Files
ggpo/src/apps/vectorwar/CMakeLists.txt
Patrick Rećko a4ad73d0bc Feature: Enhanced CMake Build Script
This extends and refactors the original CMake script to make it nicer.
The structure of it is loosely based on that used in bs::framework project.

- Separate the Main SDK build definitions to its own CMakeLists.txt.
  Source file lists for each project were also moved to file CMakeSources.cmake,
  cataloged based on a folder they're in and the filter definitions for VS were added.
- During build the executable/library artifacts are now stored in
  <BUILD_DIR>/<BIN_OR_LIB>/<ARCHITECTURE>/<BUILD_TYPE>. The scripts were
  modified to reflect that change.
- Added most of the build flags from the original VS project
  with some new one.
- Added some properties to explicitly configure the build environment.
- Add ability to install the libraries for distribution.
- Other small renaming, cleanups and things that I've forgotten.
2019-10-12 17:19:58 +02:00

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CMake

include(CMakeSources.cmake)
add_executable(VectorWar WIN32
${GGPO_EXAMPLES_VECTORWAR_SRC}
)
add_common_flags(VectorWar)
# Change the character set to unicode.
add_definitions(-D_UNICODE -DUNICODE)
# Link against GGPO, winmm (Windows Multimedia API), and ws2_32 (Winsock).
target_link_libraries(VectorWar LINK_PUBLIC GGPO winmm.lib ws2_32.lib)