, axis: Int, value: Float): Float {
if (isDualShock4(inputDevice)) {
// Android doesn't have correct mappings for this controller's triggers. It reports them
// as RX & RY, centered at -1.0, and with a range of [-1.0, 1.0]
// Scale them to properly zero-centered with a range of [0.0, 1.0].
if (axis == MotionEvent.AXIS_RX || axis == MotionEvent.AXIS_RY) {
return (value + 1) / 2.0f
}
} else if (isXboxOneWireless(inputDevice)) {
// Same as the DualShock 4, the mappings are missing.
if (axis == MotionEvent.AXIS_Z || axis == MotionEvent.AXIS_RZ) {
return (value + 1) / 2.0f
}
if (axis == MotionEvent.AXIS_GENERIC_1) {
// This axis is stuck at ~.5. Ignore it.
return 0.0f
}
} else if (isMogaPro2Hid(inputDevice)) {
// This controller has a broken axis that reports a constant value. Ignore it.
if (axis == MotionEvent.AXIS_GENERIC_1) {
return 0.0f
}
}
return value
}
// Sony DualShock 4 controller
private fun isDualShock4(inputDevice: InputDevice): Boolean {
return inputDevice.vendorId == 0x54c && inputDevice.productId == 0x9cc
}
// Microsoft Xbox One controller
private fun isXboxOneWireless(inputDevice: InputDevice): Boolean {
return inputDevice.vendorId == 0x45e && inputDevice.productId == 0x2e0
}
// Moga Pro 2 HID
private fun isMogaPro2Hid(inputDevice: InputDevice): Boolean {
return inputDevice.vendorId == 0x20d6 && inputDevice.productId == 0x6271
}
}

View File

@@ -15,7 +15,7 @@ object DirectoryInitialization {
fun start() {
if (!areDirectoriesReady) {
initializeInternalStorage()
NativeLibrary.initializeSystem()
NativeLibrary.initializeEmulation()
areDirectoriesReady = true
}
}

View File

@@ -42,23 +42,6 @@ class DocumentsTree {
return node != null && node.isDirectory
}
fun getParentDirectory(filepath: String): String {
val node = resolvePath(filepath)!!
val parentNode = node.parent
if (parentNode != null && parentNode.isDirectory) {
return parentNode.uri!!.toString()
}
return node.uri!!.toString()
}
fun getFilename(filepath: String): String {
val node = resolvePath(filepath)
if (node != null) {
return node.name!!
}
return filepath
}
private fun resolvePath(filepath: String): DocumentsNode? {
val tokens = StringTokenizer(filepath, File.separator, false)
var iterator = root

View File

@@ -144,7 +144,7 @@ object FileUtil {
* @param path Native content uri path
* @return bool
*/
fun exists(path: String?, suppressLog: Boolean = false): Boolean {
fun exists(path: String?): Boolean {
var c: Cursor? = null
try {
val mUri = Uri.parse(path)
@@ -152,9 +152,7 @@ object FileUtil {
c = context.contentResolver.query(mUri, columns, null, null, null)
return c!!.count > 0
} catch (e: Exception) {
if (!suppressLog) {
Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
}
Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
} finally {
closeQuietly(c)
}

View File

@@ -71,26 +71,27 @@ object GameHelper {
fun getGame(uri: Uri, addedToLibrary: Boolean): Game {
val filePath = uri.toString()
var name = GameMetadata.getTitle(filePath)
var name = NativeLibrary.getTitle(filePath)
// If the game's title field is empty, use the filename.
if (name.isEmpty()) {
name = FileUtil.getFilename(uri)
}
var programId = GameMetadata.getProgramId(filePath)
var gameId = NativeLibrary.getGameId(filePath)
// If the game's ID field is empty, use the filename without extension.
if (programId.isEmpty()) {
programId = name.substring(0, name.lastIndexOf("."))
if (gameId.isEmpty()) {
gameId = name.substring(0, name.lastIndexOf("."))
}
val newGame = Game(
name,
NativeLibrary.getDescription(filePath).replace("\n", " "),
NativeLibrary.getRegions(filePath),
filePath,
programId,
GameMetadata.getDeveloper(filePath),
GameMetadata.getVersion(filePath),
GameMetadata.getIsHomebrew(filePath)
gameId,
NativeLibrary.getCompany(filePath),
NativeLibrary.isHomebrew(filePath)
)
if (addedToLibrary) {

View File

@@ -18,6 +18,7 @@ import coil.key.Keyer
import coil.memory.MemoryCache
import coil.request.ImageRequest
import coil.request.Options
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
@@ -35,7 +36,7 @@ class GameIconFetcher(
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = GameMetadata.getIcon(uri)
val data = NativeLibrary.getIcon(uri)
return BitmapFactory.decodeByteArray(
data,
0,

View File

@@ -1,20 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
object GameMetadata {
external fun getTitle(path: String): String
external fun getProgramId(path: String): String
external fun getDeveloper(path: String): String
external fun getVersion(path: String): String
external fun getIcon(path: String): ByteArray
external fun getIsHomebrew(path: String): Boolean
external fun resetMetadata()
}

View File

@@ -3,24 +3,17 @@
package org.yuzu.yuzu_emu.utils
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import kotlin.math.sqrt
import org.yuzu.yuzu_emu.NativeLibrary
object InputHandler {
private var controllerIds = getGameControllerIds()
class InputHandler {
fun initialize() {
// Connect first controller
NativeLibrary.onGamePadConnectEvent(getPlayerNumber(NativeLibrary.Player1Device))
}
fun updateControllerIds() {
controllerIds = getGameControllerIds()
}
fun dispatchKeyEvent(event: KeyEvent): Boolean {
val button: Int = when (event.device.vendorId) {
0x045E -> getInputXboxButtonKey(event.keyCode)
@@ -42,7 +35,7 @@ object InputHandler {
}
return NativeLibrary.onGamePadButtonEvent(
getPlayerNumber(event.device.controllerNumber, event.deviceId),
getPlayerNumber(event.device.controllerNumber),
button,
action
)
@@ -65,14 +58,9 @@ object InputHandler {
return true
}
private fun getPlayerNumber(index: Int, deviceId: Int = -1): Int {
var deviceIndex = index
if (deviceId != -1) {
deviceIndex = controllerIds[deviceId]!!
}
private fun getPlayerNumber(index: Int): Int {
// TODO: Joycons are handled as different controllers. Find a way to merge them.
return when (deviceIndex) {
return when (index) {
2 -> NativeLibrary.Player2Device
3 -> NativeLibrary.Player3Device
4 -> NativeLibrary.Player4Device
@@ -250,7 +238,7 @@ object InputHandler {
}
private fun setGenericAxisInput(event: MotionEvent, axis: Int) {
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
val playerNumber = getPlayerNumber(event.device.controllerNumber)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
@@ -309,7 +297,7 @@ object InputHandler {
private fun setJoyconAxisInput(event: MotionEvent, axis: Int) {
// Joycon support is half dead. Right joystick doesn't work
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
val playerNumber = getPlayerNumber(event.device.controllerNumber)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
@@ -337,7 +325,7 @@ object InputHandler {
}
private fun setRazerAxisInput(event: MotionEvent, axis: Int) {
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
val playerNumber = getPlayerNumber(event.device.controllerNumber)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
@@ -374,33 +362,4 @@ object InputHandler {
)
}
}
fun getGameControllerIds(): Map<Int, Int> {
val gameControllerDeviceIds = mutableMapOf<Int, Int>()
val deviceIds = InputDevice.getDeviceIds()
var controllerSlot = 1
deviceIds.forEach { deviceId ->
InputDevice.getDevice(deviceId)?.apply {
// Don't over-assign controllers
if (controllerSlot >= 8) {
return gameControllerDeviceIds
}
// Verify that the device has gamepad buttons, control sticks, or both.
if (sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
) {
// This device is a game controller. Store its device ID.
if (deviceId and id and vendorId and productId != 0) {
// Additionally filter out devices that have no ID
gameControllerDeviceIds
.takeIf { !it.contains(deviceId) }
?.put(deviceId, controllerSlot)
controllerSlot++
}
}
}
}
return gameControllerDeviceIds
}
}

View File

@@ -14,10 +14,8 @@ add_library(yuzu-android SHARED
id_cache.cpp
id_cache.h
native.cpp
native.h
native_config.cpp
uisettings.cpp
game_metadata.cpp
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})

View File

@@ -1,112 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <core/core.h>
#include <core/file_sys/patch_manager.h>
#include <core/loader/nro.h>
#include <jni.h>
#include "core/loader/loader.h"
#include "jni/android_common/android_common.h"
#include "native.h"
struct RomMetadata {
std::string title;
u64 programId;
std::string developer;
std::string version;
std::vector<u8> icon;
bool isHomebrew;
};
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file =
Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadProgramId(entry.programId);
loader->ReadIcon(entry.icon);
const FileSys::PatchManager pm{
entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
EmulationSession::GetInstance().System().GetContentProvider()};
const auto control = pm.GetControlMetadata();
if (control.first != nullptr) {
entry.developer = control.first->GetDeveloperName();
entry.version = control.first->GetVersionString();
} else {
FileSys::NACP nacp;
if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
entry.developer = nacp.GetDeveloperName();
} else {
entry.developer = "";
}
entry.version = "1.0.0";
}
if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
}
m_rom_metadata_cache[path] = entry;
return entry;
}
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
return CacheRomMetadata(path);
}
extern "C" {
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).title);
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, std::to_string(GetRomMetadata(GetJString(env, jpath)).programId));
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).developer);
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).version);
}
jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj,
jstring jpath) {
auto icon_data = GetRomMetadata(GetJString(env, jpath)).icon;
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj,
jstring jpath) {
return static_cast<jboolean>(GetRomMetadata(GetJString(env, jpath)).isHomebrew);
}
void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) {
return m_rom_metadata_cache.clear();
}
} // extern "C"

View File

@@ -33,6 +33,7 @@
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -47,419 +48,514 @@
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "jni/android_common/android_common.h"
#include "jni/applets/software_keyboard.h"
#include "jni/config.h"
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "jni/native.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
static EmulationSession s_instance;
namespace {
EmulationSession::EmulationSession() {
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
class EmulationSession final {
public:
EmulationSession() {
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
EmulationSession& EmulationSession::GetInstance() {
return s_instance;
}
~EmulationSession() = default;
const Core::System& EmulationSession::System() const {
return m_system;
}
static EmulationSession& GetInstance() {
return s_instance;
}
Core::System& EmulationSession::System() {
return m_system;
}
const Core::System& System() const {
return m_system;
}
const EmuWindow_Android& EmulationSession::Window() const {
return *m_window;
}
Core::System& System() {
return m_system;
}
EmuWindow_Android& EmulationSession::Window() {
return *m_window;
}
const EmuWindow_Android& Window() const {
return *m_window;
}
ANativeWindow* EmulationSession::NativeWindow() const {
return m_native_window;
}
EmuWindow_Android& Window() {
return *m_window;
}
void EmulationSession::SetNativeWindow(ANativeWindow* native_window) {
m_native_window = native_window;
}
ANativeWindow* NativeWindow() const {
return m_native_window;
}
int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!dest->Resize(src->GetSize())) {
return false;
void SetNativeWindow(ANativeWindow* native_window) {
m_native_window = native_window;
}
int InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!dest->Resize(src->GetSize())) {
return false;
}
using namespace Common::Literals;
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
enum InstallResult {
Success = 0,
SuccessFileOverwritten = 1,
InstallError = 2,
ErrorBaseGame = 3,
ErrorFilenameExtension = 4,
};
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else {
return ErrorFilenameExtension;
}
using namespace Common::Literals;
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
enum InstallResult {
Success = 0,
SuccessFileOverwritten = 1,
InstallError = 2,
ErrorBaseGame = 3,
ErrorFilenameExtension = 4,
};
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
if (!nsp) {
return InstallError;
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallError;
}
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, copy_func);
switch (res) {
case FileSys::InstallResult::Success:
return Success;
case FileSys::InstallResult::OverwriteExisting:
return SuccessFileOverwritten;
case FileSys::InstallResult::ErrorBaseInstall:
return ErrorBaseGame;
default:
return InstallError;
}
} else {
return ErrorFilenameExtension;
}
if (!nsp) {
return InstallError;
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallError;
}
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true,
copy_func);
switch (res) {
case FileSys::InstallResult::Success:
return Success;
case FileSys::InstallResult::OverwriteExisting:
return SuccessFileOverwritten;
case FileSys::InstallResult::ErrorBaseInstall:
return ErrorBaseGame;
default:
return InstallError;
}
}
void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir,
const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
#ifdef ARCHITECTURE_arm64
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle =
adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
#endif
}
bool EmulationSession::IsRunning() const {
return m_is_running;
}
bool EmulationSession::IsPaused() const {
return m_is_running && m_is_paused;
}
const Core::PerfStatsResults& EmulationSession::PerfStats() const {
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
}
void EmulationSession::SurfaceChanged() {
if (!IsRunning()) {
return;
}
m_window->OnSurfaceChanged(m_native_window);
}
void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
bool IsRunning() const {
return m_is_running;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
bool IsPaused() const {
return m_is_running && m_is_paused;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
const Core::PerfStatsResults& PerfStats() const {
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
}
void SurfaceChanged() {
if (!IsRunning()) {
return;
}
m_window->OnSurfaceChanged(m_native_window);
}
void ConfigureFilesystemProvider(const std::string& filepath) {
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
}
void EmulationSession::InitializeSystem() {
// Initialize filesystem.
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
}
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
// Create the render window.
m_window =
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
nullptr, // Controller Selector
nullptr, // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
nullptr, // Profile Selector
std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser
});
// Initialize filesystem.
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
// Complete initialization.
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
void EmulationSession::ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
// Unload user input.
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
// Tear down the render window.
m_window.reset();
}
void EmulationSession::PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
m_is_paused = true;
}
void EmulationSession::UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
m_is_paused = false;
}
void EmulationSession::HaltEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void EmulationSession::RunEmulation() {
{
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
m_is_running = true;
// Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library);
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
nullptr, // Controller Selector
nullptr, // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
nullptr, // Profile Selector
std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser
});
// Initialize filesystem.
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
// Complete initialization.
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
// Load the disk shader cache.
if (Settings::values.use_disk_shader_cache.GetValue()) {
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
void ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
// Unload user input.
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
// Tear down the render window.
m_window.reset();
}
void(m_system.Run());
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
void PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
m_is_paused = true;
}
OnEmulationStarted();
void UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
m_is_paused = false;
}
while (true) {
void HaltEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void RunEmulation() {
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
std::scoped_lock lock(m_mutex);
m_is_running = true;
}
// Load the disk shader cache.
if (Settings::values.use_disk_shader_cache.GetValue()) {
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
}
void(m_system.Run());
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
}
OnEmulationStarted();
while (true) {
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
}
}
{
// Refresh performance stats.
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
m_perf_stats = m_system.GetAndResetPerfStats();
}
}
{
// Refresh performance stats.
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
m_perf_stats = m_system.GetAndResetPerfStats();
}
std::string GetRomTitle(const std::string& path) {
return GetRomMetadata(path).title;
}
std::vector<u8> GetRomIcon(const std::string& path) {
return GetRomMetadata(path).icon;
}
bool GetIsHomebrew(const std::string& path) {
return GetRomMetadata(path).isHomebrew;
}
void ResetRomMetadata() {
m_rom_metadata_cache.clear();
}
bool IsHandheldOnly() {
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.fullkey == 1) {
return false;
}
}
}
bool EmulationSession::IsHandheldOnly() {
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.handheld == 0) {
return false;
}
if (npad_style_set.fullkey == 1) {
return false;
return !Settings::IsDockedMode();
}
if (npad_style_set.handheld == 0) {
return false;
void SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
return !Settings::IsDockedMode();
}
void OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
jauto handheld =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
handheld->Disconnect();
}
}
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
jauto player1 =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
handheld->Disconnect();
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
player1->Disconnect();
}
}
if (!controller->IsConnected()) {
controller->Connect();
}
}
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
void OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
player1->Disconnect();
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() {
return m_software_keyboard;
}
private:
struct RomMetadata {
std::string title;
std::vector<u8> icon;
bool isHomebrew;
};
RomMetadata GetRomMetadata(const std::string& path) {
if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
return CacheRomMetadata(path);
}
if (!controller->IsConnected()) {
controller->Connect();
RomMetadata CacheRomMetadata(const std::string& path) {
jconst file = Core::GetGameFileFromPath(m_vfs, path);
jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) {
jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
}
m_rom_metadata_cache[path] = entry;
return entry;
}
}
void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
static_cast<jint>(progress), static_cast<jint>(max));
}
SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
static void OnEmulationStarted() {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetOnEmulationStarted());
}
void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress,
int max) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
static_cast<jint>(progress), static_cast<jint>(max));
}
static void OnEmulationStopped(Core::SystemResultStatus result) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetOnEmulationStopped(), static_cast<jint>(result));
}
void EmulationSession::OnEmulationStarted() {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted());
}
private:
static EmulationSession s_instance;
void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(),
static_cast<jint>(result));
}
// Frontend management
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
std::atomic<bool> m_is_running = false;
std::atomic<bool> m_is_paused = false;
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
mutable std::mutex m_mutex;
};
/*static*/ EmulationSession EmulationSession::s_instance;
} // Anonymous namespace
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
Common::Log::Initialize();
@@ -561,6 +657,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass cla
EmulationSession::GetInstance().HaltEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().ResetRomMetadata();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}
@@ -666,12 +766,51 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) {
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
jstring j_filename) {
jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
jstring j_filename) {
jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str());
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription(JNIEnv* env, jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
jstring j_filename) {
return env->NewStringUTF("");
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
jstring j_filename) {
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
// Create the default config.ini.
Config{};
// Initialize the emulated system.
EmulationSession::GetInstance().System().Initialize();
EmulationSession::GetInstance().InitializeSystem();
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {
@@ -759,49 +898,4 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv*
}
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletLaunchPath(JNIEnv* env, jclass clazz,
jlong jid) {
auto bis_system =
EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
return ToJString(env, "");
}
auto applet_nca =
bis_system->GetEntry(static_cast<u64>(jid), FileSys::ContentRecordType::Program);
if (!applet_nca) {
return ToJString(env, "");
}
return ToJString(env, applet_nca->GetFullPath());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCurrentAppletId(JNIEnv* env, jclass clazz,
jint jappletId) {
EmulationSession::GetInstance().System().GetAppletManager().SetCurrentAppletId(
static_cast<Service::AM::Applets::AppletId>(jappletId));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCabinetMode(JNIEnv* env, jclass clazz,
jint jcabinetMode) {
EmulationSession::GetInstance().System().GetAppletManager().SetCabinetMode(
static_cast<Service::NFP::CabinetMode>(jcabinetMode));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isFirmwareAvailable(JNIEnv* env, jclass clazz) {
auto bis_system =
EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
return false;
}
// Query an applet to see if it's available
auto applet_nca =
bis_system->GetEntry(0x010000000000100Dull, FileSys::ContentRecordType::Program);
if (!applet_nca) {
return false;
}
return true;
}
} // extern "C"

View File

@@ -1,85 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/perf_stats.h"
#include "jni/applets/software_keyboard.h"
#include "jni/emu_window/emu_window.h"
#include "video_core/rasterizer_interface.h"
#pragma once
class EmulationSession final {
public:
explicit EmulationSession();
~EmulationSession() = default;
static EmulationSession& GetInstance();
const Core::System& System() const;
Core::System& System();
const EmuWindow_Android& Window() const;
EmuWindow_Android& Window();
ANativeWindow* NativeWindow() const;
void SetNativeWindow(ANativeWindow* native_window);
void SurfaceChanged();
int InstallFileToNand(std::string filename, std::string file_extension);
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir);
bool IsRunning() const;
bool IsPaused() const;
void PauseEmulation();
void UnPauseEmulation();
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
const Core::PerfStatsResults& PerfStats() const;
void ConfigureFilesystemProvider(const std::string& filepath);
void InitializeSystem();
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
bool IsHandheldOnly();
void SetDeviceType([[maybe_unused]] int index, int type);
void OnGamepadConnectEvent([[maybe_unused]] int index);
void OnGamepadDisconnectEvent([[maybe_unused]] int index);
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard();
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStarted();
static void OnEmulationStopped(Core::SystemResultStatus result);
private:
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
std::atomic<bool> m_is_running = false;
std::atomic<bool> m_is_paused = false;
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
mutable std::mutex m_mutex;
};

View File

@@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M21,19V5c0,-1.1 -0.9,-2 -2,-2H5c-1.1,0 -2,0.9 -2,2v14c0,1.1 0.9,2 2,2h14c1.1,0 2,-0.9 2,-2zM8.5,13.5l2.5,3.01L14.5,12l4.5,6H5l3.5,-4.5z" />
</vector>

View File

@@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M17,16l-4,-4V8.82C14.16,8.4 15,7.3 15,6c0,-1.66 -1.34,-3 -3,-3S9,4.34 9,6c0,1.3 0.84,2.4 2,2.82V12l-4,4H3v5h5v-3.05l4,-4.2 4,4.2V21h5v-5h-4z" />
</vector>

View File

@@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M3,17.25V21h3.75L17.81,9.94l-3.75,-3.75L3,17.25zM20.71,7.04c0.39,-0.39 0.39,-1.02 0,-1.41l-2.34,-2.34c-0.39,-0.39 -1.02,-0.39 -1.41,0l-1.83,1.83 3.75,3.75 1.83,-1.83z" />
</vector>

View File

@@ -1,18 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M9,13m-1.25,0a1.25,1.25 0,1 1,2.5 0a1.25,1.25 0,1 1,-2.5 0" />
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M20.77,8.58l-0.92,2.01c0.09,0.46 0.15,0.93 0.15,1.41 0,4.41 -3.59,8 -8,8s-8,-3.59 -8,-8c0,-0.05 0.01,-0.1 0,-0.14 2.6,-0.98 4.69,-2.99 5.74,-5.55C11.58,8.56 14.37,10 17.5,10c0.45,0 0.89,-0.04 1.33,-0.1l-0.6,-1.32 -0.88,-1.93 -1.93,-0.88 -2.79,-1.27 2.79,-1.27 0.71,-0.32C14.87,2.33 13.47,2 12,2 6.48,2 2,6.48 2,12s4.48,10 10,10 10,-4.48 10,-10c0,-1.47 -0.33,-2.87 -0.9,-4.13l-0.33,0.71z" />
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M15,13m-1.25,0a1.25,1.25 0,1 1,2.5 0a1.25,1.25 0,1 1,-2.5 0" />
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M20.6,5.6L19.5,8l-1.1,-2.4L16,4.5l2.4,-1.1L19.5,1l1.1,2.4L23,4.5z" />
</vector>

View File

@@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M17.65,6.35C16.2,4.9 14.21,4 12,4c-4.42,0 -7.99,3.58 -7.99,8s3.57,8 7.99,8c3.73,0 6.84,-2.55 7.73,-6h-2.08c-0.82,2.33 -3.04,4 -5.65,4 -3.31,0 -6,-2.69 -6,-6s2.69,-6 6,-6c1.66,0 3.14,0.69 4.22,1.78L13,11h7V4l-2.35,2.35z" />
</vector>

View File

@@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M13,3c-4.97,0 -9,4.03 -9,9L1,12l3.89,3.89 0.07,0.14L9,12L6,12c0,-3.87 3.13,-7 7,-7s7,3.13 7,7 -3.13,7 -7,7c-1.93,0 -3.68,-0.79 -4.94,-2.06l-1.42,1.42C8.27,19.99 10.51,21 13,21c4.97,0 9,-4.03 9,-9s-4.03,-9 -9,-9zM12,8v5l4.28,2.54 0.72,-1.21 -3.5,-2.08L13.5,8L12,8z" />
</vector>

View File

@@ -1,57 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:focusable="true">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_gravity="center"
android:padding="24dp">
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface" />
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:orientation="vertical"
android:layout_gravity="center_vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAlignment="viewStart"
tools:text="@string/applets" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:textAlignment="viewStart"
tools:text="@string/applets_description" />
</LinearLayout>
</LinearLayout>
</com.google.android.material.card.MaterialCardView>

View File

@@ -1,54 +1,63 @@
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
<FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<com.google.android.material.card.MaterialCardView
android:id="@+id/card_game"
style="?attr/materialCardViewElevatedStyle"
android:id="@+id/card_game"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:clipToPadding="false"
android:focusable="true"
android:transitionName="card_game"
app:cardCornerRadius="4dp"
app:cardElevation="0dp">
android:layout_gravity="center"
app:cardElevation="0dp"
app:cardCornerRadius="12dp">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="6dp">
<com.google.android.material.imageview.ShapeableImageView
android:id="@+id/image_game_screen"
<com.google.android.material.card.MaterialCardView
style="?attr/materialCardViewElevatedStyle"
android:id="@+id/card_game_art"
android:layout_width="150dp"
android:layout_height="150dp"
app:cardCornerRadius="4dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:shapeAppearance="@style/ShapeAppearance.Material3.Corner.ExtraSmall"
tools:src="@drawable/default_icon" />
app:layout_constraintTop_toTopOf="parent">
<ImageView
android:id="@+id/image_game_screen"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:src="@drawable/default_icon" />
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_game_title"
style="@style/TextAppearance.Material3.TitleMedium"
android:id="@+id/text_game_title"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:ellipsize="none"
android:marqueeRepeatLimit="marquee_forever"
android:requiresFadingEdge="horizontal"
android:singleLine="true"
android:textAlignment="center"
android:textSize="14sp"
app:layout_constraintEnd_toEndOf="@+id/image_game_screen"
app:layout_constraintStart_toStartOf="@+id/image_game_screen"
app:layout_constraintTop_toBottomOf="@+id/image_game_screen"
android:singleLine="true"
android:marqueeRepeatLimit="marquee_forever"
android:ellipsize="none"
android:requiresFadingEdge="horizontal"
app:layout_constraintEnd_toEndOf="@+id/card_game_art"
app:layout_constraintStart_toStartOf="@+id/card_game_art"
app:layout_constraintTop_toBottomOf="@+id/card_game_art"
tools:text="The Legend of Zelda: Skyward Sword" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -16,8 +16,7 @@
<LinearLayout
android:id="@+id/option_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical">
android:layout_height="wrap_content">
<ImageView
android:id="@+id/option_icon"

View File

@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.appcompat.widget.LinearLayoutCompat xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/dialog_list"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:clipToPadding="false"
android:fadeScrollbars="false"
android:paddingVertical="12dp"
android:scrollbars="vertical" />
</androidx.appcompat.widget.LinearLayoutCompat>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:focusable="true"
android:orientation="horizontal"
android:paddingHorizontal="24dp"
android:paddingVertical="16dp">
<ImageView
android:id="@+id/icon"
android:layout_width="20dp"
android:layout_height="20dp"
android:layout_gravity="center"
tools:src="@drawable/ic_nfc" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:layout_gravity="center_vertical|start"
android:textAlignment="viewStart"
tools:text="List option" />
</LinearLayout>

View File

@@ -1,31 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinator_applets"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_applets"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_applets"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:navigationIcon="@drawable/ic_back"
app:title="@string/applets" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_applets"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@@ -25,9 +25,6 @@
<action
android:id="@+id/action_homeSettingsFragment_to_driverManagerFragment"
app:destination="@id/driverManagerFragment" />
<action
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
app:destination="@id/appletLauncherFragment" />
</fragment>
<fragment
@@ -105,17 +102,5 @@
android:id="@+id/driverManagerFragment"
android:name="org.yuzu.yuzu_emu.fragments.DriverManagerFragment"
android:label="DriverManagerFragment" />
<fragment
android:id="@+id/appletLauncherFragment"
android:name="org.yuzu.yuzu_emu.fragments.AppletLauncherFragment"
android:label="AppletLauncherFragment" >
<action
android:id="@+id/action_appletLauncherFragment_to_cabinetLauncherDialogFragment"
app:destination="@id/cabinetLauncherDialogFragment" />
</fragment>
<dialog
android:id="@+id/cabinetLauncherDialogFragment"
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
android:label="CabinetLauncherDialogFragment" />
</navigation>

View File

@@ -124,24 +124,6 @@
<string name="share_save_file">Share save file</string>
<string name="export_save_failed">Failed to export save</string>
<!-- Applet launcher strings -->
<string name="applets">Applet launcher</string>
<string name="applets_description">Launch system applets using installed firmware</string>
<string name="applets_error_firmware">Firmware not installed</string>
<string name="applets_error_applet">Applet not available</string>
<string name="applets_error_description"><![CDATA[Please ensure your <a href="https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys">prod.keys</a> file and <a href="https://yuzu-emu.org/help/quickstart/#dumping-system-firmware">firmware</a> are installed and try again.]]></string>
<string name="album_applet">Album</string>
<string name="album_applet_description">See images stored in the user screenshots folder with the system photo viewer</string>
<string name="mii_edit_applet">Mii edit</string>
<string name="mii_edit_applet_description">View and edit Miis with the system editor</string>
<string name="cabinet_applet">Cabinet</string>
<string name="cabinet_applet_description">Edit and delete data stored on amiibo</string>
<string name="cabinet_launcher">Cabinet launcher</string>
<string name="cabinet_nickname_and_owner">Nickname and owner settings</string>
<string name="cabinet_game_data_eraser">Game data eraser</string>
<string name="cabinet_restorer">Restorer</string>
<string name="cabinet_formatter">Formatter</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string>
<string name="copied_to_clipboard">Copied to clipboard</string>

View File

@@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/fs/fs_android.h"
#include "common/string_util.h"
namespace Common::FS::Android {
@@ -29,35 +28,28 @@ void RegisterCallbacks(JNIEnv* env, jclass clazz) {
env->GetJavaVM(&g_jvm);
native_library = clazz;
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) \
F(JMethodID, JMethodName, Signature)
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) \
F(JMethodID, JMethodName, Signature)
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) \
F(JMethodID, JMethodName, Signature)
#define F(JMethodID, JMethodName, Signature) \
JMethodID = env->GetStaticMethodID(native_library, JMethodName, Signature);
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
ANDROID_STORAGE_FUNCTIONS(FS)
#undef F
#undef FS
#undef FR
#undef FH
}
void UnRegisterCallbacks() {
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) F(JMethodID)
#define F(JMethodID) JMethodID = nullptr;
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
ANDROID_STORAGE_FUNCTIONS(FS)
#undef F
#undef FS
#undef FR
#undef FH
}
bool IsContentUri(const std::string& path) {
@@ -103,29 +95,4 @@ ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
#undef F
#undef FR
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) \
F(FunctionName, JMethodID, Caller)
#define F(FunctionName, JMethodID, Caller) \
std::string FunctionName(const std::string& filepath) { \
if (JMethodID == nullptr) { \
return 0; \
} \
auto env = GetEnvForThread(); \
jstring j_filepath = env->NewStringUTF(filepath.c_str()); \
jstring j_return = \
static_cast<jstring>(env->Caller(native_library, JMethodID, j_filepath)); \
if (!j_return) { \
return {}; \
} \
const jchar* jchars = env->GetStringChars(j_return, nullptr); \
const jsize length = env->GetStringLength(j_return); \
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length); \
const std::string converted_string = Common::UTF16ToUTF8(string_view); \
env->ReleaseStringChars(j_return, jchars); \
return converted_string; \
}
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
#undef F
#undef FH
} // namespace Common::FS::Android

View File

@@ -17,28 +17,19 @@
"(Ljava/lang/String;)Z") \
V(Exists, bool, file_exists, CallStaticBooleanMethod, "exists", "(Ljava/lang/String;)Z")
#define ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(V) \
V(GetParentDirectory, get_parent_directory, CallStaticObjectMethod, "getParentDirectory", \
"(Ljava/lang/String;)Ljava/lang/String;") \
V(GetFilename, get_filename, CallStaticObjectMethod, "getFilename", \
"(Ljava/lang/String;)Ljava/lang/String;")
namespace Common::FS::Android {
static JavaVM* g_jvm = nullptr;
static jclass native_library = nullptr;
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) F(JMethodID)
#define F(JMethodID) static jmethodID JMethodID = nullptr;
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
ANDROID_STORAGE_FUNCTIONS(FS)
#undef F
#undef FS
#undef FR
#undef FH
enum class OpenMode {
Read,
@@ -71,10 +62,4 @@ ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
#undef F
#undef FR
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(FunctionName)
#define F(FunctionName) std::string FunctionName(const std::string& filepath);
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
#undef F
#undef FH
} // namespace Common::FS::Android

View File

@@ -13,7 +13,6 @@
#define AMIIBO_DIR "amiibo"
#define CACHE_DIR "cache"
#define CONFIG_DIR "config"
#define CRASH_DUMPS_DIR "crash_dumps"
#define DUMP_DIR "dump"
#define KEYS_DIR "keys"
#define LOAD_DIR "load"

View File

@@ -119,7 +119,6 @@ public:
GenerateYuzuPath(YuzuPath::AmiiboDir, yuzu_path / AMIIBO_DIR);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
GenerateYuzuPath(YuzuPath::CrashDumpsDir, yuzu_path / CRASH_DUMPS_DIR);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
@@ -401,16 +400,6 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
}
std::string_view GetParentPath(std::string_view path) {
if (path.empty()) {
return path;
}
#ifdef ANDROID
if (path[0] != '/') {
std::string path_string{path};
return FS::Android::GetParentDirectory(path_string);
}
#endif
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
std::size_t name_index;

View File

@@ -15,7 +15,6 @@ enum class YuzuPath {
AmiiboDir, // Where Amiibo backups are stored.
CacheDir, // Where cached filesystem data is stored.
ConfigDir, // Where config files are stored.
CrashDumpsDir, // Where crash dumps are stored.
DumpDir, // Where dumped data is stored.
KeysDir, // Where key files are stored.
LoadDir, // Where cheat/mod files are stored.

View File

@@ -25,7 +25,6 @@ void ConfigureNvidiaEnvironmentFlags() {
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
void(_putenv("__GL_THREADED_OPTIMIZATIONS=1"));
#endif
}

View File

@@ -505,6 +505,7 @@ struct Values {
linkage, false, "use_auto_stub", Category::Debugging, Specialization::Default, false};
Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers",
Category::Debugging};
Setting<bool> create_crash_dumps{linkage, false, "create_crash_dumps", Category::Debugging};
Setting<bool> perform_vulkan_check{linkage, true, "perform_vulkan_check", Category::Debugging};
// Miscellaneous

View File

@@ -14,10 +14,6 @@
#include <windows.h>
#endif
#ifdef ANDROID
#include <common/fs/fs_android.h>
#endif
namespace Common {
/// Make a string lowercase
@@ -67,14 +63,6 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
if (full_path.empty())
return false;
#ifdef ANDROID
if (full_path[0] != '/') {
*_pPath = Common::FS::Android::GetParentDirectory(full_path);
*_pFilename = Common::FS::Android::GetFilename(full_path);
return true;
}
#endif
std::size_t dir_end = full_path.find_last_of("/"
// windows needs the : included for something like just "C:" to be considered a directory
#ifdef _WIN32

View File

@@ -86,9 +86,9 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt
std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
symbols.insert_or_assign(module.second,
Symbols::GetSymbols(module.first, system.ApplicationMemory(),
system.ApplicationProcess()->Is64Bit()));
symbols.insert_or_assign(
module.second, Symbols::GetSymbols(module.first, system.ApplicationMemory(),
system.ApplicationProcess()->Is64BitProcess()));
}
for (auto& entry : out) {

View File

@@ -309,10 +309,17 @@ struct System::Impl {
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Create a resource limit for the process.
const auto physical_memory_size =
kernel.MemoryManager().GetSize(Kernel::KMemoryManager::Pool::Application);
auto* resource_limit = Kernel::CreateResourceLimitForProcess(system, physical_memory_size);
// Create the process.
auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland, resource_limit)
.IsSuccess());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.AppendNewProcess(main_process);
kernel.MakeApplicationProcess(main_process);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
@@ -411,7 +418,6 @@ struct System::Impl {
services->KillNVNFlinger();
}
kernel.CloseServices();
kernel.ShutdownCores();
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -423,6 +429,7 @@ struct System::Impl {
gpu_core.reset();
host1x_core.reset();
perf_stats.reset();
kernel.ShutdownCores();
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();

View File

@@ -258,20 +258,20 @@ private:
Kernel::KScopedSchedulerLock sl{system.Kernel()};
// Put all threads to sleep on next scheduler round.
for (auto& thread : ThreadList()) {
thread.RequestSuspend(Kernel::SuspendType::Debug);
for (auto* thread : ThreadList()) {
thread->RequestSuspend(Kernel::SuspendType::Debug);
}
}
void ResumeEmulation(Kernel::KThread* except = nullptr) {
// Wake up all threads.
for (auto& thread : ThreadList()) {
if (std::addressof(thread) == except) {
for (auto* thread : ThreadList()) {
if (thread == except) {
continue;
}
thread.SetStepState(Kernel::StepState::NotStepping);
thread.Resume(Kernel::SuspendType::Debug);
thread->SetStepState(Kernel::StepState::NotStepping);
thread->Resume(Kernel::SuspendType::Debug);
}
}
@@ -283,17 +283,13 @@ private:
}
void UpdateActiveThread() {
auto& threads{ThreadList()};
for (auto& thread : threads) {
if (std::addressof(thread) == state->active_thread) {
// Thread is still alive, no need to update.
return;
}
const auto& threads{ThreadList()};
if (std::find(threads.begin(), threads.end(), state->active_thread) == threads.end()) {
state->active_thread = threads.front();
}
state->active_thread = std::addressof(threads.front());
}
Kernel::KProcess::ThreadList& ThreadList() {
const std::list<Kernel::KThread*>& ThreadList() {
return system.ApplicationProcess()->GetThreadList();
}

View File

@@ -109,7 +109,7 @@ static std::string EscapeXML(std::string_view data) {
GDBStub::GDBStub(DebuggerBackend& backend_, Core::System& system_)
: DebuggerFrontend(backend_), system{system_} {
if (system.ApplicationProcess()->Is64Bit()) {
if (system.ApplicationProcess()->Is64BitProcess()) {
arch = std::make_unique<GDBStubA64>();
} else {
arch = std::make_unique<GDBStubA32>();
@@ -446,10 +446,10 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
// See osdbg_thread_local_region.os.horizon.hpp and osdbg_thread_type.os.horizon.hpp
static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory& memory,
const Kernel::KThread& thread) {
const Kernel::KThread* thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read32(thread.GetTlsAddress() + 0x1fc)};
const VAddr argument_thread_type{thread.GetArgument()};
const VAddr tls_thread_type{memory.Read32(thread->GetTlsAddress() + 0x1fc)};
const VAddr argument_thread_type{thread->GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
// Probably not created by nnsdk, no name available.
@@ -477,10 +477,10 @@ static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory&
}
static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory& memory,
const Kernel::KThread& thread) {
const Kernel::KThread* thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read64(thread.GetTlsAddress() + 0x1f8)};
const VAddr argument_thread_type{thread.GetArgument()};
const VAddr tls_thread_type{memory.Read64(thread->GetTlsAddress() + 0x1f8)};
const VAddr argument_thread_type{thread->GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
// Probably not created by nnsdk, no name available.
@@ -508,16 +508,16 @@ static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory&
}
static std::optional<std::string> GetThreadName(Core::System& system,
const Kernel::KThread& thread) {
if (system.ApplicationProcess()->Is64Bit()) {
const Kernel::KThread* thread) {
if (system.ApplicationProcess()->Is64BitProcess()) {
return GetNameFromThreadType64(system.ApplicationMemory(), thread);
} else {
return GetNameFromThreadType32(system.ApplicationMemory(), thread);
}
}
static std::string_view GetThreadWaitReason(const Kernel::KThread& thread) {
switch (thread.GetWaitReasonForDebugging()) {
static std::string_view GetThreadWaitReason(const Kernel::KThread* thread) {
switch (thread->GetWaitReasonForDebugging()) {
case Kernel::ThreadWaitReasonForDebugging::Sleep:
return "Sleep";
case Kernel::ThreadWaitReasonForDebugging::IPC:
@@ -535,8 +535,8 @@ static std::string_view GetThreadWaitReason(const Kernel::KThread& thread) {
}
}
static std::string GetThreadState(const Kernel::KThread& thread) {
switch (thread.GetState()) {
static std::string GetThreadState(const Kernel::KThread* thread) {
switch (thread->GetState()) {
case Kernel::ThreadState::Initialized:
return "Initialized";
case Kernel::ThreadState::Waiting:
@@ -604,7 +604,7 @@ void GDBStub::HandleQuery(std::string_view command) {
const auto& threads = system.ApplicationProcess()->GetThreadList();
std::vector<std::string> thread_ids;
for (const auto& thread : threads) {
thread_ids.push_back(fmt::format("{:x}", thread.GetThreadId()));
thread_ids.push_back(fmt::format("{:x}", thread->GetThreadId()));
}
SendReply(fmt::format("m{}", fmt::join(thread_ids, ",")));
} else if (command.starts_with("sThreadInfo")) {
@@ -616,14 +616,14 @@ void GDBStub::HandleQuery(std::string_view command) {
buffer += "<threads>";
const auto& threads = system.ApplicationProcess()->GetThreadList();
for (const auto& thread : threads) {
for (const auto* thread : threads) {
auto thread_name{GetThreadName(system, thread)};
if (!thread_name) {
thread_name = fmt::format("Thread {:d}", thread.GetThreadId());
thread_name = fmt::format("Thread {:d}", thread->GetThreadId());
}
buffer += fmt::format(R"(<thread id="{:x}" core="{:d}" name="{}">{}</thread>)",
thread.GetThreadId(), thread.GetActiveCore(),
thread->GetThreadId(), thread->GetActiveCore(),
EscapeXML(*thread_name), GetThreadState(thread));
}
@@ -850,10 +850,10 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
}
Kernel::KThread* GDBStub::GetThreadByID(u64 thread_id) {
auto& threads{system.ApplicationProcess()->GetThreadList()};
for (auto& thread : threads) {
if (thread.GetThreadId() == thread_id) {
return std::addressof(thread);
const auto& threads{system.ApplicationProcess()->GetThreadList()};
for (auto* thread : threads) {
if (thread->GetThreadId() == thread_id) {
return thread;
}
}

View File

@@ -104,16 +104,16 @@ Loader::ResultStatus ProgramMetadata::Reload(VirtualFile file) {
}
/*static*/ ProgramMetadata ProgramMetadata::GetDefault() {
// Allow use of cores 0~3 and thread priorities 16~63.
constexpr u32 default_thread_info_capability = 0x30043F7;
// Allow use of cores 0~3 and thread priorities 1~63.
constexpr u32 default_thread_info_capability = 0x30007F7;
ProgramMetadata result;
result.LoadManual(
true /*is_64_bit*/, FileSys::ProgramAddressSpaceType::Is39Bit /*address_space*/,
0x2c /*main_thread_prio*/, 0 /*main_thread_core*/, 0x100000 /*main_thread_stack_size*/,
0 /*title_id*/, 0xFFFFFFFFFFFFFFFF /*filesystem_permissions*/, 0 /*system_resource_size*/,
{default_thread_info_capability} /*capabilities*/);
0x2c /*main_thread_prio*/, 0 /*main_thread_core*/, 0x00100000 /*main_thread_stack_size*/,
0 /*title_id*/, 0xFFFFFFFFFFFFFFFF /*filesystem_permissions*/,
0x1FE00000 /*system_resource_size*/, {default_thread_info_capability} /*capabilities*/);
return result;
}

View File

@@ -73,9 +73,6 @@ public:
u64 GetFilesystemPermissions() const;
u32 GetSystemResourceSize() const;
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
const std::array<u8, 0x10>& GetName() const {
return npdm_header.application_name;
}
void Print() const;
@@ -167,14 +164,14 @@ private:
u32_le unk_size_2;
};
Header npdm_header{};
AciHeader aci_header{};
AcidHeader acid_header{};
Header npdm_header;
AciHeader aci_header;
AcidHeader acid_header;
FileAccessControl acid_file_access{};
FileAccessHeader aci_file_access{};
FileAccessControl acid_file_access;
FileAccessHeader aci_file_access;
KernelCapabilityDescriptors aci_kernel_capabilities{};
KernelCapabilityDescriptors aci_kernel_capabilities;
};
} // namespace FileSys

View File

@@ -8,11 +8,7 @@
#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_trace.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Board::Nintendo::Nx {
@@ -34,8 +30,6 @@ constexpr const std::size_t RequiredNonSecureSystemMemorySize =
constexpr const std::size_t RequiredNonSecureSystemMemorySizeWithFatal =
RequiredNonSecureSystemMemorySize + impl::RequiredNonSecureSystemMemorySizeViFatal;
constexpr const std::size_t SecureAlignment = 128_KiB;
namespace {
using namespace Common::Literals;
@@ -189,57 +183,4 @@ u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
return GenerateUniformRange(min, max, GenerateRandomU64);
}
size_t KSystemControl::CalculateRequiredSecureMemorySize(size_t size, u32 pool) {
if (pool == static_cast<u32>(KMemoryManager::Pool::Applet)) {
return 0;
} else {
// return KSystemControlBase::CalculateRequiredSecureMemorySize(size, pool);
return size;
}
}
Result KSystemControl::AllocateSecureMemory(KernelCore& kernel, KVirtualAddress* out, size_t size,
u32 pool) {
// Applet secure memory is handled separately.
UNIMPLEMENTED_IF(pool == static_cast<u32>(KMemoryManager::Pool::Applet));
// Ensure the size is aligned.
const size_t alignment =
(pool == static_cast<u32>(KMemoryManager::Pool::System) ? PageSize : SecureAlignment);
R_UNLESS(Common::IsAligned(size, alignment), ResultInvalidSize);
// Allocate the memory.
const size_t num_pages = size / PageSize;
const KPhysicalAddress paddr = kernel.MemoryManager().AllocateAndOpenContinuous(
num_pages, alignment / PageSize,
KMemoryManager::EncodeOption(static_cast<KMemoryManager::Pool>(pool),
KMemoryManager::Direction::FromFront));
R_UNLESS(paddr != 0, ResultOutOfMemory);
// Ensure we don't leak references to the memory on error.
ON_RESULT_FAILURE {
kernel.MemoryManager().Close(paddr, num_pages);
};
// We succeeded.
*out = KPageTable::GetHeapVirtualAddress(kernel.MemoryLayout(), paddr);
R_SUCCEED();
}
void KSystemControl::FreeSecureMemory(KernelCore& kernel, KVirtualAddress address, size_t size,
u32 pool) {
// Applet secure memory is handled separately.
UNIMPLEMENTED_IF(pool == static_cast<u32>(KMemoryManager::Pool::Applet));
// Ensure the size is aligned.
const size_t alignment =
(pool == static_cast<u32>(KMemoryManager::Pool::System) ? PageSize : SecureAlignment);
ASSERT(Common::IsAligned(GetInteger(address), alignment));
ASSERT(Common::IsAligned(size, alignment));
// Close the secure region's pages.
kernel.MemoryManager().Close(KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), address),
size / PageSize);
}
} // namespace Kernel::Board::Nintendo::Nx

View File

@@ -4,11 +4,6 @@
#pragma once
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/result.h"
namespace Kernel {
class KernelCore;
}
namespace Kernel::Board::Nintendo::Nx {
@@ -30,16 +25,8 @@ public:
static std::size_t GetMinimumNonSecureSystemPoolSize();
};
// Randomness.
static u64 GenerateRandomRange(u64 min, u64 max);
static u64 GenerateRandomU64();
// Secure Memory.
static size_t CalculateRequiredSecureMemorySize(size_t size, u32 pool);
static Result AllocateSecureMemory(KernelCore& kernel, KVirtualAddress* out, size_t size,
u32 pool);
static void FreeSecureMemory(KernelCore& kernel, KVirtualAddress address, size_t size,
u32 pool);
};
} // namespace Kernel::Board::Nintendo::Nx

View File

@@ -200,8 +200,8 @@ private:
RawCapabilityValue raw;
BitField<0, 15, CapabilityType> id;
BitField<15, 4, u32> minor_version;
BitField<19, 13, u32> major_version;
BitField<15, 4, u32> major_version;
BitField<19, 13, u32> minor_version;
};
union HandleTable {

View File

@@ -107,12 +107,12 @@ KConditionVariable::KConditionVariable(Core::System& system)
KConditionVariable::~KConditionVariable() = default;
Result KConditionVariable::SignalToAddress(KernelCore& kernel, KProcessAddress addr) {
KThread* owner_thread = GetCurrentThreadPointer(kernel);
Result KConditionVariable::SignalToAddress(KProcessAddress addr) {
KThread* owner_thread = GetCurrentThreadPointer(m_kernel);
// Signal the address.
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
// Remove waiter thread.
bool has_waiters{};
@@ -133,7 +133,7 @@ Result KConditionVariable::SignalToAddress(KernelCore& kernel, KProcessAddress a
// Write the value to userspace.
Result result{ResultSuccess};
if (WriteToUser(kernel, addr, std::addressof(next_value))) [[likely]] {
if (WriteToUser(m_kernel, addr, std::addressof(next_value))) [[likely]] {
result = ResultSuccess;
} else {
result = ResultInvalidCurrentMemory;
@@ -148,28 +148,28 @@ Result KConditionVariable::SignalToAddress(KernelCore& kernel, KProcessAddress a
}
}
Result KConditionVariable::WaitForAddress(KernelCore& kernel, Handle handle, KProcessAddress addr,
u32 value) {
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
Result KConditionVariable::WaitForAddress(Handle handle, KProcessAddress addr, u32 value) {
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(m_kernel);
// Wait for the address.
KThread* owner_thread{};
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl(m_kernel);
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(kernel, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
R_UNLESS(ReadFromUser(m_kernel, std::addressof(test_tag), addr),
ResultInvalidCurrentMemory);
// If the tag isn't the handle (with wait mask), we're done.
R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
// Get the lock owner thread.
owner_thread = GetCurrentProcess(kernel)
owner_thread = GetCurrentProcess(m_kernel)
.GetHandleTable()
.GetObjectWithoutPseudoHandle<KThread>(handle)
.ReleasePointerUnsafe();

View File

@@ -24,12 +24,11 @@ public:
explicit KConditionVariable(Core::System& system);
~KConditionVariable();
// Arbitration.
static Result SignalToAddress(KernelCore& kernel, KProcessAddress addr);
static Result WaitForAddress(KernelCore& kernel, Handle handle, KProcessAddress addr,
u32 value);
// Arbitration
Result SignalToAddress(KProcessAddress addr);
Result WaitForAddress(Handle handle, KProcessAddress addr, u32 value);
// Condition variable.
// Condition variable
void Signal(u64 cv_key, s32 count);
Result Wait(KProcessAddress addr, u64 key, u32 value, s64 timeout);

View File

@@ -22,7 +22,7 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
KScopedSchedulerLock sl{kernel};
// Pin the current thread.
process->PinCurrentThread();
process->PinCurrentThread(core_id);
// Set the interrupt flag for the thread.
GetCurrentThread(kernel).SetInterruptFlag();

View File

@@ -11,7 +11,6 @@
#include "core/hle/kernel/initial_process.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
@@ -169,37 +168,11 @@ void KMemoryManager::Initialize(KVirtualAddress management_region, size_t manage
}
Result KMemoryManager::InitializeOptimizedMemory(u64 process_id, Pool pool) {
const u32 pool_index = static_cast<u32>(pool);
// Lock the pool.
KScopedLightLock lk(m_pool_locks[pool_index]);
// Check that we don't already have an optimized process.
R_UNLESS(!m_has_optimized_process[pool_index], ResultBusy);
// Set the optimized process id.
m_optimized_process_ids[pool_index] = process_id;
m_has_optimized_process[pool_index] = true;
// Clear the management area for the optimized process.
for (auto* manager = this->GetFirstManager(pool, Direction::FromFront); manager != nullptr;
manager = this->GetNextManager(manager, Direction::FromFront)) {
manager->InitializeOptimizedMemory(m_system.Kernel());
}
R_SUCCEED();
UNREACHABLE();
}
void KMemoryManager::FinalizeOptimizedMemory(u64 process_id, Pool pool) {
const u32 pool_index = static_cast<u32>(pool);
// Lock the pool.
KScopedLightLock lk(m_pool_locks[pool_index]);
// If the process was optimized, clear it.
if (m_has_optimized_process[pool_index] && m_optimized_process_ids[pool_index] == process_id) {
m_has_optimized_process[pool_index] = false;
}
UNREACHABLE();
}
KPhysicalAddress KMemoryManager::AllocateAndOpenContinuous(size_t num_pages, size_t align_pages,
@@ -234,7 +207,7 @@ KPhysicalAddress KMemoryManager::AllocateAndOpenContinuous(size_t num_pages, siz
// Maintain the optimized memory bitmap, if we should.
if (m_has_optimized_process[static_cast<size_t>(pool)]) {
chosen_manager->TrackUnoptimizedAllocation(m_system.Kernel(), allocated_block, num_pages);
UNIMPLEMENTED();
}
// Open the first reference to the pages.
@@ -282,8 +255,7 @@ Result KMemoryManager::AllocatePageGroupImpl(KPageGroup* out, size_t num_pages,
// Maintain the optimized memory bitmap, if we should.
if (unoptimized) {
cur_manager->TrackUnoptimizedAllocation(m_system.Kernel(), allocated_block,
pages_per_alloc);
UNIMPLEMENTED();
}
num_pages -= pages_per_alloc;
@@ -386,8 +358,8 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32
// Process part or all of the block.
const size_t cur_pages =
std::min(remaining_pages, manager.GetPageOffsetToEnd(cur_address));
any_new = manager.ProcessOptimizedAllocation(m_system.Kernel(), cur_address,
cur_pages, fill_pattern);
any_new =
manager.ProcessOptimizedAllocation(cur_address, cur_pages, fill_pattern);
// Advance.
cur_address += cur_pages * PageSize;
@@ -410,7 +382,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32
// Track some or all of the current pages.
const size_t cur_pages =
std::min(remaining_pages, manager.GetPageOffsetToEnd(cur_address));
manager.TrackOptimizedAllocation(m_system.Kernel(), cur_address, cur_pages);
manager.TrackOptimizedAllocation(cur_address, cur_pages);
// Advance.
cur_address += cur_pages * PageSize;
@@ -455,86 +427,17 @@ size_t KMemoryManager::Impl::Initialize(KPhysicalAddress address, size_t size,
return total_management_size;
}
void KMemoryManager::Impl::InitializeOptimizedMemory(KernelCore& kernel) {
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = kernel.System().DeviceMemory().GetPointer<u64>(optimize_pa);
std::memset(optimize_map, 0, CalculateOptimizedProcessOverheadSize(m_heap.GetSize()));
void KMemoryManager::Impl::TrackUnoptimizedAllocation(KPhysicalAddress block, size_t num_pages) {
UNREACHABLE();
}
void KMemoryManager::Impl::TrackUnoptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages) {
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = kernel.System().DeviceMemory().GetPointer<u64>(optimize_pa);
// Get the range we're tracking.
size_t offset = this->GetPageOffset(block);
const size_t last = offset + num_pages - 1;
// Track.
while (offset <= last) {
// Mark the page as not being optimized-allocated.
optimize_map[offset / Common::BitSize<u64>()] &=
~(u64(1) << (offset % Common::BitSize<u64>()));
offset++;
}
void KMemoryManager::Impl::TrackOptimizedAllocation(KPhysicalAddress block, size_t num_pages) {
UNREACHABLE();
}
void KMemoryManager::Impl::TrackOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages) {
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = kernel.System().DeviceMemory().GetPointer<u64>(optimize_pa);
// Get the range we're tracking.
size_t offset = this->GetPageOffset(block);
const size_t last = offset + num_pages - 1;
// Track.
while (offset <= last) {
// Mark the page as being optimized-allocated.
optimize_map[offset / Common::BitSize<u64>()] |=
(u64(1) << (offset % Common::BitSize<u64>()));
offset++;
}
}
bool KMemoryManager::Impl::ProcessOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages, u8 fill_pattern) {
auto& device_memory = kernel.System().DeviceMemory();
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = device_memory.GetPointer<u64>(optimize_pa);
// We want to return whether any pages were newly allocated.
bool any_new = false;
// Get the range we're processing.
size_t offset = this->GetPageOffset(block);
const size_t last = offset + num_pages - 1;
// Process.
while (offset <= last) {
// Check if the page has been optimized-allocated before.
if ((optimize_map[offset / Common::BitSize<u64>()] &
(u64(1) << (offset % Common::BitSize<u64>()))) == 0) {
// If not, it's new.
any_new = true;
// Fill the page.
auto* ptr = device_memory.GetPointer<u8>(m_heap.GetAddress());
std::memset(ptr + offset * PageSize, fill_pattern, PageSize);
}
offset++;
}
// Return the number of pages we processed.
return any_new;
bool KMemoryManager::Impl::ProcessOptimizedAllocation(KPhysicalAddress block, size_t num_pages,
u8 fill_pattern) {
UNREACHABLE();
}
size_t KMemoryManager::Impl::CalculateManagementOverheadSize(size_t region_size) {

View File

@@ -216,14 +216,14 @@ private:
m_heap.SetInitialUsedSize(reserved_size);
}
void InitializeOptimizedMemory(KernelCore& kernel);
void InitializeOptimizedMemory() {
UNIMPLEMENTED();
}
void TrackUnoptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages);
void TrackOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block, size_t num_pages);
void TrackUnoptimizedAllocation(KPhysicalAddress block, size_t num_pages);
void TrackOptimizedAllocation(KPhysicalAddress block, size_t num_pages);
bool ProcessOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages, u8 fill_pattern);
bool ProcessOptimizedAllocation(KPhysicalAddress block, size_t num_pages, u8 fill_pattern);
constexpr Pool GetPool() const {
return m_pool;

View File

@@ -82,14 +82,14 @@ public:
using namespace Common::Literals;
constexpr size_t GetAddressSpaceWidthFromType(Svc::CreateProcessFlag as_type) {
constexpr size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceType as_type) {
switch (as_type) {
case Svc::CreateProcessFlag::AddressSpace32Bit:
case Svc::CreateProcessFlag::AddressSpace32BitWithoutAlias:
case FileSys::ProgramAddressSpaceType::Is32Bit:
case FileSys::ProgramAddressSpaceType::Is32BitNoMap:
return 32;
case Svc::CreateProcessFlag::AddressSpace64BitDeprecated:
case FileSys::ProgramAddressSpaceType::Is36Bit:
return 36;
case Svc::CreateProcessFlag::AddressSpace64Bit:
case FileSys::ProgramAddressSpaceType::Is39Bit:
return 39;
default:
ASSERT(false);
@@ -105,7 +105,7 @@ KPageTable::KPageTable(Core::System& system_)
KPageTable::~KPageTable() = default;
Result KPageTable::InitializeForProcess(Svc::CreateProcessFlag as_type, bool enable_aslr,
Result KPageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_type, bool enable_aslr,
bool enable_das_merge, bool from_back,
KMemoryManager::Pool pool, KProcessAddress code_addr,
size_t code_size, KSystemResource* system_resource,
@@ -133,7 +133,7 @@ Result KPageTable::InitializeForProcess(Svc::CreateProcessFlag as_type, bool ena
ASSERT(code_addr + code_size - 1 <= end - 1);
// Adjust heap/alias size if we don't have an alias region
if (as_type == Svc::CreateProcessFlag::AddressSpace32BitWithoutAlias) {
if (as_type == FileSys::ProgramAddressSpaceType::Is32BitNoMap) {
heap_region_size += alias_region_size;
alias_region_size = 0;
}

View File

@@ -63,7 +63,7 @@ public:
explicit KPageTable(Core::System& system_);
~KPageTable();
Result InitializeForProcess(Svc::CreateProcessFlag as_type, bool enable_aslr,
Result InitializeForProcess(FileSys::ProgramAddressSpaceType as_type, bool enable_aslr,
bool enable_das_merge, bool from_back, KMemoryManager::Pool pool,
KProcessAddress code_addr, size_t code_size,
KSystemResource* system_resource, KResourceLimit* resource_limit,
@@ -400,7 +400,7 @@ public:
constexpr size_t GetAliasCodeRegionSize() const {
return m_alias_code_region_end - m_alias_code_region_start;
}
size_t GetNormalMemorySize() const {
size_t GetNormalMemorySize() {
KScopedLightLock lk(m_general_lock);
return GetHeapSize() + m_mapped_physical_memory_size;
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,23 +1,59 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstddef>
#include <list>
#include <map>
#include "core/hle/kernel/code_set.h"
#include <string>
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_capabilities.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_page_table_manager.h"
#include "core/hle/kernel/k_system_resource.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread_local_page.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
namespace Core {
namespace Memory {
class Memory;
};
class System;
} // namespace Core
namespace FileSys {
class ProgramMetadata;
}
namespace Kernel {
class KernelCore;
class KResourceLimit;
class KThread;
class KSharedMemoryInfo;
class TLSPage;
struct CodeSet;
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
BASE = 3,
};
enum class ProcessActivity : u32 {
Runnable,
Paused,
};
enum class DebugWatchpointType : u8 {
None = 0,
Read = 1 << 0,
@@ -36,6 +72,9 @@ class KProcess final : public KAutoObjectWithSlabHeapAndContainer<KProcess, KWor
KERNEL_AUTOOBJECT_TRAITS(KProcess, KSynchronizationObject);
public:
explicit KProcess(KernelCore& kernel);
~KProcess() override;
enum class State {
Created = static_cast<u32>(Svc::ProcessState::Created),
CreatedAttached = static_cast<u32>(Svc::ProcessState::CreatedAttached),
@@ -47,83 +86,337 @@ public:
DebugBreak = static_cast<u32>(Svc::ProcessState::DebugBreak),
};
using ThreadList = Common::IntrusiveListMemberTraits<&KThread::m_process_list_node>::ListType;
enum : u64 {
/// Lowest allowed process ID for a kernel initial process.
InitialKIPIDMin = 1,
/// Highest allowed process ID for a kernel initial process.
InitialKIPIDMax = 80,
static constexpr size_t AslrAlignment = 2_MiB;
/// Lowest allowed process ID for a userland process.
ProcessIDMin = 81,
/// Highest allowed process ID for a userland process.
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
};
public:
static constexpr u64 InitialProcessIdMin = 1;
static constexpr u64 InitialProcessIdMax = 0x50;
// Used to determine how process IDs are assigned.
enum class ProcessType {
KernelInternal,
Userland,
};
static constexpr u64 ProcessIdMin = InitialProcessIdMax + 1;
static constexpr u64 ProcessIdMax = std::numeric_limits<u64>::max();
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static Result Initialize(KProcess* process, Core::System& system, std::string process_name,
ProcessType type, KResourceLimit* res_limit);
/// Gets a reference to the process' page table.
KPageTable& GetPageTable() {
return m_page_table;
}
/// Gets const a reference to the process' page table.
const KPageTable& GetPageTable() const {
return m_page_table;
}
/// Gets a reference to the process' handle table.
KHandleTable& GetHandleTable() {
return m_handle_table;
}
/// Gets a const reference to the process' handle table.
const KHandleTable& GetHandleTable() const {
return m_handle_table;
}
/// Gets a reference to process's memory.
Core::Memory::Memory& GetMemory() const;
Result SignalToAddress(KProcessAddress address) {
return m_condition_var.SignalToAddress(address);
}
Result WaitForAddress(Handle handle, KProcessAddress address, u32 tag) {
return m_condition_var.WaitForAddress(handle, address, tag);
}
void SignalConditionVariable(u64 cv_key, int32_t count) {
return m_condition_var.Signal(cv_key, count);
}
Result WaitConditionVariable(KProcessAddress address, u64 cv_key, u32 tag, s64 ns) {
R_RETURN(m_condition_var.Wait(address, cv_key, tag, ns));
}
Result SignalAddressArbiter(uint64_t address, Svc::SignalType signal_type, s32 value,
s32 count) {
R_RETURN(m_address_arbiter.SignalToAddress(address, signal_type, value, count));
}
Result WaitAddressArbiter(uint64_t address, Svc::ArbitrationType arb_type, s32 value,
s64 timeout) {
R_RETURN(m_address_arbiter.WaitForAddress(address, arb_type, value, timeout));
}
KProcessAddress GetProcessLocalRegionAddress() const {
return m_plr_address;
}
/// Gets the current status of the process
State GetState() const {
return m_state;
}
/// Gets the unique ID that identifies this particular process.
u64 GetProcessId() const {
return m_process_id;
}
/// Gets the program ID corresponding to this process.
u64 GetProgramId() const {
return m_program_id;
}
KProcessAddress GetEntryPoint() const {
return m_code_address;
}
/// Gets the resource limit descriptor for this process
KResourceLimit* GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCoreId() const {
return m_ideal_core;
}
/// Checks if the specified thread priority is valid.
bool CheckThreadPriority(s32 prio) const {
return ((1ULL << prio) & GetPriorityMask()) != 0;
}
/// Gets the bitmask of allowed cores that this process' threads can run on.
u64 GetCoreMask() const {
return m_capabilities.GetCoreMask();
}
/// Gets the bitmask of allowed thread priorities.
u64 GetPriorityMask() const {
return m_capabilities.GetPriorityMask();
}
/// Gets the amount of secure memory to allocate for memory management.
u32 GetSystemResourceSize() const {
return m_system_resource_size;
}
/// Gets the amount of secure memory currently in use for memory management.
u32 GetSystemResourceUsage() const {
// On hardware, this returns the amount of system resource memory that has
// been used by the kernel. This is problematic for Yuzu to emulate, because
// system resource memory is used for page tables -- and yuzu doesn't really
// have a way to calculate how much memory is required for page tables for
// the current process at any given time.
// TODO: Is this even worth implementing? Games may retrieve this value via
// an SDK function that gets used + available system resource size for debug
// or diagnostic purposes. However, it seems unlikely that a game would make
// decisions based on how much system memory is dedicated to its page tables.
// Is returning a value other than zero wise?
return 0;
}
/// Whether this process is an AArch64 or AArch32 process.
bool Is64BitProcess() const {
return m_is_64bit_process;
}
bool IsSuspended() const {
return m_is_suspended;
}
void SetSuspended(bool suspended) {
m_is_suspended = suspended;
}
/// Gets the total running time of the process instance in ticks.
u64 GetCPUTimeTicks() const {
return m_total_process_running_time_ticks;
}
/// Updates the total running time, adding the given ticks to it.
void UpdateCPUTimeTicks(u64 ticks) {
m_total_process_running_time_ticks += ticks;
}
/// Gets the process schedule count, used for thread yielding
s64 GetScheduledCount() const {
return m_schedule_count;
}
/// Increments the process schedule count, used for thread yielding.
void IncrementScheduledCount() {
++m_schedule_count;
}
void IncrementRunningThreadCount();
void DecrementRunningThreadCount();
void SetRunningThread(s32 core, KThread* thread, u64 idle_count) {
m_running_threads[core] = thread;
m_running_thread_idle_counts[core] = idle_count;
}
void ClearRunningThread(KThread* thread) {
for (size_t i = 0; i < m_running_threads.size(); ++i) {
if (m_running_threads[i] == thread) {
m_running_threads[i] = nullptr;
}
}
}
[[nodiscard]] KThread* GetRunningThread(s32 core) const {
return m_running_threads[core];
}
bool ReleaseUserException(KThread* thread);
[[nodiscard]] KThread* GetPinnedThread(s32 core_id) const {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
return m_pinned_threads[core_id];
}
/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
u64 GetRandomEntropy(std::size_t index) const {
return m_random_entropy.at(index);
}
/// Retrieves the total physical memory available to this process in bytes.
u64 GetTotalPhysicalMemoryAvailable();
/// Retrieves the total physical memory available to this process in bytes,
/// without the size of the personal system resource heap added to it.
u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource();
/// Retrieves the total physical memory used by this process in bytes.
u64 GetTotalPhysicalMemoryUsed();
/// Retrieves the total physical memory used by this process in bytes,
/// without the size of the personal system resource heap added to it.
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource();
/// Gets the list of all threads created with this process as their owner.
std::list<KThread*>& GetThreadList() {
return m_thread_list;
}
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(KThread* thread);
/// Unregisters a thread from this process, removing it
/// from this process' thread list.
void UnregisterThread(KThread* thread);
/// Retrieves the number of available threads for this process.
u64 GetFreeThreadCount() const;
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a
/// terminated process, then ResultInvalidState will be returned.
///
/// @pre The process must be in a signaled state. If this is called on a
/// process instance that is not signaled, ResultInvalidState will be
/// returned.
Result Reset();
/**
* Loads process-specifics configuration info with metadata provided
* by an executable.
*
* @param metadata The provided metadata to load process specific info from.
*
* @returns ResultSuccess if all relevant metadata was able to be
* loaded and parsed. Otherwise, an error code is returned.
*/
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
bool is_hbl);
/**
* Starts the main application thread for this process.
*
* @param main_thread_priority The priority for the main thread.
* @param stack_size The stack size for the main thread in bytes.
*/
void Run(s32 main_thread_priority, u64 stack_size);
/**
* Prepares a process for termination by stopping all of its threads
* and clearing any other resources.
*/
void PrepareForTermination();
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy(uintptr_t arg) {}
void Finalize() override;
u64 GetId() const override {
return GetProcessId();
}
bool IsHbl() const {
return m_is_hbl;
}
bool IsSignaled() const override;
void DoWorkerTaskImpl();
Result SetActivity(ProcessActivity activity);
void PinCurrentThread(s32 core_id);
void UnpinCurrentThread(s32 core_id);
void UnpinThread(KThread* thread);
KLightLock& GetStateLock() {
return m_state_lock;
}
Result AddSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
void RemoveSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
// Marks the next available region as used and returns the address of the slot.
[[nodiscard]] Result CreateThreadLocalRegion(KProcessAddress* out);
// Frees a used TLS slot identified by the given address
Result DeleteThreadLocalRegion(KProcessAddress addr);
///////////////////////////////////////////////////////////////////////////////////////////////
// Debug watchpoint management
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
// Attempts to remove the watchpoint specified by the given parameters.
bool RemoveWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
const std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS>& GetWatchpoints() const {
return m_watchpoints;
}
const std::string& GetName() {
return name;
}
private:
using SharedMemoryInfoList = Common::IntrusiveListBaseTraits<KSharedMemoryInfo>::ListType;
using TLPTree =
Common::IntrusiveRedBlackTreeBaseTraits<KThreadLocalPage>::TreeType<KThreadLocalPage>;
using TLPIterator = TLPTree::iterator;
private:
KPageTable m_page_table;
std::atomic<size_t> m_used_kernel_memory_size{};
TLPTree m_fully_used_tlp_tree{};
TLPTree m_partially_used_tlp_tree{};
s32 m_ideal_core_id{};
KResourceLimit* m_resource_limit{};
KSystemResource* m_system_resource{};
size_t m_memory_release_hint{};
State m_state{};
KLightLock m_state_lock;
KLightLock m_list_lock;
KConditionVariable m_cond_var;
KAddressArbiter m_address_arbiter;
std::array<u64, 4> m_entropy{};
bool m_is_signaled{};
bool m_is_initialized{};
bool m_is_application{};
bool m_is_default_application_system_resource{};
bool m_is_hbl{};
std::array<char, 13> m_name{};
std::atomic<u16> m_num_running_threads{};
Svc::CreateProcessFlag m_flags{};
KMemoryManager::Pool m_memory_pool{};
s64 m_schedule_count{};
KCapabilities m_capabilities{};
u64 m_program_id{};
u64 m_process_id{};
KProcessAddress m_code_address{};
size_t m_code_size{};
size_t m_main_thread_stack_size{};
size_t m_max_process_memory{};
u32 m_version{};
KHandleTable m_handle_table;
KProcessAddress m_plr_address{};
KThread* m_exception_thread{};
ThreadList m_thread_list{};
SharedMemoryInfoList m_shared_memory_list{};
bool m_is_suspended{};
bool m_is_immortal{};
bool m_is_handle_table_initialized{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_running_threads{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> m_running_thread_idle_counts{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> m_running_thread_switch_counts{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_pinned_threads{};
std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS> m_watchpoints{};
std::map<KProcessAddress, u64> m_debug_page_refcounts{};
std::atomic<s64> m_cpu_time{};
std::atomic<s64> m_num_process_switches{};
std::atomic<s64> m_num_thread_switches{};
std::atomic<s64> m_num_fpu_switches{};
std::atomic<s64> m_num_supervisor_calls{};
std::atomic<s64> m_num_ipc_messages{};
std::atomic<s64> m_num_ipc_replies{};
std::atomic<s64> m_num_ipc_receives{};
private:
Result StartTermination();
void FinishTermination();
void PinThread(s32 core_id, KThread* thread) {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
ASSERT(thread != nullptr);
@@ -138,395 +431,6 @@ private:
m_pinned_threads[core_id] = nullptr;
}
public:
explicit KProcess(KernelCore& kernel);
~KProcess() override;
Result Initialize(const Svc::CreateProcessParameter& params, KResourceLimit* res_limit,
bool is_real);
Result Initialize(const Svc::CreateProcessParameter& params, const KPageGroup& pg,
std::span<const u32> caps, KResourceLimit* res_limit,
KMemoryManager::Pool pool, bool immortal);
Result Initialize(const Svc::CreateProcessParameter& params, std::span<const u32> user_caps,
KResourceLimit* res_limit, KMemoryManager::Pool pool);
void Exit();
const char* GetName() const {
return m_name.data();
}
u64 GetProgramId() const {
return m_program_id;
}
u64 GetProcessId() const {
return m_process_id;
}
State GetState() const {
return m_state;
}
u64 GetCoreMask() const {
return m_capabilities.GetCoreMask();
}
u64 GetPhysicalCoreMask() const {
return m_capabilities.GetPhysicalCoreMask();
}
u64 GetPriorityMask() const {
return m_capabilities.GetPriorityMask();
}
s32 GetIdealCoreId() const {
return m_ideal_core_id;
}
void SetIdealCoreId(s32 core_id) {
m_ideal_core_id = core_id;
}
bool CheckThreadPriority(s32 prio) const {
return ((1ULL << prio) & this->GetPriorityMask()) != 0;
}
u32 GetCreateProcessFlags() const {
return static_cast<u32>(m_flags);
}
bool Is64Bit() const {
return True(m_flags & Svc::CreateProcessFlag::Is64Bit);
}
KProcessAddress GetEntryPoint() const {
return m_code_address;
}
size_t GetMainStackSize() const {
return m_main_thread_stack_size;
}
KMemoryManager::Pool GetMemoryPool() const {
return m_memory_pool;
}
u64 GetRandomEntropy(size_t i) const {
return m_entropy[i];
}
bool IsApplication() const {
return m_is_application;
}
bool IsDefaultApplicationSystemResource() const {
return m_is_default_application_system_resource;
}
bool IsSuspended() const {
return m_is_suspended;
}
void SetSuspended(bool suspended) {
m_is_suspended = suspended;
}
Result Terminate();
bool IsTerminated() const {
return m_state == State::Terminated;
}
bool IsPermittedSvc(u32 svc_id) const {
return m_capabilities.IsPermittedSvc(svc_id);
}
bool IsPermittedInterrupt(s32 interrupt_id) const {
return m_capabilities.IsPermittedInterrupt(interrupt_id);
}
bool IsPermittedDebug() const {
return m_capabilities.IsPermittedDebug();
}
bool CanForceDebug() const {
return m_capabilities.CanForceDebug();
}
bool IsHbl() const {
return m_is_hbl;
}
Kernel::KMemoryManager::Direction GetAllocateOption() const {
// TODO: property of the KPageTableBase
return KMemoryManager::Direction::FromFront;
}
ThreadList& GetThreadList() {
return m_thread_list;
}
const ThreadList& GetThreadList() const {
return m_thread_list;
}
bool EnterUserException();
bool LeaveUserException();
bool ReleaseUserException(KThread* thread);
KThread* GetPinnedThread(s32 core_id) const {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
return m_pinned_threads[core_id];
}
const Svc::SvcAccessFlagSet& GetSvcPermissions() const {
return m_capabilities.GetSvcPermissions();
}
KResourceLimit* GetResourceLimit() const {
return m_resource_limit;
}
bool ReserveResource(Svc::LimitableResource which, s64 value);
bool ReserveResource(Svc::LimitableResource which, s64 value, s64 timeout);
void ReleaseResource(Svc::LimitableResource which, s64 value);
void ReleaseResource(Svc::LimitableResource which, s64 value, s64 hint);
KLightLock& GetStateLock() {
return m_state_lock;
}
KLightLock& GetListLock() {
return m_list_lock;
}
KPageTable& GetPageTable() {
return m_page_table;
}
const KPageTable& GetPageTable() const {
return m_page_table;
}
KHandleTable& GetHandleTable() {
return m_handle_table;
}
const KHandleTable& GetHandleTable() const {
return m_handle_table;
}
size_t GetUsedUserPhysicalMemorySize() const;
size_t GetTotalUserPhysicalMemorySize() const;
size_t GetUsedNonSystemUserPhysicalMemorySize() const;
size_t GetTotalNonSystemUserPhysicalMemorySize() const;
Result AddSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
void RemoveSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
Result CreateThreadLocalRegion(KProcessAddress* out);
Result DeleteThreadLocalRegion(KProcessAddress addr);
KProcessAddress GetProcessLocalRegionAddress() const {
return m_plr_address;
}
KThread* GetExceptionThread() const {
return m_exception_thread;
}
void AddCpuTime(s64 diff) {
m_cpu_time += diff;
}
s64 GetCpuTime() {
return m_cpu_time.load();
}
s64 GetScheduledCount() const {
return m_schedule_count;
}
void IncrementScheduledCount() {
++m_schedule_count;
}
void IncrementRunningThreadCount();
void DecrementRunningThreadCount();
size_t GetRequiredSecureMemorySizeNonDefault() const {
if (!this->IsDefaultApplicationSystemResource() && m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->CalculateRequiredSecureMemorySize();
}
return 0;
}
size_t GetRequiredSecureMemorySize() const {
if (m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->CalculateRequiredSecureMemorySize();
}
return 0;
}
size_t GetTotalSystemResourceSize() const {
if (!this->IsDefaultApplicationSystemResource() && m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->GetSize();
}
return 0;
}
size_t GetUsedSystemResourceSize() const {
if (!this->IsDefaultApplicationSystemResource() && m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->GetUsedSize();
}
return 0;
}
void SetRunningThread(s32 core, KThread* thread, u64 idle_count, u64 switch_count) {
m_running_threads[core] = thread;
m_running_thread_idle_counts[core] = idle_count;
m_running_thread_switch_counts[core] = switch_count;
}
void ClearRunningThread(KThread* thread) {
for (size_t i = 0; i < m_running_threads.size(); ++i) {
if (m_running_threads[i] == thread) {
m_running_threads[i] = nullptr;
}
}
}
const KSystemResource& GetSystemResource() const {
return *m_system_resource;
}
const KMemoryBlockSlabManager& GetMemoryBlockSlabManager() const {
return m_system_resource->GetMemoryBlockSlabManager();
}
const KBlockInfoManager& GetBlockInfoManager() const {
return m_system_resource->GetBlockInfoManager();
}
const KPageTableManager& GetPageTableManager() const {
return m_system_resource->GetPageTableManager();
}
KThread* GetRunningThread(s32 core) const {
return m_running_threads[core];
}
u64 GetRunningThreadIdleCount(s32 core) const {
return m_running_thread_idle_counts[core];
}
u64 GetRunningThreadSwitchCount(s32 core) const {
return m_running_thread_switch_counts[core];
}
void RegisterThread(KThread* thread);
void UnregisterThread(KThread* thread);
Result Run(s32 priority, size_t stack_size);
Result Reset();
void SetDebugBreak() {
if (m_state == State::RunningAttached) {
this->ChangeState(State::DebugBreak);
}
}
void SetAttached() {
if (m_state == State::DebugBreak) {
this->ChangeState(State::RunningAttached);
}
}
Result SetActivity(Svc::ProcessActivity activity);
void PinCurrentThread();
void UnpinCurrentThread();
void UnpinThread(KThread* thread);
void SignalConditionVariable(uintptr_t cv_key, int32_t count) {
return m_cond_var.Signal(cv_key, count);
}
Result WaitConditionVariable(KProcessAddress address, uintptr_t cv_key, u32 tag, s64 ns) {
R_RETURN(m_cond_var.Wait(address, cv_key, tag, ns));
}
Result SignalAddressArbiter(uintptr_t address, Svc::SignalType signal_type, s32 value,
s32 count) {
R_RETURN(m_address_arbiter.SignalToAddress(address, signal_type, value, count));
}
Result WaitAddressArbiter(uintptr_t address, Svc::ArbitrationType arb_type, s32 value,
s64 timeout) {
R_RETURN(m_address_arbiter.WaitForAddress(address, arb_type, value, timeout));
}
Result GetThreadList(s32* out_num_threads, KProcessAddress out_thread_ids, s32 max_out_count);
static void Switch(KProcess* cur_process, KProcess* next_process);
public:
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
// Attempts to remove the watchpoint specified by the given parameters.
bool RemoveWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
const std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS>& GetWatchpoints() const {
return m_watchpoints;
}
public:
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
bool is_hbl);
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
Core::Memory::Memory& GetMemory() const;
public:
// Overridden parent functions.
bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy(uintptr_t arg) {}
void Finalize() override;
u64 GetIdImpl() const {
return this->GetProcessId();
}
u64 GetId() const override {
return this->GetIdImpl();
}
virtual bool IsSignaled() const override {
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
return m_is_signaled;
}
void DoWorkerTaskImpl();
private:
void ChangeState(State new_state) {
if (m_state != new_state) {
m_state = new_state;
m_is_signaled = true;
this->NotifyAvailable();
}
}
Result InitializeHandleTable(s32 size) {
// Try to initialize the handle table.
R_TRY(m_handle_table.Initialize(size));
// We succeeded, so note that we did.
m_is_handle_table_initialized = true;
R_SUCCEED();
}
void FinalizeHandleTable() {
// Finalize the table.
m_handle_table.Finalize();
@@ -534,6 +438,118 @@ private:
// Note that the table is finalized.
m_is_handle_table_initialized = false;
}
void ChangeState(State new_state);
/// Allocates the main thread stack for the process, given the stack size in bytes.
Result AllocateMainThreadStack(std::size_t stack_size);
/// Memory manager for this process
KPageTable m_page_table;
/// Current status of the process
State m_state{};
/// The ID of this process
u64 m_process_id = 0;
/// Title ID corresponding to the process
u64 m_program_id = 0;
/// Specifies additional memory to be reserved for the process's memory management by the
/// system. When this is non-zero, secure memory is allocated and used for page table allocation
/// instead of using the normal global page tables/memory block management.
u32 m_system_resource_size = 0;
/// Resource limit descriptor for this process
KResourceLimit* m_resource_limit{};
KVirtualAddress m_system_resource_address{};
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 m_ideal_core = 0;
/// Contains the parsed process capability descriptors.
ProcessCapabilities m_capabilities;
/// Whether or not this process is AArch64, or AArch32.
/// By default, we currently assume this is true, unless otherwise
/// specified by metadata provided to the process during loading.
bool m_is_64bit_process = true;
/// Total running time for the process in ticks.
std::atomic<u64> m_total_process_running_time_ticks = 0;
/// Per-process handle table for storing created object handles in.
KHandleTable m_handle_table;
/// Per-process address arbiter.
KAddressArbiter m_address_arbiter;
/// The per-process mutex lock instance used for handling various
/// forms of services, such as lock arbitration, and condition
/// variable related facilities.
KConditionVariable m_condition_var;
/// Address indicating the location of the process' dedicated TLS region.
KProcessAddress m_plr_address = 0;
/// Address indicating the location of the process's entry point.
KProcessAddress m_code_address = 0;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> m_random_entropy{};
/// List of threads that are running with this process as their owner.
std::list<KThread*> m_thread_list;
/// List of shared memory that are running with this process as their owner.
std::list<KSharedMemoryInfo*> m_shared_memory_list;
/// Address of the top of the main thread's stack
KProcessAddress m_main_thread_stack_top{};
/// Size of the main thread's stack
std::size_t m_main_thread_stack_size{};
/// Memory usage capacity for the process
std::size_t m_memory_usage_capacity{};
/// Process total image size
std::size_t m_image_size{};
/// Schedule count of this process
s64 m_schedule_count{};
size_t m_memory_release_hint{};
std::string name{};
bool m_is_signaled{};
bool m_is_suspended{};
bool m_is_immortal{};
bool m_is_handle_table_initialized{};
bool m_is_initialized{};
bool m_is_hbl{};
std::atomic<u16> m_num_running_threads{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_running_threads{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> m_running_thread_idle_counts{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_pinned_threads{};
std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS> m_watchpoints{};
std::map<KProcessAddress, u64> m_debug_page_refcounts;
KThread* m_exception_thread{};
KLightLock m_state_lock;
KLightLock m_list_lock;
using TLPTree =
Common::IntrusiveRedBlackTreeBaseTraits<KThreadLocalPage>::TreeType<KThreadLocalPage>;
using TLPIterator = TLPTree::iterator;
TLPTree m_fully_used_tlp_tree;
TLPTree m_partially_used_tlp_tree;
};
} // namespace Kernel

View File

@@ -190,7 +190,7 @@ u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
if (m_state.should_count_idle) {
if (highest_thread != nullptr) [[likely]] {
if (KProcess* process = highest_thread->GetOwnerProcess(); process != nullptr) {
process->SetRunningThread(m_core_id, highest_thread, m_state.idle_count, 0);
process->SetRunningThread(m_core_id, highest_thread, m_state.idle_count);
}
} else {
m_state.idle_count++;
@@ -356,7 +356,7 @@ void KScheduler::SwitchThread(KThread* next_thread) {
const s64 tick_diff = cur_tick - prev_tick;
cur_thread->AddCpuTime(m_core_id, tick_diff);
if (cur_process != nullptr) {
cur_process->AddCpuTime(tick_diff);
cur_process->UpdateCPUTimeTicks(tick_diff);
}
m_last_context_switch_time = cur_tick;

View File

@@ -1,100 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_system_resource.h"
namespace Kernel {
Result KSecureSystemResource::Initialize(size_t size, KResourceLimit* resource_limit,
KMemoryManager::Pool pool) {
// Set members.
m_resource_limit = resource_limit;
m_resource_size = size;
m_resource_pool = pool;
// Determine required size for our secure resource.
const size_t secure_size = this->CalculateRequiredSecureMemorySize();
// Reserve memory for our secure resource.
KScopedResourceReservation memory_reservation(
m_resource_limit, Svc::LimitableResource::PhysicalMemoryMax, secure_size);
R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached);
// Allocate secure memory.
R_TRY(KSystemControl::AllocateSecureMemory(m_kernel, std::addressof(m_resource_address),
m_resource_size, static_cast<u32>(m_resource_pool)));
ASSERT(m_resource_address != 0);
// Ensure we clean up the secure memory, if we fail past this point.
ON_RESULT_FAILURE {
KSystemControl::FreeSecureMemory(m_kernel, m_resource_address, m_resource_size,
static_cast<u32>(m_resource_pool));
};
// Check that our allocation is bigger than the reference counts needed for it.
const size_t rc_size =
Common::AlignUp(KPageTableSlabHeap::CalculateReferenceCountSize(m_resource_size), PageSize);
R_UNLESS(m_resource_size > rc_size, ResultOutOfMemory);
// Get resource pointer.
KPhysicalAddress resource_paddr =
KPageTable::GetHeapPhysicalAddress(m_kernel.MemoryLayout(), m_resource_address);
auto* resource =
m_kernel.System().DeviceMemory().GetPointer<KPageTableManager::RefCount>(resource_paddr);
// Initialize slab heaps.
m_dynamic_page_manager.Initialize(m_resource_address + rc_size, m_resource_size - rc_size,
PageSize);
m_page_table_heap.Initialize(std::addressof(m_dynamic_page_manager), 0, resource);
m_memory_block_heap.Initialize(std::addressof(m_dynamic_page_manager), 0);
m_block_info_heap.Initialize(std::addressof(m_dynamic_page_manager), 0);
// Initialize managers.
m_page_table_manager.Initialize(std::addressof(m_dynamic_page_manager),
std::addressof(m_page_table_heap));
m_memory_block_slab_manager.Initialize(std::addressof(m_dynamic_page_manager),
std::addressof(m_memory_block_heap));
m_block_info_manager.Initialize(std::addressof(m_dynamic_page_manager),
std::addressof(m_block_info_heap));
// Set our managers.
this->SetManagers(m_memory_block_slab_manager, m_block_info_manager, m_page_table_manager);
// Commit the memory reservation.
memory_reservation.Commit();
// Open reference to our resource limit.
m_resource_limit->Open();
// Set ourselves as initialized.
m_is_initialized = true;
R_SUCCEED();
// Unimplemented
UNREACHABLE();
}
void KSecureSystemResource::Finalize() {
// Check that we have no outstanding allocations.
ASSERT(m_memory_block_slab_manager.GetUsed() == 0);
ASSERT(m_block_info_manager.GetUsed() == 0);
ASSERT(m_page_table_manager.GetUsed() == 0);
// Free our secure memory.
KSystemControl::FreeSecureMemory(m_kernel, m_resource_address, m_resource_size,
static_cast<u32>(m_resource_pool));
// Release the memory reservation.
m_resource_limit->Release(Svc::LimitableResource::PhysicalMemoryMax,
this->CalculateRequiredSecureMemorySize());
// Close reference to our resource limit.
m_resource_limit->Close();
// Unimplemented
UNREACHABLE();
}
size_t KSecureSystemResource::CalculateRequiredSecureMemorySize(size_t size,
KMemoryManager::Pool pool) {
return KSystemControl::CalculateRequiredSecureMemorySize(size, static_cast<u32>(pool));
// Unimplemented
UNREACHABLE();
}
} // namespace Kernel

View File

@@ -122,15 +122,16 @@ Result KThread::Initialize(KThreadFunction func, uintptr_t arg, KProcessAddress
case ThreadType::Main:
ASSERT(arg == 0);
[[fallthrough]];
case ThreadType::HighPriority:
[[fallthrough]];
case ThreadType::Dummy:
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
ASSERT(((owner == nullptr) || (prio > Svc::LowestThreadPriority) ||
(owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
break;
case ThreadType::HighPriority:
case ThreadType::Dummy:
break;
case ThreadType::Kernel:
UNIMPLEMENTED();
break;
@@ -215,7 +216,6 @@ Result KThread::Initialize(KThreadFunction func, uintptr_t arg, KProcessAddress
// Setup the TLS, if needed.
if (type == ThreadType::User) {
R_TRY(owner->CreateThreadLocalRegion(std::addressof(m_tls_address)));
owner->GetMemory().ZeroBlock(m_tls_address, Svc::ThreadLocalRegionSize);
}
m_parent = owner;
@@ -403,7 +403,7 @@ void KThread::StartTermination() {
if (m_parent != nullptr) {
m_parent->ReleaseUserException(this);
if (m_parent->GetPinnedThread(GetCurrentCoreId(m_kernel)) == this) {
m_parent->UnpinCurrentThread();
m_parent->UnpinCurrentThread(m_core_id);
}
}
@@ -415,6 +415,10 @@ void KThread::StartTermination() {
m_parent->ClearRunningThread(this);
}
// Signal.
m_signaled = true;
KSynchronizationObject::NotifyAvailable();
// Clear previous thread in KScheduler.
KScheduler::ClearPreviousThread(m_kernel, this);
@@ -433,13 +437,6 @@ void KThread::FinishTermination() {
}
}
// Acquire the scheduler lock.
KScopedSchedulerLock sl{m_kernel};
// Signal.
m_signaled = true;
KSynchronizationObject::NotifyAvailable();
// Close the thread.
this->Close();
}
@@ -823,7 +820,7 @@ void KThread::CloneFpuStatus() {
ASSERT(this->GetOwnerProcess() != nullptr);
ASSERT(this->GetOwnerProcess() == GetCurrentProcessPointer(m_kernel));
if (this->GetOwnerProcess()->Is64Bit()) {
if (this->GetOwnerProcess()->Is64BitProcess()) {
// Clone FPSR and FPCR.
ThreadContext64 cur_ctx{};
m_kernel.System().CurrentArmInterface().SaveContext(cur_ctx);
@@ -926,7 +923,7 @@ Result KThread::GetThreadContext3(Common::ScratchBuffer<u8>& out) {
// If we're not terminating, get the thread's user context.
if (!this->IsTerminationRequested()) {
if (m_parent->Is64Bit()) {
if (m_parent->Is64BitProcess()) {
// Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
auto context = GetContext64();
context.pstate &= 0xFF0FFE20;
@@ -1177,9 +1174,6 @@ Result KThread::Run() {
owner->IncrementRunningThreadCount();
}
// Open a reference, now that we're running.
this->Open();
// Set our state and finish.
this->SetState(ThreadState::Runnable);

View File

@@ -721,7 +721,6 @@ private:
// For core KThread implementation
ThreadContext32 m_thread_context_32{};
ThreadContext64 m_thread_context_64{};
Common::IntrusiveListNode m_process_list_node;
Common::IntrusiveRedBlackTreeNode m_condvar_arbiter_tree_node{};
s32 m_priority{};
using ConditionVariableThreadTreeTraits =

View File

@@ -101,31 +101,35 @@ struct KernelCore::Impl {
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id]->Initialize((*application_process).Is64Bit());
cores[core_id]->Initialize((*application_process).Is64BitProcess());
system.ApplicationMemory().SetCurrentPageTable(*application_process, core_id);
}
}
void TerminateApplicationProcess() {
application_process.load()->Terminate();
void CloseApplicationProcess() {
KProcess* old_process = application_process.exchange(nullptr);
if (old_process == nullptr) {
return;
}
// old_process->Close();
// TODO: The process should be destroyed based on accurate ref counting after
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
old_process->Finalize();
old_process->Destroy();
}
void Shutdown() {
is_shutting_down.store(true, std::memory_order_relaxed);
SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
CloseServices();
auto* old_process = application_process.exchange(nullptr);
if (old_process) {
old_process->Close();
}
process_list.clear();
CloseServices();
next_object_id = 0;
next_kernel_process_id = KProcess::InitialProcessIdMin;
next_user_process_id = KProcess::ProcessIdMin;
next_kernel_process_id = KProcess::InitialKIPIDMin;
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
global_handle_table->Finalize();
@@ -172,6 +176,8 @@ struct KernelCore::Impl {
}
}
CloseApplicationProcess();
// Track kernel objects that were not freed on shutdown
{
std::scoped_lock lk{registered_objects_lock};
@@ -338,8 +344,6 @@ struct KernelCore::Impl {
// Create the system page table managers.
app_system_resource = std::make_unique<KSystemResource>(kernel);
sys_system_resource = std::make_unique<KSystemResource>(kernel);
KAutoObject::Create(std::addressof(*app_system_resource));
KAutoObject::Create(std::addressof(*sys_system_resource));
// Set the managers for the system resources.
app_system_resource->SetManagers(*app_memory_block_manager, *app_block_info_manager,
@@ -788,8 +792,8 @@ struct KernelCore::Impl {
std::mutex registered_in_use_objects_lock;
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialProcessIdMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIdMin};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
std::atomic<u64> next_thread_id{1};
// Lists all processes that exist in the current session.
@@ -920,6 +924,10 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
void KernelCore::CloseApplicationProcess() {
impl->CloseApplicationProcess();
}
const std::vector<KProcess*>& KernelCore::GetProcessList() const {
return impl->process_list;
}
@@ -1120,8 +1128,8 @@ std::jthread KernelCore::RunOnHostCoreProcess(std::string&& process_name,
std::function<void()> func) {
// Make a new process.
KProcess* process = KProcess::Create(*this);
ASSERT(R_SUCCEEDED(
process->Initialize(Svc::CreateProcessParameter{}, GetSystemResourceLimit(), false)));
ASSERT(R_SUCCEEDED(KProcess::Initialize(process, System(), "", KProcess::ProcessType::Userland,
GetSystemResourceLimit())));
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
@@ -1148,8 +1156,8 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
// Make a new process.
KProcess* process = KProcess::Create(*this);
ASSERT(R_SUCCEEDED(
process->Initialize(Svc::CreateProcessParameter{}, GetSystemResourceLimit(), false)));
ASSERT(R_SUCCEEDED(KProcess::Initialize(process, System(), "", KProcess::ProcessType::Userland,
GetSystemResourceLimit())));
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
@@ -1258,8 +1266,7 @@ const Kernel::KSharedMemory& KernelCore::GetHidBusSharedMem() const {
void KernelCore::SuspendApplication(bool suspended) {
const bool should_suspend{exception_exited || suspended};
const auto activity =
should_suspend ? Svc::ProcessActivity::Paused : Svc::ProcessActivity::Runnable;
const auto activity = should_suspend ? ProcessActivity::Paused : ProcessActivity::Runnable;
// Get the application process.
KScopedAutoObject<KProcess> process = ApplicationProcess();
@@ -1293,8 +1300,6 @@ void KernelCore::SuspendApplication(bool suspended) {
}
void KernelCore::ShutdownCores() {
impl->TerminateApplicationProcess();
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads) {

View File

@@ -134,6 +134,9 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Closes the application process.
void CloseApplicationProcess();
/// Retrieves the list of processes.
const std::vector<KProcess*>& GetProcessList() const;

View File

@@ -4426,7 +4426,7 @@ void Call(Core::System& system, u32 imm) {
auto& kernel = system.Kernel();
kernel.EnterSVCProfile();
if (GetCurrentProcess(system.Kernel()).Is64Bit()) {
if (GetCurrentProcess(system.Kernel()).Is64BitProcess()) {
Call64(system, imm);
} else {
Call32(system, imm);

View File

@@ -86,19 +86,20 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
R_SUCCEED();
case InfoType::TotalMemorySize:
*result = process->GetTotalUserPhysicalMemorySize();
*result = process->GetTotalPhysicalMemoryAvailable();
R_SUCCEED();
case InfoType::UsedMemorySize:
*result = process->GetUsedUserPhysicalMemorySize();
*result = process->GetTotalPhysicalMemoryUsed();
R_SUCCEED();
case InfoType::SystemResourceSizeTotal:
*result = process->GetTotalSystemResourceSize();
*result = process->GetSystemResourceSize();
R_SUCCEED();
case InfoType::SystemResourceSizeUsed:
*result = process->GetUsedSystemResourceSize();
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
R_SUCCEED();
case InfoType::ProgramId:
@@ -110,29 +111,20 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
R_SUCCEED();
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalNonSystemUserPhysicalMemorySize();
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
R_SUCCEED();
case InfoType::UsedNonSystemMemorySize:
*result = process->GetUsedNonSystemUserPhysicalMemorySize();
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
R_SUCCEED();
case InfoType::IsApplication:
LOG_WARNING(Kernel_SVC, "(STUBBED) Assuming process is application");
*result = process->IsApplication();
*result = true;
R_SUCCEED();
case InfoType::FreeThreadCount:
if (KResourceLimit* resource_limit = process->GetResourceLimit();
resource_limit != nullptr) {
const auto current_value =
resource_limit->GetCurrentValue(Svc::LimitableResource::ThreadCountMax);
const auto limit_value =
resource_limit->GetLimitValue(Svc::LimitableResource::ThreadCountMax);
*result = limit_value - current_value;
} else {
*result = 0;
}
*result = process->GetFreeThreadCount();
R_SUCCEED();
default:
@@ -169,7 +161,7 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
case InfoType::RandomEntropy:
R_UNLESS(handle == 0, ResultInvalidHandle);
R_UNLESS(info_sub_id < 4, ResultInvalidCombination);
R_UNLESS(info_sub_id < KProcess::RANDOM_ENTROPY_SIZE, ResultInvalidCombination);
*result = GetCurrentProcess(system.Kernel()).GetRandomEntropy(info_sub_id);
R_SUCCEED();

View File

@@ -17,7 +17,7 @@ Result ArbitrateLock(Core::System& system, Handle thread_handle, u64 address, u3
R_UNLESS(!IsKernelAddress(address), ResultInvalidCurrentMemory);
R_UNLESS(Common::IsAligned(address, sizeof(u32)), ResultInvalidAddress);
R_RETURN(KConditionVariable::WaitForAddress(system.Kernel(), thread_handle, address, tag));
R_RETURN(GetCurrentProcess(system.Kernel()).WaitForAddress(thread_handle, address, tag));
}
/// Unlock a mutex
@@ -28,7 +28,7 @@ Result ArbitrateUnlock(Core::System& system, u64 address) {
R_UNLESS(!IsKernelAddress(address), ResultInvalidCurrentMemory);
R_UNLESS(Common::IsAligned(address, sizeof(u32)), ResultInvalidAddress);
R_RETURN(KConditionVariable::SignalToAddress(system.Kernel(), address));
R_RETURN(GetCurrentProcess(system.Kernel()).SignalToAddress(address));
}
Result ArbitrateLock64(Core::System& system, Handle thread_handle, uint64_t address, uint32_t tag) {

View File

@@ -46,7 +46,7 @@ Result MapPhysicalMemory(Core::System& system, u64 addr, u64 size) {
KProcess* const current_process{GetCurrentProcessPointer(system.Kernel())};
auto& page_table{current_process->GetPageTable()};
if (current_process->GetTotalSystemResourceSize() == 0) {
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
R_THROW(ResultInvalidState);
}
@@ -95,7 +95,7 @@ Result UnmapPhysicalMemory(Core::System& system, u64 addr, u64 size) {
KProcess* const current_process{GetCurrentProcessPointer(system.Kernel())};
auto& page_table{current_process->GetPageTable()};
if (current_process->GetTotalSystemResourceSize() == 0) {
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
R_THROW(ResultInvalidState);
}

View File

@@ -132,7 +132,7 @@ void SynchronizePreemptionState(Core::System& system) {
GetCurrentThread(kernel).ClearInterruptFlag();
// Unpin the current thread.
cur_process->UnpinCurrentThread();
cur_process->UnpinCurrentThread(core_id);
}
}

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