Update to the FRET_A layout (#1413)

This PR updates the BANDHERO_FRET_A layout as per https://github.com/OpenStickCommunity/GP2040-CE/issues/1408
This commit is contained in:
TheTrain
2025-07-07 20:48:46 -04:00
committed by GitHub
parent 5e54496158
commit dbb9fbe2f6

View File

@@ -438,11 +438,11 @@
}
#define BUTTON_GROUP_BANDHERO_FRET_A {\
{GP_ELEMENT_BTN_BUTTON, { 5, 26, 14, 36, 1, 1, GAMEPAD_MASK_B2, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 18, 26, 27, 36, 1, 1, GAMEPAD_MASK_B1, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 5, 26, 14, 36, 1, 1, GAMEPAD_MASK_B1, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 18, 26, 27, 36, 1, 1, GAMEPAD_MASK_B2, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 31, 26, 40, 36, 1, 1, GAMEPAD_MASK_B4, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 44, 26, 53, 36, 1, 1, GAMEPAD_MASK_B3, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 57, 26, 66, 36, 1, 1, GAMEPAD_MASK_L2, GP_SHAPE_SQUARE, 0, 0, 0}},\
{GP_ELEMENT_BTN_BUTTON, { 57, 26, 66, 36, 1, 1, GAMEPAD_MASK_L1, GP_SHAPE_SQUARE, 0, 0, 0}},\
}
#define BUTTON_GROUP_BANDHERO_STRUM_A {\