Compare commits

...

38 Commits

Author SHA1 Message Date
yuzubot
fe79901b2b Android #117 2023-10-30 00:57:51 +00:00
yuzubot
a5f1d625e2 Merge PR 11910 2023-10-30 00:57:51 +00:00
liamwhite
adb0900906 Merge pull request #11911 from german77/leak_event
core: Close all KEvents
2023-10-29 19:46:47 -04:00
liamwhite
2d608cd625 Merge pull request #11909 from t895/card-grid
android: Break home settings into grid with large screens
2023-10-29 19:46:41 -04:00
liamwhite
29955de767 Merge pull request #11904 from ameerj/gl_threaded_opts_on
nvidia_flags: Enable GL Threaded optimizations
2023-10-29 19:46:34 -04:00
liamwhite
b0f62d8f24 Merge pull request #11898 from hebo6/patch-1
Adding StartupWmClass for .desktop file
2023-10-29 19:46:27 -04:00
liamwhite
ed2d77ddbc Merge pull request #11893 from liamwhite/swizzle
renderer_vulkan: fix viewport swizzle dirty state tracking
2023-10-29 19:46:20 -04:00
german77
6e883a26da core: Close all KEvents 2023-10-29 13:52:12 -06:00
Charles Lombardo
a5aa5876b4 android: Break home settings into grid with large screens 2023-10-29 13:47:41 -04:00
liamwhite
911d2216be Merge pull request #11866 from liamwhite/more-qt-nonsense
qt: fix game list shutdown crash
2023-10-29 11:25:22 -04:00
liamwhite
4da2105a32 Merge pull request #11862 from liamwhite/pascal-robust
Manually robust on Pascal and earlier
2023-10-29 11:25:15 -04:00
liamwhite
1f9684eaf9 Merge pull request #11859 from Kelebek1/compute_findbuffer
Add missing loop around compute FindBuffer calls
2023-10-29 11:25:09 -04:00
liamwhite
40c97c0549 Merge pull request #11852 from german77/async_brr
input_common: joycon: Move vibrations to a queue
2023-10-29 11:25:02 -04:00
liamwhite
6aee148b17 Merge pull request #11843 from liamwhite/sync-process
kernel: update KProcess
2023-10-29 11:24:52 -04:00
liamwhite
b5b93e6741 Merge pull request #11827 from liamwhite/preallocated
nvnflinger: fix reporting and freeing of preallocated buffers
2023-10-29 11:24:44 -04:00
Narr the Reg
18a4529851 Merge pull request #11803 from flodavid/improve-controller-applet-click
yuzu: Improve behavior when clicking on controller box in Controller applet
2023-10-29 09:13:07 -06:00
Ameer J
9e4d606c4c nvidia_flags: Enable GL Threaded optimizations 2023-10-28 21:26:22 -04:00
Bo He
64f60f0acb Adding StartupWmClass for .desktop file 2023-10-28 13:45:35 +08:00
Liam
21c631b33b renderer_vulkan: fix viewport swizzle dirty state tracking 2023-10-27 14:23:47 -04:00
liamwhite
43be2bfe33 Merge pull request #11880 from abouvier/unbundle-stb
cmake: prefer system stb headers
2023-10-25 17:21:37 -04:00
Alexandre Bouvier
79ba5d9c26 cmake: prefer system stb headers 2023-10-25 21:47:32 +02:00
liamwhite
008d7e8c5f Merge pull request #11876 from liamwhite/apiversion
vulkan_common: use highest API version
2023-10-25 12:22:21 -04:00
Liam
19e9bde9e0 kernel: make sure new process is in list 2023-10-25 10:05:45 -04:00
liamwhite
6eb3a583cb Merge pull request #11812 from german77/save_capture
service: caps: Implement SaveScreenShotEx0 and variants
2023-10-24 21:43:51 -04:00
Liam
e0834ee50b vulkan_common: use highest API version 2023-10-24 17:04:17 -04:00
Liam
79894152a8 qt: fix game list shutdown crash 2023-10-23 23:06:07 -04:00
german77
897b411ae7 service: caps: Implement SaveScreenShotEx0 and variants 2023-10-23 10:18:22 -06:00
german77
94836ba3b1 externals: stb: Add image write 2023-10-23 10:18:14 -06:00
Kelebek1
68f25217b8 Add missing dowhile loops around FindBuffer calls 2023-10-23 15:08:56 +01:00
Liam
0604b14263 Manually robust on Pascal and earlier 2023-10-23 09:08:57 -04:00
german77
e4dfd51337 input_common: joycon: Move vibrations to a queue 2023-10-22 11:30:59 -06:00
Liam
31bffc7299 kernel: fix extraneous ref 2023-10-21 22:16:41 -04:00
Liam
5f8f09d750 kernel: shutdown app before gpu 2023-10-21 20:35:18 -04:00
Liam
dcfe674ed4 kernel: signal thread on termination completed 2023-10-21 20:03:41 -04:00
Liam
bb195c2c2b kernel: add missing TLR clear 2023-10-21 20:03:41 -04:00
Liam
8c59543ee3 kernel: update KProcess 2023-10-21 20:03:41 -04:00
Liam
689f346e97 nvnflinger: fix reporting and freeing of preallocated buffers
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2023-10-20 10:17:32 -04:00
flodavid
0b7593d352 yuzu: Improve behavior when clicking on controller box in Controller applet
- Apply changes on Controller configuration of commit 9524d70 to Controller applet
  - Fix regression of this previous commit:
  Enabling a controller in its tab did not activate previous controllers

Signed-off-by: flodavid <fl.david.53@gmail.com>
2023-10-17 23:19:11 +02:00
89 changed files with 13764 additions and 11173 deletions

View File

@@ -147,3 +147,7 @@ License: GPL-3.0-or-later
Files: src/android/gradle/wrapper/*
Copyright: 2023 yuzu Emulator Project
License: GPL-3.0-or-later
Files: externals/stb/*
Copyright: Sean Barrett
License: MIT

View File

@@ -294,6 +294,7 @@ find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(stb MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)

View File

@@ -0,0 +1,31 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(stb_image_INCLUDE_DIR stb_image.h PATH_SUFFIXES stb)
find_path(stb_image_resize_INCLUDE_DIR stb_image_resize.h PATH_SUFFIXES stb)
find_path(stb_image_write_INCLUDE_DIR stb_image_write.h PATH_SUFFIXES stb)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(stb
REQUIRED_VARS
stb_image_INCLUDE_DIR
stb_image_resize_INCLUDE_DIR
stb_image_write_INCLUDE_DIR
)
if (stb_FOUND AND NOT TARGET stb::headers)
add_library(stb::headers INTERFACE IMPORTED)
set_property(TARGET stb::headers PROPERTY
INTERFACE_INCLUDE_DIRECTORIES
"${stb_image_INCLUDE_DIR}"
"${stb_image_resize_INCLUDE_DIR}"
"${stb_image_write_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
stb_image_INCLUDE_DIR
stb_image_resize_INCLUDE_DIR
stb_image_write_INCLUDE_DIR
)

View File

@@ -1,3 +1,12 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [11910](https://github.com/yuzu-emu/yuzu//pull/11910) | [`8427b9d49`](https://github.com/yuzu-emu/yuzu//pull/11910/files) | renderer_vulkan: ensure exception on surface loss | [liamwhite](https://github.com/liamwhite/) | Yes |
End of merge log. You can find the original README.md below the break.
-----
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later

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@@ -13,3 +13,4 @@ Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Nintendo;Switch;
StartupWMClass=yuzu

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@@ -168,9 +168,13 @@ if (NOT TARGET LLVM::Demangle)
add_library(LLVM::Demangle ALIAS demangle)
endif()
add_library(stb stb/stb_dxt.cpp stb/stb_image.cpp stb/stb_image_resize.cpp)
add_library(stb stb/stb_dxt.cpp)
target_include_directories(stb PUBLIC ./stb)
if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb)
endif()
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

1724
externals/stb/stb_image_write.h vendored Normal file

File diff suppressed because it is too large Load Diff

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@@ -26,7 +26,7 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.HomeNavigationDirections
@@ -186,7 +186,8 @@ class HomeSettingsFragment : Fragment() {
}
binding.homeSettingsList.apply {
layoutManager = LinearLayoutManager(requireContext())
layoutManager =
GridLayoutManager(requireContext(), resources.getInteger(R.integer.grid_columns))
adapter = HomeSettingAdapter(
requireActivity() as AppCompatActivity,
viewLifecycleOwner,

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@@ -16,7 +16,8 @@
<LinearLayout
android:id="@+id/option_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content">
android:layout_height="wrap_content"
android:layout_gravity="center_vertical">
<ImageView
android:id="@+id/option_icon"

View File

@@ -120,6 +120,8 @@ add_library(common STATIC
socket_types.h
spin_lock.cpp
spin_lock.h
stb.cpp
stb.h
steady_clock.cpp
steady_clock.h
stream.cpp
@@ -208,6 +210,8 @@ if (MSVC)
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
)
else()
set_source_files_properties(stb.cpp PROPERTIES COMPILE_OPTIONS "-Wno-implicit-fallthrough;-Wno-missing-declarations;-Wno-missing-field-initializers")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
@@ -223,7 +227,7 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::context Boost::headers fmt::fmt microprofile Threads::Threads)
target_link_libraries(common PUBLIC Boost::context Boost::headers fmt::fmt microprofile stb::headers Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd LLVM::Demangle)
if (ANDROID)

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@@ -25,6 +25,7 @@ void ConfigureNvidiaEnvironmentFlags() {
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
void(_putenv("__GL_THREADED_OPTIMIZATIONS=1"));
#endif
}

8
src/common/stb.cpp Normal file
View File

@@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_RESIZE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "common/stb.h"

8
src/common/stb.h Normal file
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@@ -0,0 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <stb_image.h>
#include <stb_image_resize.h>
#include <stb_image_write.h>

View File

@@ -86,9 +86,9 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt
std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
symbols.insert_or_assign(
module.second, Symbols::GetSymbols(module.first, system.ApplicationMemory(),
system.ApplicationProcess()->Is64BitProcess()));
symbols.insert_or_assign(module.second,
Symbols::GetSymbols(module.first, system.ApplicationMemory(),
system.ApplicationProcess()->Is64Bit()));
}
for (auto& entry : out) {

View File

@@ -309,17 +309,10 @@ struct System::Impl {
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Create a resource limit for the process.
const auto physical_memory_size =
kernel.MemoryManager().GetSize(Kernel::KMemoryManager::Pool::Application);
auto* resource_limit = Kernel::CreateResourceLimitForProcess(system, physical_memory_size);
// Create the process.
auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland, resource_limit)
.IsSuccess());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.AppendNewProcess(main_process);
kernel.MakeApplicationProcess(main_process);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
@@ -418,6 +411,7 @@ struct System::Impl {
services->KillNVNFlinger();
}
kernel.CloseServices();
kernel.ShutdownCores();
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -429,7 +423,6 @@ struct System::Impl {
gpu_core.reset();
host1x_core.reset();
perf_stats.reset();
kernel.ShutdownCores();
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();

View File

@@ -258,20 +258,20 @@ private:
Kernel::KScopedSchedulerLock sl{system.Kernel()};
// Put all threads to sleep on next scheduler round.
for (auto* thread : ThreadList()) {
thread->RequestSuspend(Kernel::SuspendType::Debug);
for (auto& thread : ThreadList()) {
thread.RequestSuspend(Kernel::SuspendType::Debug);
}
}
void ResumeEmulation(Kernel::KThread* except = nullptr) {
// Wake up all threads.
for (auto* thread : ThreadList()) {
if (thread == except) {
for (auto& thread : ThreadList()) {
if (std::addressof(thread) == except) {
continue;
}
thread->SetStepState(Kernel::StepState::NotStepping);
thread->Resume(Kernel::SuspendType::Debug);
thread.SetStepState(Kernel::StepState::NotStepping);
thread.Resume(Kernel::SuspendType::Debug);
}
}
@@ -283,13 +283,17 @@ private:
}
void UpdateActiveThread() {
const auto& threads{ThreadList()};
if (std::find(threads.begin(), threads.end(), state->active_thread) == threads.end()) {
state->active_thread = threads.front();
auto& threads{ThreadList()};
for (auto& thread : threads) {
if (std::addressof(thread) == state->active_thread) {
// Thread is still alive, no need to update.
return;
}
}
state->active_thread = std::addressof(threads.front());
}
const std::list<Kernel::KThread*>& ThreadList() {
Kernel::KProcess::ThreadList& ThreadList() {
return system.ApplicationProcess()->GetThreadList();
}

View File

@@ -109,7 +109,7 @@ static std::string EscapeXML(std::string_view data) {
GDBStub::GDBStub(DebuggerBackend& backend_, Core::System& system_)
: DebuggerFrontend(backend_), system{system_} {
if (system.ApplicationProcess()->Is64BitProcess()) {
if (system.ApplicationProcess()->Is64Bit()) {
arch = std::make_unique<GDBStubA64>();
} else {
arch = std::make_unique<GDBStubA32>();
@@ -446,10 +446,10 @@ void GDBStub::HandleBreakpointRemove(std::string_view command) {
// See osdbg_thread_local_region.os.horizon.hpp and osdbg_thread_type.os.horizon.hpp
static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory& memory,
const Kernel::KThread* thread) {
const Kernel::KThread& thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read32(thread->GetTlsAddress() + 0x1fc)};
const VAddr argument_thread_type{thread->GetArgument()};
const VAddr tls_thread_type{memory.Read32(thread.GetTlsAddress() + 0x1fc)};
const VAddr argument_thread_type{thread.GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
// Probably not created by nnsdk, no name available.
@@ -477,10 +477,10 @@ static std::optional<std::string> GetNameFromThreadType32(Core::Memory::Memory&
}
static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory& memory,
const Kernel::KThread* thread) {
const Kernel::KThread& thread) {
// Read thread type from TLS
const VAddr tls_thread_type{memory.Read64(thread->GetTlsAddress() + 0x1f8)};
const VAddr argument_thread_type{thread->GetArgument()};
const VAddr tls_thread_type{memory.Read64(thread.GetTlsAddress() + 0x1f8)};
const VAddr argument_thread_type{thread.GetArgument()};
if (argument_thread_type && tls_thread_type != argument_thread_type) {
// Probably not created by nnsdk, no name available.
@@ -508,16 +508,16 @@ static std::optional<std::string> GetNameFromThreadType64(Core::Memory::Memory&
}
static std::optional<std::string> GetThreadName(Core::System& system,
const Kernel::KThread* thread) {
if (system.ApplicationProcess()->Is64BitProcess()) {
const Kernel::KThread& thread) {
if (system.ApplicationProcess()->Is64Bit()) {
return GetNameFromThreadType64(system.ApplicationMemory(), thread);
} else {
return GetNameFromThreadType32(system.ApplicationMemory(), thread);
}
}
static std::string_view GetThreadWaitReason(const Kernel::KThread* thread) {
switch (thread->GetWaitReasonForDebugging()) {
static std::string_view GetThreadWaitReason(const Kernel::KThread& thread) {
switch (thread.GetWaitReasonForDebugging()) {
case Kernel::ThreadWaitReasonForDebugging::Sleep:
return "Sleep";
case Kernel::ThreadWaitReasonForDebugging::IPC:
@@ -535,8 +535,8 @@ static std::string_view GetThreadWaitReason(const Kernel::KThread* thread) {
}
}
static std::string GetThreadState(const Kernel::KThread* thread) {
switch (thread->GetState()) {
static std::string GetThreadState(const Kernel::KThread& thread) {
switch (thread.GetState()) {
case Kernel::ThreadState::Initialized:
return "Initialized";
case Kernel::ThreadState::Waiting:
@@ -604,7 +604,7 @@ void GDBStub::HandleQuery(std::string_view command) {
const auto& threads = system.ApplicationProcess()->GetThreadList();
std::vector<std::string> thread_ids;
for (const auto& thread : threads) {
thread_ids.push_back(fmt::format("{:x}", thread->GetThreadId()));
thread_ids.push_back(fmt::format("{:x}", thread.GetThreadId()));
}
SendReply(fmt::format("m{}", fmt::join(thread_ids, ",")));
} else if (command.starts_with("sThreadInfo")) {
@@ -616,14 +616,14 @@ void GDBStub::HandleQuery(std::string_view command) {
buffer += "<threads>";
const auto& threads = system.ApplicationProcess()->GetThreadList();
for (const auto* thread : threads) {
for (const auto& thread : threads) {
auto thread_name{GetThreadName(system, thread)};
if (!thread_name) {
thread_name = fmt::format("Thread {:d}", thread->GetThreadId());
thread_name = fmt::format("Thread {:d}", thread.GetThreadId());
}
buffer += fmt::format(R"(<thread id="{:x}" core="{:d}" name="{}">{}</thread>)",
thread->GetThreadId(), thread->GetActiveCore(),
thread.GetThreadId(), thread.GetActiveCore(),
EscapeXML(*thread_name), GetThreadState(thread));
}
@@ -850,10 +850,10 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
}
Kernel::KThread* GDBStub::GetThreadByID(u64 thread_id) {
const auto& threads{system.ApplicationProcess()->GetThreadList()};
for (auto* thread : threads) {
if (thread->GetThreadId() == thread_id) {
return thread;
auto& threads{system.ApplicationProcess()->GetThreadList()};
for (auto& thread : threads) {
if (thread.GetThreadId() == thread_id) {
return std::addressof(thread);
}
}

View File

@@ -104,16 +104,16 @@ Loader::ResultStatus ProgramMetadata::Reload(VirtualFile file) {
}
/*static*/ ProgramMetadata ProgramMetadata::GetDefault() {
// Allow use of cores 0~3 and thread priorities 1~63.
constexpr u32 default_thread_info_capability = 0x30007F7;
// Allow use of cores 0~3 and thread priorities 16~63.
constexpr u32 default_thread_info_capability = 0x30043F7;
ProgramMetadata result;
result.LoadManual(
true /*is_64_bit*/, FileSys::ProgramAddressSpaceType::Is39Bit /*address_space*/,
0x2c /*main_thread_prio*/, 0 /*main_thread_core*/, 0x00100000 /*main_thread_stack_size*/,
0 /*title_id*/, 0xFFFFFFFFFFFFFFFF /*filesystem_permissions*/,
0x1FE00000 /*system_resource_size*/, {default_thread_info_capability} /*capabilities*/);
0x2c /*main_thread_prio*/, 0 /*main_thread_core*/, 0x100000 /*main_thread_stack_size*/,
0 /*title_id*/, 0xFFFFFFFFFFFFFFFF /*filesystem_permissions*/, 0 /*system_resource_size*/,
{default_thread_info_capability} /*capabilities*/);
return result;
}

View File

@@ -73,6 +73,9 @@ public:
u64 GetFilesystemPermissions() const;
u32 GetSystemResourceSize() const;
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
const std::array<u8, 0x10>& GetName() const {
return npdm_header.application_name;
}
void Print() const;
@@ -164,14 +167,14 @@ private:
u32_le unk_size_2;
};
Header npdm_header;
AciHeader aci_header;
AcidHeader acid_header;
Header npdm_header{};
AciHeader aci_header{};
AcidHeader acid_header{};
FileAccessControl acid_file_access;
FileAccessHeader aci_file_access;
FileAccessControl acid_file_access{};
FileAccessHeader aci_file_access{};
KernelCapabilityDescriptors aci_kernel_capabilities;
KernelCapabilityDescriptors aci_kernel_capabilities{};
};
} // namespace FileSys

View File

@@ -8,7 +8,11 @@
#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_trace.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Board::Nintendo::Nx {
@@ -30,6 +34,8 @@ constexpr const std::size_t RequiredNonSecureSystemMemorySize =
constexpr const std::size_t RequiredNonSecureSystemMemorySizeWithFatal =
RequiredNonSecureSystemMemorySize + impl::RequiredNonSecureSystemMemorySizeViFatal;
constexpr const std::size_t SecureAlignment = 128_KiB;
namespace {
using namespace Common::Literals;
@@ -183,4 +189,57 @@ u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
return GenerateUniformRange(min, max, GenerateRandomU64);
}
size_t KSystemControl::CalculateRequiredSecureMemorySize(size_t size, u32 pool) {
if (pool == static_cast<u32>(KMemoryManager::Pool::Applet)) {
return 0;
} else {
// return KSystemControlBase::CalculateRequiredSecureMemorySize(size, pool);
return size;
}
}
Result KSystemControl::AllocateSecureMemory(KernelCore& kernel, KVirtualAddress* out, size_t size,
u32 pool) {
// Applet secure memory is handled separately.
UNIMPLEMENTED_IF(pool == static_cast<u32>(KMemoryManager::Pool::Applet));
// Ensure the size is aligned.
const size_t alignment =
(pool == static_cast<u32>(KMemoryManager::Pool::System) ? PageSize : SecureAlignment);
R_UNLESS(Common::IsAligned(size, alignment), ResultInvalidSize);
// Allocate the memory.
const size_t num_pages = size / PageSize;
const KPhysicalAddress paddr = kernel.MemoryManager().AllocateAndOpenContinuous(
num_pages, alignment / PageSize,
KMemoryManager::EncodeOption(static_cast<KMemoryManager::Pool>(pool),
KMemoryManager::Direction::FromFront));
R_UNLESS(paddr != 0, ResultOutOfMemory);
// Ensure we don't leak references to the memory on error.
ON_RESULT_FAILURE {
kernel.MemoryManager().Close(paddr, num_pages);
};
// We succeeded.
*out = KPageTable::GetHeapVirtualAddress(kernel.MemoryLayout(), paddr);
R_SUCCEED();
}
void KSystemControl::FreeSecureMemory(KernelCore& kernel, KVirtualAddress address, size_t size,
u32 pool) {
// Applet secure memory is handled separately.
UNIMPLEMENTED_IF(pool == static_cast<u32>(KMemoryManager::Pool::Applet));
// Ensure the size is aligned.
const size_t alignment =
(pool == static_cast<u32>(KMemoryManager::Pool::System) ? PageSize : SecureAlignment);
ASSERT(Common::IsAligned(GetInteger(address), alignment));
ASSERT(Common::IsAligned(size, alignment));
// Close the secure region's pages.
kernel.MemoryManager().Close(KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), address),
size / PageSize);
}
} // namespace Kernel::Board::Nintendo::Nx

View File

@@ -4,6 +4,11 @@
#pragma once
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/result.h"
namespace Kernel {
class KernelCore;
}
namespace Kernel::Board::Nintendo::Nx {
@@ -25,8 +30,16 @@ public:
static std::size_t GetMinimumNonSecureSystemPoolSize();
};
// Randomness.
static u64 GenerateRandomRange(u64 min, u64 max);
static u64 GenerateRandomU64();
// Secure Memory.
static size_t CalculateRequiredSecureMemorySize(size_t size, u32 pool);
static Result AllocateSecureMemory(KernelCore& kernel, KVirtualAddress* out, size_t size,
u32 pool);
static void FreeSecureMemory(KernelCore& kernel, KVirtualAddress address, size_t size,
u32 pool);
};
} // namespace Kernel::Board::Nintendo::Nx

View File

@@ -200,8 +200,8 @@ private:
RawCapabilityValue raw;
BitField<0, 15, CapabilityType> id;
BitField<15, 4, u32> major_version;
BitField<19, 13, u32> minor_version;
BitField<15, 4, u32> minor_version;
BitField<19, 13, u32> major_version;
};
union HandleTable {

View File

@@ -107,12 +107,12 @@ KConditionVariable::KConditionVariable(Core::System& system)
KConditionVariable::~KConditionVariable() = default;
Result KConditionVariable::SignalToAddress(KProcessAddress addr) {
KThread* owner_thread = GetCurrentThreadPointer(m_kernel);
Result KConditionVariable::SignalToAddress(KernelCore& kernel, KProcessAddress addr) {
KThread* owner_thread = GetCurrentThreadPointer(kernel);
// Signal the address.
{
KScopedSchedulerLock sl(m_kernel);
KScopedSchedulerLock sl(kernel);
// Remove waiter thread.
bool has_waiters{};
@@ -133,7 +133,7 @@ Result KConditionVariable::SignalToAddress(KProcessAddress addr) {
// Write the value to userspace.
Result result{ResultSuccess};
if (WriteToUser(m_kernel, addr, std::addressof(next_value))) [[likely]] {
if (WriteToUser(kernel, addr, std::addressof(next_value))) [[likely]] {
result = ResultSuccess;
} else {
result = ResultInvalidCurrentMemory;
@@ -148,28 +148,28 @@ Result KConditionVariable::SignalToAddress(KProcessAddress addr) {
}
}
Result KConditionVariable::WaitForAddress(Handle handle, KProcessAddress addr, u32 value) {
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(m_kernel);
Result KConditionVariable::WaitForAddress(KernelCore& kernel, Handle handle, KProcessAddress addr,
u32 value) {
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
// Wait for the address.
KThread* owner_thread{};
{
KScopedSchedulerLock sl(m_kernel);
KScopedSchedulerLock sl(kernel);
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(m_kernel, std::addressof(test_tag), addr),
ResultInvalidCurrentMemory);
R_UNLESS(ReadFromUser(kernel, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
// If the tag isn't the handle (with wait mask), we're done.
R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
// Get the lock owner thread.
owner_thread = GetCurrentProcess(m_kernel)
owner_thread = GetCurrentProcess(kernel)
.GetHandleTable()
.GetObjectWithoutPseudoHandle<KThread>(handle)
.ReleasePointerUnsafe();

View File

@@ -24,11 +24,12 @@ public:
explicit KConditionVariable(Core::System& system);
~KConditionVariable();
// Arbitration
Result SignalToAddress(KProcessAddress addr);
Result WaitForAddress(Handle handle, KProcessAddress addr, u32 value);
// Arbitration.
static Result SignalToAddress(KernelCore& kernel, KProcessAddress addr);
static Result WaitForAddress(KernelCore& kernel, Handle handle, KProcessAddress addr,
u32 value);
// Condition variable
// Condition variable.
void Signal(u64 cv_key, s32 count);
Result Wait(KProcessAddress addr, u64 key, u32 value, s64 timeout);

View File

@@ -22,7 +22,7 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
KScopedSchedulerLock sl{kernel};
// Pin the current thread.
process->PinCurrentThread(core_id);
process->PinCurrentThread();
// Set the interrupt flag for the thread.
GetCurrentThread(kernel).SetInterruptFlag();

View File

@@ -11,6 +11,7 @@
#include "core/hle/kernel/initial_process.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
@@ -168,11 +169,37 @@ void KMemoryManager::Initialize(KVirtualAddress management_region, size_t manage
}
Result KMemoryManager::InitializeOptimizedMemory(u64 process_id, Pool pool) {
UNREACHABLE();
const u32 pool_index = static_cast<u32>(pool);
// Lock the pool.
KScopedLightLock lk(m_pool_locks[pool_index]);
// Check that we don't already have an optimized process.
R_UNLESS(!m_has_optimized_process[pool_index], ResultBusy);
// Set the optimized process id.
m_optimized_process_ids[pool_index] = process_id;
m_has_optimized_process[pool_index] = true;
// Clear the management area for the optimized process.
for (auto* manager = this->GetFirstManager(pool, Direction::FromFront); manager != nullptr;
manager = this->GetNextManager(manager, Direction::FromFront)) {
manager->InitializeOptimizedMemory(m_system.Kernel());
}
R_SUCCEED();
}
void KMemoryManager::FinalizeOptimizedMemory(u64 process_id, Pool pool) {
UNREACHABLE();
const u32 pool_index = static_cast<u32>(pool);
// Lock the pool.
KScopedLightLock lk(m_pool_locks[pool_index]);
// If the process was optimized, clear it.
if (m_has_optimized_process[pool_index] && m_optimized_process_ids[pool_index] == process_id) {
m_has_optimized_process[pool_index] = false;
}
}
KPhysicalAddress KMemoryManager::AllocateAndOpenContinuous(size_t num_pages, size_t align_pages,
@@ -207,7 +234,7 @@ KPhysicalAddress KMemoryManager::AllocateAndOpenContinuous(size_t num_pages, siz
// Maintain the optimized memory bitmap, if we should.
if (m_has_optimized_process[static_cast<size_t>(pool)]) {
UNIMPLEMENTED();
chosen_manager->TrackUnoptimizedAllocation(m_system.Kernel(), allocated_block, num_pages);
}
// Open the first reference to the pages.
@@ -255,7 +282,8 @@ Result KMemoryManager::AllocatePageGroupImpl(KPageGroup* out, size_t num_pages,
// Maintain the optimized memory bitmap, if we should.
if (unoptimized) {
UNIMPLEMENTED();
cur_manager->TrackUnoptimizedAllocation(m_system.Kernel(), allocated_block,
pages_per_alloc);
}
num_pages -= pages_per_alloc;
@@ -358,8 +386,8 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32
// Process part or all of the block.
const size_t cur_pages =
std::min(remaining_pages, manager.GetPageOffsetToEnd(cur_address));
any_new =
manager.ProcessOptimizedAllocation(cur_address, cur_pages, fill_pattern);
any_new = manager.ProcessOptimizedAllocation(m_system.Kernel(), cur_address,
cur_pages, fill_pattern);
// Advance.
cur_address += cur_pages * PageSize;
@@ -382,7 +410,7 @@ Result KMemoryManager::AllocateForProcess(KPageGroup* out, size_t num_pages, u32
// Track some or all of the current pages.
const size_t cur_pages =
std::min(remaining_pages, manager.GetPageOffsetToEnd(cur_address));
manager.TrackOptimizedAllocation(cur_address, cur_pages);
manager.TrackOptimizedAllocation(m_system.Kernel(), cur_address, cur_pages);
// Advance.
cur_address += cur_pages * PageSize;
@@ -427,17 +455,86 @@ size_t KMemoryManager::Impl::Initialize(KPhysicalAddress address, size_t size,
return total_management_size;
}
void KMemoryManager::Impl::TrackUnoptimizedAllocation(KPhysicalAddress block, size_t num_pages) {
UNREACHABLE();
void KMemoryManager::Impl::InitializeOptimizedMemory(KernelCore& kernel) {
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = kernel.System().DeviceMemory().GetPointer<u64>(optimize_pa);
std::memset(optimize_map, 0, CalculateOptimizedProcessOverheadSize(m_heap.GetSize()));
}
void KMemoryManager::Impl::TrackOptimizedAllocation(KPhysicalAddress block, size_t num_pages) {
UNREACHABLE();
void KMemoryManager::Impl::TrackUnoptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages) {
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = kernel.System().DeviceMemory().GetPointer<u64>(optimize_pa);
// Get the range we're tracking.
size_t offset = this->GetPageOffset(block);
const size_t last = offset + num_pages - 1;
// Track.
while (offset <= last) {
// Mark the page as not being optimized-allocated.
optimize_map[offset / Common::BitSize<u64>()] &=
~(u64(1) << (offset % Common::BitSize<u64>()));
offset++;
}
}
bool KMemoryManager::Impl::ProcessOptimizedAllocation(KPhysicalAddress block, size_t num_pages,
u8 fill_pattern) {
UNREACHABLE();
void KMemoryManager::Impl::TrackOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages) {
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = kernel.System().DeviceMemory().GetPointer<u64>(optimize_pa);
// Get the range we're tracking.
size_t offset = this->GetPageOffset(block);
const size_t last = offset + num_pages - 1;
// Track.
while (offset <= last) {
// Mark the page as being optimized-allocated.
optimize_map[offset / Common::BitSize<u64>()] |=
(u64(1) << (offset % Common::BitSize<u64>()));
offset++;
}
}
bool KMemoryManager::Impl::ProcessOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages, u8 fill_pattern) {
auto& device_memory = kernel.System().DeviceMemory();
auto optimize_pa =
KPageTable::GetHeapPhysicalAddress(kernel.MemoryLayout(), m_management_region);
auto* optimize_map = device_memory.GetPointer<u64>(optimize_pa);
// We want to return whether any pages were newly allocated.
bool any_new = false;
// Get the range we're processing.
size_t offset = this->GetPageOffset(block);
const size_t last = offset + num_pages - 1;
// Process.
while (offset <= last) {
// Check if the page has been optimized-allocated before.
if ((optimize_map[offset / Common::BitSize<u64>()] &
(u64(1) << (offset % Common::BitSize<u64>()))) == 0) {
// If not, it's new.
any_new = true;
// Fill the page.
auto* ptr = device_memory.GetPointer<u8>(m_heap.GetAddress());
std::memset(ptr + offset * PageSize, fill_pattern, PageSize);
}
offset++;
}
// Return the number of pages we processed.
return any_new;
}
size_t KMemoryManager::Impl::CalculateManagementOverheadSize(size_t region_size) {

View File

@@ -216,14 +216,14 @@ private:
m_heap.SetInitialUsedSize(reserved_size);
}
void InitializeOptimizedMemory() {
UNIMPLEMENTED();
}
void InitializeOptimizedMemory(KernelCore& kernel);
void TrackUnoptimizedAllocation(KPhysicalAddress block, size_t num_pages);
void TrackOptimizedAllocation(KPhysicalAddress block, size_t num_pages);
void TrackUnoptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages);
void TrackOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block, size_t num_pages);
bool ProcessOptimizedAllocation(KPhysicalAddress block, size_t num_pages, u8 fill_pattern);
bool ProcessOptimizedAllocation(KernelCore& kernel, KPhysicalAddress block,
size_t num_pages, u8 fill_pattern);
constexpr Pool GetPool() const {
return m_pool;

View File

@@ -82,14 +82,14 @@ public:
using namespace Common::Literals;
constexpr size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceType as_type) {
constexpr size_t GetAddressSpaceWidthFromType(Svc::CreateProcessFlag as_type) {
switch (as_type) {
case FileSys::ProgramAddressSpaceType::Is32Bit:
case FileSys::ProgramAddressSpaceType::Is32BitNoMap:
case Svc::CreateProcessFlag::AddressSpace32Bit:
case Svc::CreateProcessFlag::AddressSpace32BitWithoutAlias:
return 32;
case FileSys::ProgramAddressSpaceType::Is36Bit:
case Svc::CreateProcessFlag::AddressSpace64BitDeprecated:
return 36;
case FileSys::ProgramAddressSpaceType::Is39Bit:
case Svc::CreateProcessFlag::AddressSpace64Bit:
return 39;
default:
ASSERT(false);
@@ -105,7 +105,7 @@ KPageTable::KPageTable(Core::System& system_)
KPageTable::~KPageTable() = default;
Result KPageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_type, bool enable_aslr,
Result KPageTable::InitializeForProcess(Svc::CreateProcessFlag as_type, bool enable_aslr,
bool enable_das_merge, bool from_back,
KMemoryManager::Pool pool, KProcessAddress code_addr,
size_t code_size, KSystemResource* system_resource,
@@ -133,7 +133,7 @@ Result KPageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_type
ASSERT(code_addr + code_size - 1 <= end - 1);
// Adjust heap/alias size if we don't have an alias region
if (as_type == FileSys::ProgramAddressSpaceType::Is32BitNoMap) {
if (as_type == Svc::CreateProcessFlag::AddressSpace32BitWithoutAlias) {
heap_region_size += alias_region_size;
alias_region_size = 0;
}

View File

@@ -63,7 +63,7 @@ public:
explicit KPageTable(Core::System& system_);
~KPageTable();
Result InitializeForProcess(FileSys::ProgramAddressSpaceType as_type, bool enable_aslr,
Result InitializeForProcess(Svc::CreateProcessFlag as_type, bool enable_aslr,
bool enable_das_merge, bool from_back, KMemoryManager::Pool pool,
KProcessAddress code_addr, size_t code_size,
KSystemResource* system_resource, KResourceLimit* resource_limit,
@@ -400,7 +400,7 @@ public:
constexpr size_t GetAliasCodeRegionSize() const {
return m_alias_code_region_end - m_alias_code_region_start;
}
size_t GetNormalMemorySize() {
size_t GetNormalMemorySize() const {
KScopedLightLock lk(m_general_lock);
return GetHeapSize() + m_mapped_physical_memory_size;
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,59 +1,23 @@
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstddef>
#include <list>
#include <map>
#include <string>
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_capabilities.h"
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_page_table_manager.h"
#include "core/hle/kernel/k_system_resource.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_local_page.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
namespace Core {
namespace Memory {
class Memory;
};
class System;
} // namespace Core
namespace FileSys {
class ProgramMetadata;
}
namespace Kernel {
class KernelCore;
class KResourceLimit;
class KThread;
class KSharedMemoryInfo;
class TLSPage;
struct CodeSet;
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
BASE = 3,
};
enum class ProcessActivity : u32 {
Runnable,
Paused,
};
enum class DebugWatchpointType : u8 {
None = 0,
Read = 1 << 0,
@@ -72,9 +36,6 @@ class KProcess final : public KAutoObjectWithSlabHeapAndContainer<KProcess, KWor
KERNEL_AUTOOBJECT_TRAITS(KProcess, KSynchronizationObject);
public:
explicit KProcess(KernelCore& kernel);
~KProcess() override;
enum class State {
Created = static_cast<u32>(Svc::ProcessState::Created),
CreatedAttached = static_cast<u32>(Svc::ProcessState::CreatedAttached),
@@ -86,337 +47,83 @@ public:
DebugBreak = static_cast<u32>(Svc::ProcessState::DebugBreak),
};
enum : u64 {
/// Lowest allowed process ID for a kernel initial process.
InitialKIPIDMin = 1,
/// Highest allowed process ID for a kernel initial process.
InitialKIPIDMax = 80,
using ThreadList = Common::IntrusiveListMemberTraits<&KThread::m_process_list_node>::ListType;
/// Lowest allowed process ID for a userland process.
ProcessIDMin = 81,
/// Highest allowed process ID for a userland process.
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
};
static constexpr size_t AslrAlignment = 2_MiB;
// Used to determine how process IDs are assigned.
enum class ProcessType {
KernelInternal,
Userland,
};
public:
static constexpr u64 InitialProcessIdMin = 1;
static constexpr u64 InitialProcessIdMax = 0x50;
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
static Result Initialize(KProcess* process, Core::System& system, std::string process_name,
ProcessType type, KResourceLimit* res_limit);
/// Gets a reference to the process' page table.
KPageTable& GetPageTable() {
return m_page_table;
}
/// Gets const a reference to the process' page table.
const KPageTable& GetPageTable() const {
return m_page_table;
}
/// Gets a reference to the process' handle table.
KHandleTable& GetHandleTable() {
return m_handle_table;
}
/// Gets a const reference to the process' handle table.
const KHandleTable& GetHandleTable() const {
return m_handle_table;
}
/// Gets a reference to process's memory.
Core::Memory::Memory& GetMemory() const;
Result SignalToAddress(KProcessAddress address) {
return m_condition_var.SignalToAddress(address);
}
Result WaitForAddress(Handle handle, KProcessAddress address, u32 tag) {
return m_condition_var.WaitForAddress(handle, address, tag);
}
void SignalConditionVariable(u64 cv_key, int32_t count) {
return m_condition_var.Signal(cv_key, count);
}
Result WaitConditionVariable(KProcessAddress address, u64 cv_key, u32 tag, s64 ns) {
R_RETURN(m_condition_var.Wait(address, cv_key, tag, ns));
}
Result SignalAddressArbiter(uint64_t address, Svc::SignalType signal_type, s32 value,
s32 count) {
R_RETURN(m_address_arbiter.SignalToAddress(address, signal_type, value, count));
}
Result WaitAddressArbiter(uint64_t address, Svc::ArbitrationType arb_type, s32 value,
s64 timeout) {
R_RETURN(m_address_arbiter.WaitForAddress(address, arb_type, value, timeout));
}
KProcessAddress GetProcessLocalRegionAddress() const {
return m_plr_address;
}
/// Gets the current status of the process
State GetState() const {
return m_state;
}
/// Gets the unique ID that identifies this particular process.
u64 GetProcessId() const {
return m_process_id;
}
/// Gets the program ID corresponding to this process.
u64 GetProgramId() const {
return m_program_id;
}
KProcessAddress GetEntryPoint() const {
return m_code_address;
}
/// Gets the resource limit descriptor for this process
KResourceLimit* GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCoreId() const {
return m_ideal_core;
}
/// Checks if the specified thread priority is valid.
bool CheckThreadPriority(s32 prio) const {
return ((1ULL << prio) & GetPriorityMask()) != 0;
}
/// Gets the bitmask of allowed cores that this process' threads can run on.
u64 GetCoreMask() const {
return m_capabilities.GetCoreMask();
}
/// Gets the bitmask of allowed thread priorities.
u64 GetPriorityMask() const {
return m_capabilities.GetPriorityMask();
}
/// Gets the amount of secure memory to allocate for memory management.
u32 GetSystemResourceSize() const {
return m_system_resource_size;
}
/// Gets the amount of secure memory currently in use for memory management.
u32 GetSystemResourceUsage() const {
// On hardware, this returns the amount of system resource memory that has
// been used by the kernel. This is problematic for Yuzu to emulate, because
// system resource memory is used for page tables -- and yuzu doesn't really
// have a way to calculate how much memory is required for page tables for
// the current process at any given time.
// TODO: Is this even worth implementing? Games may retrieve this value via
// an SDK function that gets used + available system resource size for debug
// or diagnostic purposes. However, it seems unlikely that a game would make
// decisions based on how much system memory is dedicated to its page tables.
// Is returning a value other than zero wise?
return 0;
}
/// Whether this process is an AArch64 or AArch32 process.
bool Is64BitProcess() const {
return m_is_64bit_process;
}
bool IsSuspended() const {
return m_is_suspended;
}
void SetSuspended(bool suspended) {
m_is_suspended = suspended;
}
/// Gets the total running time of the process instance in ticks.
u64 GetCPUTimeTicks() const {
return m_total_process_running_time_ticks;
}
/// Updates the total running time, adding the given ticks to it.
void UpdateCPUTimeTicks(u64 ticks) {
m_total_process_running_time_ticks += ticks;
}
/// Gets the process schedule count, used for thread yielding
s64 GetScheduledCount() const {
return m_schedule_count;
}
/// Increments the process schedule count, used for thread yielding.
void IncrementScheduledCount() {
++m_schedule_count;
}
void IncrementRunningThreadCount();
void DecrementRunningThreadCount();
void SetRunningThread(s32 core, KThread* thread, u64 idle_count) {
m_running_threads[core] = thread;
m_running_thread_idle_counts[core] = idle_count;
}
void ClearRunningThread(KThread* thread) {
for (size_t i = 0; i < m_running_threads.size(); ++i) {
if (m_running_threads[i] == thread) {
m_running_threads[i] = nullptr;
}
}
}
[[nodiscard]] KThread* GetRunningThread(s32 core) const {
return m_running_threads[core];
}
bool ReleaseUserException(KThread* thread);
[[nodiscard]] KThread* GetPinnedThread(s32 core_id) const {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
return m_pinned_threads[core_id];
}
/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
u64 GetRandomEntropy(std::size_t index) const {
return m_random_entropy.at(index);
}
/// Retrieves the total physical memory available to this process in bytes.
u64 GetTotalPhysicalMemoryAvailable();
/// Retrieves the total physical memory available to this process in bytes,
/// without the size of the personal system resource heap added to it.
u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource();
/// Retrieves the total physical memory used by this process in bytes.
u64 GetTotalPhysicalMemoryUsed();
/// Retrieves the total physical memory used by this process in bytes,
/// without the size of the personal system resource heap added to it.
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource();
/// Gets the list of all threads created with this process as their owner.
std::list<KThread*>& GetThreadList() {
return m_thread_list;
}
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(KThread* thread);
/// Unregisters a thread from this process, removing it
/// from this process' thread list.
void UnregisterThread(KThread* thread);
/// Retrieves the number of available threads for this process.
u64 GetFreeThreadCount() const;
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a
/// terminated process, then ResultInvalidState will be returned.
///
/// @pre The process must be in a signaled state. If this is called on a
/// process instance that is not signaled, ResultInvalidState will be
/// returned.
Result Reset();
/**
* Loads process-specifics configuration info with metadata provided
* by an executable.
*
* @param metadata The provided metadata to load process specific info from.
*
* @returns ResultSuccess if all relevant metadata was able to be
* loaded and parsed. Otherwise, an error code is returned.
*/
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
bool is_hbl);
/**
* Starts the main application thread for this process.
*
* @param main_thread_priority The priority for the main thread.
* @param stack_size The stack size for the main thread in bytes.
*/
void Run(s32 main_thread_priority, u64 stack_size);
/**
* Prepares a process for termination by stopping all of its threads
* and clearing any other resources.
*/
void PrepareForTermination();
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy(uintptr_t arg) {}
void Finalize() override;
u64 GetId() const override {
return GetProcessId();
}
bool IsHbl() const {
return m_is_hbl;
}
bool IsSignaled() const override;
void DoWorkerTaskImpl();
Result SetActivity(ProcessActivity activity);
void PinCurrentThread(s32 core_id);
void UnpinCurrentThread(s32 core_id);
void UnpinThread(KThread* thread);
KLightLock& GetStateLock() {
return m_state_lock;
}
Result AddSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
void RemoveSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
// Marks the next available region as used and returns the address of the slot.
[[nodiscard]] Result CreateThreadLocalRegion(KProcessAddress* out);
// Frees a used TLS slot identified by the given address
Result DeleteThreadLocalRegion(KProcessAddress addr);
///////////////////////////////////////////////////////////////////////////////////////////////
// Debug watchpoint management
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
// Attempts to remove the watchpoint specified by the given parameters.
bool RemoveWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
const std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS>& GetWatchpoints() const {
return m_watchpoints;
}
const std::string& GetName() {
return name;
}
static constexpr u64 ProcessIdMin = InitialProcessIdMax + 1;
static constexpr u64 ProcessIdMax = std::numeric_limits<u64>::max();
private:
using SharedMemoryInfoList = Common::IntrusiveListBaseTraits<KSharedMemoryInfo>::ListType;
using TLPTree =
Common::IntrusiveRedBlackTreeBaseTraits<KThreadLocalPage>::TreeType<KThreadLocalPage>;
using TLPIterator = TLPTree::iterator;
private:
KPageTable m_page_table;
std::atomic<size_t> m_used_kernel_memory_size{};
TLPTree m_fully_used_tlp_tree{};
TLPTree m_partially_used_tlp_tree{};
s32 m_ideal_core_id{};
KResourceLimit* m_resource_limit{};
KSystemResource* m_system_resource{};
size_t m_memory_release_hint{};
State m_state{};
KLightLock m_state_lock;
KLightLock m_list_lock;
KConditionVariable m_cond_var;
KAddressArbiter m_address_arbiter;
std::array<u64, 4> m_entropy{};
bool m_is_signaled{};
bool m_is_initialized{};
bool m_is_application{};
bool m_is_default_application_system_resource{};
bool m_is_hbl{};
std::array<char, 13> m_name{};
std::atomic<u16> m_num_running_threads{};
Svc::CreateProcessFlag m_flags{};
KMemoryManager::Pool m_memory_pool{};
s64 m_schedule_count{};
KCapabilities m_capabilities{};
u64 m_program_id{};
u64 m_process_id{};
KProcessAddress m_code_address{};
size_t m_code_size{};
size_t m_main_thread_stack_size{};
size_t m_max_process_memory{};
u32 m_version{};
KHandleTable m_handle_table;
KProcessAddress m_plr_address{};
KThread* m_exception_thread{};
ThreadList m_thread_list{};
SharedMemoryInfoList m_shared_memory_list{};
bool m_is_suspended{};
bool m_is_immortal{};
bool m_is_handle_table_initialized{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_running_threads{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> m_running_thread_idle_counts{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> m_running_thread_switch_counts{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_pinned_threads{};
std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS> m_watchpoints{};
std::map<KProcessAddress, u64> m_debug_page_refcounts{};
std::atomic<s64> m_cpu_time{};
std::atomic<s64> m_num_process_switches{};
std::atomic<s64> m_num_thread_switches{};
std::atomic<s64> m_num_fpu_switches{};
std::atomic<s64> m_num_supervisor_calls{};
std::atomic<s64> m_num_ipc_messages{};
std::atomic<s64> m_num_ipc_replies{};
std::atomic<s64> m_num_ipc_receives{};
private:
Result StartTermination();
void FinishTermination();
void PinThread(s32 core_id, KThread* thread) {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
ASSERT(thread != nullptr);
@@ -431,6 +138,395 @@ private:
m_pinned_threads[core_id] = nullptr;
}
public:
explicit KProcess(KernelCore& kernel);
~KProcess() override;
Result Initialize(const Svc::CreateProcessParameter& params, KResourceLimit* res_limit,
bool is_real);
Result Initialize(const Svc::CreateProcessParameter& params, const KPageGroup& pg,
std::span<const u32> caps, KResourceLimit* res_limit,
KMemoryManager::Pool pool, bool immortal);
Result Initialize(const Svc::CreateProcessParameter& params, std::span<const u32> user_caps,
KResourceLimit* res_limit, KMemoryManager::Pool pool);
void Exit();
const char* GetName() const {
return m_name.data();
}
u64 GetProgramId() const {
return m_program_id;
}
u64 GetProcessId() const {
return m_process_id;
}
State GetState() const {
return m_state;
}
u64 GetCoreMask() const {
return m_capabilities.GetCoreMask();
}
u64 GetPhysicalCoreMask() const {
return m_capabilities.GetPhysicalCoreMask();
}
u64 GetPriorityMask() const {
return m_capabilities.GetPriorityMask();
}
s32 GetIdealCoreId() const {
return m_ideal_core_id;
}
void SetIdealCoreId(s32 core_id) {
m_ideal_core_id = core_id;
}
bool CheckThreadPriority(s32 prio) const {
return ((1ULL << prio) & this->GetPriorityMask()) != 0;
}
u32 GetCreateProcessFlags() const {
return static_cast<u32>(m_flags);
}
bool Is64Bit() const {
return True(m_flags & Svc::CreateProcessFlag::Is64Bit);
}
KProcessAddress GetEntryPoint() const {
return m_code_address;
}
size_t GetMainStackSize() const {
return m_main_thread_stack_size;
}
KMemoryManager::Pool GetMemoryPool() const {
return m_memory_pool;
}
u64 GetRandomEntropy(size_t i) const {
return m_entropy[i];
}
bool IsApplication() const {
return m_is_application;
}
bool IsDefaultApplicationSystemResource() const {
return m_is_default_application_system_resource;
}
bool IsSuspended() const {
return m_is_suspended;
}
void SetSuspended(bool suspended) {
m_is_suspended = suspended;
}
Result Terminate();
bool IsTerminated() const {
return m_state == State::Terminated;
}
bool IsPermittedSvc(u32 svc_id) const {
return m_capabilities.IsPermittedSvc(svc_id);
}
bool IsPermittedInterrupt(s32 interrupt_id) const {
return m_capabilities.IsPermittedInterrupt(interrupt_id);
}
bool IsPermittedDebug() const {
return m_capabilities.IsPermittedDebug();
}
bool CanForceDebug() const {
return m_capabilities.CanForceDebug();
}
bool IsHbl() const {
return m_is_hbl;
}
Kernel::KMemoryManager::Direction GetAllocateOption() const {
// TODO: property of the KPageTableBase
return KMemoryManager::Direction::FromFront;
}
ThreadList& GetThreadList() {
return m_thread_list;
}
const ThreadList& GetThreadList() const {
return m_thread_list;
}
bool EnterUserException();
bool LeaveUserException();
bool ReleaseUserException(KThread* thread);
KThread* GetPinnedThread(s32 core_id) const {
ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
return m_pinned_threads[core_id];
}
const Svc::SvcAccessFlagSet& GetSvcPermissions() const {
return m_capabilities.GetSvcPermissions();
}
KResourceLimit* GetResourceLimit() const {
return m_resource_limit;
}
bool ReserveResource(Svc::LimitableResource which, s64 value);
bool ReserveResource(Svc::LimitableResource which, s64 value, s64 timeout);
void ReleaseResource(Svc::LimitableResource which, s64 value);
void ReleaseResource(Svc::LimitableResource which, s64 value, s64 hint);
KLightLock& GetStateLock() {
return m_state_lock;
}
KLightLock& GetListLock() {
return m_list_lock;
}
KPageTable& GetPageTable() {
return m_page_table;
}
const KPageTable& GetPageTable() const {
return m_page_table;
}
KHandleTable& GetHandleTable() {
return m_handle_table;
}
const KHandleTable& GetHandleTable() const {
return m_handle_table;
}
size_t GetUsedUserPhysicalMemorySize() const;
size_t GetTotalUserPhysicalMemorySize() const;
size_t GetUsedNonSystemUserPhysicalMemorySize() const;
size_t GetTotalNonSystemUserPhysicalMemorySize() const;
Result AddSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
void RemoveSharedMemory(KSharedMemory* shmem, KProcessAddress address, size_t size);
Result CreateThreadLocalRegion(KProcessAddress* out);
Result DeleteThreadLocalRegion(KProcessAddress addr);
KProcessAddress GetProcessLocalRegionAddress() const {
return m_plr_address;
}
KThread* GetExceptionThread() const {
return m_exception_thread;
}
void AddCpuTime(s64 diff) {
m_cpu_time += diff;
}
s64 GetCpuTime() {
return m_cpu_time.load();
}
s64 GetScheduledCount() const {
return m_schedule_count;
}
void IncrementScheduledCount() {
++m_schedule_count;
}
void IncrementRunningThreadCount();
void DecrementRunningThreadCount();
size_t GetRequiredSecureMemorySizeNonDefault() const {
if (!this->IsDefaultApplicationSystemResource() && m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->CalculateRequiredSecureMemorySize();
}
return 0;
}
size_t GetRequiredSecureMemorySize() const {
if (m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->CalculateRequiredSecureMemorySize();
}
return 0;
}
size_t GetTotalSystemResourceSize() const {
if (!this->IsDefaultApplicationSystemResource() && m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->GetSize();
}
return 0;
}
size_t GetUsedSystemResourceSize() const {
if (!this->IsDefaultApplicationSystemResource() && m_system_resource->IsSecureResource()) {
auto* secure_system_resource = static_cast<KSecureSystemResource*>(m_system_resource);
return secure_system_resource->GetUsedSize();
}
return 0;
}
void SetRunningThread(s32 core, KThread* thread, u64 idle_count, u64 switch_count) {
m_running_threads[core] = thread;
m_running_thread_idle_counts[core] = idle_count;
m_running_thread_switch_counts[core] = switch_count;
}
void ClearRunningThread(KThread* thread) {
for (size_t i = 0; i < m_running_threads.size(); ++i) {
if (m_running_threads[i] == thread) {
m_running_threads[i] = nullptr;
}
}
}
const KSystemResource& GetSystemResource() const {
return *m_system_resource;
}
const KMemoryBlockSlabManager& GetMemoryBlockSlabManager() const {
return m_system_resource->GetMemoryBlockSlabManager();
}
const KBlockInfoManager& GetBlockInfoManager() const {
return m_system_resource->GetBlockInfoManager();
}
const KPageTableManager& GetPageTableManager() const {
return m_system_resource->GetPageTableManager();
}
KThread* GetRunningThread(s32 core) const {
return m_running_threads[core];
}
u64 GetRunningThreadIdleCount(s32 core) const {
return m_running_thread_idle_counts[core];
}
u64 GetRunningThreadSwitchCount(s32 core) const {
return m_running_thread_switch_counts[core];
}
void RegisterThread(KThread* thread);
void UnregisterThread(KThread* thread);
Result Run(s32 priority, size_t stack_size);
Result Reset();
void SetDebugBreak() {
if (m_state == State::RunningAttached) {
this->ChangeState(State::DebugBreak);
}
}
void SetAttached() {
if (m_state == State::DebugBreak) {
this->ChangeState(State::RunningAttached);
}
}
Result SetActivity(Svc::ProcessActivity activity);
void PinCurrentThread();
void UnpinCurrentThread();
void UnpinThread(KThread* thread);
void SignalConditionVariable(uintptr_t cv_key, int32_t count) {
return m_cond_var.Signal(cv_key, count);
}
Result WaitConditionVariable(KProcessAddress address, uintptr_t cv_key, u32 tag, s64 ns) {
R_RETURN(m_cond_var.Wait(address, cv_key, tag, ns));
}
Result SignalAddressArbiter(uintptr_t address, Svc::SignalType signal_type, s32 value,
s32 count) {
R_RETURN(m_address_arbiter.SignalToAddress(address, signal_type, value, count));
}
Result WaitAddressArbiter(uintptr_t address, Svc::ArbitrationType arb_type, s32 value,
s64 timeout) {
R_RETURN(m_address_arbiter.WaitForAddress(address, arb_type, value, timeout));
}
Result GetThreadList(s32* out_num_threads, KProcessAddress out_thread_ids, s32 max_out_count);
static void Switch(KProcess* cur_process, KProcess* next_process);
public:
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
// Attempts to remove the watchpoint specified by the given parameters.
bool RemoveWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
const std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS>& GetWatchpoints() const {
return m_watchpoints;
}
public:
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
bool is_hbl);
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
Core::Memory::Memory& GetMemory() const;
public:
// Overridden parent functions.
bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy(uintptr_t arg) {}
void Finalize() override;
u64 GetIdImpl() const {
return this->GetProcessId();
}
u64 GetId() const override {
return this->GetIdImpl();
}
virtual bool IsSignaled() const override {
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
return m_is_signaled;
}
void DoWorkerTaskImpl();
private:
void ChangeState(State new_state) {
if (m_state != new_state) {
m_state = new_state;
m_is_signaled = true;
this->NotifyAvailable();
}
}
Result InitializeHandleTable(s32 size) {
// Try to initialize the handle table.
R_TRY(m_handle_table.Initialize(size));
// We succeeded, so note that we did.
m_is_handle_table_initialized = true;
R_SUCCEED();
}
void FinalizeHandleTable() {
// Finalize the table.
m_handle_table.Finalize();
@@ -438,118 +534,6 @@ private:
// Note that the table is finalized.
m_is_handle_table_initialized = false;
}
void ChangeState(State new_state);
/// Allocates the main thread stack for the process, given the stack size in bytes.
Result AllocateMainThreadStack(std::size_t stack_size);
/// Memory manager for this process
KPageTable m_page_table;
/// Current status of the process
State m_state{};
/// The ID of this process
u64 m_process_id = 0;
/// Title ID corresponding to the process
u64 m_program_id = 0;
/// Specifies additional memory to be reserved for the process's memory management by the
/// system. When this is non-zero, secure memory is allocated and used for page table allocation
/// instead of using the normal global page tables/memory block management.
u32 m_system_resource_size = 0;
/// Resource limit descriptor for this process
KResourceLimit* m_resource_limit{};
KVirtualAddress m_system_resource_address{};
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 m_ideal_core = 0;
/// Contains the parsed process capability descriptors.
ProcessCapabilities m_capabilities;
/// Whether or not this process is AArch64, or AArch32.
/// By default, we currently assume this is true, unless otherwise
/// specified by metadata provided to the process during loading.
bool m_is_64bit_process = true;
/// Total running time for the process in ticks.
std::atomic<u64> m_total_process_running_time_ticks = 0;
/// Per-process handle table for storing created object handles in.
KHandleTable m_handle_table;
/// Per-process address arbiter.
KAddressArbiter m_address_arbiter;
/// The per-process mutex lock instance used for handling various
/// forms of services, such as lock arbitration, and condition
/// variable related facilities.
KConditionVariable m_condition_var;
/// Address indicating the location of the process' dedicated TLS region.
KProcessAddress m_plr_address = 0;
/// Address indicating the location of the process's entry point.
KProcessAddress m_code_address = 0;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> m_random_entropy{};
/// List of threads that are running with this process as their owner.
std::list<KThread*> m_thread_list;
/// List of shared memory that are running with this process as their owner.
std::list<KSharedMemoryInfo*> m_shared_memory_list;
/// Address of the top of the main thread's stack
KProcessAddress m_main_thread_stack_top{};
/// Size of the main thread's stack
std::size_t m_main_thread_stack_size{};
/// Memory usage capacity for the process
std::size_t m_memory_usage_capacity{};
/// Process total image size
std::size_t m_image_size{};
/// Schedule count of this process
s64 m_schedule_count{};
size_t m_memory_release_hint{};
std::string name{};
bool m_is_signaled{};
bool m_is_suspended{};
bool m_is_immortal{};
bool m_is_handle_table_initialized{};
bool m_is_initialized{};
bool m_is_hbl{};
std::atomic<u16> m_num_running_threads{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_running_threads{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> m_running_thread_idle_counts{};
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> m_pinned_threads{};
std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS> m_watchpoints{};
std::map<KProcessAddress, u64> m_debug_page_refcounts;
KThread* m_exception_thread{};
KLightLock m_state_lock;
KLightLock m_list_lock;
using TLPTree =
Common::IntrusiveRedBlackTreeBaseTraits<KThreadLocalPage>::TreeType<KThreadLocalPage>;
using TLPIterator = TLPTree::iterator;
TLPTree m_fully_used_tlp_tree;
TLPTree m_partially_used_tlp_tree;
};
} // namespace Kernel

View File

@@ -190,7 +190,7 @@ u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
if (m_state.should_count_idle) {
if (highest_thread != nullptr) [[likely]] {
if (KProcess* process = highest_thread->GetOwnerProcess(); process != nullptr) {
process->SetRunningThread(m_core_id, highest_thread, m_state.idle_count);
process->SetRunningThread(m_core_id, highest_thread, m_state.idle_count, 0);
}
} else {
m_state.idle_count++;
@@ -356,7 +356,7 @@ void KScheduler::SwitchThread(KThread* next_thread) {
const s64 tick_diff = cur_tick - prev_tick;
cur_thread->AddCpuTime(m_core_id, tick_diff);
if (cur_process != nullptr) {
cur_process->UpdateCPUTimeTicks(tick_diff);
cur_process->AddCpuTime(tick_diff);
}
m_last_context_switch_time = cur_tick;

View File

@@ -1,25 +1,100 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_system_resource.h"
namespace Kernel {
Result KSecureSystemResource::Initialize(size_t size, KResourceLimit* resource_limit,
KMemoryManager::Pool pool) {
// Unimplemented
UNREACHABLE();
// Set members.
m_resource_limit = resource_limit;
m_resource_size = size;
m_resource_pool = pool;
// Determine required size for our secure resource.
const size_t secure_size = this->CalculateRequiredSecureMemorySize();
// Reserve memory for our secure resource.
KScopedResourceReservation memory_reservation(
m_resource_limit, Svc::LimitableResource::PhysicalMemoryMax, secure_size);
R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached);
// Allocate secure memory.
R_TRY(KSystemControl::AllocateSecureMemory(m_kernel, std::addressof(m_resource_address),
m_resource_size, static_cast<u32>(m_resource_pool)));
ASSERT(m_resource_address != 0);
// Ensure we clean up the secure memory, if we fail past this point.
ON_RESULT_FAILURE {
KSystemControl::FreeSecureMemory(m_kernel, m_resource_address, m_resource_size,
static_cast<u32>(m_resource_pool));
};
// Check that our allocation is bigger than the reference counts needed for it.
const size_t rc_size =
Common::AlignUp(KPageTableSlabHeap::CalculateReferenceCountSize(m_resource_size), PageSize);
R_UNLESS(m_resource_size > rc_size, ResultOutOfMemory);
// Get resource pointer.
KPhysicalAddress resource_paddr =
KPageTable::GetHeapPhysicalAddress(m_kernel.MemoryLayout(), m_resource_address);
auto* resource =
m_kernel.System().DeviceMemory().GetPointer<KPageTableManager::RefCount>(resource_paddr);
// Initialize slab heaps.
m_dynamic_page_manager.Initialize(m_resource_address + rc_size, m_resource_size - rc_size,
PageSize);
m_page_table_heap.Initialize(std::addressof(m_dynamic_page_manager), 0, resource);
m_memory_block_heap.Initialize(std::addressof(m_dynamic_page_manager), 0);
m_block_info_heap.Initialize(std::addressof(m_dynamic_page_manager), 0);
// Initialize managers.
m_page_table_manager.Initialize(std::addressof(m_dynamic_page_manager),
std::addressof(m_page_table_heap));
m_memory_block_slab_manager.Initialize(std::addressof(m_dynamic_page_manager),
std::addressof(m_memory_block_heap));
m_block_info_manager.Initialize(std::addressof(m_dynamic_page_manager),
std::addressof(m_block_info_heap));
// Set our managers.
this->SetManagers(m_memory_block_slab_manager, m_block_info_manager, m_page_table_manager);
// Commit the memory reservation.
memory_reservation.Commit();
// Open reference to our resource limit.
m_resource_limit->Open();
// Set ourselves as initialized.
m_is_initialized = true;
R_SUCCEED();
}
void KSecureSystemResource::Finalize() {
// Unimplemented
UNREACHABLE();
// Check that we have no outstanding allocations.
ASSERT(m_memory_block_slab_manager.GetUsed() == 0);
ASSERT(m_block_info_manager.GetUsed() == 0);
ASSERT(m_page_table_manager.GetUsed() == 0);
// Free our secure memory.
KSystemControl::FreeSecureMemory(m_kernel, m_resource_address, m_resource_size,
static_cast<u32>(m_resource_pool));
// Release the memory reservation.
m_resource_limit->Release(Svc::LimitableResource::PhysicalMemoryMax,
this->CalculateRequiredSecureMemorySize());
// Close reference to our resource limit.
m_resource_limit->Close();
}
size_t KSecureSystemResource::CalculateRequiredSecureMemorySize(size_t size,
KMemoryManager::Pool pool) {
// Unimplemented
UNREACHABLE();
return KSystemControl::CalculateRequiredSecureMemorySize(size, static_cast<u32>(pool));
}
} // namespace Kernel

View File

@@ -122,16 +122,15 @@ Result KThread::Initialize(KThreadFunction func, uintptr_t arg, KProcessAddress
case ThreadType::Main:
ASSERT(arg == 0);
[[fallthrough]];
case ThreadType::HighPriority:
[[fallthrough]];
case ThreadType::Dummy:
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
ASSERT(((owner == nullptr) || (prio > Svc::LowestThreadPriority) ||
(owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
break;
case ThreadType::HighPriority:
case ThreadType::Dummy:
break;
case ThreadType::Kernel:
UNIMPLEMENTED();
break;
@@ -216,6 +215,7 @@ Result KThread::Initialize(KThreadFunction func, uintptr_t arg, KProcessAddress
// Setup the TLS, if needed.
if (type == ThreadType::User) {
R_TRY(owner->CreateThreadLocalRegion(std::addressof(m_tls_address)));
owner->GetMemory().ZeroBlock(m_tls_address, Svc::ThreadLocalRegionSize);
}
m_parent = owner;
@@ -403,7 +403,7 @@ void KThread::StartTermination() {
if (m_parent != nullptr) {
m_parent->ReleaseUserException(this);
if (m_parent->GetPinnedThread(GetCurrentCoreId(m_kernel)) == this) {
m_parent->UnpinCurrentThread(m_core_id);
m_parent->UnpinCurrentThread();
}
}
@@ -415,10 +415,6 @@ void KThread::StartTermination() {
m_parent->ClearRunningThread(this);
}
// Signal.
m_signaled = true;
KSynchronizationObject::NotifyAvailable();
// Clear previous thread in KScheduler.
KScheduler::ClearPreviousThread(m_kernel, this);
@@ -437,6 +433,13 @@ void KThread::FinishTermination() {
}
}
// Acquire the scheduler lock.
KScopedSchedulerLock sl{m_kernel};
// Signal.
m_signaled = true;
KSynchronizationObject::NotifyAvailable();
// Close the thread.
this->Close();
}
@@ -820,7 +823,7 @@ void KThread::CloneFpuStatus() {
ASSERT(this->GetOwnerProcess() != nullptr);
ASSERT(this->GetOwnerProcess() == GetCurrentProcessPointer(m_kernel));
if (this->GetOwnerProcess()->Is64BitProcess()) {
if (this->GetOwnerProcess()->Is64Bit()) {
// Clone FPSR and FPCR.
ThreadContext64 cur_ctx{};
m_kernel.System().CurrentArmInterface().SaveContext(cur_ctx);
@@ -923,7 +926,7 @@ Result KThread::GetThreadContext3(Common::ScratchBuffer<u8>& out) {
// If we're not terminating, get the thread's user context.
if (!this->IsTerminationRequested()) {
if (m_parent->Is64BitProcess()) {
if (m_parent->Is64Bit()) {
// Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
auto context = GetContext64();
context.pstate &= 0xFF0FFE20;
@@ -1174,6 +1177,9 @@ Result KThread::Run() {
owner->IncrementRunningThreadCount();
}
// Open a reference, now that we're running.
this->Open();
// Set our state and finish.
this->SetState(ThreadState::Runnable);

View File

@@ -721,6 +721,7 @@ private:
// For core KThread implementation
ThreadContext32 m_thread_context_32{};
ThreadContext64 m_thread_context_64{};
Common::IntrusiveListNode m_process_list_node;
Common::IntrusiveRedBlackTreeNode m_condvar_arbiter_tree_node{};
s32 m_priority{};
using ConditionVariableThreadTreeTraits =

View File

@@ -101,35 +101,31 @@ struct KernelCore::Impl {
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id]->Initialize((*application_process).Is64BitProcess());
cores[core_id]->Initialize((*application_process).Is64Bit());
system.ApplicationMemory().SetCurrentPageTable(*application_process, core_id);
}
}
void CloseApplicationProcess() {
KProcess* old_process = application_process.exchange(nullptr);
if (old_process == nullptr) {
return;
}
// old_process->Close();
// TODO: The process should be destroyed based on accurate ref counting after
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
old_process->Finalize();
old_process->Destroy();
void TerminateApplicationProcess() {
application_process.load()->Terminate();
}
void Shutdown() {
is_shutting_down.store(true, std::memory_order_relaxed);
SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
process_list.clear();
CloseServices();
auto* old_process = application_process.exchange(nullptr);
if (old_process) {
old_process->Close();
}
process_list.clear();
next_object_id = 0;
next_kernel_process_id = KProcess::InitialKIPIDMin;
next_user_process_id = KProcess::ProcessIDMin;
next_kernel_process_id = KProcess::InitialProcessIdMin;
next_user_process_id = KProcess::ProcessIdMin;
next_thread_id = 1;
global_handle_table->Finalize();
@@ -176,8 +172,6 @@ struct KernelCore::Impl {
}
}
CloseApplicationProcess();
// Track kernel objects that were not freed on shutdown
{
std::scoped_lock lk{registered_objects_lock};
@@ -344,6 +338,8 @@ struct KernelCore::Impl {
// Create the system page table managers.
app_system_resource = std::make_unique<KSystemResource>(kernel);
sys_system_resource = std::make_unique<KSystemResource>(kernel);
KAutoObject::Create(std::addressof(*app_system_resource));
KAutoObject::Create(std::addressof(*sys_system_resource));
// Set the managers for the system resources.
app_system_resource->SetManagers(*app_memory_block_manager, *app_block_info_manager,
@@ -792,8 +788,8 @@ struct KernelCore::Impl {
std::mutex registered_in_use_objects_lock;
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
std::atomic<u64> next_kernel_process_id{KProcess::InitialProcessIdMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIdMin};
std::atomic<u64> next_thread_id{1};
// Lists all processes that exist in the current session.
@@ -924,10 +920,6 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
void KernelCore::CloseApplicationProcess() {
impl->CloseApplicationProcess();
}
const std::vector<KProcess*>& KernelCore::GetProcessList() const {
return impl->process_list;
}
@@ -1128,8 +1120,8 @@ std::jthread KernelCore::RunOnHostCoreProcess(std::string&& process_name,
std::function<void()> func) {
// Make a new process.
KProcess* process = KProcess::Create(*this);
ASSERT(R_SUCCEEDED(KProcess::Initialize(process, System(), "", KProcess::ProcessType::Userland,
GetSystemResourceLimit())));
ASSERT(R_SUCCEEDED(
process->Initialize(Svc::CreateProcessParameter{}, GetSystemResourceLimit(), false)));
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
@@ -1156,8 +1148,8 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
// Make a new process.
KProcess* process = KProcess::Create(*this);
ASSERT(R_SUCCEEDED(KProcess::Initialize(process, System(), "", KProcess::ProcessType::Userland,
GetSystemResourceLimit())));
ASSERT(R_SUCCEEDED(
process->Initialize(Svc::CreateProcessParameter{}, GetSystemResourceLimit(), false)));
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
@@ -1266,7 +1258,8 @@ const Kernel::KSharedMemory& KernelCore::GetHidBusSharedMem() const {
void KernelCore::SuspendApplication(bool suspended) {
const bool should_suspend{exception_exited || suspended};
const auto activity = should_suspend ? ProcessActivity::Paused : ProcessActivity::Runnable;
const auto activity =
should_suspend ? Svc::ProcessActivity::Paused : Svc::ProcessActivity::Runnable;
// Get the application process.
KScopedAutoObject<KProcess> process = ApplicationProcess();
@@ -1300,6 +1293,8 @@ void KernelCore::SuspendApplication(bool suspended) {
}
void KernelCore::ShutdownCores() {
impl->TerminateApplicationProcess();
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads) {

View File

@@ -134,9 +134,6 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Closes the application process.
void CloseApplicationProcess();
/// Retrieves the list of processes.
const std::vector<KProcess*>& GetProcessList() const;

View File

@@ -4426,7 +4426,7 @@ void Call(Core::System& system, u32 imm) {
auto& kernel = system.Kernel();
kernel.EnterSVCProfile();
if (GetCurrentProcess(system.Kernel()).Is64BitProcess()) {
if (GetCurrentProcess(system.Kernel()).Is64Bit()) {
Call64(system, imm);
} else {
Call32(system, imm);

View File

@@ -86,20 +86,19 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
R_SUCCEED();
case InfoType::TotalMemorySize:
*result = process->GetTotalPhysicalMemoryAvailable();
*result = process->GetTotalUserPhysicalMemorySize();
R_SUCCEED();
case InfoType::UsedMemorySize:
*result = process->GetTotalPhysicalMemoryUsed();
*result = process->GetUsedUserPhysicalMemorySize();
R_SUCCEED();
case InfoType::SystemResourceSizeTotal:
*result = process->GetSystemResourceSize();
*result = process->GetTotalSystemResourceSize();
R_SUCCEED();
case InfoType::SystemResourceSizeUsed:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
*result = process->GetUsedSystemResourceSize();
R_SUCCEED();
case InfoType::ProgramId:
@@ -111,20 +110,29 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
R_SUCCEED();
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
*result = process->GetTotalNonSystemUserPhysicalMemorySize();
R_SUCCEED();
case InfoType::UsedNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
*result = process->GetUsedNonSystemUserPhysicalMemorySize();
R_SUCCEED();
case InfoType::IsApplication:
LOG_WARNING(Kernel_SVC, "(STUBBED) Assuming process is application");
*result = true;
*result = process->IsApplication();
R_SUCCEED();
case InfoType::FreeThreadCount:
*result = process->GetFreeThreadCount();
if (KResourceLimit* resource_limit = process->GetResourceLimit();
resource_limit != nullptr) {
const auto current_value =
resource_limit->GetCurrentValue(Svc::LimitableResource::ThreadCountMax);
const auto limit_value =
resource_limit->GetLimitValue(Svc::LimitableResource::ThreadCountMax);
*result = limit_value - current_value;
} else {
*result = 0;
}
R_SUCCEED();
default:
@@ -161,7 +169,7 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
case InfoType::RandomEntropy:
R_UNLESS(handle == 0, ResultInvalidHandle);
R_UNLESS(info_sub_id < KProcess::RANDOM_ENTROPY_SIZE, ResultInvalidCombination);
R_UNLESS(info_sub_id < 4, ResultInvalidCombination);
*result = GetCurrentProcess(system.Kernel()).GetRandomEntropy(info_sub_id);
R_SUCCEED();

View File

@@ -17,7 +17,7 @@ Result ArbitrateLock(Core::System& system, Handle thread_handle, u64 address, u3
R_UNLESS(!IsKernelAddress(address), ResultInvalidCurrentMemory);
R_UNLESS(Common::IsAligned(address, sizeof(u32)), ResultInvalidAddress);
R_RETURN(GetCurrentProcess(system.Kernel()).WaitForAddress(thread_handle, address, tag));
R_RETURN(KConditionVariable::WaitForAddress(system.Kernel(), thread_handle, address, tag));
}
/// Unlock a mutex
@@ -28,7 +28,7 @@ Result ArbitrateUnlock(Core::System& system, u64 address) {
R_UNLESS(!IsKernelAddress(address), ResultInvalidCurrentMemory);
R_UNLESS(Common::IsAligned(address, sizeof(u32)), ResultInvalidAddress);
R_RETURN(GetCurrentProcess(system.Kernel()).SignalToAddress(address));
R_RETURN(KConditionVariable::SignalToAddress(system.Kernel(), address));
}
Result ArbitrateLock64(Core::System& system, Handle thread_handle, uint64_t address, uint32_t tag) {

View File

@@ -46,7 +46,7 @@ Result MapPhysicalMemory(Core::System& system, u64 addr, u64 size) {
KProcess* const current_process{GetCurrentProcessPointer(system.Kernel())};
auto& page_table{current_process->GetPageTable()};
if (current_process->GetSystemResourceSize() == 0) {
if (current_process->GetTotalSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
R_THROW(ResultInvalidState);
}
@@ -95,7 +95,7 @@ Result UnmapPhysicalMemory(Core::System& system, u64 addr, u64 size) {
KProcess* const current_process{GetCurrentProcessPointer(system.Kernel())};
auto& page_table{current_process->GetPageTable()};
if (current_process->GetSystemResourceSize() == 0) {
if (current_process->GetTotalSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
R_THROW(ResultInvalidState);
}

View File

@@ -132,7 +132,7 @@ void SynchronizePreemptionState(Core::System& system) {
GetCurrentThread(kernel).ClearInterruptFlag();
// Unpin the current thread.
cur_process->UnpinCurrentThread(core_id);
cur_process->UnpinCurrentThread();
}
}

View File

@@ -85,10 +85,6 @@ Result StartThread(Core::System& system, Handle thread_handle) {
// Try to start the thread.
R_TRY(thread->Run());
// If we succeeded, persist a reference to the thread.
thread->Open();
system.Kernel().RegisterInUseObject(thread.GetPointerUnsafe());
R_SUCCEED();
}
@@ -99,7 +95,6 @@ void ExitThread(Core::System& system) {
auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
system.GlobalSchedulerContext().RemoveThread(current_thread);
current_thread->Exit();
system.Kernel().UnregisterInUseObject(current_thread);
}
/// Sleep the current thread
@@ -260,7 +255,7 @@ Result GetThreadList(Core::System& system, s32* out_num_threads, u64 out_thread_
auto list_iter = thread_list.cbegin();
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
memory.Write64(out_thread_ids, (*list_iter)->GetThreadId());
memory.Write64(out_thread_ids, list_iter->GetThreadId());
out_thread_ids += sizeof(u64);
}

View File

@@ -592,7 +592,7 @@ void Call(Core::System& system, u32 imm) {
auto& kernel = system.Kernel();
kernel.EnterSVCProfile();
if (GetCurrentProcess(system.Kernel()).Is64BitProcess()) {
if (GetCurrentProcess(system.Kernel()).Is64Bit()) {
Call64(system, imm);
} else {
Call32(system, imm);

View File

@@ -604,13 +604,57 @@ enum class ProcessActivity : u32 {
Paused,
};
enum class CreateProcessFlag : u32 {
// Is 64 bit?
Is64Bit = (1 << 0),
// What kind of address space?
AddressSpaceShift = 1,
AddressSpaceMask = (7 << AddressSpaceShift),
AddressSpace32Bit = (0 << AddressSpaceShift),
AddressSpace64BitDeprecated = (1 << AddressSpaceShift),
AddressSpace32BitWithoutAlias = (2 << AddressSpaceShift),
AddressSpace64Bit = (3 << AddressSpaceShift),
// Should JIT debug be done on crash?
EnableDebug = (1 << 4),
// Should ASLR be enabled for the process?
EnableAslr = (1 << 5),
// Is the process an application?
IsApplication = (1 << 6),
// 4.x deprecated: Should use secure memory?
DeprecatedUseSecureMemory = (1 << 7),
// 5.x+ Pool partition type.
PoolPartitionShift = 7,
PoolPartitionMask = (0xF << PoolPartitionShift),
PoolPartitionApplication = (0 << PoolPartitionShift),
PoolPartitionApplet = (1 << PoolPartitionShift),
PoolPartitionSystem = (2 << PoolPartitionShift),
PoolPartitionSystemNonSecure = (3 << PoolPartitionShift),
// 7.x+ Should memory allocation be optimized? This requires IsApplication.
OptimizeMemoryAllocation = (1 << 11),
// 11.x+ DisableDeviceAddressSpaceMerge.
DisableDeviceAddressSpaceMerge = (1 << 12),
// Mask of all flags.
All = Is64Bit | AddressSpaceMask | EnableDebug | EnableAslr | IsApplication |
PoolPartitionMask | OptimizeMemoryAllocation | DisableDeviceAddressSpaceMerge,
};
DECLARE_ENUM_FLAG_OPERATORS(CreateProcessFlag);
struct CreateProcessParameter {
std::array<char, 12> name;
u32 version;
u64 program_id;
u64 code_address;
s32 code_num_pages;
u32 flags;
CreateProcessFlag flags;
Handle reslimit;
s32 system_resource_num_pages;
};

View File

@@ -796,7 +796,9 @@ ILockAccessor::ILockAccessor(Core::System& system_)
lock_event = service_context.CreateEvent("ILockAccessor::LockEvent");
}
ILockAccessor::~ILockAccessor() = default;
ILockAccessor::~ILockAccessor() {
service_context.CloseEvent(lock_event);
};
void ILockAccessor::TryLock(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -909,7 +911,9 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
msg_queue->PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoForeground);
}
ICommonStateGetter::~ICommonStateGetter() = default;
ICommonStateGetter::~ICommonStateGetter() {
service_context.CloseEvent(sleep_lock_event);
};
void ICommonStateGetter::GetBootMode(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");

View File

@@ -25,7 +25,9 @@ Cabinet::Cabinet(Core::System& system_, LibraryAppletMode applet_mode_,
service_context.CreateEvent("CabinetApplet:AvailabilityChangeEvent");
}
Cabinet::~Cabinet() = default;
Cabinet::~Cabinet() {
service_context.CloseEvent(availability_change_event);
};
void Cabinet::Initialize() {
Applet::Initialize();

View File

@@ -25,11 +25,12 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService(
"caps:u", std::make_shared<IAlbumApplicationService>(system, album_manager));
server_manager->RegisterNamedService("caps:ss", std::make_shared<IScreenShotService>(system));
server_manager->RegisterNamedService(
"caps:ss", std::make_shared<IScreenShotService>(system, album_manager));
server_manager->RegisterNamedService("caps:sc",
std::make_shared<IScreenShotControlService>(system));
server_manager->RegisterNamedService("caps:su",
std::make_shared<IScreenShotApplicationService>(system));
server_manager->RegisterNamedService(
"caps:su", std::make_shared<IScreenShotApplicationService>(system, album_manager));
ServerManager::RunServer(std::move(server_manager));
}

View File

@@ -2,12 +2,11 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <sstream>
#include <stb_image.h>
#include <stb_image_resize.h>
#include "common/fs/file.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/stb.h"
#include "core/core.h"
#include "core/hle/service/caps/caps_manager.h"
#include "core/hle/service/caps/caps_result.h"
@@ -227,6 +226,49 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
+static_cast<int>(out_image_output.height), decoder_options.flags);
}
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
std::span<const u8> image_data, u64 aruid) {
return SaveScreenShot(out_entry, attribute, {}, image_data, aruid);
}
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
const u64 title_id = system.GetApplicationProcessProgramID();
const auto& user_clock = system.GetTimeManager().GetStandardUserSystemClockCore();
s64 posix_time{};
Result result = user_clock.GetCurrentTime(system, posix_time);
if (result.IsError()) {
return result;
}
const auto date = ConvertToAlbumDateTime(posix_time);
return SaveImage(out_entry, image_data, title_id, date);
}
Result AlbumManager::SaveEditedScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
const AlbumFileId& file_id,
std::span<const u8> image_data) {
const auto& user_clock = system.GetTimeManager().GetStandardUserSystemClockCore();
s64 posix_time{};
Result result = user_clock.GetCurrentTime(system, posix_time);
if (result.IsError()) {
return result;
}
const auto date = ConvertToAlbumDateTime(posix_time);
return SaveImage(out_entry, image_data, file_id.application_id, date);
}
Result AlbumManager::GetFile(std::filesystem::path& out_path, const AlbumFileId& file_id) const {
const auto file = album_files.find(file_id);
@@ -365,6 +407,47 @@ Result AlbumManager::LoadImage(std::span<u8> out_image, const std::filesystem::p
return ResultSuccess;
}
static void PNGToMemory(void* context, void* png, int len) {
std::vector<u8>* png_image = static_cast<std::vector<u8>*>(context);
png_image->reserve(len);
std::memcpy(png_image->data(), png, len);
}
Result AlbumManager::SaveImage(ApplicationAlbumEntry& out_entry, std::span<const u8> image,
u64 title_id, const AlbumFileDateTime& date) const {
const auto screenshot_path =
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir);
const std::string formatted_date =
fmt::format("{:04}-{:02}-{:02}_{:02}-{:02}-{:02}-{:03}", date.year, date.month, date.day,
date.hour, date.minute, date.second, 0);
const std::string file_path =
fmt::format("{}/{:016x}_{}.png", screenshot_path, title_id, formatted_date);
const Common::FS::IOFile db_file{file_path, Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile};
std::vector<u8> png_image;
if (!stbi_write_png_to_func(PNGToMemory, &png_image, 1280, 720, STBI_rgb_alpha, image.data(),
0)) {
return ResultFileCountLimit;
}
if (db_file.Write(png_image) != png_image.size()) {
return ResultFileCountLimit;
}
out_entry = {
.size = png_image.size(),
.hash = {},
.datetime = date,
.storage = AlbumStorage::Sd,
.content = ContentType::Screenshot,
.unknown = 1,
};
return ResultSuccess;
}
AlbumFileDateTime AlbumManager::ConvertToAlbumDateTime(u64 posix_time) const {
Time::TimeZone::CalendarInfo calendar_date{};
const auto& time_zone_manager =

View File

@@ -58,6 +58,15 @@ public:
std::vector<u8>& out_image, const AlbumFileId& file_id,
const ScreenShotDecodeOption& decoder_options) const;
Result SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute,
std::span<const u8> image_data, u64 aruid);
Result SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid);
Result SaveEditedScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute, const AlbumFileId& file_id,
std::span<const u8> image_data);
private:
static constexpr std::size_t NandAlbumFileLimit = 1000;
static constexpr std::size_t SdAlbumFileLimit = 10000;
@@ -67,6 +76,8 @@ private:
Result GetAlbumEntry(AlbumEntry& out_entry, const std::filesystem::path& path) const;
Result LoadImage(std::span<u8> out_image, const std::filesystem::path& path, int width,
int height, ScreenShotDecoderFlag flag) const;
Result SaveImage(ApplicationAlbumEntry& out_entry, std::span<const u8> image, u64 title_id,
const AlbumFileDateTime& date) const;
AlbumFileDateTime ConvertToAlbumDateTime(u64 posix_time) const;

View File

@@ -1,19 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/caps/caps_manager.h"
#include "core/hle/service/caps/caps_types.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/caps/caps_ss.h"
namespace Service::Capture {
IScreenShotService::IScreenShotService(Core::System& system_)
: ServiceFramework{system_, "caps:ss"} {
IScreenShotService::IScreenShotService(Core::System& system_,
std::shared_ptr<AlbumManager> album_manager)
: ServiceFramework{system_, "caps:ss"}, manager{album_manager} {
// clang-format off
static const FunctionInfo functions[] = {
{201, nullptr, "SaveScreenShot"},
{202, nullptr, "SaveEditedScreenShot"},
{203, nullptr, "SaveScreenShotEx0"},
{203, &IScreenShotService::SaveScreenShotEx0, "SaveScreenShotEx0"},
{204, nullptr, "SaveEditedScreenShotEx0"},
{206, nullptr, "Unknown206"},
{206, &IScreenShotService::SaveEditedScreenShotEx1, "SaveEditedScreenShotEx1"},
{208, nullptr, "SaveScreenShotOfMovieEx1"},
{1000, nullptr, "Unknown1000"},
};
@@ -24,4 +30,65 @@ IScreenShotService::IScreenShotService(Core::System& system_)
IScreenShotService::~IScreenShotService() = default;
void IScreenShotService::SaveScreenShotEx0(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
ScreenShotAttribute attribute{};
u32 report_option{};
INSERT_PADDING_BYTES(0x4);
u64 applet_resource_user_id{};
};
static_assert(sizeof(Parameters) == 0x50, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
const auto image_data_buffer = ctx.ReadBuffer();
LOG_INFO(Service_Capture,
"called, report_option={}, image_data_buffer_size={}, applet_resource_user_id={}",
parameters.report_option, image_data_buffer.size(),
parameters.applet_resource_user_id);
ApplicationAlbumEntry entry{};
const auto result = manager->SaveScreenShot(entry, parameters.attribute, image_data_buffer,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(result);
rb.PushRaw(entry);
}
void IScreenShotService::SaveEditedScreenShotEx1(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
ScreenShotAttribute attribute;
u64 width;
u64 height;
u64 thumbnail_width;
u64 thumbnail_height;
AlbumFileId file_id;
};
static_assert(sizeof(Parameters) == 0x78, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
const auto application_data_buffer = ctx.ReadBuffer(0);
const auto image_data_buffer = ctx.ReadBuffer(1);
const auto thumbnail_image_data_buffer = ctx.ReadBuffer(2);
LOG_INFO(Service_Capture,
"called, width={}, height={}, thumbnail_width={}, thumbnail_height={}, "
"application_id={:016x}, storage={}, type={}, app_data_buffer_size={}, "
"image_data_buffer_size={}, thumbnail_image_buffer_size={}",
parameters.width, parameters.height, parameters.thumbnail_width,
parameters.thumbnail_height, parameters.file_id.application_id,
parameters.file_id.storage, parameters.file_id.type, application_data_buffer.size(),
image_data_buffer.size(), thumbnail_image_data_buffer.size());
ApplicationAlbumEntry entry{};
const auto result = manager->SaveEditedScreenShot(entry, parameters.attribute,
parameters.file_id, image_data_buffer);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(result);
rb.PushRaw(entry);
}
} // namespace Service::Capture

View File

@@ -13,8 +13,14 @@ namespace Service::Capture {
class IScreenShotService final : public ServiceFramework<IScreenShotService> {
public:
explicit IScreenShotService(Core::System& system_);
explicit IScreenShotService(Core::System& system_, std::shared_ptr<AlbumManager> album_manager);
~IScreenShotService() override;
private:
void SaveScreenShotEx0(HLERequestContext& ctx);
void SaveEditedScreenShotEx1(HLERequestContext& ctx);
std::shared_ptr<AlbumManager> manager;
};
} // namespace Service::Capture

View File

@@ -2,19 +2,22 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/caps/caps_manager.h"
#include "core/hle/service/caps/caps_su.h"
#include "core/hle/service/caps/caps_types.h"
#include "core/hle/service/ipc_helpers.h"
namespace Service::Capture {
IScreenShotApplicationService::IScreenShotApplicationService(Core::System& system_)
: ServiceFramework{system_, "caps:su"} {
IScreenShotApplicationService::IScreenShotApplicationService(
Core::System& system_, std::shared_ptr<AlbumManager> album_manager)
: ServiceFramework{system_, "caps:su"}, manager{album_manager} {
// clang-format off
static const FunctionInfo functions[] = {
{32, &IScreenShotApplicationService::SetShimLibraryVersion, "SetShimLibraryVersion"},
{201, nullptr, "SaveScreenShot"},
{203, nullptr, "SaveScreenShotEx0"},
{205, nullptr, "SaveScreenShotEx1"},
{203, &IScreenShotApplicationService::SaveScreenShotEx0, "SaveScreenShotEx0"},
{205, &IScreenShotApplicationService::SaveScreenShotEx1, "SaveScreenShotEx1"},
{210, nullptr, "SaveScreenShotEx2"},
};
// clang-format on
@@ -36,4 +39,62 @@ void IScreenShotApplicationService::SetShimLibraryVersion(HLERequestContext& ctx
rb.Push(ResultSuccess);
}
void IScreenShotApplicationService::SaveScreenShotEx0(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
ScreenShotAttribute attribute{};
AlbumReportOption report_option{};
INSERT_PADDING_BYTES(0x4);
u64 applet_resource_user_id{};
};
static_assert(sizeof(Parameters) == 0x50, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
const auto image_data_buffer = ctx.ReadBuffer();
LOG_INFO(Service_Capture,
"called, report_option={}, image_data_buffer_size={}, applet_resource_user_id={}",
parameters.report_option, image_data_buffer.size(),
parameters.applet_resource_user_id);
ApplicationAlbumEntry entry{};
const auto result = manager->SaveScreenShot(entry, parameters.attribute, image_data_buffer,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(result);
rb.PushRaw(entry);
}
void IScreenShotApplicationService::SaveScreenShotEx1(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
ScreenShotAttribute attribute{};
AlbumReportOption report_option{};
INSERT_PADDING_BYTES(0x4);
u64 applet_resource_user_id{};
};
static_assert(sizeof(Parameters) == 0x50, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
const auto app_data_buffer = ctx.ReadBuffer(0);
const auto image_data_buffer = ctx.ReadBuffer(1);
LOG_INFO(Service_Capture,
"called, report_option={}, image_data_buffer_size={}, applet_resource_user_id={}",
parameters.report_option, image_data_buffer.size(),
parameters.applet_resource_user_id);
ApplicationAlbumEntry entry{};
ApplicationData app_data{};
std::memcpy(&app_data, app_data_buffer.data(), sizeof(ApplicationData));
const auto result =
manager->SaveScreenShot(entry, parameters.attribute, app_data, image_data_buffer,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(result);
rb.PushRaw(entry);
}
} // namespace Service::Capture

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@@ -10,14 +10,20 @@ class System;
}
namespace Service::Capture {
class AlbumManager;
class IScreenShotApplicationService final : public ServiceFramework<IScreenShotApplicationService> {
public:
explicit IScreenShotApplicationService(Core::System& system_);
explicit IScreenShotApplicationService(Core::System& system_,
std::shared_ptr<AlbumManager> album_manager);
~IScreenShotApplicationService() override;
private:
void SetShimLibraryVersion(HLERequestContext& ctx);
void SaveScreenShotEx0(HLERequestContext& ctx);
void SaveScreenShotEx1(HLERequestContext& ctx);
std::shared_ptr<AlbumManager> manager;
};
} // namespace Service::Capture

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@@ -20,6 +20,8 @@ enum class AlbumImageOrientation {
enum class AlbumReportOption : s32 {
Disable,
Enable,
Unknown2,
Unknown3,
};
enum class ContentType : u8 {

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@@ -19,7 +19,9 @@ Controller_Palma::Controller_Palma(Core::HID::HIDCore& hid_core_, u8* raw_shared
operation_complete_event = service_context.CreateEvent("hid:PalmaOperationCompleteEvent");
}
Controller_Palma::~Controller_Palma() = default;
Controller_Palma::~Controller_Palma() {
service_context.CloseEvent(operation_complete_event);
};
void Controller_Palma::OnInit() {}

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@@ -2757,6 +2757,10 @@ public:
joy_detach_event = service_context.CreateEvent("HidSys::JoyDetachEvent");
}
~HidSys() {
service_context.CloseEvent(joy_detach_event);
};
private:
void ApplyNpadSystemCommonPolicy(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "called");

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@@ -13,7 +13,10 @@ HidbusBase::HidbusBase(Core::System& system_, KernelHelpers::ServiceContext& ser
: system(system_), service_context(service_context_) {
send_command_async_event = service_context.CreateEvent("hidbus:SendCommandAsyncEvent");
}
HidbusBase::~HidbusBase() = default;
HidbusBase::~HidbusBase() {
service_context.CloseEvent(send_command_async_event);
};
void HidbusBase::ActivateDevice() {
if (is_activated) {

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@@ -21,10 +21,8 @@ ServiceContext::ServiceContext(Core::System& system_, std::string name_)
// Create the process.
process = Kernel::KProcess::Create(kernel);
ASSERT(Kernel::KProcess::Initialize(process, system_, std::move(name_),
Kernel::KProcess::ProcessType::KernelInternal,
kernel.GetSystemResourceLimit())
.IsSuccess());
ASSERT(R_SUCCEEDED(process->Initialize(Kernel::Svc::CreateProcessParameter{},
kernel.GetSystemResourceLimit(), false)));
// Register the process.
Kernel::KProcess::Register(kernel, process);

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@@ -41,7 +41,7 @@ bool BufferQueueCore::WaitForDequeueCondition(std::unique_lock<std::mutex>& lk)
s32 BufferQueueCore::GetMinUndequeuedBufferCountLocked(bool async) const {
// If DequeueBuffer is allowed to error out, we don't have to add an extra buffer.
if (!use_async_buffer) {
return max_acquired_buffer_count;
return 0;
}
if (dequeue_buffer_cannot_block || async) {
@@ -52,7 +52,7 @@ s32 BufferQueueCore::GetMinUndequeuedBufferCountLocked(bool async) const {
}
s32 BufferQueueCore::GetMinMaxBufferCountLocked(bool async) const {
return GetMinUndequeuedBufferCountLocked(async) + 1;
return GetMinUndequeuedBufferCountLocked(async);
}
s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
@@ -61,7 +61,7 @@ s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
if (override_max_buffer_count != 0) {
ASSERT(override_max_buffer_count >= min_buffer_count);
max_buffer_count = override_max_buffer_count;
return override_max_buffer_count;
}
// Any buffers that are dequeued by the producer or sitting in the queue waiting to be consumed

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@@ -134,7 +134,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
if (async && core->override_max_buffer_count) {
if (core->override_max_buffer_count < max_buffer_count) {
LOG_ERROR(Service_Nvnflinger, "async mode is invalid with buffer count override");
*found = BufferQueueCore::INVALID_BUFFER_SLOT;
return Status::BadValue;
}
}
@@ -142,7 +142,8 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
// Free up any buffers that are in slots beyond the max buffer count
for (s32 s = max_buffer_count; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
ASSERT(slots[s].buffer_state == BufferState::Free);
if (slots[s].graphic_buffer != nullptr) {
if (slots[s].graphic_buffer != nullptr && slots[s].buffer_state == BufferState::Free &&
!slots[s].is_preallocated) {
core->FreeBufferLocked(s);
*return_flags |= Status::ReleaseAllBuffers;
}

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@@ -66,7 +66,6 @@ Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_
"ScreenComposition",
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
{ const auto lock_guard = Lock(); }
vsync_signal.Set();
return std::chrono::nanoseconds(GetNextTicks());
});
@@ -99,6 +98,7 @@ Nvnflinger::~Nvnflinger() {
}
ShutdownLayers();
vsync_thread = {};
if (nvdrv) {
nvdrv->Close(disp_fd);
@@ -106,6 +106,7 @@ Nvnflinger::~Nvnflinger() {
}
void Nvnflinger::ShutdownLayers() {
const auto lock_guard = Lock();
for (auto& display : displays) {
for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
display.GetLayer(layer).Core().NotifyShutdown();
@@ -229,16 +230,6 @@ VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) {
return display->FindLayer(layer_id);
}
const VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) const {
const auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
return display->FindLayer(layer_id);
}
VI::Layer* Nvnflinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
auto* const display = FindDisplay(display_id);
@@ -288,7 +279,6 @@ void Nvnflinger::Compose() {
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
ASSERT(nvdisp);
guard->unlock();
Common::Rectangle<int> crop_rect{
static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()),
static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())};
@@ -299,7 +289,6 @@ void Nvnflinger::Compose() {
buffer.fence.fences, buffer.fence.num_fences);
MicroProfileFlip();
guard->lock();
swap_interval = buffer.swap_interval;

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@@ -117,9 +117,6 @@ private:
/// Finds the layer identified by the specified ID in the desired display.
[[nodiscard]] VI::Layer* FindLayer(u64 display_id, u64 layer_id);
/// Finds the layer identified by the specified ID in the desired display.
[[nodiscard]] const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
/// Finds the layer identified by the specified ID in the desired display,
/// or creates the layer if it is not found.
/// To be used when the system expects the specified ID to already exist.

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@@ -141,6 +141,12 @@ public:
service_context.CreateEvent("IParentalControlService::RequestSuspensionEvent");
}
~IParentalControlService() {
service_context.CloseEvent(synchronization_event);
service_context.CloseEvent(unlinked_event);
service_context.CloseEvent(request_suspension_event);
};
private:
bool CheckFreeCommunicationPermissionImpl() const {
if (states.temporary_unlocked) {

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@@ -37,7 +37,7 @@ std::optional<Kernel::KProcess*> SearchProcessList(
void GetApplicationPidGeneric(HLERequestContext& ctx,
const std::vector<Kernel::KProcess*>& process_list) {
const auto process = SearchProcessList(process_list, [](const auto& proc) {
return proc->GetProcessId() == Kernel::KProcess::ProcessIDMin;
return proc->GetProcessId() == Kernel::KProcess::ProcessIdMin;
});
IPC::ResponseBuilder rb{ctx, 4};

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@@ -116,7 +116,7 @@ json GetProcessorStateDataAuto(Core::System& system) {
Core::ARM_Interface::ThreadContext64 context{};
arm.SaveContext(context);
return GetProcessorStateData(process->Is64BitProcess() ? "AArch64" : "AArch32",
return GetProcessorStateData(process->Is64Bit() ? "AArch64" : "AArch32",
GetInteger(process->GetEntryPoint()), context.sp, context.pc,
context.pstate, context.cpu_registers);
}

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@@ -139,7 +139,7 @@ void JoyconDriver::InputThread(std::stop_token stop_token) {
input_thread_running = true;
// Max update rate is 5ms, ensure we are always able to read a bit faster
constexpr int ThreadDelay = 2;
constexpr int ThreadDelay = 3;
std::vector<u8> buffer(MaxBufferSize);
while (!stop_token.stop_requested()) {
@@ -163,6 +163,17 @@ void JoyconDriver::InputThread(std::stop_token stop_token) {
OnNewData(buffer);
}
if (!vibration_queue.Empty()) {
VibrationValue vibration_value;
vibration_queue.Pop(vibration_value);
last_vibration_result = rumble_protocol->SendVibration(vibration_value);
}
// We can't keep up with vibrations. Start skipping.
while (vibration_queue.Size() > 6) {
vibration_queue.Pop();
}
std::this_thread::yield();
}
@@ -402,7 +413,8 @@ Common::Input::DriverResult JoyconDriver::SetVibration(const VibrationValue& vib
if (disable_input_thread) {
return Common::Input::DriverResult::HandleInUse;
}
return rumble_protocol->SendVibration(vibration);
vibration_queue.Push(vibration);
return last_vibration_result;
}
Common::Input::DriverResult JoyconDriver::SetLedConfig(u8 led_pattern) {

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@@ -9,6 +9,7 @@
#include <span>
#include <thread>
#include "common/threadsafe_queue.h"
#include "input_common/helpers/joycon_protocol/joycon_types.h"
namespace Common::Input {
@@ -152,6 +153,10 @@ private:
SerialNumber handle_serial_number{}; // Serial number type reported by hidapi
SupportedFeatures supported_features{};
/// Queue of vibration request to controllers
Common::Input::DriverResult last_vibration_result{Common::Input::DriverResult::Success};
Common::SPSCQueue<VibrationValue> vibration_queue;
// Thread related
mutable std::mutex mutex;
std::jthread input_thread;

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@@ -1067,8 +1067,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
template <class P>
void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
do {
channel_state->has_deleted_buffers = false;
BufferOperations([&]() {
if (is_indexed) {
UpdateIndexBuffer();
}
@@ -1082,14 +1081,16 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
if (current_draw_indirect) {
UpdateDrawIndirect();
}
} while (channel_state->has_deleted_buffers);
});
}
template <class P>
void BufferCache<P>::DoUpdateComputeBuffers() {
UpdateComputeUniformBuffers();
UpdateComputeStorageBuffers();
UpdateComputeTextureBuffers();
BufferOperations([&]() {
UpdateComputeUniformBuffers();
UpdateComputeStorageBuffers();
UpdateComputeTextureBuffers();
});
}
template <class P>

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@@ -358,7 +358,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.has_broken_spirv_subgroup_mask_vector_extract_dynamic =
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
.has_broken_robust =
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Maxwell,
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
};
host_info = Shader::HostTranslateInfo{

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@@ -13,6 +13,7 @@
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/control/channel_state.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/kepler_compute.h"
@@ -285,6 +286,7 @@ void RasterizerVulkan::DrawTexture() {
query_cache.NotifySegment(true);
std::scoped_lock l{texture_cache.mutex};
texture_cache.SynchronizeGraphicsDescriptors();
texture_cache.UpdateRenderTargets(false);

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@@ -190,7 +190,7 @@ void SetupDirtySpecialOps(Tables& tables) {
void SetupDirtyViewportSwizzles(Tables& tables) {
static constexpr size_t swizzle_offset = 6;
for (size_t index = 0; index < Regs::NumViewports; ++index) {
tables[0][OFF(viewport_transform) + index * NUM(viewport_transform[0]) + swizzle_offset] =
tables[1][OFF(viewport_transform) + index * NUM(viewport_transform[0]) + swizzle_offset] =
ViewportSwizzles;
}
}

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@@ -147,6 +147,9 @@ bool Swapchain::AcquireNextImage() {
case VK_ERROR_OUT_OF_DATE_KHR:
is_outdated = true;
break;
case VK_ERROR_SURFACE_LOST_KHR:
vk::Check(result);
break;
default:
LOG_ERROR(Render_Vulkan, "vkAcquireNextImageKHR returned {}", vk::ToString(result));
break;
@@ -180,6 +183,9 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
case VK_ERROR_OUT_OF_DATE_KHR:
is_outdated = true;
break;
case VK_ERROR_SURFACE_LOST_KHR:
vk::Check(result);
break;
default:
LOG_CRITICAL(Render_Vulkan, "Failed to present with error {}", vk::ToString(result));
break;

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@@ -522,7 +522,7 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
.pEngineName = "yuzu Emulator",
.engineVersion = VK_MAKE_VERSION(0, 1, 0),
.apiVersion = version,
.apiVersion = VK_API_VERSION_1_3,
};
const VkInstanceCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,

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@@ -155,18 +155,27 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
UpdateBorderColor(i);
connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) {
if (checked) {
// Hide eventual error message about number of controllers
ui->labelError->setVisible(false);
for (std::size_t index = 0; index <= i; ++index) {
connected_controller_checkboxes[index]->setChecked(checked);
}
} else {
for (std::size_t index = i; index < NUM_PLAYERS; ++index) {
connected_controller_checkboxes[index]->setChecked(checked);
}
// Reconnect current controller if it was the last one checked
// (player number was reduced by more than one)
const bool reconnect_first = !checked && i < player_groupboxes.size() - 1 &&
player_groupboxes[i + 1]->isChecked();
// Ensures that connecting a controller changes the number of players
if (connected_controller_checkboxes[i]->isChecked() != checked) {
// Ensures that the players are always connected in sequential order
PropagatePlayerNumberChanged(i, checked, reconnect_first);
}
});
connect(connected_controller_checkboxes[i], &QCheckBox::clicked, [this, i](bool checked) {
// Reconnect current controller if it was the last one checked
// (player number was reduced by more than one)
const bool reconnect_first = !checked &&
i < connected_controller_checkboxes.size() - 1 &&
connected_controller_checkboxes[i + 1]->isChecked();
// Ensures that the players are always connected in sequential order
PropagatePlayerNumberChanged(i, checked, reconnect_first);
});
connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
[this, i](int) {
@@ -668,6 +677,29 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
}
}
void QtControllerSelectorDialog::PropagatePlayerNumberChanged(size_t player_index, bool checked,
bool reconnect_current) {
connected_controller_checkboxes[player_index]->setChecked(checked);
// Hide eventual error message about number of controllers
ui->labelError->setVisible(false);
if (checked) {
// Check all previous buttons when checked
if (player_index > 0) {
PropagatePlayerNumberChanged(player_index - 1, checked);
}
} else {
// Unchecked all following buttons when unchecked
if (player_index < connected_controller_checkboxes.size() - 1) {
PropagatePlayerNumberChanged(player_index + 1, checked);
}
}
if (reconnect_current) {
connected_controller_checkboxes[player_index]->setCheckState(Qt::Checked);
}
}
void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;

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@@ -100,6 +100,10 @@ private:
// Updates the console mode.
void UpdateDockedState(bool is_handheld);
// Enable preceding controllers or disable following ones
void PropagatePlayerNumberChanged(size_t player_index, bool checked,
bool reconnect_current = false);
// Disables and disconnects unsupported players based on the given parameters.
void DisableUnsupportedPlayers();

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@@ -101,13 +101,13 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
ui->tabPlayer5, ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8,
};
player_connected = {
connected_controller_checkboxes = {
ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected,
ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected,
ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
};
std::array<QLabel*, 8> player_connected_labels = {
std::array<QLabel*, 8> connected_controller_labels = {
ui->label, ui->label_3, ui->label_4, ui->label_5,
ui->label_6, ui->label_7, ui->label_8, ui->label_9,
};
@@ -115,23 +115,37 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
player_tabs[i]->layout()->addWidget(player_controllers[i]);
connect(player_connected[i], &QCheckBox::clicked, [this, i](int checked) {
// Ensures that the controllers are always connected in sequential order
this->propagateMouseClickOnPlayers(i, checked, true);
connect(player_controllers[i], &ConfigureInputPlayer::Connected, [this, i](bool checked) {
// Ensures that connecting a controller changes the number of players
if (connected_controller_checkboxes[i]->isChecked() != checked) {
// Ensures that the players are always connected in sequential order
PropagatePlayerNumberChanged(i, checked);
}
});
connect(connected_controller_checkboxes[i], &QCheckBox::clicked, [this, i](bool checked) {
// Reconnect current controller if it was the last one checked
// (player number was reduced by more than one)
const bool reconnect_first = !checked &&
i < connected_controller_checkboxes.size() - 1 &&
connected_controller_checkboxes[i + 1]->isChecked();
// Ensures that the players are always connected in sequential order
PropagatePlayerNumberChanged(i, checked, reconnect_first);
});
connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
&ConfigureInput::UpdateAllInputDevices);
connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputProfiles, this,
&ConfigureInput::UpdateAllInputProfiles, Qt::QueuedConnection);
connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) {
connect(connected_controller_checkboxes[i], &QCheckBox::stateChanged, [this, i](int state) {
// Keep activated controllers synced with the "Connected Controllers" checkboxes
player_controllers[i]->ConnectPlayer(state == Qt::Checked);
});
// Remove/hide all the elements that exceed max_players, if applicable.
if (i >= max_players) {
ui->tabWidget->removeTab(static_cast<int>(max_players));
player_connected[i]->hide();
player_connected_labels[i]->hide();
connected_controller_checkboxes[i]->hide();
connected_controller_labels[i]->hide();
}
}
// Only the first player can choose handheld mode so connect the signal just to player 1
@@ -175,28 +189,25 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
LoadConfiguration();
}
void ConfigureInput::propagateMouseClickOnPlayers(size_t player_index, bool checked, bool origin) {
// Origin has already been toggled
if (!origin) {
player_connected[player_index]->setChecked(checked);
}
void ConfigureInput::PropagatePlayerNumberChanged(size_t player_index, bool checked,
bool reconnect_current) {
connected_controller_checkboxes[player_index]->setChecked(checked);
if (checked) {
// Check all previous buttons when checked
if (player_index > 0) {
propagateMouseClickOnPlayers(player_index - 1, checked, false);
PropagatePlayerNumberChanged(player_index - 1, checked);
}
} else {
// Unchecked all following buttons when unchecked
if (player_index < player_tabs.size() - 1) {
// Reconnect current player if it was the last one checked
// (player number was reduced by more than one)
if (origin && player_connected[player_index + 1]->checkState() == Qt::Checked) {
player_connected[player_index]->setCheckState(Qt::Checked);
}
propagateMouseClickOnPlayers(player_index + 1, checked, false);
if (player_index < connected_controller_checkboxes.size() - 1) {
PropagatePlayerNumberChanged(player_index + 1, checked);
}
}
if (reconnect_current) {
connected_controller_checkboxes[player_index]->setCheckState(Qt::Checked);
}
}
QList<QWidget*> ConfigureInput::GetSubTabs() const {
@@ -249,17 +260,17 @@ void ConfigureInput::LoadConfiguration() {
}
void ConfigureInput::LoadPlayerControllerIndices() {
for (std::size_t i = 0; i < player_connected.size(); ++i) {
for (std::size_t i = 0; i < connected_controller_checkboxes.size(); ++i) {
if (i == 0) {
auto* handheld =
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (handheld->IsConnected()) {
player_connected[i]->setChecked(true);
connected_controller_checkboxes[i]->setChecked(true);
continue;
}
}
const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(i);
player_connected[i]->setChecked(controller->IsConnected());
connected_controller_checkboxes[i]->setChecked(controller->IsConnected());
}
}

View File

@@ -56,7 +56,9 @@ private:
void UpdateDockedState(bool is_handheld);
void UpdateAllInputDevices();
void UpdateAllInputProfiles(std::size_t player_index);
void propagateMouseClickOnPlayers(size_t player_index, bool origin, bool checked);
// Enable preceding controllers or disable following ones
void PropagatePlayerNumberChanged(size_t player_index, bool checked,
bool reconnect_current = false);
/// Load configuration settings.
void LoadConfiguration();
@@ -71,7 +73,8 @@ private:
std::array<ConfigureInputPlayer*, 8> player_controllers;
std::array<QWidget*, 8> player_tabs;
std::array<QCheckBox*, 8> player_connected;
// Checkboxes representing the "Connected Controllers".
std::array<QCheckBox*, 8> connected_controller_checkboxes;
ConfigureInputAdvanced* advanced;
Core::System& system;

View File

@@ -75,7 +75,7 @@ public:
void ClearAll();
signals:
/// Emitted when this controller is connected by the user.
/// Emitted when this controller is (dis)connected by the user.
void Connected(bool connected);
/// Emitted when the Handheld mode is selected (undocked with dual joycons attached).
void HandheldStateChanged(bool is_handheld);
@@ -183,9 +183,6 @@ private:
/// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs;
static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;

View File

@@ -127,7 +127,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
return list;
}
if (thread.GetOwnerProcess() == nullptr || !thread.GetOwnerProcess()->Is64BitProcess()) {
if (thread.GetOwnerProcess() == nullptr || !thread.GetOwnerProcess()->Is64Bit()) {
return list;
}

View File

@@ -380,7 +380,6 @@ void GameList::UnloadController() {
GameList::~GameList() {
UnloadController();
emit ShouldCancelWorker();
}
void GameList::SetFilterFocus() {
@@ -397,6 +396,10 @@ void GameList::ClearFilter() {
search_field->clear();
}
void GameList::WorkerEvent() {
current_worker->ProcessEvents(this);
}
void GameList::AddDirEntry(GameListDir* entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
tree_view->setExpanded(
@@ -826,28 +829,21 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
// Before deleting rows, cancel the worker so that it is not using them
emit ShouldCancelWorker();
// Cancel any existing worker.
current_worker.reset();
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());
search_field->clear();
GameListWorker* worker =
new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);
current_worker = std::make_unique<GameListWorker>(vfs, provider, game_dirs, compatibility_list,
play_time_manager, system);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
// Get events from the worker as data becomes available
connect(current_worker.get(), &GameListWorker::DataAvailable, this, &GameList::WorkerEvent,
Qt::QueuedConnection);
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
Qt::QueuedConnection);
// Use DirectConnection here because worker->Cancel() is thread-safe and we want it to
// cancel without delay.
connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel,
Qt::DirectConnection);
QThreadPool::globalInstance()->start(worker);
current_worker = std::move(worker);
QThreadPool::globalInstance()->start(current_worker.get());
}
void GameList::SaveInterfaceLayout() {

View File

@@ -109,7 +109,6 @@ signals:
void BootGame(const QString& game_path, u64 program_id, std::size_t program_index,
StartGameType type, AmLaunchType launch_type);
void GameChosen(const QString& game_path, const u64 title_id = 0);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
@@ -138,11 +137,16 @@ private slots:
void OnUpdateThemedIcons();
private:
friend class GameListWorker;
void WorkerEvent();
void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void ValidateEntry(const QModelIndex& item);
void DonePopulating(const QStringList& watch_list);
private:
void ValidateEntry(const QModelIndex& item);
void RefreshGameDirectory();
void ToggleFavorite(u64 program_id);
@@ -165,7 +169,7 @@ private:
QVBoxLayout* layout = nullptr;
QTreeView* tree_view = nullptr;
QStandardItemModel* item_model = nullptr;
GameListWorker* current_worker = nullptr;
std::unique_ptr<GameListWorker> current_worker;
QFileSystemWatcher* watcher = nullptr;
ControllerNavigation* controller_navigation = nullptr;
CompatibilityList compatibility_list;

View File

@@ -233,10 +233,53 @@ GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
const PlayTime::PlayTimeManager& play_time_manager_,
Core::System& system_)
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
compatibility_list{compatibility_list_},
play_time_manager{play_time_manager_}, system{system_} {}
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_}, system{
system_} {
// We want the game list to manage our lifetime.
setAutoDelete(false);
}
GameListWorker::~GameListWorker() = default;
GameListWorker::~GameListWorker() {
this->disconnect();
stop_requested.store(true);
processing_completed.Wait();
}
void GameListWorker::ProcessEvents(GameList* game_list) {
while (true) {
std::function<void(GameList*)> func;
{
// Lock queue to protect concurrent modification.
std::scoped_lock lk(lock);
// If we can't pop a function, return.
if (queued_events.empty()) {
return;
}
// Pop a function.
func = std::move(queued_events.back());
queued_events.pop_back();
}
// Run the function.
func(game_list);
}
}
template <typename F>
void GameListWorker::RecordEvent(F&& func) {
{
// Lock queue to protect concurrent modification.
std::scoped_lock lk(lock);
// Add the function into the front of the queue.
queued_events.emplace_front(std::move(func));
}
// Data now available.
emit DataAvailable();
}
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
using namespace FileSys;
@@ -284,9 +327,9 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
GetMetadataFromControlNCA(patch, *control, icon, name);
}
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
program_id, compatibility_list, play_time_manager, patch),
parent_dir);
auto entry = MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
program_id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
}
}
@@ -360,11 +403,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{id, system.GetFileSystemController(),
system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name,
Common::FS::GetSize(physical_name), icon,
*loader, id, compatibility_list,
play_time_manager, patch),
parent_dir);
auto entry = MakeGameListEntry(
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
id, compatibility_list, play_time_manager, patch);
RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
}
} else {
std::vector<u8> icon;
@@ -376,11 +420,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name,
Common::FS::GetSize(physical_name), icon,
*loader, program_id, compatibility_list,
play_time_manager, patch),
parent_dir);
auto entry = MakeGameListEntry(
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
program_id, compatibility_list, play_time_manager, patch);
RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
}
}
} else if (is_dir) {
@@ -399,25 +444,34 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
void GameListWorker::run() {
watch_list.clear();
provider->ClearAllEntries();
const auto DirEntryReady = [&](GameListDir* game_list_dir) {
RecordEvent([=](GameList* game_list) { game_list->AddDirEntry(game_list_dir); });
};
for (UISettings::GameDir& game_dir : game_dirs) {
if (stop_requested) {
break;
}
if (game_dir.path == QStringLiteral("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
emit DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
emit DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
emit DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
watch_list.append(game_dir.path);
auto* const game_list_dir = new GameListDir(game_dir);
emit DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(),
game_dir.deep_scan, game_list_dir);
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
@@ -425,12 +479,6 @@ void GameListWorker::run() {
}
}
emit Finished(watch_list);
RecordEvent([=](GameList* game_list) { game_list->DonePopulating(watch_list); });
processing_completed.Set();
}
void GameListWorker::Cancel() {
this->disconnect();
stop_requested.store(true);
processing_completed.Wait();
}

View File

@@ -4,6 +4,7 @@
#pragma once
#include <atomic>
#include <deque>
#include <memory>
#include <string>
@@ -20,6 +21,7 @@ namespace Core {
class System;
}
class GameList;
class QStandardItem;
namespace FileSys {
@@ -46,24 +48,22 @@ public:
/// Starts the processing of directory tree information.
void run() override;
/// Tells the worker that it should no longer continue processing. Thread-safe.
void Cancel();
public:
/**
* Synchronously processes any events queued by the worker.
*
* AddDirEntry is called on the game list for every discovered directory.
* AddEntry is called on the game list for every discovered program.
* DonePopulating is called on the game list when processing completes.
*/
void ProcessEvents(GameList* game_list);
signals:
/**
* The `EntryReady` signal is emitted once an entry has been prepared and is ready
* to be added to the game list.
* @param entry_items a list with `QStandardItem`s that make up the columns of the new
* entry.
*/
void DirEntryReady(GameListDir* entry_items);
void EntryReady(QList<QStandardItem*> entry_items, GameListDir* parent_dir);
void DataAvailable();
/**
* After the worker has traversed the game directory looking for entries, this signal is
* emitted with a list of folders that should be watched for changes as well.
*/
void Finished(QStringList watch_list);
private:
template <typename F>
void RecordEvent(F&& func);
private:
void AddTitlesToGameList(GameListDir* parent_dir);
@@ -84,8 +84,11 @@ private:
QStringList watch_list;
Common::Event processing_completed;
std::mutex lock;
std::condition_variable cv;
std::deque<std::function<void(GameList*)>> queued_events;
std::atomic_bool stop_requested = false;
Common::Event processing_completed;
Core::System& system;
};

View File

@@ -2019,7 +2019,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())}
.filename());
}
const bool is_64bit = system->Kernel().ApplicationProcess()->Is64BitProcess();
const bool is_64bit = system->Kernel().ApplicationProcess()->Is64Bit();
const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)");
title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit")
.arg(QString::fromStdString(title_name), instruction_set_suffix)